#psyker-class
1 messages · Page 876 of 1
Don’t mind me too much i’m just malding
that's meaning limbs and heads are going to be taking damage
meaning random hitspots instead of just torso
so that when you kill something wtih surge it isn't always the same head pop and will have some variance
thats an awfully pessimistic take, theyve basically been constantly buffing psyker for close to a year
look if you hit a crusher for 300 damage it'll only take you 10 charges to kill it
kekw
Sounded to me they’re doubling down on it by making sure the animations are synced to the limb gacha
yeah but that's probably just the implementation, i seirously doubt they meant to nerf surge by that much
it would make zero sense
I dont understand what they want surge to be vs void lol
It absolutely is pessimism, but when the surge staff gets gutted like this i’m bound to whinge
purg does fine on damnation, i like it a lot
Best part... is that the phrase is confusing because of the first part "Surge staff on-kill gore effects are no longer always triggered when killing an enemy - now also limbs and heads may be dismembered instead of the whole torso" Okay... so the target supposed to be cosmetic only and got botched or you made it confusing because the hotfix list maybe was rushed?
Again don’t pay me too much mind i’m really salty
only thing i dont like is that they nerfed crusher cc on purgatus, as in completely stealth removed the stagger from the LMB on crushers
all the staves are fine except surge
because they decided to randomly make surge do half damage lmao
its 50% less so
It’s doing way less than that
it's a 75% to do half
50% reduced ranged dmg on limbs
Ah
I want void and surge to swap carapace properties tbh
Nvm then
voidstrike 2 shotting crushers is all I needed to see
IDK EVERYTHING KARKED
I mean I think base surge is bad anyways, EP bug and perilous combustion was the only thing making it good
Yeah, it's a huge hit. Assuming the 4 limbs, 1 head, and 1 torso have equal hit chance, the Surge Staff is now "usually" doing half damage. This is so bad for anyone who enjoys the staff because they think it's fun or cool.
simple answer is that one of the artists wanted to make surge kills look more interesting, and since there's already logic for making limbs get dismembered when the killing blow is made to a limb, a programmer changed surge to randomly target different body parts as an easy way to implement the feature. only they failed to pay attention to the damage and made the change bigger than intended, since modern game developers are too good for QA apparentlly
it wasnt just "fun or cool" it had pretty good CC with amazing surge damage
now it sucks
yeah but it was usable if u liked the staff
Not one shotting trappers is like
now its a joke
Really sad
oh yeah now surge is borderline unviable imo
I mean you could make it work but there are just flat out upgrades
its only good in low levels lol
That was a bug
0.75*0.5+ 0.25*1.00 = 0.625 or 62.5% damage or a 36.5% nerf isn't it?
anything above malice is kinda 
Ive completed histg with it but it was kind of the illisi/assail run
implied its cosmetic only
all ik is that its noticeable
like 6 charge crusher kills
I was one shotting trappers w/ warp charges build and surge
If I remember correctly empowered psi applying to staff was the only reason you could do that
so its was actually just that you were more likely to hit the limbs than the chest or the head of an enemy
i really fucks me up 2 think about this cause like, surely they tested it 2 see if the cosmetic effect worked right? but no one involved in this changed notice it randomly doing 0 fucking damage?
im saying math wise thats very significantly less than a 50% nerf
why would the limbs and heads explode? Oh because they are taking damage 5head
I one shot them rn with a body shot
FS testing? thats a laugh
bro my surge sometimes fails to one shot a fucking dreg shooter
Looks a lot like that, I don't mind "bad" decisions made after testing and the executive decision to roll with it, what makes me dissapointed, not even mad, is when it looks that some of the testing needed was just... not done.
nono i mean surge staff, its not an rng chance to hit a limb i thought. Someone said it was based on closest limb
we payed them for the privilege to betatest
closest 2 u or closest 2 crosshair?
cloest 2 u
oof
Oh so i can't even aim it
atleast thats what someone said and they had a clip of trying to hit crusher weakspot and basically face hugging the crusher
Before patch 13 was that not always the case, though? Did you not have to two shot them with the staff?
that can't be right because i've hit enemies farther from me while i've had a guy 4m infront of me swinging
Pre patch 13 it didn't do damage cause it was cc
Sure, mathmatically, but in practical turns RNG can just as likely screw you over and hit limbs ten times in row.
Basically smite
bro pre 13 surge was current smite
I see
i bet they tested it for like 2 minutes in psykanium and didnt pay attention to the damage, product owner took a look at the video and saw the expected animation, and it was committed to the codebase and no one ever looked at surge damage again
OK I might’ve gotten shit wrong. Did you try it without empowered psi
smite with a target cap of 6, no channel, no autoquell so you could blow up and high peril gen
even w/o EP surge was GOOD
sometimes my surge doesnt gib now? thats boring
I did not know that
Definitely not me, I loved the constant bursts of purple psychic energy. I hate what we've got now, it's so boring by comparison.
Got a 378 white laspistol. First thing hadron gives me is reload speed
So if they fix it and we’re not just seriously coping that this is some strange mistake regarding the damage, it will be good again, right?
The idea is even a good indicator for ppl that doesn't use mods "oh, his head popped, I hit there", but then you left in a way that well... will not trigger the cool gore effects because doesn't have the damage as a opener, when I finish my surge staff current attack queue, last thing I want to see is a cool effect, I just want to see the targed dead so I can move on 
just saying because everyone goes with EP for the bug; but i've been running WC for the penance gib and i was pulling really well in high tier maps
decent
it was usable without EP bug but still the worst staff
i literally don't see why it wouldn't do well if they just rerolled the fix. It wasn't top tier but you were actually able to contribute more than just CC'ing 2 people
pre 13 surge was before the class rework surge, so the stun stick
sure i just still think it needs a buff
Pretty much, most of the people using Surge are (and were) using it purely because they think it is fun or cool. Not because it is "good." The other staves are objectively (much) better.
I mean, yeah, the break points were there, even if they were a little bit tedious to get to without empowered psi
as much as we joke about the dumb decisions they make, i seriously doubt they intended to nerf surge by, what was it like 50%?
Surge was nice even without the EP bug and the warp rider always buff, the inconsistence is the part that sucks now
Yeah it sure is fun and cool topping scoreboard w/ surge staff on heresy and damnation
can my allies see enemies marked by DD?
Helly-8225716195: who asked for this
probably people on lower difficulties where surge was deleting everything, also 'cool effects'
not anymore tho
ait thanku 😄
I mean at this point idek if thats considered copium
It’s probably still possible to do the same if they fix the thing
like I remember when they fucking ruined infernus and soulblaze by nerfing their flak damage values because they wanted to nerf zealot flamer
we'll see; for now i've moved to trauma
The funny thing is, it’s still not fully nerfed
¯_(ツ)_/¯
I mean the flamer now is fine yeah
they rebuffed soulblaze up 50% from its halving, so its 3/4s as strong as it was now
but before it would just delete everything and instead of like nerfing the range, or the ammo, or the flamer itself
they went "haha lets nerf the GLOBAL BURN DOT VALUES"
and back then soulblaze dots used the same values as global burn dot
it was bad lmao, 6 stacks couldn't kill flak shooters iirc
Fixing the problem at it's core 
just a reminder this entire thing was due to a specific gimmick of zealots chastise
which is that when you use chastise you get armor strip
I see the pattern of not enough test and I don't like it.
so crushers took damage as if they were wearing flak armor
it was a specific gimmick of a class specific ability paired with a class specific weapon
Which they didn’t change btw
and instead of going "huh maybe making chastise grant free armor strip for 5 seconds for all ranged attack is stupid" or "huh flamer does damage, lets nerf its range and reload" or wte
yeah
chastise to this day still has armor strip
even after class rework
It ain’t going anywhere
I mean its basically "intended" they said some shit in the patch notes a while back implying it was intended
which is just so fucking dumb why do zealots, the melee class have armor strip on ranged attack
lots of sub 30's in damnation lately
Funny enough with crit shredder builds and going up against damnation crowds makes u able to keep up chastise so often
does it still do that? havent used chastise in a hot minute
well its better now I guess with the class rework since its no longer you know "one class = one role"
Yep, did a HISTG carnival run yesterday and kept spamming chastise
Crushers were spaghetti
yes but heres the jank interaction
chastise gets consumed on melee hit
so what this means is that if you use chastise for melee, its for one attack only
but if you use chastise for ranged
well congrats you have 5 full seconds until chastise runs out
ye
That’s why u get two and by the time u used up the second one u get enough crits to regen both
For melee
lmao crit CDR
I should run a crit CDR build but eh
or you just murder everything you see with ranged
I just run martyrdom
but yeah the interaction itself is jank, because the ability at face value is a charge which empowers your next melee attack to do big damage
I keep a bolter for “ohfuckohfuck” situations so it’s harder to do that with the game’s hitreg and only 15 bullets
way easier to go through a pack of crushers or maulers/ragers with ranged chastise than it is with melee
Oh yeah def
but theres also this jank interaction to just not melee and just spray into enemies, except you still do the charge
so you are actively running into the enemy with your gun out which just
idk
it feels jank
But it’s more fun to be like full blood for the blood god as u spam chastise u get from critting on the walkers right next to u
i have no fucking clue why this affect is intended
anyways what I'm basically saying is, zealot is broken so my meta chasing ass no longer plays psyker
goodbye

