#psyker-class
1 messages · Page 993 of 1
but to me it sounds like grinding for plasteel is pure suffering
POV: you're playing with bots
welcome to darktide
so i just play the game and gather mats naturally
Actual bots. Idk why they didn't pick plasteels nor do the objectives. Mfw I have to do hab dreyko end event by myself. 
lmao Meddloid too busy holding right click to do literally anything
I feel like queueing for hab dreyko is accepting your emperor-given duty to do all the scans.
carried the objective 5m and said "nah that sucks"
Those names even look like bots
least the other 2 did the objective a bit
Played with actual NPCs lmao
wtf and Meddloid went down 4 times too
wait
Chaos
how does "Feats" work
does 2-1-2-2 mean they picked the 2nd blitz, 1st aura, 2nd ability, 2nd keystone?
Does that mean that's a freaking EP SMITE DOME Purgatus Psyker? With Illisi?????
Ability blitz aura keystone.
So dome, bb, cdr aura, ep.
if that was EP Smite Purg I was gonna lose it
Kekw, that zealot did 3/4 of their damage as overkill damage, were they just melee with hordes and nothing else?
I think it's just hammer things.
Full charging hammer into horde, JustZealotThings.
It does weird damage. I only enable the default damage for memes.
It's not accurate.
Prolly ragdolling corpses already burning to dead from the purgatus psyker
Probably
The tracking for the scoreboard is not great, but that’s probably why the scoreboard was disabled before launch
FS are terrible at designing some things
Headtaker slaughterer flak carapace.
Armoured killer.

It's not as good overall as combat axe.
But it's funny and it does more carapace damage.
Like when you light spam and you stick to stuff and you take damage.
what are the benefits of combat axe

Brutal Momentum goes brrrr
also Decimator is crazy
I don't recommend combat axe on psyker but for me it's best overall melee weapon on zealot.
You get brutal momentum and spam lights on anything but unyielding and caraspace and laugh as everything gettings staggered
Rashad is the chad axe user's preference
Before I leave for the day, FS did a shit job with the scoreboard
What they said: "We think a scoreboard is bad for toxicity."
What actually happened: "We couldn't fit in proper stat collection in between our 2 month vacations."
The scoreboard was laziness or incompetence on FS parts, and because it was inconsistent, they disabled it before launch
All the scoreboard modder did was reconnect the scoreboard
It was part of the game, just disconnected so it wasn’t visible
Devs don’t delete, so many things would break if they did, they disconnect it, so it just floats in the code out of players view and doesn’t break anything
you make me proud
Convince me to make a psyker before I make a zealot with one sentence.
Make a zealot, I order you to.
2nd time you have asked that in a hour
Make both, you have 5 character slots
No, make a zealot. 5 character slots, 1 brain, 1 zealot only.
I would recommend a thief/gloomstalker build personally
Wait shit what game is this
death
👋
ah yes, the riveting arguments given by Zealots:
That's it, Zealot is my main now
those are both very good reasons to play zealot
Ok, after all that voidstrike build discussion, I ended up here:
The emperor fills me with his love.
I shall proceed to my mission of uniting blue man with his blue ball
That's a pretty top heavy tree
Yeah, i'm sure I'll change it like 17 times
But this is where I'm going to start
I can't not take crit aura if i'm taking mettle/PT, and I want to take DD for the luls
Is 5% peril generation really worth it?
10% total prob worth
Like I said, probably will change it a dozen times. the core build only takes about 24 points so there's lot of swing points
true aim is your source of crits, so you don't need the aura
CD aura is all you need
brain burst is fucking supieor
That's about I would say 60% of my T5 runs. I'm like we need this! lol
BRAIN BURST MASTER RACE RISE UP
I also don't like battle meditation with warp rider, it's counter productive
but it's a start
They wouldn't have the points to properly spec into it (pick Kinetic Resonance) without sacrificing something 
And even then
BR on DD keystone makes little sense, no?
you're running void, you don't need BB
And yes, you don't really need BR on Void to begin with lol
you run BB on something like purg that has no range
Void is your BR
It's nice for smite, but he's not using EP or flaming shriek, so I don't really know what the BM is for.
its for more voiding, probably
i run bb and void
It depends on which you value more: sometimes dropping 2% damage, or being able to fire an extra shot before quelling
you probably call it the ATM Machine as well
in your capacity as President Head of the Department of Redundancy Department
I can't figure out who you are talking to.
Oh
I can't type his name because the discord thinks I'm british
Hmm, ATM machine isn't necessarily redundant, because ATM is text speech for at the moment.
it is when you're referring to an actual ATM
still redundant
Question: Is it feasible to run a Void build with bare DD, with instead of going for keystone upgrades, getting and all the possible toughness nodes?
other common examples are LCD display, HIV virus, and PUBG: Battlegrounds
okay but why tho
you don't need that much toughness unless you're standing in the open
If you want DD to function well, you need at least the 30 second keystone
and if you're standing in the open you being a goof

(also personally I don't run PC with Surge-Void because I don't feel like it adds enough when I'm Death-star'ing entire waves already but that's 100% a personal thing)
I suppose it may be redundant
it do help when things aren't in a neat little line
but I leave that up to you as a personal choice
Battle Meditation might also make sense for chaining void shots?
