#psyker-class
1 messages · Page 824 of 1
honestly i'm only just dipping my toes into damnation. i can do decently, but it depends on how the pubs are
i dont think anyone runs +dockets
because if its the latter that would be quite a haul with 80k base reward
probs additive if nobodys bothering to run it
and i feel like i'm only able to pull my weight playing the surge smite build
Purgatus is a saving wand on malestorm melee only lol.
Only thing able to burn throughthat
blazing trauma deals more damage and stuns more shit though
do aurics give you more materials than damnations too? because while i could use money plasteel really is what i'm starving for
blazing is great on melee maelstrom esp since uncanny applies to SB
yeah you get more plasteel
and i find those 1m+ damage runs not worth it because the reward is half of the monstrous nurgle shock for the same amount of time wtf?
im not sure if you get more plasteel
im pretty sure you do
i could be lying
but im fairly certain i come back with more plasteel
where as in damn i get like 500
might be because its better players that explore the map more
ok maybe its just people exploring then
if you don't get more resources than i think basic damnations are more worthwhile, as they may take less time, and are less likely to fail
you get 10% less because you cant quickplay into them
and this too
low int damn is optimal for plasteel yeah
base damn just doesnt hold my attention as well so unless im really desperate for materials ill just gamble on aurioc
just quickplay regular damnations you will get a lot of resource junkies there
and better equipped than auric maelstrom teams too 
the regular queue has so many questionable players though
yeah
at least auric filters pubs that actually realised that button exists
it makes it hard to tell if i'm trash or they're trash
(it's always them i'm the best player ever)
i make sure to let them know
nah you get a team full of tards barely lvl 30 regularly on auric quickplay
do you use scoreboard mod
🙂
nah i'm just joking about how people behave on pubs
in the end your experiences is gonna be reliance on your allies
and his final charge
so whether you are going into just pray youre not getting an ulcer in your teammates
definitely got madge people stole his ammo
the guy leaving discord voice right as he aggros it lol
How to do Warp Battery penance? Seems impossible
wait thats LFG? sheesh
Does my Perils simply have to be in the red, or at 100%?
oh no he was a pub lmao
warp battery isnt about peril
Wait, am I a big dummy?
wait am i just hearing things
ah ok
he had damage aura
he apologized for playing like shit later in the match so it was all good lmao
its warpcharges, bottom left keystone, not sure if the penance still works
Give it to me straight: which staff is the best?
the staff you like best
Killing an Elite or Specialist Enemy gains you a Warp Charge for 25 seconds, stacking 4 times(s). Your next Combat Ability spends all available Warp Charges to reduce the Cooldown of that Combat Ability by 7.5% per Warp Charge.
just keep up the killing, and it doesn't have to be sequential time either, just total
u can see him in the clip get forced forwards by a mutie/flamer combo
and he just kinda
leeroy jenkins's into the dh
none, all, most
they occupy pretty different niches
if you are fast enough can you run past it without it triggering
he unfortunately was not
f
its ok though
i sacrificed my teammates
because the dh dspawns once two people are dead
thank god for that
with gryns DH should die pretty fast?
i accidentally stab a dh today
it was rising up so right after i stab it (which look like a corpse on the ground idk why did i even go for it), i immediately ran back to ally
someone else walk pass it and we all die anyway
If I’m playing with trauma staff what blitz and ability should I take? I’ve tried all of em except scrier’s gaze and I don’t love any of them tbh
well
have you tried looking at the pinned guide?
any of them although sciers would probs be the worst
assail would be the meta pick
trauma have a lot of peril so maybe vent shriek
unless you take duelling sword sciers probs wouldnt do anything for you
dont care, its crit path
beautiful start to the trauma blaze build
if i really hate it then i can just invest no further point into it
think the nexus is better
am I nuts or is getting both these blessings in a row really lucky
yeah you want nexus
it is, but the perks arent bad
your perks are good though so you could just change both blessings if need be
so i can just use both on rebless
yeah perks are great
it is lucky but they dont mix
should I switch transfer peril to something else ?
gives you 2 paths to go down though
haha i keep trying to make fire sword work
flurry
going gaze with DD running assault pistol and illis fire
Assail gives you better horde clear and can deal with MOST elites and specials, but you'll want to bring something to help you deal with carapace--something which BB is decidedly stronger against
think i need to swap to las pistol
surge would definitely be the better blessing to keep/earn over transfer peril though right
although i feel like even with flurry, it doesn't feel like i can spam tons of damage unless i full charge, and the charge is still slow with flurry
I've never had either of those blessings so I'm sure
its pair with trauma staff so
you can mod the surge off for the perfect non-crit staff or get the warp nexus
or get warp flurry instead and just get crits off true aim
bb have too much peril build, which is good if you start out at 0 peril but if youre in the middle of trauma bombardment thats gonna be rough to handle snipers
so assail which let you go into more crit route seem right
thats what blaze bolts are for?
