#psyker-class
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slightly more neat then ty ^^
At one point it was claimed that you had a 10% chance to get a warp charge if an enemy died while it was on fire by anyone
i believe bleed dots on a blazed mob will also proc in your favor iirc
trauma was the explosion staff and blazing the soulburn on crit?
trauma good? currently looking for one
definitely needs to die from your dmg / dot / bleed dot based on my testing or no proc
(bleed doesnt have to be yours tho)
havent tried blaze trauma enough hows it compare to classic flurry splosion (flurry/rending)

People say blaze trauma is meta and flurry trauma is a downgrade or wte
zola is that girl whom you stabbed at the beginning
But tbh I mostly use blaze trauma so I never rly compared the two
you unstab zola
There was a girl in the beginning? just remember my trusty shovel and me being heroic...also still salty that not all the classes have the shovel
based
Wait shit
hehe well to be fair any AoE weapon usually has good overall damage... i think... at least thats how it was in vermintide: Flamer = most damage dealt
Tru
Flamer is op
Purga is much weaker the range is not as big.
And burn does more damage than soulblaze.
Buff purge and give me a rending on crit blessing thx
Itās cuz I complained loud enough to get warp fire buffed
If the game was lore accurate, everyone would be using the bolter ^^
You are welcome
wait...whats warpfire?
In all seriousness itās cuz when they nerfed burn damage to nerf specifically zealot flamer
fire from the warp
Nah, she'll be back
They fucked over psykers
Plasma is stronger than bolter in lore and in this game.

Cuz 6 stack shriek couldnāt kill shit
So they separated the dot values so soulblaze does more now
Tho it ticks slower still
wait...zealots flamer is good?
yes
i mean against more than hordes?
I donāt like it but objectively itās good
Zealot flamer can kill crushers if you use the armor strip
Itāll kill everything else without it
Good against everything but carapace. But then you press f and it kills carapace too.
Itās funny that psyker best flame staff is trauma
its fun, but im not using it when playing "serious", so slow to take out
Chastise makes sense.
what f?
I love trauma now, itās like being an FSO
Chastise on zealot gives armor strip
chastise the wicked aka the dash forward buffs range attack

chastise? only played that for 100hours...xD
So it damages crushers as if they were wearing flak armor
Dropping 155mm mind shells on targets of opportunity like š
on my zealot currenlty using dagger plus invis, just oneshot them from the butt area
Itās funny seeing the smart zealots with like col IAG and chastise shredding all the heavy armor
But also kind of annoying that it works
Me not a smart zealot cos I run double bleed knife.
WOOOOOOO best š
though just switched the bleed on crit to 100% rending from behind
the power of faith
Look fatshark has confirmed that this is intended behavior
Why?
Who the fuck knows
only switched to stealth since chastise doesnt let me go through mobs anymore š¦
You simply need to chastise harder
why did they nerf that anyway? x)
Honestly I kinda hated that chastise yeeted me thru mobs because I wanted to just stay put and mash m1 + f constantly
Because they had just enough self-awareness to realize they didn't know how to fix it
just end chastise early wut
Never
Perhaps
you never had to yeet through if you didnt want to
Need the full reee for maximum power
Used to be, if you look at a mob you dash to them, but if you look up in the air, you went just stright through everything, was really fun to use
Anyway purgatus sucks
im having fun with it ^^
Damage is meh and there isnāt enough stagger to prevent ragers rolling up and daring to touch you
Which never happens with based trauma
Purga is when you want to chill out and turn brain off.
You running brain burst?
It's the easiest staff to play for me.
Yeah for sniper and dog hunting
thne use that against ragers ^^
VEEEERRY effective... though havent done much damnation
brain brust + empored -> group of ragers dead before they can get their second swing :3
okay... i was tzhinking "group of 3-5 ragers..." XD
Youāre welcome to try it, I will have fun laughing at the smear left by the rager horde š
ragers are the berserkers, right? or am i thinking of something else?
Does dumdum still apply to assail?
Yes they come in nude and flak armor variants
And then thereās crushers which trauma tosses around like little babby on shoulders
Meanwhile purgatus trying to broil them slowly while they walk up
I did not know there were different variants.... only 160 hours cough xD
REAAAALLY need to get myself that trauma staff i think ^^
Go to meat grinder and try out the various stuff and see all the enemies
Learning where to shoot/hit what for big domage and how to recognize the baddies is important
Also lets you figure out what attacks will stagger/kd what
Maybe if you throw faster enough and whip out the gun
i don't see why not
Youād honestly have to test that one, I wouldnāt go off guesses in here
laughs in voidballs
š
did they ever set meatgrinder so let me set my health, or let enemys attack? testing attakcs is fine and all, but testing some damage reductions would be neat (plus zealots martyr thingy)
Man I just do not like void, I try it several times and it feels like the balls have half the hit box of the image. Like until you hit something the balls are wee and then they swole up for a bit to honk some stuff
I took it on an auric damn histg and while I liked being able to long range level stuff I missed having the massive control of trauma
Thereās two main enemy factions in the game, scabs and dregs. tho some enemy variations only exist for one
Most common example are probably scab vs dreg stalkers
I always mix up whether scab is yellow or black
Surge + Nexus and Flick your cast, the 2nd ball is slightly delayed and you can split their trajectories as needed for coverage
Or I can just level a grid square with trauma bombs
does toughness regeneration speed have an effect on the toughness restored via the peril talents?
oh wow thats stronger than I thought
What?
