#psyker-class
1 messages ¡ Page 882 of 1
Is this a good roll?
What perks would you recommend ?
better to change those than the traits
Probably damage to flak and maniac, but right now the breakpoints are fucked because the surge staff
Will spread to and hit limbs rather than the torso right now
The staffs don't seem very good, I equipped a lasgun and immediately started doing way better (playing auric haz 4)
Ahh I see. Thats unfortunate
laspistol*
Right now it's flak and unarmored. đĽ˛
Thank you!
Purgatus has always been good
But fire build isn't the most engaging playstyle a lot of the time and it has many limits
what is the current metta of psyker because i have noticed my damage has fallen off significantly
Guns or staffs is obviously just preferance, one could argue that either is better than the other but you play whatever you like
But between a wizard, and a wizard with a gun the latter is cooler
I'm still learning psyker at the moment and trying to figure out what works best for me. But thanks for all the feedback
If you're talking about surge staff it's borked as far as we know atm
i thought that got patched out
I tried testing EP BB in Auric Damnation, EP stacks are definitely bugged
The surge staff has gacha rng limb targeting severely affecting its dmg
Funny zap stick
so dont use surge due to inconsistent damage?
Atm yes
If you have two stacks and kill a gunner with BB, itâll return a stack leaving you at two. But hounds for whatever reason donât?
okay.
Did they change back assail yet?
EP stacks from the funny passive are elite kills
It went from using a powerline tower to instantly fry your enemies to swinging a tazer with weak batteries
Hounds are specialists. Not Elites
Not sure why they made it that way, but idis wadidis
Be cool if there was nifty codex on all the mechanic terms in the game
Surely there are people in the community already working on it
May the Emperor watch over their souls
FUK
Or like you hover over any word it has a hyperlink that expands a description
Mutant is definitely a Very Special Specialist
"No code for that one'
Specialist are not on spawned on the map by default, they only appear through spawn points, additionally there are sound queues when they get near or spawn
Elites are already on the map and are basically "elite" versions of the base enemies
man with the assail changes i feel like my purgatus brain burst build is back to being my top build
Glad I didn't say. Been playing since the class update and only had a vague idea of what was what
To sum it up with one word, yeah. I don't know why Fatshark would be so afraid to not include Specialists. BB needs more good use cases.
Snipers are specialists
Snipers are specialists. If you look in the Psyk room, all the specialists are bunched together.
Well aside from the eye blasting lasor and that different sound when they shoot
I just want brain bonk stacks
the sound queue is when they fire and shave off 75% of your hp in a single shot, cleaving through a horde of 20 ragers
Mind blown
I swear they do
slippery slope cause shotgunners technically have a sound queue too
Gunna get their names tattood on my scrotum so I never forget
Elites include the big Ogryn Maulers and Crushers, ragers and the Flak Maulers
Thank you
Its just a quiet laser turning on noise or something
audible within about 40 meters?
The 8 man shotgunner squad playing me a symphony
was just joking, but yeah
THE VOICES SAY ONE THING BUT THE STATS ANOTHER
Gunna carve the elites into my arm so I can remember
You can set the poxburster clicking sound as your alarm clock
You're gonna be on your feet in no time
However your first instict might be to shove it far away from wherever it is
Yes
On the topic of elites and specialists
What the hell happened to Auric Damnation
Itâs 90% Ragers now
This isnât difficulty itâs being a dick
Thats just ai director
I want him fired the old one was better
I was served 8 weaker monstrosities on cooldown in the first few minutes in some games
Honestly there can be a whole horde of them it's fine, the issue arises when they have the nurgle blessing
What do you mean "change back Assail"?
I think he wants the cooldown reduced back to 2 seconds from 3
kekw
Give assail native handcannon. 
Give Assail natice Uncanny Strike, too
Give assail unlimited cleave and duration
Basically the ones in green will give you EP charges. Red are specialists
Give assail carapice armor penetration (totally balanced)
They had an update that was to tweak the spawns to lessen the spam but then the most recent update also mentioned the combat director will ramp up on harder difficulties. Considering the game's history I can say I'm unsure if things right now are intentional
Plus the ones in the 2nd picture
I don't mind the game getting harder in a fun way, but it's gotten harder in an annoying way
I just want the aimed throw to be more useful against anything larger than a scab rager (that's the flak armored one right?)
Woe - RAGERS UPON YE
I think scabs are the unarmored ones
I can never remember
Silent Ragers, Maulers, and Crushers are the bane of my existence
assail is useful against quite a lot of enemies already
Yesterday, I just had 8 Ragers materialise behind me without so much as a sound.
Yes, scabs are naked, dregs wear armor

heaven forbid that it has a weakness against maulers and ogryns lmao
Wrong way around
Maulers with the most lubricated and silenced chain axes dunking on my head
But really I think assail is in an OKAY spot
Mainly I think reducing the ammo a bit to reduce spam would be decent
Much more a swarm clear than kill everything
Scabs are the Flak'd out geezers, and Dregs are the hobos
I lost a run because 3 out of 4 people got simultaneously hit with an overhead from a mauler from the back and got downed 100 to 0 in an instant
Dregs of society is how I thought of them
whats the best strat to get this penance?
What should it be then?
Cause I'm
Not sure what you're thinking lul
And i don't mean a singular mauler i mean 3 maulers one for each
do i let the bots die if its not four people?
