#psyker-class
1 messages · Page 994 of 1
also for some reason the dodge reset timer is longer on psyker than it is on other classes usually its 1 heavy but on psyker its like 2.5 for the ds
dont play ogryn but it definitly feels slower than the PS on vet
probably in my head because the DS swings/stabs so fast but it messes up my timings and going into the negatives sucks
This is the key answer to any meta discussion lmao. Game needs a t6 or a new mode above Mael.
I mean if you are competent, you are probably going to topfrag using literally any build in a pub too.
DRG has haz 6 x2 can we not mod difficulties?
i thought it was scryer + dd oO
Games are hosted on dedicated servers, only through modding you can play on local, but no progression and no multiplayer
I feel like I need to roll 2 extra psykers to 30 to farm melk...he never offers me any t4s....
"hazard 6" already exists in the game files
Oh that isn't it, that's just the mod
Twice the mass sounds cancerous
I used to judge gun psykers ngl, but then I kinda just realized something.
its usually people using broken builds like plastcrete catalyst sticky flamer neurotoxin trashing all the hordes while a special powder scout zips around mining/sniping objectives
An optimal build and a fun build are both viable
That's drg
u did say haz 6
yea and we have plasma gunner vet to trash everything while crusher CCs the horde and smite bubble locks things down while protecting from ranged
and you have infinite ammo because of the hundreds of elite/specials
the meta would probably be double plasma vet psyker zealot
Why would a gun not be optimal? As an example, columnus + scrier's is optimal for Psykers as monstrosity clear.
ignoring things and rushing objectives as fast as possible, zealot just knocking things down from the back
smite knocking them down from the front
My personal opinion is I like staffs more due to not worrying about ammo, and as it stands with perk interaction they work better. But that doesn't make a gun psyker any less (unless they're chewing up the entire squad's ammo reserves, then I might start judging).
that or 4 evis zealots corner camping hordes
four stealth zealots abusing the sprint stealth bug
I never tried scriers with a gun.
completely untouchable
So... I'll just have to assume that's a point I missed, tbh... I might have to.
scrier ciag vomits damage
remove crit strings when
i love critting almost every single shot
By the way, what's a good scrier gun build? I plan to try it at least once.
That's gonna nerf my brauto weapon specialist
most people go full right side with gunker
they should just increase staff mon damage modifiers instead of making you do stupid crit string things tbh
or at least not remove funny things like surge blessing monstrosity stagger
either revolver with speedloader so you can still use it to snipe when sciers isnt up or caig/las pistol both love the crits
revolver is the gunker that doesnt really want to use a gun
is the mk v an acceptable substitute until I get a good mk iv for duelling swords
ciag isnt broken like the revolver or the plasma gun its just good
They need to buff the new revolver to give some cleave at least
revolver berf, plasma nerf, thammer nerf, IAG nerf
ciag feels really good to use
return to staves like civilized siblings
Uh... what on other is CIAG?
columnus mk 5 infantry autogun
Psyker chat: "this is best this is better"
Me:
the revolver and plasma gun literally have bigger weakpoint hitboxes
30 stack dd scrier melee psyker 1 shotting everything
All this stuff about minmaxxing and all that jazz and if you don't play to it you're somebody dragging your team down.
I think I actually preferred zealot degen general chat over then turning i to a more annoying version of this channel
A more annoying version of this channel?
I'm kinda confused
people who only talk about optimal builds (like me)
Barely edged out a fellow psyker on the team exclusively using shields and assail. I guess that's fun?
ah, I personally don't mind it too much unless I get yelled at for not doing meta.
what else is there to talk about other than builds
the latest memes idj
It's when it goes to that then my brain feels like leaking out my ears.
your love for the god emperor
my beloved loves talking about builds too
we could talk about how vet players are cringe
as a Vet i agree
CADIA
I am so fucking sick of hearing every other vet talk about their dumb pile of rocks
professional is the only voice worth taking, loose cannon is a criminal cadia is a dumbass
loose cannon for life
loose cannon is based
Other communities I been in have big issues between "on paper" meta and "real world" meta
Zealot builds channel goes into alot of details about how to play the build, which is really nice
explaining how to play would be letting people delve into the totally esoteric nature of psyker we can't have that
it's a very exclusive club you see
real talk tho most of the shit we talk in here is stuff that'll get you 20% of the way there, it won't make up for dumb brain mistakes that you can't plan your way out of with with talents, which some people seem to forget
also you can still clear basically all content with bad stuff like running a terrifying barrage purg
or pretending smite does damage
who needs damage when smit makes the room do the thriller which is way more entertaining
Zealot is also much simpler in terms of mechanics, other classes doesn't have an extra blitz to weave between in combat, or consider about shield and vent
Yes I did. I'm slowly getting used to the shape. At first when gripping I keep hitting the sniper button with my thumb.
