#psyker-class
1 messages · Page 774 of 1
You can run surge staff or assail for hordes. Then dueling for carapace
it should pierce armor. you're exploding their brain why would armor matter
or voidstrike for both
vs is good at range
ds is great at getting mutants
and for dealing with carapace in your face
swear idk why i even ping the demi god
it just makes mfs run straight to him
smh
Surge does way more damage than smite and can lock targets
Surge with flurry is super fast. Feel like it’s faster than void, maybe I’m wrong and it’s placebo.
void overpenetrates and deals a significant amount of suppression
never found surge to be good at hordes personally though
3-4 targets per charge attack
thats with the smite chain increase too
from what I could see anyways
again, that is not surge staffs job, its a single target weapon with minor damage to a secondary target, sometimes it chains(might be a bug) to extra, but does minimal damage
yep, my post was in response to onelove above me there
smite is great for control, but not damage
maybe if the mob has a sliver of health it will matter but locking down and entire engagement indefinitely is really really strong
I love smite, stunlocking everything is a riot
skateboarding towards shooter packs with smite is funny and effective
Surge staff has under 1s charge time, void has almost 2 seconds
That makes a lot of sense. Lol
Wouldn’t flurry and surge be best?
sometimes you just have to carry the new players
still died to getting blasted off the map once tho lol
do you need a mod for the leaderboard?
ya
whole team did well but was playing with some friends 1 on xbox who were newish learning damnation
was playing trauma + venting shriek + BB
with middle keystone
I think empowered psionics needs to affect like 3 brain bursts
Ouch with the grey toggled on 
look at all that ammo wasted by Brug
yeh its called scoreboard
i had a choice, change a useless perk or remove blazing spirit, i kept blazing since i cna guarentee crits so easily
Dumb ogryn brain.

Guilty as charged.
Why does killing an elite with assail do not trigger peril joue combustion?
Did you trigger a peril quell with a talent?
wtf are curios not shared. thats just kinda dum man
Maybe one day.
Just using assail to kill elites and they do not spread soul blaze
Same if I kill with surge staff
Oh, well that's not good.
that's unusual
They lost the technology to share items after Vermintide
:((
we only get shared blessings
even money and crafting materials werent shared on release
we went 6 months with every character having its own wallet
just jumped back into psyker for the first time in awhile with a classic vent + bb + voidstrike and had a great game
tf
and by "lost" I mean they made it that way on purpose to farm more play hours from addicts like me 
my two highest dmg games since the patch are on ogryn and psyker, my two least played classes
idk how to feel
it was gunlugger with ripper mk5, was a cakewalk
I wish I had scoreboard mod to check my performance per game but alas am xbox player
When I take Perilous Combustion and kill an elite by assail or surge staff, soulblaze triggers.
thats too bad its good to check your own builds
Yeah not me 😦
I'd submit a bug.
bruh wtf is this xD
tbh dump those middle 3 and get some better nodes further down the tree
By the god emperor
Do it, they are so much fun.
and yet that thing will still do like 800 damage on a crit headshot
ive been solo to long and im about to start talking to myself
i think its time to go to sleep
Listen to the voices
You're just talking with the emperor.
facts
Weird that it doesn’t trigger for me, I removed the node that quell on kill, maybe it’s the one doing the bug
healstaff
I wouldn't say its good on trauma
Fire trauma is a thing, but fire void doesn't work that well.
awww man
@spice veldt @plucky flax

yeah blazing spirit is nice
Hey I used it on Trauma with Nexus and noticed it did Exactly Fucking Nothing™️
aye
though it's more or less what else I'm going to take
I think it's good on trauma but anyway... 
also trauma is still as bad as I remember
Gosh, I wish fire void worked better.
theres just better options
pre-patch 13?
its not bad, it just requires likeing the playstyle
i hope you don't say pre-patch 13
no no I only started playing on xbox
oh ok
Okay this became a bruh moment.
so post 13
I am talking about as bad as it was when I was using a sub 200 stat white version of it while levelling and really not liking it
goodnigth yall
Night
It has a specific play style. It's high peril with quell canceling to blast the M2 quickly but also quell to keep from exploding; that way you stay at a high enough peril to get crit chance from nexus so it triggered blazing spirit.
It's a lot tbh
Aye and to get the most out of it xbox controller would suck for the flick.
Fun fact trauma is better than voidstrike for melee only modifier.
your wrong, Trauma is on par with surge, Void is overtuned, Purga is undertuned
The blessing, not the staff
ohh
A high rolled trauma is a different thing than a low rated white trauma.
HOWEVER, not everyone likes trauma and that's cool.
i think im gonna get some sleep 😄 im missreading a bunch of stuff
You can't compare surge the blessing to blazing spirit, on 2 different staves.
well what is the role of trauma
They do completely different thing. You can compare blazing spirit on trauma to blazing spirit on voidstrike.
It kills everything.
(Not monster)
Anyway it's a hard staff to play and build.
