#psyker-class
1 messages · Page 1091 of 1
I assumed you were dividing the actual bonuses by crit chance because that affects the actual bonus you're getting
no xd
i'm telling you how fatshark calculates the bonuses

okay, so a 80% damage roll mk2 laspistol does 544 to a reaper with no DD stacks. it does 933 with 15 stacks of DD
so a little less than double
it doesnt have dumdum on it right?
dum dum was not applied and I was 20 meters away
no warp rider, no ranged damage bonuses at all
Doesn't dumdum work at all ranges atm because of fatshark coding
it doesn't matter in this instance because there was no dum dum involved
in other news, welcome to nonsense fatshark maths
laspistol on crit does less damage to the head than the body for dregshot
my second test, with a guaranteed 20m this time, had 424 on 0DD and 822 on 15DD
the entire ADM mechanic is stupid and should be entirely reworked
So with my second test, 15 stacks off DD increased my damage by a nice 96%
refer to above table
laspistols do >2x damage on weakspot
thats just a laspistol thing
so they get more value from DD
is this good for gun build? 😄
not the same story for other weapons
Okay, so my claim of double damage is true, but only for weapons that have very high finesse, that makes sense
yea it is great for high finesse weapons
check the gun I posted above please? 😄
recon is just a mediocre weapon
just play it and see how far you can get 
then maybe come back if you have some issues
Sadly recon just sucks
But your damage roll is ass on that weapon as well
Which doesnt help
😢
once you get a baseline on what is considered good, like a CIAG, revolver, laspistol etc, you can judge other weapons yourself
True, use something comfortable until you've built up your fundamentals enough to enjoy something less "meta" for lack of a better term
the guns not great in general, but yeah youd want a much higher damage stat or you will need an entire mag to kill anything
take dum dum 4 off though
dum dum/headhunter are good
Thanks wildfire seems good I'll use it.
laspistol works very well for psyker, yes?
laspistol works very well in general
but psyker has inbuilt control and hordeclear (because balanced
) so it shores up its weaknesses
wildfire is not good at all
Genuinely believe it is a waste of a point and Xariann's video reinforces that
My own experience in a real game differs.
Well it can be deceptive. Just because everything is glowie makes it seem decent. Mathematically it is a poor node that provides very little damage and is painful to get to work well. I certainly hope you aren't using it on purge because you can apply more SB just by sweeping with the charge attack
I use it on purga blaze trauma and surge.
so keep in mind, wildfire CANNOT apply more than 4 SB stacks at any point
I play assail with voidstrike so impossible to take wildfire. 
So if you are using purge on an enemy at all, it applys 0 stacks and has 0 value
Yep 4 is good. It gives me head start.
Unless the enemy has over 4 stacks already. Then it provides nothing at all
Yeah but enemy keep streaming into your line of sight.
Or even behind walls it can spread to.
756k damage in 27 mins with wildfire purga kinda gud
https://cdn.discordapp.com/attachments/1046914150363844779/1200915958181675069/image.png?ex=65c7eb24&is=65b57624&hm=bba97680154eb4ef1aeb76d8fc402b16a27b1de592301052ee6d549ebae9a5b7&
And you can apply 4 stacks in 1.3 seconds, so just look behind you a little?
and that's if you don't crit at all
on purgatus it mostly prebakes stuff behind or above/below or behind doors/walls

it spreads faster too if you have a team member in front killing the burning enemies 🤷♂️
i wont say its useless on purg but my build doesnt really have space for it
can I see your tree?
The great unanswered question with Wildfire is
Are the spread stacks consistently killing trash enemies behind the enemies you kill?
Are those stacks actually reducing the number of hits/amount of time needed to kill the next wave of horde enemies coming in?
Big scoreboard numbers are cool, but whether that damage is wasted or not due to overkill/not actually affecting your TTK on trash enemies is a lot harder to quantify
My purga build.
what does it mean?
you mean the laspistol compliments psyker well?
Pretty similar to mine, keep in mind soulblaze cannot proc PC, so you would have to directly apply Purge to get it to be effective
Yes I am aware.
It works well with a gunker build because the bonuses of DD and Scrier's Gaze affect it significantly more due to high base finesse
It's still good against crushers pack when I use melee on them.
what's your melee?
but I can still use the laspistol with other builds?
or a staff is just more reccommended for non-gunker
I'm gonna have to HARD diagree with that
3 stacks and uncanny 4 is doing 11 damage per tick
The reason you are doing alright with you melee is because deimos with uncanny obliterates crushers
since I'm still technically low level and I'd presume staffs are usable only in higher levels
Your PC is doing effectively nothing to them
because of their wild stat scaling

void is fine even with low stats. Surge is alright too
Fair if you feel that way don't use pc and wildfire with purga.
It seems to work gud for me. 
a lot of suboptimal setups work just fine in this game
You're effectively dropping a railgun on a crusher and claiming that your nerf gun is good because it's killing them

Beauty of the game! Freedom of choice!
I mean I do okay damage so I'm helping.
It's a good game for that reason
true. But i like my choices to be meaningful. That makes it fun for me
since good knowledge of system mechanics will get you far
what's the reccommended level to start swapping staffs over guns
I run a lot of suboptimal setups that are more for flavor than anything, but I'm honest about them when I share them
I get carried by wildfire. 
