#psyker-class

1 messages · Page 767 of 1

glad meadow
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but it would be less defense overrall since DD don't provide defensive benefit

spice veldt
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no soulstealer or perilous combustion

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i cri

glad meadow
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soul stealer?

spice veldt
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+15% toughness per warp kill

glad meadow
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no, i use a gun

spice veldt
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ah

glad meadow
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i don't like staff

spice veldt
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and smite

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makes sense

glad meadow
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well, i do just for uh

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what is it

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the surge staff

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that one i like

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but i like this game gun too much

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like one of the rare game that surprass Destiny head and shoulder in gun feel for me

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i just love clunky, snappy ass gun

spice veldt
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yeah, the combat in this game feels really nice

glad meadow
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but a staff and assail just kinda take away all of that

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i would love to use bb more (its the best feeling blizt for me still)

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but it is ass and take more point than smite

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which even without the jump is still impressive horde control

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i wonder if DD increase BB damage, though

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hmm...

spice veldt
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unfortunately not, besides the +damage% bonus

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since BB has a weakspot multiplier of 1x

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and thus receives zero benefit from +weakspot damage

glad meadow
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dang, but still

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it is the highest reliable source of damage or repeated BB that still relevant for other weapon

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warp siphon is only 24%

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BB stack with scrier gaze damage too iirc, so when you boop scrier you can just pop and quell repeatedly until you get to max peril naturally

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but that more for Empowered Psionic i guess

solar sand
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since assail almost always hits the head, does it benefit from disrupt weakspot damage?

strong gulch
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That +5% ranged damage seems to increase BB damage tho. Just enough to get to some break points on my build.

spice veldt
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ye, assail has a weakspot multiplier of 1.9x

dim parrot
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man, making me not happy about bb honestly

glad meadow
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lmao

solar sand
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so is disrupt best for assail?

glad meadow
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shit so assail is almost no brainer for DD then

solar sand
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seems like a lot of bonus damage

dim parrot
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bb and smite are just so meh

spice veldt
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the unreliability of DD means that you may not often get the benefit

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and the stacks drop all at once

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so that's a very cautionary warning, esp if looting the map for materials

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and there's the bug with marked enemies not glowing

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it's unfortunately not as good as it sounds in general

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but I'd bring it on melee maelstrom since I actually do maintain my stacks for the most part there

glad meadow
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btw, how do you invite people for multiplayer in this game?

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i've only been playing public but my area is full of chinese speaking people

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so i can't really communicate or chat

spice veldt
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either by friending them in-game or through steam (where they will then show up in your in-game socials to be invited)

glad meadow
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man that's rough

strong gulch
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Social menu. Your friends and people populating your mourningstar will pop there. Takes a moment to load.

spice veldt
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you can also friend people in-game without having to friend them on steam or meet them in-game through here

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If you click on [E] Find Player

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this screen pops up, where your Fatshark Friend code will be shown

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and then you can copy it to then be sent to a recipient

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(fyi, clicking on the Fatshark Friend Code puts the code into your clipboard; you don't need to manually type it with your keyboard)

fringe sapphire
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Surprised they haven't fixed infinite smite yet

spice veldt
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the UI doesn't convey it very well that it does this

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also am I high or is disrupt destiny providing a +10% damage boost instead of +15% at max stacks

clear heath
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was the fatshark code thing always in the game? i only found out about it a few days ago

spice veldt
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I think it was added along with when they added the fatshark account thingy to darktide?

clear heath
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was that when they added cross platform?

spice veldt
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maybe

spice veldt
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i think

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i get the correct damage bonus on guns

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but not on brainburst

still hearth
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Lol

spice veldt
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or did i do something wrong

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does the plogryn have a <1x hitzone multiplier on their head?

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well it would be the same either way if i compared their before and after

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hmm

still hearth
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Doesn't BR use it's own numbers

spice veldt
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HMMMMMMM

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is it buffing brain burst instead of brain rupture

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OH NO

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so, brain rupture does 850 base damage, and brain rupture is just +50% of brain burst

vagrant frigate
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@spice veldt same mission slightly more competent team

spice veldt
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and i think the calculation is
850 * (1 + 0.5 + 0.15) = 1402.5,
which matches up with what I got

vagrant frigate
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ranged kills

spice veldt
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rip bozos

vagrant frigate
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99% melee lol

vital flint
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Is kinetic flayer a good talent?

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Just played a match with it, feels not worth as it mostly triggers on random bs

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But idk, maybe I'm not noticing some sort of value

still hearth
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Nope

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It's pure RNG if its ever useful

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So not very good

vital flint
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ok, thx. It did help me take down a mauler or two, but I mean, the overkill on those poor poxwalkers must have been insane

still hearth
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It used to be better when you got warp charges foe every kill

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But now it's kinda meh

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It's not horrible since it can snap some elites but not great either

vital flint
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KK, I mean, I'm at lvl 23, so I can find a better spot for the point

still hearth
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It needs a reduced CD or something

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Or just a lower chance but no cooldown

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If it was like 2-3% to trigger no CD

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I'd actually run Brain Rapture on Purgatus all the time

vital flint
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Yeah, and idk if it even would be op seeing how it would mostly blow up poxwalkers

still hearth
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With 3% you'll get a proc once every 33 hits or something like that I think. So yeah it's very unlikely to proc repeatedly on the same target

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Even 10% is only one in 10 but the issue is that Psyker has a ton of AoE

vital flint
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Ok, second and I guess last question for now. WHat's better for warp siphon, increased toughness regen or less peril generation? I looked at the toughness talents at the start, isn't it viable to build for large jumps in generated peril for toughness regen?

still hearth
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Warp Siphon

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Which toughness regen though?

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Less peril generated can be good but usually Psykers like lots of peril

still hearth
spice veldt
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lmao

strong gulch
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You can take multiple toughness regen and extra toughness options up the tree, so I prefer the Inner tranq. There's also peril generation reduction nodes.

