#psyker-class
1 messages · Page 1090 of 1
Every argument for Wildfire that I've seen has either been pure vibes or "hey look my scoreboard has bigger numbers at the end of the game"
But that doesn't make it worthwhile
But the thing is, even if your scoreboard numbers are higher
noble, because you are throwing burning dying enemies into crowds that arent yet burning in the case of trauma
That extra damage is not actually doing anything USEFUL
I never said it was amazing, i just said blaze trauma is the only use case
and with purgatus, all you are doing is extending range and width of the flame
due to this
Pox walkers have 375 health
Yeah the synergy is cool
its not about its damage alone
it's just not doing anything reliably or consistently to actually help horde clear
i wish scriers gaze would give like 5-10% rending
Purge least needs Wildfire
its just letting you get the first few stacks of burning applied more quickly
it just extends range and width
im not saying its awesome or anything
just gives the staff a tiny bit more reach
The synergy is there, it just needs to reliably spread a decent amount of stacks to enemies behind whatever it is you're killing
Scryers gaze. That’s what it’s called
for it to have a meaningful effect
That’s what disrupt destiny is for
by the way
did they change DD secretly in this hotfix?
can my team mates see the highlighted enemy now?
played a game with it earlier and it was like my team mates were intentionally not killing the highlighted enemy
Doubtful
btw, precognition is really that bad?
yeah i have no way of knowing it just felt like that and was weird
precog isnt "that bad" its just
there are so many better blessings on weps that get it
talent or blessing?
talent
oh i see
its either that or 15 tough on my gunker
I just wish the psyker guide didn't say Wildfire is BiS on Blaze Trauma builds
did a certain someone add that lol
lol
it misleads a lot of people into thinking it's actually making a significant impact
blaze trauma is not that good, just need unarmored and infested perks
and then they come in here and say "But the guide said so"
idk i used blaze trauma all week after hearing about it here
Blaze trauma is more meme than anything
its really much better than i thought it was
what does trauma do again
Us psykers are desperate for more ways to apply soulblaze
big ring on ground
boom on earth
throw stuff everywhere
ah
but yeah i got to clutch 2 whole sections with 3 people watching me blaze trauma my heart out on melee only modifier earlier
Which is why rending shockwave is best trauma build
i think with any other staff i wouldnt have succeeded
rending is arguably more useful, if for your teammates alone
surge>purge>trauma>gun>void
my personal fun ranking
Trauma is definitely the easiest staff to clutch with
I just wish the aiming was addressed
i killed about 60 crushers and maulers in the space of 5 mins alone
i wish it WORKED ON STAIRS
a lot of people write off trauma because it's awkward for people who haven't played vermintide + its impact is really only felt on high difficulties
stairs are its worst enemy yes
trauma bubble could be the build that allows u to solo auric maelstrom
i run bubble with rending trauma
i wouldn't try to push an agenda for people to run it lol
I have the easiest clutches with purg 🤷♂️
idk which build in your opinion can solo a5?
which is what happens a lot in these disc chats
imo that was more true in the past, when Purg's LMB could stagger anything
that's not so much the case these days
staggers everything but crushers
Purg doesn't have anything to stall big Crusher patrols anymore
and those are a big cause of teammates going down in auric
You really start to miss the standard staff LMB when you use Purg, too
the dinky little void fireball is actually a lot better than it seems due to the high stagger and suppression
and it lets you pick off weak targets with little risk
my normal build for purg is coupled with BB + venting shriek. unless I put myself in a corner I don't have many issues getting out of crusher packs.
Just sucks with bosses. Takes forever
I honestly am not sure how much blazing spirit actually helps on trauma staff... Against armor it feels like the ticks do nothing and the staff already shreds everything not armored
that's why rending is arguably better
in theory, blazing spirit helps you kill stuff outside of the explosion epicenter
A tale of 2 traumas
and yeah idk, the blazing definitely does something
Trauma is good enough baseline to where suboptimal builds will still carry
knocking crushers on their backs is very good at keeping yourself and teammates alive
let me double everyone elses dmg with random burning plz 🙂
although my experience was on melee only maelstrom with psykinetic aura
so i had like permanent venting shriek to dump 6 stacks of warpfire on everything
in that situation i was not sure how much the extra 3 stacks per crit were helping
like i say i played melee only mael earlier and solo clutched for 5 mins with that exact set up
If trauma didn't knock everything down, nobody would use it
the burning is doing a lot
Frankly, the epicenter needs to be larger
it does
i agree with that
Both Trauma and Rumbler need epicenter buffs
to compete with other crowd clear options
lower the stagger and increase the radius, with a steady drop off in dmg from the centre
instead of full dmg - no dmg
the steep dropoff in damage from the epicenter to the edges of explosives in this game is very funny
yeah
uhhh does purg burn also count as warpfire for these calcs? or are you saying 30% of your damage came from that node (Wildfire) that spreads 4 stacks of warpfire when burning things die
best melee weapon vs bosses?
i think mk6 knife might be tghe best deal because u can spam push attacks
that also block
Your move, wildfire non believers 
idk knife is so inconsistent vs bosses in my experience, if you arent just focussing on bleeding them to death on vet/zealot
yeah i have bleed on crit + mercy killer (weakpoint dmg on bleed) tahts the best vs bosses
Should go bleed + uncanny.
uncanny makes no diff
The uncanny stacks will buff bleed damage on monsters.
ah yes
but bleed bad at all
also theres no armor to be reduced on monsters
so im not sure
Rending do extra damage against unyielding, carapace and flak.
