#psyker-class
1 messages · Page 1081 of 1
Get a revolver and get used to quick swapping

If you're going for melee scriers build that is
nah im going gun psyker
Not without heaps of buffs
incorrect
with 0 buffs, at 0 peril, my ds4 can one-shot a charging mutant on damnation
it has +maniac on it
ignore the weapon customization mod
that is a heckin' falchion
what makes the deimos hit harder is the crit multiplier on fswords is much higher than all other melee weapons
It literally cannot.
yes, yes it is
I'm not convinced tbh
I love my shield deimos for my smite surge psyker lol. I ran as a meme but it's hilarious to just square up to plague ogryn or chaos spawn and just whack him between swing phases lol
stability affects how many shots are on-target
it's effective DPS
a missed shot is 0 dps
I'm barely noticing a difference between 47 and 80 stability on the columnus
Yeah I tested this to a degree and either way the Columnus is by no means a long range gun lol
yea, if it was a revolver that'd be another story
Cant one shot mutie even with specialist damage
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@long wharf they buffed mutie health
Lmao
love the look of it
what if you instantly follow up with the special
unlucky
There's a good reason I have specialist damage on it
in practice you'll usually have buffs, at the very least warp rider
So I can kill muties with one hit
With buffs
It's specifically for my trauma builds
is it a strat to use psyker for lights out cuz they can make light
you could also use a gun with a flashlight
spam LMB purgatus in dark places, is like a moving flare
what blix with purg staff
before i had a surge staff with smite /illis force sword
i made this, not the best but its good enought o use
assail?
brain burst or assail
i use bb with purga
bb
when to use bb?
distant enemies
far off specials
when there's something out of fire range that you need to kill right now
is it same build?
what build?
purg staff with bb and illis?
you'll want a duelling sword or deimos for purg
bb, shriek, sideways E, and then zig zag left?
good to know, thats a wip
is this the build tho
yeah that sounds right
thx
by zigzag left you mean like this, right?
yes
yea you got it
you don't really want peril reduction for purg, it doesn't generate much peril on its own
perfect timing yes
how to play? lleft click stagger right click damage?
yup that's the idea
you'll want to use venting shriek at >85 peril for damage especially
if you scream at shooters like that, they'll get enough soulblaze that they'll die from it, even on damnation
strange, because it's very rare that I don't one-shot mutants
very, very rare
but that could easily just be warp rider letting me hit that breakpoint
with warp rider my ds4 (which is not perfect!) is still just barely under one-shot damage
but it's also my experience that I almost always oneshot muties if I hit the head in an actual match
Headshots?
yeah
The other Duelling Swords need to be buffed slightly
and every autogun that isn't the columnus pls
DS 5 maybe with faster heavies, DS 2 with more cleave maybe
I still use Agri and Graia IAG but yea Columnus dmg is nuts
With specialist damage on my sword I still need 4 warp charges and 35% peril to oneshot the mutant
iirc just warp rider won't get you there
I’m going to be surprised and not surprised if CIAG doesn’t get nerfed next patch
It’s a BIT overtuned right now
Ciag?
do you have to quell cancel with pug staff lmb?
i havent had to and its been burning people alive just fine 
I mostly don't play with warp charges
on my assail+EP+void build, I still one-shot mutants on damnation basically every time
Smite isn't bad it's a powerful tool. Smite gets better at higher ranks.
smite, when used properly, is great
smite, when used most often, is absolutely terrible
yep
CC is great
but death is the best CC
so not doing that when it's manageable is nonsensical
smite on hunting grounds is 
yeah, stopping a rabid pack of hounds can be clutch, especially if they're dispatched mid horde or boss
the wall is very good at that
You smite enemies to lock them down, I smite enemies to throw them off a ledge.
We are not the same.
Lol
the push is very nice
i've rediscovered my love for wall
i played it a lot in the beginning, got indoctrinated into bubble cult, and have come around again
I need to implement shield into my psyker builds, not sure which
The bubble is just too good because of toughness shield, the wall needs a bit of a buff IMHO
wall x2 shield is great for brain burst quickcasting on the fly
Killing things isn't possible when a horde is overwhelming you.
Could be team buffs or crits
I will get back to it once I do the warp penance, that penance has me separated from my love, the wall
gee milk man
What if... 3 shield walls?
well, yes, which is why i said "when manageable"
It makes hordes more manageable so you can kill actual dangerous targets.
can you stun maulers with purg staff
the tactical axe push + after attack one shots infected and unarmored enemies, I love it
Yes but can you stun several maulers chasing you?
it take a couple puffs in my experience
If things didn't have niches darktide would be pretty damn boring.
so you can ok
yes, but whether the 3 musketeers will all get stunned is another story
since they seem to like traveling in packs
If all blitzes served similar purpose what would be the point.
If you don't use the correct build for the modifier. It's kinda your fault.
i'm sorry who is this aimed at
randoms at night, Zealot with knife, 2 vets and me 😦
Comboing this with a dueling sword is a beautiful mix.
I like using cc on pox bursters.
It makes them so manageable.
And the range of smite against them makes them so harmless.