I run it 3x with 3x hp curio
I believe it's only the passive gen
You mean curio perk?
Yes
No
Iām pretty sure it is you are the first Iāve seen say otherwise
@gusty furnace proof?
First Iāve heard of it so Iād be surprised if just no one has tested it up to now
@gusty furnace also interested in the answer to toughness regen curio affecting toughness generation via peril
Also why 3 HP Curious? should you get more toughness?
wat
Toughness regen speed on curios affect all toughness regen
⦠Iāve been lied to
and its iffy wishy washy in the talent tree
whether something affects coherency regen or all sources
traitors, all of them, lets purge!
its why its bad on everyone but ogryn
ogryn can get ~13.3 toughness per second out of coherency regen with all his sources, including curios
regular humans will get like
4

Just ogryn things
Iām surprised ogryn toughness hasnāt been nerfed tbh
Isnāt it like stupidly tanky
fatshark's on vacation
Anyways just wanted to clear that up thx
its supposed to be, right? they are my meatshield... i mean friends
tyvm puri
ogryn gets 66% TDR
like
I mean yes but also itās straight up stupid like
as baseline pretty much
Hit trade rager packs and win stupid
3x 10% TDR from three talents
36% from being an ogryn
then there's. . . 4? more procable TDR nodes
Ik ogryn can eat a sniper shot and live
atheneum recommends toughness regen speed as S tier š¤
Ah...Also higher base toughness rigfht? i got 3toughness on my psyker and still just barely got over 100
ohhhh waaaant š
Uhhh thatās one of the⦠debatable parts of the guide
ogryn is silly but somehow i don't mind
Pygex seems to play a lot more passively than me tho
I regen my toughness by killing things with my trauma staff
Like in his guide he basically goes āyou shouldnāt be getting shot by gunners for extended periods of timeā and āyou shouldnāt be engaged in melee constantlyā which are uh
ĀÆ_(ć)_/ĀÆ
i dunno why, but always love having an ogryn in my party, allways seems to just go smoother
I play with 3x toughness regen on psyker, zealot, and ogryn. 
Idk why ogryns should be the easiest class to play
laugh in meleeeing all gunners as zealot xD
But then every other ogryn I meat canāt deal with more than 2 maulers
its not even that
they're just stupidly overtuned
if veteran was easy it would be called psyker
Well yes thatās why they are easy
Psyker is easiest if you just spam smite the whole mission.
You take a gun lugger ogryn that still has as much survivability as a zealot
And light the place up and win

Idk the amount of smite psykers Iāve seen who die whenever 3 bruisers get close to them
Should have anticipated them and charge smite sooner.
Since we are in the psyker chat... Last time i played it SEEMED like veterans were the "best" class (not the only viable, but just most damage, best crowd control, insane regen plus some support)... I just got my vet to 12, so cant say much but just comparing vets talents to my zealot or psyker... kind ajealous x)
Xd
I wish I was high on potenuse
Eh since class rework ogryns have been best
Cuz overtuned as shit
Not at solo clutching imo.
Ogryns deserve it, vets keep stealing my kills xD
if anyone says "skill issue" imma smack them... and cry because they are right, but still :p
Spotted in the wild: someone bringing a surge staff with 6% warp resist to auric mael
oh lawdy
Warp res on surge staff is fine
Oh wait you mean the stat
I thought you meant warp charges
nop lol, the stat
hmm is columnus IAG swap speed fast enough to assail weave, or use something snappier like shredder
Iām pretty sure youāre trolling here but you run smite with trauma? Seems really close range oriented
Iām honestly curious what that build would look like
Through the power of stupid obviously
Me dumb
Which I think in 40k means me strong


I'm not a smite spammer but when there's 1 in the team it makes the map go a lot smoother.
Just because all the enemies be dancing.
I appreciate smite in concept but every time I use it I feel like I may as well take a nap for how little I'm doing for gameplay
i feel like it almost trivializes the run
its so fun tho
Yeah I don't like to play it for that reason.
But I appreciate it when there's a smite spammer on the team.
I think its the opposite. I think it makes people think they can get away with smiting the whole match when there comes a time when they need to show their actual DPS
yea i stopped using it for the most part; the 2 builds i have it active on still it rarely comes out save for a quick knockdown burst on a res
He's really dramatic about it.
