#psyker-class
1 messages · Page 963 of 1
4% unless you have a soulblaze build and wildfire. or if more than half of enemies die with soulblaze on them. it has a 2.5x conversion efficiency but you probably want to reach the 50% soulblazed enemy threshold for consistency
You're overthinking it honestly. With needles you can take care of any specials you need to and shriek is your good backup to prevent explosions or if you NEED instant CC
Duel sword takes care of maulers/crushers
Do they count if they die while soulblaze is on them or they have to die FROM soulblaze?
Ah... of course I just got one with 80 dmg/finesse/warp and 79 first target 😂
It counts if it's on them
Jury is still out on whether the 10% Soulblaze procs if an ally get the kill btw
But it has to be YOUR kill
Atheneum has it listed as "still needs testing"
Oof
im not overthinking it, i don't think on it. there is a very different function in use for those skills in actual play. maybe it doesn't work for you but it does for a lot of people.
I copied this from an AgentChaos video the other day, trying to replace my DD build that runs with combat-axe/kantrel/health/health/stam loadout because I found my damage output was very bad with the SG/DD build I was previously using
I'M GONNA STAB MYSELF IN THE DICK!!

FUUUCK
I'm saying it works for me ?
that's rough buddy
if they die when soulblaze is on them
I'm saying the surge is overkill and you don't really need it with assail/DS/shriek builds
My personal preference is to have better Horde clear with purg
Not saying surge is bad
okay so you don't want the extra toughness node at the top, is this Purgatus?
No, gunker.
Noob question. I have Nexus 3 earned with hadron. It appears as selectable when re-blessing other staves but not trauma.
Why?
Also for anyone who doesn't know: Wildfire is a pretty terrible feat so dont' take it
I want to try gunker
Which one is that
I don't have the talent names memorized lol
Staves dont share blessings.
The rule is that if the name of the weapon after the "Mark xxx" bit is the same, they share blessings
Ew the mark 2
Passes remaining stacks of soulblaze to nearby targets
Could be worse
thats wrong. it has use in specific situations. its terrible in general but its actually required in specific smite builds and reduces the amount of times you need to cast trauma by on average 3 casts to reach burn cap on blazing trauma. it also great for warp siphon stacks on soulblaze builds in combination with In Fire Reborn
Wildfire is the "when burning enemy dies, spread burn" talent
It sounds good but he mechanics are terrible
instead of infested im thinking unarmored or flak
it does literally nothing on blazing trauma because it can't spread when everything has the same number of stacks
idk what to do about the blessings
except you have to crit twice in order to get to stack cap, and it takes on average 3 casts to crit
Sounds wildly unnecessary
Ok so if my allies kill the enemies with soulblaze, does it still count?
Probably not no
Crit once, everything has 3 stacks. Something with 3 stacks dies, it tries to spread, but it can't put any target to a higher stack count than the dead enemy so nothing spreads
Hence: useless
so if you get to 4 stacks, it means you only need to crit once in order to hit the six stack cap. meaning you on average need to cast 3 times instead of 6 to hit burn cap
it doesnt need to get higher
You can't get to 4 stacks on Blazing Trauma because it goes 3 or 6
it just needs to get you halfway there
4 is impossible without Shriek
whether it dies with 3 or 6, it will pass those 3 or 6 on lol @ maximum of 4
it does, it just can't add additional stacks
but its a firestarter for the initial stacks
this build https://www.youtube.com/watch?v=yrOmLUfNMw4 also doesn't work half as well without wildfire
This was done on Auric Maelstrom, the more elites you have the merrier this build gets. You can view this build among other things in The Psyker Atheneum:
https://steamcommunity.com/sharedfiles/filedetails/?id=2917274959
It's not because Blaze trauma lights everything in the entire zip code on fire
The number of non-burning enemies nearby is usually close to 0 after the first crit
and once everything is on fire Wildfire can't spread, because again, everything has 3 stacks, so when it tries to spread it can't go above 3
thats patently false, theres always a stream of enemies coming in
the only utility it has is giving something 1 initial stack so that the first crit takes it to 4 instead of 3, but the second crit will go to 6 regardless because that's where Blazing Spirit caps
I don't run it and have never even noticed it being gone
maybe with smite shenanigans it's got a better usecase but it's utterly dead on Blaze Trauma
Is Psychic Leeching decent for Assail/EP builds? It seems like it would be good to get replenishing toughness
Psyker in general gets toughness back really fast
between Soulstealer, Quietude, and Mettle you have excellent toughness regen
so probably not worth
Its a troll talent
dont take it
Doesnt activate consistently enough to warrant using it.
What other melee could you recommend other than ilisi, deimos and dueling sword?
Ok, fair enough. What curio primarys make sense? I've been running tough/tough/stam but I'm thinking of switching to health/health/stam or health/health/wound
Health/Health/Toughness or Health/Stam/Toughness are usually what you want to shoot for; running 1 wound had some utility but the new med stimms blow them out of the water
Stam isn't really needed with KD
this is still a debate
I mean, you still use stam for dodge and sprint right?
dodges don't take stamina
Whether or not you run a Stam trinket is up to what you find works for you; KD and +3 Stam have a positive feedback loop but if you find yourself not needing the extra stamina then the hp is better
Oh dodge is just dodge limit?
Dodge pauses stam regen but it does not cost stamina
dodge is just dodge limit, which for most Psyker weapons is 5
and you can just sprint forever regardless of stam
Well, at reduced speed once your stam depletes right?