i mean that is THE issue
besides the marksman keystone being stupid
psyker class best chat
marksman is fine?
it's just antithetical to the game's design, but sure from a purely damage perspective it's fine
its really easy to gain stacks, stacks only decay one at a time when you move, you get 3 seconds of free movement whenever you get a weakspot kill
i mean its 3 seconds of free movement per weakspot kill
This made my day thank u for the joke
and 3 stacks per weakspot kill, and they decay one at a time

like you should be at 10+ stacks for the majority of combat
imagine treating movement like a currency in a game where movement is king
but you do you, if you like it, great
I mean... its not currency, you just move as usual
it's not my playstyle
KNIFE ZEALOT MAIN IDENTIFIED???
jk
Did somebody said movement?! 
Bruh... you realise you gain stacks on headshots regardless of if you're moving or stood still right?
If you're a good shot you play no different to how you would if you didnt have it, just run about beaming dudes in the head, max stacks all the time
Its bascially free
yeah, besides the 21 nodes you need to take to get there 
goalpost
meanwhile middle keystone with 100% uptime
literally my original point 
12 Views. Watch imposiblie to have stacks and millions of other Warhammer 40,000: Darktide videos on Medal, the #1 Game Clip Platform.
Watch but if u move u have no stacks so it impoisibles and millions of other Warhammer 40,000: Darktide videos on Medal, the largest Game Clip Platform.
isnt me btw, thank crab for free clips
blink getting to each keystone costs the same minus the path you take to get there
marksman itself is fine, but the keystone bloat hurts
that's a general criticism of the vet tree, which you would know if you had bothered reading before saying anything
Its almost like its really strong and people either cant read or dont try things themselves...
almost
maybe its just a lasgun thing but from the short testing i did this keystone didnt really change any breakpoints

Cool, now let us see Paul's stacks while in mission 
Agri' shotgun with Marksman's reaches one shot breakpoints on everything except Crusher + Mauler
and I make that joke, because when I'm playing on my vet, I move like the double or triple that on the revy video
i read this
Sirosky: yeah, besides the 21 nodes you need to take to get there
Sirosky: meanwhile middle keystone with 100% uptime
seems weird to me
¯_(ツ)_/¯
scroll up 
Crab is a literal god
I mean vet tree having bloat is a common criticism pretty much everyone agrees on
Nah, literally you're trying to cover up that you either didnt read/didnt even try the Marksman keystone. It has no bearing on if you move or not, its literally irrelevant unless you cant aim
the ability themself are fine is what I'm arguing
rather than what the vets sound like which is "wow all these abilities suck, vet is literally unplayable"
they made electricity so fucking bad. smite explosion isnt guaranteed and surge is ass now
So guys... Surge staff
god the sodium level is so high in here, anyone want a gallon of water
you got that right
Change Smite animation to use both hands to shoot lighting and I`ll play it
yeah, except my original main point is about the talent cost to get to keystones. which you would know if you had bothered scrolling up a few lines and reading.
i mean the stacks mainly increase crit/weakspot damage, which im psure the lasguns aren't good at those two things
just because you take the tunnel vision skill in-game doesn't mean you have to do it IRL

