#psyker-class
1 messages · Page 1071 of 1
(I don't think any psyker on this game play blaze trauma as much as me.)
Being able to kill elites is still good for Perilous Combustion
You don't always have luck, combat ability or procs of perilous combustion
which helps a lot with stacking soulblaze
I played it exclusively from true level 250 to 500 
i just did damnation didnt take a single hit of damage until right at the end where a vet shot a pox burster i was pushing
I'm sure there's some random 1500+ lvl psyker who's been running a blaze trauma since day 1 
Blaze trauma since day 1?
I made a lvl 1300+ psyker questioned his life when me and him dps race. He played void I played blaze trauma.
And he was like "Bro wtf this damage"
How did they like trauma when it had double peril gain and you blew up at 85%
Good times
I need to learn to do that properly
Oh and you instant blew up
Occasionally I will swap to purg and then wish i was playing blaze trauma
Dammint, so you ran into the one guy and he's a void user 
Just instantaneous death
god old trauma was such a pain
Nah he is purga main tbf.
hardly anyone played it on release for that reason alone
He's also the player with the highest total true level.
What's the highest true level anyone's seen that's clearly not a discord/meta user?
800 or so
DotNL has over 4000 levels in total.
I think the reason no one played old trauma is because old surge
Man is on crack.
Eh a lot of the top tier players thought old surge was trash
I saw a 1600 vet who was clearly struggling. I'm just kinda wondering what keeps him going.
To be fair I sometimes get on drunk and play like I'm a toddler
I mean if he’s having fun then it’s fine
I feel like at 800 True level you’re just begging for anything new.
I say that now but I get someone bad in my game I tilt and suddenly it’s not fine
TBF, me too, but I'm still usually first, just with extra deaths.
I think it was more that good players just thought that old surge was boring as hell
(because it was)
What does first mean?
Top damage means little if we had to spatula you up off the ground 7 times
the other benefit of blaze trauma is that if you get a good crit run, the other characters never shut up about how much your psyker is killing
KARK ME
I didn't say it meant a lot, you are projecting lmao, chill.
I was just asking what first meant
Oh the irony
And if top damage was what you meant
“stone me look at the witch” on repeat
SPARK'EAD IS ANGRY
Honestly, when I run rending trauma I usually have almost as much damage as blaze trauma
Still got PC and CF
Never played rending
Rending is pretty fun
Don't it's not as good. 
The first trauma I got was such a strong blaze that I just never put it down
So much fun
it just doesn't turn the entire screen blue
I mentioned in chat that was I running rending, and a guy watching from death asked me if rending + blaze was good.
That's how much PC was triggering, thought I had a blaze trauma.
and that's why we love soulblaze builds on anything
Is flak better than carapace on columnus?
I still don't like rending though, it feels so much weaker.
I actually have a rending/blaze hybrid
yeah since you really shouldn't be shooting at crushers except in very very very desperate situations
it still wrecks entire maps
Blaze trauma too hard it hurts me bren.
Lol

0 weakspots and 0 crits meta 
Melee only maelstrom it feels great
You should, you should make a stealth vet build 😩
Burning down crushers
In all fairness, you could sit on smite and clear Damnation
You specifically may not be offering much
But that's not an argument for it overral
is running double LMB projectile crit trauma
Wut you do so much damage and cc with smite.
that's the true build
Ask atlas.
So many staggers
You can absolutely do the most damage just spammng smite on aurics.
Smite + True Aim for guaranteed crit then swapping to Trauma is a thing, since Smite builds True Aim crit super quickly
Well not without venting shriek
I gave up smite everyone hates you for using it
it just takes a lot of micromanagement that most people don't want to deal with, especially when they're already playing Trauma
Look at the weakspots, crits, and ranged damage vs their damage. Though to be fair, this was just a hi-int, I don' t remember if it was on the auric board.
I gave up cause i suck with it
Same bro.
I mean yeah, I guess you need venting to extend your smte, but you also aren't forced to literally only use smite in a normal game.
They fixed that 😦
You got there cause of warp fire and venting it looks like right
Without it you didn’t beat them?
My ranged damage is higher than their damage....
I could be reading it wrong
You can see it in the board
awww
What scoreboard add on is yours at the bottom
To be clear, there was 0 skill involved, other than the shamelessness required to smite literally one pox walker cause no one was ckilling it.
I ran it for a bit a few months ago, was good times
ovenproof
Yeah I figured it was going to get nerfed/fixed at some point anyway
Oh shit
@wind spruce did you test scoreboards or want to tonight
I totally spaced it the other night
Oh I ended up doing it in the psykhanium and talking to ovenproof
There's an overkill bug that's occurring, I posted a video the other day
One sec
No bro you are very skilled. I could never. 
DS4/BB/venting/trauma blaze is my current life
Check out my video! #Warhammer40kDarktide | Captured by #Outplayed
https://outplayed.tv/media/6051VR
To capture and share your gaming highlights, download the Outplayed app on Overwolf
Though had some darts fun toast night
@rare arrow you can see the overkill on the dreg gunner gets counted in the scoreboard mod but not ovenproofs
hello my shizos
Weird so it added about 500 too much?
Exactly. Neither of us have any idea why
Cause it should have went 29.9 to 31.3
It's not because of the weapon, because of crit and it isn't consistent
Just seems to happen randomly for all I can tell
So oven proof is actually more accurate
Yeah
He's working on a far superior tracker
It's in beta atm
I literaly let the poxwalker chase me around for a bit hoping my team would kill it 😅
Pro strat. 
does the surge staff auto target to dameonhost if i shoot something near it
I don't believe so.
