#psyker-class
1 messages · Page 905 of 1
hey look, lightning hands are already approved. nobody said i cant shoot it out of my ass
Says who? Left click for trauma was stronger than the right click for the longest time. /joke
doesn't have to be strictly weaker
The purge staff is the prime example
depending on how whacky they want things to be
don't said that outloud, or they will change surge again 
You're hard pressed to kill anything with the LMB but it stops most shit in its tracks and thus has value
If you want the LMB to be a different style attack, it has to have a massive shift in application and usability
as someone who uses purg on like 90% of missions i use m1 just as often as m2, theyre both very great, i wouldnt say either is stronger or weaker
the tricky part is that once you get to that point, you'd wonder why this isn't just a whole new staff
could make a surge variant with lightning bolt LMBs that mark targets and an RMB that does something with that and so on
just better at different things
I think it could just serve a different purpose
That's my point. Again, they serve two different purposes
The lmb doesn't do as much damage or stack as much burn
But it staggers hard
well you said specifically that the m1 has to be weaker than the m2, did i understand wrong
It has to be weaker in some specific way
ah ok
This target is glowing with lightning, but it's not smite, so let's all attack it 
I like that idea though.
It has aoe, it can clear very quickly.
But maybe the left click could, instead, be a slower to fire single target snipe of some sort
It wouldn't be a charge or anything but t would have a windup you'd need to adapt to.
What we need are guns that shoot small staves that explode according to their type (void, purge, surge, trauma), we can call them something different, like blessed bu... oh
Assail staff, basically bolter.
see i dont think thats the best approach, thats going back to the "staffs shouldnt be able to do everything" argument, and i think m1s should be more complementary than cover a base that the m2s dont
It was just an example
maybe that big box in the left with small boxes inside of the part 2 blurry preview are new weapons.
Well, specifically, an example of how the lmb/rmb paradigm is "supposed" to work in my point
how consistent is the voidstrike staf blessing that shoots a second projectile on crit?
It's not like a specific thing I wanna see
yeah i gotchu, i just like talking about what staff m1s could be
its something at the top of my wishlist for updates rn
I don't really expect them to go back and reworks staves
I do expect them to take this to heart with future designs
because of my bad eye, sometimes for an split sec I read m1s as mfs and that turns the phrases funny 
creating new m1s for the staves doesnt seem like a monumental task, though i doubt theres enough outcry to actually change them
hopefully the play testers are pushing them about the staffs in this respect
It's not about how hard it is so much as it changing the balance scheme of the weapons to the point it needs retuning
Only thing I want changed about staves is for the special melee combos to be able to kill stuff
I get that they're basically an afterthought and I also don't want them to replace a real melee
But having them be almost purely cosmetic is kind of stupid
Alternatively let me duct-tape a flashlight to my magic warp stick
Making the left clicks more interesting and strong is one thing
Making them more interesting and strong while not having them end up ridiculously broken is another
I'd like a boss killer staff that isn't surge
with how the new skills released I think it would be fine for things to start out op, and change over time
or even weak
Yeah no, not with this community
spamming LMB to be able to see is a real problem
People here get fucking stupid about this game real fast
I'd rather they just not fuckin do it at all
Surge is a boss killer? I mean the last hotfix buffed it's boss damage, probably on accident, but I wouldn't call it a boss killer.
Or do you mean Voidstrike with surge
theres a hard disconnect between actually playing the game and talking about it on discord tbh
Yeah i agree
It's not even doable via the weapon customization mod 
That is the best part
And never forget to ** ++ SPREAD THE WORD ++** about the best curios 
The general community thought EP surge bug wasn't OP... Completely agree with "not this community" lmao.
with how (fittingly) schizophrenic psyker chat is, i can see people getting annoyed tho
My beloved says not to worry about the extra voices, just tune them out
Terrifying tbh
Yeah. Far be it from me to cape for Fatshark but They're at least trying their best, despite their shortcomings
Gamers at large though? Zero patience or respect
There is a plasteel option for curios?
no but I will meme it into reality
thiccsushi will hear my call
I just dislike how people act about anything they do most of the time so I want things to be as frictionless or generally positive as possible
LIke, the class overhaul for instance
the single reason im playing the game a lot again
I run +10% inquisibucks on all my curios because brunt empties my wallet
Hardly perfect but it slapped so hard the misfires and bugs are generally minor
genuinely quit darktide after like a month after release, came back after class overhaul and i play it nonstop now
Legit
same here tbh
that overhaul changed everything
before i would choose vt2 over darktide in no time, now i think i genuinely prefer darktide
To be honest, I'm pretty sure Darktide has made me a better VT2 player
the overhaul was the motive that I finally clicked the buy button
i wasnt even hyped up for the overhauls either, i just saw the announcement 2 days before it came out and was like "huh, ig ill try it again"
that is how they getya
what are the ideal surge perks?
whatever you have problem with it and isn't an skill issue
uh, flak and maniac area pretty great
aight bet
wb blessings?