Pox bursters are pretty bad to deal with. I hate them.
My teams in even auric don't know how to handle them.
Eh. I despise getting stealth bursted so much it comes all the way back around to absurd laughter.
It's pretty bad especially in auric.
Love when they don't tick.
But the thing that makes smite so awful to use is bosses.
I just have to run for my life.
Shitty sounds is what convinced me to use the spidey sense mod
At least with shield you can make bosses easier to deal with.
Honestly using the fire is more efficient
Can you elaborate here?
Like fighting a plague ogryn.
You were just saying before how staff/melee can compensate for choice of blitz - why is having smite suddenly a run scenario?
that's what the other weapons are for
It does but the staff I use right now. I cannot do auric.
what- what staff are you using
Huh. Now that I think on it.
I'm upgrading the explosive one.
Which staff is "worst" for bosses? Is there even one?
Probably the electricity one.
Surge is good but it suffers like smite does.
...Can Trauma weakspot hit?
No but the explosive is good.
And does a lot of damage.
Surge is mostly cc.
And there is the last staff that lights people ablaze.
I don't think I have seen anyone use that one.
I run Purgatus, myself. Though I'm not on aurics yet.
purg is the best staff for bosses, but a columnus will do better than any staff
Just Damnation.
Aurics with cc aren't useful without a shield ogryn.
Space wizard cast bullet
Ehhhhhhhhhh is it tho
Purg that is
Shield ogryns do your cc better then you.
absolutely
It's true.
The soulblaze stacks can really melt through a health bar.
Soul blaze with Smite is good.
But smite without those modifiers.
It's pretty bad.
Yes, since you can't really melt through a horde just waiting for the electricity to pop them.
Soul blaze makes muties one shot with a dueling sword stab.
I feel the dueling sword would do better if psyker has a stealth option.
Because the knives with the assassin perk with Zealot and Veteran are good with stealth.
definitely critting
useless right?
Surge does really reasonable bossing damage
100% sell
I mean that staff combined with smite is pretty good.
Just turns it into sith lightning it's a fun ability.
with warp flurry and unyielding on the staff and warp charges full i usually do more damage than anyone that's not boss focused on their build. it's a small chunk but it's at least noticeable lol
My build is focused on elites.
As to be honest elites definitely usually cause the majority of my deaths.
Veteran and Zealot usually are built for boss killing.
Ogryn and Psyker are better at controlling enemies more often.
only way vet is built for boss killing usually is just having krak grenades lol
and that's cuz frags are kinda dumb and smoke is really dumb lol
Bleed builds are fun
Like I actually have fun with the damage they put out.
Against most bosses it just shreds apart their health. Using even a shovel does.
im okay with the damage the surge does tbh. it's not super great at anything but it's not really bad at anything either lol
it's just kinda mid across the board which is fine for my playstyle
I mean if everything didn't serve a niche builds wouldn't be interesting.
That's what I like about darktide the variety of builds.
that one guy in gen chat was 100 percent set that if you had smite you have to use it for damage lol

Damage? It's for controlling enemies to make them actually manageable. It gets pretty hectic.
To be honest controlling the hordes is pretty powerful. And saves many fights.
psyker shotgun when
Psyker sniper when?
it is. even with just the flamey yell perk on my smite with my smite surge psyker i've rarely ever failed a auric lmao. it just makes things easy on the team as a whole
brain burst:
True.
Imagine they give assail a shotgun like ability
Just makes a set of shards that shoot together maybe not as concentrated could be cool.
Fuck that would be grouse
Just make assail like a shotgun as an alternative ability
Or give us shotguns.
Some psykers can produce ice.
i like shotguns
I saw a guy do this in a toothpaste ad once.
Yeah there is apparently psykers who used ice.
Vortex psykers would be hilarious
Just sucking poor heretics into a vortex.
That would actually be awesome.
So many powers they could have added and they added smite.
Smite is cool and all.
Palpatine psyker
I mean some psykers abilities just make them more powerful and able to tear apart enemies with their hands.
LOOK AT ME
LOOK AT ME
i am the blightstormer now
I'm just saying assail could have been anything.
Shards are cool and all but imagine smacking heretics around and beating them up.
this did crack me up
Slapping heretics silly is funny.
real
But veteran, ogryn, and zealot already do this.
Imagine having a terror field that scares enemies.
doesn't seem very useful
essentially AoE suppress?
Scriers gaze kinda works as a version of Hammerhands, which is another fairly common ability for psyker
Yeah fair enough.
if suppress was better then Terrifying Barrage wouldn't be such a bad pick
and i could support such an ability
I like that psykers can summon weapons.
To be honest that would be cool.
As a game mechanic.
psyker stubber
Unleash rage is like a battle rage ability
warpstubber
Some psykers can just have wings.
oh my, this good?
Yes they summon wings from the warp.
One that would be hilarious but also insanely difficult to program would be mind control. Target something brain burst style and turn the mob to your team or something
pretty good ig
Imagine you mind control a crusher or a reaper (or even a few of them) and watch them smash their former friends
Seems pretty basic for a psyker.
I mean warframe does this?
And it's a free to play game.
