#psyker-class

1 messages · Page 762 of 1

potent echo
#

Yea I mean like if you have nth

vagrant frigate
#

thats nuts

#

200 to 250

young zinc
#

for deimos ya want as much single target damage as possible, so maybe unstable power instead, but I havent tested how that compares to slaughterer

coarse sequoia
#

ty

vagrant frigate
#

slaugh nerfed into the ground

#

used to be king

young zinc
#

its still good just not automaticly the best anymore

vagrant frigate
#

well yeah

#

other things got buffed

#

just run a shovel smh

young zinc
#

bloodthristy is still busted as hell in Illisi tho

potent echo
#

Vraks Mk VII Headhunter Autogun

● Ammunition (0%, 80% Ammo Stat):

○ Magazine: 25, 33 to 15, 23.

○ Reserve: 200, 264 to 120, 184.

● Base Damage (0%, 80% Damage Stat):

○ 100, 180 to 150, 270.

● Armour Modifiers (near, far):

○ Unyielding: 80%, 60% to 60%, 50%.

vagrant frigate
#

i thought it was 200 to 250

#

150 to 270 holy fucking shit

#

thats like 40%

potent echo
#

It's 50% damage increase compared to this patch

vagrant frigate
#

damn

young zinc
#

gonna need unyeilding damage now tho

potent echo
#

Imagine free 50% maniac

#

Probably unyielding maniac now

#

Flak begone

young zinc
#

also purge the unclean on zealot

potent echo
#

Is that getting changed?

young zinc
#

no

#

afawk

potent echo
#

Oh then it's still bonkers

young zinc
#

it could get changed but its not in the proposed chat notes

#

patch

potent echo
#

Maybe the patch notes arent real either

young zinc
#

no those are really from FS

potent echo
#

Yea but it's still tentative

young zinc
#

oh okay yeah

potent echo
#

They could just not make those changes

#

Also no clue when patch14 is dropping either

#

And if they would include vet rework with it

#

I assume so

young zinc
#

what catfish said makes to seem like thats gonna be patch 15, 14 is a quick balance patch

steel flame
#

seems a little odd they would do a vet rework right after doing a whole class rework.....

young zinc
fresh crater
idle marten
#

given the new changes and the class rebalance i picked psyker up again who does Scriers Gaze play like has anyone really tried it out?

young zinc
#

you just one shot everything

steel flame
#

and laspistol COUGH

idle marten
#

so its more of a gunpsyker kinda thing?

young zinc
#

no it works with staffs too

#

part of why voidtsrike is breaking the agme wide open rn

steel flame
#

you can run staves but it auto generates peril so its better on somthing like peril transfer voidstrike

young zinc
#

yeah ya have less uptime

steel flame
#

or crit m1 spam surge

#

really wish surge had peril transfer......or SURGE

#

AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA

clear heath
#

imagine surge with surge

delicate dove
#

unlimited powa

steel flame
#

id fucking love it cause it would double the dps of the already rediculous m1 spam

clear heath
#

waiting for the day they give surge staff blazing spirit

#

tfw crit staff has no on-crit effects

steel flame
#

they are too much of cowards to give us that power

young zinc
#

is suurge worth running on trauma?

steel flame
#

absolutly not

#

only works on the m1 cause they hate fun

young zinc
#

oh

steel flame
#

and it would kinda.....push trauma waaaaay over the edge if it worked like that

idle marten
#

yea this is what im currently rocking weapon wise

steel flame
#

but id rather it just not have it then have to dream of the whatifs

idle marten
young zinc
#

id swap out exorcist

steel flame
#

would be better off with slaughter

idle marten
#

keep in mind this stuff was made before the class rebalance

steel flame
#

......would HAVE BEEN better off with slaughter

idle marten
#

i had all the classes at 30 for the peneace and just now getting back into Psyker so

steel flame
#

there....past tense

idle marten
#

there we go lmao

#

Scriers Gaze was the skill that peeked my interest in Psyker again so wanted to know what kinda build id need for it lmao

young zinc
#

guns that crit hard, or voidstrike if you are okay with invalidating your teammates lol

idle marten
#

thats fair lmao

steel flame
delicate dove
#

I've never been able to seriously use any staff but voidstrike, too good, too fun

young zinc
#

surge does a similar thing for VS but like, actualy balanced

steel flame
#

still need a better base laspistol to put dumdum and infernus on but i just got dumdum after searching for 6 months so at least the hard part is done

idle marten
#

i originally picked the surge staff for the CC and Lightning is coolest imo

steel flame
#

surge murder the things now

young zinc
#

yeah but it doesnt have the infinite range or horde clear or the same stupid one shot ogryns poential

idle marten
#

i did hear something about the surge staff using the Smite augments there any truth to that?

delicate dove
#

the palpatine lighting is more fun than the staff imo, but obvi you can't kill with it

young zinc
#

you can kill hordes with it, but its main thing is support

steel flame
idle marten
#

ah yep that clears it up lmao

steel flame
#

basically the same thing that is causing the infinite smite bug

#

'

steel flame
#

stuff is calling on the same things by accident

#

maybe one day fatshark will be able to get their spagetti straightened out

#

but today is not that day

spice oar
#

Oh I hope they don't remove surge using the smite talents I thought that was a fun idea

young zinc
#

tbh, and im saying this as someone who has high level gear on physker, assail is really fucking annoying with play alongside, not cuz of the direct kill stealing but rather that it fucks up your headshots due to all the stagger

idle marten
#

for referance this is my talent tree not sure if its good but its what ive been rocking for the past few days

steel flame
spice oar
steel flame
#

peril generation reduction node i mean

idle marten
#

with switching to the Crit rate aura i gain a point so i just slap that into the gaze toughness node since i have the peril node already

hard solstice
#

I've been trying to make the infinite smite bug work and... I'm sure its just me, but it feels terrible. I've played with people doing it to amazing effect, but when I try it, it feels like my smite doesn't jump to nearly as many targets (even though I've taken the perk for +1 jumps) and some enemy that isn't getting stunlocked by smite will always either shoot me and interrupt my smite, or just attack me from anywhere that isn't right in front of my face, and be completely unaffected by smite and get to interrupt me. So far assail seems way more OP than this so called bug. Any idea what I'm doing wrong / how to make smite work?

young zinc
#

this literaly applies to everything, but positioning, postioning, positioning

idle marten
#

its saved us a bunch too lmao

young zinc
#

oh yeah, even without unltimited duration a whole room stunlocked and taking +10% damage is nuts

hard solstice
#

I also don't understand how my smites don't seem to chain to nearly as many targets as I see others getting. You want to lmb cast right? That's the more "more targets but less damage" cast, correct?

idle marten
#

yea when i play my brother i play Taunt Ogryn so nothing touches him so i guess that leads a bit more to the success tbh

young zinc
#

also, again, POSIZTIONING

idle marten
hard solstice
#

ohhhh so you actually want to use the right click charge up one. I had it backwards, that will help immensely then. If I can chain to as many targets as the psykers I've played with, I'll have much less problem getting pushed by trash that isn't getting stunlocked like I expect it to

young zinc
#

just remeber to not form bad habits with the unltimited bug, ya need to learn when and were to lock everything down

hard solstice
idle marten
#

yep that and the bug aint gonna be here for much longer so dont get used to it lmao

young zinc
#

if ya wanna mat farm just play gun lugger ogryn with heavy stubber and flame ammo