I discovered a secret revolver combination: weakspot and crit damage
universal perks
^
npnp
Doesn't surge only have 4 blessings though?
I run with crit chance and flak because of the way I play, at the end there is almost no bad choice, and the ones that are "bad" you can spot from eons away
The other two being..
Run 'n' Gun, and Barrage 
I assume you are trolling, but it's "secret" for a reason 
i just like maniac because it makes maniac one-two shots a lot more consistant
but if youre a gambling man crit chance is nice
5, with one only having tier 2 and another having only tier 3
Flak and unarmored are definitely the standard for surge atm. But honestly, you can do whatever.
i got maniac and crit rn
flak is essential tho
You can always drop a screenshot of your chosen staff and ask for advice that way.
surge is one of those staffs that can perform well with a lot of different perks, you just gotta decide what you want to be killing easier
flak just helps with A LOT
tbh unless it's gonna oneshot maniac damage on weapons feels weird to me
Most stuff that isn't ragers or mutants don't need damage bonuses to die immediately and muties get dunked on by tons of stuff already
So it's really just.. ragers? And only one of the two variants
Like it for sure has its place as a bonus but I don't get slapping it on everything
sprint efficiency to quell your need... your need for speed
You forgot flame bois
They also probably cause more wipes than anything else
Just poke them during their wind up
No fire
Like seriously everything staggers them
poxburster but it spawns in a pair so when you push the first one the second dives through it to kill you 

But yeah flamers are a serious issue when they're in a group
No argument there, it's scary
I just don't think bonus damage to kill them is the right response given their fragility
always nice when the AI director gets drunk and escalates in the most wtf ways
id say it mostly helps with all the other maniac type enemies that the surge hits
the tankier ones that dont die if you dont crit
I guess
If you hit them at all then they're no longer really a threat either because they're dead or on the ground struggling to get up at 2HP
I agree it's not ideal but personally I'd rather go with something like carapace for tough enemies that your teammates may have problems killing, or boss damage where sustained output is most impostant
Crushers are in fact that much of a priority threat
Also carapace + flak allows you to get bonus no matter where on a mauler surge bounces to
i prefer cara on mine
i dont think so to the extent of using an entire perk slot on them imo
This is how I feel about maniac type enemies :)
also it doesnt bounce, they fixed it
oh pog
chest only
Anyway personally I have flak + unyielding on mine for muh boss damage
It's not gonna compete with a Zealot or Vet but it's still pretty good
Most matches I'm only a thousand or so damage below top vs bosses so I figure it's helping somewhat
with how many people have anti-crusher tools in auric damnation, i feel safe not taking carapace damage over flak + maniac or unyielding
what does carapace on surge even do?
I assume helps hit the 2 shot breakpoint
I guess
Ye
yall are 2 shotting crushers with surge?
Kinda weird how crazy good flak bonus is though
Feels almost like it shouldn't even be an option because everything in the game wants it
I usually have an entire weapon for crushers. A perk slot ain't nothin
honestly based fuck crushers
nothing like hitting headshot breakpoint for flak dudes
and just high noon'ing a gunner patrol
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Psykers come in all shapes, sizes and power level. Today we take a look at every single Psyker Tier to see just how bonkers they actually get
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that bonus really helps with some weapons
pst, what do i want for dueling mk4? Uncanny+what?
uncanny twice
precog or riposte
(i like riposte)
Rampage
Oh. I've also finally gone and made a link for my laspistol build
Much easier than posting screen shots
what is that name
Get rid of anticipation, that thing is like a debuff more than anything else, just get either quick assail recharge or another toughness gen perk i guess
@steel flame ^^
Yeah yeah, I know. The assail recharge is a wasted slot so I'll probably do perfect timing or more toughness
The extra dodge is still there. Just been too lazy to do an alternative
thought the extra dodge doesnt work
iirc that part is currently broken
Invincible frames?
Was just a guess
dodge doesnt even have iframes does it
nope not really
it just makes enemies lose their lockon
theres some more it does but yeah generally
otherwise you could dodge crusher overheads
you can
no I mean inside the aoe
still can
you can
there is this stupid little thing
actually i will leave it to you to figure lol
dodging can both break tracking and have the I-frames effect
it's just that, for melee, the game makes an extra check for how close you are
interesting
and some attacks have a longer dodge catch like rager combos, so you can't spot dodge those
19 Views. Watch imagine bein this crusher and millions of other Warhammer 40,000: Darktide videos on Medal, the #1 Game Clip Platform.
