#psyker-class
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Which is silly
you will never hear a vc but them
Critical bleed zealot gets infinite book
Like even 10% CDR I'd run just for the dodge ranged on crit node
Fun way to play
Guess i'll swtch for now then
I have one similar for revolver.
17.5% cooldown reduction teamwide is pretty broken
It is pretty huge
It's CDs so fast I can't even build up enough peril 
should create a door gunner build with vent + voidstrike
warp charges and peril reduction.. infinite balls


Balls are infinite
Quelling is so quick with the new talent I just run 30% toughness on warpcharge gain
Which dueling sword mk is best, is there consensus? Or all pretty good?
I think it depends on the animations, but most people seem to like the mk4
What do you guys think of this build? Also why are youtube darktide builds so shit lmao
MkV makes you dodge really far but I really miss MKIV's damage
Like as soon as I learned shit in this game I realise they're kinda terrible
I only trust jsat
it's a consensus that the MK4 is the best based on sheer damage and the MK5 is the less good because it's main advantage is movement
What weapons?
Voidstrike and probably dueling sword I GUESS
I'd remove uhh
whoever made this is very scared of losing toughness
I dont really like the dueling sword but everyone seems to gush over it for the stabbing
when they really dont have to be
Peril back on kill and toughness on peril gain
Get toughness on crits and dodge on crits
What r you pairing with it?
2 points away and you can set a horde on fire with your shout.
I have the same suggestion
The toughness is mostly just to get to perilous combustion and perfect timing
also for the love of the gods get creeping flames if you taking shriek what the hell
don't worry soulstealer is also a busted pick
I rather take 5% on crit
I'll probably replace warp expendature with mettle
True. High stats in both mobility and defenses will make you yeet yourself off a cliff.
hmm. can you vent with scriers gaze? is it worthwhile to combine that with other perils stuff or is it just for use with mundane weapons?
But yeah soulstealer all you need rn
Yes but it will eventually outpace venting
I think I have warp expenditure due to wanting battle meditation
And venting means you're not killing stuff
10% quell 10% of the time doesnt seem like much but its good for hordes
It's not as good now
It's annoying for creeping flames
and esp if running Solidity
Sometimes I want to full blast at >80% peril but randomly my peril drops
It was kinda hard to make this decision, but its mostly to get to true aim and because I want to preserve my warp charges for their passive buffs
scriers accumulation is delayed by murder
Unless you take all of them like me
Also I wished they would let us shoot the charged void ball at 100% peril, it just goes into warp explosion now
Mohahaha
No battle meditation?
I would bet even after the nerf
no as people said battle meditation is useless and actively can hinder you
well useless is harsh
I also like the uhh
but not nearly as useful anymore
I don't like it
nahh i need the points
Quell for toughness still
some of my builds are greedy asf
quietude my beloved
How about this then?
wildfire is meh
I dont really like quietude compared to soulstealer
ooft unupgraded venting shriek is a pain
I use it with scriers just incase I need some toughness back to charge for the guns once again
I wont be using it much to preserve warp charges
Base Shriek is fine
Also need the points for true aim
play psyker like a cavalry officer in crimea
To get them sweet crits more often
but also running toughness on warp charge + warp charge on soulblazed kill kinda fills all my toughness needs paired with soulstealer
Mainly just to dump in emergencies or if a horde is right up in me and I cant melee for some reason
You don't need wildfire for void
more like this, cut a point somewhere for warp battery I guess but I low key think you cant, and this is assuming you actually wanna run smite which imo is also mid
I guess this is an option for a build that uses shriek more often
IMO running smite i would go toughness on peril gen so you can gain toughness while using smite
I'd definitely rather run warp battery
warp rider is a no brainer, true aim is pretty much mandatory with surge void
Might not be a bad idea since shit gets hairy
but also smite can't crit
But I kinda want bigger passives from warp battery
Even if the blaze shout is nutty
I guess cut perfect timng in favor of warp battery?
NAW perfect timing is great
Perfect timing is usually overkill
If you aim it right you can easily get multiple headshots per hit
Prenerf anyway
That's true aim
IDK my crit chance is only 13% base
With charging the voidstrike thats actually pretty low
nexus surge..
Even at max thats like a 30% crit chance after blessings
imo creeping flames is non negotiable, warp rider and true aim are, and soulstealer and perilous combustion are arguably the best two talents we get
so there isnt a ton of space
Meanwhile if youre good with true aim you can get a free crit every 2-3 blasts
Which doubles your crit rate
Yeah pretty much
The voidstrike projectile is big
It's not very big
get two of em
Warp rider is 10-20% more damage
yea
0 damage taken auric maelstrom, trauma definitely not best staff :>
Which is a pretty beefy bonus
which is why its mandatory
Warp Rider is definitely silly
IDK about creeping flames though
Meanwhile I can't use it without dying constantly and idk how