Use what you want. Just about everything works in this game
some weapons are going to feel kinda crap at low levels due to low stats
like trauma
Trauma charge time and damage for the amount of work you have to do feels awful until you start getting good stats
most psykers only use staves from the get go
staves?
plural for staff
I prefer guns nowadays because I don't want to ignore 80 of psyker's choices for ranged
oh
I see more gunkers in auric these days than before
rn my preferred gun for psyker is the laspistol and maybe the agrippa iag
I like mk2 laspistol and vraks 3 headhunter
honestly my biggest issues with purg are
- No way to stagger Crushers and other Ogryns anymore, so Shriek is almost mandatory
- I miss the firebolts from the other staves
though Purg LMB actually racks up decent damage if you reload cancel the auto
You can LMB, then press reload to cancel the recovery animation and keep doing this to LMB twice as fast as normal or more
That's why I practice my dodging skills. I like purge as well so I try to shore up it's weakness with good gameplay
purge is like
the psyker's equivalent to the zealot's flammenwerfer, right?
or am I mistaking it for something else
yeah
yeah, but infinite ammo, better draw time, and worse damage
lol I saw you get chewed out for that clip
nah not me
guy dodges really well but i think he needs to read a guy very thoroughly
like the assail killed me
I forgot how much weakened monstrosities can turn a somewhat chill time to absolute "oh shit"
Force Sword push and DS4 weakspot staggers help a lot, too, of course
force sword shoves will flatten anything onto their back mid-attack
to make u think
about..?
To make me think "damn that was horrific game play" ?
rmb assail, use it 
And probably don't assail monsters
the sniper part killed me
this is why i dont run illisi with this setup
no boss damage, pee poo
1 heavy deimos activation on pimple can easily do 15% or more of bonbon HP
to be fair, killing the bosses didn't seem to be his priority so much as dealing with all the shit that made killing the bosses harder
bonbon is ultra low priority, esp that area is huge
but when you have time to snipe in 1 hit or 2, deimos activate
Everything else is always more dangerous thanthe bosses anyways.
Only boss I'd say is dangerous enough to prioritize is chaos spawn
rather than like assail or void or illisi lights lol
damage is damage when you're focusing on like 4 different things at once like that
I think psyker probably has some of the least potential for boss damage. I have no proof of that, but vet and ogryn and zealot have better tools for taking care of bosses
Voidstrike is decent, Deimos is decent, just vomiting bullets into bosses is fine
but thammer, ogryn permastun, and vet sustain dps is just better
Purga + bleed knife for the double dot. 
zealot chat content
Headsplosion™️ does not discriminate
It depends honestly. The bosses are often the highest priority target in the room, but it's because of the sher amount of disruption and area denial they bring
Plogryns knocking people around and multiple slugs creating massive slow puddles that also open you up to getting eaten is pretty bad
I cast soapus maximus on the heretics
It’s void (added bonus of CC on surge blessed headshot) or BB
i hate the snail trail
Honestly if quicken wasn’t baked into warp charges
slug trails are pretty awful to deal with honestly
And Perilous combustion worked on BB hit, BB would be a lot better
I guess if you have 3 saved EP stacks
i also refer to the entire boss as snail trail
I think people underestimate just how much disruption a slug causes
Managed to pull off my first successful clutch yesterday
getting eaten is also one of the few things that puts ogryns into death range
Nothing too apocalyptic but i'm still proud
Slug in a wide area or you have one person get aggro and kite
They're really map-dependant when it comes to how much of an issue they are
I think it is potentially the easiest boss and it can get rough in narrow areas or if the person who has aggro plays like an idiot
Yeah
looking at the zealots that make it do the lazy susan lmao
Had a knife zealot run up and stab BoN till he got aggro, then he circled around and behind us, sending the BoN puke towards us (hit all 3 of us)
Ran into the BoNs spawn closet???
And got vored
I was left speechless
Dude played it the worse he could
That's one more reason why I like to run Bubble
If the bubble is on a slug when he barfs, it contains the barf inside the bubble and prevents it from creating a trail
also, it looks really funny
the barf swirls around like a giant toilet
what the
since when can this happen
I queued up for QP and it gave me a lobby with a bot in it
Bug
If 4 players join you, you might get the 5 reject team bug
Where the bot just stays xd
I've seen footage of that before
But I've never had it happen to me, sadly
Yeah, I joined another game and other players joined the lobby
but the bot was hogging up the first slot
Cursed bot AI is becoming corrupted by heresy, idk how they are even able to show in the lobby screen
if you check their weapons you can see they have custom named 100% in every stat guns n shit
but they're grey
I've had that before. Dickot became our mascot that game
Damn, I should have checked lol
Embarassed I didn't think of that
Maelstrom with 5 extra bots seems like it would be fun
They really need to add custom play and single player already. it would be so fun seeing the crazy conditions people come up with
custom maelstrom's would be fun and hectic asf
Singleplayer isnt likely coming until they rework/overhaul bots
And custom play would be cool but fatshark wants to keep players funneled to the mission board
Helps the game population
i just hope you still get resources from it
im so sick of getting ping spammed while im trying to pick up some plasteel
🤷
we gotta farm the shops smartly tbh stock up for the next 4 years when the game is finally out of beta 
im buying any item i see in the store with 375+ base rating in case they buff it in 2 years
you mean the laspistols?
the lasrifles are ok but maybe they should change the alt fire from a fucking flashlight to something else
No
The recon las rifles and the tactical axes
Both are just inferior to other options and struggle with damnation stats
Las pistols are great
They hit hard, accurate, mobile and fast
not much armor damage tho
Doesn’t need them
If you want armor damage and las you go either a headhunter deadly accurate infantry las
Or a helbore
Las pistol niche is just pinging heads in close/medium range
the fifth reject is the expendable one
And for psyker specifically, you can go las pistol and either get armor pen on your dueling sword, force sword, combat axe, and even knife and chainweapons
Or just take brainrupture tho that makes your tree wack as all hell
inb4 they made Darktide 2 instead
Man, i wish i could make my voidstrike build as wacky as my firestaff build
Because you're missing out on assail?
