#psyker-class
1 messages · Page 760 of 1
come to the dark side
Fucking elitist
I always blame myself for wiping because I didn't manage to pull out the meme clutch but games like these make me hit that block button on everyone.

Atleast it's very easy to farm 500 teammates resque penance 
Whenever Arco begs for nerfs remember he only plays with super humans
wtf
The rest of us mere mortals are all blocked by him
ive only seen clips of arco dying

never seen clips of him doing anything cool
Carried by superhumans
Be blocks anyone who can’t carry him
Anyways memes aside
When will crusher rework show up
I need to use crit bleed crusher build
It's easier to block now that the social tab - previously played with work properly.
Don't have to go to steam app.

here's a cool revolver shot https://streamable.com/0squ0f
ignore the title
Toughness psyker L’s
I believe you and thank you
shame
those textures
He runs rly low graphics
smooth like butter
You may not like it but this is what peak performance looks like
ain't no way mkIV dueling sword heavy just got another buff
even with the low settings it still looks choppy to me
ur choppy
It’s cuz they are increasing elite health
thats true 😢
Why are the nerfing the claw swords? 😦
Oh yeah jesus christ I tried it out today.
It's like having Kerillian's Volley of arrows as an ammo type that you can spam for free
What the fuck are guns when you have instant aimbot crystals that kill everything within a 5 foot radius in seconds lol
Whenever I look at Arco gameplay I’m reminded of this tbh
trajedy
where subway surfers
SPONSORED BY STEELSERIES GAMING CARPETS
spoilers plz, are assail and void still busted?
my UI probably takes less space because I'm using the smaller ult indicator from crosshairhud instead of the larger efault one
assail yes, void, no clue
Sure bud
nonbeliever
still can't believe the funny crabwalk was taken away 😔
Aka VT1's Trueflight Bow on an ammo crate
Letting xbox players have it at launch and then taken away days later is cruel. Should've been fixed long ago...
unnecessary change imo
i'm kind of surprised infinite dodge lasted this long to be honest. it was fun but nerf was inevitable and keeping knife level dodge amounts is amazing
if infinite dodge was so op then everyone wouldnt have instantly switched to ds4 just because it does single target slightly better than deimos
Only reason I still used force swords over dueling was due to crabwalking memes 
"slightly"
that's some deimos cope
deimos h2 is still good asf
yeah and too bad it's only one attack out of the combo
whereas both heavies of the ds4 are good
besides, they gave the force swords an offensive buff
Wonder if deimos mutie H2 oneshots are back on the menu with this buff
well yeah
i mean, im using ds4 too lmao
they should be, the damage was buffed a lot. will be a much more competitive choice than this patch to pick deimos again
using weapon =/= having good opinions
only reason to use deimos right now is the better defense
and it loses that without infinite dodge
This discord isn’t a good place for opinions
What
a lot of people have very very shit opinions lul
it's pretty hilarious
Still will have amazing dodge count, we just lose the funny walk
which is still huge because funny > all
it still has the amazing fs push too you just didn't have to use it because infinite dodges
With Surge and Elite damage to Unyielding that's pretty sick
Doesn't the Chainsword get 4 or 5?
It's not about total power, it's about being able to abuse it in many situations that ramped psyker defense needlessly. In the OG game it was great for clutching, but it was really silly.
Transfer Peril to Surge
And Elite to Unyielding

You can keep transfer Peril but it's not as good anymore and Warp Nexus is great
And Surge is thicc
I'd personally went Transfer Surge myself since you get decent Crit uptime with True Aim
Safe to say crusher oneshots are no longer a thing when patch goes live?
Chainsword does indeed have 5. It's a very strong generalist weapon, kinda feels like it replaces where Antax/Rashad was once upon a time.
Ya I use it to dab on Bulwarks
Surprise 79% Shredder stat to the spinal column, plus Bloodletter to finish you off
So what perks and blessings are ideal on a vraks?
I do shred/wrath or sweep/rampage to replicate old Bromentum vibes on axe, and it's still pretty strong single target.
I really don’t care if gunker is bad, I just feel like trying something else out
I use BB religiously so, no
Headhunters? I'd go some variation of Maniacs, Deadly Accurate
is 34% damage for kantrael MGXII good early game or should i wait for a better one to drop?
Gunker with Laspistol is goated too, highly recommend
laspistol is getting buffed too 
34% is pretty low, but I mean, if you aren’t 30 yet I wouldn’t worry too much about weapon bases
If you're levelling, yeah it's plenty
Yah I currently got a revolver, laspistol and vraks I’m working on
I'd assume surgical for the mkVII Headhunter right?
so uh
max toughness build in auric hishock made it feel like low intensity Heresy
pretty sure that's just because I got good teammates for once
I with lower base stats I need a high stability on a MGXII more than anything
None of the stats matter till level 30 my dude. Just pick the ones with most damage till then.
Those things kick like a mule on low ends, couldn't stand them while levelling
Surgical isn't a great fit for Vraks - it depends on your base crit a bit, and how long you have to hold it to get 100% or high number.
But many of your vraks shots will just be semi auto, no time for surgical to build stacks.
This any good?
10/10
the mkVII is the single shot one right? Especially after this next patch it's the slower firing option. IDK what other crit blessing would fit it better
You won't need to use it, but if you want guaranteed crit, surgical is the only way for it.
Surgical VII is perfectly fine. I'm playing it like a makeshift helbore with better zoom and sights
Many blessings in this game exist primarily for certain weapons, but are available on others for flavour/build variety. Surgical suits helbore/revolver more. You can make it work on Vraks, but you won't get benefit from it most of the time, is all. the crit bonus on vraks is good, so it will benefit you nonetheless.
