#psyker-class
1 messages · Page 861 of 1
swap ranged damage
into +crit chance?
I also have this, I can swap out warp nexus for T4 warp nexus and....ranged damage for... something but it's got lower stats
Higher charge rate, lower damage lower quell speed
bruh we had like 7 weakened monstrosities spawn in 30 seconds
oof
does the psyker penance for killing monstrosities
with only brainburst
count on weakened monstrosities?
I did it
theres like 2 plague ogryn in your face 3 flamers from 3 different directions
nice staff
flamer spam is usually my biggest killer
like i cant kill the dam flamers when the monstrosities body block them but flamers can still get me
insane
two attempts at this AM already never made it to first med station lmfao
10% ranged crit actually gives less than 8% elite damage 
hey i got one like that. what do i do with this
what blessings are good on force swords
Holy crap, there's a part 5... it never ends.
swap it for good staff
Crit hit damage to flak, terrifying barrage to warp nexus
||there are no good staffs||
warp nexus or warp flurry?
I'm assuming I should change the perk too
What perk did you have before
First of all Replace crit hit damage with something useful like unarmoured or flak or wte
And at this point probably just warp flurry
Flak and nexus
Flak against maulers and shotgunners is invaluable
Flurry isn't super useful on a purg
Oh that’s a fucking purge staff
Yea lmao
ok, thanks
i need to stop trying to save teammates
People drill into your head to save teammates as a priority like get nets off etc.
I ignore them because I’m a selfish player
trying to save teammates gets me killed
saving teammates gives the plague ogryn someone else to knock off the map though
Eh they die to it before it even does it’s charge
True story
Nothing like watching 3 teammates all go down to a plague ogryn
Like holy shit it’s the easiest boss in the game to deal with
How are you guys all dying
whats the best blesings for force swords
u joke but im actually gonna use it + shred
on a crit build
also cute pfp @frail sand
damager = uncanny strikes + slaughter
defensive = deflector + slaughter
You could also do uncanny + unstable power if you can keep your peril up (hard to do with deimos as only source of peril gen).
I FUCKING LOVE PROTOGENS
whats the best way to farm blessings
Commit and do exorcist + blazing spirit and do scrier's gaze 
whats exorcist do again
get lucky
It quells on weak spot hit.
ah
that sounds fun ngl
until some surge staff bug abuser comes and ruins it by stealing every kill...
The memes of memes. It's not great but it's silly.
What's the surge staff bug?
You stay in scrier's long enough that you can't out quell the building peril. 
Inherits Smite buffs from empowered psionics
Surge staff + EP
ah
I'm using assail so I should be ok.
I've got the luck, tried upgrading a random staff and got t4 nexus
It would be nice if surge was buffed a bit and the bug fixed imo.
I still like the warp siphon + creeping flames tho.
if you got a ton of spare plasteel and money, you can buy greens from the armoury exchange and upgrade them
who has spare plasteel lol
heyo folks, what would be the dump stat on the surge staff?
unless you're a psycho refiniing/reblessing significantly more than you're consecrating
i'm diamantine semi-neutral because i was refining/reblessing a bunch to test stuff and I'm not playing enough to care about consecrating for the moment
dump stat for every staff is quell
ah okay
crit stat on surge and blast raduis on voidstrike are secondary shit stats
all done
i just need malleus and that stupid fucking warp charge brain burst one
To farm for a specific blessing, you buy the specific weapon(s) that can get that blessing from brunt. Leveling to blue has a chance at T4s, but it's a higher chance on orange weapons.
Casually, you can check melk for T4 blessings and buy weapons with them.
The other option is hoping that the emperor with drop something at the end of a mission. T5+ missions have higher chance of oranges.
anyone got tips for staff scrier setup
like i just wanna use scriers cause its super fun
but i dont wanna gunker
idk what staff would be best
Staff scrier isn’t that optimal but ik some people run it
Uh
@feral verge I believe and someone else?
thats what i did, luckily got what I wanted on the first try
honestly purgatus might be ok, cause it does scale with crits and its peril cost is really low
stuff that benefits from crits so staff LMB, blazing spirit, surge (blessing), purg I guess, etc.
surge and void just raise peril too fast
i was thinking transfer peril surge void or nexus spirit trauma
would this be okay for now? thinking of changing unyielding to maniac
id roll off barrage before the unyielding
^
god i hate barrage so much
i thought itd be useful on like
brautos or purgatus
but its just so fucking bad
ah, what would be good to replace it?
either flurry
flurry mandatory on surge imo
you will be doing 2-3 rmbs on the beefier elites in damnation
also is surge like any good for unyielding damage
never been in a situation to use it for monstro dps
its boss damage is ok but not amazing
so im curious
yeah its pretty good
I've been trying to find someone to do that with
wait did they fix the bug where you need unupgraded blitz for malleus
managed to get a flurry iv so got that instead of barrage
or was i just lied to
i always wonder why psyker coped with boss
I can't find someone do to a private game with
i was told that malleus is bugged to need unupgraded brain rupture
nexus/flurry is the meta blessings, i swap nexus for focused channeling on my lower level staff for QoL
so i havent been going for it xd
You wanna do it now?