Why is telepots so often running corruption resistance in his vids
Are we all missing a trick or is he just trolling
corruption resist isn't bad or anything just niche
What's the niche in your opinion?
Depending on the class, it's... not the worst thing
When would or wouldn't you take it
In fact, I think it's key if you're doing Twins Hard Mode because the gas bombs are one of the scariest things about that fight
His last three psyker vids have all had corruption resist x 2
if you hate twins, grims, dogs, bursters
Well yeah
Bursters
Is the other reason
For Psyker, one Burster takes about half of our health
assuming you have 200hp
and almost half of that is corruption
so a single silent burster will hog up a quarter of your health bar in corruption alone
Yeah, you can survive 2 bursters and still be above a wound
a stray dog here or there, and now you're in the danger zone
if you run 2 wounds it can make all the difference between death or going down
is it worth the curio slot? idk
Hard to say
hp, toughness, gunner resist, sniper resist, and maybe stam regen are all more attractive
I agree
but I might try running corruption resist just to see if it makes life any easier
silent bursters are such a menace that it might be worth it
I haven't tested the scaling
I don't think it's worth
now, if burster resist were an actual thing
But one might actually be meta
I'd run it in a heartbeat
corruption resist doesn't seem useful because rarely are you taking significant amounts of corruption damage.
And gunner resist is a trap
I only take gunner resist if I intend to role-play zealot
gunner resist is less of an issue for this class because psyker has so many ways to negate chip damage via toughness regen talents
when a reaper starts hitting hp though 
yeah, you're gonna get hurt whether you have resist or not
Less damage is less damage though
gunner resist is just really low value for how gunners work
What do you mean by this
it's less "this roll is godlike" and more "well, what other options do I have"
have you tested how much longer you can survive a gunner?
Exactly.
gunner resist is just generically useful
It's about two to three bullets
two to three with 3 t4 gunner resist
there might even be an argument for one mutant resist on psyker
since the slams actually do a decent amount of damage through toughness due to Psyker's complete lack of universal damage resistance
true
I genuinely think the "optimal" curio set up is probably a bunch of 1 x "something" resistance
I always forget how squishy I am until 2 poxwalkers smack my ass for half my health
I run block efficiency, stamina regen. and ability cdr
Psyker gameplay be like
2 block, one sprint efficiency
Be at full health for 3/4 of the mission
Are you running stamina?
suddenly you're at 25% health
1 health, 1 toughness, 1 +3 stamina
I will come with my pitchfork for anyone who runs block efficiency but no stamina
kinda nuts
yes but deflection makes it reasonable
It's just because one stam curio scales better than three x block efficiency
You can block crusher/mauler overheads with Deflection, Kinetic Deflection, some stam investment, and overshield from Vet or Zealot
it's pretty funny
it'll crank your peril to 97% though, of course
all of that extra is doing very little. The only thing you mentioned that matters is gold toughness
So if you were to swap out the three x block efficiency perks for toughness perks and one toughness curio for stam you get more bang for your buck because maths
gold toughness is super good
you actually don't need the stam investment at all
by itself, gold toughness prevents all damage from snipers, crusher and mauler overhead, and burster explosions
love copping a burster to the face and seeing I didnt take any dmg 
Beautiful feeling
i'm still surprised it actually has that property
keep in mind, the overheads are programmed to ALWAYS break your block. So no matter how much you invest, you will have all stamina drained, deflection at 97, and take the swing to your face
devil claw parry is a different thing though
Yeah was just about to mention
DC parry straight-up negates the block break stun
Ogryn shield plant is the other exception
true
I rarely plant the shield tho
It's just not very useful and causes bad habits
it has very very niche uses like drawing regular shooter fire and taunting them to make them run to you if you use that talent, or for holding very busy doorways that have lots of gunners shooting down them if your team is on the ball and will pick off a few problem gunners to create some breathing room
how good is the new chainsword (XIIIg)? i just came back from a darktide break and haven't played with any of the new weapons yet
but uses nonetheless
I love it
what role does it fill?
generalist weapon
why use it over the original
Nice overhead heavies
it doesnt have a true horde clear combo which is annoying
it will always have a single target somewhere
just spam lights
the one strikedown is not that big of a deal
i guess but i rather just use the original
and the weapon doesn't care about weakspots that much
I think it's down to preference
both are good
what perks and blessings? i just rolled one with +20% damage infested/unyielding and Bloodthirsty, 372 base with mob dump (got lucky lol)
The new chainsword deals more damage with the heavies thus deals more damage with the special as well. You can easily one shot mutants, reapers and bulwakrs with the special even without the relevant perks. However it does loose the capability to heavy spam on a horde.
So old one is more horde clear, new one is trading horde clear for single target damage.
I run with Shred and Wrath for my gunker
But rampage and SS is pretty good for non crit
If you gonna go with a chainsword do yourself a favour and put bloodthirsty + rev it up on it. Chainsword should be treated as an all-around mobility stick and nothing else.