If I go BM, I can't go True Aim - this will not do 
Huh. Dropping Soulstealer might be good.
I think Mettle is more than enough toughness replenishment anyway
I found that surge-crits already give back a ton due to mettle yeah
Keep in mind he has bubble, so toughness gen talents aren't as important.
With Toughness Regen curio properties, anyway
and yeah I've got triple TRS so it's not a huge loss, especially with the panic bubble
can get a bit dicey in melee
I play Soulstealer-less Surge, but that's a different staff all things considered
would be better if I had a Shred DS4 to pair with it
(Mettle very much keeps it afloat)
For me Surge is about going Brr with 0 thought, so I grab most of the toughess gen stuff.
I've flip-flopped on taking Soulstealer with Surge
because I also run Assail and Soulstealer + Assail is insane for toughness gen
but I also really need every point in that build
what's the best ranged weapon for psyker?
this is how you start a war
Metawise, probably Mk5 Columbus.
But the game doesn't need you to have maximum DPS
So Ima just say Surge staff
I might settle on this (I've decided to take Soulstealer, still, but I will test a variation without it)
for Staves, Voidstrike and Trauma are the tops, while Surge and Purg also are good. for guns, Columnus/Laspistol/Revolver are all good choices
CDR and Elite damage is flexible, I can just adjust to whatever other Psykers bring to the lobby
alr
I've seen surge players that make it fuckin sing
I like CDR with shriek because I'm spamming it; with Dome I don't care as much because if I'm spamming dome something has gone wrong
I've also seen voidstrike players that phone it in and need to be carried
The beauty of Surge/Assail is you can kinda phone it in and still be effective
no need to aim
just do stuff
trauma's more of a "to whom it may concern"
yeah trauma is super easy with a good team but if your team is braindead it can get spicy trying to spam it at your feet to keep yourself alive
bare DD is pretty rough but ye it's fine
you wont get too much value out of DD without the +2 stacks and +15duration
but the build is fine
i would suggest throwing assail in there
I'd treat DD mostly as an additional source of toughness and movement speed in that case
My issue with any staff but surge staff is that they aren't that great at killing ranged mobs, and pub gaming means no one kills ranged mobs.
over smite
So as much as I love using Trauma, it can feel like wasted potential a lot of the time.
or even BB->flayer
if you're planning to mostly be using staff
and not using the blitz much
not Flayer
Trauma does alright vs. ranged mobs just by spamming left click
or using shriek to kill all the shooters
I run BB on Trauma but it only really comes out to play vs. lots of Gunners or Snipers
maybe a handful of times per mission
i'd counter that with warp siphon letting you kill more stuff. more dead stuff means more toughness from soulstealer
void is king at killing ranged, surge suffers from limited range
That's what I meant by wasted potential.
Is the best use of Voidstrike's time doing a long-ass charge atk to kill 1 or 2 ranged mobs?
🤷♂️ That's my point mostly.
you don' thave to full charge to kill them
you don't need to charge it that much, honestly
if you underjuice it you just follow with a left click and keep going not a huge deal
at high enough peril with warp nexus you will still likely proc surge and get the kill
ideally you do other stuff but if the time comes to plant a dome and kill ranged mobs you can kill ranged mobs just fine
if not assail, you could just spam trauma into ranged enemies while moving closer and eventually being able to melee them
faster than BB anyways
yeah left click is great for suppressing gunners
trauma serves as a fine enabler for fighting ranged patrols
I mean any staff other than Purg can just left-click at ranged mobs to suppress them
purg can do it too
Look guys, what you are describing is reinforcing my point. Trauma and Void can be doing much better things with their time than what you are describing. But no pub is gonna kill scattered ranged units 9 times out of 10.
ye, the most effective VS builds I have is Bubble->WC; where I just left click all the shooters in the head, and Assail->Vent->DD; where I just use assail to kill shooters
most of the other combinations I've tried fold too hard
if the rest of the team sucks at killing shooters/gunners
not my experience in Aurics but aight
esp in histg where they spam that shit
yeah but why invest into a weapon specifically becaus it's marginally better at dealing with ranged enemies
and you have a billion gunners and shooters
who don't even push or pressure you
I finally beat the super hard mode. I feel my brain is warp fried.
also retreating is an underated technique when faced with hordes of gunners
force them to close the gap
ayo gratz!
running into ranged patrols is also underrated
i wanna find that josho clip now
if they're close enough to run into yeah just slide the last 5 feet and start swinging
kekeke
die
if they're perched up on some high ground you can aggro them then back up around a corner and they'll come to you
if they're close enough for surge, then they're close enough for purg left click imo
is purg left click also 24m?
