#psyker-class

1 messages · Page 1045 of 1

raw token
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i have 80/80/80/80/58 where 58 is the charge rate

proven stirrup
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Well that was fast

tulip kettle
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If you're running a flurry build not too much

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Those stats sound great

spiral minnow
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is this good starting point? 76+ burn, any other stat needs some threshhold?

tulip kettle
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Just cloud radius as high as possible for range purposes

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Again a great base staff

spiral minnow
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i saw 80% max, why? there is no 100%? .)

tulip kettle
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For which stat?

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Radius? I'm not at my PC so can't test any specific thresholds, but the actual range of the flames scales with radius

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So it's important for it to be as high as possible

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And yes 80 is currently the max stat

spiral minnow
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i get that, jsut asking if 80% is cap, bcs didnt see more than that, in that case 77 seems good to me .) ty

tulip kettle
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The actual max is 100

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And the underlying stats scale to 100

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But you can't get rolls over 80 currently

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With staffs though perks and blessings are completely make or break

spiral minnow
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ok, how do u rebless?

tulip kettle
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You shouldn't change any blessings or perks until it's gold tier

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Then you would change them at hadron

spiral minnow
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i see, i need to debless guns to earn them for reblessing

tulip kettle
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Honestly if you have this low experience of the craft system and how it works it may be worth trying to understand that before min maxing for fractions of percentages

tulip kettle
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So you will be buying weapons from different places just to destroy them for the blessings

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Once you have the blessing it can then be applied to other weapons of the same type

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All perks are unlocked to level 4 by default so no worries there

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And you can only modify 2 of the 4 blessings/perks

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Which is why getting good stat rolls on a weapon is a good start, but also the easiest bit and not very uncommon

unkempt parcel
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Melee only Soulblaze trauma 51Feels

tulip kettle
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What I see is 3 bots on your team

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Nah jk wp man

unkempt parcel
tulip kettle
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But I can't handle any trauma builds they make me cringe

proven stirrup
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I'm starting to feel the same

tulip kettle
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Throw everything around but not kill it

unkempt parcel
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Filling kill feed makes the voices be quiet tho

tulip kettle
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Team mates get low DMG because everything always on the floor

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Look guys I carried the game!

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Doesn't do it for me

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Rather pop 20 heads with a bowling ball

spiral minnow
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also what secondary blessing would u rather have? run n gun or teryfying barrage?

tulip kettle
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Neither

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They are both utter trash

stone canyon
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Would be quite the paywall if 100 base stats opened up with expensive expansion/DLC

tulip kettle
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Terrible barrage does precisely nothing

spiral minnow
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i got them both and want to change 1 to crit .)))

tulip kettle
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And run n gun is garbage

tawny jetty
spiral minnow
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run n gun could be useleful in soma cases if the other one is useles

hexed geyser
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It could be useful but it's a waste of a slot so it's never worth it

tulip kettle
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On purgatus, you need warp nexus blessing, then crit chance and flak perks

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As a priority

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Most people look for flurry as the second blessing

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As you can only change 2 things it's easy to see how your 80 rolls staff can be made useless by hadron.

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I like running transfer and flurry on void

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With flak and cara

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But I have a godroll nexus/surge one

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I think infinite casting is more important than bigger booms

spiral minnow
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well i just need some starting point to continue playing harder difficulties .))
i will make perfect roll another time .)

queen fog
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Don’t aim for perfect sibling aim for realiable

tulip kettle
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That's great

queen fog
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Your wallet will thank u later with the plasteel and oros still being intact

spiral minnow
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sure, rn i got amazing improvement from 300 blue with garbage to at least something .)

tulip kettle
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You won't notice much difference between that and a perfect one

tawny jetty
tulip kettle
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Yup flurry + transfer + battle meditation talent

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Shoot a fully charged shot every second, forever

rocky raven
tulip kettle
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Lol no

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Not flurry nexus

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Nexus with aurge

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Flurry with transfer

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Either or not mix and match

rocky raven
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surge/nexus is better if the roll is solid and you know how to leverage it/ride the peril/flick etc to keep the surge procs consistent

tulip kettle
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It's what allows you to hit new breakpoints, without surge nexus is useless

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On void specifically

tulip kettle
spiral minnow
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build so far, rolled deflector on weapon, anything u would change?

rich jolt
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Guys bowling ball staff or weird ground eruption staff im making a new build

tulip kettle
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Bowling ball 10 times out of 10 for me

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Why knock it down when I can just instagib it

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And it still falls down if I dont

tulip kettle
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You can potentially cut quietitude for something else as you probably won't be doing much quelling beyond your shriek

rich jolt
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Already have three gunker builds

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Dont need more

tulip kettle
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Gunpsyker boring at this point annnnd

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Voidstrike is just better plasma vet, change my mind

muted obsidian
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Gunpsyker is just way too good not to use always

rich jolt
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Whatre you talking about

tulip kettle
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"no ammo pick ups" intensifies

muted obsidian
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That is a modifier I do not play

tulip kettle
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Gunpsyker is great sure. It's also boring af and sucks that it's only actually that great with one gun

rich jolt
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He meant that generally. You can spam staff you gotta be careful with your ammo as psyker

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Saying its boring and bad isnt true but it is weaker than staff

muted obsidian
tulip kettle
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I run it with agrip IAC but I know it's just worse than columnus

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Lol no it dont

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The other 2 have better ammo economy

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But as Arco taught me yesterday, columnus is broken because of the crit string interaction

muted obsidian
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I've never ran out of ammo with columnus, might have gone down to 2-3 mags but never out

rich jolt
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I mean if you have a surv vet on your team you dont gotta worry about ammo but surv is for sure getting nerfed into the dirt soon its the best aura in the game

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Well

tulip kettle
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Yup and if your vet don't have it or you don't have a vet what then

rich jolt
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If not best still really op

silk vigil
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You bleed through columnus ammo pretty fast if you don’t have a vet feeding you yummy rations.

muted obsidian
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If a vet doesn't use it, vet doesn't deserve any ammo pickups, simple

silk vigil
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I like gunker but hate having to fight for ammo on auric damnation with a zealot or non-surv vet.

rich jolt
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What about your other two teammates KEKW_ogryn

tulip kettle
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I am also a warp charges on scriers gunker enjoyer

silk vigil
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Staff just goes boom thumbsup_ogryn

tulip kettle
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Because DD is the worst keystone in the game imo

rich jolt
muted obsidian
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Vets without surv

rich jolt
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Yes?