Smite is safe too as long as the initial chain isn't hitting it.
been trying to get an answer for this but is sustained Fire a good blessing for the Graia and Agri
Keep in mind a sleeping deamonhost functions slightly different than a partially awake one
what there are different daemon host versions?
I have had no issues smacking the DH as the Zealot, and or if an Oggy does it
gotta try it as the Psyker some time
I use sustained fire on my autogun.
honestly zealot with the pulse is busted vs the DH
it's just a perma stun lock for a while
Dumdum is the most important blessing. Then the othero ne you have different options.
Note to self. can't block crusher overheads even with full stam and kinetic deflection
DH are fun to bully
you can with Gold temp Toughness but u need a vet or zealot
Looks pretty sweet
also a side note and this is counter intuitive to your reaction but you kinda want to run towards a crusher, their swings are very slow and telegraphed so you can dodge or circle them
hard to do if their protected by ragers tho
If you're mainly using trauma, you'll get a lot of funnies from it
funnies?
Thinking about it thought the VI force sword is good at hitting weak spots, how often are you actually aiming for weak spots against specials/elites in melee. would unstable power be more reliable ?
and consistant
you mean the IV force sword (deimos)?
yeah
nooo it was so close to something beautiful
sorry power and force sword mixed
oof wish we could swap Quell speed with blast
I'll just cope by saying hadron would have bricked it anyways
Horus did nothing wrong by nuking half of mars with a virus
it's a factory world, it's radiated anyway
Trauma has so much CC that smite is a wasted point. You're better off putting that point into brain rupture to pick off snipers, squirrely, slowly take out a wall of gunners, or help with boss DPS when DS4 isn't an option.
the omnissiah is a literal chaos deity I emperor only knows why theyre still allowed to exist
other than that, change nothing else about the build?
After that swap you'll be good. 👍
Oh wait, I want wildfire on a trauma staff build right?
On fire trauma specifically. Nexus + blazing spirit.
yes

How good are psykers in special hm karnak twins btw?
It's not absolutely critical, but it really helps. You could drop soulstealer because you will be getting toughness replenishment from other sources.
Fire trauma builds a lot of peril and should be critting pretty often.
is Disrupt Destiny super bugged? half the time in my games i kill a blue guy and get no stacks
i'll get the movespeed buff, but no stacks
If you specifically are not killing elites and specials because of low enemy density or other people just get to them first, then PC greatly loses value. If that's the case, you could drop that one instead.
But it's free damage and easy to take.
whats probably happening is you are damaging it then somebody else is killing it
Solid. Trauma lets you stagger the elite waves and Void lets you delete entire rager columns that could end the run
so the buff refreshes but you dont gain a stack
I've been hearing people have issues; so you're not the only one. There's definitely something up it. Either a bug, something a lot of people aren't noticing, or SOMETHING. idk tho
Smite lets your team hit the twins for free when their shields drop
i'll see if i can get some footage of it, but i promise you that's not what's happening
i hate DD because its buggy and trolly and poorly thought out
i'm being very deliberate in killing isolated blue guys, getting the red kill marker, checking to see if i get the temporary speed buff, and also checking if i get stacks
and there will be periods of like minutes at a time when i don't get stacks
you can generally trust my opinions to be wrong tho
but then at other points i will
this was my experience too dude
it's super bizarre and super egregious
Im told its a skill issue if not gaining stacks and DD is good actually
i think that dd is super good, and i like the "hunt the blue guy" minigame a lot, but it's pretty sucky when the ability just seems to turn off for two minutes
it's like, why did i even invest 3 points into this keystone
this guy got footage of it
this is consistently my experience
kinda wonder if dd isn't working for anyone and just nobody noticed
I and a few others like wildfire, but the general community consensus is meh.
I had it happen to me for like 3 games in a row DD would just stop working half the game 🥹
Wildfire on blaze trauma just makes sense
so all the discussion of blaze trauma has made me want to try it
what blitz do you like to run with it?
assail seems the obvious choice
If I could chose no blitz I would.
BB, but you probably won't use it much
So usually just BB for pysch aura
Blaze Trauma is point starved, so make it naked BB
and that was my thought on smite and assail, when am i supposed to use it
You can make an argument for using assail for clearing gunner groups and stuff.
But if I'm blazing, I'm blazing.
Only time I use BB with trauma is to pick off snipers or run away specials, like someone said earlier
Wtf is assail doing in my blaze zone
i think that there's a strong argument for kinetic resonance on bb with how much you can farm cooldown on blaze trauma
but you dont really want to be using BB anyway so who cares
but i am also a brain burst enjoyer, so i fit it into my rotation a lot
and without EP BB is always underwhelming
completely legit to never use it
oh BB is my fave but like u say all 3 blitzes seem meh for blaze trauma
i thought assail for killing snipers
i guess BB does the same
The problem is that flaming shriek is there to enhance the blaze trauma, so often either the flaming shriek or kinetic resonance is wasted based on the timing.
when shriek is on a like 13 second cooldown before factoring psykenitic's aura, i don't think it matters, i kinda think you should be shrieking on cooldown anyways
i pop shriek at 0 peril if i see an opportunity to snipe 3-4 high priority targets with bb
by the time you're done, you'll have shriek back
with that warp resistance one shot and you're in the eye of terror
I would upgrade that just to ride the dragon.

actually lets test this shit
actually its not horrible 🤔
one charged shot is 30 peril one regular is 6%
my normal one is 25 and 4
i mean with warp nexus might not be a bad thing for edgerunning
this is actually what brunt's been doing in the back when he spits out these modifiers
touch funny stick brain tickles
40% dam everything else is 80%
YEAH THIS SHIT IS FIRE DROP IT
I kinda wanna turn off my autosell cause I'm missing out on godrolls like that.
so i need to cut either empathic or wildfire for the blaze trauma build to get KD. thoughts? i know most people say wildfire is not good, and empathic is always good....