New players should just stick to voidstrike much easier.
i find voidstrike kills everything quicker and better lol
Well yeah, it's overtuned af right now
fellas was the max rating just for the stats of a weapon 360 or 380?
thanks
Trauma first day of patch
I think other mates were struggling to get kills from me
https://youtu.be/qP0kFOiV6ag
Replicate of my old pre-patch 1.2.0 build with blaze trauma. Voidstrike overtuned getting all the talks but blaze trauma got even more op.
Patch 1.2.0
Map: Relay Station TRS-150 · Disruption · Damnation · Hi-Intensity Shock Troop & Mutants Gauntlet (Hunting Grounds) (Cooldowns Reduced)
Loadout: Illisi Force Sword / Blazing Spirits Trauma
overtuned stuff existing resulting in people setting that as their baseline 😔
I don't have any particularly strong opinions for trauma outside of melee maelstrom cuz I just play blitz + melee like I always do lamayo, but its strengths particularly shine in melee mael
is the soulblaze worth taking on vent? or should i just go for the 100 - 200 dmg
i do have the other soulblaze talent bc i had heard it is p good
soulblaze does about 300 damage with 6 stacks
and soulblaze is affected by weapon blessings
and +warp damage talents, if you're taking some stuff on the right side
not at the moment but good to know
tbh the flat 100-200 damage on vent is hot garbage
Free damage from screaming like a lunatic?
Idk seems op 
They should combine both talents into 1
Damage and set them on fire from screaming.
the flat damage is affected by armour, so it does a lot less damage than it says

the armor modifiers are all 1 except void shield, it's probably range based falloff
its also that
go play with it in the psykanium
its just a worse node choice than anything else on the tree
It is, but does it do close to 200 to carapace
i dont remember the exact numbers, but pretty sure it was no where near 200
@here guys want to ask, is flurry warp which is blessing that can charge your secondary attack faster work well for purgatus staff which is staff that shoot flame?
Yes it works well
it's fine
so in order for me to turly utilize flurry warp, i need to keep charging secondary attack correct?
it's on a timer now, you've a few seconds to do something else before you have to shoot again
just hold secondary down, and click primary when you want to shoot
tap quell between primary clicks
Yeah charge, blast fire, charge again, blast fire again, repeat
when you tap quell, you drop 15-20 peril instantly, so you can maintain 80-100 indefininatly
with purg you barely have enough time to do a full charge before the flurry stack expires
that mean i can fire my primary attack to stagger the enemy and still got enough time to stack up the warp flurry?
Charge secondary back to back, but you don't have to fully charge.
dont fully charge the first few, just tap primary and start the next charge right away
if you do a short charge you probably have time for that
there's a flurry stack icon, so you can experiment
ok noted
Yeah, there is a moment between charges before flurry stacks disappear so you can quell a bit.
while holding seconday, you will fire off a flame whenever you click primary, so just tap it the first few, to get warp flurry buffs up
also sitting between 80 and 100 peril will give you max effect from any buff that scales with peril
well 85 is the minimum you need for max effect
What should I change for this sword perkwise?
swap elites to carapace/flak/maniac, your choice which
thanks
charge secondary and hold, tell your team to focus anything that you lock down
release just before you hit 100
oh ok
so there is no downside to going all the way to max
LMB smite does a quick stagger. RMB for getting the situation under control that needs longer time. if you need to build more peril, or until people's graphics explode.
What blessings are best for voidstrike staff?
damn 100 missions to finish all the psyker penances
Transfer peril + warp flurry or Surge + warp nexus
the 2nd one is the best combo
by far
i'm trying scrier's gaze someone give me a hot build tip
best horde clear melee = devils claw?
or force mkV
Thanks! I just rolled this and wasnt sure what to do with it
that thats nearly perfect
yeah
not optimal base stats but you can roll with it. Run n gun and sprint efficiency are an L imo
just when i was really getting into my palpatine build too
yeah sprint efficiency is gonna go
oh yeah
finally got mine set up like yesterday
assail is nothing in comparison
nah
oh baby
the hoard clear of this is whats underrated
nevermind its insane single target
which ignores armor making for easy 2 shots for all non boss enemies
wait until you get a roll with Surge and warp nexus
yeah voidstrike is super strong
havent found surge yet
whats warp resistant on staffs?
ah so it dosetn matter that much
basically
the difference between a 60% roll and an 80% roll is like 20 peril per shot compared to like 18
quell speed varies by like almost 30%, maybe the biggest scaling in a sense
crit chance cara/flak
I have flak
i have t3 transfer/t4 flurry
it will already oneshot flak enemies on weakspot
well, the other one is sprint efficiency
thats the other guys
oh
np! thanks for helping!
its just not as strong of a dps option as nexus/surge so you'll need to optimise for non boss clear
surge/nexus is such a strong option it can already oneshot ogryns on a surge proc without +carapace so unyielding is the better pick
i just yolo rolled this bad boy and am trying to make the best of it
that def is my long term goal
just make sure you are stingy with your melk coins and check him every day for blessings
i spent a lot of plasteel upgrading 365+ voidstrikes to gold to get Surge
Oh yeah
I spent mine on the block ranged blessing
but i think you can stack them across characters?