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And why do they not deserve ammo if they choose damage or speed?

muted obsidian
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Vet can have the ammo i leave for him if i'm gunning and he ain't surving

silk vigil
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I wouldn’t go that far. If I have krak grenades I don’t run surv because those extra points could be put into something else.

tulip kettle
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Why are u arguing with the roleplaying ogryn

rich jolt
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Seems immature to keep your teammate from getting ammo just because he doesnt wanna make the game a slog by choosing infinite ammo arua

silk vigil
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I bet the ogryn doesn’t even have rations.

rich jolt
silk vigil
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Silly ogryn.

muted obsidian
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I play all classes equally, too lazy to change avatars

tulip kettle
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No dude just the way you're being obnoxious and talking about others as though they are lesser than you for not playing how you want is pretty ogryn like

digital narwhal
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Cleave Damage isn't all that necessary for Mk IV DSword, ye?

tulip kettle
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I HATE purgatus psykers in my game but I'm not gonna leave em on the floor

spiral minnow
silk vigil
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Damn…I’m gonna take that personally Sitgryn

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Not sharing my rations with you.

tulip kettle
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I don't like being too rigid with talent builds, everyone has preferences and you got the key nodes

spiral minnow
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could probably take 1 toughness boost to stay alive .) but i use bb only for sniping, otherwise staff can deal with pretty much anything, or maybe psykinetic aura for faster shriek CD

muted obsidian
digital narwhal
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I found Nadia Seymour on the Mourningstar
I swear that name is familiar

tulip kettle
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Staff cannot deal with carapace

dapper shadow
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weirdass scrier's gaze voidstrike build but I can only fire maybe 4-5 charged shots before it becomes unsustainable

tulip kettle
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Scriers gaze sucks with staffs imo

dapper shadow
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I wanna try to make it work anyways

tulip kettle
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Complete anti synergy, fair enough!

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I think you will NEED the transfer blessing on whatever staff

spiral minnow
dapper shadow
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to add onto that, scrier's gaze wants low peril

tulip kettle
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And obviously void seems the choice

dapper shadow
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and warp nexus wants high peril

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this is great

tulip kettle
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Hehe

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Like, yeah sure, that staff is what you need for that build attempt

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But it just seems super weak overall

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No synergy, gaining nothing from scriers, quelling in scriers duration is doodoo

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So like what is the purpose of it all

hot zephyr
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Voidstrike can get Warp Flurry right?

rocky raven
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yes

hexed geyser
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That's pretty much the perfect purgatus right?

rocky raven
hot zephyr
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I could see a Voidstrike with flurry/transfer and battle med working with a gaze/DD build, but it seems over-optimized for the gaze time, which is only ever going to be like 25% of your dps time

rocky raven
hot zephyr
hexed geyser
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Yeah i'm cleaning my inventory and asking on discord so i don't do something stupid KEKW_ogryn

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That voidstrike

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unarmored and barrage gtg

odd charm
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anything with armor breaking is broken af.

hot zephyr
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Definitely a keep-forever

hexed geyser
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Yeah or change something if they nerf a blessing to the ground or buff something

hasty breach
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agh there's a perfect obscurus in melk's

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should i get it if they become good again ;_;

odd charm
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Terrifying barriage is a keeper for sure. Really helps you control mobs

tulip kettle
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Terrifying barrage

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Does nothing

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It is not a keeper

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It's a wasted blessing

hexed geyser
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Yeah lol it's not something i would keep over surge xD

odd charm
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Pfffftttttttt

tulip kettle
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It does literally nothing

hexed geyser
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Just shoot they are already suppressed

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Or dead

hot zephyr
# hexed geyser That voidstrike

This you probably swap terrifying barrage for something else. Lots of good options to pick from. Flak is great and maybe you change unarmoured, maybe you don't.

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Again, also a keeper

rocky raven
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drop unarmored for elite or maniac

tulip kettle
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Nope

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It's a nexus void

hexed geyser
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Maybe carapace unless i play bb?

hot zephyr
tulip kettle
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The only reason to run it over a flurry/transfer void is to 1 hit crushers and maulers

rocky raven
hot zephyr
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You can't really go-wrong on void when it comes to damage perks. Flak, Cara, Maniac, Unyield are all viable

tulip kettle
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In which case you take Cara to hit the breakpoint

rocky raven
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thats not the only reason lol

tulip kettle
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It really is lol

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I have both

rocky raven
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learn to flick the surge proc well and it has quite a few uses outside that one case

tulip kettle
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Lol

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Lolol

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Okay bud 🙂

hexed geyser
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I'd want surge with nexus i guess?

tulip kettle
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Yes

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Surge/ nexus. Or flurry/transfer

hexed geyser
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Yeah this one will be nexus for sure

tulip kettle
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I think shooting 50 fully charged shots 1 per second with no downtime

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Is better than sometimes shooting a second lower damage strike

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And needing to constantly pause charging to quell

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The proc of surge on void doesn't inherit bonus or crit dmg

hexed geyser
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So you'd rather have a flurry transfer than a nexus surge

tulip kettle
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So it's not as good as people think

hot zephyr
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Yeah, my void build will likely become a flurry/transfer. Hadron blessed me with transfer 3 and then the salvo one that affects 3rd/4th shots

tulip kettle
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It's good for 1 shotting crushers which you otherwise cant

hot zephyr
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So to rescue it I think I need flurry

tulip kettle
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Lol salvo on staffs kek

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Yup flurry for salvo

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Then flak and maniac/Cara/unyield

hexed geyser
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Alright, then i have my regular guns, which ones are recommended for gunker? (and if you don,t like it... doesn't matter 🙂 )

hot zephyr
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I gotta check, I think I rolled cara/groaners. one sec

tulip kettle
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Columus

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I like to use the agrip mk 1 IAC

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But it's strictly worse than the columnus

hexed geyser
tulip kettle
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Wow

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That one's pretty good lol

hexed geyser
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lmao i have too much good stuff i don't know how i got

muted obsidian
hexed geyser
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I can do it right now...

tulip kettle
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Hadron will for sure brick it

hexed geyser
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Let's test it

muted obsidian
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Show the results pls

tulip kettle
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You want dum dum blessing and flak perk