Yeah Psyker has a 50% sprint penalty once depleted
a bit rougher than Zealot which only has a 25% penalty
if you slide it is stamina neutral, so you never hit the sprint penalty
Is a bit mechanically intensive though
Also can do fun tech with the DS4 where you light attack right before you slide to get a boost
the dueling sword attacks don't give a speed boost anymore
oh for real? annoying
yeah, but it procs Perfect Timing so I do it anyways
Ok, so long story short is this build should put in work, and that means I can work on learning to use it better
Work on my player skill issue, rather than fighting both a bad build and bad skill
Gunker is a bit of a weird build, but it should work
The only thing is you may run into some issues generating Peril for your Shriek to do max stacks, since the only way you have to generate it is Assail, which can run out of ammo
I know a lot of Gunker builds run Scrier's Gaze to turbo-boost their gun damage
Well, this is what I was using prior
And I found I was struggling to deal good damage
psyker mains don't exist
Ehhhh its my most played toon lol
What do you think about using a chainsword? Also which one? I have not yet played with the new chainsword
okay so there's a couple things here you could fix to really help you, but the damage bit should be mostly from your gun
what gun are you running
Chainswords are good weapons, though I prefer the Psyker-specific ones
I play all of them and the pysker is far and away what I play most, like 289, versus next most played vet at 145, Zealot 120, and Ogryn is only like 90
I have lots of guns. I tried Kantrel Mk1 Las, Mark 3 Headhunter IAG, Columnus Mkv IAG (this ate too much ammo tho)
What do you think about the new chain sword? I just tested it and it kinda sucks. Pure single target damage
Columnus is what you want to use
It's by far the best option of those
and the meta pick
It is, but I'm constantly getting dumbass vets stealing all the ammo to top themselves off at heresy/damn difficulty
you're gonna have to be judicious about when you unload with it though and when you want to hang back and use Assail instead
Hence the switch from smite/sg/dd to assail/shriek/ep
I feel like I need to run assail so I can play smarter with my gun, smite doesn't work for gunker it seems
Smite is mostly for CC yeah, which leaves you relying solely on the gun for ranged dps
Shriek/Smite does work but I think you run a staff with it
Yeah, so I would end up out of ammo from previously mentioned vets going full goblin mode, and stuck smiting and dealing no damage
You can also run Assail/SG/DD
Disclaimer: I don't run Gunker but I think this is more in line with how they usually build?
not sure on where to put those last 2 points I stuck in the bottom left
I run soulstealer and drop perilous combustion
oh but PC is so strong on higher difficulties though
The peril generation at the bottom is nice, but the aura radius doesn't matter too much
3 stacks of soublaze does nothing tho
killing 3 ragers is 9 stacks
You need 6 to take two years to kill poxwalkers
and on HISTG there's a lot of Ragers
Something like this
okay cool so on the right track
Pretty much mine but I forgo the weakspot kills giving 2 stacks
ah Malefic makes sense since you don't quell much
swap the random toughness node up top to PC and you're good
The 20% damage from Maelific on top of Perfect Timing makes Assail really strong after using a gun
I feel like after this discussion Soulstealer probably a good idea potentially too
Soulstealer is always good but it's definitely possible to run too much toughness regen
Ah, but you see, I am an idiot, and I stand in fire alot.
Perilous Combustion may be your only instances of soulblaze but it ramps up when you start killing everything
With Gaze up you're gonna crit like crazy which means Mettle will get you back to full real fast
and once Gaze stops Quietude helps keep you topped up
(kidding of course, but maybe thats part of my problem too, i'm stacking too much toughness regen cus I was running tough/tough/stam as curios and would go down as soon as my toughness dropped from random fire/bursters/etc)
health/health/tough or health/stam/tough sounds like it could be a better mix
Fire used to pop your toughness instantly regardless of how high it was
I stack toughness and 1 wound
do you still find the wound worth it with the new med stims?
I'd been playing around with running 1 or not but I dropped it entirely after the update
I can't control the AI director and would rather not be on death door after 1 down. It's my insurance curio that I'm gonna want when I need it and barely make a dent in efficiency not having another health or toughness curio
Not sure if it's just the UI, but the middle node for disrupt destiny is useless
Right and bottom or left and bottom, but not that middle one
yeah that was my logic but with the med stimms just straight-up healing 50% hp with only 2 wounds it's been crazy
I think living another down will make you succeed far more than the minimal stats a health or toughness curio gives off psyker's poor base toughness/health stats
go down, pop med, back to full hp
Yeah I feel like after this conversation I'll be dropping purloin, seems kinda bad now that I realize it's only the marked target and only a low chance
Yep
Battle Meditation >>>> Purloin
If you want quell on kill, get the one at the top
Maybe do something like this:
stop taking random toughness perks lol
Oh yeah didn't notice that extra toughness perk in the bottom
That's my assail build pretty much
maybe the movespeed for gaze
Yeah I think you could actually take an extra toughness node if you find Soulstealer to not be working out
because wtf else are you going to do with it
but yeah that should work
Yeah, like I just think if you can get 4 of the +15 tough nodes that's 120 base toughness
Which is enough that maybe I could run health/health/tough and be rolling with 200+ health and 140 toughness
Like, this build looks dumb because of the two extra toughness nodes
But if you have a two 20/5 health curios and one 16/4 tough curio I think you could be pretty tanky
(I realize you can get better than 20/5 and 16/4 but those are hard to find)
New cheat mod just dropped. 

spidey sense

Anyone else using the dueling sword move tech btw? I was thinking of testing and then eventually making a macro to cheese
Only 170?
hey man some people here run 90, 170 makes you invincible by comparison
big fan of 90
lmao i just got through a sibling match where at least 3 of us were using smite, it was too damn fun
Rolled into a sibling match. 1 asks "so which staves you bringing?"
