#psyker-class
1 messages · Page 976 of 1
I think personally (since I run Shriek) I'm gonna flip to the 5% Elites Aura; should let me hit both breakpoints
warp rider
very close to 2 shotting mauler but need high peril for sure, you can see me do it once there at 40 peril i think? idk im recording half asleep
okay so looks like that extra 5% node and Warp Rider is what sends it over the edge
think it'd be more consistent with an 80 damage roll staff too
yeah brauto blessing is pretty low prio
oh well Warp Rider should make up that difference if I stay at high peril
since it only has trash to work with
@glossy ember thanks for the vids bud; get some sleep
... uhhh so I'm pretty sure I should pick this up from Melk for Gunker, yeah?
ye i ought to
good stats but the rest is eh
cyha
Night!
most useful blessing is probably stripped down 😄
yeah looks serviceable with swapping the blessings but maybe just hold out for a better one?
Crucian/Handcannon does get it to like... 62% crit rate with Scrier's
rate my new melee psyker build and give feedback pls im new to psyker i just wanna stab things https://darktide.gameslantern.com/builds/9ad59964-545c-4697-b01a-78a3ca3f7d7a/best-melee-psyker-witch-hunter-captain?utm_medium=website&utm_source=gameslantern&utm_campaign=share_button
looks good to me; could drop soulstealer and pick up the other Assail upgrade if you wanted
but otherwise yeah looking solid
@humble bolt woops sorry forgot to reply
thx bro
Could drop puppet master too. Maybe take the increased dodge duration and count talent instead
Would definitely take the faster recharging assail since neither your melee or ranged is good for hordes
Id run the old laspistol instead too
New one has better hipfire and range, but lower dps
I feel like getting extra cooldown on assail goes agaisnt the idea of a "melee psyker" to me assail is just there for when you put yourself in a bad spot.
It's mostly just to get those disrupt destiny kills to stack up damage.
Yeah, so you don't really need extra cooldown is my point
Oh okay so you think the build is fine how it is
Puppet master is kind of uneeded, you could take both those two talent points and get more survivability.
More thoughness. BM for Scrier's gaze, etc.
Can also grab that toughness dr below emphatic.
Can you get maleus monstronum penance using brain rupture?
I mean, if he's actually doing a build where he's meleeing 90-95% of the time, warp toughness is meh. So is mind in motion. Crits = Damage and Ranged invul.
increased dodge duration dont work, only 1 etra dodge
Yeah that talent is just funky, never take.
Yes, just got it myself the other day
Thanks!
Good luck, hope your teammates don't head shot the boss by reflex as it turns the corner haha
Warp toughness should be at max if you are using assail properly
Is that still a melee build 🤷♂️
That's actually why I prefer BB when I do melee builds, because it's so easy to just fall back into being an Assker.
Is psyker just the weakest DPS class of them all?
I feel like the other classes are more efficient at almost everything except for team support
I can't remember the last time I lost to pubs in DPS on psyker. On other classes it sometimes happens.
is running aura radius ever worth it?
which staff do u use?
Primarily surge, but I've used Trauma decently, and Void a few times cause I got surge blessing and felt like I had to.
I only run auric t5s and mael on psyker.
yes
Personally i feel like void is the one with the most interesting gameplay and most depth since you have to lead shots more and line them up better
i mean if u arent going for warp charges
the problem with pubs is that no one kills ranged mobs.
And using void to kill one lone ranged mob makes me mald.
if you have literally nothing else worthwhile to grab, then yeah. It helps spread your aura buff and keep coherency when spread out more
thats kinda a skill issue tho but yea
what's he gonna put those 2 points in; more toughness regen talents?
absolutely
it's a skill issue until a bomber splits the party in 2 and the extra radius means you still have 4-man coherency
BM, +15 toughness(could be impactful depending on his curios).
wait whats bm
Beez Muts
10% chance to quell on kill, not horrible when you are running scrier's or smite.
(Battle Mediatation)
I like it on my braindead surge build when I just wanna spam with 0 logic or coherent thought.
Here is my build for laspistol gunker
Curious why you go for the Toughness on Peril generation and Soulstealer instead of Quietude and Perilous Combustion
i feel liek i dont need PC since assail can take care of stray targets well
but id k
I mean fair but it does help out with the horde clear
PC is more for chain reactions to wipe out huge elite hordes.
ye mixed hordes or rager packs
But honestly, either scoreboard is calculating warfire wrong or maybe it's not as worth it as I thought.