Beast of nurgle
Have 3 friends that let you do it
@strong tapir Get an ogryn with a shield, find a demoh nost, let him agro it and just brain burst it
and have teamates that don't kill it
Normal monstosities will switch aggro
everyone can run faster than it
Private game,
Pref without bots
Get a beast of nurgle to spawn or an ogryn with a shield, hit daemonhost
Demon host will not swap untill the target dies, and if the ogryn deploys a shield then he is invincible
thanks siblings! o7
That works too, very easy
I wish you luck, sibling!
You can even get another Psyker to tank a DH if you can't find a willing Ogryn.
Oh yea a psyker with kinetic deflection can hold a DH for a while
But it's a bit tougher,
Jacks up your peril a LOT
demon nosh

đި
Just block the flurry attack and dodge the individual slashes while Quelling
ez pz
Okay I'll forget that the next time I aggro a DH
I never learnt how to dodge DH reliably 
He's got like 2 attacks and will teleport to you no matter how far away you are from him even if you stand right in front of him soo its kind of wack
To be honest he feels kind of lazy, i wouldn't mind fatshark giving him some more action
So elites are:
- Both variants of ragers (Dreg/Scav)
- Dreg Gunners
- Scav Shotgunners
- Maulers
- Both Ogryn variants
(Bulwark/Crusher)
Am I missing anything?
Wait gunners have two variants too
Not sure about Shotgunners tho
Arenât those only Scab?
Shotgunners have dreg/scab variants
Really?
Yes. They're behind the ragers in the default psykhanium
oh boy here I go lighting plasteel on fire again
Please post the +15% sprint efficiency/+8% damage to specialists and Barrage/Run&Gun Trauma đđđ
people need to rediscover the purge staff. It takes care of ragers just fine
Sounds about right. The ranged and the maniac rager you can 1 shot to keep chaining Everything else though will require 2 or more.
i like the rager and gunner spam
Praise Hadron
OOOPS! All Ragers!
ranged enemies are already pretty nonthreatening and having melee elite spam to actually pressure the team outside of melee maelstrom is welcome
Purgetatus(fiery boi) is great for ragers,
And a lot of stuff
Wish more people knew it can stagger most enemies x3
Trauma works as well tho
i like the spawns but i hope they add some audio cues to them like vt
Mutants are pretty not dangerous
But so damn loud
So of course the lethal shit is super quiet x3
yeah, elite patrols are easy to hear when they're unaggroed since they have this heavy stomping sound
but not when they spawn along a horde wave

yeah on aurics they're drowned out by a lot of less threatening enemies
random crusher popping in behind you as an ambush spawn
Reapers are Elites, too
Not to mention the ragers constantly screaming "WAH WAH WAH WAH"
Yes that falls under the Ogryn Variants
You said "both, Bulwarks/Crushers"
I realize now I forgot it
three trappers moving in perfect unison and hitting you with the triple net
unfolding out each other like a macabre clown car
Both Ragers
Both Shotgunners
Both Gunners
Maulers
All 3 Ogryns
I love when the trappers just decide to fuse to together
Because fuck you
Beast of Chaos?
Didn't exist in december when I put together this spreadsheet
Chaos⌠tentacle thing
Fair
Stealing tho
I think my scrotum has just enough space to fit this information
I will never forgot
I just picture them as a bunch of Hulks, angry that they missed the elevator in Avengers Endgame.
Chaos Spawn is a Monstrosity
No way
Thought you were askin' where it'd fall under
I'm dabbling with a funky assail addition to try to get a better survivability on dueling sword with the toughness on warp kill thingy and whatnot
So far it's working alright
Bit odd to share it with scrier's gaze, but at least it gives me something to keep busy instead of the smite I honestly was never using
Scrier's assail gives me volley fire vibes
Sorry, executioner stance

My brain when someone says "brain rupture"
I'm using a Scriers gaze with Void strike build
I have smite with it, but considering swapping it for assail for the additional swarm clear
Then again smite is decent,
And using a catachan sword helps with swarms x3
the peril generation is just through the roof tho 
Plasma vet killed 300 less enemies than me but did 30k more damage. 100 cleave OP 
Is the 2 additional warp charges node mandatory?
Or could it be forgone if I had to choose between it and kinetic deflection
I think you won't miss the 2 charges for something immediate like deflection
If it helps you hit breakpoints, sure
Kinetic deflection is really useful though, and between the sheer block factor it gives compared to 8% more damage sometimes, I'd go with KD in a heartbeat
The 2 charges had better use back when the ability didn't consume charges for cooldown
Guess they found out me and idfk who else was just using 6 charges and kinetic barrage to stomp shit and nobody used quickening
We know none of you use quickening, so we decided to force you to use quickening, your welcome.
It was give up either soulstealer, 2 warp charges or kinetic deflection
I used quickening :(
I personally don't like kinetic deflection, cause once you get used to using it, you have to use it on every build
It wasn't good but I used it
Also most of the times I needed kinetic deflection, are scenarios where a wipe is coming anyways.