Me: lead
also smite stun into revolver fanfire can be pretty nasty
lmao same, i was the only one running a gun
Had a game last night as my vet. 2 vets and 2 psykers. Was one of the most chilling games I've had in a while with this patches director.
got a good one a few matches back, lots of seemingly overhead attacks but its not bad at all
light spam against horde and rev heavy against elites should be right
Yeah the combo being strike/van/van/van for the lights seems really good
been using force sword for too long tho, cant live without that jedi push
I used a chainsword along side my purge for a long time to deal with heavy armoured targets, so it's nice to see a horde-option for other builds
goddam that makes sense
my roll was like that, both 4
now i regret switching it to surge
i thought surge was a must
My current setup has smite for mass chaff clear and elite lockdown, force sword (obscurus i think) as general combat with elite kill, and cowboy rev for ranged combat, bursting heavies, and doing the yeehaw
And a force dome to keep things from getting too hairy
I aint using a staff no more, magic gunslinger is the shit
Magic bullets are the best bullets
Fellow warp crayon enjoyer
Im not even running scrier, just rawdogging hot lead
I like to imagine that assail is popping a few rounds out of the mag and throwing them
Put assail crystals in the bullets
Now that's hot.... Lead?
99% pure crystal lead
tight
I'm quickly learning that if you have assail in your build that you need to learn some darts terminology so you can make darts jokes in an English accent
taking them down like Mr. Danger™️ himself
My veteran buddy hates you
Psykers taking ammo tilts him, especially just normal psykers and not gun builds 
staff psykers cant take ammo tho
there are psykers who just decide to pick a gun for the run lmao
Guns are fun. This plasma vet was flaming me for wasting ammo as a gunker. I was literally sustained on ammo from his aura and only picking up small boxes when everyone else was white. Lil shit
Yeah vets start looking for ammo every time they change a mag
brother probably didnt know how to check the ammo level of teammates that way
He's also probably the kind of player who will use 3 bullets to kill a poxwalker instead of his sword
He damn well should know how to read ammo in an auric
Like, I literally just had the above conversation eariler about assail purely because my last 3-4 missions I was completely out of ammo for several minutes while veterans screamed at me for taking their bullets while they had white ammo
Lmao
My guns are when things need to die like now and there's a lot. Assail and melee do so much work
i dont do auric and just frolick around in heresy and occasionally damnation lmao
tbh if the psyker left and was replaced by another ammo using class the result would be the same so
Damnation is starting to feel easy again for me when running purgatus, so that's why I'm trying to up my gunker play so I have options to move up
people get upset for no reason
Players choice of main character in darktide:
Vets: wants to be the elite guy, better than everyone and a specialist
Zealots: wants to run it down and destroy everything in their path
Psykers: wants to use funny spells because... yeah
Ogryns: just here for the memes, there's no other options to the big guys
This patch's director makes me run aurics less. Doable but sometimes it's like "really?" You're gonna have 4 bombers, 2 trappers, as I'm killing them a pair of tox flamers are running around the corner while I have to dodge 2 mutants? And a unheard burster?
Ogryns do be vibin
Never met an annoying ogryn. Bad ogryn, yes, but never toxic
I do enjoy that it's like a virus. You start playing ogryn, you start typing in chat like an ogryn
the only time i went into auric we got stuck at the beginning because there was a corner that turns into a long hallway, down that hall is a literal wall of guns with what felt like multiple bombers constantly flaming the doorway so we could not even pop out to shoot without both getting burned and beamed down by 3 different flavours of ranged attacks
During a lights out "Hey we're going the wrong way"
Ogryn: this is why you no follow me
ogryns are objectively best people
Lights out and vent purge are my favorite conditions... Even with snipers. It just makes the game hard without feeling annoying
kill enemies in droves, clutch games, and protect the little ones
I hate those conditions because they do nothing but make the game feel annoying
I just wanna move up to maelstrom for the absurdity of the chaos. Like I don't care about going to auric, I just want that poop-meets-fan-and-we-somehow-survived
I like vent purge w/o snipers. Good bonus money for not much annoyance
Question: Which Staff uses Soulburn Fire?
I hate fire so much as a psyker. You don't even have time to react before getting a bomber grenade thrown and it's so large you take half the health just to get out. And that's if you go into the right direction in the frenzy of the fight, so snipers are my favorite
Yes
I think the answer you want is purgatus, unless it's a blessing thing then idk
i too dislike the conditions because my eyesight is already bad enough and i like seeing things
shit, haven't unlocked that yet
is it soulburn fire? that interacts with the talents?
i mean like literally casting blue flames via staff
Man I sure do love not being able to see 3 fucking meters out
Soulburn is the DoT Effect
ahhhh
lmao when i heard the grenade flying through the air i immediately leg it out of my current vicinity
By hopping like a rabbit - to minimize fire damage if any 🙂
Doesn’t work with bomber/flamer fire
Used to work.. before they broke it 🙂 Allowed to avoid even 1st tick of damage and get out damage free
You jusy had to jump out before greande explodes
Pffft - one right here.. Even my avatar sez lol
this is chaos propaganda
My other chatacters exists solely to feed crafting materials and melk tokens into my Psyker
My ogryn has the least amount of materials invested but he's been a lucky boy getting so many good stuff
the reason why i switched to bubble
Same. God-rolls without any effort on my Ogryn as well 🙂
i just preemptively place one during melee combat instead of using it for gunners
so we don't get fucked by bombers/flamers
thats why i took bomber resist, as meme as it is :p
can't wait till the newest class heals teammates for a small % on elite/specials killed
I hopped over to my vet determined to spend some of my copious mats to roll some gear and I ended up with phat weapons basically fucking immediately
Y’all ever seen a 20 death count?
