#psyker-class
1 messages · Page 828 of 1
i see
Misjudge it even slightly that shit will absolutely down you
as i had learned the hard way after the first handful of missions running it lol
Ye feels 
have battle meditation, that one saved me 2-3 times
Day one of the skill tree release was explosive 
i basically always take most of the toughness perks up top
atleast one of the peril related ones + warp kills
i dont feel starved for points elsewhere so its just nice to have
The talent that gives toughness on peril gained + Quetitude go so well with Scriers
Particularly on a gun build
yeah the peril gain just turns scriers into a toughness trickle
quietude has a really strong conversation rate
after playing gunpsyker for an entire year... i figure Ill try surg staff. First one I craft was pretty decent. 🙂
Ye, let it build an drop, take CDR skill an you have a more or less constant stream of top-ups
but thats not a purg staff
also if you quell with both talents and scriers you kinda just become unkillable from shooters lol
since you're both gaining and losing simultaneously
I hope it gets a moderate buff at somepoint, but do enjoy me Scriers
on that topic do you think the finesse from scriers stacks talent is good? i feel comfortable not blowing up without the peril reduction one but im not sure
also for guns probably
i prefer the 20 peril reduction
Yeah its decent, worth picking up if you dont feel at risk
i was particularly curious about its interaction with bb
for certain breakpoints on damnation
At the end of the day, damage is damage
one thing im ifffy about scrier is the lack of interaction with warp siph
TYPO aaaaaaa
i see
yeah how does this work
do you get to keep the bonuses until it ends orr
You think Warp Flurry 4 or replacing 10% elites is better? Hmm, not a big difference either way.
thats the thing, i dont think its doing what it suppose to
I lean towards keeping warp flurry 3.
cause theoretically it would pair really well but im really not sure how its intended to interact
i think you need flak damage
Can't tell you a lot about damage changes as i havent tried Scriers/BB since last patch, but you at least could have infinite BB, at super fast speeds if you only targeted elites, including being able to burst them at 100% peril with EP, however there is a lot of nuance an situational stuff to go along with it. Worth messing with in Meatgrinder tho
yea
actually
do you really
im pretty sure surge deals 100% damage
like void and trauma
have to check the damage again
I’m genuinely curious. All the Psykers with BB I see lose the game. Do any of you make it work
I think the difference between WF3 and WF4 isnt that big
Yeah i get good milage out of it on a Surge/Warp Charge setup
I use it with blaze trauma build. Use to to take out bombers/snipers.
It covers the range where Surge cant, an hits hard enough to actually kill stuff
if you primarily play trauma/purg it fills the long range void
same with surge but to a lesser degree
surge is kinda hella range after the changes
Its decent, but there are a lot of areas where even it falls pretty short
i think assail (🤮) is the best for surge given it makes up for your lack of ranged horde thinning
M e l e e 
shhh
not picking the other lightning option when its covering the other aspect of your weapon
is a crime
Smite is only "best" with Surge at the moment because its fuckin broken 
honestly even if the ep surge bug didnt exist
smite is probably equally good pairing
BB is amazing if you play gunpsyker with close range guns like shredder or new columnus V
same job of horde control
It'll still be extremly good when fixed, but yeah that bug is horrendous
what makes you think its going with EP
i havent actually seen or used it but i assume it just gives surge the ep damage boost?
Yep, that exactly
yes, and the jump
The jump could stay in a vaccuum, thats not a major problem, the EP thing is
does it do the reduced damage of the normal jump or does it do full
and it deals 90% less damage than the first target
Reduced
well thats good atleast 
its just a jump
Bb Is best at super long range, so killing gunners and snipers. I don't think empowered psionics BB is ever worth it. its much better with warp charges.
so you basically target 3
if you using bb frequently, EP is worth it
also they took away cerebral lacerations. never forget what they took from us.
It has some hilarious "oh this room is full of gunners an they all need to die" applications with EP
make it faster, stronger
Yeah that one certainly hurt
yea, but i feel like assail does okay too while having much more utility than bb
what is the purpose of bb if you have surge
what is the purpose of surge if you have bb
what are you talking about
bb is great with guns though and kinetic flayer is a pretty strong talent
it isn't lol
surge have a pretty long range, not as long as bb but quite longer than most other staff
there's a lot they can do to improve it 😛
its really underrated
It does yeah, but personally im not in love with Assail, its a bit uhh... aimbotty? Which feels a bit weird to say in the context of BB, but yeah just kinda feels a bit dirty a lot of the time
Been playing it last couple days because flu and doesnt require me to think, but most of the time i avoid Assail
he said assail
it's pretty accurately rated lol
kinetic flayer is great for when you are moving between events and to can alpha strike a special.
If it was every 7s instead of 15s that'd be uuuuge
1350 damage every 15 seconds
even before the skill tree update, kinetic flayer was mainly for warp charges
all it needs is to only pop on elite/special
I would, personally, never use kinetic flayer
1350 damage on a poxwalker
or for crusher one-shot memes because of pinning fire
it literally one shots mutants on my columnus build. its NOT about dps.
well then you are lucky or tzeentch is messing with you
keep using it if you are still lucky, because i am not as fortunate
yea, its just passively helping you kill high health targets while you shoot
and every 15 seconds
that is what it should do, but im not getting that
because my flayer keep pop on horse
horde
it also sits "in reserve" until you need it if you aren't actively fighting.