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Others are flexible

hexed geyser
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Pretty sure hadron just did

lone ravine
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F

tulip kettle
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HAH

hot zephyr
tulip kettle
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Rip brother

hexed geyser
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Well it was never meant to be

hot zephyr
tulip kettle
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You can make it useable

lone ravine
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It could be decent swapping raking fire and sprint or infest dmg

hexed geyser
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But i'll never get that perfect 550 with good blessings

tulip kettle
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But it's even more mats

hot zephyr
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Infested -> Unyielding
Speedload -> Dum Dum

tulip kettle
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I think keep infested

hot zephyr
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And suddenly it wrecks bosses

tulip kettle
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And remove sprint

hot zephyr
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cus raking fire will proc on unyield

hexed geyser
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I think i'll just keep it like that for now because i'm not using it

tulip kettle
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Like on non rear angle hits?

hot zephyr
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It's in the athenium

tulip kettle
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Right so no

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It procs normally

hexed geyser
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But in the back, which should be fine agaisnt bosses

tulip kettle
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You're just more likely to be behind them

hot zephyr
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Yeah, bosses are easier to get behind

tulip kettle
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Mhmm. Yeah so I would keep infested

hot zephyr
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Here's my void I just blessed up the other day but haven't fixed yet

hexed geyser
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Why can't psykers get shroudfield... KEKW_ogryn

tulip kettle
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And swap sprint for unyield

rare arrow
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I thought the mk8 columbus was the boss killing weapon

hot zephyr
tulip kettle
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It's the everything killer

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Is there 2 on psyker?

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I don't think you have access to braced.

hot zephyr
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No, you can't get the braced autoguns on psyker

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We get the shredder pistols instead

rare arrow
plucky flax
tulip kettle
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Well it's wrong

rare arrow
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I don’t play gun psyker, so I haven’t tried them to see

tulip kettle
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You use mk5

hot zephyr
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I play gun psyker / psylot main. It's a mk 5

hexed geyser
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Wait i just realised, that's a good flurry transfer?

hot zephyr
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Columnus IS the gun-psyker weapon of choice. It's not the only choice, but it's always the correct one

tulip kettle
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That's very useable voidstrike there

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Should feel great

hexed geyser
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You see, i was about to sell that because of the other one.

tulip kettle
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Spam out 2 quick charged shota

hot zephyr
tulip kettle
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Then start fully charging and spamming at headheight

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I'm on mob, can you post them side by side?

jovial otter
hexed geyser
hot zephyr
rare arrow
plucky flax
tulip kettle
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Keep the left one as is

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The right one save it until you have surge blessing

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Then you have great rolls for both kinds of void staff

jovial otter
rare arrow
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Bubble is a crutch

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Don’t get me wrong you can grab smite and bubble and clear everything slowly and safely

plucky flax
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No need for that. People enjoy different things man

rare arrow
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Sit at the bottom of the scoreboard knowing that all you did was held some enemies in place for your team and hid

tulip kettle
plucky flax
rare arrow
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Bubble is absolutely good

tulip kettle
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I mean the max you can apply

rare arrow
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It’s just a slower, more defensive play style

tulip kettle
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In any other normal way aka from your staff

plucky flax
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Then you apply more and stuff burn harder?

ionic sorrel
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Using anything but melee with staff is a crutch.

rare arrow
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I like to hit 1 M damage, but if all you want is wins or if you’re still learning to position the. Bubble is very good

ionic sorrel
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Y'all know who you are.

tulip kettle
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Heh

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Kinetic flayer and staff push only run

queen fog
rare arrow
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I was an assail/bubble psyker for like 200 hours after patch dropped

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Then found BB/Trauma/EP and realized we could just murder everything

hexed geyser
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"we"?

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lol

rare arrow
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Psykers, yea

hexed geyser
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Beloved got into his head forever

lone ravine
hot zephyr
prime elk
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i just play whatever i feel like playing, either way, i'll prob do ok in auric anyway

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variety is the spice of life

hexed geyser
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Yeah, i could just play one meta build and farm forever, but darktide isn,t a ranked game

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That's the fun of it, getting good with everything

jovial otter
hot zephyr
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Yeah, it's better to have a few different builds to plug holes in teams and tailor to the mission/terrain. You can easily struggle with a meta-build in the wrong situations.

hexed geyser
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Like orthus offensive lmao

dapper shadow
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thanks armoury

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nice dump stat

hexed geyser
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Nice

hot zephyr
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Oof. Cursed

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It will absolutely positively, kill anything standing on this 1mm wide line

dapper shadow
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warp nexus pls

hexed geyser
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I call transfer peril

hot zephyr
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Nah, terrifying barrage

hexed geyser
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bet

dapper shadow
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one more mission

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I ran outta plasteel

hexed geyser
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NAH

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You keep us here for another 30 minutes?

dapper shadow
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20

jovial otter
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Clearly its gonna be riposte

hot zephyr
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I cannot retain this emotional level for 20 minutes

hexed geyser
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Which one are you doing? i'll try to join

hot zephyr
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-perils-

hexed geyser
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Alright, thank you for everything, i guess i'll go back to trying warp battery because it's a fun penance and i want his cosmetic

jovial otter
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Warp battery was the worst one for me by far

ionic needle
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It was easier before patch 13 when BB just refreshed charges

hexed geyser
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I don,t play bb so i don,t have the other ones unlocked yet, but battery has been pissing me off for the last 6 hours of playtime

jovial otter
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Gotta get a whole group helping you for it otherwise its basically impossible, even then it is hard.

hexed geyser
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I did 247s, then fking elevator

lone ravine
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Gotta love getting close to finishing the challenge then 0 enemies anywhere close to you

hexed geyser
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I run off to spawn dogs and trapper, seriously KEKW_ogryn

tulip kettle
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Do you need to survive the mission to get it?

spiral minnow
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or elevator

tulip kettle
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I got it pre patch 13 fortunately

noble copper
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should i replace stamina with crit chance or flak?

spiral minnow
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is there some endless wave for doing warp battery?

hexed geyser
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I don't think you need to finish, i think it's one of those you get midway into the mission

tulip kettle
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not these days

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If I don't need to finish the mission I'm sure it's easy

hexed geyser
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I've been doing histg but it's not always perfect

tulip kettle
#

You*

jovial otter
# hexed geyser I did 247s, then fking elevator

Vigil station oblivium has a part where you have to scan some stuff right before an elevator but if no one scans, stuff just keeps spawning infinitely, works quite well if the whole team is on board

ionic needle
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I'm running something like this on my fire trauma setup right now. I dropped warp battery for wildfire in order to get more charges with in fire reborn in order to do even more creeping flames damage. However I'm not really sure this is worth it, any fire trauma pros out there with some advice?

tulip kettle
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You could just load an unpopular mission with bots, take the talent for 4% on kill and intentionally play slow and abuse the specials

hexed geyser
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I abuse the specials so much, idk how it would be possible otherwise