We can help eacother with it
rip
If don't have BR, bleeds, or dueling swords it's your better damage, but it's not great. RMB actually does really well against the shield on the boss on assassination missions.
my orgyn can tank it
if you guys wanna both do it
just need a 4th or the bot to die
Can I join you guys
:O
Aaaay we have 4
I would also like to malleus monstronus
yippee
my ogryn isnt great but, i can do a shield special
That's all you need
should work just fine
it's only heresy
gib codes
and you can do it on daemonhosts
EP with charge on ability is best BR dps
3230398627
and what would the dump stat be for the illisi?
mobility
2680941489
iirc
Mobility
2874347436
so that would be okay till I can find all 80's one day whenever the emperor loves me?
wait, how do you get EP on psyker blitz
I don't see such a node stone
Empowered Psionics - EP
Mobility not below 50.
Depending on how you play, warp resistance can also be pretty low.
the keystone
cause I got this one as well
brain goes brr so I'll probably go with the second one I got there, enjoy the mobility
This one is better imo.
ah okay
But keep both and may neither be bricked.
I gotta get my plasteel back before I do that, getting the staff kinda tanked it all lmfao
You can take kinetic resonance and the two shield wall + ep.
There is also a +5% ranged damage node that affects your BR damage.
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That is a good dang roll!!
If you swap crit dmage to flak, then you really will be in a fantastic spot. 👍
Would recommend rolling crit damage into Maniac, but otherwise this is super nice
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Maniac also good.
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CHange to what you have the most trouble with or hate most.
maniac personally
Game crashed, coming back
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Flak is more widely applicable but Maniac hits a few breakpoints (maybe)
RMB surge hits flak more often than not.
id suggest flak first, effects many more units than manic
I don't play Surge enough to know its crit bp's on specials
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IF you can or have the time, checking break points is nice to really fine tune you staff + build.
BUT surge does random damage so it's hard to test.
For my specific build, flak is better but both is best.
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for more cowbells?
Heresy?
Die heretic
To create a spreadsheet of specials that can be killed by 6 stacks of soulblaze
And then document how many more casts it takes to kill the living ones
Thinking about the whites needed and stripped back talent tree.
I wish it was easier to test in the meat grinder.
aye, also wish we could test actual weapons in the meat grinder (like choose your own weapon blessings/perks)
there's a mod for that at least now
Right?? Aside from the inconvenience of needing to leave in order to modify weapons, refining is SO expensive.
having to spend 200 plasteel every time I want to test something 🥹
Oh really? 👀
Does it suffer from your build / buffs not changing or lingering the same way as changing builds in the meat grinder does?
I bought a Columnus Autogun
and I have to say
Why is
gun Psyker
so fun
i'm not sure, since I haven't used it
I think the mod is only in the modding discord?
oh gotcha
When you're stuck with a silly perk because you didn't realize that you don't have enough plasteel to refine again.
i have good knifes on zealot/vet, now need to farm a good knife for psyker
I wonder why it's a rare site to see - a Surge user using his staff LMB mode to delete spawn in that particaular direction. Be the horde, mixed horde, shooters or elites.... I mean it's now highly effective for that.
im guessing the good old lacerate/uncanny combo for psyker knife
welp i got this on psyker
That gun is in a really good place.
idk if i want to meme with full bleed knife or replace +8 poxwalkers to crit chance and flesh tearer to uncanny
If you're good at head shots, flesh terror + uncanny is pretty nice. You even have room for crit chance.
If you're more sloppy, like me, uncanny + lacerate is your friend.
im going to go uncanny + lacerate because i have potato melee aim
Flesh TERROR 😂
Same 🥲
how viable is dagger psyker in aurics, from your experience?
good question, i have basically every other melee weapon except for knife lmao
no worries
this is my first knife on psyker :3 but i think it's more than viable in auric
considering i run catachan on my surge loadout
i love when the maelstrom description is an entire paragraph long
oh yea is the best :3
dang siblings
this thing is nice
Played poker with Hadron? 🙂
yes
Home always wins
i got YEETED by plague ogryns
Play Ogryn and Yeet them back
Also bitchslaping plague ogryns , chaos spawns and nurge beasts into submission
i have a bad habit of trying to res people when it's not entirely safe
i need to let teammates die
Kill first/res then
Get hub hotkeys, you can access hadron and shops from grinder
yes sibling
let the blunts die
make them gaze upon your superior methods of getting hit by a trapper you didnt see
Speaking of Surge's LMB attack.
Ascender encounter in sewers. You can shut-down completely everything that spawns from the ledder side. Either by deleting them by LMB spam or by suppresing that side completely.
