#psyker-class
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Yeah, for sure.
In carnival it's way more entertaining to hold in the container in the middle.
ah the new chainsword feels
strange
i dont feel a lot of difference between these 2
the heavies do a lot more damage
Did they break the math on the old revolver? I FEEL like I'm getting higher crits than before.
im still doing 4 slap on crusher like the old one
I was pretty consistently 3 shotting them. I've two shot some now.
i 3 shot sometime too
New chainsword sawing sucks
and 2 shot whenever a crit happen
Like, I swear it takes sway longer to finish
it take the same amount
The old chain axe slaps now.
how about the new knife
Haven't tried that.
competitive with DS4, you reckon?
still quick access the heavy stab with special attack
and now the heay combo can cleave horde kinda
if it dont get block by bruisers lol
havent test hitmass
uhh im not sure if its better than mk4, or competing with it
but its certain seem bright
Mk4 2 shots crushers. I don't see that happening with a knife.
Question: does new Twins mini-bosses always just escape like little scared b.? Or it's possible to kill the, like with Thunderhammer BONK?
maybe
it does something like this instead
Warp flame go brrrr
what is that combo?
ha ha burning knife
its just uncanny and flesh tearer right
I just got one with uncanny 3 flesh tearer 4 on my zealot, I'm gonna give it a spin
yeah its just uncanny flesh tearer
zealot cant really afford to spam push attack
because no KD 
but in the same vein they can get 20% extra damage from 0 stamina
Surge makes me feel at ease when playing non-Trauma pub Psyker
the other psyker a smite main? 
Uh, I think so, they were definitely using Smite
I just didnโt notice them making a lot of impact that run
1% crit rate gave it away mainly, also nonexistant damage
Is the new revolver good for scrier's builds?
uhhh
uhh
its certainly fast
lol
is there any reason to use it over laspistol
and feels good to go fast
idk cool factor?
this is my fear
other than personal perference
deals more damage
but the heavy laspistol also does damage
faster than laspistol ?? lol
it can one shot trash
okay well is the new one good?
good if you like to aim your shots
i think the new one kinda slow
yes ofc
if you just spam just take the old one
how do you even horde clear with this weapon
all the combos dont make sense
i think spamming lmb is the most effective but it has the stinky strikedown
i cant even seem to get the third heavy into a light chain
Spam lights
Rampage savage sweep
Actually starts turning hordes into lumps of flesh
push attacks too
if you want the 3rd heavy you have to do light 3 tme
push attack is like 45 degree
poo
and the follow up after push attack is them drawing an X
like why
For The Bloodgod thats why!
Also what are some good traits/perks for the purge staff?
flak , maniac/crit
nexus/flurry
run and gun is extremely meme
but if you apply max stacks of burn on the enemy and start sprinting you just do more damage
My dyslexia made this into something very different
but rarely do you have time to just sprint around
Does anyoine tested muttiple stimm injections on same character (with different effects) - dies every stimm works at once ? ๐
easy to try in the psyk, i didnt try it though 
Sus
and you cant use health stimm if you full health, youll do a twirl instead
heal the martyrdom zealots to make them suffer
f
on headshot?
on headshot
Doesn't old chainsword do the same
I WANT TO SCREAM. PAST TWENTY HOURS OF BECOMING A SWEATY PSYKER AND ALL I HAD TO DO WAS INCREASE THE STUPID WARPCAP TO SIX AND I DID THE STUPID WARP PENANCE AAAAAAAAAA
I'm not a bad psyker, I'm not doing something wrong, THIS WAS JUST STUPID
So, for the record, anyone chasing that penance. For the love of god max it out to six, because other sources saying it works at four are lying. A.
we know that
I had been told it works at four, so I was trying harder, and harder, maximizing my every lil movement for the past twenty hours until I became comfortable rushing ahead of zealots into maulers and more and...it was just. Maxing it to six. ;w;
I'm somewhere between laughing and mad as hell. lmao
well you should kill whoever told you its 4
This is false I completed this penace with 4 lol
It could definitely be completed with 4 before the class overhaul at least
i did it with 4 before skill tree update
It is not false. I literally just went through hell doing it with four, and the one time I did six, no other changes, not even high-intensity
I did it.
I got the game Oct 11 so def after class overhaul
was it tracking your attempts when you had only 4, as in the achievement was showing your best attempts
It was stuck at 221, ever since I dropped to 4. Since I started with six, when I was told it'd be easier to do at 4.
So I dropped to 4.
Then I went up to six, just to relax and have a nice game
and bingo, there it was.
the achievement code looks correct, it checks for your max_charges value that changes based on whether you have the talent or not, but the bug could be subtle
Like, it could be some super magical RNG fluke of the gods, but all I changed was going from 4 to 6 charges.
Just 5% less res def, 4 to 6 charges. No other change in my build.
Went from hi-intensity shock-troopers to regular intensity, so even less dense enemy batches.
hello there siblings, just got back from work, did I miss any interesting topics so far?
Just me descending into madness over the warpcharge penance and finally finishing it
Not until we get a psyker patch 
lmao
Haven't tried the new revolver yet though
LETS GOO
still need uncanny 4 on my illisi
Oh...you need to grind blessings on EACH weapon?