I've clutched some goated revives with KD
Kinetic Deflection is a True Aim tax 
Same, and then they just died 10 seconds later
It also helps with blocking bosses
If you need KD to rez someone, it's probably a bad spot
Dueling sword's 2 whole stamina gets kinda wack
Anyone know if smite being able to hit weak spots currently has been acknowledged by fatshark as a bug and unintended, and if so will be removed? It enables some very interesting possibilities via the âtrue aimâ talent node, but I donât want to invest in a build that hinges on a potential bug that will be removed
Well, more that it's a lot of enemies screwing my block
I like it but I wish it was in a different spot.
Playing with it and without it is so different to me and I don't have the brain power to remember if I do or don't have it.
A crowd of poxwalkers can slap me silly, but with KD they do nothing
Then I pull the guy up, he shouts really loud at them and we kill them in 5 seconds
There's your precious chaos spawn
I don't really feel like I need KD most of the time, but it's like insurance
Knowing that I will literally never get stuck in the blockbreak stun
KD lets me use my stamina for everything else.
That too
Push spamming, push attack spamming, sprinting, etc.
Push attack spam on knife goes crazy
Don't have to care if it's at zero really.
Hm, Seems that +% to Caraspace is really limited in application. I see why Flak/Maniac is so commonly used.
Forgot the unarmored section
do we have a breakpoint spreadsheet per weapons?
did they fix surge?
was thinking of putting blazing spirit on this, what do you guys think?
i've always had a lot of fun mixing rending + blazing
Should call it s BloodBoil build
but i'm not damage-focused, so swap out rend for blaze if you so choose, so long as you have the other talents to stack as much soulblaze as you can
Darktide Breakpoint Calculator - dt.wartide.net
If there is one, I'm not aware of it. BPs can vary a lot from build to build.
There is the Antheneum in the pins. Check out the read me for updates. I don't think it's updated to patch 15 plus hot fixes are on the way.
https://steamcommunity.com/sharedfiles/filedetails/?id=2917274959
not yet
Dumb question sorry but... I have made 3 staffs and still no surge blessing. Can you only get this when you fully upgrade it since it's tier 4 only? Or can it be the first blessing that you get?
it can be first, but chance is much lower
you can technically hit a tier 4 on first roll, but it's very rare
and definitely not worth spamming upgrades for
There is a play style with rending + blazing spirit and getting crits with true aim. It's a bit too fiddly for me but some like it.
Otherwise if you want to commit to fire trauma, you can switch rending to blazing spirit and sprint to flak.
What's the best way to target farm it then?
I'd personally just keep a lookout in melk or fully upgrade one that might already be worth keeping
Already made this one and it's just so good I don't want to make another lol
You can get T4 blessings on blues, but your chances of getting them on oranges are higher.
Some blessings just don't want to show up and emotionally damage us. đ
Valid. You can always farm more later and fix up / use what you have. đ
Best way to farm for a specific blessing to to level weapons that blessing can be used and shared on. In the case of staff, it's staff specific. So level up voids to get surge is the way.
Oh one other question (for now lol)... when you are crafting at the hadraon you can only refine an item twice... does reblessing an item count as refining it or is that entirely different?
i remember dumping 10k plasteel to finally get t4 brumentum for ogryn shield 
reblessing counts yeah
Cool thanks
so basically it's just extremely expensive to try to get surge haha
its not that bad....
The amount of plasteel I dumped to get surge blessing is unthinkable. Been playing since beta and got it THIS week. PAIN
My heart is cracked.
But overall melk was very generous with blessings, i have gotten majority of them from him
Better to be goated than to be cracked
For sure. Random T4s from melk is a good way to get them.
how important reload speed on revolver? is 6% matter alot?
on psyker it matters a lot more imo
on zealot, but its basically same
You're just ready for when they revert everything. cries in copium
and I thought I had a bad wrap 
Damn, not a bad natural craft
6% reload speed? đ
You don't need it maxed, but that is low.
Noooo that is tragic. You are THE Voidstrike Enjoyer.
Congrats!
well I did get it recently ish 

also I just had a hi int game where I got the blursed dreg rager parade
spent like a solid 5 minutes kiting shit in hab dreyko as zealot
sticking out your smite for the rager
youâre so dueling sword
youâre so scrierâs gaze
i just want to be your â¨psykerâ¨
I wish I was psyker for that one ngl
That place gets flooded with ragers.
Playing with my revolver BPs post warp rider fix. With 5 warp charges and handcannon crits, I can two shot crushers in the head and one shot scab ragers in the body.
TELEPORTS BEHIND YOU
Snorts in Beloved
i mean i literally turned my psyker into your average crack addict that runs around with the knife and uses scrierz gaze to run faster and stab harder because "beloved" said so
Only using the knife, nothing else
Rampage over shred and you got yourself a dam good toothpick
Now put DD on it for more fast
gives a whole new meaning to "laughs madly/painedly"
if it wants to work in the first place
using warp charges to have scriers gaze off cooldown faster
So close, yet so far
It does
DD glows now
yeah but its % chance to mark
Was that fixed??
and the fucking thing could mark someone i cannot even run up to and stab
I mean no it just marks something in range basically all the time because there is always enuogh
or a teammate kills
well you use your ranged weapon you see 
fuck you, knife culture.
fuck you go play zealot 
Unless they fixed it, it doesn't reduce cooldown of scrier unless you trigger scrier at 100% peril

eh, then more damage, better option still than DD
more DD but its inconsistent, and the moment duration is out, all stacks are gone
Knife also has high finesse damage
untill DD has decaying stacks like warp charges, i wont be usin em
And dd is not inconsistent, whoever keeps spreading that Bs needs to STOP
i tried many times but fuck sake, 20% i gain charges, rest of the mission JUST DOSENT FUCKING WORK.
