#psyker-class

1 messages Β· Page 1028 of 1

outer vessel
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I look forward to the next 10 with run n gun

idle bay
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right before next crafting roll

outer vessel
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Very true and real

idle bay
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It works.. if you believe is random bulshit πŸ™‚

plucky flax
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Nice warp resist.

idle bay
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549 out of possible 550 rating on item.... sigh

idle bay
plucky flax
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I want one with high resist too nooooo

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I want to stroke.

idle bay
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11.15% Peril per stroke

half iron
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real psykers discuss edging strats

idle bay
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7.15% peril per stroke on 6 warp charges with -peril node

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Game does not allow me to roll a perfect Nomanus staff... so all i have left to do is to discusssword'sstroking

paper loom
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i love getting a fantastic base item for it to get bricked

half iron
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game allowed me to roll a decent force sword since i’m venturing out of the peaklissi

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thanks hadron for not bricking one(1) item. now for the next 25 rolls to get bricked

idle bay
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There was not a SINGLE 380 base Nomanus staff for me πŸ™‚ zero for 1025 hours

half iron
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i know it’s over if i roll +sprint

fickle swallow
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You'd probably want flak damage on surge staff since it targets torso only now

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Does anyone know how to use the breakpoint calculator for surge staff? I can't have it display the correct RMB attack damage for some reason

idle bay
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Most of the time you get whatever Hardon rolls you for + Damage on Surge staff. Because 3 other slofs are for Warp Nexus, Warp Flurry and +5% crit.

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You can even have + Sprint there instead of damage.. because other perk was + damage vs poxwalkers

fickle swallow
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I'd pick flak damage over crit chance since I think it guarantees one-shotting certain enemies without crit

glossy ember
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flak too important on surge staff

sly dawn
glossy ember
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Flak > elite/crit rate/unyielding/carapace/maniac > w/e else

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for surge staff

fickle swallow
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The +25% damage perks on weapons are too important since they are a separate damage multiplier

harsh urchin
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crit chance is pretty ok on certain weapons/builds

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but v pointless on surge

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since you have a bunch already from nexus and being a psyker

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it's also like a 1.25x crit multiplier

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so 5% crit chance is a bit suboptimal

glossy ember
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it's usable if it ends up being your locked perk at least

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and it's a pick that works against all targets too

paper loom
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this is depressing , is it screwed?

urban sandal
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not yet, all depends on 2nd blessing

fickle swallow
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On my 71% crit bonus surge staff it's x1.57, lowered on flak and carapace

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Wait I just find that it's lowered on flak and carapace because the Crit Bonus stat doesn't apply to flak and carapace targets. Wtf, why

harsh urchin
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417 to 480

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the ratios should be correct, regardless of the stats

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click secondary action

fickle swallow
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This is my surge staff

fickle swallow
harsh urchin
fickle swallow
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It's x1.57 on targets other than flak and carapace, because Crit Bonus stat doesn't apply to them which I just realized

harsh urchin
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yeah but the only number that matters is flak

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are you gonna be surging poxwalkers

fickle swallow
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No, but crit on unyielding and maniac is still important

paper loom
untold niche
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game takes 5 years to load and still wants me to "Press [space] to continue"

half iron
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do you need to load your space button

untold niche
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yep Sitgryn

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i mean

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its the only game that does that
press space to continue then laod for another 5 years

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why even have that

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any other game i load in, its the main menu

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i think apex also does it iirc but that game doesn't take 5 years to load

sage rune
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πŸ™ƒ

idle bay
glossy ember
hasty breach
tacit stump
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is it just me or does the maccabian swords sometimes deflect single bullets

near wyvern
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when you take the fresh thirties on a field trip

near wyvern
hasty breach
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im rly confused what enemies bounce off stun wall

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ogryns seem immune?

true cobalt
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i have 2 surge staffs

plucky flax
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Zealot chat bullied me for playing bleed knife again. nooooo

formal harness
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@plucky flax we need to bully them back

sour bison
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is there any reason to use flack on trauma?

plucky flax
formal harness
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lmao, ok

glossy solstice
# untold niche yep <:Sitgryn:1016269420638765107>

yup, the loading times are obscene for a modern game, but modding is good in that it fixes a lot of what FS has failed to do. Logmein is a mod that bypasses the intro vids and spacebar and autoloads your last logged in character. Darkcache, caches the morningstar, which is what takes eons to load. Now if you are running a min spec machine in terms of sys mem and you run all kinds of background aps you may not want to run this with all the options active. But it does make everything load much much faster.

idle bay
summer prairie
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Making a windows defender exception for darktide also seems to cut at least the initial load by up to 20s

glossy solstice
plucky flax
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No wtf.

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Bleed is genuine so good that FS had to nerf it.

long wharf
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Happy New Year, siblings

olive ember
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happy new year

plucky flax
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It's still strong though. Especially on zealot with fast attack speed and high crit chance.

olive ember
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I wouldn't know

ornate hamlet
olive ember
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I only use knife for the zoomies when I wanna meme

ornate hamlet
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when every zealot and veteran was a crackhead who knifed you like you were in a back alley

hasty breach
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nobody knows what bounces off shield wall? i thought it would stagger ragers and things but i guess it doesnt affect elites?

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only specialists (that are all at range anyway)?

ornate hamlet
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honestly, nerf was deserved anyway
knife is kind of incentivizing people to play a toxic playstyle

plucky flax
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Darktide but all the rejects are from the UK.

ornate hamlet
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good stuff

plucky flax
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Their optimisation is so bad.

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I crash very often on good hardwares.

thorny quest
glossy solstice
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I just tested the suggesstion to add Darktide to the windows defender virus exclusion list, I added both the .exe, and the entire folder. Confirmed, it does increase the load speed notifbly. On first load before Darkcache has loaded.

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I do not crash too often, knock on wood and wispers prays to the empra, but I do get weird issues when AMD decides to update drivers. I am like 3 versions behind right now.

olive ember
shy willow
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just carried a heresy high int

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level 24 psyker

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devil's claw is my best friend

maiden citrus
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I Just got hard carried in dam by a gun psyker god dam

olive ember
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gun psykers either are rly bad or rly good from my experience

long wharf
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they work well as long as they get fed ammo

paper loom
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Is it me or only fun gun is revolver

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Everything else feels so weak

long wharf
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the original revolver is a bit OP

paper loom
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I love 2 shotting maulers

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I got a really nice heavy las pistol and it feels like a nerf gun in comparison

plucky flax
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Revolver and columbus iag are the 2 best guns in the game right now.