To be fair, usually it does proc on something you dont want it to 
then its just 30% toughness
or that random ass brusier that ambush me from behind
which still isn't useless
yes, but even if you have it up at the start of a fight, it has a questionable increase to your damage output
because it's still 15 seconds after each proc that you'll proc it again
its kinda when that brusier is gonna die from a mk4 stab anyway
its not about damage output, its more about killing high health targets
well
im wasting it on fodders
they're related aren't they?
how about consistently killing high hp targets?
and if you measure it against a high hp pool target like a plogryn, then kinetic flayer is even worse
I'd just remove kinetic flayer
its the same damage mostly. they normalized its damage against different armor types
I'm talking about sustained DPS
not ADMs
it's a holdover from being imported from the old feat tree
What would you put in its place tho?
so I'd just delete kinetic flayer
Wrack & Ruin
and delete perilous combustion
as for what replaces perilous combustion, I'm not sure
okay, but do you not understand that burst damage and sustained dps are different?
What exactly is wrong with Perilous?
perilous hibernation
Thats just free damage for playing the game
ogryn grenade does INCREDIBLY low dps over a mission cause you only use it once. i guess its bad
Shit dont let Arco in wit the Dev team, Purga will be deleted 
🙂
the antheum analyze this
are you really going to compare a single brain rupture proc to ogryn's grenade
yes, because its an example
and the difference in numbers is too vast for it to be a good analogy
Pally i aint gona lie mate.. thats a hell of a reach comparing those two things
if you want to compare you should compare krak with flayer lol
Ogryn bomb is a delete the whole screen button
he understand the difference between burst and sustained damage
orgyn grenade is Not an example of burst damage
the same argument he uses against KF could say ogryn bomb is bad
but then you remarked on killing high hp pool enemies
Aye, i think what he's tryina say is that it doesnt really stack up in either example
?????
which is why I jumped to sustained DPS
like I am just going with the flow that you are setting
yea but its a terrible sustained dps talent. no one is arguing that
Its not a good one for this context, but it absolutely is burst damage
and it's a terrible burst DPS talent as well
because it's single-target and 1350 base damage
orgyn grenade is a really good emergency button, thats a concept vastly different from burst damage, burst damage should be consistently replicable, just not as consistent as sustained damage
orgyn grenade is essentially fuk everything when its really bad
and in the context of the columnus, it will do that much in a third of a single second should your aim permit
and it has been doing that
grenades are the prime example of burst damage
burst damage is defined as "high damage in a short timeframe"
yeah but is orgyn grenade really it ? compare to something like krak grenade
It is replicable, just find another pickup 
how about i pick you up in one of the trash van
it's not a dead talent, but it's certainly not as good as you seem to be saying that it is
Wine an dine is it? Alright im down, prepare a feast fit for a possum king 
because kinetic flayer was whatever even when it was competing with warp battery and wildfire back then
you know what would immediately make Kinetic Flayer decent? if it only proc'd on Specialists and Elites
Well, it wouldnt be that good still, but it'd be a fuckload better
5% change to get a free BB on any hit, no cooldown
fuk yeah
FUK THEIR BALLS UP
Ball Burst
It'd be a big boost to fast firing weapons
true
kinetic flayer on crack cocaine
That being said, most of the properly bursty weapons are capable of dropping something without a KF proc anyway, so maybe not a loss
you could alter it so that it only procs on warp attack hits
Another thing that could be done with it would be to have a "after 5 uses" effect where it then randomly bursts 5 local enemies on the fifth cast
What's a good push weapon for Psyker? Trying to do the push penance
Force swords shove is weak
kinetic flayer is not a particularly interesting talent to me, so I really would just scrap it entirely
and give wrack & ruin to it back as a buff
what is wrack and ruin
Oh wait waut, I would be so down for that
perilous combustion but it triggers per hit on brain burst
WnR was fuckin goated
good question
With the uncapped stack limit too Arco? 
SHATFARK
wink wink
It had unlimited application of blaze dots, more you burst more burn it built up
Was REALLY underrated
fyi it only procced per elite/special hit and not just any enemy (or including monstrosities), but that's still pretty good
i think KF was better when cerebral lacerations was in because it felt so good to ammo dump into a boss and amp everyones (including your own) damage.
and it could proc the explode into fire talents. they removed all the UTILITY ON BB talents though.
DO NOT TAKE MY GREAT THING
i'll shoot its kneecaps
Then I'll blow up your brain rupture your brain
twist your testicles
That's how an Ogryn viewed the abblity
Don't even joke, a pal of mine lost one due to torsion, poor bastard
what is torsion
oh no
Its when one of your bollocks gets twisted inside your sack.
oh
Its menna be excruciating
its a real medical condition ?
YES
Yeah
yes
Where do you think the meme originated from?
spooky reality
cerebral lacerations also had great utility because you could use it actively with gunpsyker. BB a bulwark and then dump like 1/8th of a shredder mag into its dead. the +25% was huge for gunpsyker. i bet the got rid of it because it was actually too good.
i bet in testing you had scriers gaze up and kf and you ammo dumped a boss that flat +25% is multiplicative with crit chance and base damage increases.
basically bring back my talent ogryn is fine without stealing my toy
tbf cerebral lacerations does exist as Enfeeble for smite
Rogue Trader got an alpha?
if you dont know it must be an alpha
same number ?
yea but you have to use smite 🤢
10% iirc
10%, yea
Nowhere near as good tbh
you know it would been great if you could kinetic flayer with smite
I still cant even work out which part of smite is menna be the damaging part, im starting to think neither 
it never have been
why does rogue trader crew looks more like a vermintide crew than darktide
Because the first one is a unsanctioned Psyker, second is an Navigator/Astopath
are we sanctioned
The first would be killed on the spot by anyone with any authority and the 2nd one is sadly too weak and feable
we are def not sanctioned
Probably
Considering the Enforcers would have killed us on the spot
But the 'Blessed' one may not be
arent sanctioned one either go through that whole soulbinding
I only know one unsanctioned Psyker and they aint here rn 
But if we weren't sanctioned we'd be dead before that prison ship
An Unsanctioned psyker is basically one who is not rated or tested and especially trained in defence against the warp and daemons
hold on, i need to check how to become a sanctioned psyker
Training and approval
there is a psyker org that approves you after training.
