#psyker-class
1 messages · Page 951 of 1
mainly when horde come i can't just solo clear it ;v
also when crusher pack come
i als ocan't solo handle it
What weapons
Honestly trauma felt really shit since the health update but I finally tried the blazing spirit build and it was way more fun
just slap your balls at them....
that sounded weird...
I agree trauma bad pls buff.

trauma or void is probably best staff to deal with ram ranches
This isn't zealot chat
What are you running?
Is it sarcasm I can’t tell did I say sometbinf stupid 
No sarcasm trauma worst staff in the bin.
the void.... the void balls xD

Thank you
Just use purga to clear horde. 

i can stall them, but if they with bulwark i absolutely need to smite

Is that smite and vent?
Just use your staff boop
Staff boop has absurd stagger value

(I am lying)
I personally bb elites in horde with perilous combustion for horde clear 
That's op.
Plz nerf
Brain burst once usable with empowered Psyonics
Hordes of fodder should be no issue, keep moving, keep swinging your melee (or staff)
Smite lets you literally throw entire hordes to the ground letting you move freely
That's the least intimidating thing ive ever heard
As for crushers, as long as you can dodge them, you can kill them
ye :v
Yeah not my best one tbh
Keep moving, avoid the overheads, your staff (or gun?) is your friend until the pack is thin enough you can easily see when you'll get hit with an overhead
Crusher overheads have really bad dodge tracking
V-v-vent??
So just get the timing down
what weapons you using with that build?
And your good
Venting…
Smite is a great move for waiting for your teammates to kill things
Yea, but they are talking about soloing stuff
Too bad the average random has a hard time handling anything more than 2 ragers
yeh i can do all that
is usually bulwark + crusher
or bulwark + rager
then it get hard :v
Bulwarks should never be a bother to you as a smite psyker
You can control what you fight easily
Bulwarks aren’t a problem with any blitz
Smite is the c*ck chair of psyker abilities
BB kills them assail staggers
You watch everyone else do shit
how come, i need to smite them for a bit before they open up
if i shoot, take like three shot
Get in close for melee, you can stagger them long enough to kill them
can't always do that, most of time they backed up by rager or crusher
Once you open them up you can also get behind them easier
Smite can most definitely do that
After getting your damage
I run smite myself and thats how I deal with most things (i run auric damnation/hi intensity) fairly often.
When we meet other smite users can we call each other Smiters?
Non smiters can say smit’awith permission
Smite can stunlock an entire room easily. Lets you pick what you want to kill
ok but lightning comes out of your hands it looks cool and if you waste it on a horde you can get a “ooo wow john/jane psyker you killed people get a dopamine rush”
If I see a crusher about to corner my team, thats what ill rush at
can you show me a takedown vid of smite and bulwark
or takedown vid of mixed horde
Wait are we at the downplaying smite phase again
Sure
True
Yes but sometimes you really need to get rid of something before your team mates die
Teammates will die anyway
Sometimes I choose to save them, hence what i said
That’s in psycanium
But they wont die as fast if i kill everything instantly 
Doesn’t count
ya, can't even do it in psk ;v
Aint no way we're downplaying smite again
fyi you can just shoot the shield with your voidstrike
Smites bad
Rotate behind them after you open them up as well
stop. nobody is.
Im just saying i don't know how to do what he is suggesting
Also this
at max/high enough charge you'll stagger them through it
Smite is
This is important
A blitz
yeh i know but take like 3 shot i think
Stagger the bulwark, then get behind them to whack
What’s the worst blitz
but behind him is the many enemy
Brain burst my opinion
In the game?
For psyker
Which is why you use your smite to stun them all long enough to kill (or seriously damage) the bulwark/crusher/whatever
Does the direct impact from voidstrike dmg through the shield?
should only need 1 at full charge, what the staff's blast radius?
I know the explosion does
Worst blitz in the game is easily smoke nades
Smokes
Smokes yeah
For psyker probably smite or BB
Smokes knives after
take lik 4 shot full chjarge to kill one bulwark ;v
Maybe smite/bb instead of knives
Nah depends on surge crit
Unless im forgetting something
You can also onehit
i go behind bulwark how do i headshot him so sorry
Knives are aight I thought
I'm sure someone here one shots everything, but that isn't something you should be concerned about.
Like you said, it takes you 4 shots to kill it, so just hit it 4 times
Just not as clutch as stun nades
Bulwarks require 2 with surge crit iirc
420 vape it 
And voidstrike has a stupid high stagger value
Overall
yea if you're not staggering them through their shield, need a staff with more blast radius
Or are those crushers
Casually stunlocking bosses
Idr tbh
i need da video ;-;
Crushers can get one shot iirc
Its 5am for me, i have yet to sleep
Are you letting the smite animation play through
I don't think I could pull off a mission coherently right now
It has a push animation that can also knock shields aside
wait urm,
lets say i smite
then uh i go behind bulwark
- how do i headshot
- the smite stun doesn't even last that long for the guysu behind him to not him me
Which class is the strongest do you all thing
Psyker
I’m guessing Ogryn
hol on
Whenever im smiting something to kill, im actively walking/dodging towards it
After the patch update with classes
Zealot or psyker.
I know when my stun is going to wear off, and I'll smite again if my peril allows
Psyker, class is privilidged
With nerfs it’s two shot
Why psyker
4 without any crits iirc
It can do literally anything
Oh is it
Ogryn can do big damage with kickback but when solo clutch the sluggish movement becomes a problem.
A stunned enemy can't do anything, so you have all the time in the world to walk up to it, and walk behind it
Maybe if you jump through a bunch of hoops? Like max warp charges Scriers mettle warp rider etc etc
I can try it out next time I hop on darktide
Voidstrike one shotting crushers was last patch
If its that impractical I wouldn't worry
I mean people tried to gaslight me into thinking surge staff could two shot crushers
And I tested it and it’s the exact same bs
Max warp charges, mettle, warp rider, double crits back to back
Yeah but taking +cara on surge is a troll as well
wwaaah
Apparently flak + unarmoured is the go to
now im really confused
Which I find hilarious
Really?
It does do fine maniac damage base
Cuz pygex said flak unarmoured even before limb bug
@gray jetty so what did i do wrong
Woke up today
I just dont have issues with Unarmored that often
@near wyvern why flak + unarmoured instead of flak + maniac on surge staff, ignoring the limb bug that’s going on with surge rn
Ik it used to be weak vs unarmoured infested
my beloved told me how epic i was today🥺
Ok yeah, if you smite to like 16% it consistently knocks bulwark shields aside
Remember the days when surge was meant to be the anti armor staff
Good times
Although it still lost to trauma
Maniac on surge staff makes 2 hits on ragers consistant. Without maniac, you need 1 crit 1 hit on rager to kill them
but essentially it's still two hits
Make it actually one shot man sized enemies and make it only need 1 crit to two shot a crusher
I really wish they would give voids armor damage to surge
Unarmoured makes 1 hit on shotgunners always happen
Idk why they made void the way it is
Literally the eviscerator of psykers rn
And surge also the way it is
Void was basically a flat buff to everything because it was dogshit before
Carapace makes 4 hit consistant on crushers, or 1 crit 2 hits
Cuz 6 cleave and zero damage was a meme
void more like lame
it’s not the stub
Now it’s genuinely pretty nice
I don’t even think it’s that OP after the tuning and enemy hp buffs
Isn’t purge considered the weakest of the staves
Besides surge staff
void should get a buff because i need ta snipe people :v
i don't think surge staff needs 75% extra damage
Purge and surge competing for last place
I got no idea
Purge is fine
Where is trauma
Top
but i could use 10% more damage for the sake of properly one shotting dreg gunners
Imo
Blaze trauma is meta with voidstrike
without crit
Blaze trauma is purge with less fire but more everything else
I was still running my fucken tending talent in it
oh ya guys
surge + warp nexus OR warp flurry?
Nexus
nexus is cuter
max that crit boi
I prefer surge and flurry, getting my guaranteed crits anyways
If you run surge warp flurry you are basically just running Scriers to get that crit
i see
True aim
cause i felt the charge feels very long without flurry
True aim is guaranteed crits basically every time
i mean im running true am atm already yeah
It should be one shotting all man sized enemies bar ragers and maulers
I thought flurry was mandatory
not if you keep shooting at the crusher
it one shots shotgunners and scab gunner already
only really missing dreg gunner (but it one shots with a crit)