Headhunter, for instance - especially if you're base crit is high - will be very strong (on average)
Easy to be better than Hellbore sights, which is a shame I like the mk3 a bunch
Like I said, what other crit blessing works better for a semi auto DMR though... None of the other ones can guarantee a crit when you need it for big damage.
this is definitely one of the builds of all time https://darktide.gameslantern.com/builds/9a66c593-1df3-49e0-a599-c85c5aca1f8a/lol-2
if we are talking the mkIII then I fully agree with skipping surgical, but you can def make a case for it on the mkVII
Bro took 1.3k damage as psyker and was both deaths. They should nerf assail and voidstrike even further so guys like this don't cluster up my meme games. 
It's a DMR though so it's leaning towards dmaage over time - If you're base crit is 20%, then HH will stack up to big numbers very quikly, and with no downtime.
It's really what style you want to play
The newbies that are failing forward through auric is pretty rough on the game.
With the changes to it's magsize and firerate, HH will be worse for it than it ever has been. But like you said, it depends on the style you like
cool, smite buffs, assail nerfs, and also i guess take force swords behind the shed and shoot them unless they get a pretty good damage buff as a trade for losing infinite dodges
I'm excuting operation mass blocking.

Weren't warp-charges removed on brain rapture?
"worse than it has ever been" doesn't mean anything. You can do the math if you like. How long do you have to get hold surgical to get what damage, vs firing more shots with higher average crit chance.
Penance tells me to kill elits or specialists with max warp charges
I'm stating the facts that the role of the weapon has just been changed. To suit surgical much better than it did in the past
More reason to block.
Yes warp charges are now a keystone not tied to brain burst
before I would've agreed with you
is very interesting to have new players that follow you around, even if you're just running around a sidepath and looting, and then I look back to see 2 players behind me
Just keep in mind the patch is still slated for changes
They’re learning the loot spots, fine by me
This is big pp party
Teaching the greenhorns book/grim locations in vt2 is endearing
Sure, surgical will be better than before, that is not the same as it being better than HH - maybe it is, maybe it isn't. Like I said, you can do the math to see what it's like in both scenarios.
Then wtf did it count as warp charges because I never used left keystone
true, though they don't loot at all if I don't myself loot
so I can't even split the team and push ahead or else they won't loot
really wanted those toughness bonus
I can't do it. I can't blame them, what do they know. I do quit void/assail games now though.
🤷
.>
I don't block players anymore cuz I don't have a melee playstyle anymore so I don't get annoyed
god bless america for giving me assail
I ran out of block slots
the fruits of my labors
Are you gonna unblock players?
Veteran-psykinetic
Only 50????
Where’s the mass pardon
Really hurts huh
But can they bring this meeting to an accord?
hope it's worth it
prolly not too lazy
Can’t believe it
I mean you started it with this comment, my guy. I was simply showing how it's a much better fit than you seem to think now
feels like it so far but my luck has been insane. haven't had to hard carry yet today
not 225
pathetic
They must have some sort of idea that they're not ready for this mode. I used to be nice too but since patch the amount of meme players become way too frequent for my liking.
Maybe it was their first match madge
time to queue for maelstrom with this shitter build
will post scoreboard
match in progress dear god help me
toughness greed build is op
Mmm yes let's queue up auric quickplay as soon as I get to lvl 30. 
not deranged at all
BRO WHAT 
Well its time for me to play the second most busted build rn.
Unforunate
Gunlugger ogryn gogo
They prevent cata queuing until you best all lords on legend how did we go so far backwards in dt?
it's happened to me some months ago because I was playing voidstrike lmao
they just said something like "no meme builds in damnation" and kicked me lol
owned
toughness users are the most oppressed
whoever that scrub that was saying i dont play damnation and the assail nerf might be too far, this shit is stupid and im forgetting to use it half the time
55 melee kills smh what am i doing
wtf did you do 
Ok, final answer for you. Vraks shoots 6 times per second right now. Unless they slow it down 1/s or something, surgical is not a natural fit on it at all. HH will guarantee you 1 crit per second, and 4-5 normal hits. Surgical be 1 maybe 1.5 crits/second, unless they make dramatic changes. It's a different play style. If you are going to show something please use maths.
The problem is how much damage some of the builds put out. They just nuke and die.
I dont get personally why FS are pushing vraks marks all into crit
They severly misunderstand their own weapons design.
It usd to be that Damnation would absolutely spank you fi you played wrong, but it's so much easier to get damage out now.
This was only the case on launch
Regular damnation has been pretty easy for a long time now
Random crits are random and unreliable, which is why I explicitly stated that having the ability to choose exactly when you need a crit can be nice. Especially on hard hitting DMRs. WTF is critting a random gunner going to do if you oneshot it without crit already? It might not suit your vision for the gun, but it easily has a role with the direction the gun is heading. Better than HH for monster DPS or something isn't the point.
I guess I mean HISTG vs everything else. It still punished you if you plaeyd wrong, because your team couldn't afford 1 or 2 downed team mates for very long, in most pubs.
Now, you can muscle through it, and the pickup points and much closer and more frequent. The penalty is just much lower.
Makes sense they did that
Too many pubs we're struggling to clear it
hm by "meme player" do you mean "someone using a meme build" or something else
They likely mean a fresh lvl 30 that hopped into auric at the first chance given.
I am leveling is there like an assail build I can use
assail with anything
like what's the most important talents to pick up
yall got a zap zap class i can follow?
or keystone
soulstealer + perilous combustion + true aim
that's basically the "must-picks" and the rest is whatever
hmm i definitely do a little bit of prestige level elitism now lol
oh and Warp Rider in general
i think it's kinda fun to play in a lobby with 2-3 newish players though tbh
Does the game tell you your prestige level or is this a mod thing?
it's a mod, it's called "true level" or something
i love getting all the kills cuz new players don't have optimized builds
it's all mine
yeah clutching also feels really good
i mean not clutching kinda sucks but, them's the breaks
gotta get a fix for my perilous combustion addiction
Yeah it's just unfortunate execution.
Why should new players be able to crush your top difficulty immediately?
It's a design choice, but I don't think it's a good one.
