#psyker-class

1 messages · Page 1046 of 1

long wharf
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ruthless backstab + lacerate is the knife meta right now

hot zephyr
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See that's where we differ. I use it for stacking weakspots to stack true-aim and MM before I unleash free RMB empowered assails

orchid nest
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flesh tearer/uncanny is the go to combo with psyker. we have high crit with the builds that will use it and you have to not be using a precision weapon to the head for lacerate

long wharf
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you can stack up so many bleed stacks that it doesn't matter that you aren't hitting weakspots

hot zephyr
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So lacerate makes no sense

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At least for me

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since I am weakspot/crit focused on that build

long wharf
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I don't even run knife with psyker

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too many good melee options that I actually enjoy using

orchid nest
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although you do preferably have flesh tearer 4 which will max stack in 2 crits, that one will do it in 3. takes no time really

long wharf
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I'm not a fan of the combat knife style

hot zephyr
#

Anyways, point is I could actually run Ruthless Backstab 4 for 100% rending with no stacking, since this knife's primary purpose in the build is for boss DPS

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BUT in doing so, I would lose my breakpoints for L1H2 combos for horde clear

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Which is super useful when I pop SG with Warpspeed and +finesse damage

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So it's a trade off

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Crit/Unyielding/Flesh-Tearer gives me good enough boss DPS to stack bleeds while my peril drops, then I can pop SG and grip-n-rip the columnus for burst damage to chunk the boss

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And then the rest of my build is focused around warp rider and malific momentum with empowered assail

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It's crazy high APM, but I'm also a crazy person who needs more keys to mash at all times, so it works well for me

long wharf
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you inspired me.

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with my ogryn, I just push one button and then aim while holding another button down

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that's it, boss killed

brisk grove
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we appreciate your service

long wharf
#

so, two actions.

hot zephyr
#

Extra rations for you, love shouty

long wharf
#

I really enjoy the gun ogryn

orchid nest
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the worst part is you don't even need to be a gunlugger. my ogryn with 3b club kills a monstrosity about just as fast as my psyker while constantly staggering them and taking no damage from them. I could probably fight 3 non weakened ones all at the same time on him with enough space

plush oak
long wharf
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almost as much as I enjoy psyker

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plasma vet comes in third

hot zephyr
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Yeah psyker's real strength is just wrecking everything smaller than an ogryn chassis in seconds

long wharf
#

yep

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psykers wrecks face

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and can still stagger-lock the big baddies

brisk grove
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ogryn smash big guy, psyker melt little guys

hot zephyr
#

Yeah, leave the big guys to the big guy

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I'll shred the adds

brisk grove
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although, i do like taking care of them as thunder hammer zealot

long wharf
#

it's still fun to turn an oncoming horde into a cascading wave of blood with the stubber

hot zephyr
#

I do appreciate the hilarity of all the ragdolls on crusher/hammer zealots

long wharf
#

the only thing I don't do enough of with my ogryn is throw rocks

hot zephyr
#

Just flying bodies everywhere

long wharf
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can't do that as gunlugger 😢

brisk grove
hot zephyr
#

I miss Pox Hound Space Program

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That was a great bug

long wharf
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hitting specialists with rocks is the best

brisk grove
#

on damnation depending if i get a crit or not i can hit a mutant once with brain burst and then one heavy attack from my sword can sometimes send him flying

long wharf
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the Pox Hound Space Program has moved on to become the International Pox Hound Airline

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they still go flying, just not as high

hot zephyr
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Lol, I'm imagining the git commit comment on that.

Couldn't figure out why the f*** the hounds go flying, but i changed the physics of it so they only fly about 10 feet high now!

long wharf
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I mean, if FartShack used git, they wouldn't have the regression issues they do

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constantly.

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also, every single commit would start with "Not sure why X was happening..."

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FartShack devs really don't understand their own codebase

hexed geyser
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FINNALLY. Worst penance so far

long wharf
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can't really blame them when it's all Lua

long wharf
hot zephyr
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Well, that's different. They are probably coding in highly optimized C like most FPS engines, and that stuff is geuinely hard to trace

brisk grove
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i think i got that one on accident

long wharf
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no, they aren't.

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Darktide's core engine is the same engine behind Vermintide

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it has a C++ core, but all game logic and objects are in Lua

orchid nest
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it's funny and sad how warp battery went from being so easy to legit hard with the class rework

long wharf
queen fog
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Kills for warp charge VS warp charges on elite/specialist kill, I can see why it got way harder KEKW_ogryn

long wharf
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Aussiemon on the Darktide Modder discord very nicely maintains that github of Darktide's Lua source

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I throw up in my mouth a little bit every time I start digging through it

hot zephyr
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It's not terrible, but definitely looks like the bastard child of python and C++

long wharf
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it's Lua

hot zephyr
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I know, I'm just saying it feels like

long wharf
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if you're not familiar with Lua, it's a scripting language designed for absolute type flexibility

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it was never designed for large-scale projects

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it has zero OOD principles

brisk grove
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oh so like javascript

hot zephyr
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Javascript is.... special....

long wharf
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it's a nightmare for consistency, made worse exponentially with the size of the codebase

ionic needle
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Lua is also 1-indexed instead of 0 like almost every other language, haha

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Learned that the ahrd way

long wharf
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and that tells you all you need to know about Lua being an actual programming language

umbral helm
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could be worse, could be zomboid that runs Lua and Java simultaneously, resulting in some of the more spaghetti code interactions I've ever seen, like interacting with the context menu in-game causing an action to use twice an item's durability than doing it manually, because it's doing double the instances of that action

orchid nest
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lol yeah zomboid is a mess behind the scenes. really fun game though

hot zephyr
long wharf
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just goes to demonstrate that a game can be made with anything

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and game programmers tend to be the worst programmers

hot zephyr
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Breaks their freaking heads

long wharf
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because code quality and efficiency isn't necessary to be successful with today's hardware

umbral helm
long wharf
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yep

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I've been modding games since the late 90s

hot zephyr
long wharf
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started with Unreal and Quake

long wharf
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indie devs, by percentage, mostly fail to make a living

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but you don't hear about those

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just the ones that somehow become massive hits and make millions

orchid nest
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same for me in the 90's, except when I first started using mods they were just being called plugins instead

long wharf
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like the idea of mods becoming full-blown games

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sure it happened, but not often

hot zephyr
long wharf
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only a fraction of a percent of the mods made for a popular game got really big

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yeah, Valheim blew up

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way beyond the expectations of Iron Gate

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I run a modding discord for Valheim

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haven't updated my mods in a few major versions, though

orchid nest
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valheim is an incredible initial success story and a very frustrating continuing support story at the same time. they could have really re-invested in themselves more and come out way ahead

hot zephyr
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Yeah but that;s the thing. They are a classic victim of success story too

hexed geyser
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Well, i guess when something starts as a project for fun, trying to keep it going is harder

long wharf
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my theory is that IG released Valheim at a point where they were getting burned out and just wanted to make some money back for the years they put into it

hot zephyr
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Even all that money, there was ZERO chance they were going to deliver the quality game they wanted on a timeline where they would capture that sizzle from the initial release

long wharf
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then it blows up out of nowhere, and they're super excited and put out a overly-optimistic timeline