Ewwww
I was wondering why I didn't have anything to put on stuff even though I'd been giving extra stuff to Hadron
depend on the eapon youre talkingabout
all force sword share bless pool
all infantry gun share bless pool
all laspistol share bless pool
all revolver
but the staffs each their own individual pool
and i heard fire damage got buffed to cook psykers alive
warp flurry to surge, then perk is infested to flak? @severe folio
With as many emperors blessings you get, and how much money you make, it's pretty easy and fast to get all the blessings
maniac or unyielding
Id personally change infested to crit
Personally enjoy the new revolver. It's really great for that quick dispatch of strays that sneak up behind you, or a rapid dog killer.
wait is it worth spending to melk?
your opinion on crit?
On rare occasions you can find a decent curio that has 70+ base with one t4 perk
with mixed horde its hard to proc true aim regularly
So why is Assail generally frowned upon?
is +3 stamina available at armoury? or only melk
So with Surge Staff never targeting weak spots now, I guess Warp Siphon is the way to go instead of DD?
You can get them through the armory
because its strong and easy to use
^ this plus heavily outclassed on higher diff
3 and 4 is the same at 5 stacks.
tenk u
but I want 4

Malice and below it's auto aim room clearing easy peezy. Above it works but also doesn't stunlock a elite party like smite
Yeah, heresy and above it doesn't feel too good. It's okay, but rather have smite or bb

I only run assail on gun psyker. Otherwise I'd prefer smite or bb
You can either assail causing equal dmg to a psyker in melee, or stunlock the entire map
Choice is yours ๐
I always top damage with assail.
so buff assail, its definitely too weak 
Or kill everything with voidstrike
I forget to use assail because duellist sword exists
I just want aimed assail to do...something to monstrosities. Idk brittleness on rmb
i always top your mom in bed
I often forget my staff cause melee is just way to fun
I ran assail for a bit so id have a ranged option with trauma, but it just harms trauma uptime
So bb it is
resets the number of bounces upon hitting a monstrosity/miniboss = "hey thats pretty good"
incest because your sibling 
I mean doesn't trauma have the normal pew pew lmb?
Like, don't get me wrong. In low rank assail is kinda silly good. It's just in a really weird spot.
Yes but warp nexus gaming
how much HP does uh ragers have again?
Canr really use assail when you want to be at 80% all the time
Yet if you increase the damage and lower the recharge rate, it just becomes better BB
1000
thats kinda my experience with it, absolutely loved it while lvling my psyker, but once i reached auric difficulties, it just feels like absolute dead weight
Nerfed from 1200
wait no way
Dead weight? 
i hit them three times 648 damage
compared to smite in auric damnation
On my gun psyker it's still useful. Supplements my ammo, I can throw out all the shards in the horde for peril, swap to sword while they are bouncing around. Swap back and forth
....gun...psyker?... What fucking heresy is this?
you have a problem ?
Assail revolver. Most enemies killed. Most smol shooters killed.
You need enlightenment
guns.. how uncivilized 
Aint gun psyker kinda troll towards your team tho?
Assail bad. Xd
no its not
whoever said gun psyker is a meme, or a troll is anti gunpsyke propaganda
or too fukin dumb to aim
Jesus turn off some of those stats so it actually fits the page
thanks mr arco
No
I often forget to melee as Psyker. I see a Space Mage and actually want to...you know, Mage.
I mean, I ain't saying assail is bad. Just kinda there.
why the fuck would you otherwise play psyker? ๐
I got more ranged kills than the trauma psyker with assail. ๐ฎ
Fuck that, i play psyker because my aim is on equal level with adhd monkey on meth
Cant... i keep missing
I had a game where yes, I was playing like absolute ass at surviving. Died like twice. Still doubled my highest teammates damage.
That being said...I felt most in my element either as Zealot swinging a Chainsword like a baseball bat at anything vaguely human shaped, or as Ogryn ignoring game mechanics
So far
grats on being matched with bots? ๐
why not have an actual bnaseball bat with crusher.
But...Eviscerator
Evicerator go brr.
ANd Crit
They weren't bots, they were decent players. I was just killing.
Ooooh. That is a good roll.
i'd wish the charge rate was faster though ngl
Omnissiah be praised.
@untold niche Just 1% higher
quick question is 16 toughness highest? or 17.
curios wise
Because haha funny sex number
thanks
what perks for curios?
also surge is insane, zero DD stacks and one shot headshot man sized stuffs 
Curio perks tend to be 'whats your worst enemy'
personally I have all three with -20% to flamers and gunners.
