#psyker-class
1 messages Β· Page 780 of 1
i really like that voidstrike's fat projectile can hit targets behind cover
i need this patch out YESTERDAY
i want to use voidstrike assail without feeling like a pervert
I'm afraid to touch anything on this but I honestly don't think Focused Channeling is a terrible Blessing. I'm just waiting until I can get Surge myself
yeah i would really like the balance patch to be out
focused channeling can be replaced by dodge sliding
because my other classes are excited for some of those change
also so i don't feel like a pervert using assail
or so i can combine smite with EP without feeling like a pervert
etc
I just run assail and use it smartly.
AKA "OH SHIT 5 RAGERS" knife knife knife knife knife knife
You will kill them just as fast with uncanny honestly
2 dregs? They can eat melee.
Homie getting overwhelmed? He gets the knives.
I'm pumped for the Brain Burst patch myself
I was so sad about what happened to my boi
I used to run mercy, but uncanny tests better overall.
Uncanny also works with flesh tearer really.
My old knife was mercy/lacerate but have switched to uncanny/tearer and it's feeling excellent
fuck me dude. I was like "the only way this could roll bad is T3 run and gun. I have better chances getting nexus and flurry than that!"
lo and fucking behold
unlock crafting fatshark, i'm begging
Truly a purg staffer
Swap Elites to Unyielding and whichever you dislike the most to Warp Nexus
Or Maniac if you want more overall value
sounds like you need to see my Surge Staff
oh god i'm so sorry sibling 
Atleast on Purgatus Run n Gun is sorta usable
The one thing that makes me not run Run 'n' Gun Surge
Is that you can't use it while sliding??
When you stand up you kinda have to stagger into the running state again
Instead of it being a smooth motion
Like Warp Nexus with Run 'n' Gun on Surge would at least be a fun meme
But nope gotta make it awkward
run n gun
why the fuck does this blessing exist on staves
it's not even useful on guns
it's just not a good blessing
It kind of feels nice on a purgatus but it's trash yeah
If it also made you count as dodging while shooting or somethinf
the crafting system feels fine
It is monetized already (your time)
Gotta keep people playing
I think I'm gonna try Illisi again. I can still two-tap Mutants with it
Not really, you can run any 350+ weapon with any blessings
And the build will still work
Level 1-4 disparity is much smaller now
I mean the only real one for Psyker is like Surge blessing on Voidstrike
The difference between a 350 weapon with some low level blessings and Garbo perks vs a good tier roll is like, maybe 50% total damage output
it'd feel fine IF
A) materials were abundant enough to roll weapons often
B) it's easier to get good stats/rolls without such inflated pools of garbage blessings and perks if material grind stays the same
short of straight up unlocking crafting, it just needs to adjust either way if they don't want us to all have perfect rolls that easily, which I understand
Haha yeah, I have dumped 50k plasteel chasing surge on those and bloodthirsty on force swords, still tryin
i've never tried to get a perfect weapon, i just go for the okayest weapon i can get
Yup
Is your avatar artist Kairu? I swear I've seen something similar before
It's actually a friend of mine
Level 2 vs level 4 blessings is like, 10 stacks of bleed on special activation vs 13 stacks now
He doesn't do comms sadly
Except some
there's nothing in this game hard enough that you need a perfect anything
Like Thrust is still the same
Riposte bottom is 14 max 20
you barely even need decent stat rolls
Sure, some exceptions
I'm the same tbh but when pushing progression and the end goal is to try Auric level stuff, it feels really bad to spend like a weeks worth of materials and barely get any return/growth. That said I've been mostly lucky with serviceable weapons, but it still feels mega bad in the short and long term
Which they hopefully will fix too
I mean
I've been here from the release
They've been making plenty of good choices.
A handful of bad ones
Some really terrible ones
But realistically, you can run pretty much any build with level 2 blessings and a roll above 340 and do fine
Does precog on scriers gaze work on warp attacks?
The biggest issue is the lack of communication
Yeah
Anyone complete the Penance in which you had to kill 90% of monstrosity with brain burst in a private match?
Ayee okay thank you
yeah i've been playing since beta also, the game is just steadily improving
I'm hoping that crafting adjustments are coming because it'd make sense for them to do it after the class update. imagine how overtuned we could be with god rolls lmao
Yeah, I asked the team to let me kill a beast of nurgle
I just ran around. In a circle and bursted it down
Ez
Does doing it on a weakened monstrosity count for the penance
you can do auric with a blue weapon, some half decent rolls and a bit of thought into your build
auric is way more about player skill than equipment
maelstrom even more so
My biggest issue with crafting is that blessings have to be unlocked. I play all 4 characters and like to experiment with different weapons. In VT the only restriction is reds being a perfect roll. Iβm darktide though I literally canβt try certain blessings unless I drops thousands of materials, and then I have to do it again to try the same blessing on a different weapon.
