#psyker-class
1 messages · Page 970 of 1
remember when we could stagger 2 crusher and not doing stagger -2
god I love switching to my melee and then not switching to my melee
and then exploding
I just see every ogryn with the new shovel now deleting crushers and stuff
think I'm gonna go back to staves lol
i should have like many loved patch 13-14-15
i should thing patch 13-14-15 did make the game again
but in my opinion its the worse patch since the release
My brain: There are tons of unique and cool weapons, you don't HAVE to use a force sword AND a staff
My soul: must use all class unique weaponssss
use the laspistol on psyker because it's technically class unique
going to try out a columnus build with scriers. what do I do for perks?
I could change dumdum for speedreload if reload speed is key
and change reload perk to something else
I'd keep dumdum
dumdum is the more important blessing
Flak, crit chance.
yeah I was thinking reload into flax
both perks aren't great, the crit damage doesn't add very much either. you could replace either one
i normally run revolver so this'll be a bit different
that's kinda what I thought, so it doesn't really matter which one I get rid of
yeah, not really. it only adds the difference between a normal hit and a crit hit, so 8% more is very little
wan't to know a "fun" thing about columnus ia ?
this last change was a buff to unyelding dmg from 80% to 100%
in game its 160%

So ye.. Cowboy Psyker.. kinda better than expected @plucky flax
Only my second run with, could do a lot better
If you want to tailor to a SG build take crit plus your choice of flak or maniacs. If you want something more generalist go flak + maniac. The blessings and base stats on this are already amazing so might as well just fix the perks.
they can only change one perk unfortunately
yeah I had to change the blessing since it was a 3 raking fire
although, it was definitely worth putting dumdum on it, don't get me wrong
Oh I didn't notice. Just keep the reload speed then and take flak imo
Flak is very important imo.
already dropped reload into flak, lol
I would probably also keep the reload speed yeah. very counter intuitive to other games but 8% crit damage here adds almost nothing
oh rip
If it was other classes crit might have been worth more then flak
third game in a row taking smite and .............. not using it once
But psyker had so many ways of getting high crit without the 5%
You must be enjoying the crap outta ur staff/gun, bravo
Yeah SG and DD give so much +crit DMG you might as well have the reload. But whatever. It's still going to be an absolute monster of a weapon
good teams that didn't need me to be some CC babysitter
I also have this problem with smite and stopped using it outside of creeping flames. I keep putting it off just thinking "yeah I can handle this situation and still add dps" and then end the match using it like a couple times
im starting to get so pissed at the amount of work i need to do just to get plasteel
Last time I used it earlier today was from the sudden wave of ragers in my face
Welcome to the club 
like "try this build, try this build"
We have rations
Dum dum + Fire Frenzy is just absurd for clearing special packs like ragers
and i cant complete missions because these fucking vet mains keep blowing up poxbursters as I'm pushing them
like, there's no team damage. there is only two ways to tk in darktide
barrels and poxbursters
and mfs still find a way
holy shit this gun rips
Don’t forget bout DH
Can confirm
i was talking about targeted, dh is more of a "to whom it may concern"
Had a vet awaken one because he wanted to shoot the sniper behind it
Valid lol
dumdum is definitely the mvp, fire frenzy can be good but they really need to increase it from 8m to 15m
DHs activating with me as a second target is demoralizing
He could've walked around
Yeah dude. Wait till you flank a BoN and mag dump the weak spot. You'll watch the health bar melt like an ice cream cone thrown into a volcano
It's so annoying because it's just "fuck it's me it's after now alright"
I can handle it but it does suck
I wouldn't leave it even if the run is essentially failed, I like to get the scrap rewards ya get
Like the bits you'd get instead of the full amount
I don't leave matches cuz momma ain't raised no gosh darned bitch ass hoe ass mfin pussy
She did raise a psycholgically-damaged individual who for a certain amount of time got traumatized of door knocking
That and ye never know if the run can be salvaged, every run is unpredictable
But not a pussy
what exactly happens when warp reaches 100% on psycher?
well, it's fine to reach 100. just don't press a warp attack after that unless you know you're going to use shriek lol
Had to check, I am running dumdum and speedload
dumdum just has such high ease of use on it, the uptime is really what elevates it so much. not even the guns ability to max stack it by itself so quick but also things like soulblaze from perilious constantly refreshing/stacking it, assails stacking it
and it also being 15m instead of 8m
They do have a pattern of low levels ||console|| characters not handling hordes well and having a shit setup
As a consolian myself sometimes it ees what it ees, but I usually try and recommend stuff they can try if they do struggle
In downtime OFC
four psykers is goofy
yeah this gun was so much fun, tested in heresy, going to try damnation. this was the heresy run just now
wish I would have dropped crit since it's not as good as I thought, but even still it's allright, i just get more crit dps this way, I guess, lol
its still fine to be honest, the perks were both not ideal. I wouldn't sweat it
yeah I may try and roll another one at some point, but for my first attempt I'm happy with this
Yeah it'll be hard to improve on that weapon. The 8% crit damage is basically just 4 extra stacks of DD at all times
Which isn't the worst
It's base stats are very nicely distributed too
So it probably handles nicely even under full auto
yeah I'm learning to manage the recoil
burst fire usually, dump if they're close
and hey, an actual flashlight so I won't hate lights out as much
My favorite match ever was a pub where all 4 of us had different staves.