My buddy has been trying to get power cycler 4 for like 3 weeks and I got it on my third sword
He hates me cus he's an actual vet main
Got that gacha gamer attitude with the gods favor
I honestly have some silly luck because I have like 12 million ords and almost 100k plas but everytime I go to roll shit for a new build I get it asap
I got a good af surge and purg staff too but no pics
Oh yeah, health heal is the one missing niche
Would you assess this as worth buying from melk for 2790?
think the aura is just corruption
or what did you mean
I think the only other time zealot can heal is with holy revenant
could swap infested with maniacs and riposte with uncanny and it'd be nice
idk i just remember being healed by zealot
might just be the aura
Thanks for the feedback
pretty sure thats just corruption yeah
thats what I do if I hog the stimm and see another 2 wound chad go down
because V A L U E
will try this today and report back 
true
i prefer the red stim though
pop one and everything melts
no perilous 😬
its literally free damage
10-20k damage on 400+k isn't worth it for me
yes i'm aware that's 5%
but it doesn't help when i need it to help
its just not clear if it helps but it probably does help eve4ryone
i cannot feel a difference when i run it and when i don't
considering it might de enough to make people hit BPs and what not
found out
80% damage voidstrike, with 5% ranged damage node, can one shot gunner, charging from 80% peril
PC goes crazy when you hit the 12 shotgunner packs in Auric
the most damage I did with it was 45k and that was on a 750k damage game 
thats like 1/4th of the average auric player's damage bro 
its not even that, it still does something tho
i guess
but i don't feel like it's more useful to me than soulstealer or mind in motion or even KD
unpopular opinion dont waste points on ass ail 
you shouldnt be using it to horde clear anyway
imo
it's my horde clear though
the dmg from pasive bb or the clutch of smite is way better
if you can horde clear with other things like trauma or void
kinetic flayer is still dogshit
tbh
because it just overkills a poxwalker like 80% of the time
i won't play creeping flames 
im going to tell grendyl
assail doing a good amount there on the lessers, probably 80% of the damage
(it's the 220k)
Does upgrading weapons from purple to orange have a higher chance to get rarer/higher tier blessings than from green to blue?
Nope
it's fine everyone cringes when they see my builds 
okay but why bleed on knife
33% crit rate
im using trauma with the fire crit thing right now but idk if its better go full goblin mode and get surge
i feel like im a better purg most of the time but idk how is trauma right now with surge
so i didn't have a choice
So if I want to get a specific blessing, just spam upgrading to blue is more cost efficient than to orange?
well okay
Assail is best for elite squads imo but you can use it for Horde clear along with purg
if I could choose i'd have gone Executor, but pygex mathed it out and it's roughly the same damage as crit bleed
if I run purg I aint using ass ail on hordes man 
idk I just dont think its super efficent to use as horde clear I guess
Use both really
basically all staves but surge do better
it's pretty good
Assail is better as a faster sniping BB imo
Assail will wipe out good chunks of the Horde before it gets in purg range
Worth it from melt?
assail deals with hordes super fast and can be used while your melee weapon is out too so that's very noice in my case
well yeah just getting an extra talent point and not having a BB would be better 
But I always try to save like 5 shards for when the squads of ragers or gunners spawn
Another BB hater smh
i feel naked without hard cc so assail+purg feels bad imo
have fun killing a crusher in 3 charges fam
Why would I use it on a crusher
imma just stab the fucker twice
I have a dueling sword
well what the fuck else are you gonna use it on where a staff isnt faster? 
Shriek and watch every specialist / elite in the area die
this is my purg
I don't use trauma or void with any of my builds
I mean shit even surge prob kills bulwarks faster than BB agani now
I use Purg with my assail and BB builds and Surge with my smite build
I've had good results with it, but it is my least played active ability
no shade on your other stuff
It's particular
If your team has enough specialist focus and boss damage than there's no need to run BB
i love my trauma surge shit with duelling mk4 what build do you use with purg i cannot find one that suits me
I use an anti elite assail build. Shriek/assail/EP/purgatus
Take the perk that gives you EP on elite kill
just a quick one, what buff is this?
Purg focus for Horde clearing, assail for elites, distant snipers/specials, duel sword for maulers/crushers/bulwarks
I find that I don't always need my assail shards stacked up so I end up using them in hordes along with my purg
seems solid
Chuck in bubble and ya set 🙂
I use shriek with it but I'm thinking of redoing it to take bubble yeah
Purg just really doesn't build up that much peril, I just like the CC and the soul blaze damage
shirek is just so comfy to use
^^^
Also if you accidentally start blowing yourself up you can save yourself
Which is a really nice safety net
yeah
I rarely do blow up, but the few times I do I don't end up having vent
geuss it isn't then
for my build shirek is just better for refreshing smite or getting one trauma more
i do like the bubble but i will blow up like crazy just by muscle memory
and usually the only reason I started to was because I got smacked which would have this interaction where I was doing something-> get smacked and make what I was doing do it twice -> push me over the edge somehow and initiate blowup
I had a match where I was blowing up with shriek on cd and the chance to quell 10% peril on kill procced and saved me
like when im playing gun psyker i stop shooting thinking about peril
Gave me a heart attack
I take back everything I said about Purgatus needing buffs
It's perfectly fine where it is
I hadn't used it in such a long time I forgot that it's good
I love my Wendy's Deepfryer
To be honest I think not one psyker staff needs a buff
void better go to sedition
They're all gucci gang
Yeah. They're all good
nah but pass me the build that changed your opinion hahaha
Love my Voidstrike with Surge on it - slaps hard
What we need is a new staff to either be the new worst or power creep the others out of relevency
No new staves imo
coruscation staff
How about a support staff that heals?
Hell no
I'd have to run it 24/7 to carry my randoms
I want inverse trauma
let us akimbo staffs and carry the duelling on our mouth
Something like Orisa's old gravity ball thing, to enable melee builds
a telekinesis staff would be interesting but that'd require them to have some system where enemies could take damage from being flung into a wall, all the obvious balancing problems that'd bring aside
Turn the crusher into a battering ram
some kind of frost staff
it would give psyker a damage type that is completely unique to them, since in a way soulblaze is just recolored fire
like the drg digger cryo cannon but darktided idk if thats lore friendly i suppose not
but i feel just getting the vermintide ones ported would be fine
from what I understand about the warp and powers related to it, a lot of it is imagination-based, so it really depends on the person what's possible with it
this patch was more for other classes than psyker and i DONT like the new lass pistol
testicular torsion staff
true
I wouldn't mind a couple new toys, though
Variety, spice of life, yadda yadda
true too
Mend buttcrack staff
Calf cramp blitz
if they did add a staff that was purely support, little to no damage, just some sort of utility effect, wouldn't matter how useful or not it was, people would get shit for using it because the concept of team comp and synergy is something people avoid like the plague
thats a bit much that will hard counter the nurgle beast and halft the elites
like one shot them
some people still plays surge i think it depends alot
smite*
@fading depot if psyker is so perfect, then justify running Warp Rupture and Unlucky for Some
they need to fix gaze i want to run it with my gun psykers
what happened to gaze
well yeah, people would still use it, the point was the general opinion would be that it's bad because it doesn't kill everything or let you top leaderboard scores for damage, which would inevitably influence its usage, because more people care about that than people that don't
sorry i got mixed with disrupt destiny i think is like a worse warp siphion and it feels buggy as hell
Ahh oka
I have no problem dealing the most damage with surge+smite 
more than full dmg void?
