#psyker-class
1 messages · Page 786 of 1
I dunno, i see lots of things stunlocked really quickly. That's what i want to see out of Smite 
I can confirm assail is still good. Xd
Hope we get a necromancer analogue for psyker
ye assail is very strong still
Summon up some crazy warp shit to kill things using high peril
If we get it, it's more likely to be from Veteran or a new class. Veteran summoning some regular guardsmen
Since that's make sense
surge staff feels very good now btw
Surge Staff gibbing uses the same purple gibbing as Smite
oh did surge get buffed?
Techpriest calling in some skitarii or servitors 
Should be blue
Veteran summoning some skull bois to bonk stuff
Frankly i want a Skitarii hero. that'd be cool to me
You’re lookin low… 😎 on calcium 
and void is still broken af
trauma aoe is nerfed
wtf
damn its bad
mb they nerfed trauma instead of void
Some empowered BBs https://streamable.com/873hw1
is +125% not more than double? huh
I wish we could summon gunners to infinite stagger people
Damnation spawns = 15 gunners + 1 shooter
Maybe 2 shooters as a treat
Base damage
As in
what it does by itself.
is surge staff buffed?
i expected our saved builds would be gone again but they're still here so that's nice
Not really, no
Oooh, update time
this uncanny deimos sends crushers on their ass with the heavy stab now
guess i'll try a regular one
DS left clicks now have enough cleave to trigger rampage with left clicks, as expected
yeah a regular one does too
Holy shit you’re right
I only noticed that against Ragers
DS II heavies still look bad
you know i really can't stand the deimos myself, something about the moveset just feels really unsatisfying even if i know it's good
warp charges still dont do anything for scrier's gaze
I don't remember the patch notes, weren't they supposed to make the heavies kind of the same, DSV and DSII still have bad heavies
That was my take on the DS4 tbh
I know the heavies are amazing but the light animation makes me gag
so did they simply not fix the warp charge bug
which bug
shield + warp charge is fixed
but scrier's gives me same cooldown as before patch regardless of the amount of charges
but yeah this update has been stuck in xbox certs for like two weeks or something
there's probably more changes in the pipe
ayy the left click on staves is actually usable without a quell cancel macro now
based on how they described it, i thought they were nerfing the left click. but it's a decent buff
Oh snap my Deimos one-taps Muties now
The stab heavy headshot knocking anything and everything on its ass feels bizarre
Wonder if it’s intended
quell cancel macro lmb seems even faster
surge shouldn't be changed right? I don't remember 2 shotting crushers before with this thing (with carapace perk). I wasn't using it a lot though
How do you use Gaze? I wonder why there was no tweaks to it in this patch.
Ok the Surge Stuff is much bettef than I gave it credit for
Holy, you're right.. it feels at least 50% faster on quell cancel.
Gaze isnt really meant to be used with warp abilities
its great for melee or gun psyker builds
especially if you take the "weakspots count as 1s spent in gaze" node wifh a gun psyker build
ah, patch 14 is live, rip infinite smite
It's almost machine gun like now when you get into the quell rhythm.
yeah, i know its still easily spammable, but the hold a button, stand afk play style was pretty rtelaxed for doing malice/heresy with ur brain off
Is it great? Also how exactly 1s perk works? I thought that part is a downside, making peril generation to speed up.
holy shit yeah quell cancel is a machine gun now
can you check what change they made to the nodes under abilities
LMAO surge LMB does now the same DPS as RMB if you quell cancel it
assail finesse multiplier was also nerfed a bit but not sure if I notice much difference
Did they just flatten the nodes or did they make it so you can no longer go "up" to DD's node chain from, say, venting shriek
theorycrafting only takes you so far, bring it into a game and see how it treats you
How exactly the left click macro would be? LMB + <how much time?> + Quell?
I dunno cause I don't macro it anymore
I suggest you to learn by muscle memory so you can be more flexible
You don't need a macro for it. Just an exta button on your mouse to just go back and forth on as fast as you can.
Lmao killing a groaner with a staff bash absolutely fucked up the textures
macros are for lazy people 😄
Whole head turns blood red
idk surge staff feels like it does more damage to me but it's hard to tell. I also don't remember 2 shotting a mutant with 1 crit. looks like it would be reliable 2 shot with warp charges. anyone use surge a lot before?
it was roughly 2 shot before, havent tried it after patch
alright maybe it's the same then
anyone know?
they are just flat now
they also nerfed voidstrike on_kill suppression, probably not something anyone will notice
thx
wait so they fixed it and went too far?