Now I put macro on it for quell cancel purgatus. 
big brain
goated voidstike perhaps? pretty please hadron dont screww me on this
praise be the omnisiah...
it's not lookin good
other classes doesn't have an extra blitz to weave between in combat
throwing knives
SMH
how importent is critting for Psyker?
it's weapon dependent but the general answer is that most psyker-exclusive weapons and all the meta guns have good finesse mods
purg applies double soulblaze stacks on crit, there's the surge blessing on staffs to fire 2x projectiles (particularly good on void) when you crit, etc
doing a skill tree rework on my Melee Scrier setup and was wondering how good Mettle and Crits in general was so
Josho, Tf you doing here? 
i play psyker
once in a blue moon
waiting for the day they release an interesting staff
No wonder the weather is shite 
lmfao


5th character named mothman, lesgoo
if i remember correctly there's a stave blessing that doesnt exist in t4 right?
i forget what it is
so true
blazing spirit (soulblaze on crit)
run n gun
huh okay
Warp Dmg is Blittz Forece sword activation and staves right?
One day we'll get the beam staff
i know they're dumb questions lmao
ye, and including soulblaze
Also the blitz on attack, can't remember the name
better safe than sorry
who knows what weird gotchas still exist
yeeee
i keep getting jebaited with Scriers thinking the Finesse dmg isnt good since the Peril generation mod for it is slows it down but Finesse dmg is opaf so
theres no dumb questions. tooltips lie in this game all the time
yeeeeep knowing that the game says something and means something completely different cant have major issues on a build lmao
I just rebound that key to middle mouse because if its the one I think it is then the mouswheel is kind of annoying to click
It's the side button where your thumb would rest on the g902.
Since I used to grip mouse using thumb I keel hitting that. Now I have to hold my mouse a bit different.
dunno how the mouse wheel for the 902 is but it was annoying on the 502
but yeah
gotta get used to it
The wheel is a tad low for my liking.
First time using 'ergonomic' mouse and my wrist is more tired than ever. 
thats the weakness leaving your body
Are you using the vertical mouse
what melee do you guys run with your voids? I've been runing illisi and liking it
ds4
Ds4 better burst damage. Knife better monster damage.
I can accept knife psyker if you arent running bleed on it
But bleed is good. 
not for normal enemies 
It's only for monsters or twins.
dunno how good it gets when you got uncanny stacks but I reckon its not phenomenal on a class that has no talents that buff bleed shit
see I just stagger lock monsters 
I can't headshot monster with void.
f
If you use purga you can apply 15 burn then start knifing it for 16 bleed. The dot man. 
cursed
not perfect 
Almost
it's a replacement for a gun that can penetrate through a lot of enemies rather than an explosive.
most people recommend flurry and surge, but transfer peril is superb when you can rip through an advancing horde - keeps your peril down nice and you can just keep blasting.
so hypothetically if you guys had to play melee PSyker what would you use? asking for a friend i sware
an ogryn 🙈
agreed an Ogyrn on a stick sounds dope
psyker is so squishy, I always have a bad time going into close quarters... i like throwing voidstrikes through corridors, so I don't really have an answer for that, but would rather second that question tbh 🙈
Deimos
ive had the most success with the Deimos the Illisi as well
Good at clearing lil shitters and the special does great single target damage
yeee
what about warp nexus?
Illisi with new revolver
yeah nexus surge is the play if you want the highest damage potential especially with quelling as fast as it is now with the talent
also blast radius just isnt super important
the aoe is tiny and the projectile size impact on the right click is sort of minimal
maybe you wont be able to hit two heads if theyre spaced out too much?
dunno havent actually testted it
also my void has 80 blast 
because I spent shittons of plasteel and dockets on every other class to get cool weapons and skimp on my main one
fuckin 70 finesse ds4
oh yeah also left click is better at suppression than right click anyway so fuck blast radius lmao
knife still
ds4 easily
ugh
i'm so addicted to knife lmao
all I wanna do
is just knife more
on every class lmfao
birmingham moment
what kinda blessings and perks do folks here like on their heavy laspistols? either model
dumdum for certain
What could FS do to differentiate Obscurus Force Sword from the other 2?