yes. account wide
i think I got through 10 staffs to gold and another 8 to blue
I've played since beta and never got surge on void. RIP
rampage riposte probably
this one is kinda fun
back to back crits on charged attacks
thats not a charge attack, thats the special boosted attack
Slaughterer/any
tbh i use deflector on my Illisi, makes reviving people easier, and its an emergency weapon at most
i never use it as my main weapon
slaughterer+rampage sounds fun
hi guys, does warp siphons work for telekine shield dome where you can cast 2 sheild consecutively?
you mean 3?
right now, it gives 100% coodlown reduction when you have 1 warp charge, so you can chain kill specialists/elites and drop a shield between each kill
ohh
maybe i can go for telekine shield dome build with warp siphons. but i love the telekine shield wall that can stop any charging wolf and mutant attempt
lame
Dome is really good against Beast of Nurgle, it prevents the vomit from anywhere in dome
wall can work too but its tougher
which one you think more useful and better when play in damnation? shield wall or shield dome?
i run dome
the 360 coverage makes all the difference
when you can still be shot in the back the wall isnt nearly as effective
stupid people learn to stand in dome, they dont learn to stand behind walls
completely depends on your team and how good you guys are at positioning too
even when being charged by wolf or mutant?
I use walls to break mutant grabs
Dogs and mutants can be one shot easily
also dodged easily
dome doesnt block those, but you can 2shot/1shot them with the right melee weapon, and also easily dodged
But I find both shields are niche
the real answer is to run TWO psykers
And shriek with soulblaze just offers so much space anyway
plus the dome gives nice defense, the regen is big, and the 50%dr if the dome dies is nice too
ok, if i go for shield dome build, which passive ability more usuful? the one that give 10% more damage to elite when in coherancy or the one that can reduce the ability cooldown?
It's 17.5% cdr
warp siphon you dont need the cdr
10% damage only works on elites rn
like its bugged to be more or?
and if that doesn't help you hit any new breakpoints it's honestly whatever
It doesn't remove the old aura
CDR all the way
So you get 10% + 7.5%
crit also kinda nice if your build calls for it
ok then i take seer's presence
also these two are pretty nice for toughness
mine is more focus on pergatus staff as i love to burn the horde and use brain rupture against tough enemy, does soulblaze will be more benefit for me?? soulblaze can work from pergatus kill or have to be work from brain burst kill?
you want these 2 for purgatus, rest is kinda whatever
I prefer the bonus damage against elite aura over the 10% cool-down, but I also grab the 5% on elite kill above it
ah those are 2 soulblaze related correct?
yeah
Yes
ok noted
Yes, they are great in every build
the 4 stacks on elite, and the spread on kill
Wildfire is less OP but it especially helps warp Siphon and can sometimes help kill some enemies at long distances, along with dealing some damage to enemies you didn't blaze
for the pergatus staff, which stats is more important, the damage and burn or the cloud radius? currently i have gold pergatus staff with 71% damage and 67% burn but only has 40% cloud radius
Soulblaze is amazing, it does decent damage, and is affected by weapon blessings and warp damage boosts on talent tree
It’s never a bad pick
Burn and cloud radius, dump the damage
Damage only applies to the hit
It doesn’t matter
Idk if damage is full dump anymore since they buffed it
It’s alright, but everything else is better
But I think the difference in damage numbers are still small
Not really
You need like 12 stacks to do more than direct flames
just now i roll another staff that have only 59% burn and 79% cloud radius, thats are way better?
6 stacks does 300ish damage minimum, single blast from hit with staff is not that good in comparison
You want 76% burn and 80% cloud
Yeah but direct flame is like 200 dps, soulblaze needs to ramp up and tick over time
this need to continiously rng roll from burnt armory?
It's very different damages
Pretty much yeah. Are you level 30?
If not just take whatever you have
now im level 28
i see. understood. i try to save up more so resources first
You can use the lower burn one for now it is only a difference on bosses
this is useful. thx
whats the difference in stamina regen vs psykler and vet? i know vet is worse but is it just the regen rate or delay or both?
man how do people mess up melee only modifier, shits so easy
Iirc Psyker has the same regen as Vet but faster delay
1.25s for Vet, 0.5s for Psyker
hows the special damage when built right? better than chainsword special?
obscurus is worst force sword, you want a Deimos or Illisi instead
In my opinion force swords specials are worse than chainsword special, except for Illisi force sword. Illisi special attack cleaves through enemies (like power sword) and don't get stuck in enemies.
Some people like Deimos force sword vs hard enemies, but I don't like it.
Deimos is 2nd best single target sword we have access too
The H2 does a lot of damage
The combo for Deimos is L1, H2 repeat
but isn't it better to use Dueling sword then? Especially IV
The IV is the strongest single target we have access to
I did say deimos is 2nd best
My issue with Deimos is L1, H2 not viable vs carapace enemies. Also I have very bad flashbacks to numerous times I got shafted because my sword stuck in enemies for fancy special attack animeation.