I run tough regen, 5% hp and 5% tough
you wanna be using your blitz a lot more for ammo conservation (assail) or cc (smite) or long range targets (bb)
and its the only setup atm that gets really good boss damage on psyk
although idk how badly they nerfed the laspistol, if ever
kinda wish they'd implement an update chat so i could get some input on the new weapon marks
people are just talking about the same old same old
why toughness regen speed and not outright toughness
do we have any idea regarding the interaction between Assail and the Ranged weapon? Cause I am under the impression that Assail as the very minimum, gets influenced by which Blessing you have on your ranged weap. Am I delusional? do I need help?
i believe assail used to get buffed by the rending revolver blessing
but that was an unintentional bug
rending revolvo buffed everything
yeah, but it also buffed assail
the curio section is just suggestions, not some optimal setup
what do you run?
also it does claim to be meta tho :v
toughness regen speed affects all sources of toughness regen, not just your coherency
its also just really nice to have coherency regen faster
than to have the max increase
but psyker doesnt have delayed/staggered toughness regen nodes right
I run +dockets, combat ability regen and gunner
so effectively its just coherency toughness regen
hm, im not sure actually
shards benefit from the perks and blessings of your held out weapon
+dockets because you are a elite gamer or because by chance
i remember noticing it ticking faster on the peril generation toughness one
but ill have to check
@spice veldt what curio perk u run
oh, the warp charge +toughness over time one does exist
i see. eh irrelevant since im not using ws
+dockets because it is the most impactful one
i want to cry seeing +dockets
not like the others are likely going to impact whether I finish a run or not
I run +tough, +gun res, +snip res, and whatever I'm feeling like between combat ability Regen or hp
I usually run this as a default setup for my curios
wait you can only have three how do you have four
without DD it should still 1 shot headshot lol
ideally i would want +tough +gun res and +cdr
the other 3 slots are whatevs
I read somewhere that damage resistance calculation is multiplicative with itself so having 3x of the same makes the last one only increase by 12% which is why 2x gunner + 1x sniper makes sense
No deflector 
ya i said without DD (zero stacks)
surge is insane
held out as in last held?
you must be actively holding the weapon
oh i mean, without surge it should still 1 shot headshot
as the shards hit the target
they reduce the fire rate
e.g., swap off to your staff/melee
fuck's sake
oh you mean with crit?
Laspistol is still good
guess im grabbing the new laspistol
crit, no dd. no surge/
That shit was hella overturned last patch
throw the shard, while they flying swap a different weapon, all the shard thats flyingand havent hit target how receive all the buff from the held weapon
no wonder josho says he does quick swap assail, now i know what he means
hoping the new laspistol is at least comparable to pre-nerf acca laspis
so I guess bugged/unwanted interaction...sounds clunky AF
i still want blitz to be non-swap
that way i can one hand sword and other hand blitz
or one hand gun and other hand blitz
that's kinda sick
use a force sword and BB an enemy to be a sith
i would like that actually
but the problem is
all blitz have a secondary fire
so still need a button to completely swap over to it
5 buttons
would be lovely
Melee, block, special, blitz, blitz alt
since yesterday I'm joining from time to time the same lobby with the same 2 ogryns loading infinitely, until I alt f4 as I'm stuck there. Wtf is that? xd
already running out of mouse buttons
21% curio's on ogryn. I will find you. I will get you.
i like the stimm
stab myself or stab my ally
or throw it to them
preferrably stab them
too bad no dialogs on stim use
hey is the toughness perk fropm curios multiplicative or additive
i thnik add
also very sad.
my toughness is 123
zombie 1 hit deal 71 damage
assume i take 3x toughness, 123 * 112% is 137.x
not even enough to tank 2 hits
this is sad.
haymaker seems good now
youre suppose to only tank 1
i got spoiled on ogryn :v
at least my zeaot can tank 2 :p
zealot
loose weight
Max toughness regen so you fully regen before you get hit a second time
oggy is a fuckin brick wall with the middle keystone
oi shut the fuk up i like my food
im surprised it hasnt gotten hit with nerfs tbh
i mean i doubt its that fast right :v
im very surprise we got a new techpriest in the new mission
No it actually can be
im assuming i have to make changes to my skill tree
Takes 2 seconds usually
he sounds weird
only comparable tank is a marty zeal with until death up
hes def an orthodox
Even less if you use the talent that gives toughness on warp attack kill
nah hes actually chill once u get to know him (I have no idea what we talking about)
heres how to gain a lot of toughness
take Unlucky for Some
kill your teammate
profit
Actually doa talent lmao
Then again very psyker like
Cuz team is always garbo
I am god
I just take the talents that restore toughness gaining and losing peril, and the 7.5% on warp kills
Rarely have issue with toughness
well i am happy that i got the new chainsword to perfection
even though it may be a deceptively mediocre weapon lol
I need opinions:
Should I keep this?
Orrrr-
Rip Infernus off of it to put on this?

i would keepthe one with unyielding
Thought so, ye
Actually, funnily enough the new laspistol chunks carapace with crits
I think I was hitting 811 with no perks
sounds great
I'm a Scrier's Main anyway, so
the extra Crit Chance probably wasn't gonna be a game changer
Gunkers rise up
It shoots slow enough it's not that big an issue
But guess you can just be closer
My fellow gunkers after much testing I can confirm
New rev ainโt it

Use old rev
Or Columnus 5

and then i warped all over them
New rev has too many downsides and itโs ups arenโt substantial enough
is it just me or does voidstrike kinda fall off in damnation
What u using on it
Use just use the second one and abuse the crit build
prob my aim just being shit
Personally, I'd take flurry over blazing
flurry does feel amazing
Voidstrike has such a dumb high stagger value it should be illegal
You can stunlock everyboss in the game
It's so stupid
also prob skill issue but I feel like the soulblaze thingy doesn't help all that much
Can't chime in cause I haven't touched blazing spirit on my voidstrike
what does a crit build ideally look like?
been running this so far https://darktide.gameslantern.com/build-editor?id=9ac8d0a0-5860-4531-8c51-9491c217a380
Gunker here too
your crit build is missing mettle
the thing explicitly buffing you for critting
is the new pistol worth it for a psygun build then?
whats mettle ๐
also unless this is a gunker build youre missing soulstealer and perfect timing
warp expenditure is kinda bad, 25% toughness for 100% peril
and wildfire isnt super good in general, at least on void
especially if you dont use vent
kk
The improved staggers on the knife specials is really nice. Alone it's nothing, but combine it with the push attack from any of the knives and you have something you can really work with.