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which they then pare back several times

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and then remove entirely

hexed geyser
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Every. single. game. ever.

orchid nest
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yeah they really sold a lot of people on that year long roadmap that.. I don't know. they had to know it was unrealistic

long wharf
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the Valheim devs are not fast, nor are they friendly towards mods

umbral helm
long wharf
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don't get me wrong, at release, Valheim was a magical experience

hot zephyr
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And that ended up pretty accurate tbh

orchid nest
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Lol yeah

long wharf
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IG lucked into a sweet spot of features simple enough to understand quickly with just enough depth to be entertaining

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their Mistlands release makes it clear that their concept for Valheim isn't solidified

orchid nest
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it's alright because darktide got me too. still waiting on that solo mode that was supposed to come out "if not at launch, then some time in december" 2022

long wharf
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uh, I wouldn't hold your breath

hot zephyr
orchid nest
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yeah I figured that out by now haha

hot zephyr
#

All that cabin fever probably made for the crazed demand for an outdoorsy feeling adventure game

long wharf
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with the sheer volume of indie titles out there, becoming a breakout hit is a healthy combination of product, PR, and luck

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I don't get cabin fever, and Valheim's experience, the first time through, really is something

steel flame
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They can't even handle the servers they do have let alone making solo servers. And God forbid they let you make solo matches client side and let you ruin the "economy" with cheating

long wharf
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magnified when you play with friends

hot zephyr
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Yeah, i still have a copy of my group's first playthrough server file. It really was magical.

orchid nest
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they will probably end up doing it like warframe if/when they do a solo mode. it's really light on their servers when you're in solo and mainly validates everything when the match is completed

long wharf
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I wouldn't be surprised to hear from FartShack that "solo mode" is at the very bottom of features they're putting time into

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Darktide isn't a solo game

hot zephyr
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Yeah this game's purpose is to be a team game, even with randoms and no voice/comms it's fun. With friends and comms it's downright a blast

steel flame
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And a very small minority want to play it solo

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No offense

orchid nest
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yeah they said that already basically. vermintide technically wasn't either but we had it from launch there. it was fun to customize your entire roster for the bots, made progression across all the classes fun

hexed geyser
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phoenix you've been calling it fartshack everytime since... idk, is it by accident or there's something behind it?

queen fog
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Is a funny name for fatshark

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Simple as

hexed geyser
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ok thanks

brisk grove
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didn't vermintide 1 have the option to run solo?

steel flame
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Fartshack Seems correct to ne

hexed geyser
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I'm dyslexic so i was getting more and more confused but that makes sense

hot zephyr
orchid nest
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vt1 was alright with the bots yeah, it was much more of a legit thing in vt2 though. doing legend with your bots there wasn't difficult after you set them up and you could make them pick up tomes and grims

long wharf
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yeah, just a derogatory pet name

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FartShart, FartShack, whatever

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I type FatShark when they actually do something good

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that's not often enough for me to use it regularly, unfortunately

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Darktide, and the WH40K setting, has so much potential

hot zephyr
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Your autocorrect, the one time you really mean FatShark

Did you mean FartShack?

hot zephyr
stone canyon
orchid nest
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but yeah I do play some solo already now anyways. it would be nice if we could use our characters as the bots at the very least. especially since modders already did it for non progression

long wharf
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I don't know what you're calling "historical hate points"

stone canyon
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Would this be madness? Flurry IV to Nexus II ?

long wharf
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everyone I've ever talked to that has bothered to look at WH40k lore ends up loving it

hexed geyser
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Some people hated on the 10th edition trailer because "it made the facists look good"

long wharf
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it's a small mind which poo-poos what it does not know

hot zephyr
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I tried to get a few of my friends into this game by telling them it's all the best parts of borderlands and payday combined, but they see WARHAMMER in the title and think it's for neckbeards

zinc phoenix
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Idk I feel like turning voice comms off and ignoring chat is basically solo

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Like yeah they’re technically not bots but… most of the time pugs play like bots so 🤷‍♀️

long wharf
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spacemarines are supposed to look good, though

zinc phoenix
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And sometimes you roll into a good experience

zinc phoenix
orchid nest
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i'm not against quickplaying but it is different still. I get what you mean.

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I am mainly soloing for difficulty sake when I do it though

zinc phoenix
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You can solo by setting up a private server with no other people

long wharf
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I'd love to see a modern, gritty take on WH40K aesthetics

hexed geyser
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You solo for difficulty. I solo because my friends aren't there

zinc phoenix
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It’s not bots tho

orchid nest
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I use MMT to solo for now when I do it

long wharf
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replace the obnoxiously large shoulder pads

hasty breach
long wharf
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give the armors a more modern sci-fi look

visual yew
hot zephyr
long wharf
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so big that all you see is two feet under two pauldrons

visual yew
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the drip

zinc phoenix
# long wharf I'd love to see a modern, gritty take on WH40K aesthetics

Forget that, I want the triumphant return of the 80s hair metal aesthetic 😤 if it doesn’t look like this movie it is awful https://en.m.wikipedia.org/wiki/Heavy_Metal_(film)

Heavy Metal is a 1981 Canadian adult animated science fantasy anthology film directed by Gerald Potterton and produced by Ivan Reitman and Leonard Mogel, who also was the publisher of Heavy Metal magazine, which was the basis for the film. It starred the voices of Rodger Bumpass, Jackie Burroughs, John Candy, Joe Flaherty, Don Francks, Martin La...

long wharf
#

shuffling all Star Wars robot like

long wharf
orchid nest
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MMT is supposed to not work at some point though for that part but I already have a backup

visual yew
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its a vibe

zinc phoenix
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BRB revving my powerdick

long wharf
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the Heavy Metal comics were essentially sci-fi themed soft-core porn

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I loved it

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I'm an 80s child through and through

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grew up blowing apart GI Joes and swapping around heads and arms on He-man toys

zinc phoenix
hexed geyser
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I played with legos until i had a computer

long wharf
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I can dig that

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I played with legos all the way through High School

zinc phoenix
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I mostly used legos as a form of attack as a child

visual yew
long wharf
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I even wrote up a concept for a strategy game to be played on graph paper and lego build instructions for each unit

hexed geyser
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Tell me it was spaceships and not landmines...

zinc phoenix
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🦶 💥

hexed geyser
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At one point they were in my bedroom so i couldn't do it anymore but my parents would never enter in the room with the legos before that

long wharf
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I grew up with Legos, Erector Sets

zinc phoenix
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My child will only receive duplos for my safety

long wharf
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uhh, I'm blanking on the name for my favorite construction toys

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Construx!