It’s viable, just not as good as IV that’s just stab stab
we have so many ways to deal with carapace that meleeing them is really not the best idea to begin with
Eh, melee with DS IV is probably the best way to deal with carapace
brain burst, voidstrike, surge, trauma, smite (it'll cc them at least)
ds IV can 2shot a crusher with heavy headshots
the problem is crushers are usually only problems when they're surrounded by a mixed horde, which you don't particularly want to approach with a dueling sword, void or surge can deal with them safely at range
hmmm, wonder if i should get this incase disrupt starts working better
If you are running an assail build with revolver and ds iv, then it’s a very good choice
why can't you use guns with warp charges, that damage buff lasts a long time
IV also allows you to feel like a matador, while striking running mutants.
i guess i havent really tried
damage wise you could but
the warp damage/kills scaling for toughnes regeneration
Get hand cannon blessing, and it can 3 shot crushers
Psyker doesn't really play well with revolvers, though that's depend on preferences and your aim. Voidstrike staff in general outperforms it in almost everything (at least for now).
It’s good, but I would prefer DD instead for that precision and weakspot damage
ideally i wanted a nice hand cannon for a quick to whip out and 1 shot for the DD stack beyond melee range
Voidstrike is broken overtuned, people should stop comparing everything to something that is obviously broken and not working the way it’s supposed to
Don't have the descriptions and explanation in yet but basically the greatest weakness of purge is range packs that sit outside of your reach and crushers.
Assail eats up the ranged units and with RMB having a decent range to deal with snipers all you are left is crushers which you can easily kill with DS4 and Deimos. You don't need the increased shard regen because you do not sit and spam assails.
Flame first around the crushers to kill all the ads while LMB staggering and dodging their attacks. Once everything else is dead, switch to melee and finish it off. That uncanny strike also starts to make those blaze ticks kick in once you start your melee.
BB is currently such an inefficient and a horrible way of dealing with crushers.
12 cleave and ignoring armour with massive damage and guarenteed knockdown is broken
It does 1600 base damage on a crit headshot which you can guarantee with True Aim, which makes everything hit with that projectile crit
The nerf is barely touching it
i have not tried any of the guns yet cuz the voidstrike has been such a dirty pleasure of mine not for the power reasons just cuz of the audio visual side
honestly if we had a bolt pistol i would probably try guns but am fine with being a migraine only psyker x3
Same with assail, it needed a nerf. Instead it’s getting buffed
elite HP changes and no more crusher oneshots, not huge but also not small
assail changes will absolutely do fuckall
I compare it to Voidstrike because Voidstrike is closest psyker weapon in role. Both have penetration, perfect accuracy, great for killing snipers and big single damage. That was the case even before patch 13
Revolver is balanced, it does it’s job really well
It was on par with void before the patch, its still good now, it’s just not broken like void is
I guess just don't get psyker with revolver.
Being able to do 3.2k damage with a single crit headshot with no buffs is broken, and void can do more than that
honestly why do we worry about things being "broken" especially when it comes to powers of the warp
if things can be used to be super powerful.. good now its up to the person to actually use it
i've seen Assail not work for some people
not because it was the fault of assail but jsut the person not mixing with assail
Were they playing on a gaming steering wheel? 
keyboard and mouse xp but now i wanna see someone play with a wheel
Assail used properly is on par with most weapons, i was hoping for the nerf to actually do something, instead it’s secondary does double it’s current damage, and it’s primary can still murder everything
If you can't make assail work then something is wrong with you
We do not promote Chaos Undivided ways of playing here.
We do edge our peril to hear what chaos has to say
i did notice in recent times that it went from
psyker being arguably the most usleess to veterans being the most useless for multiple roles at once
and the same happened with zealot and ogryn but those two kinda managed to co-exist
I wonder how devs would balance it. Maybe make it recharge really slow, but generate charges when you kill enemies with other weapons.
so am sure veteran and psyker will end up co-existing as well
Arguably?? It was the weakest class before the patch, anything psyker could do, everything else could do it better
Now it’s in a place where vet are the weakest, and everyone can do what they do better
i said arguably because again there are fringe cases that exist that one could argue for
would they be a good argument is another story
Psyker was definitely on par with Zealot before the patch
Veteran was the biggest outlier
Now it's Vet who's the weakest
Zealots are popular now.
Vets had it too good for too long
at least we won't have veterans stealing our BBs anymore :p mostly cuz no one uses BB
Just weakspot kill and ignore the glowing blue targets
Now Psykers steal enemies from zealots with Assail (on lower difficulties)
I wanna switch to void/assail. What stats on a void staff am I looking for?
Assail has far too much ammo and ammo regen
i know 2 vets and one is autistic the other well... is what i would call an enigma
barely know the guy outside of what we do together
one thing i don't like about DD is how it seems to select the same targets that a vet would prioritize... shooters and elites
so if you play with a counterfire vet youre competing for the same kills
what is DD?