Mael only has a few variants that are genuinely tougher than HISTG as it is.
So there's very limited end game...
- slide 2)stab close head 3) pop far head
yea one mod shows off levels extending 30, another shows "prestige trust" which is how many times you've gotten 30 levels
Ironically pre-patch we were sitting there waiting for a HISTG to popup. Now we have infinite, but they aren't what they used to be, s...
should I go down the right tree then
some people like to go across and pick Kinetic Presence (+elite/special dmg aura) and take venting shriek
Hi shock has to be bugged rn because it's wayyy easier after the patch
The number of spawns are nothing like it used to be
I'd say to avoid scrier's gaze unless you want to particularly make it work
i almost always take venting shriek tbh
so I should take the shield?
left or right?
yeah that would be my general recommendation
Ngl, not sure how I feel about mods like that, reminds me of the ultra elitist mvm players in tf2
get the one that gives stack on elite kill
right it is
Time=/=skill
with the dome upgrade?
no time == no skill tho
im with ya on that iron, i dont got any mods
The reduction in hordes has taken away a threat - I admit that was a sad way to die (to get overwhelmed) but it was still a fun challenge.
But the main thing is just the massive power bump. The HP increase to mobs was not matched to it at all. Plus all the busted weapons...
I like the dome since it blocks flamers/trapper nets/beast of nurgle spit
true aim is kinda far node to go get
I mean I might grab menu shortcuts so I don’t gotta run to the mission board, and I like scoreboard to measure personal results, but I find elitism in a completely non-competitive pve game a little cringe
I find it cheaper than going for warp charges, and True Aim does enable more consistency with Mettle/Perfect Timing
Yea I guess they power shifted to maelstrom
Maelstrom feels like how hi shock used to
The average truelevel 300+ player has a lot more game knowledge, and it's important to know who the newbies are (at least to that class) when you jump in game...
Can I see ur build
got 2 point left, where should i add it?
true QoL mods are good
numeric UI
Dome shield and the toughness regen on using enhanced blitz?
Yeah, SOME of the maels do... the lack of high intensity mobs makes handling the special/elites/monstrous just to much easier
i run a crackhead build, and I recommend that you pick a keystone instead of following my tree
https://cdn.discordapp.com/attachments/1046913589614747719/1164172319711830056/image.png?ex=65423ef6&is=652fc9f6&hm=bd47872335f573106502540822dd7e8c181afdfb261c8e9e3e71d65df8d82f00&
Mind in motion isn’t bad either
?this
Yah
I'm pretty sure the auric maels are high int by default
All auric is hi intensity by default yes
do you crit often or smth
esp with true aim, yeah
All the mael's I've playd since patch have much fewer hordes. They feel empty sometimes.
keep in mind that Assail can hit weakspots and stack True Aim
Can i ask do you have a good staff, bless n etc that i can base on and craft?
can't go wrong with trauma staff + rending shockwave + warp flurry
Yea the hordes are pretty easy now
I think the same amount of chaff spawns, but they stream it in rather then send it all at once
It's def noticable
Which staff do you like running? I should say all of them are good, but for this particular build I might avoid purgatus
usually this staff correct?
see most people say it
but dont know the bless or perk
On high intenisty, I agree, but Mael does not feel high itensity to me. Feels more like replaced hordes with the specials.
Waves fo Muties was theonly one that forced some build changes for me. They soak too much damage too fast. Dogs + Chaos Spawn is also perenially difficult I find. But otherwise it just feels like a DPS fest and we're stronger now.
yo is Smite dead now or does it actually do damage? Kinda skeptical cuz +125% of 0 is still 0
I still don’t know why people want smite for damage
same
whats the name of the trauma staff?
Do u play solo or in premade?
but it doesnt stun as along anymore so you gotta use it for something
it's just called the trauma staff
95% pubs, solo
well it has some stuff in front of it
empowered smite should be enough damage now to actually kill the horde chaff it is stunning but beyond that the damage should be insignificant still
Right, now that you mentioned it... most of my maels are premade since patch, but mostly because the average player level in mael pubs went so low that it was getting silly.
okay so its basically useless because you can kill hordes otherwise already
What would you say your winrate on maels is?
I think there's enough challenge and bad players that I'm at like 40% winrate
I'll still try it but its kinda making me mad 😄
sort of. it will be better with surge staff than it currently is for emperor palpatine memes cause you will have a non melee way of horde clearing still. but yeah not very useful if you have an aoe staff
yeah 40% or worse on solo pubs. But most of the losses are wipes in under ~~5 ~~ 2 minutes, because 1-2 players have no idea whats going on. So it doesn't really feel like a proper game, really.
non melee way of clearing hordes? you mean staff?^^
I covered that already in the rest of what I said
I guess so
It's more fun if you play solo
It's be super random whether or not you get anyone competent but playing premades is too easy
that one good with armour units? i mainly use the ice spear and will use staff for crusher
what do you guys recommend for a curio setup? currently running x2 health and +3 stam but I'm wondering if x2 toughness is better
Should I replace 1 perk and a blessing or just focus replacing both blessings
Someone intentionally or unintentionally sucking ass idk Xd
This is the Trauma, Voidstrike, and Surge staff I like running. You might like Surge if you don't want to worry so much about headshot damage.
My Trauma staff isn't the best, you might want better charge rate than what I got
In my premade we don't use any busted builds, so it's still challenging. And some of the guys aren't top-tier players, it's still fun. And we're almost always pubbing 1 person in, too.
I stopped playing pubs because of the 2 minute wipes. There was just such a big knowledge gap, it wasn't really fun.
the crusher is flak armour or carapace may i ask?
carapace
tks for the image, will save it for future craft
happy to help!
lul
Hunting Grounds is fun
is that a mod that compresses them into one entry
I know there's one for vt2, so I would imagine there is one for DT idk
Hishock is easier but maelstrom feels harder post patch for me.
In maelstrom it seems the specials wave are constantly coming.
