#psyker-class
1 messages · Page 995 of 1
you just treat surge as a bonus
surge basically procs all the time if you're going through a few heads, but yeah like dis said play like you dont crit
at that specific charge %
and play normally
like dreg gunners you might have to, but dont if you have true aim stacks and know you get a crit
its a whole experience thing
sometimes surge procs and everything dies
and you kill like 10 shotgunners
on the feed
yeah i do that
its very hard to take note when my next shot is confirmed crit even though i have the buff in the center of my screen :v
sometimes you kill them one by one
true aim is stronk though, just switch to your backup charge % when its not happening
just go by feel or play without it
do you guys take note when your next shot is a crit?
no
in intense situation its hard to always look there
if you pretend to play without it, you'll kill 4x as much when it procs
ok but thank u guys, thats why sometime i just type random questions here
Knowing these kinda things makes the game more fun by making it more easy
only people who keep note are the ones who fish for true aim with melee or left mouse clicks afaik
voidstrike is actually a pretty skill based weapon
or other mechanics like surge/smite nonsense
with what context? knowing how much to charge?
headshots are quite easy seeing the enemy is an AI that moves predictably and have somewhat same head level
all the variables we just talked about lol
literally everything we just outlined
i still find void boring tho
or book spam zealot
its so strong
main thing i got out of that convo is
- you can little charge on mobs, don't need 50%
- should figure out thresholds rather than just full charge everytime on elites
ye i've been doing assail+vs+dd
it's a bit more fun than
bubble+vs+wc
there's more things to do
im doing vent + dd + voidstrike (and ofc smite)
bubble+vs+wc is strong but so boring
try assail
instead of smite
it's pretty fun
idk I just click
with assail i can't take the peril damage reduction
and idk i don't like how assail feels
assail is boring as fuck
o i think smite is way more boring
Assail is sleepy tier
but to each his own
Same with smite
yeah but I also dont use smite more than maybe once a match 
yeah thats why i hardly use it xD
its just there as a pub safety net
shame it's not a Mk IV
if my pub team knows what theyre doing I literally dont use my blitz once
i only use it when i realized i didnt use it at all the previous game and need to remind myself that "hey you have this mixed horde panic button, try to use it"
thats why I keep saying I wish they let me just not take a blitz and gave me a free talent point
I would actually do that
all blitzes are either bad or boring
i think smite is boring because its basically a grenade you need to channel
smite is kind of both bad and boring
but it has a function at least
and I get better follow up talents going through smite than assail too
which is nice
well
one talent

Assail is brainless bad game design
Cept you can spam it
You can just go through whole damnation missions just using smite and callouts
every day i wake up
28 plasteel
Play more regular damn i guess
Gives about 700 per run
Dont expect mission clears however, those teams are something else
let me be sad. do not give advice. the 41st millenium is a dark and unforgiving universe.
Meanwhile i still dont have blaze t4 on trauma
I think im 12k plasteel in?
Prob more tbh
i don’t either😢

I did figure out a way to semi force it
Make the other blessing be a different t4
So you have a higher chance of getting blaze / whatever you want to unlock
850 max, 10% bonus
805 is the most ive seen without the bonus, but usually 800. would make max 880ish with 10%
That's what I do, and I fully admit that Big E Takes The Wheel in so far as who I get Matchmake'd with 
Most of the time it's okay but sometimes you just get that one Pub who has their "Go there" ping bound to their Scroll Wheel, pinging on literally nothing for a minute straight
I got 875 once
its just the stupid double tap location ping feature tehy added
805 is max without quickplay bonus unless there's some bug
probably a ported feature from controller lol
It sounded like they had it on 1-tap, tbh
You can disable it in the options in case you didn't know
thanks, its that its on by default for every player launching the game that i have issue with
LessAnnoyingPing probably helps with that too
I guess thats a mentality thing, most players wont be aware they added that feature if its off by default, for players that are aware and used to the old behabiour its just annoying
kind of a catch 22 of adding new features
the way they did it is probably generally the better way
The cursed way to force players to know is to forcefully unbind it 
because it implicitly informs players of the feature
I wonder how console players can deal with this
wdym, it probably works the same there
or you just mean multilpe functions on the same key
They have an options menu to disable the double tap ping?
I would assume so yeah
console games still have options menus you know lol
they even sometimes have some more rudimentary graphics menus nowadays where they can select out of a few levels of performance presets
usually called something like "FPS" or "Visual quality"
the latter often locks fps to like 30 but pushes for more fidelity
also accessibility features are big nowadays
There still isn't yet any first party impaired hearing options besides subtitles
Or Minecraft with their directional ping
decent illisi sitting in brunt's?
Decent but not something you would want to upgrade
oh ffs not again
Low mobility means you get 1 less dodge
i dont want raking
also out of curiosity is punishing salvo literally just worse
sustained fire has a gotcha in the form that the "+damage%" it gives is not the +damage% that you expect
the damage boost it gives only scales off of the base damage that you deal, irrespective of whether you hit a weakspot or crit
good old fatshark
so, let's say your attack deals 100 base damage and 200 damage on a crit
if you hit a bodyshot with sustained fire active, the enemy takes 120 damage; so far so good
but if you hit a crit bodyshot with sustained fire active, the enemy takes 220 damage instead of the 240 that you expect
the raking fire problem
😔
(old raking fire anyways)
not great alternatives on the new laspistol, not sure if infernus is better for bosses
You can't hit head "from behind"
well one of the bosses
Technically you can if you are at like 95° but it's so cursed
Well bonbon dies anyway 
idk if this is salvagable. also not sure how to use it vs illisi
oof that mobility
Ikr
you basically spam heavies at heads
you can combo heavy into alt attack
on headshots, its quick instant followup that staggers mutants, crushers,maulers etc
although generally unnecessary on mutants unless you have nowhere to dodge
its for single target and it slides around like nobody's business
if you use rampage im told a tip for proccing it is to use the push attack
prob rampage to shred and unyielding to maniac would be what I'd do
youll be short a dodge but hey
at least you can do damage
also the combo is more alt attack into heavy, the other way around doesnt give you the same speed
but alternating is still a thing you can and should do
with some damage buffs you should be able to one shot muties on headshots with +maniac and those rolls
so you shouldnt even have to dodge, you can just stand there and poke em if you want
i like ds4 but i can't handle the abysmal horde clear :v
thats what the staff is for?
all of them except surge I guess
another reason to not respect surge staff
yeh but with void sometime its not enuf
Maybe if i still have trouble after trying out the tips you guys say i will send a clip and ask again
Blazing spirit + surge void with true aim does some work O.o
Blazing Spirit is arguably not a good blessing for Void in the current patch
But Surge certainly is
Why did they take away shotguns from psyker?
Psykers never had shotguns, hadn’t they?
In beta they did
Like, which one, the pre order one?
before that
Yee
The October betA
I could see gunkers do some cool shit with them
Carapace
Worth grabbing from Melk? not my usual melee weapon
I mean. It's not the most ideal melk purchase. If you're looking for some fun with a chainsword and you don't have one, could be worse.
ive heard that the perk for ranged weakspot dmg is bad, is this true even on guns?
If so, it's probably calculated like crit damage. So probably bad
wont bother then ty
If it had a lvl 4 blessing and no groaner dmg I would've had no issues
too bad it's the obscurus