It depends. I've heard transfer peril and warp nexus synergize quite well to help you repeatedly cast in the 70-90% range without quelling
why would you want to fucking perish instead trying to bb sniper
I don't have warp nexus on voidstrike yet :(
youre not going to kill a sniper with a single blaze bolt
in time
i think someone pair transfer peril with warp flurry
for the scrier meme
quell on headshots, keep scrier up very long in horde
keep critting
There's several things to deal with BBs peril cost, I wouldn't say that's it's fatal weakness. Did you know you can repeatedly quell to like 91% and keep casting BB?
still, it doesnt seem like a good long range tool when you want to quickly handle a far away unit
its very good on some maps
I'd personally argue it's an excellent tool for that
borderline useless on others
whats useless on others
for the psychinetic aura and wildfire route
and then its specialist waves on say TM8-707 before the elevator
well youre not going to handle any specialist wave with any of the blitz
not even smite or assail
smite are just going to stall them and assail arent going to kill them faster than bb
is there any trick to grinding out getting the blessing catalogue filled out? or is it just a grind
well you very much can because you cant really snipe them with any staffs at that range
and headhunters get damage falloff
just grind, passively
I sorely wish that earning a blessing made you even slightly more likely to roll different blessings, but that isn't the case
why do you want to “snipe” specialist wave
because if you dont that exact section of that exact map im talking about gets annoying
especially in pubs
no i mean
youre not exactly dealing with a specialist wave by sniping them
its when you are suppose to use your staff, its a wave
if you are confronted by a pack of gunners from 100 miles away your first idea shouldnt be sniping them off with assail or bb
are all force sword blessings shared?
it should be, get closer to use your staffs
yeah
force staff should have done the same
its not like they gonna release a second version of each staff
That's exactly when you should be sniping them off with BB 🙈🤯
gunners veteran can deal with
theres way too many of them to snipe with bb, theyll start moving in right after the firs tbb go out
2 second visual on some shit specialists he cant hit in the head 40 meters away not really
no 😭 you cannot delegate
smite feels really useless for me what am i doing wrong
if theres literal packs of them just lob voidstrike in their general direction
how are you using smite
half their hitbox is head at that range anyway
but this is FOR TRAUMA STAFF
mostly like the surge staff
its not that killing tool
im not resetting and charging because it doesnt make me am i supposed to
smite is to stun them
yeah ik that but im not really getting staggers
MEEEEELK
you shock a lot of enemy and they stop attacking
then dont play trauma problem solved
how about you twist your balls how about that
are you shocking them ?
do you need to stop zapping and recharge to reset your like... stagger potency
what
well
you just charge it up
and shoot at them
and then it will zap them, and keep them zapped as long as you hold them
yeah im shocking them they're just not staggering, mostly if they're not in the first few targets
they keep running or whatever
covered in the effect
well they're definitely in range
maybe you should make a clip on how you are using it
i cant quite visualize how you are smiting
mk4 have stabby heavy
last round there was a trapper that ran up through a group without any stun, and when it was the last one it kept going while being shocked
very strong against carapce
i was just charging and then holding lmb until my peril maxes
or i dont need it anymore
you need to right click charge first
yes
hmm
uncanny strike handles carapace pretty good if you have it
its overhead swings
i randomly got a near perfect mk5 so i run with that
like shotgunners and mutants
mk4 heavies have notably higher damage than the MK5's heavies for some reason
mutant one shotting feels very good
one shot without weak point hit?
on crit yeah
on ceit
otherwise you need headshot
or on weakspot hit
but it one shot headshot
my mk 5 does that too
then you can roll with mk5
that might be precog though
can it oneshot rager on crit weakspot?
it can 1 shot ragers with crit weakspot AND either high peril or scry
no and that one does matter
indeed it matter
im pretty good at the dance but it's risky lol
well mk4 does that with 6 WC and 0 peril
you should fine an mk4 then
So one important thing I haven't seen mentioned is that when you release Smite, it will deal a large stagger and throw smaller effected targets to the ground. If you hold smite until max peril it will release the cast and you will NOT deal any stagger
oh thank you that's what i was looking for i think, plus i might have identified an edge case in retargeting?