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those were awesome

hexed geyser
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They will have virtual legos in the future, no danger for anyone

long wharf
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I had so many kits

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just bins filled with Construx pieces

long wharf
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yeah yeah

zinc phoenix
hexed geyser
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Alright go back to zealot chat

zinc phoenix
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Huhuhuhuhuh

orchid nest
zinc phoenix
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Speaking of Warhammer content would it kill owlcat to make a game that isn’t a buggy piece of shit just once?

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Rogue trader more like rogue programmer

long wharf
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I thought that was their trademark release?

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I've only played through the Prologue so far

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other things keep coming up

ornate hamlet
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It's peak owlcat

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A fun, interesting game

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That's buggy as shit

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And needs another year to cook

long wharf
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sounds like I doing just fine waiting for more patches, then

ornate hamlet
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Yeah

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If you only play act 1/2 and the start of 3

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You're fine

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It's the latter parts of act 3 as well as 4,5 and the endings that are hot garbage

harsh urchin
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so just like bg3

long wharf
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oof

harsh urchin
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kek

ornate hamlet
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Still around 40 hours of solid gameplay before that

harsh urchin
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bg3 act 1 was amazing

harsh urchin
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act 2 was good

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and act3 was trash

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LOL

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so buggy

long wharf
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I'm waiting for BG3 to go on a decent sale

ornate hamlet
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Yup

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Tbf to Owlcat

harsh urchin
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do they fix the later acts

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in this kind of game

ornate hamlet
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They're basically unironically an indie studio

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But at the same time

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It shouldn't have been released

harsh urchin
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tbh i dont mind waiting a few months for rogue trader bugs to be fixed

ornate hamlet
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I soft locked like 4 times in the same spot on act 4

harsh urchin
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and i dont mind if the later acts still suck

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i just want them to fix the crashes

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and locks

ornate hamlet
harsh urchin
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ok yeah

long wharf
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maybe Owlcat needed to release due to budget constraints

ornate hamlet
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Owlcat has good maintenance eventually

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It just takes time

harsh urchin
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ye i kinda expect that the later acts will probably be less good

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in these types of games

ornate hamlet
harsh urchin
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i just hate

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losing my saves

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or crashing

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or technical shit

ornate hamlet
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I was lucky since I uh

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Free trialed it

bold maple
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psyker feels like crap in owlcat game compared to militant burst fire

ornate hamlet
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Through warp shenanigans

bold maple
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drop a darktide psyker into rogue trader and he solos everything

ornate hamlet
harsh urchin
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is it multi player?

ornate hamlet
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But I'll buy it once it's actually good

harsh urchin
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can u coop it

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with a friend

ornate hamlet
harsh urchin
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hell yeah

ornate hamlet
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Altho they nerfed it

long wharf
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I have friends that want to co-op Rogue Trader, but we're all waiting for bugfixes and to complete the story on our own first

hexed geyser
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What builds would you recomment for bb? Probably with voidstrike or purgatus unless y'all tell me it's bad?

ornate hamlet
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What's funnier to me is how the space marine companion(s) are useless

hexed geyser
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Yeah

ornate hamlet
hexed geyser
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Lots of penance to grind with brainburst

ornate hamlet
long wharf
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well, even saying that there are spacemarine companions is a spoiler

ornate hamlet
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Not a fan of purg

long wharf
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better off not saying anything about any part of the story/companions/etc

ornate hamlet
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But fair

plush oak
long wharf
#

guns are for the simple minded blunts

ornate hamlet
#

Well
I was a fan of purg before*

long wharf
#

be better, sibling

hexed geyser
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I'm not a fan of purgatus either, only thing it does well is clearing horde, which is the least problematic thing of the game

ornate hamlet
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But I grew out of it once I realized that I needed better elite killing

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Yeah

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Any of the other 3 are all viable with BB

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Just depends what you want to shore up more

hexed geyser
#

Anyone has a favorite talent tree for it then?

plush oak
half iron
long wharf
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do you want a build that includes BB, or a build that focuses on BB?

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the former is easy, the latter a waste of time

hexed geyser
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Probably focus, because i need penances staregryn

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I decided i want those redacted hoods and to complete them in general

prime elk
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You can still have a perfectly capable generalist build while taking the most impactful BB nodes

ornate hamlet
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Yup

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Just take scream with it

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Altho bubble is also fine

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As long as you take the perk that reduces BB peril and time to cast

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It'll be extremely smooth

long wharf
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the problem with building around BB is that even when you do so, BB isn't particularly good

ornate hamlet
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Yeh

long wharf
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BB has a niche, and trying to use it outside that niche is just... unfun

ornate hamlet
#

But penance grinder gotta penance grind

long wharf
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yeah I guess

ornate hamlet
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It's one of the worse aspects of Darktide easily

long wharf
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I did all of those back in the day before they were nerfed and then moved to redacted penances

ornate hamlet
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Some of them are harmless

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throw a nade with no bounce

hexed geyser
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Oh i won't go into auric maelstrom with it, i just want to farm specialists and shit like that

long wharf
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I'm still grinding missions and total kills

ornate hamlet
#

And then there's the veteran one that's "never miss lol"

half iron
#

warp charge mentioned💯💯‼️ what the fuck is a combat ability🗣️🗣️

hexed geyser
#

That vet one looks easy with a revo

olive ember
#

Whats up darktide people

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anything new

hexed geyser
#

What's up

long wharf
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nothing new yet

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FartShack still on their mandatory winter holiday

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we aren't even going to hear from them until February

harsh urchin
#

ye they swedish

hexed geyser
long wharf
#

I wouldn't expect any announcements on upcoming stuff until March or even April

harsh urchin
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so they got 3 months holiday

harsh urchin
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i think they have 2 months mandatory in december

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and 1 month mandatory in july?

hexed geyser
#

Is it not?

long wharf
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something

half iron
long wharf
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Sweden takes its labor unions very seriously

harsh urchin
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ye it's why all the corporations that make money

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have moved to US

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cuz US lets u abuse ur slaves

long wharf
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not exactly

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unions increase the cost of labor

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plain and simple

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good, bad, doesn't matter

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from a business perspective, running a business in Sweden is far more costly than running one in the US

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can you imagine having a business and an employee tells you they expect to get paid for 3 months of work a year while on vacation?

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maybe a senior employee with saved up vacation time

harsh urchin
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ye sounds awful lol

hexed geyser
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They don't have that in the US?

long wharf
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but a first year employee?