It deletes hordes and shooters which is nice yesh
But I do agree it's not required
Otherwise we'd never see other Psykers
Just spitting fire
patch isn't out yet is it?
Even with quell cancel?
I run this right now and I wish there was that one extra point to get warp batt but there isnt really
Oh right I forgot about that mechanic lmao
not yet. just tentative notes
bleh
this is more lenient than DD, and still gets you 16% damage
What weapons?
BRO ur not using psychkinetic aura??
d4 void
That shits amazing
Hmm
cd is better imo
I mean you could drop perilous but
I dont need more elite damage tbh
also helps your team more imo+
I mean all you do is exchange it for mind in motion
Which I feel isnt the most necessary, at least for me
And assail
Which Is good I guess but I mainly use the voidstrike
assail is still better naked than smite
Disagree
I dont use smite, only to stun in hard situations
Smite naked is OP
Even a short burst with smite will knock down hordes
I cast sword
how do u use trauma, it feels so awkward
Which is most of its usage
slide. a lot
You can also buy a few seconds in a pinch
aim at their feet. like quake. and slide.
You play on overwatch during hordes
Which is sometimes enough for a zealot to get in there and slice shit
Make sure no one touches you or your team
No need to focus on killing as many targets as possible
interesting, thanks
also stacks positively with creeping which helps
the trauma staff turns into a gmg with the charge reductions..
When fighting shooters well
Get used to the janky aiming
Also make sure you trauma has high enough damage to oneshot all trash
and now that creeping isnt influences by warp charges anymore I dont value warp batt as highly
If not that makes it kinda bad
once you get used to it, you appreciate the jank. being able to indirectly fire over obstacles is a real benefit
8% damage is 8% damage
And 12% peril reduction
sure but where do I take the point from 
Not a small couple variables
I actually never run peril reduction anymore
I usually can't build up to 6 charges in between shrieks
Because of all the cdr
well I dont need the toughness regen so why not 
So I'd rather control it
Thats why my build focuses on not using shriek much
Leaving it in its base state
But creeping flames is so good
Mostly as a bailout
at least reduction doesnt randomly lower your peril by like 30%
when you wanna shout
Yeah it is
Like really the best part about psyker
The alt to this build is remove wildfire and battery and add that to shriek
Save hounded people through walls
Plays very differently despite a small change
Well you can do that without creeping flames
I once got a 97 killstreak by just shouting at a downed vet and returning to my duties
Slotted stairs and some grates will feck with trauma tho.
Outside of that, getting into a quell cancel rhythm can keep stuff on lock down and you safe.
creeping is goat
legit the only reason I would consider taking smite is because you can trade mind in motion for psykinetics aura 
the infinite value upgrade
on that note, you cant run it with assail 😔
Smite has the funny handwave motion where you make heretics sit down
Just ditch assail lmao, you got your voidstaff
Mind in motion is so pointless 
Then dont use em, you probably wont in this build 99% of the time
Just use smite when it's clutch
I only use smite to get out of hairy situations
Rest of the time its voidstrike baby
Though Void is a bit too good rn so
you don't understand, blitz is supposed to be used for 99% of the mission, right? just like grenades
And even then if you run the creeping flames variant of my build you wont ever need to touch it lol
Just shriek when you're in hot shit
I mean imma give it a shot I guess, I use assail so little now that its kind of pointless to have, its just nice to have when you wanna kill a bunch of spread out trash
I cant see my self liking smite tho
Smite has fast swap stagger potential, but so does any staff soooo
smite really depends on what weapons you have, its kinda pointless with some, nice with others
Assail has quick swap stagger on most things too.
I run smite when I play gunker
also I really fuckin hate how smite just shits on your whole team's frames
Because the other two blitz and kind of irrelevant with a vraks3 in hand
Cull those with weak machine spirits
Their fault for not running on the lowest graphics
Also I need a fast way to charge peril for warp rider
I like assail when I'm missing a CC component in my weapons or I'm boosting surge staff.
I literally don't notice a difference
not real gamers like me
I like my game to not look like ass thanks
I am not arco
speak of the devil
It looks perfectly fine
don't talk to me or my graphics ever again
that's just like, your opinion, ma'am
Can you even call that graphics
do the prelim notes say anything about smite smoke
for crit trauma build what talents do you all run with it
prob the same as void tbh
maybe get rid of true aim
because you wont trigger it much
maybe this?
You don't need true aim at all for that
yeah
Ew assail 
a lot more leeway, kin deflect is good but not mandatory
good for pubs c:
I havent run blaze trauma this patch tho
so this is theoretical
I guess if you really wanna meme it, you can get the true strike charges with assail and switch to trauma to get a guaranteed blaze
but thats way too much work for my pea brain
It's too much work for something you can already do by blasting more
@plucky flax runs blaze trauma
pretty much
yeah
Also 2 precious talent points
I doubt it