Nice! I just need to find a group to complete it on a private match so I can communicate the 90% thing
i mean ofc but that still doesn't diminish growth as being important for progression, and that only makes it more accessible to people who are still good but not god players. i don't want to use that as an excuse when crafting could be better with no reasonable downsides
the crafting is the endgame, if getting a perfect thing was easy you'd run out of reasons to play
mmm not necessarily lol
Here I thought I played the game because it was fun
but i see wehre ur coming from
Just like my last thousand hours of VT after getting all the reds I wanted
which is why I say I understand if they never unlock crafting, they just need to adjust either drop rates or just improve chances/remove the 100% garbage rolls altogether.
the problem with that is that using a bad and frustrating system to get us to keep playing has been proven to do the opposite
yeah there's a lot of cruft that could go
but i don't think it's bad or frustrating
you might not, but the majority do
some ppl have different tolerance!
i usually burn out on stuff pretty quick
the game has died multiple times in part due to the bad crafting
that feels like hyperbole
i saw a forum post once that said they should repurpose diamantine to like, 'reset' a weapon back to grey so that we can at least keep the stats. I feel like that in itself could improve the grind immensely
i've never seen this game dead
mostly bc I have a metric karkton of diamantine, and i'm sure ppl with more hours than me do too lmao
since launch, the player count has dropped to numbers that could be considered "dead"
let me have a look at the charts
Big updates brought people back and new players in, but then went back down again after some time
the lowest it's been was like 3k players
matchmaking has been pretty dead at times
does anyone know of psykinetic's aura means when you or an ally get an elite kill while in coherency or is it only when you kill the elite that it activates?
only you
k
the game will tell you if allies will also proc something
i would consider being unable to find multiplayer matches and forced to play solo as dead
it was easier to find games in vermintide 2 then it was in darktide at times
this is fatshark. they don't tell you jack and they're descriptions lie more than they tell the truth lol
v2 and darktide are one in the same in that regard
"fire frenzy" blessing be like
why in the world did vermintide 2 have a one hundred thousand player spike in the middle of 2022?
The pitfall of almost every game studio. Gods know why this is always so difficult.
it didn't even have that many players on launch
chaos wastes
ah yeah that makes sense
What's the major differences with the Mk V? iirc the Mk IV is the preferred variant but I managed to cop this before rolling one. Should I keep it?
chaos wastes is good fun
Legal reasons maybe.
V has a bunch of under swings iirc
not conducive to weakspot hits
unless you give it to an ogryn
the major one i think is the V has downward swing heavies while the IV has poke heavies
and the poke is better for armored
mk5 has mostly diagonal light attacks and a downward swing heavy attack
ahhh ok. guess I'll burn at blue for a blessing then
a beastman class would be fun
vt2 or in darktide?
darktide
personally the mk5 has my favorite moveset of all the dueling swords, even though 4 is basically just straight up better
mk4 heavies are noticeably better for no reason
well they should all be in line next patch
mm i'll keep it if it rolls good but I won't invest too much lmao. I don't really have much in the bank for sabres atm
pokes are precision ig, so gotta give it more damage
think the mk5 has a lower finesse multiplier than it should
the mk4 has 40% more damage than the mk2, despite both sharing the exact same h1
there's definitely some hot inconsistency going on here
and the mk2 lacking the fast followup from the special into the h1 that the mk4 has
also where player numbers are concerned, it's worth keeping in mind that this year has been insanely stacked in terms of good-ass videogames
I don't think they will.
the mk2's 2nd heavy will finally get its due diligence
though we don't know if the h1 will have the same damage as the mk4's heavies
Should I change out ranged crit strike for something else or is this fine as is
oh wait I misread the mk5's patch notes for patch 13
I should reread the future patch note but I don't remembdr if the change were that big
i think its damage values are supposed to be like that, but it falls behind noticeably behind the mk4
which is a shame
it's not like its mobility/defense is remarkably better
very nice roll. could do Flak or unyielding
Ayee I was thinking flak as well since the purg crits alot on its own
Why unyielding tho
I don't think crit chance is that usefull on a fast firing weapon 
The +25% damage on unyielding or infested if you really wants to clear trash might be better.
Do you use it with the right side of the tree ?
and purg crits arent that impactful. better to just have more consistent damage
so i suppose the h1 -> h2 -> l3 loop is better cuz the strikedown (l3) got mildly buffed
Ogryn waves
bosses
ooo that makes sense
mmm i was thinking maybe just for a bit more dmg on ogryns and bosses, but you might find more value with flak too - just kinda figure out what you tend to engage more within the range of ur purg
I use it on the left side
ayee that makes sense
So you will get no benefit from crit if you don't take the 2 crit perk and it is thus pointless to have bonus crit
surge lets you 1 shot crushers when it procs
This is what I run with the staff should I change out anything?
Warp nexus + surge would be the way imo
on one hand, recon lasguns are fast-firing weapons with a peepee poopoo crit multiplier
on the other hand, the other automatics have crit strings and decent crit multipliers
was about to say left but I see the locked blessings lmao oof. 100% the right side since you can adjust the perks, T.peril isn't bad to pair with surge at all (also do flak/maniacs or maniacs/unyielding for perks probs)
it's mostly a matter of how good the crit damage multipliers are rather than the fire rate, and it's just that the recon lasguns are notably DOGSHIT in their crit multipliers
crits for rending vets
I somehow got more Ranged Elite kills with my Purg/Burst than the Void/Assail Psykers
any strats to getting brainburst penances?
i think they're broke rn no?