It synergized so well
bro
what blessings and perks should I want on the atrox mk 7 tac axe?
Yeah you'll want to manage your ammo carefully. You don't want to just be spraying like a fire hose. Best way I can describe the mindset is don't bestow the glory of wasting one of the emperor's bullets on trash.
I never use them so I don't know what to look for but I've got one with super juiced base stats
Seems winnable
before 13 i had an all psyker match and it was actually pretty sweet because we onlyy had BB at the time
we shredded all the specials/elites
i'm just goign to always pray for a vet with the ammo perk
That's when mine happened, pretty shortly after beta, when psykers were largely considered the weakest class. Turns out everyone else was dragging us down cause that was the easiest t5 ever.
you'll get used to it, you can manage your ammo pretty well with assail and all that
Everytime I run gunker it quickly turns into assker 🥹
I don't use much ammo overall to be honest, I can skip over most ammo packs and mark them for other people
i'll ammo dump a monstrosity is the only exception really, and try to fill back up on an ammo crate
I keep watching this on repeat, so I had to trim it down. 😂
huh
Last time that happened to me, I didn't take damage from the poxy
I wonder if it matters if someone else blows it up
All I know is it's funny.
The "Shit" at the end is pretty hilarious.
I don't think it's winnable siblings
Nuh uh it's still winnable (because I said so)
those guys are 100% dying on the end event immediately in that harder assassination map
Nah they got this the likely hood of them not going down is 17% out of a 83% down chance

didn't even get to start it lol
Damn
rip
here's the build I was running
Surprised by the surge staff
why? scrier's with surge is hella potent
I've never gotten the good feel of surge compared to others
But that's just my personal pref
I've fallen in love with it
CCs whatever the highest value threat is reliably, if not outright killing it
Nice, I might try and give it a go(again) if I really feel like going back to psyker
going back?

Hey! It's not MY fault it is I was convicted by a bunch of loud guys and people with too many marksmans
skadi pfp !
Yes
i love fish!!!!!
Fish are great
suggestions for this thing? I never use axes so I don't know what to do with it
If I'm not running gunker I run a void with surge
Hey all -- back for the first time in 6 mos and looking to optimize or figure out how to mess with Brain Burst, still my favorite ability. it seems to me that the warpcharge build is generally better than the two speed buffs (Empowered + Blitz). Anyone have any thoughts?
i LOOOOOVE quickplay
sell it to hadron and use a duelling sword instead
duelling swords are tempting
but I feel like the base stats of this axe compel me to use it
Context?
are warp melee weapons good?
if you look at the pinned guide it says to use shred/decimator and flak/maniac
so you could use shred/deci and flak or maniac+unarmored maybe
idk lol
dude fed 5 times and i called him out for just running away from team
kekw
this is difficulty 3 btw
MALICE?!
BRO WENT DOWN ON HIS OWN
difficulty 3 on my lv 20 alt
IN MALICE?!
what a goblin
Naaahhh
the force swords? they're nuts
THATS ACTUALLY CRAZY
actual goblin energy
just boot his ass
I hope he stubs his toe
the 4th player wouldn't kick
I hope his fridge breaks down
it was me and my friend + 2 randos
I hope their sock is wet when they get out of bed
i called votekick like 3 times
L
is it good idea to run it with staff or not?
you can run them with anything
^
and when i say he died 5 times, it's not an exaggeration
they let you quell too so they're quite nice with staves
force swords are great for edging peril as well
I hope some unexplainable entity grabs his foot in the middle of the night and drags him into an unknown dimension of pitch black darkness.
ok thx
I was afraid that having all stuff generate peril may not be good idea
get high peril and once you go down to like 70% charge your sword again
warp nexus and flurry are top picks on surge staff yeah? trying to see if I should try and switch things up
you can run warp rider and one of those blessings that gives you power based off of peril
you'll do some pretty good damage
i've been playing a lot of gunker and im constantly stroking my illisi for warp rider damage
in the hive city. straight up "jorking it". and by "it", haha, well. let's justr say. my force sword
what force sword is good for crowd?
illisi is aoe, deimos is single target
if: about to explode with venting shriek
F
If: about to explode and no venting shriek
F
obscurus is bad
until they buff it at least
i still buy high-rating obscurus if i see them at brunt's
I find both obscurus and deimos to be bad but that may just be me
ok thx
so I will wait until I lvl up to get IIlisi
Deimos is amazing
have you tried doing L1->H2 on deimos
Obscurus does suffer from middle child syndrome though
it knocks over crushers
say that in PC speak
that is pc speak
That literally is PC speak you melon
I tend to get cornered by ton of small enemies
big ones I can usually run away from or dodge
say that in a way that someone who doesn't speak PC speak can understand

light 1 -> heavy 2 refers to the combo string
I am, in fact, a melon
Light 1 > Heavy 2
tap left click then hold and release left click
Or just scream into the void
But not everyone gets that luxury
so light into heavy
So see original mssg if so
it'll do two stabs in succession and the heavy stab can even knock down crushers on a headshot
Ye
you can completely trivialize dangerous enemies with the knockdown
and for staffs
Equinox has bomb
what do the others have?