we are not sanctioned
you can get rerouted from black ships to get trained
https://cdn.discordapp.com/attachments/1046914150363844779/1170887830050971648/c6a83406ab13d88a1f52de78bccac087.png?ex=655aad44&is=65483844&hm=631d067cdb880fb37fd75f4cbf994e14dd905a76e678538f759916ec04969597&
https://cdn.discordapp.com/attachments/1046914150363844779/1170887142747152414/image.png?ex=655aaca0&is=654837a0&hm=979974c7bf1b78607e0608d598a1b383a1d53e62da89466b8473db1edc18854d&
Also I am down bad for this psyker in that picture. For some reason my mind is thinking 'adorable' when she wants to cut out peoples tongues
we are not sanctioned
sanctioned psyker goes through soulbinding, im pretty sure we are not
Hey man, i aint gonna judge, i like psycho girls too 
theoretically the enforcer might be sanctioned
We are as we wear the santion mark on our uniforms (non-aquila)
as for why are we alive, i think its because we belong to the inquisition
I mean, some inquisitors have xenos as acolytes, so...
This and this
its just
you know im pretty sure being soulbound is mandatory for being sanctioned
If we were unsantioned we wouldn't know how to use the force swords or staffs and we-I just realised
and i think we are def not soulbound
We WEREN'T before arriving on the Morningstar maybe and the Psyker in the Psykarnium would have trained us
now the pysker in the psykarnium
So yeah we are 100% sanctioned
and that astropath
It is the Inquisition, they have the authority to sanction us
but without any of the scholatica training ?
Yes as Sefonia would count as our teacher
Natural talent mate 
thats kind of dangerous
Nope
Regular kind of thing but I imagine due to it being in her own little 'play box' REAL time would be short but our training would be long
the imperium is fucked because people are lacking braincells to the point they worship a literal corpse
theres more than that but thats just one part of the problem
No the Imperium is fucked because of ||[REDACTED BY THE ORDO HERETICUS]||, not Psyker training
Aye, i know, just being facetious 
that corpse is emitting light that guide ships to go about so I'd say that's a good bandaid
no its def psyker policy that will fuk the imperium up
i mean
no seriously, so we did not get any of the
It is pretty good satire though, humanity could probably end up similar to the imperium in a few thousand years if it dont get its shit together
scholastica psykana ?
If Psyker policy would fuck the Imperium it would have happened literally thousands of years ago
nah humanity going to blow themselves up before we unite into a world government
when you have so many virus in the same bodies, they start fighting each other
You know the collar right? The ones with the tubes and face masks right?
imagine a world gov collecting taxes and deciding which continent gets development and investment it'll be a shit show before we ever reach imperium stage
as true as this is, i really hope we dont
Seemingly not a lot of other intelligent civilizations out there, we have a pretty golden opportunity (and the potential) to actually conquer the stars
They are basically explosive collars some of them
ah the psyker grades
Primaris and the one below it don't have the-oh open it up in browser 
WE MAKING IT TO BETA 🗣️
I still forget thats a thing even after years on this platfrom

We are more likely a Zeta but possibly Delta psyker. Don't get your Main-Character hopes up we are more then likely a Zeta.
We are literally rejects on a holding-death-sentence
Are there any blessings that DON'T have a Tier-IV? Or should I be aiming to earn Tier-IV for any blessing I'm looking for?
have to check game lantern list for that
WE MAKING IT TO DELTA 🗣️ 🗣️
Emperor is apparently capable of summoning armies of demons.. well then why create the test tube lads? just summon an then unsummon a demon army and save everyone a whole load of trouble 
Delta is possible but keep in mind this is 40k, you are a freak-psyker and you will learn to live with your freakish nature never being accepted
Just like real life 
But keep in mind a Commissar's Duty with a Psyker going through Perils, even if they can manage it is to grant them the Emperor's Mercy
just like the simulation
Morrow so woulda shot us on sight 
Morrow is not a Commissar
But if he didn't know us and saw us going through the perils he'd fucking shoot us on the spot
A Psyker failing their Perils is one of the most dangerous things
board the mourningstar
I just wanna make sure I'm not passing up Tier-III or below blessings when they're actually at their max possible tier
As it can cause a literal micro tear in the Materium for daemons (if Delta and above I imagine) or turn into a Daemonhost, Chaos spawn or worse
So basically, be thankful that we live so cusshy on the Morningstar as a part of the Warband
I mean the option was this or death
I still wish i'd left Zola to choke tho
essentially what happen

MY Beloved assures me that exceeding max peril is a wondrous experience and I should encourage all Psykers to do it
Why? We literally owe her our lives
Your Beloved believes that would only harm you and the others around you
It works two ways that one...
It does not want you controlled by a daemon as you watch in horror at what it does with control of your body
Girl woulda died to being pinned to a bit of furniture if we dint pull the knife outta her, wasnt much greatful 
Without her we would just be a prison break criminal, we were dead if we didn't get the lucky chance to save her and go with her
who is ever grateful in 40k
Also the prison ship was doomed
So it's either die to the Cultists, guards other prisoners or worse
MY Beloved speaks in thunderous whispers and solemn laughter. They say drawing on peril is the only way to effect change in the world
Smh, some people just arent built to be career criminals, shouldnt have gotten nicked int first place if you canne handle it 
Now question time: Should I remove this so I'm limited to four charges MEANING I am closer to Maximum Warp Charges and can complete the 300 seconds challenge easier?