"Killfeed improvements" is the name iirc
trauma with rending is excellent against armor and can stagger entire ogryn patrols onto their butts with a fully charged rmb
i think surge kills a single crusher faster though
If they're reducing elite density with the next patch Surge will be buffed indirectly
Hishock feels closer to old high intensity, and high-intensity feels a bit empty now.
I did a regular damnation recently and it was REALLY empty.
It does. Trauma takes 3 or so blasts to kill a crusher and you have to wait until his "getting up" animation is done before you can topple him again
yeah surge and voidstrike will kill them faster but trauma trivializes them as being a threat to your team
Because classes' power level went up.
But as I said they seem to buff auric maelstrom missions specifically.
ye, and a mod that makes it last longer
And the new melee only modifier is quite hard when these dudes can't dodge overhead and get 1 shotted by mauler/crusher.
The thinner hordes, to me make a big difference. HISTG was really challenging when you had to fight off specials in the middle of a horde. That's not really a problem often anymore, so the special consequently are also easier to deal with.
I think their goal was to reduce the amount of times when you run into like 3-4 shoot hordes in histg
Oh that one was great haha, I did 2 triples rescues in one game, as stealth zealot. Noone quit though, to their credit.
and it's basically impossible to push through without a pre-nerf vet
blasting them all with 75% UF and infinite volley fire
I notice way more elite shooters post patch.
I assumed thinner but longer hordes was to help console performance
Maybe, but it does remove what was maybe a frustrating loss condition for some people. Just getting overwhelmed with trash, not understanding toughness/chip damage/dodging/blocking
yeah for sure
melee modifier is so much easier with trauma btw
84 elite shooters killed by meself in 32 mins
i actually love it
I have almost no VT2 experience (I Sienna'ed, a bit), im totally new to melee, so learning that whole side of the game and how to manage toughness and stamina in mixed hordes was very fun, personally.
It's still there, but it doesn't feel desperate, like it used to - and that was kinda fun.
yeah you can actually carry an entire team on your back through melee maelstrom with trauma especially with rending shockwave helping them out
79 elite shooters in 29 mins. So many elite shooters.
I wuv trauma
vt2 didn't stop stam regen on dodges so actually playing a bunch of vt2 fucked up my instincts for melee mixed horde management in this game lol
scrub, its gonna be strong anyway
No wonder I didn't understand the hype behind Assail and assumed I was missing something important.
Oh, interesting, didn't know that.
Yeah you really gotta watch the meters a bit in this.

god bless kinetic deflection
Started this game with zealot first make me really pro at meleeing.
I'm like top 1%.
theres a mod that changes it back, private games only obv
I made neat changes to my stamina bar UI for vet and they really made kinetic deflection basically a free pick
should be moved to the left branch
i played a crapton of zealot but zealot just feels really bad in a lot of situations for reasons i can't describe easily
leftcels stay winning
Hrm interesting. I consider myself psyker and zealot main.
i think just the ranged shooter situation means you need to be spending a lot of time run-and-gunning and i hate that
I trust in heavy sword
yes it works until you accidentally peek the hallway with 12 gunners in it
That's the perfect situation to dash in. 
bb shriek is great
yes but then your dash accidentally peeks the hallway behind that with 12 more gunners in it, and...
dash zealot basically feels like repeatedly tossing coins and hoping you don't get 3 tails in a row
it works most of the time and it's fun but i just don't like that sometimes you get fucked really hard for it
is empowered or void siphon better for surge staff?
skill issue etc etc
well empowered doesnt do anything for surge staff so
ah ok
it only affects your blitz
Void siphon is warp charges right? I mean +24% damage is great
except the leeching mod that gives you toughness
but the rest of it is just for your blitz
Did they nerf void staff
Yah, but I also run a purge build so I can get the charges back quickly enough
Staves are fun
well empowered gives +0% all the time to your staff
update: TOUGHNESS BUILD GOOD????
The nerf to assail changed nothing right
250-200 base
And they actually buffed the right click
changed the breakpoints for a few elites I think
also lol
screenshot
no it's potentially a big nerf lol
20% less damage breaks a few breakpoints for specials, and also takes the breakpoint for killing certain trash from 2 hits to 3 hits
by no means optimal
curretly 475 unarmored headshot, 357 infested headshot
-20%
will have to see in-game how impactful it is
Hrm don't have a better example post patch with more elite shooters but when you get into their face and dodge around they sort of just stand still. I've dashed into elite range packs many times since patch
https://youtu.be/YYKAIX8fADU?t=800
Raw meme unedited no brutal momentum antax solo queue pub maelstrom.
Patch 1.1.22
Map: Consignment Yard HL-17-36
Loadout: Antax Mk V Combat Axe / Ius Mk III Shredder Autopistol
Talents: 332123
oh yeah i know about the melee locking, i just mean that when you push forward you sometimes aggro more stuff, and it can snowball
Zealot for me is better at surviving solo than ogryn. Very smol and nimble.
I can juke specials so much easier as zealot with the sppeeeed.
this is why you run nade guantlet
yeah actually i feel like zealot feels awesome in every situation that isn't a big open shooting gallery room full of shooters
bonk every special in the face from any range
it just feels really shitty in that situation and that situation comes up a lot
i guess i should just run stealth
I don't have that problem. 
why not just run at them?
I have better win rate on zealot than psyker this patch.
i do
if you target the dash, you move 3x the distance
yeah
Oh actually I have a decent example post patch.