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Well plasma too but it's veteran exclusive.

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I suppose flamer is also a 'gun'.

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Very short range gun.

long wharf
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flamer used to be better

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or rather, fire used to be better

plucky flax
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Yeah and it used to have more ammo too.

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It's still good now though for mixed horde + chastise.

long wharf
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FartShack is why we can't have nice things

plucky flax
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Tru but I don't like playing ogryn. nooooo

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Big man is so slow.

idle bay
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Give ogryns a Ripper Gun with line feed and Massive Backpacj filled with ammo for it.

strong gulch
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So yes.

plucky flax
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Flak best perk for trauma and purga.

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The 2 staff that can only hit torso.

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Oh surge too.

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Torso gaming. whatthefuck_heresy

eager mantle
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Gotta love when Hadron gives you quell on weakspot hit on trauma...

vestal fulcrum
eager mantle
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Sustained fire and quell on weakspot. LMB gaming

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Or the 2 shots on crit

strong gulch
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If only surge could get surge. Really bump up that LMB gaming.

long wharf
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FartShack really needs to just make all the staves variants of a single archtype so they share blessings

vestal fulcrum
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2x trauma secondary attack with Surge could be awesome

strong gulch
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if only

vestal fulcrum
long wharf
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Space Warp Magic

strong gulch
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bigger SB cap pogryn

long wharf
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yeah

strong gulch
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I would hope

long wharf
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it'd immediately become a required blessing for purge

vestal fulcrum
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It would frankly be quite obscene

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But then

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What would Surge do on Purgatus?

long wharf
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knowing FartShack, it'd release with a bug that would reduce purge's SB stack cap to the blessing's

strong gulch
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Quadruple SB stacks applied πŸ™

long wharf
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couldn't, surge attack isn't a crit

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but it'd be a third stack of SB on that attack

strong gulch
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oh true. 3 stacks then

long wharf
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but then surge staff could finaly blazing spirit

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or rending shockwave

long wharf
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someone needs to create a version of that with the warpfire coloring

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and then we need that as a unique emoji and reaction for this channel

strong gulch
sullen bobcat
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Is everything cake?

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I'm losing my grip on reality because it's all cake

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AAAAAAAA

glossy ember
near radish
glossy ember
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we take those I guess.

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i really hoped I'd roll shred IV

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or uncanny IV at least since they're gonna nerf it eventually

strong gulch
sullen bobcat
strong gulch
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I mean, we all got cakes. πŸ‘

flint plover
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can confirm, am cake baker. am cake itself.

long wharf
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If a cake baker is cake, what cake cake baker bakes cakes of cakes baking cakes

hasty breach
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nice try

long wharf
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wasn't easy

hasty breach
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also doesnt make sense

long wharf
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sure it does

hasty breach
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maybe only to you

long wharf
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maybe English isn't your first language?

long wharf
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too blue, and Elmo shouldn't be blue

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but still, better than I could have done

strong gulch
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it is, but it is what it is

hasty breach
long wharf
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Β―_(ツ)_/Β―

hasty breach
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sorry, a cake

strong gulch
long wharf
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that's extra funny, because the kids these days say "cake" to mean "has an ass"

strong gulch
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yee

long wharf
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meanwhile, lunch today is some italian dry salami and cream soda

pale scarab
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A joke is like a frog, if you vivisect it, it dies

long wharf
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so the trick is to put it in a pot of cold water and slowly turn the heat up?

pale scarab
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That also kills the frog

long wharf
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only at the end

long wharf
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I am not better off having seen that

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you are fired

glossy ember
glossy ember
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went from 0.8 to 1.5

long wharf
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what kind of wrist pain?

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from shuffling the mouse or from resting on the desk?

glossy ember
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by playing darktide (or doing something else for too long)

long wharf
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playing a game shouldn't be hurting your wrist

wraith sparrow
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hey can someone explain the blessed by fate penance for me?

glossy ember
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yeah idk why darktide does

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it's the only fps where i hurt

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or game really

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so i play it a lot less now

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i do one match and that's it for at least a day deadge

long wharf
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sounds like you're Doing It Very Wrong(tm)

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I'm on a computer for most of my days

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I pay close attention to my posture and do things like take a short break to stretch and shake out my hands, avoid pushing down with my wrist

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gotta take care of yourself

glossy ember
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yeah

strong gulch
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Might be pressure from pushing down with intense darktide sessions.

glossy ember
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i'm probably not doing it right

glossy ember
long wharf
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changing your DPI or sensitivity can help if you're doing too much mouse shuffling or you find yourself gripping your mouse really tightly to get finer control over moving it

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but it's not a cure-all

strong gulch
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But also some of us have connective tissue, joint, and chronic or disability issues that isn't fixed by stretching.

long wharf
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also true

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you gotta do what's best for you

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or at the very least, what you can

strong gulch
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Still, movement is usually good.

glossy ember
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definitely

glossy ember
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oh and ultrakill but that was like, after a 2 hour session

long wharf
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could be you get really into it with Darktide, so you tense up more than you normally do

glossy ember
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refunded the game after that cause i couldn't handle it at all lmao

strong gulch
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poor hands and wrists

long wharf
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gotta pay attention to your body

glossy ember
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ye

long wharf
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this ain't the 41st millenium - you only get the one body

glossy ember
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i mean u right

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it's just that idk how to make it better

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i did check stuff

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even with a doctor

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cuz i thought it was weird

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but he also told me it was posture mainly

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tbh my chair ain't that good but it does have elbow rests

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so my arm should be in a good pose

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maybe my desk too low hmm

junior linden
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starting to get the hang of this class, top damaged but didnt top score overall

long wharf
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it could be any number things about your setup/posture

glossy ember
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ye..

long wharf
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if your desk is too low, you end up leaning on your wrists

junior linden
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mhm

long wharf
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if your arm rests are too low, you aren't supporting your shoulder

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and everybody's body proportions are different

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so there's no magic bullet "do this" fix

long wharf
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not seeing coherency% there

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also, it's very easy to get top damage when you focus on the horde

junior linden
ornate hamlet
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I mean

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The scoring system is some made-up thing by one dude

junior linden
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True, true

plucky flax
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Zoom zoom.

ornate hamlet
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Not like the guy on your left was some kind of defense god because he blocked 7 attacks

junior linden
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It's still a fun metric to self improve though

long wharf
plucky flax
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Just look plasteels.