Atleast its rating is only 307
Lol theres a Twitchstreamer in my group that thinks himself more important than anyone else god im glad i stopped streaming 2 years ago the quality has really gone down
that would be a fun illisi
Is just me or is Psyker painful too level
Psyker definitely gets a lot better after leveling and working on good weapons
I wish the game would let build around not having to swap weapons and play purely range on its what is killing me every time when i play a ranged char
Warhammer even in tabletop is melee heavy
you have 2 smites and an ogryn, you'll be fine xD
Psyker is great. Not sure what you're complaining about
Im someone who want total build freedom in every game and im naturally not good being a jack of all trades i do well when i can hyperspecialse
I don't think this game will ever really move away from being a melee/range hybrid
It'd lose its identity and become a L4D2 clone
Except with more things shooting back
It's also just be less of a game
Melee being an option is something that gives the game diversity in encounters
you can totally play psyker without ever using your melee weapon
in a lot of builds lmao
Wanting it to just be a shooter isn't really a great play
We need a step up in quality of paid cosmetics. And more helmets with voice change!
There's enough "just shooters" out there
learn to slide, and quell cancel etc
smite, purge, trauma, assail, void all let you ignore your melee weapon
assail was so overtuned you never even had to use you ranged weapon before its rebalance
smite is still that broken but also a terrible playstyle
Smite being compared to assail in power level is one of the most cooked takes I've seen in a while
Bleed Psy?
Smite does negative damage, assail did absurd damage
its not compared in power level
its compared in 'do i ever need to swap to melee if i don't want to'
because thats what they were complaining about
This entire topic is asinine to begin with but that's not really a point to make either
smite doesn't do negative damage anyway, it just needs to be used properly
Smite is a hard CC tool that does nothing else better than that.
Yes it does some damage but it's not the reason you run it
Weapons, however, do damage. That's the point of them. To compare the use cases is a bit silly even in the context of "I wish I didn't have to think about melee".
you use smite for incredibly density, not when theyre running in for free melee autos
This was done on Auric Maelstrom, the more elites you have the merrier this build gets. You can view this build among other things in The Psyker Atheneum:
https://steamcommunity.com/sharedfiles/filedetails/?id=2917274959
more like the ability to go pure range, pure melee or hybrid build where you basically tailor the character so that it fits your personal perference
That's perfectly possible
For all classes
It's easier to lean in one direction or another for some in relative terms
Like obviously an ogryn or zealot is gonna have a better time playing a pure melee setup than the others
But it's perfectly reasonable to give that a shot on a psyker too, you just have to be able to pilot the build well in the end.
i had a lot of sucess with gunlugger ogryn im like heavy artillery support
Well yeah, everything can go guns lmao
Melee is just inherently spookier so the squishier classes have to git gudder to see success there
to exact im playing it as like supression build my aim will never be that good
you dont really have to aim trauma, purge, assail, smite
when you're overwhelmed with void you can still just aim it at your feet
this isn't really a game design issue, just a experience/build/skill issue
not only do they not require aiming at heads to land hits, they dont even require aiming for center mass to hit something
Like warp siphon can do most of the stuff better
empowered is v strong in certain circumstances
for assail empowered is absolutely better with empowered
it doesnt say but you actually hit 6 targets not 3
and if you get charges on elites
its infinite shards of doom
empowered can be nice for brain rupture too
its strictly worse imo on smite
Asaii right now doesn't feel great for Auric 5 but that's just personal opinion
Except running Gun Psyker
runs perfectly fine for auric 5
ive used assail really well on hardmode twins too
you just eed a strategy for carapace
That's the point of how this game is built. You need to have multiple tools for different jobs. No one thing can do everything with no downsides. That's grounds for nerfs.
i exclusively play auric
Jesus, lay off the cocaine
How do you have any brainpower left for anything outside of that?
I've played exactly one auric mission and haven't bothered since lmao
¯_(ツ)_/¯
Shit's absolutely overwhelming to me
Auric 5 is pretty neat
I play aurics at the end of the day once my brain is dead
Once you learn enough, it's the only mode that is fun
let your instincts carry you
Like it's fun but I can't play them constantly, it's literally exhausting
non-aurics are too boring
smite is best
I mean if I'm running Smite, I would just do Warp Siphon because how much Peril Generation Reduction it give
smite is great
i fucking love smite
smite
i will smite
smite is soo fucking good
imma fucking SMITE
But Asaii just weird at the moment, Used to be the hordes clearing but FS want it to be an elite killer but I can't get it to one shot elite
25% Peril Generation for just 1 elite and can't even do it's job just feel weird
I've had it one shot elites just fine. It just takes high peril
I dont not like smite but I will hand it in to get back my old surge staff 😭
pre talent tree patch
??? What was so good about it back then?
i fucking love smite
I like how it plays better
get a room sir
It's pretty good if you have Zealot/Veteran that is built properly
I don't know what you mean so I'll take your word for it
I didn't mess with surge much pre talent trees
But that's mostly because it felt like trash then and hasn't notably changed in mechanics so like
I have no idea what there is to prefer
Surge is much different from what it used to be and what it is now
this stupid talent just make my life so much easier
Could have fooled me
How does deflector on force swords feel with kinetic deflection, hot enough to justify the blessing or nah
You mean this blessing?
honestly its pretty boring at this point, its for farming mats. maelstrom is the only interesting one and twins hardmode
Ye
How are you asking someone to "feel" something for you?
ive been typing in a auric hishock this whole time
I would say it's pretty Quality-of-Life Blessing
I load my Psyker with 3 Block Cost Reduction Curios, then deflector 3 and 1 BCR Perk
Nothing can break my block
when your team doesnt mind feeding the gun psyker ammo
I could say "prior usage/experience with a general value judgement" but that's a bit wordy
The only downside is that you need to stare at the gunner/people shooting you it seem
We did it 2 smites psyker op. I nearly had 1mil damage (xd)
I haven't gotten lucky with that blessing drop yet so I was hoping it was a full 360 coverage on ranged fire as well, dang it
Yea I was hoping to build a right click block all sword at first
But I still use it since it's a deimos force sword and it did well with my burn(Purgatus) staff
(My Veteran friend are still complaining in the background that he can't see shit)
Aurics fun
whats your smite build? new to endgame psyker (aka only class I havent invested plasteel into yet)