For longer engagements (large hordes) you want to repeatedly release Smite after a few seconds and quickly quell in-between. In this way, you can CC large hordes almost indefinitely.
does smite deal massive damage when you release it
likr surge at the end of its zap
i kinda wish smite does so
i see people explode all at once sometimes when people are using it
Negative, only the stagger. The damage is a constant tick with no crit or upshots in dmg
thats smite’s death animation
this happen when you zap a group of low health, or when someone else is contributing to the horde clear
feels very fun when they pop
like those bubblewrap
time for another run with my new knowledge
So there's another build for smite that I quite enjoy, which you might consider trying. That's using the new Empower Psionics (EP) with Smite. This adds +125%dmg to ONE cast of smite and consumes an EP charge
i grabbed EP because i wanted the preceding nodes and dont like warp charges as much i think
i rather go creeping flames warp siphon
If you get a big cast off on a large horde, you will often kill enough enemies to completely refund your EP charges. In this way, you can continually use EP smite for powerful wave clear
thats the usual smite killing isnt it
but killing horde with smite is not guranteed
unless you spent all 3 EP charges maybe
I find a single cast from 0-100% of EP smite can pretty easily clear some 20+ poxwalkers in heresy difficulty
And as the heads all start to pop like popcorn, it's incredibly satisfying
I'm not home to test, but I can virtually guarantee that a single cast of EP smite will clear a group of poxwalkers and bruisers (not ragers) almost just as quickly
Have you considered gitting gud instead?
have you consider turning into a woman
I am already Tzeentch's woman
thats not the same thing
thoughts?
quite nice
can replace the stamina with maniac
how long does bloodthirsty last ? till next melee attack ?
i think so. i dont think its great
i mean
5 seconds or until the next melee swing
oh
wait
well, this is only going to apply on warp stab
activate after your warp stab
i guess its not that good
seem stable
distribution is great, the base stat kind of low though
what is the advantage of "force" swords? like what makes them special? other than their special attack i mean
Their push follow up has heavy stagger and can throw ragers on the floor while their are attacking
Blazing Spirit blessing for soulblaze builds
I mean yeah there’s minmax reasons too
Mobile and Dodge friendly for being relatively heavy long reaching swords
No more infinite dodge force swords 🪦
This may shock you but 5 < infinity
use that +1 dodge talent on right side talent tree for the meme of it
360 push, push block has heavy stagger, powered attacks count as warp attacks, special blessings, very good anti horde and/or single target damage
true but thats not a make or break thing
No, but it was a really nice feature of them
Diemos also still has funny dmg on 2nd heavy too
you could dodge dance infinitely around hordes and solo them without any sweat lol xD
Like yah duelling sword does too now but those are worse horde clear
Or you could do what I usually do which is that followed by dodging off a cliff and then malding in chat
I keep forgetting they removed quell from the normie weapons
or generate (infinitely on illisi)
u just strafe in a crescent moon pattern to keep the enemies from swinging at you dodging if you hear the woosh and swinging at heads its really effective
push and block every now and then for fun i guess
Yeah the thunder hammer shuffle
waht u guys think is the best weapon to run with fire sword build psyker rofl
i mean ranged weapon *
force sword dont have infinite dodge anymore
since you are going with that crit for fire route, might as well pair it with crit for fire trauma
Trauma takes a lot to get used to
theres time
i had a feeling it was the las pistol
Lmao
Holy fuck you guys, I could not comprehend how it's only a quarter past 1:00am when I could've SWORN it was nearly 2am
this is my boyo
Daylight savings strikes again, the sneaky devil
you have bad internal clock
Daylight savings
now i cannot tell if this is an illisi or an obscurus
illis haha
its for fire sword meme build
he dalyn, if you are into guns / crits, you may also give Kantrael MG IV or 1a a shot. They scale really well with crit based psyker stuff in general. And you get lots of hate from meta staff users, that's a bonus
😄
sciers gaze disrupt destiny wildfire ect
yeah the laspistol for priority target seem right
idk if i have the same opinion on wildfire anymore, since someone point out to me on its drawbacks
but perilious combustion is a must have
oh wildfire is stupid but it spreads blue which looks impressive
yeah... true. Thing is, crit based psyker can make alot of melee weapons work REALLY well. All the catachans, duel swords... heck even combat blade with meme bleed blessings and the combat axes are beastly when used right
all flame spread blues
but Firesword is so much fun to use xD
but the main thing about wildfire is that
if im picking it, that means i have to stray pretty far from crit path
I guess its me but I use brain burst empowered psionics
on all my gun psyker crit builds
oh see im gg BB but not EP
i find it far more efficient / useful than disrupt destiny
that perk basically means you can BB gunners / ragers infinitely