As certain warframes you can do this.
the company that develops warframe is probably far larger than fatshark
free games make crazy bank
Unleash rage would work with a game like darktide.
oh that's what you meant
But veteran already has a ability that does this.
So I am doubtful.
I enjoy the niches of psyker so I understand why they wouldn't do it.
DE was about to declare bankruptcy and close its doors when they released Warframe
Which staff should I use?
nobody at DE had any idea that space ninjas was going to blow up the way it did
damage
yeah
bast in the glory of my rng!
Those stats are pretty good.
i don't know the weird fucking rng shit I don't understand math so I don't do it
bigger numbers is better but perks and blesssings
But them together makes them better
ignore what I wrote before, I thought it was a surge staff
If you don't have good stats your perks are good as useless.
If I'm trying to go warp battery am I better off with In Fire Reborn (10% chance on soulburn kill to grant warp charge) or Psychic Vampire (4% chance on mine or allies kill)
like blow? imagine you can create your own stims
oh my discord did not update at all... that was in response to psykers making ice
suppress is actually pretty strong, try it out in grinder, use a terrifying barrage staff on enemies while youre close to a group and watch them cower in fear
if you're trying for the penance, don't take the 6 warp charges
but I just did, I realized if I want to kill elites, have more warp resistance, I'm better of with 6
it had no progressed for the last 10 days
50 progress on one mission? that's ... progress 😂
Vamp
People can steal your soulfire kills
Cheers
Also instead of 10% on kills that you can only get 3 different ways you get 4% x4 on literally everything
Np
Hard to get penance, been trying for a bit now
I went through the same process and just found vamp to be better overall
I think the highest I got was around 250 ish
I only used warp charge to shit out bubbles lmao
Then I discovered gaze
Very normal I for the life of me do not know why I didn't try it earlier
Oh nice, my main build for damnation is purge with bubble, brain burst and empowered. I want to try Auric soon - need to try some builds to do it
you generally want builds that can kill stuff
I've seen a few auric mael duos with bb and empowered
rather than builds like purg or smite heavy builds
Interesting, I was thinking I'd spin up more of a support build for Auric
that are tickle based
Any recommendations on a skill tree?
assuming you're trying to get the penance
I recommend stuff like surge, vs, revolver
Oh yeah for this penance. My builds pretty alright. Just never enough enemies
Honestly you could just run around and snipe elites and specials with a columnus
Yeah, I'm currently trying a hounds mission but hounds are too infrequent
What is that whiplash sound when firing the surge staff? Is that a Critical hit indicator? It randomly pops louder than normal firing.
if it's accompanied by purple lightning/a bigger enemy head explosion, yes
it means that
So purple lightning is the crit indicator
not inaccurate
Good start hope it don't brick
What about the void staff.
what about it
How do I tell when I get crits
since you should be using the Surge blessing then whenever 2 balls come out
not sure how to tell otherwise
run mod that shows dmg numbers
Doesn't the 2nd ball only come out on impact
And honestly you could just use mettle to tell when it crits
What is mettle
Skill
no they can't
Well til
In Fire Reborn doesn't require soulfire to kill anything
just that an enemy die with soulblaze stacks going on it
I've tagged a target and it not be killed by me (I could be bugging)
Not that I really rely on that but
your tagged target can be killed by anything
but you won't get a DD stack unless you are the one to kill your tagged target
in fact, that's one of the bad things about DD
it's easy for other players to kill your target without any way of knowing they did so
robbing you of a DD stack
It's easy to keep up anyways but yeah
I don't really use the 30 stack because I don't want to get my large stack cucked
basically nobody does
losing all stacks at once feels bad, and having 30 seconds instead of 15 is basically the only way DD is usable
how good is warpsiphon on a gunker really ?
kinda wish it gave some sort of minor damage buff.
uh, you do get a damage buff per warp charge
there's no other reason to go with Warp Siphon while using a gun
as Warp Siphon doesn't properly reduce Scrier's Gaze cooldown (known bug)
guys... 15 headshots in 10 seconds penance (dodge this)... tell me how.
super easy
grab a columnus IAG and just aim at the heads of the horde
spamming a void staff's secondaries will also work
how do people feel about Fire Trauma staff vs rending trauma staff?
I'm trying spamming fully charged void strike staff energy balls against huge damnation hordes and still haven't gotten it...
been stuck at 14/15 forever which is frustrating lol
both great, fire trauma gets you more damage, rending helps everyone in the team including you
just keep at it
you'll get it, and it's easy to get at high difficulties without specifically chasing it
okay cool thanks, i have a fire staff right now and it's pretty baller, gonna try to get a rending 4 staff
I'm aiming at the head level obviously, but doesn't even matter? Seems like the ball should hit enough of the head if I shoot at center mass...
does it* even matter (for void strike secondary strikes)
of course it matters
is it just me or can Psykers NOT catch a break with pants?