carry on
Hey, it works for the vet with a billion Kraks in their back pocket
what is true aim?
They lay one krak grenade every 60seconds
also what about
No
really really good for Gunker and Melee Psyker builds
why
It's scary
you never get full value out of it while using staves
This is my current blazing trauma tree but it's also set up for dueling sword and IF I ever remember that I have assail.
its halloween
you might be able to with peril transfer and warp flurry on Void staff
Imma go ham!
20% extra crit chance
excuse me, you weakshot with trauma XD
That's a lot or things I wouldn't be running personally
But my style is probably very different
DD is bad with trauma though
weakspot hits on any weapon, including melee
It doesn't really get the full bonus
yeah only psychopaths run DD with trauma who does that
wait do you do it with assail then XD thats nutty
i run all but peril toughness at the start, and i grab the 15 toughness at bot mid
whats DD?
J_sat says 15% damage is value enough 
Disrupt Destiny right side keystone
think you mean transfer peril but yeah maybe?
still wouldnt run it personally
so what has depreciated kinetic flayer in the rework?
its fun to play, but risky as hell cause no peril dump
I see well how can I disagree
its just as powerful as it has always been
But he mainly plays true solo/duo so DD is good
No it's worse?
In his cass
kinetic flayer used to help your warp charge economy
It's Fine™️. DD is more for gotta fast running pokes and assail.
This changes a lot. I don't even have keystones have the time.
but now it's just for damage and it's just peepee poopoo for that purpose since it retained the same 15-second cooldown
Go for it 
its exactly the same as before, 10% chance to BB on hit with 15s cooldown
Warp charges
It was only ever good for that
The lack of control is dumb
thats it im going back to my gunker with shredder bullet spam
so..... blaze staff
Or you run recon lasgun psyker (don't)
The DPS is tiny so outside of lucky oneshots it's meh
What the fuck am I looking at
no more funny crusher oneshots with kinetic flayer 😔
you need that bottom left node for soulblaze gives warp charges
Blaze staff like purgatus or trauma
ah. right because warp charges used to require BB to proc and that was the only way to get them unless you took the thing that made kills have a low percent chance to give charges
so here my meme out, -56% peril gen
it doesnt even slow down scriers, since when you use scriers it dumps all warp charges
read warp siphon
when you press scrier you lose the charges tho
u know thats right, but if you get them all back before its done
Only if you get they kills after you activate scrier and it also doesn't give the CDR rn
and also infinite scrier
you use it when you have 4-6 elites right in front of you and then nuke them quick
It doesnt go into cooldown until scrier ends
Peepoopee
see the trick is to set everything on fire quickly then scriers and start swinging getting full stax in a horde
only 15 secs
no guns only fire and swords the way nature intended
That's not infinite
Nope
100% true
Infinite is executioner stance next patch
When it does work it'll be nice
Warp charge recycling scrier will be interesting
if it worked properly, you could also have psykinetic aura and cdr aura and possibly get it off cooldown before it ends
That's a pretty big combo
Honestly what even is the cleave damage stat on dueling sword. Ik the push attack has a decent cleave of 6 but the damage on that is honestly too low for me to care about the cleave, and the push will stun them on its own
Bullets on top of shards? Seems op?
My total levels across 4 characters is over 1000 too. 
man's playing darktide
Scary
I know a guy with like nearly 4000 total level.
My total level is around 500-600
I wonder what my true levels are, just installed of the oh do I even want to know
And I'm already at 600hours darktide
I havent played like half a year 
Same only came back for the big patch
He took 0 hp damage that game seems veri pro.
Oh wow my levels aren't even that bad, 30+232 of psyker and 30+211 on zealot
Wtf
Christ, I don't trust steam hours though since I leave games AFK running on my computer all the time
Yeah he probably has 500 afk hours.
i have 9k hours
Proof+?
But he does play a lot. His psyker is 1k+ level. His zealot is 900s I think. Can't remember ogryn and vet.
Does anyone know if the Crit shoots twice blessing works on the trauma charge attack?
Even my most played game is only 2000 hours
nope
Fyi all the 1k+ psykers I know (all 3 of them) run max hp stacking curios.
drat
Lmao
Well maybe it's time to join the real gamers
since base toughness got nerfed, it means +% toughness curios got worse
Health let's go