Not without perks, but surge staff should be a maniac+ unyielding or carapace + unyielding weapon
ehh
Not this dogshit unarmoured + flak to kill a fucking shotgunner
i mean unarmoured is unfortunate
I use flak maniac and I do fine?
Yeah because your a weirdo
but flak is like normal, flak is the most you hit on surge before armor roulette patch


legit dont play this game on us east this time of day
I genuinely think it should get a +75% damage buff
Would make crushers only need 1 crit to two shot
"us east"
"time of day"
Wtf is this score board. Does it count how many times someone’s skin cells died
Or some shit
yes but I have that disabled
i mean i wouldn't complain but i really think that's overkill
Fuck a +50% damage is fine
Armour part bug fix. Then 10~15% damage buff and +1 chain is my recommendation for surge. 
“Your psyker scratched his nuts twice this mission@
only 1 hour ish before sunrise 🥲
And sniffed one
50% or 75% is way too much.
yeah that'd be nice
maybe a buff to the chain damage too
75 > 50 isntead of 50 > 25
Nah if they are making surge a single target damage staff to differentiate from smite they should lean into that
My beloved tells me its time to sleep, but the heretics at my door say i should convert to nurgle
Buff it’s damage not it’s target cap
but most importantly i just want the final hit to be consistant
Boodrn I’ve permanently decided that everything you say is a lie or just static
+1 chain so it will hit 1 main and 2 additional is not that many targets.
why..
Either way give it some kind of damage buff
I used to run +1 chain in patch 14 when the smite talent worked for surge.
me when I use combat knife surge staff assail scrier build
At this point I’d take 30% so I don’t have to deal with random gunners not living
But I genuinely think 50%+
does anybody actually use scrier's gaze
Make it one shot man sized enemies besides maulers and ig ragers without a crit
hey
rizz sound effect
I’ll hunt you down like the animal you are
With my void surgr build
Wha staff/blitz do you pair it with?
no, even with maniac
don’t even
Gun
As suspected then
😦
scrier’s gaze is my fave ability.
i like it when seer says “yes. killkillkillkillkillkillkill!”
i will scriers gaze with surge staff
You will die
Me after the lobotomy
Im not even kidding, and the damage boost wont be as high cause you're not staying in scriers long enough
same for dog btw
Nor are you getting headshots
Genuinely make surge one shot every man sized enemy besides ragers n maulers, make ragers 1 shot with crit, maulers 2 base. Make reapers and bulwarks 2, crushers 3 (2 with a crit) and tada surge staff ain’t that bad
i will try it even harder
Tho to do that you need like a 50%-75% damage buff
Yeah no thank you lol
so in darktide, there are these entities that can teleport you to a different realm called daemonhosts.
ohhh so they are like the skibidi toilets when they capture you?
even worse, now check this out. john pork is calling.
It’s trash otherwise
You're asking for surge staff to become the best weapon in the game with zero contest
2 shot a dreg gunner is genuinely such a meme
I’m trying to make surge not dogshit

Well “dogshit” is hyperbole but
It’s the weakest of the bunch besides maybe purge
Purga is dog shit but we don't talk about it. 
Like yeah, purgatus needs some help
Surge is good considering you dont even need to aim the damn thing
Point in general direction
purgatus is the little caesar’s of staffs.
it’s awesome af if you don’t have someone in your ear talking about how ass it is
Kill random enemy you didnt even know was there
just blitz cancel
@untold niche im officially off to sleep, but if youd like sometime later/tomorrow when we are both free, we can do a run together