It doesn't matter if the models have armour or not.
but also, how likely are you to actually be nailing perferct chain weakspots in a real game
always gonna take longer
yeah also the dmg boost against carapace makes it better
so, again, what build could be the best to solo a5?
Best as in what? Actually solo a full round?
Or just to clutch? Cos you can clutch with anything.
yes without speedrunning
something involving trauma
that stagger is the only way unless you want to kite for days
i thought also trauma, but what u gonna do in a "i need a revolver rn" moment
I'd play trauma or surge.
trauma and hopefully they'll get staggered
yeah u mean the 2 out of 6 crushers :D
if you don't kill em, they'll be knocked down to the ground for a bit
while the remaining get stagger resistance from that
But the best way to play solo is just to get a fast melee weapon and run.
no that doesnt count
could just run smite if nothing else
if you're worried about the stagger and not worried about your time
Some solo meme without running here using blaze trauma
https://www.youtube.com/watch?v=2PRiD-sWsNQ
yeah on open field is easy :P
hotline miami
the fun begins when you are in the arena in front of the elevator and u get focused by 4 snipers, 2 bombers, a flamer, 6 ragers and hordes
while some crushers spawn
and i forgot the gunners
It's how you make it mate. Use the map to your advantage.
nowhere to hide, almost no space to kite
Banger soundtrack.
at least those you can delay with trauma
bosses are really the only DPS check since you don't have readily available stagger as psyker
you can get out of some extremely fucked situations with force sword block/push and venting shriek + perilous
needs bubble then
and what i use vs bosses
brainburst and knife are the only options i guess
I feel like people have dismissed BB since the class trees but I still use it regulary. Nice to have that range and 2 hit kill on large enemies. Venting shriek makes it more efficient to clear packs of large enemies
but at the end of the day, whatever suits your playstyle.
all I know is I just want to get the 1mil kill unlock 😅
Oh soon then mate.
Well I got mine around 1300~ hours.
Apparently that's quite fast.
I thought it was just normal playtime.
Im universally starting to view all the blitz abilltys of psyker as meh.
1275 hours
BB makes me sad whenever I have to cast it without EP stacks and there's a teammate with a reasonable amount of ranged DPS nearby
So seems to be about the same as me.
i don't care much for EP, I stick with warp charges
and then missing out on dreg rager 1-shot BPs without EP stacks
BB makes me sad whenever I have to cast it with EP stacks knowing I won't be getting that stack back.
I find it ridiclous also how many points one has to invest into a blitz abillty to make it decent.
I use bb and forget it exists. 
That's honestly the worst part of BB for me, you are actively punished if you BB a non-oneshotable elite or a regular ranged mb.
tbf smite doesn't need any investment and BB only needs one point in terms of getting the fullest out of it
I only use BB when I'm running the 2 shield meme.
BB is 'useful' for nabbing gunners behind cover, extremely long range targets, and trappers/hounds who duck around a corner faster than anyone can shoot them
it also prioritizes (or tries to prioritize) specials and elites mixed into hordes, so it's sometimes useful for popping the sniper buried in a sea of 30 poxwalkers
but it is very niche
and compared to Sienna's Soulstealer staff in VT2, it's also not as fun to use
it's the most "main weapon"-ish of the blitzes which makes me sad that it's the way it is
Yeah blitzes are the weakest part of Psyker's kit imo
throw in some fun stuff with BB and give some buffs attached to them
faster cast when aiming directly over your target or all that stuff
Stagger/suppression on enemies around what you brain pop, etc.
there's a lot they could do with it
it's just made for a different, older version of the game
and even then it wasn't that fun to use
i would still rather have brain burst than any of the other abilities
whats the goto psyker build most people use
what
well theres sort of 2 major things, right
uhuh
psyker has access to magic stavesa
or it can uise guns
so do you want staff or gun
gun is very strong rn
oh staves for sure, i just moved on from veteran
okay
well then theres 4 types of staves
so you need to think, do i want to kill the big stuff with my staff, and the trash with my melee
or kill the big stuff with my melee and the trash with my staff
i mean, sort of, but not so much
as with all classes in this game that arent veteran
i was told to play psyker cuz i won't have to melee often
you have to actually build your class to do stuff
or more like never
is there a way to reduce kinetic deflection cooldown
if you want to melee as little as possible play veteran.