quitetude is simply not good since i want my peril high and wont be quelling much and the regen speed is not good without a warp weapon and +30% quell speed
hmmm yeah i guess
but then i dont need to run a toughness curio
i can just do HP, HP, stamina
yeah but it works off passive decay and has twice the rate of Warp Expenditure
with Scrier's up Mettle should be giving you plenty of toughness back
though with the Laspistol you won't be getting as much as a Columnus
the thing is tho, if i can generate toughness while getting crits and kills with assail, thats more than enoughn toughness regen. I would run it if i had higher quell speed somehow
gunker with assail is all about being aggressive with attacks
Yeah assail is great for throwing a few darts as you run in
You get crits, assail warp kills in hordes, make alot of peril very fast, get toughness back
if youre quelling peril you usually dont need the toughness in that moment
most of the time
I suppose the question I'd have is: after you hit 100% peril, how do you get toughness back
crits
and having a high toughness amount (133)
you can't throw assail darts, so no soulstealer, gaze drops so crit rate goes down after 10 seconds, and Warp Expenditure won't be triggering
i mean i still shoot fast so i do get plenty of crits
that be why I think maybe the Quietude would work better, because it helps you on the downturn instead of the upturn
dodge away with DS and quell
eh i really only quell to like 65% average
while i regularly generate from 0 to 100
its pretty much even toughness gain if u ask me
right but the passive decay from 65 to 0 still triggers Quietude
Ideally
but yet, this is a point
You regen a mass of toughness with soulstealer
hmm
And maintain the tidbits with mettle
yeah Soulstealer + Assail + Mettle can get back a huge chunk with just a few darts
It does feel like ass compared to other classes that have much better toughness regen tho
btw i use assail recharge time so i can make use of malefic momentum and perfect timing synergies more
Soulstealer nerf should have just been to 10% :C
Relying on 5% per crit on a weapon that isn't particularly fast is eh
Big jump from malice to heresy
Specially on a class that doesn't have any attack speed
laspistol has inherent +20% crit
It's really weird
I mean, for guns yeah
so that's 37.5%
scriers
But dueling sword is still kinda slow
and fast firing gun
for Dueling Sword you basically have to have Shred to get any decent toughness back
???
but it works pretty well with Shred
i have assail for toughness
but fair point
Wasn't the weapon in question DS?
since again you end up hitting... uhhh... 7.5% + 10% + 20% = 37.5%, and if you hit multiple dudes it gives 5% back per guy
Or maybe I got things in the middle
yes but how is it slow?
I think he meant slow for toughness regen?
unless he meant mobility, but DS has pretty darn good mobility
still worth running cause u can onehit muties, and maulers, even crushers in some cases
(slightly less than Deimos, but still +8.5% dodge range at 80 Mobility)
assail covers the weak horde clear of DS
5% per crit on a melee weapon should warrant some really fast attack speed, considering you can just pop assail and get a massive amount more from hordes
laspistol
Psyker doesn't really have good toughness regen on melee outside of force swords
good enough imo
it'll give 10% back vs. Hordes as DS4 cleaves 2 dudes
or like.. 15%-20% back on push attack crits
but it can be dicey with how squishy you are
ye and illisi is not good for crushers or maulers from what ive seen
idk tho
oh Illisi is not great vs. Elites, though it's better than you'd think thanks to the special attack being Power-Sword style
it's far behind the deimos and DS4 tho
one instance where i do need something with better horde clear is in panic close quarters
cause DS doesnt really hold up well to being overwhelmed
i tried switching to catachan 6 knife but maybe thats just a bad choice
new Dagger should work fine
i feel like its barely even better at horde clear compared to DS4
and i cant stagger ragers efficiently with its special attack
maybe a skil issue tho
The DS4 is just poking
cause DS4 special definately does
we agree that it staggers? cause it does
ye
the knife special only staggers if the enemy currently has a certain amount of stagger because it ignores stagger reduction
effectively, you heavy melee a rager for 10 stagger, punch it for 5 stagger, and then it'll be staggered because it now has ~15 stagger, all ignoring stagger reduction
its a long way to say you have to hit the guy with a heavy then punch them to stagger them
thx for explanation
is new knife better at hordeclear when being overwhelmed compared to DS4?
so running that knife will prolly be redundant?
Reason to run knife over ds is to run faster and also better boss dps
dont have unyielding on it
sadge
Reason to run ds over knife is safer rager and crusher killing
hol on tho... Couldnt deimos be better at hordeclear with slaughterer?
Yes
Are you having issues with hordeclear lol
lol yep
Deimos much better against hordes than duelling sword, but that's a very low bar
Cuz hordeclear with single target focused weapons is mostly just skill based
or at least with being overwhelmed as a gunker with laspistol
Maybe use illisi
eh idk
Assail is your horde clear as duelling sword gunker
need to kill crushers too
not enough when they're in ur face
Mostly skill issue then lol
I assail trash in my face all the time. Get better at dodging and making openings
While using ds or knife
Try getting the spawner mod
And practice fighting a both of poxwalkers
With melee and assail
Could this be better than running crit aura bcz of extensive toughness dmg protection?
poxwalkers and trash arent an issue
its mixed mobs
i feel like i dont need the 5% crit chance since i get crits at a good rate anyway but not sure
Mixed mods get destroyed with uncanny assail
you never have enough crit chance
Or handcannon assail
wait so you want uncanny going?
Tbh it sounds like skill issue lol
if anything it would be positioning at fault
You can still do it with weapon swapping
cause i know what im doing
They patched the bug
dont you want illisi for that tho?
But you can assail then weaponswap
Tbh i dont think your melee weapon matters too much lol
You prob just need to get better at weaving assails
While fighting mixed hordes
how much does aiming matter tho
they track...
but not at any discrepancy
You need to mouse over head bcz you want the assail to hit head
And you also need to his head with knife or ds
Otherwise shit doesnt die
wont deimos one hit HS mutants with 10+ DD charges?
deimos can do this well too?
it generally tries to go where your mouse as afaik
yes but not with any reliability
or i should say
with any consistent approach
you cant really anticipate assail headshotting like, ever
it happens, probably more than i think
but it's a fickle little fucker
for example, if i point my mouse downwards:
Yes it is.
compare to if I point my mouse at head level-
I still don't get 100% headshots
but it's more consistent
You weave in and out of Assail.
Assail, Melee, Assail, Melee, etc.
Weaving in and out helps maintain Assail charges, and lets you maintain Malefic Momentum.