Source: Jesus Christ Superstar (2000 movie) - Gethsemane
those PUGs where the shield ogryn hugs your butt while you dance at 90% peril spam casting
https://tenor.com/view/simple-jack-simple-jack-happy-tropic-thunder-you-make-me-happy-gif-16010116
Aaaah protect me I am a magic caster aaaaaaaaaaaaaa bad team 
Why are you guys rushing ahead
y a u slow 

uh, using teammates as meat shields is key to psyker survivability
psykers can do all their warp stuff through teammates just fine
therefore, teammates are for blocking shots
oh so that's why they keep dying and I have to save them
they take that role very seriously
as well they should
is there any actual meta way to run a lasgun as psyker?
i got a god rolled MKIV lasgun with all the weakspot blessings/perks
Do whatever you want as long as you have fun and win.
just do gunker
click heads and don't not click heads
what's that look like for talents? and is it actually a thing?
like in testing with just a whatever build i throw together it seems like it sucks really bad
it's actually a thing yeah, and very powerful, though people usually run columnus iag or something
you take scrier's gaze
i think i'll need a macro or something to do it with the MKIV
just use the full auto mod
ooooof
yeah so basically controller or mouse hardware mod
They should add auto fire as an accessability feature.
It's stupid to play laspistol or fast firing las rifle without it.
RIP finger.
I also use auto attack mod for the knife.
yeah the APM on it is silly for such a long match
laspistol 2 with scrier rocks
nice, thanks
damn you went completely right
the new laspistol on my veteran is crazy, the DPS beats like anything
Any other way? If I'm bringing a gun I'm going scriers
one shots flak armored gunners
scriers is kind of meh iin my opinion
you should just use disrupt destiny
and shield
No I'm gun psyker, not bubble boy
literally makes it so you cant use bliitz or any warp weapons
only true if ur a pussy
Yea. Throw the assail shards during sciers. I do it
nah its just dumb
i think they need to make it more of a rage mechaniic
idk
im doin scriersDDvoid just fine
it doesnt do enough for me to see it as effective
a shield protects your whole team and the vent spreads fire to a huge horde
scriiers just is like
WOOOO KILL THINGS
WOOOOOOO
Sciers good. Shield also good but if I'm using a gun I'm gonna lean harder into dmg because that's what it's for. If I'm going shield it's gonna be a normal staff psyker
youd just do well with disrupt destiiny
Yea. You kill things very effectively. You dmg monstrosities very effectively.
idk why it does two i's btw it just does that sometimes
Disrupt destiny is not instant crit chance, dmg, movement speed and period generation while using a gun
yeah that should be a thing, and auto swing too. it's literally just a QOL feature. if anything, auto swinging puts you at a disadvantage
Yea it's weird. I don't have the auto mod but it's funny they made helbores techincally full auto
For dealing with hordes, which DS is better?
make scrier's gaze give stun immunity and +100% impact pls
Is there any saving this?
well... sort of?
you definitely don't want Terrifying Barrage
but you also don't want either of those perks
replace specialist damage with ranged crit chance
replace terrifying barrage with warp nexus
and cry, I guess
No way, he should keep the specialist damage over infested
but 25 > 10
š„¹
Infested is entirely useless on surge, you will legit never use it on those targets
I honestly think itās fine in most play
If anything, its just gets me the T4 of warp flurry
sacrifice it to the Omnissiah armory
I would use it š¤·āāļø with crit chance in for infested and nexus for barrage youāve got a solid staff
Too late, already shredded it for the blessing
Plus you donāt want warp resist on surge you want more peril
Youāre not zapping them with surge you zapping specialists
you zap gunners as well
Meh Iām charging gunners with illsi when using surge
Or peril stacking into a shriek
I'm not charging gunners ever as a psyker
if you're already in melee range, that's one thing
Deflector with kin d means we eat gunner for breakfast
charging across a room when you have a ranged option is, frankly, stupid
Surge isnāt a range option shit has terrible range
And surge smite in melee range is beastly
if the gunners are outside the range of surge, they're outside the range for charging with Illisi in hand as well
Itās rare youāre in a situation where you canāt use deflector to go cover to cover and get on them
Esp when you can knock over the mob with shriek before diving
running across the map waving your melee weapon and screaming as a psyker is Doing It Wrong (tm)
if you can go cover to cover, you can do that until you can surge them
Could not disagree more
there's no reason you can't surge and kill while you close the distance
Surge is really bad at killing gunner mobs
and because you're going to be critting with the surge, you're going to have ranged immunity anyways (or should)
surge is generally bad right now anyways?
ĀÆ_(ć)_/ĀÆ
Surge is good actually, but as a way to charge up your peril for shriek spam
you can do that with Illisi far better than with surge staff
And snapshot special
Especially if you charge the gunners mob with deflector for more peril 
I use surge to target specials/elites in groups in order to cause soulblaze
Yeah thatās valid
but I also don't run surge for serious runs, either
I typically close to range, smite for 4 count to get the knockdown, maybe surge a couple fancies for the fire, shriek when everything stands up and then itās sword time
The amount of fire and knockdown is very nice
yeah, smite is good for putting things on their asses for sure
I don't usually use smite, either
The people who literally just hold down smite make me so confused š
Like, the whole point is massive stagger on the quick
especially when they sit back away from a chokepoint and use it to prevent the horde from funneling in
that makes me shake my head violently
Drives me mad
I did a run with trauma and the other guy was smite/bubble/gun and kept just holding the pox walkers far apart
I was losing my mind because obviously trauma lets you infinity cleave
I'd like to blame xbox players for using smite wrong, but frankly it's been across the board
if I see a psyker with smite, I generally expect them to use it wrong, period
š youāre not wrong
Itās definitely a low skill floor high skill ceiling tool, lotta opportunities to fuck over a team with it
But the control you get from it is very very nice
I'm not sure smite really is high skill ceiling at all
Compared to other psyker options in that tier?