Water purification with Bridge encounter with floodlights blocking the sight of other side (while you wait for elevator) - same thing. You can just spam LMB and destroy anything that spawns on the other side. Only slightly dodging snipers and shotgunners while you quell.
staff lmb aside from purg is really really strong
I'm extremely frustrated with some players who turn trivial encounters into shit-show by playing them as intial impression suggest.. like total noobs. Instead of playing them in a smart way.
Bottlnecking? Never heard of it
Ascender in sewers can be played from stairs below and its hillariously easy that way. No matter what difficulty or modifiers.
New Ascender where we are stealing crystals. BRAINDEAD defense in the middle? For kark sake WHY? Stand in teh middle of spawnd like a morons. When it can be played bystanding on one of the sides of areas defending only ONE KARKING DIRECTION!
At exmapls keep piling up. Same stupid wrong spots to fight in every damn mission. From players who did those missions 300 + times
you dont like when people stand in the middle of a room instead of [insert spot with less spawn points]?
Enclavum Baross ? Ditch the karking wall! Wall SUCKS! Go directly to the gates on the other side. FUN is there! And much better spot
They like fighting in all directions getting Netted or Poxhounded in the back, or grabbed by Muties from behind).
When all they need to do most of the times - is move a bit just a tiny bit and fight in less directions
when I see shooters I am possessed by the fury of the emperor to destroy them
Check Pinned. There is a detailed table for each weapon
because inevitably a single one of them will walk slightly out ofmy lone of sight and plink me for 1 damage and stop my sprint just to be a massive fuckin shit head
Sound of dreg gunners autorifles sound like a farts to me. And i do all in my power - to make those a-holes silent as fast as possible.
ranged enemies staggering you when you're sprinting is very annoying because I often forget about this mechanic
so I'll just stunlock myself even though I am very well aware this mechanic otherwise
its to a point now where on most missions I know exactly when the director is going to spawn a guaranteed wave of shooters and I beeline to their spwn to camp the fuck out of them
going turret mode on vet is also a good time
the scripted spawns arent the scary part, its the singular shooter that materializes in a corner 3 maps away and somehow snipes you so hard your car gets repo'd
Add unusual hidden elevated spot to spawn such shooter 🙂 When you have to search the karker for a while before seeing him
the feeling of bullying 6 gunners and all their friends is still satisfying, no suppression for you
directed at the shooters, not anyone here
There are some outer areas in abandoned parts of Hive missions (with a lot of grated walls) - where gunners designated for later encounters start shooting you through such walls 🙂 I show them all my love i accumulated for them when i get to thier next section...
Same in Repair mission (there is only 1 in game).
WHen you can get shooters frying your ass from area you was 5 minutes ago... it simply below you and he is shooting you through narrow hole
Am I missing something with the voidstrike staff? I currently feel like my surge staff is better in most ways
what does it look like
Wdym?
is it properly rolled*
they do kinda different things its hard to compare
No, but I was running it in a low difficulty mission for a test
ah yeah
the problem is that VS has two conditions for use
the first is that you need to hit headshots
the second is that the blessings need to be correct
you either do flurry + transfer for infinite ball spam, or nexus + surge for massive crit damage
if you can't hit those conditions, the staff won't function as it is intended unfortunately
Thanks
Melk has this currently
I used to be a void strike h8er. Now I'm a void strike appreci8tor
I still don't like trauma though
Why do you ever use wound curios ? 🙂
That's like saying "why do you wear a seatbelt." if you drive well, you'll never crash. Shit happens. Good to have a safety net
In game it a mindset setting yourself up for failure. Go balls to the wall .
Helps with self improvement
Ah I don’t know about that chief
Wound curios can be useful
Especially on certain classes
I feel like patch 13 rework made toughness % a lot more valuable on certain psyker, so wound curio "cost" more to equip. But for a new player to psyker, it's probably still a good idea to have 1.
Only for zealot build that benefits from missing wounds 🙂
imagine wearing seatbelts and not speeding at over 80 the speed limit

Helps in pubs when someone insists on picking up grimoires
Ya’ll are absolute trolls. Why would you only run 1 wound curio?
Just answered that
Run three smh for maximum safety.
i would never run a wound curio - it's wasted on me 99 out 100 runs 🙂
What if you want to nuke yourself and the horde?
Different preferences for diff folks
based
It's suboptimal move
Look at this guy saying that killing heretics is suboptimal
could be funny if POTW was an actual nuke
I started adding bomber dmg resistance to my curios.