That's why I don't like using it. I also play super aggressive, always in front.
So maybe not the best judge of KD
i mean ill be running a + 3 stam curio, and tbh looks like i need a new deimos with deflector for this build
I present to you
The Staff of Patience 🙏 📿
Train your mind.
Maybe drop Evasion so you can lean into your build more, then see if you miss it or not.
its ok just forget about the alt fire
^
this was my thoughts, normally i would run EE with any crit build
it works much much better on purg and surge where you're constantly rolling crits
That was my thought, till I tested it out. It weirdly fits with Trauma.
but like, isnt the whole point of blaze trauma to be critting?
I don't like it on surge actually.
Wildfire isn't 'good,' but it helps somewhat with soulblaze uptime for the purposes of In Fire Reborn
so as long as it functions correctly it should be fine
empathetic evasion works best when you can maintain a constant stream of crits
which doesn't play nicely with the slower nature of trauma right click
okay all good points
it's actually ok with quell canceled left clicks with warp nexus tho
i try with dropping EE
so like, it's not worthless
Like I wouldn't say EE is necessarily bad on Trauma, it does indeed work
It's just that there are gaps of downtime in between your charges
and frankly, i think regular shooters are your biggest threat on blaze trauma

you can deal with them just fine, it's just like, trauma is blatantly unfair to basically everything in the game
with the one exception being regular shooters can sometimes have the opportunity to clap you if you time your stuff wrong
idk i ran a fair bit of rending trauma and i just didnt like it because of the ragdolling
we will never understand one another
but nevfer really struggled with small shooters
If you are on PC, it helps to practice with all healthbars on.
And then turn them off when you get used to it.
yeah less for me, and more like
Also, blazing helps, because dead things don't burn.
every time i dont play psyker, and i play with a trauma psyker, they just knock stuff on the ground making me miss the weakspot, then dont klill it
There's another point for wildfire, makes it easier to see all the stuff you knock around is alive or not 
that makes sense, i know so little about blazing trauma really because of my distaste for trauma for the other reasons
Back on blaze trauma. I have 2 builds.
1 has blaze trauma as the main focus but requires more brain on game play.
2 is use whatever don't think about it too hard but I'm going to cry that I don't have psykinetic's aura.
but if im playing it myself and actually killing everything im sure its fine
left is the exact build i made
but with soulstealer instead of quietitude
and the 10% soulfire warp node on warp charges
but maybe that changes once i play it a bit
assail will hard counter shooters, but it doesn't sound like you have a problem with them anyways
and if you're not whoring CD on blaze trauma, what are you even doing
If you're doing blaze trauma + wildfire then In Fire Reborn is pretty good.
Shriek the shooters 
this was also a big part of my planb
if being shot and out of options, do the titanfall
sweet now i have a build and weapons to work for again
ill probably hate it equally but we'll see
Gives more options. Always slamming the danger circle gets meh sometimes. Sometimes teammates are handling their own big boys and I don't need to mess up their timing and combo.
The second one is very whatever just click buttons.
this is what im always saying about trauma
Jokes aside, I do feel bad when I make someone miss a plasma shot or something.
knockdown just fucks your team mates
or a headshot with melee
That's why I super apperciate people ready for the knockdown, esp ogryn, and melee headshot them on the ground instantly.
Feels like a wombo combo 
Though TBF, I'm basically the nanny for the Vet on Trauma
They are blissfully unaware of the like 50 backstabs I stop throughout a game 
true lol
perma-trauma the zealot so they never get kills
could be worth the risk?
the burn is kind of…
Your risk is basically just can you live with 15% block eff if you roll badly on the second blessing
basically, though dmg is on the lower side, I don't know, I need to try weapons for the sake of knowledge and fun
Tax is basically halfway between dagger and combat axe. You're basically going to just spam lmb like crazy. IIRC taxes best DPS is literally just light attack in almost all scenarios
If you don't mind waiting, emp will throw orange axes at you.
If you're impatient and have more plasteel than sense, then upgrade with reckless abandon.
Out of curiosity, what do you consider more plasteel than sense?
260k
I thought I was ballin with 20k
If you always have multiple upgrades worth of plasteel and no ordos.
I'm sitting at like 4mil ordo. That stuff is hard to get rid of.
I did make a dent to finally get surge on my void stick
Not if you are rolling for a perfect weapon and have the buy until rating mod. 
ordo dump
Pick your favorite weapon and roll a perfect 80/80/80/80/60 version of it 
I do not have that mod, but I could use a mod that would help me clean my inventory, it's a mess. Lol
There is a sorting and favorites mod. You still got to do the clean up, but new stuff can be made to appear at the top and marking things as a favorite can let you quickly see what the chaff is.
That one's down to personal taste
Start the real endgame. Buy until rating and setting it at 380
both In Fire Reborn and Psychic Vampire have different use cases, too
In Fire Reborn will refill your Warp Battery stacks super quickly in a dense horde
like you'll go from 0-6 instantly sometimes, and then you'll be able to poop out shrieks and shields nonstop
Psychic Vampire has better uptime during horde downtime, though
like when you're just waltzing through the map and scavenging, or if a patrol of shooters shows up suddenly and you have no way to reliably set them on fire
or your vet pops all of the gunner heads before you can
that's where Vampire begins to shine
I still can't decide which one I like better, honestly
In fire reborn has more potential and to use it at it's best needs some mindfulness, but it can be inconsistent.
Vampire, especially if there is another psyker with it, is set consistent and don't have to think about it.
Aye
I opt for vampire because thinking is hard.