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Most important stat. cat_nod

junior linden
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Me love plasteel

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Yummy

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Knife is cool but I just really like my dueling sword it just feels nice

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Plus Zealot chat bullied me when I said I liked knife

ornate hamlet
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People don't understand the magic

flint plover
long wharf
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or did he run to each container, regardless of whether teammates were there or not, to pick up everything himself as much as possible

long wharf
strong gulch
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oh lol. wrong chat

long wharf
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yup

plucky flax
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Well I only picked up 3 ammo.

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So I'm not smashing e on every containers.

plucky flax
austere warren
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Anyone know what Soulstealer fully interacts with? Guessing everything that's a force sword/staff and psyker abilities are considered warp attacks

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Still leveling but eventually I want to do like a peril dmg kind of a build.

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Well peril interaction psyker.

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toughness on peril gen, quell, warp utility for better decreased charge times, bonuses to chained casting from staves and then whatever else.

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me want me magical magic to magick.

plucky flax
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Anything that generate peril.

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So force sword special attacks, force staff left and right click (not special bonk), and venting shriek.

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Soulblaze burn is also warp attack.

near radish
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My Beloved wishes everyone a Happy New Year!

austere warren
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Love the one soulblaze talent that lets it spread.

long wharf
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it's not quite as good as you think it is

austere warren
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dunno its range at higher difficulties but it's fun to look at.

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lol

long wharf
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unless you already understand that it never distributes more than 4 stacks, and never pushes another enemy's stacks above 4

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the wording of Wildfire is misleading

plucky flax
mossy surge
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god, being kicked while being the one to collect 500+ plasteel is pain

long wharf
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why were you kicked?

mossy surge
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running around collecting plasteel

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not being mean, nor saying anything

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just collecting

long wharf
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I've never seen someone kicked for collecting mats

mossy surge
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also did obj.

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they were instantly filled up, when i checked socials

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so yeqa

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it hurts

long wharf
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that means you weren't kicked for collecting

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you were kicked so that the other three could get a friend in at the end

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an even shittier reason

mossy surge
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plus i did most of the dmg Cryge

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in a missions that lasted 30+min

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at the last event too truemacdespair

long wharf
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best you can do is block the three players

mossy surge
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already did

plucky flax
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My block list is full. nooooo

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Pls give 5000+ spaces in block list.

sly dawn
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you can block people?

long wharf
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yep

sly dawn
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man i forget this game has a entire like
social feature thing

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only like, today did i actually accept my friends "friend request" ingame
cuz i been using steam to join him so far

flint plover
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It's a pita to have to go in and delete old ones to add new ones

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need a mod to extend the block list smh

plucky flax
fluid needle
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Just copped this. Any good?

glossy ember
#

keep it until you get a staff that has either warp flurry 4 or warp nexus 4, then grab both of those blessings

hasty breach
# fluid needle Just copped this. Any good?

the charge rate might be too low to keep it forever, but im sure you could run around with it and have success, sure. put flak damage on it. there seems to be debate on the 4th one, apparently

meager trail
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elites on staves any good or stick to % to enemy type

long wharf
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prefer % to enemy type where you can

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for the enemy types that matter for that staff

hasty breach
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dude legit a few hours ago people were trying to debunk this in this channel

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i replied to it with that response

long wharf
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Β―_(ツ)_/Β―

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the only time surge doesn't feel bad is when it's critting

hasty breach
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i was surprised

long wharf
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yeah, I hard disagree with Dis (again) on that

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warp nexus at max peril gets you an additional 20% crit chance

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an additional 5% crit isn't nothing

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you want it to crit as much as possible, and since it crits more than other staves, you benefit from leaning into it

hasty breach
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i think the debate turned on the fact that the crit multiplier doesnt apply to high value targets

idle bay
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So Crit Aura then...

hasty breach
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but i dont know if thats true

long wharf
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you can argue that 5% additional crit chance isn't worth +25% maniac/carapace/whatever

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what high value targets change your crit chance?

hasty breach
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why dont you read the damn thing i linked its not long

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crit multiplier, just like read a few posts

long wharf
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nah, I have better things to do than read Dis' skewed opinions on things

hasty breach
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and carapace and boodendorf

long wharf
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+flak and +crit are my preferred perks on surge staff

hasty breach
#

my mistake then

long wharf
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+carapace affects literally one enemy, crushers

hasty breach
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carapace is a username...

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sry, "confused" not carapace

glossy ember
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and since 5% crit perk ends up being the last crit you get technically

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cuz you have the stat (up to 21%), the aura (5%), the node (5%), the base crit rate of psyker (7.5%) and warp nexus

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but the thing is surge staff is soreliant on critting to hit breakpoints

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that it's not a bad thing to have it

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it's just that flak is straight up superior

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and flak + elite lets you reach two more breakpoints.

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but crit rate 5% is still usable because you want to crit with surge staff

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and crit rate affects every single enemy, not just one type

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so it's not bad at all

long wharf
glossy ember
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i mean i just attempted it with and without flak+elite in psykhenarium

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maniac rager gets 2 shot, mauler gets 2 shot. it was fact checked by pygex and updated in the aethenum

long wharf
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so you tested flak+crit against flak+elite?

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at both low peril and high peril?

glossy ember
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I tested flak+nothing vs flak+elite

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crit rate wouldn't change damage values

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it just makes your performances more consistant

long wharf
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but it would affect you not critting in your tests

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ergo a valid variable to be tested against

glossy ember
#

hold on lemme get the clips i got last time

long wharf
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because the question isn't "elite vs nothing"

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it's "elite vs crit chance"

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the only way elite is 100% better than +5% crit is if two crits won't kill the elite otherwise

glossy ember
long wharf
#

is that with warp raider?

glossy ember
#

mauler needed some warp rider to get there iirc

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it's still rng dependant anyway since the damage roll isn't a fixed value

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for mauler it was 1 crit 1 non crit

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with good rolls

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and warprider

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lemme check if I have another clip about it

long wharf
#

yeah, the randomness to surge damage is vexing

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makes number comparison a pain in the ass

glossy ember
hearty oak
#

Why is surge staff so strong

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Not as strong as the artillery power of void but damnbuh does it do quick and hard strikes

devout robin
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5% crit when you already have over 50% crit is much less value than being able to consistently two-shot

long wharf
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the biggest problem with surge staff right now is that the damage variance can make it feel not strong

glossy ember
#

it gets consistant with warp rider at least

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you see me starting at 0 for maniac rager and 20 for mauler