It should be one shotting man sized enemies
In a meta where the game goes oops 20 ragers
Or oops 20 maulers and 3 crushers
Thats the tradeoff for zero aim and fastest charge time
It's good enough to let me solo with bots even with 2 monsters spawn 
And soft cc
You could solo with a toothpick let’s be honest
Just fix the bug 
Like in the time you charge one void or trauma, you've charged surge twice
And killed whatever you're pointing at
No won't be able to with purga.
cmon the time to kill isn't that bad even without blitz cancel
3 charges of surge to one charge of purge. 2 charges of purge can and will kill an entire horde of ragers. 6 charges of surge can kill 6, at best
Purgatus also takes 3 times longer to finish casting
Yeah lemme flame thrower these crushers walking at me
Bang, dead
and surge instant stagger everything
well that'd be 3 ragers assuming you 2 shot all of them
If you are purging crushers something’s a problem
Eh I’m propping surge up but yes
It’s why I’m saying a 50% damage buff isn’t some broken ass buff
Even if surge one shots ragers
Just base one shots
It absolutely should not
It’s 6 in the time a purge kills em all
idk man if you make it one shot ragers you can pick them off so quick it'd be unfair
2700 base damage
Like
Really?
No other weapon does that
I actually cannot name a ranged weapon that can just one tap ragers
My man clearly has not seen a vet 2 tap a crusher
Yeah thats with handcannon on revolver
Or one tap a crusher for that matter
Or plasma gun with exec
And?
Both cost resources
Both are quite simple
Both require crits
i mean true but they gotta take aim, have reload time, need boolets
Both require aim
You point you shoot you crit and they die
Both require time
well tbf surge also needs that
I pick surge, i point in general direction
Bam, something is dead and 2 others are half dead
You think aiming for the giant ass head of a crusher with the bullet magnet revolver is slower than charging 3 times to kill a crusher?
Hellbore mk3 headshot with crit or tag talent without headshot from veteran
And make them trash?
Revolver was literally a meme weapon before the rework
Because it did exactly what surge did now
3+ shots to kill a mauler
4 if you hit carapace head 
Sorry, meant base, they want surge to one tap ragers just by itself
love armor roulette
I went off what I read
What that’s me comparing surge to purge and giving surge a bunch of benefit of the doubt
but then you make maniac mandatory 
imagine all the lads with locked perks
Even then, it should not one shot crit a rager, even with maniac
2700 on crit is insanity
No aim, no resource, nothing
I was saying even if surge one shot ragers base 6 charges kills 6 ragers while purge deletes the entire pack
Here’s the wild revelation I’m going to share with you
Psyker weapons are all easy as shit
And surge is one of the weakest because it’s limited by dogshit damage and 2 target cap
Surge is fine rn imo the cc is way underrated
They want to differentiate surge from smite, and id prefer a single target staff over another infinite cleave delete horde staff anyways
So buff the fucking damage to match
Purgatus is way worse than surge
I imagine trauma tastes like vanilla
my tongue piercings taste like plasteel so i’m always reminded what i’m on the grind for‼️‼️💯💯
Void like purple
The fact you need multiple perks and warp charges to even make then work half decently
I’ll put you in a MRI
Purge literally just needs + flak and it’ll kill most things fine
i think the surge staff buffs should be incremental if they do decide to buff it
Could do with more maniac damage but besides that it works
-remove armor roulette
-remove final damage roulette
-add a damage increase (10% then we see later if it needs more)
my issue with the staff is mainly its inconsistancy even when i'm at 70% crit rate 
Remove clothing
in the current state of the game where difficulty is pretty much entirely elite and special spam, along with competing with infinite cleave weapons like purge and trauma (and at worst case 12 cleave voidstrike) surge should be one shotting ragers on crit
¯_(ツ)_/¯
Armor roulette fix will make life easier, but it won’t change the fact that surge can’t even one shot a dreg gunner, a flamer, or a dog, and it takes stupidly long for harder enemies, I believe up to 4 for a crusher if you are unlucky and don’t have buffs
just crit 
siblings, I found that Gunker with Assail lacks survivability, how can I improve
What are you dying too
pew pews
do you have empathic evasion
oh, i didn't pick that
yeah that's a huge survivability boost
thanks for pro tip
Scriers + empathic should be fairly good survivability against ranged
if you fully invest in it, Scriers gives toughness DR, crit chance to feed empathic vision, and peril gen let’s you regen toughness with certain nodes
it's a fun ult 
scrier’s gaze is like if they made psyker’s epic
im uploading the game atm
the ogryn so weird though?
ther was a medicaer he didn't wanna use for some reason