Aside from it being the "not so great third option"
oooooh
Can you get +21% health curios on pysker
i have two +21% health curios
one has +5% toughness locked in and the other has +5% health locked in
so they're both pretty solid
block cost my beloved
make the special attack on laspistol turn it into a bomb
u should be able to charge it up and fire a continuous laser beam that empties the mag
let you turn it on for a damage boost that causes peril generation on hit or some shit like that
anything to make it stand out that isnt a shitty "lock on target" damage boost
yknow give some kind of reason to use certain blessings on it
make it the melee build weapon of choice though some means
well the moveset would still kinda suck but yknow
hey being complicated in implemented use does NOT mean it sucks
obscurus moveset aint the problem tyvm
Obscurus does have a funky chain timing though, might need some fixing
Like doing H2 > L3 > L1 might result in drop input sometimes
Make deflector native to Obscurus
give it stronger autos, a distinctive empowered attack, a different push attack
would be interesting if the empowered attack gave it a semi ranged projectile or more reach
or if it did some sort of distinctive cc/lock
Pair down the special animation time to almost nothing. It makes 0 sense for it to take about as long as the Deimos.
that also didnt animation lock you at the same time
^
id be interested in it if the push attack could yeet poxbursters
Silly question
something specialised for stagger locking non twins monstrosities might be cool
since ogryns can slap lock bosses
Is a riposte/precog sweeping knife any good on a crit based scriers build?
or am I lost in the sauce
Probably won't
am running zappy staff for armor and assail for hordes
knife is for general purpose
executor is prolly still better than precog
Maybe
Gotta roll a good knife first then I'll probably test it out
sweeping knife seems like a good horde option for crit build so I wanna experiemtn
you can play with haymaker too
ah
knoife has good dodges and can benefit from crit, and if it sweeps it can maybe do decent horde clear if paired with a zappy staff for armor
Why zealot chat hate bleed knife? 
probably because they have a lot of stronger options
don’t worry i love it in secret despite how much evanesence plays in my ears
Bleed on zealot is strong. They have talents for it.
and because crit knife was 'top dps' 'meta' when the game launched
until they realised how much it wasn't
and it was the only build for months
the way to build knife on zealot and vet is generally uncanny + weakspot damage on bleeding targets
and then take a talent for melee bleed to proc the blessing
i just like using knife punch and watching every pore expel red
it’s lore accurate because it’s a weapon in 40k it has to somehow make your body feel terrible
what physical weapon isn't supposed to inflict harm to a body?
veteran melees because they don’t exist. trust
is surge bad to bring to the twins HM?
godroll?
up to blue rn and i have 25% flak and terrifying barrage
Blast raidus is the dump, but quell speed is fine too.
can't purple rn
how we lookin so far
Flaks fine, terrifying barrage is like on all staves useless unfortunately.
Surge and Nexus is the ideal roll, but if you don't have surge already then flurry, nexus, quell on weakspot hit are all viable.
I htink they just hate the double bleed
because knife gets uncanny, so one should use it
i am on the edge of my seat
i like transfer peril and warp flurry
i think the idea is that without rending bleed deals too little
and rending in general is pretty crazy
the stance is generally lacerate is awful, rending is mandatory, precog/executor are both going to help you with the knife's main niche (good single target) and if you want bleed flesh tearer is acceptable
uncanny is the best bleed blessing
the problem is all the lacerate/flesh tearer mouthbreathers who think applying a decal effect to enemies and then ignoring them is how you carry games
How is anticipation bugged?
i don't think it's actually technically bugged the description is misleading
the dodge duration only increases the linger vs melee iirc
from 2s to 3s or smth
Not in the code
It works against both increasing your iframes from .2 to .3 at a cursory glance
this is what commisartyr says
huh
something like that
are we back to calling them iframes
I'm on phone I'll go check on pc in a moment
theyre iframes but also not
its simple enough and mostly describes how dodges work
yeah
distance check on a per attack basis
some have longer 'dodge-catches' than others and its
AAAAAA
Yeah I'm just gonna say iframes
I just wanted some facts about it before committing to it in my build
u say iframes or post 3 paragraphs explaining how dodges work in this game and i will just take the word iframe even if its slightly inaccurate
But I just see people saying it's bugged

it gives +1 dodges so it is what it is
not like u need it on most psyker weapons lol
its nice for rapier, which i prefer
i might path through it for my gunker build tbh
since i run ghost on laspistol
but i dont really die cuz i run out of dodges i die because woohoo silent burster
local dodge_linger_time_modifier_base = stat_buffs and stat_buffs.dodge_linger_time_modifier or 1
local dodge_linger_time_melee_modifier = is_melee and stat_buffs and stat_buffs.dodge_linger_time_melee_modifier or 1
local dodge_linger_time_ranged_modifier = is_ranged and stat_buffs and stat_buffs.dodge_linger_time_ranged_modifier or 1