Assail isnāt exactly working the gray matter
Fair
smart use makes all of them good in their niches
but none of them require "high skill" to get the most out of
I guess I mean relatively speaking g
Executioner stance is the one F skill that has me sweating tbh
that's a high skill ceiling ability
Unless I use it to bolter whre
I've seen less and less use of it lately, too
āPress f to draw your gun and instantly delete stuffā
I used to use it with plasma gun
IMO not the best fit because you already have such nice damage and draw speed
but giving the entire team all toughness back + 50 is too good
I used it to know where all the targets were behind cover
While bolter draw time is awful and everyone uses it to mag dump the bolter anyway
Oh yeah the aoe radar is nice
that's the only reason I used to use it
I swapped it out for dead shot in all my ranged builds because you can dip for that with VoC and then grab all the good melee traits
now, when I start a mission with pugs while on my veteran, I tell them "you ping 'em I ding 'em"
And still get a very nice damage boost
I absolutely love using the plasma gun, it's so satisfying to use
it sounds good, it feels good, it kills well
and with the ammo aura, VoC, and ranged bonuses, it slaps so hard
literally don't use anything else the entire run if I can avoid it
I switched to a wacky vraks7 build because I got bored of how good plasma is š
what is by far the most powerful melee that psykers can use?
knoife
"powerful" is too vague a term
many, many weapons are excellent in certain situations
i mean like, overral good weapon because idk what force sword or rapier to use
Mark vi dueling sword, demos for sword, or lissis force sword
What blitz do you use?
smite
for heavy hitting, mk4 dueling sword or deimos force sword, for hordes/crowds go with illisi force sword
Youād want single target for your staff, but probably something with horde control so Iād go with illisi
more importantly, as psyker is inherently more ranged focused, choose the melee weapon that compliments your ranged weapon/playstyle
pysker can easily cover many bases, like crowd control, heavy single target, etc
For my smite I run surge staff with illisi

I see stupid siblings running purgatus or trauma with smite and assail
Or brain burst with surge
Best build.
Fr
I've been personally running smite, voidstrike and deimos
I main brain burst though
Void strike is good it has horde clear
And your sword has high single target
Have you tried illisi with bloodthirsty?
Infinite crit
And with blazing spirit?

I tried it but it's really bad.
Not for my playstyle.
If I do meme sword I use shred.
Why shred? It doesnāt stay active long enough for it to have good upkeep
It's really easy to keep it during horde.
Does true aim affect the surge staff?
Or even against monsters too.
So is bloodthirsty

Yeah but as I said for my personal playstyle I don't special spam only.
Shred keeps blazing spirit up more than bloodythirsty. Too many crits and illisi specials kills things. 
I do too
You don't put stuff on fire if you kill them.

So if you want to meme you have to not use specials too much.
I love spamming my special
I have shred available for mine Iāll try it
Still canāt get tier iv deflector

Iāve gambled so much
Really wish they would take the limiter off crafting
How am I supposed to build Surge? It just seems like a garbage staff
No true breakpoints because of damage being random, doesn't do enough damage to kill tougher enemies consistently, doesn't hit enough enemies to be useful in hordes, am i doing something wrong?
damage isn't random any more
and nope, you're just suffering the current iteration of the surge staff
it's really not good right now
Damage has always been random. There there has always been a upper and glower cap of damage rolls.
Where surge hits is no longer random.
also, deflector only reduces block cost against ranged attacks, not against all attacks
uh, damage is a set number
there's no RNG on how much your attacks are dealing
are you sure, because I just had a variance of about 600 - 900 damage with no warp rider
it's all base damage vs armor type vs warp resistances affected by any buffs you have going
Darktide does not do RNG damage
both of those are fine
Warp nexus and warp fury
the day FartShack adds RNG damage rolls is the day I stop playing Darktide
Surge is more of a special killer than anything else. It is fast and you don't have to aim. LMB can do a lot of suppression and even a decent job at thinning hordes.
It's a single target weapon that needs to be paired with other things to help its weaknesses. (less so with trauma and void).
Why have a single target staff, a single target blitz, and a single target sword?
