#psyker-class
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it only spreads 1 stack if multiple enemies are around the one that died
oh that
ive heard its maybe mid on trauma blaze builds, but bad everywhere else
oh just stright up not worth it?
it can occasionally kill a sniper in the back lol
no the low dot dmg on the first few stacks doesnt add a whole lot
- on purgatus you always apply more, so the single stack from wildfire is just wasted
I use wildfire and I'm top 1% psyker so you should use it too.
hey im a top 1% too and i use it as well
so ignore my older comments just pick it i guess lol
tho is the staff im using good?
Top 1% fren 
Hit and Run -> Warp Nexus

otherwise gud
i had warp nexus on it i just wanted faster charge speed
oh Warp Flurry is Great
Flurry + Nexus is the usual setup
Crits are important because they give 2 stacks of Soulblaze instead of 1
oh yeah
and let you trigger Empathic Evasion/Mettle/Perfect Timing constantly
i could probably try getting warp neuxs back at some point
Purg staves only have 5 total blessings and one of them is locked to T2
so upgrade a few random staves to blue and you'll probably find it pretty quick
hohigh does your peril have to be for the full vrit chance on it?
does anyone know if it's possible to wake a daemonhost with soublaze?
not like a regular purge rmb or something. I mean it spreading to the daemonhost through like blazing spirit or perilous combustion
I think they fixed PC and Wildfire spreading to hosts
but I think Creeping Flames and Blazing Spirit can still set it off
Yes
i'm trying to test it in the psykhanium but it's hard to tell. Apparently the daemonhost doesnt get any visuals for having soulblaze procced on it but it definitely takes damage
like 85 I think, but you don't really pay attention to that too much, just keep it above ~60 and you'll be good to go
What staves are we pairing with smite? Just surge?
Voidstrike and sometimes Surge yeah
Voidstrike isn't really going to use any other blitz ever so why not take the panic button y'know
Surge IMO can go Smite or Assail depending on taste
Iโm not a huge assail fan
Purg seems like it wants a bunch of talents to support it, so that feels out. Trauma seems redundant.
Purg and Trauma are redundant yeah
they both have a good amount of CC so no need to take more CC when you could kill stuff
though Trauma kinda does everything so the blitz is kind of whatever; I personally go BB to let me kill gunners from cover when there's a ton of them
but even then it doesn't see a ton of use; maybe a few times per mission, if that
A man of culture
thoughts?
yeah Purg really needs either BB or Assail to snipe threats at range
and BB gives you Psykinetic's Aura + you have plenty of horde clear so don't really need assail, so pretty easy choice for BB IMO
should i eat for shred for my other sword for fire? or make this into flak and maniac?
man Hadron did a number on that sword
Superiority is pretty meh on an Illisi, and Shred/Blazing Spirit is fun but performs worse than just running Slaughterer
Deflector always good imo
so just eat it for shred?
Either Deflector/Slaughterer or Uncanny/Slaughterer is the way to go for an Illisi
if you've got a Blazing Spirit Illisi that you're already using then yeah I guess eat for Shred
kk
is that an actual thing you can check lmao
I thought that was like moba/hero shooter only
i know im just coming into this convo out of the blue but i'd like to voice a take, it's not a very informed but i think it's enough. Deflector kinda is a crutch for subpar positioning and cover usage. Even more so if you arent running smite and have bubble shield
It is, but the other blessings don't really make a huge impact on the weapon's performance
Illisi with Slaughterer is pretty much completely functional
Deimos with Uncanny is pretty much functional
like you can go Slaughterer on a Deimos to make it horde clear better... slightly...
if you don't want Deflector then it's probably the best perk
idk maybe peril-power blessing is better tho cause of the many advantages u get from being high peril
man ever since i learnt about assail rmb my life changed. Being able to screw snipers over when i can't really see them is incredible
I don't know if it improves any breakpoints substantially
it's certainly an option
but Deflector to help you when your super-squishy wizard is caught out of position also helps
2nd perk on Force Swords is very open to preference
dayum how ya game look so crisp?
i think it might allow a breakpoint for one shotting muties
Deimos does that with 0 other buffs anyways
Well a random guy told me I was top 1%. Another said I was god psyker.
true but illisie becomes veeery versatile with peril-power blessing
i thought you were top 0.01%?
did u lie to me..
If your Deimos has stats that end up with damage vs. Maniac Headshots showing 1067 or higher, you one-shot them with +25% Maniacs and H2 headshot


yeah but I don't think it gets close enough; last time I remember Illisi special was doing like 2/3 of the Mutie's hp
do u really need +25 maniac if you have 15 DD stacks?
nuh uh, i tried it and did it
ofc, this is assuming u aim for the head
No, but having the ability to do it with 0 other buffs means you don't need to worry about Warp Charges, or Warp Rider, or anythign like that
just "Oh look a mutie, boop"
lmaoooo
hmm
i prefer the unyielding dmg
tbh
big boss damage
lol
rip
i have unyielding flak on mine
actually no
i have unyielding carapace
I cannot get a fuckin tier 4 on these weapons for the life of me
I mean that still one-taps Muties you just need some extra buffs
carapace is good on it tho right?
well good news, Uncanny still caps at 100% whether T3 or T4 so not the worst downgrade
Yeah I run carapace on ds4 and deimos.
dont think its particularly necessary on DS4 since its super fast
With uncanny it's big damage.