Radius is the dump stat
Want both Surge and Warp nexus blessings for best single target damage
Warp flurry and transfer peril for the alt build
Weakspot kills give stacks helps
When can we delete locks with diamantine bro 
ngl they should just go back to the Vermintide way of doing things and letting us reroll until we get what we want

That thing is amazing , swap crit perk for unyielding to make killing monstrosities easier
I've played a few damnation games with my psyker now, I haven't had too much of a problem keeping up DD outside of elevator rides
yeah I might lose it sometimes, but since I've got the talent that gives 30s duration and double stacks on weakspot, I'm not too fussed
plus the game seems to prioritize closer targets, so once I close in I get one after the other
Ye I keep swapping it for missions
I've never played with it. Is it useful?
i use the middle path
empowered psionics
It’s good, it’s best for anything that can use the precision and weakspot damage bonuses you get
I'm not sure if DD is responsible for the breakpoint, but safe to say I'm power tripping on 2-shotting crushers with a mk4 dueling sword
Empowered psionics
overpowering souls
psychic leeching
Charged up
is what i have at the end
also got the telekine shield but .. i rarely use it
that is amazing when any monstrocities wont leave you alone
yea but that has not happened often
its mostly the veteran enigma that gets monstrositied
though it did come in clutch once when i was close enough to him to place it between him and the charging mutie
I wonder if Gaze would get any meaningful buffs.
do all the force staves share blessings like the force swords?
no
tragic
suffer, like all of us lol
Scrier's Gaze ?
can't you in theory be permanently in Scrier's Gaze and permanently receive
+30% damage and +20% crit
+30% finesse damage (with precognition)
+20% movement speed (warp speed)
-20% peril reduction (reality anchor)
+20% toughness reduction (endurance)
or is there a hard limit to scrier's gaze
Heller Heller, im new just downloaded, seen some clips and gameplay excited to hop in. what do you guys like about the game?
the peril gen scales up over time
the perils increase seems to get higher and higher
when you kill enemies it slows down
it gets less effective the longer you are
personally im a huge fan of violence and slaying heretics so theres that
hell yea
how long can a single Scrier's gaze last in that case
like, it might slow down the generation by 5 peril per second, but once you're up to 20 peril per second it doesn't do much lol
just random numbers btw
you reach 14 stacks by the time you hit 100% without quelling or quell on kill
this is quite good, right? What stats should I go for
swap unyelding to carapace, and keep or swap flak to maniac
Pretty much perfect
or upgrade to better unyeilding
Should I go for crit chance/dmg at all? I hear from some folk that surge is a crit staff
20% crit chance from nexus plus whatever you get on tree is more than enough
crit damage as a perk is a waste, its not as good as you think
Crit damage and weakspot damage are basically always bad because of how the damage calculation works
It needs to be at least 50-100% to be worth anything 
Gotcha, thanks guys
Hey, I'm trying to do the "Malleus Monstronum" penance anyone want to help?
Hey Guys Question if your going for the shield ability which is better dome or non-dome?
I use dome a lot but what does the other one do?
tbh running without a keystone usualy isnt worth it
tbf i just don't have enough points to get the keystone
im 2 levels short of 30
Also Just Checking if you are going for the Vent ability is damage better than burn or is burn better?
dome is great for supporting,but the flat shield can cc muties and dogs
tbh i would drop the 3 middle nodes at the start, grab the crit toughness, cause you will be critting often, dump the assail upgrades since those are not too useful, and then go down into DD
also you dont really need the 20% move speed in scriers unless you are a melee build
Is it vent or push? Can't remember name but its on the left
scream like a man
dmg or burn on that ability?
Vent
always burn
i am not doing anything serious with scrier's gaze anyways i just wanted to see how well i can hold it
Really? Burn is better?
the 6stacks of burn is about 300 without any weapon blessings active
the flat damage does less damage the further away enemies are, and also is affected by armour
nope thats pretty good
inspect it and mouse over the yellow bars to see what they do
Nice, On Vent Builds i'll set mine to burn then
wouldn't this make my dodge barely move at all?
mounted autogun with that mobility lel
but everything else being almost 80% is pretty good
its not too bad
Illisi if you want horde clear, Deimos if you want single target
i would use this
but i am a filthy horde clearer
Illisi , assail , voidstrike
i already have assail spam with scry
it kill elite pretty good
i never use assail before, so i wonder if the update 14 already online?
is update 14 online?
no
my mods were active so no
probably coming on thursday
dang, so assail horde clear probably gonna be nerfed
kekw its gonna be better than ever
look at the numbers
its a buff
assail change is just a strait buff
1 shard for 200 is still killing trash, 2 shards for 400 will kill everything that is unarmoured, 3 shards for 600 willl take care of flak armoured
the secondary can 1shot everything except flak helms and more armoured
pretty sure all those damage numbers are with empowered active
il empower your active
the secondary is slow, we'll see how it feels like.