because you oneshot them
^^
i serpose
you guns is doing the same thing
besides the +dmg, the +weakspot and +crit dmg from DD is appreciable on guns with good finesse
like quickly drawn during melee encounters to gun down targets yes
but BB is better at long distance sniping
and I dont consume ammo
yeah if im bringing guns and sword i rather a talent that alos buff those damage
Good, screw those rascals
rather than EP that only buff blitz
do you get EP stacks from all kills or just blitz kills? i wasnt paying attention
you get it from all kills
disrupt destiny is too random for me
this is the build im running for maximum toughness regen and braindead fighting
it doesnt really matter if its random
treat it like warp siphon
you are killing everything
so it will slowly count up anyway
but thats me
the consistency in picking EP for bb when you are using guns and sword that has nothing else buffing their damage is more odd to me
you essentially dedicate a whole tree for, none of your weapons
i dont need more damage honestly when I build around crits
never thought "i might need more direct damage"
(on T5 auric that is)
is cleave dump for these? this one might actually be sick
BB on the other hand saved me and my teams ass many times
perhaps
the ranges on cleave looked narrow
So one thing I haven't seen anyone talk about is that the "guarantee EP charge on elite kill" talent goes VERY well with BB. You can chain-kill groups of elites with free empowered BBs
you do be using the mk4 for those heavy stab
so i guess cleave can be neglect here
mobility would be the true dump stat
but this one should be fine
you can pretty much ignore cleave damage (only scales unarmoured/infested and not flak armour damage modifiers), mobility, and penetration (because uncanny strike exists)
i mean look at these ranges i can probably still light attack headshot walkers
can try
the main thing is whether the rest of the blessing are going to be botched or not
Damn @shell igloo that's some brilliant shit
not the worst
unarmored enemies... do i want to spend 600 plasteel when i have a good mk 5 already
yeah why not
realistically your teammates is already at those other elites already
rampage 3 hadron you monster
they may not kill it, but that means your back exposed and you are interrupted by a bruiser
spat all over my dreams
yeah its salvageable
yes
im not gonna right now im gonna go play veteran once and go to bed
I run my revolver psyker mostly with assail and EP + crits, but tbh I do kill a lot of things with just the revolver alone so I am tempted to let go of assail et use dd instead
you mean bb
Sorry
think bb would serve like your revolver but slower
i run assail in my build since it's convenient for the path I'm going for and I can just whip it out for "I need toughness/we might lose" situations
Revolver plus BB makes intuitive sense to me, but you could end strapped for options to clear hordes
Assail disrupt or EP?
if it's assail spam go for EP
I am an illisi mofo
if you want to have fun with your other weapons and they have good finesse, go for DD
I have an arsenal of illisis for every situation and nerf / buff upcoming
The result of spending millions to get a low warp res unstable slaughterer 4 (that I do not use tbh)
Congrats, you've got a reasonably well-rounded gunker build (abomination, heinous, sickening beloved)
the fire sword experiment is not going so well
because you end up using your pistol all the time? xD
I feel like theres tons of blessings ive never even seen before
i cant go back to force sword now that i experience the greatness of dueling sword
Been there, done that, but you are a genius nevertheless anyways!
Is anybody willing to help me with staffs, and what blessings/perks to use on them?
Yeah it sucks
pins has a guide
for patch 14? or is it older
cause the forum doesn't really specify on what I'm trying to know
it's slightly out of date but overall reliable
aight fellas, it's time for me to fuck around and find out
can i play auric histg damnation without relying on shield

i am using it in my surge bug abuse build, its cool ofc, but elites are only ragers/crushers/bulwarks/maulers/gunners
most of these die so fast that u barrely can benefit from that talent
unless u are focusing like, super distant targets
i think that talent should include all special and disablers
then it will be rly good with bb
except you bran burst a special and then no refund 
trauma
damn it takes a long ass time to build 30 stacks
and it STILL doesn't let me 2hit crushers

gets very close though
Die
wot
Die Psyker hast ein fuehr
30 seconds to be exact 
saveable or bricked haha
yeah that's long
That’s pretty decent
also I fucking suck with it
and it's really hard to see the benefit of scrier's gaze rn i legit don't feel like i'm killing stuff faster
even at max stacks
Change ghost to dumdum, then crit dmg to maniacs
i would change both perks and call it a day
you press it when you are fighting stuff, thats about it
doesnt really change your gameplay, which is sad
it's more niche than it really should be, since it's mostly the +crit chance of scrier's that I'm interested in for stuff like the columnus IAG
wait ok, it's actually great for my melee weapon, feels like I do a lot more damage. Surge staff, not so much
guys which blessing/perk i should change if im playing scrier gaze build?