I mean if you are typing in this discord, you often have a meta version of all four staves, so I dunno about that.
Purg I think caps out at... 16? ish?
such a gr8 strat when you're a lone player or the only player that's forward
yeah super useful when clutching
turn corner, see an entire firing squad, "nope"
you jerks can come to me
wrong choice of word from me, "use" instead of "invest"
Is there a world where funny Illisi generating 40 peril is valid
?
yeah a world where I kill you
depends on the rest of the Illisi
yes 100%
if you're using it on, say, Surge staff where you're not really going to use the special then it's workable. You'll want better eventually, but it works
unstable power + warp rider = 40% more damage at high peril
The question was for the funny, my actual Illisi is more than useful
It's beautiful.
Bro just go buy more illisis from brunt armory
plus you can use it as a peril generating machine, for quelling for toughness with quietitude
warp resistance, on some setups at least, is the one stat where sometimes you want it as low as possible
I could, but I have this - the Illisi which is just right for the current reality
oh dang blessings open too
There's no way I'm finding anything better than that soon
My Psyker generally has very good things in comparison to my other characters
My psyker has good staves and 4/5 of the way there melee
Illisis in particular seem a tad cursed
I've got godroll everything at this point
Yeah I'm tryna branch out into different guns at this point
Like wut?
Kinda wanna try an autopistol tbh
Don't see those anymore.
just played again with a purgatus and a void stirke on my team
smite W ofc.
well separate game, 1 with purgatus 1 with voidstrike
i ask again for smite 🙂
I think the answer is to go WS and spam Shriek
but I cannot answer that specific question as I do not run EP Smite
I know generally the Elite talent node is better
What's your ranged weapon?
Also you are asking again cause you didn't provide any information. Don't make people work to help you lmao.
the breakdown is you can either do 1/13~ kills get you a charge and elites always do or 1/8 kills get you a charge including elites ofc
the elite one is mostly super nice for assail and bb, for smite left side is probs better yeah but EP in general on smite i feel is kinda meh
I use DD because it helps my melee, warp charges atleast give 24% damage to you but EP without scriers sounds like a hard time
revolver, my bad i didn't know it was important, i was just talking about that node instead of the other
This looks awesome will give it a try
block efficiency and melee weak spot damage on the DS4
Yeah okay
its decent
legit
its very defensive
the wepaon lets u dodge a bunch
i run 2 block efficiency curious
it's almost like mine except i'd rather have 15% tg than 5% tg dr
the low stamina gets very well offset by the dodges and block efficiency
understandable
the idea is to kill 1/
1 or 2 elites in a horde
and smite
but yeah, i just don't know waht to pick for the stacks
guarantee on elite kill
the revolver is basically a sniper and will oneshot anything with a crit except maulers or ogryns
i started smite this we and i tried with WS and EP
the 125% increased dmg with EP, is pretty good, it does about 125 dps
WS, i know the deal, it's what i used before patch 13
with flames, u will more less get 6 stacks wform shirek consistently and about 3 more from 1 elite kill .
consistnetly u can achieve 2 elite kills + shirek
so you will clear hordes faster than purgatus or other options
(i know, i tested multiple times playing wiht a purgatus on my team while i used this biuld)
they could njot keep up the horde kill
so you go overpowering souls?
yeah
on elite kill get those EPs
its super consistent
i think this was with a surge psycher on my team
surge staff
@plucky flax Did you get your new mice yet? If so, how are you liking them?
What mouse you get
I’m thinking about getting a new once since my current one has some weird things with it’s input
Then definitely take EP on elite kill. Revolver is going to basically be EP stacking in the whole game.
holy crap that’s complicated looking
whats this even mean 😭
Just look at damage
Bigger number better unless it’s damage taken, times downed, etc
Are those weapon perks placeholders?
surprisingly no
the revlver is insane with those blessings and perks
u can change the extra reload speed for dmg on something
it will oneshot any unnarmored elite
and flak
except ogryns
or any elite
muties and maulers not
but yeah they are good
Brother weakspot damage does nothing.
weakspot damage makes and breaks weapons
not on the perk line
like laspistol needs crits or weakpoints or its useless
unfortunately
say you do 100 damage. when you crit/hit weakspot you do 110 damage. that's 10 extra damage. say you put a crit/weakspot damage perk on the weapon. that will turn the 110 damage into 111 damage.
i use it to block. and dodge
crit/weakspot daamge literally only adds slight damage

but the weapont isnt 100 to 100 its 150 to 400
it has b een confirmed as useless
it depends on the weapon but some weapons its amazing
if it lets you hit a breakpoint then sure
like i wouldnt take it on graia braced but for las pistol its a must
but do keep in mind that it's only a 10% bonus and that it only boosts a portion of the damage
if you get the line from talents or from blessings
like a 30% weakspot from vet talent or a 60% from precog
it's pretty good
but 8-10% from a perk line
is not generally enough
to be competitive
with a 25% perk line
wait the weapon perk weakpoint damage?
just take crit chance
if youre going to do that
atleast then it would tie into your talent tree as well as bonus damage
Okay am have a question, how important is warp resistance on a staff and what does people consider the dump stat on staffs?