sure, but its still fast enough that we can stack melee blessings and then swap and shoot , so we can use it with melee blessings active
when it's slow enough, it doesn't matter that it does more damage than before when you can just use your voidstrike or whatever instead
While i do think assail might be a bit over the top now, i hope they will take there time and make it something that is good but not just the soloution to almost anything except carapace.
https://streamable.com/zjpqc5 can halfhealth a crusher with the right blessings active
that's more a result of whipping out the dueling saber before the assail shard can hit, since it's got rending active and assail shards work like the zealot knives
yeah, it is still maybe a bit silly.
new assail secondary is gonna do more than that
doing that with secondary is a bit trickier, the throw anim is somewhat difficult to predict and the shard seems to fly a lot faster
that's the kind of gameplay assail should be though, you switch to it quickly, throw it, switch back
To be honest, what i see in that video at least shows a bit of skill switching between things and delivering accurate strikes. Could just be that i am pretty shit though Shrug
in that case, just make it work like zealot knives 🤷♂️
What is the difference between MK IV and V dueling swords? I'm no mathematician but 5 > 4
mk4 is double stab heavies, mk5 is double overhead heavies
mk2 has a diagonal heavy + stab heavy
Thanks!
I think th eMk4 stab heavies just do like
50% more damage
As well
Yeah the Mk4 heavies just do way more damage overall
What is the best melee weapon to be paired with voidstaff?
dueling sword + voidstaff feels pointless since void staff already kills elites
need some form of horde clear
You can go Chainsword, Illisi, Antax with BM, devil claw
All those are good horde clear
hmm yeah i think ill go with devil claw
yeah i got the other cleave one
the one that grants + 40% cleave on hit
stacks 5 times
It's less ideal imo but it's fine
I heard psyker changes are coming (maybe already out?)
not out, but coming
my first 380
Now go to Hadron and remember to bring tissue papers.
is empathetic evasion even worth to run?i see alot of people reppin it
iv been running it but i dont really know how much usage u get i guess spamming assail crits is good i suppose
Yup. There is even a talent for weaving on the right side (non-warp kills increase the damage of warp attacks)
Nah
no need for it
is this some sort of warp fuckery
Any big changes?
depends on what you're interested in
there's 3 whole pages devoted to the patch notes, one for the broad overview and two just dedicated to going in-depth
have a look for yourself
https://forums.fatsharkgames.com/t/provisional-patch-14-notes-part-1/84501
Devoted Rejects, Today we are sharing with you the provisional notes for our next patch - Patch #14. This update will mainly be comprised of needed balance changes and bug fixes from the Class Rework in Patch #13. Just to make you aware these notes and changes are not final, and may still be changed before the release. We will release the fina...
these are, of course, provisional patch notes, so they're bound to change
Thanks!
Is it ok to feel like the dome shield is better, but also a lot more boring?
Like, I don't want to run it over the 2 plate shields, but the Toughness Regen would be a good addition to my kit.
Think hadron's butchered my boy. what do i even change on this
I mean, as long as you swing on head-height, you're golden. 
I'd say Crit Damage to Flak or Maniac and Precog to Slaughterer? Or Exorcist if you're already beholden to hit the heads.
What are the good duelling sword 4 perks/blessings?
I'm running Maniac/Carapace; Riposte/Uncanny. Kills all enemies (Except Reapers) with 1-3 heavy stabs to the head, depending on Uncanny Stacks & Crits.
@vagrant frigate Yo for your melee build why do you go through to the Disrupt destiny keystone btw
(sorry for the ping kekw)
yes
Bit unfortunate that the dump is on Mobility instead of Cleave, but 80 Finesse & 80 Pen is pretty neat.
is it better if I change run and gun and upgrade warp nexus to IV.
Or would it be more optimal to change out run and gun and then change out one of the perks?
changing one of the perks is better
what the hell is wounds
Wounds are the seperators in your health bar. They basically govern how much semipermanent health you lose every time you get downed as well as how many times you are allowed to get downed before you die outright
What kind of moveset do y’all think 2h force sword will have when it comes out in 20 years? I’d love something similar to the Brett Longsword from VT2
Wdym?
So HOW exactly does surge work? Are you wanting to drag across the screen?
Like sometimes it chains and forks. Sometimes it doesn’t.
I don’t understand why and when it happens.
I also don't understand it anymore
You hold it towards the target you want to hurt.
It will chain to 1 enemy by default
I've fired it off at targets and turned around to push a burster and it suddenly exploded from my zap
Even though it was behind me
Do you want to swipe?
No
Only the final tick does actual damage
And it will fire where you're looking at the end
Pretty whack
Also Surge does random damage
how do you get surge to stun muties consistently? mine arent always stunning
It fluctuates around like 50 damage for no apparent reason
Someone else has to hit them as well
Idk if its rending or something but its very reliable if someone else hits them
oh..