#

you wrek everything

hard solstice
young zinc
#

its STUPIDLY powerful

idle marten
young zinc
#

bring a MKIII cleaver so ya dont have to waste ammo on hordes

spare light
#

any opinions on this one?

idle marten
#

or a shield if youre into more CC then dps but if youre in melee you might as well bring the cleaver instead so i guess thats your answer...

spare light
#

I'm actually running shield with the most left tree, feels quite fun to use

young zinc
#

thats a good base stat roll and chattering impact is zlways good on the grenade launchers

spare light
#

also, how does this blessing work?

young zinc
#

if you stagger something and then hit that thing again you do +5 damage

#

+5%

spare light
#

Oh I see

#

thanks

#

oh my fucking god I just realised I'm talking in the psyker class kekw

young zinc
#

tbh its not a great blessing

#

lol

spare light
#

PepeHands I look like a fool

young zinc
#

its fine lol

#

just stay out of vet chat, poeple as assholes in there

#

and I say that as a vet main

idle marten
#

^ true

#

100% true

bold maple
#

when is patch 14 hitting

#

lookin forward to my smite buff

idle marten
#

could be longer

kind jay
#

Next Week™️

spare light
warped snow
#

Assail psyker build?

young zinc
#

idk man they just are

spice veldt
#

oh, and Empowered Psionics for maximum spamming

spare light
#

I prefer warp charges tbf

#

but it's personal preference I guess

#

Any trauma staff users here btw?

spice veldt
#

my problem with warp charges is that it's a 9-point investment, and you have to spend your points into Puppet Master and Solidity which are both "meh" picks

#

with this, it'll be a 7-point investment (warp rider doesn't count because only insane people don't take it)

spare light
#

I feel when I use empowered psionics I barely even see it, maybe I spam assail too much

#

I guess you pair it with Voidstrike?

spice veldt
#

EP also leaves out another effect that it doubles the target limit of a shard

#

prolly, but I personally don't use voidstrike cuz I dislike the feeling of voidstrike

cursive trout
#

If you're spamming assail more than usual then you're doing it right

spice veldt
#

I just run a blazing spirit trauma and then I shard and duel all over the heretics

#

EP also bumps the weakspot multi to 2.2x instead of 1.9x, and the crit-weakspot multi to 2.9x instead of 2.5x

#

so not as bad as an option as it seems

spare light
#

I do like the peril generation reduction from warp charges

spice veldt
#

true

spare light
#

and the damage increase from all sources is nice

spice veldt
#

I run a build with minimal peril gen since I only whip out the trauma for crushers/bulwarks and just spam click LMB with assail

spare light
#

I'm just trying to move away from assail tbf

#

But Smite is so.. underwhelming?

#

Not bad, just, underwhelming

#

and BB, well, Void does more damage dogekek

spice veldt
#

when i'm gunking it up, i pretty much just use assail as a get-out-of-jail-free card

#

revolver and dclaw can't handle the game? time to shard so that I don't lose the game

spare light
#

Same

fresh reef
#

Man
I ran the max toughness build as a meme why the hell is it genuinely effective as fuck

spice veldt
#

HELL YEAAAAH WOOOO TOUGHNESS BABEEEEEEEEEE

#

we are innovators beyond our time

spare light
#

I guess I should be using a duel sword since the force sword is getting nerfed

fresh reef
#

I keep thinking its because Void is overtuned but the more I play it it's really.. not that bad?

spare light
#

the MK4 is the most preferred one right?

vagrant frigate
#

yeah

fresh reef
#

Like, it still relies on headshots. It's carapace damage is a bit silly but that's kinda it

spice veldt
#

but at the same time, the damage buff is whatever if you're not reaching a breakpoint

fresh reef
#

I was wrong to hate Void as much as Assail?

spare light
fresh reef
#

Ah, right, surge

#

Surge is also quite silly

shadow wigeon
spare light
#

I'm quite happy with my void tbf

vagrant frigate
#

@spice veldt perfected the gunker build, every point is perfect now

#

i was running surge because i didnt want to re-do points lol

spice veldt
#

purloin grindset

vagrant frigate
#

now i have BB on hit and also elite kill = soul blaze

fresh reef
vagrant frigate
#

which will help breakpoints

#

i hit 1299 a lot on some dudes

spare light
#

What are some good blessings/perks for MK4 duel?

vagrant frigate
#

maniac damage

spice veldt
#

riposte also works since it lasts 6 seconds

shadow wigeon
spice veldt
#

other perks prob work, but these are the ones I know of

#

For perks, you can pick among +Carapace/+Crit Chance/+Maniac/+Unyielding. For the below results, assume that you have Warp Rider taken (which gives +10% damage at 0% peril).

  • +Carapace ensures a deterministic two-shot (both weakspots) on Maulers with max Uncanny Strike stacks. If you have a nearly perfect 80/80/80 dmg/finesse/pen Duelling Sword (or you have a little bit of peril for Warp Rider), then a weakspot & critical weakspot will two-shot a Crusher with max Uncanny Strike stacks.
  • +Crit Chance helps with crits for some one-shot breakpoints and the aforementioned Crusher two-shot. It is admittedly a small bonus, but it is generally applying. For gambling addicts.
  • +Maniac helps with reaching a Mutant one-shot with at least 2 Uncanny Strike stacks (or with a crit).
  • +Unyielding is for boss DPS and the like.
snow coral
#

Seem slike a good base to start with? to bad one of the blessings isn't a 4

fresh reef
vagrant frigate
#

me

spare light
#

this is the MK4 I have right now

vagrant frigate
silver portal
#

Anyone have psyker drip?

shadow wigeon
#

Although Trauma is very strong now with the rending rework

vagrant frigate
silver portal
#

Hmm yess drippy

fresh reef
#

Like the blessing or the status effect?

shadow wigeon
spare light
#

I'm still having issues finding a reason to use a trauma when I could just use a void

vagrant frigate
#

even the gun is drippy

spice veldt
#

trauma is nice for occasionally enabling melee

shadow wigeon
silver portal
#

Anyone have the body drip from before this update? Didn’t get to see it

spice veldt
#

you can use it as your main DPS, but I don't really care for using it as my main weapon, so I use it topple elite patrols and then stabby stab with the mk4

spice veldt
#

and then perilous combustion + uncanny strike does the work from there

silver portal
#

I dunno what name is but it has spikey mask from what someone said

vagrant frigate
spice veldt
# fresh reef Rending rework?

+Rending% contributes an additive effect to your armour damage modifiers now.
If your attack deals 20% damage to Carapace, then +50% rending means that your attack now deals 70% damage to carapace.

If your attack deals 100% or more damage to an armour type, then every 1% of rending contributes to your armour damage modifiers at a reduced effectiveness of 1/4ths. So, if your attack deals 100% and you had +100% rending, you would deal 125% damage instead.