We have much better options for actual melee weapon, namely Illisi, Deimos and DS4
I hate that. If you want mobility just use a knife or DS
Why would I want my fantasy to be running around reving a chainsword like a lawnmower?
Bloodthirsty? Really? How often are you back to back chaining rev attacks
Bloodthirsty is a garbage blessing that is rare for no reason
I think it needs to be reworked
What do you reckon
You mean bloodletter
Bloodletter
Nah\
For monstrosities?
shred + wrath or rampage +SS
Does decent damage if you can latch on yeah
Fair
Don't let Pygex convice you to use a chainsword for a running stick
Very true. I am very often wrong. Except when I'm not
I run shred on DS because I don't have riposte
seriously though good or nah? salvageable, what should i change?
I've literally never been wrong
I am rather curious of what is expected of the psyker class in a group
except when you are
Both your blessings are garbage
classes and roles don't really mean anything in this game
F
Psyker does fit a generalist/support role better than others tho
It's barely salvageable from a glance but I don't know how much the perks really matter
Perks don't matter that much
Choose a ranged weapon and decide
Not on CS at least
You could stick bloodletter and something on it for killing monsters
Pair it with a kit that covers your other bases
Psyker's kit does this wonderful thing where it can cover it's own weakness exceedingly well just by swapping your blitz
illisi makes me happy
illisi goes slice, heretics go splat

Illisi do make brain go brrr
im bored of illisi
you have bad taste
But yeah, Illisi is only fun for so long
nonsense, fun forever
it's not fun forever
Fun is knowing that psyker has so many fun toys that you can swap and still have more fun
illisi=light spam
now i get to have 3 specials with one special press muwahaha
power sword is so much less mobile though
mobility is a meme unless you're solo or you have 3 stealth teammates
DS, CS, DC, even Knife (bleh) is pretty great on psyker
i dislike any form of kiting, so it's the best weapon for me
Mobility can save your life thank you very much
i'm thinking more in terms of "you can hold heavies and zoom at the same time"
so you can deliver it straight to someone's dome
you can always just sprint slide and dodge sideways
Power Sword is the equivalent of saying, "Yes I would like to take this crusher to the face, thank you very much"
it's nice that force swords are one of the weapons where you can actually sprint and hold your heavy, but it's always been just a "neat thing" because you can just slide or dodge sideways
I have to run weapon expert if I use power sword
dodging sideways will not get me closer to my target
yes it will
You only have to turn your camera to hit dodge-slide then you can turn it back
Reminds me of jumping in the air, doing a 180 to hit the fly-backwards ability playing hunter in WoW
Those were the days
Ooh disengage that what's it was called
Except you used it to engage 
Things you can't (really) do on controller
RIP
footage from patch 12 and with the mk3 when I would otherwise use the mk6 nowadays but mobility is still fine with the psword
https://youtu.be/W5ZgaiQyzFE?list=PLSTfdgZJQDpF2YnzqGB96vq17A8Bkf89T&t=67
pretty bad weapon after they nerfed it from 7 charges to 3 charges
456k melee and 202k ranged damage, as god intended
Peesword
hnnnnng!!!
Tanner released a hilarious video praising mobility today where his knife mobility was almost entirely irrelevant
Except so far as to cause him to run around like a rooster on crack unnecessarily
Hi- I have a question about blessings on my demios power sword. It's decently statted and I have deflector 3 and precogition 3. I was wondering if unstable power 4 would be better instead of prcognition?
You mainly do sprint and heavies
I guess it sort of matters because your sprint speed is lower
Oh it's helpful for sure
You need uncanny strike
Unstable is bait
Uncanny Strike and executor/slaughter
Executor for single target with the special
Do force swords really need uncanny? They do max damage to everything but carapace don't they?
Slaughterer for extended multiple target extended use
It's amazing to see fellow psykers with 0 idea of how to play the game due to assail brainrot
Uncanny is really nice on my illisi
->Enemy directly in his face
throws out 5 assail knives
->2 gunners, assail already out
Switches to voidstrike
uncanny strike is still a +25% damage boost in the worst case except against unarmoured/infested
Assailing enemies directly in your face is perfectly valid.
I want to keep deflector and I've already use one of my mod slots on 25 maniac
And you get most of its benefit from just the first stack
Not really when you waste half your assail ammo.
Then pick up uncanny as your second blessing.
And not enemies, enemy singular
Ok thanks
Dude had to actually use his Deimos and looked like he was completely clueless
well, assail does regenerate while you're doing other stuff so it's not a huge penalty unless there are a bunch of ragers and having some reserve assail ammo would've helped
I was playing around with assail void w/ transfer peril today. Pretty hilarious to chuck two shards, switch to void and see your peril plummet by 50% AND get to max stacks of true aim
And the point is, dude had 0 idea of what to do in any situation beyond how to throw out assail
I would be sad. Seeing peril plummet by 50% will lower void damage
Warp Nexus + Flurry doesn't need any quelling other than the quell cancel
Warp rider for extra damage, warp nexus for extra crit and perfect timing for extra damage after crits
And warp flurry for faster charge time
my dumbass just realized that the peril mechanic is basically the psyker's equivalent of handling plasma gun heat
it's the psyker equivalent of sienna's overcharge
Its ok atleast you didnt overcharge yourself.
I wouldn't call this quell cancelling
Cancelling the after cast animation with quelling while keeping peril up and flurry going isn't called quell cancelling?