if you aren't hearing that "spak" sound, you aren't hitting heads with void
alright I'll give it anouther couple goes, if no dice I'm just gonna switch to a Columnus V
like, every single set of pants cosmetics for Psyker just fucking sucks
yeah, lots of fugly pants for psyker
which is why I mostly wear the all leather pants
why the fuck does Zealot always get the most Schwag'd out cosmetics
copy that, thanks for the feedback
I think psyker got the best krieg outfit
Idk but you but I love the serial killer clown meth head vibe some of the psyker pants give

Krieg Zealot is pretty good too
Funnily enough, Vet got the most boring Krieg outfit
and then it got squished
It actually doesn't
yep, the first version released had a full-looking bag on the front
Your stack timer resets on hitting the target you just don't gain any stacks until you get a kill
when people complained about animations clipping through it, FartShack flattened the bag to the chest
oh? I don't use DD, so that's news to me
If they change a modifier where DD kills nearby also count then DD immediately toptier
You actually don't have to do "damage" just targetting and begining the charge of brain burst resets the stack timer
Oh yea if you BB a DD target without blowing them up it works too
DD ought to give credit to the psyker when the target dies, regardless of how or by who
Meh
But if 0 stacks, it'll stay 0 haha
DD is basically only used with EP anyways and it's fast enough with that
?
they're both keystone abilities
op
It's why I suggest a modifier so nearby DD targets dying count too no matter who killed
I use DD on my GunPsyker
that should just be default DD behavior
Is there another way to run gunpsyker?
if that were changed, DD would become an attractive option for a lot of builds
I saw some use Shield and EP for Assail...
If EP default stack is 3 and increased to 5 by modifier then maybe
but EP is the best way to keep throwing shards
Why would you use either of those for gun builds. You lose out on the key part of gun psyker in SC and you forfeit getting the best CDR in the game
I'm considering DD with Purgatus
I don't think it does anything for purg
I know, it's not my build for sure. Seen others use it and me cringe
It's a finesse bonus
Also it would be pretty hard to build stacks with that
yeah, no weakspot hits for purge
So only WarpCharges synergise with Purg
Directly yes
not only that, but there's a node under Warp Siphon that purge is best for taking advantage of
In Fire Reborn
But purg is a pretty defensive staff
uh
At least I'm having fun with SG purg ...when I don't mess up peril that is
purge excels at clearing out the horde, and the greater the enemy density the more it shines
trauma would be the defensive staff
Point being with purg you generally pick whatever will benefit the rest of your build more
I mean sure but a illisi is pretty much always going to clear that horde faster
Though purg seems to struggle against bosses to me, considering chainsword for boss damage
not on HISTG damnation
you physically can't swing fast enough to hit as many enemies as purge can
infinite cleave is a bitch
yooooo
Noncrit Surge ...is life even worth
I mean just hit the activate if there are that many flak elites in the horde
and meanwhile the purge pysker just keeps hosing down the horde
again, infinite cleave
point the hose and water the lawn
everything dies
What yall talking about
What staff is best for bosses? currently running purge
not just the stuff in your face, like with the Illisi
purge is bad for bosses
bosses have warp resistance
Figured but the dot helps
I thought crit was the dump??
it is
look at the value range for crit bonus
I guess but the most stacks of blaze a purg can apply on it's own is 15 iirc and thats only 118 dps
I dont know much about staffs other than purge but id have to assume bowling ball staff is the best for boss dps
Also yeah purg is really bad for bosses
you're ignoring the direct damage purge does while you're hosing down the horde
point is, however, that the infinite cleave is where purge comes out ahead
Then I'll change to that
Btw @crisp coral whatre you having trouble with?
Just trying to get a good bosskiller staff since assail can deal with the chaff
No, lost to the twins because it was a party of randos, therefore 0 communication
I mean sure? but the illisi is also going to be killing tons of chaff at the same time and actually does more dps to flak armor enemies than purg
the staves aren't good at boss dps
And my purg is built wrong and has 80% damage
It would be even worse if you dump damage like you are meant to
look, I'm not arguing that Illisi isn't a great horde sword
just that there's a cleave limit with it
purge is going to clear a dense horde far faster than Illisi will, and it'll do it up to mid-range
And that cleave limit is very large
purg is the best horde clearing weapon in the game
Reason purg is the best horde clear is the amount of enemies you can hit and keep under control at the same time along with the safety of being not in melee distance
Its not the strongest dps wise
once enemy density reaches a critical point
It's the safest horde clear it is far from the fastest
part of it being the safest is that you can do it at range
having to wait for the horde to be in your face automatically means purge is faster
that horde is gone before it reaches your face
Walk up to them?
Hold on can i get some clarification on what the illisi is?
the force sword that's for horde clearing
Thats the force sword with the psword activation thing right
Okay
all force swords do that
Sweeping horizontal strikes
Some force swords have the poke instead of the slash
So it’s the horde clear force sword
should I replace crit or carapace?