And also he like to be ahead of the team idk doing what while team clears the horde at the back
iirc you guys said if stay together enemies only come from one direction?
My super tilt is that Scriers CD doesn’t tick while it’s active
They made vets exe stance tick while active cuz (presumedly) enough vets cried about it
maybe it'd be a bit too strong to have 100% uptime on scrier?
might be their reasoning
fatshark i mean
SMH they thought 100% uptime vet was fine
i mean true but like
you could pop it as the game start
wait on purpose to get thirty stacks (venting with blitz)
And Scriers physically can’t be 100% uptime cuz unlike vet it’s based around peril
and now you have scrier ready with 30 stacks for the first horde
And 100% uptime scrier would also mean constant peril gain which sounds like a generally cracked and fun shit to play
But noooo
It also assumes you are killing enough shit to refresh scrier CD, and they could also balance around it to award good play by making it tick while active but increase base CD
Vet still has 100% uptime, just not immortal during it anymore lmao
I know it’s why I’m pissed that Scriers CD only starts once the ability ends
I don't see a reason why there isn't a mechanic for scirer's to keep going, make it challenging though
Yeah
Also vet didn’t have 100% uptime when rework came out
It got patched back in during patch 14
Ah, I think I was playing with new abilities only during patch 13.
Makes sense but yeah, patch 13 vets didnt have their exe CD roll until it ended and then they decided to patch it back in
I’m assuming cuz enough vets cried about it but honestly dunno
Cuz vets have been crying since the rework in general
I think they needed to make it worth taking?
Vets biggest issue rn is point bloat
Other than Ogryn taunt, all abilities seem to be worth taking atm.
Their weapons are as broke as always
Though a lot of people like taunt to roleplay as a tank, so meh.
It's alright till you are in a bad spot, pop taunt, and forget you can't just yeet yourself out of it 😆
Taunt is probably on the weaker side tho
With vet stealth
🤔
Yeah I’d say vet stealth is kinda weak
It’s mostly utility
anyone text chat break?
Have you rn it?
In-game? Happens to me all the time back when my internet was shit and I dced a lot.
Admittedly not since # I don’t play vet enough in general
Restart usually fixed.
Yeah idk why chat sometimes breaks in game
Stealth vet is weird but it's effective.
Idk if it’s better than exe stance or shout vet tho
And zealots chorus and chastise are both rly strong
Shout is just too overpowering. But stealth is still solid for pushing DPS, esp if you like being in melee range.
Zealot stealth idk in general but ik the damage buff is rly nice and with how much CDR zealots can have you stealth a lot
Psykers push and shield both have utility and Scriers 20% crit isn’t something to scoff at either
With backstab and crit you can basically have the CD always up.
Backstab out of stealth for a kill, and that's already a good chunk of teh CD
Ogryn has charge which is utility and movement and gun lugger which is fun lugger
And taunt
Running backstab CD for the book is pretty funny too, you can spam it like eveyr 5-10seconds.
But yeah idk I’d say stealth is one of the weaker abilities but eh
I don’t play stealth enough either tbh
if you use to be aggressive rather than to "save" yourself, it's pretty OP
And there's always the no skill clutch you have avaiable.
I normally run chastise Marty zealot to run it down and my vet is a shout vet
It's pretty amusing getting throgh a game simply on the fact you can run from revive point to revive point and keep rezzing everyone.
Tho I really like on demand CC, like shriek psyker is my go to
Shriek psyker is soo good.
I should run stealth vet tbh
Could help with certain maps where objectives are a pain
Stealth zealot is better for that
Actually, nvm
I forgot you can take -90% threat
on vet
Anyways I just realized it’s literally 6 AM ima go to bed
Yeah stealth is better on Vet for sure
But yeah maybe I’ll do a stealth vet build
I mean zealot has more damage from stealth
Which means you can use it offensively too
Run a bit more toughness for stealth too.
I think DPS wise, vet stealth has more.
Cause it's a persistant buff
And works with a few of those mini keystones.
But yeah, one-shotting a crusher from the back is lolzy.
how is the obscurus blaze sword doing now? got quite a decent one in shop but idk if its worth it
Outclassed
still the same as usual
should i get surge on my voidstaff or not? I cant decide hahaha i have the perk that guarantee's a crit ranged strike after 5 weakspot hits
currently has the increased crit chance based on peril and stacking decreased charge time on right click
Yes.
i've been playing a unholy amount of void recently to try and figure it out for myself 
i've settled on flurry/surge with assail/creeping/DD
assail mainly to deal with spread out shooters, its such a pain for void