Killing heretics In suboptimal way is heresy 🙂 BLAM!
how's that working out for you
I bet he hasnt even analyzed every gritty detail in this game
Chill out ! It all depend what you are playing but there is counter intuitive statement : the more difficult mission your run, the less usefull is curio wound, because 1) most of the time your team can't revive you in very high intensity mission and if you start dying regularly, you should not play that 2) Proper build with defensive curio 'll reduce the risk of being downed that is more valuable than being downed THEN revive
Well i'm not getting choked into a corner by them anymore which is nice. I was mainly sick of mutants or dogs holding me in the fire and murdering me
Snipers are never a problem for me
awesome huggy wuggy
Tbh, I only run solo mission and auric mael / STG and I found very little use to another wound. BUT It's still good to have one during psyker learning curve. Just having 1 wound for peril issue for new player is OK imo
I think it's pretty ideal when you play low health pool classes. (Bomber res)
There a practial approach on wounds.
Quite a lot of players start playing and using wound curios - it's ok.
Then run after run after run you start noticing that most of the time those extra wounds give you no benefit at all, for example beacuse you almost mover go down unless it's absolute cluster kark. So 99 runs out of 100 extra wound did not give any benefit from having it. Why keep using it then and don;t replace it with stamina/health/toghness in that case?
That's exactly my point
Im pretty sure the people that take wounds use them the wrong way.
I m saying the same thing, not sure why the quote is for (english isnt my natural obviously)
Best way to use them is to let yourself get downed when low health then revived. Preferably in a situation where it is calm.
I'm supporting your point of view 🙂 (same no-native english speaker)
I see you're a Filipino
About that, without bonus wound, use some corruption resistance 😄
I assume are aware of your country's greatest work ever produced. The Nutshack
I remember using a wound curio on my vet because I had more than enough toughness to do anything I wanted
more like the peakshack
You know it
Vet' has a lot more base toughness than psyker so... Understandable. Even if the new +50% toughness damage reduction over 75% toughness makes you want all the toughness in the world imo
An argument for curios can be made when people reach a point of their defenses when they feel safe with what they got and would like to raise the amount of down-worthy mistakes they can make
Because unless you're using specific builds with goated DR, something like a crusher overhead will fuck your day independent of what you got
And no amount of stacked toughness or health will just make you suddenly able to get netted into a poxwalker crowd with 4 gunners
Oh yeah, they removed vet having the biggest base toughness and just made it even worse with a damage reduction talent
Again.
Except this time it's unwavering focus outside of the funny ranged stance ability
Because why not
Range stance is for newbies on vet. It's Voice of Command or bust
sounds good
i don't run sniper res myself either
wtf this vet is running the super rare 5% movespeed aura
Yeah
best aura
Always

Run more shoot less
Tho bombers remind me of the gas rats back in Verm 2. Where everyone would run barkskin to negate the dmg from them.
No need for bullets
barkskin my beloved
Ikr I really miss it
Heal corruption aura in the middle
If I had a nickel for every time I got ratio'd because I tried to select a weapon and either the input got ate or latency decided to switch me back...
does somebody archived Warp Battery in Patch 14 - i really struggle to uphold the 4 warp charges
229 seconds is my best 😄
Does anyone know if the catachan parry scales with block cost reduction stat?
Play Auric Maelstrom
You will never get less than max charges
will try, can warp battery archived with assail or has it to be archived with BB?
just need kills
psyker has been changed
thanks
@vestal gazelle doesn't seem to scale with block efficiency, but scales with stamina (in the sense that it generates less peril if you have more stamina and kinetic deflection
Continue rolling or no?
sure
what is this luck
to be fair it only has like 4 blessings in the pool
but gz
now you just roll perks and you're done
25% maniacs and flak?
uhhh
flak yeah probably
iirc it hits base armor and flak is the most common one
i think flak elites might hit breakpoint against shotgunners and gunners
I doubt the extra 5 maniacs matters
but if you hit flamer breakpoint then keep maniac
test with crit
crit does oneshot
surge rmb has variable damage so a bit awkward to get BPs if you aren't clearly overkilling
thx
not sure what to do with this tbh
not my worst roll, needs dum dum on it but infernus is okay for now
lol just went and rolled some more illisis for blessings and copped 4 379s in a row
Not 100% but its the best I got. Is there even a point to deflector anymore?
I mean it still works?
Yeah you block bullets.
lasers too 
Deflector is better than before since infinite dodges are gone

Hmm, should I change out the Melee damage to Flak then?
you could swap Executor for Bloodthirsty
+100% Critical Chance on Special Attack Kill
It only oneshot scab gunner
Might need some perfect timing and warp rider
Ngl guys
I ship male loner psyker with female fanatic zealot 
explain
Do I need to?
yes
enemies to lovers
flirty as
is voidstrike with blazing any good at blue fire?