It's helpful for high peril generating builds

vagrant frigate
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mk4 is insane

strong gulch
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Here's an example of a toughness regen heavy regen build for surge + smite that doesn't even build past the keystone.

vagrant frigate
spice veldt
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kinetic flayer op

fringe sapphire
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yoo that's crazy wtf is that

spice veldt
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huh scrier's gaze makes you go zoom

vagrant frigate
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my build SkullChest

strong gulch
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Standing on lit barrel for dominance

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Imagine Gaze + DD zoomies

vagrant frigate
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thats what that is

strong gulch
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yee

vagrant frigate
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i dont even have gaze up in the one where im so fast

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o i do nvm

strong gulch
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Pair it with the knife charged attack 😵‍💫

vagrant frigate
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pokey just as fast

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i outrun knives

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who charge spam

still hearth
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It isn't but whatever

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Knife users suck at movement

vagrant frigate
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okay well its as fast with scrier procced

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when i ult off mission spawn

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i can out run with ult

strong gulch
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even with knife charge?? I guess I never paid attention

still hearth
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That seems about right

vagrant frigate
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thrust slide on mk4

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is just as fast

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with scrier ult

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maybe i havent played w fast boys though

still hearth
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Knife adds like 20% movespeed while charging heavies

strong gulch
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I hope you're wearing the cape while you zoom around

vagrant frigate
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i dont have it

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this is my dude

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saltz

strong gulch
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Looks like I need a gaze DD knife build because lol

vagrant frigate
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i havent tried knife

strong gulch
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It's not as stronk as dueling swords

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I only meme bleed tho

summer prairie
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it's getting some buffs too in the next patch

strong gulch
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😀

vagrant frigate
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combustion + wildfire make my build nuts

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it got twice as good when i put those on

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you constantly burn everything around you

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which means you hit EVERY breakpoint and if you somehow dont then they will just burn away after half a second

crimson estuary
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I'm on the verge of tears over here. My Level 16 Psyker in Darktide is just too much for my "teammates" to handle. They're about as useful as a chocolate teapot, and I'm practically drowning in a sea of despair.

still hearth
vagrant frigate
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because nothing hits me

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i figured it was the blessing

still hearth
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It does nothing to the dodge times rn

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So yeah it's just +1 dodge

vagrant frigate
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i like +1 dodge anyways

primal radish
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which melee wep has the most cleave

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devils?

vagrant frigate
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illisi alt fire i think

still hearth
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Chainsword and devil claw

strong gulch
strong gulch
vagrant frigate
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for mega speed

summer prairie
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not really

vagrant frigate
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as you let go of lmb if u slide its nuts

summer prairie
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it doesn't make you faster, just saves stam

vagrant frigate
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ok i am wrong

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i am noob

vital flint
tepid beacon
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psykher early game experience is miserable

viscid matrix
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grab it as soon as you can

tepid beacon
viscid matrix
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smite has very little damage, its very useful for locking down a bunch of enemies at once

tepid beacon
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so assail is the only quote on quote good one? and its also op as fuck rn so itll prob get nerfed

harsh urchin
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you can also use kantrael12 if you want

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it's a very good early game weapon

viscid matrix
tepid beacon
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so their buffing assail-?

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lmao what

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i feel like im playing warframe all overagian with buffs and nerfs that make me scratch my head

viscid matrix
tepid beacon
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and smite and brain burst get any buffs?

viscid matrix
tepid beacon
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il read when i finish this round

viscid matrix
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i think BB is gonna actually reach breakpoints to possibly 2 tap crushers

crimson estuary
wet belfry
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Git gud lol

tepid beacon
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read it , seems good

wet belfry
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Honestly though if you play on lower levels its hard to expect good teammates.

tribal radish
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@crimson estuary Try out smite and be a support 💪

wet belfry
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Your best bet is to improve your own skill level to make sure that you can clutch, carry when situations call for it.

tribal radish
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Easier than assail if you have bad teamates since you can stun stuff while they kill it

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Plus you get to feel like you're palpatine darthkermit

tepid beacon
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rule of cool

wet belfry
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Ive been playing since beta and bad teammates have always existed. The solution was always the same.

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I assure you though manageing to carry bad players is a very nice feeling.

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Espically when its done in full-blown clutches.

crimson estuary
idle bay
crimson estuary
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Like blocking a pox bomber with shield and not learning the mistake 5 times in a row is just a bruh

idle bay
wet belfry
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Depending on your difficulty it can be judged differently

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Malice, below its whatever

crimson estuary
idle bay
lethal raptor
tepid beacon
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man smite seems so underwhelming

crimson estuary
lethal raptor
dim parrot
tepid beacon
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honestly by far psyker seems the most of a let down for me personally , just bc im not that into assail , its overused im tried of seeing it

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veteran and zealot were good fun maxing out

dim parrot
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feel ya

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trying to get away from assail aswell

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and bb is supposedly to slow

tepid beacon
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maybe thatll change as i get to round lvl 15 and can make somewhat of a build going on that dosent resolve around the current meta , but untill then il just use it to get out the early game

tepid beacon
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tons of vets run krak nades , if not high dmg weapons

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so its not like u rly need it

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curious too see how viable assail will be after nerf , prob still very viable

whole oxide
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the way psyker plays changes alot from T2-3 to T5+, some things that seem bad at low level are more valuable at high level

lethal raptor
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I like brain burst, it's good for hitting fast moving or far away tragets. I think my purgatus build uses bb instead of assail.

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Pretty reliable for bulwarks and crushers

viscid matrix
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probably a good choice, since purga build lacks any long range options if you dont have BB

lethal raptor
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Technically you can aim assail, but it doesn't have the same impact as bb.

summer prairie
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flamers don't seem to do any damage to the shield

viscid matrix
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Shield, Smite and Warp Charges for a nice support build that can help keep everyone safe, and dictate where you hold

idiots learn that shields are a safe zone and will move into them

hearty dagger
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Gentlemen, what's a good knife setup for psyker?

summer prairie
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depends on what you want to use it for

vestal fulcrum
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not running knife

Uncanny + some other blessing, perks wise likely Infested to remain some degree of efficiency against poxwalker hordes

summer prairie
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just for boss dps mercy killer+one of the bleed blessings is best

still hearth
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Just don't bother with hordes

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You use the knife to kill big targets so you probably want horde clear range

ripe crater
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@vestal fulcrum Is there anything more you can tell me about Psyker + blessings/perks that affect assail or blitz, or a place I can find this info? Or is the Handcannon blessing on Zarona revolver all there is?