Yeah by becoming a doorway for daemons to flood out requiring the Grey Knights if they existed to step in maybe
found it
It doesnt make much difference tbh, if that penance isnt bugged, it should be easier than ever to complete
that is a very Nurgle-appropriate picture
Nah like it makes no difference, just kill faster sah
Also this perk or this one?
i use the other on purg
but without a lot of fire around its better with vampire
i think
allies kills a lot
build dependent
https://darktide.gameslantern.com/builds/9a7f302f-0a74-498f-b6c8-3c8b5bfec2f5/specialist-splatter
This is the build I've been using I think 90% correct
I would take PV myself, arguably in most builds, even Purga ones, but the other has merit
the only reason why i pick fire reborn with purg was because i am sure that i can kill faster than my allies when im spraying into it
Yeah thats good logic
(not because i am leaving them to die more often)
(they ran into it themselves, i did not kill them)
this is such a meme roll for the blessings lmao
Cat. sword seems good so far
I dont even know about the differences between psuh distances across weapons tbh
ninja blade
Is blazing blessing any good on force sword?
i think that trigger on dodging with empathic evasion too
No. Unless you want to meme it up
some build dedicated for it but i heard its not super great
i mean, they're poopoo blessings otherwise. switched em to rampage and shred
I got a roll with blazing 4 and shred 4, ill learn shred then
Blazing was useful prior to the skill tree overhauls, but its fallen off a cliff
push range ?
An even back then, it was a supplement to support the rest of a build, not a chief damage dealer
i think force sword have the highest push already
of all the psyker melee
unless you want to melee with staff maybe ?
That penance needs looking at because its gonna be extremely hard to complete now Shriek doesnt deliver a substantial shove
I have beem struggling so hard with that penance
It is the ONLY redacted penance i need
Not on damnation
theres push difference on difficulty ?
Yeah on Damnation my force swords push is fucking aweful
i see
On Heresy I can stagger Ragers and Maulers but Damnation I cannot
Dont think that penance requires you to do it on Damn
Also better weapon in your opinions? (Ignore the Perks and Blessings, raw weapon judgement please)
would say both suck because the finesses
I just know I can get the most enemies on it, figure out to do it on the ammo mission after it's done, use the bridge to the Valkrie Storm Raptor
The IV, but neither are amazing
but the profane have better stat
But yeah this is the sword I normally use
As soon as you can get it, roll Slaughterer or Unstable Power on that forcesword
An swap Stam for Maniac or Flak

both also suk balls chief
I like it how it is, and it works fine for me
Always
I am happy with it, trying to get a Deflector IV is all I want for it and then change out the Stamina or Damage one, unsure which yet
It was only ever wrack n ruin that could apply Soulblaze with no stack limit
change out the stamina duh
so the blazing spirit on staffs also have a 12 cap ?
whats ideal perks and blessings for revolver?
i believe dumdum and hand canon ?
It came out poopy
I would have to look at them ingame, cant remember offhand, but yeah they're also capped
interesting
Surgical instead of Crucian, Crit chance to Maniac or Carapace, your choice
on the lantern wiki it doesnt even have a tier 4 blazing spirit
just a +3 stack on crit
Nah it doesnt have a T4
damn
I know, it hurts the blessing quite a lot
man i want blazing spirit on my purg

that way i can have 12+15
I used to play Blazing Void back before class overhaul an it was super fun, was the most effective with Blazing out of all the staves, but yeah, they made it both broken initially, and way less fun to play so i havent used that setup since
fukkk why does the spacewolf librarian get ice warp powers
ty
Also good surge staff? I want to reroll again
You are very welcome sah
the 356 ironically
wouldnt let brunt slide until i get a 370 at least though
i would never settle on below 360
thats like my first criteria
I hate spending like 200k at Brunts only to get the best rolls be like 350 or lower
Hurts pretty bad
i spent over millions for a dclaw above 350
Yeah i can beleive it, did you end up getting one?
Nooe
Oof :/
emperor sent me a 377 mk7 instead
I mean thats not awful, quite like the VII
was used to the mk4
Aye, but they're nto far off one another, VII is just backwards IV
the backward has one niche
you see, sweep heavy have a fixate quick charge
so even if you release it fast, it still load a bit before release
while the strike down heavy quick charge faster
and get this, you always do this strike down charge when you sprinting
so with the mk4 you just keep strike down on a squad of 3 flak
very fast
while the sweep get this awkward delay
I think the IV's moveset had that kinda designed in tbh
But that overhead slaps hard as fuck
that overheard is baller
Zealot crit build with Catachan IV is ridiculously good
overhead
zealot catachan solo daemonhosts
well the parry are almost the same with each other at least
which is the core reason on using dclaw anyway
Exactly the same i think ye
mk4 or mk7, parrying they perform the same
I just wish Vet wasnt the only class to get the small Shovel, because thats another weapon with a fully relevant moveset
Ogg does yeah, but its a totally different moveset
oh
Vet Shovel just has a buttery smooth moveset, all the options are useful in any situation you might end up in, it has huge stagger potential and is really flowing to use
Defensive + offensive too, absolute S tier moveset
its one of those versatile weapon
very odd that vet got more of those versatile melee than zeal
and zeal got those versatile firearm than vet
vet would done wonder with a flamer
and zeal wonder with the powersword
Hmm, its a bit odd in a way, but Zealot dont need to the defensive weapons particularly when compared to Vet so i see why they did it. Flamer isnt hugely versatile tho imo. As for Powersword.. Zealot would be amazing with Psword, but it kinda irks me from a lore perspective that PSword is even avaliable on Vet
Its one of them highly worshipped weapons thats menna be for high ranking officers an above, shouldnt really be in the grubby mitts of some jarhead who only just got out the nick
because krieg soldiers with a flamer looks right
That is 100% true
Be a good cosplay too tbh, but that being said, Vet might get Melta-gun at somepoint
Which is iirc a giant microwave gun, so kinda a flame throwing in that it generates a shiton of heat 