Sometimes you're starved of stacks even during a horde if you take In Fire Reborn
You might get unlucky and not roll a crit on your trauma cast
Yeah. Sad
and now the horde is blown up
or the zealot/ogryn picks off all the stragglers
Or like... as you're running around doing objectives, your vet will be picking off targets that you can't reach
and those are all chances to gain Warp charges if you take Vampire (but not IFB)
Vampire is always my pick because it's 4% of your team versus 10% of you
One day I would like to play with four purg staffs.
Four of any one type of staff is always bonkers. I had a Lights out with four Surge users. Lightning everywhere.
Gosh, that sounds so fun.
That back when the Surge bug could cause eye damage 
I had a run with 4 different staves, and it honestly felt like the game just had 4 classes named Psyker.
They synergize so well
just got dropped the left one, already using the right one
do i eat the right one for dumdum?
Yeah that's my thinking as well
i will end up with slightly better stats, but + cara instead of + flak
and it always has a chance to proc when there's no horde around just due to people sniping gunners and specials out in the open
Probably not, cause then you have carpace which doesn't do much.
true, but those extra stats could balance it out, idk
even 4% extra stability will make it feel better i think
but then again idk
My new staff 😉
oh thats very nice
That's a doozy
ez crusher 1 shot
i had a look at breakpoint calculator and the performance and ttk is so similar between the 2
against ragers, crushers, shotgunners and flamers at least
the monstosity DPS will be higher on the new one and it will also be more stable when moving and ADS
No, it's mine 🔫
I'm not here to share
the crafting system is fine the crafting system is fine the crafting system is fine

is fine, we get enough plasteel, right? and diamantine is so useful, right?
keep grey weapons that might have your desired blessing in the inventory
check melk the next day and he will have it
thats my conspiracy
Make more psykers for more melk rolls 
Now that I think of it
Does run and gun's damage apply to the RMB?
For trauma I mean
I doubt it but have not actually tested that....
I imagine if it did it would apply to all staffs because you have equal mobility
should I go with left or right?
Left because it's a 380.... gotta upgrade that asap.
See what the space casino gives you
and before you replace anything on the 380 one, upgrade the 363 one
just to see if you get what you want with that
both are usable, but blast radius is primary stat for trauma
regardless of what build you're doing
This thing is a beast
They are both well statted, and Trauma is a long road because there are many blessings and builds that are valid
if you're using True Aim and get the +5% crit chance from the talent tree, swap your crit chance perk to +10% elite damage
what blessings for purg staff>
warp nexus warp flurry
flak and maniac damage
for perks
@wanton lagoon
terrifying barrage is useless, dont use it
i just bought this off the shop lol
only 62 burn though, unfortunately
76% burn lets you put an extra stack of soulblaze
unless you are rolling in melk bucks, i reccomnend only getting t4 blessings from melk
waste of Milkies
first in line im trying to roll a good minigun for my ogrn, then im gunna try for a purg staff
t3 blessings are v easy to come by via crafting
if you are gonna rip a blessing off of it (you can only get one, just in case you didnt know), get warp nexus
also, assuming you are new to purga staff
dont be the idiot who tries setting solitary trash enemies or muties on fire
use your melee to kill solo enemies
ideal melee to pair with purga would be deimos or ds4 (dueling sword 4)
purga should only be used on groups
at the same time, don't be afraid of purge primary attack's ability to stagger-lock everything up to mutant/ogryn size
it will stagger reapers, it's jsut crushers, bulwarks, and monstrosities that don't care
before i waste the last of my plasteel trying AGAIN for the godroll blaze trauma, do i:
A:try my luck on the 355
B:try my luck on all 3
C:keep rolling for a better base
D:all of the above in that order after hadron bricks all 3
I generally don't upgrade anything sub 360
the odds just aren't in your favor there
doesn't mean you can't get lucky, so if you have the spare mats, go for it
i already have the blessings, i just need at least 2 of the 4 slots to be correct
and i agree on the sub 360, but the stats look great otherwise and i dont imagine the extra warp res would make a difference
i have tried 4 times tonight going to purple, got nexus 3 on one but then 2 dud perks and flurry
lol i have been insanely lucky before i guess, never had to spend over a mill dockets on a weapon before
does the base power rating change the odds of getting higher tier perks and blessings?
not so much the base power itself
i have been given TB2 on a 375 void
yes, higher base level items have a higher percent odds of getting higher tier perks/blessings
total item rating affects the odds of getting what you want
it's total_item_rating / max_rating_possible odds
is how I look at it
the closer to maximum possible total rating the item can have currently, the better odds you get higher rated rolls
You will not get a T2, effectively.
like i say i got barrage 2 on a 375 grey void i upgraded
I've never seen a t2 perk roll on a base 375+ weapon that you consecrated
that would be incredibly unlucky
it got maniac 3 then barrage 2
On items above 370 you usually roll a tier 3 perk/blessing at minimum in my experience
Last time I ran a test on 100 consecrations, 340+ had about the same odds of getting T4's, but rolling to orange had higher odds of getting a T4 (compred to a blue)
oh, a t2 blessing is possible, still unlucky
I've never seen a t2 perk roll on an item with that high base rating
Yeah, I've only seen t2 perks on 370+ stuff at brunt's shop in the greens/blues section
mmkay cheers, generally i have been just upgrading to purple then if i have at least 1 good slot gambling on orange
and getting pretty lucky tbh
if I'm looking for blessings, I generally don't go above blue
power cycler 4 on my first power sword etc
that said, if I'm missing only one or two t4 blessings, I'll upgrade high-rating candidates to orange
I've definitely gambled on the upgrade to orange a few time. My mark13 chainsword I gambled. It had a perfect t4 perk as a green, but then rolled poo on blue/purp and godrolled orange for the like 1/7 shot at the correct blessing/tier
ive never really needed to farm blessings, i have a conspiracy on how to get them that seems to work sometimes, but like you say its more gambling on weapons upgrading to orange for the 1/7 chance and is there something more efficient to do
like just stopping at the first blessing if neither perk or blessing is good
idk how to do the math to work it out if im honest
I mean it's not like plasteel/dia is hard to get, you run some damns and you get 500-700 a run pretty easy if your team is in goblin mode
yes he did
what are the stat priorities for purgatus? (and preferred minimums)
max burn stacks you can reach is 15, at 76% if i remember correctly right?