honestly dude it sounds like you probably want to play some more vet before you play psyker
and what u mean madrigal
KD has no cooldown
dang
if it had a lower cd it would be actually good
if it guaranteed to proc off cd, and had a cd of 5 secs
it would be INSANELY good
even 10 secs with guaranteed proc on the first viable target hit would be so much better
and 6 crushers run at you with your flame staff
you will just die
you are also not getting any better at the game
purgatus is just a flamer like zealot has
unless you pull out ur melee and get sum uncanny procs
ya but this guy doesnt know how to melee
ill go for the flame build then
and is trying to avoid it instead of learning
yeah sure dude
it will work best for you.
the only staff that provides dmg against hordes + ogryns is trauma staff
dude
dont
he cant play trauma
he needs to play purgatus
with focussed channeling
dont be so harsh on him (:
i have the sudden urge to play bb gunker and be a black hole for ammo
you want purgatus, with the focussed channeling blessing, the warp nexus blessing, the +5% crit chance perk, and the +25% flak damage perk. You want your staff to have at least 75 damage, 76 burn and 75 radius, the other 2 stats dont matter. For your talent tree, you want to make sure you have venting shriek, with the creeping flames upgrade.
surge instead of sustained fire
but blast radius is dump stat, you need quell speed
and also flak + carapace is perks
in your situation with maniac i would change flak to carapace then sustained for surge
Focus channelling 
i know, but read what the guy said
he cant use his melee weapon
Still don't see why you wouldn't take flurry! Unless you wanna left click only in that case go run n gun. 
because hes a new player who is bound to get hit at some time. I know purg supresses trash, but cmon

he is gonna get donked while channeling then overhwlemed, imo
Focus chanelling gud 
tbh purge is one of the most fun staves
oh its great and really strong but like, thinking you can play the game without using your melee weapon on anything other than malice vet is gonna be a struggle
if it would at least do anything against bulwarks or crushers.... maybe a slow or sth
i already blind myself with the flames thats enough of a self-cc
lol its WORSE for your teammates
No melee, no crits, no weakspots 
psyker is certainly the class to play if you don't want to melee at all
Based only smiter.
Join my OnlySmites now for only $3 a month.
yeah smite is the one
psyker is certainly the class to play if you want to melee a lot
(illisi my beloved)
smite + purgatus and you learn nothing at all
do other classes even know that we have like the best sword (illisi)
No way lol, illisi and purg
lol
i think vets know, and they smugly declare their sword to be better
psmk6 with cycler 4 wants a word
a force eviscerator would be the only thing that can top the force swords
melee isn't for a psyker who can't dodge.
if you said ds4 i might have agreed
vets don’t have melee what are you talking about
lol my vet is the lowest level of my characters
cough plasma cough power sword
indeed, kantrael XII much overpower very wow
i played plasma power sword cycler 4 shout veteran
vets don’t have melee what are you talking about
Legally speaking, vets are not allowed to melee normal mobs.
legally speaking this makes me illegal
and got bored in a day
the closest thing they legally have to melee is helbore
try to play the game as voidpskyer when u have 1-2 plasma vets
omg now helbore melee only is hella fun
u will never kill a single elite
until a dog pack comes
plasma is just a spicier voidstrike
plasgun vets really wanna be psyker so bad the way i watch them not manage their heat
you don’t manage it. exactly
lmb auto vents
also that
i think i have charged my plasma maybe 5 times in 30 games
to shoot stuff through walls
and reloaded 3x per game
no one should manage heat. every class should have a weapon that makes them explode. the militarum yearns for perils of the warp
BUT BEWARE the reload time is the price vets have to pay
Secret hotfix change where plasma now doesn't autovent 
though you can just reload during downtime and ignore any penalty for it
(they reload 3x in elevator)
😔
autovent is for chumps. i learned how to among us at age 1
i also like
how you draw it as fast as a revolver
i was doing the whole agile engagement dager stealth vet
until i realised plasma is just, better in every way
and we evolved once again into crap
more than 1 plasma vet in my game and i leave
i mean shout plasma power sowrd vet
LOL i literally kept changing to my meme sniper build if another shout vet joined
trivialises the game
what meme sniper
Plasma is revolver with the WOE IS ME downside of having a tiny-ass charge time with volatile
i have my own meme sniper build
that i run with the HH mk12
sec
its like, trash, but funny.
Vraks 3, agri 9, vraks 7
spend 30% of the game invisible
30% with -90% threat
stand in dumb places and snipe at stuff
use weapon mod to give the HH an actual scope
cosplay as scav sniper
though i recently converted to the mk7 helbore for more authenticity and hit reg prposes
ty
auras don't stack unfortunately 😔
the way that talent works is that any kill that you make gives 5% CDR to you and anyone else in coherency
not worded the best
has aura in the name and doesn't specify who needs to make the kill
(this lack of clarity and occasionally being straight up wrong is a trend in fatshark's descriptions)
which dueling sword is the best one
basically every elite or special you kill charges everyones ults by 5%
4
used to it by now D:>
If they switched the names of Seer's Presence and Psykinetic's Aura, it would be perfectly fine
5 has sick dodges though
In fact, I'm willing to bet either someone in copywriting or someone in dev who was pulling text from the copywriting doc made an oopsie
Will perk damage on purgatus staff affect burn over time? or is it just the direct hit damage?