wait fr? i thought the entire deal with infatry lasgun was headhunter remove brains
like a worse revolver
Nah, you then started talking about restricting movement being against the game mechanics, everyone agrees the tree has bloat, but trying to bitch about the efficacy of the keystones just makes you look stupid when they're at least as strong as all the others, often better if you can leverage them
Aren’t there like nicer ways of conversing
depends on the lasgun
Like is it possible to reduce the amount of ass u inject into interacting with ppl
I could be wrong but the stuff that benefits the most are probably autoguns, laspistols, revolver, etc.
makes the faster firing ones able to 1 shot headshot significantly eaiser
im not even that mad about surge. but i adored smites visual effects and now its tesla gib blast that is to me what the garand ping is to gun nuts only happens 1/20 of the time. thats like the garand only doing the ping once every 20 reloads. who wouldve cared for that gun then?

i still cant decide between the Ia lasgun or whatever the super slow heavy hitting one is called
both fun
helbore?
I haven't been the same since they nerfed my recon las
or are you still talking infantry but a variant
thats the real reason why vet is a dead class
yeah, and it's still stupid in a game as movement-heavy as this. you're not going to be constantly refreshing stacks like in the psykanium "gameplay"
infantry
Yes... Two people enter! One person comes out! WELCOME TO THE THUNDERDOME 
Imo the dmg difference between the 1a and XII is not enough for me to disregard the 1a's fire rate
i mean u defo are but okay
Yes.. you are... just be able to aim at heads. Gunplay in this game is trivially easy, if you're struggling to keep up stacks, thats on you, not the skill
blud plays tier 1 or something there arent enough enemies for him 2 stack it
you're going to be using a gun on hordes? aight
thats kinda what im leaning towards rn
i think that tells me all i needed to know
Bruh... if you're meleeing a horde, why do you even need the stacks at that point?
?
owari da
Literally the worst strawman possible to try cover up your skill issue 
smite hasnt changed that much but they really fucked up surge staffs.
grasping at straws Olympic sport
I think your point still stands when you’re going up against elites
the real skill issue is being unable to differentiate between ideal circumstances where the skill works well, and reality where you'll constantly be swapping your approach to dealing with the AI director
I mean if you look at the clip the guys at max stacks 4 seconds
If it has a gun, or needs shooting, aim for the head > instant profit
Simples
I don’t shoot into crowds, unless there’s groups of elites
feels worse then it actually is
but it's clearly this convo is going to go anywhere https://cdn.discordapp.com/emojis/874040793743130674.webp?size=48&name=CE_Shrug&quality=lossless
theres always a shooter to shoot or elite or specialist when its time to fight
ik ik but i am incomparably pissed about the gib blast being downgraded on smite. Like, What the fuck
Been playing with the keystone. If you're in the mindset of trying to min max your stacks at all time, kinda unnecessary worry. There are plenty of moments in a mission which you can be still or crouching. Just like Vets have moments to make use of their talents that require no enemies in a certain radius and distance from them

Which talent if i can only take 1?
Chain.
the jumping enemies if you're going to channel it for any appreciable length of time imo
well yeah cause ur desperately grasping at straws 2 try and build a non-existant point, just give it up man
its actually WAY more enemies
Mate... its literally up all the time, so its not at max stacks 24/7, which would be broken as fuck, its still ludicrously easy to keep up 90% of the time, should you just be able to aim
because each jump spreads
Its not hard, recoil in this game isnt really difficult to control, in fact, its fallout 4 levels of easy
so the last jump spreads out the most
Psyker-class chat btw 
I mean all the vet keystones are fine iirc, the global 100% uptime ping keystone is also really strong
yeah i want more complaining about surge and assail
but so is focus stacks
the one on the right is also good iirc but I'm the least familiar with that
I mean, I know that gun psyker is a thing, but they don't get the vet keytones 
vet threads: 19389201 upvotes
surge staff threads: 2.5 upvotes
Just one shot everything with a revolver, done.

Really strong actually, with the right setup you have basically 100% crit chance if WS is active
Our incomparable minds can handle it
all I know is that the right keystone for vet has funny interactions with revolver where killing one enemy in melee with the refill mag modifier thing also gives one bullet back in the mag for revolver
That is soo good
@obtuse moth I start doing a joke, end up as Noise Marine