"you don't have to aim" - surge is vastly more effective if you do aim, as you can pick the primary target by aiming at it
Not on surge. There's weird different rolls that it has always done.
grab all the CDR and use Creeping Flames/PC for horde clear. Just focus specials and be mobile
What is your proof of this, because all of my testing is contrary to that
surge does damage on a number of ticks before it's bigger damage
okay, the ticks are the same
This is true. You can pick out the high priority targets. I should say that aim is forgiving.
my proof is nearly 900 hours of playing Darktide, maining Psyker since open beta, and doing a shitton of testing
what about the actual damage
Assail destroys gunners and kills specials at long range, that covers most of the bad parts of purg
Darktide simply doesn't do RNG damage rolls.
OK, so no proof at all
lol okay buddy
Has anyone figured out the range?
breakpoints wouldn't be a thing if damage was RNG
Assail is poopy because it got nerfed into the ground! Use smite!
I can play any game for 1000+ hours and not know shit. I mean actual evidence with code or some official statement
because you couldn't rely on hitting breakpoints
I firmly believe you could spend 1000 hours and not learn shit, yes.
Assail nerf should be reversed
It's me.
oh wow, I believe @long wharf because he clearly knows how the weapon is programmed because he plays bideo gain all day
this is really cute
especially considering I was one of the first people to dig through Darktide's Lua
It has 50% crit. If you miss a breakpoint, just follow up with a minimum charge secondary. It adds like 0.3s to the TTK
assail should be buffed. give me 100 that seek out every enemy that i donāt even see. let it go out to them the millisecond they spawn. 0.2s cooldown, 0.01% peril gain per use
If I use ANY weapon I can show exactly how much damage it does per shot
Surge seems to have major variance in basic testing
this statement is in direct conflict with damage being RNG, don't you think?
Unless Surge has rng damage rolls like it has at least in the past
It's still very strong
you should consider the possibility that surge isn't doing the same number of ticks on enemies that have different health pools
The ābestā blitz in the game when put against maulers, crushers, and any boss
Shards regen nerf? Nah... it's fine as is š Was too addictive to use with ammo regen it had.
and so the damage you see is varying more because different number of ticks are happening
Surge runs at about 50% crit, the RNG damage rolls are minor compared to crits
Yes, I am doing my testing on a crusher using only not crit attacks
Nah son
Gonna make you explode with my mind
And I never see brain burst
a veteran will get to them first
Bro I am watching the rng at this very moment
as soon as that head gets highlighted, bang
I think sometimes Iām the only one that uses brain burst
take a video of it
Assail in a perfect place right now. To delete or thin that specific massive spawn of 30 gunners/shotgunners/ragers. Or horde that you are too busy to deal with and then carry on with different tools.
THIS
I'd rather see consistent performance
Think of it this way, just running Quick Shards and Maelific Momentum unnerfs its damage and CDR.
It's good burst damage still.
you're basically forced into using EP with assail now
no, assail isn't good burst damage at all
Assail staggers ragers and maulers, and it's the best weapon in the game vs range enemies.
Itās not in anything aruic any carapace or boss halts your assails momentum even before the nerf
it takes multiple shards to kill the elite gunners
way too many shards to kill ragers
That statemet is nonsense, It's burst damage. Period. For crowds.
This
I'm perfectly fine with assail being useless against carapace
Yeah it should be lol
burst damage is defined by a short period of time
so don't aim for them? Voidstrike also gets stopped by crushers and bosses, is it bad?
you aren't "bursting" anything with assail
Well all 10 shards can be fired away really fast
as you have to guide/wait for shard impact
While guiding
anything taking longer than a second or two isn't "burst" but "sustained"
Bro š¤¦āāļø
by definition, assail doesn't burst
Who the fucks describes assail as "burst" dmg?
Wromng defenition. Sustain is something long mot couple of seconds. So it fits in burst. Few seconds of slaughter. And the go back to gun or melee
the problem with the assail nerf is that both cooldown was hit as well as lmb damage
Still perfectly fine
It's not front loaded, but throwing out ~2-3 shards can kill 3 elites when it connects
it didn't need both
Yes Iām gonna throw theses pebbles at the crusher and not pull out my staff to fuck it up
It deserved it
it's bursty
Still wouldn't call that burst.
the damage boost to the rmb shard throw wasn't significant enough to account for the reduced cooldown
Still prefer brain bust over any blitz
it shouldn't take three rmb shards to kill a gunner on damnation
Burst would be if EP BB headpopping all enemies in a small aoe
It can take only 1 with DD
EP ought to have made BB free, fast, and do an aoe that applies soulblaze
So good
My man
I hate DD's design
DD is good until it's drunk and doesn't mark
the lack of marking is enough to have me never use it
the only way to play with assail as much as possible is to go EP anyways
I wonder how dd is with bb
because then your throws are stronger and free
But it's so satisfying seeing assail with stacks
Or just to support an DD/Melee build
or gunker
I think you're objectively better off without assail in those cases
Lose the stacks before cast 
Also illisi > any force sword
and it'll outperform assail in every situation
What kinda gear do you run on your brain burst build? I'm trying to do the penance's w it and it's not my favorite.
on every enemy
both of those do significantly less damage
hah
until they add a two-handed force swordš„ŗ
wrong.