Cancelling implies something specific, ie that you reduce the time between shots, skip animation sets etc
If you actually quell longer enough to reduce peril you're just quelling after each shot
Where as you can actually quell cancel to reduce the time between charges, but you won't lose peril
Quell cancel is nothing more than cancelling the after cast animation. What happens after that is dependant on the situation, but that's what a quell cancel is, you skip an animation to do something else than sit and watch it.
You aren't doing it to skip the animation, you are doing it to peril edge.
Doing it to do both, just mix it up depending on how far up I am
That's why I don't use macros on it
You literally can't do both.
If you do it to reduce the time between charges you won't actually quell any peril
You can. You can quell cancel back to back to get up in peril and then you can quell cancel into 1-2 tick quells to keep it up.
If you do it to quell peril you aren't animation cancelling, you're just efficiently hitting quell after your charged shot.
Which cancels the after cast animation...
That's not the point lol
Are you weapon switch cancelling when you switch to melee and block after launching a shot and you don't wait for the full animation
No that would be a ridiculous use of language
Technically speaking yes, you are melee switch cancelling
So that's a no then, because technically is not the most helpful way to communicate
It's peril edging unless you literally just tap quell
To quell cancel... 
So with your terminology doing a blitz cancel with a surge is not a blitz cancel if you decide to Assail or BB after it
How does that make any sense
No that's not the point
The point is that the "cancelling" part doesn't just mean you cancel a single animation because you switched modes
With trauma staff you can quell cancel to shorten the time between charge shots
So if you blitz cancel surge animation and throw an Assail it's not a cancel cause you simply switched modes, makes no sense
You're conflating things again
Cancel is a cancel if you cancel an animation with it, what happens after is irrelevant if you are free to choose your actions
This truly is a big brain conversation
Again you're diluting the language
Why even call it cancelling if you aren't doing the action specifically for the cancel mechanic
But rather to just do something else
Bro, the quell is part of the cancel. He IS doing it for the cancel. It's also quelling at the same time
Then EVERY time you switch we'd have to call it "x cancelling"
It doesn't work like that.
Isn't that just what twitter cancelling is called nowadays?
If you do it for the cancel, ie to reduce time between charges
Holy shit someone who understands
How am I diluting it?
According to me:
Quell cancel into quell is a cancel, because we skip the after cast animation.
Suege Blitz cancel to Blitz is a cancel because we skip the cast and after cast animations.
According to you:
Quell cancel into quell is not a cancel because you are continuing with a quell.
Surge Blitz cancel into blitz is a cancel because it just is???
You're calling two separate things the same thing pygex
So what’re good blessings for trauma?
Peril edging =/= quell cancelling
OKay, I understand
Obviously a literally cancel occurs
Pygex, are you just calling quelling quell cancelling?
rending shockwave/warp flurry or warp nexus/blazing spirit
Yeah, that's just quelling
Obliged
Or peril edging if you want to specify that it's at high peril for warp rider and nexus
Orrrr, you could just say your quelling and be done with the matter
I know you can quell cancel into faster attacks, I have made videos about it and I have listed it in the Atheneum.
Fun fact, you need to perform a quell cancel with Assails if you want to place down a stun shield after throwing a shard or you have to hang in there for the long after cast animation.
Continuing to quell after quell cancelling an animation doesn't remove the fact that you just cancelled an animation and thus 'gained' more time.
Okay man, you're just being dumb and using lingo for no reason
Jesus dude, so when you're teaching a 101 psyker would you say "when you get to high peril you should quell cancel"
It's like adding -pilled, or -maxxing at the end of normal stuff
Or just tell them to quell immediately after a shot
Depends on the situation
I'm so traumapilled, I'm psykermaxxing yo
You're being deliberately obtuse at this point
I'm bout to go Warpmode
When I am high peril, I mean 80-100. I don't always quell after QC sometimes I do sometimes I don't, depends on the situation
BRO YOU'RE JUST PLAYING THE GAME
Yes
another combat axe does the emperor hate me?
There is no need to say nonsense about it
But the whole thing exploded here when I said you don't need additional quelling other than 1-2 ticks after QC at times.
With flurry nexus trauma
Suddenly that is a false statement
I didn't say that's false lol
I just took issue with the use of the term quell cancelling
Which is what you actually said
Cancelling an animation is cancelling.
Jesus christ
I'm gonna leave-cancel this place so I don't aneurysm-cancel and die
That's where the term comes from
You're missing the point
This is the point.
You don't call something an "x cancel" because an animation cancel occured
Just because there is a QC involved if you immediately try to quell after a shot and thus cancel an animation by accident doesn't mean the mechanic doesn't exist in the background.
Are you some sort of godamn skaven?
Language is hard
Freaking hell, what do you mean quell cancelling?
Cancelling the after cast animation by starting you quell animation.

You can use it for that but also for other things
Like placing a stun wall after assails
If you don't QC you have to sit there for the whole lengthy after cast without shield coming out
Quell cancelling is when you hit quell after an action to cancel the animation.
You use this term in situations where you don't actually hit the quell button for long enough to quell, but instead want to repeat another action such as charging a shot, etc.
If you just quell after an action and happen to cancel the last part of an animation, this colloquially would not be called quell cancelling as it is just a natural part of gameplay.
Quell cancels the recovery animation of your LMB, meaning you can attack twice as fast
LMB > R > LMB > etc
Railgun lmb

Machine gun. Railguns shoot very slowly
I am psyker no understand guns
less t4 blessings = less grinding
Less t4 = More boring
Surge has 3 T4 blessings, we could live with 1 more. Blazing spirit is a T3.