local dodge_linger_time_modifier = dodge_linger_time_modifier_base + dodge_linger_time_melee_modifier + dodge_linger_time_ranged_modifier - 2
local dodge_linger_time_base = base_dodge_template.dodge_linger_time
local dodge_linger_time = dodge_linger_time_base * dodge_linger_time_modifier
local dodge_linger_end_time = dodge_time + dodge_linger_time
just a quick glance i can see a very obvious calculation using it for both types of dodge
there's a melee check under it for sure
if is_melee and t < dodge_linger_end_time then
return true, dodge_types.linger
end
return false, nil```
alright now that's veritable proof that it only applies to melee basically
but if you need it for ranged your build is bad anyway
thanks just wanted to know what was broken
yeah now that you mention it I think someone stated that it only works on melee
gaining 50% linger time is fantastic vs ragers and stuff, so still a solid point
my general idea was just that its bugged and not really worth using
and the numbers dont convince me otherwise
+.1s iframe isnt really great imo
that's until you remember there's a cooldown between dodges
archetype_dodge_templates.psyker = {
consecutive_dodges_reset = 0.85,
stop_threshold = 0.25,
base_distance = 2,
dodge_cooldown = 0.15,
minimum_dodge_input = 0.25,
dodge_jump_override_timer = 0.3,
dodge_linger_time = 0.2,
dodge_speed_at_times = speed_curve
}```
this gives you time to actually do something
it's a pretty useful point
think the biggest issue of it really is that its stuck behind a pretty bad aura and you cant get to the best ability from it
but I also dont play gunker
crit aura is considered bad? that's a new one to me
the crit chance aura is really good if ur using a finesse gun
i don't even bother with a gun
there's 1 good aura in this game and that's survivalist
i'm using surge staff
survivalist is a carry aura for people who can't aim for shit or don't have trigger discpline in the first place
I mean most auras are considered bad, and now that CD aura isnt bugged anymore there is prob more value in the crit one
3s off a 30s cd is meh to me
but you also cant get to vent
fuck venting shriek
so its a dud to me
vent shriek is lame
i got sick of that ult by the time i hit 30 lmao
i use an untalented shield in my build
i had scriers but i have too much peril frontloading
i pretty much only like full right side psyker nowadays
the staffs are completely uninteresting to me
i run assail untalented shield and warp charges with surge staff
shriek is also for brain off and for legitimitzing me bringing smite to salvage pubs
ive hated warp charges for my entire time playing psyker lmao
it lets me just cast spells in a braindead way
i don't have to worry about peril at all
so I dont just stand there with my dong in my hand not doing anything
before patch 13 u either had to BB stupid targets to keep em up or u had a talent that lets you ignore charge generation as a mechanic
thanks discord
i love DD's design
if you consider peril generation is also damage reduction, 36% peril reduction on top of 24% dmg increase is amazing
damage output reduction
aka the time you are quelling you are not killing
i basically only quell for toughness
god bless being able to take quietude + soulstealer
well you play gun psyker right
yea
yea i mean i run a staff so i kinda have to quell a lot
josho is a vet main in denial
hate that the pathing nodes are the worst out of the 3 keystones
psyker has to do infinitely less work for so much more crit based stuff
i have 200 more truelevels on ogryn than my next class be quiet
Sniper Ogryn lesko
i play gunker more like a zealot than anything
right
yea in that case i'd run vet with right tree
although i can top both melee and ranged damage in a competent premade because gunker is fkin INSANE dps
gunker is like if they replaced veteran with swag
assail is cracked as hell
assail needs its max charges cut in half
and now we are approaching something balanced
assail needs to have action commitment to psyker like the other spells
no
absolutely not
why would i run smite or bb if i have to channel both of them
quickswapping is what makes it fun
terrible way to balance it
quickswapping makes it a fucking death shotgun
it's a quickswap tool designed to reward you for changing weaps a lot
the problem is u can spam it too much
it's a complete throwaway ability cuz of it's quick swapping ability tbh
why would u ever run smite or bb
well that and there's an entire discussion to be had about if it's okay for weapon blessings to apply to stuff like DoT/assail
turn it into zealot dagger and make you shard when pressing the button and eliminate the design illusion of it being a long range tool
smite is cancer design and shouldn't exist
the fact that rending from melee applies to assail is just disgusting as well yea
doesn't have a place in this game
nah i like smite
nothing should ever turn off a player
it's too strong when it's strong and weak as fuck when it's weak though
smite turns off a player
no, smite just pisses you off
i think you are underestimating how much assail's max shard count is propping up its spammability
fundamentally stupid design and destroys the pacing
and i still think that assail's regen needs to be cut down
when your team lets that one piece of shit walk up and slap you in the face whilst you are smiting
yeah this is my entire point
i would absolutely keep the quickswap aspect of assail and just tweak the other aspects
an ability shouldn't make you go "when your team doesn't..."