It is basically the psyker power sword
carapace to flak or elite
probably flak
Yeah ik i cant remember weapon names for the life of me
What he said
carapace is the inferior perk?
yes
It doesn't really help you hit any break points
And the surge already has such good carapace damage that it doesn't really need the help
Id say whether the illisi or purg is faster depends on the situation theres not really an overall faster option
my psyker's like level 100 and I've never used a force or dueling sword 
Dueling sword is so much fun you should try it
this is my fav
kinetic deflection parries
you're missing the most important blessing
I should prob replace the modify it? lol
uncanny strike
^
Prob precog
I thought so lol
shame it rolled shred2
Is Shred or the other Crit Blessing prefered?
tbf there isn't actually that much of a difference between 2 and 4 it's 15% at max stacks vs 20% and that 5% just doesn't matter that much
I like shred
I was rocking a mark 2 dueling sword, but I like the power strike pattern on the IV more
Generally shred but riposte is arguably better if you are good enough for it
riposte will proc if you're dancing around a horde
you'll get more mileage out of shred on single targets, especially the big boys
So if I wanna make an all rounded Psyker, I have purg for hordes, bb for long range, what should I use for antiboss melee?
DS4 or deimos
or dclaw
Ok didn't expect this
Can't say I expected that either
parrying trivialises bosses
Parry the Plogryn?!

(Sorry for reference)
tbf you can block more than 1 crusher overhead with a proper build
I have a general question for the psyker
shoot
I have a private answer for you~
The lightning build, where you focus on your chain lightening is it good? Like should I run it over homing crystals?
I mean, yes ask away
no
I been having fun with being a sith psyker
smite is for keeping elites off your team rather than just spamming
Smite is a niche tool that more often than not is just a waste of time unless you are smiting a mauler/crusher/bulwark squad
I've been mainly using it when we get zerg rushed by enemies
Smite can't kill small guys fast enough
So the homing crystal build is more of the go for?
Also not exactly
they all serve different purposes
Because assail locks you out of the best node on the tree
depends what you want to do
If they changed the lmb smite to be higher damage to single target then maybe
can't tell if i like this more than the other tree. near permanent Scryer is nice
What's your build like? Weapons, ability, blitz skill?
This little boy is probably the best single talent point in the game
Right now, been running with base blitz skill, using a void staff as main weapon, sword as off hand, and using chain lightning
I never leave home without it
? base blitz is BB
let me check in 1 sec
Do you mean you run venting shriek?
having a hard time between Disrupt Destiny vs Warp Siphon
For me, Void can work with both Smite and Assail Crystals. You main the Shout like ability right?
yea
Yea thats Venting Shriek, useful and reliable
Smite is probably the right choice for that setup
GIves you something to do for the dangerous elites
You have creeping flames for horde clear
And void is a good all around staff
Remember you can let go of the smite before it reaches 100% to force push zapped enemies
Just don't spend it on random trash
So I can stun lock little dudes when we get swarmed and my team can blast em without having to chase
nah ill wait til we get like 20-30 enemies in front of us, then let it rip
Smite is a useful tool, not damaging but works well with good team
I wouldn't use it there either
Most classes want to melee hordes for clear and enemies not coming to your blade is actually a hinderance
If its for the power fantasy, we can let by a lil Palpatine action
the times I'm thankful for a smite psyker being on my team are when we're in way over our heads getting swarmed by ragers, crushers, bulwarks, maulers etc
Ye
It's a tool you keep in your back pocket but in your loadout you are better off using void until 80 peril and then using creeping flames
That will be better for dealing with hordes than smiting
A 2 second smite opens up Bulwarks shield allowing the team to kill them, no need to zap continuously too
To be more exact it takes about 80% peril of channeling to kill the weakest enemies in the game
Where as something like the illisi or even your void strike can spend 10-30% to do the same thing and faster
Voidstrike 1 shots those same enemies even to body without a crit and even the trauma with only 43% damage also one shots those enemies and also still provides that CC
Also that Smite modifier where they take more dmg is bugged right?
I heard so at least
Haven't heard anything about those but even so 10% just isn't
good
Unless they change it so it stacks over time to a max of 50% or something
Or just change it to rending
Then Smiting for long periods would be more useful
Even that would be better
Oooo rending lightning
Also my own personal gripe, wishing Smite and Surge lightning are more visually distinct
Honestly both of smite's nodes are bad
hitting 3 extra enemies isn't good
And 10% bonus damage also isn't good
Granted only assail has good nodes
If you ignore that you have to take them to make assail even worth it
I don't take the recharge for assail, I feel more Shards distract me for doing damage with gun and sword
But that may be just me haha
Meh the only time I even run assail these days is in a meme build for 4s and below
Granted running assail and SG is funny
It isn't good
But it is fun
Any tips for the Cliffhanger achievement?
Counter intel mission near the end was where I got mine, shrieked majority of them off then spamed push off the rest 
I did it with Trauma by accident but I think it's easier with Smite and Venting Shriek
Blessing for the Illisi Force Sword?? The hoard swipe one
Uncanny and the Power with Peril one
You can switch uncanny for something else too
I've had a good experience with either Uncanny or Slaughterer
Slaughterer falling out of favor for Unstable Power now?
Not sure, I don't think I've used Unstable Power
I have Uncanny III+Slaughteror III at the moment, so I donnot which to keep permanently
I used Unstable Power on Scryier Build, quite fun
I could use some advice on a dueling sword I rolled today
How easy is it to proc Rampage on a Mk IV dueling sword? Is there an attack combo that is consistent with that
Thinking of just replacing that blessing
unless you want to use it for horde clearing just replace it
unyielding or flak would be better than cara
flak is on the head of a decent number of carapace enemies, right?