This build has been pretty nice, good all round everything.
you gotta pay attention to your gauge a lot more though
unless you just melee
but still gotta quell to gain the buff between melees so
makes things choppy
kinda disapopinted I don't reach new breakpoints with surge unless I double crit though
which is bad thou, bcuz every extra thing u need to pay attention, takes your attention away from the enemies in front of you
but it definitely lets you chop up ragers super fast with melee
so that's one good thing at least
oh yeah definitely
gonna give venting shriek a shot
idk i can 3 shot crushers with my surge bugless obviously
do you go wildfire with creeping flames?
with 1 crit
Scrier's needs a bit of an overhaul
feels pretty good to me
that's without scrier though
with scrier even at 30 stacks the crusher had just a bit of health left
unless I double crit'd
ye thats with warp charges
but the thing is warp charges let u be that one sparky much more
it sounds super risky
should work like melee sienna mechanic imho
i remeber it was fun playing melee sienna in vt2
xD
6 warp stacks 30 stacks scrier
can't 2 shot crusher

i guess it would let me 2 shot maulers instead
instead of 3 shots
yeah it does
so it helps vs maulers
and would help two shot maniac ragers without needing one crit
well, dunno if reaching a lower breakpoint on two mobs is really that useful though for an ult
but at this point malefic momentum would be the same, but safer, if more conditional

lemme try precognition node instead but i have a feeling that's gonna be even worse
yep even with that node
I can't two shot a crusher unless I double crit
lol
what are warp stacks?
bottom left keystone
yes i know i run them but what do they actually do?
more damage, and then you can choose between toughness regen or less peril generation
i mean it's written on them, they just stack up
what are the best blessings to put on surge staff?
Nexus and flurry.
thanks
should I bother with wildfire?
should you bother with it is very personal question
i have tested it and i think its worthless
but if it makes you feel good
then use it
is this just a way to tell me "it's terrible and you shouldn't use it"

I'm just asking if it's a good node
not if it makes me feel good
i dont think so
I've never used it.
ur not tired to spam Q after each cast xD?
Look I casted the spell and they keep burning forever until they're all dead
https://www.youtube.com/watch?v=KVUUzH_CZiY
sad thing about it that the burn itself does hilariously low dps here
xD
Maybe it gives me a breakpoint on a third target somewhere. 
ahahha
if there was a thing that did a large burst of damage and applied 4+ stacks of warpfire to a single target
wildfire would be good with that
:)
trauma?
thats an aoe
i think it's fun
burgatus can thou XD
tech skill
i also had a harder time managing scrier's gaze without doing that
i'd get to 100 easier
well i guess some people enjoy it... but i would not bother like that in any universe...
it's also neat to steal the elite kills from a vet so i can get warp charges

I do it for H1 on my devil claw too
when i need a rager dead
l1l2qq for orgyn power maul is funny
i don't quell cancel
i can't get the hang of it
big fan of shield where block cancel H1 is just as fast
yes
usually you want burn and crit or speed and armor strip
i was thinking about shockwave and burn xD
Jesus Christ what the fuck
I have over 1000+ level across 4 characters.
There are some good build examples in my Steam guide, The Psyker Atheneum. The link is also here in the pinned messages:
https://steamcommunity.com/sharedfiles/filedetails/?id=2917274959
Feel free to swap out non-mandatory talents to your liking.
i think its not the wildfire but your own cleave thats setting enemies on fire
@plucky flax wildfire is not strong by itself since:
- it vanishes of target dies with only 1 stack of soulblaze
- it can only apply a max of 4 soulblaze stacks on a target
- it wastes procs by refreshing a 4 stack blaze on a target
- 4 stacks is not enough to kill anything on its own
Wildfire is only good if you have a lot of blaze going on already to provide you a headstart for your blaze damage or if you spam creeping flames with enfeeble smite, since enfeeble smite will close the gap and allow the enemies to die with only 4 stacks of blaze.
So wildfire in itsel is not able to kill a thing
All it does is make a pretty visual
Just to give reference, 4 stack soulblaze has a base damage of 11.4 damage per tick, so around 15.2 DPS. Smite RMB deals around 50-60 DPS and people complain that's low.
wildfire overwrite soulblaze stack from other sources ?