elfin nexus
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uncanny strike also gives assail rending

vestal fulcrum
ripe crater
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Heh too bad ^^

vestal fulcrum
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I wouldn’t get my hopes up about it staying in the game, though - it is likely an unintended behaviour and will eventually be ironed out

ripe crater
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That's alright. I enjoy abusing Smite + OP

vestal fulcrum
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So that the only things that modify assail’s performance are feats or external effects from teammates

ripe crater
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for as long as it'll last

viscid matrix
ripe crater
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feats = talents?

vestal fulcrum
viscid matrix
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blessings affecting everything else when you swap off the weapon has been around in Vermintide and Darktide for a very long time

vestal fulcrum
viscid matrix
vestal fulcrum
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Them blessings bleeding out to other weapons/abilities is not my problem, but it’s not like I can not make it obvious to the devs that this probably is not the way it was intended to be

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People don’t report this sort of stuff, for one reason or another

viscid matrix
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its been a thing for a year for darktide, they are aware of it, its been discussed everywhere since beta, i doubt they will change it any time soon, if ever

obtuse walrus
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Hello chat

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And Fellow Brain Burst Enjoyers 💪

near wyvern
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DS4 and Deimos both do that better with uncanny strike

summer prairie
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maybe easier, but not higher dps

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knife slightly higher

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in theory

near wyvern
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Wasn't that big off a difference in psych when I last tested + in reality you can't get off knife attacks that often

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And then you have the abysmal mutant damage on knife as well

summer prairie
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I wouldn't call it abysmal, just not one-shotting

viscid matrix
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would rather 1shot mutie tbh

elfin nexus
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yeah but Deimos doesn't have a cool punch

obtuse walrus
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Y'all are using Melee?

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Just uh use magic

summer prairie
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might one-shot after the patch

dense bramble
jolly cedar
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Best blessings for Dueling swords?

still hearth
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Uncanny Strike + Shred

lyric folio
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What are some better blessings to aim for?

wispy iris
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surge and void nexus

lyric folio
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many thanks

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Perks OK?

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Mostly what I use the staff for

still hearth
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You can only swap one blessing since you swapped a perk

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So I'd go for Warp Nexus and Blazing Spirit on that one

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And get a new one for Surge + Warp Nexus

lyric folio
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Gotcha

still hearth
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But I think that's the perks you'd want on a Voidstrike

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But Surge + Nexus right now is so strong

lethal raptor
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Transfer peril is also nice

still hearth
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Since you can easily have 30% crit chance and also get confirmed criticals

verbal bear
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lilbro dropped like this is it workable

elfin nexus
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terrifying barrage to warp nexus and poxwalkers to flak would be fine

hearty dagger
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Imho if you're gonna run surge staff you may as well just run Smite at this point since infinite cast+free bc psionics until patch

elfin nexus
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why?

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surge does the same thing with damage

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I'd rather have bb lol

spice oar
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Surge and smite are different things now gameplay wise

elfin nexus
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yeah unfortunately you smiting a horde doesn't do a whole lot for the team

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I haven't seen anyone use it in any meaningful way beyond just stun locking themselves

summer prairie
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What does that mean

orchid shadow
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That's a Shriek though

summer prairie
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Oh he is talking to someone else

orchid shadow
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I was wondering if the Shriek damage was worth picking up

summer prairie
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it's bad

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just wanted to see if I can even get the damage high enough to kill groaners

orchid shadow
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Still trying to wrap my head around all the changes. 😦

bleak tulip
# lyric folio Perks OK?

you dont really need carapace, I'd take flak to trash clear better but its not wrong or anything, unyielding doesnt really stop your boss damage being crap but you could do worse, I'd go with crit if you plan on making this a surge void

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maybe after the nerf cara is the thing but I kinda doubt it

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I wanna say even with the 25% damage reduction against cara you'll still two shot em most of the time if youre doing crit shit

hearty dagger
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Personally i just run purge staff

unique mist
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ok I got warp flurry and rending shockwave as earned blessings on trauma staff now I just need a staff with a good base to slap it on to

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also blazing spirit/warp flurry is significantly better on trauma staff than it is on voidstrike

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trauma has a high damage aoe within its cast circle as well as a low damage stagger aoe in a pretty damn large radius around it right

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That low damage aoe can crit and thus spread soulblaze

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obviously not as good as purgatus for soulblaze but pair it with perilous combustion and wildfire, crit aura + crit node and you got yourself a steak house

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soulblaze spread with carapace damage options

bleak tulip
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blaze tauma is legit yeah

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was one of the better staff options before the patch

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still probably is, truth be told

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its just annoying to play imo

empty onyx
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Does Malefic Momentum also increase Soulburn tick damage?

bleak tulip
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im gonna go with yes

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its warp damage

potent echo
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finally made a void to play before it gets nerfed KEKW_ogryn

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what a stupid weapon

bleak tulip
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😎

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fuckin one shotting crushers like its nobodies business

edgy finch
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patch wen? i want my nerfs, i want to adapt

bleak tulip
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no date

stable silo
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now just snag a good mk4 dueling sword and shred dem enemies

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i was surprised at how good it was after being a longtime FS slave

idle bay
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Sire Melk melked me this today... I mean it's decent. Just replace zombies and t2 shred

slate oasis
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if they're just making it so the voidstrike can't one shot ogryns I think it'll still be extremely good

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I guess it depends on what all they do to it through so we'll see

hearty dagger
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Oh man

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->Vet wakes up DH
->Dies
-> DH aggros on me
-> Kite it for 5 hours with Kinetic Deflection and the power of dodging
->teammates don't attack the DH

idle bay
hearty dagger
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Then they got wiped by a Chaos Spawn

idle bay
hearty dagger
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@idle bay I was, though the problem was, A, i'm on knife, B, was out of psionics and didn't want to get peril from BB

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In their defense i was going loop de loops around a wall but they could have caught up

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And when i did get knocked they did shoot it but it was way too late at that point

slate oasis
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I hadn't seen a demonhost get woken for months and then decided to finish leveling all the other classes after the recent update and in 95% of those games someone would wake them up

bleak tulip
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I mean new players are a good thing for the game

idle bay
hearty dagger
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In my case the people were all lvl 30

young meteor
hearty dagger
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Welp, we all mauled the DH when the vet woke it up

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But suddenly the gunfire stopped when i started kiting it

young meteor
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unlucky then :/

bleak tulip
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all I can say is that there is a tremendous amount of lv 31's who seemingly havent played since release doing dumb shit in damnation

mental rock
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Always has been KEKW_ogryn

young meteor
hearty dagger
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More new players=more tools generally

mental rock
hearty dagger
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By tools i mean philips head screwdrivers that are bent at a 270 degree angle