It was datamined as being on the roster ages back, though it was undetermined which class for
i only know it from freeblades
I actually dont have a clue how they'd represent it in game tbh, its been shown to work a bunch of different ways over the years
dsng
Kinda expect it to be short range, but huge damage, like if plasma was a shotgun, but thats a total guess
Aye, would be pretty sick
But thats the only role an energy weapon currently doesnt have a finger in so to speak
We got short range with Laspistol + Recons, mid is Infantry/Plasma and long is Hellbore
But no energy shotgun styley thing
Soo example, 3 crusher approaching me, which staff is best to dealt with them easily
Trauma/Void/Surge any of the above
Trauma would be safest because of its stagger yea
Not the best damage, but the safest
Its worth, good fun to play
this was with hail of fire (30% rending) rather than light 'em up
not like you need either for this really
Ahh ok, but yeah still, Kickback min-pellet count puttin the the work 
pretty much
that and the bizarre 80% infested ADM at max falloff
Yeah thats another aspect
Iirc its on a couple of armour types, cant member the other tho
you can literally just steal kills from people in melee with hordes at any distance
Yeah sounds about right tbh
one pocket vet and it's joever
Like aim for them specially, i use the zapzap staff and it always channel the dmg to lesser enemy
Probably a funny meme, but ive been avoiding it thus far due to how insane it is
it's very ridiculous. if an enemy is coming up a staircase you can sometimes kill them before they even appear on your screen because of how wide the spread is + min pellet count
Target them directly yeah
Oh wow 
I dont think someone at FS really foresaw how much of a buff they were actually givin it 
yeah lmao
I did the pennace! Shoved them off the bridge ironically with the Shirek and then Catachan sword push as they were staggered 
My personal recomend is to do it on the AMMO mission on the mini-bridge just to the Valkrie escape
im confused as to why ive been seeing ogryns obliterate things from across large rooms with the kick back lately like wtf
does it just have infinite falloff lmao
Just need to do Warp Battery
🪨
They overbuffed tf outta it thing has near infinite cleave and range u can kill snipers from 100m with surgical
OVER BUFFED IT?! Also you could do that before
It has a ridiculous set of ADMs and a stupidly high minimum pellet count of 16
Oh wait
So if you hit an enemy at 100m with one pellet, it deals the damage of 16
I'm dumb
I thought you were on about the rock
Also just a note
IRL buckshot goes further then 2ft, so for an ogryn's shotgun pellets it makes sense
Yes its comically broken now and makes every other ogryn ranged weapon feel obsolete, the only thing it doesnt excel at is crushers
Also gives him some range as otherwise he's fucked against some things that are barely just mid ranged
Nah, its not good design, we're not talking huge engagement distances in this game
Sure, the human shotguns are accurate as fuck, but they're not dealing like 1.8k damage
Tbh I thought we were on about the rock, if anyone wants a nerf to the rock my question is.
||What is wrong with you||
😨
Everytime I use kickback ogryn my team is lucky to get a shot on anything before it gets obliterated, easy 800k dmg a match
Skill issue, should have been born an Ogryn and gotten like 5 gauge 40mm (or larger) shotgun round
I normally use the Heavy Stubber or the Rippers, although to me Rippers feel just terrible to use
I been Ogryning since you was a twinkle in your dads ballsack pal 
Then you are older then Hadron? Damn
Actually kind of yes.. started on Ogg int pre-order beta before Hadron was allowed to do anything 
I want to use stubbers but everything feels obsolete to kickback rn
For I have played for 22 days (as of this 5am, right now-ish)
Go for fun
Let me grab my Stubber build
As it's comical
gorg is
Weapons feeling weak is not fun
I take the one with the biggest drum
Rippers feel weak, can we agree on that or is it just me?
rippers feel good to me
I cant stand using them so sure
I hate the three round burst one
i like the mk5 a lot
Pro-tip; if something is found to be borked in a patch, simply dont touch that thing till it gets fixed to a reasonable degree
Yeah
Yonow ogryn chat is currently talking about gun psyker and were talking about ogryn weapons
It keeps the integrity of all the other stuff still being useful
Like I never go for exploit bugs, when I heard about the EP stuff I avoided it because I just didn't want to do it
Nearly all the frequent players in Ogg chat multi-class
I had to try it since I never used kickback before now
I multiclass though granted Veteran is my least played
For the moment I think playtime is Zealot, Psyker and Ogryn tied and then Veteran
Thats fair, but in future if something is known to be hugely broken, just avoid it. So many people get their shit twisted when something gets a big nerf (Powersword intial nerfs, flamer initial nerfs) Its better to just enjoy the other stuff till whatever it is is sorted out
just wait till assail gets properly nerfed lol
I get bored as a Veteran as a good team can negate a sharpshooter build Vet (which is how I play, shooting the ranged enemies for the team, not cringe sniping)
🙏
Play mostly Zealot these days, and a lot of Vet recently too, because its actually fun now
Can't wait, people need to learn how to play not just left click asail to victory
Yeah wouldnt hold your breath about Assial seeing more nerfs tho
Seems like thats here to stay
I'm not, but it's okay
Its not the most rewarding blitz the game has to offer
BB based
Bit too aimbotty
I just feel like people are too lazy with it and un-learn skill in the game like dodging and multi-weaponing
tbf psyker is very aimbotty lol
Asail or Brain Burst?
assail doesn't have the BB crunch sfx
Assail
Also all Blitz are Aimbot 
Though i suppose both, just Assail is much more obviously aimbotty
The amount of people I watch lose 1v1s to groaners cause there trying to point blank assail it
even void is pretty forgiving
I prefer Brain Burst as god it's so satisfying
why is HISTG on the normal damnation version
whats the difference between that and auric then
And it's just fun for the rest of the team, no killing everything in sight which a vet might be shooting or a Ogryn and Zealot may be trying to kill
Its true, but a lot of it is within a sort of reasonable way that makes a bit of sense, with Assail you can fire the thing, do a fucking 180* and still kill something with it
i just pause and type "push them away..."