Not broken per se, but it sucks to get because now you need to pick up the Warp Charges capstone
and the warp charges one is hard since only specials/elites guarantee a charge now. on the other hand you dont have to brain burst to get them
i thought specials didnt give warp charges anymore
specials dont give empowered
generally +flak/+maniacs is safe for coverage of high threat mgmt. but some weapons have better breakpoints so I see maniacs/unyielding a lot too
Anyone know the mod that let's mobs in the pysch attack you?
creature spawner, go to options and turn off invisibility
I would assume that even with a shitty crit multipler you would proc it enough for you perk and blessing to reap benefit from your crit
I kind of understand the rationale, it just sucks
though other automatics will take advantage of it better
because the IAGs also have crit strings
crit strings aren't unique to the recon lasguns
@obtuse moth Ohhhh, that makes sense. Thanks. I found it weird creature spawner had no option to make mobs hostile
Protip: Don't crouch when using Infantry Autoguns
What is crit string ?
Continuous crit durint a timeframe ?
basically, whenever you roll a crit, the next shots for a short period of time will also crit
You get like half a second of all crits when you proc one
so a little bit of crit chance on automatic weapons tends to go a long way
Truly darktide is an open game easy to understand 
its kind of broken in that fast firing weapons have way higher effective crit chance
It does have a lock out mechanic though
SIMPLY intuit the game mechanics through the morphogenetic field
So you'll always not get a crit after the crit string I think
Or something like that
like a 3 burst weapon gets 3x the value from a crit chance mod
Ehh not exactly
Just read the inherent operations of the code off the noosphere
Because it also shoots 2 non-crits if it doesn't crit
It rolls per burst
Not per bullet
Commune with the machine spirits at Fatshark's debugging workstations and they'll tell you everything you need to know
if you run surgical you get 3x the value
I mean if you have 100% crit chance you get 3x the value
Yes
But at 50% crit chance
If you don't crit
You still don't crit
no way
That's crazy
i killed 3 men
I think Queen's poibt is that even if you get 3 guaranted bullet crit over your whole magazine it evens out with the "guaranteed 3 non bullet crit" and thus you don't really benefit that much more.
Compared to a bullet per bulet gun
rip vanessa
theres other considerations though
Y'know, imagine if we had more unique types of force melee weapons.
I.E, Force Mace
Force Dagger, etc
like its way easier to wait a certain amount of time for one burst than wait the same amount of time three times for three shots. for surgical ads time based crit chance
Would be cool to have more variety in the force weapon category
you've wasted 3x more time sitting there getting the buff in one case and saved 66% of the time to get the same amount of crit chance for the same amount of bullets in the other
what a healthy, well-functioning game mechanic looks like https://streamable.com/dlw4n1
What
best psyker melee weapon for killing trash?
somebody thought you were queen
Fuck
lamayo
That was the funniest shit I've seen in this server
12 crits in a row babeeeeeee
absolutely fuckin beautiful
Chainsword or Illisi for me. Maybe I'm just using it wrong, but Duelling Swords seem more for ignoring armour on Crushers without having to sit vulnerable for my Force Sword to finish casting
I guess there's no lockout then actually
Damm what you got doing that
You just gotta get the crits rolled when the string ends
Wai.. Vanessa i remember her. How long she has been gone?
das True Aim babeeeeeeeeeeeee
Nah but that's every 5 weak spot, reveal your weapon blessings wizard
OK now I'm confused
it's because of a the game capture that goes Queen Vanessa
it is literally just True Aim
If your crit string is 4 shots then you crit a lot.
Ahh, didn't realise the brace autoguns get crit strings that long
I do not know who queen is
infantry autoguns π
Alright now it's proper
crit strings are so fucking stupid
Wait does purg get crit strings?
no as far as I can tell
Sadge
You guys ever wipe like this
https://imgur.com/a/kvzV9Cy
Damm, made sense
had a few close calls
No but i had a beast of nurgle spit me into a wall and out of the map
skill issued
Lmao rekt
wait with true aim you can get a 100% crit uptime or some sheit?
close to that, yeah
simply dont get hit by the burster
anyone else had their mouse lose focus on the game lately?
expert opinion
cuz critical shots also proc True Aim
That's a trap spot realy. Spawn door next to elevator... and imagine - poxbusters coming right from it into elevator π
the solution is to just make critical attacks not proc true aim
Just noticed the mutant at the end lmao perfect cut
and the burster exploding through the door
shrimply dont be near the door
qshhhh don't give big fish idea
skill issue
Ah crap I'm not gonna be able to pack Kinetic Deflection anymore?
Only come inside that elevator when no specials are around (by sound) π
That sucks
Solution to no problem dw about it
you couldn't hear them
π₯Ί
theres sound if you follow the link
thats mean
why can't we have fun
Just give True Aim to Veteran
Ez pz
Infinite ammo and infinite crits
What could go wrong

not really because that's still close to 50% of your shots critting
There was a sound cues - all of them
Not for the burster behind the door
Just never rush into that elevator until it's clear π
players need to use their god damn melees
I wish we could have a guaranteed melee hit too
does anyone know if the bubble shield has more hp than the wall shield for telekine shield?