I thought the only thing it gives "iframes" for was ranged
hopefully this is the right clip
HUH
my internet is too bad to preview it
yeah I saw this should be
arco
oh ur dodging into the crate?
hi exploits
what is the highest possible crit headshot right click assail possible
uhh I haven't tried
sorry im summoning u like Alexa
I got 1.7k on patch 13 on a crusher with uncanny, DD, +elite, and +cara before
so some number above that with the RMB
is ok
josho does it too
so ur just like josho
a war criminal
a deep insult
shit you got me take me to the hague boys
simp
Man Assail is disgusting. But it's so fun.
as in it checks after the dodge or something
during probably
I don't know the specifics but that's how crab explained it and I'm boiling it down to the game adding a distance check
the unintuitive thing is that the distance is on a per-attack basis
and there's some lag compensation in real games (in the player's favor) for certain attacks in multiplayer games, so there'll be some discrepancy between real games and testing in the psykhanium
this shit reminds me of the fuckin leeches' mechanics in vt2
Going shriek/smite should i go emp psi like i did bubble smite, or should i go warp charge?
I dont really respect EP smite personally
alyways charges imo
or DD if you like pain like me
I made pretty decent use of it
With quell peril on kill, you could keep it going for a bit longer
I'd rather have damage personally
well yeah, that's what im trying now
also fwiw lets you smite shout more often
wat
smite and then creeping flames what youre smiting
yeah
charges gives you CDR so you can actually do damage while smite more often
so its not just a safety net
warp charges don't do anything to smite but if u have a good staff it's what I recommend u use
I mean yeah
if u have voidstrike u don't even need a skilltree tbh
i am going to have to stun all the hordes
bro I would leave
LMAO
I don't fuck with stealth vets and zealots
I'm sure they can carry but I'm not about to have all the aggro
limit of 1 stealth player per team
We also ahve bb psyker
i play both of these

someone got really mad at me the other day
it was hilarious
I'm sure you're a gamer with it but out of 10 stealth players I see, 8 of them are bad
Smite feeds peril to shout so you can reee on cooldown and the charges let you reee on cooldown more frequently. The damage from all the fire is not small
so is disrupt destiny broken or something? ive noticed that sometimes even if i kill multiple highlighted enemys i wont get a stack
nah it works now
It’s 🐿️ y
(it always did)
so its just not showing me getting the stacks visualy?
maybe your teammates are killing them before you
should
fuckin ur stacks gain
been running it for like two weeks
So long as you didn’t mind walking through walls to find the glowing enemies hiding inside them
No i swear
i played a few rounds with disrupt destiny earlier and it worked fine
Or the many times it would tag something that got left behind at a zone transition and then nothing would ever be tagged again
it seems to only happen if a vet is on the team and is using that marking key stone
2 knifelots did not work out
thats my accecdotal experience anyways
no shot did fatshark fuck that up
ill see if I can record when its happening in a match?
lmfao that'd be so funny
that was fast
cause i know im killing them because it gives me the toughness regen
With a good team, is 3 wounds even good?
we died just after the dropdown on the assassination torrent mission with the bridge
5 crushers and gunners behind them
run 0 wounds always and then just never die 
one zealot died after i started quelling
BB psyker died earlier
was alone and didnt keep up
honestly they felt like heresy players
i mean if u have 3 in total
so is it even worth running 1 wound?
I’m confident I’m bad and therefore only use the base 2 😎
i saw a psyker with a total of 5 wounds and no bonus hp last week (150 only)
it is if you expect to go down in a match
whu
I pound that shit up to 240, discount ogryn
they got dogged for 2 seconds and lost a wound
meaning one curio w +1 wound
i could not believe my eyes
yeah what about it, you can run it if you arent comfortable or fall over still
wait what's base toughness on this class i never actually paid attention to it
is it 90
I dont personally run wounds but its fine to do
Thanks for coming to my Ted talk
if youre not comfortable with a difficulty or something
3+ stamina curio enjoyers where u at

eh u dont need it if u run kinetic deflection
Best defense in game is not getting hit
dodge doesnt care about stam either really
do u need stamina for dodging?
and the amount of times I didnt have stam for push with psyker stam regen being as fast as it is I can count on one hand
all dodges do is stop stam regen for like .3 seconds
Im not insane i swear, if you have a vet with that keystone and the team has stacks
you wont get distrupt destiny stacks
ur name isnt making ur case any better
i wouldnt put it past FS to fuck that up though
Ok schizo
Is it worth running carapace on this instead of flak?
keep flak imo
why tho? i just headshot stab all flak guys anyway
ideally you're not using your melee on crushers
lol ideally i am
though u can if your built different like that
I mean thats one thing that mk4 is really good at actually
ye but like
you can run cara on it
yea exactly
I would rather be using staff

im doing gunpsyker
it can make you hit two shot crusher BP I think
ARE U WILLING
Yes
ok i shall get on again
"bp"?