Whatever is best for spearing the heads of armored lads
maulers heads, all of the crusher's body and some parts of bulwarks and reapers
that's carapace
if you can change rampage to uncanny strike you shouldn't need much if any extra armour pen from flak or cara
I miss Stormbringer Rat Ogre, very fun design
I wonder if we can get a ranged Plogryn
Okay cool, I think I'm sitting on a Uncanny Strike III
There’s an unfinished one in the game files
There’s footage of it out there, but it only uses regular plogryn animations at the moment
It looks like a Mancubus with a melted face
I can imagine it using a laser guidance before firing a Tox Rocket
Much weaker in melee but strong area denial
Got my 15 headshots in the very next match w/ voidstrike staff - good deal
we killed the Daemonhost, but it push all of us off the same ledge lmao
So what blessings work with a Deimos sword?
It would be cool if the deimos could get the property like chain weapons. When powered up the first heavy is the stab
IS EP left talent were you get 12.5 percent on kill worth with good horde clear
Uncanny Strike plus:
- Deflector if you want it
- Executor if you are good at poking heads
- Slaughterer if Executor isn't working well for you
Don't both heavies do the same damage when empowered or am I misremembering?
No, always take guaranteed charge on elite kill
It's worth noting executor stacks up multiple times on empowered weakspot hit just like uncanny strike.
seems like on auric mal its stacking more purg staff and assail spam but elite one is better for elite hordes
Uncanny is crit hit chance after repeated weak spot hit yes?
no, uncanny is stacking rending on weakspot hit
Oh I see
Don't need to outright control them. Just have them turn against their teammates.
Though imo not very useful because that single crusher going die from the 2 other crusher he stand beside
Imagine if Brainruptured enemies stagger/suppress surrounding enemies
Would they move from their previous cover?
pop
Scab Bruiser: "Holy Crap!"
Depends on Suppression coding
If its like stagger coding, don't rely on it. PTSD of knocked down ragers standing right back up when you hit them
It used to spread warpfire to surrounding enemies.
All the dueling swords got their light cleave increased to 4.5 in a somewhat recent patch, which makes them cross 6 cleave with rampage 4
Rampage + shred/riposte on the mk4 honestly is a pretty good middle ground and the heavies still do good damage against carapace, plus rampage acts like a +36% infested anyway and with the push attack also gaining cleave I think it might also act as a reliable +36% against crowds of bruisers, with the heavies one-hitting lone ones anyway
I'm inclined towards recommending that blessing combo because of how much the mk4 doesn't sacrifice when taking a crit blessing in the place of uncanny strike
Rampage riposte could be sick.
I have 2 mk4, 1 with rampage uncanny, 1 with rampage shred personally
I just wish I could have three blessings so I could have rampage/shred/uncanny
3 blessings sound balance. 
is the damage too low?
Put Blazing Spirit, Warp Nexus, and either Flurry or Rending Shockwave on a Trauma
There’d never be a reason to use anything else
Rampage 4 turns dueling swords into horde dialogue farming
Are you going to change a blessing?
no theyre perfect no?
Some want either one of those two + surge
anyways I personally would change unarmoured first to flak/maniac/cara
and then think about second choice
Crit chance is good for the crit build and combo it with Surge blessing.
yeah just depends how you want to play, nexus + flurry seems pretty nice also.
hmm nexus surge could be fun 🤔
Flurry also kinda good for that staff though because it has lower charge rate?
flurry + nexus might be more consistent than nexus surge
On flurry i think transfer peril works better than nexus just cuz u can rapid fire
yeah
blast radius is up to preference (bigger = hit enem ybehind cover but might be harder to aim headshot)
Based on waht i see of the stats, imo charge rate doesn't matter that much so long its above 60
oh yeah, might be good to know, quell speed refers to how much you quell per tick
the actual tick internval can only be reduced by the talent tree node solidity
i run cara+maniac but you can run maniac + flak
test out brekpoints and see what you prefer
use the loadout config mod
i run surge and don't run crit chance
imo DH should not kill the second guy
as in
they shouldnt have DH "reap" the second guy
i had that happen to me before LOL
happens every time for me
how come game doesn't allow you to look at teammates weapons and exact build in the lobby
screne
DH also shouldn't lose to gravity but alas 
I joined a game yesterday where a DH was busy smacking an ogryn
ogryn died, DH immediately leashed onto me
rude-ass DH
I just got here!!
Aggro on the second person makes no sense
I legit dont get the trigger (if there even is one)
And if its random thats just a dumb mechanic as you get punished for someone elses mistake
I did learn that you can somehow despawn the dh by running really far away
It aggros on the player who damaged it the most
But sometimes it doesnt do that
I never had a DH despawn from distance
If no one damages it they just pick the closest target iirc
I'm not sure if it remembers the bot damage or previous player's
Probably really hard to test
I like drawing aggro as the wizard since you can just peril block and skip around pillars
Hey atleast they removed the "use stealth to lose aggro" thing
Guy stating the obvious. Gunners = bad. 