I just use bubble for that
Dont have to worry about gunners while i take out elites/specials with void
bubble mainly delays the issue if your team cant handle the pressure, also encourages them to hold a terrible position usually
now i just vent and retreat
can Psyker use any melee attack to stun a maniac with dual axes?
Would say assail
throwing spikes is good for many more situations
ok spikes away then
it being referred to as brain blast reminded me I had a game a long long time ago where there was a psyker named Jimmy Neutron who got blown off a cliff by a barrel but managed to type mid flight "gotta blast" and made our whole team stop what they were doing because we were laughing too hard
just felt like brain burst is a bit too specialized
for low level gameplay
not that i've ever been to damnation
I had a great interaction while a friend was doing the accuracy penance
"Hit that one, hit, that one missed?" Followed by my character going 'You hit ME' lmao
brain blast is mainly to catch slimy specials running away or stupid hounds jumping back and forth
what is good about brain burst? at higher level still takes 2 brain brust to kill a ogryn?
or open bulwarks from far away so your team can pewpew
you dont use brain blast to kill
sometimes the banter is a little too aware of what's being discussed in voice, feels like, and it's funny every time
unless you have all the time in the world and you are too far to do anything else
like a mutant running away from me i just attach a BB and call it a day, someone else can deal with a half dead mutant
I usually use bb, but mostly to fill for a long range option
I've snagged a few far away snipers with it that the team can't reach for whatever reason, but I've also done that by just firing off a couple lmb's with a staff in that direction, so there's multiple approaches to many problems
Its nice on trauma vs distant snipers
good for fumbling for snipers in the distance too, just drag your mouse around like a mad man
Also on voidstrike as other blitzes are useless if im on 80%+ peril at all times
Atleast i can make use of the passive bb proc
in games like these, I just always have to think of the Dark Souls description of binoculars whenever you talk about the uses something has.
Their utility is singular, but applications many. The value of these specs depends greatly on the imagination of their owner.
amazing chest ahead
visions of dual wielding
try finger
but hole
personal favorite that I left in front a door that's locked until you do a certain thing to open it
"you don't have the right
or left"
you don't have the right, O you don't have the right
therefore you don't have the right, O you don't have the right
I'm absolutely loving the voice filter on the new helmet despite its goofiness
Im just gonna say it lads.. I want the new knife for Psyker
Yes its probably cursed, but i want it anyway 
I wear it on my purgatus build to pretend I'm pyro from TF2
Excellent
do we know what it does
i like current knife
My guy sounds like he's going through his villain arc I love it
but im always up for a better mobility stick
Not yet, we've only seen it breifly it would seem
Did anyone try surge staff with disrupt destiny? I'm noticing I'm getting a ton of weakspot hits with it
i did, it's not good
Too bad
warp charges are objectively better
Yeah and they're really fucking good so it's very hard to experiment haha
Surge + Smite/Vent/Charges just feels like such a complete build
for surge it's just not good bc u benefit just from 15% damage and 25% cdmg
no weakspot extra
meanwhile wc is like 24% dmg 36% peril gen reduction
Smite, shield, empowered mind
also dd feels a bit unreliable when u dont see blue enemies...
but that might be cuz i didnt play enough with it
Yeah they have to redesign DD imo, it doesn't feel good at all to play with
TRUE ONG i wish it marked enemies infront of you mot behind you
My most charges ive gotten is 28
Also team mates can steal the kills can't they?
yes they can
yep
Almost have to roll with the increased duration for it to be at least somewhat consistent
Imagine if their kills can ADD STACKS
Yeah but with psychic vampire it's fine
I don't like EP with Smite, I don't Smite to deal damage and it jumps fast enough anyway
Trust me, its good
My beloved says DIE
The funny bird guy keeps telling me to invest in apples
What does that even mean?!
yeah i think wc is best option for surge staff
Wait if demons of tzeench is a blue bird
no matter what ult u pick
that tries to manipulate you
are greater deamons of tzeench just twitter manifest?
I don't even use Smite enough to justify EP, I pretty much only pull it out to lock down a situation that's about to go really bad
Smite ep basically drains their health
Yeah but you know... Smite + Shriek with flames does that too
I use dome for full support
Or scriers
Scriers + assail + dd for funny crit
Using scriers on poxwalker horde with columnus
I still just use Mk V force sword. Void Staff. Brain Rupture