And if you keep playing them you get so good at the game that anything less is easy breezy
I'm still stuck in sedition. 
Man, playing Veteran after being on the Zealot/Psyker grind made me realize how slow the Vet dodge can feel.
Guess it's the payment for having the overpowered shout.
ive been playing zealot because vet and ogryn were too easy, and zealot is ALSO easy but my god I love that new evis
I love the new Chainsword. The new evis is good too, ye.
ive still gotta try the new chainsword too
New 1h chinsword is my favorite now; clears hordes as well as the heavy swords/catachan swords, but it has the ability to eat maulers/crushers in low numbers compared to the dinky heavy sword just bopping them on the nose for 300 hits
The new Eviscerator gives me Exec swords flashbacks too.
Good heavy/overhead, horde clear left clicks, and the same slow, cumbersome dodge.
"I channel the best warp, my friend the Emperor says I channel the best warp. All the people always come up to me and say, wow, you channel that best warp. I say, I know, I channel warp the best."
I need to try the chain axes now. I remember trying them on release and they felt like trash
since they got stuck on like, everything
Old chainaxe lights stick but is much faster now and does good damage.
Heavies diagonal sweeps for horde clear.
couldnt beat those 2 lol
empowered is nice to use consistently for the toughness replenishment for teamates on the middle perk, most effective with assail to proc all three charges quickly
Use Assail with the crit to dodge ranged, toss a few Assail at ranged while you run up on them and stab them.
ye
been trying out a lot of stuff recently ( like Smite and the new heavy laspistol )
Love the new heavy laspistol too tbh
I never get to see the impact of that consistently
Maybe because the only time I would notice it, meant we are winning hard ald
Trying out the trauma staff, I'm liking it a lot actually but it's kinda rough if your teammates aren't sticking together
yeah it requires an active focus on it. I sometimes run it with assail and when my team is getting hammered I spam three shards for an instant 45% toughness to my teamates. One could argue that my time was better spent smiting the enemies in that moment though
Unironically hating on the new shard right now
It was pubstomping anything that is not auric so they need to nerf it
What shard, the new mission?
Shard of Pain Assaii
oic
Shard of hatred
Shard of I can't clear hordes effectively and I can't kill elites effectively without crits
I swap between melee and the shard when clearing horde. I have the perks that up warp damage via non warp kills, can get true aim for when elites show up, crits give more warp damage, can hover around 70 peril for more overall damage.
I have a cleaving devils claw sword and a revolver.
would be nice if you could rapid deploy the aimed shard for a quick followup on elites. The peril cost is already enough to balance it, not like it would be spammed
Smite is in a nice place, especially with venting shriek so you can have it going longer and set a room on fire.
its pretty strong
especially since it can melt the lower HP elites
like shotgunners
and lower hp specials
empowered assail clears hordes quite well, and you can guarantee crits with true aim
I love playing with a smite Psyker. Y'all are great.
🙏
i found it to be laking, it clears hordes well untill it reaches a peak, after which point it instnalty fucks up
I just really like running around like a crazy person with my dc sword.
I know that we can always get guarantee crits with Assaii but these moment is what tilt me
you can completely cancel the aftercast animation if you swap out of assail and then back
Charged Assaii decided to not crit at that specific moment
you can also hit bulwarks with lock-on and then throwing it upwards
dc sword?
Devils claw
I don't want to rely on tech for something to be good, but I'll try it
I think mk4, the one that does a overhead and side sweep for heavy attacks.
Didn't empowered stuck to 3 shots and either extra chances per kill or guarantee elite kill
tbh in generall its better to spam the regular ones
do you spam heavies with it? and when do you parry? I honestly don't know how to best use dc. I don't like the damage of it, seems low
ye but having shots that cost no shards or peril and kill 6 things is quite strong and generates a decent amount of charges on its own
I just meant in cases where you have to pick out specific elites and specialists out of a crowd
Parry is good for ragers, crushers, maulers, stuff like that. Usually I'll use my overhead on elites or green glowing dude, sweep the horde, dodge back toss two Assail, go in and start swinging till I'm back down to 70 peril.
What about Disrupt destiny in that case
You're kinda guarantee with Crits Damage and Weakspot damage with Asaii
cool ill try it out. been wanting to do more melee with psyker, I like the idea of the non warp kill perk synergy
disrupt destiny is fun and has decent synergy with assail though its still slow, you're mostly relying on the extra charges from headshots
Also Cruel Fortune
rather than it hitting before a teammate kills it
and expect all your stacks to drop between fights
so it has ramp up
It's pretty fun, when you get all those perks going even light Assail is hitting hard. It's fun being up in melee and killing people with your sword while your Assail is flying around also killing people.
I rarely see people use disrupt destiny and ive been wanting to. Is the increased timer better than increased stacks?
If you get hit, dodge back, toss a few Assail and the warp kills and crits will fill up your toughness again.
I also use bubble for a playpen.
hmm
i wanna see if crucian roullete on the the revolver works with assail. like it does with throwing knives on zealot. probably not since you actually pull assail out like a separate weapon
I might give Empowered one more try after this with Assaii Gun Psyker
Last time, the most consistent problem was not generating enough Stacks to use it properly
Despite getting a lot of kills in game
what blessings do you like on dc? i feel like rampage would be a must
probably depends on density and how long fights are in addition to the time between them
I would get cap out on Disrupt Destiny in Auric more often than not but Empowered just never because it was on Use Charge Basis
in high density long fights the increased stacks is strong
I think I have devastating strike and wrath. Getting a bunch of quick kills to empower my Assail. There are probably better options.
Rampage would be cool, I need to look into getting that.
how bad is purge for twins fight? i only havent done the hard mode fight on my psyker and i am trying to find a build against them
for boss dmg i saw ppl running scrier melee
Hard Mode Twins with Psyker just feel like you're useless 80% of the time
well assuming team covers boss dmg
which build is most effective against elites
trauma?
Probably Trauma or Surge + Smite
havent used surge before (havent played too much psyker in general), its good against armored elites?
i assume it only struggles against crushers?
I disagree with feeling useless.
The only problem with Surge Staff is just low DPS against multiple Crusher
They spawn like 3-6 Crusher at a time and you need atleast 4 Charge to kill one
kinda take too long
why is everyone posting scoreboards that are not updated