You aren't even getting warp charge damage during scrier cause you lose em all during ult
LITERALLY, HORDES OF SPECIALISTS , POX WALKERS
DD : asleep.
basically nothing but WC gets decaying stacks so why would this
when is DD on Real Shit?
?
DD when there is one single fucking pox walker on the other side of the wall : REAL SHIT
oh you poor thing
its beyond fucking inconsistent for me to use
Empowered Psionics vs Warp Charges, which is preferred?
** i dont even use blitz on my knife psyker**
on a given build anyhow
WC because damage and CDR
really depends
EP literally doesnt add anything unless youre using your blitz a hell of a lot
tho if i were to choose a blitz, i would want the brain rupture for kinetic flayer, but with how the psyker tree is structured, im forced to get assail
thats like the exact opposite of the usual way this statement goes lol
How's EP + smite + true aim this patch? Assuming not much difference but hoping it's at least some decent damage
For my builds that need help with break points, coold down reductions, or warp resist, I go for WC.
my knife build for psyker atm goes like this : Right side only to go through assail (and nothing else from it) and grab crit chance aura, then grab both dodge passives and get scrier gaze, then i go for WC keystone
The exception for me and break points is BB / BR heavy playstyle, but that leads me to prioritize BB / BR way more than I should be.
crit someone, guaranteed dodge against ranged, constantly proc blessing on my knife
more crit chance and more finesse on dodge, more damage, more free dodges
and then i just go through the entire mission and introduce the heretics to the knife culture
I don't use purg staff much, but when I do I take the dodge on crit passive. Just stand there spraying fire and totally for real dodge. đ
Disclaimer: I did not make this clip/video. all credit goes to Jontron and his channel.
Kinetic Flayer - Does that hard cooldown of 15s apply per enemy? Like you can proc it against 10 different enemies at the same time and each one has their own cooldown..
Or does it apply only once every 15 seconds no matter what
purgatus staff perks?
Psylot still rocks (Columnus + Assail + Creeping Flames)
Granted I also kinda hardly used my laspistol that round
Shit was so frenetic I don't even remember having shooters to shoot at
Gunners though? Yeah, EP was getting some chains there
I was also using the funny 192 toughness psyker build with the funny peril-scaled toughness DR
the only thing nice about BB is when you get back to back EP chains going on
Just to make a point to the Moebian
Oh yeah, and I also was using shout and kinetic barrage
Since elites are the only way to chain EP, I could fall back on the shout to get fast specialist BBs
Which is kinda funny
All this stuff and I ended back to KB spam
As God intended
You can take the pre-13 psyker out of the game, but not out of me
Smite currently can proc true aim for you, but itâs unclear whether this is intended or a bug. The same kind of behavior applying to the surge staff, that being the targeting of random body parts by the lightning, is being treated like a bug that is currently making the surge staff do less damage. I hope they leave the change for smite, but I doubt fatshark will recognize such a cool and fun, build enabling synergy, and instead just remove it.
Based on the messaging so far the change was intended to be visual only but the code implementation was done in traditional quality
@trail mulch @static needle Crit chance, flak, or maniac are your friend on purg.
Personally I'd opt for crit chance and flak if I can have both.
Fatshark being fatshark is by far the most painful part of playing this game. You canât build anything without the fear that not only will fatshark potentially nerf it, but also break it so fundamentally as to make it unusable anymore. Any cool synergies you discover, theyâll just eventually remove, because it turns out the player base understands the game they made more than they themselves do, and we discover and make possible things they had no clue could be done.
It ends up just being âplay the fatshark approved, pigeon-holed meta that everyone else runsâ or you play some really fun jank that might work today but be completely broken tomorrow.
Not all devs are as good as larian. đ
I dunno about this. I didn't play the game at all from february to october and all of my stuff was perfectly usable
I feel like darktide is actually really generous as far as what's useable or not. Like, sure, my godroll obscurus force sword may not be as good as an equivalent deimos force sword now, but it still does what I need it to
if anything, I feel like weapon variety has only expanded over time
I'm having trouble having fun as a Psyker since the Surge-ES interaction got removed, help me frens
It was definitely OP, but Surge is kinda bad without it (even without the current bug)
They broke the surge staff
It was decent without the bug. I think you're just feeling the whiplash of going from the Single target change to OP to the tickle of a snake tongue.
Just too bad that we won't get the hotfix for the weekend.
FartShart timing with 'hotfix'.
I am kinda new to this game what's batter force sword or dueling
is rending shockwave any good on a trauma staff?
https://i.imgur.com/U32hJTh.png need opinions- i was looking at other people's recommendations but i was unsure what else i should fine tune/have
ya i knew it can proc true aim but wasnt sure if it could actually use the crit it generates. Tested it out and itll just build to 5 and wont allow smite to crit at all. Doesnt seem worth unfortunately, was hoping smite was able to crit and that would cause it to crit very often
U stack with smite and then u crit with something else
Like void or surge or revolver
Thats an idea
Main difference is dueling sword has passive vent
And with force sword you almost have to vent with a button
the thing is I have a preety hard time dealing with flak and carapace armour
Smite generating true aim stacks but consuming them by critting itself is the best thing about that current interaction. It lets you run something like voidstrike staff with surge and blazing blessings, for a guaranteed two charged shots critting and both applying tons of soulblaze, for example.
smite crit would actually be funny as hell with SG and empower
fire truama is reeeeaalllly good
and i never have to switch off staff cause i use the blast at my feet
both duelling sword and the deimos force sword are good against carapace. duelling better against bigger groups of carapace while deimos can handle hordes better imo
Depends what you like. With force sword you can mess with peril, charge it up, possibly have bullet blocking with it.