They call me 'Mr. Kill em all'
I'm legally not allowed to die
My ass sliding around while charging my funny staff
Getting a crit every 2 shots

How would you like to crit every shot


Scriers + crit chance + assail + dd + anything that increases crit chance
Become heavy tf2
But I use assail to gain DD charges easily
Its meant for anything without carapace
true but i end up killing elites faster with surge staff than assail, i just need the lessers to not scrw me up
Tbh I only use assail with crit build
its a specific sound
but it gets buried under every other sound usually
the visual effect is really really hard to see
Trust, believe.. or just use mods tbh
Once I finally get a staff with surge that I can sacrifice to the Hadron
I will be able to immediately tell when I crit

Which sound
go to meatgrinder to hear it
Like many sounds in this game
I have a video where a bomber stops mid-shout.. "Grenaa....."
Total silence, chucks 'nade anyway
Oh are you having voice line cut offs too
Ye
Yea it's really annoying
Kinda just come to accept it at this point, could be better, but now we just have to be more aware with eyes an mobility
It's funny when you don't hear trapper until the very last moment and have no idea where to dodge only to be trapped and instantly bonked by crusher
anyone heard trapper's new rap single?
To be honest I've had to get used to this game's oddness in terms of load times and shader cache annoyances as well as sound cutting out before so what's one more thing 
is there a mod that makes crits more obvious?
i'd like that
Idk if there's literally a crit mod but I use health bar mod, try looking at Nexus mods
oh
Oh ..try looking at numeric UI mod, I think it should have DMG numbers, I'm not currently at PC and have limited phone data so I don't want to spend it all willy nilly
I thought that was from the healthbars mod
looks like yellow numbers can't appear
for healthbar
well i asked in the mod discord as a request
we'll see if someone picks it up
would b nice
Or is it that DMG numbers can only appear in psykarnium or not in real game? You got me completely dumbfounded xdd
no
i mean yellow numbers
damage numbers always appear as white no matter what
in actual matches
melk is NOT cooking...