0 boss dmg
that shit was updated the day stage came out
I mean, there's better damage option and people just aren't doing enough damage
Potential wise, Psyker weak af until you run gun psyker bursting down shield probably
Dueling sword for the bosses and big damage, surge staff to give people breathing room, Assail for hordes, bubble to give a spot for the team to hide.
he wasnt able to race ogryn boss dmg but
as you can see there
melee scrier psyker
did decent boss dmg
^ i dont wanna do like this hence why
i am asking for a useful build against them
in my 25-30 wins against hardmode twins, only had 2 or 3 psykers

people gave up on using psykers i guess
I've known people who did well with this build.
Build is not by me.
Knife/ds4 assail laspistol
https://www.youtube.com/watch?v=LvaenOLrY9A
This was a hard challenge I set myself in doing it with randoms. Even used my hp booster on others such team player much wow.
Patch 1.2.21
Karnak Twins Hard Mode
Loadout: Mk VI Combat Knife / Mk II Heavy Laspistol
uncanny strike vs unyielding good?
Depends on the weapon, but most weapons don’t struggle against Unyielding very much
thinking of soul blaze actually
desperately trying to get some boss dmg on pskyer
it works well vs carapace
I always think of that as the warmup round
I think of that as the "I'm uninstalling this circus simulator" round
Maybe spend less time at the Carnival
My psyker is the only character capable of running anything past malice
I can only promise you that once you reach Damnation, everything gets easier
trust
when i dont see a dh during my runs, i get depressed when using thammer
It certainly does not
Yeah, competency goes up, that guarantees nothing
I can handle damnation just fine but I don't always want that pressure
And I don't always want to play my psyker either
The gear on my other characters is blue at best and while I can generally function well enough, I feel weak as shit
Then yeah man, maybe go play a chill game for a minute

I understand, but like I said in Damnation I get a much higher percent of players that are not braindead
And yet again, that guarantees shitall
Fact of it is, I just need a break from this court jester talent competition
theres only one gamemode, and its auric maelstrom
You mean sedition low intensity?
I feel like stardew valley is more intense
emotional damage
i fucking love smite
UI gore
lmaoo