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Sniping them with a surge staff

tulip kettle
tulip kettle
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Like, just kill things for 5 minutes

jovial otter
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Not as easy as it sounds

tulip kettle
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If it's your sole focus and you don't care about anything else

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I'm sure it's easy

hexed geyser
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It's not

jovial otter
hexed geyser
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Because one dog or gunner stolen by a teamate at the wrong time means you restart the 5 minutes timer

jovial otter
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Exactly

tulip kettle
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Team mates?

hexed geyser
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yeah

tulip kettle
#

Queue auric heresy

zinc phoenix
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You can pretty easily stack warp charges on Damnation, tons of baddies to refresh the stacks

tulip kettle
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Get 0 joiners

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Ez

zinc phoenix
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Always do the 4% on kill thing tho, it is blessed

queen fog
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Ya the 10% on soulblaze kill ain’t as effective unless u got multiple purg psykers napalming the area imo

hexed geyser
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Yeah i've researched all that before starting, it's when there's nothing that it gets hard. During a wave i'm fine.

jovial otter
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I'm down to help later if you need it

hexed geyser
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Thanks, my discord pause is over now, i'm going back to it

jovial otter
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Good luck bro

verbal dome
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brilliant

loud sonnet
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I just did it using the revolver

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Revolver is goated

granite mauve
rich jolt
granite mauve
#

he old now

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we're in the 41st millenium

verbal dome
#

what level psyker would mob be in wh40k? think

rich jolt
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Probably alpha

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If not, beta

vestal rose
#

hello guys i have a question does this psyker head change his voice in game like the giulius one ?

long wharf
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Nope

vestal rose
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the giulius one does change the voice tho right ?

long wharf
#

Only rebreather masks modify voices

vestal rose
#

i see thank you <3

long wharf
#

FartShack really should indicate which head cosmetics modify voices

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And have an audio preview of the modified voice

vestal rose
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^

dapper shadow
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god that HI mission took way longer than expected

hexed geyser
#

now i want to see the blessing

snow coral
#

i was just thinking what the longest mission was... I think I had an auric 5 go ~40 minutes once?

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and it was just a constant grind of 3 steps forward 2 steps back as wave after wave came

dapper shadow
#

dead

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I never wanted to play voidstrike anyways

dapper shadow
#

yeah look at this sweet laspistol I got for psyker

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who needs voidstrike

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but maybe I can upgrade my fire trauma

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for sure

plucky flax
#

Decent roll.

dapper shadow
#

not decent roll

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and its dead just like that

long wharf
#

it's salvageable for flurry+rending

dapper shadow
long wharf
#

honestly still salvageable

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but yeah, Hadron is giggling behind your back as she works

dapper shadow
#

I do have this

long wharf
#

well, show us what the final upgrade is

dapper shadow
#

no plasteel

long wharf
#

boooo

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here, let me Venmo some plasteel to you

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what's your Vox address?

dapper shadow
#

I wish

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Too poor to own a phone

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If only they let us convert diam to plasteel

long wharf
#

yep

rare arrow
dapper shadow
#

buying cosmetics :^)

long wharf
#

I wouldn't mind if we had different purposes for the different materials

dapper shadow
#

but nah just sell the next reskin for $20

long wharf
#

like let me upgrade blessings to tiers I don't have with diamantine

dapper shadow
#

with different shades of colors

long wharf
#

or charge me 10k diamantine to unlock another slot of my weapon

dapper shadow
#

Use diam to reset things back to white would be good enough

#

everyone will be happy

long wharf
#

or charge me 1k diamantine to reroll my base modifiers

#

just something

dapper shadow
#

how long has this been a problem

#

I only started at the start of this patch

long wharf
#

since the "crafting" system released

#

which was very clearly a rush job because it didn't exist at game release

#

the UI had "Coming soon" text over the UI buttons at Hadron

#

absolutely disgraceful

dapper shadow
#

man they have such a good core gameplay

#

Devs pls

long wharf
#

yep

#

I think FartShack honestly lucked into the goodness of the gameplay

#

they took Vermintide gameplay, polished it, and then handed the rest of the game to the interns and new hires

#

every single game mechanic/system besides the moment-to-moment gameplay felt like utter shit at release

#

shit broken, not working as described, hidden mechanics, just everything felt like a last minute bandaid to get the game released

#

honestly, Darktide needed a year in the oven to be considered a proper game

#

if it had released into Early Access, absolutely nobody would have blasted it like we did

#

instead, we paid a minimum of $60 to beta test the game, and at every step of the way, lies, broken promises, and insults from FartShack

#

the game is in a good state right now, even though there's still much more that FartShack needs to work on

hot zephyr
#

Yeah, like honestly. I had some RL stuff that happened, and I played at release until about Feb 23 (~a year ago) and I came back to the game in late November 23 and honestly things had changed so much, but also everything just felt right and better

ionic needle
#

I'd like a system where I could spend resources on upgrading specific stats, say 1% per step, up to a total of 380

hot zephyr
#

Massive changes, but core gameplay was the same/improved, but all the other mechanics around it were so much better

hot zephyr
#

Eh, I come from Borderlands, where "good enough" is all you get, and I don't mind the imperfect rolls

#

Gives the weapons some character

#

If you're someone who really loves min-maxing, it's horrible

#

But it's good for casual play

long wharf
#

FartShack had a whole interview months before the closed beta where they talked about how players would be able to customize their weapons

ionic needle
#

I don't really mind not having god tier weapons, but the amount of RNG when rolling new ones is just annoying

#

I can live with 4% crit instead of 5%, but not being able to change crit damage to flak because I also rolled two shit blessings is really annoying

long wharf
#

then closed beta happened

thick valley
#

I felt the same way. I noticed a change when FatShark got funding from Tencent in 2021

long wharf
#

then open beta happened

#

and the Hedge gave his (in)famous quote - "Darktide isn't Call of Duty"

#

when people asked what happened with customizing weapons

hot zephyr
#

If it had been CoD I wouldn't have bought it

long wharf
#

same

harsh urchin
#

did hedge get firef

#

Or is he still there

long wharf
#

about Tencent - Tencent doesn't dictate to studios how they make their game

#

Tencent's business model is "We invest in you so you can make both of us money in your way"

#

I 100% blame FartShack leadership, devs, and their total incompetence

#

Hedge is no longer with FartShack

#

but I've not read or heard as to the particulars

thick valley
long wharf
#

I'd love it if he was finally fired, but I doubt that

#

Hedge was the community manager for Vermintide games

thick valley
#

oh!