Isn’t laspistol flak maniac
laspistol is whatever you want it to be as long as you have over 80% crit
if you dont stack more crit
i think the new laspistol can hit breakpoints with flak unarmored
Flak unarmoured 🤔
Tho tbh I just run revolvers on my zealots and vets
gunners are for melee anyway
since they both have either unarmored or flak head
same with shotgunners
ragers are the ranged targets
literally just slide towards gunners and they cant do anything to you
then a special shows up and you get stunlocked to death lol
well maybe, if they hit you, I havent even been dodging them anymore with how erratic my dodges have become, usually the dog just leaps over my head, the trapper does nothing and the mutant helps 90% of the time it grabs me anyway
flamers
those are thigns to be afraid of
wait has fire been fixed? I havent been stuck in it for the last few days
I feel like Ive seen people run through it though
what damage should you be hitting if using Surge staff and smite? Damage I mean scoreboard total damage.
look smite alone can make u reach moer than 700k
ive reached 875 using my smite build
well I'm not even close lol
i can tell you on any build you want to do atleast 300k bare minimum
Depends on spawns and your team 🤷♂️
trying to figure out what to improve
It really depends on game length
I always hit around 300K
On normal t5s or aurics?
hey so does this mean you have to let soulblaze damage over time kill the enemies or does using flame staff attacks work?
T5 normals
That's normal, for a t5 normal, just not that much to kill.
Unless your team is asleep or you rush ahead and try to solo, you aren't going to get that much more.
this is what I did just now. under 300k
I only use smite when hoards and large groups of elites come
ep smite iwll basically clear any horde before any other weapon can get to shoot them
due to them range of it
dont use it on hordes
use smite.
smite only elite/special groups
no
smite the horde
EP smite on the horde
will clear any pack of shooters, dreg bruisers and or walkers
on it
Psure it’s any kill you do while enemy is effected by soulblaze counts
if u shoot 1 or 2 shotgunners doen and ventrin shriek
it will cascade into killing all shotgunners in the pack too
I also spend a lot of time going around getting platsteel and diamante bc people dont look for it or pick it up.
which will cascade into killing the possible ragers
oh ok i was wondering since i have a build that is using flame staff and was wondering if this was working or not
1st place plasteel with 1st damage is the final goal, so you got one. 
Flame staff is good with it yeah
Tbh any staff with generates enough fire is good with it
So blaze Trauma too
i wish the flamestaff could stunlock too at least
cause its really feeling lacking compared to the smite
when it comes to horde aos
aoe
ideally, your damage taken should be at or under 300, as well
before the enemies can evne reach the purgatus, likelly smite has killed everything and all elites are also not comming to the purgatus oven cause they are getting stunlocked
Yes, that's one of the examples of how Smite lowers your team DPS.
You use EP smite yeah?
yeah
tbh it "lowers" dps, if you team has a brain they will see the elite getting paralyzed
and see the easy kill
form what i saw on the vet chat, they quite like seeing elites and hordes paralyzed so they can go ham
why make your teammates do your job for you?
i haev a revolver

id say it lets them focus more on damage, and nor worry about safety
effecitvelly increasing their dmg
and dont forget the 10% extra dmg
that smited enemies take
huh
that's ,uh wierd
cause if it doesnt work that's another point for me to use somehwere else
The +1 jump isn't generally impactful either, your smite is hitting the whole map either way.