At the start I was running into shooters.
well ok so i guess the best analogy to why this feels bad to me is like, imagine a gigantic room that's like a 200m square, and there's a basic shooter or sniper or whatever at each corner and you don't have a ranged weapon
that's what playing zealot feels like to me
it's not even dying necessarily, it's just like randomly getting my toughness stripped and going "ok i guess i need to go hit that one guy in particular"
"time to use my autogun i guess"
+toughness on dodge 😎 no icd btw
i didn't even know that was a thing now
so 380 unarmored heads, ~285 infested heads
groaners still a 1shot, poxwalkers still a 2shot
@spice veldt yo you see that fucking scoreboard my dude?
and then right when i finally get on top of him after sprint-sliding nonstop for like 10 seconds, the veteran finally decides to change target prio and just shoots him
that part is also annoying
wait assail does the same damage to flak as infested
no wonder it feels like it does good damage to flak armor
it does
I hit 900k with blazing trauma in most auric missions I take it in
so use it while ya can
Trauma go brrrrrr
Trauma go brr
Too bad about perilous combustion nerf tho
yeah but like
Zealot got buffed in a way that you can easily take thy wrath be swift together with hr now so you always immune to stun and get that safety net at the same time.
It's like they are hell bent on not giving ups multiples of 4 soulblaze stacks
oh that's kinda nice
i haven't really played that much zealot since the patch tbh
yeesh
Well I linked a clip earlier 4 mins clutch.
GIVE ME GODDAM BLAZING SPIRITS FOOOOOOOOOOOOOOUUUUUUUUUUUR
No problem clearing shooters for me using the zealot kit.
Was void strike nerfed
ye
MY TRAUMA THIRSTS FOR 8 STACKS OF SOULBLAZE
How?
i cant tell if this is a nerf or a buff, i think its gonna depend a LOT on playstyle
over all i think its probably a nerf tho
because they gave them more damage aswell
I liked the unique factor of infinidodge. Class identity.
yeah, but more cleave
wow they buffed the melee bash
90
yeah i think that's not the kind of situations i mean
still solidly A tier tbh
yeah its gonna be fine
gonna be honest, combat knife dodge is basically infinite so this doesn't really do much
Yeah and look at the armour mods
needing a second slightly charged shot to kill crushers 
it's more stuff like, really big rooms with unreachable railings, and just packs of gunners spawning in into different corners
-20% dmg on rushers
This is good to know. I've not touched the combat knife.
Crushers
purg news?
cant 1shot the tankiest non boss in the game 
or it is the same?
Can't relate to this. 
just got the bash buff
They also buffed their hp
it's also mostly just really annoying
its moreso if you're capping out on dodges (i think combat knife has 5 or 6 but not sure) then you're spamming dodge too much
Eh just means voidstrike won’t one shot crushers
yeah
thammer dodge buff kinda sex tho
its still gonna be great
im gonna try thammer again again again
after these most recent buffs
i still don't like it
doesnt look like they touched its stagger for some reason
is not like void staff can perma down crushers anyway

someone is gonna have to volunteer to read the patch notes to the ogryn mains
i dont trust the zealots or vets to do it
so its gonna have to be one of us
Just had a dam with a level 30 psyker tho assailed EVERY burster. Yes, they did explode on players.
this is the real buff tho
true
the way the emperor intended

Now if only they made surge staff good
i mean we are 1 step from playing bloons td6
the one time to switch off assail 
Pls buff it make it even stronger 
I mean if it was Josho, I'd get it. This one just spammed. No cool silly kills.
THE TOUGHNESS BUILD IS REAAAAL
surge is busted, lmao
Wdym I have btd6 on in the background
just not as busted as voidstrike
I mean yes they should buff it
No matter how much copium inhaled surge is meh

Maybe you don't know how to play surge its strong af.
you have presented exactly as much evidence for surge being meh as anyone saying its busted
purg is the same as usual
It’s like it was before, one charge melts anything except mutants and ogryns n the like
tbh I just ran purg without building around it
Two charges will kill mutants or ogryns except crusher
it makes me sad that all the soulfire nodes are "hug the left side"
though I always run the crit talents so I didn't need to build around purg that much anyways
Has anyone done the math on whether or not Surge Staff has faster TTK than Voidstrike on Carapace based on #14 notes?
and with what should i pair it i think the dome will be cool with the boffs
I’ve said why it’s mid before people just disagree so eh
The reduction of spupblaze stacks on elite/specialist kill strikes me as unnecessary
it was VERY necessary
I pair it with AB shriek and BB like the old days
Tho dome is pretty good in general
oldie but goldie tbh
and it's a 2 point cost to access it
and you're almost guaranteed to take soulstealer anyways
I'm just confused, no one is saying it's better than voidstrike but that doesn't mean it's not good at what it does
so 1 point cost in practice
It can't be free - you have to kill to proc it
Surge creeping flame build is cracked up.
free as in you don't have to change anything to get a benefit out of it
flashbang warning
It isn’t good in general
and now that there are more elites
I’d sooner take purge or trauma before surge for anything
which they are also nerfing
are u playing on roblox?
leftcels seething
still 7.5% btw
The two things going for it are alright crusher damage and ease of use
how did you know 😊
lol yes, you have said that several times now
Can kill elites, specials, and shooters faster.
looks cool
and when I asked why you thought so you basically said "I don't like it"
Lmao
On the upside, stabbing with a dueling sword will be even stronger
If you like 90% peril to kill singular crusher then you do you
tf roll are you using that you get 90% charge for 2 altfires?
and I think a 4m radius area is often underestimated https://streamable.com/o7myk5
3
Hrmm 900k damage in 39 mins and over 100 specials kill seem okay to me.
heretical revolver attachment
don't worry i got permission from the emp
A surge staff takes 3 charges to kill a crusher
Is Disrupt Destiny really all that underpowered? I've been running it with a ton of uptime. Based on #14 notes, I think I'll still be packing Assail, Voidstrike, Disrupt Destiny.
he told me "that's chill bro"
the benefit it provides is very good, but the main problem is "what is the uptime on your stacks"
I enjoy it VERY much on melee maelstrom
It’s way of gaining and upkeeping stacks is a bit iffy but the stat bonuses themselves are pretty stronk
and how much peril is that
90
how
Unless you run warp charges ofc but
its not even 70 for me
Maybe it's skill issue.