With the dueling sword you can play bullfighter with any high health enemy and if your aim is true make quick work of even crushers with some weak spot charge attacks
so did the meme channel get deleted?
On my gunpsyker I like running around crushers and maulers poking their heads
you duys are amazing ty for the info
mk4 dueling strong attack is pretty good aainst armor
and charge with deimos just deleting crushers if buit right
oh
have they fixed second heavy deimos attack?
is it still knocks everything on their butt?
dont think any other melee can knock a crusher on its ass in a single hit
passive venting on force swords is not that much slower
I forget the exact numbers, but non-force passive venting was in the ballpark of +25% faster
I assume they have 80% quell speed set
with Fatsharks?
compared to force swords which only have 50% quell speed
do we know if psyker is a bug?
Important to know if you go with the Deimos, Rending strike blessing charges up to 4 on a charged weak spot hit, so you can get that damage ramped up quick
which are best psyker weapons right now?
Any staff except for surge is good
is it safe to like voidstrike now? I forget
unrelated to my question about public scorn for using Voidstrike, is this good besdies the T3 Nexus?
midriff enjoyer spotted
based token distributed
based token redacted
bro is way too built to be constrained by the polo shirt though
hi int is some shit now lmao
"I forgot to quell"
even less reason to bring ass ail
dog
dog
I'm guessing you run Smite with Void?
obligatory "bring back this outfit" post
wrong image
I even got commended for the outfit lmao
ye
"woah dude where'd you get that"
@lunar hollow your graia/mk4 build goes dummy
"I bought it like last year c:"
"oh"
the raw disappointment
this is why I just wear my shirt and jeans lul
Is blazing spirit voidstrike viable? I got a pretty good staff for it I can craft up into something nice
it's not really worth on void
it's fantastic on Trauma because the blast radius is so large you're applying it to everything it touches
but for Void, you're only going to realistically see that soulblaze being applied to crushers, maulers
Yeah, I got blazing trauma today at last and it is awesomely
tankier enemies where you'd be better served by surge blessing anyhow
also assail still busted
it's pretty balanced now
what perks do you run on it out of curiosity im stuck with elites cant decide between flak or maniac
still solid, just not "this is the only thing in my kit I need to use ever"
on graia?
flak
IAGs have worse adm vs flak relative to other stuff like fleshy targets
ok makes sense
for basically every iag i run flak + dumdum
im stabbing a lot of maniacs anyway
and the other perk/blessing is whatever
yeah im running deathspitter dum dum
a 2/4 iag will perform roughly as good as a 4/4 so long as u dont have objectively awful locks
elites is p solid
yeah its dum dum 4 and deathspitter 4
i mean iag doesnt really need help with other armor types
other one was unarmored which i think this gun has a good profile vs anyway
vs maniac u already shred
elites is good value and doubles up on helping with flak which is real nice
yeah nice to cover gunners
but it did much better than expected i was impressed with it
fortunately psyker gets ds4 so ur never really stuck in a "good god i have to bodyshot these 3k hp maulers" situation
people SLEEP on the graia
and overvalue columnus imo
assail still did a lot of heavy lifting
not looking at the ceiling after 5 bullets is nice for longer range or multiple targets
its very much a gun with a heavier emphasis on being used at longer distances
not as reliably as the agri for that but graia is the most solid all-rounder imo
i simply love the graia
graia has one less shot in the crit string so i'm going to shoot it in its kneecaps
you bitch
you cant aim anyway opinion invalid
you bitch
it has to
never
its such a bad game mechanic
yeah thats true lol
good and healthy game mechanic
it is literally ruining any on-crit effect
that can occur on an automatic weapon
because it distorts a lot of blessings/talents on top of just giving u way too much effective crit chance
10% crit chance translating into 30% crit chance
surely this seems rational and sane
do u know whats fucked about this
charmed reload on stubbers
achlys has a 6 crit string
tbh im surprised they didnt just hit crit strings in general
what the fuck is a crit string
charmed reload gives 5 back on crit
oh ok god bless
when critting on a automatic weapons you get a string of crits applying to multiple bullets, which gives you massive crit chance
u are ammo negative always
lmao
its not just one bullet critting or getting crit chancce
but the other stubbers do not have
a 6 crit string
meaning the raw value they get
what the fuck
is higher
it's 6 shots?