just compare assail to zealot knives
having a blitz that you actively weave in between your other actions is great
smite is an ability that is either op or useless, the design in general is a nightmare to balance
why do you prefer assail being a dedicated weapon you pull out over something like a one button press thing like zealot dagger
shits just annoying
because i don't want a carbon copy of another blitz
get better keybinds
because the opportunity cost to select either of the other blitz isn't there
well its not, its still working different
also you can't have assail have different modes
it's machinegun trueflight
if it doesn't actually swap to the weapon
we kill the machinegun part and keep the quickswap aspect
last I checked everyone hates the right click
right click is ok
yes, which is why we nerf the ammo economy
the right click has decent utility though its existence is kind of weird when bb exists
and nothing else
its the only part I use personally because spamming it feels kinda boring
but it still will have the same problem, it's a non compete with other blitz's
but I also dont use assail anymore
i mean if you have the apm and brain, then yes it will be good because you're investing some effort into it
brainburst has a completely dead talent in the form of kinetic flayer which is another problem with it
i don't even see that much assail nowadays
at least not in america
i see plenty of braindead smite psykers doing nothing of use
same in europe tbh
idk i live in london so i play eu
kinetic flayer is too specific to use in general
you are overestimating the effort that players are willing to put into using blitzes
but go na during weird hours
it used to work cuz it was charge gen
i suppose
now its pointless
i'm an optimizer though
like just look at the amount of people bitching about vet's marksman keystone
see the occasional BB user who uses it on chaff
if you play psyker perfectly, assail is just the best blitz and it's not even close
not at all
like if you run void it's a marginal dps increase at best
0 effort 10 charge assail and a horde of garbage
Good surge>
charge rate is a bit unfortunate but its an excuse to snort celerity stims
only time I really bring assail is on trauma because what else am I bringing
it quells quick
now here's a staff
nice
I low key wish I could skip blitz and just get another talent point of I wanted to
brainburst/smite are both god awfully boring to me and i had the misfortune of using bb with a competent assail psyker once
and i would start glowing a guy's head
and he would be dead
by the time i was going to finish
because the dart did it first
friend of mine hardcore complains about that
it doesn't even matter
the thing died
they're still mad about it though
its incredibly frustrating to bring an ability and watch it do nothing of use which is why i dont run brainburst
feels too reliant on people just not being good at dealing damage
BB feels very much like it was designed for psykinetic, because it was
no
not to my knowledge
it feels completely withiout identity now imo
assail is the one with the 50m lock-on limit on the RMB
lemme try in training thing
I literally only use BB if the rest of my team and myself has literally 0 long range options for some reason
yeah you can BB a sniper on train finale
if they would make kinetic flayer into a talent that creates an explosion based on the hp value of the enemy u just bb'd
thats way more than 50
that would be
it's 100m for bb
funny
really what i want them to do is rework EP to make it do something actually interesting with each blitz instead of just increasing stat numbers but i dont think thats ever happening
or make it something that only triggers on elites and specials
not on shit youre overkillig 3 times over when it triggers
i fundamentally do not enjoy RNG talents
feels like a waste of a point pretty much always
bb's only niche is literally just sniping then
I already use void which I can snipe with
something
well it's a non projectile guaranteed hit
so it still has identity there
tbf snipers don't really move though
and bombers dont move that much either
love playing voidstrike when my zealot with a shotgun knocks over what i shot at though
love that
gunners stand most of the time
reapers too
also you wouldnt BB reapers
because it takes like 3
most enemies are on very predictable movement patterns
unless its a burster swapping target mid-leap which is so awful
the only thing I habitually BBed before 13 were bulwarks because it would open them and void didnt do that yet
either bring smite and bb up to assail levels or nuke assail from orbit
now void does that too
i'm a fan of buffing over nerfing
both need to happen
i wish smite was like a charged-up shotgun blast of lightning
it's not one or the other
then palpatine memes would just stop
but was instant
anything to make it more interesting and not just make you stand there like an idiot
yeah that needs to happen
smite is just the wrong word for the ability anyway
it's really poorly designed
smite should just be a melee-adjacent blitz
arco
it's even worded in a stupid way in the code as well
do u not remember me saying
"i hope it supports a melee playstyle"
no
that is literally what i want
Surge staff is also smite
make smite one handed so you can still melee while channeling it
ed

u could use it to do cool close-range damage to a crowd and then go back to using illisi
it's just infinitely worse than assail
people who are still complaining about assail at this point
but no it's a stupid ability that locks you in place
should've been a lightning punch on the LMB and a more interesting stun on the rmb
surge staff is Staff-bound smite , it counted as smite in the talent tree for 2 weeks
pretty much
imagine if like
I havent seen assail in aurics in like a month
the rmb was a shockwave you charged up and fired
and it would jump from enemy-to-enemy
but u didnt have to hold it down
i've only recently picked up the game but played vt1 a bit, i remember their code kind of being a clusterfuck to understand
I've brought it to a few but it's a lot of effort for not being as good as a lot of other psyker builds
give it a fuckin MASSIVE peril cost so u can't spam it
so it's not a surprise to me
its
, they are either incompentant or lazy
i'd rather try to use psyker's main™️ mechanic for balancing availability
their code is decidedly not lazy, but they are not consistent
true
also is there any thing left click smite does that is even worth knowing
while were on topic
you can quick swap to and from it
very slightly less peril cost lmao
and it's a free stun
because I dont think I ever used it
it is not awful
no, doesnt do enough damage, and doesnt chain, waste of time
originally iirc it was supposed to have some single target damage
but they scrapped this
so chargeable, but you can't do what you can do with BB and just edging peril
yeah I read that quick swap but I dont wanna do that?