Congrats, you now know how to Assail.

it's still inconsistent, but weaving properly is actually a shitload of your damage
especially since it stacks uncanny
Also, weaving with a DumDum + Fire Frenzy Autogun is nice, too.
assail is still ridiculous
tbh if you aren't able to weave with assail properly
i dont recommend it
assail is kinda ass if you're just throwing it by itself
do it anyway tho cause u oughta learn
other psyker builds are much stronger
Noooo u must main assail and not use anything else everrrrrr
I'm proud of the fact that I was forced to learn Assail weaving since Gun Psyker just so happens to be my favourite way to play Psyker.
i scarcely recall how staves work
if you're just playing 3s or 4s then it doesn't matter
i dont find it that hard
like resource management is probably its biggest skillcheck, since you're rotating between melee, a gun, and assail, and they all do something different at different times
sometimes ur brain wont know which of those three options to pick
or you'll do something hilarious
like perils yourself to death off the special force push on the laspistol
during a clutch
lmao
still haunts me
i dont think the resource mgmt is that hard lol
Blowing yourself up during a clutch is so fucking embarassing lmao.
I hate it so much.
Biggest thing for me is the action delay between firing Assail after the input is placed, which sometimes makes me blow up in Scrier's when I'm not paying attention.
the lock out after right clicking an assail is just
Like, I'll assume it's fine to throw 1 out and then begin Quelling to increase uptime.
incredible isnt it
And then the delay hits me with a self detonation.
i think SG is ass still lol
i like it
not a big fan of the design
i dont really have issues with peril management and im pretty bored of shout ult
shields are fun but then i still have left over peril to spend constantly
I like SG since it's another method of keeping high Peril on Gun Psyker, so I don't have to rely solely on Assail for Warp Rider.
so scriers it is
there's quite a few issues with it
first the fact that the cooldown doesn't tick until it finishes
If the cooldown could tick, it'd be insane for staves.
i would rather have the cooldown be longer and have the cooldown tick while it's on
I've mentioned a few times that I think SG should provide Suppression Immunity, and also end at 97% like Kinetic Deflection, solely for the sake of not blowing up form Assail lock out/delay.
second is the forced finesse synergy with it

nah i like the 100% gimmick
i know arco doesnt have much love for it either and i hear peeps talk about being able to self-deactivate at any time
I have a purgatus staff in Mr milks inventory I could buy with t3 warp nexus and t3 focused channeling
but imo just give it another buff
a friend of mine doesn't like playing psyker because it's a lot managing little things all at once, at high level play, and his brain just simply isn't built for it. I'm used to it, but I can get how it's a little overwhelming for people new to it. you're thinking about like 5 things at any one given time
Yeah but blowing up because of the Assail lock out/delay because it goes up to 100% can be immensely annoying.
make that shit really worth it despite the loss of control
the stats aren't very good but I'm thinking kf buying it for the blessings
which one should I get first
i think the crit is nice tbf
the last is not being able to control it
you can't really manage your peril at all
while it's on
neither are T4 so i wouldnt get em tbh
yeah so i just like charge my staff indefinitely until i hit 100
if i have a staff anyway
This is also why I believe ending at 97% would be nice.
It'd give you a buffer for if you want to end it early by throwing Assail.
and otherwise i just do not ever toss assails over 90%
Run Surge and Flaming Shriek with Warp Charges. Limited management, just go brr.
cause thats just how it is lol
that's depressing for me then
or just forcibly vent you to 0% after it ends
what about an illisi with t3 unstable power and blazing spirit?
so you can't blow up
No, no, no
That seems a little OP
like over a few seconds
That'd make Peril edging for Gun Psyker super annoying
Or Underpowered depending on your build
2-3 seconds of infinite heat
melk coins are hella valuable when you're starting off and depending on how much you play too
try to save them for just T4's, or a weapon that is by itself already awesome as fuck
I am in fact poor on milk coins
ye
I'm running out of little melkies :c
you do get T4's 'naturally' by just playing and upgrading other shit
Oh you mean like how they're giving a few seconds of "Infinite Overcharge" to VT2 Pyromancer after using their Flaming Skull ability?
eventually your melks will pile up
like i think i have 80k
cause there just isnt anything to buy from him anymore
so wait I can pull a t4 blessing by consecrating and big E gifts?
ye
I thought those capped out at t3
tldr:
SG slowly hits 100%.
Once it hits 100%, it vents you down to 0% over 2-3 seconds, but you still keep the crit+dmg buffs for 10 seconds after it ends
nah t4
you are at the mercy of RNG as always, but yes
that way it becomes actually useable
does depend on your player level, at 30 yes
with staves + assail
damn ig I gotta run damnation then
I dont like my current setup on that high difficulty though
maybe it doesn't vent you to 0, maybe it vents you to 50% idk
i just hate how it works
lack of an illisi or mk4 duel sword is making me cringe
You have a good chance of running into plasteel farmers on normal t5s.
So you can hitch a ride
Or running into people who think aurics are too hard...
So a coin flip really
I dont think damnation is hard, per se
especially if it's a low intensity mission
I'm just using a not so good weapon
combat axe is not very good, all things considered
I have a great stub revolver tho
caxe is quite good lol
I never could get into the axes. not sure what it is exactly, but none of them have good game-feel to me
low cleave vs hordes, still takes 5-6 chops to kill crushers and such
just not as good at things as DS4 or Deimos
Same. Even after watching some videos of people using them well... they just feel... off.