thats what made recon lasgun have like infinite ammo
but u crit, u get 6 shots of crit string
what fucking crack
charmed reload gives u 5 reloaded from reserve
no u dont have infinite ammo
sadly
did they look at TF2 and think that crit strings were good
also on the most accurate stubber now
ah, I can only wonder why I don't know about it 
doesn't like gunker
flamethrower
don't play enough to notice
plasma
lmfao
THE META FOR THE STUBBER IS TO CROUCHWALK. IT IS THE MOST MOBILE STUBBER. IT IS THE ONLY ONE THAT WANTS YOU TO CROUCH
AAAAAA
tbf they buffed kickback the way they did
then they stealth nerfed the min pellet count
now a guaranteed 2-shot on snipers
đ
boowomp
so sad
good thing snipers wont ever break your toughness if there is a single melee enemy near you anyway
but its fair and balanced, because u give up like a marginal dps increase
good thing your old best gun one shot everything anyway and the new one has 6 bullet crits
but im fairly convinced
fatshark has no idea what they wanna do with most ogryn weapons
theyre all over the place
idk man rippy feels very good and how youd think it would operate
besides yknow, it just melting everything with fire
rippers were overtuned in the pre-patch 13 world and then they buffed elite hp
literally never seen or used it
Still experimenting with the pysker build. Currently level 21
u dont even need +carapace anymore u just take soften em up and dominate
i love rock im so sad that soften em up is locked behind anything but rock
er
I think back to the days when you just looked sadly at crushers
You hate rock
they didnt one shot and didnt show up in packs
no its locked behind not rock is what i meant to say
i do like rock
Honestly I don't get the paths
I can't take the toughness boost when teammates go down if I don't take the elite aura, for example
And it's weird
It's not like cooldown or crit have some secret interaction that breaks the game
you cant do venting shriek and crit aura at the same time for some reason
makes no sense tbh
Hell, zealot and vet have horizontal bridges instead of this angled nonsense
Anyone have an opinion? I cant decide which second blessing on dueling sword i like after uncanny. Reposte and precog both feel good. rampage sounds good but i feel like it has a hard time triggering. is it just me or its kind of hard to hit 3 targets with the mk V dueling lights?
precog feels harder to keep triggered/notice for some reason tho than reposte
I use shred
Thankfully Satfhark have fixed the hair piece on the back of this 
Before it was similar to this (Bit hard to see)
All compressed?
Yeah
not bad
Buenito
For my staff pysker.
So i scream, smite and staff.
Do more damage
Quell more peril
Gain more toughness
And spread the flames.
Sounds solid
They are desperately trying to contain blazing trauma's power
its not fair, that awful damage..
Too bad it's a 5 and not a 4
But yeah it looks like they are trying to throttle the blazing spirit fire procs a little bit by hiding crit aura away from fire shout
they have been doing that for a long time
since the beginning of the talent tree
i dont think they have blaze trauma in mind for that, but purgatus
Is there a node that speeds up charge rate? I know about quell speed one
Warp furry
warp flurry speeding up charge rate is the reason it's basically one of the two best weapon blessings for staves
the other being warp nexus because free crit is free crit
And we love free crit
ayo?
Yoo
I should have stopped at purple. 
ye
that + 3 of these and you are ** ++ golden ++**
plasteel rewards is a relic perk??
thats a lie
Look at the bright side, you will use ranged speak spot damage, revolver tend to be always low on ammo and the first blessing helps when a panic salvo happens
i have never seen it before
It's the secret sauce
a.k.a. something that I made on paint and will meme thiccsushi into make it a thing 
++ SPREAD THE WORD ON THE BEST CURIO ++
Anyone got a BB build and tips that makes the Power Up penance as painless to finish at possible?
T4s now. 
ok so, i blew myself up TWICE. bc im bad. i gotta get back into practice lol assail + no venting can be tough.
but man, trauma + assail + bubble does feel pretty good rn I feel like i hard carried this match overall
How do I make that penance where I need to do 90% of damage to a monster painless?
anyone able to help with penance đ
Funny enough, in universe you would have to train the best poker faces ever for when that Hadron servitor comes back with some bad stats
Do you need help with the Monster penance?
bingo that's the one
Same, maybe if we find two more folks we can all help each other?
sounds good I'll add are you needing that one aswell?
Aye, I am
hmu if you manage to get others or want to give it a go I'm online now
as soon as that t1 blessing rolled, junk time
would this be better to swap to as a potential?
or does the lack of finesse ruin it
how're psykers this patch? did we get fucked over in any area?
damage is a lil lower but
but some bugs were fixed that were fun
you don't sacrifice damage for it, though
man i just need this game to have as much content as vermintide :(((
đ
I just can't seem to earn any blessings
Staves are rare to begin with but it's always the same 3
Surge looks really cool
is this worth getting at all
sure, to strip precog
When you earn a blessing, is it for that weapon mk only or for any weapon eligible?
check if it hits the mutie breakpoint
I have similar but it's on mk 4, only flak instead of stamina
how can i check that before spending the melk coins on it, lmao
just use your mind
Inspect
god if this was cleave swapped with mobility
With both blessings on it's almost 1
You can get a bit more from peril buffs on tree
true
@near wyvern hello, do you have a changelog for your guide? I can see the last-updated time but it would be very useful to see what you change as time goes on!
There's a read me section that has updates.