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higher it gets better though

long wharf
#

after seeing those videos, I'm going to have to agree that +25% elite will outshine +5% crit chance

glossy ember
#

still all in rng's hands

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i wish it was 25% elite man

long wharf
#

er, 10% elite

devout robin
#

πŸ‘’

long wharf
#

but yeah

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god I wish surge's secondary damage wasn't RNG

glossy ember
#

im using 25 flak and 10 elite

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flexible perks

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might not work with non flexible perks lol

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like 20 flak 8 elite

long wharf
#

well, flexibility isn't the issue

hearty oak
long wharf
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you can't really compare non-ideal setups

glossy ember
#

ye

long wharf
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so, the ideal is +flak +elite

devout robin
#

do you use warp charges bood

long wharf
#

he was in those videos

glossy ember
#

yeah

devout robin
#

blind

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ty

glossy ember
#

that's with warp charges and perfect timing

long wharf
#

and for surge, I'd go warp charges

devout robin
#

always

glossy ember
#

not much of a choice

devout robin
#

sucks that surge doesnt hit weak spots anymore

glossy ember
#

ep and dd don't work for it

devout robin
#

disrupt destiny would cook

hearty oak
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Empowered is nice

long wharf
#

it'd be interesting if surge targetted weakspots

devout robin
#

it should always hit the head smork

mossy surge
long wharf
#

but I suspect that would make it OP

hearty oak
#

People block players?

glossy ember
devout robin
glossy ember
#

unarmoured on one gunner, carapace on mauler

devout robin
#

disrupt destiny on current surge doesnt even seem that bad tbh

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but i get why people vastly prefer warp charges

long wharf
#

I just dislike DD's jank

hearty oak
#

How much of an improvement is warp charges on surge staff?

long wharf
#

uh

devout robin
#

24% raw damage at max stacks

long wharf
#

all the benefits of having warp charges?

devout robin
#

and peril reduction too is the recommended subnode

glossy ember
#

it's real bad

devout robin
#

oh yeah?

glossy ember
#

it just doesn't work

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yeah

devout robin
#

figured

glossy ember
#

also you don't get finesse bonus

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so 15 stacks of dd end up worse than 6 warp charges for surge staff

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in term of damage

hearty oak
#

Hmm. I been liking the quick bb on enemies I can't damage quickly

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I'll have to try warp charges though

glossy ember
#

makes it a lot stronger

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and more reliable

hearty oak
#

DD was just awkward. Working like 1/3 of the time

near drift
#

think we might be cookin

devout robin
#

surge staff's main weaknesses are breakpoint variance and massive peril gen

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warp charges helps mitigate both

hearty oak
devout robin
#

surge also excels because it just usually detonates squishy elites so you end upgetting more consistent charge gain

glossy ember
#

and also peril management

fluid needle
glossy ember
#

it generates a ton of peril by itself

#

damage becomes good and reliable, you get to way better breakpoints at 6 warpcharges

#

if you want a basic surge staff build that doesn't rely on warpfire you can try this.

hearty oak
#

Peril management isn't an issue for me but I don't speak for others. Damage wise, I just kind of keep going till I crit and or, Quickswap for a bb on a tougher target

long wharf
#

oh man, surge staff without perilous combustion?

fluid needle
#

Damn, they really need to rework brainburst huh

#

Nobody ever uses it

glossy ember
glossy ember
long wharf
#

oh nevermind, you take PC up top

glossy ember
#

it's faster TTK than brain burst when buffed up

long wharf
#

Wildfire is a trap

hearty oak
#

And in conjuction with the buff with it after shouting

#

(Can't think of the name)

#

I just shout to get my peril reduction. Surge is easy enough to manage peril when it comes edging it

#

And helps with horde management

long wharf
#

I prefer to run Surge with venting shriek and the node that gets you warp charges on stuff dying while soulblazed

#

being able to pick an elite out of the crowd is very handy with surge

glossy ember
#

i play scrier so im a degenerate

long wharf
#

yes, yes you are

glossy ember
long wharf
#

especially with a high peril gain staff like surge

jolly raptor
#

NIGHTS

#

i'm gonna take you to the deep ocean

hearty oak
#

BB let's me pick off ragers easily as EP gets them in one shot range now after their health nerf

long wharf
#

if you can aim, and the elite/special is in range, you can make it the primary target for the surge staff

hearty oak
#

I try to. One of those hard to explain what I'm doing kind of situations

glossy ember
#

sometimes u gotta jump to aim at the head of the elite in a crowd

long wharf
#

I hope you didn't make your psyker short

glossy ember
#

i did

#

shortest

hearty oak
glossy ember
hearty oak
#

Or wear high heels

jolly raptor
#

who is the short guy

hearty oak
#

Bood

jolly raptor
#

i didn't see him

#

is it nights?

glossy ember
long wharf
#

stiletto heels for my psyker when, FartShack??

hearty oak
#

I make all my characters high. Cause being short is a choice

jolly raptor
#

bring the short guy here

hearty oak
#

Why did they change the surge staff again?

devout robin
#

inconsistent damage from hitting multiple different body parts

hearty oak
#

Oh

#

So what does the new surge do now? Just targets the chest?

glossy ember
#

yea

hearty oak
#

Well thats boring

devout robin
#

i mean there's nothing 'interesting' about randomly hitting unarmored or carapace instead of flak on elites randomly

#

its already a pretty inconsistent weapon, the consistency of hitting a specific damage type helps

hearty oak
#

I know. Why not just make the dot at the center of your screen just be where the lightning goes? Aim at the head, it goes to the head

#

Like void

devout robin
#

then it intrudes upon the territory of just being a voidstrike staff then

hearty oak
#

It doesnt have the cleave to just go right through whole hordes or have the same huge damage

idle bay
hearty oak
#

I dont see why it couldnt instead of just being in this weird spot

devout robin
#

the thing you're describing is homogenizing the surge into being a voidstrike with the same targetting

#

the staves are meant to be varied in function and design

jolly raptor
#

brother who cares

#

i nthis game you just smash

long wharf
#

the problem is one of drastically variable utility

#

a shared characteristic of the force staves is one of "hits lots of things"

devout robin
#

the less you make surge this long-range auto-target elite shredder with stun-on-hit, the more it turns into the same weapon as the void staff but worse

long wharf
#

surge isn't "long range", either

hearty oak
devout robin
#

mid-range would probably be more accurate

long wharf
#

surge doesn't hit harder than void

#

void cleaves through 10 hit-mass

devout robin
long wharf
#

surge hits two targets, the second doing half the damage of the first

devout robin
#

i'm stating that there should be a different way to fix the surge rather than just make it a voidstrike

long wharf
#

I'm fine with surge being a single-target destroyer

#

right now it isn't

devout robin
#

like-wise

hearty oak
#

Id agree

long wharf
#

surge no longer is reliable crowd CC

#

but it doesn't fit into its new role as single-target damage, not fully

hearty oak
#

I like the gimmick that it sometimes electrocutes other people around them sometimes

long wharf
#

I think surge needs an additional effect

hearty oak
#

Have a blessing where crits shoots out to other enemies and does half the damage as apposed to the original target

long wharf
#

like doing a full charge attack on a target makes that target deal aoe lightning damage around it for a short period

devout robin
#

issue with making a blessing that turns it good is that you're gonna make it overcentralized