I know that one has flamethrower
purgatus is a flamethrower
surge is a tesla coil
voidstrike is a rocket launcher
and trauma is an air strike
anywho, I'll play around with the deimos sword again, see if I like it once I get a good one
maybe i had a bad one while I was using it
how does surge from staff comapore to surge from "grenade"?
One is great for hitting a wide variety
The other for more single
Purgatus....fire? Idk never used it
And one is great for hitting multiple if they're behind and can have great Crit damage (especially paired with a certain blessing)
they're different
smite is aoe CC that does no damage but affects a lot of targets
surge is a damage+CC tool on a few targets
Ion cannon strike staff when?
so far i used only 1st staff with Trauma
I like it but I dont do much damage I think, but good for Crowd control
trauma gets a lot better once you have a properly built one at lvl 30
especially fire trauma
that thing is unreasonably insane
Trauma is just fun
My best rolled staff is a trauma thankfully, even if I don't use it as much anymore
My cqc shotgun
need to lvl up fist
just started psycher
I have all classes on lvl 15 but psycher
I tend to get bored and want to try different stuff
yall use staves?
Gun Psyker
one psycher skill tree path is aimed at guns a lot
so it would not be good to use staff there
Cokefiend's Gaze tree
for shooting I have veteran
still trying to choose what weapon to use tho
Helbore is nice but it takes longer for weapon swap and I hate the sights it has
btw does smite get faster jump?
takes some time to jump to multiple enemies now
being unable to just shoot the mines twins throw out is very stupid
What’s the fire trauma ideal staff
I never really used it
Charge rate and blast radius at 80, rest of the stats as high as you can get them
damage might be dump stat? but idk if that correlates to soulfire damage or not
still want dmg to one shot some of the flak chaff
fire/nexus blessings and your favorite flavor of damage perks
If you're fully leaning into the fire on fire trauma, then you can dump damage a bit.
If you want trauma itself to do damage, then you need damage high as well.
3 guesses as to what build this zealot was running, first 2 don't count
Anyone have a SS or link for a brain burst build?
BIS fire trauma perks and blessing are flak + crit chance and nexus + blazing spirit.
just sparring the plogryn and I cackled at this for some reason
dear god help me
the 2nd best team comp next to 4 psykers
Alright I'm gunna see what all the fuss is with the perilous combustion.
Using a pretty decent voidstrike staff, what is the other tree nodes people pair with it?
Flaming shriek.
I dunno about flaming shriek on voidstrike though
flaming shriek and wildfire will keep soulfire on most targets practically all the time in mixed hordes
wildfire is meh.
Its meh from a solo perspective
chip damage makes things easier for teammates to mop up
also if you're a bit crosseyed like me, flaming targets are easier to see lol
How much does 1 stack of soulfire do, all said and done?
5 damage per tick? for what, 4 seconds?
20 damage really gonna make a breakpoint for you?
Where are you getting 1 stack though?
that's what wildfire does
takes 4 stacks, distributes them evenly amongst surrounding enemies
so 4 enemies get 1 stack
that's if they don't have any stacks on them already
Oh, I always knew it was ass, I never really looked into it beyond trying it a few times.
Wow that's awful
if they have 3 stacks, chances are they aren't going to get any stacks
I guess, if you squint, have 1-2 stacks would make flaming shriek stronger?
Pretty meh yeah.
versus like a 5% ranged damage node?
or KD, or Empathic Evasion, or any number of more valuable things to use that point on?
I already said wildfire is meh 🤷♂️
if it worked like the tooltip said, it would be a great choice
and I'd use it on all my fire builds
Yeah, it would probably be pretty ridicilous though.
it would be passable
Esp when combined with PC and flaming shriek
You might light the whole map on fire with enough RNG on an auric mael and do your whole team's combined DPS.
well considering nothing can gain more stacks than the dead enemy had
it would peter out quickly enough
Depends on if you get enough elite kills going for another flaming shriek.
4 + 6 is quite a lot of damage, plus the PC chains.
Anyways, it doesn't work like that, so whatever.
well if they had 6, they wouldn't get the 4
Wildfire for me is usually wildfire or 6 warp stacks or something. Never worth it.
Otherway around works though
does the deimos force sword have to be a specific build to be good or am I missing something
depends on good at what
I was told it was better than the illis variant for single target damage but as it stands I can't even oneshot a mutant even when edging peril
you using h2?
you should be able to oneshot the mutant by stabbing it, can't you? :v
else run the maniac perk
my illis variant was 1shotting a mutant on damnation at ~70% and the deimos isn't
whats your sword look like, perks and blessings wise?
illisi can't 1 shot mutants
outside of a crit
Proof?
70% peril w warp rider and the 25% bonus to maniacs w 77% damage stat was 1shotting to buffed headshot with a heavy
likely a crit, regular charged weakspot hits do 90% damage to a mutant, require an additional light to finish them
Proof?
I just know this isn't hitting nearly as hard as my illis was
Like, go to the Psykhanium and show us pls
and post a snip of the blessings and perks?
So im having touble utilizing smite for psyker, how and when should I use it effectively?