But when you have 1000+, you want to take 0 damage and toughness is better for that
HP always give you more margin of error.
HP strong
True, I mean I won't doubt the wisdom of millennials
HP let's you run through fire
But of course if toughness work for you keep going for it.
If we can call them that 
arent those flat numbers
I foun him
That's why I run DD for now ,keeping the bonus damage duribg scrier's gaze is better
The Ogryn
pretty sure no
I know we can't trust fatshark wording but curios gives % while node gives flat number
Psyker has 60 base, clearly the modifiers don't all just apply to the base
And well Psyker have the lowest base tougness at like 75 or some shit.
So this 16% toughness bonus is not even +16toughness
The nodes add flat value
It takes 5 seconds to test
% adds on top of that
If you don't go out of your way you often end up at 90 toughness, so still not enough to fully enjoy the % bonus increase 
Psyker must go health curios
Toughness Stan is here
anyone actually run these?
Is 5*15 toughness even truly possible ?
realistically you'll have 4x at most
Me 
you have enough points for it but it's basically a meme to go out of your way for 5x +15 toughness
50% damage reduction and regen seems hard to pass, didnt know if the stun was good or detrimental on auric
I think you need to go smite, ignore bonus node in order to get the two at the bottom
Yeah but no double walls for me.
Oh no it's assail
50%?
Ah right
stupid broke on veterans
I will probably rub dome with my chainsword + trauma staff because boy did I die non stop 
aaaaah, learning to read i am
I mean it's good still
Helps save people from instantly going down when shield drops
ima about to become eneverating threshold pilled
Since just one gunner can kill it easily
Sometimes I tank a sniper shot when vet shout is up too
After the patch it's like 11s of ranged immunity
That's a feature of over toughness
If you have yellow toughness it won't break into HP
Even overheads do the same
and bursters
and it's factored into your max toughness when calculating percentage-based regen
if you have three you have 100% guarunteed uptime if a little smart
with reduction to 30s cooldown
Just do 4 shouts
tbh yeah
Always have overshield
@summer prairie u on barb
basically double toughness regen and protection from toughness-ignoring stuff
das the good shit for a 4-shout team
Yes
lol this fella called me useless for using gun on psyker, meanwhile he died 3 times and downed like 80% of the game till he ragequitted
i bet he says the same for not using force sword
what an ass
as much as I am not a gunker respecter, this guy is an idiot
gunker is better than ever
"Did your las gun homing? lol"
wouldnt have happened if i was using assail as blitz 
Gunker is cring not bad
I use to opposite gunker, but never hate people doing that as long as they do the job without taking all the ammo.
I think gunker is a more reasonable play after the talent update
i think gunker worked pretty well
Even without assail just creeping flames makes it work much better
Probably need illisi with that though
Creeping flame is working now?
I mean you couldn't run AB very well as a gunker
Creeping Flames always worked?
wdym it has always worked, now better than ever
so what's the weird ways that a weapon or blitz or what have you can inherit another weapon's abilities
Only currently know is hand cannon on revolver
Procs on melee crits and blitz crits as well but Assail is the only blitz that can crit
and through the magic of being Assail and swapping to another weapon while the shards are midair
I don't think blitz can effciently do it.
The idea is that your blitz inherit your weapon perk when you switch before the damage are dealt. and most of the time with BB and Smite you gotta keep the blitz activated to use it.
The best interration is the soulblaze you make proc "on hit" blessing
Maybe it works with assail too ?
That also works but for hand cannon you don't need to swap
im finding that void strike psykers typically have the worst in game attitude
Players that abuse OP weapons tend to compensate with it for their bad skills
for crit/gun psyker, which gun is better. revolver, or las pistol? both have pros and cons to them
Brain Burst isn't an auto crit anymore?
was never an autocrit, but it is still an autoweakspot
Ohhh, I guess I was confusing that
brain burst has a rather fun fact in that it has a weakspot multiplier of 1x, so it doesn't benefit from +weakspot damage buffs (Scrier's Gaze, Disrupt Destiny)
deranged method of building True Aim stacks https://streamable.com/0bk9u9
What the fu-
who needs surgical
Psyker do be a wizard of Cerebral torsion
Definitely seems worth your time
absolutely