I don't know if I'm still running it on my purg build
No, there is only single soulblaze effect
i def removed it from my purg
You can or overwrite soulblaze
The staff only stacks up to max 15/16 for now
If you add creeping you can reach 21/22
The damage is calculated according to the buffs of the player that applied the first stack, or that's at least how it used to be pefore patch #13 but probably haven't changed
then what do you mean by wildfire wasting proc by refreshing 4 stack blaze
Since it only spreads to one, you would want it to spread to a fresh target with 0 stacks instead of refreshing a 4 stack
Target A has 5 stacks of soulblaze, target B has 4 stacks of soulblaze, target A dies, target B stacks are not increased but duration is refreshed and one of those 4 stacks that are spread is consumed.
Or it spreads evenly between targets I'm not totally on the ball with wildfire 
oh
it spread 4 stacks
on a random number of enemies ?
not every enemies within vicinity receiving all 4 stacks ?
That would be actually good 
nuh uh
So they get more stacks if you proc another blazing
this isnt even enough warm them up
that is probably never
unless you just
dont pick anything and go one straight line
Until they rework it to spread more stacks at least
they should do that
and make it spread an equal amount to all enemies
i never knew it can only spread a total of 4, distributed on a random numbers of enemy
i thought it spread 4 to all enemies around
Yes, it tries to spread stacks evenly, 1 at each target if it can, up to 4 stacks total are spread no more.
i see
so it will spread to at least 4 targets in a horde
with 1 stack each of them
And there is a bug where it simply cannot spread a single stack
yeah thats water
So if a target does with only 1 soulblaze stack, it will not be passed on to an enemy with no stacks
No. Up to a maximum of 4 targets. There is no guarantees it will spread any. The target rules are in Atheneum.
If it had no max stacks, would that still even be good
damn
fukk
uhhh
well
how long do each soulblaze stack last ?
Read the Athebeum people, at least for the talents on your current build to ensure they actually do what you think they do!
i think i am going to try purgatus+deimos
hecking deimos sword just 2shot crushers XD
without even using special
When using creeping flames pox walkers die with like 2-3 stacks left
the atheneum
The OG combo still strong
oh there it is
On steamcommunity
11 ticks, and ticking every 0.75 seconds so around 8.25 seconds. After that it starts to wear off one tick at a time with each lower stack ticking once at the same interval.
gona run warp charges...
Unrelated but does voidshield on captains take extra damage from rending
should i use shield on venting thou?
Venting for sure
but i want that crit aura :((
Helps you kill shooters
Haven't tested so can't say
you should run scrier with purg
Maybe I should test it
I tried day1 patch 13.... Its not very good 
Don't you miss creeping flames at all
deimos one shots ragers... its hilariously strong....
why would i miss that when i can apply 15 soulblaze to everyone
I guess you could try running gaze with purg if you have Battle Meditation, Warp Siphon, Inner Tranquility and In Fire Reborn (perhaps battery as well)
Because with creeping you apply 21
Mutants as well on the H2, no need for special
and thats applying 2 soulblaze
Also I have the debuff mod on, you reach 15 like really quickly anyway
yeah but the gaze also amp up your flame damage
I don't have blazing spirit on my sword.
honestly i have feeling like u dont need to use special at all on that sword
Creeping gives you range and flexibility and also dumps peril
its that strong
then i dont think its the flame but rather the sword thats killing
but i dont want to dump peril i want crit
You mainly use it to get 4 stacks of uncanny instantly
Other than that H2 loop does more dps
Lately I like to run Auric Heresy with this (Duel sword IV + laspistol). I'm mostly being carried by teammates vs hordes, but it is so funny to play as speedy psyker on crack, sprinting to specials, maulers and crushers, killing them in one or two heavy thrusts to head.
Yea crusher combo is special the head, light, heavy = dead crusher
The special doesn't even need to be heavy special, just light special to get stacks
Your builds have nothing to do with that 
You are correct. There are only 2 use cases for the special.
-
You are using purgatus and have flamed everything twice with RMB and there is a 6 pack of crushers. If it is safe, you can special a mobs head with Uncanny Strike Deimos to make that Soulblaze work on the crushers. But only if it's safe.
-
Bursting the scab captain boss once the shield goes down.

is it actually more beneficial to special him? then just throw a h2?
his shield comes out if he goes below a certain threshold, special has a big burst at the end that surpasses the threshold (usually)
The scab boss? Yes, because when your team goes for the nuke you only have time for one attack. If your team is not nuking then the optimal would be to do a couple L1H2 on head and finish it off with the special.