I raise you this:
a true victim of vet tree point tax
but it hits every breakpoint i want it to hit
and it's a stealth sniping build
also affects the burn over time ye
the perks (and blessings) of the weapon that you're currently holding will affect any damage source that originated from you
and DoTs get their damage updated in real time
always 20/15 as far as I remember
since i always remembered its average value being 3%
i wonder if we'll ever see changes to Unlucky for Some
it's a funny flavor talent
but yeah
rng talent
unlucky (for the people who take it)
I have no idea if it was pulled from tabletop either
it doesn't fit psyker's theme at all other than maybe like... siphoning the soul of your unlucky teammate
what are some good perks to put on a mk4 dueling sword?
uncanny and whatever
perks not blessings
maniac flak
bet thanks
If it worked like Ogryn's Won't Give In where it procced whenever someone gets disabled, it might have a niche use
but people still wouldn't take it
psyker already has 20 billion toughness regen talents anyway. The class' main weakness is large, single hits due to the lack of innate damage reduction, so maybe something related to situational damage reduction would work better
imagine if it would restore HP instead of tough
yeah and tough luck if you're out of coherency when they're down
aka in a team with two zealots and an ogryn

god that would be absurd lol
but that's why I want to see it in action
(it also cleanses)
immunity to fire puddles
2 unlucky for some psykers repeatedly suicide bombing in sequence with infinite wounds
god
make it happen, FS
just an entire team of psykers leapfrogging through the level while kissing dirt the entire time
today i saved a run with brain fart
58 death run
brainfarts are what i call venting shriek tbh
all that matters is that you are rich with the emperors love
if the emporer loved me hed give me better blessings
Anyone here know if the shoot fast heresy brain burst pox hounds and muties before they incapacitate players has to be consecutive or one mission
im pretty sure theres no limit, you just have to do them
https://tenor.com/view/sidious-smile-evil-grin-gif-9517476
Me whenever I stun the mutant the zealot or ogryn was about one shot and make them look stupid and swing at the air

Literally how it be
Doesn't have to be one mission or consecutive
Thats good
I'll work on it then
I'm currently on 66 of 200 elites with bb
Painfully slow challenge not hard
its not so bad if you do the preemptive charges
Yes but people always rush and kill them immediately
get kenetic resonance and empowered psionics
Got em both
nice
lol
preemptive charges should kill stuff pretty much instantly the moment you look at them
Got a rupture build atm
i just finished getting every penance for psyker so i'm still living that high
I did that as ogryn
i can't get the 40m in 20 seconds rush
i run gunlugger most the time so i never really gave myself a chance to get it
All you need
i'll try it out next time i feel like playing ogryn
thanks
yellow stim isnt necessary, i did it without one
ould defintiely make it easier though id imagine
i never liked the charge up, i like being able to lock on to something in the distance. a lot of times i would hit something else lol
i did it before the stim patch
Lol
but after patch 13
the charge up is nice because you can selectively choose who you brain burst
lets you obliterate flamers the second they come in your vision
you can do that the other way as well, just takes a sec, when i was actively doing a bb build with the abilities and keystones active it wasn't too bad
i got lucky cause the guys i play with wont kill something if im bb them
takes longer doing it with m1, someone else will more than likely get the kill
m2 then m1 lets you charge then instantly kill something with precision and before anyone else kills it
yeah with randos its annoying
only penances im missing is the zealot one with low health and the quick complete time
and the ogryn one to bonk people with the box of hurt
annoying penances
its pretty strict
still need the 40m bullrush and 20 second volley fire (2 more times)
at least 20 sec volley fire is easy
(+170)
so that should be good
i just don't like running it 😭
i played with a level 1800+ guy the other day lol
man i dont blame you, voice of command has so much utility
i don't run any mods, what's the 1899 signify?
Just your "true" level
extra xp ontop of 30
i dont know how people play without the health bar mod
As if the leveling didn't cap at 30
its truly game changing
Amen
The amount of rations he’s eaten this week.
hm, wonder what i'd be at
My vet is only like 40
im at a hundred something
Maybe not even 40
110 i think
I'm 100 ogryn, 94 zealot

I started the game playing psyker then switched to the others. But I've been psyker main the last 2 weeks or so
It's just too much fun playing as psyker
it definitely has a lot of versatility, gun psyker is really funny
probably voidstrike?

holy shit
thanks laz
you should test all staffs in the meat grinder first
just to see what playstyle you like
Personally, I love the trauma staff with with either blazing spirit/warp nexus or warp fury/rending shockwave
I need theraphy
For sure
okay thanks , i loved leveling up with assail so might try voidstrike first
I have all 4 staffs at least 370base level.
My purgatus staff is 380/545, my trauma is 375/540, void strike is 379/529, and surge is 371/521
what toughness percentage am i looking for on toughness curios
16 is max im pretty sure
I went all max health lol
kk. ty
17 is max
And 21 hp and 3 stamina
it's kinda rare now
Bros this dude did one million damage lmao
I've never got 1 mil 😭
I got a 21 for my vet which is my least played class lol
Highest damage I've done with psyker is 850k
I got 900k with ogryn
Laja was looking for mats
i am sure that i do 30% less because i run everywhere trying to get plasteel
With purga staff it's easy to get insane damage (800k +) on the stim amphitheatre map
purg staff is funny
I think the smelter mission was where I had my most damage
what curio perks do we like? perks specifically
i love combat ability regen, resistance to gunners/snipers, and toughness. But the only reason i use toughness perk is because all of mine are +20% health
how my gun psyker bro's doing?