Did surge staff get nerfed recently? doesnt seem to have the kick it used to have a couple months back
yes
damn, went from breing pretty viable to trash
gotta cast it like 10 times to kill a crusher now đ
Malleus Monstorum anyone?
best part of the new map 
Not a nerf, but is bugged at the moment
I used to if you mean the sword damage to buff warp stuff
Jingle my bells
stuff that supposed to be cosmetic, was coded as damage
https://forums.fatsharkgames.com/t/hotfix-1-2-11/87179/75 a fix in on the way, we need to wait
what're the biggest differences in the marks for the cavalry saber?
or the duelling sword
Im just starting psyker and Im using the mk5 right now
mk4 has a noticeably higher base damage/weakspot multiplier than the other two for whatever reason
intended?
i highly doubt it
the mk2's first heavy has the exact same animation as the mk4's 1st heavy
but it has ~30% less damage or something in that ballpark than the mk4
the cleave buffs to the duelling sword lights was also only intended for the mk2
but all of the duelling swords got it
there is certainly some unintended stuff right now
so was the targetting a random body part of the surge staff new this patch or was it the actual cause of the random damage and it was hidden by the torso explosion always happening?
you might also have noticed the patch notes remarking the buff to be from 3 cleave to 4.5 cleave, when they had 2 cleave in actuality before the buff
so there is some even more jank surrounding the completion of the changes to the duelling swords
it was new this patch
having them be competitive with force swords is a good thing though no
this isn't about competing with weapons from other weapon families
but competing within the same weapon family
why should the mk5 and mk2 be straight up worse than the mk4 by a significant margin?
do you not realize that the mk2 and mk4's first heavies have the exact same animation
i saw you say that already
and the mk2's 1st heavy having less damage than the mk4's 1st heavy for no reason?
that's not a good difference to have
i dont have any antagonism w u m8
sure, a mark is always going to be better
but that's not a good reason to randomly give another mark less/higher damage than another mark
and I have antagonism with you for giving a bad defense as to why another mark is randomly worse/better than the others
It's wacky
if you don't have a good reason, just shut the fuck up
bye
things are getting heated in the psyker chat
just random people coming out of the woodworks defending the other duelling swords having lower damage than the mk4
I'm gonna yell penis really loud
its a friday, schools out so the children are screaming in discord instead of doing their homework 
I think mk5 and mk4 would benefit from having numerically identical heavies
should i buy dis for a gun build
no reason for the DPS to be that far apart
the mk5 has the heavy -> heavy -> light combo to stand out and to allow for numerical differences
And getting headshot priority fixed on the first light of the ml5
swap in headhunter and it seems nice?
I think I'm ok with different models doing diff dmg, but a 60% dmg diff for literally no reason is crazy
Especially when the animation is the same
p much
What's the normal move for curios? I feel like I wanna run 1 tough/1wound 1 health 1 stam
Also for obsc is the move flak or unyielding?
mk2 casually having 100 less base damage than the mk4
mk5 casually having less base damage and headshot multipliers than the mk4
that reminds me I hadnt tried the other duels until now
mk5 is just the same as one of saltz rapiers huh
this all seems very familiar
Frankly if mk5 had like 10% less dmg than mk4 i would totally use it LOL
I like the swings way more
But it doing like 40% less dmg is unacceptable
2 is kinda nice, you still get the stab and can special combo it forever
but you get more cleave
mk5 has slightly lower base damage which is whatevs, but it also has a worse finesse multiplier for no reason as well
~2x weakspot damage compared to the mk4's ~2.5x
so combine that with its also worse armour modifiers and you get this result
note the fact that the mk5 does less than half the damage of the MK4's against carapace (284 compared to 590)
kinda dont like the 5 but I could see myself using the 2
MKIV also has the cool tassle so it absolutely wins out there
sad there's no hilt punch
ur preference honestly, whatever u feel like helps u more
thats a solid choice to get used to difficulty or the class in general
though I wouldnt run stam personally
tough health wound is perfectly okay
You'll probably get more value out flak than unyielding. The type is everywhere
I just feel like w my builds my current health only curious are kinda eh, I wanna lil more toughness for the sake of my peril regen perks
Also just had a zealot and vet duo troll on purpose for having two psykers on their team 
imo the real meme is 1health 2tough
3 health
Pygex updates it as time allows. đ
Good looking out.
Lul they're all I had atm 
Lol. The highest base rating in my melk shop is 346. rude
Minus the stamina perk which I can fix, this is shaping up well
carapace perk kinda mid
It will be very usable.
does it still buff if u stabby head with uncanny?
Not even mid tbh
I think so.
man my voidstrike/dueling sword/assail build kinda struggled in the max difficulty new mission
i cant seem to chew through a bulwark
prob need a new build, what do you guys recommend for auric/max difficulty psyker?
hit em enough and you stagger em, then hit em in the head or hope your team helps you
thats all you can really do
or stagger then stab
arguably better if you can safely get close
go smite instead and be cc bot
What perks are ideal for an MKIV Duellin sword in your opinions?
uncanny +shred/rampage
perks I meant
Thanks though
flak maniac
ah
I'm rolling one and its got maniac and unarmoured T4, I'm hoping to get T4 shred or uncanny strike so I can switch unarmoured to carapace or something.
Best blessings and traits on the rapier?
based
read the last like 10 messages
voidstrike is so kino after the patch bc it has no rivals
What you need are 3 of these
+plasteel I wish đ
+gunner spawns
siblings
yes i know the surge is bugged
i am future planning
i have been using right for awhile, it has the better perks, better blessings
but left looks to be really good? crit bonus doesnt matter on surge correct
What traits does the mk4 duelling get for perk breakpoints? Anyone got a chart?