The boss has health tresholds and a timer that force the shield to come up again. If you latch the special before the shield goes up it goes through the shield straight to the HP pool.
First time getting this, wonder why it happened
What blessings on trauma staff?
AI Director dont like you
Maybe lmao
maybe warp nexus and rending shock
that area has one of the more sus AI director moments for some reason it seems
Warp Flurry + Rending or Warp Nexus + Blazing
@silk hawk if you have unstable power uncanny strike Deimos you can deal 20-25% of scab captain boss HP with single special even without +flak perk. Easiest way to set it up is to smite to 80+ peril just before shield goes down so no mobs are there to hit you.
Aight ty
if you want to be a support that basically gives your team 2x dmg, flurry/rending
if you want to be crazy horde clear, nexus/blazing
i see, good to know
I run a Warp Flurry + Warp Nexus
Which does less damage overall than blazing
But I think it does more concentrated damage

i mean
when i use melee i am usually very low on peril, so i tend to just use shred instead
it does spell raw damage a lot
Very suspect lmao
Trauma doesn't benefit from rending itself afaik
So Rending Shockwave is entirely to help your team or to setup melee for yourself
You can rending then dueling
ye this
it does if u also stack burn Xd
solid damage output honestly
It does
nop
wait

wait so youre saying armor type dont matter to trauma
Yeah
So I would presume blazing + nexus seems to be overall better
I think so except maybe uhh
very interesting
oh fuk does voidstrike also do that
Yes
or is this just trauma
I mean it depends on what you mean by better
fukkkk
That's why they're so broken too
fukin
I think Surge does that as well
if you want big stonk damage numbers, then yes, blazing nexus
surge too ??
Ye
Pretty much
motherfuker
Though even if it did 100% to carapace
It would still do very little
So 
It's like 200 DPS or something with the direct flame
And Soulblaze is a separate armor calc
what if its already doing 100%
Soulblaze does 0.1x on Carapace at least
Idk what Purgatus does
YOu can just inspect the weapons though
And check the damage values for armor types
oh yeah
But I'm pretty sure Purgatus has shit carapace damage values
but how would i know that numbers means 100%
Yeah Void has a 1x damage multiplier to all armor I think
That's why its also super dumb
no thats not neat

they should nerf that
fukin rail guns
"only"
what
man
Groaners have 1 hitmass. Poxwalkers have 1.5
fukin fatshark
Or groaners might have 0.75
Wait... I just did an auric maelstrom.. but this is the first time I get a frikkin PURPLE reward for that. Wth, as if the oj rewards aren't shitty enough, most of the time.
I actually got a great reward
It's the first one ever that was like "damn that's actually good"

This is what I got for auric maelstrom. Like wtf.
gonna have to replace that weakspot dmg
DumDum 4 IS FINALLY HERE
I already had good staves so I just turned this into a Nexus + Flurry staff
Yeah I replaced the perks
But like
Those stats
Holyyy
It's literally the only Emp Gift I've ever used because its actually good
I will get here one day
I've been meaning to ask the gunkers/vet players here, why surgical over headhunter
horde killing this, boss killing that
RAAAAAH I DONT CARE JUST PLAY CRIT PSYKER (well) AND DO EVERYTHING RAAAAAAH!!!!!!!!!
what is exactly crit psyker?
run max crit/movespeed with fencing saber and autopistol or heavy laspistol for quick ranged damage / suppression when running forward
scrier's gaze and brain burst
but you'll never use brain burst, just the chance on hit upgrade
only peril you generate is from scrier's
Psyker with meager +5% to crit chance who thinks that they are build for crits.
Actually, it's just surge abuse ^^
but surge abuse is so boring 💤
gunpsyker, eeuuuw
only problem with recommending it is that you have to play nigh-perfectly cause you kinda insta-die if you make an oopsie
That is literal skill issue
It is actually fun in a weird way. You are essentially sonic speed zealot with pokey sword that deletes armored enemies with head hits.
i have not self-exploded basically since talents rework
There's True Aim. Combined with Assail, that's a lot of crits for free.
i can do same by playing the actual zealot
especially since i DO like laspistol
but without exaggeration, unironically, i think it's the best performing build in the game when played optimally (not to mention fun factor)
at fits zealot well
well, dueling sword + purgatus + assail works pretty well too
you cover every enemy type
I think Gaze need some cool feature besides damage buff. I think it should at least highlight elite enemies, like Vet ability.
I agree
Gaze risk/reward is too high for it to be really good, unless you're a sweatlord. I've sweated with Gaze, but it's too sweaty.