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Not only does it not work as intended it may as well be telling me to go screw myself

plucky flax
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Way more sub-30s, and fresh 30s in auric playlist after patch tho.

wise ruin
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worth it?

slate oasis
bleak tulip
wise ruin
bleak tulip
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oh its an obs

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I guess dont bother at all then

wise ruin
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is it that bad now? lol

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didnt play since they added the 2 other ones so now im just testing around

bleak tulip
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yeah its the worst of the bunch

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I would prob still eat a blessing just for the future when the unfuck it but for now its pretty pointless

hearty dagger
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Tbh sometimes when i use the illisi i do wish i had the Obscurus since damn the Illisi's lacking in single target

bleak tulip
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thats what the deimos is for

plucky flax
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Illisi is weak against ogryns and monster but great single target against specials.

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Make sure you slap maniac perk then use special action.

hearty dagger
still hearth
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But that's the same for the Obscurus

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They're both bad at hordes

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And Deimos is better single target and mobility

bleak tulip
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well no, but with the amount of shit we have now you dont really use swords for hordeclear tbh

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half the staves and blitzes do better hordeclear

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shit, all staves but surge arguably

hearty dagger
bleak tulip
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sure but why bother when illisi exists is more the point

hearty dagger
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The point is the Obscurus can still do some solid single target when the situation calls for it

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Whereas the Illisi feels like it tends to choke when dealing with lone ragers

bleak tulip
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I mean its not unusable, its just flat worse than the others

hearty dagger
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Yeah, it's too unspecialized to be really worth it

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Though the Deimos i feel is way too rigid to work well

still hearth
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I mean.. Obscurus heavy

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It's alright

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It hits 4 poxwalkers

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But the Deimos H1 is identical

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And it's H2 does a lot of single target damage

hearty dagger
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Definitely felt like it hit more than 4 back when i still used obscurus

still hearth
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But the Obscurus has weird angles.

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It did

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Because it used to hit 6

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Now it hits 4

hearty dagger
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By back when i mean before the Illisi and Deimos became a thing

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Anyhow, anyone else feel like most matchmaking psykers tend to be lacking?

bleak tulip
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most matchmaking players tend to be lacking

hearty dagger
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Saw a guy who was so intent on Assail spam he wouldn't swap off of it when there was a single melee in his face caving his skull in

bleak tulip
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I mean you can use assail like that right now

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so people do

hearty dagger
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I get it, i like Assail too but i tend to save it for when there's shit like ragers mixed in with chaff

mellow gorge
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I don't understand the assail only guys, I have too much fun one poking elites with the calvary sword

hearty dagger
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Not when something is straight up in my damn face

bleak tulip
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why save it when its back in like 10 seconds?

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thats the main issue with it

hearty dagger
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True

bleak tulip
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shit regens too fast

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damage would be fine if you actually had to choose when to use it

hearty dagger
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The nerf/revamp they're giving it will hopefully put it into a balanced spot

bleak tulip
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it wont

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people will spam it even harder because itll still be decent at horde clear but you gotta shit out more shards to do it

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its entirely the wrong way to fix it

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the right click damage thing is cool tho

mellow gorge
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The right click being budget BB is neat

unique mist
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they should remove the 30% regen node (and replace it with something else)

bleak tulip
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I never play with the regen node and still have it up all the time

mellow gorge
unique mist
hearty dagger
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Personally i'd change Assail to be smth like:
M2: The current buff they're giving it
M1: Have the knifes float around you to act as passive hordeclear

unique mist
#

But it will make it really nice to get a special unit with

mellow gorge
#

I don't even use assail now, BB is more fun

unique mist
mellow gorge
#

Plus I will never get over how much I enjoy reaching 100 meters to rip the face off a sniper

hearty dagger
#

I play with the node and end up running into the problem of running out of knives to rapid fire when i really need them

bleak tulip
#

BB is still too slow and wastes time, assail is silly and smite is piss poor, I basically dont even use blitzes anymore at all

hearty dagger
#

Which i think the funny quickplay fellas i run into also struggle with

normal radish
#

I like Assail as a thing to handle specials, shit's a godsend with the Poxhound mission modifier

hearty dagger
#

Basically a free snipe

bleak tulip
#

its slow

#

and I can just snipe with void

unique mist
#

I really enjoy voidstrike with surge, it rips hordes to shreds and annihilates everything but monstrosities

hearty dagger
#

EP does speed it up

bleak tulip
#

yeah, and its still not fast enough for how little damage it does

hearty dagger
#

I've got a surge voidstrike tho i need to change up my build since rn my build is focused on purge staff

unique mist
#

I like BB with warp charges and vent

mellow gorge
bleak tulip
#

I tried EP BB and it was still bad imo

hearty dagger
#

Personally it's fine with EP

mellow gorge
#

I enjoy the og psyker kit alot, so I don't bother with half of pysker lmao

unique mist
#

low cooldown, knocks down enemies to help with a revive, and can be spammed with warp charges to give high uptime on the improved BB on combat ability use perk

mellow gorge
#

Yep

#

Even funnier to add the fire modifier to it

#

The wave is huge, like comically huge

hearty dagger
#

Fellas, do you prefer headshot scrier's gaze or peril scrier's gaze?

unique mist
#

for me, as an assail voidstrike player who doesnt take regen node, my main horde clear is my voidstrike staff, I use my melee for a bit of hordeclear too but Assail is reserved for "oh fuck" moments to quickly blend close range enemies, regen toughness, clear a rez and then I switch to my melee after I run out of shards

mellow gorge
#

I like the chnages to the cav sword,

#

Poking mutants in the eye is neat

hearty dagger
unique mist
#

peril scriers lets you actually even think about using warp abilities in Scriers but it's still a big ick because you get to 100 so quick and have to keep quelling

hearty dagger
#

Also ngl Headshot Scrier+Combat Knife goes hard

unique mist
#

on the other hand, headshot scriers lets you build into that melee scriers gaze playstyle

naive imp
#

How much damage does smite currently do?