#

ie, surge (blessing) on nexus

#

chain lightning with more branching targets would be so good on surge you wouldnt run anything besides it + nexus

ornate hamlet
#

I hate blessings I hate blessings I hate blessings I hate blessings I hate blessings I hate blessings I hate blessings I hate blessings

long wharf
#

surge only has two blessings people want anyways

devout robin
#

i would rather it have more diversity rather than just being complacent with the limited amount of perks it gets now

long wharf
#

if surge had rending shockwave or blazing spirit, it'd automatically be better

devout robin
#

blazing spirit surge would be so good

plucky flax
#

Hrm.. not enough aoe.

#

You burn 2 or 3 guys at a time.

#

It'd be very good for melee maelstrom though.

long wharf
#

if it applied soulblaze per attack tick, it'd work

#

but that's not how surge's damage ticks work

#

they don't count as attacks

plucky flax
#

Yeah only 1 crit at the end.

glossy ember
#

lmb build

#

run n gun and blazing spirit

long wharf
#

which is straight stupid

#

give surge lmb projectile the lightning arc when it hits a weakspot

#

just ... something

#

surge's identity got taken by smite

#

and FartShack kicked it in the nuts as thanks

glossy ember
#

make surge staff's lmb be this :^)

hearty oak
#

just make a staff that 1-shots everything in a single lmb

long wharf
#

FartShack shot themselves in the foot, advertising the Psyker as the "glass cannon" class

robust relic
#

77% with these secondaries enough to hit break points? I'm not sure how to check break points....

summer prairie
#

It hits the mutant h2 one-shot with just +25% maniac and no other buffs. Doubt there is anything that requires better rolls

robust relic
#

Now to see if Hadron loves me

ornate hamlet
#

I don't remember the classes being advertised as specific things, or at least not anymore

#

Before it was visible that they intended for the veteran to be a class more oriented towards ranged, given the abysmal stamina delay and the ranged-only ability

robust relic
#

First consecrate got me very hyped, I guess I'm going to have deflector/uncanny or deflecter/slaughter....

long wharf
#

pre-release interviews

ornate hamlet
#

I mean, shit, at that point I think it's a player problem if people still think of psyker as a glass cannon

long wharf
#

I mean, it's pretty clear that FartShack does still

ornate hamlet
#

No?

summer prairie
#

pretty perfect deimos

zinc phoenix
long wharf
#

Β―_(ツ)_/Β―

#

classic FartShack

#

free dodging of ranged on crit now

zinc phoenix
#

Me out there with surge just drinking gunner tears as every shot puts me into Neo mode

long wharf
#

basically

zinc phoenix
#

It’s too bad they don’t animate it

tacit stump
#

can someone say me the cons and pros of each staff

zinc phoenix
#

Like come on gimme that cool Matrix animation of my psyker moving all over the place

zinc phoenix
long wharf
#

they could make the player's mesh violently shift the vertices randomly while free-dodging

#

that'd be exciting

tacit stump
#

idk how good surge is compared to voidstrike and if purgatus is even viable

long wharf
#

it's in the pins

hearty oak
#

When is that getting updated by the way

long wharf
#

whenever Pygex updates it

zinc phoenix
#

You could also just like test them yourself πŸ€·β€β™€οΈ

hearty oak
#

Rate my tree for using surge

long wharf
#

automatically bad

hearty oak
long wharf
#

because you're using EP for BB

hearty oak
#

Yeah, and?

#

I have three charges

long wharf
#

that's less a "surge build" and more "BB build with surge staff"

#

you're better off going warp charges to focus on surge staff

hearty oak
#

Still need to use that

#

But it just feels weird. I like using BB to snipe enemies i want dead quickly

#

and garenteed if it lands

long wharf
#

that sounds good when you aren't considering having teammates

zinc phoenix
hearty oak
long wharf
#

in reality, teammates make using BB very painful

zinc phoenix
#

πŸ€·β€β™€οΈ then play a less shit surge build

long wharf
#

and less than effective

hearty oak
#

till then, its just been working great for me

long wharf
#

PUGs are worse for killing your BB-highlighted heads than premade teams

#

all you're doing is lighting up targets for others

zinc phoenix
#

I do an unupgraded bb with trauma/shriek/wc purely for clearing out gunner mobs when my teammates are being mongs but using it with surge seems frankly suicidal

#

You could be going smite and full fire reeee

hearty oak
#

The 50% cast time is good though. Works on what i need and that being weakened maulers and crushers

zinc phoenix
#

K well it’s your build do what you want πŸ€·β€β™€οΈ

long wharf
#

well, you asked for feedback and have been given some

#

what you do with it is up to you

hearty oak
#

I didnt say "Well i hate what you said", did i?

#

I was just explaining my reasoning

long wharf
#

and, again - what you posted was a talent tree for a BB build, that you happen to also use a surge staff with

#

definitely not a surge staff build

#

which, if that's your goal, great

#

but not what you said your goal was

zinc phoenix
#

I wish building around bb wasn’t a total gimp of your build

#

β€œOh wow kewl i mostly killed one crusher”

hearty oak
#

Hmm. I just mean i like using a surge staff in conjuction with bb

long wharf
#

we lost so much when we lost BB giving a damage taken debuff

zinc phoenix
#

β€œSure hope the other 19 don’t fuck me to death”

long wharf
#

and causing soulblaze on BB'ing an elite/special instead of killing it

hearty oak
zinc phoenix
#

I just wish bb was a short range skill based bop that absolutely clapped stuff

long wharf
#

well, jokes on you, a good knife zealot bled them all in rapid succession

#

and then ran off to go kill other things as they all bled out

half iron
#

how can you be a good knife zealot if you don’t spam ping and stay a zone ahead

hearty oak
#

why bleed when they can just... die?

long wharf
#

there's a reason why knife zealot is a meme

#

because it's a thing

#

that a lot of people do badly, but the good ones are godly

austere warren
hearty oak
austere warren
#

I don't.

zinc phoenix
#

Most of the time I roll the bad knife zealots

austere warren
#

I fuck lobbies up with it lol

long wharf
austere warren
#

I speak as one so there's that.

long wharf
#

as which one? knife zealot or risky-playstyle-lover?

austere warren
#

Both.