I will notice
blessed be the devs
yup
there is like very very very minor recoil if you crouch
Seems normal to me to me. 2 shot still, even without a crit.
I just started trying builds other than voidstrike surge/assail
purgatus/soulblaze/brain burst and surge staff/smite
vraks 3 headhunter crouched recoil, this DPS is without any talents and with Deadly Accurate & Headhunter blessings:
man Surge staff is significantly better than I gave it credit for
thats absurd, guess Gunker is the new meta 😄
Could I ask whether Purgatus Actually Crit?
Deadly Accurate + Between the Eyes with True Aim is gonna be nuts on vraks 3 still
it can, crit applies 2 stacks of soulblaze
There is a limit to how much Soul Blaze that a mob can have right
Max stacks is 31
31
but the staff itself is limited to 16 stacks
Assail/smite psyker dead onge
but purgatus burn stat determines how many stacks it will apply up to
well, 15
Does it matter to put Warp Nexus IV (Crits Chances) on the staff or just let it be
80% max stat
Warp Nexus is BIS on any staff you want to crit with
BIS ?
best in slot
unfortunately purgatus staff doesn't really have an interesting blessing combo
ok they nerfed varks 3 monstrosity damage by a ton
It’s not like Purgatus has any other blessings to pick from, there’s like 5 and most of those are meme picks
its just warp nexus+warp flurry, same as surge staff
But surge staff is a bit more fun
Thanks guys
Also realising surge staff can stop a mutant in its tracks was a big find for me
Really helpful considering a lot of guide online are not up to date
Staff changes are lovely
Primary attacks on non purgatus staffsa are now much more spammy. Careful not to blow up yourselves
@plucky flax used the surge/smite build you used in the related video you posted a couple hours ago here and I'm having a lot of fun with it
haven't used deimos in a while, h2 stagger feels a bit high https://streamable.com/o3r482
😄 been saying its a good staff for weeks 😄
Yeah the build doesn't really change with patch so it should still be very good.
vraks 3 deals now around 2k ideal DPS to Best of Nurgle, Laspistol with infernus & dumdum is now 2.3k ideal DPS
they nerfed headhunter? what?
Actually surge gib that's op.
RIP my favorite gun
best of nurgle lol
they halved vraks 3 unyielding DPS but made it a laser beam if you crouch
guess it might be worth going unyeilding damage now, to get that back up to a decent spot
seems like smites extra target thing is fixed for surge staff but I can't tell for the damage buff because surges damage variance is annoying
so it now has only FLAK NEAR as positive damage mod??? they better give it a rending blessing cuz this shit now is straight up aint good
wait scratch that. extra jump still works, just didn't when I used the middle one as the target
Yeah I tried out my first auric maelstrom and had a lot of fun, think I was the most effective even though we failed especially because it was ventilation purge and the surge staff auto targeting really came in clutch
OMG y'all are. LMB quell cancel is so fast 😂 wtf
Also Brain Burst - Kinetic Resonance are bugged? or working as intended
how so
is handcannon fixed
It wrote +75% faster but when I pop Telekine Shield and do the charge up
The charge up bar reach 100% then drop back to 60 - 75%
it wasnt broken
it applied to your assail and melee
yes, that is a thing that has been in the game since launch, its also in Vermintide 2
are you precharging (secondary fire) or not
nope, still applies to melee
Precharging is funky with charge times
I used my ability and precharge (right click)
Yeah precharging is funky on high health targets
the charge threshold kinda jumps
how is the handcannon into secondary assail thrown at a crusher now?
How is secondary fire feeling
they broke brainburst empowered precharging (right click). Now if you have a stack, you can't kill anything with the precharge
so did the patch break everything i assume
not tested in an actual match but you can one shot shotgunners on a crit shard
That was always broken.
right click doesn't get chargeup boosts properly
so it might be worth it to keep an eye on your true aim procs and try to consume it with RMB
if you wait the time you would take normally though, you still get the damage.