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hell no

harsh urchin
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no in the US we have "infinite vacation"

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which means no vacation

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LOL

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at least in my industry

long wharf
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some companies do "unlimited vacation" which requires manager approval

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which is really a negative pressure on taking vacation time

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I'm not a fan of that system at all

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my last company moved to that shortly before I left it

hexed geyser
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I think it depends a lot from company to company, and from the government no?

long wharf
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not the US government, no

queen fog
#

The government care? KEKW_ogryn

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Would be a dream come true

long wharf
#

it's up to the companies themselves to set their own policies

hexed geyser
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Not what i said KEKW_ogryn

queen fog
#

Nothin personal

hexed geyser
#

Yeah no worries

long wharf
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nah, you don't really want the government stepping in to enforce a singular vacation policy on all businesses in the US uniformly

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different markets operate wildly different

hexed geyser
#

I had 3 weeks of pause in school because government won't do shit

long wharf
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it would cripple or outright kill small businesses in markets with low margins

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and the businesses big enough to absorb that policy would end up passing the additional costs into the price of their products and services

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businesses don't exist to provide jobs; they provide jobs because those jobs are necessary to make a profit for the business to continue

harsh urchin
#

yep

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and we can also see how much of an impact being in sweden makes for the product

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like if fatshark was an american company

long wharf
#

government intervention only artificially increases the costs of doing business

harsh urchin
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they would definitely be pumping out a lot more content

long wharf
#

well, we don't know that for sure

harsh urchin
#

since they wouldn't have 3 months of mandatory vaca

long wharf
#

you give FartShack a lot of credit

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the state of Darktide at release can't be blamed on mandatory Swedish time off 🙂

harsh urchin
#

i think it's just based on amount of hours worked lol

ornate hamlet
#

Yeh

harsh urchin
#

if they have created 6 months worth of work

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vs 8 months worth of work

ornate hamlet
#

The theoretical is actually worse anyway

long wharf
#

what is 6 months of work?

harsh urchin
#

obviously that's 2 more months of work

ornate hamlet
#

If you have Darktide to an American Dev

harsh urchin
#

it's an abstraction

ornate hamlet
#

What's stopping them from cod-ifiying it

long wharf
#

how do you force an artist to create a model in 6 months if it takes them normally 8 to do it?

prime elk
#

Whereas assail works anywhere

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BB buff when

harsh urchin
#

simply by raw numbers

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they've done more units of work

long wharf
#

when it comes to creative works, shortening how long someone has usually results in work not being completed at all, not it simply being done faster

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yeah, but humans don't actually work like that

ornate hamlet
#

Yup

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Output on a creative level is wildly inconsistent

long wharf
#

it's fine to try to abstract human effort in order to quantify progress coughScrum/Agilecough

ornate hamlet
#

Unless your idea is a content mill

harsh urchin
#

right, so if we extend the amount of time they have

ornate hamlet
#

And nobody wants a content mill

harsh urchin
#

work that was not completed at all

#

would potentially get completed

#

lol.

ornate hamlet
#

Content mills are where creativity goes to die

hexed geyser
#

As someone who does shows a few times a year, making the creative process shorter is just a bad idea from the start.

long wharf
#

I wouldn't mind a cosmetic content mill out of FartShack if the prices were lower

ornate hamlet
#

Cosmetic content mill is fine (ish)

long wharf
#

you mean I say much with little.

#

yes 🙂

ornate hamlet
#

But we're talking also about things like updates

hexed geyser
#

With little? You wrote an entire paragraph in 6 minutes few hours ago with no one responding

long wharf
#

look, all you really need to know about FartShack is that they announced the increase in cost of the Krieg cosmetics due to the effort put into them

#

and on release, they were no higher quality than the crap they had on release

#

and then they kept the increase cost across the board

#

case closed.

ornate hamlet
#

Skin economy

mighty olive
#

lots of outfits are the same just recolored, would like more unique ones!

ornate hamlet
#

Marketing head probably got the genius idea whatthefuck_heresy

long wharf
#

and I, damn my eyes, and at fault for supporting the shitty behavior by buying cosmetics just the same

harsh urchin
#

if they had just said "we're raising the prices due to inflation"

#

nobody would've given a shit

long wharf
#

oh you sweet summer child

ornate hamlet
#

But I'm not surprised
EA has hired psychologists before

harsh urchin
#

if they didnt try to make up an excuse

long wharf
#

I've been writing code for over 30 years

harsh urchin
#

and just said "from now on we're charging more to make more money"

long wharf
#

I was writing assembler before you were born

ornate hamlet
harsh urchin
#

assembly*

long wharf
#

I've lead software teams at major tech companies

ornate hamlet
#

Just in a different way

hexed geyser
#

How do you know he's not a boomer?

harsh urchin
#

but instead they tried to justify it

ornate hamlet
#

Doubtful

long wharf
harsh urchin
#

which was dumb as fuck

ornate hamlet
#

Creative Assembly did the same thing

long wharf
#

and I love that line as an insult, anyways

ornate hamlet
#

And they've been doing the inflation excuse for ages

hexed geyser
#

Welp he's not responding

long wharf
#

knew he wouldn't

#

he's a troll

ornate hamlet
#

Subsidizing "inflation" expenses through more expensive, worse products is never going to look good

#

Especially when the end goal isn't to make more money for more content
It's just to make more money

harsh urchin
#

ye but what u gonna do about it

#

lmao

#

if it were me

ornate hamlet
#

Riot ofc
It just would be a different riot

long wharf
#

when studios go public, that's a sign that it's time to stop assuming quality from them

harsh urchin
#

I would've just said "we raising prices cuz we need to make more money"

hexed geyser
#

Only game i saw die like that was overwatch

harsh urchin
ornate hamlet
harsh urchin
#

even though it's shit

hexed geyser
#

But the amount of players isn't was it used too

ornate hamlet
#

People don't want you to make money by asking them to pay even more money

long wharf
#

yeah, I think you're just a liar and can't figure out how to save face

ornate hamlet
#

So at the end of the day
You have to justify the increase through a quality increase

#

Or
You know
Add in other stuff

#

Main reason people shit on the skins isn't just cos it's expensive, it's also broken and kind of ugly

#

The price increase would be better recieved if there's a perceived increase in "quantity" or content

harsh urchin
#

Anyways, I also work in software development and I will say with confidence that me taking 3 months of vacation is less productive overall than me taking 0 months of vacation in a year.