#

Majority of my builds are not safe.

long wharf
#

okay

zinc phoenix
#

I just wish knife zealots would wait five seconds for the team to catch up when they see a herd of gunners rather than committing to the bit and dying

#

The number of times I have to scrape one off the floor is too damn high

austere warren
#

sometimes you do need to commit but yeah, it's not necessary a lot of the time in higher difficulties.

half iron
#

it’s the knife zealot style and hustle. only real 1’s understand

austere warren
#

If you're going for a mob of bigger boys, you don't need to fully finish all of them off for example.

#

you definitely don't need to position yourself where you're about to aggro the next wave of patrols though.

long wharf
#

like I said

austere warren
#

Which is a super common issue for people not more experienced.

long wharf
#

seeing a knife zealot is usually a cause for groans

#

doesn't take away from the players that Do It Right(tm)

austere warren
#

They'll figure it out eventually.

zinc phoenix
#

Martyrdom zealots by contrast I love. That build is moron proof

long wharf
#

or they'll just get rescued, cuss out the team for not supporting them, and switch to the next BofM next patch when the youtubers update

austere warren
#

It's definitely easy to be discouraged though if you're just not that deeply into the style all the time and you get completely stuffed regularly if say, you lack better fundamental defense and aggressive judgment.

long wharf
#

the average player IQ dropped significantly when crossplay was patched in

zinc phoenix
#

Voice chat firmly in the off position post sexbox players

austere warren
#

But the stereotype of the knife zealot who really isn't all that great getting punished for overextending, bitching then leaving is a treat.

Same Kerillian, different Shade. :>

long wharf
#

I never played Vermintide

zinc phoenix
#

looooooooooooombaaaaaaaarrrrrfoooooooooootttttttsssssssss

#

Ngl I kinda miss being able to barbecue teammates who do dumb shit as Sienna

long wharf
#

Darktide would be an utter shitshow if there was friendly fire

austere warren
#

Ah, the knife zealot shroudfield equivalent was this elf woman who had a subclass tailored for high mobility, backstab positionals and elite/boss huge burst damage.

You could push your damage higher with certain builds relatively with going for dual daggers. Massive dps output on backstab and heavies, but very poor defense aside from amazing dodges. Major fundamental for offense would be much like zealot, but slightly more difficult imo with sharking mobs of things for backstabs and fishing for your insta-kills. But for front attacks, you needed to actually land your headshots very consistently . As in, you're not missing much if at all. That's another execution cap that sounds easy on paper but difficult before familiarity.

#

And the Shade Kerillian getting downed like back to back then saying a slur or something then leaving the lobby similar to vt2 zealots wasn't uncommon at the time I played a lot.

zinc phoenix
#

β€œWasn’t uncommon” if by that you mean every other fucking game πŸ˜‚

austere warren
#

Didn't really mean it like that exactly but it was much more common for vt2 around that time. Figure most on that tip just say their bullshit in their discords or something like usual. Haven't seen it too much these days, just crybaby shit.

#

But more commonly for me with darktide pubs, I'll be the main one getting cussed out with some of my builds because I'm last one down to clutch (success or failure dosn't mater) because xyz streamer copy build whoever the fuck literally doesn't even have the awareness to understand how to handle mobs before their abilities and passives are kicking in just getting swamped by pretty easy to manage situations. hyooj shrug.

#

And this is like, damnation and up, which was pretty surprising in some ways but you get a lot of the same shit in vt2 as well. It's just, I feel like vt2 power creep makes things a lot easier to breeze through compared to darktide when you're playing tight.

long wharf
#

one time, on an easy PUG malice run, I watched a psyker only use their staff lmb, and instead of jumping off a ledge to follow the rest of the team, they stayed up top, and went down to like 3 poxwalkers

austere warren
#

gaming

long wharf
#

I said in the mic "Jesus christ, all you had to do was drop off the ledge and stay with the team", as I was aiming for easy no-death runs

ionic needle
#

I think vt2 was easier because of how temp health worked compared to toughness as well

long wharf
#

then an overweight middle-aged man gets on his mic and starts cussing me out for yelling at his 9 year old

austere warren
#

I'm rusty as hell on psyker and admittedly it's probably my weakest class next to ogryn purely off the lack of time spent really learning what's up. Having fun though like I have before.

olive ember
#

Streamer builds are

austere warren
#

lmao

olive ember
#

Hit and miss

austere warren
#

You get like...maybe three chances not to fuck up.

#

And that's like on actually taking green health dmg.

long wharf
#

don't you also get to have your other characters play with you as bots?

austere warren
#

mhm

#

That makes it a lot easier in some ways.

long wharf
#

man, it's a shame FartShack didn't want to follow their own formula for *tide games

austere warren
#

Like, a lot a lot lol

long wharf
#

Darktide is basically written by a different company

#

named FatShark

austere warren
#

wouldn't know too much about the developer, let alone their relationship and functions between departments, other companies, etc.

long wharf
#

in one of the post-release interviews, the lead designer at FartShack said they wanted to design Darktide from the ground up to be a different experience from their Vermintide games

austere warren
#

But it wouldn't surprise me too much to learn anything that makes it clearer about a lot of this game's flaws. Betting some amount of money that their devs actually in the backend aren't exclusively the ones making the decisions. But again, I really wouldn't know.

long wharf
#

same dude in an interview years ago said he hated players that "min-max"

#

and enjoyed making internal systems complicated just to spite them

austere warren
#

If you got a link or a search lead that'lll steer it then go ahead.

long wharf
#

I am not making this up.

thorn cedar
#

That interview was great.

#

I agreed with almost everything he said.

austere warren
#

And honestly, even if you're going with that route, min-max mfkers still gon do they shit. They really don't care lmao.

long wharf
#

it shows absolute disconnect from your playerbase, aka customers

sonic summit
#

blazing start to the new year, thanks melk

austere warren
#

Throwing my hat in exclusive to my own thoughts: I don't care for min-maxxing for games that don't really arrange themselves to be that static with it. Having robust mechanics and systems that allow flexibility and expression are nice, but strictly from a player perspective, I actually hate the ways that some people tend to steer their thoughts on the possibilities you can get with games like this.