be kind to others, sibling
Bolter and autopistol vets flamed me last patch for being useless.
Now it's my turn to assail spamming and voidstrike spamming while flaming them. 
it's true i was a bolter vet
we have a lot of vets who jumped ship it seems


nah it's a meme I do since I jumped to psyker after 60 hours on vet, stayed on psyker, and then spammed bolter vet for the 2 months before the skill tree update, and then hopped back onto psyker
i find that assail and void are very strong but i think the surge build overall is better
at least for how i play
that's fair
edging my true till I strike
hmm, using laspistol push to refresh DD stacks
i'm glad i have a meme for brainburst so that I can say "bb op can proc true aim stacks for free"
why is there so many psykers at lower levels,
fun?
Like at lvl 30 its rare if i see another psyker, but ive started a zealot build, and at lvl 8 my lobbies are just all psyker and me
what should i do to improve this, or is it a lost cause?
prob a combination of being strong and flashy
Psyker feels weak compared to when I see my friend run around with zealot, is our job purely cc and stagger?
psyker builds 2 ways mainly afaik. hoard stagger/killer, or target deleter.
how come, the palpatine thing is super weak and brain burst is way too slow to even use
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assail is okay i guess but it gets boring
smite is a stagger tool, not a damage tool. but if it is used for damage, it deals said damage to 3 dozen targets at once.
BB is slow, but can be used while ducking in and out of cover
yeah psyker is not a particularly mechanically engaging class currently
which is just a real tragedy
I tried to use BB on boss - the guy with the orange shield and like - it did low low damage, maybe like 7-10% per burst
okay everything does poor damage to that shield except melee unfortunately.
scab captain's shield takes 0.5x ranged damage and 3x melee damage (Brain Burst counts as ranged)
simply intuit that the captain takes 0.5x ranged damage through the morphogenetic field
I don't blame you for not knowing that
though BB's DPS even outside of that case is relatively unimpressive
i lied BB doesn't seem to count as ranged damage to the captain's shield given that it deals 810 damage
though you're easily hitting the per-hit damage cap on the captain's shield with it (810 damage on damnation)
im only on malice atm cuz my weapons are kinda dooodooo
oh hmm I think they bumped the ranged hitzone multiplier on his shield up to 0.75x
Anyone got a tree for just staff play?
Assuming void is the best for that and warp charges?
wtf
is BB just special-cased to just do 0.75x damage to the captain's shield and other ranged weapons 0.5x
Siblings, i am in need of your advise. What to change with this Dueling sword?
Hi there, fellow space wizards.
Which perks and blessings i'm looking for a chainsword? Kinda don't know anything about psyker after talents rework =\
assuming crit build, groaners/walkers for crit chance probably? and higher shred if you can.
It's wrong diriction for me .. i'm thinking about Uncanny strike for Rending and probably Rampage
im now one penance away from completing every penance for psyker
just gotta complete a whole load of missions
Savage Sweep and Rampage (rampage is bugged to give 104% total damage buff rn, will still be good after).
Probably Maniac and Flak perks
What should I change on this staff?
snipping tool dosent like copy and paste for some reason
There's a few thigns you can do
Swap both blessings to Warp Nexus and Surge.
That's probably the best combo for Voidstrike rn
thanks
Or upgrade Warp Flurry to T4
ill do that when i manage to get those blessings
And keep it mostly as is
Voidstrike is still great rn
No matter what
But Surge and Nexus with crit stuff
Is just
Silly
op asf
its getting nerfed next patch
or to be more specific
theyre taking back some of the buffs it was given

Yeah it will still do like 180% damage compared to before
honestly
And with the new talents even more too
i feel trauma is the weakest now
which is stupid
cause it used to be #1 undisputed
I mean I've been against Trauma
but all the mobs got buffed
And I still hate using it
But its still really strong
its not getting any more buffs next patch

and crushers aare getting 300 extra hp
really?
dosent feel like it in the slightest
Yeah patch 13
it feels so awful to use
It got like a 80% damage bump
Watch @plucky flax 's videos with trauma
I mean I can't play like that so it feels awful to me too
But they clearly do well

i don't particularly whip out my trauma in other modes, but it is absolutely fine in melee maelstrom
i think maelstrom is the new damnation
damnation is filled to the brim with under level 20s now
only auric will give u experienced teammates
people dont look plasteel in auric
everyone there is giga min maxed
im a little min maxed
trauma in melee maelstrom babeee
but i want to get min maxed on every single weapon in the game
i'm usually on that plasteel grindset unless I'm playing premades
u are level 1051...
i'm on the class where duelling swords are currently meta so I might as well make the most of my movement speed
why do u still need plasteel??
unfortunately, mat gain in this game is peepee poopoo
yes
when is fatshark going to add daily/weekly missions for bonus plasteel?
a bonus 10k plasteel per week would be juicy