I was having this same issue with my stub revolver not 1shotting dreg gunners to the head in the meat grinder
6 crushers, 2 bulwarks and a pack of ragers? That's a smitin'
Gunner nest won't stop firing at your cover? That's a smitin'
You're either hitting crits, or you're loading into lower difficulties
nah I'm loading into damnation psykhanium for all testing
^
deimos is now 1shotting without any buffs or extra peril active in the psykhanium but it wasn't earlier in a damnation quickplay
special head poke kills a mutant without any extra input
mixed horde with several maulers, crushers or ragers? Smite
i one shot muties with my deimos all the time
voidstrike+ scryers is definitely a skill issue on me
that'd what I'm saying man it wasn't doing this literally 5 minutes ago
just use smite to hold the dangerous ones, not necessary to spam on a few but worth when its a horde situation to hold a bunch of priority targets at once
like I swear I'm not crazy
I wish bro
go kick that sand emo's ass
bet (he will nearly kill me in the process)
now this is even weirder, right
I'm just running around smacking things with it
I can't 1shot a sniper with the opening heavy
even on headshot
but the light kills it
well, yeah
peep the damage breakdowns
l1 does about the same damage on unarmored as h2
worth buying?
pull up the weapon in your inv, press v, and press e
All my psyker builds are mid because hadron wont give me good blessings
I'm gonna be real
i'd say its worth it for riposte 4
I cannot read this table
are the statas worth?
mobility isn't a dumb stat righjt
mobi is THE dump stat
aight im buying it 
i thought you wan good mobilit yon ds4
because it has good dodges and stuff
run speed
inspect and look at stat
\
for dodge distance etc, it is nice to have high mobi, but i think its better to kill things with dam, pen, cleave, and finesse
you lost 1 dodge, kinda sucks a lil
mostly that past a point, having more mobility is whatevs
dodges are continuous and not actually discrete so it is what it is
the game rounds up for dodges
or down
I forgot
should be up
as long as you use them wisely 4 is enough, not sadge like the 2 dodge weaps
empowered assail is really fun
@plucky flax :v
feels almost as strong as creeping shriek
+20% unarmoured, +10% specialists, T3 Nexus, T3 Shockwave
nah i was showing him because the damage isn't enough
even though i have 80 charge and 80 blast
I mean, the damage is fine
assuming you wanted to go blazing
not good enough one one shot bruiser
ah, sadge
What’s a good way to get warp battery penance? Stuck at 208 of 300 seconds
Saaaaaame
best way is to play HiSTG, and play fast
Which one is that?
HiSTG Magi(the short one with a boss at the end). The beginning section and event with okayish pubs should last 300 seconds.
If two psykers have purgatus, do the burns stack?
yup
They both function but they don't stack? that'd be crazy, no?
30 stacks does way more damage than 2 15 stacks, right?
it is, and they do stack
Oh damn, I kinda wanna see 4 purgs on a boss
unfortunately it hard caps at 31
correct
though they do upkeep the stacks, and realistically anything below a crusher is going to die basically instantly
Can you explain more please. I don’t understand
Uhh, do you normally run auric t5s?
No at lvl 29
So, honestly that penance is easier to do when you are geared out and have been at 30 for a while.
But.
I guess you can you still do it now if you really want to.
Is it more talent centric or is there a better weapon that would help?
More enemies and elites = easier to keep up stacks.
So higher difficulty = easier penance.
You can also trying using purg staff and using the 10% chance on soulfire kill and see if you can get it.
As I mentioned earlier, magistrati is a good map for it.
Honestly, my best advice for warp battery is to get a build with 4 warp charges that you're comfortable with and plug away at it
You're going to have a harder time running a build solely made for a penance than you will with one that you can use comfortably.
So purg might make it easier, but don't roll a purg if you don't like using it
I got it with deimos, voidstrike, and bb
whats the best heavy laspistol blessings next to dumdum, if not using infernus? ghost?
By heavy you mean the new one?
Or are they both called heavy, man the naming system in this game, I get it has to be lore friendly, but it's wild.
Nope they are both called heavy, just checked.
You have to have 6 warp charges to get Warp Battery done
But It may not be as good for on crit/weak point effects
wont work with 4
Apparently no. That was changed.
when, within the last month?
Do certain builds gain charges easier? I had been trying for that with a purge shriek build and didn't get far
If you can snipe elites, yeah.
probably don't wanna do that
Also lmao
Ghost crosses over with emphatic evasion, but if you are using the slow chonker, it's probably usable.
if you use shriek/dome/scriers
it drops charges
thats what WS does
so to get the penance you have to stop using the ability and hold max charges for 5 minutes
kill elites
stay in coherency for Psychic Vampire to do its job
and pray
So pretty much just kill elites and don't abilities
yarp
I did mine with brain burst
holding charge till I see a gunner/special and then nuking them
sound cue? Hold RMB and pop as they come around the corner
and you gotta stay aggressive, so that you keep triggering hordes and events for more mobs
elevators are the devil
you'll lose a charge on the ride
almost always
Isn't the challenge for total time, not continuous?
continuous
is infernus + dumdum then just preferred?
or if not using dumdum what do people run? Im not asking if ghost is useable, im asking what i should be looking for 😛 i just dont know
Oli remember being told that it can have a break in it
Dumdum is a pretty much a must. Infernus is there cause nothing else is really good.
On a similar note, is there any possible way to do the malleolus monstrum in a not blatantly cheese way?
The new map in my experience has two nearly guaranteed monstrosity, with one early on, so I guess just get a friend shield ogryn and try that?
that I can't tell you
You have to do it in private, no?
I know the trick used to be DHs and shirldgrin
other than its a private match only thing
I mean you don't have to cheese, you can solo most monsters with some practice.