Oh man, this last consecration could be everything
I die alot as psyker. I can carry with zealot and veteran ... Why ?
you trying to main melee?
I've tried them on more than just psyker, had a funny build idea with zealot where I'd stack momentum with thrust and limbsplitter with stealth and backstab things, and it's effective, if not the most efficient. but it just doesn't feel good to swing, or use. doesn't matter how good it is
I've tried all sorts of things with it, just never stuck
To me an axe should feel a lot like an Ogryn's club. Have some sort of heft behind it.
Even small axes.
it has impact, I think. why I say I'm not sure what I don't like, but I don't like em.
I have realized that brittleness kinda just eliminates assail's only weakness
and it's really funny
the heft thing though is why I dislike melee combat in Elder Scrolls, actually. especially two-handers. got this big warhammer but swing it like it doesn't have any weight behind it or the impact
It's also why most souls-likes feel so inferior.
Getting that heft right is hard.
But fatshark actually does it really well for most weapons
So the axes are really glaring to me.
ye, I've convinced a couple people to get the game purely off of clips of me playing my zealot with a thunder hammer or eviscerator and swinging into a crowd/big target
because it's always "holy shit, that melee looks so fun"
the combat axes feel really good to use
It's easier to sell heft in third person
Because you can animate the entire body putting the weapon into motion, see monster hunter weapon animations
well yeah, this is a subjective thing, ultimately. they don't feel good to me personally, but a lot of people love using them, for one reason or another. I'm just not one of those people
¯_(ツ)_/¯
Combat axe and scrier makes scrier fun
Monster hunter is one of those games that kind of struggles with heft though, no?
I only ever played one a few years ago, and that was the impression I got. So that's probably why I think that.
People who say that have no idea what they are talking about
the problem with Monster Hunter is that you're just doing attack animations
there's no animation interruption on melee hits
animation interruption, yes
It's quite a controversial topic
I mean, I don't see how
It's needed to sell hits but also it really messes up timings for some attacks
it's a technical topic
Some meme ass builds deliberately target hard parts of the monster and get faster kills because of no hitstop on hardparts
the only thing I know about monster hunter
https://youtu.be/lC7nGAeFlX8?si=NQZcaNkeiuUPhD4z
I didnt created this video, it was sent to me on whatsapp
i understand but kinda disagree. axes should be a controllable weight unless you are talking huge battleaxes. a lot of people overestimate weapons weights, exaggerated by comics etc, most axes, maces, even warhammers were not actually these huge weighty things as control is important and you dont actually need a lot of force to smash a skull or break an arm
I mean more like it should feel like to you like a Ogryn's club does to him.
Not that it should feel like an Ogryn's club to normies.
I expected to get the same feel as chopping wood, instead the bigger axe feels more like a machete. And the smaller one feels like a bad knife.
To be clear I'm not referencing actual DPS performance.
my whole thing with axes is that they feel very single target damage-y
when I'm trying to take down a horde while assail is recharging they are terrible
I genuinely feel like a hindrance to my team while using one
and get this
yeah but like a mid sized dane axe would only be around 1.5kg head, a modern tech alloy survival axe can be like .7kg total with a nice broad cutting face
76% damage on a headshot doesn't one shot shooter type units
I have to get into the heavy attacks to do that, and the opener doesn't guarantee I kill in one hit
I would purely because I'd be curious what it would turn into
if nothing else you might get to strip a good blessing off of it
well only blessing im missing is savage sweep so i doubt that
gawd daym
just gotta replace devastating with wrath/rampage
this is basically a perfect roll
what a gun, eh sblngs?
If I’m running a voidstrike with surge blesssing and nexus …which two perks are the go to’s these days? Flak and maniac still?
Also, to cap off the drama from my last post, this was the final roll of the gunslinger revolver
Oh thanks for the tips yesterday btw @untold widget and @gusty furnace managed to get warp battery yesterday!
Hell yeah dude, nice
I'm not sure if I like crucian or trickshooter for the new revolver
the reload is already super fast compared to regular
Crucian buffs are small, trickshooter is hard to use in panicky situations
Funnily enough I was helping a friend out in heresy when I got it. They're pretty new so we were taking things super slow ironically enough. I don't think it was even high intensity
you were probably just the only person taking out specials
Or maybe surgical 💀
Essentially yes
and if you get a mission without an extended downtime like elevator, the steady pace can help
So what perks do we want on this revolver
could go unyielding maniac?
Hard to say, flamers are hard to deal with so maybe maniac
Unyielding to lean into the boss killing probably, but it also suffers against maulers and crushers kinda
that's what melee is for
Perhaps
We actually got Warren and took such a steady pace that I got warp battery as we were in the stairwell towards the first elevator
I'm still playing around with MK 14 revolver perks to see what I like. Atheneum has been updated to rec flak / unarmored / maniac.
for what, shotgunner arm shots?

Personally I still like flak maniac on my revolvers, I find elites and specials to still be more dangerous than bosses
it snipes OK but the real problem is if you try to shoot an elite/specialist in a horde you have a good chance of just bouncing off some poxwalker instead
If I’m running a voidstrike with surge blesssing and nexus …which two perks are the go to’s these days? Flak and maniac still?