void staff with warp nexus + surge will outdamage nearly everything else a psyker can do
Use the bb both modifiers and venting
Nah. It's gunker and making it supplemental. Problem w/ assail imo isn't that it got nerfed is that they never intended for it for it to be a primary that people were using it as
when you take only a couple key talent tree nodes
The stacks reset as long as you are casting BB on the target
Iāll send it one moment
I have yet to see a voidstrike build with most damage
Shows how much I will not use BB w/o EP
It just fires too slowly
then I'd argue you've never seen a competent psyker use a good void staff
@long wharf How tf do I record screen?
you're the guy that can't learn anything about a game in 1000 hours of play, you figure it out
coughnvidia overlaycough
It's a 1.7 second charge
and it has infinite cleave
it doesn't
DS4 best psyker melee
and with True Aim, you're going to be critting every other shot
Bb is still the best blitz before assail nerf
with good aim, every shot
is Mk V DS very inferior to Mk 4?
that crit means a double shot thanks to Surge blessing
void staff is hands down the most damage you can do in a single shot as a psyker
DS4 h1 is the poke which is very effective.
For a smite or assail build sure
the only serious contender is the trauma staff at very high enemy densities
But not for bb
DS 5 has such badass animations tho
and even then, trauma's inner radius isn't very large
I like it itās a good all round staff
Even with good aim, if one enemy gets staggered and moves their head, the cleave is gone
I still swap between DS4 and BB depending on situation. Poking crusher heads makes me feel something BB doesnt
are you running warp nexus with this hypothetical voidstrike?
the trauma staff is actually really good when enemy density is high enough
And deal with crarapace
It gets stopped by crushers and maulers
warp nexus + surge
But almost everything is on its ass to be hit again
and it still takes 1.7s to with a big move speed penalty
reason I run warp nexus is because there are plenty of times when you fire into a group first and you want that extra crit chance
Another player recommended running surge + flurry for more consistent damage output and staggering when getting attacked my many big enemies
or you aren't hitting as many weakspots as you want to (maybe aim is shit, maybe everything is on the ground or flying around)
Void
Oh
you can do that, I like having the extra crit chance as I almost exclusively do full void charged shots
I never rapid fire void
the damage ramp up as you charge makes it much more efficient to do as much charging as the situation gives you
flurry is literally meant to make you fire more fully charged shots
since you charge them quicker
that's true, but crits are where Surge blessing comes into play
like I said, warp nexus gives that increase in crit chance in non-ideal conditions
there's nothing wrong with going warp flurry
thing is wont you proc crits faster using flurry?
maybe if youre actually insane and only ever hit weak spots with void you could get away with it but nexus triggers so frequently its just a big dps increase
youre missing a bunch of crit chance
yknow, the whole point of nexus
Do you run vent for this, @long wharf ?
and in situations where you don't have True Aim proc'd and waiting, that's when you see the benefits
for surge + nexus
I think they mean shriek
oh, yes I like to run shriek
even more than shield
I can be a bit... zealous in my charging
Hereās the weapons the build is uploading
having that "oh shit I messed up" safety button is very handy
on top of using it to apply 6 stacks of soulblaze
frankly, a void staff only build is very viable
Thank you š
very hard to say that about any other weapon the psyker has
This build is perfect for that
Warp battery?
I need a better purg n illisi. Been hunting for those, but I'll get there.
They are the best for bb
Well yeah, that too but the kill 25 mutants, dogs n trappers.
Ahhh I gotcha
Iāll send you my warp charge build too
Got 280 out off 300 on warp battery. 
I have all of my psyker penances done


Cliffhanger was the hardest
Getting the ledge pushing penance done with trauma randomly
go with mk4 ds for the heavy stabs
or deimos if you insist on sticking with force weapons
You piqued my curiosity and I picked one just to see what it does
that orb is unreal
I got a baller mk4 so I'm set there.
Sword has extra mobility purg locks you in place
I was like "the fuck did I do" when I saw 3 penances get completed
the mk4 ds has great mobility
only a knife makes you faster with melee
Blazing spirit is good?
Yeah bb uses soul fire a lot
I remember pre patch 13 "fool around" Voidstaf with Soul Blaze blessing mosty to just light up dark halls.
pre-patch 13 void was "okay"
patch 13 void was godly
patch 14 toned it down a little, but not a lot
And bloodthirsty is always up with kills from special
Not really imo. Most things die to the crit and I definitely didn't feel the fire spreading
Soul Blaze blessing on Void now is like wasting slot...
blazing spirit is memey on force swords
yup
it goes through everything that's not level geometry now
including bosses but not boss shields
try it for yourself in the psykward
@tawny jetty
it hits multiple crushers, bulwarks, whatever
Iāve been trying to gamble a good one still havenāt got one
With special?
before a couple hotfixes back, void was doing damage to bulwarks through their shields
Thanks! The cape is sweet!!
I figured I do a light then heavy for the thrust
I'm talking about void staff, not dueling swords
Oh
for ds, special into heavy is valid
I mostly do just heavy stabs
repeatedly
into faces
Iām talking about the demois sword lol
In unrealistic and practically impossible situations, you can still OHK Damnation Crushers with the Zarona.