It's a shame that the armor piece for it is pretty cool
And?
DH might be the easiest as they're pretty focused on one thing
regular bosses will lose aggro
and chase oyu
Pop a monster in the pysch and give it some souls-like practice sessions.
assuming he uses mods
I've yet to put any on
I mean it is the game discord, I think mod-use or being able to use them is more implied than it's not.
The process doesn't seem too daunting, but I've put it off these sorts of things usually mess up
for personal reasons
I have a question which staff is better overall the Lightning staff or the Flamer staff?
Ngl I vastly prefer modding like in deep rock galactic, where it's decently pain free
Depends on playstyle 🤷♂️ people have pretty polarizing opinions on Surge staff. I love it.
"which of these two hyper specialized items is objectively better?"
One is a single target delete, the other is a crowd killing DoT tool
Flamer is meh to me.
Surge builds tons of peril, great for flaming shriek for hordes.
See, depends on playstyle, two completely different opinions 🙂
so i'm on Malice and almost at lvl 30 just trying to figure out at higher difficulty what is more important i suppose
Being self-sufficient
you are more important.
Ngl one thing that really made it shine for me was pairing it with a dueling mk4 or combat knife.
A very speedy single target melee compliments a close range crowd killer
Plus I am the fasts
all i need is scrier’s, rizz, and a snortable line of caffiene powder
I get the build, it's just in pubs no one kills ranged units. I'm always in front. So anything that can't kill ranged units well makes me annoyed. Just a playstyle difference.
Psykers have negative rizz
coming from you of all people?
Like knows like
Oh you end up hating ranged units no matter what you play
I honestly want to strangle gunners sometimes
Not surge 🙂
Half the reason I love it is ranged units lose all meaning
Usually there's like 4 all on different angles
Though I do adore when people make it their mission to delete shooters
Surge insta one shots ranged mobs, charged one shots gunner(usually), has high peril gen and spd so fast toughness gen.
When people use surge but still ignore ranged mobs 😩
Thank you all for advice earlier🫡
Like I get it's not fun to kill that one lone shooter.
It is fun watching him shoot you in the back.
Use it on poxwalkers 
I will vouch for purge, though a suggestion I have is to take burning shriek, because if you hit 100% while channeling a charge you'll be fine, and if you start channeling while at 100% you can finish it.
So you can max out on one group, turn around, and put max shriek stacks on a whole different group
Shriek goes out to 30m so you can light up a whole crowd
But it is ultimately a complete 180 from surge, so I can understand not quite getting it
I assume surge wants the most CC melee possible, yeah?
I don't know what you mean by that.
Or is just smite ok
Single target staff paired with a crowd control Melee weapon?
Purg is great, and then suddenly everything is out of your range and there's only gunners your team won't kill.
Oh, horde weapon, crowd control typically doesn't mean killing.
Illy goes well with surge yeah.
Imagine if us seers knew that this is all a video game and just like to fuck with the teammates
BB or assail usually helps by having some sort of ranged options
But if I have assail, why use purg 🤷♂️
I just feel like purg has been left behind by patch 13
Purg is unironically better imo
I was a beta player, I used purg quite a lot btw.
But after patch 13 it's just meh.
compared to our other options
join damnation match
psyker named "sheev" is using smite to hold the line
let them cook!
Psyker people, what's the "average" curious set up, double toughness 1 HP?
triple stamina I take you do then?
the damage needs protection from us
idk bro
Idk I have seen triple wound curious "suicide explosion" set up, the ultimate form of damage curious.
I just watched two psykers get globbed on by poxwalkers then rage out after blowing themselves up for the fifth time
yall kinda lettin me down tn
had a vet shoot a poxburster as i was pushing it earlier, killing me
Is the "meatgrinder" bugged? For example if I use it to test damage is it going to give me different results than "in the field"?
everyone sucks homie
I've run everything from one wound two stamina
to stam hp toughness
to wound toughnes stam
run only wounds, so you can blow up more often
none of it seems to matter other than stamina for sprint longevity for mat collection
who needs peril management when you have 5 wounds
that was for Going out with a Bang penance, which is done so
I feel like if you are going to do wounds might as well do 5, if you blow up it was all part of the plan.
what he neglected to say is
they ragequit AFTER I picked them up and talked down to them because they raged and blamed us
i got so close to actively flaming people earlier
spawn had me grabbed and had maybe 10% hp left
vet ran away to go pick up oggy on the other side of the big ass room
so you got monched?
like bro, he's dead. kill the spawn. it's so shrimple
the damn thing is anim locked in place
hose it down
felt that
like sometimes i have to take a step back and remember that i've been playing vermin/darktide for years
i once got eaten by a beast and spat out in front of a gunner.
beast/tox flamer combo is straight vile
i wish whoever allowed that a very unmerry christmas
based
Trapper poxburster is actual cancer though
because of how easy pox's are to avoid and how stupidly hard trappers are
oh fuck I was supposed to be doing laundry
Just can't panic dodge
the despair of being staggered by a melee hit and not being able to dodge
every time i get hit by a trapper that I have the chance to avoid, its because panic dodge
the despair of thinking the trapper was on the other side of the skybridge ands till getting netted through solid steel
i find its much easier to not get point blank trapped by trappers now mid-dodge
idk if thats because theyre easier to stumble now
but before i dont think the dodge mattered because of the hitbox or cone or something
yeah whenever i see a trapper i hear some old british guy yell "FIX BAYONETS" and i just send it
i get trapped or it dies
either way, not my problem after that
How does the psyker wall interact with poxbursters? I barely used it and never seen people use it.