I run Carapace and Crit chance but I think any 2 of Flak/Maniac/Carapace/Crit Chance can be argued for
I use the yeehaw more as a backup than my main weapon, when I use it. I'm basically a melee psyker with the revolver as insurance
I mean Revolver Psyker is effectively Assail Psyker, but with a pocket sniper
Psyker uses Revolver the same way Zealot does; as a quick pull-out problem-deleter
it's fun to use it the way I do, all I really care about ultimately
Would anyone know what the base crit chance for voidstrike is? You've got a few talents and perks that could help but it would be nice to know the odds of the surge blessing triggering
7.5, same as Psyker
AFAIK, Voidstrike has 0 extra crit
So yeah 0 extra
so 7.5; 12.5 with the crit node at the bottom, 17.5 at least if you have Nexus
actually Atlas, question: The Laspistol has 20 base crit. Is that added to the Psyker's 7.5 or does it supersede it?
Gotcha, thanks for the info!

no idea how it works, but there's a chance it's a percentage of a percentage, like how warframe does it
Oh new one
Either that or dreg gunner headshot
You can get the finesse stacks, iirc if it's similar to revolver, then it's more like 18.75%
think revolver gets +21 for 28.5% base if you have 80 Crit Bonus
woops Zealot brain for a sec
Yea
It looks like 15% base for the new one too.
So my guess is 20% was talking about vet
Ah okay that makes sense
Psyker has 7.5 base though so it's 22.5
So Laspistols have, what... 7.5 + 5 + 5 + 15 = 32.5, 52.5 under Scriers? 57.5 if you run a crit perk as well?
I still think they should give us more crit per stack instead of power for scrier 
new revolver is also pretty wild, 7.5 + 5 + 5 + 21 = 38.5, 58.5 under Scriers, 78.5 with Crucian fully stacked
haha Handcannon goes brrr
is there a way to inspect a base crit chance rate in-game or with a mod?
weapons with Critical Bonus will say what their bonus crit chance is if you hover over the stat when inspecting
otherwise... uhh maybe one of the mods adds it?
Man, I don't know how effective it is, but DD Voidstrike is certainly a very fun playstyle
is that just voidstrike being fun?
i struggle to see how disrupt destiny is better than the base damage bonuses from warp charges, usually
I hate DD with a fiery passion but if it works, hey
yeah true
also the surges feel more powerful
when they proc
probably the crit damage from the buff
but the minigame is just fun
Yeah it’ll increase the damage slightly
it also looks cool
Though it shouldn’t increase the damage more than WS’s 24%
yeah
its also just a bunch of piddly stacks i worry about falling off
also I'm not punished as much for shrieking
I mean on Auric you get charges of WS back fast enough anyways with the 50 ragers running around
I think just because I have a hard time keeping true aim and warp battery with WS
so
the damage feels the same
I’d have to look at the specific math to see if DD’s 15% damage, 30% crit damage, and 37.5% weak spot damage manages to beat the 24% damage from WS
DD voidstrike is a terrible combo, because it often requires you to voidstrike suboptimal enemy groupings versus searching for proper bowling alleys.
It is fun for sure though
DD is fun in general
cause, to get Warp battery I'd have to give up perfect timing or PC
to keep True Aim
which, could probably drop PC
You shouldn’t have to
That's why you run assail, you also don't need to constantly kill shiny targets
What’s the full build look like
sec
Oh I don’t run PC on Voidstrike either; things die too fast for the burn stacks to add up 
PC really helps against rager or shotgunner balls
If you are running soulstealer or quietude, you might as well grab PC.
This is WS without warp battery
With Surge Voidstrike? Don’t really feel like I need it
I probably dont
I guess you could skip PC for that 6 stack
Warp charge tax oof
so expensive
is toughness damage reduction or more toughness generally better -- i assume toughness
just from how much damage things do
This is what I would take for 6 charges maybe
Taking out PC for 6 charges kinda eh
i really hope -- and this is random sorry, but i really hope that we get another psi veil with a darker mask or no mask >_< i love this so much
PC without flaming shriek can be super dissapointing though.
this is the DD build
Reduction is 5%, so math
Also it's less than 5% because its multiplicative
Hold on having trouble posting my Voidstrike build
Good psyker helms are pretty rare yeah
i mean i die from 1 shots and stuff so it's gotta be toughness right
Skip bottom left 3 and take the extra toughness and stuff
I’d rather shield over shriek, shriek is a crutch for preventing explosion, while only offering middling damage and a tiny knock back
Most are design your own toliet bowl type deals
i knowww and i can't stand it >_<
Nuh uh
On psyker toughness. Ogryn and martyr zealot can be pretty tanky with all the toughness dmg reduction they can stack tho
does DD have a place with the surge staff maybe?
I originally tried getting rid of Solidity and Puppet master for EE and 5% ranged, but I went back after a time
Shield is a crutch for bad play, Shriek is for room clearing of covered gunners
This hat is another one of the better ones.
Shield is cope for when you don't run assail with voidstrike
i grabbed that outfit super quick XD
Then you feel that shooters are too much
shriek soulblaze is lethal to enemies and sets up spreading fire; it lets you maintain your attacks much longer with other weapons/abilties
I don't need more toughness
it also is just a hedge against overload
I noticed it like a day before it disappeared was pretty happy lmao.
Extra 5% ranged node then
i think psyker might be a good class guys
Nah
i hope you got the peg leg pants to go with it!
Psyker was ruined after they nerfed assail and voidstrike, surge is terrible DPS and definitely not strong. Don't play psyker 🙂
Psyker is the least powerful imo, but that's likely a hot take
I missed the hat and regret it every day
I don't even look at pants, I love my clown/mc hammer pants lmao
Ah yes. Psyker, who can evaporate rooms of enemies at a time, is the least powerful
Unironically worst class, don't play it. Ever.