Otherwise it usually takes 2-3 charges to start stunning them
They also seem to get stunned by walls even without the bonus option if you surge them
Like the dome

what perk do i change? unyielding -> crit chance?
Specialist to Carapace or Maniac prob
Crit works too but once you have Warp Nexus 4 it's not as big of a bump
oh, my friend told me wounds is uselss
so is good to have 1 curio with wounds
They are on anything but Zealots.
oh
1 curio can be fine though
ok
But generally you want to stack HP or Toughness
take it psyker is just health/tough
Since they make you die less
yeah thats what im doing atm
One stamina curio is also an option
But I have stamina on my dueling sword because ops
running 2 15% toughnesses and a 19% health

I run triple toughness right now but it feels a bit bad so I might swap to HP
In theory its good but in practice
I die less with HP curios
wish it wasnt block
man i hate warp syphon
i spend all game trying to get a charge or two
each time i do like 90% of the damage and then somebody steals the kill
mate
i dont even know
what that even is
is that the thing that allows me to put multiple domes down?
Not supposed to be but yes
Like the emperor palpatine smite build

lulw
I weep for all the ifini shield and smite psykers in the next patch.
If you run Warp Charges with either Shield or Shriek its bugged
meanwhile I'm just enjoying voidstrike with surge and true aim
If you run Empowered with Smite its bugged
but smite is so bad even when it's infinite and empowered lmao
Destiny is kinda bugged in general
Shh, don't tell them.
Ehh honestly, I run a soulblaze smite build
Idk if that's actually a bug but
I melt hordes and specials pretty well

Elite and specialist damage doesn't work on specialists
CDR aura is 17.5% instead of 10%
You barely can play Psyker without being bugged
Uhh what else
The Dodge node does nothing to dodge duration
So it's just +1 dodge
I am not bugged.

Next patch I go back to vet main. They are fixing volley fire.
See ya later warp nerds.
Oh my god I was wondering why warp siphon was giving me all my ult back…
what ISN’T bugged on the psyker

Surge does random damage numbers.
Hmm.
What else
Smite nodes work on Surge staff
Did I miss anything
Can surge staff hit weak spots?
Most likely not.
no
I high key wanna make a ogryn
I mean whats stopping you
The leveling lmao
Wait, people don't have all 4 classes?
AHHHH you'll be 30 in like 2hours
I have 14 hours on the game…
Ah. Yes, that would explain it.
Question, does Smite Enfeeble only cause the enemy to take +10% damage while actively being hit by Smite? Or can you zap a mook and swap to melee for more damage
In that case, do it, Ogryn's fun!
only 1400hours more to go
Easy
It's a debuff placed on them if I'm not wrong
I just hate running malice because somehow I get more idiots
But shiiii lemme get on the game now and ogryn up
Sometimes I've seen enemies having that zappy lightning effect on them for a few moments even after you stop zapping them, but I have no way of knowing if that would still count as debuffed.
or you can just run assail and basically solo most games heressy and below
What does "Finesse Damage" mean?
Weakspots/Headshot damage bonus.
I solo damnation with my pskyer pretty much
Well low intensity damn nation
lol
Veri pro pls teach me ;.;
Okay after testing in Psykhanium you cannot swap weapon to get the damage buff
Even if they still have the lingering spark effect
alright gamers, use your future sight
will i regret rolling a mk4 duel sword
before the patch
er nah
it will probably stay as good as it is now or get better
so.... win win either way
well its gettig buffed per the patch notes
but it might not remmain the best DS
and ive never been a big fan of DS since vt
so i could just wait
Subject to change, there are some people calling bs on the buff, but not sure what FS will be doing
Man ogryn chat lame ash
In all honesty just play what you like, it doesn't really matter much I guess
I still run force swords lol
Sah?
give em a second chance as it were
It's a nice alternate playstyle
I'm making a melee only psyker setup
one shotting mutants as they run to you is always fun
also i like illisi way more than deimos
i usually run an axe for single target
but i i dont want both my loadouts with a single target melee to use the same weapon
Na I’m just morning cranky and someone didn’t answer my question lmao
dang this is the lowest total ive seen in a long time
Dude I had a windstaff drop with 9% damage 😂
God I love combat knife. Wish I could get an above 310 chainsword to show up
you are like little baby
watch this
BRO
😭
Amazing
I do not have words
No fucking mames
It’s made of foam
And you made it a gold 😭
its not even the deimos i use but i keep it cuz its funny
Best curio perks for psyker?
dockets
if they existed i would take them
these are good
these for DR
dont really like any of these
toughness regen's pretty nice
ehhhh
so many better ways of healing toughness
than the passive regen
even 30% is not that much
probly if you stacked it on all 3 it would be noticable
Thats what I'm doing till I get my perfect curios lol
I had gunner resist on all 3 of my curios for a while and I honestly didn’t notice a difference at all lol
can't get the combat cd
but all of our first choices for talent are good toughness heal
Do any of y’all run stamina curios?