I prefer ds to deimos, myself
Is DS5 siginificantly worse than DS4? I dont wanna feel like im doing my team a disservice to pick mk 5.
but deimos can do more damage if you know what you're doing with it
it's not as straightforwards as a ds, though
ds5 doesn't have the increased heavy attack damage the ds4 does
how about DS2?
it's the heavy damage on the ds4 that makes it king
DS 4 damage is just a lot higher than the other DS options.
it slaps stabs
I use them itās what Iām feeling at the moment
Naw son
That being said, if you like DS 5, play DS 5.
typical FartShack modifying a single weapon variant and not bothering to look at the other variants
a lot of people prefer the ds5 moveset to the ds4
Ds4 > any of them
but the ds4 heavy damage is what makes it worth using
without that heavy damage, I wouldn't even use ds at all
Also, @long wharf , for your voidstrike surge + nexus build, do you run DD or warp charges?
The H1 on both DS2 and DS4 have the same animation, but the DS4 just has more damage.
being able to heavy stab one-shot a mutant on damnation is what convinced me to use the ds4
warp charges
I don't like DD currently
Why doesnt the surge staff have the blessing that causes brittleness?
and do you use assail?
the surge staff needs some love
it's needed more blessings since release
I'd love for it to get blazing spirit or rending
either option would be great for the staff
That is what i am seeing that it needs. I finally get it, and yeah it needs more to it
for the void build?
I use assail with void
because they go hand in hand
both weakspot hit and crit hard
I wish theyād the ā10% bb chance on hitā into the baseline for the ability and add an option for making bb a skill shot that does bonkers single target damage at short range
I like surge cause I can turn off my brain and delete bulwarks
my current favorite psyker build is ds4+void+assail using EP and venting shriek
but with that, I main assail, not void
Mine is trauma/Deimos/bb/shriek with all the fire
void is for when maulers/crushers/ragers/bulwarks/reapers show up
some people say assail is redundant since void clears the same range of targets (except for ogryns)
any of those not in groups get the stabby stabby
2
3
shush
was hooking up a new keyboard and checking if it worked >:(
Your opinion on this?
test confirmed
@long wharf
my opinion is - assail is the kind of fun that the psyker has needed since release
assail is the "all warp attacks all the time" that the psyker should be, in my opinion
assail has a mildly shorter use time if your space is getting encroached by ragers or to support a more melee playstyle
depends on where it would fit into your void + assail + whatever build and playstyle
Assail is good with void imo
i mainly melee so i like my assail regardless of the ranged weapon I use
Void is kinda pokey for snap shots while assail handles that and stuff all around you well
Trauma and purgatus and best to pair with bb
Purgatus belong in the trash but otherwise agree
Wow, why do you think that?
Youāre stupid
yep, definitely seeing variation in surge damage on the big numbers at the end
I find surge with BB is actually really nice
See, Mr. "I have 900 hours" sometimes people can not know everything
Why do you have sooooo much single target
I'm inclined to think that, because no other weapon in the game does that, that it's the reason the surge staff doesn't feel consistent or good right now
There's nothing wrong with not knowing things
pretty stupid of you to say I said I know everything
I simply stated, and factually, that Darktide doesn't do RNG damage
Well your argument for no rng was "I play the game a lot"
I ask zealots this everyday
The alternative is smite and i do NOT like smite
Which is no argument at all
if nothing else in the game does it, it sure looks like something wrong with the surge staff
intentionally wrong is classic FartShack
they're really good at that
Run purg, trauma, or void!
I wonder if there's something going on with the enemy warp resistance with surge
that'd be interesting
I'm not in-game right now, doing coding
Horde clear be damn. They are getting stabbed.
but test spamming lmb with surge staff
Purg is meh. trauma is meh. Void is good but i wanted to play surge for a bit.
sure
Blaze Trauma is SS tier
the really silly thing is veterans make excellent knifebois now
Too slow speed.
Too specific and requires a specific staff (That i dont have)
in fact, a veteran can be safer with a knife than a zealot with a knife
Zealot + speed = crack head.
it's really stupid
you can build a veteran to run up to 95% toughness DR
and to get that toughness and stamina back just by running and dodging
which you're doing constantly anyways
it's really stupid
Seeing knife zealot cams is like those COD "movement" players on twitter
LMB is consistent. Weird shit with the surge staff
ooo I wonder if the smite attack behavior is at fault
smite does randomized damage as it ticks on enemies
unlikely since surge damage has always had variance even with the old version since launch
I really do not get knife zealots. There are just way better melee options that offer more
the ticks seem consistent damage-wise as well. Mine does 4 damage per tick
it'd be typical FartShack incompetence to bring over smite attack behavior when they "fixed" surge staff using smite attack object
sometimes the damage numbers merge into 8, or I think sometimes it merges with the big tick, but still
Surge has done this since the beginning
that's just the numbers being combined due to framerate
I didn't notice surge doing noticeably different big damage numbers before
and I used surge primarily on release
That's because it did significantly less damage before
yeah it's always had variance on the right click
I think it's bs because how are you supposed to make breakpoints for surge?