Gronds wisdom is infinite

i wish you could put that killstreak mod counter somewhere else
super distracting in the middle of the screen
final score 
Thats not going to look good at the golden throne homie
3.244 kill total, i did 1.3k 
Rip plasteels
ANOTHER FUCKING RAKING FIRE COLUMNUS
WHAT THE FUCK
I FUCKING HATE IT HERE
ABOUT 200 THOUSAND DOCKETS AND SEVERAL THOUSAND PLASTEEL
AND FUCK ME
you will take a second mortgage and like it
that dumdum raking fire run is pretty pogged out ngl
lets hope this one i just got lucky with is better
this one could be the best
or it could have raking fire again
I did the same. Every box and corner that I ran too was already empty. I also let too many critters tickle me. 😭
either way its gonna be another couple games worth of plasteel
huh. Didn't know you could move modded elements with that. ty
The damage 
Maybe wait until tomorrow? I swear hadron picks a blessing of the day and is heavy handed with that one blessing. (this is not based on data, only unhealthy feels and coping 😭 )
this is your “khornate chainaxe build tearing it up” video I’ve got on YouTube rn right?
Yeah that's moi. Pls no flame
wow never ❤️
True! Ragers kept running into trauma's danger circle. 
i would be fine with raking if it has 2 things i do want
It's BiS for monstrosity DPS tho
Dumdum + Raking Fire + gaze and you can fart on Nurgle
always build like ur teams all dead
Skincare for bonbon
has anyone tried an assail/surge staff build with disrupt destiny
ive been playing it it recently and it kicks ass
if you specifically don't want raking fire for the second blessing and you're farming blessings, bless the first slot with it. you can rebless it to something else later
anyone here running the Vraks headhunter gun for gunsyker?
I didnt know this thing was so good at collecting that DD
hard mode twins
what build? Soulblaze? Voidstrike surge?
ah yes
i just used my pokey stick on the boss
one day Ill finally have surge on my void
I would probably try if I got a better one but it had low stab and didn't like it
I found it quite accurate, what?
U meant ur gun has low stab?
i found the staves worked better for me than laspistol/revolver, and for some reason this one fight i liked trauma less
sounds like theyre saying their vraks has low stability yea
full charge rmb is a sniper fr
Your teammate rocking weird weapons for the boss fight
Laspistol and shotgun
no since i play psyker to deal with 6 crushers at once
But yea Surge Staff is pretty good on the fight
ik i like it too but not against crusher gang
Just everyone else does stuff potentially better
im being mean here but....
I don't think ive ever played a game where ive seen so many wrong people posting on reddit constantly....and willingly giving out advice like they know what they're talking about. More than any game ive ever played. Maybe its the fragmented information and esoteric nature of the games systems and descriptions?
this is just an example but....bad blessing/weapon MK suggestions, incorrect build interactions, plain wrong advice, misunderstanding mechanics etc etc. its RAMPANT on reddit, yet they are also the same people always giving out advice
i wish you had the scoreboard updated so we could see the boss dmg as well
i ended up liking my nexus surge voidstrike more than surge, one person for some reason thought you needed flurry to cast fast enough to use void in that fight but i found it a non issue
Stop going to Reddit
where did they even got this info from
this is true tho?
He’s not wrong though, you could cast it at 99%
U can literally go to meatgrinder and test it out, bb makes u go boom all the time
96.9%
And not bomb
i just surf it when bored working, tbh. Also news/memes.
but the misinformation on their is SO MUCH. Just gotta read a build/question thread 1 time and you will see dozens and dozens of just plain factually wrong bad advice about the game
yeah yeah he was right on a technicality type shit
i did an update check before that fight and it didnt say the base scoreboard mod had an update available
regular scoreboard isnt being updated anymore
but thats not what they're insinuating in that comment
ovenproof one is
You can technically “trigger” brain burst at high peril until it was actually 100% isn’t it without exploding
They're saying just spam BB and youll never explode, kinda like how Smite is
do you just rip out old scoreboard?i thought ovenproof was a plugin tbh
you still need regular one to use ovenproof fyi, just gonna disable plugins tab ingame in the regular scoreboard so only ovenproof stats show up
example here
a sec
the safe point is 97%, which is what the guy was referring to. It was on a post of a guy BB a boss and he was quelling from 100-> 0 instead of just doing quick quells and BB again at high peril.
The guy giving the advice understood the basics of what he was saying, but didn't know 97% was the threshhold
not a huge deal, people make mistakes
that psyker was running scrier melee
for boss dmg for example
i haven ovenproof installed
but my thing is, ive just never seen a game where people who are so consistantly wrong, are the ones handing out advice on the reddit the most lol.
im just asking about whether it replaces scoreboard or is a plugin for scoreboard
Also there isn’t a lot of good content creator compared to vermintide
It’s pretty hard to get “updated correct information”
it goes WITH scoreboard, but you want to disable all the scoreboard trackers for the 'normal' mod in the settings, and enable overproof. it replaces it, but is an addon to it too - if that makes sense
its a plugin but it'll be too crowded and spill outside of the window so will need to disable regular stuff of the basic scoreboard
Like I struggle to find fuckin good attack pattern for weapon for hordes until some vermintide content creator come
@plucky flax do you always run martyrdom on intentional low HP or just on melee mael?
darktide content creators suck lol
what do you consider a good attack pattern?
What class (psyker?) and what kind of weapons do you like?
The launch of this game really drained a lot of community good wills
I do think as of now, this game is slightly better than Vt2 but its hard to gain back that good will, less good will = less content creator for more niche games like this
i basically disabled everything under ''plugins'' title ingame mod options for regular scoreboard
ah ok i have a mix of scoreboard and ovenproof readouts (among other plugins) atm, i guess i have to replace more of it and specifically the bosses
If it's a martyrdom build then I drop hp for more damage and attack speed. I run martyrdom in other modifiers too.
gameplay-wise its much better, imo. game is fuckign fantastic.
Content wise it still isn't as good, but getting there. another year of updates, with some good content like maps, weapons, and maybe something else (similar to the maelstrom expansion, who knows. Maybe a new game mode or something. or more repeating events like the twins)
and i think we'll be getting close
So, vermintide have an insane list of guide on how to do movetech (attack that make you go faster), (hordes clearing method, with variety)
I dont think any of the plugins or whatever lets you see the damage to twins, theyre just not added
Im already tired of this games selection of maps/levels
theres a huge list of stuff like that for zealot, and theres some steam guides that go into that stuff in depth
But currently if I want to learn about Deimos pattern for mixed hordes, I need to try it out myself
I miss playing DRG where ever mission has a random feel to it
running martyrdom with as low as 2-3 wounds of hp remaining is pretty safe as zealot has access to until death every 2 mins and you have so much dmg reduction from martyrdom + tree if you go some defensive nodes
But are they updated
gotcha; haven’t run martyr much and noticed you would stand in fire to get lower HP for more stacks. figured in melee only it’s probably pretty safe bc of revenant but wasn’t sure if you’d always do that or not
i personally like running it at 1 wound and trigger until death to get back up to 2 wounds when i get hit
I’m not sure because a lot of stuff was labelled outdated or legacy
not many movetech in this game, they removed most of it.
The MK3 combat blade (knife) has one, but its built-into just heavy attack spamming while running.
You can sometimes get slightly more speed (debatable if its even an increase, tbh, its slight) with the MK4 dueling sword light attack -> slide. Its very minor tho.
thats about it lol. Not as many movetechniques in this game at vt2
Gotcha ty
Damn that suck
I personally don't like intentionally taking damage to trigger martyrdom stacks, I just let the damage happen naturally and always go last at heal stations
^
have run a fair bit of momentum since patch13 but wasn’t sure if best to just commit to martyrdom with max wound or just take it as some passive natural buffs
idk, i like them a lot. been playing vt2 recently and while the maps are varied and outside, they're also kind of boring and MUCH less detailed. Just like...more open areas.
they're cool, its a great game. But goinjg back recently made me appreciate the darktides maps more than i did before - even if they are a bit 'samey' in feel due to the hive city vibe
just heal when you come to a heal station and theres one free
Still waiting for chaos waste equivalent for DarkTide
And Legendary (red) weapon so I can stop suffering
vt2s arent instantly updated either, its just a very old and more stable game
you don't need it. this is a much faster paced game. you can sprint and slide....
slide dodging....tons of movetech with slide dodging and getting good at it.
Just use that, its bettet than any movetech vt2 had. Vt2 feels like playing with my legs in molassass after a night of darktide personally lol
yeah theres so much wacky shits in the 40k universe they can base the maps off, but all we get is hive city maps. It gets tiring for me as well
This is what I did when I was running it but felt like could just run momentum at that point
You can slowly work up to it. Just missing 4 wounds is already more damage than momentum. I'm comfortable with being on 2 or 1 hp bar. If I don't have hr though then I play extra safe.
I don’t feel like it’s a much faster paced game especially when some spawn just force you to go full range mode
Especially long corridor with minimal cover sometime
yeah I’ll try it out for sure, guess I need to build some wound curios
ty
Then it just become a slow feast of shooting them out of cover because suppression mechanics
not the best example per say, but just one i knew i had off the top of my head. Check my mobility and movement here (exaggerated bc of knife, but you can do similar things with most weapons) how i get around, dodge slide away, use the knife heavy attack speed boost to close distance etc.
again, not the most impressive clip, but darktides movement in general is much quicker/more advanced than vt2. So you don't NEED movetech on weapons to be very mobile/smooth in your mobility