#

Regardless of how it applies to other people

#

that's how it is for me

#

and I assume that's how companies in USA vs Sweden will operate

#

you get more productivity if you work more

long wharf
#

that you even wrote that last sentence tells me you're exactly as stupid as I initially thought you were

harsh urchin
#

that's fundamental

#

regardless of the creative process involved

long wharf
#

true

harsh urchin
#

if I spend more time doing X, more X will get done

mighty olive
#

mmm ... pie ...

ornate hamlet
long wharf
#

but the creative process is also subject to inspiration and the waxing/waning of productivity

ornate hamlet
#

It just depends on the process on how these are made

#

And your expected quality

olive ember
#

why are people fighting again

long wharf
#

I love how you use weasel words to try to couch your incompetence

#

"likely barely"

ornate hamlet
#

You can't rush an artist to make assembly line art

hexed geyser
#

I don't know... We had a funny discussion about government (and not a bad one, which is suprising on internet)

ornate hamlet
#

Best you can do is a deadline

#

Which most people will abide by

#

But sometimes you just hit a stop gap and that's that

hexed geyser
#

Rushed art just means no originality and that's kind of useless in my opinion

ornate hamlet
#

Plenty of games crunched the fuck out of themselves

long wharf
#

and that's where generative AI steps in

hexed geyser
#

But at the same time, artists would keep going forever without deadlines

ornate hamlet
#

Less time might actually have benefited them more

long wharf
#

we're going to see more and more AI generated content tweaked and finished by artists over time

prime elk
#

wtf happened to psyker chat

long wharf
#

aw, did you just look up a word in the dictionary, or is "diatribe" the word of the day on your calendar?

hexed geyser
#

Yeah let's make it psyker chat again. Someone posts a screenshot of a build for bb with voidstrike and warp siphon please

long wharf
#

it's funny that all you can do is insult me instead of point to anything I said as actually wrong

#

I can't roll my eyes any harder

lethal lagoon
#

Quick, discuss the best Purg build, and likely the best build of all time;

#

🙂

hexed geyser
#

There we go

spice veldt
#

doesn't take 5 toughness nodes bricked

long wharf
#

get that zealot trash crap out of there

hexed geyser
olive ember
#

90 toughness psyker forever

#

;-;

long wharf
#

not taking quelling speed is an oof

hexed geyser
#

For purgatus?

long wharf
#

absolutely

hexed geyser
#

From what i remember it builds peril really slowly

long wharf
#

you aren't taking Quietude, so you'll want to quell as quickly as possible when you need to

olive ember
#

Is it?

#

I don't take quell speed

#

wait no I do

long wharf
#

I always take quell speed

olive ember
#

cuz warp charges

long wharf
#

always

#

because I want to spend as little time quelling as possible

hexed geyser
#

Honestly i play with warp siphon only so i don,t really know how bad it is to play without it.

long wharf
#

+30% quell speed is a big deal

#

never leave home without it

lethal lagoon
#

Ehhh, neither purg nor BB need quell speed. BB has the easiest peril edging ever, and Purg generate so little peril.

#

but there are two free points on my meme build

#

four if you count that extra toughness and wildfire node

long wharf
#

you can get a toughness DR node

#

the one directly below BB (vertically)

#

toughness DR is always a good idea

#

and the toughness DR node on the left towards Warp Siphon (under Puppet Master)

#

that's 10% toughness DR with two nodes within reach

#

those are additive, BTW

orchid nest
#

apparently they aren't which is kind of weird. I was under the impression the psyker minor ones were last time this convo came up here because the ogryn ones are but I guess everything for the psyker ones are multiplicative including the minor passives

long wharf
#

wait, are you sure?

#

they're additive for literally everybody else, if that's the case

orchid nest
#

I'm not but according to tinyangrycrab they are. two 5% nodes is small enough to effectively be additive anyways with no other sources. although, I would just take the cooldown aura and one with the warp if you wanted to build more tdr

hexed geyser
#

How do i make the wide and full talent trees in screenshots? Is it a mod?

long wharf
#

there's a mod that squishes the tree down

#

I use gameslantern site to build the tree then screenshot and resize the screenshot

orchid nest
#

arcotash knew more about it than me if you want to ask him about the tdr stuff

long wharf
#

@spice veldt what do you know about toughness DR nodes in the psyker talent tree?

hexed geyser
#

Should that be fine to play or i'm missing something important?

long wharf
#

for what, BB?

hexed geyser
#

Yeah

#

Voidstrike probably.

long wharf
#

well, if you're going to be using BB a lot

spice veldt
#

from what I've read, the stuff I once knew is wrong

orchid nest
#

so they are additive actually?

long wharf
#

okay, good

spice veldt
#

apparently the toughness dr nodes stack additively with each other? I'm not sure though. I haven't tested it yet

long wharf
#

they ought to, that's how it works for all the other classes

#

so yeah, get as many toughness DR nodes as you can for your builds

orchid nest
#

so that would make one with the warp, dome, and whatever the scrier thing is multiplicative then

#

psykers nodes are so small that more toughness first is probably a better call as they are effectively more tdr for chip damage at the same time anyways. I don't tend to go out of my way on psyker for the 5% nodes but i'll path through them.

#

on ogryn though their little nodes and feel no pain being additive is absolutely busted

plush oak
#

Which staff works best with Disrupt Destiny?

long wharf
#

in fact, here's a shitty tree that gets you all the toughness and toughness DR nodes

#

it's not good for anything but having toughness

queen fog
orchid nest
#

Haha

queen fog
#

Like anything but purg thumbsup_ogryn

cinder niche
long wharf
#

can't

#

if you go assail, you miss the toughness DR node on the left under Wildfire

#

there is a leftover point, though

queen fog
plush oak
long wharf
#

so you could take Warp Expenditure for toughness on peril generated

queen fog
near drift
#

I shot from the back with voidstrike a lot, big coward energy

queen fog
#

I got a warp flurry trauma myself so I haven’t tasted the power of blaze trauma

#

More power to you tho

plush oak
orchid nest
plush oak
#

Yeah i think with blaze trauma u miss out on the weakspot dmg buff from it

plush oak
#

Prolly a transfer peril flurry one

stone canyon
#

Best part about DD is that it makes you look like keen eyed pro sniping targets hidden 200m away in fog, while you got that as wallhack

plush oak
#

40%weakspot dmg with max stacks on top of 15% dmg should be nuts

#

But considering the 30% crit dmg its prolly best with a warp nexus surge voidstrike no?

stone canyon
#

Crit is decent too since youll double it with Surge on Voidstrike (and can ofc crit heads)

plush oak
#

Just shoot out nukes at that point

orchid nest
#

you can have whatever else you want with surge on a true aim voidstrike but you should have surge at least, yeah

#

nexus is nice but not the only option, true aim still gives you a lot of crits on its own

long wharf
#

DD is too janky

stone canyon
#

Im torn as i got lvl 4 flurry on mine and my nexus is only lvl 2, would feel bit wrong to replace, since i dont have that blessing either

plush oak
orchid nest
long wharf
#

none of the big issues with DD have been addressed yet

#

losing all stacks at once

long wharf
#

not getting the marked target kill means no DD stack

orchid nest
#

Oh ok you mean in that regard. yeah

long wharf
#

it only marking one enemy at a time

stone canyon
plush oak
stone canyon
#

So if i was to sacrifice it, id grab Surge anyway

long wharf
#

no no, you had it right the first time, "if losing stack -> then done"

#

as in done using DD

plush oak
orchid nest
#

those issues can be annoying for sure but with any precision weapon and the third point you can basically instantly be high stacks again any time bruisers show up

plush oak
orchid nest
#

the real annoying part was when the bruisers weren't being highlighted because they are the easiest way to passively get them up again

long wharf
#

I mean, if you don't mind how DD works, you can use it with anything

#

surge staff secondary doesn't hit weakspots, though

#

neither does purge nor trauma secondaries

plush oak
stone canyon
#

Eventually perhaps, but i havent found yet better one either

#

My lvl 30 psyker is less than week old

plush oak
orchid nest
#

for sure, it's just a lot easier to consistently farm the weakspot 3 stacks with certain things