I wouldn't think so it does too much damage
I can feel it
They'll have a secret affair lol
I played my worst game since beginning 😂 1min into mission Barrel explode sends me flying and dead 😂😂😂😂
siblings like that boom boom fleeeee
As emperor will
Not great
It's AoE isn't significant enough and you have to actually lose damage to make it explode
@steel flame I changed your build a bit to work with a void strike and it is ** weird **
There's some form of secondhand embarrassment I get when I outdamage an exploit surge psyker
How embarrassing
blast radius 0 trauma https://streamable.com/8qicgz
pub surge psykers not knowing they can deal the final damage tick faster and giving me the opportunity to gun down the enemy before it happens
it's probably worse than you think
Wtf 
o god
this causes physical pain
Does the epicenter get changed
ye
Can you show the modifier breakdown?
epicentre scales from 1.5m to 2.3m (80% blast radius)
I can't because it's with a mod
outer radius is from 2m to 10m I think?
Most op staff.
Oh shit
why does the trauma have such insane stat scaling
which crackhead chose the numbers for it
Must have been his trauma from childhood
ASSAIL NERFS
Assail nerf from 2s to 3s cd.
everything 100 https://streamable.com/e0jwus
Nooooo
Psyker
Assail - Increased the Base Cooldown. 2s to 3s.
Dev Note: Assail has been very powerful and has acted like a third weapon in many cases. We’re increasing the time it takes for them to recharge to incentivise switching back to your Primary or Secondary Weapons after using it, instead of wholly relying on them in most Combat situations.
Fixed Bug where Psykers ‘Warp Rider’ Talent gave more damage on low Peril than intended. Used to give 10% Damage at 0% Peril, instead of the intended 0% Damage at 0% Peril.
Fixed Issue where ‘Brain Rupture’ had an inconsistent cast time when under the effects of ‘Kinetic Resonance’.
Fixed Issue where Peril generated through ‘Kinetic Deflection’ didn’t synergize with ‘Warp Expenditure’.
Fixed an issue where specific types of enemies failed to be correctly highlighted by the ‘Disrupt Destiny’ talent. (The issue was only visual).
well this might make some builds rethink their strategy
Fixed Bug where Psykers ‘Warp Rider’ Talent gave more damage on low Peril than intended. Used to give 10% Damage at 0% Peril, instead of the intended 0% Damage at 0% Peril.
its joever lads
specifically the warp rider
Hottest news
oh shit wtf the update is already here?
assail nerf is not that huge
What a disaster
NOOOOOOOOOOO
warp rider "bug fix" is quite an oof
in seriousness, fuck yeah
that wasn't a bug
it's not free damage anymore
also I just started my game up god damnit
but not like I play at low peril, mostly hurts gunker
Rip my warp rider
lmao vets just lost the extra toughness that u14 gave the shout
Time to main vet and zealot see ya later
die
the build
still stronk just not 'lmao wht else'
i mean it just makes sense to have a baseline buff maybe not 10% but like a 5% to let the gunkers have somethin ?
Lmao no more grenade stun immunity
i don't play gunker but oof on them
Nice
imagine not throwing out some assails to thin the horde first
Warp Rider is still too good lmai
praise be
Baseline damage just makes it a must pick talent
assail or a voidstrike m2
Is handcannon exploit still in? 
Still pretty much is tbf
if warp rider is still in the same place, then it's still at most a 2 point cost to take it
did they mention fixing DD not marking targets sometimes, or did i gloss over it
They did
Yes
they fixed it...
It was always just a visual bug

It always worked
yes
I guess they at least fixed BB precharging
i know, was still a pain when i could never find a target
Fixed Issue where ‘Thrust’ Power Increase was removed when using ‘Chastise The Wicked’ mid-swing.
Ayo
the ogryns got an adjustment to their gauntlet
Zarona Mk IIa Quickdraw Stub Revolver
Added missing chain to melee weapon special from reload action.
Added missing chain actions to reload and weapon special actions during the wield action.
< ^<
Ogryn nerf
a bit of a nerf to warp rider, fixed ep bug abusers hmmm not bad
Finally
ayo hol up
damn i didn't know that the laspistol had skullcrusher
Yea
Yea i don't know about this
they mixed up the laspistol and ogryn shovel notes
the ogryn was the one writing the patch notes
"Fixed Stub Revolvers showing “Melee Critical Chance” instead of “Ranged Critical Chance” in the detailed stat inspect view." do you think they fixed it for surge
Added colour grading according to mission difficulty levels to better distinguish them:
Sedition and Uprising: Green
Malice and Heresy: Yellow
Damnation: Red.
'GG got nerfed a bit for melee' no my fun stick
i'll bet yes
51% probability that they fixed it for surge
Lowered health stations charges on non-event health stations on higher difficulties.
Removed one health crate and one ammo cache from the pickup pool while raising the amount of big ammo packs spawned.
oh that one is interesting
Hairstyles should now display properly with the following headgear:
Veteran “Commissar’s Cap” + “Commissar’s Cap (Red)”
Psyker “Psi-Veil” + “Witchshroud”.
aaay we arent bald anymore with the big hat
i liked the nagging
which one is the psi-veil and witchshroud ?
the metal eye mask/facemask
ah that one
some mod is crashing the game
hud related perhaps?