does the 33% crit chance thing work? i wasn't getting 100% crit chance in the psykhanium
If that shit worked for psyker i would run revolver instead of laspistol 100% of the time
i assumed it was typo and is actually 3%?
its a mic drop lol
Only buff I want for the tag keystone is for the first stack to be a larger base. Tagging multiple back to back for 4% is just funny
thats what i'm assuming yea haha
look how I typed keystones 
only works on one shot as far as I heard
Take the damage increase thingy for the whole party.
so you can get 100% crit for a swap and shoot or smth
At 8 stacks it's almost permanent 12% damage increased.
lmao didnt catch that
33% crit on your weapons crit chance. Not a flat crit chance
and I'm rolling with it! Will not edit it, lesgooooooooo wub wub
on its base or total? because 10 stacks is an extra 330%
Yea 8 stacks. If you tag back to back 4% dmg amp and 1.5% dmg for team off 1 stack is still funny
I roll with the +dmg on elites aura 
mostly because my combat cooldown is pretty fast, so get rekt team, take the damage and don't ree about
Your weapons crit chance. Say your weapon crit chance is 10%. 330% of 10% is +40%
yeah, but is that the base or including perks? does it include blessings that dynamically change crit chance?
How should I know with how many bugs with interactions the game has. All I know is that you're not getting permacrits
Darktide has zero bugs, It's all Chaos tricking your minds, be strong siblings
does force push attack on any blaze sword knock a rager out mid combo?
might with sluaght stacks, or some sort of power boost
I don't think it does on it's own tho
Maybe the dueling sword special can
I like my bubble shield ability but am getting a little bored of running the staves, is gun psyker with bubble shield viable or does gun psyker NEED gaze?
I love joining into a losing game at half hp because fuck me I guess
Yes, without any buffs, all of them do
You can use bubble, just won't shine with dmg or making the most out the ammo you do pick up
GUYS i need everyone to type in all caps JOIN HERETIC so I can convince my gf to get into Warhammer
JOIN HERETIC
You'll do fine in games, people want to talk min-maxing and builds when at the end of the day damnation isn't impossible and it's a PvE horde shooter.
youll get more response in general chat
JOIN HERETIC
Too bad Gaze isn't really fun, except maybe for playing sonic speed running dueling sword ninja.
One time I joined a game where the bot I took the place was 1 HP in the middle of a horde, I just accepted my fate and let the Emperor's light guide me
JOIN HERETIC
I have joined a game with no ammo
I'm still forgetting to pop gaze when I can
Skill issue
I just want something a bit different I guess, What are some reccomendations for a gun to use for psyker anyway? I got a MG IV ILG with infernus 3 and headhunter for rapid burn stacks but am unsure if that's a good pick
Jo̯ͭ̾in̪͝͡ ̜Ḣ̩̋e̝͊͟r̽ͮ̋ḛ̢ͅ҉t̑ic
Revolver, vraks 7, maybe recon 7a, agri IAG
MG12 too
Much better lasgun
MG4 was downright depressing when I used it ages ago, but maybe it's not shit after the gazillion patches
Revolver, Laspistol, Columnus IAG are nice.
Bruh the inspect players make me sad. People bring the goofiest shits to maelstrom.
Oh yeah, laspistol
The funny force push with massive range
I do got a Recon 7a with Dumdum already on it, unsure what to do with my two changes
I like using it on my vet. Pretty good now. Just not using it as much atm because of its blessings
Yo, nexus and crit
Dumdum and internus is always a good combo
Speedload to headhunter and sprint to maniac I says
Infernus also works, but I don't like DoTs
I'll for sure swap sprint to maniac since that's a nobrainer, but I'll give both Headhunter and Infernus a try and see how I like them, thanks for the input both you you
How do other experienced psykers here feel about 1x stamina curio, 2x toughness (instead of 3x toughness I used to run). Stamina is kinda meta now?
I know the big psyker guide people link reccomends it, tried it last night and it felt alright.
thoughts on curio blessings rn overall?
im just torn
I don't use stamina because of kinetic deflection and the regen delay
My curio perks are toughness, stamina/block/revive and cooldown
Since I run scrier
Infinite pushing with the regen delay is fun
I've been running 2 3x stamina and 1 wound on all my stuff lately
The new hotfix made it incredibly rare to kill an enemy with the warp lightning gib effect that is unique to psyker’s blitz and staff. You can kill an entire horde with smite or a pack of elites with surge and it will only trigger 1-2 times. This removal of the guaranteed visual effect not only SEVERELY takes away from the feel of using these at...
Honestly true
idc about the explodes (that's a lie i do), but does it still target random body parts?
yes
what, why
Though I like them not being too present
idk
I think what could be done is make full charge explode and lower not
im fine with them being off surge, but get them back on smite
Gives it intensity
i loved it on both, plus the visual feedback of the pop was super handy
surge literally useless now tbh
with the random body part targeting youre basically rolling a dice everytime you shoot
they ruined out lightning gameplay wise and graphics wise
literally no reason to use it rather than void
I still run it in aurics, but it feels so bad to crit a crusher for like 600 with it
Surge still has a goated charge speed and CC
Incredibly high value on the few targets it does hit
it does but then you crit a mob's arm and take off 1/6th of their health lol
ALL THE OTHER STAFFS HAVE CC, ALL OF THEM
Yeah, that need some flextape
full charge blast, feels bad
i still think it must be a bug.
Well, I don't know other staves that stop mutant charges
a single surge blast doesn't always stop a mutant
And that charge that fast by base
they needed to get rid of the smite bug
fair enough. with EP giving guaranteed double damage it was ridiculous
Surge was only op with the EP bug, without it surge was just a really good staff but not ahead of void
but then having it target limbs, it's now useless
No reason to nerf it like they did
Surge staves got the Tom Cruise Collateral triple tap
is this new with the change this patch, did it do this last patch too? it didn't feel like it
Honestly, I still mald about surge not having surge
or was the +125% dmg bonus just making it not noticeable it was targeting limbs last patch
its a new change with the traitor curse main patch
ah rip
ya it feels awful
the EP bug was ridiculous, but for my support/cc build i ran Warp Charges, it still 'works' on every difficulty level but ifl i'd be better off with Trauma or Voidstrike
i tested it in meat grinder and was like...nuh uh
not like its something that even worth consideration, for me its even annoying...
it's honestly not usable
went back to my trauma
last patch was a hot fix for the patch notes before, stuff that was left out for some reason from the patch notes but went live.
It's annoying when used poorly, like any CC that radically changes movement
the main thing it had going for it was high single target damage with stun and the fast charge. it was comfy to use. it's just sad now
void does the same thing but you can aim it so get headshots/guarantee youll hit the chest at least
im still convinced it's a bug
Void bowling is joyful
as in they wanted the gibbing effect on limbs, but accidentally coded it to hit limbs rather than just change the animation
just gib me Frost Staff
just like the EP bug last patch...
from god hood 2 unusable
literally
ye, but with ep bug it was funny and memes and with what we have now its just miserable to play it...
Indeed, psyker buddy
i just want to zap people with lightning, siblings
I'm not your sibling, relative
heretics aint people
I'm not your relative, family