Wait no fuck them asia servers
Only friends you need are 3x of this 
breakpoint
anybody wanna get together for the redacted penance that has you deal 90% damage to a monstrosity?
you should love yourself now
anyone else miss BB giving stacks every time?
thats the one thing I miss about old psyker
only thing really
Fair lolll
With how high health everything is now + how many high damage builds there are for classes
I can feel like BB just aint worth it
Hey
I get a lot of utility out of BB tbh
It depends a lot of your ranged weapon and your team of course
If your team is on top of it and hates specials, you probably will never use it
If they're slacking, you can really rack up the kills with it
yes
BB is also real good for finishing stuff tbh
Like if your team is on top of crushers then you can save them some ammo by letting them take it to half while charging, and then the BB removes the other half
kinda just happens organically too which is nice
last time I used BB
a plasma gun vet killed all my targets while I was charging up
in those cases I tend to save it for straggling specials
trapper from behind? Charge when you hear the audio, pop the second they appear
etc.
But yeah as mentioned the better everyone else is, the less you'll have to do with it
Also useful if an enemy is far away moving through cover
They might be only visible for half a second at a time, but that's enough to latch onto their skull for a guaranteed kill no matter where they end up
Idunno, I just loik it
It should still hit all the important oneshot thresholds iirc
Like non mutant maniacs, gunners, shotgunners etc
i love playing support psyker!!!
is there a way to change peril noises, or a mod at least, the 90% noise is soooo loud
Play what u enjoy lol
possibly, unsure though
very much tru
peril fx in acessibility iirc
it's still relevant in sniper gauntlet 😄
The downside of stat mods is that people are not watching their performance but others
i just like it when the numbers are real big
How would you save it?
illisi > exorcist to unstable or deflector or uncanny strike
carapce to maniac
psword mk6, sunder to brutal momementum
and practice the block activate push stab l4
git gud
is this worth upgrading? roulette hasn't been kind to me
nice damage
As long as finesse is close to perfect, and other stats are decent
It is worth
............
1k 🤠
anyone got any experience with rending flurry trauma?
yeak flak maniac is good, elite is not bad so it all depends on your next perk
@spice veldt ?
trying out trauma that isnt blaze trauma
looking for thoughts
Guess it’s can opener trauma for you
yse
The sad boring version of cool people trauma
That's the trauma I use
opne sec in mission
yeah basically lokoing for how effective it is and how brittleness works
brittleness is just rending except for your entire team basically. it works well
doesn't do much for the trauma itself though
Keep getting people that are "calling me out" for running Gun Psyker/
Apparently it's "bad for the team"
Like
What would they have said if a Zealot joined the team?
They use ammo, too.

The ammo economy isn't an issue with a single vet. Also everyone could do better with watching their ammo
i still do not understand how can people be so narrow minded
even witthout a vet
or ammo aura
As a gunpsyker I just choose the optimal times to whip out a gun. Assail and melee will do most of the job throughout a run if ammo looks like it can be an issue
unless it's melee scab, yeah okay, ammo is useful
Exactly
Yea gunpsyker into that is not the call imo
well, you can run smite + revolver
people stuck in the launch months mindset probably. it'll take some time before they understand. you're fighting the good fight by queueing as it and helping to normalize it
and use the revolver on the occasional menace
but a staff would probably be more appropriate yep
I'm a big fan of Combat Knife + Columnus IAG + Assail
i only use ammo aura on vet in melee scab
It's got giga DPS
(against anything that's not a Monstrosity)
but even then
Knife does work
I just need a better revolver. But the vet weapon specialist revolver is fun. 1 stack for 1 free bullet to whip out in a horde when you see a bomber or sniper
scrier + iag does serious boss dmg
Ye, but I try to use my Knife mostly
Flesh Tearer + Uncanny Strikes goes hard
if you pair it with unyielding and +5% crit (and maybe dumdum + raking fire)
Haven't tried scrier knife. Dueling sword too fun atm for me and force sword bullet blocking. Give me a force dueling sword with bullet blocking
Right now bouncing between Columnus IAG and Laspistol.
see, here's the thing
staves are a tool
I want to play space wizard
guns are a tool
Guns are also make funny noises
you got choice
magic warp powers
I think my main problem with gunker is lack of aoe
Get into a match, "so what staves are you guys running? I have surge"
"Void"
Me: "lead"
if everyone is single target, the teammates tend to get overwhelmed
venting shriek then... it;s what i used before patch 13
but every gunker build is scriers gaze tho
nah
Perilous Combustion and Assail are very strong on Gun Psyker
Both provide great horde damage
assail is only marginally aoe, to be fair
But it’s still great
my gunker is ep assail + true aim
Assail is cringe tho
SG was designed specifically for gun psykers
True Aim + EP Assail is very strong
still cringe
No u
my illisi is aoe close dmg
Its not bad but just worse than vet at using a gun 😂
you wrote "cringe" when I'm sure you meant "ton of fun"
It’s cringe to call things cringe now
I still won't run gunker in auric dam
SG is not a very good skill mechanically
So what does your tree look like to fit perilous combustion in?
you can do bio-lodestone EP with assail if you want it to be more consistent aoe, since it still has the unlisted effect of piercing 3 more targets for an empowered shard and every shard is reasonably likely to proc one in a horde situation
It's fun and still works
Doesn’t Gun Psyker have cracked DPS with IAGs when stacking buffs?