yeah that’s for sure
Wounds Curios is better than stamina and toughness grind
its like, 2x as fast paced lol its MUCH faster. sprint dodging and dodge sliding alone put it over the edge on available mobility
playing vt2
take a kit that allows you to close that gap and force them into melee
feels like playing in quicksand
after playing darktide
when you know how to use movementr in darktide
That's the cost of Marytrdom; you have no offensive buffs at baseline, just a ton of defensives ones, and as your hp drops both your offense and defense increases
jsat also has done a crap ton of breakdowns and demonstrations for darktide iirc
Taking intentional damage to trigger Martyrdom trades some of its biggest advantages (tanky as HELL) for power that you could get by just going another keystone
I mean I only play ShieldMaiden and aggressive salt so maybe my expectation was eh I want to speed run across the map in 15 minutes
knife zealot.
or chain weapon zealot with rev em up blessing
or psyker
with DD build
go very fast
DD?
disrupt destiny
Oh
stealth vet would let you run in too
the Darktide director will absolutely squish you for trying that
Toughness is not nearly as forgiving as temp hp
and probably an explosive ogryn with charge
coherency is a huge deal, and clutching is extra hard
Yeah the only thing i love in this game probably just Gun Psyker extra movement speed
coherency matters a lot less since the overhaul
darktide has a lot more enemies per map than vt2
Other just feel slow if not zealot even with slide
unless you’re on ogryn 
you have like 5+ ways of generating toughness
laughs in Feel No Pain and getting back a million toughness just by spamming heavy attacks
Does anyone here use Empowered Psyonics for Assail?
i do
ngl, if you're complaining bc you want to speed run and don't feel like you can in this game i have no sympathy lol fuck speed running. ruins the fun of the vibe of the rounds. but to each their own
this is a MUCH faster game, factually, than vt2
so idk what else to say lol
Gonna make a Deimos/Purg/Assail build with EP
you do but it's all still a lot worse then temp hp simply because you can't get real hp back; if you're 1-hit from death you will always be one-hit from death until you find a medicae or other healing. A 1hp character in darktide gets hit by 2 groaners in short succession and dies. A 1 hp character in Vermintide is usually still full hp.
sounds fine, altho imo purge is such a mid staff haha. blazing trauma does almost everything it does better
Purg lands me lots of kills in fights so I should be slinging plenty of EP assail projectiles, at least thats the idea
clutching is harder but coherency isnt that big a deal anymore imo
yeah but you have to build for Trauma
Purge I can just do whatever
Yea this, Temp Health just really great because you are encourage to fight as hard as you could
hmm, do you not take the charge on elite kill?
it self sustains
and for trash you don't need assail anyway
best part of EP BB is being able to chain-kill Gunners without losing stacks
assail chews through shotgunners/gunners/ragers
guess we be using assail for completely different purposes
i use assail for trash clear, but its only for cleanup/fast kill trash if you have purge
I use assail for skirmishes, it tracks and pierces a few targets, lessen the stress on me at any given situations
purge is basically for trash
Yep
and cc
Bell Grinding in Vt2 is probably one of the most played map and fastest one compared to Darktide
Purg kills anything Maulers and smaller honestly
I struggle to complete any map on highest difficulty in Darktide in less than 15 minutes with randoms consistently
Bell Grinding is done on Legend
It'd be the equivalent of taking the shortest map in Darktide and running it on Heresy
I don't even know what's the shortest map in Darktide right now
which you can absolutely do in 15 minutes, it just isn't as efficient at getting resources
I think the OG assassination mission and the one where you have to cleanse the water supply are both pretty short
Twins Special Assignment is also pretty short but that's a different beast due to the boss fight
Twins Special Assignment don't have Auric Version to it at the moment
it should have longer playtime as Normal Damnation is pretty much walk in a park without the boss fight interval
Personally I'd rather have them fix the crafting then give us quicker ways to grind
shortest mission is probably chasm station
generally assassination missions feel very short
that's the OG assassination mission right
the one with the train station at the end
Chasm station should be the sniper festival mission
either that or the other assassination mission
I would rather they give us option to choose mission/Variant in Auric
I think the other assassination is faster due to not having the Interrogation in the middle. Unless I'm mixing up my maps
Which is entirely possible as they kind of all blend together a bit
Scanning stuff is probably most annoying quest(?)
Scanning stuff is Hab Dreyko and Hab Dreyko is 100% the Convocation of Decay of this game
i dont think there is a specific grind in DT generally because of the randomised mission board they specifically threw in your way
another game another smite W
2800 kill game, 1350 was me
Grinding in DT just suck, because its just finding Plasteel
MORE PLASTEEL MORE PLASTEEL
The equipment rewarded at the end of each mission usually just a roll of whether you have this blessing or nay
i always run a fast movekit because otherwise i would have every special in the world slowing me down since pugs run ahead and ignore all mats
The locks on equipment really ruin the grind
if you had a tangible end goal then it'd be fine (like in VT2, where you either roll or craft a red)
I want to grind 300 hours on DarkTide and be done with it forever
but the fact that it could take you anywhere between 2k and 200k plasteel per weapon is annoying
Not a consistent search of 380 weapons that need the perfect dumpstats perfect blessings perfect perks
"need"
to be fair you don't need perfect weapons, but I understand the aggravation of them being virtually unobtainable
You don't need it, but you want it
I have similar annoyances with Monster Hunter charm grinding
Was always a great feeling to have a perfectly rolled weapon in vermintide2
Like I just grind this in Vermintide 2
you don't want the uber grind but want the perfect weapon
Then never touch the game again
fwiw the higher the weapon rating the better the chances of high tier modifiers
consistent 38 hours run on screaming bells
he's comparing to VT2 where perfect weapons were a thing you will get
do I?
in Darktide perfect weapons are literally 1 in 3 million
then yea, I had achieve what I want, Im gonna stop plaiyng it
3/4+ on 380 is close enough
yeah DT has wayy more variation
anything 75+
is already good/as good as it gets
rn
my most commonly used weapons arent even 360 I think lol
then ofc 4/4/4/4 on the perk blessings
shit dont matter
^^
Where it gets super annoying is where certain weapons require certain stats to hit breakpoints
Shit doesn't matter for sure, but it's more of a "Collection"
like Deimos one-tap on Mutant
Perfectionist ? is that how you call it
okay but that one isnt that hard to get at least
especially since deimos has infinite dump potential with mobility being basically pointless on it
it isn't hard but it's not so easy either; A guy posted a Deimos he got that had 80 damage but only ~72 first target and he missed the threshold by 1 point of damage
380 with a perfect dump stats, blessings and Perks are like CBT to me compared to VT2
which is immensely frustrating if you're in that position
If I can get 70-something on the stats I want that's plenty fine, trying for perfect 80s on 4 stats on multiple items is time waste insanity
he missed his breakpoint
I played like 150 hours, and still unable to get em
to be fair getting that 1 damage from literally any buff is gonna be the situation 99.8% of the time
^^
there are nearly an infinite number of breakpoints
but sure
yeah, but still super frustrating. Gets worse with items like Revolvers, which for Veterans can one-shot Crushers but require almost perfect stat rolls
Yeah 80/80/80 on damage/crit/pen, with like... 1% damage wiggle room or something
it's super tight