Especially when the blessings are get crit, charge fast, and scare the hoes
For which the latter is a joke
seems like lazy programming but terrifying barrage doesnt seem that good
no wait
it exists in t4
The problem is that infested are immune to suppression.
Have you considered the following... Surge... should have Surge?
how do you even make a t4 run and gun
Would be funny but I wonder how that would work with the animation other than just applying double damage.
You get more run per gun, duh
"You can dance and shoot at the same time"
RMB that is
Make it chain to two more targets
Why on earth foes run n gun exist for almost all the things but not the laspistols.
is kinetic flayer important for brain burst/rupture?
Nope, pick resonance and EP and carry on.
It's bad never take it.
ic
It had some utility when warp charges where tied to brain burst kills, it was a very reliable source of warp charges. Now it has no real function other than either gibbing a random trash mob or hitting a couple elites per match.
"yeah but it is really nice agianst a random mutant that comes after a pause"
laughs in front of a conga line
what about the Warp Siphon keystone?
All keystones are good and depend on your build
If you want to do brain bursts you should go with the middle keystone (EP) and go with the right side.
But just note brain burst is the weakest of the three blitzes at the moment and not really worth it unless you are running trauma or purgatus
Hard to go wrong with it
I'm low leveled rn, don't feel too confident using palpatine lighting atm
Do we think they'll ever let warp charges CDR effect scriers
Warp siphon adds very general effects like damage, cooldown reduction.
Yeah it only becomes worth it the more difficult the mission is
I wanted to talk about cancelling but the subject is over by now 😦
I'd take a cooldown increase on scriers if they let it reduce cooldown while active
That actually doesnt look to differnet from the path i take
Play with guns until lvl 20-25 then you can try purgatus, don't bother with other staves until 30
Kinetic Deflection is so strong
Kinetic Deflection is almost a must
You should go right side with assails on EP
You have 7.5% chance anyways to get a random charge
I feel like EP is very good but not as essential for brain burst as it is made out to be
EP is great with all the blitzes
This doenst reach the maximium amount of talents anyways
Not smite
I'd rather have kinetic resonance and a different keystone tbh
If speaking from an optimization of a level 30 i wouldnt bother with EP at all.
But warp siphon works better if you are relying on your F a lot
Emphatic evasion is also very good for any build if you cross path with it
Not any build, for builds that crit often
Or whatever the warp charges keystone is called
You need something with high crit and high attack rate
What psyker doesn't spam crits though?
Apart from like transfer peril void or brittleness trauma
Void and trauma. They do spam crits but too low interval.
True, forgot that all my staves have crit chance
Where as things like purgatus, columnus with true aim
My favourite is columnus with true aim
Sprint slide to a reapers face and just shoot it without giving a fuck
Trauma isn't that low interval. You still get a lot of uptime, just not constant
Not constant is the issue
It's hilarious even without it but yeah Columnus with finesse upgrade is around 5k+ DPS
Do you run disrupt destiny with it?
I don't really run it with gaze
I usually play gunker with EP for Assail
EP is must if you go Assail + Gaze
Everyone nuts about Scrier's but this is where the real power is
Assail helps stop you from being the meme psyker who eats all the ammo in the map :)
as in, the SG modifier?
Yes. Forget about the duration, pick the finesse upgrade.
One issue using BB w/ kinetic resonance and EP is there's a time between each cast that isn't impacted by the reduced cast time, you can get around this with weapon switch cancelling but it's not as easy as quell cancelling as it requires two button hits
The duration will get you a second or two more on it.
Where as the finesse upgrade almost doubles your DPS
The crunch animation?
EP is nice to avoid situations where your teammates can kill the enemy faster than BB does 🥲
Couldn't imagine not taking the Finesse for it.
performance aside, I refuse to use BB without EP purely based on the feel of it
The after cast is sped up by both resonance and EP
It's just that the % values in the descriptions are totally not true
The real values are in Atheneum
To capture and share your gaming highlights, download the Outplayed app on Overwolf
My bad. Much appreciated.
interesting tech
gets a lot of value if you dont have resonance and EP (ty pygex)
I think I'm at level 13 to 14
what's the difference between mk v and mk ii dueling
Move set. And they have one thing in common, they are inferior to Mk 4.
average brunt stock
68% damage 😭
that is if they aren't going to make Darktide 2 in the middle of it
im more of a rashad guy myself but oh well
You mean sell the same cosmetics a second time? 
yes
Yeah Rashad is the way to go
If you wanna CAxe
But still DS4 is just a better axe
idk man im so bored of the ds4
Knife 6 is fun
Ehh... Taxe on a psyker is like the worst you can pick 😅
im a masochist
what can i say
xdd
If you know what you are doing who am I to blame
got these 2 but on my zealot
I mean... I carried a game with Agripinaa revolver so it's not about the gear
nah, imo every weapon is viable
It's how you play around it
Zealots can make more out of these tho
very true
im on this wave rn tho
mb it was atrox 4 not 7
run it with surge bb
so this is my horde clear
very on the fence between this and the illisi. Illisi is better at the job, but i spoiled myself playing zealot and i need the speed of taxe
Illisi is just the better pick here
If you wanna speed you can get away with Knife 6 assuming you run kinetic Deflection
It's not the best horde clear but it's 100% safe as long as you don't get body blocked into a crusher or mauler overhead
havent tried knife 6 yet
imma save up some currency to roll a good one and give it a shot
i'd take illisi every time
Duelling Sword is just fantastic. Not sure about its usability vs Deimos.
atm, taxe is considered one of the worst weapons in the game
I like it on my Purgatus build with Deimos for Trauma atm but I feel like that's a but arbitrary
Trauma helps with set-up for Deimos combo or special attack
i find deimos more fun to use
I guess Deimos' main advantage is the push?