So the charge time of the brain burst are correlated with the target HP?
no
I just woke up are the changes largely the same as the prelim notes?
reckon we can 1 tap a crusher with true aim hand cannon buffed secondary assail?
yes
some things are interesting
like mk3 recoil
only like 2-3 things were changed from provisional and nothing that mattered or for psyker
I liked the old one 😦
BB movement reduction went from 0.4 to 0.6, not significant enough to feel particularly good
isn't the prelim- patch primarily impact asaii left click spam
with assail & true aim it seems the best strategy is to throw 4 shards in quick succession followed by RMB aim, this seems to very consistenly get you to true aim 5 stacks for the RMB without watching the counter
just use the fire smite build, it's in the atheneum
Yeah but I wanna use the newly buffed Dome
:(
(If you mean use Venting Shriek)
so surge staff still "amazing"
based on some quick testing you can get close, possibly with EP and some buffs you can get it
but requires hand cannon revolver
or then uncanny strike swapping
Tfw Surge Staff can one shot Flak Ragers but Brain Burst can't
damage aura still only does elite damage
lmao
Also, who tf even uses Unlucky For Some?
not suprising, FS forget that BR exists when doing balancing
fatshark kicking kinetic presence on the ground
They should just rework Brain Rupture at this point.
Give it a level of "DPS", and so when charging on an enemy, it then pops once that "DPS" fills up to the level of their HP.
what kind of abilities do psykers get in lore besides what we have seen in game?
Revolver is feeling more like a hand cannon than ever
dome health was lowered from 25 to 20 (?) but there's a longer invulnerability period after it takes damage
Brain rupture is counted as ranged damage, it's buffed by the +5% ranged damage
so there is at least that
Patch notes say its health was buffed from 15 to 20
"void nerf"
regular shield was buffed from 15 to 20, dome was 25 before
why am I looking at a wall of text
hmm, what if they make Brain Rupture into Crush instead? channel for say 5 seconds and does 1k per second?
brain rupture is the same thing, except targeting the brain and crushing it
RIP Force Sword infinite dodge clutches 
brain burst still can't oneshot ragers at 6 stacks 🙄
Surge got no buff in the end? 
Oh man, I didn't even notice that in the patch. No wonder the last game felt wierd.
empowered one-shots dreg ragers
just the general lmb buff
which is a machine gun now
if you quell cancel it
huh, well maybe try empowered psionics? warp charges isnt a massive power boost.....
Saw someone said that the trauma aoe was nerfed. Is this true?
can probably one-shot dreg ragers with just warp charges too
Hows everyone's initial impression on the patch?
love to see it
yeee
if I want to run emp psionics I'd rather bring the other blitz
? BB is the only blitz you really need EP for
i dont see any changes to Trauma in the patch notes
if you are running an assail build, you run EP
As a surge staff user, I am happy.
Main fire is much more spammy, can chain in faster. Although need to be a tad more careful with peril.
And the death vfx on secondary attack is neat. In line with smite
Trauma aoe feels the same to me.
Happy to hear that, I do like Surge
Someone was tripping.
yeah feels the same to me too
didn't see any stealth staff changes when I briefly checked the code
correction
It doesn't look like purg staff changed mucj
if you're ONLY using assail, sure, but you can take assail without EP just fine
Was there anything I missed about purg staff?
boooo
but might be possible with just +25 maniac if you get 80 80 80 damage finesse and first target
I just don't have that sword so can't confirm
2 shotting crushers with revolver
mine one-shots with just +25 maniac and 80 all
there we go
so it's possible
is the hand cannon bug still there?
yes
I have a 79 damage, 71 finesse, 75 first target that one shots them with the heavy stab and maniac
there we go
so don't even need a perfect roll for it
Zealots must be having a laugh
doesnt look like anything changed for Purga
oh that is with warp rider though with no peril so the base bonus, I just realized you probably aren't counting that @near wyvern
it probably will never go away, its been a year now, multiple patches and its unchanged
Ah ok, thanks for confirming
staff bonk still doesn't have meaningful stagger
yeah I am testing with no talents
its so bizarre that they even spent any time on staff special, and having spent that time still nobody will use it
like, either rework it, or don't waste time
but with warp rider you can easily get a one shot deimos for mutants
let me take it off and I'll tell you how close it is
mine are off like 200 hp
What blessings and traits are bis on surge?