#

With empower

unique mist
#

not much

bleak tulip
#

anywhere from none to piss all Kekw

naive imp
#

Is it like 7?

hearty dagger
#

Man, i was somewhat hyped for Smite but goddamn it's ass

fresh reef
hearty dagger
#

It's like Surge but somehow i hate it even more

arctic vector
#

What blessings for void staff?

hearty dagger
#

It would honestly be cool if charged Smite built up damage that gets dealt when you let go

unique mist
hearty dagger
#

Y'know, have it act as a sort of channeled tankbuster and uncharged crowd control

unique mist
hearty dagger
#

Yeah

unique mist
#

Oh my god

#

I am so sleep deprived

hearty dagger
#

Or even just have it gradually increase damage the longer a target is affected by it

#

As it stands it's just complete dogshit and people still use it for some reason

unique mist
#

"Sustained targets to damage" jesus christ I am going to bed

hearty dagger
#

Man, imagine if Smite could also be a charged melee hit

#

Somewhat like a Thunder Hammer except instead of a hammer you just punch a Rager directly in the face

arctic vector
#

Can this be worked with or should I just scrap it

hearty dagger
#

Like, uncharged is constant CC, charged is a melee hit/arc wave

thin finch
naive imp
hearty dagger
#

@thin finch Unfortunately your baby isn't breathing.

naive imp
#

That’s actually really good. Lol

thin finch
hearty dagger
#

My they/them in yahweh the baby is suffocating to death we need to perform a tracheotomy

thin finch
#

Smite is fine thumbsdown_ogryn
It just need a lower peril generation

hearty dagger
#

Smite needs more damage

thin finch
#

No it does not loregryn

chilly blaze
#

what should i change on this?

hearty dagger
#

As a blitz it only serves to do something a surge staff can already do and lock you in a state of being completely useless to your team except for stunning some enemies.

thin finch
#

It's a support CC tools ,if you want to clear dem hoard ,use assail loregryn

thin finch
warm karma
#

This is gonna be so fun. Single best change coming in patch 14

hearty dagger
#

I have not used the surge staff ever since it was like 2 in the morning and i wanted to sleepwalk through a damnation run

#

While still contributing something

warm karma
#

These patch notes got me excited for psyker again

thin finch
naive imp
#

Do you guys think purg/smite will be good post patch? Tbh my only issue with smite is monstrosity damage

still hearth
#

Yes

#

Its good now

warm karma
#

I've heard that it's very fun

still hearth
#

And its not nerfed

#

In fact I'd say its buffed

#

So

#

Definitely

hearty dagger
thin finch
still hearth
warm karma
#

I mean, the variety of bugs with smite are being fixed

hearty dagger
warm karma
#

I'm pretty sure the charged attack is being fixed, despite the patch notes not actually saying so explicitly

hearty dagger
#

Bri'ish gaming

still hearth
hearty dagger
#

Yeah

still hearth
#

So the point is pretty moot

#

If you bring a Trauma staff you can stagger just about as much

#

And they also have to get up

#

Which means you don't have to hold out your lightning fingers

hearty dagger
#

It honestly comes down to:
"Surge is the best staff in the game because it can stagger any enemy"
"Why bother with staggering when you could just, y'know. Kill them."

thin finch
hearty dagger
#

Replace Surge with Smite

hearty dagger
#

->Assail to wipe them out
->Voidstrike

still hearth
#

But 95% of the time?

#

I keep it in my pocket

#

And kill shit

#

Meanwhile

#

Assail you use 95% of the time

hearty dagger
#

Or even just run in with KD and let them waste their time attacking you while your homies gun them down

still hearth
#

Because its too strong

#

And BB is also a pocket pick

#

But people try to force using these

warm karma
#

I like the direction assail's going with this patch too

naive imp
#

What if psyker gets infinite smite but it does more damage?

still hearth
#

And the Empowered Psionics also don't help

naive imp
#

Haha

hot coral
#

its cool to feel like emperor palpatine and lightning shock everyone with ur fingers

#

and it lights up the area

still hearth
hot coral
#

lightning very cool

still hearth
#

But definitely not infinite

naive imp
thin finch
naive imp
#

Will be curious how it works after patch

still hearth
#

The fact that the buffs to it also doesn't do what they say they do doesn't help.

hearty dagger
#

Ok, now that i've checked out the Surge staff, i feel like switching how Surge and Smite works would make sense

warm karma
#

There's definitely things not listed in these patch notes that are surely coming

warm karma
still hearth
#

It sure works

#

It just doesn't do what it says it does

hearty dagger
#

Hold up, you mean smite's just bugged?

still hearth
warm karma
#

Yeah smite is bugged as shit

hearty dagger
#

Yeah

still hearth
#

The RMB actually does more damage than the direct damage LMB

hearty dagger
#

Charged and uncharged literally do the same numbers

still hearth
#

Because it charges up the damage ticks faster

warm karma
#

the RMB is supposed to be the single target option and do like WAY more damage

still hearth
#

The LMB is really only useful to instantly zap and knock someone over

#

Since it seems to stagger more at the end

warm karma
#

But in current build it's kind of the opposite of what it's supposed to be

#

I hear from a friend that despite no mention of it in the notes, that's being fixed

still hearth
#

Well my dad said it isn't being fixed

#

So take that

warm karma
#

damb :(

hearty dagger
#

guys guys guys

#

my cat says smite is getting buffed and when you use it you one shot nurgle and save atoma

#

clearly she knows exactly what she's talking about guys

thin finch
hearty dagger
#

Yeah

#

BB is 100% more viable than people think

still hearth
#

They literally teleport onto me??

warm karma
#

BB is a chaff magnet, pull it out and all the poxies just swarm you

#

They know

hearty dagger
#

That is why you slap the BB onto the guy you want to give testicular torsion to and then start dodge-sliding

thin finch
thin finch
still hearth
#

I just want a big Ogryn to protect me while I do my Psyker things

thin finch
#

Ogryj shield fren 🙂

still hearth
#

I mean why

#

Does it take

#

2.2s to charge BB

hearty dagger
#

They're off waking up the Daemonhost with bass boosted carameldansen

still hearth
#

With empowered and ability use speed

#

????