About the same. But easier to play.
The trick to dealing more damage with Surge+Smite is yelling "Unlimited Power!!!" every time you attack
easier? like with void you dont even have to switch weapons 
based + palpatine-pilled
Surge + Smite you don't have to aim
^
Hey so ive been torn between using a dueling sword w/ rending or a Deimos force sword for my fire trauma build, I need my melee to do good single target damage. mostly for crushers and similar mobs. what would yall recommend?
it's the most unga bunga combo
Either one with Uncanny will work
For crushers maulers def dueling 4
coming from gun psyker to void i dont consider voit aiming
Imo
Dueling kills faster because you can chain heavies faster, deimos is slower but knocks them over and has other benefits
they're both top tier tho
Deimos has better quick burst, dueling 4 has better dps. Which is more applicable for your playstyle up to you
also Uncanny 3 and 4 both hit 100% Rending so it doesn't really matter which one you get
the special attack from duelling to poke
(4 ramps faster from 1-4 stacks but they are equal at 5)
another gacha adict
yes
Watch them nerf the range from 12/16/20/24 to 14/16/18/20 next patch
I have spent far to much in brunts
welcome to the crew
I will find you and strangle your houseplants
millions of credits down the drain
Akchually, any amount of Rending or Brittleness that pushes your ADM past 100% still gives you extra damage, but at 1/4 returns.
They did that to rending backstab
Akchually, they both hit Rending 100% at 5 stacks, which is the cap
ADM can go past 100%
Rending cannot
thinking about playing other classes but like i have to get one good of everything first
whether you have 120% Rending or 100% Rending you deal the same damage
Oh fr?
Kinda dumb to even have Blessings that go past 100% then
Mb
ive tried to play other classes but I cant
the fantasy of being a psyker appeals to me to much
that may be the thousand son collector in me talking though
I will fucking evaporate if that happens
old space asshole better than everyone else
Yeah it's why they changed the knife blessing, because T2-4 were functionally the same.
I'm hoping they don't touch Uncanny, because technically T3 and T4 are different from 1-4 stacks
mood
They will touch Uncanny
Uncanny will be touched whether you like it or not.
uncanny is just flat the best on all weapons that can get it 
the magic system in 40k is by far my favorite out of any fantasy setting
Uncanny is stupidly strong, so it’s gonna get hit at some point, regardless of the +100% Rending interaction
unlike things like warp nexus
it is grounded in some logic, has very clear consequences, and people in lore react in a realistic way to it
and even then itll still be the best blessing
WHAT? But you don't even forget all your magic and have to go to sleep to use it again! Or have to stock up on fucking eagle feathers and squirrel eyeballs to use it or some shit
no more two shotting crushers jesse
but hey at least we can hear em now
so thats nice
except maybe on the Illisi, where there's a good argument to be made for Slaughterer + Deflector instead
But if you aren't running Deflector then Uncanny becomes the best again lol.
Damn I forgot my bat shit and sulfur guess I cant do the thing
Sorry guys I cast fireball three times I can't do it anymore until we take a nap
Good old Vancian casting
honestly blame the new mystra
hey dont diss my bat shit
she put restrictions of magic in Faerun because "the world almost ended" due to it
over reaction honestly
Shit happens
Karsus did absolutly nothing wrong
I blame Gygax for reading a book with a cool magic system that fit the lore of the setting and then liking it so much he ripped it out and shoved it in his setting where it makes zero sense
'no more 10th circle spells>:(' yheah ok virgins
I have one illsi I have with riposte + that crit chance on hit one to make it easier to Regen on a gunker with toughness on crit
Shred + Blazing Spirit makes for a funny little build if you want to do something similar
I tried using bloodthirsty blazing spirit and got sorely disappointed after
It's only applied on the first target 😦
oh bloodthirsty is a different beast
I like blood thirsty on Illisi
I really want to try this but I have yet to see a blazing 4
I kinda wish Blazing would make your weapon enflamed
I doubt it will happed but i can hope
it's got worse horde clear than just simply running Slaughterer, but it's got better monster damage and can synergize with In Fire Reborn
plus it's a FLAMING MAGIC SWORD
so the cool factor is great
Yeah I tried that and found it underwhelming
How cool would it be if a force sword ability enchanted the blade with soulblaze and fanned it out like purg on hit
Psyker weapons have so much potential for cool shit
I've been brainstorming ideas and that was one of the things I thought they could do if they ever gave us Daemonblades
I wish catshark would have stuff like that
catshark no way
much like Elder Scrolls, lot of cool potential, but the issue becomes translating cool concepts into real things that exist in the video game
yeahhh
im still gonna pray to big e for it to happen
Still criminal that psyker got nothing this update, despite how good the update is
we got the leftovers of other classes
there was stuff for gun psyker and thats it
Zealot got some sick new weapons, vet got a nice shovel, and ogryn got a shovel to rival the emperor’s power
I think part of the problem is that Psyker-specific stuff is going to be a bit more time-intensive to create than "Shovel's #3 and 4"
since you have to do Warp stuff with it, which is vfx/sfx, etc etc
We got surge fix. 