The caveat to all of this is that rending% does not affect the Unarmoured or Infested armour types. (On the other hand, it affects the 4 other armour types)

silver portal
shadow wigeon
vagrant frigate
#

i dont remember

silver portal
#

I cry

vagrant frigate
#

what is the spikey mask?

silver portal
#

Dunno but i wanted to get that body lol

shadow wigeon
fresh reef
vagrant frigate
#

didnt realize til i bought it

shadow wigeon
vagrant frigate
#

krieg has gloves so its playable lol

silver portal
#

I got cool hand tattoos

spice veldt
fresh reef
#

Still, that's something

shadow wigeon
#

if you even tickle something with your trauma circle now they are getting the debuff.

fresh reef
#

Gonna try running my old Shockwave trauma with the toughness build

silver portal
#

Wish they gave psyker weapons other than staves

#

Like some other psyker weapon

#

Not force swords either

fresh reef
spare light
#

what's a good dump stat for the MK4 duel?

silver portal
#

Bruh it same power as smack with knife

#

Weak force push

spice veldt
# spare light what's a good dump stat for the MK4 duel?

For stats, Damage and Finesse are what you primarily care about.

  • Cleave Damage only scales Unarmoured and Infested (it doesn't scale Flak because it's bugged)
  • Penetration only scales Carapace (it doesn't scale Flak because it's bugged). With max Uncanny Strike stacks up, an 80% Penetration MK4 DS will only deal 1.068x more damage to Carapace than a 0% Penetration DS.
  • Mobility is mobility.
    They do matter, but you're not losing out on too much if they're low.
vagrant frigate
fresh reef
#

Arco had that shit ready, God damn

silver portal
#

It weak af tho

spare light
vagrant frigate
#

i just sold a perfect one but it had low pen

#

:(

spice veldt
vagrant frigate
#

why is damage so important if 70% is 59 damage and 80% is 60 damage

spare light
#

guess I'll keep the rank 1 precog and just put other perks on it?

spice veldt
#

i don't know breakpoints so you might as well have it high

vagrant frigate
#

i wish this didnt have rampage locked i am so mad

#

i want shred uncanny

#

gotta settle for this

primal radish
#

is it just me or does mobility stack from revolver and combat blade? first time trying both and i move so fast

silver portal
shadow wigeon
silver portal
#

Ah

shadow wigeon
lyric burrow
#

hopefully

#

given the mods framework is from the games files itself

fresh reef
lyric burrow
#

id imagine they wont just not use it

shadow wigeon
fresh reef
#

I hope and I pray that they just split up the existing weapon skins into various parts

shadow wigeon
#

that looks like Aquila material to me

fresh reef
#

Also fatshark please give us more colors than just red and blue

shadow wigeon
brazen warren
#

I have been using a chain sword on my soulblaze smite build, and it is great for long distance mobility from rev it up

#

rev the engine, zoom away

shadow wigeon
brazen warren
#

having it not blow my head off when I need a burst of single target damage is a plus compared to force sword too

#

1 less thing to juggle

#

decent boss damage too

spare light
#

Is it me, or is nigh impossible to carry group on Damnation while a Psyker?

kind jay
#

it's hard but not impossible

spice veldt
#

you can do it if you run meta

snow coral
#

are both dueling swords pretty comparable for what they do with the heavy attacks, etc? I've noticed the IV is more of a stab while the V is more slashing

spice veldt
#

except for when a boss is on the field and you don't have any boss damage

spice veldt
#

so the MK4 is just straight up better for now

snow coral
#

the other two? I thought there were only two?

spice veldt
#

here is a comparison between their heavies

snow coral
#

ah, that's unfortunate because the roll on my V is so much better than the roll on my 4

spice veldt
#

three of them-- MK2, MK4, and MK5

#

they'll presumably get their proper buffs in the next patch, whenever it comes

snow coral
#

oh geez, ok

unique mist
#

Arc must have posted that image bout a hundred times now

snow coral
#

lol, I haven't been on much so I've missed it

spice veldt
#

i expect people to be confused by fatshark patches and the ridiculousness that only one variant was properly buffed

snow coral
#

Too bad, here's the ones I have, I guess I'll hold onto the V hoping it gets the proper treatment and move the uncanny 4 to it

pallid elbow
#

I calculated voidstrike vs crusher damage. Almost 2 times harder than before regarding 20% HP buff TT. BB is better maybe?

unique mist
#

oh hey i missed the patch notes

#

BB buff, assail change, smite buffs, shield buffs, soulstealer, perilous combustion and kinetic presence nerfs, prescience buff

#

why kinetic presence and perilous combustion nerfs?

kind jay
#

cause fun is bad

strong gulch
#

I read "perilous combustion nerf" and thought of a sad Arco.

deft osprey
#

How to survive long as a psyker? There aren't many survivability perks for psyker I think and I find myself going down quite a bit even though I'm sticking close to my team

unique mist
viscid matrix
unique mist
obtuse moth
#

lots of survivability perks on psyker, but it sounds like you probably have no strategy for dealing with enemies in melee range

unique mist
#

also secondary costs like 25% peril so

strong gulch
#

Is it melee or ranged that's got you?

unique mist
viscid matrix
unique mist
#

if enemies are outside of melee range you pull out assail

#

just keep throwing assail shards and you will never die

strong gulch
#

Psyker now has access to a bunch of toughness passives, but if enemies eat through that you don't have much margin for error.

deft osprey
#

Mostly in melee range

strong gulch
#

If you can get the creature spawner mod, you can practice specifically what you're having issues with.

spice veldt
fading patrol
plucky flax
#

Abuse unlimited power before fix. Never get hit in melee again.

spice veldt
#

if you're getting hit from behind and whatnot, I'd stick to walls

#

since backstab sounds are just a lil teensy tiny fucked

strong gulch
#

Things are always circling you. You might have to block, dodge, and push a lot more.

#

Also don't stand in the same hitbox as ogryns, because then you can see. 🙃

kind jay
#

cheese it with perspectives mod and play 3rd person with camera zoomed all the way out

strong gulch
#

Illisi make clearing trash mobs much easier in melee than deimos or dueling sword; but illisi is weak against carapace.

Some tougher enemies can be staggered or pushed before melee fights.

kind jay
#

never get backstabed again

fast swan
#

whats the most fun build rn?

#

for auric maelstrom?

shadow wigeon
viscid matrix
spice veldt
#

my revolver dclaw shall pierce the heavens

unique mist
#

also arc how do you feel about the psyker tree changes where you can presumably no longer go "up" from empowered psionics path left or right if you're coming from the opposite direction

shadow wigeon
#

@plucky flax I tried a bunch of games of Surge/Flames with warp siphon talents and without, trying to recall why I liked the no-warp-talents version vs warp talents. No warp talents lets you have so much toughness regen, and I found tranquility to really cramp the ability to instantly build peril up for creeping flames.

unique mist
#

i.e. if you go venting shriek you can't go disrupt destiny

viscid matrix
deft osprey
unique mist
#

and if you go scriers you cant go warp charges

spice veldt
#

since a lot of psyker's tree already locks other options out

shadow wigeon
spice veldt
#

so without making revisions to the rest of the tree, such a lockout would be too strict

unique mist
#

its a good thing going the freshly buffed barrier route will get you access to all of them

#

lol

spice veldt
#

on the other hand, they could make the branches leading to the kesytone nodes more interwoven like the top of the tree

plucky flax
viscid matrix
unique mist
#

also, no disrupt destiny buffs/changes makes me cry

unique mist
spice veldt
#

since you can currently triple-dip into all three branches (albeit with a heavy point cost)