Also jokes aside most pub psykers make me cry
Most pub psykers are vets on vacation
but peg!!!!
If you value your sanity NEVER inspect their loadouts
It hurts me to look at them
You’ll see stuff like Surge/Transfer on Trauma
Wait fuck, that's amazing, when was that?
I ran into a Psyker with 400 extra levels running Nexus + Rending Shockwave on Trauma today
meehh i forgot, maybe got them like 2 months ago?
yarrrr!
Nah wasn’t two months cuz that was patch 13
I came back for patch 13, so If it was before I definitely missed it.
In other news, this is unironically the highest rated weapon I own on my alt Psyker
I quit around may I think or something.
hm so smite cant crit at all huh
would if I could my man, I don't even like gunker
posted 7mo ago on reddit XD
so uhh time is apparently flying but not in my head, apologies siblings XD
I did a smite-only run on my alt psyker cause I didn't have any gear yet and I wondered how bad it would be. My only question is now, how are smite spam psykers so bad that they end up with only 200k dps? There's no skill.... right?
Smite criting would be some crazy dps
Did you run shriek
understandable thank you for the advice sib
And was that EP smite or WS smite?
I can't tell if you were joking, but I was 100% joking.
i'm not dumb dw lmao
This is promising so far
EP smite.
Okay yeah that’s why Shriek was lower
Smite + Shriek spam works
But the quickplay Psykers you see spamming it? They’re running Dome
Does it though? I've seen other psykers run it and it always feels like we are playing man down with their no damage.
And WS
Now I have to wonder what they are doing wrong.
EP more than doubles Smite’s damage
+125% is a hell of a boost
So if you don’t run EP and you aren’t a WS shriek spam build using Smite to build perils, your damage drops like a rock
smite doesnt do damage. it's a utility tool.
it's like dome. you use it to increase efficiency of killing scary targets like crushres and rager packs
Except.... it doesn't do that all that well. The inconcsitent stunning, the moving heads, etc.
24k staggers, i'd say so
legit it can stun like infinite specials and elites
i absolutely beg to differ it's an amazing secondary for dealing with hordes of walkers
that clearly has a use case
It keeps them from whacking you which lets people use special attacks to thin out Ragers/Maulers/Crushers
it also makes things like objectives safer
just use a staff on them though
That can be one of the worst things, because it spreads out horde
Makes it harder for others to clean it up during events
i use surge so i cant deal with all of them at once
without a lot of backtracking
use a sword
no
I'm guessing half the reason I had such higher damage than my team is because I made it harder for them to kill things.
why would i purposely put myself into range of tick damage
A Smite-only meme run was an interesting experience, really showcased the flaws of the ability to me.
A lot of your damage caused their damage to go into overkill or let them one-tap things they’d normally need to two-tap
Which from one perspective is wasted time for both of us.
Can be. Least it stuns everything, so it’s safe. But it can make the run take longer if not played well.
IMO EP smite works but is very restrictive with what builds it works on
Because 3/4 of the staves have better horde clear built in
And on the 4th (Surge) or Gunker builds it competes heavily with Assail
But the reason you see such high damage compared to PUG Psykers who spam it is because you built your character using more than 2 brain cells

You know the types, all they do is Smite + Dome all mission
But this was a regular t5 hi int. Cause I felt bad doing a meme run in auric. We are talking 500k versus a 200k in an auric mael, where Smite shines.
“I’m support”
smite for flexibility and utility, otherwise gun and sword to kill stuff
I mean in Auric Mael teammates probably have better builds so they don’t let Smite take 20 seconds to kill things
Yeah, yeah, I get that. I'm more discussing why every single smite spammer I've seen is terrible.
They probably don’t have EP
Uhh, Ep smite flaming shriek kills shotgunner hordes pretty fast though, among other things.
Yeah
I guess
I don't think it'd be that different without EP, when you are doing smite-only as a meme, kind of hard to always have EP stacks.
They running that Warp Siphon to get dome back faster
The push to extend your smite cast is kind of the big part
Well if you take your 500k damage and remove the 125% boost from EP…
Don't underestimate the peril gen and cooldown reduc from warp charges though
And the bit of base damage doesn't hurt, esp as it's base damage.
You get about 222k
The “base damage” boost I’m pretty sure stacks additively with other damage boosts
I thought the point was that it didn't?
With Fatshark it’s always hard to tell
By why specifically say "base"?
AFAIK the only thing that changes actual base damage is the damage stat on the weapon but I could be wrong
Do you know what shame is, when you have to smite a singular random mob because you can't use any other weapon 🥲
i want a fun build that uses the stun shield and not the dome. is there any point?
BB goes well with 2 charges of stun shield
Bullying Muties
Cause you can get a longer bB buff
good point
Requires good positioning to get the shield set up to block ranged fire correctly though
If the angle is off it’s useless
well im clearly a god so no worries there

warp charges or empowered psionics do you think?
BB feels kind of bad with and without EP
It's why I don't like running it. You get punished if you use EP on non-oneshottable elites and it discourages you from clearing ranged mobs
But at the same time, using it without EP feels super meh.