What was the point of changing staff bonk lol?
that don't have +special when I have no talents
wierd thought, never occured to me
but even then why would you not run warp rider xD
79 damage off without warp rider
Nexus/Flurry are the only good ones
does transfer peril work on staff bonk headshots?
Surge feels really good now
so this is the no warp rider. so yeah probably 1 shot with a perfect or near perfect one without it
you only need to hit 3650 ish without warp rider and you get the one shot with it
the only changes to surge was the gibbing on kill, and the special bonk
Good to know I have at least one of the two.
And what about the perks? I think unarmored is a good one. My staff always leaves dreg gunners at 1% hp with 6 warp stacks after fully charged secondary
Maybe I was just sleeping on surge then because void was so good
I though the MK 2 and Mk 5 dueling swords were getting buffed. Did they not??
this is the one I use
It doesn't need more. Surge is perfection
pretty much, its been good since the rework, but Void was overtuned(still is)
hell yea, perfect laspistol damage jumped from 103 to 123, fuck yea
What does gibbing even mean? 
they were in the preview notes, but, not by much
based on my quick testing dum dum infernus laspistol has the potential to be our best vs monstrosity damage
exploding into chunks
it was already close before
The explosion. Smite blitz already had it, they added it to surge
Ahh
not even, vraks 3 did 3.5k+ DPS with counting reloads last patch
laspistol does now aroudn 2.3K DPS
thanks.
with counting reloads
it had the damage output
Is the cool down reduction from warp charges working on scriers gaze yet?
it just needed the fire rate increase
lmao you can weave in duelling sword special attacks between your heavies without lowering your dps
wow
assuming you fully charge
if you quick charge then you still get faster dps by just heavy heavy
rip ragers
So, it seems like there's less crits on recon vet now.
Did they patch out crit chains?
so yeah you basically loose very minimal DPS if you weave in specials between your heavies on DS4
RIP ammo
recon lasgun?
laspistol
You should see Graia Brauto on Zealot with Fury of the Faithful though
2000 dps on maulers 
Is it any good on bosses? (surge)
Surge staff
Or surge blessing?
Surge Staff is fucking terrible on bosses.
Surge blessing is only relevant on Voidstrike, and Voidstrike is still the best boss tool psyker has
laspistol is close, can get about 1800 dps
Emp smite get fixed or no?
Get bullied son
https://streamable.com/i5ucxz
eh its not terrible, its not great either, its consistant damage
it cant weakspot hit
so void crit with surge can still one shot crushers
actually started hitting 2300 dps on maulers with 5 stacks of dum dum
with damage buffs active, probably
yeah but I don't have to give myself carpal tunnel with graia brauto
or use an outside tool to prevent carpal tunnel
yeah you can keep up 2.3kdps on nurgle under ideal conditions
possibly more

does hand cannon still make assail damage go bonkers?
the graia brauto buff is definitely somethin else though
basically invalidates shredder autopistol as a weapon
Psyker excluded
also I just did it at 0 peril with 3 EP stacks so
because psyker no can into brauto
yes, and now you can pull off a secondary for double the base damage of before
not suprised
id still rather have the quick swap, rather than the clunky weapon swap animation
if i use scryer im hitting 3000 dps on maulers
What is the interaction with revolver? Could someone explain?
hand cannon just stays active
speedload laspistol is pretty sweet
so it gives 50% rending to all the things
wasnt a big deal before cause rending sucked
btw, is voidstrike still decent, or has it been overnerfed?
but now rending doesnt suck anymore
its a thing with all weapon blessings, they dont stop when you swap to a different weapon, so other things can take advantage of them, like assail getting rend from Hand Cannon or Uncanny Strike
I have only this
gimme gimme
I rolled this just for testing, haven't changed anything
I see.. tyty
stick 5% crit chance over crit damage and then mail it to me
goddam RIP reapers, scryer is dealing 4k+ dps to them
Assail crits have a different color striation now.
whats the color?
the shards have a crit animation instead of it looking the same
can you record the crit animation for assail and post it for us
😄
so emp smite dead now yes
purple
yes, smite is still a great cc tool tho
rip, back to funny rocks i go
Sadly no. Mk5 heavy received no justice.
rude
empowered smite is alright. kills horde guys ok, does like 75% of a shotgunners health for one channel. the base skill still needs some damage increase though. you practically need to be specced into the peril reduction nodes/venting shriek though
To no one's surprise 0 x 2.25 is still 0
Smite is not meant to kill
I think its pretty fair to talk about the killing power of the skill when specifically referencing the keystone that increases its damage as its main function
I think its pretty fair to talk about how shit just CCing things is in a tide game
When the game continues to spawn more stuff
I was smiting last round and a crusher overhead me.