you can't
np, and no hard feelings
surge is quite fun rn, wish it had more stun cleave tho
I love using the surge staff
I dislike it's performance
so I avoid using for serious missions
between the variance and it being a crit weapon the only breakpoint you can rely upon is non crit 1 shot on the very bottom end of the variance
is the smite extra target talent supposed to work with surge or is it a bug
Nah, it not getting Surge makes less sense
they fixed it
you weren't doing serious damage with it, but you also have no blessings that take advantage of the increased crit chance
lightning is critty flavorwise imo
blazing spirit would be ass on new surge
but all I wanted was blazing spirit on the original surge staff
would have been so good
It's the SURGE STAFF why wouldn't it get Surge
I'd argue that the surge blessing needs renamed
skill issue
FartShack is also bad about reuse names for different things
BS on pre-rework surge would have been great
yup
The crit staff gets none of the crit blessings
can you imagine? blazing spirit surge staff combined with an Illisi with blazing spirit and pre-nerf bloodthirsty?
a sibling can only dream.
Surge would actually be strong on the new surge staff though
I will stick to my laspistol for single target in the future. Surge is fun flavorwise, but like you said, not well performing
if it applied a soulblaze stack per damage tick, perhaps
but that's not how the engine counts crit attacks with the surge staff
@tawny jetty a good purg staff can be really good if you build it right this is that build
It melts maulers
But not crushers
Donāt know why
Get rid of Soulstealer, replace it with Mettle
Give Surge a small radius in which Lightning chains to every enemy within. Full damage to the primary and X% less for each target it chains to.
I am reasonably confident it's the best staff for PUGs
Ez.
iirc blazing spirit 3 on staff has a 6 cap so even if current surge had it it would be less dps than the current blessings anyways for anything it could be relevant for
but then you have a problem with surge staff out-performing smite
Also you should consider getting Empathic Evasion
the reason the surge staff is in the state it's in is because of smite
Overall your build is a little scuffed
It OFC wouldnāt hit the whole screen.
also, it really doesn't feel good for surge to do less damage for each enemy hit
Does it stack? Or just stay around for one second?
It refreshes every crit
it refreshes
that was one of my big complaints about the original surge staff
Basically immunity for as long as you are hitting something
Full damage to primary target. Less to every other.
you could hit a group of 5 gunners, and only two died
I'd rather the surge staff hit up to three targets and do full damage to each
Thatād be a little busted.
or have the number of targets be based on charge level
1 at <10% charge, ramp up to 3 or 4 at max charge
the current surge staff suffers from an identity crisis
I liked when sugre did good damage to only armored enemies
it doesn't stun things well, it doesn't stun a lot of things, and it doesn't damage things enough
Just nuking gunner patrols and crushers
What crisis? It's the single target staff
yeah, I enjoyed the original surge staff a lot
Doesnāt stun things well.
it doesn't do enough damage for a single target staff
It gave it is a role
stunning two things at a time isn't enough to be considered reliable CC
Void does way more damage than surge and is consistent
bet
surge staff is outshined in every metric you can measure
Every staff does cc and damage and clear, but surge is just iffy
you lose, hard
It is when it perma locks everything but muties 
want to play?
It sometimes locks muties. The impact is variable as well
I never saw a use for it since itās so short
sitting there and charging three times to kill a gunner in the crowd?
Id really like a psyker helmet like the one from Astartes, just a clear face shield, possibly with a hood
Sometimes it's 1 charge, sometimes it's 2 charges to stun muties
son, you have no idea clue
But then again Iām criting a ton
If youāre using surge to pick enemies out of a crowd we got a different problem.
i'd buy it, especially if the face lit up when peril of the warp hits
1 sec is way longer than you think my friend
why? it's the one thing surge can do that's the most useful
I don't remember the actual value but voidstrike is not infinite cleave
It one shots most things that matter and the PC procs kill the crowd. It's mobile enough that you can dodge around a horde while attacking
Thatd be swell yeah
surge with perilious combustion means you can target that elite/specialist and then soulblaze erupts around it
I love the concept of surge
If you count out "One Mississippi" then you'll realize that 1 second is amazing
it needs further refinement since the talent tree update
Plus consider how many times you are hitting in 1 second
Surge outperforms void because it takess half the time to charge. Just kill stuff twice as fast
lol
it takes half the time to kill one target
while full charged void will kill that one target and the 20 behind it in a line
or the entire group of gunners you caught as they spawned
or stagger the line of crushers
if they are freindly enough to line up
Not only that but Void can knock over bosses with headshots
void can stagger-lock bosses for fuck's sake
Just stand in a hallway
This is a mostly close quarters game, use bottle necks and you'll be set
I think voidstrikes current cleave is 12 but I'd have to test it
there is nothing else in the game that has infinite cleave in an infinite line
Yeah it's not infinite