I remember the days when no run was below 700....
Admittedly at this point I dont need plasteel anymore, so I appreciate the fast ordos, but I feel bad for the new folks.
I mean, you don't need plasteel once you stop playing Darktide, either
which one would you start upgrading first (stat wise)
sell all but the first
Upgrading items below 360 is not really worth it, unfortunately. The materials cost is high and you're likely to not get anything you want. Better to keep your powder dry and upgrade items with good stats (360+), so if you get lucky on the upgrade you'll have a powerful weapon.
i usually keep to that rule as well.
just heard a lot about different dump stats, and that mainly burn/cloud are important, so wanted to double check
sadly no tier 4 blessings, but still pleased, had to change critical damage to critical hit chance,
now i just need a decent Deimos to pair with it 😅
Carapace is not doing anything
i'd put maniac and flak damage on that
Otherwise an excellent weapon
double stacks on crit tho ?
i am very well aware of that
agreed. was debating with myself if i should change that, or wait and see for a future tier4 blessing
+crit is a valid perk. Change the +carapace before anything
between warp nexus, psykers innate 7.5% crit chance and the 5% crit feat, you will be critting so much already
Don't wait, change it first.
5% crit chance is NOT going to be felt or noticed from perk
25% damage perk will be felt
- crit is indeed valid. it is not awful
but like i said, damage is more impactful
i get your point in terms of how much crit is already on it,, at max peril 25,5 (if i changed the crit perk) and 30,5 with it
I can get like 2k criticals in a pub game, running a purga staff without crit chance perk
That's waaaay more than enough
i already have it changed so just need to run a few games so i can personally feel the difference during gameplay, but i do appreciate the point that you make
Crit on purg is about speed of removal. Ramping up the stacks will do more damage faster. If you sit there are "over-apply" stacks, then it has less value, but it will do damage faster.
Yeehaw or yeenaw?
I would roll one more perk. If the second perk is bad you probably want to pull the plug.
If the second perk is good, however, you want to replace Focused with Terrifying Barrage if you have it - BEFORE you roll to orange.
(so that you will most likely get Flurry or Nexus as your second blessing, and thus complete Surge staff)
...wow all this time I've never thought about rolling off a low level good blessing to put it back into the pool. Doh.
Your ideal perks are flak, maniac. Second tier are crit chance, carapace, off the top of my head.
This works almost100% for Surge, and almost as well for Purgatus.
Trauma and Void have too many blessings to make it worthwhile.
elites is good too
Yes, that's what I was forgetting.
Flak/Maniac, Elites, Crit chance/Carapace in that order.
Although I may be under valuing crit chance there.
@tulip kettle Nice bp on that void
Also for Surge, don't forget that your LMB bolt attack is quite strong (thanks to high crit chance). Use it liberally. Crits also have decent stagger.
Thanks for the tip, I honestly didn't know they were any good
Wait the lmb is different than the voidstrike lookin one right?
staff primary attack
So its the normal one
has a shit load of suppression
I'd be scared if a miniature black hole was shot near my head so I get it
Staff primaries are my go to for dealing with Snipers and Bombers
Still hopium that voidstrike works more like a blackhole than a bowling bowl
Bolt attacks are the same on all staffs (but purg), but Surge has the strongest one because of the highter crit chance.
And bolt attack crit have high stagged, and 2x damage, so it's just a good attack in general.
Also the fun mad hands animation of throwing psybolts one after another
When I play Surge, I would wager that Botl is 50% of my attacks
I rarely use it between trauma staff aoe and brain burst
On Trauma and Void it's not terrible useful. Still good for removing specific enemies very fast, you can fire it on the move easily.
It's something I use if I don't pick assail 
I really only find myself using the voidstrike as a makeshift "Knock that conga-line of crushers and maulers on their back" button or "that sniper needs to die and our veteran is distracted" button. Rest of my kills on the voidstrike loadout come from diemos meele combos or assail spam.
"that sniper needs to die and our veteran is distracted" is me with every sniper I swear
so rare I get a vet that can kill elites/specials before I can
unless it's a plasma vet in which case he kills everything before anyone can
Plasma got so buffed up, it made every mediocre vet somewhat less bad at the game
it is op
a good plasma vet is ensuring you don't have to worry about anything that's not immediately in your face
Idk what it is about plasma vets where they absolutely must kill whatever other people are shooting at
Go kill the 10 other gunners still shooting at you, I have literally everything behind us covered lol
plasma's fucking busted
it's the most blessing / perk / talent agnostic gun in the game
I can't use plasma sadly, spamming it randomly causes my sounds to mute
I feel it's a bit of a "I don't trust my team mates to kill stuff" that turns people into hyper aggressive kill stealers
they make it better but you oculd slap a gray one on a voc vet on some percs and tell him to pretend it's mccrag
and it's so over
me with plasma gun is "mising that crusher that's about to pound me, but somehow nailing that sniper on the ther end of the map"
"kill stealing" isn't a thing in this game.