Idk tbh, feels weird not having a staff that fires grape flavored orbs sometimes
I'm about to. I'm pissed at melk and the hate of psykers. he has given me only guns and burt as well for over a week now.
Now it's just lead flavored bullets
warp charges do not last 25seconds this penance is absolute BS
I hate this entire keystone
weak and revolved around not using your active ability lol
wtf
let me just go play auric missions to complete this penance by playing a terrible build
hey for her say play level 4, should I be trying to get as much toughness or something, since I only have two blocks of health? I do surge staff, mk blaze sword with the godd stuff on it I believe. I use the push back wave move and smite, with damage from all sources clause. But level 3 it seems I over powered. Level 4 runs seem I am under powered by a lot.
I love it lol. You only need to not use the ability for one mission when you get the penance
I think I might be different here. Because I only use Max health curious. My toughness is only 99 but my health is like 260. Seems more people go the toughness route for curios though
Do you go down a lot?
I think its the better keystone. as much as I love the silly empowered psionics. I just never use them 90% of the time. void staff is life. no reason to not use that. head pop passive for extra oomph every 15 seconds. ez games
Guess it's time to flip this penny to decide whether I bring a gun or a staff
I lost the coin
Fuck
If I showed my mission rewards and everything for the past week. I'm sure I'd make the psykers in here cry
Ok I got a nickel, let's try again
yes, when things get stupid and someone else go down. Like if its a situation where its al ot of special troops and they start sending a bunch of poeple to grab you up and move you around.
Alright it's gunker
I got a base level 330 gun for beating auric damnation maelstrom last night lol
Have to sit and watch zealots or someone save the day.
same, it was some wack ass lasgun with 5% damage roll
I like voidstrike but I fucking love trauma staff so much
I like trauma. but i feel like it would be better with uh.. that blessimg im trying to farm for that does two hits on a crit
that or crits apply soulburn
the two hits on crit doesnt work right on trauma staff
it works only on lmb
not rmb charge
That's tough. Do you just get overwhelmed? When things get like that I just try to make sure I don't pop and I will move back and try and manage the map. Use your smite to stun them and pull out your sword to do the block pushback and keep dodging
yeah i remember reading that
The brittleness or the soulblaze blessings are amazing with it. Crits don't work on it for some reason
i wish they would remove run and gun from every staff other then flame staff
there are two ways to build trauma. blazing spirit + warp nexus, or warp flurry + rending shockwave
Hey peeps, question here: Anyone know if the Chem safe rebreather with psykana collar has a deep voice modulator?
i prefer warp flurry + rending shockwave
i used blazing spirit and warp nexus on my void because thats all it will give me for two straves now
not good on void, unfortunately
voidstrike wants surge (the blessing, not the staff) + warp nexus
yeah i have been farming surge for a long ass time
It took me a while to farm trauma staff. I kept getting warp blessings over and over and over for the longest time
i was bitchin on the steam forums that this is insane. nothing from any shop and over 1mil spent buying staves to get supression and run and gun over and over
ive spent over 6 k plasteel trying to get uncanny strike ona knife
had someone tell me "you only have 160 hours you can get 1m thats impossible" bruh do you know how much damnation pays?
and still i only got tier 3
took me 8k just to get deflector 2
At one point I had over 4 million and I spent over 2 million trying to get 375+ weapons. Literally spent over a million trying to get one fricken trauma staff
I was going insane
the crafting needs a revamp i swear. or at least let us blacklist guns we wont use on psyker
sometimes brunt has 370s
that's incredibly stupid lmao
I almost exclusive get my weapons from brunts
Okay hmm will try smite that way, need to figure out how to get my fas re dah back fast, smite stun with that is great, but not every 30 seconds.
I wish they would put the 6th fights in other levels.. off to the carvnival.
did they fix the trauma bug with hitting lower levels?
Yeah if you smite for a second, it pushes back every enemy you have smited. So let it arc for a bit then release it before you get to critical perill
Thanks, going to try a little now.
It buys you just a little bit more time
Your Venting Shriek? You can get that down easily to 12-15 seconds with the right setup and buffs
whats the best perks on deimos?
seems like maniac is unessary since you can easily oneshot mutants and ragers without it
@tribal girder
Maniac let's you one shot muties without doing the special charge
You don't want to use the special charge attack that often
I run flak and unyielding
Just do the second heavy attack (aka heavy 2/h2) to a charging muties head
Flak very unnecessary
Deimos already deletes flak
Not really, can easily kill maulers and ragers without special charges when they get close
You kill them easily without it
i am running deimos with gunker tho so idont feel like i need maniac damage to reach oneshot mutie breakpoint, cuz i have dd
I rarely even use the sword anyway. Only time I bring it out is there is a giant hoarde in front of me and I'm still switching to trauma mid horde to make the elites fall
Any tips on how to deal with being swarmed up close as a Psyker?