surge was more of a slight nerf
I mean even just updating obscurus so it’s maybe a bit cooler and good would’ve been enough for me
Yeah, but it also doesn't randomly drop to dealing like half damage vs. Maulers anymore either
Torso 100% > sometimes tru aim.
or miss breakpoints on gunners because "Oops, this attack deals Unarmored damage isntead of Flak, so your 25% vs. Flak doesn't apply"
I wish it got more though
at least in my opinion its one of the more underused staffs
underused but not underpowered, IMO
its fine where it is currently
all of the staves are well worth running, with Purg being my personal pick for "weakest"
but they all work
I’ve said this before, but if void and trauma are s, surge is currently a, and purg is b
does enfeeble also increase your smite damage? it says all sources but i know better than to trust descriptions at face value :P
All good but clearly different in power level
IMO enfeeble is only worth picking up if you have literally nothing else to take
clothes don't make the man, is how I've always seen it
yea 10% does not feel like alot
and you always have something else to take
if you want damage from smite then EP works well with it
yeah i have just 1 point left.just trying to figure out where to put it
like in that screenshot, you're missing both crit talents and PC
I see purga the least by far in my games in eu servers.
I personally enjoy the purg staff
i got rid of PC and wildfire cause peeps here told me last night they were not good with smite lol
its not the greatest but it feels fun
getting alot of contradictions :P
its suppresion value is crazy
I actually haven't seen many psykers the past couple sessions I've done, but I think that's mainly because Vet tree rework, saw a lot of those
Wildfire is pretty meh but PC can be real good
what weapons are you running?
surge and dueling saber IV
oh then you definitely want crit talents
take out the random toughness talent and Warp Expenditure and I think you have the points to do this:
even I was running my vet for a bit just to see how the changes were, then quickly remembered why, tree being better or not, vet is my least played class
thats how i had my build before i took advice last night lul back to it i guess :P
lmao
That's so top heavy.
Personally I think you could even drop Soulstealer and Battle Meditation if you wanted to take some talents lower down
Like I said above
Can't fix perfect 😏
Yeah but I want more perfect
Tzeentch Cultist in the making
lol
More like Slaanesh
personally my wishlist for Psyker is Beam Staff, Nemesis Force Halberd, and Daemonblade
actually you right
I'd like lightning claws

or a cool force axe
Oh I'd love Lightning Claws but I think they're more Ogryn or Vet
maybe Zealot?
My #1 most wanted weapon for Vet/Zealot though is Powerfist
big warp fist that we blow up like a Looney Tunes character and whack a bunch of people with
Let me charge it up and Falcon Punch a Crusher into the next century
I also find it a bit weird that we have literally 0 dual-wield weapons in the game
VT2 was full of them
you’d think zealot would have at least 1
yeah especially since Death Cult Assassins are commonly depicted wielding two swords
Even in the base game
Rapier & Pistol, Dual Axes for Bardin, Dual Swords and Dual Daggers for Kerillian
launch zealot as a blade frisbee when
i forget bardin has three other classes
I mean shit if the mourning star has access to plasma guns and thunder hammers, I think the ability to hold two weapons at once doesn’t seem too far fetched
we'll probably get them eventually
oh also Sword and Dagger for Kerillian
she had 3 in the base game
Saltz also had dual Pistols as a ranged option
so that's, what, 6?
two heavy swords on zealot would be pretty fun probably
DLC added Dual Hammers (twice!), Sword & Mace, Axe & Falchion...
think that's it unless we count shield weapons as dual-wielding
speaking of which: Power Sword + Storm Shield when
that's the classic Crusader loadout
why does it only increase the crit chance of the stupid melee special attack?
it doesn't, fatshark is just bad at descriptions
it works on all attacks
ah hahaha
the loner stealth zealot turtling behind his shield in a corner during a horde
"it ain't meeeee, it ain't meeeeee"
Shield bashes with the Impact bonuses Zealot can pick up would be heckin dope
Hey guys, do you know any good ressources to learn end game mechanics as Psykers please ?
Written or someone that mains it !
I tend to play smite / bunker / voidstrike, but i feel not really usefull when it comes to damage i seem to lack mapawarness
mostly for Psyker gameplay you have to practice charging and edging
you mean keepin a high level of peril ?
edging being getting yourself to 100% peril, then practicing what is the minimum amount of quelling you have to do to get another full-charge shot off
with voidstrike it's a bit different becuase of how slowly that weapon charges, but then you need a feel for exactly how long you need to charge it for various situations
and that... is just practice
As for Smite/Dome/Voidstrike, that build is what I run, but you need to get enemies to line up for you to be effective at clearing them
Your voidstrike build can also make a massive difference
ahah, we're not that coordinated
I feel the difference when i smite the whole screen, but i see must of the others almost OS anything, and with ease
What talents you're running and how your voidstrike is setup would be helpful
i'll post mine
Voidstrike staves can one-shot Crushers in ideal circumstances
lacking a IV rank blessing
well good news is that for some blessings Rank 4 only makes a marginal upgrade over Rank 3
always better, of course, but for most stuff it won't matter too too much
that's how i feel like, i'm not sure 4% crit when 85 peril makes that much diff
it's more for consistency when trying to take down single targets
and 4% crit is a T3 perk after all
when firing into hordes your crit chance almost doesn't matter because of True Aim, but you still want it to be nice and high so it's consistent when true aim doesn't/can't apply
max stacks i goes from 16% to 20% if i recall correctly, hence the 6% i was mentionning
correct
doesnt know about true aime
i might be nuts but it feels like i generate a ton more peril with bubble than with scrier
that's just you being nuts
XD
I dunno man it's crazy i really feel like i reach 100% much faster
maybe youfell free to spam so you generate more
and i dont bubble that much
okay so 10% Crit Damage you want to swap
to 20 armored ?
the way Crit Damage works is that it sucks 
effectively, if a weapon does 10 damage on a hit and 15 damage on a crit, +10% crit damage will make it do 15.5
because it adds 10% of the additional crit damage, which is 5
uhhh I need to check but either Carapace, Flak, or 5% Crit Chance is probably what you want to go for
yeah probably just 5% Crit chance IMO
20% Infested is not ideal but the rest of the staff is great
(upgrade Warp Nexus when you can)
Are there any blessings that make the illisi do more dmg against single targets?