And potentially Deflector
Which is fun as hell when you can get value from it
i havent used deflector in a year
Deimos push is very useful
the range is pretty far and it has enough stagger to knock down crushers and ragers during their big scary attacks
scuse me?
idk man, it feels very fun to use
also very effective
brutal momentum is a must on it tho
if it were the only weapon in the game, yes it would be very effective
but it's not, and is outshined by everything else
just dropped 900 kills with it
🤷♂️
Con someone sugest me a build for a recently lvl 30 psyker pls
honestly every weapon in the game is viable
post the scoreboard
didnt screenshot
i wonder how much of that is ranged damage
well i played surge staff bb
and the taxe
but i run taxe on zealot a lot
one of my favs
obv not lmao
but yes i get your point
i still believe every weapon is viable
its all about how u play around it
every weapon is more or less viable, if used correctly
Not blaze trauma that thing is trash.
id rather use 5% damage emperor's flashlight than that
but i think taxe is the least viable, even though it can be viable if used correctly
it's one of the few weapons that have remained unchanged in the recent updates
im just so bored of running ds4 and illisi/deimos
xd
fatshark brough chaxe, and devil claws up to speed
claw 4 is actually insane
struggles against carapace but soloing 6 ragers in melee with only the parry is insane
i like deimos/illisi/ds4 too much to really use anything else on psyker
so i'd only consider using it on zealot
but i really like chain weapons on zealot

dont play malice
https://media.giphy.com/media/v1.Y2lkPTc5MGI3NjExazU5cHFzMWR3ZXRjc2Z3eDZidTliYnQwa2UxaWd0bm40dGZhNGQ0ciZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/UGrMkoqJADofD9cQoZ/giphy.gif
Psyker used confusion!
It's super effective! 
pretty good
replace unstable with executor
unstable is good, but executor is better
chaxe is suuper fun to use
yeah ive been testing the word in meat grinder
@plush oak i love this thing
100% peril charged shot gives me ~300 extra damage
imma have to try it, i been using the other one
i like the old one too
i run this on the old one
thunderous is slept on
i dont bother with slaughterer because i already mulch hordes fairly quickly
i'd rather improve single target dps
which one of you is named Mentor?
understandable, i run it the exact same way.
thunderous is super underrated
i love the single target light attacks on the mk4
Siblings, all the missions against Nurgle has given me the COVID
have you forgot to wear the standard issue psyker mask
No cause a tree that plays around las pistol and BR would be scuffed
Covid is a virus for those weak of faith I sentence you to pray to the emperor for 24 hours
Do Psyker staff attacks count as Warp attacks
Yes, the bolt shots and charged secondaries are warp attacks
Sweet
The staff swing special attack does not count.
Aw wdym cracking someone's head with a pole isn't a warp attack
lol, would be neat if you could power it up like the swords
Guns during scriers should count as warp attacks. My crit chance bullets are being enhanced by the warp
which
Which blitz do you have
brain burst
Overpowering
Your whole job is gonna be popping Elites, this'll just grant you free bursts
Nurgle took my sense of taste this morning
this is an outrage
Question: how many enemies fall under the Unarmoured category?
a psyker slapping you with a staff warps your perception of reality, so it should be a warp attack
"did that really just happen?"
Yes
eat stick
Got a staff with 1 modification left, got my ideal blessings, but the perks are 15% Carapace and %20 Unarmoured
Wondering if I should boost the Carapace damage or swap out Unarmoured for Unyielding.
Naked fleshy dudes. Dreg shooters. Dreg bruiser body. Dreg gunner head and arms. Scab bruiser head. Bomber head. Shotgunner arms.
Ive been playtesting scrier gaze abit today, yesterday.
I think from a design perspective it has some serious problems
It feels more like a talent then an actual abillty.
It heavyily intencives constantly spamming the abillty nonstop whenever its able.
Ye expect im spamming scriers even when theres no combat.
as in, preparation for combat?
no
to move around faster?
i meant the scrier's gaze
plasteel on floor
The damage bonuses from scriers happen after scriers has ended.
so the 1% that grows to 30%
persist, rather
It also just helps with movement speed since i do things faster.
The stacking bonus does not do anything while scriers is active
trash the ability then
"lingers"
The text is wrong like much in the game.
what you are saying implies it works differently from how it is advertised
if so
trash ability
This works during both scriers, after for some reason
while the other stacking bonus does not.
wait wat so during gaze no extra damage from this?
mr pygex or arco plos confirm
Nope
yes i would love confirmation on this
i don't want to ping them since i don't play anymore
im just here lurking incase someone needs some void help
what does what entail
you ask me question on void i do my best to answer
you could also complain and i try to alleviate your frustrations
meeting Sithis
are the low-charge shots ever worth it
half charge is an important threshold
low charge mainly for close horde
or close zombie
assuing you are talking about rmb
Yes
yeah.
i mostly just treat it like a spicy bolt staff
close = three zombie away
immediate = 1 zombie away or less
usually for immediate i just tank 1 hit to line the guy up
else if im feeling lazy just QQ swap to your illisi
its horde clear is good if you guys can find a funnel
you need to identify e.g.
you run up to them, you get a funnel, vs wait for them to come to you = no funnel
so sometimes this is a reason to play ballsy
lets say the blue wall is shoot-through-able
theres one map that has many orange and its something like that
in this case you will want to face tank them with your void
nigh unstoppable projectiles are fun
also, other than the obvious effect of how void travel in straight line.
having funnel means stuff more close together ( since they will try to spread out)
which also mean your PC will proc on more stuff
"how much penetration does voidstrike have?"