Maniac + elite/carapace/unyielding is the most optimal setup
If you really don't want maniac, then opt for carapace + elite/unyielding
is acctran laspistol a good alternative if i dont want to use columnus
I don't need carapace either with trauma they go down like flies especially after brittleness stack
What build are you running?
use smite, inb4 redditor butthurt. Edit: already got one
I'm trying out everything but mostly interested in void strike and flamethrower staff
block and push. Use the talent kinetic deflection and push your way out. Then swich to your horde clear option once you are not surrounded
if you're using purg flame staff you can just left click, it staggers everything but crushers.
You're dead if all you do is smite especially with nurgles blessing
left click and dodge backwards to put distance between you and enemies.
Thanks, I'll check out that perk
you need to keep moving when staffing. Use the dodge slide during staff charge to stay mobile. Idealy as psyker you dont want to be surrounded or be focused fire. Mobility is the key to staying alive
Lol try smiting a crusher with nurgles blessing in the middle of a hoarde
implying the average player here plays auric mael
Thank you guys for the advice
It still would benefit you to learn how to execute some of the things @tribal girder is saying
Even in regular auric, I do not advise to just "use smite" to escape being swarmed
There are many ways to escape, that are more reliable, effective and adaptable than just using smite
big tip, listen for the audio ques for being hit.
And i advise every auric mael veteran to not use columnus or plasma , but we arent gonna have that are we
💯
what is the ideal perks on laspistol? Acctran
First rule is, don't panic. Depending on your build, you have a bunch of ways to deal with sudden melee mobs right in your face. Blocking with push and dodging will be your friend. You can emergency vent if you running shriek. If you have smite, depending on your distance and what's rushing you, you can charge and smite, or lmb quick smite (which is really quick) to get single enemies that aren't Bulward or Crushers quickly stunned. But above all, don't panic.
2 gunpsykers and two staff psykers and a dream
I definitely was using the wrong build because it had scriers
And I hate mutant hordes
And poxburster hordes
if i carried this game harder id have had a stroke i swear
Those are the most fun. Getting thrown everywhere with your bros
Most of them just hound on a single person till they're grabbed
That person being me
I love going up to do the ole fashioned, block dodge back and then someone shoots it when it's right in front of me 🙂
all the time
Almost ended the run because one was blown up preemptively
hate it my run was ended as last man trappered
For someone who hasn't played this game in a week surprisingly it wasn't as bad as I imagined
Minus the part where I dodged into an overhead
That's so frustrating
hey shit happens eh lmao
Most of us were laughing when it happened
Don't worry guys, I will clutch and revive you and w- nevermind
how do i get my role btw?
Oh you actually do have it it's just certain technical works and issues are preventing newcomers from getting it
Once things work out you'll obtain it
Like most recent newcomers
i just cant post pictures thats why I asked. Also what do you guys think of my take on a "fix" for the crafting system?
allows us 1 modification per area on weapons. swap one stat with another, change one blessing, change one perk. that alone with taking out some of the shit blessings like "run and gun" on psyker staves would be leaps and bounds better then what's currently in the game while keeping the current gameplay loop.
I think a band aid fix for crafting would be letting us pay diamantine to unlock a slot but at this point ranting and raving about the crafting system is a dead effort
true, diamantine is just there. we hardly use it
i wish they never gave up more guns tbh. I just keep getting kantrael mk x and vraks
Is it true that damage CAN (not always) can be a dump stat? Looking at my surge staffs and i love this thing at 75-80 at everything but damage
damage can be a dump stat on some weapons
but not surge
on purga staff (fire st aff) damage can be a dump stat
both of these are very smelly
trauma if its above 60 last i knew wasnt a huge deal but im not sure with the health buffs
ACtually
it does affect burn intensity
but I have no idea what that means
burn is the application rate and max stacks
I got 4 hounds before they got anybody and it's still at 0
i have no idea what "burn intensity" scales cause it isn't the DoT damage
Maybe stagger on M1?
that wouldn't fit the description but it could be
cloud radius includes suppression
yeah like fatshark does good descriptions
tbh
When i wanted to be better, it took so much time to figure out that stuff do
im gonna summon someone smarter than me
@indigo portal did you ever figure out what burn intensity meant on the flamer and purge staff damage modifier?
this is true for things like autopistol and columnus iag because sometimes 10% damage stat can be like 3 damage per shot
i just got, a purple void strike, with run and gun 3.
I'm going to scream
not really, even though it doesn't affect the damage value much
damage for those weapons scale infested and unarmored damage effectiveness
infested, yea doesn't really matter, but unarmored is good for dregs
The difference on my Surge staff damage from 66% to my 80% is 18 on M2 charge
Damage vs Unarmoured (Near): [0.84 - 1.17]
Damage vs Unarmoured (Far): [0.49 - 0.71]
Damage vs Infested (Near): [0.84 - 1.17]
Damage vs Infested (Far): [0.49 - 0.71]
while yea, for your first surge you shouldn't focus on mod scores, it is good to keep in mind it is 18 base damage, important for when you start adding on % bonuses
Yeah, tho i do like having more utility on my psyker, i feel so squish so having the mobility really helps
I also think blessings should not be locked to weapon families.