Do they bounce?
they bounce back
!!
and blow up if you stand right in front of it
Ohh
The wall, I've only seen used a handful of times
Needs a lot more think than the bubble.
I may give it a go then, I don't mind having anti burster technology.
I used to main stun wall, back when I tried to do support to try and make up for my braindead teammate
s
Bubble is "ow off ouch, gunners"
now I just murder
bubble is nice for flamers and trappers
anti burster technology? you mean push+dodge back?
because thats all you need to do
Remember to aim towards your teammates when pushing bursters
Yeah, but I need to be melee range for that
It's the Christmas season, after all.
what stun wall is useful for is a5HISTG for stopping mutie trains
voidstrike will put a burster on its ass
Actually, there is a bunch of better options to deal with them than wall.
force sword push-attack them from the safety of 10m
purg left click
brain burst them immediately as they leave the spawn door, simple as
That is, hmm
Maybe I am always thinking there is a friendly camping the spawn doors.
crit chance to maniac probably?
a reckon
i use 2 toughness + 1 hp or 1 toughness + 1 hp + 1 3stam
Would you like me to create or make your character extra awesome with custom design and features
You want >200hp and 20% sniper res so you can survive 1 sniper shot or burster after 1 wound
finally, surge is mine
Acquire 🔥
Neat
dude the thousands of plasteel it took me to get surge is insane
I tought this was the standard
Been seeing a lot of weird stuff
tbh it's almost always the psyker who needs an extra wound
in quickplay
if you've got a 4stack with comms then yeah go for stats
but with randos I wouldn't take the risk
off of the psyker's base stats what those curios are gonna give, much rather have a wound over that tiny bit of extra hp or toughness
decent surge VS complete
in a perfect world I'd have maniac or carapace instead of infested, but this'll work until I can upgrade
Y'all do y'all, as my country uncle used to day
I'm content with my toughness ranging from 170 to 192
it's bc the stats help u not go down in the first place or feeling like u dont need the wound at all
i haven't had a situation where i wished I had 3 wounds anytime recently
either i go down because the whole team is dying or i can survive long enough with my 1 wound to get to the next medicae
What do you guys think about having a devil's claw just to parry mutants and "overhead attacks"?
Quick swap, parry and don't bother using it in melee unless is an emergency.
if you don't have to use it for melee then its fine
seen far more 2 wounds go down because of variables in a mission like surprise poxburters, net into fire, or anything. That lil bit of toughness imo aint shit vs another down
I use my melee for one main thing. Taking out Maulers and Crushers
which dclaws are fucking terrible at
Do you use Mk4 Dueling?
I don't think devil's claw is bad, I just think dueling sword just kinda fills the role better
1-2 overheads will always kill mutant, can just back dodge away from any threat instead of parry, etc.
the 2 wound vs 3 wound difference only matters if said 2-wound user actually dies on their last wound and has to be rescued
With the Void staff and surge I often don't need the extra armor pen, so I was wondering if it made sense (I also can't roll a good one so it gives me an excuse to use a crappy one)
it's entirely an ego play
"am I good enough to not need a third wound"
if you think the answer is yes, go for two
I find with enough crushers, the void can take a bit long to get all of them down
Wow wow wow, easy there.
If the answer is not yes, you should practice more until your answer changes.
in a perfect world, I would not run a wound. You know what the director does? I'd rather have the 3 wounds vs any bullshit the director throws out. Its not that I "need" the extra down, its a safe insurance vs a very small bonus
so if they get into the mix with me I want to drop them quick
dclawing them 15 times is not quick lol
no like that's the actual answer, it's not a joke
people take 2 wounds because they think they can avoid going down in the first place
Even if you run 3 wounds there is no guarantee your teammates can revive you twice before the med station.
And if you have the mindset "I can afford to blow up" that's quite detrimental.
what every quickplay psyker needs to hear
You’re not that guy pal trust me you’re not that guy, You’re not that guy pal trust me, You’re not that guy pal, You’re not that guy pal original, You’re not that guy pal trust me you’re not that guy original, You’re not that guy pal trust me original, you’re not that guy pal meme, your not that guy meme, you’re not that guy original, You’re not...
the real question to be asking is "are my teammates really gonna res me a 2nd time?"
a lot of people don't take a third wound because the mindset is that taking said third wound is 'preparing for failure'
yeah that too lol
if you need the damage resistance, you're not good enough to be blowing up on purpose
run profane curios
imagine even getting revived in the absolute chaos of auric
there's just gonna be fire everywhere
With 3 wounds one can think "maybe blowing up is not too bad", with 2 is like "most avoid blowing up at all cost".
yea it's like
if one person goes down, the entire situation is already a disaster
a wound is the "treatment" to the "prevention" of taking a stamina/toughness/health curio
BUT if they let us one shot crusher with self blow up, 5 wounds here I come.