#

such as with my toughness-grindset tree

unique mist
shadow wigeon
#

BB but I only ever use it on snipers, I probably BB only 1 or 2 times a game.

unique mist
shadow wigeon
#

Tranquility also spoiled ~~all ~~ a lot of the toughness generation and quelling

unique mist
plucky flax
#

Mmm I prefer smite myself. Can help team in a pinch with cc if needed. I don't use it as much as surge spam. Also like mentioned it's great at generating peril.

unique mist
#

true aim + surge voidstrike staff is all you need

steel flame
unique mist
shadow wigeon
unique mist
#

and how do you feel about the perilous combustion nerf

spice veldt
#

straight to the kneecaps

#

this is why you don't remove the two downsides of Wrack & Ruin without nerfing it appropriately

unique mist
#

how much damage is it really

shadow wigeon
spice veldt
plucky flax
spice veldt
#

perilous combustion is easily one of the top picks--extremely strong, and extremely cheap

shadow wigeon
plucky flax
#

Combustion after nerf will still be good. Its just free damage.

shadow wigeon
#

It is very different experience to the warp-talents build.

spice veldt
#

i also imagine that people don't realize how large a 4m radius circle is

steel flame
unique mist
#

true level 1043 is a wowzers moment

plucky flax
#

I might give it a try but I've gotten comfortable with long surge chain. pensivekms

spice veldt
shadow wigeon
#

@plucky flax if you already like the elite hunting aspect of surge/flames, it's worth trying.

yes it will be very different from that 😮

unique mist
#

wish you could do mods on xbox

tired jackal
#

anyone need a shouty for some aurics?

steel flame
#

Wrack and ruin would snowball out control even with it having to be a BB hit on an elite, now it's just an elite kill from any source.....that's too much power

spice veldt
#

I also keep getting a lot of people who imply that i only play the lower difficulties, so I think I'm just going to keep my level shown instead of hiding it like I usually do, mostly since hudtweaker isn't working for me

#

I need all the edge I can get in arguments about assail

unique mist
#

"assail is way too busted" "only on malice" ????

tender timber
#

Really... most assail psyckers are the f***ing worse. Mostly played by some egocentrical loosers whose carving those damn HIGH SCORE digits...

I can't understand any one playing such build. Smite and brain rupture are by far way better.

unique mist
#

not me taking assail in damnation and clearing hordes with it

plucky flax
#

Well I only play in low intensity sedition. whatthefuck_heresy

spare light
#

Why does Assail get so much hate?

spice veldt
#

flashy ability that psykers have early access to

#

and it's a very easy build decision to make

plucky flax
spice veldt
#

I don't really see that many gunlugger ogryns, on the other hand

fast swan
rocky cedar
#

Hand cannon bug definitely plays into assail a bit I think, I frequently see assail Psykers with revolver

kind jay
#

people hate things that are good

spice veldt
#

in fact, I have not ever seen a gunlugger ogryn build properly into the broken shit on NA west

tender timber
#

Because when it comes to them actually doing something with it... Like clearing mutant waves or other specialist waves like that... they just dont...

fast swan
#

does an uncharged force sword attack count as a non warp attack?

steel flame
spice veldt
unique mist
tender timber
steel flame
#

A shame

unique mist
#

clears a horde in just a couple of seconds, can attack from range too, recharges quite fast

tender timber
unique mist
#

only bad against big boys

#

but you have Voidstrike staff for them

twilit carbon
#

whats chastise the wicked, and where do i find in-game descriptions of it?

spare light
steel flame
spare light
#

But I mean, guys, we're all purging heretics here, that's no reason to hate on another player

unique mist
spice veldt
#

it's the version that you get if you don't spec into any of the ults

fast swan
#

how good is scriers gaze btw?

steel flame
#

I love it

twilit carbon
#

ahhh, gootcha. wrong menu

spare light
#

I think I dislike playing with 'lone wolf' zealots even more, had one in a game and basically left me & an ogryn to solo the entire level

tender timber
#

ONE

#

Since the update

rocky cedar
#

Kinda sad that didn't mention warp charge Scriers fix in the patch notes

#

Gimme that cooldown damn it

spare light
shadow wigeon
spice veldt
unique mist
steel flame
spice veldt
unique mist
#

ah right

spice veldt
#

and what happens when you stop ignoring its weakspot/crit multipliers

unique mist
#

uncanny strike

spice veldt
#

oh referring to dinking crushers

#

yeah that's the real good shit

#

people who never quickswap assail and abuse the shit out of these intearctions

tender timber
unique mist
#

wouldn't be me

#

i barely use assail

spice veldt
#

you're not using any attention to aim, so you can just spend your APM on quickswapping

unique mist
#

oh hey, a horde is coming? voidstrike

idle marten
#

ok so how bad would it be if stacked 3 hp curios?

unique mist
#

small amount of enemies closing in on me? melee

#

large horde of enemies up my ass? assail

unique mist
tender timber
#

Smite, burning venting shriek, Purgatus staff...

unique mist
#

also you would only have 2 wounds

spare light
spice veldt
unique mist
#

which means half your health is gone when you get downed

spice veldt
#

having 120 toughness or 60 toughness doesn't matter when a single bruiser knocks it all out at once

#

and you can recover your toughness in <2 seconds

unique mist
idle marten
#

yea i just feel squishy like even more so then Vet lmao

shadow wigeon
unique mist
#

yeah because psyker is the squishiest class

spice veldt
#

it's good, but hp does protect against snipers/bursters/flamers/etc.

idle marten
unique mist
#

anyways i usually run 1 wound 1 hp and 1 toughness curio

spice veldt
#

of course, I myself stack toughness, but I currently think that health is generally better currently

unique mist
#

203 hp with 116 toughness

#

1 wound is a must have i think

#

unless you are ultra chad never gets downed

idle marten
#

yea i find myself doing alot of melee with my sword rather then ranged since the blessings i have on my sword

unique mist
#

i run 1 hp 1 toughness 1 wound with minor perks of 3x combat regen, 2x gunner resist, 2x hp and 2x toughness

#

well, actually, 1 hp minor perk because i haven't been trying for a better curio to replace my existing one which has +curio drop chance lol

shadow wigeon
unique mist
#

actually useless

spice veldt
unique mist
#

yeah but the original question is should you stack 3x hp and the answer is no because +1 wound is basically mandatory imo

fringe tangle
#

This is so bad, can't even kill the meth addict enemies lol.

unique mist
#

pretty sure it doesnt even do as much damage as it says it does

shadow wigeon
fringe tangle
#

They should probably double the damage so it can actually kill stuff.

unique mist
kind jay
#

it doesn't. it has falloff based on range and peril

spice veldt
shadow wigeon
spice veldt
#

I rarely go down more than once between medicaes, and wounds would at the very best be modifier/map-specific picks

unique mist
#

do you really think that a person asking if they should run 3x health curios is playing auric?

spice veldt
shadow wigeon
unique mist
#

"highly recommended for players without extensive experience on high difficulties"

shadow wigeon
plucky flax
#

Play to win don't play not to lose.

unique mist
#

or perhaps "mandatory for mortally challenged players"

spice veldt
#

still not mandatory

#

strongly recommended, but not mandatory

idle marten
#

yea im just used to Ogryn hp with shield so this is the exact opposite of what im used to

unique mist
shadow wigeon
#

I think it's very reasonable to run a wound curio, but I would also try to lose it as soon as possible. If you aren't comfortable without it, then keep it. But it will distort your defense a bit.

spice veldt
#

and depending on the difficulty, since you get an extra wound at malice

plucky flax
fringe tangle
#

Wounds are only needed if you go down a lot on heresy/damnation. If you regulary do damnation without going down or only going down 1 or 2 times wound curios are basically a wasted slot.