We can only hope that Jimmy went to the office, saw the limb damage problem and is now doing something
I'm not your family, cos
Jimmy has been executed by big shark
Jimmy is always creating coding problems, dangit Jimmy
Jimothy
FatsharkCatfish
Community Manager
raulikien
3m
This hotfix was pushed out as a priority due to it addressing the crash.
Fixes for the surge staff and exhilarating takedown will be in the next hotfix which is currently being processed!
I can't find a build I like with psyker atm >_<
so do I, sibling , with explosions
we are not doomed entirely
Jimothy Chalamet
I hope that fix is before the weekend, I'd like to enjoy my class again
I prefer explosions too, sibling, but I will accept heretics simply falling to the floor convulsing in agony if it means that I don't zap a mauler's arm for 300 anymore
u can still do it, but without surge xD
I don't like enjoying things, I want it broken so I have something to talk about
we had both before we dont have to settle for that lmao
++ GOD EMPEROR BE PRAISED ++ (but please, next time, take a little more time, even if is an priority)
A priority rush is a future bug to have priority too, we don't need an Priority Oroborus
Assail feels blarg to me as well lol I think I was just spoiled
assail actually is a good pair to surge...
What build did you enjoy?
surge staff, and smite? right? im assuming cause everything affecting smite seems to affect surge as well
Assail is still plenty strong with EP
assail has gone from absolutely insanely broken to fine haha
Probably, they are pratically the same code
it was stupid though. literally no point playing with an assail psyker cos everything immediately died
its what she said, she didnt specify what is gona be in next hotfix exactly )
psyker is best worst class now
I legit learn how to play calm assail because of that type of thing... and because is nicer for the shard cooldown lol
I like assail with void, haven't tried with surge, I think I just need to get used to saving more charges rather than assail spam, like I said...spoiled xD
is surge fixed?
y'know, fixing surge targetting body parts, but removing the explosion fx, does kind of seem like a monkey paw wish now that i think about it
not yet
Not yet
damn 😦
with surge u just use it as horde clear in between your melee, or if u need to wipe out a squad of shotgunners or gunners very fast
BTW here the link for when more siblings appear screaming about the surge staff, just yeet this at them https://forums.fatsharkgames.com/t/hotfix-1-2-11/87179/75
is the link for the response that was copied
Assail still clears hordes of anything non-carapace, so it’s pretty goog.
Soo Surge build is still safe? Just came back from 5 day break
right this moment? no
it's unplayable
hits limbs most of the time so you do minimal damage
it's being fixed next patch
Can’t go wrong with assail or smite. My bet performing is rapier/assail/void staff.
Ohh rip. It was op earlier and didn't see any patch note changing it so I thought it is still OK
I wouldn't call it unplayable, but I think you'd be better off using any other staff besides surge right now
Join us sibling in Las and lead
Lol Gunkers are literal heresy
I mean, I’d say it’s unplayable. In the sense that it’s worse than several guns at this point, on non-gunker builds
Wish me a Brick , siblings!
when it takes 9s and almost a full peril bar to kill a crusher it isn't really viable lol
Our purple warp crayons are delicious
🧱
Hmm I have a voidstrike build but eh ...
Right? You can 4 shot that same enemy with a rapier.
Fair enough, I won't argue the point because we all agree that it's in a sorry state right now
I already dislike vet on damnation for the ammo economy, no way I'd play a gunker for the same reason
Thank you 🙂 Now time to visit Hardon.. Hadron
For auric heresy dweller, what blitz I should go with Voidstrike?
I like my trauma staff, they stay on the ground until dead
I had been using surge before the changes but now ... dunno
I mean that’s fine too, but rapier is fast enough you just side step an attack and poke them to death
My ammo economy is amazing on my gunpsyker w/ laspistol
On aurich Damnation missions I’m doing 600-800k of the damage throughout the game with rapier/assail/voids, and the build feels very good
Smites super strong too
When there is 1 crusher there is usually 4 more. No way would I try and dance with a dueling sword with all that and a horde just behind them
Though I almost never take brain burst
I do. It's fun
how much you actually using the void? is it standing behind teammates lobbing bombs basically?
I haven’t used the rapier since the new force swords came out but I think it’d be better for my smite build. What’s the difference between them again? All i remember is I think one having the defense stat instead of a cleave one
It's fun being like a bull fighter against the mutant waves 1 shot stabbing them in the face as they charge
Oh look a trapper! Net goes flying thru 50 poxwalkers and crushers to get you
Nope, assail and void staff give you horse control on a line or ina. Group. Void staff if they are lined up or to kill ragers/flamers/bombers hiding in hordes
Assail if you just need a group of spread out enemies dead
Hmm yea, I want a staff heavy build but eh ... not sure if that is still viable since surge staff is dead atm
There are tons of maps you can just line up an entire enemy wave and put a void staff or two into them
the mark V dueling sword is the one with the defense stat. I like the mobility, but the heavy attacks are strikedowns instead of thrust
so general damage youre using rapier then basically
and assail obvs.
Nope rotating between staff and assail
Since is Hadron, here, take this Brick(Cyberpunk 2077 character blessed by the Omnissiah) for even better brickness
Now do Dumdum
Rapier to one deal with muties, navigate melee combat, kill crushers and maulers, etc.
Fun fact, Duelist sword mk 4 special action breaks ragers attack combo
I still like my Illisi with deflector sad gunner noises
So it trivializes a normally very threatening enemy
I run bubble shield, skills too good
I generally only take out my melee as psyker for mobility but I found using my melee for trash instead of my surge staff was better for building EP stacks, I got so used to never using my melee as psyker
I would, but running a CF build with trauma and blazing spirit
And I don’t need the charge attack of the deimos since anything close range I would use it on, I would use smite or surge on instead, which is why I want to use rapier again on this build
Fair. I used venting to beat the all maulers and crushers mission modifier
I use my duelist sword to poke big baddies 
tried venting with soulblaze for that extra damage. bubble shield is just too good for teams though. there's so many gunners these days.
it trivalises the last carnival arena finale. it is so much harder without bubble because there's just a ridiculous amount of gunners
Hmm soo no staff heavy builds i am guessing ?
Still use VS plenty running assail/dome
Good roll?
If you want to focus on staff than go all left side, besides maybe right keystone and maybe cooldown aura
Which perk should i change?
yee just got it
elite to flak or smth
what really?
higher difficulties throw maniacs at you non-stop, you want maniacs
already got it on another staff so when i use that im a man
hah fair
yueah keep flurry then but stil lelite to flak
that way ur hitting all elite types for 25% extra dmg
a good chunk of elites are already flak
ive heard arguments to use unarmored
so it's just more damage vs most of them
cause many are unarmored in weakspot
Run 'n' Gun like a 
if you hit the weakspot with it they are probably dead
anything that has unarmored health weakspots at least
You could always run nexus/surge as well if ur heavy crit
Run 'n' Gun + 3 of these 
the spicy version
classic psykers