Hello my friends, and welcome to the channel for a look at my crit-focused Assail Psyker build, that uses the Scrier's Gaze ability to stack up huge damage and crit bonuses, living at the edge of madness and truly harnessing the powers of the warp!
Merch Store: https://my-store-bb7ff7.creator-spring.com/
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Anyone else trying gaze? Starting to see more stuff on it.
Yea at the end of the video he said he ran +wounds as he was learning how to not blow up
don't do my boy prescienscesscesce like that
no perilous combustion 😢
he doesnt know
So chew on that video for a second. I have more questions, siblings.
Do we have “general” builds for both smite and then also a staff focused build?
I’ve been wanting to try a staff build
I do.
Is Perilous combustion good even without all the other stuff supporting it?
I’m assuming he skipped those because of that. Not enough points
I do and get often my regular 600 plasteel
it is easily one of the more busted talents in the game https://medal.tv/games/warhammer-40000-darktide/clips/1yMHLPVTGKuVoq/d1337Qb7VBFa?invite=cr-MSxQODYsMTU3ODYzOTYwLA
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i mean yeah i do as well
I've been trying it day one and settled with Psykunner , ith staff I will always blew my minds
but im like the only guy looting
That's me every game.
so, Perilous Combustion spreads 4 stacks in a fairly sizeable area as well https://streamable.com/o7myk5
and 8 stacks is plenty for trash and enough to put a half-their-hp-sized dent into elites
and since the game tends to throw insane densities of elites at you nowadays
It works with transfer peril void and using it with devil's claw makes you an absolute shredder but the thing holding it back is that you cannot toggle it on and off
People running past plasteel is a pain worse than anything the game can throw at me atm.
That makes sense…but at the same time if all that stuff gets cleaved it dies anyways.
I could see that being really good for a voidstaff build cause then you’re just hitting the big targets and everything around dies.
But assail already cleaves everything.
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yeah but having a bullshit strong option should not prevent from exploring other 
imagine if darktide speedrunning was a thing
wdym "was" ?
it is
knife zealot
full movespeed talents
What would you give up to get the soul blaze?
triple stamina curios
can we clip to the end of the game and trigger the end scene 
maximum sprint efficiency and stamina regen
assail 
Toughness on peril generation?
I guess the 2.5% toughness for every 10% peril isn’t needed
the quell speed is not that particulary necessary imo, you can do without
assail has a 3-target cap
and while I dislike people who say that assail's damage is bad, its raw DPS is not remarkable either
Pretty sure it’s been tested that with empowerment it hits 6
sure, with empowerment
does assail count as a ranged kill for melk?
and there's a particularly strong interaction with rending%
but keep in mind that Perilous Combustion is realistically a 1-point investment
you're not going out of your way to get it at all
Toughness on peril gain.
The quell speed seems like it would be super good for managing scier’s as well as more damage with void when you had to swap.
Thought so. Thanks! Hey while you’re here….any chance I could get smite and staff builds from you? I’m finally branching off assail (or brain exploding when trying) lol
🤔 I don't know, I think scrier's gaze perll ramp up so much that I'm not sure it would help that much
and Assail does struggle against mauler/crusher patrols, where Perilous Combustion can then fill that gap https://streamable.com/1crzqz
and soulblaze counting as a warp attack and benefitting from +warp damage% talents
and the application in a 4m radius area
it really is just practically free damage for 1 point
there is no good reason to not ever take it
Well you can exploit unlimited power smite build for now, or you can run creeping flame smite. What do you prefer?
creeping flame getting nerfed to 3 stacks 😦
Yea I made a slight change to the build for the soulblaze.
When I play assail it’s not either or. For big targets I just swap to void.
combustion is the one getting nerfed to 3 stacks
I mix up name but yeah
Whichever will be what we play next patch
too bad that 3 stacks is still too good
Like there’s no shot that they don’t patch that
it will be patched next patch
or void + perilous combustion https://medal.tv/games/warhammer-40000-darktide/clips/1ySZUDbU_fPRcN/d1337GddcnLk?invite=cr-MSx1WGMsMTU3ODYzOTYwLA
6 Views. Watch RAW IQ BEING UNLEASHED FROM BRANE GENIOUSE CLASS and millions of other Warhammer 40,000: Darktide videos on Medal, the #1 Game Clip Platform.
Build is at the beginning of the vid. Adjust to your own preference as needed. Core talents are combustion, wildfire, creeping flame, warp charge (extra cd reduction)
https://youtu.be/9e0oBfL4nqo
Incredibly fun build not using the most broken things this patch (assail, voidstrike, unlimited power smite bug). The only weakness is very bad monster damage.
Patch 1.2.1
Refinery Delta-17 · Disruption · Damnation · Hi-Intensity Shock Troop & Mutants Gauntlet (Hunting Grounds) (Cooldowns Reduced)
Loadout: Illisi Force Sword / Surge Force Staff
Combustion doesn’t seem that strong to me because I feel like the only thing left ARE elites. Unless using void staff. Then you can prioritize killing the elites and the little stuff dies from combust.
But assail frequently clears everything around the elite.
i think you are underestimating the amount of damage that soulblaze is dealing to elites
Strictly speaking with assail
do you not see the 534 damage ticks that one of the maulers is taking to the left?
You’re just standing there though. 3 people are just standing there for that to happen.
Hey guys, is the penance "Warp Battery" bugged, had a hour long match where im pretty sure i had it maxxed for like 1/3 of the game
true, teammates are always reliable
either way, I don't see how this is ever arguable for a 1-point investment
I always run combustion in any of my build. That's how strong I think it is.
Even after patch with 3 stacks I'd still do the same.
having to kill 1 more elite 😔
imagine having to kill elite in darktide 
Do you think void will still be just as dumb post patch?
Ha
Voidstaff will be ruined, useless !
Belonging to the trash
the only path to salvation will be the stub on your toe !
so with the stacks and spreading. If a target with 3 stacks dies…it spreads those to another target that has 3 stacks and isn’t dead. Does that target now have 6 stacks?
Wildfire?
Yea
I'ev heard it does not work like this but I can't correct, the refresh timer is true , but I think it refresh even if it has more stack
like 30 stacks dude can will have those stacks refreshed instead of losing one or something
now this is wild