It helps with break point. At 100% it's 3 pokes rather than 4.
DS4 3-shots Crushers even without Carapace

exactly
as long as you have full Uncanny
y'all talking a lot of shit about being top 1% psykers
are there even leaderboards?
Pls no flame.
or are you just blowing smoke up your own ass?
Even top 1% makes mistake.
xd
gottem
run a Scab Melee without it and post your scoreboard
ye psykinetics aura is infinitely better for the team
You won't
Can't do 1mil if you don't dawdle and pad your stat tracker
Dawdle? Xd
yeah
I don't but okay.
y'all doing 1 mil damage in a 20 minute game?
he's doing it in Scab Melee
37 actually
If you can do it then big up to you.
in an auric maelstrom
37 mins and 32 mins.
i think
padding them stats
Scab Melee + Blaze Trauma = huge damage numbers due to all the burning Elites from Blazing Spirit and PC
seems more reasonable
that's why I don't play with mods. I just run the mission
then how do you know the effectiveness of everything else beside fire trauma
It's okay top 1% carry my games daily.
Real talk Wildfire does have a place in allowing Soulblaze to spread to trigger In Fire Reborn more reliably... but outside of trying for Warp Battery penance I don't think it really matters
this, tbh
thats what the speedy invisivle zealot do too
but thats not actually effective is it
fire reborn is trash, psychic vampire is better 99% of the time
can stay alive by just mostly stay behind allies
not on purgatus tho?
Speedy Invisible Zealot either runs 20 miles ahead of team and dies, rages, then quits
or
Runs 20 miles ahead, kills all the Reapers, stealth-revives anyone who goes down and carries the match
There is no in-between
but thats not really how effective it is
theres an inbetween
they run 40 miles ahead, leave everyone to die and extract
You forgot runs 20 miles ahead, aggroes entire map, stealths and pawns it off on the team, and then waits in the elevator
yeah that's more accurate than my first example
so not dying is not enough of a criteria
I love turning a corner into 7 Crushers and two Rager Waves backed by 20 Gunners
thanks buddy

[Sharpens dueling sword] Well this is gonna end poorly for one of us.
The trapper behind the Crushers: Cowabunga
theres only 1 of you
and theres more than 1 of them
damn 885 plasteel from mission rewards, a record for me
Just continuing the legacy of hookrats and their reality warping poles
What set up are folks using for twins hard mode?
based
I did knife laspistol. Others have done it with trauma.
Got a pic of your talent tree by any chance?
Uuuh assail cdr aura creeping flame ep true aim.
Cool, got it.
What do you use on crushers? I don't run laspistol and dagger a lot. Is the pistol good or do you stab them.
I have been having pretty good luck with the dueling sword usually the last or second to last alive. But dagger probably has some benefits.
I purely used the dagger for bleed.
Flesh tearer blessing. For the extra damage on bosses.
www1525 hh
late but this. there's not a ton of great blessings and deflector may be a crutch for bad positioning, it's also one of the few good ones ๐
I use flak maniac. Some do crit chance flak, or flak carapace even.
gotcha. i guess with the blessings being good i can be flexible on the perks
For voidstrike staff, ive heard that flurry + surge is the best combo for big crit damage on big targets and small alike.
Thank you for the advice. I appreciate you.
surge nexus is what i've heard before
can you proc crits easily with true aim alone?
good staff or no? it's at melk's right now for 1200.
nah
Need higher burn stat
warp flurry is a good blessing for purgatus though
I'm tempted to grab it just to get warp flurry 4 off it
if you're swimming in melk bux maybe worth
i got 6k
Hey y'all, what's the diff between left click smite and the charged right click smite?
when would you use left click?
ye worth
never
afaik, charged smite deals more dmg, and can hit more initial targets
left click is in my book just a panic button to quickly stagger something that turned up in your face
oh lawd...
i'm at 11 golden forcee swords
i've been stuck trying to get uncanny strike t4 for my deimos...
if i get another t4 slaughterer somebody is gonna caatch hands
I shall offer a prayer to the Omnissiah in your name.