id use transfer peril instead of nexus... its so good, you shoot forever
Nexus and surge tbh
which are the perks/blessings I want on my maccabian mk IV duelling sword?
mhmm
Siblings i have a guilty pleasure to confess. This is Illsi i'm using... i know i know not much damage perks 🙂
Based deflector 4
Tried out trauma with flurry and brittle 3, it felt kinda mid :/
i love deflector
thanks!
So hand cannon got fixed, was it applying to melee critical attacks or only ranged (assail)?
What should I change perks to?
I can't remember when i got this trenchcoat
so, what's the jury on the Devil's Claw swords for brainy boys?
Usable and might be fun if you are into parrying
Because its not blaze
how does it fare vs the dueling swords?
what should i change the perks to?
or even the Chainsword
stronk
btw, I have beat Carnival for the 1st time!
very big for hordes
please help me
I'd go flak maniac and call it a day.
They serve different goals. Chainsword is just brainless kill-em-all, Devil's claw require some badassery, Dueling Sword - poke those Mutanats/Crushers/maulers/ ragres to death with low risk and also chop horde and do it with grace and Elegance 🙂
ok ill go infested unarmored ty
gzgz
All of the above
huh?
beehold!
I cast... bullet!
Space wizards with guns can be fun. Enjoy your memes.
Gun is CLEARLY the best spell.
Honestly it was ideal before minus the bug
Yea I think so too
It is significantly better than surge now
ops, I forgot that I copied other thing
Wait which voidstike bug?
don't worry about RP, let me get the right link
Soooo, limb targeting for Surge was intentional for.. what? Keeping down lag from all the gibblets? Did no designer go, waaaait a sec...
I have those 4. Which one to use and how to modify ?
now is the right one 
Ohhhh, yay! "Fixes for the surge staff and exhilarating takedown will be in the next hotfix which is currently being processed!"
Whenever that is.
For Assail, do you guys like running Empowered Psionics, or Warp Syphon
know what? im having a blast playing vet, its like a reflex reponse, every time a salty player sees me using knife and laspistol they just absolutly lose their minds, its hilarious
No, that this hotfix is more like a update on the list of the patch itself
a real hotfix is in the works
better for record
holy shit blazing trauma is so god damn good
This isn't a recent discovery, I just fucking love this thing
plus was probably "we need to do X but is already passing our time, lets finish tomorrow" queue timelapse to the next day "Excuse me, the surge staff is doing WHAT?!
"
Yes sir, with trauma blaze like 50% of my damage is soulburn.
This is wrong. Pls buff it's bad.
More likely it was already known but the backlog of things to do was so large, when they triaged their task list someone made it a low priority C or D bug.
Question for psyker mains: Why do you play Psyker? What made you choose it?
yeah true it's so bad please buff it fatshark
surely this will have no negative consequences
Probably, but someone screaming "the WHAT" when asked about body part damage on surge staff is funnier 
Cool warp powers sounded cool now I run around in scriers gaze with a laspistol
I wanna use scrier's but I just don't like the playstyle
Indeed
the voicelines are just amazing for it though
i liked making zealots uncomfortable by blowing up in their face and covering them with warp juice
"I'm sorry. I have to hurt you now :)"
It's been a nice mixup to how I've been playing psyker
"The game probably has some ammo hoarding that I don't want to deal with it" + space magic go waaaaaaaaarp
couple ruffians start poisoning tertiums water supply, I pop scryers and grab my void staff, Just like Big E intended
why stam?
why not, need to go faster for more time 
though at least shriek I have "Scream! SCREAM! It sounds NICE~"
the french lady hysterically laughing while her voice warps is fire voice line def best
Is that right sibling? You're going to burst your peril load all over the zealots so we never have to stop hearing it from them?
to be fair it was my fault for stroking my illis to close to my limit
"I'm gonna hurt you" is another personal favorite
gota stack that unstable power
"I think it's time to start killing everyone"
I can imagine them giggling to an internal running joke where the damage is always somehing extremely different from the previous version. It went from a low damage CC zap, to single target, to Zeus' lightning bolt, then ended up a wet noodle.
though I wish "I don't want to do this" just wasn't in the Fem Seer's pool of lines
it doesn't fit her as much as it does the male seer
because she definitely, certainly wants to do that
now is the best time to make Surge into the quake lightning gun
surge smite being turned into aoe bubble
i think women with a french accent are nice
Parisian French maybe
i was into wattson from apex legend
oui oui hon hon hon warp explodes
i get to play a psycho wattson here too
redneck french canadian accent leaves MUCH to be desired