Like if you burn corpses it will spread wildfire or something
So having more ragdolls might be the way to go
Gotta test that too
I don't see how this will works unless the game constantly check the state of corpse before they are cleaned from memory, and each time it resolves as "dead" the wildfire proc 
That's definitely possible
It is a possibility
but I think the game would suffer a lot from this constant check for the poxbuster and shit
I think it only applies to flames that you apply after they become a corpse
Well it could be that poxbursters explode when they reach 0 HP from being alive and that's a different check than just "is it dead"
Maybe it's just the wildfire doing the check and that constantly returns true, leading to less pain for the system
Wildfire definitely doesn't refresh higher stacks
But
Bodies definitely do spread Soulblaze
Welp I was wrong then , or I did not understood the explanation I was given ,which is more probably the cases
It can't be client side... Can it 
They made dogs client sided now though (thank the emperor)
Watch Wildfire and millions of other Warhammer 40,000: Darktide videos on Medal, the largest Game Clip Platform.
Flayer is pretty useless. Resonance is almost required imo to even use it
I don't pick reasonance on my purg because I rather put it into wildfire (bad)
What blessings for illisi?
Ah
I have no idea
How wildfire spreads from corpses
But it does definitely do it
It doesn't work immediately though
It's super weird
Yea I don't run either of them except on my surge
Okay
So
What happens it seems
Is that when the soulblaze starts to fall off
It will count it as a kill
But only on corpses??
So after 8s it will apply soulblaze
So when soulblaze expire on a corpse, it runs another check to spread itself ?
intredasting
Death to the corpse.. emperor?
I wonder if the smite update will make the dps output viable
It will also do this
If bodies despawn
So you can kind of make use of less ragdolls