#

That's at least 1s too long

thin finch
#

I ran a purgatus /BB build and I was clearing both horde and those gang of gunner so it was ok

hearty dagger
#

Tbh most dinguses will burn BB on straight up regular ass enemies for some reason

thin finch
#

BB being super long is an issue tho, will never deny that.
Sienna ubdead staff is waay better

hearty dagger
#

While it's best used as a fallback when you can't reach the enemy or you can reach it, but attacking said enemy would result in you getting your skull caved in

thin finch
still hearth
#

Pavlov's dogs

#

"Must BB.. for warp charges.."

inland whale
#

how do i get tier 4 perks in first column when crafting weapons trying to get blessings

hearty dagger
#

Luck

inland whale
#

pain

acoustic osprey
#

Having high base from Brunt's helps

bright mica
#

smites m1 isnt single target damage its just a quick uncharged zap

thin finch
fresh reef
#

Void surge m1 is kinda shockingly effective at killing elites

#

Genuinely considering running it on Trauma

digital narwhal
#

Why not a buff to base damage?

still hearth
#

Because that's madness

#

If Smite does damage all the time

#

Imagine how broken that would be

#

(It would still do that with Emp but we don't talk about that)

digital narwhal
#

You wouldn't have to giga buff the base damage, but enough so EP isn't a must pick if you want to kill Groaners n' Poxies somewhat quickly at all, and then any +%age damage increases from EP also ramp due to a higher base value

zinc phoenix
#

I have to remind myself it doesn’t work that way anymore all the time

zinc phoenix
#

Then I can go warp charges to reduce my reeeee cooldown

digital narwhal
zinc phoenix
#

And void spam

digital narwhal
still hearth
#

Okay so just

#

Make the LMB and instant knock over

#

And it's a long range projectile

#

It'll stagger anything and costs lots of peril

zinc phoenix
still hearth
#

The RMB charges up for up to 5 seconds

#

And when you release it zaps enemies one by one

#

Stunning X enemies based on charge for like

#

3s or something

#

But it doesn't stun big enemies

#

There you go

#

Now you have a much more interactive thing

zinc phoenix
#

I want more powers that consoom peril for cool bonus effects

#

Trading peril for fire is a great start

still hearth
#

I doubt we'll get much more of that sadly

#

Hopefully they add more nodes to Shriek

#

And rework the other node because wtf

#

200 damage KEKW_ogryn

#

WITH FALLOFF??

digital narwhal
#

Wait, it has damage fall off?

still hearth
#

Yes

digital narwhal
#

Bruh

zinc phoenix
#

Are you fucking kidding?

still hearth
#

Nope lets see if I have a clip

digital narwhal
#

I was about to say it should do 200-600 damage, based on Peril, but that caught me off guard

zinc phoenix
#

“Can’t have this basic bish damage be too effective”

#

“Better make it weaker than las pistol”

still hearth
#

I'm pretty sure its actually that the damage is based on your current peril

#

Which you know

#

Goes down when you shout

zinc phoenix
#

oh my god no

still hearth
#

But I don't have any proof that's the actual reason

zinc phoenix
#

No

thin finch
zinc phoenix
#

You’re saying the level of peril during the shout affects how much damage it does to mobs? Reeeeeee

still hearth
#

I didn't clip it

#

But you can try it in Psykarnum

#

I should try it at 0% peril

#

To see if its distance or peril

thin finch
still hearth
#

Yes

#

Like I'd rather you take Mind in Motion

#

Than that node

thin finch
#

I don't even understand hiw fatshark put those two nodes next to each other and was like
"Oh yeah someone will surely take the left one "

still hearth
#

Mind in Motion is kinda nice rn though since its only one node

#

Yep

#

It has falloff on distance

#

Lmao

#

Even at 0% peril the damage drops

still hearth
#

I mean on like

#

Malice

#

It will one-shot hordes right

#

😄

potent echo
#

the damage scales with peril right

still hearth
#

Yeah

#

Up to 200 base

potent echo
#

200 and dropping

still hearth
#

Meanwhile Soulblaze ticking for like

#

60 damage per second if you shout at 85%+ peril

digital narwhal
#

It should do 200-600 based on Peril

#

no damage fall off.

still hearth
#

Soulblaze does 45 damage per tick on flak at 6 stacks

#

So it takes 3.75s to get more damage than the instant shout

#

But then it ticks for several more seconds at the same damage

#

So it does several times more damage...

zinc phoenix
#

It comes down to net present value

#

Do you prefer your damage instant but low or over like 10s but high

#

I think the instant damage could be somewhat higher or include a heavier stagger to comp tho

#

Being able to reee someone out of a monstrosity would be handy as heck

digital narwhal
#

200-600 damage and increased Stagger based on Peril

still hearth
#

The second part is already how shout works though

#

So I guess it would be even more stagger

digital narwhal
zinc phoenix
#

EVEN MORE COWBELL

#

I wish they’d include more wacky stuff with warp, not just creepy voice man

severe folio
#

i want to ask, what mod is this

vital flint
#

I've been wondering

#

Isn't surge staff redundant with smite and vice versa?

#

I mean, right now it isn't due to the funny unlimitied powaaaah glitch

#

(Which I wish was kept in the game)

severe folio
#

smite and surge staff are 2 different entity

#

smite is the old surge staff in which it shock a bunch of enemies to delay their advance

#

the current surge staff is like a violent thunder that struck the enemy soul away

digital narwhal
severe folio
#

yoooooo

thin finch
# zinc phoenix It comes down to net present value

As it stand ,the stagger gives you enough room that the instant 200 damage would still be pointless.
Plus never being aware ,it would be a gamble if it either kills the crusher about to crush your face or not.

My assumption is that it was a value present Before the rework of warpfire and they did not change it based on the warpfire buff

digital narwhal
#

Just need some Plasteel now

vital flint
#

Ahhhhh, ok, thanks a lot. So in this setup, the blitz becomes a mass crowd control tool, surge stuff is an elite sniper and melee should be an anti-crowd option?

zinc phoenix
digital narwhal
#

I'm hoping to get Flak + Unarmoured and Warp Nexus + Blazing Spirit for that Trauma

vital flint
#

Ok, the new surge looks fun

#

Btw, are any pistols worth using on psyker rn?

digital narwhal
#

Ye

severe folio
#

i know someone sent me a laspistol build

#

and im using a recon lasgun build right now

vital flint
#

I remember shredder being talked about a lot some time ago

#

But haven't played in some time so idk what I missed

#

Ok, gonna try and find a use for one of these

#

Want to play with some of the more obscure weapons and I feel like psyker can make it work

spare light
#

should I reroll the crit damage perk or the finesse blessing (to a better version)?