Does lightningstrike effect surge?
that keystone buffs all 3 blitz, it's not a targetted talent
Me smite broken didn't cc crusher. 
Yeah but the one for smite is nothing

yeah but we are talking about smite, and you can only have 1 blitz at a time....
What you people think of smite now?
I like how they handled the bug
but not sure if it makes it good?
Try to stop me 👁️
Well I mean I hope people kick you after the 2 hour long run

Smite is a great safety net
Are mods break the game again?
Mine crushing on entry to Morningstar after i patched mods thingy
Prob needs some more tuning to be in line with the 2 other blitz. Mostly it's not that it's bad, more that it's annoying to play around
the other blitz need a reason to exist
I do wish they buffed scriers gaze abit
Still won't do much single target damage
You're still killing slower than most weapons
Do we know if disrupt destiny is actually working in a non bugged state?
damage matters little when they're just jiggling around
rush and you make mistakes, game is about being efficient
So 
not just fast
Brb 157 minute game UwU
You're doing like 5% normal DPS
lol you can get happily locked in the first area in aurics bc shits keep spawning
To hold some dudes
not taking any damage while every enemy in 20m is not doing any attacks is pretty efficient
kill and move on
its just not fast
Because the Vet can't do his job and kill snipers
shotgunners, trappers, poxbursters, they all just stop whatever they're doing when hit by smite
immediately
Like the only reason to use it is for 3+ crushers or bulkwarks clumping stuff around
they stop becoming problems
Assail not most killed weapon is fake news.

1.4million deaths to 100% peril boom kekw
Ikr
The fucking 78 death game got me :p
Use Smite 10% of the time and you're fine
Use Smite all the time and its just making the game less fun and letting more shit spawn
How so?
must be 4 psykers and chain dying to peril boom at the end
peril boom as damage mechanism
:p the most stressful end section in Atoma
yeah it's like some guy farming the penances or something lmao
Zap shotgunners with smite, roll up and one-shot them with your melee
Don't just stand and hold it in their face while crying
Oh is the patch out?
Ye
pennance that requires it, how many of those deaths are attempting that challenge 😄
Is anyone running Brain Burst? Is there any real reason to?
No
Anyone tested that EP smite yet? 👀
I run BB with purg still
only if you dont want to use assail or smite
Lost infinite dodges is not so fun. 
I think I'm just experiencing bad players using it poorly. But my own experience is that it's boring, doesn't feel powerful, but can be incredibly invaluable in bad situations
I mean does anyone find it comparably strong
It's still not worth it
I do, I like it, it's good to clear out elites that are far away or trappers that try to LOS you, same with hounds, good vs snipers too.
Sad
So its warp charges vent and smite combo then
its really not, assail is better for damage and singleling a target out to kill, smite is better for cc
Ye
It's still the same as before pretty much
The damage increase is basically moot
Oh hows assail? 
Still broken
it got buffed
Yeah lmao
Smite base damage should've gotten buffed
Basically the same but better
Still really strong
assail can be a bit annoying trying to target things behind a cover
it did, still low damage, it can kill trash in full channel tho
The left click needs to actually do damage to begin with.
At least aimed assail will let me kill bombers and stuff
but other than that its better at things than BB
Only the empowered got buffed??
Yeah, a full channel , which is horrible
I just dont like playing assail ngl
Vet power swords got buff so vet players won't come here to cry about assail as much.
secondary can do it, as long as you can see a pixel you can target somthing behind cover
You are safe to run it.
smite would be sick if you could 1 hand it while using a melee weapon
Oh power swords
I didnt say you cant do it, just a bit annoying
but that would never happen teehee
Smite should be like Zealot knives
The Vets crying was hilarious
You just instant zap and swap back
Vets immeaditely cried as patch was releassed
???
So…
They were upset they weren't op for 3 weeks after 1 year of power sword autopistol bolter spamming. 
Veterans are the worst.