Stealth shouldn't do anything to DHs period
You can also bait it around by vaulting over something
Dhs have a tp cooldown, but they can vault (kinda rare)
Siblings, this is what melk has
Is this a worthy one regardless?
Of the fact that its green I mean
I've always wanted to play gunpsyker but never had an opportunity to get a roll I've heard people complement a lot on this chat
not me scanning all three alone while idk what my team is doing on the above floor
It's alright as recon goes but I'd value a higher stab stat since headhunter's giving you most of your damage
They have sway when firing
they couldn't figure out that there were other floors 
So definitely good, but not required if you become a pro csgo player

Classic hab dreyko.
I mean if you're pro enough to autocorrect at a recon's fire rate, the more power to you
+99 AND +124 BTW
Atleast you have less enemies on you while scanning
Oh I definitely cant but its worth a shot
Quite literally
Mfw i solo all 5 scans at the tree before enemies spawn
You could sign up to be a hyperion gun AI
Stealth zealot is my comfy space for hab dreyko.
Alternatively I could get this
Damage is bad, finesse is just as bad but the blessing combo
Rampage will give you most of the damage you need anyway
Fair, is the finesse that wide of a range?
Finesse is for crit hits
And att speed
they procced DH on the stairs area
im dead
Eh its barely anything imo
Personally idk which chainsword is best for horde clearing…
i honestly felt like quitting once the scanning thing
they are cheating heavily as well
doing the bot thing
which honestly i hate
You mean leaving then returning?
What, building up an army of bots?
IV does hordes better with their heavies, but I haven't really seen much of a difference compared to the variants of other chain families
You mean rejoins?
If someone gets downed, they leave and let the bot replace them and they have a chance to rejoin with either a corrupted wound or just no dire consequences
oh
Players in our region actually integrate rejoins as part of the metagame
You have to see it to believe it
i don't understand them
Play hardest difficulty but want to cheat
Was it dauric?
Like I said, they think it's part of "teamwork" lmao
It permeates into auric maelstroms
Its not really cheating tbh, but idk how you even die in some scenarios
auric maelstrom
You can't get away from em
Gets netted, disconnects even though I'm otw to save them
90% of the downs i see are from regular hordes
Worse
People rarely die from getting netted because most have learned to instantly pick them up
Gets dogged, disconnects during rescue and dog immediately pounces on you
I remember knife Zealots who rush ahead, get caught, disconnects and now 3 rooms of aggro'ed enemies are charging
i mean how is it not
you die, then suddenly 1 minute later you are alive again
Ye fair
I just embrace my moments of bot solo gameplay
Only seen it a handfull of times however
Waiting for official solo play
Usually the bots are better than my teammates 
I had quite some fun min maxing my bots back in Vermintide
i see it almost every game ngl
You can do this with mods btw
Hhh
Same with true solo
Yea but plasteel
People just outright rage quitting is ridiculous
For better or worse I’d rather be a meat shield for my team than just rq outright
After dying
Sure they don't deserve the win, but I can still derive my fun from the extra challenge
I’d typically only “leave” if the whole squad was down to give the others a fighting chances
again i don't like people doing that either
i rather just lose
why do people want to win so badly
Fair I suppose
You need a strong dose of failure for lessons of bad play to set in
Which these players are never forced to take
Well, for now i need to try and sleep…
Ah yes, the Handmaiden Weave strat
very juicy
I want that staff 😄
lmao
Joined a mission
instantly pox bursted off one of the stairways in Sycorax into the pit
very nice welcome
like my screen was just loading in as the burster was jumping
Absolutely disgusting
do you have any advice for me on using Trauma staff? I often find it difficult to aim at distance
I'd say it's all about practice, I'm shit at aiming it but it's getting better every game
Trauma use at a distance is weird, as you have to look up
I think part of it is actually using LMB to hit distant targets sometimes
But ye eventually youll get a feel for it, at a certain distance the circle just goes in the air
thats the welcome animation
and is there any way to aim it at catwalks?
in few events gunners like to camp them
Alternatively opt to using a blitz instead
BB, yeah, storm doesn't really help with distance issue and assail is not available with left-side trauma-blaze build
headsplosion is a good ability 
Does anyone have a video build recommendation for shard throwing psyker?
dumb tree, why can't it have perfectly horizontal branches like other nonheretical trees
Why not?
You wont be able to pick all the soulblaze perks if you go for assail
isn't storm short range ability? that was always my impression, but I have to admit, it's one I haven't played around with much yet
You mean like wildfire
I also run bb with trauma, but i dont find gunners that much of an issue
Yeah, wildfire
Quick advice, don't pick wildfire
Main point of the fire trauma build (or just trauma in general) is to have a ton of close range cc + dmg so teammates can take care of long range
Long answer is read the atheneum
And you can just spam bb with long range enemies anyway since most areas that have gunners at long range barely get mixed with close range enemies
Because psykers have brains
Or you just play on the flank and draw every special instead
Warp
Does anyone have a bleed damage table
If something doesn't make sense in 40k its always the warp
why not?