Push into push attack into special for maximum staggers!
Mauler:
https://streamable.com/xjyp8a
@near wyvern What about Haymaker for knife MKVI? If we use h1h2 for hordes... might be worth it. Stacks never go away so long as you hit with heavy so permanant 20% instantkil chance
yeah I checked it out but it's still not really worth it
you loose so much dps against monstrosities and ogryn sized enemies
it might be worth it for a zealot
but for psykers we lack the attack speed to make the heavy spam worth it
against horde
i swear its the surge blessing
Normal damnation
should I just drop blazing spirit for flurry or warp nexus then?
doesnt seem all that useful
Missed the entire convo, but for a crit build get nexus
I feel like flurry just sounds like better value on paper
even if you're on high peril permanently
more shots also equals more crits
@near wyvern mr pygex, why did you take toughness regen over flat toughness
damn... 
yeah
are you fucking kiddin me :v
And surge works for both the projectile and explosion
you already have up to 20% crit without it + the guaranteed ones from true aim though
Now just need Melk to sell me Surge ๐
where this 20% come from
Still a Warp Flurry Transfer Peril Voidstrike pleb
Afaik tree gives 15 and perk gives 5
well depends on your talents I guess, but doesn't everything have at least 5% base, then 5% perk, up to 10% from talents
True aim should be enough for guaranteed crits
tree give 15 base crit chance?
Cant check tho cuz at work xd
I think tree is 10 if you take the aura
If they say 10 its prob 10
For curios? Cause +5% flat toughness is not as impatcful as the +30% to coherency regen AND faster delay
anyway I think I'll play around with flurry for a bit, maybe I'll go for nexus later
One thing
I dont know if true aim works with surge
So guaranteed double shots
Because i dont think so
why wouldn't it?
Depends on coding
genuinely curious I just have no idea why it wouldn't
What should I take for perk? Maniac instead of elites?
What to give up for True Aim Voidstrike Surge?
Nice
I'd lose the soul blaze on elite kill and movement+toughness on crit
Or lose soul blaze and toughness on peril
If I get rid of Mettle I will have two points actually lol
I rather get rid of Soulstealer than Quietude tbh
You're getting toughness on warp kill and crits already. Eh. Can live w/o on quell
plus WS gives toughness if he take the one i chose
mr pygex here :o
now hes gone
:v
on quell is probably better with that build
Does Perfect Timing actually help you meet any breakpoints
technically it always does with void because it allows you to charge less
but lets be real everyone charge either 50% or 100% 
Does the cdr on charges work with scriers?
hmm anyone noticed that Exorcist blessing doesnt work?
or i dont understand how to trigger it
could someone explain?
It reduces peril when you hit the weak point of the SAME enemy repeatedly without missing
Didn't used to be like that, did they change it?
What blitz would go well with scrier gaze disrupt destiny laspistol psyker?
None. Drop DD, take EP and go BR.
Full stacked Gaze + EP BR is funny
huh
If you're using dome, you most likely don't need 6 warp charges. I mean it's extra dps, but you'll most likely be using the shield often enough that 6 might not be common.
I enjoy assail well enough for ammo management
Hm I could be wrong but I can't confirm it as I'm at work
Assail is nice but at that point might toss Gaze out
It crits?
Disrupt destiny feels nicer if you rely on empathic evasion and mele more
No but hits like a truck on ogryn sized enemies
And with EP it's free
oh, right, also no peril on EP BR
Hmm thats a good point
Doesnt break flow
I do like speed and precision but warp speed does already give you movement
Empowered assail is free too which I didn't consider
But i imagine thatll be less impactful
Assail covers same targets as Laspistol
BR can be used against beefier enemies that laspistol has trouble dealing with
So better overall kit
Ye
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Hmm Surge Staff with Warp Siphon reduced Peril Gen node feels really good
Veteran should have a voiceline for "he's in the walls! He is in the Emperor-damned walls!"
Flying psyker ult
assail good against hordes though
Gunpsyker is a meme.
I'm a fan of assail with laspistol, although I haven't got a good version of the new variant to test yet. It's nice quickswapping back and forth for the blessing procs and all that. pretty damn active playstyle though.
Smite and hh is meta
Keep your thumbs to yourself sir.
With BR, Warp Rider at 100% peril, EP stack and Gaze at 30 stacks you get:
- +50% from BR
- +50% from EP
- +20% from Warp Rider
- +30% from Gaze
For a total of +150% of BB damage, so one BB cast is the same as 2.5 BB casts. In terms of BR damage, one beefed up BR cast will be as effective as 1.6 regular BR casts.