Hows the force sword dmge thou? Im still making an illisi 
Indeed lol
smite is decent if you have teammates who kill shit for you so everyone can keep moving forward
?? there has to be a downside to locking down a bunch of enemies
Or shld i just stick w my stabby mk4
The downside is that you don't lock down a bunch of enemies just one.
Except
You know
Trauma exists
Which does the same but better
Illisi light spam feels better against very soft targets (poxwalkers, groaners.) Against high mass bruisers if feels the same.
+????
Yes i do get trauma frm my team..
Mix it special actions.
Oh trauma staff yep that too
It appears Deimos is comfy

are you doing smite wrong? the smite secondary locks down everything in front of you for as long as you channel
Nice
I'm saying change it so it's not a dumb mass CC tool if that's the issue (which it isn't because Psyker has three AoE CC Staves anyway)
Which all do a bunch of damage
So I think its a dud due to its dump stat being blast radius BUT the blessings are nice. What're my perk priorities?
I think what she means is that Smite needs a different identity that's not already taken by a weapon
Smite just needs a full rework yes
look its surge staff but better which is amazing kekw
just buff surge staff
Its been an age since I used a Trauma but I heard it got buffed so Im still wanting to test this one.
One that isn't stand there and channel no damage CC
I honestly liked the old surge staff better lol
It's handy to basically lock down a patrol for example
give me back that shit and smite can get a redesign
But I think nobody really has any issues with just a regular chaff horde
You'd really think that wouldnt you
I mean I use it but my issue is
People use it
All the time
And just stand there
Waiting for someone else to kill the stuff
best thing for smite is to use it to give the squad breathing room when a tonne of enemies you dont want to be attacking while a monstrocity is attacking
Ah yes, like the inf smite bug users
well we should have less of that hopefully just with the EP bug being fixed. I mean it'll still happen but hopefully less..
With +5% ranged damage warp rider, I can 2 shot crushers and reapers with weakspot crits on revolver. It has carapace and hand cannon.
I liked locking stuff up, venting shriek them for burn & then melee them
Sry not anymore at computer
all good
I mean its good for this since it produces the most peril rn
rip rubbing one out
Anyway my question I think got lost in the scrum. Perks for a Trauma staff. Carapace/Flak or?
Might have to redo breakpoint calculations to know what perks it needs
eh I aint that fond of damnation gameplay anyway. Its too spammy.
I'll just go carapace/flak and be done. I can always modulate later
the perk choice hasnt really changed much, maybe maniacs became more important than flak by a bit, but otherwise still preference between the 4 we used before
I was thinking the rager health buff
Imagine running this aura.
ragers are maniac or flak for the armoured ragers
I'd take that over a zealot running Loner lmao
I am running loner Xd
then you cannot complain >_>
damage is damage (for bosses, everything else is breakpointed)
loner dies of cringe
so what's the reason this got nerfed? :/
yea idk
unless you specifically want wildfire i guess
at least its elite and specialists now, it was only elite before
It's not
It's till only elite
kekw so it says specialists but doesnt actually do specialists
i realyl shouldnt be suprised at this point
Where as the +5% ranged damage increases you brain rupture damage against all targets
Nice
Basically that +5% ranged damage modifier is more powerful than the fucking aura
Yeah sure it's only for yourself but +5% damage versus elites ain't gonna do much to your team
It's kinda funny out of everything in these patch notes, Assail came out on top 
No
it's the same as before
Flame smite build still works
It's not infinite now though
Combined with shrieking
well seeing as that was a bug..
It being infinite was the only thing that made it any good lol
Ehhh
@muted galleon check out the flame smite build in Atheneum, that one still works
I didn't like it being infinite
Also with them increasing the dome barrier duration to 22 seconds, psykers basically can keep a barrier up at all times unless it gets shredded immediately by six gunners
Idk how I feel about deimos heavy 2 throwing things around. I feel rather torn.
Why would you use flame when voidstrike exists though
5 gig patch? o.O
It's got a minimum duration of 6 seconds now though
So can you 100% a crit on Smite with Bloodthirsty?
oh. We got patch 14 i guessx lol
It's still dwarfed by Assail
You have surge staff if you want cc as a psyker
Everything is dwarfed by Assail
But what is Assail going to do when you run into a 8 stack crusher group?
Voidstrike.