Whilst also having much better Toughness Economy than Vet, and they have Empathic Evasion and better movement speed.
no
Yes but so does vet lol
grumble grumble you used to be able to grumble grumble
its fun, but when the teammates all die because I'm not deleting the majority of the rooms with magic warp fire, then it doesn't matter how fun or good it is
being able to do free dodging for a full second every time you crit is amazing survivability
Counting as dodging with constant crits during a horde is amazing
While regening Toughness on Crit too
that too
You're not being a good gunker than if things are still alive
old confirmed kill XII with suppression immune vet used to be able to just stand and deliver
the Columnus just tears enemies up stupidly fast
Psyker has better movement speed, better survivability, and better sustain than Vet.
Vet has better ammo economy.
how god, so zealot must use flamer then?
Why?
I count Peril towards sustain
Because the cd doesnt tick while it's still active
That's the main issue
using no ammo for your build means you have no ammo economy
Executioners got that change reverted
I mean with quell node and good canceling you don't often have issues managing peril
Tbf, that’s just one thing they have to change
that is my main problem too, and this is why i tend to not used it
Otherwise, it’s kind of cracked
I don't count that as "bad mechanically"
But SG has that issue mechanically
with gun psyker and SG, you literally never care about actively quelling
at that point why not just play vet 😄
Considering executioners was completely unuseable before the cd change was reverted
Because with scriers you can technically stay in it for however long you can quell it
That's me though. Vet is for guns. Psyker is for magic
Its pretty easy to say its bad mechanically lol
to which I agree, which is why I play psyker without guns
Definitely overreacting on the executions
This isnt the issue
Scrier’s Gaze is very strong outside of that one issue, which I’m sure they’ll eventually change
that doesn't realistically happen, though
The main issue is the buff uptime
ramping peril increase be like
once you hit full 30 stacks with SG, the peril gain continues accelerating over time
and the main bonus that you get from scrier's gaze for a good portion of it is just the crit chance
I'm sitting here trying to build double blaze psyker and suffering with the sword rng
Is simply bad due to it being a flat 30s baseline downtime
it quickly gets to where you cannot possibly stop it from getting to 100
it is the one ult where there is a downside to using it
at release was the best time to play melee soulblaze psyker
and you can only exit scrier's gaze when you hit 100% peril
Are we really bemoaning a 30s downtime?
Yes lol
I was no lifing vet and not abusing power sword at that time
I do think being able to end it manually would be nice
Thats pretty bad
if you use Psykinetic's aura it can cool down quicker, but yeah
¯_(ツ)_/¯
release PS was legit mind numbing
it ultimately depends on where they go with the ult
If the cd was longer but psykinetics aura could tick it down while you had it on, it would be so much better
especially if you have power cycler
e fatshark be fatshark and forgot to make warp siphon apply when an ult doesn't start cooldown immediately
literally cleaved through multiple crushers lmao
but if they want to keep its current power level, then I'd just up the uptime on scrier's gaze
But in its current state, i think the cd needs to be lower
Now that oversight should be addressed
Well at least I can still slap slaughterer on it
25s would be fine
nah fam, SG doesn't need reduced CD
I wish Obscura was better because I actually like the sword model
If you enter SG at 100% peril so it ends instantly warp siphon DOES apply
Yeah, that or increase to 45s and tick it while its on
Lmao
get the weapon custom mod
Either change would help it a ton
honestly, I dislike SG entirely
Sounds like something a heretic would say
The biggest problem is that it doesnt scale
i'd like it more if it were more involved
I had issues getting mods to work last time I tried and haven't put the effort into messing with them since.
what were your issues?
the idea of having an ability focused around using guns really dilutes the psyker experience, IMO
Compared to vets where if you kill more shit you can ult more
i'd be fine with it being an ult that bumps up your neutral game by a mild amount in exchange for peril generation
Sorry if you already got the answer, but the brittleness just works like rending except for anyone hitting the enemy. If you go over the cap you get like 1/4 of the added damage. For your damage with trauma, it's pretty negligible. However, it can be really helpful for your team if they're using a weapon that isn't good against carapace and you've just blasted a group of crushes.
So the 10s after SG is over, is that all of the base effects or just the dmg bonus for the secs you were in it?
can't remember. This was in like late Jan or something
Or if it was like a berserk mode
latter
that is age ago man
They're probably better understood and better resources now
The ramping damage
Just use SG with a staffs LMB 😛
Like barbarians have in video games
the mod scene has matured
Where u take more dmg but do massively increased dmg
I'd rather stab myself in the spleen
Yeah it ain't my first time around the block modding
I normally Q with friends so the brittleness is very nice
I think that would be pretty cool
I press button, I hit harder, I go faster, my brain is happy. What's not to love. I'm a simple guy
I'm just incredibly laid back lol
I like Gun Psyker though tbh
sg dd is just fkn fun
what do we think of this as a gunker build?