Meanwhile Shriek is just a free PoW save
yeah i blew myself up when running it and assail a LOT
luckily crit psyker never gens peril so i cant explode
flexing this auric 5 maelstrom game...............
Never gens peril? Gunpsyker or glitchpsyker?
groaners have 1.25 hitmass nowadays
gunpsyker ya
the hell you mean too sweaty
you have 0 risk with it
you can't explode from scrier
It helps you explode, shriek does the opposite, is my point.
Sad
but it demands more attention from you for peril management
that is such a basic psyker skill
but it throws off your muscle memory with how fast it can gen peril, and oops you REALLY NEED to spam assail or force special attack rn but OOPS scrier's got your peril at 100% teehee
and/or requires more mental attention because you can't rely on basic counting in your head to know when you need to quell
I do want to try crit psyker though
Gaze is fun, I used it almost exclusively at first. But I haven't in the past 50 + hrs.
do it its the most fun ive had since running knife zealot
uh oh here we go
heh
please proceed to go to the Black Ship
you just hating cause you cant handle the speed™️
Since patch 13 rending does in fact increase damage to trauma now.
But is it worth dropping blaze for rending? I think not.
I swear, this store is set up to fuck with Psykers. It's always guns guns guns...
They shadow nerfed it to cap at 100% though
(I'm not a Gunpsyker 🙂 )
Doesn't trauma do 100% to most armor types
objectively wrong, speed lets you deal with threats before they can react (like gunners/reapers spinning up, or pushing bursters back before they become an issue), or zip around the map bouncing between teammates who need help
Yep patch 14 it's 100% rending max. It does full damage but with rending you still do more damage to stuff since patch 13.
If you need speed to bounce between teammaes, your team already fucked up too much
which most randos do
Most speed zealots are solo players
Anyway blaze is just better don't sue me. 
why trust randos to survive when i can just use speed to do everything and keep them from becoming my problem by going down
And sometimes you split up for plasteel and etc, in a quiet moment.. And then all hell breaks loose, as units literally spawn out of thin air right behind you. Shit happens...
maybe im a stinker but i think teamwork doesnt really matter, just focus on not creating problems for your team and getting good at playing solo
slight toughness regen and like... 15% toughness damage reduc isnt really that worth sitting in a corner dying to a shotgunner horde trying to 'maintain coherency'
just do it all yourself B3
okay spiel over back to psyker
I keep saying, it's a single player co-op game.
Team stuff is forced upon you for certain situations which is what drives the co-op but other than that, you and mostly everyone else are playing a single player game. That's how it feels and how it seems when watching others.
i think i did psykers proud i held the line against the beast of the ogryn
Slaughterer + Uncanny Strike should be the default for Deimos
the only teamwork that matters is not stealing each others jobs, like you dont need 4 players spamming explosions, soulfire, bullets and melee into a chokepoint. just 2:2 watching each end of the corridor or 3:1 will do
My sus games: what is team work? The skinny psyker you do all the objectives by yourself.
Wow rude
yea well the good player has to make up for the gaps in the team
Well do you use deflector?
I forget i have it as well but i def use it accidently and i bet you do to
Yeah I hold up my block then get shredded.
Block and crab walk during scary times ur using ut
kickback ogryn?
I'm like bruh I'm putting deflector sword back on after this game.
Yeah lol the kickback is a machine
it's definitely overtuned lmao
wish these nodes were reversed
wym peril gen is nice
it's one extra surge full charge, when I tested it out
just to confirm i'll try it again with 0 and 6 warp stacks 
But yeah literally all -peril gen
Are left side
I wonder if they're additive with Warp Charges
amogus
does the surge blessing work on the trauma staff secondary charge attack?
why did they bother with it then
that's a good question
:)
0 warp charges:
5 surge charges with that node
5 without
6:
8 with
8 without
nevermind i was wrong.
why did fatshark do something that doesnt make sense
time to ditch that node
i swear I remember it adding one more surge, but that might have been with my previous staff that had like 30 warp res or something

o well
Did you take all the -5% peril gen nodes
yes
this is with all 3
but that might be staff dependant
But I want the peril
Im just a meta slave running voidstike illis with ep assail. It works great
The real meta is Voidstrike, Assail, Dueling Sword
gonna try running this now instead
not sure where to put my two extra points. Could go for +30 toughness or malefic momentum 
30 toughness would help with me not running "one with the warp"
could also ditch Psykinetic's aura and go for malefic momentum straight up.
something like this
once again, two leftover points, hm
psykinetic aura is a bit too strong to remove i feel
What are you running this with
still this