long wharf
#

and the Big Voice of FartShack to its players at large

#

known for his constant foot-in-mouth approach to interacting with people

#

before Catfish was hired on to be Darktide's CM, we had Hedge

hot zephyr
#

Well, as someone whose worked in software a long time... people do not know what they want. they think they know what they want, but that is a lie

long wharf
#

oh I'm well aware

#

I've been writing software for over 3 decades now

#

nobody truly knows what they want

harsh urchin
#

Tbh i think weapon customization might not necessarily hve made the game better

long wharf
#

I whole-heartedly disagree

#

it's not a necessary thing by any measure

#

but the popularity of the weapon customization mods makes it clear that it'd work quite well

#

the game was literally designed for swapping weapon parts

harsh urchin
#

How popular is the mod

hot zephyr
#

the problem is weapon customization affects game play balance

long wharf
#

with people that mod Darktide? very.

harsh urchin
#

What is the MAU?

long wharf
#

yes, it can, and there's the rub

harsh urchin
#

Do you have actual numbers

#

Or are you just saying stuff

#

I dont see it being that popular, even within this discord

long wharf
#

didn't ask, don't care

hot zephyr
#

If the game allowed everyone to just have whatever customization they wanted, you'd see very quickly that people would simply do the math, and choose the "best" aka "popular" option 90% of the time

harsh urchin
#

So i dont know if "very" is true

#

LOL

#

Ok

hot zephyr
#

As a 40k tabletop player, this is exactly what happens in that game too

long wharf
#

the effort of balancing everything would be much higher than it is currently

hot zephyr
#

Yeah, warhammer in particular is very much a community with a lot of us super math nerdy types in it

#

we are gonig to do the math, and we are going to do it right

#

And as a result, trying to balance a game with lots of options for us is very difficult at best

long wharf
#

and we're going to obsess over it

hot zephyr
#

oh yeah. drooling levels of obsession

long wharf
#

it's why we dig into the Darktide code to figure out how things really work

hot zephyr
#

Yeah, so why take the time and effort to design 10 different options when 1/2 of them will be used

#

I'd argue if we got full customization, we would probably need to have LESS choices to compensate. One perk and one blessing per weapon for example, instead of 2

#

Adding even a pinch of RNG into something can solve very complex problems

thick valley
hot zephyr
#

A great example from a totally different gaming world: board games.

Settlers of Catan is a very simple and easy game. But it's simplicity comes from having 3 RNG elements that affect the players. The tiles being dealt, the values placed on the tiles, and the dice rolls that determine what happens during the gameplay loop.

Another game (that only crazy hardcore nerds have heard of) called Terra Mystica, is effectively the same game as Catan. But with ZERO RNG. It's 100% player decision and action based. That game is so much more complex, that even hardcore nerds have trouble playing it correctly.

In effect, I submit the conclusion, that by removing randomness, you actually increase complexity of a game.

long wharf
#

I personally think FartShack didn't think the customization thing all the way to its logical conclusion

#

balance doesn't have to be anything if the parts don't matter for weapon performance

near wyvern
long wharf
#

but the opportunity to microtransaction weapon part cosmetics is huge

long wharf
#

and yeah, I slap a holo-sight on every gun I can

long wharf
#

$1 for a fancy body

#

$1 for a fancy handle

#

not $20 for a weapon skin

#

FartShack doesn't understand the economics of microtransactions

hot zephyr
#

I mean, look at LoL. $20 for a new champ every few weeks, $45 if you want to two alt skins for it

#

Champ purchase rate with the bonus skins is like 3%

long wharf
#

as evidenced by rising prices of cosmetics in Darktide

hot zephyr
#

So they just started putting the extra skins in for free

#

Then they weren't obligated to make 2-3 extra skins for every champ they released cus it was free bonus items instead of part of the purchase expectation

long wharf
#

I honestly want to grab the FartShack CEO (or whoever is responsible for cosmetic pricing) and sit them down to talk about Economics 101

hot zephyr
#

I mean, plenty of people have $100 knife skins in CSGO

long wharf
#

there's a curve by which purchase activity happens, comparing price points and units sold

#

do you think double the people would have the skins if the skins were $50?

hot zephyr
#

No, it's probably about the same tbh

long wharf
#

right, because $50 is a lot

hot zephyr
#

(i also have a economics background, so I know where you're going tho)

long wharf
#

right

#

there's a point where the price enters a "reasonable for the average consumer" point

#

and that's where volume makes up for the decreased price

#

and considering the average quality of the Darktide cosmetics, we can be certain that not a lot of effort is really going into them

hot zephyr
#

Yeah but with art, which argubly all comestic items in games are art, there's a point where you won't sell more of it even at rock bottom prices too

long wharf
#

that's also true

#

and it further doesn't help that Warhammer 40K fans are known for spending money

#

like, a lot of money

#

and I'm very guilty of that, especially with Darktide

#

I have nearly every cosmetic for the psyker

#

except for the toilet bowls

thick valley
harsh urchin
# near wyvern We can immediately state that this is false. Sight picture makes a huge differen...

the thing is that the "customizability" is a bit hollow, sight customizability mainly matters depending on what kind of gun you have
For example:
In a game like payday2: where most of the sights have the same stats, everyone uses the same sight - the small one with a dot (i think it's called speculator sight for all guns and sniper rifles have one that they all use.
In a game like cod: where i believe sights have stats attached, everyone uses the sight that has the best stats, regardless of how shitty the sight is

#

i believe it'll be that way in dt too

hot zephyr
long wharf
#

Fashiontide is a very real thing

harsh urchin
#

everyone will use the same sight if there's no stats, and everyone will use the same sight if there are stats

long wharf
#

Darktide isn't a competitive game

#

people will use whatever they want if there are no stats

harsh urchin
#

that's not true lol

#

as i said

#

if there are no stats

#

everyone will use the "best one" visually

long wharf
#

people will use the sight they like the most

near wyvern
harsh urchin
#

the smallest one with the best dot

long wharf
#

if one sight gives an advantage over another, then absolutely you'll see people use the same one

harsh urchin
#

cuz we see that in pd2

long wharf
#

that doesn't fall into the "no stat" category however, because "no stat" also means "doesn't affect gameplay"

harsh urchin
#

there's like 30-40 sights

#

and everyone just uses 1

long wharf
#

it's not illusion at all, unless you aren't thinking about it

#

what about weapon bodies?

#

and stocks?

#

and barrels?