Conclusion, 3.4k damage to crusher

and for beefier enemies DS with scrier is enough
scriers gaze and kinetic deflection are not good to pair i guess? i ever see KD working my peril higher despite it beeing below threshold
I mean
poke poke poke.
meh
Speed maniac psyker IS the future
scrier is lame for anything but shooty things.
I feel like I use up too much ammo going that route, especially with laspistol.
guys fr kinetic deflection is always "ON" not only when peril is high
Whicks, with the scrier during, a crit will 1 shot everything but a crusher (2htk)
with the after effect at 16%, you are still doing the same, it makes dueling sword go past the limit
DS Psyker high on stim pushing the drugs to higher level with their psychic power
It's a matter of taste. All in all KD is just so freaking powerful that I still run it. Cause it makes it trivial to survive. Just learn to use push and dodges during gaze.
KD is also situational as when you are getting gunned down I guess, so might not be that often that it will blew your brains off
Not really true, funnily enough surge and void staff can utilise scrier's better than most guns but it's just a bit clunky
KD is useful to regen toughness for free when gunner/reaper nearby
also adds damage
i just think its not good with scriers as it generates peril
helps keep a 100% uptime on high peril
Altough I am happy that KD is not mandatory as I felt it was a while ago, I'm running a blaze sword full damage and don't feel like I need it, thanks to the shield mostly
for melee psyker*
eh
BTW Helloy, have not dwelled here for a while ,mostly watching from the dark
I guess in the sense that you CAN use it with a staff technically and technically it might be better than "most" guns becasue a lot of guns are poop on psyker but the guns that gaze works best with wayyyyy outpace a staff.
If you take mind in motion you can just quell a bit while moving and it's fine. Just run one stamina curio (which you should anyways) and it generates a laughable amount of peril for blocking.
With gaze that is.
Did you mathematically tried it ? On paper there is no differnece between gun and staff aside from the Brain go sploosh risk (in term of damage buff for scrier * )
It's so much easier to stack gaze fully with a staff
- Because quelling speed
- Because transfer peril on void
and void staff can pop many head in one go 
I didn't apply the scientific method but yeah, the amount of damage I was able to output with a good gun verses a void or surge staff was a lot higher.
It's not even that it's wasn't decent or good damage.
It just feels like gaze was designed around a gun anyways.
At the end of the day I do prefere gun with Scrier's gaze too personally ,so I did not try either or checked what truly worked best, but I guess if you can handle the risk , it's okay.
for quell I use a force sword which also have a buff on quelling speed if need be
Gotta have our space wizard memes.
The whole right tree was made with gun in minds, that's why the psyker on top have a gun
hi guys, trying to do the shoot fast, power up and pick n'mix penances, but my teammates are killing specials way too fast, can't get the brain bursts off before they're dead... any tips? brain burst feels so slow to go off ๐
I use a revolver a lot, but I almost never use gaze.
Pick the node that accelerate BB on ability use + The middle Keynode and fast BB is up
but still BB is kinda weak when you have good team
I would love gaze if you could actually turn it on and off
Too bad, but with the movement speed and shit, Gaze feel a lot better with a melee weapon
Currently it's just way too clunky to use even with guns
assail, shield, DD, revolver, mk4DS has been my jam as of late.
well it doesnt work like this
which combat blade is good on scrier psyker guys
Creeping flames just scales so much better with assails and a gun
I should say, the gun is there, but I melee a lot.
i have a very good mk3
telekine shield, yea? not venting shriek for the peril clearing?
not the ability, the keynode at the bottom, I forgot the name but it allows you to cast BB faster and for free
The new one is basically a direct upgrade to psyker knife regardless of what you are running
A lot of builds don't want to clear peril, they want it as high as possible all the time.
goddamn i just wasted 1,3k plasteel then
ooh empowered psionics
Yes? 2-3 LMB into 1 RMB assail and you are at 80% after ulting at 90-100%
Malefic Momentum into the mix and weave in gun / melee every now and then
That plus war rider and your assails and flames are always doing around +30% damage
ohhh guaranteed on elite kills. okay i see it now
assail to 100, poke poke poke poke poke, repeat. Everything is dead.
Yeah see here is the ting. I press a button (ult) and fight some other direction because everything will be dead.
But I brought a shield becasue the timmies need help.
creeping flames is awesome though.
I use that in just about eveything else.
So much damage.
I swap between all 3 combat abilities for variety in that set up. I do take bio-lodestone ep assail if I have dome to supplement horde clear
I don't think I've been out damaged on my assail/shield/melee build yet though.
Friend came close once with fire nades and a flamer though.
@frigid zenith now I remember you, so you too have fallen to using guns
You have become the very thing you swore to destroy
assail is mostly trash on auric damnation at least imho
I never said they were bad.
Just using it to fast charge peril.
Yeah no
Assail is still busted strong.
it needs 3 shards to kill a basic mob
You just kinda lob it in the direction of things, it will do an assload of damage.
u need emp psionics
Assail is perfectly usable up to Auric Maelstroms
The only thing that really hurts it is the enhanced blitz
Cause it's painful to try to get your peril up
assail forces u into emp psionics and needs 3 fking shards for the basic mobs with helmet
No it doesn't
Just use a columnus and weave
I don't think we play the same game sir.
assail gets pretty massively buffed used correctly
Assail is one of the most powerful blitz abilities, period.