ye
I’ve got two +3s in storage but can’t decide if I bother rolling
60% longer to die to a gunner horde is very nice
any time i use a dueling or force sword without the peril block node
keep in mind if its a 75 its actually only +2
so not terribly often
Curio DR stacks multiplicatively, it’s 48% resist with 3 curios
well either way
this will only give +2 in game
76 and 77 thankfully
weird rounding visual bug

I like having bonus stamina regardless of build because it makes it easier to rez people
but yeah, DR vs things that always deal 100% toughness (bombers, flamers, snipers) suck but since snipers also deal a chunck of HP damage the DR swings back to usefull for them
bursters also deal 100% toughness with an HP chunk too, but no DR perk for them sadge
I personally like block efficiency with peril block for some comfy rezzing even with combat knife
and hounds and mutants dont really do much damage
mutants kill me more often by throwing me off a ledge than by actually dealing damage
and hounds are just CC monsters
yeah and you get rescued in 3 seconds or your team wipes
this is why Gunner and Sniper is the only DR worth taking
Or you just fucking die
cuz those ones actually can chunk your HP in normal situations
Literally how though. It’s so easy to save people from hounds
did yall know venting shriek goes through walls
you can knock hounds off of ppl that didnt drop from that ledge
and are now alone with a hound on them
Idk the 200 crushers got in the way
shriek
They all play zealot
Zealot with loner aura most selfish people (me)
anotha one
anotha one
is there a place that shows the cleave damage of weapons
i know vt2 had a mod for that
Can’t you just highlight the bar with your mouse? Or am I misunderstanding
where can i read on the nerf for assail?
i don't wanna look through a long list of patch note
Psyker changes are the very first thing listed on the U14 notes
is that so?
Just ctrl-f assail
nice then, cus most patch note i've seen got like 7 page of bug fix
They’re dropping the damage very slightly on M1 and raising the damage on M2
thx
Its about a 20% nerf IIRC, wouldn't say thats slight
Wonder if it'll hit any breakpoints
20% damage nerf on light?
not the health damage, the cleave damage
that hefty
its a hidden thing
why keep the light in the first place, just make it into a second type of brain burst lol
I guess you’re right, 250 to 200
Elite health also being tweaked upwards so that’ll contribute
I just wish they make the voice lines that play when someone uses them proc less often
If I have to hear a psyker shout some shit about hide and seek one more time
there was a mod that shows it in vt2
i don't like the secondary throw at all
Oh okay, sorry yeah don’t know meself
The sec throw sucks currently, I don't think the patch buffs them enough
poxwalkers not 1shot by non crit headshot
groaners still will be
Honestly not a nerf, more like a balance
I like it though, makes m2 more useful
I guess for my playstyle its a nerf
I honestly just use assail now to build up warp siphon and perfect timing stacks and go ham with void
The aim just felt like a better brain burst probably now
ehhh you'll be able to clear out snipers and stuff further away better
No, i dont want it to do that
And for horde clearing the dmg nerf doesn't affect anything
So all in all it's ultimately unaffected
Oh hey the aetheneum finished the write up on recon lasguns
I rather it just be the magic missile thing
is that the crit one?
oh did duh
dd*
I think it's fun
gives me speed, damage, weak spot, crit, and highlights
Also the animation for assail is ugly as shit that i refused to play it until i decide to roll for a gun psyker
It definitely save me ammo
I keep getting cucked on my teammates getting the marked enemy kills instead of me lmao
it's just a play style thing
run whatever u want
I literally speed through everything
Marked enemies that can be stolen is a bad mechanic
This is a team work horde clear game
yee I tried it, it's fun but it's just when I get cucked it sucks
Doing that just stupid
I hope it changes to a coherency thing
whats wrong with combat cd?
yeah they need to change the marked thing
No nothing is wrong is just that my luck sucks and I can't get a t4 on my curios
LOL
It just 1% differences
I like to min max
It needs to mark more things, you only need 1 marked kill per 15-30 seconds.
I run forward like a zealot and kill everything, but I have used gun psyker since launch so im kinda good at doing that, it's definitely super risky lol
if my wep isn't at least 78 in 3 stats I want, I bin it
Weirdly enough i explode with it and assail more than on my surge setup lol
I use bb
I have warp shipon, scry and gun
I use bb first but with a gun it just dont feel at great
So with assail its like my backup gun i guess
kinetic flayer is fun, wish the cd was lesser than 15s tho
I like bb for on hit kill
exactly
Bb on hit is like 15s cool down
That cant be sped up
to increase my power by 1%
If I KNOW there's a 1% boost I can get I WANT IT
big worth
Its absurd
aye
I tried it and retreat immediately
I NEED IT
coming back to the game first time in months, did they ruin the psyker
This game is a pursuit of perfection
when they release red weapons and curios though the min max will be too easy
dd is the only way i get toughness back when not in coherency tbh
Either its a low low chance without cd or with cool down and 100% chance on a special or elite for free brain burst
Trying to get 4% more on my charge rate for a perfect voidstaff


so my build is a bug build