the starter jump
is higher
u ge tmore enemies at once
right at the start
which can be extremelly cluch
i've never seen a smite psyker smite a horde and think 'thank god he stunned it'
i only get thankful for elite/special packs
oh yeah i mean the horde isnt the threat, its the elites hidden in it
i'd rather if the smite psyker just killed enemies
smite kills the horde
killed the horde
it kills the horde
easelly
EP smite will clear the horde + any shooters inside
and dreg bruisers
smiting horde seems to work that has elites in it
or scab runners
like literally everything i seen gets stunned when ever i use it
i basically spam it constantly when need it
it takes like one second to quell all peril and then i just fire smite again
a EP smiet from 0% peril will clear any hordes
^^
i am commonlly at 0 peril cause i run revovler and cavalry mk4
and ventint shriek cna be used while smiitng
flame vent has a very low CD, so u are also flaming the horde, whihc makes them die even quicker
vent shriek into a horde will kill it anyway
so EP smite in addition is a redundant
i use the warp shield for my psyker build
pretty much all of my psyker builds uses warp shields since how great it seems(bubble)
if you have the warp shield why do you need smite
thats 2 emergency tool
well
when the game throw 10 elites at once
just either of the tool should be fine
or any of the staff
can voidstrike into them
or purgatus them
or trauma them
or surge them
well in my experience so far the warp shield may not be enough with how much stuff is happening at once
so why i keep smite as well
well then maybe you should swap the shield for something else
i perfer to have both just in case
well it has helpped alot so far
the warp shield blocking range enemies also helpped alot especially if they are far away and cant use smite on them
not all the time u have vent
but for sure u have smiet
goddamit smite is good
use smite
smiet them
the beloved said i should smite
so i smite,
BELOVED THE ENEMIES ARE ABOUT TO GET SMI- ZAAAAAAAAAAAAAAAAAAAAAAAAAAAAP
SMITE, THATS A GOOD IDEA
AHA SMITE
BELOVED, A SMITE
SMITE , BELOVED
AAAAAAAAAAAAAAAAAAAA
ZAAAAAAAAAP
Smite makes right
ZIBBIDY ZAP BELOVED
if they are far away, then using the shield to block them doesnt really help you smiting them
and you are still gonna have to shoot at them with your far range tool anyway
and you dont need yourself to have vent all the time since you only need to vent once when your peril is at 85 to have a lot of little things die
and vent is the only tool of all 3 abilities to reduce its cooldown the more you hit
so most of the time if you are venting correctly you often get it back every 10 seconds
it's Okay sibling.
I feel like jack of all traits and master of none
what you struggling with?
ah yes
like wise lol only thing I'm good at is platsteel getting
its leveling so there isnt much to say
Psyker is the swiss army knife
Ye I think when I hit lvl 30 I'll go back to my gorilla zealot
Hahah
They desire zealotry
In a game where literally all things are thrown at you all the time, that is a pretty good thing to be
being master of none is not a good thing when everything is being thrown at you
You're right
my bad, in my head I was correcting it to jack of all trades, master of all
because that means you have the tool to handle anything but you actually cant handle anything
wait for bosses to come and you do 0 dmg it will be fun i promise 
I just give up and hug the poor bastards
let them hit you while your team hopefully kills it LOL
I'm using scrier gaze and an auto gun to do "decent" damage
me too sibling
thats a correct way to do it
Anyway I'm at lvl 21 right not much left
How long does the orthus offensive last?
forever
Really?
forever
And ever
and ever?
its all a dream
We are the twins
the seer’s dream
🥔
🍟
I mid-joined a game with 3 Xbox players
Near start of match.
2 were dead, one was alive
Then that one dude died
I had to solo clutch 3 times
10 deaths that game
It was magistrati
I clutched at the start, before the big open room drop down
I clutched at the big open room, before mid event
And I clutched at the long hallway in the prison section
yeah
Cancer
average console-let
Banish them to paradise
that mission’s hell ngl
not as bad as consignment yard tho
I haven't played Darktide in ages, and have no idea what's happened since that class overhaul patch was dropped...2 months ago now, I think? Heard there was some really busted stuff with psykers that got nerfed only recently. Any general tips to point me toward for getting back into my Psyker? Top-tier builds or loadouts and the like?
Yes, kill them all
Only 500 plasteel? 
does venting shriek still make ur brainbursts faster?
if you take the talent
where is it
Only if you take the BR talent, and it's not as fast as before
right under BB
Next to BR
oh yeah i see it
I swear I have never queued into a mostly ranged only ever seen mostly melee
Well It depends on your group. For me in pubs it's either stun the elites so that people can regroup / readapt or smite the horde so that they can deal with the elite faster. And Mk4 is pain with horde, especially compared to what I am used to:illisi and caxes
Ok, so I heard smite was garbage and the worst blitz for psykers. Can anyone confirm?
is scriers gaze any good with purg staff?
absolutely not the worst
people that says its the worst either dont wanna pair it with other shxt like warp charges, empowered psyonics, and or venting shriek with creeping blaze
the worst blitz would be BB
or just dont like the fact that its braindead since its the easiest one to use
uh, honestly wouldnt recommend, but it does increase all dmg by 20%
however spreading your flames faster with venting shriek is alot more relevant
the crit chance is good for soulblaze
but it can't be as strong as +6 stacks from Vent
since 20%/30% increase dmg isnt really that big of a deal on soulblaze
idk what crit hits does for soulblaze
its only for the hit dmg on the staff
purgatus crits apply 2 stacks
i see, if its only 2, dont see the worth
at 6 stacks things die
just venting shriek
purgatus apply 4-5 time over 1 seconds
yeah but we are talking about purgatus
so purgatus is what we talk about
not vent shriek
I mean it's twice as many, each 1% crit chance is basically just 1% soulblaze. Up until 16 stacks sat least
u get to reset peril and apply 6 stacks of flames for free
no we're talking about whether or not scriers gaze is worth pairing with purg staff
ye
it's just really hard for it to be better than vent. But Scier's + an mk4 would make a purgatus build better against crushers
the point of talking about vent is giving a reason why scriers isnt worth pairing with purg
you get more boss damage and horde damage out of your purg ifyou pair it with scrier
since you will always reach max 16 stack in a few second
and the fire rate of purgatus combine with its scrier damage buff goes out harder
Going from 16 -> 22 stacks with Vent is 50% damage. Has to be better than +10-40% from gaze
it is but its still a damage that burn slower than purgatus fire rate
even against flak both will be just as usual
the issue is the scrier is pretty dangerous to be using with purgatus
Well, depending on crit strings, ticks and all that jazz
Is a purgatus crit done on the entire RMB?