It doesn't
I think not rn but it will have
THeir HP is also weird
I rarely have to use melee , but when i do it's Antax MK V with BM... and i have all the fun in world with it π
It's like 15 rn
Current hp for both is "15"
it does not ,both have "15" hp whatever does thatm eans
Which idk if that's 15 hits or
whatever that means
i wonder if that's the # of ranged attacks it can take and not the damage
But they have a minimum duration
I mean it has to be right
good. they better also fix the visual bug/desync where it appears active but it's been down for about 3 seconds before it disappears
Damnation enemies do way more than 15 damage
next patch they both will have a HP of "20"
I don't think so otherwise they would get absolutly cheesed by gunner once the 8 second pass ?
They already do?
Kark.... it's 1 am and alarm clock set to 5:30 am
I don't know , I never really counted
i cri

Turns out it's the case but shield also have i-frame in between shot
hmm yeah
the shield only lasts 4 seconds with a gunner dumping into it
Funnyly enough dome is already at 20s not 15
Like who stands in the dome for 15s already
hmm what about snipers
true
Cooldown on Dome without bug would be a like buggering a hedgehog...
that is an interesting criteria for the shield
I mean 20 shots is
so snipers won't immediately demolish the shield, but gunners will
thats like .3 seconds of a gunner shooting it then
a bit stupid tho
(Absolutely nothing wtf)
Snipers don't shoot the dome
So I guess uhh
Idk??
Most enemies shoot really fast

Even normal shooty enemies shoot like 3 shots per second
At least we will have 6 second ofguaranteed protection
yeah but in high difficulty there is like 10 of them
or more
it is
I think it more than enough for any "elite dispatcher" to pop the head of the gunner army
Or the psyker to brain burst 2 guy 
It also seems to take no damage from certain attacks
or annihilate 5 gunners with your duelling sword
Like flamers and netters
So you can just laugh at flamers trying to hurt the shield as you take a nap
I wish it would delete stuff on the ground
and bonbons
So you can dome the floor and get a proper safe area
it also bump bomber and stop trappr net, but no idea if that damage the shield
i get to just stab bonbons with the duelling sword with a shield up
putting bonbon in gay baby jail is the best part of shields
You heard him
you never heard that expression?
I need an adult
I have no idea who or what is bonbon
@spice veldt help
Fuck outta here, and got to the MEGA GAY ZONE
should've used your melee
but it is funny to put the dome not around your team, but around the group of gunner 
Illisi isn't actually that bad. I wonder why I even thought it got nerfed
Probably Slaughterer nerf.
Any reason to use guns instead of staffs, or are they pretty much worse
Poxwalker hitmass buff
Vraks 3 kills bosses hard af.
fun and they do fill a single-target niche
gun feels good 
Kantrael Mk XII go brrr
I refuse
die
no
Vraks 3 is probably legit the most boss DPS you can do on Psyker
Scryers Gaze is basically designed around being a gun Psyker
I gotta see this. With Scryer's Gaze, no doubt?
96 Views. Watch plonglebongle vraks and millions of other Warhammer 40,000: Darktide videos on Medal, the #1 Game Clip Platform.
Casual 1.4k crits
ignore the disrupt-destiny sized icon to the bottom
but nevertheless, headhunter + deadly accurate goes very hard
funi ragdoll 
Yβall think that the Obscuras deserves a buff? Since it kinda got left in the dust when the Deimos and Illisi dropped
no shoot it in the kneecaps
throw it in the fire
i wonder what they would do with it
Just look at this beaut
holy
Obscurus should have horde clear lights and single target heavies
eh ,not really, it fills the same room than the deimos but it's the baby step sword so izokay to have it stay not good
Lets go
give it a defensive niche and make it the MK5 duelling sword of the force swords at least?
give it a unique charge
thats an amazing mg12
but they wont
im jealous
kill him and rob him of it
This lasgun fucks
Eh true
they cant even figure out more than two staff left clicks in this game, I dont know if they can come up with another FS charge
I just want the Beam Staff from VT2
Ngl i feel like changing the Deimos stab to be a quicker one that basically leaves an explosive charge in the enemy you hit would be cooler than giving Obscurus smth new
Vertical cleave 
It'll be fun when they nerf Perilous Combustion
And everyone stops using it (for no reason)
same with assail, reddit gonna be like "its fine now" when all they did was buff it really
i don't consider it much of a buff because the RMB is slow as shit
Tbf the current fad of assail is probably gonna end when people see the word "nerf"
Have to kill 2 elites to get enough soulblaze to kill poxwalkers?? (Literally the same as before)
but it's ultimately a nothingburgers nerf
I hope that assail revives a harder nerf than what we saw in the patch notes
and is a nerf in the wrong direction
just fucking shoot its ammo economy in the knees
if it can let me OS elite to keep my DD going , I consider it a buff
Exactly
if the refresh mechanic for DD worked properly, then you wouldn't even need to kill the elite
you would only need to stagger/damage them
to fresh the timer on your stacks
but too bad it doesn't
wdym ?