Eyebrows are now visible with the following headgear:
Veteran “Steel Legion Flak Helmet (Parade Polish)” + Steel Legion Flak Helmet (Trenchstorm Camo)
Psyker “Chem-Safe Rebreather with Psykana Collar (Worn Leather)”
Psyker “Chem-Safe Rebreather without Psykana Collar”.
nice we don't need to shave anymore
Moved wrist guards so that hands don’t clip with them on all Psyker cosmetics upper body rewards from Penances.
Fixed clipping issues on Psyker “Krieg Gas Mask with Psyker Adaption” headgear.
thats a nice buff
<<Lua Error>>[string "./../mods/better_buff_management/scripts/mods..."]:152: attempt to call method '_hud_scale' (a nil value)<</Lua Error>>
<<Callstack>>
tempted to get the krieg set but at the same time i know damn well its just fomo talking
Removed “Slide” as a bindable input, as it did not function and it was accidentally included in a previous patch.
Fix a bug where sometimes a cinematic would be playing and the player could not skip it.
Upgraded Webview2 sdk to fix some hanging issues.
Raytracing popup. When detecting hardware quality, user has the option to choose if they want to disable Raytracing to get more performance.
Upgraded to NVIDIA SL-sdk-2.2.
Added Intel XeSS option in settings and hardware detection.
this is neat
RIP Warprider....
Reduced frequency of Assail shards equip VO.
i mean still gonna run it because funny Scryers Gaze needs the warp dust hit
3.. 2.. 1.. found yaa
I enjoyed those passive 10% free bonus damage...
for psykers who edge their peril like addicts (me)
the nerf has no difference
it was better buff management yeah
ye they added an option to grop buffs in setting, so no wonder mod is broken now
althou y can try to turn off the group buff option and see if its gona work
WHo would win, a plague ogryn, or a warp infused cokefiend whos been edging their perils for the past 20 minutes
the zealot who got to the plagryn first
coloooors
wait does this mean that i now need to remove exorcist from my force swords
hmmm can I say that I like the colors
nah they got flung off the ledge in the first 5 seconds
eh colors are whatever
offers clarity at least
I won't be mistaking heresy missions for damnation any time soon
i don't like the shade of red they chose
but that could be me without glasses talking
Just mod it
did they change a font or something
cuz like i don't have big vision problems but its just enough to where you know
colours can blur too hard
Looks the same to me
and ruin contrast
yeah maybe
Looks the same to me too
something looks different though
i think they adjusted the spacing
No mention of handcannon bug fix. Can someone in game check?
Achlys Mk VII Twin-Linked Heavy Stubber: decreased time to fire first shot from 0.22s to 0s
is that a bolter?
Wew finally
its in zealot section
A relatively light twin-linked Heavy Stubber that has increased mobility and is preferably used at a shorter range. https://darktide.gameslantern.com/weapons/heavy-stubber/achlys-mk-vii-twin-linked-heavy-stubber
Stubbers had a weird delay to firing
so its ogryn
why its in zealot section, weird XD
patchnotes were written by the ogryn or the psyker who was holding that 1% warp resistance staff
And even then, Scrier's Psykers will make use of it just fine
kekw
feedback to this?
blast radius could have been higher
I think handcannon bug is gone but I never used it so not sure how exactly it worked
just hit 30 and rolled 500k into only 1 with 370+
'assail being 3s per charge now' oh no. anyway
No Surge = RIP
didn't fix the description for surge of course
can't they still change their perk and blessing ?

i havent changed any blessing yet
You can't
You use assail with handcannon in your pocket
You can only change 2 things total
ahh ok
That's why the locks are there
Crit hits carapace for a few hundred damage
Assail - Increased the Base Cooldown. 2s to 3s.
but does it then apply rendition
i looked into the steam guide and it stated that warp nexus and flurry would be good
I told.you people. I fucking told.you people they would increase the cooldown
or does it only make the crits do more
No it's rending on that specific crit only
I'm still not convinced blast radius isn't pure dump on void
Increased the rate in which the conflict director ramps up difficulty on higher difficulties, mainly on Maelstrom missions.
oh, maybe it still works then
assail spam is fucking dead
People said I was crazy. Where are you now, huh?
Assail spam is still alive, but slightly less
funky, what mod is that
You can still start every encounter with 10 shards
i would go for
Carapace
Unyielding
Surge
Warp Nexus
on a voidstrike
it's not a mod, it's how it looks now
damn i think weapon customization is crashing me
it will be fine now i believe
but it's crashing me on the login screen which is unusual
people cant use it as main weapon
Yea
did they fix EP exploit?
nvm not customization
Also no more surge exploit crutches
yes
nice
whats this 9gb update?