whole oxide
digital narwhal
copper torrent
digital narwhal
#

Plus, I'll be using Soulblaze with it, and I'll have my Staff out more often, so-

vital flint
#

Wtf, shredder scores so many crits

digital narwhal
#

All automatic weapons do

still hearth
#

Okay so

digital narwhal
#

Wait shit

#

ye

#

lmao

still hearth
#

Brain Bust is actually slower now right

digital narwhal
#

My mind got Brain Bursted

spare light
vital flint
plucky flax
#

There's no elite unarmoured and you 1 shot everything unarmoured already. Unarmoured is wasted perk on trauma.

vital flint
#

But feeling like antax + shredder combo with scrier's gaze should be funny

spare light
plucky flax
#

Flak + crit chance for blaze trauma build.

still hearth
whole oxide
spare light
vagrant frigate
digital narwhal
vagrant frigate
#

idk if I'm allowed to post server links but the server to get it is darktide misders

plucky flax
#

I only play blaze trauma. Flak crit chance for blaze trauma.

digital narwhal
#

Well, Carapace + Flak or Maniac + Flak, depending on what's locked

#

Unyielding might not be bad either for Reapers, Bulwarks, and Monstrosities

spare light
#

is penetration the dump stat on MK4 duel sword? thonk

digital narwhal
#

What?

#

no

#

Pen is never a dump on any weapon

spare light
#

Yeah see, that's what I thought lmao

lethal folio
#

don't dump it, but it doesn't need to be maxed.

whole oxide
#

it's not as important as damage/finesse

spare light
#

I have no idea what's a good dump stat on this thing

severe folio
west smelt
slow raven
#

cleave damage is the dump stat

#

youre not cleaving shit with a dueling sword

spare light
#

good point

sonic gale
#

which one of these is better?

vital flint
#

Holy cow, bb with ep feels good

tepid beacon
#

bro i just watched a new player blow himself up for the 4th time with assail

#

they never learn

severe folio
#

perhaps one with higher mobility

#

for easier maneuver

stable silo
#

waht u guys thinkj is best curio stats i tend to run max hp toughness gunner resist but people been saying stam regen BIS

whole oxide
#

depends how aggressively you melee

stable silo
#

i whip out the dueling sword for panic swings in a cirlce around myself into the darkness occasionally

spice veldt
#

if you run kinetic deflection, then I don't think stamina stuff is needed at all

languid osprey
#

what blessings/perks should i run with purg?

vagrant frigate
#

ive never ran out of stamina with kinetic deflection

#

you quell and get stamina back at the same time anyways

languid osprey
#

barrage + warp nexus?

spice veldt
#

if you run a staff with some AoE stagger, then you don't "need' it either (though stamina is convenient for chaos spawns w/o kinetic deflection, depending on the block cost of your weapon)

pallid bone
#

Smoke Weed Everyday

spice veldt
#

so it depends, but I think it's fairly common to go into builds where you don't usually need stamina stuff

stable silo
#

would block efficiency be better or just stick with the tanky stats

spice veldt
#

if you're running a force sword w/o +stamina or KD, I'd run some block eff for chaos spawns

stable silo
#

trying to live in a world without force swords swapped to the mighty dueling sword

#

no more unlimited dodges even though its warranted makes me sad

languid osprey
#

what blessings/perks should i run with purg?

stable silo
#

if its still like before you want crit chance and flak, warp nexus and possibly warp flurry? but my info might be outdated

sonic coral
#

All right side of tree, mk 4 dueling sword, laspistol

#

I'm tellin ya

#

Space swashbuckler

steady yarrow
#

What blessings are ideal for voidstrike? Nexus and Surge?

stable silo
#

are you enu?

#

cause a las pistol scrier psyker just joined my lobby

arctic harbor
#

Hello, what stats/blessing/perks do i want on a trauma staf?

sonic coral
#

Also I'm at work

#

Technically

royal falcon
spice veldt
#

for Blessings there's Warp Flurry/Rending Shockwave/Blazing Spirit

sonic coral
#

I'm happy to argue about anything anytime especially if I know I'm wrong

spice veldt
#

you usually run Blazing Spirit with Warp Nexus

spice veldt
lunar hollow
#

arco is flak useful at all on a mk4 ds

spice veldt
#

for perks idk hopefully people that have calculated the breakpoints come here since I just run whatever on my trauma rn

spice veldt
#

so it's primarily scab ragers that +flak is nice against

#

I have no idea if +flak hits a BP on them except for a one-shot on a crit weakspot with enough uncanny strike stacks

spare light
spice veldt
#

but I also basically do not care about scab ragers rm

spice veldt
#

maybe when they get their 2.4k HP but also the ds special staggers them and whatnot

#

so unless the game decides to begin spawning 20 of them at a time, I wouldnt run +flak

sonic coral
#

What ability do you run alongside trauma?

jolly cedar
#

Does finesse damage increase the fire rate of guns?

sonic coral
#

Shout?

spare light
spice veldt
#

I run Shield cuz I'm on the right side of the tree, and I dislike scrier's except for when I snort crack cocaine and go for the +movement speed node

lunar hollow
#

shield has death-spiral prevention that the other 2 ults dont

sonic coral
#

Regular or bubble

spice veldt
lunar hollow
#

regular

#

dome is w/e

sonic coral
#

Nice

sonic coral
#

I hate dome

spice veldt
#

uhh I like my bubble cuz protecting against trapper nets and flamers/bomber nades is convenient

lunar hollow
#

its ok on certain maps

sonic coral
#

Fair

lunar hollow
#

like magistrati

spice veldt
#

and the bonbon can be really dangerous on certain corridor areas

lunar hollow
#

where you get 8 million gunners

jolly cedar
#

Does disrupt destiny give me marks even if a teammate kills the marked enemy?

spare light
#

I started running regular shield aswell, seeing a mutant run into to then get one shot by a MK4 headshot kreygasm

lunar hollow
#

but for the most part i'll take special stagger over dome any day

spice veldt
#

so having this dome that fucking shuts bonbons down is convenient to have

spice veldt
#

otherwise not

lunar hollow
spice veldt
lunar hollow
#

lmao

sonic coral
#

Based

spare light
spice veldt
#

also eome is maximum brain off for positioning

#

aiming my shield placement to block a sniper sight line?