+1 wound is nice for easing into heresy for the first time
but at some point you stop getting revived as often when you play more and get into higher difficulty
either due to lack of downs or lack of revives. usually both
moreso that i don't think i'm not going to go down more than once per medicae
one time i saw a psyker with 5 wound and 150 hp
bro got dogged for 2 seconds and lost an entire wound
it was actually tragic
maybe YOU stop getting revived
2 wounds still allows you to go down once
I only go down after i've cleared the entire horde, minus one random scab behind me
ye 2 wounds is "I can make it to the next med" for sure
I've seen a suicide bomber psyker 5 wounds, if only he knew how little damage it does...
especially with the new med syringe also providing a safety buffer
(I think it was on purpose)
the syringe healing half ur hp when u have 2 wounds is crazy
i think now with the med stims, there's almost no reason to go +wound
guys I will blow up to kill the groaner horde, it's a very dangerous part of the game and I want to use all the tools I have to help the team :)))))))))))))
It's a good time to be a 2 wound Psyker
med syringe my beloved 
How does syringe work? I thought it was a flat amount of HP
the reason to run +wound is because the greedy knife zealot who already grabbed the syringe before you could get to it
one wound or 25% hp, whichever is higher iirc
25% HP or 1 Wound, depending on which is higher
Ahh I see, because I've seen zealots martydom use it just fine.
2 wound making it heal half ur hp is so fucking juice
and it's based off of max HP, not current HP
you still get more than 25% hp if you run three wounds, and can get revived twice instead of once, if you get revived at all
+wound is a more viable quickplay build than two wounds
I have a question about the "fire staff"
i plan for my teammates failures
Run 3 HP Curios or 2 HP and 1 Stamina Curio, and simply just have enough HP to make it to the next Medicae Station
(Don't have any blessings or a good one), does finesse work for it?
with med stims being a thing, you have plenty of downs anyways
sometimes the team cant even pick you up
med stims give you your down back
bro you are really overstating how many med stims drop
my teammates definitely need them more than i do
i see like 1-3 med stims a game usually
and there are four teammates
I see anywhere from 4 to 6
They're plentiful
damn okay
thus, the best person, a la myself, does not get one
i feel like i see the CDR stim the most
Psykers, what is the ideal blessing pairing for the surge staff?
med stim does make no wound a lot less risky
I still prefer the flexibility though, I never have to worry that one unlucky down will immediately put me in 1shot mode
If I'm playing well and never go down, I likely didn't need the extra stats another curio would've given me
nothing but either celerity or power
surge's blessings are dog so you can really only take flurry/nexus
just look at the pinned guide
that said, flurry/nexus is still good, even though it's the only good one.
thanks
The sad part is, if you take health instead of wound. Once you are at "half wounds" you are always going to have more health compared with going down and having a wound curio.
I'd rather prepare for random bullshit than worry about needing 1 hit worth of hp or toughness
Was thinking if there was something different from.flurry and nexus
have you heard of our lord and savior voidstrike
on the bright side though
it's really easy to roll a good surge staff
same with purgatus
Sigh, I miss surge being able to inflict headshots.
the thousand-yard stare of a voidstrike main after grinding plasteel to get surge
About the Purge staff, if I get max Disrupt Destiny stacks is the precision going to help my in any way?
No my only.two saviours are brain burst and assail oomfie
finesse increases crit damage iirc
Idk purg + assail makes me feel might as well not bring purge and use assail + venting shriek
yeah purg and DD is a... not great combo imo
Finesse applies to both weakspot and crit
Maybe they are going to break purge staff, allowing us to get headshot crits. I'll get a cheap purge staff just to test if they do after every patch.
A man can dream.
i have a dream (like the seer) that ass fail gets replaced with a cooler blitz like superfast super epic super psyker punches.
dual wielding the crystals like they're knives
throw them like the zealot knife instead of having auto aim
or something idk lol
tbh i dont think ive ever used DD with an actual staff build
i’ve never used dd
i like the visual feedback i get when i gain a warp charge
whats the visual feed back?
just the buff stacking in the bottom corner?
lots of people dont like warp charges, and i dont love that you HAVE to dump them on ulti now but
idk, they still feel good in a staff-focused build
no other build lets you just spam staff and do big dmg with it as easily
What happens if 2 psykers have DD?
blue fire fills the border of my screen
Can friendly psyker get stacks for other psyker?
I like the visual feedback of being killing the target after drilling a hole through a horde till I hit the target
It also more makes me think I'm playing a psyler cause he can see in the dark his targets. Makes more sense
They're federal agents so they glow in the dark (real head canon for me)
my beloved fights alongside me the same way john call of duty black ops fights alongside viktor reznov
Y'know it's funny
"Beloved, reveal them to me" is more accurate to DD
My most successful build so far has been a mostly launch-state psyker
Save for the bubble
I still wish DD didn't break randomly
What blessings do I want on an illisi
there's a good amount of med stims if your team is inclined to search around and loot
never ran dd
does it disappear same way super-old warp charges did?
i just have a feeling that people with item issues just don't loot all that much
What do you mean i shouldnt chase the speedrunner zealot who died 2 minutes ago
The game has a propensity to punish looting too much
yes, full drop off if you don't refresh in time
Given it likes to throw wild shit at you in high level play
nice it’s like early psyker never left
Not to say it not a skill issue in the end but like
Yeah, it is. And that's gonna vary for everyone. Not everyone is capable of the same level of skill
So diverting your attention from the chaos to scoop up materials and stimms is rough at times
works on my machine
Ever hear the voices when you shriek? Likes like the grandfather has you now and embrace the decay! It's just a cool little touch
Hey guys r8 my sord
Pocket mallet
I love this mod so much
BONK
apparently there this companion mod that just unlocks the options across melee weapons
I could swing around an illisi axe too if I wanted but I saw this and just...
lost my mind
NO
EVEN BETTER
Does the trauma staff secondary not count for ranged attacks?