#

voidstrike being a great example yeah because all the random bruisers filtering in on normal hordes will get highlighted and you'll cleave through to them before they get to allies melee

long wharf
#

does DD preferentially target elites/specials?

plush oak
#

It goes ranged elites > gunners > everything else > shooters > flak melee

#

Dont quote me on that tho

long wharf
#

it really needs to highlight more than one enemy at a time

plush oak
#

Im like 80% sure of the order

#

It would go to broken rq

#

Imo

#

Having max stack uptime for 90% of the game would make the other keystones obsolete honestly

#

If ur using something that benefits from the crit dmg and weakspot dmg buffs

long wharf
#

I don't think DD actually fits with the rest of the psyker abilities

plush oak
long wharf
#

I'll take your word for it, until such time as FartShack addresses DD's shortcomings

plush oak
#

Voidstrike theoretically since i havent tested it, but with columnus for sure it is

orchid nest
#

between shooters and bruisers you don't really have to obsess over it much to be honest. it'll definitely just rub some people the wrong way though. you have to not have the stacking obsessing mindset or it'll drive you crazy. you'll naturally have a lot of stacks throughout most of the mission having the 30s duration and just killing marked things when it's convenient

plush oak
orchid nest
#

I do agree though that the node for its purpose could be designed to work better in the game environment we have

plush oak
near drift
#

DD dropping per stack like warp siphon sounds straight busted

plush oak
#

Yeah

long wharf
#

honestly, the psyker is in a really good place right now

plush oak
#

Thats an issue too

plush oak
long wharf
#

make the stacks last, like, 5 seconds then

#

smite isn't great

plush oak
long wharf
#

make them fall off individually after 5 seconds

plush oak
#

With the upgrade node that is

plush oak
long wharf
#

that way you can work on getting stacks up and not losing everything at once

plush oak
#

Tho between the 30s uptime from the upgrade node and the 25m range, its not hard to keep 15+ stacks up for like 70% of a run honestly

plush oak
#

Compare that to vet blitzes where shredder nade is prolly one of the best blitzes in the game, krak is insane at what it does too

#

Zealot has great blitzes all round

orchid nest
#

I think the changes ended up good for assail but that is only if they actually intended the current quickswap behavior. It's still incredibly strong if you are using it with the stuff it's designed around in that way

plush oak
#

Ogryn blitzes are amazing at what they do too

plush oak
#

It ends up being easier to just melee in my experience

#

Pull out the ol overkill illisi and go to town

#

Sure its nice stagger for gunners at like 10m but thats abt it

#

If u get unlucky u gotta throw 4 5 shards at 1 of em

#

Or obv right click but who has time for that whatthefuck_heresy

orchid nest
#

you should ideally be using it with your melee while quickswapping. but yeah if you have illisi that is already kind of anti synergy with the tree it's designed around. gunker needs a hard target melee weapon instead of a horde one -> assail quick swaps in melee help make up for the melees worse horde clear

long wharf
#

even though optimal assail play is anything but braindead

untold verge
#

psker is the worse class

plush oak
long wharf
#

you dun fucked up now, buddy

#

yousa on the wrong sideathatracks, friend

untold verge
#

many people are typing

shadow wigeon
long wharf
#

cap at 10 (double to 20), drop off 10 seconds at a time or something

plush oak
#

Anyways i gotta wake up in 6 hrs for work.
Happy purging siblings

long wharf
#

sleep tight, don't let the daemonettes bite

orchid nest
#

you have to keep in mind the side of the tree these keystones are designed around. you can hop over which is great design, but keeping DD at high stacks with assail is not a problem in any situation clutch or not since shooters and bruisers give stacks

long wharf
#

brace your mind against the ever present and pressing demonic hordes just waiting to slip into your brain and take over your consciousness and body

plush oak
long wharf
#

but yes

plush oak
orchid nest
#

yeah they'll quickly cycle through though. if something marked is out of your vision it changes on its own

long wharf
#

wait, it keeps a highlighted enemy within your view at all times?

#

this is the first I've heard of that behavior

orchid nest
#

if a highlighted enemy is out of your cone of view for 5ish seconds it tries to mark something in your view

long wharf
#

hmm, maybe I do need to seriously play with DD

shadow wigeon
#

Yeah, it sourhgly does that. It's not bomb proof at all.

#

*roughly

#

It also cycles away from ones taht ARE in view sometimes 😮

radiant sleet
#

Finally rolled a decent stat deimos with the blessings I want.

Currently it has level 4 sprint efficiency and 25 maniac damage. Should I keep these? I still have one swap left. Maniac is rager correct? Because I mostly use assail on ragers so maybe I'll swap that out

orchid nest
shadow wigeon
#

The uptime is short enough that Assail/low-downtime gun are reasonable to keep stacks under all circumstances.
With staffs, you can just get shafted sometimes.

orchid nest
#

or as phoenix would say in this case, fartshack

long wharf
#

but EP alllows me to keep throwing shards

shadow wigeon
orchid nest
#

yeah

shadow wigeon
#

It almost feels like some busted predictive thing going on. It couldn't decide on a target and just moved a few.

long wharf
#

my assail build uses shriek and EP

orchid nest
#

EP is definitely better for assail on its own. you're leaning more into melee and ranged buff with DD. damage increase on a duelling sword or a laspistol/columnus/voidstrike or something is pretty good

long wharf
#

makes peril management super easy (and forgiving) and allows me to get those free shards

#

hmm, I'll have to play with it

#

shame surge staff doesn't hit weakspots

shadow wigeon
#

DD is very strong on Void, but it falls apart in clutch. I suppose you could patch that up with assail.

long wharf
#

can void one-shot (crit with surge) a mutant with full DD stacks?

shadow wigeon
long wharf
#

sure

#

but when I run void with assail, I run ds4 for melee

#

and I can one-shot mutants with ds4

shadow wigeon
long wharf
#

if void+DD15+crit(with surge) can hit the one-shot breakpoint on mutants in damnation

#

then that means the ds4 wouldn't be necessary, and could take Illisi as horde backup for when assail doesn't cut it

orchid nest
#

I think it should be able to. you can test it in the psykhanium with some annoyance. you have to turn the ai on for DD to start marking stuff in there

#

with creature spawner

long wharf
#

yeah, I'll have to test that in a bit, once I'm done with this thing

sly comet
#

I hate this penance. I was on my way to getting it, and my team left me behind to die.
Got overwhelmed, died, and no one bothered to rescue me. I hate this penance.