I guess psyker might be more interesting if you just don't limit yourself to 'what's best'
kill thme because the secondary can probably 2shot a crusher now
If you aren't using what's best then you get flamed in the in-game chat
Regardless of how good you are doing
I get flamed for using Assail so
so they still haven't fixed warp siphon not working with gaze that's soooo cool
Only if you spam it tbh
Creeping Flames you silly
I use it pretty sparingly so I don't kill everything
What's that
over 1M damage with the new void, that was over 40minutes though
read the guide
Just... FFS...
my days are numbered
Ceep calm, run the above and carry on
Voidstrike is cringe. Don't @ me
Wouldn't you rather go for CDR or crit chance aura instead now?
Yes, haven't updated the guide for patch 14 yet
But that's a simple swap
Will have to be CDR or you miss out on One with the Warp
how are the auras doing?
go cdr or crit, the other is shite
aight thanks
Just figured out why illis was feeling weak. I was using meme fire sword.
wtf staff primaries go brrt now
Yes. With quell canceling it's faster than ever.
regarding Smite...
ooo did they make primary shoot faster?
It is not bad at all
yeah staff primary attack feels great
it feels faster without cancelling but idk if that’s right
I might need to sleep. I cannot figure out what weapon I'm holding.
Is it a meme illisi, a properly built illisi, OR and imposter.
The answer is imposter.
This also one shots mutants.
What perks do I change here? I quite like the blessings thematically.
precog to uncanny strike, and unarmoured to flak/maniac/carapace
I see Patch 14 is live?
kekw did FS fuck up and keep surge staff as smite in the coding?
It's not. Quell canceling makes regular staff LMB shoot really fast. Now with this patch's upped speed, it's ridiculous.
Maybe there is a smite interaction??
yeah surge does +125% more dmg with empowered stacks, I guess
That's what I'm wondering
i wouldnt be suprised if surge staff is smite in the coding
I just heard a my character say a voiceline I've never heard before...
And it was SUS

HMMMMMMMMMMMMM
Besides the psyker force staves, does any other class have weapons that share type but not blessings?
Dev Note: Vraks Mk VII has been changed to be more of a semi-automatic sniper, high damage and finesse but with slower fire rate. The firing sound has been changed to a more heavy version to reflect this change.
Now these are patch notes I like reading
I wonder how it compares to the 3 now
tho prob the best gun on vet as well
You mean Psyker can actually do boss damage now?
I mean with a vraks 3 it always was decent ish
sure, but who plays gunker often?
It was something along the lines of "if (important person) invites you to see something under their desk. Do not accept it". The zealot replied "Ach, Denying your Duty is Denying your Holy Mission!" or something along those lines
Then the psyker replied "Well, I'd rather not find a piercing in mine again. Ach"
I mean vraks 7 is still a gun psyker so
I was like 
I haven't tested it myself but I believe thats what I've heard
mk7 1shots everything pretty much
i prefer revolver but my mk7 1shots everything if youre not adhd
opening salvo and headshoit = crit
Perilous Combustion still worth using? I'm assuming so.
What’s the preferred damage perk on a Nomanus Surge staff if I can only have one?
yep
5% crit chance?
Got crit locked in already
surge was probably already doing +30% with empowered stacks before the patch, now it's just +125%. Maybe explains why some people were saying it was super good
Time to see if my Psyker loadouts broke
i mean it went from broken as shit to broken as shit
so
With the new changes I have no idea.
Prepatch flak first and maniac second were to perks to get for surge staff.
Look it's marginally less OP
its still insane
Ye
I mean i guess for maulers
Sacb ragers, gunners
idk now, especially since smite ep seems to be doing some hecking to surge
my surge crits crushers for 2.5k
Lmao
or 2.6k even
wow its actually a surge bug now 
it hit a breakpoints on multiple targets, but idk about now
do you have carapace in wat world does it crit for 2.6k
dealing 125% more dmge as surge staff 
With smite ep surge, I foresee more psykers blowing up
yea im critting above 2ks..
125% free dmge lmao
No way. Ep surge?
Wait wtf
the +1 spread on smite still working on surge too
guess that 10% increased damage would apply to?
Haha omg yes
kekw
Surge finally good
probably not the 10%

yeh
I prefer Flak + Crit
Surge finally OP?