i dont remember how crit string work
but no, i dont believe a single crit will string along an entire RMB
Ideally you'd get the amount of ticks the RMB does, get the crit string, get the crit chance, calculate an average and say "yeah, this is how every RMB behaves"
So if you do idfk 10 ticks with an RMB and have 50% crit chance, 5 ticks will crit (provided no crit string) and that means 15 stacks because it's 5 + (5*2)
It won't always be 15 stacks, but it would be an accurate average
Crit strings might get into bullshit like a crit string of idfk 5 hits starting when you have 4 or less ticks left and giving you less than it otherwise would
But that also can be accounted for with stuff like "the crit string has a 10% chance to be 20% or whatever less effective"
As in if you start critting at 1 hit, you have a 10% chance of having a single crit
you are capable of reaching max stack cap in a single RMB with scrier yes
2 hits left means another 10% chance of this time having two crits
All provided the fictional example of 10 ticks per RMB and 5 crits on a string
idk if crit string happen on it but so far most of the sb count i do seem to be leaning towards that
Is the boss dmg even worth it
Like personally, i would never consider purg staff a boss killing weapon, and hence would not bring anything that would benefit purg staff in a way that it enhances boss dmg potential
And instead would only try to maximize its efficiency at its actual job which is horde clear
me on my way to smite everything and help my team
my last experience with an xbox player featured the guy ripping a bong into the mic, coughing into the mic for 10 mins after, and being downed 7 times and killed twice
I try to be happy that the audience of the game has grown but good fucking god
i only use scryer on my columnus with bb, but how is it to use it with smite or assail? Except dangerous of course.
idk how scrier with smite
since smite dont crit thats a whole big loss
and both build up peril really high so you dont want that either
with assail well
i never tried other things than what's generally recommended
wonder what build that is
oh wait, its smite vent
the generally accepted best build
iirc you also run DS4 and revolver
how daring we are
is this worth?
swap terrify and unarmored for nexus and flak
u went from my build is shit
it never had anything to do with your build
:v
i sense some anger
motherless behaviour
sad
cause it is
and literally everyone everywhere talks about revolver
well, i am the revolver psycher
i’m everyone everywhere
i will talk about it
you're a revolver psyker
i’m cooler about it. i’m him.

I use a revolver on my Assail/Bubble Psyker.
mfer comes in here with the most generic meta build and acts like he invented psyker
i invented psyker first
i am john psyker
Hey John, welcome back.
omg thankssss
it'd be like coming in here talking like "Guys, I have this build. Ok, so hear me out. It's Trauma staff with Blazing spirit and Warp Nexus with max charge and blast radius. I also use dueling sword 4! It's so good, you guys!"
That's nothing like it at all, wtf?
are you his groupie?
it was a hypothetical scenario
We are both mice, so naturally 🍷 🐭
use your reading comprehension you learned last year in english 101
half my aurics
i have blocking cost and weakspot dmg
i never see it
lololol
also my DS4 has block efficiency and weakspot dmg
nah it isnt
i find it pretty fnu
my revovler has elite dmg and flak dmg
most gunkers i see run the stub or the amongus battle rifle
for columnus
you use scriers
for revolver you dont
because of the firing speed
yeah but i am talking to hoolingan
this is general knowledge
i hool again
i have yet to see a single psycher
using my build, usually they have a staff, and have nowhere near the peril
to keep the thing up
hehe vent
though i do like me some scrier’s
john psyker feels powerful and announces it so
one day i'll try amongus psycher
one day
untill then my smite will damage everyhting
stub has me in a marriage that i’m too lazy to get out of
warp flurry’s bad right
its funny
You want warp flurry on Surge staff, Purg staff, and Rending Trauma
Infested to flak, hit and run to fire frenzy.
arraight
There any chance in hell FS will buff surge staff damage in the future?
Anything can happen, but it really doesn't need a buff
I'm just kinda miffed that it comes like 10 damage away from one shoting certain enemies
Does the mark 4 devils claw work well for us?
Is this good? blessings and perk wise?