and requires a specific build, but that you can change whenever you want
its fine theyll add reds any day now and then you'll feel silly for grinding 380 bases 
hand cannon + deadly accurate? (is it even a option for the revolver?)
and im sure they'll change them in the future
Hand Cannon + Surgical are the blessings
Still waiting for Reds to pass to us and True RNG mode
for pretty much any Mk2 revolver
hand cannon + surgical or crucian for the revolver generally
reds arent going to be perfect, they'll jus have aup to 500 limit i say
the crit chance on melee kill isnt terrible either for the new revolver
Reds are perfect in Vermintide
in VT2 there wasnt much variation,
100% on everything which is why you want them
in VT2 there was 0 variation on reds; you rolled one, rerolled it's trait and properties, grind over for that weapon
But DT caps is fix at 80% thou
never needed to grind another one ever again
I needed that 33% grim resist or else I was gonna DIE
it defnitelly, shows that more than 80 is echnicallyt possible
by the time you hit 300 hours or so you had a bunch of perfect weapons
the tats on the inspect show the number at 100
so it will def go to 100 at some point
vt2 weapon builds are boring tho its like all swift slaying isnt it
I quit VT2 by 350 hours
Got like 27 red item
I played VT2 for like 70 hours and had nearly all reds on elf
I still haven't got good 380 shit in DT2
its not that hard
sorry meant for every class
but yeah you'd get your first red pretty shortly after moving up to Legend
since those were the only chests that really dropped them (technically maxed-out Champ chest could but it was a terrible rate)