Someone said it did 50 on stagger. And 15-20 ticks?
If that’s 100 and 30-40 I definitely see it
Even though my palpatine hands are soon to be gone, I enjoy playing as a support smite build
I hope it stays viable after the update man
True middle column psyker, but without cheating
13 with or without empowerment?
Iv only just started doing the harder missions and god damn the infinate lightning helps so much
Without
I got a random q with 3 smite psykers last night, and it was pretty funny
If anything the update will make me lvl up other classes
Finally play crusher on zealot
That krak grenade is so good ngl
Exciting
Empowered LMB smite has 71 DPS on shotgunners
It really should, I use the staff that does a big charge shot so armoured enemies just fry for what feels like an eternity when using smite
What are the go to melee weapons? I thought devil claw. But then I saw force swords (assuming because dodge) but then also see people talk about dueling swords.
63 DPS on poxwalkers
I’m using a dueling sword atm
Duelling sword has movement tech, so its automatic win 
Someone said the MK II so I’m using that rn
What tech?…asking for a friend….
Is there much difference from the MK II to the MK IV
I’ll have to try it out, I did get an outrageous roll on a mk2 though so it might be hard 😂
Dueling doesn’t have any cleave though, right?
Not much but u can work with it
Yea I think I want to try a void staff build and just shoot big targets and let hordes burn
Except push attacks
mk4's heavies are noticeably better
Smite
Perilous combustion, full specced assail, creeping flames and devil's claw with hand cannon revolver mainly for the rending. Disgusting.
You seem to have had two unfortunate fools (or slackers) there
nah, there was just nothing for them to hit
Lmao
Watch duelling sword outruns a horde and millions of other Warhammer 40,000: Darktide videos on Medal, the largest Game Clip Platform.
you can hear the whish whoosh sound the melee hits incoming but you wont get hit
500 plasteels game. 
You won't be able to evade horde with crab walk post patch.
Pls press f for infinite dodges.
f
This is the main complaint I see concerning assail
The range, cleave, and resource is…a lot.
Yea I’ve used infinite dodges and assail. I’m ruined.
Post Patch we will leave them a Smite to complain about 🙂 Unless it's VFX will not be tuned down like by 90% or will melt a lot of PCs
This reminds me of sea of thieves a bit. The sword lunge tech
So the only thing you need for palpatine smite is just empowered and it bugs it out?.
Yes. But it's not nessesary at all 🙂 Smite as is OP as kark
Ultimate CC tool
Why fatshark decided that adding damage to it will make sense... i have no idea how their tiny fish brains work
More Karens and NERF THAT IMMIDIATELY HOA will overload forums is anything remotely FUN will pop up
Even if it's really needed to be nerfed - kark them sideways with eviscirator
Though i think ... that Assail will be even more powerful if used right since they are nerfing only LMB attack and makying RMB atack a "Karen brain" stronger.
You can still guide a shard after RMB attack....
though the RMB is noticeably quite slow to enter
And it will be more powerful shard, and with EP even more powerfull
whereas the LMB only requires 0.19s after clicking for a shard to be released
Just need to make a habbit of new attack sequence for it and it will be fine
if you just use RMB you can't even use it fast enough to spend all your knives
Well i have not spend my shards when i used it with LMB - i just spent extra time on guiding each bolt
It will be fun (not fun)
You just spam LMB
Until you have 1 shard
Then use RMB
Easy win
Its not a bug if its working as written
LMB shard will be wet noodles

For once its not working as written
Smite is the only one that has no peril cost reduction for Empowered
O rly?
Yeah it seems that the other functions just carried over by mistake
New Empowered Smite still seems like it'll be pretty bad
But at least it will do 120 DPS on Poxwalkers
Also +30% is funny

It deals almost no damage and +135% from EP will be still no damage 🙂
Yeah idk
+30% to nothing
Their numbers are pretty fucky
Meanwhile Assail
Does things it doesn't even say??
Like adding 2x more targets
Like Assail basically gets double damage on top of more damage and more targets
good dueling sword?

I said it before
300% damage buff on Empowered Smite
At least
Or make it something else
Like 125% isn't enough to make it worth using actively most of the time
It needs to be reworked
I had ideas for that as well yeah
Just bad design
Make LMB a long range single target damage and RMB a chain lightning that stuns for X secondso based on charge
This makes me unironically angry

at least with the zealot nade, the zealot can go do stuff while the enemies are stunned
empowered smite is probably going to melt a poxwalker horde in a few seconds after the patch
It does 60 DPS rn roughly from my testing
So 120 DPS
Means like 4 seconds for poxwalkers?
it already spreads to the whole horde pretty fast
not bad
That's less than half the DPS I get with purgatus
it's going to be almost instant with the faster spread
And requires a keystone
We need mode that makes a Microwave's cooking done "DING!" sound at the end of Smite channeling
Idk it's alright at least
If it wasn’t for the bug rn id use smite as a knock back not damage anyway
But it doesn't look as cool as purple lightning
zealot L
I pulse it for a knock back, charge abit then knock back again

I mean the reason to use Smite is to CC rn
But they should change that
Because that's terrible design for this game
Yeah that’s what I’m saying