Ye dclaw is good
Which ones, gunner/flamer?
yeah, you could do either blaze trauma or rending shockwave with that
Amazing, flak is best, you can either make it a flurry rending or nexus blaze
as long as you're not trying to kill crushers with it, it'll probably serve fine
Unarmored is worthless on trauma though so swap that for sure
I use it, really just for emergency situations
Yeah I have max damage staff with 6 warp charges 5% elite damage and it's like 10 damage off of a one shot with a full charge. It's just annoying
You have the 10% ranged node?
what is each best at?
Isn't it 5%?
Nexus blaze cultists will tell you it's the best at everything
rending is more teambased whereas blaze is full damage
hmm
Also last I checked that doesn't affect the RMB attack
Also flurry is nice because faster casts
perk wise, should I change unarmored or make both blessings lvl 4?
It doesn't? Sad
unarmoured to cara for rending, maniac for blaze
Indeed
wait what
Change unarmored to anything you want
you can do unarmored dmg to carapace dudes??
if you're over 76% peril with Warp Rider and 6 warp charges, your surge staff should be 1 shotting most non ogryns. Dreg gunners maybe not

what perks you have on it?
Extra 200 hp the bane of all nerds
if you're doing rending shockwave trauma change it to carapace, if you're doing blaze trauma change it to maniac
is what I meant
Maniac for rending is fine too
it is
Tbh the secondary perk for trauma isn't too important
Flak is all you need
Even maulers are considered as flak
lul
2% for 1 cast at 80% peril
just checking how important the crit is
either way you're gonna have to change one of the blessings
ive barely used trauma before so idk
y im changing rending to blaze
Oof the cultist
They can't keep getting away with it
Rending kills things for yourself also
It just happens to help your team
Am hunting that delicious rending trauma god roll atm
maybe rending then tbh
At least you can swap to nexus/blaze when you want to
lol i hate the blessing locks, legit shouldnt be a thing. Perks im okay with cause thats just damage numbers but blessings determine playstyles
FS has a dog ass weapon system ngl
Crafting as a whole is pretty awful in this game
I think we all know that
yeah its the absolute worst thing about this game, no comparison
literally half the reason i hang around here is to ask about what i should do with a weapon cause i dont wanna make a mistake
such dogshit
in fatshark's eyes that's probably a good thing since it's promoting the social aspect
its not that deep to them my guy
minmaxing curse intensifies
its just.... annoying that I have to make permanent choices when min maxing for high level
no matter how hard i try i always end up min/maxing
that just means u really like the game and have a splash of build OCD lmao
i just get a little too competitive at times i think
although, im not too anal about the whole getting T4 and top stats
tbf i am probably speaking for myself
Yes 
same, T3 is more than enough, the rest is skill
yea some of the redd min/max posts are insane
yea i dont even wanna touch auric lmao
When you cant find success with the game but you find success with dice rolls 
lol u dont need T4s to succeed in aurics
do be like that hahah
Yeh I have a Surge Staff with two T3s, it's fine.
Also I heard some of them are faked
It kills Crushers in the event no-one else can, which has happened to me before
bro my luck is honestly scary, at least i dont suffer as much as some of yall
cant suffer from rng if you never craft 
Alright I found a single build that I wouldnt take DD for and thats scriers gaze warp charges -66% peril generated. That sounds insane with all the damage buffs you get out of it too
jane hadron is a meaniehead she stole my plasteel my fucking plasteel she said her shrine was this big and stole all my plasteel
why do you want scrier's with warp charges? they contradict each other, no? your charges disappear when u activate it
🥲
because you then kill the elites in a mixed horde, or just mass kill a horde, get the charges back, keep scriers up for 40+ seconds because of peril generated and have no cooldown so its up again after
where you just repeat
wait does scriers generate at a slower rate with warp charges?? dafuk
thought it only affected the peril attacks you do
with the -20% it goes from 12 seconds doing nothing to 15.3 seconds
so with -66% you get what, 20 seconds if you dont quell or kill things?
just kill things, get warp charges, and quell
eh
id rather just run psychinetics aura with DD and use scrier's in short bursts, as its meant for
and 15 second cooldown if you dont kill any elites/specs while its up
how u get it down to 15?
I havent used it, I plan on doing it when I roll a double shot on crit voidstrike, but it sounds like on aurics you can chain it
45% from warpcharges 10% from aura
This is my scrier's void build
so its actually more like 14 seconds assumng you dont have and curios with cooldown
it also means you need to kill 9 elite/specs during its duration to get it up as soon as it goes down
Scriers is such a fair weather ability
This build youre proposing is gonna be even more burst damage reliant because its only gonna be for like half the duration of your scriers that you can be outputting max damage, its very conditional.