#

and grips?

harsh urchin
#

those have stats, so ppl use the ones with the best stats

long wharf
#

there are plenty of parts that can be purely cosmetics

harsh urchin
#

in pd2 at least

long wharf
#

I'm talking about Darktide, you brought up PD2

harsh urchin
#

i mean sure if they're purely cosmetic idc lmao

#

but for something like sights

long wharf
#

sigh

harsh urchin
#

they do affect gameplay so people will just always pick

#

the "best" one

long wharf
#

you know, someone once accused me of looking to pick arguments

hot zephyr
long wharf
#

buddy, they never met you

harsh urchin
#

for example, this is a poe class spread

#

it goes from 0.6% to 15%, which is quite good

hot zephyr
#

Ooo POE discussion, i like where this is going

long wharf
#

just stop

hot zephyr
#

lol

long wharf
#

jesus, why would you even bring up PoE?

harsh urchin
#

i think weapon customization is fine if it's cosmetic only

#

but the second it starts affecting gameplay, it devolves into degeneracy and is strictly worse than most of the other systems

long wharf
#

I largely agree, though I do like the idea of swapping a flashlight for a laser pointer or bayonet

harsh urchin
#

i think it'd be worse than crafting tbh

#

and it'll always be worse than the new class talent system

#

which I think is quite good

#

iirc, cod doesn't have a class talent system right?

#

so all the personal customization is in the weapon mods

#

correct me if i'm wrong, i dont play shit games

#

so all my knowledge on cod is 3rd party

near drift
#

Does cod still do the pick 10 system for create a class I liked that system

hot zephyr
#

Lord if I know, last time I played CoD they barely had weapon customization and perks. these days there's more blings and boops in that game than a vegas casino

#

I swear one day soon there's going to be an achievement in CoD for managing to actually launch the game on release day

long wharf
#

they know their audience

#

and I am not among them

#

regardless, Warhammer 40K is all about customizing your troops/kit

#

from the tabletop to other official GW games

hot zephyr
#

Eh, I'd argue they've been peeling that back in the tabletop game

long wharf
#

customizing our guns would fit right in

harsh urchin
#

hard to balance afaik

hot zephyr
#

unit sizes, wargear, special weapons are all getting to be just automatic things now

long wharf
#

let me slap purity seals all over myself like a cheap hooker

harsh urchin
#

i think they're very soon going to rework the crafting system

#

maybe in march or so

long wharf
#

I'd love to know why you think that

#

I honestly don't see a "rework" happening

harsh urchin
#

it's the only thing that's left that's primarily problematic in terms of gameplay

long wharf
#

refinement? sure.

hot zephyr
harsh urchin
#

my thoughts is that they'll simplify the existing weapon grind

#

and make it trivial

#

ie: now you can craft 3 mods on a weapon instead of 2; and add another factor that's grindy as fuck

long wharf
#

there's a lot they could do within the current framework that would make the whole system tolerable

#

and it all starts with giving us agency

harsh urchin
#

so add a new resource that allows you to randomly push your stats from 80-100 but it's all RNG

long wharf
#

let us spend resources to fix what RNG gives us

harsh urchin
#

nah there's no way they're going to give agency lol

#

the whole thing is to get ppl

#

to grind a fuckton

#

they just gonna make the current system trivial

long wharf
#

see, I think that's where you're fundamentally wrong

harsh urchin
#

and make another system that's fucking grindy and annoying

#

after that

long wharf
#

I don't think FartShack has purposefully designed a system focusing on making players spend as much time as possible to do things

harsh urchin
#

so it becomes easy to get a good weapon with the correct perks + blessings; but now it's insanely hard to get a good weapon with the next system

near drift
#

My solution to the soul crushing grind hitting me is to say f that and boot up a different game

long wharf
#

I think FartShack is currently incompetent at game design and has pushed out the quickest solutions they can think of

ornate hamlet
#

The Division 2 created a grindy-ass system where you can slowly push non-maxed stats to max

hot zephyr
#

If anything, they are going to add what Payday 2 and CoD did and give us some sort of "regrind to 30 for some cosmetic bonus"

harsh urchin
#

ye div2 is really good

#

that's what I'm thinking tbh

long wharf
#

and those quick solutions involve making players grind

harsh urchin
#

like add in an "optimization" system that's grindy as fuck

#

and make the existing "recalibration" systems not as shitty

granite mauve
#

I drink a shot of Whiskey everytime my Savant psyker mentions the Lex Atoma

long wharf
#

the talent tree work indicates they're willing to spend time making things better

hot zephyr
#

I mean, they could do what Wargaming.NET did, and give you an option to pay for premium grinding rates

#

that's definitely a great idea

#

(NOT)

granite mauve
#

I like it, it's the only lawful good personality in the roster

long wharf
#

honestly? I'd throw $30 at FartShack for a Darktide "upgrade package" where I got to pick the modifiers of a new gray weapon

dapper shadow
#

Every hour hadron gives you a list of perks/blessings which if you craft within that hour only gives you those

harsh urchin
#

so there's always something for you to aim for

#

regardless of where you are in progression

#

I like that a lot lol

ornate hamlet
#

And getting a godroll is actually not a pain in the ass

long wharf
#

Darktide definitely lacks feelings of progression once you hit 30

ornate hamlet
#

Because the higher the difficulty, the better the loot you get from it

harsh urchin
long wharf
#

we should get a little mats package whenever we "level" past 30

harsh urchin
#

I think they're going to make getting godrolls MUCH easier

#

but add a new system like opti or expertise as the next grindy ass thing

ornate hamlet
#

I'd regularly get weapons with both rolls maxed when playing heroic

long wharf
#

well, we're all going to have to just wait and see

harsh urchin
#

next tier of grindy ass shit

ornate hamlet
#

Because legendary was for masochistic fuckwads

long wharf
#

FartShack hasn't said anything about what's coming

harsh urchin
#

well legendary is also like

#

only for certain missions

#

you can't do open world leg

#

lol

#

I did all the missions on leg and it was pretty hard

#

ngl

#

i needed good gear

#

and i needed to get better

#

at the game

dapper shadow
#

Red tier weapons using 2k plasteel and 50 diam to upgrade soon

harsh urchin
#

cuz the enemies instantly headshot you

ornate hamlet
#

I tried soloing the start of the hyena stronghold with a reflector and a skill damage pistol

hot zephyr
long wharf
ornate hamlet
#

Went as well as it could have

hot zephyr
#

Eventually from those you fill up your blessings

ornate hamlet
#

I do miss the game tbh

harsh urchin
#

ye having a meta build helps lol

ornate hamlet
#

I only stopped because it was just so fucking crashy

hot zephyr
#

Which, I do kinda like the rebless mechanic

harsh urchin
#

can't help it

#

the game is just poorly optimized

ornate hamlet
#

I haven't seen a game perform in such a shit manner in so long

long wharf
ornate hamlet
#

Even Darktide with all of its random crashing and server problems still feels less awful than TD2

harsh urchin
#

i really recommend u interact with the progression system there

#

the game lacks content sadly

#

but the progression systems are well done

ornate hamlet
#

Which is sad, because TD2 is arguably my favorite game for progression

harsh urchin
#

and are very enjoyable

#

there's always something to improve

ornate hamlet
#

Targeted loot is a godsent, difficulties actually do something, builds are always fucking fun