eh
i would debate that under the pretense of some talents needing a kill from the specific individual
It sort of is.
it really isn't
but it's not make or break
because Darktide isn't a competitive game
It's more of a "why waste the ammo? Did you really need to shoot what the brain burst psyker is targeting?"
having a brain burst 90% charged only to have someone kill it can be pretty frustrating
also, if a crusher is about to put you down, the vet taking out a sniper means he's doing his job instead of focusing on babysitting you
yeah but that's not kill-stealing, that's a tactical decision to not kill someone
Imagine trying to get one of the brain burst penaces and your teamates keep killing the thing you're about to pop.
people aren't going out of their way to let people farm kills for what they want, typically you are expected ot just pursue your targets as necessary to get the most out of your talents
a plasma vet's primary job is to remove all ranged threats from play before they become dangerous
that's the vet's entire job as is tbf
if a player typed in chat "way to keep these crushers off me", I'd laugh at them
kill-stealing is very technically in the game but i get pfhoenix's point of where it doesnt matter because you're constantly shooting shit rather than worrying about what gets the most value
a big belly laugh, right into the mic
Why focus on killing things other team mates are clearly going to kill without your input
73 not serviceable?
You can be busy focusing something else
deimos is the good one
you want 76+ for the max possible stacks
obscurus is the shitty one
soooo grab?
The joke i made was about my bad aim and RNG... in the scenario I'm the plasma-gun vet, and i missed a crusher who was in my face and about to kill me, but i somehow nailed a sniper that was on the other end of the map.
obscurus is a shitty middle child, deimos is nutty for single target
what is purgatus dump stat? or do you want even ?
It's what I genuinely feel contributes to being overwhelmed due to over prioritizing the same target
let's see how bad hadron wants this turdcutter
I'm the last person on a team to need help, so it leaves others room to kill shit I am not busy dealing with
if I'm playing with a plasma vet that's on their game and killing the especially dangerous stuff before I can get to it... I think "awesome, I can keep the horde off him and we can breeze through this"
damage or quell speed
imma be reall with ya'll it's not looking great
and I make sure I'm pinging everything I can
Wait were you replying to me?
yes
Ah thanks dood.
and when I run my plasma vet, I always type into chat (or say over mic) "you ping 'em I ding 'em"

Just a thing, really, after playing with my friends in verm 2 who know to divert their attention
Hadron strikes again
don't you want a stamina boost on psyker tho?
Yeah, usually I stop at blue
No lol
Curio does a better job at giving you stamina
how should I proceed with this
It's the one with in between horde clear ds4 and illisi, but you can one tap muties with it tho.
I think it kills ragers good too
i thought the meta guys say that you want a plus 3 stam for durability with blocking
I have +2 stam locked in on my dclaw and it's served me well with kinetic deflection but obviously something else would be better
AAAAAA FINALLY
dman it
Surge on
you want at least +3 stam in general so you don't run around like a tuberculosis-stricken victorian chimney sweep
finally got that damn blessing
i don't know what that means. but, imma take your word for it
i do be likin tubes and cubes tho
Ye but +3 hard to find. I just got mine recently after +30
I don't really feel the difference between +2 and +3 though.
you want +3 stam so you have enough to comfortable dodge al ot of situations, and block well alongside other tools like deflector and the blocking node
so what does this do for durability
psyker has really low stam so you do want +3
is it some relationship with kinetic?
yeah
yeah, psyker has access to many block boosting talents that benefit very much from ah igher stamina pool
you want a decently high stamina pool on all classes (besides ogryn)
people understimate having +stamina and kinetic deflection for something like the dclaw, you get near infinite parries as long as you can quell every few 
cuz ya'll say it can hold up to almost as much shit as a ogryn with a shield and on my psyker if a ads so much as says a mean word to me im in trouble
Wait why you say dodge. Dodge just stops stamina regen. No other interaction. Granted it is still something that affects but I feel irs negligible to talk about
Am just arguing so that you correct me and then I learn
Not uh shooting you down. Man is just average skilled
From what I understand pysker durability comes from blocking. With special mention to revives because when your stamina runs out it goes into peril because of KD.
And offense.
Jessie please reply I want to learn
at a loss as to where to put this perk on a funni brain bursty focused build for running g4s for my buddy who won't play auric with me
dodge literally gives you invincibility frames
Yeah I know about that
Wait
I thought only slide does
you’re not gonna dodge crusher overheads by running backwards lmao
dodge is literally the most important damage in darktide besides shooting and walking
Yeah but isn't it because dodging makes the enemy lose tracking
nope
you have to time your dodges to when the tracking stops too
There's actual iframes from dodge?
Depends on the attack
a crusher will still overhead you if you dodge too soon
yeah. it’s not a ton, it’s why you can dodge through mutant grapples but not side-step them with s and d
even if it didn’t
it’s so important to dodge
it's too bad EP don't have interactions with the staves
Like if you face your right side to them, then you dodge right, then it goes through the grapple?
what are you talking about
Does it need to 
you just press the dodge key in the direction you want and it dodges it in that direction
Also EP BB needs a buff
timing it right lets you just avoid a mutant grab
i do that on my volver VOC vet
If its iframes wouldn't you still not be grabbed if you dodge into them
not correct
(You can jump a mutant grab on Ogryn)
you still have to be out of their way
not that it's not impressive lol
OK back to this. Aren't you limited by your dodge cap than the stamina
correct but you're not like
Then that's not iframes anymore no
it can be i-frames
it's just that you literally get in the way of them that they grab you after the i-frames end

Ohh
My aim isn't that good 😖
dodge cap is important but like
600k is like my cap for revolver vet
your dodges come back much quicker than stamina
in addition to blocking, sprinting, sliding, etc
do you have it tuned out to one tap crushers?