So if I unlock shred 4, I should be able to use it on any weapon that supports shred.
i want swift slaying/bcr/crit on every weapon
me2
i agree, its annoying trying to get every blessing for every weapon
how often burn stacks are accumulated
when using the burst stream of destruction
just did my shriek and it didnt stagger 2 shotgunners right in front of me and they just blasted me after i did the shriek lol
sometimes when you shriek while you are being staggered, it gets eaten
like, fire wont apply to the enemy
they wont get staggered
but it will still trigger cool down
so damage is rate of burn stacks, burn is how many stacks per tick+ max stacks
it was close, i walked into a room of them and immediately did the shriek but it didn't take, idk
shriek scales with peril when used
i know, but iwas literally just walked into the room they were in it was right in front of them
its the only time its ever happend though
thats frustrating, i didn't know that
Wish Psyker got Zealots gas mask from recent cosmetics
Then my Psycho Mantis outfit would be complete
i wish for more big collars and tops without oversized oven mitts for gloves
malleus monstronum any pyskers here that also has a ogryn with shield willing to help out for penance?(demon host)can return favor after first completion
Sure
Place yer bets on how garbage this is
I got you
I'm loading my og up now
bet join seeing if i can get more to join
okay
malleus monstronum any pyskers here that also has a ogryn with shield willing to help out for penance?(demon host)can return favor after first completion need 2
I think it influences how much the direct damage ticks but I know for sure it doesn't actually affect the burn DoT application rate. I'd need to test it more.
A primer on soulblaze stack caps, explaining how Purgatus, Venting Shriek, Wildfire and Perilous Combustion interact with one another.
This was an interesting video that came in my feed, thought it might be enlightening for those who don't know already
@south hornet thx for the good video
Wildfire actually being worse than I thought
ayoooooo
wow actually dont need to type an essay anymore 
and every single day, too
damn dude, i dont know if they bumped up damnation maelstrom or not but its been getting ridiculous lately.
Sometimes I forget that the basic stuff is just completely unknown to newer players because Fatshark doesn't say anything about it.
I mean to this day there are people who don't know how stims work
they just pick one up and never use it because it was never explained
Honestly I don't pick up any unless it's the CDR (vet) or dmg increase
And sometimes I forget I have them
I love how Zealot has defining mechanics for at least one of the blitz's, ults, and keystones that aren't communicated at all.
you also NEED the debuff indicator to understand whatever the hell debuffs are doing
like how bleed decays immediately while burn sticks around etc
and how long brittleness lasts
or if you teammate is using brittleness at all
I always pick up the green stims as first priority if I can find them
speed is decent because it buffs reload speed
but its still bugged to SLOW DOWN staves
fartshard
I pick up red and blue on gunker, because red lets me eat crushers with the laspistol and blue lets me blitz bosses and elite hordes quickly
Those two I forgot about them
green stims while only heal up like 25% of your health can heal corruption
I mainly remember the yellow because I've been playing a lot of shout vet recently
50% if you have no extra wounds
25% or one wound, whichever is higher
poggers
yeah that
blue is mainly what happens
if you put the Ogryn's Point Blank Barrage into a drug
blue with kickback with PBB 🥵
tho I've been hearing about psykers yelling if you inject a stim at them
so basically what this video is saying: fatshark pls add more ways 2 get more solblaz stacks. pls add more staves. pls add more staff attack variety. pls add more psyker warp attacks. pls add... everything 
not sure which stim they're talking about with the yelling though
well i guess reworked surge and buffed void are new staves 
Biomancy is a Psychic Discipline known to psykers who specialise in the use of manipulating biological energy and processes. Through this art, biomancers are capable of changing or influencing a change in the physical form of either themselves or their enemies. Practitioners are of Biomancy are known as Biomancers[2]
pls...
im begging..
I’m still of the opinion that brain rupture is mediocre and needs to be reworked into a new ability that’s canon
Crush
A damage over time channel that can crush anything if you channel long enough
I think purge staff should be a different thing from soulblaze, because all the soulblaze perks become impossible to blaance once you have the staff that just vomits it out
This any good, Siblings ?
huh
Director is working (being randy random)
All the SB perks are dogshit because purge just outperforms them by far. Making soulblaze more powerful would make purge staff absolutely nuts
that just means purg is good, nothing to do with the talents
true, true. i agree with your statement.

Everyone agrees. With assail as it is, BR is just kinda shit and only tolerable with EP or Kinetic Resonance
The perks are bad because low stack SB is very little damage. Imagine a world where SB stacks were far stronger so those perks were actually good. Now purge staff is absolutely nuts because it can apply WAY more stacks than anything else in the game
PC on its own is good
ONly if you can proc it on multiple things to get large stacks
Damage is too low
i want sienna's conflag staff 4 drktid.