Push them away? They're groaners, swap to melee and boink the sucker 
HISTG is just hi int damnation with way more specials and can sometimes be harder than auric so its there if you dont wanna do whatever the auric is
rather than like lights out waves of mutants
Same for zealot chat. A lot of us play all classes.
or something pretty easy
Lights out, Nurgles blessing + Monsters 
i believe auric usually has either additional modifiers and is slightly more intense than even HISTG Damnation
Most of the old guard do at this point yeah
yeah some aurics are brutal some are fine
Auric high-stg have some minor director tweaks, but otherwise its the same as normal Hi-STG, Maelstrom is where the carnage modifers happen
From what I'm told auric is no different from normal damantion its just guaranteed increased difficulty modifiers
Yeah, with the old talents, there was not that much variety
Also quick question, if someone if already meleeing something do you for whatever reason jump in on the single target?
It is basically the same yeah, only Auric Malestrom is way above that
its for every person doing HISTG Damnation who wants them all the time
Depends what it is
And if the guy bonking it is struggling or not
Crusher I can get, monster I can get
Carapace? Yes. Poxwalker? I hope they can handle that.
Mauler is ez and shouldn't be lost to in a 1v1
I dont trust my teams so
I love bonking apart maulers
I don't want to do a light out monstrosities auric mael in hab tbh. It is so confined...
and also is on whether they are struggling or not
I say let them cook
tbh ill help sometimes if its like the last thing and i just want to speed up the process of everyone moving on
I can forgive people getting downed by Maulers because they either missed or dodged into an overhead they didnt see, but not if they're doing it constantly
I was being jumpscared by weakened chaos spawns on Dreyko earlier
They will not learn to be better at melee otherwise
Yeah for me it's a case of I didn't 2nd dodge sometimes
Healthbar mod is pretty handy for that tbh, if there 1v1 mauler but there barely doing dmg I'll just pop it for them
real
Being a zealot and rushing in to bonk the mauler is great
But with the Thunderhammer and Crusher Club I really like 1v1's against Maulers, Ragers and Crushers as it staggers the fuck out of them
Yeah I soften elites asap
Like beating a rager to death with the Crusher Club because he's getting knocked on his ass is so god damn fun 
If you're on PC, get creature spawner mod and fight 5+ Maulers with Vet shovel
You will learn SO MUCH about how to melee doing that
zealot stagger is crazy
The crazy thing is I'm pretty sure for non bosses the Crusher is the GO TO weapon right now
ive been wanting a good trauma staff n i just wanna ask the coven
Thunder Hammer mk2 is great but doesn't stagger non-weakspot hits on ragers, maulers and crushers
did the milk man pull through with this
or should i hold onto my milk tokens for something better
crusher is a better generalist but hammers can handle bosses super well
The Crusher staggers everything on hit as long as it isn't still in it's tagger animation
The buffed Brain Rupture feels awesome, I can't go back to Assail or Smite
Its decent, but perks ruin it, i would keep saving pal
tagger anim?
I love the Hammer for the Assassination boss, the Two handed Chainsword is funny as you REV IT UP then heavy attack the bastard on half health with his shield down and it feels like you are grusomely, brutally slowly cleaving his head off in one swing, and then chop off flies his head. It's such a great feeling
*stagger, forgor
Dont do it in Malice because enemy volume will fuck you(there aint enough to keep up charges), shouldnt be hard to do in Heresy
Yknow what I lied on psyker I try to kill them all regardless to spread more soulblaze
Wildfire is so much less valuable now WnR is gone 😢
I love it
Wnr?
thinking of switching to surge from purgatus, can anyone give me a run down of the staff?
FIRE
Wrack an Ruin
Used to be that when you brainburst something, it would apply Soulblaze stacks to a bunch of local enemies, this talent had no burn stack cap
It used to be an S tier thing that everyone slept on, an then they removed it
And im still sad about it
It had a 4 stock cap before patch 14, it's now 3
No.. Wrack and Ruin was before these new skill trees
One of the old talents
Ohhhh
One that didnt survive the changes
So much this club
also do disrupt destiny stacks decay one at a time like warp charges or all at once after 15 seconds
this is psyker chat
And most people multiclass
Yes
Crits give two stacks of brining instead of one, you want your burns stat to be high enough it gives 15 stacks of burning instead of 14 cause it's like double the damage, cloud radius is your other important stat. Warp flurry and nexus are the best blessings, Spamming the left click is really good cc. I like unyielding damage perk on my staff cause everything else dies easily or its inefffective against
If you read up you'll see that we have been talking about multi-class stuff for hours
TO surge FROM purgatus but thanks for the purgatus info
Oh mb
mb
It's cool no harm done by anyone
with the power of funny bonkstick, you too can have the stagger of an ogryn
Yeah it's amazing and even better because it actually does damage 😆
all at once i believe
also dueling swords vs force swords, i've been running a deimos with my purgatus for obvious reasons but i've seen the dueling swords used to great effect
I love my Force Sword too much to give up on it, Dueling sword isn't my vibe as a Psyker
Against a Mauler it's so funny as with the Rager. Just throw them around, show them THE POWER OF FAITH
especially since the deimos will be redunant with surge. im also not too sure about the the aoe force sword since from experience with teh power sword it can be clunky to keep charging
Crits give double cc, surge staff has best crit damage multiplier and Crit chance, it no longer guarantees stun on mutants. Benefits highly from peril resist, is currently bugged afaik to do an extra 125% damage from empowered psiojnics stacks. Chains to one additional enemy with less damage. Can go through fences and has incredibly generous autoaim. Best used at full charge for the most part. It's left click is the best of all projectile left click stages because of modifiers. Priority focus specials.. works on elites and specials, including ogryns and opens up bulwark shields. Very good at ccing poxbursters, dogs and mutants safely
This is what happens when the Veteran says he like Sefony the Psyker
melee weapons you should not care what's good but use what FEELS good. except for that ONE tactical axe. don't use that one.