https://i.imgur.com/v0uMHBb.png
it's joever
Voice lines new map
not immediately seeing any stealth blessing or other changes when comparing repositories
voidstrike already has decent crits and warp nexus makes them even better
so carapace and unyielding extra damage for those situations
New vet talents
is my deimos one shot still there :/
New map in rotation soonTM
oh
Fixed an issue that caused hogtied players to get moved to the first respawn beacon.
they fixed that nasty bug
that killed a few of my runs
But lets be honest how often are you on 0% peril
no idea, just downloading the 9.5 gig update
for the record I don't see the warp rider fix
I think they may have forgot to include it
uh oh
Kid named gunker
that would be humorous if they didn't
long log in times
but I didn't crash after removing half of my mods so at least I know in which half the mod which was crashing me is in
"but, I'm nothing without the 10% baseline"
"then you didn't deserve it"
actually it's there
someone took some juice before writing the patch notes
AYO
Added more pickups and chest locations to Ascension Riser 31, Chasm Station HL 16-11, Chasm Logistratum, Smelter Complex HL 17-36, and Enclavum Baross.
I guess my download and fixing my mods coincided with other people finishing their download
They didn't touch warp rider? Lmao
whats the dump stat for surge staff
quelspeed
Peril resist/quell speed
i see thank yo'
surge generatas a considerable amount of peril, i wouldnt dump peril res tool much thou
were recon las guns buffed? i am addicted to the dakka
"Fixed Bug where Psykers ‘Warp Rider’ Talent gave more damage on low Peril than intended. Used to give 10% Damage at 0% Peril, instead of the intended 0% Damage at 0% Peril."
If you could choose to dump a specific set then maybe
tell that to my uncanny knife
ah so it was unintended
Some people.report it was actually not fixed
Yea ogryns just getting nerfs here and there
First maelstrom game after patch will be like 
There was AI buff?
Yeah increase intensity in harder difficulty / maelstrom.
in maelstrom difficulty will ramp up fster now, so basically... if u want to win u gotta speedrun it i guess....
AW YE BAYBEE THEY FIXED SURGE EP
Check the enemies section.
it's gonna get harder
but didn't fix blitz cancel 
its not a bug its a feature
Reduce explosive against monster too. Rip krak nades monster damage.
They trying to make monster into a slough
Increased the rate in which the conflict director ramps up difficulty on higher difficulties, mainly on Maelstrom missions.
carrot on stick
Is this the secret sauce tension modifier
Upgraded to NVIDIA SL-sdk-2.2.
Added Intel XeSS option in settings and hardware detection.
how long it takes before they start to advertise on that page
Green chaos spawn will now be 
huh, always thought it was just rng
Is blitz cancel a bug
And then they didn't nerf Kickback
STARE AT WHAT YOU'RE MISSING

FEEL BAD ABOUT NOT SPENDING MONEY
Kekwback
its so over
Just use Scrier's, 4head
already am
unconfirmed.
With base brain burst?
F
Fixed issue where Veteran talent “Grenade Tinkerer” also made the player stun immune.
noooo
right into the nuts XD
I had my friend corner camp a daemonhost with ogryn shield
Hello? I would like my hair back, please. Thank you.
So warp rider was fixed -_-
No more thy grenade be swift
Thought It was a feature not a bug
Warp rider nerf sadge
Did they fix exhilarating takedown?
Uhhhh what the hell I just bought that 
its a cosmetic fix, your hair was a bug
Doesn't look like it....
The hair looks sick though
Now my psyker looks sick
Was this fix a buff or a nerf?
New cosmetics as well or just fixes?
Yes
didn't old Warp Unleashed work like Warp Rider before the fix?
wait a minute
anyone knows ?
whatelse?
What's the zealot finesse on dodge one?
Surge EP?
they mentioned EP on surge staff but not the +1 lightning smite node
duelist?
seems unintended ay
fixed
Thy wrath still protects from range ye
yeah that work now? didn't see shit about int in patch notes
Yes
lmao Fixed issue where the Nomanus Mk VI Surge Force Staff received the 'Smite' Bonuses from 'Empowered Psionics'.
all the psyker surge crutches are going bye bye
it was not broken as far as i know
people going to have to learn to play now
might be misremembering, thought it was broken huh
Crutches? Gone
You can play surge with warp charges it’s the same dmg 🤷
My penances seem broken or reset still have the cosmetics though
ah so they didnt compromise the surge staff
another one was broken the one that give u 25% dmg reduction
all the people whining about it going bye too thank god
but its still bugged i guess
the right side is after the patch. I think the patch made hair and head cosmetics not compatible
hated seeing people being like uhhh surge bug user! when i had floating warp stacks around me
all the fake psykers going to stop playing
might be that it works, but no buff icon
thank the emperor i still have gun psyker to play veteran on
Gunker's are now the real marksman/anti shooter Vets it seems.
count it as compliment from a plebs
xD
tried it, didn't rate it
also every time a surge psyker popped from perils
odds are good that they were abusing that bug
there were a lot of prone surge psykers last patch
well that happens sometimes even to hte best of us 😦
sometime
Anyone had a look at handcannon? 