Uncanny
like killing muties?
for muties you're best off slapping them with an empowered heavy as you dodge them, then finish them off while they're stunned
damn i f*ed up so bad i read "10 crit chance and it was 10 CritDamage"
well good news is that bit is an easy fix
🙂
since it's not locked
thanks mate
O7
what setup are peopleing liking for Psykers these days
the Voidstrike should hit multiple targets when aimed at head level, meaning once you proc Surge you're going to proc it over and over and over shooting into a horde
I think the top-tier builds are Columnus Gunker, Surge Voidstrike, and Blaze Trauma but Psyker's got a bunch of builds running around
columnus gunker is really funny
It always feels really off until you run into a Chaos Spawn and delete it
then you remember why you play it
although full disclosure: I don't really play Gunker
Prefer the level of control that the staves give you
is there a brain burst one taht works?
Brain Burst can be used to snipe specials on Purgatus builds
and on Blaze Trauma builds
(because you're not going to be using Assail or Smite on those anyways)
burst/purg what im using right now but it feels a bit weak
Purg is probably the weakest overall staff but it should still be performing
(in my opinion; others list Surge as weaker)
What's the stats on that staff?
will link when i can
👍
Two Boltpistols please
aight i tried without mind in motion i actually hate it so i'll take the L and not run KD
Just slide 4head
Just ONE Volkite blaster will do
i'll see how no KD goes for knife
The bad news is you’re worse at blocking. The good news is you can backdash into a different county to avoid hits.
In general staff utility vs strength goes surge - purgatus - trauma - voidstrike
But tbh all are strong and surge mightve been listed as weak due to old bug
yeah pretty much
Yeah all the staves are good, it’s just that Trauma and Voidstrike are a cut above the other two
Dont underestimate soulfire dmg
Whats the dump stat on a Trauma please?
Oh I don’t. I run Blaze Trauma.
purg is great if you have some cracked vets on your team
Warp Resist, sorta. Can also get away with less than 80 damage on a Blaze Trauma. But you need all stats pretty high.
purg is underestimated for sure
But havent used it too much
ty
On trauma you want nexus and shriek
nexus and blazing spirit
Alternatively if you have a worse staff (not a demigod roll) then Rending/Flurry works better
But godroll Traumas are great when built for Nexus/Blazing
Shit I think I just rolled a decent trauma - Just hope I dont get stiffed on the perks/blessings
emperor have mercy on this man
lol
might be the cleanest trauma staff ive seen
That’s a good trauma, though some will say 71 charge rate and 77 blast radius is a bit too low for Blazing/Nexus
I think it should still work tho
I'll take it for now 🙂
Well good luck on the Plasteel hunting, and may the Emperor favor your rolls
lol imagine not having over 60k plasteel
Hadron getting ready to ruin your day
Anyone got lube?
Sorry mate, Hadron's going in dry.
😮

Okay so swap Terrifying to Flurry
Aaannnddd uhhhh one of the perks to… Flak?
I think it’s Flak
Personally I’d ditch the stamina because that’s not going to matter while the specialists maybe once in a blue moon will
Could do crit chance instead of Flak too if you wanted but I think you’re good enough without
i have literally only died to fire since the update
this is quite possibly worse than everything hunting grounds with full size dogs
Fire do be pretty nuts this patch
Just a dream about new Marks of existing staffs:
Alternate Nomanus - more chains, less damage.
Alternate Purgatus - Fire Beam - high single-target damage + fast build-up of stacks of Soulfire
Alternate Truama - with fast auto-snapping to target Circle.
Alternate Void - NO. Void is perfect as is 🙂 no alternate versions needed
Full auto void
Alternate void, locks on to enemies and fires a flurry of homing bolts
It's already full-auto if you click fast
Fuller auto
Overall the fully charged flurry does less damage but hits multiple times
burst mode void, shoots 3 spheres in quick succession
void that has less direct impact, way bigger aoe and is affected by gravity
Homing bolts.. yes there is something in that 🙂
That’s just Surge Void with 1 extra bullet
I would love a gravity affecting void that blackholes enemies but
surge would give it 5 shots in a burst 
I dont think the physics engine can handle it
- takes anti-nostalgia pills* Beam staff from EARLY VT2
kinda glad I never played enough high level VT2 to even get nostalgia for staves they aint adding

the darktide staves are mostly cooler
yeah I played a bit of sienna but mostly elf
we're missing the shotgun fire pit staff and beam staff
and even then mostly pyro because lmao that ult was always dumb
elf staff would be really cool in darktide
I played the living crap from early version of VT2 🙂 Got buned out fast.... but rememebr crazy fun playing with beam staff - it was my favorite... also calling everyone "Darlings"
loved unchained with dagger and fireball staff, shame we can't really play a tanky wizard anymore
well nowhere as tanky as unchained
Just with barely penetrable block...