Ogryns should never run wounds since they already get an extra one built-in and are very tanky.

unique mist
#

although i did just do my second ever auric (first was shock troop heresy, this was lights out damn) and didnt die once which was nice. even clutched a 2 v beast, but that was mostly the zealot clutching and me following his lead

unique mist
#

so yeah

#

newish

plucky flax
unique mist
#

transfer flurry voidstrike is my ex fav staff

#

what i used before i finally got Surge

idle marten
#

its gonna suck losing the infinite dodges on force swords

unique mist
#

surge/nexus is my new fav

plucky flax
#

Yeah I mis clicked and used the wrong loadout that map.

unique mist
#

kek

plucky flax
#

Would have prefer nexus surge.

lyric burrow
plucky flax
#

For me psyker and zealot have very good tools to clutch.

#

Oh I think he missed the comfort of bulls rush.

#

It's a strong cc ability.

#

If one never played range spam ogryn before patch it'd feel weird to play lugger and miss out on the tankiness I suppose.

lyric burrow
#

Ah ok if hes saying he prefers bull rush thats fair

pearl lion
#

So I've been using warp charges to far, whats the right most capstone like?

plucky flax
#

It's finicky.

#

Potentially could be strong but it has some marking problem currently.

spice veldt
#

the refresh mechanic on staggering/damaging a marked target also seems to be sketchy

#

i've interacted with marked targets only for stacks to not refresh

twilit carbon
#

can you apply soulblaze to monstrosities?

unique mist
#

yes

#

visually just quite faint

twilit carbon
#

i saw Perilous Combustion only affects Specialists and Elites

plucky flax
#

If they change dd to piety mechanic it'll be a very nice change.

twilit carbon
#

does this also affect them too?

unique mist
#

no, it only triggers when you kill a specialist/elite

wispy iris
#

has our talent tree changed at all since patch?

twilit carbon
#

thats unfortunate

unique mist
#

it effects everything

spice veldt
#

fortunately, it is still one of the best nodes

digital onyx
#

Smite is just so underrated...3 team mates down and I kid you not 5 maulers and fire boi.
Stunlock and Stab I made it with a slither of health...smite I have faith in you.

twilit carbon
spice veldt
unique mist
#

eldynor are you sure you arent misnterpreting the node

wispy iris
unique mist
#

it only triggers the soulblaze spread on killing elites or specials, but it spreads soulblaze to every enemy

wispy iris
#

I meant

unique mist
#

not just specials/elites

unique mist
#

and it has no release date

wispy iris
unique mist
#

seems so

wispy iris
#

what are we giving/picking up

twilit carbon
#

thank you for your answers

unique mist
twilit carbon
#

buddy

#

i said thank you

spice veldt
#

fatshark description-itis can strike suddenly

twilit carbon
#

thats that

unique mist
#

ok

compact cargo
#

what it says and what it does is different

#

it's fatshark

unique mist
#

well in this case it does what it says so

compact cargo
#

this time yes the description is accurate

spice veldt
#

kinetic presence moment (only affects elites and not specials)

compact cargo
#

but don't trust things because it is said, test it

spice veldt
#

trust no one

#

i wonder what this means

#

i'm on my quickswap addiction right now so I hope it'll be a good change for that

unique mist
#

and only for the primary shot afaik

#

which is just the lil stupid bolt that joes jack all

spice veldt
modest solstice
#

imma ask a question, is there any use for the psyker smite?

plucky flax
#

Strange how illisi cleave buff and antax axe with cleave targets modifier not getting a cleave buff.

#

Fartshart logic.

viscid matrix
modest solstice
#

but it overheats so quickly, it seems so useless

plucky flax
#

It auto quells and you can spam it again.

viscid matrix
#

it still ccs a bunch of enemies during that entire channel, and auto quells at 100
so just channel secondary again and again and again

modest solstice
#

autoquells?

plucky flax
#

You won't blow up.

modest solstice
#

i didnt know that

viscid matrix
#

when you hit 100 it drops peril down to like 85% automaticly

modest solstice
#

i might need to try it again out soon

plucky flax
#

You can also abuse unlimited power before they patch it probably next week.

viscid matrix
#

we have either a week or a less than 12 hours until a patch

modest solstice
#

nah, i dont use empower much, i prefer warp charges for peril generation decrease, and damage out the rear end

plucky flax
#

Aye I use smite without bug and its good.

viscid matrix
#

hope the buff feels good

#

bug fix, then a damage buff

modest solstice
#

i tend to run firestaff with the soul blaze perks and auto brainburst, but i can try smite

#

also the firestaff with warp charge generation in soulblaze kill, is nice

viscid matrix
#

light them on fire, then use smite to boost it

#

1 downside to playing it, no long range ability

modest solstice
#

this is what i was looking at build wise, smite with flamestaff

#

not perfect but a good first start

harsh urchin
modest solstice
#

nah, im the hallway clearer, let others deal with gunners and ranged enemies

harsh urchin
#

Otherwise against bombers and snipers you'll have to completely rely on teammates

#

A terrifying prospect

modest solstice
#

i just need to run up to bombers and sniper and flame them down!

harsh urchin
#

Good luck with that lol

modest solstice
#

you doubt my stupidity!, i will do it, dont test me
🤦

#

i might do brainburst as a test, but this is to test smite and see how it works with flame staff!

restive slate
#

I am very excited to see a more powerful smite in patch 14

viscid matrix
thin finch
#

It's a well known bug and you don't need scrier gaze ,just one stack of empowered psionic

modest solstice
#

i dont like kinetic deflection, it tends to cause issues

viscid matrix
#

how so? it increases the amount of hits you can block, it gives free peril as it goes up, which gives buffs to a lot of things

idle bay
#

Kinetic deflection turns you into the the Ogryn when you need to res someone up.

#

Normally there is no need to so much blocking capacity, unless you want to tank DH and monstrosities. Or you want to facetank barrage of fire with FS Deflector Blessing ..

#

If only it worked vs karking broken bugged snipers...

viscid matrix
#

being able to block almost every melee attack for the duration of getting a ally back up is so worth it

#

plus the 5% crit chance above it is so worth it

idle bay
idle bay
#

Those such breed of vet exists only if you go below Heresy (they don't dare to tread higher than Malice). And sometimes i have to go below Heresy beacuse of weekly (no deaths and scriptures tasks).

#

Though there are enough gifted players who manage to loose all wound even on Malice...

restive slate
#

I dont know... i see a lot of bad Vets in Heresy and even Damnation lately too

idle bay
#

So far vets i met on damnation and hersy were either good or fine. And go down like every other class because of something being wrong with incoming damage bullshit.