in the p13 trailer
you must have the requisite peril for it or else
sounds like a lot of effort for next to nothing
instantly stuns dogs and ragers i think

especially since I can just ds4 infinite stagger everything
so far i haven't seen a compelling reason to hardcode edge peril
it's pretty significant lol
yeah i'm certainly not in the business of dedicating more mental resources to peril management
if you implied edging peril at 50% i'd agree
but keeping it red just nerfs your overall damage
Is this decent?
20% more damage and way more crits with like fire trauma and voidstrike
Wait wrong sword lol
bad finesse
with 30% reduced quell speed
i tried it one game and decided it wasn't for me
because you are over 50%
This is the one lol
first target is the best stat for basically every weapon
true pain was old buffed fire rate laspistol with assail and ds4
uh no lol

so many goddamn clicks
I have no more coins!
edging it at 100 is quite a bit more damage
just because your single attack did more damage, does not mean you are doing more damage overall
irl pain
first target is like the second most important thing on deimos
it's just so much work
not the deimos though
😔
yes
thank god for new laspistol
yes but this is a lot of clicking
probably like 30% more damage or so
also fuck my ears I guess
but the game makes you work for it
I hate edging that hard
eh
dont wanna turn off the sound entirely but any amount is too much when youre doing that
Late but BB has some very very niche uses, mostly just for picking tall elites nestled inside hordes by jumping and holding LMB (and hoping it locks on)
Nevermind, we good I think?
Or if a trapper, dog is running away around a corner
key word "hoping"
uhhhh nope 😛
just use staff
this is a... roll over it and keep going
are you level 30 yet

Yesh
if its less than 70 damage its prob a skip regardless
just turn it down, i dont have it that loud normaly 😄 i left it up for just the clip
Atleast my best weapon is my purgatus lol
dmg, finesse and first target need to be well rolled ya
see I like having the audio queue but not while edging
you can turn down peril sounds, and leave everything else as normal
so I just vent like 3 or 4 ticks and live with having fewer crits
I know
I want the sound, but not while edging
Hold on let me get a sticky note
but yes psyker blitzes are immensely boring
better than most
The reason being that 1. Deimos dodge range and count are very high even with a fairly low Mobility roll, and 2. You rarely use the Deimos' special charge-up
idk I kind of want a stun grenade instead of being the stun grenade ngl
God, if only you knew the sociopath that I am
I love pressing middle mouse 
That's what Trauma is for 🙂
thats not a blitz
husshhhhhh
just let us skip a blitz
But yes even something akin to stun/shredder nades would be more fun
Just tried a blaze trauma build and it was actually fun
it is very fun yes
Always hated trauma before, but now for some reason I got into it
I curse you to always hate the fact that you can only use trauma
there is a setting for that, it only reduces the peril sound and doesnt touch other audio at all
its in interface
Soul Blaze+Trauma Staff was not a combination I thought would work
I. Know.
It's arguably better at spreading soulblaze than purgatus
I told you like three times I am aware 
I'm not sure about the build though, but it did well enough to clear maelstrom so I guess it's good
or Smite + Shriek
ye it's one of the stronger meta setups atm
Trauma users are fairly uncommon though
but requires too much clicking
So you'll still get to be a hipster
so i dont play it
I have a Trauma build, but it's got the Brittleness Blessing on it and I guess you need to build for Crits to use Soule Blaze on it?