cold ivy
#

unless your crit rate is >50%, relying on a crit to hit a breakpoint will probably feel very inconsistent

shadow wigeon
cold ivy
#

although if you're spamming a whole buncha shots and your target dies once you get a crit it'll probably feel better!

sly comet
orchid nest
#

if you can get a team to help you, you can probably get warp battery in one try in the smelter mission with a purg and in fire reborn

#

the chaff infinitely spawns at the end there

shadow wigeon
orchid nest
#

at extraction

queen fog
#

Ya bring a squad of purg psykers and watch as the penace gets made like scrambled eggs in the morning

sly comet
shadow wigeon
#

Maelstrom can vary quite a bit in terms of elites and specials.

sly comet
long wharf
#

+Gauntlet, HISTG

long wharf
orchid nest
sly comet
#

On the bright side, I was rewarded an awesome staff. It's not all bad. I'll come back, and conquer this another time.

long wharf
#

that should work if you need, say, 20 more seconds

ornate hamlet
#

Slow and steady

#

You'll get stuff like Warp Battery just by playing tbh

sly comet
ornate hamlet
#

( if we assume you're going to both get better and try harder difficulties)

#

You will

#

Dw bout it

long wharf
#

if you play damnation+ often enough, it'll happen organically

ornate hamlet
#

Only a few ones are so randomly arbitrary

sly comet
#

If it were a simpler penance, like 300 total seconds, then it's possible.

ornate hamlet
#

But don't put yourself down

#

You'll get it one day
Unironically
Just by playing enough

long wharf
#

it's possible, it just used to be a lot easier to do, before patch 13 with the talent trees

ornate hamlet
#

Mhm

hexed geyser
#

I did it 2 hours ago, it's a pain but possible

ornate hamlet
#

I'm pretty sure I had it off an auric Maelstrom

hexed geyser
#

Just somehow don't miss an elite for 5 minutes straight

ornate hamlet
#

That's pretty much where stuff like this shines

orchid nest
#

the hab dreyko end event by the tree is also probably pretty good for getting it if your team stalls there for you. although, depending on difficulty and skill level, stalling the hab dreyko event intentionally can be pretty dangerous these days lol

ornate hamlet
#

Auric has an elite/special every other second lol

hexed geyser
#

You wouldn't use your ability for 5 minutes in an auric maelstrom?

wise spire
#

Best Perks and Blessings for Surge Staff? I just got a good roll from Melk.
78 Damage, Charge Rate, Critical Bonus, 77 Warp Resistance, and 65 Quell Speed.
20% Carapace, 8% Specialists, Warp Nexus 4, and Terrifying Barrage 3.

long wharf
#

keeping war charges maxed is easiest with purge

#

and In Fire Reborn

#

it does it for you, very easily

shadow wigeon
ornate hamlet
#

So maybe I just got something else

#

Only Penance I actively got was the one for the Psyker face cover

shadow wigeon
ornate hamlet
#

Cos I wanted a nice hat staregryn

hexed geyser
#

Maybe, because this one doesn't feel like one you would get randomly

#

I want the nice hat too staregryn

long wharf
#

dang it, I need two more talent tree points

ornate hamlet
#

The Psyker psychic cover thing?

hexed geyser
#

And my lost sanity can be hidden by this hat

wise spire
ornate hamlet
#

Fantastic
I'd do a penance for more styles like that

olive tendon
#

im dying rn

shadow wigeon
hexed geyser
#

Anyone did the "push 7 ennemies in the void in 2 seconds"?

long wharf
long wharf
lethal lagoon
#

Hadron warming up to fuck you up

olive tendon
#

is blast radius super critical

orchid nest
olive tendon
#

like is it salvagable?

long wharf
lethal lagoon
#

Blast is the dump bud

hexed geyser
olive tendon
long wharf
#

now prepare to weep, cry, and bemoan your very existence in front of Hadron

olive tendon
#

what do i want to get

#

for the addon stuff

shadow wigeon
orchid nest
hexed geyser
#

Eh i'll do that with friends maybe, i don't feel like getting shit on by randoms

long wharf
#

it's best done with a group that knows the gameplan

#

it's very easy to do, takes all of 5 minutes

#

on the right map

hexed geyser
#

Alright, that's exactly why i asked the question, thank you

#

Why search on internet when i have discord

olive tendon
#

An update gentlemen

orchid nest
long wharf
#

salvageable

#

run-n-gun to transfer peril

#

crit damage to flak/maniac

hexed geyser
orchid nest
#

hold on i'll try to get a time stamp for you in a video

olive tendon
long wharf
hexed geyser
#

It's damage to everything, where crit damage is just trash

long wharf
#

it multiplies only the damage above normal that the crit is adding

orchid nest
olive tendon
#

Oh wow

long wharf
#

yeah, it's hot trash

olive tendon
#

So it just a toss up between flak or Maniac?

hexed geyser
#

Oh bet that's a sweet spot for it

shadow wigeon
#

Crit damage i on Void is actually one of the better crit damages... and it's still very small unfortunately.

long wharf
#

the absolute easiest spot is chasm lagistratum

hexed geyser
orchid nest
#

it is what I would consider a hard way. although not really anymore with only 7 needed. doing the other way is much easier but annoying if your team won't stand there for you

lethal lagoon
#

Hab Dreyko ending pipe, that one curve spot where they just drop like lil ants

long wharf
#

the beginning area when you cross the bridge has a floating path

lethal lagoon
orchid nest
#

yeah that was the first one I recommended but he wanted a more natural recommendation that didn't require his team to help by standing there

long wharf
#

get an ogryn shield buddy to stand at your end, everyone else behind him, let the horde come in across the path, then the psyker runs out to the bridge and vents pushing a bunch off to their doom

#

oh

#

¯_(ツ)_/¯

lethal lagoon
#

Why does his team need to help him?

long wharf
#

"natural recommendation" is to just play the game

hexed geyser
#

You're funny

long wharf
#

and it'll happen when it happens

lethal lagoon
#

He can just wait for them to go ahead on their own and run back to that spot

hexed geyser
#

Anyway, updating you in 30 minutes after a mission.

orchid nest
#

I would personally just do it solo with the MMT mod to load an old mission but I know some people don't want to use mods or figure that out

long wharf
#

bots will attack and kill your horde

#

suboptimal

hexed geyser
long wharf
#

he's talking about way past the tree room

orchid nest
#

yeah they will but it doesn't matter anymore to be honest with 7. they still help by keeping them on the catwalk for a moment. I did it with bots when it was 20

long wharf
#

past where the path splits

hexed geyser
#

THAT one is in the escape right?

long wharf
#

yes

lethal lagoon
long wharf
#

when you're running across the two pipes with non-OSHA compliant railing

lethal lagoon
#

There's one spot when you first get on the pipe and it curves, the game just dumps little guys there right next to the edge

hexed geyser
#

Let's go i'm trying that

long wharf
#

there's a bend in the path where you can put your back to the wall, and in front of you is a break in the railing

#

let the horde get around you, yell at them to knock them off

orchid nest
#

yeah that spot is good too

long wharf
#

honestly, the best way to penance hunt is to use the solutions that don't require going through an entire mission to do them

hexed geyser
#

I just haven't played hab dreyko in forever, that's why i chose that one

long wharf
#

just queue up for the one with the option at the beginning

#

if it doesn't work, quit and requeue

#

save yourself time and headache

#

you aren't obligated to complete missions you start

#

we aren't really living on the MourningStar 🙂

orchid nest
#

yeah I didn't want to bother anyone with getting it when I was doing it so I did the chasm logistratum one solo on damnation. people weren't queueing damnation really at that point so you'd be solo for a decent amount of time

lethal lagoon
#

But by completely Hab Dreyko you are also working towards the best frame cosmetic penance thumbsup_ogryn

long wharf
#

do you mean by completing missions with hazards?