xd
Very little people play Assaii right now, everyone is a zealot main
i never unsterstood the point in assail
mixed horde clear + special sniping
darktide is reeally giga bad for people that really want that min-max >375, double iv blessings type beat
Smite seems the most popular in auric at least.
and its good mixed cc/damage
doesn't hurt carapace, but can deal with anything else until you run out of darts
i just settle and it works
Dunno why cos assail is still good. 
i think its the cc
altho even in auric
psychers really dont like to hold down the smite
at all
Assail usually needs 1 extra talent point for extra penetration and gives up Psykinetic Aura
you shouldnt
they seem to barelly use it in my game
I NEED IT
hold down smite
i just treat assail like a second gun
it should be a situational tool
I used to treat Assaii as hordes clearing tools
and stuns elites

it makes things way slower
you can kill things much faster just shrieking then killing things as they run in
assail is supplemental to your main weapon and is good for keeping up uptime on your resources
you're stunlocking enemies compeltely spread out
though i like it a lot with guns
2 smite psykers vs 1 assail gamer 
it makes things take far far far longer
it doesnt
lmao
i doubt they kep their smite on
bht das nice
Yea the current Assaii has "Deform" into Supplementary
Just use your staves lads.
Smite is good panic button, hence why it tends to get used on Voidstrike
Trauma staff doesn't need any blitz tbh so you aren't going to see much; BB best IMO because preserves Psykinetic Aura access
Purg doesn't need Smite or Assail, BB tends to be the play here too
Surge goes with either Smite or Assail
So that's why I don't think you see Assail much; only really goes with Surge or Gunker
youd kill them much faster with blazing trauma shriek
assail instantly kills adds vs smite draining stuff over time
HISTG auric damnation
so assail will naturally just perform quicker for actually killing shit
1 was creeping flame smite 1 was something I don't even know.
I think he had bubble but forgot to use it.

I think that's intentional
Probably running the Siphon Warp Keystone so there's no Warp Generation + Extra Damage
also no plasteel pickups
my smite roll is perfect
Heresy
if you find smite faster you have incredibly low dps
also i got VERY lucky with my revolver
Plasteel is shared with your team, pick it up for them then
then how do i kill more elites, etc etc etc than them?
ep smite will clear hordes but it's dishonest to say it's going to outperform anyone with a dedicated add-clear build

at least
To all the non-plasteel pickup teammate
in terms of 'kill shit immediately'
you stunlocked them away from your teammates, and behind terrain
yes you won't shut up about EP smite we get it
Also Maus is a diehard smite apologist and y'all feeding him
Why ep smite over warp charges smite?
Oh no, the rat guy is trolling again
More creeping flame.
the EP smite dmg is 125.

How what
the main argument is that they'd rather just deal the better immediate damage with smite instead of using venting to deal with adds and use another tool to sweep up other shit faster
125 dps, is no joke.
which is
let me tell you
not great
but they're not gonna budge so i wouldn't try
you are annoying
He is
just block and move on
Good player mane.
anyway
This feels like bait
I am not that good I stay in sedition.
just got surge on my voidstrike
no need to block just ignore the bait lol
i understand now
it prevents me from wasting time in the future
I can outperform him without spamming smite and he keeps posting garbage anyway
i dont have to remember which names to ignore
mald, surgical + headshot + extra elite damage
+ smite + flames + wildfire + didnt ask + handcannon + 3 elites 1 shot + empowered psyonics
+10 ranged elites is fucking wild lmfao

do be a nice revolver, though I question that perk. Might make up for the low Pen roll?
Dude just realized he can get a reaction out of people from saying dumb shit, so he keeps farming that attention because, for some weird reason, people generally have a problem with dumb shit
its yeha, not great, but does well enough
would low pen differ that much if you already have flak/carapace?
yes, hence why I asked if the 10% Elites helps to make up for that deficiency
i cannot imagine it would especially with surgical
i'll be honest, i am not sure of the detals, aparently 10% elite dmg is pretty bad actualyl
depends on what you're shooting
so i should prolly do carapace or maniac
but with a crit i cna oneshot flak ragers (i have to retest maniac ragers)
think you can get to a 2-shot breakpoint with Carapace but it does require some level of Pen so that with Handcannon you reach 100% ADM
fair
Elites isnt terrible it just depends on if you miss a breakpoint
i find new players and people new to the discord generally have some pretty uninformed hot takes that can be corrected with engagement. and thats generally the purpose of people responding in this channel besides idle chatter
except when this channel turns into Warframe discussion 
I do not understand how you get that much DPS with Smite
so start rolling into EP, and flames etc etc
Only problem is when people insist on the bullshit
125 dps on smite with EP is accurate
EP smite is half the dmg tbh
higher than that is debatable
the other half is the venting shirek
Because he's using an ability with infinite cleave that kills every poxwalker on its own
(well its actiuall 56 dps the vneting shrek)
125 Dps on single target or overall
Bunch of trash + weapon that targets a ton of enemies
on a singular target
Im confused
on ever target
125 dps overall would be actually lower single digit on hit
every elite killed this way also increases basically all flames stacks by 3.

the shirek and smite clears so fast i barelly lose any of my flame stacks (cause of time) , so they are all kept (but yeah spread) trough al the enemies
i mean then it's not smite even if it helps people get chipped by soulblaze then
which i mean
that is a fine set-up
its both
I like warp flurry trauma staff/smite/warp siphon, bullies all the enemies up to crushers
it's dishonest to say smite is that pogged out if you're relying on soulblaze for the damage deficit
ergh
Hm, doesn't that generate a lot of Peril Compared to Warp Siphon build
consistently its like 6 stacks from shrek + 3 per elite killed i get.(which is usually 2).
which from what i understand makes it more less 50% smite 50% fire
no staves whatsoever or force swords
the normal problems with EP smite shenanigans is that with shriek you're doing sub-200 dps to Ragers, so it takes them over 10 seconds to die, and more like 16 seconds for Maulers
Which is fine if your team helps focus on the Elites
so i can use all my peril with this
Im testing out Smite with EP, a lot of damage but I also goes super fast into Critical Peril