I think not supporting using guns when a majority of the loot pool is filled with them would be annoying
Competing for ammo with a vet who shoots plasma at a lone poxwalker
He said strongest Ogryn, not the smartest guys
I think i'm liking it better than blaze trauma al things considered
Oh no, variety. SCARY
it's not the variety I object to, but a blurring of the lines between the classes
just like I don't like that both zealot and vet have a "ghost" ability
Imagine being able to fry someone like a microwave with a glance and packing a pistol instead
cringe
psyker honestly should have much fewer gun options
if it were up to me, I'd remove all two-handed guns from the psyker
imagine being a melee vet? a support zealot? a... somfin somfin ogryn?
Vet Ghost should be an AoE to distinguish it from Zealot change my mind
and the force staves should all be variants of a single archtype
Or at the very least make it "flanking tactics" and make it an AoE speed boost / animation boost or something
and the blessings should all be things that happen on-crit or on-hit
the revolver is one handed
I like being melee vet........ BAYONET OR DEATH
They already dont have access to heavy guns lol
giving secondary effects or behaviors to the staves
Melee vet is actually great though
They have no brauto or bolter
the psyker has a ridiculous number of ranged options
Aoe stealth, you mean bardin cloud?
You have only the small and mid size guns
Oh fuck I forgot lmao
oh no bro
I honestly love that as a psyker I don’t give a shit about 66% of the pickups in the game
imagine being good at melee without stam problem and a cracked psword now
Make DT VT2 again
salvageable
Force Shovel When
If you take guns away it brings psyker weapon pool to the smallest in the game. Go yell at fatshark to make more staves. I'm sure they will listen this time for sure
Force Seps.
mk6 is very good
can I do deflector and uncanny? I like the gimmick
borderline busted
Force Dueling Sword
and Force Kins.
if you keep the perks you can test whatever combination
Except when you find yourself overwhelmed in a mixed horde on Auric
so it is at least a good test weapon
tru
Giv Beem staff plz
Shovel staggers crushers mid swing
Bayonet stabbing ragers is 😌
If you take my laspistol away I will murder you and everything you love
so it's either a shout, or grenade
pistols are one-handed
and the activated slash stagger
active quelling should be something psykers can do at all times with any gear they're using
i use infiltrate and close range dmg to take care of the mixed horde if needed be
Ima come in here and say it: If you're a smite psyker and you don't use smite while 2 ppl are down and a vet is trying to revive people, instead you use the surge staff to do jack shit to a horde, You're a piece of shit
Cost us the whole game
You have a stunlock the crowd button
Let me duel wield assail and a laspistol
fucking use it
Good thing I run BB and don’t have this issue
sounds like you should go complain to the idiot directly, instead of bothering everyone here
I'm sure that will cause exactly Zero balance issues
Nah I've seen it a lot now
I love when I do use smite while someone is down, no one rezs them
hold my beer while I go into the zealot channel to tell all of them how stupid they are for not using their holy icons when they have them
Pew Pew pew
All the laspistol blessings affecting assail shards
it's a valid point
no
typical FartShack coding
I like BBing random bruisers while that sniper gets EZ shots
Yeah, I love my smite build, but the amount of times I CC an entire room and watch every teammate sit there missing shots while dodging left and right it pains me
They already do. You just swap to laspistol while they are in the air
it saved me 2 rez yesterday, so yeah correct use of the appropriate tool is nice
Well minus infernus
hmmmmmmmmmmmmm
infernus doesn't work on the shards? shame
Infernus or a node that adds soulblaze to all blitz would be cool
My psyker powers are only for impressing people with party tricks at the bar
Yeah I only came here to talk bc this is the psyker channel but it 100% goes the other way around I can't tell you how many times I've stunned an entire horde only to see an Ogryn taking on a crusher alone and two vets lookng for plasteel or some shit
Ive never seen a crit shard light anyone up personally
i ignore smited hordes because I would prefer that the horde just bunch up and come to me
you're dealing constant damage to the horde anyways and are going to eventually kill it
Kiwi needs to chillax baby
so i'm just like, whatever and I'm not going to walk around to every enemy
throw a grenade
go to their channel and tell them, then
they can quell and smite again
That means you're using it wrong
Which channel is the stupid people one
It's not Ogryn
whichever one you're in.