I'd change the crit to flak.
i probs will just changed it from unyielding it had 😄
About the Surge staff, after the latest changes when used against Maulers, is it never going to hit the head so it always hits flak armor? Or can it still hit the head but it does not get any extra damage?
now to roll a new surge staff 😄
Always hits the body
That's nice, I kinda hated the extreme RNG against the Maulers.
huh.. apparently I don't have uncanny IV for force swords
is this passable for a surge/lllisi build?
IMO Kinetic Deflection when you are running smite feels mediocre.
just drop that, or anything else stick out?
Personal preference, would not recommend but I find having solidity with smite/surge quite useful (as long as you always quell with the staff and never with naked hands)
You would have to sacrifice some damage or survival for it, and you already have venting shriek for that.
i would personally drop the extra points upgrading smite, drop battle meditation, and go into warp charges instead of empowered psionics
EP is kinda unnecessary when you're killing everything with fire shriek instead of the actual lightning
Empowered psioncis do be quite cheap and good with smite though.
doesn't do much else but upgrade smite
i dont use smite a lot personally though
just whenever i want to vent and wipe a room
i have a very similar build and just use surge staff and illisi most of the time
and i only smite elite packs or smite with vent
so there's def some playstyle difference there
which is why i use warp charges
I would recommend giving it a try even on the meatgrinder, the extra spreed speed does feel quite impactful in practice and even more "in the field".
It is also fairly cheap which is nice.
yeah I haven't augmented smite in a hot minute
I feel ya, still if possible give it a try on meatgrinder mode.
no point
barely manages to kill groaners for a significant point investment
smite can lock down a whole horde at once though
and it can do that without augments
venting shriek can also do that
precisely
All I need it to do is group up the front of the horde with the back of the horde
But the speed at which it does is what matters, and with surge you probably want to safe the venting to keep using it instead of smite.
iirc someone here said that smite's +1 jump augment only applies to the left click too
Again, is very hard to quantify is better to feel in in practice.
that's been fixed apparently
oh okay good
you get maybe 5 or 6 extra mobs out of it
so it's worth now?
😦
ymmv
Up to you Fleen, if you find it useful and find more success with it go for it.
I never hold smite long enough to make it worth, it's just a quick CC
the knockdown is pretty solid
is the enfeeble smite point a more certain yes/no then?
that's what I want out of it
damage multi is damage multi
enfeeble is better than +1 imo
esp with vent flames
no clue how good it actually is though
the effect is gonna be most visible on like. elite packs
you get more out of other talents than augmenting smite imo
I am unsure how big of an impact it has, I guess it will vary if that % helps your teammates hit breakpoints or not.
or whatever
Generally, I leave reaching breakpoints to each player
wonder twin powers generally are too niche to rely on
a lot of builds and perks are chosen to hit those breakpoints without help too
preciselyh
this look better?
and man i oughta get that small talent trees mod in place
I've tried enfeeble smiting bosses to help zealots one shot them, but they just do that anyways and I could be doing other things intead of providng that meager damage amp
gameslanter build editor is what you want
you can get the whole thing in at once
i would swap out wild fire for the top left node that give you toughness on warp kill
in a web browser
Nonono
i have wildfire and smite augment swapped out for kinetic deflection in my build
drop wildfire and smite +1 and you can get KD
surge/lllisi
yeah
Taking out Enfleeble, sure, but the extra jump? Big no
i'd assume he doesn't want KD heh heh
IMO Kinetic Deflection when you are running smite feels mediocre.
this is what i was working off of
small no at best for sure
its like... the best talent we have
theres some people making the argument that KD is too expensive
With smite though?
yeah
the smite one it seems all the regulars here agree that it doesn't make much of a difference
do you like getting interrupted out of revives?
Like, do you want to tank bosses or something?
i cannot within memory ever remember a smite spammer outdamaging me
You also have venting
I mean go for it, psyker tank blocker.
DH's, bosses, hordes, rager packs
i do want to tank bosses and tank while reviving yes
kd having the peril cost be 25% of the stamina cost is insane
the only thing that breaks me is a hallowette cosmetic refresh without a big psyker collar
kd is basically 5x-ing how long you can block no?
and you can use your stamina if you want during it
if you have creeping flames and warp charges, you can block indefinitely as long as you vent on enough mobs
so here's the build then
also weaps and relics
i like using soulstealer instead of quietude but that's a personal choice i think
@tame venture i don't think you need peril gen as long as your staff resistance isn't too shit
I like soulstealer on void, but less so on surge
yeah that's fair
this is the way
almost identical to my build
actually
identical
i like soulstealer because of illisi special and vent
brain burst
lol this is my exact build too
well these my weapons
tbh psykers builds are pretty boring :p
because purgatus light stuns the same as surge
then you can node elsewhere
but i aint say nothin
but yeah the peril gen doesn't matter because you are going to quell at 90+ with 1/2 ticks anyway