#

You either totaly avoid being hit, or you health dissaper in instant.

restive slate
#

I even thought i was safe in Auric too but nope, freshly level 30 players who are chasing the hardest difficulties without understanding the basics of poxburster pushing

idle bay
#

Only Ogryns have something similiar to health pool that allows some bleedthrough damage 🙂

restive slate
#

The scene of a Shieldgryn planting his shield in front of a Poxburster will forever haunt and entertain my mind

idle bay
mighty fractal
#

Even ogryn can lose like 300hp in a couple seconds if they play carelessly

#

Good ogryn will cradle that health pool like a baby

#

It’s a valuable resource for making plays or just moving into position

restive slate
idle bay
restive slate
#

My fave ogryn playstyle is speedgryn

mighty fractal
#

That’s the spirit

idle bay
restive slate
#

Call my Ogryn a Force User cause theres a lot of MASS behind this acceleration

idle bay
viscid matrix
thin finch
idle bay
thin finch
#

Yeah, I don't have thz hyper pressure and butt clenching strenght on malice

idle bay
#

Also there is a chance of something bery special when going to play on lower difficulties with inexperienced players (if stars are right).
When they fail badly and you each time is able to fix the situation and put back everyone on legs, and after few such saves - they start flocking to you at try to stay in cohesion instead of running away to die in 15 seconds 🙂

#

And start actually working as a team

steel solstice
#

Next thing you say they'll start blocking/dodging

spare light
#

so I got this, does anyone even uses axes?

viscid matrix
spare light
viscid matrix
spare light
#

I got this Illisi so I'm kinda liking it, maybe the maniac roll was bad, but oh well

viscid matrix
#

tbh i use Deflector and Rampage on my Illisi

#

Maniac is a good roll on it

#

specials and elites are generally Maniac or Flak, except Mauler, Crusher, Doggos and Reapers

spare light
#

I meant the crit chance

viscid matrix
#

crit is never bad, when going all in on a melee build with scriers its great

#

if you really want to change it, go flak or carapace while keeping maniac

spare light
#

I already did 2 rolls

spice veldt
#

though crit is generally worse than straight power/damage buffs for hordeclear

viscid matrix
#

you can change the 2 perks freely

spare light
#

OH

viscid matrix
#

you lock the other blessing/perk slots, but the 2 you changed can be changed freely

spare light
#

You're right, I forgot

#

I generally use it for horde clear though, and maniacs

viscid matrix
spice veldt
#

something that the game doesn't tell you is that crit/weakspot damage multipliers will drop after X amount of targets hit

spare light
#

can Illisi have Rampage? IT doesn't say so on this build website

spice veldt
#

for the majority of weapons, X is just 1 target
for the power sword/illisi's special, X is 3 targets (although the crit damage multiplier for the special is less than their normals)

viscid matrix
spare light
#

Damn, that would be great indeed

#

Although I do like Shred

viscid matrix
#

this is what i prefer, just cause i dont use it for killing armoured enemies

spare light
#

I was thinking of going unarmoured

#

cause for that I'd rather use my blitz/staff

viscid matrix
#

being able to 1shot all unarmoured with every swing is very nice

spare light
#

I bet yeah

viscid matrix
#

also that power blessing boosts other things

#

weapon swap, power is still active

spare light
#

so does Shred I assume?

viscid matrix
#

yep

spare light
#

So I guess they are both good

viscid matrix
#

yep, depends if you want damage increase or crit chance increase

spare light
#

I'm trying to move away from Assail, cause it falls off quite hard in auric damnation I feel

summer prairie
#

Once you know all the DD mechanics, it's kind of feasible to run it with 30 stacks

spare light
#

DD?

viscid matrix
summer prairie
#

but you'll have to use your venting shriek suboptimally sometimes to refresh stacks

viscid matrix
plucky flax
#

Illisi damage and cleave buff soon. HOPIUM

spare light
spare light
spice veldt
#

true

#

I usually just limit myself and only throw out 3 shards at a time

cyan notch
#

bro is playing lego darktide on the switch

spare light
#

I want to get my palpatine on, and I want to use Empowered Psionics with it, but I don't want to abuse this damn bug

viscid matrix
#

funny thing is, its getting a buff next patch, so that 1700 will probably do a lot more

#

just gotta use secondary to do it

spice veldt
spare light
#

How does it even do that much damage?

cyan notch
summer prairie
#
  1. if you can't see the currently marked target, it switches to a new eligible target within your vision after 5 seconds, 2. staggering/damaging the marked target refreshes the stacks, 3. venting shriek goes through walls so you can almost always use it to refresh the duration, 4. you get stacks for any target that dies with your SB on it
spice veldt
#

shame that venting shriek is on the left side and I have to path into mind in motion to take it

viscid matrix
viscid matrix
spice veldt
spice veldt
viscid matrix
spare light
#

Ahh, fair

viscid matrix
#

uncanny applies to assail

spare light
#

Does running mods block off penances? Or just steam achievements like in VT2?

spice veldt
#

it's a somewhat exaggerated example, but it helps to be reminded that assail can crit/weakspot and take advantage of those buffs very well

#

mods currently won't do anything like that

viscid matrix
spice veldt
#

you can run them consequence-free

spare light
#

FOR REALS

spice veldt
#

yeah they're quite lenient so far

#

stuff like healthbars in missions have been fine

viscid matrix
#

kinda hope FS gives us steam workshop support, so we dont have to go to nexus for the mods

compact cargo
#

They have epic gamers

spice veldt
#

adding cosmetic attachments to your weapons, or equipping cosmetics are fine, since their stance is that it's basically fine as long as it's client-side (and not obviously cheating stuff)

compact cargo
#

And console players

#

So we are far from a majority

viscid matrix
compact cargo
plucky flax
#

Manually updating mods kinda suck. pensivecum

compact cargo
#

If someone wants to mod they can already do so, what financial incentive do they have for providing the service to a smaller subset of players?

compact cargo
spice veldt
#

don't talk to me or my 100 mods

cyan notch
#

lunacy

dim parrot
#

I think im gonna finally try using dueling sword and purgatus tbh

#

just gotta get decent rolls

brittle ferry
compact cargo
#

doesn't need to be updated

thin finch
brittle ferry
#

Do brainburst and assail not count as warp based kill?

spare light
#

they do, staves aswell, even force swords

spice veldt
#

and soulblaze

#

hmm, dogs don't inflict their initial corruption if you are blocking when pounced

#

delightfully devilish

thin finch
thin finch
spare light
#

The amount of people that just ignore their psykers is too damn high

fading patrol
near wyvern
spare light
near wyvern
#

Well that's a bug then

spice veldt
#

perfect timing or malefic?

spare light
#

Perfect Timing

spice veldt
#

perfect timing activates on all crits

near wyvern
#

Yeah you can get stacks for that by anything

spice veldt
#

doesn't need to be a warp weapon

near wyvern
#

But you only get bonus for warp damage

urban echo
#

anyone have any good psyker gun builds?

near wyvern
#

Which is force sword specials, blitz, stave LMB RMB, soulblaze

near wyvern
urban echo
#

Assail stops me improving as I can be dumber than an ogryn and carry

near wyvern
#

You will run out of bullets

spare light
#

Right, I'm wrong

#

I'm wondering if I should stick to void staff , but I bet even with those nerfs, it'll still be a powerhouse

near wyvern
#

@urban echo

Use assail against soft targets. Vraks 3 against hard targets (even crushers, just hit heads). You can swap the melee go a Devil's claw if you find the need for better horde clear. During a horde dump your assails to get to 84+ peril (true peril) or 85+ if you have default peril meter and ult.

https://darktide.gameslantern.com/builds/9a67cac6-f021-4469-bb87-58a62e3c6d68/meta-gun-psyker-patch-13?utm_medium=website&utm_source=gameslantern&utm_campaign=share_button

The DPS on Vraks 3 is insane:
https://streamable.com/fdzm9b

GamesLantern.com

Meta Gun Psyker patch 13. Psyker Psykinetic build for Warhammer 40,000: Darktide.