"Yes"
on my caxe zealot, the optimal play is to clear horde before killing the crusher due to horde block you or no twbs
on voidstrike i just shoot the crusher
also @radiant frigate you can check out the word wall i wrote on void
imagine a blessing on voidstrike called "nebula" or smth like that, which makes the projectile like a mini black hole, pulling even more enemies in its path
hmmm
too op?
reminds me of mass effect
i think it would be fun to play around with thats for sure
no idea, i just imagine they will get pulled further away from you so its good support tool. but atm im not here to discuss about these stuffs although its quite cool yeah
Does uncanny and slaughtered still buff assail?
if you are not in immediate danger you shouldn't imo
build the 5 stack of true aim for crit
oh ya arco
^
i can build those stacks with sword too
:3
im dumb, but doesn't it "use" the charge on ranged shot?
anyway, your void can kill like i genuinely don't know how many zombies
illisi is what like cleave 5, kill 3?
i don't know the answer to that and unfortunately I have about ~300 firefox tabs open and opening/closing them to open darktide up will rumble my computer
arco are you secretly on a chromebook
300 tabs what
no it's just that my laptop only has 16 gigs of ram 😔
like all your services are piped through a web app
you go to calculator.com right
then calendar.com
yup can't believe those gosh darn web apps shlerping all of my memory
i can't possibly be blamed for my severe mismanagement of my tabs
yeah and each micro process im sure you deploy on an e3 instance contained within a docker container right
300 isolated tabs, each using a different VPN connected to a different country
mhm
each to talk to a different friend*
and deleting cookies every 1 second
everytime someone says "arco can i DM you"
he sighs as he presses the +
the tabs are all stuff that I should've been taking notes on but haven't gotten to
and I do have a system for "to read later" but i kind of just forgor until my computer freezes for a few seconds whenever i alt tab and whatnot
are you working in R&D?
totally all spreadsheets of very important stuff

(and whatever R&D people have open on tabs)
i was finally going to make it serious and say god bless the raven and the nice lady
🐭 👨🌾
hey with trauma staff rmb, why does it sometimes add +5% peril when I detonate but sometimes not?
are you able to record like a 5 second video of those two situations happening, think that would help for whoever else is able to answer
unfortunately I'm not setup for that
i caught you cheating, admin pls ban
it's an impostor
Is battle meditation triggering maybe?
nope I don't take that node
now that kaliste sent that,
send your build here
Does it happen when you rmb the ground without any enemies as well?
it's just my purg staff build, I'm testing it for a friend
happens rmbing the ground too
console?
else you could prob use shadowplay
sorry to ping, but for smite, the other way around?
I still use Overpowering for smite because I have a nice Voidstrike
Assail is the only blitz can kill enough to get a lot of use from Lodestone
Depends on your weapons
You generally want Elites unless you have multiple reasons not to
Usually I just throw a charged void or two at whatever Elite I can spot and then launch the Smite with empowered at a horde
I don't know if its my subpar reading comprehension but I'm having a hard time discerning which staff does something different
at least I can discern what surge is, that's lightning
I think its lightning
surge: 1-2 targets, fast cast, little aim requirement
voidstrike: insane penetration, some aim required
trauma: explosive circles
purgatus: a flamethrower
Baby Smite
Hollow Purple
Karthus Q
Blue Flamer
And gun: boolet
voidstrike fires a ball. goes through stuff
veri high damage, but takes longer to charge compare to say surge
very effective
magic bowling gameplay
trauma you need a godroll. but you get to like pop 5 gunners if they are inside the circle
purg seems to struggle against tankier stuff
tip: don't touch void untl you are level 30
actually don't touch most of the staffs until 30
do you propose the use of guns until then
Purgatus can be used lower
Surged used to be, idk now it's an elite killer instead of a group stunner
But Purgatus only really needs the maxed cloud/burn for damnation
Nobody cares on malice if you're capped to 10 stacks instead of 14
The others all just feel awful if they have poor modifiers
me me thinks, just follow pygex's levelliing build and spam assail
its fine i don't have a clue what im doing at (the start of) level 30 torturing myself with a pea shooter ( void) till then
you can always just stay on malice to figure it out
I hope they add a monstrosity that uses smite
Yeah, do a couple of games with each staff maybe
😂
void level 17 ( iirc thats the level void unlocks) very different from void level 30
it was so bad i ran BB (pls don't screenshot this)
But don't let it colour your perception of what they are really like
Brain rupture is wildly underrated
take so long to charge jsut for that amount of damage
- but i don't want to run EP :v
You don't need it, although it does help a lot
You also have the modifier node that speeds it up after an ult
It's faster than two aimed Assails iirc, and that's if you don't cook it
i don't want to waste my ability to pop ep faster
its prob way more efficient to have someone else pop the sniper/gunner with literally any other meta gun
volvo, kickback, grenade gauntlet, column, plasmagun,
even zealot's throw knife can do the job and its practically infinite
but your assail can pen more than one guy