Its also deadbrain easy to use
in heresy maybe
Throw 2-3 LMB (quell cancelled) into 1 RMB, switch to columnus and a pack of Shotgunners will die within a second
No... in all settings
10 ragers laughing at u

They already died to assail though.
while they ignore assail
even if it did like 10 damage it would still be extremely powerful from the stagger and helping to proc blessings
Someone has severe skill issues 
but yeah you can get its headshot hit damage pretty damn high
- the rng is terrible
Assail + perilous combustion yes but I like to make it faster and make sure no loners are left standing up
On an unrelated note. Sometimes, when I'm playing. I wonder. What has happened in someones life to lead them to the decision that they thought it was ok to bring they're kitchen sink build into AM missions.
That's what the poke poke poke is for sir.
You threw them too early
it hink you should be taking assail or smite to deal with hordes
It staggers when they stop running
with crushers you can just as well deal with them by using DS
ah nice
with scrier and rending on weak spot hits they go down so fast
Can't poke from 20m
assail makes ragers extemely safe, it's like probably one of the best things about it
fucking damn near lol.
yeah but what against a squad of em
Ragers just want to be your friend.
same thing
just be precise with movement
personally i have aproblem if i play scriers and i want access to the left keystone and its toughness regen, but if i take assail i need psionics
assail and a revolver, or really any decent gun make quick work of ragers.
You weave. Throw 1-2 LMB for staggers, slap with melee or gun a couple down, dodge back, repeat.
that was vs crushers (ds)
Versus crushers you just melee them
the bonus is it you take a revolver and they all line up.
I usually take deimos with that setup so crushers are a joke to be honest
Crushers die so fast to mk4ds.
4 headshots if u are lucky
i just came from testing ground and its 4-6
Yeah 2 with full stacked uncanny strike seems correct
ah yeah i dont have uncanny
Gotta have that rending.
Against a crusher pack once you get the first one down the rest will fall
omnissiah didnt gave it to me yet
And special heavy spam is so funny
lol
Can even occasionally special special two different ones to make space and stack that uncanny
i like to cancel the animation with mb3
heavy into special repeat
The REAL fun heavy special spam is with the dagger though.
ah no it has no range
Take that with a puuuuurrreeeee crit zealot. oh my.
I just fell in love with deimos h2 knocking them down tbh. and being able to bowl them over from 10m out. makes packs safe not just for me who I am not really worried about but my group as well
deimos is super awesome, love that thing.
Buffed up special on knifes is nice
mmmmm nice
you don't really need to use the overhead heavy, just light poke into heavy 2 or push/push attack into heavy 2
Mauler one
lol wat is this
It's psyker knife gameplay
cant replicate it without spawner i guess
no no, what's REALLY entertaining is haymaker on the 3b basher and just swinging for the fences in masses of things.
Kinetic deflection so you don't need to care about your stamina bar
whats the word on the new chainsword btw, still haven't tried it. it's better vs crushers or something?
what are you spamming there, block into special?
ah with the new knife?
Haven't tried a good candidate in an actual game but compared to original it's more single target focused. Takes 2 special heavies to kill a crusher, can be potentially pushed to one with bonuses and perks but haven't tried yet
So the chainaxe doesn't slow you down when you rev it up anymore, I bet spamming rev it up on that is kinda derp now.
For ragers it's push, push attack, special into push attack spam.
The push, push attack special deals just enough stagger to knock them out of the attack string but the special must hit the head. The push attack spam is fast enough to prevent them from going back to the attack string so you finish it up with that.
For maulers it's push, push attack, special repeat.
that's pretty interesting, maybe a good alternative to deimos/ds4 in a build that doesn't have horde clear problems but you still want more monstrosity damage with your crusher killing. especially now that you can cancel the latches
It will never beat Deimos and DS4
cant replicate it that fast idk
but maybe thats on me because i also have trouble placing down the shield when using a weapon or switching to blitz
You have to learn the timing
Once you spam enough push attacks with knife you don't even need to think about them
I wasn't expecting it would, not quite what I meant. I mean it could be a good alternative to them if you still want to bring more monstrosity damage at the same time (bloodletter) since in such a build you won't worry as much about the blessings being cleave focused, while still maintaining some crusher control and all that
you lose quite a bit of attack speed if you do that push attack special combo and it's a bit finicky
@patent wing it helps if you empty your stamina. The moment you gain some stamina, hold RMB then immediately follow with holding LMB and once the attack goes out release and repeat the moment you gain stamina back.
assuming its latch damage is still somewhat on par with the other one against unyielding or more at least at the same time
the special wont come off fast enough hm
also the blitz stuff is on me i guess? or does it really need a pause of casting to lay down shield or swap to blitz
Still it can be useful to knock a rager from attack string if you absolutely need to.
If you are not doing push attack the special will not come out fast. The push is missing animation string to special so you can't chain push into special.
The best advice for MOST people is "Don't melee ragers".