#

because I've got that one already

orchid nest
#

I'm almost there on that one, 20 more

#

he means the 250 investigations one

long wharf
#

ugh

#

I only recently passed 100 investigations

lethal lagoon
#

I just run hab dreyko when I do my Ogryn's contracts, easy enough

#

I can push an idiot team through that map like butter.

orchid nest
#

yeah ogryn helps a lot now that the end event is actually difficult

crimson holly
#

Only as Pysker or Not Plasmavet

orchid nest
#

the answer is always just - ogryn

#

I didn't even bother doing twins hard mode on psyker. press ogryn button

long wharf
#

yep, same

crimson holly
#

I find orgyn very weak in dmg

long wharf
#

my group did it 3 ogryns and a zealot

#

you aren't playing with good ogryns, then

#

it's rare for my ogryn to not top damage numbers

#

especially when there are bosses to murder

crimson holly
#

Only Gunorgyn

long wharf
#

well, that's what Gungryn is for

crimson holly
#

Heavymeele is Just bad

long wharf
#

not with the mk19 poop shovel

crimson holly
#

Compard with Woundzealot.. eh

olive tendon
#

@long wharf worth waiting for T4 transfer peril or is the T3 not much worse?

crimson holly
#

4 Lights for Mauler

long wharf
#

you can always upgrade it later when you get t4

#

t3 is nearly as good

crimson holly
#

With 159% Attackspeed

queen fog
olive tendon
#

dont I only get 2 edits to a weapon?

long wharf
#

yep

lethal lagoon
#

You get 2 slots to edit

long wharf
#

2 slots

#

not two changes

odd charm
#

POV: watching people talk as if damage is the only thing that matters.

long wharf
#

you can make as many changes you want to the first two slots you modify

#

god I wish we could unlock the other slots on gear somehow

lethal lagoon
odd charm
#

and if you do, skill issue.

lethal lagoon
#

Outside of buggy stuff, that's pretty accurate for a pre-made.

long wharf
#

outside of barrel-happy players, yes

olive tendon
#

okay so heres where im at then

orchid nest
#

ogryn heavies with bleed are good but with the specific blessings you need like a 3b club with thunderous and skullcrusher it goes from good to insane

long wharf
#

use the one on the right

odd charm
#

I play Aluric casually with this

long wharf
#

and replace run-n-gun with transfer peril

long wharf
# odd charm

sweet jesus, you put crit damage on your staff?

#

do you hate yourself?

odd charm
#

I don't struggle.

long wharf
#

that's not what I asked

#

do you find your visage in the mirror repugnant?

#

does your mind recoil when it ponders itself?

crimson holly
lethal lagoon
#

You struggle enough to complain about people discussing damage...

orchid nest
#

it's a normal mistake for people that don't know the tides games well. crit damage is usually crazy. but yeah not great here

crimson holly
#

I use it alot

long wharf
long wharf
shadow wigeon
# odd charm I play Aluric casually with this

You may as well replace the +crit damage with anything else, as it doesn’t really do anything on this staff. I woukd remove terrifying barrage as well. You’ll probably find you will.l not notice when it’s gone.

lethal lagoon
#

Given the purg already "terrifyies" people, I wonder if terrifying barrage actually has negative interactions with the staff's natural functions.

olive tendon
#

For end game content what kind of curios should I be using for good outcomes?

long wharf
#

actually, +armor damage matters on purge

olive tendon
#

whats a good stat?

long wharf
#

the damage your soulblaze stacks do is affected by it

#

as well as the direct damage your purge projectiles do

odd charm
#

We playing the same game? Kinda crazy.

crimson holly
#

Crit helps against Mauler

#

And Higher Stagger

long wharf
#

and you really want warp nexus on there instead of terrifying barrage

odd charm
#

Malice darktide is very different from Auric. enough to be a different game.

#

so that checks out.

crimson holly
#

Malice Darktide ist empty

queen fog
#

Try quickplay malice instead

crimson holly
#

Any Mission without 200 Spez, 150 Elites and 2500+ Lesser Mobs ist empty

queen fog
#

Oh u meant horde size KEKW_ogryn

#

Thought he was talkin players

orchid nest
#

everything they said is correct though. purgatus has a large amount of built in suppression and you are likely misattributing what is happening to the blessing. and crit damage does very little in this game because it only calculates the difference between the hit and the crit hit. not to mention it's a purg staff which is even worse

crimson holly
odd charm
#

10% chance for all elites to turn into monstrocities. thumbsup_ogryn

queen fog
long wharf
#

for the purge staff, crit is absolute priority #1

#

crits apply 2 stacks of soulblaze instead of 1

#

you put crit chance in a perk slot and you put warp nexus in a blessing slot

crimson holly
cold ivy
#

i've done auric pretty comfortably with gray ~300 power weapons because i forgot to equip the newly rolled oranges, but that doesn't mean gray weapons are as strong as oranges

odd charm
#

Its nice being able to clear Damnation in 20mins

cold ivy
#

it's true that you can do auric with subpar weapons, but it's also true that you can get even stronger!

crimson holly
prime saddle
#

is this sword any good - or does the lack of finesse make it not great?

crimson holly
#

How much Plasteel und Coins do you have?

#

For the start good enough

queen fog
#

Even shows the maximum/minimum the stat can give

crimson holly
#

If you have Like 1,5kk and 25k Mats. Get better

prime saddle
#

ok

crimson holly
#

Godrolls a rare

prime saddle
#

i dont have many but thanks for the advice

odd charm
#

gotta do 19 more games and I completed all my penences for Psyker.

crimson holly
#

Find Weapon you Like to Play

crimson holly
prime saddle
#

speaking of good rolls i heard warp resistance was a dump stat - would that be good for this?

crimson holly
#

Just with Zealot i used 10kk Coins on only Meele

#

And 8kk on Range

crimson holly
#

Most weapons live and die with the blessing

#

DMG is a bit low But If you got good blessings its good enough 🙂

prime saddle
hexed geyser
#

And the perks?

odd charm
crimson holly
prime saddle
crimson holly
#

Do you Like the staff?