Sure it's cool and you get big numbers but if you are under any sort of pressure you just crumble
it only reaches its true potential after youve gotten 6 kills in scriers
word
can attest to this
if you pop it during a horde thats 90+ kills or 2-3 charges for free almost instantly, then you just chain it by pushing forward while quelling
Or you can just like not use scrier and still be perfectly fine too
I guess scrier let's you one shot dogs and flamers easier
Eh ever since the flamer range buff
trying to kill dogs with voidstrike in CQB is a fools game lol
It's not so easy to melee them lmao, esp if they are behind horde
then smite and control the situation or assail
ur not gonna use BB so the problem is solved
no matter what
the alternatives arent that great, bubble is for arenas where you ahve to stand still, but arenas are fairly easy to clear since they have known spawn points. Then Vent is just quell faster, but if you generate almost no peril you dont really need to worry about that. 20% extra crit for voidstrike puts you at what, 45% without the aura?
thats double damage almsot half the time
uh does it kill ogryns tho
Even if it doesn't that's why you have void
if you think Im goig to run into a crowd to vent instead of popping it to remove peril when Im already killing everything
i concur: vent is the answer
thats what u wanna do with human elites; knock em over and them light em up with voidstrike
works like a charm
I mean it does have a 25% peril thing for 5 seconds but that just replaces the 36% from warpcharges that you use
not rlly u can just reach 100 with smite and time it correctly?... right?
Id rather take a second to quell or swap to melee, with DS youre practically untouchable zipping around everywhere
granted I havent taken psyker to auric damnation but Ive done hiintensity
again, why not just time it to vent at 100 when smiting?
thats what i do
Sure that's fine too
when u take psyker to aurics you'll very likely see that your proposed build wont hold up. Vent is a huge hlep
It's a great fair weather ability
Where you don't get backstabbed by a horde or crusher wave spawning behind you
I just finished leveling it yesterday I still dont have the gear for it, my voidstrike has a few 60s on it. Im sure it also wouldnt work in maelstrom but Ive done auric on my zealot and its not that bad as long as you have someone to chaff clear in the back
zealot is half my problem I play psyker like Im immortal
because zealot IS immortal
sooo what abilities are best with trauma? still vent?
Vent works with everything that generates peril
You can take shield too if you want to play support
it feels like shield is almost never worth it tbh
Like babysitter level support
yeah.... unfortunately
*the machine is immortal
soooo.... is warp charges okay for trauma?
If you team runs into an open room with shooters and stuff you can give them a blanket for like 8 seconds
Yea warpcharges and venting is classic combo
shield is nice for a "can't possibly get fucked by flamers or trapper" area which is nice
empowered psionics with BB tho.... 👀
and also because it's the only other option besides scrier's if you're going along the right side
and without pathing into mind in motion
shield also ruins the worst boss, nurglet, and his spitting problem
for some reason the bubble seems to stop mutants too
Then you BB some flamer/sniper/trapper/bomber and lose your EP stacks 
yeah i think it stops them when you dodge?
oh
inb4 you can just dodge the barf from nurgles
What 
like you dodge them and they'll immediately stop on the bubble
That sounds
if you're near the bubble and the mutant is running into it when you dodge it
Like fatshark alright
sure you can, or you can dodge in and out of the bubble and it sits perfectly still for your team to quickly kill it from behind
Bonbon is a threatening boss? 
People just need to know how to bait it's spit so people can hit it's pimple
And not just keep running
the nurglet is the only one that constantly takes a few wound bars of corruption from my team
shield in a competent team is almost useless, because everything shield saves them from they usually have an answe rfor anyways and they're on top of their shit so it's a non issue. Shield in an incompetent team is invaluable, because it shores up all of their shortcomings
everything else is cake
bonbon is threatening if you ever meet it in a corridor and you can't comfortably get behind it
key word competent
on the other hand, flaming vent is useful in any team comp whatsoever
or i'm running a crit columnus build and can just magdump its mouth
Just play aurics you might get at least 1 on your team
Other than yourself of course 
does rending affect shield modifiers?
i hate the bonbon
people actually stand in its trail and just rack up corruption trying to hit the yellow spot
Bonbon does to melee so fast if you hit it's pimple
Eh you take like 20-30 hp worth of corruption in total
you can dodge back fast enough to avoid it with a DS or knife so thats not a big deal, I usually end up doing that for a bit if someone else has its attention
and then it chases me and I have to dodge in and out of range
You hit the pimple when it's spitting, then back off as it slams, repeat
its got a full second of melee windup so its pretty easy
Until it targets you, then you bait the spit
if you're running in a competent team your loadout doesn't matter, its the bad teams where it does
if it leans forward just dodge back
True lmao but usually build advice revolves around solo clutching
shield also has the upside where you dont have to dodge in melee because your toughness regens faster then the random poxwalker behind you can take it down
When your team is down and you need to make the difference
One poxwalker
theres always one that gets behind you every time you start meleeing
What if like 40
if theres 40 you just dodge to the left and suddenly the hordes merge
and you start swinging again
Oh so you do have to dodge
LOL