Unless you have a duelling sword cause that makes it a brain dead fight
does the light after the punch on that one trigger a quicker heavy stab like the old one?
yeah im doing the push attack but theres a window after it idk
also i just noticed it has two stances wtf
he takes it backhanded
Not really quicker but a less damaging one that counts as a heavy yes
deimos makes 'em really easy too. although, psyker makes them easy in general usually from their kit to be honest
Funnily enough the push attacks are heavies
what really grinds me gears is that soulblaze does lesser dmg against carapace. like YOUR SOUL IS BURNING
And due to the changes to how haymaker doesn't require you to chain heavies (even tho the description says so) you can trigger insta gibs on push attacks.
they ruined the special lmb combo in this patch, you used to be able to chain them very fast but can't really now
Swap to a weapon with uncanny strike and they will start to burn.
yeah, I use the push attacks all the time on the old one. still gotta get all these new weapons but I'm patient instead of blowing a lot of dockets and mats. not really in a rush
Yeah after special you should always just push attack ATM
oh ok, that is a shame
but you can now, again, chain the special attacks faster if you hold down block. Though not much use for it
and the new laspistol? I know you guys were on that a little bit when I came in here. worth using over the older one? can actually damage crushers alright someone said?
It's just the same, depends what attack you use to flow into it
Different animation, same thing
The person who made the knife animations decided they can do what everything else does but just better
Cause the animations are so good.
:D
So is Wildfire working properly? Each nearby enemy near the killed enemy gets 4 stacks of Soulblaze?
reminds me of those london jokes
any groups for malleus monstronum RN? also does kinetic flayer effect this?
Huh so tested in psykhanium, wildfire doesnt work
Everything around it just gets 1 stack of Soulblaze
why did they take the dodges, I feel so vulnerable
howd the executor tests go pygex
It's still meh. It's similar DPS to Flesh Tearer on Monstrosities and Ogryns but you have to keep hitting heads and it has a ramp up time. So it will become one tier lower to Flesh Tearer.
Hey folks, summat just occurred to me - am I getting any benefit on primary and secondary attacks with these perks? I'm thinking they would only buff the crap special as they dont reference "rang3d"
you can ran executor on illisi I guess
@glossy ember with lights against trash the third light tends to hit body resetting all stacks as well
but probably still worse than unstable power
But why would you do that over slaughter and uncanny strike
if you don't want uncanny for whatever reason
It can be decent with Deimos
yeah all the lights miss heads 
shame
flak good, carapace is ok
Yes but am I getting +25 on my staffs attacks? The persk are not "ranged" damage
you mean special attack?
I wish we would get a third mark for the combat blade, having the faster lights of mk 3 and push attack stab from mk 6, and heavies from mk 6. That would be like the dream blade for Psykers.
executor works?
It's usable now yes
i dont know how to trigger him
You don't drop stacks on dots and cleaving additional targets anymore
oh, yes you are
And you can get multiple stacks per swing
Are the ideal perks Flak + UA, or has UA shifted to sth else given that Surge secondary again hits centre of mass?
but how? i was trying to make it work by chaining attacks on rager and mauler heads but it doesnt reduce perill
executor not exorcist
oh
i gotta say it
unarmoured not needed anymore. So you just need flak then maniacs/carapace/unyielding/crit rate/elite damage, whichever you roll
@woeful zinc the perks on the currently active weapon (as in you have the weapon in hand) are always on and affect all the damage you deal, including DOT effects.
The specific armour perks (flak maniac etc...) are even more valuable because they stack multiplicatively with everything else.
haymaker is really really really good on the new knife
For zealots maybe. For Psykers we lack the attack speed outside of funny push attack insta gibs.
I wish the staff melee was more like a combo-able martial arts style quarterstaff series of swings
I think haymaker dropping stacks one by one is a bug
its great on melee vet too
Ah good ty... So why would anyone choose +10 ranged Damage [insert summat here] over the +25?
It works like that on Ogryn clubs, and also doesnโt drop stacks on miss
i hope not
did it work like that before the patch?
its actually nice now
either that or you really want to double up on an enemy
10% elites and 25% carapace is 35% mauler and crushers
on ogryn weapons that is
It did, I reckon, ever since Patch 13
having elite 8/10% as your locked perk is a lesser evil than having terrifying barrage as your blessing
i dont think thats how the maths work, pygex had somethin written about that
Even more importantly, why would anyone take +10 crit damage or +10 weakspot damage....
because the heavies can hit a whole bunch of shit in a single swing that 20% insta kill gets alot more value now
since its multiplicative its actually 1.375
Yeah that as well
uh so how do they work

I still find Flesh Tearer far more valuable
the blessing doesn't have a stacks_to_remove setting and most blessings do
For Psykers at least
it was written in the aethenum i think lemme check
I saw a gunker youtube video the other day and his columnus perks were crit damage and carapace 
base_damage * armour_mod * rending_bonus * power * vs_armour_perk * (all + other + buffs)
10% elites and 25% carapace is 37.5% against crushers and mauler heads
yea
Yes
ok ye you were right sorry
no worries
is assail true fire and forget? once you lob it it just does its thing by itself?
Yes and no
time to try flak 25% elite 10% when i get home on my staff..