What does that mean
if you stagger/damage marked enemies like bruisers, you'll notice that the timer on your stack refreshes
without even killing them
I take it that DD is meant to work like damaging the marked target refreshes your timer
I know I get some refresh when I go zappy zappy and my friend get the kills, there is a weird assist windows
but this is inconsistent as fuck
One thing i don't like about DD is how it tends to take like 5 hours to mark a target sometimes
I can't even tell if DD is marking a target in the Psykhanium
And sometimes just switches the target between 2 dudes like a fuckin carousel on crack
only if you have invisibility turned off
it reliably makes them glow for me if invisibility is off
it's random
it can mark only one target
and I am not sure if one marked target can be marked again
Apparently this can be because you aren't looking at it
It marks only specific enemies too
Also, why do people mod the hud to basically be all in the middle of the screen?
I will never understand that.
eye movements take a few milliseconds too long for me
You don't have to look away from the action to see stuff
Na, I saw 3 gunner taking their turn glowing blue in a 2 second windows
Might be a distance thing? Either way it worked reliably when I used it
I mean, personally that just obscures the action rather than letting me keep my eyes on it
I just hated how it worked
they were standing next to each other and DD was like "him, no him , in fact HIM "
DD is our fun little broken ass fella
DD description is also fun
The chance to mark a target is 100%

What they probably meant is that it picks a random target
It works at the end of the day but I wish a marked target would not get unmarked and that multiple targert could exist , or be visible , at the same time
A player read a Fatshark description. This is what happened to their brain.
I don't think it's based on where you look
I am not well dr bernard
It was tested and it definitely shifted when that person looked around but idk how much they tested
I played DD for like two weeks
But yeah who knows
I wonder if its both distance and where you're looking
the streamable videos are gone but here's a less-funny but clearer demonstration of it https://streamable.com/m6xrhb
I dunno , can't say it that is convinces me from my weird little time running it
.
Maybe it's because in game I am looking frantically aroung so eh
why tf that even work like that
syllogism had a video of him spinning around with two bruisers behind and in front of him
and the mark just constantly switched between them
DD is another poor soul lost in the "sounds good on paper" ideas.
it has some leniency mechanics baked in
it almost works pretty well
too bad that one of them don't work
and marked targets not glowing also sucks ass
two major bugs that just cripple it
it does seem like they thought out the problems with it
and just need to fix the bugs
no i'll stick to my psyker rp
its true arco randomly starts screaming
i would never
I actually saw arco drop to his knees in a wallmart parking lot
I don't like how you're recounting it
This you?
no i'm not josho
forbidden metal band photos
Nah I'm genuienly tweaking
at the old age of 20, i have no idea in what context "tweaking" is being used
josho?
Close enough
@lunar hollow is the short gremlin thing that I was referring to, though he's currently called "jough" because a witch called stan cast a curse upon him
i need to stop spelling words phonetically
Am I high rn
yes
Wait nvm stabalising brain working shits processing I understand what is happening
how could u do this to me
i was merely listing out the facts of history
collateral damage may have been done
but that is the price of accurate history-telling
why does the knife not have a deterministic one-shot on dogs without a crit
what is this crap
so what are people using on auric missions? Trauma staff seems to be getting me the best results
You want 76% burn for the last buff to the DoT. Replace terrifying barrage with warp nexus and stamina for flak
Damage is actually the dump stat for the purge staff since the damage comes from the DoT but quell is probably second preferred.
Cloud radius is also really important but 71% is useable. Wouldn't buy it from Melk myself unless you really want a purge staff
Trauma staff feels sluggish as fuck now
Voidstrike mogs everything right now, even if Trauma et al. weren't utterly cucked by their short range
Is Perilous Combustion good in combo with Purgatus Staff or is it just diminishing returns? Seems like Wildfire is enough?
don't worry; perilous combustion is completely busted https://medal.tv/games/warhammer-40000-darktide/clips/1yMHLPVTGKuVoq/d1337Qb7VBFa?invite=cr-MSxQODYsMTU3ODYzOTYwLA
15 Views. Watch gareths and gareth juniors and millions of other Warhammer 40,000: Darktide videos on Medal, the #1 Game Clip Platform.
Perilous combustion is godlike and wildfire is shit
Got it backwards, thanks for the input
wildfire is crap
it goes to max 4 stacks which doesnt do much, and dies out at 1 stack and has a gazillion other conditions
max 4 as in if something already has 4 it wont do anything. not max 4 additional stacks
Ah thats dumb, I thought it was 4 more stacks, up to a max of hte dying target
If its flat 4 stacks thats garbage
Shout out to clyde if he's a member. These two new players decided they would join maelstrom and get carried and without clyde in the match they would have been disapointed
holy crap though, if you having been playing the game for a few weeks yet for the love of god dont join maelstrom
If I'm running purgatus I don't need any help getting the stacks started π
theres 4 clydes in this discord lol
might need the steam name to figure out which one
Scrier's and Assail is a really fun combo. Excited for the nerfs
These guys were beyond brutal, they wasted every single medkit, once throwing it down right in front of a medicae
I get so many people joining pug maelstroms that have no business being there. New players just checking out the scary icon I guess lol
had pugs do that multiple times in a row
I get there are a lot of new players, but holy shit
i mean if theyre doing standard maelstrom idc, but don't jump from malice or heresy to auric maelstrom
the game enabling them to have the offensive wherewithwal to do maelstroms but not enough game experience for certain peaks
I'm talking auric
and not knowing where the medicaes are >:(
both of them dropped medkits when no one was injured but them
sub 30s should be bant from auric maelstrom, even if theyre in a party
this image has power.