I wish trauma was more common
Because my only Soul Blaze build is on my Purgatus
maybe thats a skill issue but the only staves I see are purg and surge and I dont really respect surge at least
You have to learn how to slide while charging your Trauma, too
ye you need blazing spirit, nexus as blessings and crit chance on perk
I know its not bad but I dont respect surge users tbh
both to make aggressive plays and to kite big hordes
This is what I'm running atm, anyone got any suggestions for it?

Time to spam middle mouse again!
Got blazing spirit 3, nexus 4 and 5% crit on the staff so I know it's pretty solid
Is the Brittleness Blessing not actually that worth on Trauma?
brittleness + flurry is the other build
it does less damage, but a bit easier to play and very supportive
Hey, as long as it works on Auric Damnation, I'm good.
everything works on auric damnation lol
Or does it?
the build doesnt matter as much as the player
Tru, just saying that Top DPS isn't my goal.
you just need a build
that doesn't rely on teammates
for anything
so if they all die you can actually save the game
The only Psyker build I haven't tried yet is Gun Psyker, one of these days.
gunpsyker is good
it's just played extremely poorly
in most of the pubs i've seen
there is smikers in auric all the fuckin time, you really dont have to pull your own weight to beat aurics
and it has a slightly bad reputation in my brain
so yeah, just about everything works
kinda like knife stealth zealots
i have the build myself and I think it is good
but the players I have experienced make me assume the worst
i played with this guy who stealthed in, died, and did the disconnect bug
and it's like
"bitch if you're gonna run in and die, at least die with dignity lmao"
But why do that when you can just join Tzeentch?
im ogryn, teethzch doesnt let me in
"BIG BIRD" - Tzeentchite Ogryn
"Love Ration" - Slaaneshi Ogryn
the one where the ydisconnect and then connect back?
taking the place of bots
i never understood why people do that in like anything above normal 5
skill issues arent difficulty locked
very true
people who do that are scrubs
as in you purposely chose the harder difficulty, so why are you using these cheese strats to make it easier for yourself now
its not like a5 gives more plasteel
It should
i used to think that, but now i rather it not.
because people overestimate their abilities, again, skill issues exist everywhere
yeah but for sure its not their first time on auric
the game doesnt really give you metrics to judge how much you did natively
and I seriously doubt even half of players in aurics use mods
well it's pretty easy to see how you're doing
even without mods
if you're always dead
i mean im sure they are aware when they die its their fault
other than corner booom boom into out of map
lmao
Lol
unless they're one of those ppl
who are like
"omg vet wasn't doing his job"
"omg ogryn wasn't frontlining"
its a mentality thing where people think theyre better and that its everyones fault but their own is my point
LOL
thats hy they cheese
that shit is hilarious
i think its so hilarious
that people can think it's someone elses fault
I mean
If a role isn’t filling their role then yeah it can be obvious it’s their fault
uhm
once you get into aurics
you kinda just have to deal with everything yourself
cuz a lot of times your teammates will get cut off or die
and if you can't handle some situation, then it's your own problem lol
You don’t have to tell me that that’s all I play lol
i still struggle with this on psyker
granted i havent played since the last time i typed here.
why do you still have the "role" mentality then lol
Ive had a similar situation lately, but in reverse
3 ragers on me and im prob garunteed dead
Play well, clear almost everything in the front on my own
But my entire team dies to the horde coming from behind
I once had a guy tell me gunlugger is bad because ogryn is meant to rush in and save people so clearly anything other than charge is bad
ye if you don't have a way to force yourself out
it's pretty rough
lol when ppl die and then complain about someone else
i heard zombies only come from the back if people stay at the back
Does this mean you are too far infront?
the only time that's warranted is if you blow them up with barrel or pox
my favourite thing was that said guy was a stealth zealot who coulda just revived them for free
rolebrain is bad
but if someone dies cuz they werent babysat, then it's not the babysitters fault lol
I guess? Still scuffed since all the gunners + crusher patrols are in the front
learnt about juggling them wth illisi push
which weapon setup are you running
voidstrike illisi
try out voidstrike dclaw
voidstrike already handles everything
so you can take a purely defensive weapon like dclaw
and parry makes ragers basically useless
I mean if a vet is specialized in executioners stance and isn’t focusing on elites/specials then they’re really not filling that role. Why pick that when you don’t utilize it and the rest of the team suffers?
it just instakills them
i tried dclaw parry on rager, after the parry gets proc, another rager hits me :(
idk man other ppl can play the game however they want
Executioners stance also promotes a bad playstyle
also does dclaw horde clear good?
if they can't kill shit, then i'll just kill the shit
Standing still almost always means you get hit
spam parry
ye it has good hordeclear
how come i don't see it get mentioned as much as the holy trinity?