after quick look on the atheneum it lists WIldfire as "mandatory" for fire trauma
I GOT WARP BATTERY SIBLINNGGSSSSSSS
gratss
I wouldn't call it mandatory at all simply because of how Wildfire works
Context, wildfire only spreads 4 stacks max, which does so little its seen as a waste
What happens is that when a burning enemy dies, the fire stacks on that target are divided among nearby enemies
so at most, one target will receive 4 stacks
at worst, everyone will receive 1
The problem is that it's very difficult to quantify how much of a difference it actually makes when killing a horde
Sure, it'll pad scoreboard numbers
Correction: at worst 4 enemies will receive 1 stack
but the main goal of Wildfire is to clean up stragglers and to spread that fire further into a horde
Yeah that's important, ty lol
I'd say the jury is still out on whether it's actually 'good' or not because nobody who argues for Wildfire actually provides evidence of it making a difference in a horde situation
outside of "it makes scoreboard number bigger"
thing is, in the worst case scenario
where a handful of enemies receive one stack
The only real benefit of wildfire is to kill enemies outside your weapons range
that's disappointingly low; and what I is it cannot go above 4, so if I have blazing spirit, creeping flames, perilious combustion... wildfire often will do nothing because of the cap?\
Bad on purg since you apply way more stacks
Ok on trauma
I run it only because i somehow get a ton of sniper kills with it
- Is that 1 stack of Soulblaze reducing the number of hits needed to kill a poxwalker/groaner/bruiser (common chaff enemies)?
- Is that Soulblaze actually killing anything?
If it's not doing either of those things, it's just a pretty lights show
which is fine if you have the point to spend
(and Trauma with Critical Hit Chance | Wrap Nexus | Blazing Spirit)
Also remember that it can give targets up to 4 stacks, it doesnt do anything if the target already has 4 or more
That too
if the target already has 4 stacks of Soulblaze
which it likely does if you're running Purgatus or Blaze Trauma, and especially if you're running Creeping Flames on Shriek
Wildfire will do nothing
Since you're running Blaze Trauma, I'd recommend trying Inner Tranquility over Essence Harvest
Eh for trauma you basically prime enemies
in the Warp Siphon tree
Also, try moving that point from Wildfire to Warp Battery for the 6 charges
Gives them a few stacks through wildfire, then increase that when you actually get to hit them
Still niche tho
Yeah it's an edge case scenario (literally) and it's very difficult to judge when that actually occurs or makes a difference
#stopwildfirehate
Tru pls buff.

What i dont hate wildfire, i legit run it myself
But yeah, Inner Tranquility will help you a lot with a Blaze Trauma build
Dont really use purg however, and wouldnt use it if i was
it will make juggling high peril for the 3-4 stacks of Warp Nexus much easier, which is really important for keeping hordes lit
Just did 700k damage in 27 mins. Wildfire probably did like 30% of that. 
Essence Harvest is neat but fairly unreliable, since it won't always kick in when you need it. Plus, it only refreshes the single stack of 30% toughness regen when you get a new Warp Charge
Now, if Essence Harvest worked like Veteran's Kill Confirmed
where multiple instances of toughness regen could stack at once
hoo boy
I'd take it in a heartbeat
I'll try out, thanks. I was running Essence cause I really like having Toughness and on paper it looks like 6% regen per sec. during combat
Oh, one other thing
Try running Quietude instead of Battle Meditation
Battle Meditation might actually mess with your peril juggling
Quietude will serve the purpose you're trying to get out of Warp Essence, except you get to choose when you get that emergency toughness regen
Nah it does a ton. I run wildfire on trauma, purga, and surge. Everything burn and die. 
Running from shooters? Quell peril, get some emergency toughness back
Kiting a horde and you REALLY need a bit of toughness now? Your natural peril quell will give you toughness regen as you're dodging backwards or whatever
cool idea!
Quietude patches up all the situations where you need some toughness regen but can't hit many/any things to proc Soulstealer/Mettle/etc.
Yeah mess around with those spare points a bit and see what works for you
who knows, maybe you'll unlock the secret sauce behind Wildfire...

thanks very much!
npnp
You can also try moving a point from Warp Expenditure to Kinetic Deflection
Just don't tell inquisitor Grendyl.
You have a lot of toughness regen as is, and Kinetic Deflection can help with revives or for blocking stray hits
depends on which melee you're running though
i bought a wildfire from hallowette with aquilas and it doesnt seem to work
i think she ripped me off...

Warp Expenditure is probably the weakest of Psyker's many toughness regen options
Blaze IV atm - I really like its horde control / cleave on light and one-shotting passing muties with charged heavy never gets old
yeah
it takes care of your single-target needs
The charged attack is super satisfying and cool, but actually, the Deimos' Heavy 2 puts in a ton of work
just chaining heavies or doing light > heavy kinda murders everything
especially if you're running Uncanny Strike
it'll help a lot vs Maulers and Crushers
hmm today i will send crushers to the floor
yeah, that too, although I'm not doing it as much as I should
Knocking crushers on their back with the force sword push attack is always funny
they just stumble backward and trip
all because i threw a hand at them
i was more talking about deimos h2
oh yeah that's funny too