While I am mostly a staff enjoyer, guns are pretty good
I see a decent amount of psykers run the OG revolver
as well as some autoguns
yeah absolutely
I just get plenty of gun fun with other classes, so I keep my psyker as a pure wizard, mostly
also my main psyker build is a soulblaze BB one
so I have my blitz for all my sniping needs
mine is smite bubble
speaking off, how is the new one?
only tried it out a bit, seems pretty good!
i got like 4x 375+ of the new revolver...
i just cant use the other blitzes for psyker
though I feel on psyker it's not specialised enough
being emperor palpatine is just too much fun
oh sweet im running soulblaze bb and wrath
the shield's just really good, yeah
smite definitely has more utility but wrath helps a lot in those situations where your team is on the backfoot
and needs to alleviate pressure from a big crowd
smite is a blitz, wrath is an ability
you can run both, though you really wouldn't most of the time
I do like how with the soulblaze setup you can keep spamming wrath against hordes
cause you immediately get all siphon stacks back from the blaze
scryer gaze gun psyker deal is that it has extra crit and some tie in benefits when getting crits happening so weapon that benefit from crits a lot like revolvers are the main stay, like the new revolver is bad for getting crits shots like the OG can also benefit from a scryer gun psyker build
oops
the dps bump is on demand but base CD is 30 seconds so u can have it ready very fast
lol
that's the true forgotten one xD
everyone's reaction to scriers gaze
forgot that one even existed...
even if people use it you don't really notice, since it's just a buff
cuz that ability only benefit swords and guns
but gun psykers like it
Because cool kids use staves
is not compatible with staffs
Gun psykers are allowed to sit on the council, but are not granted the rank of master.
it makes gun psykers even more powerful with the right weapn and blessing

yeah, I mean +20% cr is huge
it is
i tried the peril built up is too fast
hows surge against the bingus and boopus or whatever their names are
with OG revolver + handcannon u can delete ogryns too and much faster than other psyker builds can
Boodendorf out here with some wacky ass build telling us it slaps
you can play it with staffs or smite/assial spam, but have to be very careful in managing peril
it does i promise.....
what staff u run it with ?
Surge staff
Obviously run and gun is trash, which perk to dump for crit chance (or something else if that makes sense)?
crit surge sounds so much fun, I should really commit to making a proper build for it
sure
fun is 1 thing i want builds that actually kills thats what matters to me
post it
someone previously shared this (maybe you @glossy ember ?!) I'm always interested in new weird builds ๐
too often i find the effort i put as psyker dont result in killing stuff then paying for it by going down as a really bad trade
honestly, you don't actually need a crit perk that much with nexus
i cant play that with surge staff
i'm not new to the game but psyker was my lowest priority to play cuz the trade off of effort and effective power is bad
and then release assail happened lmao
granted, it was never op in auric
but
yeah
I mostly play psyker because "Haha, funny magic missile"
yeah at first it was awesome then it got nerfed now assail is just w/e
it cant kill past flak armor anyway
rn assail is in kind of a weird spot, where you can almost always run a setup that does everything it can do better
not to say it's bad
but is kind of stuck in the middle
in what it wants to do
still best for going raw crit though
gun psyker got that alchemist / enchanter vibe so here i am especially after testing it in psykarnium with a build i throw together with 0 knowledge , but works far better than things i tried b4
So what would you recommend? Again I'm planning on swapping run n gun for flurry but what perks should be swapped for what? Kind of new to figuring out what the best stats and stuff are for damnation+
True aim with assail to guarantee surge crits on voidstrike is fun. probably not optimal, but fun.
generally speaking, elites/specialists dmg is bad, cause it's only +10% dmg, where as other dmg perks are +25% for equal if not better coverage
the only 1 bad thing for gun psykers is now is a full team with the need for ammo but because gun psyker crit is so good that he has good ammo ecnonomy
Assail still feels like the clear best blitz, but it's balanced by Psykinetic's Aura being on the other side of the tree
Launch assail come back my beloved
sryer's gaze is ur dmg bump , once is over u still benefit for 10 seconds after which u have warp rider that also buff ur dmg cuz u come out of the gaze buff with high peril
as for what to swap for, I'd say flak, maybe maniac
but what i am not clear if warp rider dmg apply to everything or just warp attacks
the neat thing about purgatus is that it doesn't really care for breakpoints
so you can just go for what seems useful
it kills a lot
Thanks
it's no surge creeping flames though
siphon scrier oh no
i'll run it for sure but i gotta build a revolver or a gun that performs with crits
yeah that's what I mean
assail , scryer and surge ... how does ur peril not shoot to 100% in 3 seconds ?
see here for assail spam
yeah u would spend most time just to quell after 1 or 2 surge charged shot
do u use the lightning fry for surge staff with gaze on ?
on talent patch release I just made three builds for every class, focusing entirely for right, middle and left tree
Does 15 stacks of DD actually give more dmg than warp siphon?
this one is good, but i messed up by not using scrier soon enough to get an instant 3 stacks for warp siphon
coulda started like 3 seconds in scrier with 4 warp stacks lol
assuming you make proper use of DD with the precision and crit dmg, in raw damage yeah
if not, it's about equal I think?