Which one? I really like the one which has the Aquila on the side and is green
why the fuck is teh surge staff affected by empowerd psy.
well i know why its because they copypasted it for teh surge blitz but cmon fatshark
so with surge i want all in crits then
U should be using both honestly, very different goals
It's a bug right now
oh ik ik
one of the tacaxes just has a wierdo move set that makes it really bad. can't remember which one cause i never uses any of the tacaxes on vet, and i like power sword and chainsword too much.
and im guessing warp flurry and nexus for blessings?
I like the Chainaxe but need to get better at it for my Vet, Force Sword for the Psyker, and Zealot, Two handed Chainsword, Thunder Hammer and Mauler Club. Ogryn? The Slab shield and the bully clubs, the slaping is too funny
Yea you can take Crit chance but I probably would still avoid Crit damage multiplier. Surge staff also actusllyybad on regularl adds and bosses. I take as many Crit related talents as possible with surge. Nexus is top tier on surge
noted
Is it this one? I really like this one visually
its very similar to plasgun then
high burst low dps special and elite remover
just use the weapon customization mod to make all your axes look cool 😎
I only like it as it fits for the Veteran's 'Soldier' aesthetic. Looks mass produced and so on
Honestly surge with bug and extra smite talents gets by with horde clear since it kills at 0 charge and ccs like 6 of em
?
Man I've almost done all Psyker Penances lol
?






i don't fully understand what you meant by taht sentence
also smite it no longer free with empowered psi, they fixed that
anyway yeah i'll give surge a shot though i'll probably go back to purg + BB just because surge build doesn't have that much cc
also anyone feel like theres fewer shooters lately
Surge is getting buffed by the 100andsomethingfucking% that Smite is supposed to be getting
So if you get a stack of EP, your Surge starts one shotting everything
Do not abuse the bug, you will just be sad when its removed
btw can you out-quell scrier gaze with a staff?
They said such a controversial thing, I can't believe you're just letting them get away with it

/joke
Yes, but only for a limited number of cycles (IE; Down to zero peril) it depends highly on your talent picks tho
some setups you will get 4 cycles, others only 3
cycles?
It eventually builds up so fast that you can't out quell it
thats about what i thought
Close to max peril and back down again
also, gunpsyker, it looks interesting and its defintely what scriers gaze is for but i really wonder how viable it is in the context of other classes could really use that ammo
The extra smite talent that increases how much it chains also affects surge staff
as a vet main i have to say, if i see you using a recon lasgun as psyker im killing you
you are going to eat all of the ammo and do nothing with it
fuck's sake fatshark
Gun psyker is viable, for some guns you may wanna take assails to conserve ammo. Gaze is not that strong for gun Psyker, I would recommend to go for creeping flames instead, especially if you go for assails.
assail it is then
The only gun Psyker build that really benefits from gaze at the moment is dumdum infernus laspistol. With gaze and good aim you can kill a monstrosity in 15 seconds.
Idk if it still is post changes, but Vraks III was hella cracked with Scriers last patch
Vraks 3 monstrosity damage got toned down while laspistol got firerate and damage buff
Yeah i know Laspistol got some (kinda unwarranted) buffs, wasnt sure about what they changed on Vraks tho
If it was only monster damage, thats still probably a very viable pick
does the autoaim focus specials/elites?
i honestly don't get laspistol, maybe its because mine sucks
Vraks 3 can get around 2.3k+ or something on monstrosities with gaze, laspistol gets to 4k+ DPS including reloads during gaze
wtf
When you get a good one its one of the most powerful firearms in the game atm
laspistol has good crit and weakspot multipliers
why do the pistols keep being OP AF?
and is one of the few weapons with a nonzero crit chance (beside a class's base crit chance)
Fuck knows mate 
But pistols being good, i dont really hate
Unless its Shredder, but we had to tolerate that shit for like 6 damn months
Takes me 30 seconds if I am focused but because Mettle you don't really need to care if you get hit
fatshark when uberbuffing pistols to outclass actual guns: 
fatshark when challenged to have the plasgun and the bolter be good at the same time: 
or really its more like plasgun viability comes and goes and i haven't really felt the need to use a bolter since plasgun became viable even with plasgun viability coming and going because it just drinks ammo
bolter is fairly solid rn
I dont like bolter because headshots dont 1shot everything I need it to
more so on vet than zealot because most of its buffs work better with the sharpshooter playstyle
it's got mad dps but plas is better at bursting down special so that dps only really matters against like a monster i feel
Plus sights are terrible compared to plasma perfect accuracy from the hip
Somehow, infantry autogun>
plasma still has absolutely dogshit ammo economy in a lot of cases
Plas drinks ammo but can be justified for the damage it does
^
u can't really use that as a strongpoint because the only thing carrying it is when you get collateral kills
No I can snapshoot and 1 headshot any shooter from the hip with plasma at any range
Bolter cannot do that
plasgun gets like 86 uncharge shots or something and bolter gets 100
Through walls too
what kind of benchmark is that? shooter clear?