ds4, illisi and deimos
there has to be some bad stuff about it
because it doesn't do as much damage
Because devil claw is underrated
which is all people care about lmao
but it's insanely strong defensively
you're basically immune to everything
psyker gets bugged KD interaction too
so you're immune to crusher/mauler overheads as well
isn't illsi the horde clear / defensive weapon?
it doesn't have great damage either
how does dclaw compare to illisi?
oh im guessing its because
dclaw doesn't have
deflector
As a force weapon yes
Sometimes patrols can spawn in between you and the team if you get too far in front
but it's not as good defensively yep
It depends how far of course
Dclaw is the non force alternative
wait but illisi can deflect bullets, dclaw can't
I dont run up that far xd
or am i dumb
I stay somewhat close so i can farm downs
Illisi is one of the best defensive weapons lol what
just shoot them to death lol
Also bubble
sometime you need to run up to them :p
and i don't use bubble
im too used to (aka too much of a scrub) having vent, vent
bubble also takes skill to position,
im an average player
Going back and forth between bubble and shriek is weird true
Just look down and r1?
it's really not lol. it has amazing horde clear and pretty solid single target
meh its dodge and movement is short and slow
but defensively it's very middle of the line
Either i dont care about peril at all, or im like "oh ye wait, gotta manage quelling now"
you know thats not what i mean
Let the team rally on you
it doesnt take any skill if you use it selfishly
Correct me if I'm wrong, smite doesn't cause you to go boom right? When you reach 100%?
So you can quell, smite, quell, smite
just use it on yourself and kill everything yourself

🔥
if you spam at 100% you will blow up but in general it autoquells
Eww smite
usually this happens to me with bubble
rager come inside, i need to back off, i back off, now gunners can shoot me]
its a huge dome that blocks bullets from both sides
wich is why i said i don't have the skills needed to position bobble correctly
its not really about the bubble placement, its just about using cover
wait how is the rager pushing you out
you can use it for cover 100% while staying out of it
just voidstrike him
yeah thats if its just 1 single rager :v
Bruh smite is good if you actually know how to coordinate with your team
Void will knock them down
you should be able to just blast everything
three ragers i can't voidstrike in time to not give up space on bobble
hmmge
Smite just prolongs a problem just kill the problem
smite is fine in high pressure
its low pressure where it makes things take longer
with 3 ragers
I think they've been saying that this entire time
with what exactly
im not missing the shots on those ragers
sorry if rude
actually asking
are you running meta running above 80% peril and getting headshots?
yeah :v
i always edge
and its prob harder to not headshot ragers
you dont have to full charge void you know
right so surge will one-shot them
what charge % are you firing at
if you need space its better to fire faster sometimes fwiw
yep
and also finding thresholds for your weapon's oneshots
for example
Crowd control is a thing?
i figured out its a waste of time in most games to full charge surge for instance
a rager basically should never even come close to touching you as void, especially if you also have ds4
charging up all the way is unnecessary
You can't kill the problem if it kills you first lmao
quickshots as in right click no charge or left click @harsh urchin
right click no charge
Sounds like skill issue
i usually have thresholds of no charge half charge and full charge depending on the situation
right click no charge doesn't even seem to kill one zombie
I wouldnt recommend zero charge right clicks since thats actually like zero damage but you can do like 20-50% charges on shit all the time
Idk, it's just my style of playing psyker.
Kill the problem is more my vet
also im getting the feeling that im going to learn something totally new in this convo
so for void you generally want at least 1% charge fwiw
Understandable
yeah you do need a bit of charge
you can horde clear with like 20% depending on buffs
wait what
i thought its always 50%
no
full charge is basically a waste of time unless its a boss, crusher or mauler or something like that
how come charge on uh rager for 2 shot?
you would probably have known this if you played in the transfer peril era
Aight mizu
👍
theres a specific sweet spot for maximum cleave and minimum peril gen
and transfer peril makes it really clear
yep
you're probably too used to play flurry
voidstrike
flurry transfer
where you can just full charge every time
yeah before i took surge my staff had flurry, i felt the hit :(
also PLOS ANSWER
but nexus+surge you can actually micromanage the charge
especially with surge nexus you shooting more is you rolling on crits more
you still gotta feel out the sweet spots
yep you'll know exactly where they are
and charge depending on the situation
find the minimum effective charge then play with a 10% safety margin
sweet spot for crit
sweet spot for non-crit headshot
etc
you just feel it out slowly
but you dont have to full charge even half the time tbh
but surge won't always proc right
So i need to test out which range can 1 hit with surge and 2 hit (with minimum charge) rite