#

You need the assail because you will otherwise run out of bullets.

spare light
#

Vraks 3 is good you say huh

#

I found this one PepeHands

dense bramble
viscid matrix
near wyvern
#

On this patch lasguns that have the ammo economy to last have terrible DPS while autoguns which have better or good DPS don't have the ammo to last. They are addressing that with next patch.

spare light
obtuse moth
#

is that the threshold for shriek max damage? 84+ true or 85 default

viscid matrix
obtuse moth
#

i thought most blessings max scale at 80%

near wyvern
# dense bramble What do you think of 2burst headhunter?

Inferior to 3 burst, has a weaker crit and headshot multipliers for some reason. How True Aim works it's better the more fire rate you have so you can do more crits.

Whenever you crit in the game, you crit for an amount of time not for an amount of attacks. With high enough fire rate you can trigger True Aim again before the crit timer ends.

near wyvern
near wyvern
#

But mind you they are tuning it down next patch

#

So don't spend all your resources on finding the perfect one

spare light
#

I'm a Sienna player so I'm going to stick to staves

spice veldt
#

hmm if force swords were fixed with assail, I wonder how a blazing spirit force sword + crit assail build would go like

dense bramble
glad meadow
#

where can i find the list of possibly leaked weapons that is coming for psyker?

near wyvern
dense bramble
near wyvern
# dense bramble Does that mean my infanty autogun is finally going to be meta?

Agripinaa Infantry Autogun is already really strong with the correct blessings, the only thing it really looses against vraks 3 at the moment is the long range damage against reapers and monstrositiy DPS (around 1k DPS for agripinaa infantry, 4k+ DPS for vraks 3). However, Agripinaa Infantry has superior hip fire.

So we cannot state for sure but it seems like Infantry guns become a really viable option at least.

glad meadow
#

i tried agripinaa and it just seem worse perfomance wise than my recon lasgun

#

and its reserve is so bad

#

idk how much they buff it by, but it would have to be a lot for me to use it on psyker

plucky flax
#

Special kind of ogryn player. Put the ammo crate down, shoot 3 times, then use crate.

glad meadow
#

lore accurate

plucky flax
#

That's going into the block list. pensivecum

near wyvern
# glad meadow i tried agripinaa and it just seem worse perfomance wise than my recon lasgun

Did you have the correct blessings? You want punsihing salvo and sustained fire and then you fire it in 4 bullet bursts and at longer ranges you can do 4 quick taps followed by a slight pause. The blessings reset extremely fast so the trick is to learn the timing of firing the weapon.

Much better ammo economy than a recon when you control your fire and a lot more accurate over longer ranges.

#

And high damage roll obviously

glad meadow
#

problem is the recon i feel just shred everything but the armored target i laid my aim on

near wyvern
#

So it does for your ammo counter as well

#

My agripinaa infantry gun destroys most elites and specials in 2 or 3 head shots.

#

Especially when true aim procs

glad meadow
#

nah i always at around 400 ammo

#

the uptime on my scry is almost 100%, and i don't have a problem when i just space out using it + my melee

glad meadow
#

i like the autogun animation more but it just feel bad to use. Atm, i got Punishing Salvo and Sustained Fire.

near wyvern
glad meadow
#

Punishing is at 4, Sustained Fire is at 3.

#

it some how felt worse than my recon lasgun where i just pick it up randomly without regard for its blessing.

near wyvern
#

I have both 4, don't recall my damage roll exactly but it was high

glad meadow
#

It felt both inaccurate, low damage, and dry out really quickly.

near wyvern
#

And contrary to the description those boost the shots 2 to 4 not 3 to 4

#

You just gotta pull down with mouse when firing

#

Very little side recoil on the first 4 shots

glad meadow
#

i don't know what shot it boost, i just know that when i laid my sight on a rager or gunner it took way too long for that thing to be dead.

#

usually full auto it

near wyvern
#

Hipfire has better recoil control as well and is surprisingly accurate

glad meadow
#

i dont really hipfire, but hmm

near wyvern
#

And don't crouch, crouching increases recoil (it's a bug)

glad meadow
#

worth considering, cus i really hate that thing iron right

near wyvern
#

Try hipfire. Blessings reset super fast and easy recoil, accurate up to medium ranged

glad meadow
#

i already run darktide at a lower resolution (for performance) so it super hard to see sniper and shit

#

and its iron sight is terrible

#

sigh, i should have tested it out before wasting my resources on it

#

now seeing that they gonna buff head hunter by a ton...

viscid matrix
#

@spice veldt has lowered their settings a fair bit, maybe they can tell you what to lower further

also are you running a 2060 or higher? do you have DLSS on if you are?

near wyvern
glad meadow
#

what, they buff vrak damage by 50%

spice veldt
#

infantry autoguns have pretty good finesse multipliers but can be troublesome to aim

#

their weakspot multi is roughly 2.5x on average

digital narwhal
spice veldt
#

and crouching finally not jacking up the recoil

#

god bless america

#

in user_settings.config (located at %AppData%\Fatshark\Darktide\user_settings.config), change these settings for some of that low spec gaming

cyan notch
#

USA! USA! USA!

native plover
#

Looks like Assail did get that nerf?

#

Anyone tried how Smite feels now?

spice veldt
native plover
#

Oh no wait, patch isn't out yet right? How does the change look on paper though to everyone?

viscid matrix
lucid horizon
#

does someone known the mod where u can see your weapons in your back?

near wyvern
brittle ferry
#

Which node in enhanced psionics is better?