He never is
how do we plany good with Void staff in high difficulty? cos trauma staff seems really good because enemies all bunch up in a circle around you. void only shoots in a line and enemies dont often do that
If he wasn’t cookin before then he ain’t cookin now
By using assail mostly.
you mean just avoid void staff and just use assail instead?
I use void too but a lot more assail
https://www.youtube.com/watch?v=bsyaSPCj1eA
very nice skill and mods, strange you got out of being stuck surrounded by melee enemies . What would u say is the advantage of void staff?
It's decent when enemies are funnelling through a narrow space.
Catachan Mk VI Combat Blade
A knife that brings more horde controlling capabilities with sweeping vanguard heavies and a different light chain than the Catachan Mk III; the jab weapon special has also regained some of its lost power and should be able to stagger enemies again on both this Mk VI and the old Mk III knife.

But I would always pair extra horde clear with void.
Like assail, void is a pain against spread out shooters.
"Fixed so that Psyker Blitz ability “Smite” always attacks the centre mass hit zone (torso) and now only the gibbing is randomised instead."
oh my god
is it finally good
i mean
for surge staff

Nomanus Mk VI Surge Force Staff
Secondary charged chain lightning attack now always hits the centre mass hit zone (torso) and now only the gibbing is randomised instead. Critical hits will give maximum gibbing.
WE'RE BACK
OH WE'RE SO BACK
time to test it out in psykhenarium

oh thank god
The fire change 😩
Nomanus Mk VI Surge Force Staff - Secondary charged chain lightning attack now always hits the centre mass hit zone (torso) and now only the gibbing is randomised instead. Critical hits will give maximum gibbing.
Uh so now Surge will nvr proc DD weakspot kill?
For real this one has me hyped
Probably my favorite tweak of all of them
Oh holy shit finally
Yeah only torso now. Like how it used to be.
never going to take damage again
I don't care about any of the fire buffs as long as I can keep at least some of my toughness after just slightly TOUCHING fire
Queuing up a round with fixed surge right now. 
So if you go DD Surge, the weakspot kill 2 stack feat is less value
I didn't even know it was possible to regen toughness in fire
I don't use it for my surge build.
Warp charges babeh
anyone know if its the vanilla game or any mods thats causing a big red skull to overlap enemy outline when i tag

my armoury doesn't have it yet
yeah seems like rng only
so is surge staff also center mass again now or what
PLOS GIB ADVICE
From 150 to 500 on special
got some punch
Or did we get skipped
yes
Thats about it
creature spawner has the twin captains but you only get a puff of smoke when you spawn them
Damn I wanted a new stick
thats not till 2025 
Guess am sticking to my boom stick then
They fixed psyker CDR aura stacking
Has a nice punch damage
wait is the patch out now
ye
UPDOOT?>>>>>>??????
huh i didn't check that
any new psyker weapons
i think push attack is still better
new general weapons (chain sword and knife)
they fixed rampage
literally scroll up
i refuse
Dagger, Chainsword, Revolver, Laspistol should all be available on Psyker.
They removed disallow_dodging() from forcesword heavy activation. Going to have to test it