I think I tried unchained a few times but sucked and it didnt feel tanky when I was new
then I just basically never tried again
unchained had a better version of this if you don't remember
I have not played unhcained at all 🙂 Did not like it.
she could block and vent heat
instead of using stamina
literally reverse of peril block
you could qq cancel the shotgun staff into a boss for massive damage then block one attack losing all your heat only to do it again
that is OP and cool as F 🙂
whenever i played her i'd get stabbed in the ass by a rat and explode because my ult was on cd

I might want to re-install VT2 to play it, and not a necromancer 🙂
skill ish ngl
not wrong
necro kinda weak ngl
ironbreaker crutch?
nah
I leveled and geared up everyone and played equally everyone in early VT2
my faves are all weird as fuck
I am cracked on huntsman with m&sw and manbow getting max melee, ranged and boss damage every game because the class is broken to shit if you're good
Like in general or just in comparison to Battle Wizard? Because Battle Wizard is damn near the best class in the game. And Necro didn't feel very week when I was playing it
drakefire engineer was fun as fuck, dual dagger handmaiden was a slayer that could special snipe and go invisible
a ranged oriented zealot with 2h hammer and volley
nope
shade was fun
get the push attack speed and dodge attack speed talents, aim above the enemy heads and spam M1. insane horde-clear
Dual dagger handmaiden lets you dash into horde to get a pick on an elite and then hold block to get with no issue
Cata but I did legend CW
Plus handmaiden has a ton of melee buffs to help it out
aight far enough then
you get it
Dual Dagger handmaiden works but I feel like it eschews some of the strengths of the class
also DD in general gives me Carpal Tunnel
with the attack speed buffs and aim above had strat you get crazy horde-clear
autoclick macro goes brrrr
I think I'll just stick to S&D or S&S instead
too slow
heavy attack weapons don't make the best use out of her attack speed buffs
glaive works good though
they do if you aren't full-charging them
and S&S has a perfect rotation for Alacrity as it's horde clear combo is push - heavy light light
hard to time when your attack speed constantly fluctuates imho
you wanna push with daggers for cc anyway, I recommend giving it a try but get an autoclicker
also volley zealot is probably the most busted to shit build in that game
Battle Wizard is by far the most busted
and it isn't even close
well WHC gets a little close
okay true
Also your attack speed doesn't fluctuate
I'm talking about fun classes here
OE with drakefire is genuinely busted but nobody gives it a chance lol
It's busted until a rat gently caresses your spine and you explode
is Warp Nexus good on surge force staff?
Nexus + Flurry = good to go
just dodge, not an issue for me because I can hear the very loud sound cue of a rat trying to bite my ass
Just Dodge 4Head 
I mean yeah ngl
OE's problem isn't when youre playing perfectly, it's when you screw up
a lot of classes in vt2 were over and underrated because of player skill
I love the class to death but boy howdy do you have to sweatlord on the harder difficulties
usually yes but the drakefire build is far more forgiving due to the mass aoe stagger
because you screw up like twice and you die
imho the usual dh + trollhammer + fast minigun builds are suboptimal
(i like coghammer, mwpistol, and perma regen minigun
)
the musket minigun with concoction does fantastic boss DPS, stormvermin patrol deleting and sniping. 1h hammer or ham+shield are good for their defensive nature and drakefire with OE is absolutely busted because of guaranteed crits triggering that one blessing that increases ranged power letting you stagger lock even CW patrols and melt berserkers and stormvermin
try it if you haven't already
sleeper S tier
cog with oppertunist on Slayer fucks super hard
opp let's you bounce elites around and Slayers attack speed buff makes it more than adequate horde-clear
combo with daxe for mobility and boss dps and bobs your uncle
I like Greataxe/Throwing Axe Slayer

see i dont play bardin much cuz my boyfriend only plays it
and i can do solo legend stuff on WP and necro
Imagine playing only one class
I have favs in every character although I'm very biased towards Handmaiden and Unchained if I ever roll those characters
Oops gotta drive brb
what's yall least fav classes?
ok well i went from never unequipping purgatus before this update to only using this. this gun is so fun, especially with assail for your horde clear
mine is BH. I genuinely think Zealot is a better ranged class. Fuckass survivability. Huntsman's better but it seems everyone is scared of the manbow even though its arguably the best ranged wep in VT2
I'm tempted to do a gunsyker with Creeping Flames
how would you build peril reliably, smite spam?
my new knife with riposte actually doesn't need Gaze
Assail, good timing would be required but I've done this before
i see
This was a fucking random drop
I rolled Riposte and Maniac on the new knife and found it to work relatively well with Fleshtearer not actually needing Uncanny or Gaze
kruber: Huntsman. It's good but im fuckin ass at hitting my shots
bardin: Engineer. I feel like if I wanna play a ranged class I'll just do RVet cuz its a lil easier to use
kerillian: Shade. Trying to get into the backline to make use of my kit tends to get my ass clapped
saltzpyre: Bounty Hunter. See Huntsman above
sienna: Pyromancer. It feels like an inferior battle wiz to me
haha its funny how 2 of these are my fav
i mean none of em are bad and ill play em now and then i just enjoy other stuff more
last year i did every mission on every class on Champion cuz i figured fuckit why not
least fav for each class... hmm
- GK: Fun but just less fun than the rest.
- RV: Extremely powerful but Masterwork Pistol and Grudgerakers are kinda boring.
- Shade: I loved her when you could run her as crit Shade with spear. Her playstyle is boring and honestly rather inefficient.
- BH: Genuinely believe this is the worst class in the game. OE with drakefire is insane and Huntsman is objectively better if you have better aim. Fuckass survivability with griffonfoot being the only redeeming quality (works arguably better on WHC lmao)
- BW: Bores me to tears to play. Pyro might be ass but it's fun.

what difficulty do you normally play on? I usually do champ with my friends and legend now and then (I do solo stuff then have friends join as i do the end run
) and i havent even thought about touching cata
Is malefic momentum with assail good for hordes or just rager groups?
Cata/Legend
We could play Legend sometime but I'm busy all weekend
Waystalker bores me to death with her aimbotting, but so does sister with her stupid staff spam
Waystalker has fun builds like Hagsbane or Swift
Bounty Hunter would feel so much better if the THP talents weren't ass, but zealot takes the cake because I think he's ugly and I don't play with ugly people
sorry cant hear you over me chain levitating this chaos warrior over here lmao
Swift WS is fun, it's better minigun OE
I don't play Bardin and Sienna