Dude just hit me with a fifth grade insult
Here is the answer: everyone has a little stupid 
the problem with Smite users is that most of them think that their job is to smite large groups of things at all times
when other psykers do it, maybe
It's a rant to start a conversation and it did in fact start a conversation
we talkin
I mean a scrier is space magic. Your just a psyker that has the super luck power
too many times I've had to tell a smite user to stop shocking the horde as it approaches us
just let the enemies come to us, christ sake
a smite psykers job is to hand free kills of large things to the dps while keeping the little shitters at bay for a bit
I prefer to smite any and all ranged infantry
and of course your crusher/rager waves
It really isn't the horde that kills the team, it's those fellers
I'm not gonna lie. I kinda miss the hate circle jerks for assail more than these new smite ones
because my smite charges up True Aim. Which then I can use to blazing trauma the horde and evaporate it from existence
not letting enemies bunch up is annoying when your teammates do happen to know how to use your weapons
I'm just saying
you aren't supposed to be horde clear
Any time an assail user uses it, the game goes easy
well, like you said, you have another weapon on your ranged/melee slot
smite and trauma the horde, like you said
KILL THE CRUSHERS AND BULWARKS THAT ARE DANCING IN ONE SPOT FOR 10 SECONDS
who said smite is for pure hordes?
nobody
I assume that hordes refers to trash enemies
unless explicitly stated that it's mixed hordes
smite is for elite packs
i like when the elites and specials are paralyzed
you get free kills on elite packs while the horde is kept in one spot
I mean, if you have trauma on-hand, smite becomes a backup tool for when you can't quickly enough stop a group from mugging your team
You dont really need to smite every elite pck either tbh
makes the job easier
My smite is rated E for everyone
Trauma also stuns all elites though
you absolutely cannot kill them faster while dodging their downward overheads vs them standing still
You can if there are two people doing the killing
Dueling saber COUGH
sometimes, yeah. 60% charge and above with a perfect center strike
its still faster when they're smitten
smoted
I assume you aren't running flurry?
Stop trying to seduce the heretics
I am
Then it shouldn't be an issue
top 10 reasons to show the outer blast radius on the trauma
Trauma alr sacrifices some damage for control
theres no argument against killing smited packs of elites. It's always going to be faster when you don't have to dodge incoming damage. Always.
mathematically
the argument is pub teammates
^^^
you're a pub teammate then
if you ignore smited elites anyways
I'm talking about smited pure hordes
I'm sorry, I just assumed you would ignore all smited enemies like most pubbies
i mean my other 3 teammates are there
if I'm not nearby I'm just going to ignore them
other 2, one is the psyker holding the ogryns down
and everything else around
it's extremely safe
i don't see why I need to be there
for 3 crushers/ragers/maulers
well I'll just let them go and you can get snuck up on then
unless it's just recon lasgun teammates with no anti-cara
sure
good thing I'm not a shitter at the game
i'll just let my 2k hours carry me through
One argument I can make regarding the killing speed of stunned elites is that someone is stunning them instead of attacking them
Good players will judge if they can handle the elite crowd or if it's a situation that truly demands losing one person's damage output in favor of safety
True darktide gamer
I wish more people play like that
annoying teammates who always want you to be in coherency
And not just steal other's fun
and they like to just pipe up about it in vc
game's not going bad, team didn't wipe, and we're at a good pace
and clearly I'm being problematic by not being dogged/trapped/playing fine
God damnit, Surge 4 on a Trauma staff. Wish that was transferable to Voidstrike.
just for being more than 10m away from my team
coherency is a mechanic
It indeed is a mechanic
getting plasteel is also a mechanic
for a reason
getting out of known areas where enemies will drop down and surround you from is a mechanic
Bomber and bursters are also mechanics, maybe in their previous lives
and when you're out of coherency, here comes the extra spawns
I'm not sticking with the team if they're making batshit positioning decisions or if there's no threat at all
While there are some mechanics to coherency, like the veteran's wacky DR non-aura and zealot's benediction, but ideally every class is made to work on its own
good thing that spawns have a bias towards the lone player
The team didn't die because I didn't give them 15% toughness DR on my zealot, it died because somewhere something was shit
i dont stay in coherency and i dont stay outside of coherency. i follow the whimsical winds of destiny wherever it may go
I just play the game
I guess I've never gotten matched with you arcotash, because everyone that goes out of coherency ends up needing saving in my games

and I'm the one who has to do it
what, you don't like to fight in the middle of carnival finale because (insert weird reason here)?
I've seen people get completely fucked by a crowd of elites and this one dude blame me in the chat because I was like 30 meters away from them
Like brother
pub teammates
my point is that, if a game isn't going bad, people should just shut the fuck up
i can confidently say that arco is in the at least like 90th percentile of the playerbase in skill fr
Though in a way, people blaming me for 3 others going down is a very pleasing compliment
It means I have enough impact in their safety to prevent a wipe
In their eyes, at least
Huh, does the game just let you bypass the interrogator mini game if you take too long? Just had a game where we were pinned down with a useless bot and Hadron said something like, "Very well, I'll do it for you" and the door opened. I don't think anyone was able to even get close to the console to do the puzzle.