I’d show you but I’m not home
a disrupt destiny assail shard deals 1.7k damage on a crit weakspot 😎 https://streamable.com/zjpqc5
this is what god intended for assail
i get 22 per full charge
holy shit ive never seen the game look like that before
after patch 14 is deimos clearly worse than dueling sword 4? unless you need deflector...
the time for new experiences is now
old experiences
What i dont like about the warp charges build is if you use your ability you lose all your stacks so you never really wanna use your ability 🫠
just gain them back
It’s a bit weird yeah
We don't know the breakpoints yet so impossible to say at this point.
Yeah this is it. This is what I live for. Purging glowing blue heretics is what I live for.
Tho since I ran AB purge before I’m used to the whole stack gain/loss dance
anyone want to do a private heresy? need to get some penances done
I just tested and I got 66% perils with 3 shots on my surge staff, w/o any warp charges
psykers nerfed
Millions must peril
At this point a little bit of nerfing is justified
it may be a peril hog, but its still one of the balanced weapons we have
There are some way overtuned shit in our kit ATM
"Fixed an area around the combat ability in the Psyker tree, where talent node paths would allow for incorrect navigational behaviour"
I don't like the way this is worded. Surely they would just flatten it and not make Psyker hard chose between ability and keystone....right
yeah idk how theyre getting 90
so why is perilous combustion so good?
-40% warp resist i guess
dude is rocking a 225 rating surge staff and claiming they suck
shit warp resist on their surge staff
good damage in an aoe for doing what you should be doing anyway
Play hunting grounds to see the extremeties of what it can do
Force sword damage buffs looking

free damage https://streamable.com/o7myk5
also, I think people don't realize that soulblaze has nonlinear stacking
I actually find surge staff is extremely spammable, especially once you get warp charges going
and that a 4m radius circle is a very sizeable area
true
Nonlinear up to around 10 then linear up to around 20 and rest is logarithmic
they should buff the radius to compensate for the lost stack
Does +ranged damage perk affects secondary action damage of surge staff?
The surge spam to shriek loop is very strong
Exactly what I'm running
so how good are those force sword buffs? good enough to lose the infinite dodge?
omg assail just got buffed, are FS high?
My illisi smite surge build have me spamming surge and creeping flame for 80% off the map.
Yes
It's very strong.
im genuinely surprised that they didn't nerf the ammo count
my expectations were too high
oh well
they really want it to stay as a spam weapon
its broken now, it does double base damage on secondary targeting, which then can go hit 6 targets
more time for me to abuse it
alt primary thing
Yep. I keep going back and forth between smite and BB depending on how annoyed I am by my teammates not killing snipers at any given point in time, but otherwise I'm rocking the same and it's insane how strong it is
noooo
Derpy I think just use surge without utilising the rest of the kit then flame it without any proper testing and thoughts.
means we psykers can use 2 combat abilities simultaneously?
warp siphon is the go to keystone right
what the hell does the 20 hp mean? 20 seperate hits?
I’m not going to be gaslit into running surge again
depends on your build, it's incredible with shriek because it lets you offload a lot of perils repeatedly
simply intuit the meaning through the morphogenetic field
no, it just means that starting psykers/low level psykers can use their default ability to not explode
This also seems real fucking tough...
It's cool no one can tell you what to run but you can't just claim surge staff is in a bad place right now.
hmm mobs are still gonna die in 1 hit
It is
only scrubs think that
psykers will no longer get baited by penance descriptions thinking that they can use the non-augmented version to quell and then they die
are you a scrub?
And I know it is because if it isn’t I know certain people in this discord would be clowning all over me rn
you're arguing with a wall
surge is nice but you have a big blind spot for boss damage
Aye I give up.
at least void is serviceable
¯_(ツ)_/¯
Would you like me to clown on you now?
axe
what if I do void + assail
What perks should I put on surge staff?
Lmao
huh? gonna cry?
Flurry and Nexus
Gonna shit your pants maybe?
WE DID IT SIBLINGS, UPGRADED FROM BAD TO MID
Perks
warp nexus and warp flurry
unyeilding and Carapace
surge good
maybe shit and nut?
what like rashad? is that good boss damage? i havent used it this patch. didnt seem that good for boss dmg in the past
LMAO I genuinely preferred old surge
Ye I already have those what about perks
I enjoy clowning on you and the only reason I don't is because I haven't used the surge at all to have an opinion about it
the shit tier one that did tiny amount of damage?
Use it then
wtf is this the staff bonk?
no
SMH
YEAH BABEEEEEEEEEE
It did a shitton of stagger
it was very useful for that
THAT'S WHAT IT NEEEEDED
yep
old surge was basically current smite
WE MAKING IT OUT OF TERTIUM WITH THIS ONE
now you have to become a surge staff user
smite does that now
Old surge good bit new surge is better.
New surge takes 3 charges to kill singular crusher
I know, I'm just explaining why he might prefer it. I don't agree with him at all, tbh.
It’s genuinely a meme
remember what they took from us
0 => 0
Ggwp
I'm pretty consistently getting top damage with surge staff
Purg is genuinely our worst staff now.
LMAO
oh dear mute the audio, idk why darktide always records like that
you're not wrong about that
finaly
Purg is out shine by blaze trauma in every single way.