ye
ngl it was still kinda shit lmao
yeah but when you're taking yourself out regularly between med stations
nothing about it in notes
but u dont even have to aim it
now surge is back to being really bad
what do you mean its still bad
tactical explosions
that's not the occasional cockup that we all get
oh
If someone in game can test if handcannon still work on melee and assail. Xd
It's my crutch.
if it wasnt mentioned in the patches it likely hasnt been touched
Nah they've done undocumented changes before.
also unintentional changes
will be tested in due time
i was just experimenting with scrier bro.....
oh, true
what did they do
ive found that scrier's is just ogryn glugger skill
like, how i use it
no he just copped collateral from me shitting on EP surge abusers
i only pop it when its time to laspistol down a crusher patrol
except without the infinite ammo
some casual splashback heh
Reduced Bleed Unyielding armour damage modifier from 1.0 to 0.75.
does that mean bleed is weaker now on uniyelding?
i never used gunlugger
how do u use it
press f and delete enemies
I use it when I can feed off shotgunners/gunners/specials/low health elites in the first few seconds to instantly gain 2-4 warp stacks
so often
Psyker “Psi-Veil” + “Witchshroud”.
Doesn't Warp Siphon still reduce Gaze's cooldown? I'm not sure if this is a bug or intended
????
what ?
huh new cinematic
i think theres a bug that warp siph dont reduce gaze cd
recommend to upgrade drivers before u go in
why
how actually
how do you upgrade your driver out of the air
they made some driver related changes
are u use nvidia or amd?
nvidia
if u use nvidia soft u can just go there and press upgrade button
i see
if u dont u gota go to
to store ?
but find english version of site i guess XD
this kinda sucks abouy bleed cause i was just making a chain axe with bleed
then u just find driver that fits your gpu and download it
i see
what was with hand cannon?
i think it doesnt
its rending buff was affecting ass sale
what happened
also melee
no you see
the thing with assail is that both gun and assail and exist at the same time
did they cycle the shops (prob not)
if you test it on melee it might not be as prevalent
because by the time you switch to gun, the buff might be disable
reasonably sure it just outright donated it to melee too
the assail buff is that, you throw assail, switch to gun, while assail still flying it gets hand canon buff
weapons that had no business critting crusher heads were doing bonkers damage
doubt it
i mean surge is already counts as "weakest" option, no reasons to nerf it XD
so is surge trash now
nah its super good, as on me
very few things are outright trash rn
No it just wont be literally thanos snapping people out of existence
but general opinion is that other options are better
it's just people using overtuned shit as the standard
Is warp battery fixed so the cdr works on scriers?
Same for not gaining weakspot stacks
I just use my surge voidstrike ive had for nearly a full year now
Popopopopop
same dingleberries who mald about a few % on a weapon that has no breakpoint changes
so instead of fixing kinetic presence to also give the 5% specialist damage they just removed it from the tooltip
removed the text saying it gives 5% specialist damage
i was hoping just a small damage buff for more consistancy
or yknow removing the rng aspect of rmb damage
would be nice
patch 15 didnt do much right
what
it was just a few balance changes
all equally rotting
no warp siphon does not work with sciers
it added new content
also you still get the base cdr aura
AI director should be stronger on higher difficulty
maybe if they find trauma staff they'll do ok?
i guess it's intended at this point
maybe
and yeah maybe its intended
(they prob should have make scier dont consume warp siphon but hey, fuk the players)
i mean, scrier not getting cooldown reduction from warp siphon
siblings
Just went through the patch notes... they fixed the Surge exploit, nerfed assail further, halved the usefullness of warp rider ...
Riiiiiight ...
I'm going back to playing ogryn 
@orchid nest it stopped saying specialist damage since p14
... Well then.
that'd be fucking amazing
might be too op tho lmao
Hand-Cannon does not appear to be affecting assail
vet chat must be malded to shit
It is lol
somehow managed to make the routing problems worse
I'll ask again, is warp battery properly giving car to scriers ha,e?
every capstone is warp charges
Although looking here, we've been hit with the hammer too
fuckin 6 points baybeee
I honestly don't know why they nerf Psykers so much, 5 minutes of glory 2 patches ago and now what? 6 months of gulag?
tbf if you were playing properly before the nerfs are light and mostly Warp Rider
Assail keeps gettign nerfed lol
on one of my setups that used warp charges with scriers I'd just pop scriers before engagements, kill shit as it ramped up and be getting warp charges built while it's still building up, and I'd then just have some passive damage for a bit
as far as I remember it went from 10% to 5% but still also said specialist. thats what gameslantern thing still shows too.
assail was busted, is why it kept getting nerfed
good, fuck that blitz
we'll see how it performs now
if u wouldn't spend all your charges when u scream it would be fine 
@orchid nest still was just elite ingame during p14
should've gone all-in, put assail up to 5s charge, but un-do the previous damage nerf