#

Good example, risky builds or builds that might mean more execution on the player's part with higher active inputs can get lumped in as bad.

long wharf
#

some people don't have the mindset to try to find where a system of rules' limits is

olive ember
#

Right now the meta is kinda just the simpler and dumber it is the better

austere warren
#

Push them bitches, fuck the math passed a certain point.

long wharf
#

some people want to use every possible advantage a system of rules gives them

austere warren
#

Personally think it's easier to roll with that as the only way to view a game when you have these kinds of progression systems we got in darktide.

#

If you have goals for creating builds, it's definitely easier to just push for builds that are more economic in both their development and their execution.

long wharf
#

a player telling me "nah, it's okay that I'm not doing more damage or performing better in the game" makes them completely alien to me

austere warren
#

Why risk a failed run when melk has your juicy tier 4 you know?

thorn cedar
#

Yeah I think people do themselves a disservice when they just google up "darktide [class] meta build"

#

But the crafting system is really slow if you aren't someone who crushes Damnation games day in day out

long wharf
austere warren
#

just an example

long wharf
#

expecting Sour Milk to have something in particular is also naive

thorn cedar
#

There's an unfortunate downward pressure from the crafting system to make your mats 'worthwhile' by 'building the good stuff'

#

But it's RNG so like, idk. Just swing stick at bad guy.

austere warren
#

I come from hella Korean MMORPG's and it can get so so much worse but this is pretty bad enough as is fr.

sonic summit
austere warren
#

Main reson why I genuinely stopped playing them. Also couldn't afford anything else at the time.

thorn cedar
#

It's way more fun to just do your own shit at your own level.

long wharf
austere warren
#

High damage, low defense builds definitely work in higher difficulties. The burden of effort is dramatically higher for obvious reasons.

olive ember
#

I run 90 toughness psyker wtf

#

It’s great

long wharf
#

I feel personally attacked

sonic summit
austere warren
#

I'll say it again: your high health/wound/whatever is there to protect yourself from realizing you're not good enough yet to risk less hits.

olive ember
#

One swing is all I need baby

austere warren
#

After a bit, a tank isn't a tank to me.

olive ember
#

With a purge staff I’m never running out of toughness

austere warren
#

Morel ike a very buffed up baby with dangerous tools. :>

#

(don't tell anyone I play shieldgryn please)

long wharf
#

on release, playing shieldgryn was like equipping a box of tissue paper

#

shieldgryn is very different today

austere warren
#

shit tbh I'd run shieldgryn when I've lost patience with my pubs.

#

That's mostly the only time I really played ogryn before I deleted him.

long wharf
#

shieldgryn now can be very good

austere warren
#

"I just want my clear for my fucking plasteel, holy shit. Getting the FUCKING SLAB! AGAIN!"

zinc phoenix
#

this is fine

sonic summit
#

i'm always getting double ranged kill missions from melk on my shield ogryn, smh, i just wanna slap

long wharf
#

it was great

austere warren
#

Shieldgryn is a lot better now. Shit for me with my tastes I actually like playing it a lot a lot when I get the chance. That talent that taunts on block/push is actually ridiculous in higher shooter runs.

#

Save for gunners if you're just really trying to force them into melee since they won't be BUT you do get to open them up to flanks and all that.

#

ez lobbies for those zippy knife builds.

sonic summit
#

at least 20 gunners don't walk around a corner like the shotgunners do

austere warren
#

I've seen it.

#

I've actually been the knife zealot that gets forced into them sometimes when I fuck up my flanks enough lmao.

#

Just "Oh."

#

shroudfield/chastise away

long wharf
#

why does that face look like a little girl with the face of a 50 year old man?

sonic summit
#

that's the intent lmao

austere warren
long wharf
#

oh, ok

austere warren
#

trying to remember what happened but it's some chill wholesome slice of life anime.

#

Nichijou

#

just a lot of goofy shit

long wharf
#

sounds great, I'll put it immediately on my "do not watch" list

olive ember
#

I need to run my psyker again

#

I’ve been exclusively playing zealot and I think I’m learning some bad habits

austere warren
long wharf
#

I don't watch anime, nor read manga, for "hee hees"

austere warren
#

aight :U

hearty oak
#

@long wharf Alright, i tried the warp siphon on the surge. Honestly, i can see the appeal to it

plucky flax
#

Don't touch stinky vet or ogryn they bad.

olive ember
#

Lmao

austere warren
#

I actually haven't watched or read anythingin a while now that I think about it. Actually no I'm wrong. Checked out that scott pilgrim thing on netflix. know zero about it but the show was pretty neat ofr what it was.

long wharf
#

I only play vet to plasma blast everything

hearty oak
olive ember
#

I mostly watch/read rom coms so uh

long wharf
#

and I enjoy playing gungryn

plucky flax
#

I will be the first to admit I am not that great on ogryn or vet.

#

I am okay on vet on OP build (plasma)

austere warren
#

What the fuck is ammo?

plucky flax
#

Oh I love melee as ogryn.

spice veldt
#

do a vet grenade build and you'll be back at home

plucky flax
#

I don't use gun enough when I play it.

austere warren
#

And...I hate just about all of their melee weapons too.

plucky flax
#

Just smack and bleed.

olive ember
#

Is plasma even that op?

long wharf
#

man, the bull butcher cleaver is great

olive ember
#

I mean it’s good but

austere warren
plucky flax
#

Bruh plasma is voidstrike but it's on steroid.

austere warren
#

Plenty

long wharf
#

the new poop shovel mk XIX is great

olive ember
#

Well yes but that’s cuz psyker is weak

#

Pls buff

plucky flax
#

Buff pls especially blaze trauma.

#

I need 2 millions damage game.

olive ember
#

Buff all the staves

#

Thx

plucky flax
#

My record now is 1.4 mil.

olive ember
#

But idk cuz autogun vet exists and doesn’t that just delete everything

spice veldt
#

autoguns are their own variety of strong

plucky flax
#

Yeah it kills everything, but not that fast when it's massive armoured train.

#

And doesn't do as well as plasma against bulwarks.

austere warren
#

Maybe not everything everything but it claps real good.

#

I don't really use the headhunter or braced autoguns yet but uh

#

them infantry autoguns got the kicks in em when they're set up for it. The columnus mk5 at the moment is just--good. Like flat out as an assault rifle it's just good.

hearty oak
#

Does anyone else just put the power sword as the tip of their staffs?

austere warren
#

Nice mobility, healthy magazine capacity and reserves on average, consistent damage and decent ranges.

long wharf
austere warren
#

doesn't reload for 40 years and has a nice draw speed. iz gud gun

plucky flax
#

Yes columbus iag is very op.

plucky flax
#

They took away pinning fire autopistol but gave us dumdum columbus.