Yeah bb without ep comes out so slow
what is consider the strongets staff ?
probably voidstrike overall
trauma renders you almost immune to melee enemies bar bosses though
Surge requires no brainpower, so you can use your brainpower on situational awareness.
terrifying barrage to surge and stamina perk to flak or maniac and that's a good staff
so is Flak or maniac a preference?
yeah
whichever enemies you have more trouble with or just want out of the way quicker
any build guide you recommend with voidstrike ?
I've never played a voidstrike build, just know what blessings and perks to put on one, so you're better off looking at a build on gameslantern or asking someone else in here, sorry
Oh god.
The top voidstrike build doesn't even have true aim
Please don't get information from there.
Just ask what you need help with in here
You can screenshot your build or make a build on that site and link it here.
We'll help
There is only one build that you should ever pull off of gameslantern. Let me go find it
there are several in the files, actually. all unused, of course.
Found it.
https://darktide.gameslantern.com/builds/9acba373-8bf4-4471-b5a0-332e0992e9d5/professional-detriment
Here's a pretty standard voidstrike build
You can also swap PC for warp battery, or Flaming Shriek for Bubble Boi
the problem with games lantern build thing is that most people who make builds aren't the people who actually play the game a lot, they just use it to show the talent tree then don't save it
Heres a non-standard voidstrike build
Thank you
If you are struggling keeping your toughness up, you can use the bubble instead of the shriek.
warp exp kinda stinky tbh
sure, but I don't have another place for that talent point
i could drop WE and quietude for malefic momentum
go to quell speed anyway lmao
don't need it but it's comfy for salvaging pubs who get run at by ragers
Here’s an even less standard version of a voidstrike build
Good question
I will have to play around with it
yeah that's pretty atypical all right
I thought I put a skill point in the wrong spot
I felt pretty unstoppable with this build, that I just ran with
yeeee i'm excited, ty <3333
dont get excited they've been sitting there for about a year now
but but that means soon TM!
it's fine guys the 2H comes out soon
yeah 

Has anyone finished warp battery penance? Can't seem to make it happen
/what build
pick a higher difficulty is the only tip I have
thats one maintain warp charges for 60s one right?
Just did it yesterday yeah! Went with an assail + revolver build
True. I'm using a lightning staff but been thinking of moving back to guns
300 seconds
Do an Auric t5 
5 minutes!
right right
all i can say is good luck lmfao
i did it back when u got warp charges for every brain burst it was piss easy
idk what it's like now
Don't get the last talent that brings your stacks to 6, it just starts your timer later
It's scary
ah so that's confirmation it works with 4? good
Do an Auric t4 
I did it like last year I couldn't tell you how that shit works now
Pretty.much kill elites
well yeah
Make sure your team doesn't dawdle
I add a vote to revolver assail.
Yup I did it with 4
that's why I said raise difficulty
I recommend Magi(with the boss) map
The beginning area should last 5 minutes in a pub.
I actually got it while helping a newer friend, so we were very much dawdling
alternatively just run ahead on a map where you can do that and literally fight the AI director
that'll keep you at max stacks
On the new warrens map, we took our sweet time and I was just picking off specials the whole time. Got the warp battery penance as we were in the stairwell to the first elevator
wha tmelee is good with the voidstrike staff?
Thank you for suggestions. I'm going try the revolver
ds4
Don't really need melee that often on void. So ds4 for mutants and for movement tech is pretty perfect.
Shout out to rending trauma for being fucking fantastic
I forgot how much I love this thing
well did a damnation with the voidstrike. it went okay. just spammed the the left click when I was surrounded and charged with the right click on elites and specialist. Felt good
i live for plasteel. protocol? plasteel. my beloved? plasteel. what do i quail? not having plasteel.
I usually like combat knife for the movement to rotate or get to downed team mates but it didn't feel as good with the voidstrike as it did with the purg staff. Why I asked about a melee bc I felt a stronger melee for hord clear would be better.
first time using the voidstrike staff
i used knife on psyker for the first time. felt nice. wasn’t zealot, probably shouldn’t have used it as much as i did, but i found it adorable
Illisi feels great for horde clear imo. Spam lights and kill
I do have one but crap blessings lol
yeah change shred to uncanny and either perk to maniac
It's great with slaughterer but even without it should do a decent job mincing up chaff
sorry for all the questions.
Keep asking, I’m sure that we all like to help
i like my illisi
it touches bad guy and they turn into soup
One of the reasons these channels even exists is for people to learn
Don't feel bad for asking
It's an opportunity for us to share knowledge and discuss opinions
I'm here to get
ANGY
at people who don't know all the game within 20 hours
pain and suffering
trying to get Slaughterer
at least t3
but t4 would be cash
and its just not rolling
also Surge
that too
Thank you
Cannot get my psyker to work on diff 4+5
Any tip for brain burst / old school build ?
I really enjoyed the original psyker, and trying to build after that
use BB less than you probably are
the rest of left side tree is fine
aura sucks but thats not that important
I find brain burst difficult to use without enhanced psionics, so I'd go for that
I mean itll still suck and you should not use it much, which is why I dont think runing EP is good but you do you
I'd rather just have overall damage than just damage for one thing you dont use as much as your main weapons
why do people recommend Flak instead of Carapace for guns
Because carapace modifiers on most guns are very low
And the guns that deal well with carapace generally already do well without needing the perk
crusher is always the headache lol
thats why you bring some weapon that can deal with crushers
or dont and hope your team does it for you but thats not really setting yourself up for success
roger
because you'd be doing 25% extra damage with a gun that'd still take 4 mags and 30 seconds to kill a Crusher with
without Rending% most autoguns can't do crap against Crushers
Agri IAG is maybe an exception but still you'd be better off using a Deimos, CKnife, Mk4 DSword
hell even brainburst
It seems that I was wrong to use Columnus with Scrier to shoot crushers before🥹
yeah thats where you use your knife or ds4
Just a waste of ammo tbf is the main issue
the amount of ammo used to kill 1 crusher with a Columnus could last you through two dozen shotgunners
considering the Ds4 is a Crusher deleter you might as well use that if you're struggling with em
it's great on Gaze too
wenomechainsama
what do I do with this
Both Perks to Flak + Carapace
aight
havent played trauma staff like at all so will probably just give it a try
got a pretty lucky roll
whats my build supposed to look like? 🤔
@near wyvern I was begging for you to use hp booster on me at end event when I was on my last wound. 