what a weird way to gauge a weapon
but a single plasgun shot has infinte cleave so you'll never get cokblocked by fodder, can shoot thru thin cover (Which is niche) and kills basically anything in a few shots
bar like, bulwarks and crushers
bolter does fine vs most targets. particularly if you have exe stance or go down the sharpshooter tree to grab suppression immunity
the only thing bolter is struggling with is infested enemies because its infested ADM is really low for some reason
Or I just do that with plasma and have 3x the mobility because not limited by the shit sights
eyo wait josho from eras server
Compared to aimed bolter its epic
the benefit to it is the pinpoint accurate hipfire, yes
but dodging/moving with it is terrible
they both have dogshit mobility but the plasgun doesn't take 2 and a half years to pull out
bolter has a ton of QoL issues that just happen to be completely mitigated by exe stance
also bolter has fuckall mag size which isn't really a problem but it's worth mentioning
because if im gauging something based on being able to be mobile, quickswap, kill specials, etc i'm just gonna take a revolver
Yall need to pick up colomnus infantry autogun
Biggest issue with bolter is exe stance 
Revo has less capacity for horde or special waves
that too, bolter is outclassed by revolver in mobile playstyles and plasma gun in more support artillery playstyles
revolver is overtuned rn yeah
the only buff it couldve used was the finesse changes, base damage/carapace ADM was a stupid buff
Bolter is mid. yes it can do everything ok but its underwhelming at everything compared to specialized weapons
bolter was only really bad with patch 13
Its not bad theres just such better options
i would call it a good weapon with an asterisk next to it
^
Bolter has better boss dps than plasma(?)
That's about the only thing I can think of
because it has situations where it does better than most other competitors will (although it has a decent overlap with vraks 7 because theyre both DMRs at this point)
Do you really struggle for boss dps with plas though? The stun might be more of an advantage for bolter
plasma still has dogshit sustained unyielding dps iirc
eh plasgun feels a bit mid vs boses yeah
some of the worst in the game, IAGs still blow it out of the water to my knowledge
you do big burst but shoot/magdump slow
plasguns aren't about any kind of dpm, they about vaporizing the trapper from across the room
Or the 5 gunners pinning down the team
also i would kind of not value special clear as highly on a weapon anymore
because damn near everything deletes specials
Yea but plainly arguing about bolter vs plasma, at least bolter has better boss dps
even the guns that were like allergic to hurting maniac such as headhunter autoguns do better than pre-patch 14
my plasgun rn just barely can't bodyshot gunners and it hurts me
thank god plasma has head magnetism
Mine never did. Headshots are easy to hit
Issue with bodyshot is it sometimes hits the arms of dregs which is unarmored
No flak bonus for you
such is life
Didnt they fix that?
different hitzones can have different damage multipliers
ok
ty
like iirc dreg ragers have 0.85 damage on their head
which result in this really fuckin weird result because of finesse boost curve fuckery
where a crit headshot on a revolver would do less damage than a regular headshot
iirc
shits fucked lmao
Amazing
certified no brain moment
this game has a lot of bizarre things going on under the hood
my most played games are planetside 2 and tf2 im used ot it
what are ur surge loadouts
i played HISTG with surge/smite/bubble alongside 3 zealots and idk it felt terrible
the other 3 staffs feel comfy to use, im just struggling with surge
just abuse the surge bug
and the game will be so easy you never wanna use surge again

That's the load out I use 2 mindlessly solo carry, equip empowered psionics rn
is that the bugged branch
here's my bug abuse surge build. haven't played it in a while though cuz it makes the game too ez
ive been trying to avoid the bugged versiob lul 
surge is baseline is kinda ass ngl
My issue is my build didnt change when the bug hit, I just like lightning
it felt okay before they buffed some special health

apparently ive been using smite wrong.
i uh... did not know u can keep left click while holding right click
that happened to me the first time i used purgatus with my psyker
ive literally only used it in short bursts for cc
my psyker is at lvl 110 (oops lmao)
plasgun moment
baseline smite dmg is kinda ass
it's not its purpose
Huh? Elaborate please? Are you saying you can charge the right click while already left clicking?
how do I get double voidstrike I have been polishing hadron all month
Auric quickplay teams are quite a ride
It's insane material waste but I seem to always have better luck just going straight to ascendant and praying rather than mass producing blues
3 veterans arguing back and forth over each other using different weapons and what's good and what isn't and I'm just off to the side with Combat Knife/Purgatus/Brain Rupture
you can what
And yet u have top dmg?
https://youtu.be/OFeSC3TrlNc?si=cjfqE-3ARdNn8uWZ
So, I understand the idea of this is uncanny + soulblaze deletes elite packs, and scryers gaze just feeds into that and into being a "melee" build in general -
Aside from the flavor though, is there something in particular the force sword contributes here that can't be done by other weapons?
that dog made noise like he was coming from ahead, but he was actually behind !!!!!
Top lesser kills and boss damage but not top damage I guess
I had second place against disablers and elites so I wasn't completely useless there
Purgatus never seems to get top damage when I use it but it still feels extremely effective, it's confusing
like use right click to charge, then hold left click to continue to release smite
I never dont get top dmg with it ngl
Soulblaze wildfire crit build
There was exactly one match I got top damage
Really depends on enemy variation.
And the reason I got top damage was because I was last man standing
i want to cast green fire
Whats your purg build?
And I had to hold off hordes and shooters and specialists on my own for 5 minutes straight until a random Ogryn joined and saved us
I find that I only get top damage as purg if the team doesn't know what they are doing 
so you can charge smite while smiting?
wtf
If you can lead the charge diving into all encounters, sure you can get top dps
Yeah
That's probably why I don't get top damage, playing literally everything else made me cautious and it carried over to Purgatus
as in, i did not know u can keep releasing smite until max peril
if u can can u record because i'm confused
Give me just a second and I'll have a link

im sure its very basic, its just something i never learned/noticed before because am dumb
Im in Stike team 2 I need Phyker build help...
Building 3 classes
Further details if you join
please and thank you....
My staff is Warp Nexus and Warp Flurry