Man, sometimes the ai director just says "Fuck you"
It's drinking and doing his best to play darts as he looks over our games
man I swear in the new map if it cant kill you with lots of spawns it just spawns more to pop your gpu
Didn't even get past the bridge in Chasm Logistratum we literally got like 9 monstrosities right at the very start and on top of that the vet and zealon rushed forward and died
I found setting that had let me play the game with no issues (3070) but fuck me does that mapo bog me down
Obviously not at the same time, but they were just a cherry on the top
did they remove smite 0 cost?
Yes
oof
wait what
Happened a while ago
oh nvm
thats kinda ass ngl
Was kinda busted ngl
back to assail i guess
haven't tried that yet
after its nerfs
i understand assail nerfs but smite kinda feels lackluster rn
tbf you don't need to hold surge forever, with 6warp siphons it already feels like it lasts forever
err
smite
look at me doing a fatshark

strangely only got worrisome stutter on the first time i played the map, guess it wasnt cached yet
does darktide even work like that
see?! common mistake
Assail still does its job. Reactions to its nerfs are overblown. They never intended any blitz to be a primary. You throw your shards and mix it up with melee and range weapon in its downtime
assail works great
speaking of ordo dockets being spent
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- i load into AM mission
- 50 snipers
- 3 dead bots
If anything it’s even more useful now with the bonkers ai director
Smite that is
Nothing like clutching a game as a psyker when 3 people died only to blow your self up with perils right after
nothing like good fireworks to celebrate a victory
What do yall think is the best blitz rn? I feel like theyre all mid
Robbing my friend of the "clears with no deaths" contract by blowing up at the end of the boss fight on my final wound
Smite doesn’t feel as good but it’s still nice, you just have to play it with empowered psionics to be worth it
The difference in damage output is very noticeable
Smite and assail are good where they are. They do the jobs they are meant to do and are good at it. BB is in a corner where it needs EP to be seen as actually worth or the few times you glimpse a sniper, bomber or trapper a long ways away
50 cd nerf on assail feels awful tho. I do admit beforw they sorta replaced both ur gun and ranged weapons
smite's role is CC. You got your expectations wrong if you don't like it's damage. It'll kill stugf with EP, it's just not it's actual role
The damage difference is big and the faster spread makes it a better CC tool
Just use a no blitz build, believe in yourself, don't depend on warp powers
They didn't want it to be a primary. Still does its job clearing out a room of spread out trash. Clears pox hound packs. Can even stagger and knock on ass the elites that aren't outright killed by it
Reject warp. Return to lead

smite and fire shriek is a great combo
Don't even got a force sword equipped anymore. Only warp is assail to spam out to switch to gun and steel. Sciers to increase my gun damage
My issue with smite is im a league player and ive devoloped this.mentality that im with oompa loompas most of the time
Even better then. You can smite, that will give the oompa loompas enouigh time to stand on each other's shoulders to make a single player, so they can kill something.
Sounds like every game. Love it when I ran smite and would stun an entire horde while a team member is down and no one picks them up
Smite >venting >smite clears hordes without help so you’re good there
Out of sync poxbursters are something else
Does this build have the right curios?https://darktide.gameslantern.com/builds/9a9f5c6d-cc4d-405c-9f2d-cd2b2fffe210/brainburstsoulblaze-spam
failed like 5 AM runs in a row 
Sure it has already been discussed here, but nice to know the Surge Staff is being looked at apparently
https://forums.fatsharkgames.com/t/hotfix-1-2-11/87179/76
the right curios are the ones that keep YOU specifically, alive so they are often different for everyone
yay
“Bug”
They just messed up again. Good ol tubby shark.
Interesting to see someone build for toughness, I pretty much run two +3 stamina curios and a wound curio with Ability regen, block efficiency and ally revive speed
I just realised my Purgatus has another free modding slot. 25% Infested?

Is dmg the dump stat for purg?
does crit damage affect the burn applied from a crit?
I think it doubles stacks
Yeah i see
Intresting

I know crit applies double stacks, just don't know if the burn damage gets increased or not
Don't think so, just on first application
makes sense
So ya Infested/Unyielding or
Flak maniac or flak crit chance
Infested will get perma staggered by flames anyways so that +25% is irrelevant
Ah solid
After hitting the stack cap you should switch to melee against monstrosities so no point having +unyielding on your staff, DOT damage is calculated from the currently active buffs, perks and blessings, not the ones when they were applied
Other unyielding enemies are reapers (which you rarely get the chance to flame) and bulwakrs so not many things benefit from it
bubble vs wall in the carnival?
having more uptime with wall feels really good, but the bubble is nice with the toughness regen but that feels situational
Whatever you play best with
Im gonna put the poxburster sound as my alarm
Im building for toughness
Please please please let the hotfix drop tomorrow before the weekend hits.
we can only hope
Why? You should build for greatness 
curious dont often change with build just get 3 u can survive with the best
Replace unyielding with crit chance imo. Best actually damage increase since crits apply additional stack, but more importantly procs on crit nodes. Last night had run where I had almost 3k crits. That’s a lot of procs
change infested to flak 
What are good perks for curio as a psyker?
Wounds is meta.
ordo dockets
ordo dockets peak performance
you can throw money at the heretics and they pretend to die until after the mission its the greatest power increase
if you can't damage them with your surge staff, hit them with your ordo bag
Toughness is good in theory due to how much toughness regen psyker can have
What’s our Psyker meta this patch?
no warp battery? no 5% crit node? no perfect timing? smite without either of its boosts? battle meditation?
until your staring up at that crushers big boi about to come down on your skill then u want the 21% hp
to be honest, you should build curios for what you need, everybody need something different
Dodge gudder
But yes
Have they said anything about the state of veteran? lmao
they said git gud scrubz then rubbed their nipples it was very odd press release
u dont really use a staff with smite im running laspistol to drop snipers
inebtween smites working out great so far
u run smite with whatever u want really
I embrace the Void
maybe other than trauma since there both cc tools but trauma also just kills things
this is the build im running for smite with deimos/laspistol working out great so far at being a CC bot in auric damn its def a change from my assail build
smite is good with void because it maxes out true aim for a free crit
u can easily swap to dome if you prefer but 10 second fire screams is alot of fun fire
man. can surge even appear on blue rarity?
how many voidstrikes am i gonna collect before i get it
did the fixed the electric weapon in this update?
hotfix soon hopefully
soon™
ohhh nice
i wonder what being processed actually means
Any advice on the warp battery penance? I'm stuck on 202 out of 300 and can't get anymore.
lots of crashing still, quickplayed into the new map, shock troop, and two team members disconnected like 5 times, was horrid
I would assume finalizing for approval
but if it's a bug why is it mentioned in the patch notes
i havent crashed or seen anyone crash on mew map yet
it wasn't, then on the hot fix for the patch notes, sounds like is visual changes that were confirmed by that reply
am i going crazy or is there like barely a difference between base and warp flurry 3 stacks on void staff?
just had two team members crash on it, at the finale as well >_<
I have a lot of memory crashes.
i also can't feel a diff
It's either mods or the update has some memory leak.
which shouldn't be a thing
12 death AM victory
'
i left game on for a while and next match was laggy so im thinking vram leak
According to a dev over at modders discord mods seem to be the cause.
Ive had one or two memory leaks as of recently but the debug always mentions it may be mods.
Yea it is definitely a leak
Idk which ones it could be however :v
I once deployed 12 medpacks in psykanium for funzies and had to restart the game after that because games were basically unplayable
It is definitely a leak
i dont speak computer what does this mean
The game uses up resources but does not free them up after wards
funzies means for fun
There for the longer it goes the more it uses up
Maybe the framework or something needs to be updated.
so what restart the game every lil while and were good until fix?
Gen chat getting weird
Gen chat always is.
Well restarting the game ends all (at least should) processes related to that program
Tru
ive literally never once looked in there
I havent been here in a few months; forgot what its like haha
oh also how they nerf warp rider?
I dont think so?
They "fixed" it, before it gave free 10% damage boost
Now you need to have perils to actually get use of warp rider
Which is not an issue if can manage your perils
Bold of you to assume people care to be good at the game
It did, but it gave you flat 10% as a starting point
It would but started at 10%
soo 10% to 20% with perils now its 0 to 20
oh ok i was gonna say like all that edging for nothing
My psyker kit is still a mess
Hi guys, I know I'm arriving after the battle, and I know that the Surge staff is currently in a weird state, but any comm from FS about a plan to adress it ? It seemed fine before, why did they do that ?
I have hidden it
Nice ! Thank you for such a fast answer ♥
If you don't know surge was also bugged to do 2x damage last patch so they fixed that too
But even then it was pulling high damage on warp charges build too
do we have even a vague eta for when this will be fixed? i miss muh lightning build
So, the actual damages are the good one ?