Big if true
and unfortunately, people will have different goals in games
i'm going to get plasteel that's not risky
Man
and I want my mats
my objective is to kill the blue boy
I get plasteel in the middle of crowds
I'll stop focusing on 6 crushers because I saw a cylinder with a wax seal
team dies to basic melee
only then does the game decide to spawn 8 scab ragers
Why must I suffer in this way
i don't play games to only have 300 plasteel picked up each game
One must imagine Sisyphus happy
My giant boulder is 3 randoms whose collective level is below 100
slap blazing spirit on there instead of sustained fire
It’d pretty good to keep
ill upgrade those two to see what i get
why do i always get terrifying barrage aaa
i want the darn
brittleness
Is this real 
:d
Hadron has become more hands on since shipmistress brahm started eavesdropping
Gotta make sure Varlets survive attention from a rogue trader
Old crone vs older crone
Their conversation at the start of carnival, do they hate or like each other I can't tell 
brahms prob doesn't give a crap
The only other explanation I can come up with is the zealot did it in stealth. But holy crap, that whole area was filled with bombs and fire and maulers.
I find this to be far more likely
as otherwise, I'd expect someone would have reported on Hadron's ... "proclivities" before now
I haven't played Zealot for months. I knew they could stealth revive, but if they were able to do the minigame 3 times in all that chaos seems, that's crazy.
They probably had the extended invis
It's only 6 seconds though
Sometimes its enough as the enemy needs to reaggro you and then start their long windup attack animation
So in practice its usually more than 6
top 10 strat to make use of the bug with shroudfield to repeatedly retry the interrogator and refresh your stealth duration
Issue Description: A bug that allows you to infinitely use stealth, granting you instant cooldown. Steps to Reproduce: F → run forwards. Mission Name (If Applicable): Any. Platform: [Steam/Microsoft Store/Xbox] Steam. Player ID: 76561198012736162 Approx. Time of Issue & Timezone: Any Reproduction Rate: Once - Rare (<10%) - Unus...
"Steps to reproduce: activate and walk forwards"
ahhh FartShack, never change (just kidding, please do)
are wounds curios worth taking?
double toughness then wounds I guess?
Depends on what you need
I find I go down to unfortunate BS every now and then
PSYKER CHAT
YOU HAVE 10 MINUTES TO SEND FUNNY MEMES
BEST MEME WINS A STEAM KEY
i run wounds + stamina + whatever
personally find that psyker's base hp/toughness are low enough that if you mess up you're going down anyway
this sounds like a scam
if you run the node that allows you to gain peril for blocking instead of using stamina, having more base stamina helps
Ask in zealot and ogryn chat, they already got their games
the peril gain is proportionate to your max stamina
I do run that one...
no thanks, I'd rather not risk being offered a key to "Sex with Hitler"
I guess max health can go for stamina
lol its not bad games
stamina is a good pick, then, the peril you gain from blocking is scaled based on your max stamina
is good games
He gave away lego incredibles and evil within
Been good games
skibidi toilet simulator 2024
Doki Doki Poetry Club
skibidi toilet simulator 2025?
Messing up peril is one of the few cases where a wound curio makes sense. Otherwise, extra health does much more for your survivability - not going down in the first place is better than relying on your team being able to rescue you.
swkotor
mortal kombat
dead island riptide
this is the wrinkled brain chat
ok off to vet chat i suppose
Is this even keeping with the rules for this discord 
right? asking for people to flood a channel with memes
A mod allowed it for a short period earlier then it stopped
Its in the spirit of thanksgiving
Case just wanted to let people have fun, I won in zealot but gave it away
the emperor doesn't reward fun
i’m the only one allowed to have fun. goober.
bUT I DO
fun is the slippery slope to heresy
would you all recommend eating tier 3 warp flurry or tier 3 warp nexus on a trauma staff? i dont own either at the moment
...do I need surge
You think I use discord to have fun? 
Emprah rewards popped skulls
for voidy
Are you saying you want us to follow protocol?
i use discord to talk about stub (my favorite staff) and hating on veterans
holy shit based???????????????
What do I need to one shot mutants with a dueling sword? 😔
Sometime it works sometime not
are we in a vault right now? "here's free thing" "nope.jpg"
SIBLING, THAT IS NOT PROTOCOL
THAT IS NOT POGGERS
I guess crit?
Then use two Os then a 0
Just use pensive as the last O
using the term "poggers" is heresy
Chog Pamp
I heard it in a dream

My work here is done
or is it?
what about pogs? the little disc things from the 90s?
I have spelled protocol and lex Atoma with emojis
these mfs got the trust 0 rizz with less skibidi
I never understood the pog craze
I loved them back in the early 90s when they came in my juice
that's a sentence
What a statement
... you what?
Milk caps is a children's game played with flat circular cardboard milk caps. Players make a stack of these caps, and take turns to drop a heavier "slammer" object onto it, causing the caps to be disrupted.
Each player keeps any face-up caps and is to restack the face-down caps, repeating the process until none land face-down, at which point the...
taken out of context, it's grounds to alert the FBI
He came in his juice
Pogs