#

Thanks FartShart.

long wharf
#

typical FartShack

plucky flax
#

We can actually hit stuff at semi long range.

austere warren
#

I...actually like the shredder on one of my zealot knife builds. it's more crit based but it's actually not bad at all on damnation

austere warren
#

I got lucky on my rolls so I'm grateful lmao

#

I'd never use this if it wasn't for that.

#

I hate poor smgs.

#

Well, smaller firearms.

olive ember
#

Autopistol damage is just kinda anemic rn tbh

#

Compared to brauto atleast

#

Or even laspistol

long wharf
#

yep, it got nerfed hard

austere warren
#

I use it more for the defensive utility on my zealo when I need a little more space. I'll just pop castise and light them fuckers up and reset to melee when I need to force a pocket for backstabs.

#

not too bad on the gunner ttks so that's enough for me

#

and that's also what the throwing knives are for so /shrug

long wharf
#

I haven't touched my zealot in... almost a month

austere warren
#

I like my slide brrt gaming. titanfall and ultrakill have rewired my brain. I can't leave.

plucky flax
#

Throwing knives Pogryn

#

They are so fun.

austere warren
#

throwing knives in shooters don't feel good unless you are STYLING

#

STYLE ON THEM

austere warren
#

it's time to sweat

plucky flax
#

Back then you just press f on vet then walk.

#

It's that simple.

austere warren
#

see five snipers? Nah, aggro them and slide dodge the whole lot. play like you got more health than you could ever have

#

the only hp that matters is 0

#

:O

leaden mica
#

did the psyker G lightning ability get nerfed recently?

quiet wolf
#

i want it

hearty oak
#

Mod for weapon cutomization

quiet wolf
#

i want the fucking mod

#

;-;

rocky raven
olive ember
leaden mica
#

fluffy samoyed helper

quiet wolf
cold elm
#

thoughts?

#

ignore cosmetic. this is a purgatus staff

cold elm
robust sierra
granite mauve
#

If you know what you're doing you'll be able to basically prevent your teammates from playing the game

queen fog
#

Sounds like a lot of things imo KEKW_ogryn

flint plover
granite mauve
#

I think it might be the most overtuned weapon as of rn

#

but again

feral verge
granite mauve
#

It is a plasma gun

feral verge
#

best perks on purga are flak and maniac

granite mauve
#

I know lore shouldn't dictate balance but I actually enjoy that somewhat

feral verge
#

here's mine

bleak tulip
#

they're gonna nerf plasma to make to slow to pull out as well I suspect

#

maybe make it less pinpoint accurate on left clicks

#

because it's just basically perfect now

granite mauve
#

all nerfs will be deserved

bleak tulip
#

and the projectile size does the rest

craggy sedge
#

Does anyone do runs for the redacted gear anymore?

granite mauve
#

kickback also needs a good nerf

#

for ogryn

feral verge
#

yeah, but you usually wont find them in the class chats

craggy sedge
#

TY

feral verge
#

just say something like

queen fog
feral verge
#

lfg psyker penances help

craggy sedge
#

Appreciate it

feral verge
#

yw

#

make s ure you pick the right region

jovial otter
#

speaking of penances, anyone know the best way to get the cliffhanger penance? legit pick n mix and mm are easier for me

zinc phoenix
#

gotta love when youre doin good but pogryn says no and ledges you

olive ember
#

Sounds like someone didn’t block

robust sierra
#

Anyone have audio of loner psyker with the voice changer

queen fog
#

I bet there’s a video online with a comp of it, not sure if it’ll have funny mask augment tho

robust sierra
#

I couldn't find anything

queen fog
#

Rip I found something but it ain’t for psyker

#

Bonding conversations are rare dialogues that can occur between two or more characters in a mission when specific conditions are met. Collection of all the female Professional Veteran's bonding conversations.

Open to subtitle contribution! Send your text file containing time stamps and subtitles to Discord user @HyPnoTiiK and I'll add them.

*T...

β–Ά Play video
#

Hopefully it’ll get u closer to finding what u seek

#

Cuz I got a psyker with the mask thingy but I didn’t go loner

robust sierra
#

Yeah my friend has it too but he is savant

queen fog
#

Rip so close yet so far angymorrow

robust sierra
#

I just want to hear what it sounds like to judge if I'm buying it

wild elk
#

hey guys, what is the best gun if i want to build gun psyker ?

eager mantle
eager mantle
robust sierra
#

But this isn't really a soulblaze build

eager mantle
#

It's not just for a soulblaze build

robust sierra
#

I opted to grab more toughness anyways cause psyker is squishy

eager mantle
#

It's the fact that you are gun psyker therefore killing stuff and every elite and special is aoe dmg

robust sierra
#

whatever works really Β―_(ツ)_/Β―

eager mantle
#

Fair enough. I would though not bother with the DD target chance to quell.

robust sierra
#

Which node?

#

I'm not on DT rn

eager mantle
hasty breach
#

from the emperor. i was thinking replace deflector with slaughterer and then flak for crit damage or do people think that i should just cope with deflector and go +flak and +maniac

eager mantle
#

I mean deflector is nice imo. I feel illisi does good enough w/o slaughterer

robust sierra
sage plaza
#

Question: the God Emperor blessed me with a 380 Purgatus staff. I've only ever been using the Trauma staff, and never planned on using a Purgatus, but it was too good not to grab.
Do I go with Warp Nexus, or Terrifying Barrage?

feral verge
#

deflector is neat, but if you can dodge, dump it

#

especially if that is a weapon you will be using often during a mission

sage plaza
#

Does it? I figured it'd be decent for stalling enemies by making them shook.

hasty breach
#

i guess the unyielding would scale my soulblaze if i pair it with something and hten need to fight bosses

hasty breach
#

and RMB too but less

robust sierra
hasty breach
#

purge staff does damage by applying burn through crits

robust sierra
hasty breach
#

theres actually a scrier's gaze purgatus staff bulid someone posted that incinerates things really fast

#

but less cc role

feral verge
#

all staves already supress

hasty breach
#

thanks for input om illisi, i will think about it

feral verge
#

terrifying barrage is like not having a blessing at all

sage plaza
#

Ok, Nexus it is!

#

Thank you!! πŸ˜„

feral verge
#

this is the power of purga

#

with warp nexus

#

2.5k crits