play all the other aurics idc
l4d2 grindset
and they were aware they were being carried, but didnt reserve them for the players that were actually doing all the work
yeah; get FUCKED
do u know what happened
i was at 2 hp no toughness and 2 scab shooters popped out of cover
and bagged an oggie
lamayo
I played an auric maelstrom solo for about 10 minutes before a wipe because I was joined by 3 level 20-24 players. They were dead instantly every time, and if I revived them they'd literally die within 3 seconds
@spice veldt do you think Assail will be nerfed enough to placate the Malice gamers?
no
very true i shouldve magdumped my insp barrage ripper into a wall
I put true level back on, im not playing with anyone under 60 anymore, all of them have been trash
it's only a 50 damage decrease and I doubt that's hurting any real breakpoints
the bigger jump is the melee elite hp increase
true
2400 hp ragers π
assail psykers might actually have to swap off to their other weapon
They're only 1400 are they not?
when a squad of 7x 2400hp ragers descends upon them
they currently have 1600, so a +50% increase = 2400 hp
1600 hp on damnation currently
i think it was straight buffed in terms of malice lol
take the values in the patch notes and double em and u get the damnation numbers iirc
you can still spam AND you have the strong assails if you want them. they got free 400 damage right clicks
Oh weird. I could've sworn notes said 800 to 1400
oh right they're using malice numbers probably
My memory lately man, I might as well qualify as a grandma
fairly certain its for sedition lol
Ahh, base hp
Void 
the change to assail is mind-boggling because its supposed to be a quickswap weapon
Playing more I've actually grown to dislike playing with void more than assail
Whatβs the change?
watching crushers go poof takes all the fun out of seeing them
they decreased LMB damage and buffed the RMB damage
they nerfed the LMB's damage and buffed the RMB's damage
fuck u
imagine being slow
make the weapon less spammy by requiring people to use more shards to kill shit and not changing the reload
i was first on my screen
i was first
the decrease shouldve been to the availability of shards
uh, less?
shoot the ammo economy in the knees

how much did he pay you
balans
i don't make $10k and tell π
you bastard
lmfao
longer is better 
its about how u use the size of the message
says a non longer π
paid
@spice veldt
paid
not paid
fuck
This is why the Mk4 duel sword is the worst
a shill for MONEY you CAPITALISTIC PIG
damn
no that's called being silly 
u silly
What is the difference between the Duelling sword Mk2 and Mk5?
Doing this in pubs: challenge level impossible
about 3
Reroll pls
keep rolling money is fake anyway
rerolling challenges needs a hard cap at 5k
Sedition with bubble shield
at least you can keep rerolling now
bruh not about to play sedition, if anything I'm sure new players will still find a way to die 
anyone got that link to the reddit post where they had a consolidated list of all upcoming provsional patches that effected psyker?
Bubble shield
We went from complete dogshit system to mostly dogshit system. Progress
you can't get matched with properly new players because of the matchmaking
so it should be mostly other level 30s trying to rush challenges
the system is the same, they just fixed a bug 
Ofc that was a bug around for that long
Had multiple sub 20s join my damnation maelstrom earlier today
We did not win
whats god roll voidstrike?
first auric done \o/ and with a team full of psykers lmao
Literally anything, then slap smite blessing on it

Surge
yea but like what do you take other than flak for perks
Carapace
i see
nexus surge
unyielding any good?
Yeah that's monstro
meh
i feel like it already kinda explodes maniacs
but if unyielding is for monstrosities thats kinda niche
flak > maniac on void
but does it 1shot them on bodyshot
Just check your breakpoints. Also take into account those breakpoints might change with the next patch
Void strike getting nerfed chooms
any info on what the specific nerf is??
Charged attack
Charged attack and Carapace ratio
Look at the heavy attack pattern. Mk 2 has a cleave heavy 2 while the MK 5 has strike downs.
void'll probably still best staff with the nerf even :c
Purgatus is my fav
One day, they will let my Trauma staff with surge be good 
is there some secret to the void staff? I have transfer peril for infinite quell but every time I use it I just feel like a worse veteran
Well you have infinite ammo lol
wow ok. suggestions? never really played with sabre so idk how to build it
damage to specialists to flak or something else you want. Shred 3 to shred 4 
You're basically done. For sure keep uncanny and maniac.