When blaze trauma can melt mauler packs in one charge I’ll believe you
Want to compare actually ttk?
we can get a lot of aoe soulblaze from talents with very little opportunity cost so i don't feel compelled to use purg much
When purg can kill crushers packs faster than trauma I'll believe you.
any pack of elites that are actually vulnerable to soulblaze can be memed to death with a talent by just killing 2 of them. purg staff is unecessary for elite pack benchmarks
purg does still apply a lot of soulblaze
and spamming the LMB provides an appreciable amount of stagger
though it's not a generalist so I don't care to defend it
rip purg
yeah i'm just saying that if we're talking elite packs that take soulblaze damage, entire pack is dead from 2-3 kills
that's time for my team to deal damage and get a higher score 😔
it is very funny to kill a bunch of ragers/maulers/crushers at a chokepoint and then they all die to perilous combustion
because DoTs in an AoE are very balanced when you have to change nothing about your playstyle to benefit from it
only time i use purga, is when there is a vet there already who is spec into killing specials, so i deal with the trash
And what do you use otherwise
even then, I feel like shriek covers a lot of the same niche
especially with warp charges, it'll be back up in seconds
i use it in a support build, burning hordes, dome shields
i like purg for the rapid fire LMB puffs to stagger stuff
why use purg staff when you can kill their elite friends and scream at them
mmm, shriek isn't as consistent
tbf, hordes do last longer and are lower in intensity nowadays
so having some consistent output is nice
though 6 stacks of soulblaze is more than enough in other situations
shriek is pretty frequent if you build for it
especially with warp charges
especially on maelstrom, where specials are dying so often you get it back very quick
yeah aura and warp charges makes it more spammable
you've taken my child away from me
but taking those does require giving stuff up
so if going full soulfire purgatus staff, do i want brain rupture which i don't super gel with or smite?
grab a blaze trauma instead
smite is probably good, keep them locked down while they burn
but BB does let you reach out and touch snipers that you'd otherwise have to rely on teammates to kill
and for that alone I do like it
that is not part of the assignment
Old Surge was my favourite staff, and did not like the change at first, but I'm enjoying the new one - mostly because the creeping flames build makes it a really frenetic playstyle. I think it's a bit too strong, TBH.

You can literally do that with any other staff :/
The op fire talents really kinda complete the build when using surge staff tbh
its getting a little bit of a nerf in the coming patch, but still gonna be good
but now that it's been brought up why is blaze trauma good?
Surge has long range and kill specials super fast?
trauma but fire
because it can put out almost as much soulflame as what purga can
man i really hate the way crafting works. gotta get a hundred voidstrike staffs before i get the blessings i want
it used to be so much worse too
and you throw out enough booms to get crits on it or what?
Creeping Flames? I think surge does it much better than the other staffs... it leans into it specifically. The other don't really.
If you don't think creeping flame surge build is strong then idk nothing can convince you
https://youtu.be/9e0oBfL4nqo
Incredibly fun build not using the most broken things this patch (assail, voidstrike, unlimited power smite bug). The only weakness is very bad monster damage.
Patch 1.2.1
Refinery Delta-17 · Disruption · Damnation · Hi-Intensity Shock Troop & Mutants Gauntlet (Hunting Grounds) (Cooldowns Reduced)
Loadout: Illisi Force Sword / Surge Force Staff
wow that is my exact equipment setup
I hope one step on the road to fixing it is just removing material pickups in missions and having missions give a static amount per difficulty and modifier. I think they will have to do this as part of making a solo mode for when they eventually do that anyways because exploring everywhere solo sucks real bad
Do our talent trees look the same too?
I show it at the start of the video.
oh
But yeah take all the fire talents.
oh it's exactly the same except i take essence harvest instead of inner tranq
I went back and forth but I eventually settled on tranq myself, especially for surge
We generate lots of toughness already so I don't feel the need for that.
I don't take any talents past warp siphon
I don't hold to the stacks long enough
I just use F so much i don't really feel the need to get peril reduction
but i was pretty on the fence with those two options. imo both are about equal
Tru valid choice but sometimes I hold onto stacks for more damage zap. Also its good for when I'm using illisi.
I really need to optimise my build more trying to make a good assail build but can’t get enough big un damage
I'm excited for illisi cleave buff.
same
I’m glad it’s not infinite dodge anymore will stop bad habits like just spamming dodge
But that's my trick 
Damn 😦
illisi buffs?
oh i missed this part
sadge
well 5 is a lot anyways
Illisi is getting a buff and a nerf
I can live with 5 dodges
Cleave and damage buff but dodge nerf.
oh
Same dodge count as combat knife which is the chosen dodge weapon outside of illisi but more cleave and damage as stated
5 is plenty for getting out of bad situations
Lots of weapons have 5 dodges tho
Yeah I just found Surge strong enough on it's own, and you get another 15% damage out of Perfect Timing, vs having to stack up Warp charges... didn't feel worth it.
Dunno why they compared it to knife specifically.
Maybe i'll stop going too crazy with dodging and prevent those situations where i switch to staff with -4 dodges
I like the smite buff but they gotta do something about brain rupture
they compared it to knife because we all know knife is the mobility weapon
Big single target damage just for a veteran to melt it before it pops off
If it made an explosion on kill would be viable
no one's gonna think it's too bad if they say it's nerfed down to knife mobility
Ye I wanna run knife but I need my cleave cos single damage I leave to my trauma or void staff
Just no reason to not use illisi besides fun
I'm curious where you put your extra 4 points
because I'm running a nearly identical tree to that one
Well I knew the voidstaff wasn't going to stay, hopefully it feels better than it did pre patch
It won’t be bad
its not a huge nerf
you high?? its still gonna be the best staff
Warp Expenditure and the +toughness are somewhat unecessary, bu contribute to just facesmashing into everything.
2 to get perfect timing and then I would guess toughness
You won’t one shot crushers that’s about it
maybe, but it got a slight nerf and a lot of enemies got toughness buffed
I don’t think 100 less damage will do too much
Oh true actually
We need more brain rupture buffs
still gonna 2shot crushers
possibly still 1 shot if it reaches the right breakpoints
Trauma already better in a lot of situations than void. In melee modifier for example. The void won't cleave through everything like trauma.