tbh it's mainly due to either downtime or you're reaching 20+ stacks on scrier
when you reach 25 stacks it's like one or two rmb then you gotta quell but at this point each rmb can crit for 1.5-2k so
but siphon of course also provides ability CD, which can be massive
so it really depends on your build
psykinetics aura can do the same job tho
I mean yeah, but the aura is 10%, with base siphon maxing at 4 stacks, that's immediate 30% of your ability CD back
my last histg for ref, as you can see lower numbers than creeping flames build but still nice
Do I remove last warp talents or perilous combustion?
yes
what staff you using?
i have this one and it does
also yes
go disrupt destiny
have that one too :/
black one does, gold one doesnt
disrupt destiny is great on voidstrike crit builds
you can use shriek to help manage peril
dont know about that one
shriek and quell/quell sliding
use solidity
dont know about that one either
i have one similar and it does change voice
only reason i knew the black helm changes voice was because i saw it in a yt vid where the guy happened to use the helm
but ye a symbol to notify of extra effects would be nice
what mod is this i like this breakdown
ovenproof
thx sibling
Is that a fucking statue of Malcador on the ship?!
are the smite subperks worth grabbing?
I like to grab the smite spread
did they ever fix the enfeeble bug with right click?
Yes. Perilous Combustion adds like 10-20% damage every game. Warp Battery adds 8% sometimes, but often just 0%
What are people running for damnation twins? I'm enjoying BB/vent/deimos/trauma but wondering what people are liking
Not really
I ran void, EP assail, shriek for twins hard mode
does the purgatorus staff apply soulblaze?
Yesm
ty
it does not i have it
any1 here clear hardmode twins with randos?
psykers, i need an assist to cheese the shoot fast penance
somebody drop a method
Which one is that?
shoulda done it before assail nerf
25 dogs, trappers, or mutants without them grabbing you or a teammate
nvm
using BB
lol wrong one
my current cheese idea was:
private game separate, sit by door with BB
it sends one of those every 30 seconds or something
do i buy? giga trash perks and at least 1 bad blessing
how come
Warp flurry is good on purg IIRC
I think you don't need to do it all in one match
It's really not that difficult. Play hunting grounds, precharge bb when you hear them coming. They don't need to be all in one match
oh nice, so its just not letting anyone get hit
? I mean faster quelling is nice, but I don't see why you'd need it
It does go well with the 21st recon set tho i like using it for that
extreme QoL
is it?
turn off brain and less peril management
I mean, you quell down a second or two quicker, I don't see that being such a massive deal
but
you do you chief
i'd just get the blessing
a second or two in combat sometimes can mean life or death
but yeah normally quell is fine at 60%
its the dump stat
No thanks Brunt.
In general I agree, but we're specifically talking about quelling here, if you're in such a situation you shouldn't be using staff/blitz in the first place, and focusing on safety
with some degree of subjectivity based on situation of course
yeah
Is catachan 3 knife good on psyker?
the shank? yeah it's pretty good
can it do anything at all better than DS4 besides movement speed?
mobility
lol
oh
why wouldnt you just use the blaze force
then you can charge your own peril up when needed and attack them with some of the strongest stabs ever
it's better on the defensive front
more mobility
how about the horde clear front
strongest stabs..... blaze..... wat
can lacerate + some other blessing be noticably superior at horde clear?
not great
the first light attack or the 2nd heavy attack?
but can hold its own
and with psyker's high stamina regen and low stamina regen delay you can spam push attacks which have the same damage profile as heavies iirc
it's aight, not amazing but does the job
you're going to have to clarify which "blaze" you mean
i know i dont remember off hand
mk4 deimos
right, yeah, deimos is powerful stabs, I just don't ever hear anyone referring to the deimos as "blaze"
it's good at horde clearing too because it has fast slashing attacks
i referred to it as its broad category because i dont care about the others, my bad
any new updated ways of completing "Cliffhanger" penance with psyker?
(Besides Chasm Logistratum initial area)
with the force sword spam push-block
i thought the overwatch penance was a pain - this one is just straight up annoying
I did as psyker. Was hard.
what blessingss and perks should I get on chainsword? and which chainsword
Psyker gets better weapon options than chs
I would use it on vet or zea with certain guns
Fs, ds, claw, knife
which force sword
Depends on what you need it to do
Are you killing crushers with it, horde clearing, defending against ragers
Deimos or ds4 are ok at horde clear and excellent for crushers
What do ya'll use on monstrosities? My assail and voidstrike do very little so I've resorted to carrying a chain sword
Voidstrike does well
Just need to hit head
alright thanks
For the purposes of Soulstealer, do force staff attacks count as warp attacks, and does this mean purgatus staffs become infinite toughness generators?
well so long as it kills
so even the nwe chainsword ain't good?