#

The left or right one

deft osprey
#

Should I focus on toughness or health as a psyker? Currently I have 94 toughness and 265 health and +1 wound

viscid matrix
native plover
#

Eh, i like Smite more anyhow. I like channeling Palpetine

whole oxide
spice veldt
spare light
#

is this worth investing or should I get a new one?

charred shuttle
#

What was the goat for Voidstrike? Surge + Flurry?

summer prairie
#

I think nexus is better than flurry even with true aim

charred shuttle
whole oxide
dense bramble
#

Surge+flurry is very good with the guaranteed crit perk

reef nacelle
#

Is voidstaff dead

thin finch
near wyvern
kind jay
#

surge staff stick poke is getting buffed so obviously that's gonna be new meta

#

i mean ogryns beat things with sticks and that works. forget space magic

acoustic spade
#

It'd be funny if max peril psyker starts to poke maulers to head to keep them still while they are waiting for passive quell

fringe tangle
#

coruscation staff + skelly defender bois = many dead rats. pogryn

near gale
#

I've heard that the dueling swords are good, is this for real? <.<'

atomic plover
#

No. Many buff needed

kind jay
#

they're good, but not as good as dueling cards

near gale
#

Damn, I left those in the shed...

kind jay
#

they may potentially get another small buff too

timid fractal
#

do they have an innate mutant bonus?

kind jay
#

I'm not sure

reef nacelle
#

I just use them to slap Muties

timid fractal
#

friend was oneshotting them on heresy

kind jay
#

they do easily one tap muties

reef nacelle
#

I don’t think they have innate mutant bonus though

#

The heavy attack slaps them

kind jay
#

they're just strong. especially mk4

timid fractal
#

I see, ty

reef nacelle
#

Your friend probably has mutant perk?

kind jay
#

most people have at least maniac on it

#

mine does

scarlet timber
kind jay
reef nacelle
#

Where are the documented voidstaff nerfs

#

I can’t find them in notes

golden frigate
#

patch has yet to come out

#

go on the forums and you'll see 3 posts about the changes

kind jay
golden frigate
#

iirc they are not definitive and still subject to change tho

eternal junco
#

Voidstrike will still be best staff

kind jay
#

I'm just posting what's in the tentative news

fossil lagoon
#

Voidchuds its over
Surge is now best

#

Ive done the maths

kind jay
#

I'm a filthy surge main so all i get is gibbing (arguably best buff)

eternal junco
#

surge users when the target is more than three feet away/in a crowd

reef nacelle
cunning yew
near wyvern
lethal kite
#

Is a soul flame build good? I’m thinking about using purge staff (flamethrower one) with brain burst, how well does the build work with a psyker trees rn?

plucky flax
vital flint
#

And which melee works well with purgatus? Been using the "spear" force sword

#

But idk

near wyvern
kind jay
# reef nacelle Where did you find these
near wyvern
#

@lethal kite speaking of flame talents, they are so strong right now that they work even without the purgatus staff. Purgatus staff brings you some horde control and monstrositiy damage. Wildfire is still bugged tho but so easy to access that it's worth a pick.

kind jay
#

what's bugged with wildfire?

ocean phoenix
#

So with Assail do I wanna just do EP and then left click spam or is going full crit with something like DD fine?

near wyvern
rain meadow
#

SHADOW WIZARD MONEY GANG

kind jay
#

is anything not bugged

near wyvern
kind jay
#

are we in a vault right now? psyker feels like a social experiment

near wyvern
#

The fact that it spreads the stacks (as intended) combined with the fact that enemies that die with only 1 stack will shut out the flames is hurting it the most

kind jay
#

weird

rain meadow
#

what do yall think of the soulblaze brain rupture build

near wyvern
potent echo
#

thats my go to

near wyvern
#

You don't need to brain rupture to triggeg the blaze so don't

#

Brain ruptures are horrible to land and even worse for killing

rain meadow
#

i dont have no problem with landing them most of the time

potent echo
#

its more to make up for holes in the build

near wyvern
#

I hope they get the break points right next patch

rain meadow
#

typo

near wyvern
#

You playing on what difficulty?

#

But regardless, try Voidstrike, it's faster than brain rupture and deals more single target damage as well

near wyvern
#

The only real reason to bring brain rupture is to give yourslef a easy to land long range attack. If you can reach with your melee or staff for example, those are bettet to use

near wyvern
rain meadow
#

nah, im sticking to flames

potent echo
#

voidstrike is good on paper but seems to be hard to apply in practice

near wyvern
#

Assail RMB has good enough range to deal with snipers and to deal with armour, flame everything around them to death first and then use your melee to finish it off

rain meadow
#

and brain rupture

potent echo
#

i see so many psykers position poorly in the middle of a room trying desperately to void anything

near wyvern
#

Optimal void player has always their back against a wall and either place themselves in a corner or on a long corridor

potent echo
#

void comes with its own playstyle where you need to funnel your enemies yea

ebon jolt
#

I like brain rupture. It flows well with the build. Then again I’ve spent a lot of time using it before this patch so it’s probably muscle memory.

near wyvern
#

With void you want to look for bowling alleys

ebon jolt
near wyvern
potent echo
#

at least its possible to one shot hounds now, with some buffs going

bright mica
#

oh yum dueling swords getting buffed. is brain burst getting buffed cus i couldnt find it in the notes?

kind jay
#

a bit

ebon jolt
#

It’s getting some pretty good buffs. But a lot of elites are also getting health buffs. So either someone will have to do the math or we will wait and see. Should be able to more reliably 2 shot crushers, bulwarks, reapers and mutants after the change. Not sure we’ll be to one shot scab ragers anymore. Should also be able to easily one shot flamers.

summer prairie
#

the dmg is buffed in a few ways but more interestingly the right click charge peril cost is reduced and you can move faster while charging

potent echo
#

● Increased power from 850 to 900
● Increased Unyielding armour damage modifier from 1.0 to 1.25
● Increased Maniac armour damage modifier from 1.0 to 1.5
● Increased Carapace armour damage modifier from 0.75 to 1.0

relevant brainrupture changes

whole oxide
plucky flax
#

Flamer 1 shot breakpoint will be very easy after patch.

potent echo
#

maniac 50% damage increase to make up for ragers getting 50% hp increase

#

probably still won't oneshot ragers

#

oh wait flak damage not increased KEKW_ogryn

regal musk
#

I feel like that whole patch note post should have been in spreadsheet format. Its a nightmare to read through jeez lol

plucky flax
#

sussy psykers

ebon jolt
#

You won’t blow yourself up when you have an EP stack anymore either!

eternal junco
#

blowing yourself up on a monstrosity is a viable strat

atomic plover
#

Blowing myself up on last wound to reset wounds is a viable strat. Fite me.

eternal junco
ebon jolt
#

I am bummed we’re not seeing any changes to kinetic flayer though. I feel like that talent is too slow and random. Want to see the cooldown reduced.

eternal junco
#

what does that do again

rapid frigate
#

With Assail now rewarding using the long range version and nerfing spam, isn't that technically just a buff in most circumstances?
If you "charge" your shard, then you throw them out basically as fast as they regenerate meaning you are now more efficient as long as you don't get overrun?
At least in theory.
But I only have a handful of games on Shard and might be absolutely wrong.

whole oxide
#

wait

#

they're changing the tree so you can't navigate across left/right just before the keystones??

#

fuck. that.

eternal junco
#

Still is iirc

#

+secondary shard generates loads of peril

rapid frigate
eternal junco
#

they come back pretty fast

rapid frigate
#

Also true.
Eh... I will just have to see how it feels ingame.
Because the shards were a blessing for a Potato-Aim player like myself :D

rapid frigate
#

I know!

eternal junco
#

I think shard should get a stat buff but track towards where your crosshair is

whole oxide
summer prairie
#

if it's really that, it would be a ridiculous change

whole oxide
#

its not in the psyker section of the notes, its in the miscellaneous stuff near the bottom of the page

summer prairie
#

you wouldn't even be able to take venting shriek with DD

near wyvern
#

Well not ridiculous but it will hurt a lot of builds, you can either get increased quell speed or kinetic deflection but not both

potent echo
#

where is "around the combat ability"

regal musk