#

I actually tried to do a uhh

hot zephyr
#

I've definitely racked up quite a few blessing from them

ornate hamlet
#

3 skill 3 damage sniper with that talent that raises skill per kill

long wharf
#

I've gotten purples from Damnations, and some oranges from Heresy's

ornate hamlet
#

And use the spot pulse that gives enemies random weakspots

long wharf
#

it seems a little wonky since last patch

ornate hamlet
#

Only problem was that getting kills with a sniper using 3 damage is fucking ass

harsh urchin
#

Ye here's hoping division 3

#

will be properly supported lol

#

i actually hope there's endgame

#

in div3

ornate hamlet
#

And one of the things that I missed the most playing TD1 after TD2

#

Mods being a unique item

harsh urchin
#

i missed how racist division was tbh

hot zephyr
harsh urchin
#

cuz one of the factions u fought against was just black gangsters

ornate hamlet
#

My fucking God, I hated TD1's weapon mods cluttering my inventory with random names and random stat bullshit

harsh urchin
#

which wouldn't happen today

#

lololol

ornate hamlet
#

TD2 allowing me to just get the mod with its own fixed stats and that's it

#

Man, I was happy

#

Joyful even

plush oak
#

not bad find at brunt's

hot zephyr
#

Makes sense you'd get blues from malice or heresy sometimes given it's probably rolling up emp blessings from total stat point ranges

long wharf
plush oak
hot zephyr
#

Rolls a nice blessing and so ends up being a blue or purp instead of an orange

plush oak
#

the base stats are pretty nice

long wharf
#

if it's already better than what you have, great, but otherwise I wouldn't put any resources into it

ornate hamlet
hot zephyr
#

Oof, fix those perks brah

long wharf
#

get crit hit damage perk off there

plush oak
#

i dont want to hear anything about deflector

long wharf
#

both those perks are awful

plush oak
#

idk which one to switch tho

#

only got 1 change left

long wharf
#

slap +flak on there

harsh urchin
ornate hamlet
#

Oh

hot zephyr
#

crits are just random

hot zephyr
# plush oak this mine ❤️

The crit damage is way worse. you at least somewhat control hitting weakspots if you swing at head height for hordes

plush oak
#

stacking with the slaughterer and unstable power

long wharf
#

I mean, you would be better off with nearly any other perk besides +weakspot damage

#

I'd even take +stamina over +weakspot damage

#

slaughterer+unstable is overkill for the horde

graceful aurora
#

Friends. I have grown fat and weak by grinding Malice. My friends are playing again and they crave the sweat of Damnation. I am using an assail and bubble shield build. Voidstrike staff. I'm finding I don't do enough damage even to hordes in Damnation and I'm going down all the time. Is there a build that is more meta? I tried a brain burst/purgatus soulfire build and felt I was only blowing on the enemies.

hot zephyr
#

I mean, weakspot damage is still quite bad, D tier perk for sure. Given it's not actually +10%, it's +10% on the difference between regular and weakspot damage.

long wharf
#

but it will help if you have to melee ragers

plush oak
long wharf
#

fair enough

hot zephyr
#

So if you regular swing hits for say 200 (let's make the math easy) and the weakspot damage is 300, you're dealing 310 damage, not 330 like you'd expect

long wharf
#

honestly, I should craft another Illisi with slaughtere+unstable

#

I find more and more that I just don't use Deflector

plush oak
long wharf
#

not when you get automatic dodges from EE

plush oak
#

cleaves about 5 6 poxwalkers with 1 light at max peril and slaughterer stacks

#

its absolutely insane

#

look at this unfortunate pen roll on an otherwise great melee for gun psyker

hot zephyr
#

Not what's effective, or meta. What do you think is cool

long wharf
#

you can't just stand still and kill everything with assail on damnation

graceful aurora
long wharf
#

you have to move, aim in ways that maximize shards hitting heads

#

on damnation, bubble isn't for sitting in one position, not ideally

#

it's for protecting the team from ranged fire

hot zephyr
clear zenith
long wharf
#

thinking you can sit still inside a bubble will just get you killed

plush oak
long wharf
#

a good team is basically constantly moving

plush oak
long wharf
#

stopping only to reposition on the next group of enemies coming at them

#

bubble is great for that

#

for repositioning and then moving on

#

the more you stand still, the more the AI director can pile the enemies onto you

hot zephyr
#

Yeah, when I use my bubble, I always put it "where we are moving to" not where we are

graceful aurora
graceful aurora
plush oak
long wharf
#

void is great when you have it properly built

hot zephyr
long wharf
#

trauma can work decently enough without being meta

#

it'll still knock things around

#

surge will still stagger things without the right blessings

hot zephyr
long wharf
#

void can still stagger nearly everything it hits

#

purge can, well, spit fire

#

@graceful aurora check the pinned messages for a link to Pygex's Atheneum

#

it covers everything Psyker

#

to include hidden mechanics and what gotchas we've all discovered and verified

plush oak
long wharf
#

hey now, he didn't ask for dickpics

plush oak
#

all dickpics are surprises tho 😏

long wharf
#

first, grab yourself a box...

plush oak
#

💀

long wharf
#

does it, though?

plush oak
#

man id switch the stability with mobility any dayy

hot zephyr
#

I'll share this just since we're on the subject. I'm looking at a vent/siphon/smite build to pair up with a voidstrike staff. This is my current "working build". I'll be doing with with a transfer peril / warp flurry voidstrike staff.