The smite buffs are nice
i wanna rupture multiple necks
BB did get a slight buff, which is nice, but I think it'll still feel similar to where it is now
Ye imo trauma is better
I cannot run trauma, just can't figure it out
Sure less single target damage but can’t destroy hordes
I did experiment with mettle + perfect timing with surge, but I didn't really love it tbh
look up and drop circles
Perfect Timing being per attack meant it was hard to stack up with just surge staff, way easier with dueling swords
Oh coming back to this. If you press f with 6 attacks your creeping flame come back faster. More fire spam.
my best trauma staff has 71% charge rate 
My best one is 75
Nexus and Flurry make it really good, and if you tap quell between each secondary, you will stay high peril but never go boom
Just bad perks
Damage wise it's more than warp charges for me, because it's up all the time. The movement speed bonus is my preference because im just sprinting everywhere.
yeah the mettle MS was very nice, though it does fall off quickly
it's great to just instantly get 3 stacks basically every time you click, lol
😦 no mention at all about DD
they're nonbelievers
they will never know about mauler one-shots with duelling swords
Amazing
I just hope psyker doesn’t fall behind as worse vet-zealot
Just met my first xbox psyker in auric. And. He. Was. Ass
I do find that between quietude and soulstealer, the toughness from mettle wasn't really doing anything
Most people go balls to the wall not realising they should stick to their team and play cover even with stuff like assail
I never stick with team
Teammates are for noobs 
I simply run it down until the game ends
Average zealot player
Whats the dump stat for surge staff?
You give up a lot to go from 4 to 6 stacks though, and with curios at 22s cooldown, 2 more stacks is 3 seconds faster? It's not nothing but I found I was already refreshing it so fast anyway.
what is cover when the shield ult and soulstealer exists 😔
Quell speed imo
tru
Ok
You want to be on high peril anyways for warp nexus
Hmm 4 stacks for more other stuff eh..
I shouldn't say give up a lot, you give up defence, which helps me sprint, and I rarely found myself getting to 6 stacks anyway. Was venting every 10-15 seconds.
What’s best for staffs besides warp nexus?
Uh depends on staff
Trauma?
Idk if voidstrike will still be nexus surge or if it will swap to flurry transfer peril
I use blazing bcos i like things in blue fire
Is assail still op?
Probably
Damn
Patch ain’t out yet so no clue but
It’s like 100 less damage on lmb 100 more damage on rmb or something like that
Didn’t look too closely tbh
50 less on lmb
so it lost like 20% of its damage if you're mashing it
Mm rmb spam feels good
Flurry/Transfer is pretty awesome with Scier's, but so is Surge/Transfer
Enemy health being increased too iirc so hopefully it won’t shred
But no matter how good it is shitters will still main it and tank games
The rmb attack feels better imo
But the damage on Void is so busted right now, it's hard to say
yeah im curious if void will be in line
Is it better to stack health or toughness on Psyker
Is smite the way to go after patch?
Toughness is much easier to rebuild
Hello siblings.
Does any of you know if "True Aim" does synergize with BB ? Does BB count as weakpoint hits ?
Furthermore, can BB crit ?
I like toughness bcos of our amazing toughness procs
And we don’t have any health procs iirc
I'm personally running 2 toughness 1 health, with toughness perk on each curio
Health all the way. You have millions of way to replenish toughness with your talents, but you're a crisp, and can die in a blink
Triple toughness

a damage nerf to reduce spamminess seems insane
Three hits in a horde = you're down
surely an ammo nerf would be a better way of doing that lamayo
I would've preferred that yeah
Ye maybe like 6-7 at a time
although i don't dislike the idea of right click being stronger than left click
I think I’m gaslighting myself - what does brain burst rmb do exactly? Charge without a target?
"You were spamming them too much, so we decided you'll have to cast them more to achieve the same result. Surely you'll use it less"
though I dislike the design of the RMB
Holding 10 running into a room just killing all the elites is a bit strong so an ammo count nerf seems better
it's just that assail charges so fast that it's kinda silly how often you get to use it
Yep
ammo economy is too good for this world
So u can burst fast once u get sight of the dog/burster etc
It does count as headshots for gaingin True Aim stacks, it does not count as ranged for True Aim (it does not use it)
you can precharge it, basically
also just the inherent design of spamming it is just so shit
Actually....weirdly BB gives you 2 stacks of True Aim... hmmmmmmmm
So... It does kinda suck ? Except for Voidstrike I'd say ?
i would like to be a slower charge
so it'd be like a tool you magdump into a dangerous pack of gunners or something every once in a while
True but at the same time above tier 4 or above it’s better to go something more helpful or actually use your brain
I want brain burst to make nearby mobs stagger 
It’s supposed to be psykers anti armor option
I've had two health curios and all of my curios have +5% health, but for no reason in particular it's at 248 instead of 250 and it bothers me endlessly
nerf max ammo and regen altogether
Assails biggest issue is at lower difficulties really
So for crushers n shit if you are running something like purge staff
it's also at higher difficulties lol
True Aim? It is primarily for Void, Guns
assail is pretty spammy in auric damnation
and the inherent design of assail being spammable is just not fun
I just boycott all the assail games
balance-wise, it's not ok, and design-wise it's not ok either
I like True Aim for revolver since 5 weakspot hits is basically guaranteed after Deimos’ing a couple goons
the only time i've seen it not spammy is on auric maelstrom with the extra scabs modifier
Not really try the same thing in tier 5 or even auric trust me your gonna get your face rocked by a tanky boi
Seriously, whenever I see an assail psyker, I just go into spectator mode
Like, what's the point trying to kill shit
Yeah that's a good one - guaranteed crit each time you pull out your revolver..... interesting
Psyker'll do it faster and for free
assail bad
I'm pertty sure every regular in this chat has done plenty auric damnation with assail and concluded it's busted
Oh dear god I have been oh so wrong
do people not realize that assail can crit/weakspot and has gr8 synergy with the rest of your tree, and it also benefits from your blessings
No, its ultra strong at max difficulty
As shown by the video guess I’ve just been with shit psykers
Anyway, thank you for answering ! I hope Assail will be tuned accordingly in the next patch, and if not, in the next after this one
Most randos running assail can barely kill a mutie
like, even as a quickswap weapon where you pull it out occasionally, it is a very good weapon
so what blessings should i be on the look out for in staves?
And theres alot of self exploding ones