Is that the standing still stack thingy?
stamina is for every valuable defensive movement ability and having a baseline decent amount will make your life infinitely easier
i managed to do it without exes or the standy still thing lol
Does it do that now o.0
Aren't you still able to dodge on zero stam
ya its smaller tho
Mutants are super forgiving atm, honestly. Just spawn 10 in the pysch and practice.
Tasty damage
without stamina you cannot avoid (for the most part): mutants grabs, trapper nets, sniper shots, crusher overheads, dogs, gunners, shotgunners, shooters, reapers, any of the monstrosities, etc
yes u can wot
like yeah there's some ways to deal with them, like positioing, blocking dogs, etc
but like
just dodge lol
That's not VOC?
it is VOC
Oh it is, i"m blind
dodge mutants by dodging to their left because they try to grab u from the right
Well damn, maybe I'll roll vet for a bit again
On zero stam you can't dodge out of sniper shot?
Then what about dodge slide
you can't dodge slide without stamina either
you can dodge trappers and snipers and crushers and dogs always by timing it right
you need to sprint then dodge
...yes, i am saying dodging helps you dodge those
That yellow hightlighting confused me 
decent?
i hate it but it's my favorite auric build
even when out of stam
I feel like I'd want more crit bonus and less mobility actually
it's just so forgiving and supportive
You can also duck dogs
i mean yeah you can but having stam is going to always be better
It's very funny
'oh a sniper, better immediately dodge back into cover'
my point was to illustrate stamina and stamina management are what the game's built around
unless you're really stuck in a horde/surrounded by fire and whatnot snipers aint that bad
i just run at them a lot of the time lol
i mean yeah me too, it's just that plasteel farmer was asking like
why dodge / stamina good
No I'm not asking why dodge stamina good. I was asking why dodge was talked about for +3 stamina
i used to run with a stam curio but dont any more on any of my characters
maybe with a knife build if you wanna be sprinting all the time
because more stamina means more defensive mobility tools in general
iunno
i like the safety net
it apparently makes you immortal if you're good with your block timing and dodges
on psyker thanks to KD
other curios are also safety nets
like a bunch of block talents aren't gonna feel great without a larger pool to drain stamina from
But I learn something new. I didn't know about you can't dodge slide on zero stamina. I always could do it.
As for the mutie one I forgot that mutie has insane hitbox. Only after you mentioned that then I remember being grabbed while behind the mutie
let's just say for arguments sake you get 3 extra blocks out of a +2 stam
do you mean literally zero stam
or that it regens after like a sec and you just use up the last bit again and go back to zero
one whole ass maxxed out toughness curio isn't gonna shed one ads attack worth of damage
i run with a build that allows me to not waste time blocking as much as possible
u can make up for it
ya
Oh so that's what happens
yes
then of course you also stick at very low stam that you can't block shit
can't run away from shit
it never works out that perfect lol even if you're toughness is catching most of it
dodge only does so much if you can only do one at a time
why run away from thing when u can simply make it head go boom
etc
I never blocked much in DT other than for DH or after unlocking deflector on force swords.
you're still getting bleedthrough, with a block you don't get anything
go for it
The only blocks I did was because I did a push attack and they hit me
but personally it makes my life insanely easier bc i dont have a large cushion
u should rarely be needing to block on a psyker i feel like
you should block anything that's going to hit you lol
I don't even block on zealot 
psyker has puny health pool
simply do not have things that are going to hit u 4head
yeah everyone says that but i've never met a player that don't get hit on AD
respectfully i kinda balk at the 'just never get into this situation'
Block ragers to feed creeping flames
because you're gonna get into that situation whether u like it or not
like yeah i'll probably never need revive speed if my team plays perfectly
but my team is not gonna play perfectly
If its just a single zombie I tank the hit and then shoot them with void.
If I'm horde clearing, I usually dodge into PA
literally everyone always says on here just don't get hit and i've literally not played one match of dark tide ever where someone did not need to use a med station lol
and obv there's a fallacy in how much i should expect situations to go bad
and overplanning for bad situations is already a big pit
but they're gonna happen
ehhh yeah i would say def dont go for revive speed
yeah
probably a bad example
but it's kinda why i run the +3 stam
it's so universally nice in any situation
ey man do what u want i dont control ur life
and feels almost necessary when shit goes haywire
everyones got a diff way of playin
@plucky flax I figured out the knife finally. ||The axe is still my beloved||
Huh, don't take revive speed ? Heresy
ur confident in how u play so it rocks
On psyker I think my top reason for dying is taking huge damage from poxbursters
oh yes that's my massive weakness

im deaf in one ear so i can't tell where sounds are coming from
poxbursters get to me a lot
i reflexively dodge/push/venting shriek when i hear one really loud and about to explode most of the time
Use the Spidey sense mod, it's great for me too
almost the only reason i ever get damaged is bleed through damage tbh
and poxbursters

Uh, sure but I'm not talking about not pushing poxbursters
hmmmmmm
I'm talking about no sounds, push into wall, teammate push into wall, teammate no push
I'm guessing you just grab all those special nodes that buff your damage after ability use?
Or teammate hot potato into you from behind
no just the left tree one
oh maybe i do hang on
Bleed through damage from what tho
that's just the mechanic
from taking toughness damage
the lower toughness you have the more damage is gonna bleed through ur hp
Yeah from what source. Zombies?
just residual damage
The lower toughness %
psyker can have insane toughness regen if you're getting warp kills at a fast rate
so it benefits from +toughness a lot i think
but with such a tiny hp pool one lil fuck up costs a 10th of your hp bar
that + ranged dodge on crit means u can stand in front of a zillion gunners and take no dmg
idk im just trying out blocking more lol it's hard habit to get into but
Best psyker skill is knowing when you need to Get the fuck out of there lmao.