Purgatus kills much slower than anyone of the other Staves, though
Youโre better off using Soulstealer with Illisi Force Sword, Voidstrike Staff, Trauma Staff, or Assail
Rapier mk 4 is good for big enemies if you want to try that
But make sure to get rending on it
Crit is also kinda crazy on it if your lucky
Do assail kills count as ranged? My weekly contract tracking seems in consistant
I completed the hard mode twins with blaze crit trauma and mk4 dueling sword
yes
The whole team contributes to your contracts so it's not just your ranged kills
I saw a coordinated hardmode 4 ogryn kill of twins in like 7 minutes for whole fight. They literaly wiped floor with twin bosses.
Yeah, gunlugger Ogryn is pretty busted.
Ogryns together - strong!
PSA: purgatus does not work for twins lol. Or I'm really bad
ty, do they have to bein coherency?
smite >>> anything else
legit
stun the entire field for your team
no rager, crusher, shotgunner, or anything else
willever be a problem
bold words for someone in brain bursting distance
smite bots are lame, and I say that as someone who runs smite on almost all my builds
yeah brain burst seems way better now. I'm only using it in my purgatus/smite build but I can't really make it work.
after months of per-rework psykering I can't lvie with my 50% perils get of jail free card
wat
afaik no
what are the best blesings for that?
18% warp resistance hmm
perfectly balanced, as all things should be
Hi ๐ looking for help, pls help me to kill monster on heresy dealing 90% damage by brain burst
who cares you'll have a beast of nurgle malform from your flesh
maximum zap maximum voices
probably ask folks in the vox-lfg channels
depending on your server
thx
yeah i need to do that one still too. probably a good custom build for it exists too
what counts as a "sucessful dodge?"
think i will upgrade this one
the unfortunate thing about the elites/specialists dmg is, it's just 10%, where the 25% dmg perks give you about as good, if not better enemy coverage anyway, for way more dmg
which ones are the 25% ?
flak/carapace/unarmoured/unyielding/maniacs
if it lets you hit one-shot breakpoints, then +10% is good nuff
that's also true
something that you'll have to annoyingly test though
p much
xD
flak maniac seems to be the best combo ?
in general yeah
im mainly pulling it out to shoot a rager or specialist in the head
flak maniac are usually the best ones
I mean the parry window is pretty generous, but nah, at least in high end content there's multiple rangers on your behind, no way you can parry all that
trust me, I tried xD

but also, I wanna be him;
https://www.youtube.com/watch?v=tO9UMtD_9nY&ab_channel=Nanoc
that does look epic
well until it comes to a real game where also 30 different disablers come pay you a visit
I think damage resistance from snipers on curio is kinda worthless cause they just one hit us anyway?
every time i feel like trying out devils claw, some psyker goes smite and i don't get a chance to parry anything
I LOVE CRIT PSYKER!!! I LOVE FORGOING BORINGASS SMITE AND ASSAIL AND DOING HUNDREDS OF THOUSANDS OF DAMAGE AND RUNNING AT MACH 7 CONSTANTLY!!!!!!!!!!!!!!!
ignore damage taken
that happens when ur busy killing half of the enemies on the stage.................................................. teehee..........
this is my favorite part of crit psyker
They don't actually one shot you.
I think their damage to hp was like 122.5.
Also with 1 20% sniper res curio, a 21% max hp curio, and that 10% hp node in our tree above warp rider that everyone always takes, i can survive 2 shots
https://media.discordapp.net/attachments/1046914150363844779/1169630718612213800/sniper_breakpoint.mp4?ex=655f54fe&is=654cdffe&hm=1ded41395bec915eaaca0fbb12645e5bd1b33813421ab3ecffff89d950cff7ee&
counterpoint: when are you going to take TWO sniper shots
so when some stealth zealot fucker revives me while my body is getting shot by a sniper, i don't instantly die on wakeup
The point is to not die when at 1 wound from 1 shot
counterpoint: I have seen four snipers aim at me on a C-I-VI.
does that 100% block sniper shots
unfortunately i'd have to use a force sword for tht.........
xD
I got mad tilted when i was grabbing a medicae station at 1 wound and got sniped during it and died
And then i did the math and the difference between a 20% curio and a 21% curio would have saved me
deflector does not block sniper shots unless they changed that
rumbled
I was responding to the prior clip with the reaper
i kinda just take 60% gunner resist cause im SICK of those mfs
you sound very engaged by the progression system!
o

an answer to your question
see, I agree, but what I hate more about them than anything is the suppression
which dmg reduction does not help with
fair
i like my gunner res esp since the other curio perks options are whatevs
yeah i like gunner res too
my sniper experience is getting shot once when dealing with a horde but by the time i get rezzed people have killed the sniper
i got 2x gunner res 1x sniper res
usually get to health before another one causes problems
gunner res works on reapers!
me observing the veteran running out of my shield bubble
to facetank the 3 snipers
tell your mom
vet player behavior
I'll be real, I just don't run any dmg resist 
gunners do constitute a lot of the ranged damage you'll take since you'll just get shot right after your I-frames when their volley is still up
skill issue
forsooth, they haveth the soakshield
another one for my vet behavior compilation
so has anyone actually switched to bomber res after the changes?
why?