So the damage now is what surge does basically, minus the random limb hits
I see. Disappointing so. Thank you.
Nope. Maybe expect this weekend or next week with perspective of how long it took for this latest hotfix after the update.
Probs depend on Microsoft as they need to greenlight before it can be published on xbox
agony
yknow i never got an answer last time i asked but how tf does this blessing work on void
Based on the comment they have already the next hot fix in the processing so ready to go and waiting for publish
Warp flurry?
sustained fire
It's on a timer
You need to fire in quick succession a for it to work, so LMB or min charge RMB so garbage

full charges
theres no counter on the icon for it, it simply lights for the first 4 bolts i fire in a row
I will add it to my list to test, you never know what kind of stealth changes they make.
even if it is only on low charge spam until i unlock surge blessing i think its better
This is how it was in patch 14 so yeah it actually can increase all your shots damage by flat 20
i cant feel a difference with flurry on thi staff
im broke too
Where are my free hats tho?
Them cosmetics were to release in november soo we still have time
Well first three attacks means it procs on every void charge that takes sufficiently long (close to full charge)
wishful thinking
Any advice on the warp battery penance? I'm stuck on 202 out of 300 and can't get anymore.
its getting patched my guy
if u werent aware it has another bug making it EXTRA bad
it randomly targets limbs now for 50% reduced ranged damage

fartshark are so quirky
Thiccsushi
AM does feel a little nuts after the last patch
what do u guys think
That's pretty damn good
not 380 = trash jk, very noice
Trash you should delete it. 
i wonder what spaghetti code they could've fucked up to make it start targeting limbs 
it was intentional 
kinda
Although i would replace the 8% to elite to 10% critical damage but that would be to suit my build
they did it for visual effect and just somehow accidentally made it literal
lol
Wouldn't a global 8% damage to all elites be better than only 10% extra damage from crits
Considering crit damage bonus only affects the bonus damage from critting
Yea but i run both dd and scrier's
laspistol has a real good crit rate
with scriers on i have 53% to crit
Well.. 10% of all damage is going to be better than 10% of a partial amount of your damage
and with max stacks of dd i do Quite Silly Damage
Unless you specifically want it on more than elites but eh
Even without both of those stacked that 10% damage equals to around 80 more damage on headshot crit dreg rager
With fully stacked dd and scrier's it goes silly
Isn't not 10% of your total crit, but 10% more into the crit?
Yeah. So if you do 100 base and 150 on a crit. 10% crit damage adds 5 damage
Whereas 10% elite would do 165 total
But only to elites
Soo that additional 80 damage i get from 10% on crits does not actually exist is that what you're trying to tell me
Do you really need help killing non elites?
Right? Lol
It depends, I don't know the exact stats on laspistol hits and it'll change based on rolls. But 10% to elites is TOTAL damage. Crit hit damage is only increasing the bonus damage from crits, but to every crit on everything
Does this change voice?
I only care about elites with guns anything else i don't care about
And those i already kill on 2 to 4 shots without stacked dd and scrier's
Crit damage helps with all units
And helps alot with the +25 unyealding against monstrosities
it should yes
Oh yea i also haev +25% damage to unyielding
Head pieces do add an effect
I'd PERSONALLY change it to elite damage or maniac or flak. But eh. If it works for you, you do you
ra is so bad, they need to rework it
anyone know how that changes voice?
I don't know, it should
know how it changes it?
This one does
is it sick like zealots?
no
The only 2 masks that add cool effect to voice is zealot and ogryn
Zealots has this spiked sun oreol, and ogryn has orange eyes
so i am struggggggling, im usually a zealot main but the builds in the pinned guide arent working for me
whats the easiest build to succeed?
It does, but slightly
If you mean the new Zealot mask then no
wrong channel xD
I always run relic zealot with fire nades, never looked back since
It won't turn you into Darth Vader
i dont ask psykers how to play psykers? T_T
what're you wanting to run
do any other masks give u a voicechanger in this game? like in the same fashion that zealots do?
surge illis then asssail/shield
surge is lackluster atm
did they fix this node yet btw