Follows your cursor
You have to look at things to tag it for the shard and the shard needs to be around 10m from the target to accept the "tag"
Except RMB which tags in the moment you glance at someone (the blue head thingy) so you can throw it and it will curve around the corner even if you don't see the enemy anymore
how does blocking when reviving work?
sometime my stamina haven't depleted yet but somehow i get staggered
this explains a lot tbh
so as long as you're looking at something that counts as tagged, dont need to click rmb
is that right
You automatically block when you start the res, if a gunner shoots you while you have 0 toughness you also get staggered
Possibly your toughness was gone due to shooters? Taking ranged damage without toughness interrupts unless you are an ogryn
but if its only melee, it will be untiul your stamina runs out right
Correct
Or an overhead instakills you
@quasi grotto RMB only affects the first target of the RMB throw, for anything else you have to "tag" then by having them close to your crosshairs.
pygex, why uncanny strike on illisi?
context of voidstaff crit build (DD vent)
isn't illisi mainly for horde clear
why would you need rending
Also you can quell cancel the LMB after cast but not RMB one. The best way to use Assail right now is to throw 1-3 quell cancelled LMB into RMB into weapon swap unless you are trying to hit gunners and snipers very far away.
Throwing at least one LMB will stagger targets giving you time to cast the RMB.
You can RMB and swap right on the throw to at least quell
Makes dealing with elites and bruisers a lot easier. Special will hit then like a truck.
what is quell cancelling?
When mixed in a horde
don
you usuyally use a staff for that
because if they are mixed in a horde
the cleave damage isn't that good right
and might as well just shoot them with staff
for stagger
and just
damage
@quasi grotto this is an outdated video but the technique is still the same
Steam Guide: https://steamcommunity.com/sharedfiles/filedetails/?id=2917274959
0:00 Intro & List of Techs
0:12 1.1 Dodging
0:38 1.2 Sprinting
1:03 1.3 Third Eye
1:13 1.4 POW Abuse
1:34 2.1 Sliding
2:08 2.2 Quell & Channel movement
2:35 3.1 Quell Cancel
3:07 3.2 Slide Quell and 3.3 Slide Casting
wait is it recommended to use melee vs ragers?
or can i still shoot them with my void staff
@untold niche if you have stuff in your face you may not cast safely but push into special heavy on illisi works wonders
Void staggers them
You should always range if you can
Void staggers is obscene
do you have a takedown vid?
i usually spam half charged void into ragers and then when all of them are down i full charge one
You can also practice stunlocking bosses
wait you can stagger boss with void???
only on a ~full charge crit with surge
im thinking of going either slauighterer + deflector or slaughterer + unstable power
ony my illisi
i definitely wasn't staggering without a crit when testing, weird
If you are new start with deflector
You can't chain stagger plague ogryn instantly
which bosses are staggerable? @gray jetty
is there some impact ally buff
Haven't tried daemonhost but everyone
If this was in psych they never stagger properly there
i want unstable because im assuming without it i can't one tap mutie
If you have illisi you can't one tap a mutant
For Deimos the one tap without additional buffs outside of perks are documented in Atheneum
But I've actually been using the deimos a lot
even with like the + damage depending on peril node, and DD, and unstable i cannot?
Thing is basically a dueling sword
Well yes with enough buffs you can but you can't rely on it
Which perk I should to run on Surge? Carapace?
I run maniac carapace
because im always at 80% peril anyway @near wyvern
you know what im just going to test it xDF
forgot i have loadout mod :v
You can't rely on always being on 80% for one shots
thank you! TIL
You have to assume it's a two shot and then get a nice suprise if it is a one shot
That's a false statement. Walking out of the valk... SMH
Illisi mutant one shot or deimos?
emperor bless me that once i load into the game he sends me some encouragement leading my peril to start from 70
Illisi can with slaughterer stacks. 
Become a warp charge enjoyer
Can't it just heavy heavy for two shot?
At one point Illisi was able to heavy heavy (no specials) a mutant
But haven't tracked that lately
Shame it's such a hard roll though. For example, the left can't 1 shot, but the right can
When do we get DD stacks to drop one by one
It is yeah because they removed the +10% flat bonus from warp rider
I'm also only getting boss stagger on crits when testing with the solo mod
Unless you run specialist dmg on perks
Yeah maniac special is the easiest for one shots
Another testament to how the crafting system sucks ass
Get a good enough roll and you free up a whole perk slot
Should just unfix warp rider, would make my life easier
I found out that if you're at full health when you try to use a health stimm, you do lil tricks with it
FAK
only 1x slaughterer stack,
peril damage node,
and ofc unstable power
Not reliable
the guy not even dead
But if you blast it once with staff then it should be in range
Just can't do the glorious conga line
yeah.
So unless there's some node that increases ally impact, not seeing how you stagger without a crit
can deimos horde clear as good tho :v
Good enough, especially if you are carrying a void or a trauma
when i tried deimos it felt sucky to horde clear
less sucky than ds4 but sucky nontheless
Slaughter on it makes it a lot better, if you can funnel them to a narrow choke switching from light spam to the L1H2 spam makes things butter smooth no matter what tries to walk on you
Rager? One shot. Mauler, Crusher? On the floor.
Deimos is bae
r u sure :v
then what does illisi do better,
because even with illisi horde clearing is kinda scary
i'd honestly rather have a better horde clear but need to two tap the mutie
switch to mkvi knife