Am I insane or is EP buffing surge staff damage?
is voidstrike still the meta with this current patch?
yeh it is
You're not insane
It is
I think that's literally what people were talking about yes
125% more 
We literally talking about it now
Lmao this fucking passive is constantly bugged
hahaha
it hasnt changed, but people are testing it now and noticing numbers are not what they should be
They probably used the same wording for the lightning 
Yeah but 30% isn't OP
Brain Burst and Brain Rupture both count toward the achievement right
surge crits can probably one-shot bulwarks if you run +unyielding
its ok i'll take the 2 shots 
starts checking breakpoints
they do, it even says it casts smite in the inspect damage part, check the top above the damage numbers when looking at the attack breakdowns
finally surge staff is amazing
its like
when you double the damage
it gets actually good
it was like this ever since the class rework, its just noone bothered to check numbers cause Void was just better
soooo surge staff is the new meta?
nah
Gonna miss ultra fast vent though 😦
voidstrike still meta
ahh ok
lmaoo
it never has been
Smite should still have higher base damage or lower Peril generation.
now i can 1 shot doggos 
¯_(ツ)_/¯
what is the dumpstat for void?
surge was fine i think void was just dumb
blast radius
sounds like it is still dumb
Okay yea just hit 2.4K on a Crusher with Surge
Does it even use the Emp charge
No
Omnissiah bless the motive force
its just a permanent 125%
it uses 0 stacks
smite perks working with surge is funny
thanks
I can 2 shot a crusher
Psykers cant stop zapping to the extreme
it quite literally is my "double the damage of surge" buff
you're welcome guys
my dream came true
is assail still dumb as well or is it reasonable
Please dream of free aquilas next
it got buffed, so its stronger now
Surge does go brr now hooooly
i was worried about that tbh
So Surge OP, all with minimal point investment?
Doesnt even consume charge 
eh still requires investing in smite and empowered blitz's
what talent makes surge op now ?
EP
Ep
I’d already played a few games with Surge after the patch dropped and figured I might main it for a while since it felt good, and that was with Warp Siphon instead
sadly I didn't get the deluxe edition so I don't get anything either so
eh
do you need smite? or is it just empowered
wait so with ep you gain 125% and dont use any peril? is that a bug
why is there a 2nd EP buff on your buff bar?
it uses peril
yes
it uses peril now
but it doesnt use EP stacks
but I'm not complaining at all
For the Staff specifically right
probably from switching talents, not sure if it's double stacking damage there
I'm assuming its been a bug this entire time
smite bug abusers in shambles rn
wait wtf so you dont even use ep
we just never noticed it
????
nope
smite bug abusers now are surge bug abusers..
Wdym until voting is over???
its a free double damage buff
probbaly, i was using warp charges so didnt see this interaction
Omg force swords have better cleave
its the vote bruh
Hallelujah
finally
time to use it lmaoo
Finally
surge staff is actually good
what surge bug?
definitely a bug about to try it ou t
LMAO
EP?
if u have smite and EP
Surge staff benefits from Empowered Psionics as it counts as Smite.
It doesn't use the EP stack either.
Empowered Psionics
AKA get kill have chance to get empowered blitz
good surge staff rioll
extra bounce from smite upgrade too
lmao
?
That’s cracked wtf
swap weak spot for crit chance, and terrifying barrage for warp nexus
EP works with Surge, hilarious
what are the bounce dmge reductions for surge staff anyways?
time to see nothing but surge staff users then, psykers love abusing bugs it seems
wads the 2nd target dmge?
25%
ooo
So more bounces is garbo
F
thanks! should i try to role a better one?
GOD BLESS they got rid of smite's fps destroyer
It might kill horde gooners now
yes im more happy
With +125% damage
that purple smoke is gone
25% of 2700 will kill most enemies that are not crushers or monstrocities
Well i think it did like base 100 damage?
so thats a whole 360% increase to it with 3 levles of empowered psionics
guys why does my assail feel weaker
Because it is
Because it does like 50 less damage
Doesn’t feel super powerful, thought it would be but kinda underwhelming
thanks! should i try to role a better one?
Wait, wat? Really?
why nerf it was balanced
Yeah because its still a single target weapon
use that one until you get a better one
is BB good again?
you are underwhelming
Has anyone tested out the cleave on force swords?
it is amazing
I don't think any big breakpoints changed for BB right
I need to bust out my Deimos