10/10 final frame
bomber res does not block the fire damage you take.
did they bug it out again?
it has never blocked fire damage.
does it block... their kick damage??
was it?
it was fixed some time before patch 13
to my knowledge yes. As well as the bombs.
๐
like the physical hit from the bomb
Making the curio perks more viable was kinda the point of the change
if it doesn't work on the fire, fatshark fucked up again
which i guess is nothing new
it would be real nice if there was a rager resistance perk...

unless they bugged it out with the recent fire damage changes, it should work
I guess i could test it
woohoo
my rager resistance is running away and killing them from range
:^)
but im melee psyker D:
Okay siblings, hear me out...
let's not talk about that
you know what? maybe I will
im happy with my like nigh perfect sword
the consequences of grave positioning errors leading me to get owned by a rager group
for posterity I checked patch 13 and nothing in the patch notes.
i'd replaced riposte with chained hit crit but
"Well well well. If it isn't the consequences of my actions."
If you can find something to prove me to the contrary, I believe that they still just block kicks
you can search the discord for people testing it and seeing that it works
Okay, so I use this as a utility weapon. My primary is a flamestaff for greater horde control. I use brainbursts for ogryns and bosses with vent scream.
it wasn't in the patch 14 post notes either
So if there's a horde I can hack and slash for instant peril vanishing
and this gives me cover from long range with peril blocking at range.
and
can tank bosses
I see a fellow soulblaze bb wrath enjoyer
I'm a sucker for the classics.
No, no, like I know they made stealth changes (like with the stubber) and corrected them later.
I feel like people underestimate deflector
like here
but maybe that's just my skill issue
If I could rename this sword I would call it "Peril-B-Gone"
but im saying if they did something with bombers they wouldn't just stealthily patch it they would've made a big stink about it when they """fixed""" fire.
no that's absolutely fatshark patch notes
absolutely false fs makes TONS of unlisted changes in their patches
that patch note addition was an outlier
funny enough, fatshark is actually inconsistent about that sometimes
they probably just forgot that they fixed it in the past
Ok well it seems to be fixed
Without the res it brought me down to 80 toughness
With it, a tick brought me down to 90 instead
and didn't mention it
the mutant in the end is so funny to me
yeah ty
he was just very enthusiastic
there was an unlisted change that I forgot that would've made people happy if it were listed
does flamer work yet?
flamer was also broken.
not able to test stuff atm.
otherwise would get off my lazy ass and do it myself.
I too am chilling and having json do the testing
have u beat hard mode
Doesn't seem like it works. I tried with both flamer variants too
It works on their kick so the curio effect is definitely on, but it's not affecting the fire damage
bahahaha good crack
fatshark pls
thank you json!
you're a champ
I believe dog also does not block against the corruption.
definitely makes the nibble less damage.
but corruption is still the same iirc.
oh, and the jump.
Like when its pounce brushes by you.
Not sure exactly what you mean by this. They just inflict corruption based off their damage dealt, so less nibble damage is also less corruption damage
iirc the way corruption attacks work is that some moves just inflict a % of their damage dealt as corruption
oh ok!
It feels like my Psyker is a bit too squishy at times. Are there any builds out there for survivability?
back in the day they were separate.
for dogs it looks like 100%
so it would apply the corruption then do a bit of damage.
I may be misremembering this.
But glad the curios are working properly.
Psykers are generally squishy by default
you can improve that with curios, but
only to a point
hmm, maybe it is separate for dogs like you said, but either way the curio works.
Corruption res is also working properly for dogs. It basically reduces the damage they deal
yeah they deal melee damage and x% of it is converted to corruption
I was expecting some weird jank like losing the hp without getting it corrupted, but no it's actually just less damage in total
something along the lines of 98% of their bite is turned into corruption iirc
yeah i was expecting to lose the same hp but have less of it corrupted, but it's actually causing the corruption portion of the hit to deal less damage
wait this means corruption res is effectively a really shitty burster res too
3 corruption res curios made a burster do 20 less hp damage
amazing
could definitely just take a hp perk instead and be better off, but that's interesting
I've had mutants and monstrosities throw me outside the map in several occasions
xD
yeah same
i've had one pull me into the spawn doors too with no way to escape
I think the funniest mutant bug is still this though
https://cdn.discordapp.com/attachments/1046914150363844779/1093038065997598824/mutie_grab.mp4?ex=658bb006&is=65793b06&hm=0254d0a5e865b957e915b4249a8ba954bfea9aa0b73088a220d5b5087c57ab1d&
i just had a mutie throw me onto a rooftop
yo 
darktide action figures
get yours today
I could see an Ogryn playing with action figures on the ship loading into a mission
just holding a little Space Marine one in one hand, Ork one in the other, clacking them together and making little "skoosh" and "boom" noises
man
they couldn't make the veteran action figure though
I'm here trying to somewhat silence my "urge to purge" cause I can't play darktide today
he was too far away in the map
oh yeah, do any of you guys know if the special assignment is time limited?