Barrage to nexus, carapace to flak
maybe they were saving it for a future marty zealot
I shoul have played zealot. Vet is so boring. 
vet is like if they made boredom boring
Vet is as boring as purg staff is weak
vet fans when cadia falls
cadian pebbles
okay so with +maniac and +flak perks, 9 stacks of soulblaze kills: trappers, bombers, both types of flamers, both types of gunners
I was never sure whenever I ran a fire trauma build, but that's actually pretty huge
fire trauma is capped at 6 stacks afaik
the implication is that you only need 1 crit proc from trauma and vent for 3 + 6
probably just faster to trauma twice
6 stacks can barely kill chafes, and I highly doubt at 35% crit you can crit twice in a timely manner, especially you're not trolling e.g. full charge your staff not spam it
9 stacks is double the damage of 6 stacks
man I am really not vibing with the trauma staff lmao
it needs to be a high roll to be even playable
and then even if it's a high roll, it still feels terrible if you're not used to it
I got a pretty decent one
I am really not vibing with my voidstrike but its like twice as effective as everything else i have COMBINED...
yeah
I didnt change anything on it cause I just wanted to try it out
but I don't think it's for me lmao
warp nexus especially fucks up my brain lol
I know it's not linear, the point is more that shouting for every few gunners and hoping/checking they have enough stacks to kill isn't super time efficient vs just hitting them again or just left clicking once to finish one occasionally
I'm only saying that 9 stacks can kill specials and gunners, this is considering the fuck-off huge outer radius of trauma + 30m of shriek. You're not supposed to stop staffing everything in front of you. Practically, at maelstrom you almost always have 4-6 stacks of warp siphon anyway so it's better to spam it since you'd have it back within ~20 seconds anyway.
Buff blazes trauma and give us red weapons. 
gimme my 2H 
buff psykers in general so we can be gods

we are tho
not yet sadly, we are still too fragile
i mean, anything short of outright death does fuck-all, with all the toughness restoring talents we got

Just get a near perfect blaze trauma like mine and it becomes semi-decent. 
just play surge scrier you'll feel like Icarus
nah I get it, 80% damage trauma with maniac/flak perk can kill both types of ragers in two charges, it's broken. Was just trying to say that 9 stacks can guarantee killing a room of distant gunners
you're right they should buff vent to 9 stacks
i was of that opinion until I found out psykers have 7.5% natural crit anyway
balanced
it allows you to one shot bombers and trappers with no warp siphon charges
so people can stop trying to run EP brain burst on trauma
which as you correctly stated, should be very rare
I love my rinky dinky trauma stick. I run charge speed/peril to crit blessings with carapace/crit chance
Been trying for weeks to get a better fire trauma. All get bricked. To be fair, I am looking for "perfect". I'll get it one day.
Bomber is already 1 shot since it's flak.
For trapper it's easy to 1 shot with some warp charges and high peril.
Otherwise just spam left click at trapper while it runs toward you in a straight line.
flamer knock over and left click should work, or just half charge a right click epi on em
flamer, bomber and trapper are all usually lmb targets
you're right, but then idk if 9 stacks can kill either flamer types without though, never tested
the point is that there's little opportunity cost of not taking crit over maniac because the difference between 37.5% and 32.5% isn't huge, imo
in exchange, you get better breakpoints
Flamer and trapper are very low threat when using trauma for me. Can easy left click them at long range, at close range they have low stagger resist so any right click charge will topple them.
ditto
This is the first time that I fired up the game since the hot fix. Were stagger values or windows changed?? I am not able to stagger crushers and reapers as consistently as before with trauma or DS special to the head.
Rending shockwaves apply to all enemies hit like blaze, which actually makes you get breakpoints on shotgunners and gunners (difficult)
Imagine playing the bad trauma build. 
that's irrelevant, you need more than one full charge whether you use rending or not
unless I misunderstood how rending works lmao
Rending shockwaves actually give brittleness stacks
And you can one shot shotgunners if you hit them with the rending
Before a full charge
In practice it just means any full charge trauma will kill shotgunners after the first one
Hey guys are there any Blessings generally regarded as must have when running Purgatus Force Staff?
It's like invisible fire 
Nexus flurry
SIBLINGS totally forgot to tell u, I finally got uncanny strike 4 for my illisi
Interesting blessing for illisi.
Makes fighting them easier for me personally
Even if it doesn’t do a whole lot with ADMs of Illisi, it still allows you to get some value from overflow of rending
Does the special even cleave more than one
Specials have 10.5 cleave, either Heavy or Light
Heavy has better damage cleave obviously
Light
How heavy are maulers again
They have 3k HP
I meant mass 
Uhhh