rip scatman trapper
new knife is horde knife ?
Imagine
had to do something different from the other knife
Whats your weapon of choice for a horde?
A fucking kitchen knife
zthis the new one i think
I fuckin hope it's 2025
Cuz I want fatshark to give me something else boomy other than the voidstrike
Devoted Rejects, New Mission: Warren 6-19 Habzone HL-70-04 The rot goes deeper than we feared, and so must we. Head into the back alleys of the Carnival in a new mission. Wyrmwood agents report increased traitor activity and a worrying rise in Stimm use. Find out what you can and destroy the Moebian Stimm production facilities. Karnak Twins ...
beat me to it
Ok, you can now dodge after hitting an enemy with your FS activated attack, but it stops the attack
Gross, decent, gross gross
Oi Laspistol is fine on Psyker. Best paired with Assail, of course.
Lowered Ragers base health from 1200 to 1000.
Ragers should now be more easily heard.
effectively 2000hp on damn, down from 2400
So maybe you'll hear the entire squad of 12+ scab ragers running with the horde
Removed instant toughness depletion on touching fire. Slightly increased base damage, increased both flamers action speed and fire size, removed toughness regen when standing in fire and changed damage to tick higher the longer you stand in the fire to compensate.
FIRE NERFED
Did they fix silent crushers?
DARKTIDE IS OVER
I'd settle for being able to hear the 2 sneaking up behind me to give my back a massage
it says ragers should be more audible, I would hope they sneakily made everything more audible
Need to learn to draw so I can see an ogryn with like 5+ needles in their back they haven't noticed
But losing a chunk of health is also good; they were a little TOO tanky if you didn't have certain weapons
You don't want the back scratch?
They are... aggressive about their new age techniques
I’ve had Thai massages before, I’ll take the back massage
Is it really nerfed if they are faster, larger and more dmg?
It doesn't deplete Toughness instantly
unless the AoE is significantly larger I'm super happy about that change
Fire needed tweaked. It shouldn’t yeet your hp if you have full toughness
Set Scab Bomber lower arm/head to unarmored armour type.
scab bombers buffed
not like this
Or make fire have a dot that prevents toughness regen
goddamn unarmored modifier who even runs unarmored
technically any DoT prevents toughness regen
Gotta say bombers felt like the less maniac of all of them
any man who goes into battle with 50 grenades and no gun is a true Maniac
he does not expect to come back
He's just a football fan
both are Maniac IIRC
one of them wasnt maniac
looks like both knives have the same damage values on attacks
just different way of swinging
Trapper is Maniac, Bomber is Flak
Ah
push attack on mk3 feels easier ot land than the push attack from mk6
so Flak -> Unarmored on the weak spot shouldn't affect any real breakpoints; if anything it'll add some new ones
My face when I still have my curios from a year ago when I thought bomber and flamer resist actually did something useful 

have they fix rampage lol
I have a feeling that heavy laspistol will be OP as fuck and replace many revolver builds
I think it'll be a better "Primary", in that you can use it more often
But I think the old revolver will retain it's "Pocket Sniper" niche
where you can just whip it out, remove a problem, then go back to what you were doing
Top frag with surge fix. 
I'm curious to see how new revolver will perform on Psyker
wishing I picked up that hat from the store to go with it
Anyone who takes concentration stims when I’m playing purg will be kicked in the genitals
combat or med stim seem great
C Flames go brrrr
Med stim is lowkey great
it removes corruption, so if you use it after a down it gives you that wound back
Sorry everyone, English is not my native language and I cannot understand the meaning of the word "gibbing"? May I ask if there are kind-hearted rejections? Can you help me explain?
1 Wound curio now even harder to justify
gibbing = exploding into bloody chunks
Nomanus Mk VI Surge Force Staff
Secondary charged chain lightning attack now always hits the centre mass hit zone (torso) and now only the gibbing is randomised instead. Critical hits will give maximum gibbing.
this~~
gore effects, enemy explode
also surge staff is now fixed, yippee
no more headshots though 
tks~This has been of great help to me
idk if it does that actually
it might remove corruption, but not wound corruption?
.... what?
So the new clarity consumable looks like it's mostly for psykers?
like zealot aura
It doesn't say anything about "until the next wound"
or vet talent
Those both specify "Until the next wound"
this not only does not, but expliticly says "whichever is larger"
guess we have to try, i just doubt it cures wounds because if it does well 
Wound Corruption isn't a different mechanic than regular Corruption, it's just that the 2 things we have to passively remove corruption won't go past a wound threshold
Everyone fighting for the med stim inc
you can use it on others
the new chainsword is gonna be a strike down kind of deal is it
best use-case would be to just immediately inject anyone who goes down
Inb4 cant be shared after picked up
im really excited to test the dodging out of a chain
Med stimms can’t be used on a target, on one self or other players, if the target has no health or corruption damage to restore.
so it can be used on others
you can dodge out of Deimos/Obscurus activations now but you lose the damage
wait really?
yeah a guy earlier tested it
cool
That seems kinda ass tbh
i wonder if you can still dodge out of thammer afterglow
Also they explicitly reference both using stimms on others and giving them to others in the patch notes
Cool that the oppertunity is there i guess, but i feel like a lot of people will now unibtentionally cancel their special att
finally i can play medic