hot zephyr
#

Idea is simialr to that of the purgatus flame pump build

hot zephyr
plush oak
#

and psykic vampiree

plush oak
#

and i even moved it to the middle of my screen too lmao

long wharf
#

I've gotten too used to having shriek

hot zephyr
#

I think there' some points to be moved around still, but this is what I've come up for a void flurry shriek build

plush oak
#

honestly the edging protection is nice to have

long wharf
#

not to mention putting 6 stacks of soulblaze on whatever you yell at

hot zephyr
#

Yeah, I'm kind flip flopping on picking up PC

#

I think it's worth it

plush oak
hot zephyr
#

But I can't find the point

plush oak
#

tho if ur using it with blaze trauma

#

then its a diff story

long wharf
#

on damnation

plush oak
long wharf
#

and since you can yell through walls

plush oak
#

too focused on using the illisi on them at 100% peril with slaneesh licking my earholes

long wharf
#

and the range is deceptively far

lone ravine
hot zephyr
#

Shriek also pairs well with void cus you are trying to stand in similar places. You want enemies coming directly towards you in a bunch/choke ideally

plush oak
long wharf
#

yep

plush oak
hot zephyr
#

Yeah, that's also part of this. I dunno if smite is right for this build

long wharf
#

gotta pump those shots while edging

plush oak
#

guys wish me luck on getting T4 dethspitter for columnus

plush oak
#

the thing is that smite is bad 90% of the game

#

and 10% is god tier run saving

plush oak
#

i wanna kiss hardon rn

hot zephyr
#

cha ching

plush oak
#

hadron* excuse me

#

hardon is what i have after that roll

long wharf
#

quite a freudian slip, there

#

she might accomodate you all the same.

plush oak
long wharf
#

she might have... special mechadendrites

plush oak
#

now to get a 380 god roll columnus

#

please brunt whatthefuck_heresy

long wharf
zealous kindle
#

does anyone here know - is the Malleus monstronum penance only valid if a single psyker does the brain busting, or is it ok if other psyker in the strike team also deal damage with brain burst?

long wharf
#

single psyker

#

90% boss damage by BB and must get the killing hit

zealous kindle
noble copper
#

left one better for flurry build?

plush oak
#

at least for the right click

long wharf
#

it doesn't

noble copper
#

yeah planning to replace it if i use the right

#

right one*

long wharf
#

you want rending+flurry

#

or nexus+blazingspirit

#

depending on what your goal is

hot zephyr
noble copper
#

i have one with nexus and spirit, building now the one with flurry / rending

plush oak
#

man couldnt the stability switch places with mobility god damnit

hot zephyr
long wharf
noble copper
hot zephyr
#

The quell speed and warp resist can both be fixed by the talent tree by picking up some extra nodes

#

Solidity and some -5% peril generation nodes will offset those average stats well enough

#

You will be hard pressed to roll better than that

noble copper
#

Ok ty! Battle meditation seems to help quite a bit

plush oak
hot zephyr
granite mauve
#

dude trying to get a specific blessing on staves is a pain in the ass

long wharf
#

yep

granite mauve
#

i'm going back to ogryn

long wharf
#

especially since the staves are each a separate archtype

ionic needle
#

We comparing blaze traumas?

long wharf
#

no sharing blessings (which is bullshit)

granite mauve
#

i still have a warp flurry 2 staff that i take in auric maelstrom because i never found warp flurry 3 or 4

plush oak
#

isnt the quell speed kinda rough tho?

ionic needle
#

Nah, don't notice it even

#

Just quell using shriek 😛

plush oak
#

😏

long wharf
#

goddamn Spotify in a browser is a memory hog

ionic needle
#

BUBBLE

#

WHEN CREEPING FLAMES?

hot zephyr
plush oak
#

which perk to switch to crit chance?????????

ionic needle
#

reroll deathspitter to dum dum while you're at it

hot zephyr
plush oak
granite mauve
#

trauma my beloved

hot zephyr
plush oak
long wharf
#

since we're showing off

plush oak
hot zephyr
long wharf
plush oak
plush oak
hot zephyr
long wharf
#

also, this surge staff has renewed my having fun with surging

hot zephyr
#

Ouch

hot zephyr
plush oak
#

still dont have dumdum tho

#

unfortunate

hot zephyr
#

There's enough people who come in this chat and blow a million ordos and 10k plasteel trying to make a blazing trauma. Need some positive thinking

long wharf
#

Dumdum is where the big damage comes from

hot zephyr
#

At least you can replace deathspitter into dumdum when you get it tho

plush oak
#

but dumdum does close range damage

#

not power

#

power > close range dmg no?

hot zephyr
#

Like, this is the best columnus I've managed so far

plush oak
#

mint

hot zephyr
plush oak
tawny jetty
#

Is dumdum essential to making Columnus ridiculous?

hot zephyr
plush oak
hot zephyr
#

because it doesn't require you to kill the target

#

Just hit it

#

So it stacks even against a boss

#

Deathspitter and Fire Frenzy will both wear off while DPSing a lone BoN or whatever, or require you to switch off boss dps to shoot some adds to restack your buffs

#

DumDum just keeps blastin'

midnight jolt
#

Getting the brain burst penance is bananas

#

about to give up on it

tawny jetty
hot zephyr
#

Yeah, it takes time. If you scroll up you'll see even I only have a DumDum 2

brisk grove
#

better than nothing

hot zephyr
#

Yeah, just saying don't hold out for tier 4. Some blessings, DumDum being one of them, there's very little difference between T1 and T4

#

i think it's literally 4.5% per stack vs 6%, so even fully stacked up it's like 7.5% extra damage, that's like 1 extra bullet when you have a mag of 50+

brisk grove
#

but seeing the IV on your weapon brings a sense of pride and satisfaction......

hot zephyr
#

When people inspect me and see only Uncanny 3 and Flesh Tearer 2 on my 379 base stat godroll combat knife, they cry a little bit. I get more satisfaction from people crying over it lol

long wharf
#

why do you roll uncanny on your knife?

#

I thought the backstab rending blessing was better

hot zephyr
#

I honestly very much debate that too

#

uncanny is the flex blessing, so I can change it

orchid nest
#

not really for psyker, hard to consistently use it when you need it

white river
#

anyone know why my lightning looks like this??

orchid nest
#

uncanny is the go to usually for us

long wharf
#

you're wasting electricity! you trying to power the entire outdoors?

white river
#

I meant like the size of the bolt, it seems a lot lower of a resolution than the smite lightning

brisk grove
#

does anyone know if soulblaze ticking can do crit damage?

long wharf
#

kids these days.

brisk grove
#

alright

hot zephyr
long wharf
#

absolute ouch

orchid nest
#

we have to be careful about complaining about the lightning sfx, they might "enhance" it again

long wharf
#

I honestly wouldn't even use that knife

#

a knife without lacerate is subpar