I'd say so, even if only for the blessing. With flak and deadly accurate
Dueling Sword 5 worth using?
keep it for later
cant say they won't nerf mk4
From what I can tell the MKII has faster light attacks than the MKIV, so that's something. Mine has groaner damage, infested, shred and rampage. Its only good for chaff but it feels like using a heavy sword.
Still not sure what the MKV is good for
mk4 has its heavy attack
thats a thing
a thing of beauty
it is
Yeah, it seems the mk5's lights are also faster than the mk4's
So now we just need to figure out what distinguishes the MKV from the MKII
Also I don't remember if it got changed at some point, but my testing led to me seeing that the cleave damage from the mk5 is nearly indistinguishable from the mk4, which has its own cleave damage stat for some reason
mk5's unlisted cleave damage will probably be 50%, which won't be much of a difference from 80%
Hmm, am I right in my assessment that the MKII has the best cleave of the bunch?
It was much closer, that I can recall
if a stat modifier exists on one weapon, and another weapon in the same family doesn't have it, the unlisted default stat modifier for the weapon that doesn't have it will usually be 50%
if we are reviewing rolls is this good?
yesnt
is the Mk 2 any good? the stat rolls seem great
mk4 heavies do like 50% more damage than mk2s

Okay so
Specialists is an okay roll, but groaners and poxwalkers is generally frowned upon because even if it does help against hordes, they're also the easiest part of the game by a mile
tried to get roughly equal stat rolls on these
I personally abhorr precognition, and blazing spirit is a pretty mid blessing that doesn't really work well to apply soulblaze and also relies on the player having shred to actually do something
And this is on the same weapon that has uncanny strike available, so you can get that combo or you can just get uncanny strike and do more for less
That too
You rely on cleaving stuff to get the stacks and then they die with fuck-all stacks and don't even get anything else killed
Provided you're using wildfire
Which you probably shouldn't because it's a mediocre combo even if I wish it was a good alternative to the blazing staves
oh precog is only 2s on that, lame. riposte is usually better than precog to take first
So having looked into the Power Up penance , I've concluded it's annoying AF to finish now because they never changed the perks without changing the penance requirement
Since precog and blazing are a no, I'd say it's not a good roll
But if you want to, you can change both blessings and still have a somewhat decent weapon
^
i would like to present a perfect turd
And this one will need your next consecration to get anything of actual value, because your uncanny strike is too low and the perk is aggresively mid
The penetration is also a bit on the now end, not that it matters thaaat much when uncanny strike exists as a blessing, but it does mean you will do less damage than you otherwise could when building it
Well, actually you'll need both the next blessing and next perk to be good
Emperor gifted me this
do I see what becomes of it?
It's a risk, and one I think would be better taken on a weapon with a better penetration because going to blue is really cheap
If that shredder can't do what a higher shredder does, I'd nuke that weapon for SS3
It may not be perfect, but it's perfect to me. 
If memory doesn't fail me, chainsword on its own can already one-shot mutants
Honestly, I wouldn't risk it and would just get the blessing
aight, will do
I usually risk blues if either the perk or the blessing is already good
Or if I'm too lazy to do another mission and want to capitalize on the plasteel savings
theres like zero reason to spend mats on a 307 base rating
less chance of getting good blessings if youre farming for that
fair 'nuff, I'll just take my savage sweep and enjoy myself
yeah I'm looking a sword to use on my Gunker Shielding Frontliner
torn between the Chainsword and the Mk1 Devil's Claw
Mk I DClaw is kinda shit
So go with the Chainsword imo
but if you do want a good DClaw, then I recommend the Mk IV
or Mk VII
nah
Mk4 funny parry cancel heavy
The main difference between the two being that the Mk IV opens up with a Strikedown H1, and the Mk VII opens up with a Relentless H1.
Now that I think of it, it'd be cool to have some mirrored movesets
Something like a full cleave (kinda?) weapon like mk1, then a full single-target, then one with light cleave openers and another with light strikes
idk something like the mk7 instead having the first light be a strikedown and chaining to a heavy strike
mirrors the mk4 having the first heavy be the strike instead
For a fire staff build should I build a wall or scream?
either works fine
sorry that part was for the gunpsyker carapace question
keystone depends on if you're blitz focused or not
whats that
blitz is assail/smite/brainburst
I got bb
still need one investigation mission to complete one of every mission lol
Do whatever mission that doesn't have a completion difficulty mark under it
Mine was Hab Dreyko investigation
Chainsword is a nice all around option and simple to learn. The rotation to get the cleaving attacks is about the only tricky thing to learn.
is warp nexus 4 worth it on voidstrike staff?
mk5 l1: 96 65
mk4 l1 at 79% cleave damage: 79 54
let's see uhhh
67% to the second target for mk5
68% to the second target for mk5
@spice veldt
dueling sword cleave
wacky
you kinda have 80% cleave damage on the mk5 anyway
my mk5 also has better dodge distance and sprint cost, not that sprint matters
but the dodge distance is like 7% of difference
very worth, with surge blessing
crits double your damage so its like a 15-20% damage modifier on its own, with surge blessing that makes it a 30-40% modifier
they didn't fix some of the priorities
and on this messed up world, here's the mk5's l1 hit priority
my bad meant force staff
theyre all force staves
this is the location I aimed at
on your screen?
ye