Just bolt it
that goes for any class really lol
sometimes you just can't on psyker lol and some of the dps is so situational ya just get fucked
Me on my Immortal Ogryn: 
Can't do that with void :(
( unless you purposefully lmb spam just to proc it)
I swapped EE out.
if you have void just throw bowling balls at them
Voidstrike is the only build it's acceptable to be a bubble boi
No VS for life
i do reciprocity on the right tree to help out in melee
I fronttank 6 crushers 3 rager with VS
you don't need the requisite stamina to push poxbursters anymore
Cna you do that with bubble?
oh thank god
that was changed some time ago before patch 13
u can do it with trauma staff
the game also cheats in your favor for pushing bursters
damn arco reading through tye entire thread
smite
Nah I just go poke poke and they die.
if you've ever noticed that youve pushed poxbursters without a hitmarker
ehhh... venting shriek helps
since the push range for bursters (and dogs) is larger than your actual melee push
How you poke poke 6 crusher and 3 rager stahp lying
Lots of practice, and death.
AND GIVE UP ALL THOSE TASTY DAMAGE STACKS>?>?>>?>?>?>?>?>?>?>?>?
Yeah, the burster push is like fucking massive now
soulfire baybee
I noticed I was pushing them from a mile away
Fuck that stanky lil gimmick
i noticed it after doing some burster hijinks in the psykhanium
if you have a bit of time to build it up you can melt a whole horde of specials without having to touch them
No wonder I formed a habit of switching to my illisi and push on dog bark and it works 100% of the time
thats fun
hmm?
Do you know anything about quell speed affecting the manual quell delay
i honestly don't use it unless my brain is about to slip into the warp or i'm reviving someone or just need to gtfo right yesterday
Like concrete proof
needs you to get kills though and my current trauma stuff isnt satisfactory rn >:(
i only know from what other people tell me and frame checking a 60 fps
So does it affect
syllogism has remarked that it's a static 250ms
and framechecking does say that it's ~250ms as well
i use surge. it's not "meta" but it's funny as hell and works fine on auric lol
Even with the talent tree skill?
oh Solidity does affect the interval between quell ticks
quell speed as a stat on force staffs affects how much peril% per tick you quell
so those two do different things
I just want to know about the initial delay
u dont gotta have the perfect meta build to function in auric
i use suboptimal stuff as well cause i think it's more fun/fits my character
if every psyker used a sabre shit would get boring real quick
yeah the era of patch 13 is pretty nice in that the majority of stuff is pretty good
If we define meta as the easiest most accessible build to beat the highest tier content, I think Surge/Smite deserves a place 
I mean at the end of the day, the only stat that matters is the plasteel and friends we make along the way 
compared to patch 12 and before where the majority was poopoo
i just like doing a settings check on weaker gpus by putting stupendous amounts of lightning particle effects out there

wow
Because I defo remember voidstrike enjoyer telling me that solidity affects the delay.
And recently I'm trying to roll for a new voidstrike so I was asking if the weapon stat affected the delay and I was told no by someone called aegis. Kjerad didn't have a definitive answer.
i would kill myself if i had to keep using plasma while it sitll has the ghosting shots bug
ive never used plasma
Thanks Mr arco
got some salt from a dude the other day at the end of the match cuz smite was tanking his frames
wanna try it out this patch b4 it gets nerfed but i love my revolver too much
You the bez

it's revolver but different

always gr8 to run op stuff before it gets nerfed
it's revolver... but not as sexy....
i ran bolter vet for 2 months before patch 13 dropped just to enjoy it while it lasted
do you think columnus is gonna get a nerf
idk on the score board plasma don't look that great
hell yeah it is
Absolutely.
rip
They nerfed VLD crit strings, I can't fathom why columbus was left alone for so long
it is definitely on the top spectrum of weapons, and the power level of players is too high already
Other than Fatshark uwu
I got a match with another columbus assail psyker
We were within 1k damage of each other at the end
It's just a wild weapon
fucking a
Absolutely ruins the power level
i wish assasination popped up in auric more
Auric Magistratti is probably my favorite map cause I'm a basic bitch.
come to think of it
i like the carnival
that part at the end is fucking satisfying no matter what you runnin
I think just based off the mechanic that you quell more at higher percentage, this makes solidity a must imo at least in context of high peril staff builds
i like all the maps because i dont remember any of their names
Also, Magistratti makes EP smite look meta.
though it being through puppet master makes me not take it most times
It's basically set up for it.
or the consignment yard one with the big open area at the end
both are hella satisfying
oh oh oh
the one where you stand up on that platform and wait for the plane is fun too
basically any of them
I think earliest big power spike as psyker was unlocking solidity.
And don't you guys always say puppet master is good
Hab Dreyko ending run almost makes doing hab dreyko worth it
i've seen pygex say it's good but as far as I'm concerned, it's a dead talent
coherency benefits are pretty nothingburgers and I do not care about my teammates in pubs or premades
when they're downed, since I do need them alive to split aggro

That's my biggest argument for Voice of Command being a DPS ability
Cause it keeps your meatbags alive
Psyker cdr reduction talent ( on wlite / specialist cant rmb) , not aura, works on teammate kills too no?
nah, it only works on your kills
And pygex got me running toughness regen
on elite/special kills that you make, every ally in coherency gets CDR
I mean if you count the nodes it technically is
Before that patch, it still was a DPS ability. Nothing ups vet dps like having everyone else taking aggro
Oh yeah arco just now you mention a guy called syllogism?
ye