not sure but i would guess so
not sure, but I doubt the node for it is going away either way
so we don't have an exact time frame if it is time limited
I'm just glad the end is not in sight, so I still have time to try earn the funny thingy for beating it
I think at the very worst they'll make it a normal mission
maybe the special assignment thingy is just for the insignia reward
oh oops
I didn't read fully
yeah hopefully they don't just pull it out suddenly
I just see them using this special assignment thing for future content, whether they keep the old ones in it or not
I have heard it's super hard on the bell mode
:d
looking forward to finding out the hard way
only did a couple rounds on heresy cause that was with a low lvl friend
by couple I mean two
we didn't win

hard mode is rough
it requires cohesion mostly. your build has to be up to snuff obviously but it's mostly hard because this time people have to work together, and that's a concept people aren't familiar with unsurprisingly
would probably be a good idea to do an lfg here for it, huh
noice
I tried a few times in a PUG then decided to finish my contracts before trying it again
hardmode with pugs sounds horrible
playtime's a bit limited this weekend so need to get my melkbucks
yeah my plan is to LFG here next time
I ended up doing it with a group of friends
yeah same
just get new ones?????
lmao
me and my whole friend group used to be malice players too
It's doable but extremely painful. 
i thought it impossible?
it's literally just rolling bones hoping for a team that know what they're doing
We eased into higher diffs by playing some pretty braindead builds back in the day
ig you can get lucky and get both competent pugs and a good balanced team
I did it by the proper way of "f#ck it, we ball"
wtf
You need at least 1 decent player out of the other 3.
The main problem is they haven't quite figured out how to use blocks/dodges/pushes/push attacks so they just EAT melee hits left and right
Who said you need a balanced team? QUAD OGRYN
true tho
pov: me trying to dodge a crusher overhead by stealthing on a zealot
has happened more than I'd like to admit
I find it's easier to convince people to block and push more when i point out that blocking/pushing is 360 degree
yeah definitely
such a big change from VT2 lmao
took me a while to realize
I'm pretty sure blocking in vt2 is still 360
wasn't block radius a stat in vt2?
I don't really remember much. Didn't really play it very long
yes
You have a zone for weaker blocking and another for stronger blocking
coming from Vermintide I tried to block a Mauler overhead once
learned the hardway you can't do that lol
Once
I mean unless you have the right weapon, you can't block a chaos warrior overhead too
and yes
quadgryn gaming
xD
we all brought slab shield into that mission
though I always will be a mage main
whether it's sienna or psyker
caster is my preferred way to play, if possible
Yeah but you can block VT2 Maulers no problem
Darktide Maulers bulked up
although I won't deny, crackhead melee is also fun
there is a reason zealot is my second most played
it kind of always was, but then I played Dragon's Dogma sorcerer and it kinda just solidified it. summoning meteors from the sky or a tornado, you just can't go back
For me mage/support is more just that I enjoy playing the "weird" class
the gimmicky stuff
sorcerer was kinda gimmicky, in that game. you could deal the most damage potentially but all your spells took ages to cast. the meteor spell for example the entire time you were channeling it you'd slowly float up and summon them one by one, preparing to send them down and it took forever
so, better have good positioning or trust your pawns to protect you from just getting smacked out of it

I enjoy magic classes when they don't root me for 2 seconds on every cast or some bullshit like that
you could move for a lot of them, you'd just move slower because you were channeling, and it was mostly the cast time
it was honestly balanced for what it was. if you could cast them quickly it'd trivialize a lot of the game, because those spells hit hard
they did a good job of making you feel that impact
There a go to build for the twins hard mode? Surge staff feels underwhelming in this mission
Several people here have done it with a typical Voidstrike/Smite/Dome setup
Your main job as Pysker is to deal with all the Elites that spawn in
why dodge the crusher
when you can run into the overhead

Well, when I'm saying "dodge" here, it's me seeing a crusher throwing an overhead at me, and stealthing thinking it'll either make him stop or make me invulnerable
(it does neither)
:D
crusher made sure it was still your problem
friend of mine that plays stealth a lot loves to put it that way. is that a lot of shit about to kill you? well, it ain't your problem anymore, it's someone elses
Can relate
I've been netted from trying to stealth a trapper
"cant catch what you can't se- wait, no what's happening"
I feel blazing spirit and warp nexus is the best combo for trauma
you would be correct
it solves the usual issue trauma has with spreading weak enemeis all over the place. the fire finishes them off
siblings
dude whenever they get around to buffing Recon Lasguns that's going to SLAP
yeah
Oooh, just got this. Hell to the yeah.