Shred and specials is good, but you have the luxury to play around with what works with your play style and overall build.
holy cow testing this thing in the psykhanium. can only imagine what it's like to have a nice Mk IV lmfao
Shred takes time to build up but isn't bad to maintain. Riposte gets you there faster but you have to make those dodges.
I'm curious how MK 2 is going to feel after the buff.
Does riposte stay if you swap weapons? never used it but if so that would be really good
20% crit chance after a dodge
I know the wording. just want to know if it persists, because many blessings in the game don't
the moment you swap they go away
Yes it does.
awesome
The increased cast time feels like direct nerf to trauma
its so slow and sluggish
even with 3 stacks
and when you finall cast it
unless youre dead on
you just stagger whatever it is you hit
feels bad
What makes it even worse is that trauma's damage isnt, like... great to begin with
Trauma feels painfully slow since the update
Why use it over literally any other staff when it is both less likely to actually hit the target + does less damage than crit voidstrike/surge?
cuz trauma does an AoE in an area
Voidstrike got it too
But void actually does damage to justify its slow cast
trauma just feels like ass
i meant "that's just trauma" in the sense that the staff encourages you to charge it more
Sure but for less charge time two voidstrike shots will bowl down whatever you wanted to hit too
true, we should always use overtuned stuff as our baseline
trauma has been an anti-melee staff for a while
You can say the voidstrike is overtuned rn, sure, but it was the same before current update too
just go play a melee maelstrom with it and you'll see its advantages
are you high
voidstrike was basically the worst staff before patch 13
or at least, one of the contenders for it
No Im saying Trauma was the same before
Shit staff which does nothing batter than its contemporaries
yeah, it's mechanically the same
and trauma was considered the best generalist before patch 13
If I want my staff to knock enemies back from melee range m1 with purgatus did the same trick
And if I was surrounded by maulers/crushers I fucked up in the first place
can't help that with melee maelstrom
and i think you are severely understating trauma's stagger and damage
like, it's single-target is pretty shit
but it does this in an AoE
and its stagger knocks everything to the ground, which is time for you and your teammates to do whatever
if you're not taking advantage of the stagger, that's fine; not the staff or playstyle for you
but just because you use a staff like shit doesn't mean that the staff is shit
I would agree if we werent currently in the update that added the ability known as Smite to the game
Though I guess being able to mass stagger while still having Assail is nice
Smite does not deal damage, though
damn it's almost like there are different builds depending on if you take trauma or smite
smite's role does not supersede trauma's role
and neither does trauma supersede smite's role
and especially because they're on different slots
Just hit 30 and spent 15k plasteel and 300k ordo dockets on the staff alone. Got super lucky on my sword since it's the first mk4 I upgraded
I don't like non-meta weapons either, but we don't have to frame a guilty person. Let's not undercut Trauma's AoE stagger and damage https://streamable.com/g676yb
I run void on malestorm and its basically a better magic plasmagun. Still struggle with endless hordes
damn lookin good
hello siblings and/or edgers what weapons do you use w/ scrier's gaze
Besides uncanny strikes 4 is there a diff perk I can take to fully minmax the mk4?
Before patch 13? Hell nah
why your darktide like that
prob swap +Unarmoured into Unyielding/Carapace/Maniac; whatever you think is necessary
Ok thanks π
+crit chance is fine for the MK4 since it's generally applying, even if the bonus is low. For gambling addicts but not bad
Do all our staves have the same crit rate? Someone told me Voidstrike has more base crit rate than others, but it isn't mentioned in the Atheneum, if true.
guns, melee
I like my shred on MK4, but I run Trauma so enemies are usually sitting on the ground so I don't have an opportunity to proc the dodge blessings
can't really go wrong with picking between upgrading uncanny to t4 or picking another blessing in place of shred
or just leave it there and wait for future updates to see how things change so you have one modification free
arco is from the 90's and cant let em go
hops into the first quickplay game of the day
i ate my gpu
If riposte can apply to my staff/gun im definitely running it over shred now
Melk got this puppy, but I'm feeling next to the stats, it's kinda mediocre
in which I basically solo hisg
:pensive:
Probably a lazy question but what are the significant differences between each force sword?

besides attack patterns, Illisi has a different special, and Deimos has both a light and heavy stab that deal bonus damage
obscurus is basically just sad since its light stab is its 3rd light and very inaccessible, having no other remarkable attribute
Illisi's special being akin to the Power Sword's, if you've played vet
Ah thanks! I use the Illisi personally, but really only use it is a panic button shield.
toughness grindset with Soulstealer
I feel like Assail weirdly enough is a more effective weapons in melee that swords are

yeah esp if the enemies aren't clumped up
less so on very high difficulties but youre not wrong
I mean it still works wonders for hordeclear
just yknow
crusherblobs
Always got the Nomadus staff for those crushers!
Dont worry guys, they are nerfing assail regen speed and total shard count.... right?


Oh yeah, down from 250 to 200. Thatβs gonna hurt.
I mean
barely
its the entirely wrong way to do it
the damage isnt the problem, the spammability is
Yea p sure he was being sarcastic 
I dont do sarcasm 
Letβs hope that they realize that assail needs a harder nerf (spoiler it wonβt happen)
But I like mindlessly spamming!