#

why do a trivially easy thing when I can stare at the ground and press F

jolly cedar
#

is it just me

#

or is accatran psyker twice as good as accatran veteran?

#

this is so stupid

spice veldt
#

fuck I misspelt is twice whatever

spare light
#

I usually shit my pants, dodge and press F in a completely wrong direction, so I'm forced to use my 2nd charge

sonic coral
#

Do they stop snipers? Feel like I've been shot through bubbles by them multiple times

jolly cedar
#

u get way way more crits with infernus

spice veldt
sonic coral
#

Ahh

spice veldt
#

cuz it has blocked a sniper shot before

#

so it is very sus

#

trust no one

pine nova
#

can someone explain to me how illisi special works? Is it like once it passed through x amount of hitmass then it goes away?

sonic coral
#

I think both shields are still just a little buggy in general

spice veldt
#

the special is consumed if you hit any # of enemies or if you wait too long

pine nova
#

I might be gaslighting myself but I thought when you hit only one or two poxwalkers it would stay

spice veldt
young ridge
#

then illisi can ofc hit multiple targets with that one strike

#

but yeah

pine nova
#

nvm then dankluigi I am losing grip on reality

young ridge
#

surrender to psychosis sibling

spice veldt
#

don't worry its Psyker rp

pine nova
#

maybe I just missed and thought i hit

young ridge
#

i guess they never miss huh

pine nova
young ridge
#

excellent

jolly cedar
#

do u have to manually quell to trigger Quietude?

#

Or does it trigger if ur peril just goes down over time naturally?

plucky flax
#

Yes.

spice veldt
#

triggers on all forms of quelling, active or passive or from battle meditation

#

(fun fact: it used to not work with battle meditation but that was eventually fixed)

#

on the other side of things, Warp Expenditure currently does not work with Kinetic Deflection

tidal elm
#

Between Perfect Timing vs Warp Rider which should I pick for more damage? Going soulblaze/BB

spice veldt
#

warp rider gives +10% global damage at all times with the other 10% dmg scaling linearly with your peril, so maybe that

jolly cedar
#

Does this give infinite crits due to Accatran recon rifles having crit chains?

#

If it does u dont need any crit chance at all -_-

shut jewel
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I have to ask, since I've had two games in a row with rando psykers immediately going full aggro on demonhosts, is there some strange trend going on with this part of the playerbase or something?

jolly cedar
spice veldt
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crit chains are some crack cocaine by fatshark

jolly cedar
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i dont know wtf they were smoking

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but it made accatran psyker an absolute monster

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why is no one else playing this?

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it melts through literally everything

spice veldt
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I prefer the laspistol

jolly cedar
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havent tried it myself

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did it get buffed again?

spice veldt
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not yet but in the next patch

harsh urchin
jolly cedar
spice veldt
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laspistol has one of the better weakspot/crit dmg multis in this game

jolly cedar
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its getting buffed next patch

spice veldt
shut jewel
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Not accidental assail pokes, just straight-up taking out their staves and hucking M1s at the host.

spice veldt
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so malicious or stupid

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interesting trend

shut jewel
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I'm leaning towards plain stupid, frankly.

lunar hollow
acoustic osprey
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assail pysker picks up grim, dies next fight (not even a horde), leaves KEKW_ogryn

spice veldt
lunar hollow
copper torrent
olive ember
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Had two games where these special people walked up to a dh, shot it, died, left

acoustic osprey
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maybe they should change the dh with something else and have the DH be a regular boss

analog agate
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Did about 5-7 games yesterday on smite/surge build. A ton of fun. But soooo much less effective than my blaze trauma/purge/void builds

thin finch
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ok I just did one of my smoothest auric damnation run and I get this as an emperor's gift

kindred wyvern
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does warp siphon actually reduce the cooldown of scrier's gaze at all? it hasn't been for me

kindred wyvern
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classic

thin finch
# kindred wyvern classic

I think it's related to the fact that Scried gaze does not instantly start rejen when used, so the effect of warp siphon goes of and then nothing happen since you can't get it back

kindred wyvern
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yeah, im assuming it freezes the cooldown in place until you reach 100 peril

thin finch
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which is not "stupid' because otherwise if you're good enough at killing and dealing with peril (and you have MANY tool for that) you might have a 100% uptime of the bonus

spice veldt
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pre-patch 13 vet be like

harsh urchin
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it's funny cuz they're walking that change back

still hearth
harsh urchin
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i doubt scrier's is gonna be good unless they do that for scriers too

thin finch
spice veldt
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I'd be fine with scrier's gaze having more uptime

still hearth
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It basically will be yeah

spice veldt
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cuz it's a fairly mediocre effect unlike pre-patch vets ult

vagrant frigate
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not the way i use it

spice veldt
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crack cocaine

vagrant frigate
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if you have adhd the perk is good

spice veldt
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but other ults don't come with downsides and you can't end scrier's gaze without hitting 100% peril

vagrant frigate
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why would i wanna end it

thin finch
thorny oyster
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Anyone know when the new update is dropping ?

spice veldt
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for when peril usage is needed and I don't want to have an increased probability of dying

vagrant frigate
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oh i only run it with bb and gun sword

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so i cant blow up

thin finch
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I would be okay with a less steep climbing of the peril tho, because damn at some point the peril go from 0 to 100 in less than a second

vagrant frigate
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the effects last 10 seconds after its over

copper torrent
thin finch
vagrant frigate
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brainburst gives me kinetic flayer

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also ive kysd with smite

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from tapping left click after misclick g

obtuse moth
still hearth
vagrant frigate
teal needle
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That awkward moment when someone runs forward to push a poxburster and then three more poxbursters fall down from a hole in the cieling onto their head

vagrant frigate
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i think one drops after the main effect

copper torrent
kindred wyvern
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the lingering effect is smaller, with an additional node you can keep 30% damage bonus

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the crit chance goes bye bye tho

vagrant frigate
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crit goes away?

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but dmg and fin stay

kindred wyvern
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depends on how well you do during gaze - need more time in it or more weakspot kills with the extra node

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if you reach the 30 stacks, then yeah you essentially get both but only to a max of 30%

vagrant frigate
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well yeah

kindred wyvern
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meanwhile during gaze you essentially add that lingering effect onto the base 30%

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so you still lose some damage and fin

vagrant frigate
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you lose the damage and crit after

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but keep the stacks