3 stacks of SB cannot kill anything
you can focus on damage, and get WF and PC
You want high rolls on dmg finesse and pen
purg staff has been around since launch and it hasnt been touched
it's not about killing it's about chipping down the whole map
yea but PC gets crazy once you kill >2 elites
being rewarded for doing what psyker does amazingly, elite/specialist hunting
purge is literally just 16 stack soulblaze,
Which happens with lines of gunners, shotgun squads, horde around maulers/crushers, dog waves, any mixed horde
i frequently get top damage, most elite kills, and most specialist kills
"whole map" you mean the small aoe around the elite after kill? Which everyone else can already murder because most things can handle mobs with low health anyways?
So literally all the time PC is adding value
wildfire+PC spreads a ton, it is not a short range
and when it passes through twice, then yes, trash shooters do die
you use a voidstaff on a shotgunner stack and 4 of them die
and when you are in auric
the rest have 12 stacks
there is such a high enemy density
they are already dead
that it scales up PC and WF to a ridic level
If you are running into a gunner horde with 5 gunners in ti and you kill three for the high enough stacks to be useful, the other two are probably already gonna be dead if your team is competent
purge is just 16 soulblaze stacks which isn't that good
this argument is lame
if your team kills them you spread soulblaze anyway
and make it easier for your team to clean up
i dont need damage if i have team
the damage still adds up
lol play smite
I really hate this line of thinking that clearing trash isn't value in a horde shooter from all angles. Yes. The poxwalker wave isn't a huge threat. Them not even being considering to look at is still value
clearing it for no ammo+ spreading and chipping away all ranged enemies
cause of the hyperdensity of auric
If a vet kills a gunner with a single revolver shot and you soulblaze it with PC, and then the vet still kills it in one shot, you have done nothing at all.
maybe when you play other classes that dont have PC you realise how good PC is
and not every vet runs revolver
And trash hordes are so inconsequential that you can melee it all and be fine
except now wildfire is spread to 4 other dudes that get chipped down
You're right, good thing everything else vets run can do almost the same thing
duelling mk4 doesn't have the fastest/strongest horde clear, it's passable
Like it's literally free AoE dmg for doing something you were already going to do. I love BRing 1-2 gunners and seeing several bodies later
if you wanna run purge go ahead
i'm jsut saying you are overvalue'ing 16 stacks from a short range
oh yay, a bunch of trash is taking 8ish damage per tick. On their 300 hp minimum health
vs the chip, kills and damage you get from PC+WF
16m isnt really short but yea
lol this isn't even accurate
sussa is confused
it's shorter then flamer and that's flamers biggest weakness on zealot
and yea it's never just one elite
you kill 10 elites, and now the entire map is on fire and trash shooters are burning to death creating a feedback loop
it's not showable in psykanium
4 stack is not enough to kill anything. 6 stacks struggles to kill things quickly nowadays
unless you set up creature spawner for auric density
Wildfire is the worst talent in psykers tree bar none
A) it gets refreshed
PC is fine
People hyper fixate on 1 controlled scenario and never how an actual match plays out

fine don't take it
it's not the worst tho
destiny still exists
DD is one of the strongest nodes, wtf are you talking about?
Doesn't that go to teammate is downed give toughness to team?
DD is good
No, DD is basically the get double damage if you can kill glowie enemies fast enough perk
for gunker, there is no reason not to use EP or warp charges with warp weaponry
dd stands for dsuper dswagasfuck
I'm talking about which is the shittest node
stop this weird exaggeration
me when that revolver vet from the earlier example guns down all my blue marked enemies
😭
Have you ever used DD?
kill faster. pretend it’s release warp charges
I used it a few times, on gunker, it's fine, basically a vet keystone
for caster? which is my favorite way to play psyker cause I signed up to play space wizard
So opinion discarded
no, I swapped back to charges and EP
Okay, what do you call it when you can get at max stacks 15% damage, 30% crit damage, and 37.5% weakspot damage all from a single node?
crit and weakspot damage calculate poorly
terribly poorly
so, about, 50% more damage, if you are at max charges, and hit a crit weakspot?
OK. We're talking about gunker though.
i'm not tho?
If you do some basic math, a 100 damage hit would become a 205 damage hit
on a crit weakspot which is easy enough to get
if you don't know
how weakspot and crit damage
bonuses calculate
you need to stfu
and leave
20 bulwark and 10 bombers and shitload of elites spam 
DD also gives 1% damage per stack
weakspot and crit damage only apply to the damage bonus of weakspot and crit respectively
You're right, I am not accounting for base bonuses given by weapons and the rest of the pssyker tree, my bad DD is even better than I said
Director working as intended...or maybe not. This is a fatshark game
its still something
you can effectively divide the bonuses by half and you get the actual bonus (kind of)
more like 1/4th to 1/3rd
it's not even your fault for not knowing
assail does too
fatshark is dumb
are you accounting for the actual crit chance of weapons?
Vraks mk 3 can pump out about an 80% crit chance just with true aim if you're decent at hitting headshots
wtf do you mean crit chance