Smite should get buffed 
The only thing balancing assail right now is the amount of brain dead players that use it
Crystal bees are the only weapon you need
Any good build for a Surge Staff ?
No offense to yβall
Make it do even less damage so I can start my pacifist runs
i'm proud of my gapless, defensible brain
no wrinkles no weakness
The Emperor would be proud of you.
π
I'd lower assail's base damage even more, but increase weakspot damage
so it takes at least a little skill to use, and would be much more difficult to mow down a horde
you can't really aim assail to hit weakspots so that would really only add more variability
I really would just shoot its ammo economy in the knees
lol
you shouldn't ever have an incentive to hold it out for more than a few seconds at most
not even the RMB is consistent for headshots
makes me wonder if they just made it work like zealot knives, hit your blitz button to launch one
that would be cool
hmm
I mean, Iβd use secondary more if there was a little more ricochet perhaps? I spam primary on assail because I want to hit as many targets as possible.
ideally shoot like two at a time 
yeah the RMB is quite too slow to be used
one alone aint worth much
I want right click to throw all knives at once
I really want assail to be a quickswap weapon
low ammo economy so you're encouraged to swap between it
because the unique thing about it is that it regenerates while you're using your other weapons
Just plummet the recharge time into the ground
with the big damage increase to RMB coming. All they need to do now is heavily nerf regen rate. Easy fix to make people use RMB more.
shoot the kneecaps of its max ammo count and ammo regen
worth getting for psyker?
controversial opinion: dueling sword mk4 does the deimos work better than deimos
Itβs like 10 or 12 atm right?
yeah 10
I have no idea which the good headhunter is 
Half that shit
looking good, though it'd be a 3/4ths good weapon at best
Not really controversial tbh
Where have you been since patch 13 dropped... This isn't controversial is it? 
since Psyker has Empathic Evasion to take the role of Ghost
this is one of my most sexual weapons @spice veldt
what's the ideal?
so you'll prob want to slap Surgical/Headhunter in place of it
tantric stick
we'll have to see how the MK7's fire rate looks like in the new patch
most of the time i dont use the special on deimos, i just spam heavies
which is what i do on the dueling sword, only they do more damage

that's all anyone did with the deimos tbh, heavy 2
I almosy don't use Force Swords anymore
Ghost --> Surgical/Headhunter
a perk into whatever (no idea so you might want to ask in vet chat or ask tinyangrycrab)
Even illisi has been ignored
thank ye
i'll kill you for it
headhunter usually you put flak maniac so you oneshot trappers and bombers on a crit or on a headshot (on a headshot crit they disappear from existence)
its better than yours? hahahahhahahahahahhaha
no, because your very being does not deserve to use the trauma
insert evil psyker laugh here
dis is what i'm using
Surge Trauma is the future 
(its better than his)
ignore my deranged blessing combination
I can't
@spice veldt
jealous?
Lol surge trauma?
π
warp nexus cringe
imagine not being on the True Aim grindset?

Just you wait till they make it finally do something useful 
Double explosion
damn Surge Trauma with True Aim would be kind of nutty
Have there ever been cases of people rolling 100s on every stat?
(assuming that they don't get knocked out of the way of the 2nd explosion)
could also make it work with blazing spirit or rending shockwave for memes
much to think about
Imagine they fix Trauma so the rmb kills count as weakspots
imagine if trauma secondary becomes warp attack so you can buff it with talent tree 
you'd have to pay fatshark 10 billion dollars for them to do that
@spice veldt if i wanted to be CRAZY and use a staff lmb as my main weapon, should i use surge staff, or trauma staff with surge blessing
wtf
trauma back on the menu boys
trauma w/ surge blessing does sound good
but surge does give a sizeable amount of crit chance
hmm an 80% crit bonus surge gives +21% crit chance
so you can attain ~60% crit chance with Surge
this is my trauma, I'm pretty happy about it. some of you have very impressive traumas but I think this isn't too bad
rumbling and tumbling
go into psykhanium and test it
hmm, does Sustained Fire work
i demand it arco
surge trauma lmb vs surge lmb
no i'm not gonna test that too lazy
i'm gonna test if sustained fire works on the staff LMB
Yeah listen to Manky Cameraman
hmm it does work
hmm both shots from Surge crit
so on average, a Trauma w/ Surge will be better than Surge probably?
though I'm not accounting for sustained fire if you slap that onto it
use me daddy 

@spice veldt i try this
Add a quick riposte dodge to that for an extra 20%?
okie go die
kinda suprsied by the damage
would be nutty if riposte worked like that
but I'm pretty sure that they have code to distinguish between melee and ranged crit attacks
because you used to be able to consume Bloodthirsty on the smack specials of weapons
does it not? Damn, thought whoever was showing their tests earlier was saying it worked like that
i'm not sure
it would be extremely nice if it did though
where da tests
i wanna see
fuck I don't want to ping them, way up there
oh the one from potato
Although I asked if it persisted. Not if it applied to only melee damage. So the buff probably just stays up but doesn't count like you said
what do I need to change on this weapon im new to Psyker