Can confirm. I rolled up a columnus two days ago and it slaps like nurgle owes it money
the most annoying thing about beating the twins on damnation on the regular mode is seeing the melk challenge "complete a mission without a player dying" pop up as complete while we walk away
that's fair
Quell speed scales nonlinearly so higher QS is better than it seems
but it shouldn't give you too much trouble
based left side enjoyer
We've spoken before.
though I run left with purgatus pure soulblaze build
yeyeye
Just remember that Quell Speed in the warp siphon tree only counts for MANUAL quell speed. Not auto/passive
That's what I figured.
this is correct :^)
also I'm pretty sure with a 32 that staff has a negative quell speed modifier
so techincally faster to quell w/ Blitz
Because AFAIK there isn't really a passive Quell. (not in the scale of our active, anyway)
That is to say, I don't consider passive quell an actual "Quell" per se.
Someone shouldve told Zola
A wise man once said: "dead men do tell tales, and most of them involve your mom"
You don't but the Quell Speed stat on staves and force swords does affect the passive quell IIRC
Wasn't aware of that.
true, but as we can see with recent events, she's not one to always make the right decisions
it also scales like crazy
Actually, active vs passive quell runs the exact same mechanics. Active quell just ramps higher than passive can.
0 Quell speed = -33%
50 Quell speed = 0%
80 Quell Speed = +43%
100 Quell Speed (theoretical) = +100%
like wtf is that scaling Fatshark
It's really a non-issue for me as I said, I have this.... If I need to dump quell, one heavy attack when surrounded drops me to 50% quell from 100 in one swing.
that 100 is going to matter... one day... when they release red weapons
:^)
in like 2 years
if they release red weapons that go to 100 in all stats the Trauma staff is going to go super saiyan
That actually makes a ton of sense believe it or not. Has to do with standard deviations.
Any general tips/tricks for surviving against the twins? I feel like every psyker build I try gets chewed up
Charge Rate will go from 1.3 seconds to 1.0, Blast Radius goes from 8.4m to 10m (a 40% increase in AoE), Quell speed goes from 1.4 to 2.0 (almost 50% faster)
a psyker isn't really a good boss killer usually, focus on neutralizing everything else, leaving space for your team
I succeeded with AOE shield, Mk IV Scimitar, and Purgatus
DS4 will absolutely SHRED the Ranged Twin's shield
Yes it does.
and then deal decent damage once it's broke
And dont sit in the gas.
Thanks for the reminder about that. Sometimes I forget that
I think this ia key problem in my play style. Thanks for mentioning this, I've been getting killed by waves a lot, i should be focusing on them not the boss4es
same tbh xD
keep the adds down, run through grenades to clear them out, and if you get a chance then you poke the Ranged twin
I'll mess around with it. Thanks!
if the melee twin aggros you Flame the shield ogryn in chat for being bad at the game just hold block and dodge until she gets bored and attacks someone else
Yup, focus on ads, and when you are clear of ads, use scimi to attack boss, keep vigilant about adds though and you'll do fine.
melee twin is almost laughably easy to avoid damage from
Also, leave the melee one for last. Do the ranged one first (usually -- you'll wanna check with team as well.)
a chaos spawn is scarier than that lmao
Chaos spawns are decently annoying because their animations move their head all over the freaking place
makes it hard to stunlock them with Voidstrike
Debateable. I mean, if you've got waves of ogryns coming in you're fucked.
that's also fair
I had a run this morning with 3 psykers and a vet. Trauma, Surge, and me playing Assail/Gunker. Synthetic oil smooth because of insane CC.
Thanks man! Good advice
three different builds all combined to captain warp
lmao
Yeah the twins are kinda whatever; Ranged twin is worse because she knocks you out of revives and spams poison everywhere
captain warp
but if you keep moving neither of them really do much to you
Triple knows-what-they-are-doing-psyker have so much cc/cleave/focus target dmg combined that when there's three to make - HAY STOLE MY WORDS!
the 73 Crushers they spawn, however
those guys are here to crush rejects and chew bubble gum, and they're all out of bubble gum
what do they wanna crush me with, those half rotten muscles?
73 crushers come in, the Trauma Psyker LOL's while the surge goes "UNLIMITED POWER!"
just saying in general the Elite adds are what makes the fight hard, not the twins themselves
I wish ogryn had 2H weapon like a crusher. if they did I would instantly roll one just to lay the smack down
trauma staff with rending shockwaves against crushers is just
mwah
Classic Ogryn is so strong now.
He literally slaps.
or punches
He's what I call the left mouse button build.







