#psyker-class

1 messages · Page 755 of 1

half turtle
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i'm like 90% sure crit damage blows bc of how the calcs work but it's possible they patched it to not recently

empty onyx
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Showerthought: What if Assail only pierced through horde enemies, but gets stuck in anything beefier, increasing the damage dealt by other sources to it. Would make it less effective against mixed hordes and also give the assail Psyker a teamplay element where they can target specific enemies for execution with the increased damage (like Cerebral Hemmoraging used to do).

formal acorn
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becaise i found a really good staff but it has only like 60 critical damage

half turtle
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hmm i think crit value depends a bit on what the staff is either way

formal acorn
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surge staff

spice veldt
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o surge staff

formal acorn
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is that a good staff to look for? i dont like the fire one

half turtle
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surge kills 1 or 2 things really fast in my experience

formal acorn
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ive been using surge or the third one, forgot what its called

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surge more tho

half turtle
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my feeling is that fire is the worst rn, void is the best, trauma is second-best, surge is usable

maiden sleet
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I kept my beta staff that still has reload

half turtle
#

but i haven't played much with surge post-patch

formal acorn
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This is what I got. Pretty decent?

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Besides critical and warp resistance

spice veldt
formal acorn
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Does warp resistance make peril grow slower?

half turtle
magic vessel
gusty furnace
half turtle
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by hovering it

gusty furnace
#

do I grab it for warp nexus and flak as the replacements?

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🤔

formal acorn
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@half turtle OHHHHH

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Never knew that existed

gusty furnace
#

You can cast 5 brainbursts with the ability modifier

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due to peril resistance

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where you normally get 3

clear heath
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generally you fully charge surge staff

spice oar
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Yeah nah bb with gaze does not feel good

formal acorn
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What is a brain burst

spice oar
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I wanna make it work tho

formal acorn
#

And how do crits work on staffs?

half turtle
spice veldt
#

the non-augmented version of Brain Rupture

gusty furnace
spice veldt
#

but we call it Brain Burst because it used to be the only blitz before the skill tree update

formal acorn
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@spice veldt I don't think I have it speced

spice veldt
#

so when we say brain burst, just assume that we're referring to Brain Rupture

formal acorn
#

I have assail

gusty furnace
#

I'm fine with a wonky dump stat

spice veldt
molten schooner
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psyker power brothers

spice veldt
molten schooner
#

I can't get hit

spice oar
molten schooner
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And I can't move

formal acorn
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So does crit not matter on staffs?

edgy heart
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for smite, whats the difference between left click and right click?

spice veldt
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left click is currently very peepee poopoo

half turtle
# formal acorn This is what I got. Pretty decent?

anyways i think this is probably fine to use, i think surge has a crit build that works but it's not a huge deal to have low crit damage (most of the time if you actually look at the stat it's like "90% - 110% damage" across the range or something dumb like that)

spice oar
half turtle
#

surge has a stupid crit bp on crushers but like

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it's really obnoxious to hit regardless

spice veldt
#

RMB is significantly better and hits much more targets

edgy heart
orchid shadow
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Jeebuz, I come back after a two month vacation and I feel completely lost after all the changes.

clear heath
#

yeah surge staff needs to crit to kill crushers in 3

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pain

spice veldt
half turtle
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brain rupture

clear heath
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luckily it crits pretty often and you only need one of them to crit

spice veldt
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i really like my Psychic Vampire (Psychic Communion) and my Soulstealer (Warp Absorption) and my...

spice oar
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Wish smite left click did something, maybe a quick bolt of low-mid dmg lightning with high impact to quickly stagger something, kinda like staff left click

clear heath
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but sometimes you just don't crit at all and you end up surging 4 times

uncut flume
formal acorn
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so for crits on surge staff do you just need to aim at the head?

clear heath
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no it's just rng

half turtle
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yeah

formal acorn
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ohhh ok

half turtle
#

crits and weakpoints (headshots) are unrelated

rugged halo
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what do you guys think i should change on this one

clear heath
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and surge staff can't really hit weakpoints either

half turtle
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if you look at the damage breakpoints in inspect you can see damage for "normal, crit, weakspot, weakspot + crit"

clear heath
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the lightning hits are never weakspot hits

rugged halo
uncut flume
rugged halo
half turtle
# rugged halo

i'd roll away sprint efficiency and run-n-gun probably?

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i think the hipfire is the lmb

rugged halo
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makes sense

half turtle
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i guess it's possible staff lmb shots are good now

formal acorn
edgy heart
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is assail good?

orchid shadow
half turtle
rugged halo
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i'll probably change sprint speed to carapace enemy

gusty furnace
formal acorn
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does sire melk have the best weapons to buy?

gusty furnace
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and makes it impossible for teammates to play the game

half turtle
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assail basically solo clears anything <=4

gusty furnace
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please don't use assail

formal acorn
gusty furnace
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Darktide is not a walking sim

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please don't make it into one

half turtle
rugged halo
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people hate assail psykers. which is why i use smite.

uncut flume
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Use assail so your teammates can have more time to compliment your awe-inspiring power

spice veldt
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abuse that shit while it lasts

half turtle
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on 5+s i'd say it's ok but i actually prefer bb

rugged halo
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smite allows your companions the ability to bop things on the head

formal acorn
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i play 4 now

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maybe a 5 soon

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just got to lv 30 like 30 mins ago

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firdt time

uncut flume
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Wish brain burst was good

half turtle
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it just doesn't kill literally everything in the room instantly like assail does

uncut flume
half turtle
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with empowered psionics and the "better blitz after F" talent you can clear out like 6-10 gunners/flamers/shotgunners really really really fast

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empowered psionics also gives you a 1-shot bp on every special except mutants and every ranged elite

digital narwhal
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Scrier's Gaze should make you immune to suppression.

half turtle
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i think BB may actually be better than assail on 5+s

rugged halo
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smite + empowered psionics gives you UNLIMITED POWER

half turtle
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just because assail is a huge pita to hit stuff like flamers or back-room snipers mixed into a sufficiently dense horde with

gusty furnace
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target enemy

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throw knife

half turtle
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you have to do it more than once for a few of the specials and it's way slower

orchid shadow
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Is standard Surge staff Bzzzt still a thing but just now with extra bells and whistles? Or is it more complicated now than just BZZZt and Illis swooshes and Brain bursting?

half turtle
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like you can definitely do it, it just feels mediocre

spice veldt
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10 ammo with a 3-target limit is quite a lot to burst through

digital narwhal
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Brain Burst lost some of it's breakpoints with Patch #13, like 2 shots against Crushers n' Reapers, and now it takes a whole host of buff stacking to get Rager one shots again.
Until we get those back, I don't see BB competing with Assail.

spice veldt
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and even if you just use Assail as a quickswap weapon, it's still quite good

formal acorn
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im trying a lv 5 rn

spice veldt
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I just run gunker games and send out assail shards to occasionally regenerate all of my toughness in 2 seconds

limber heath
half turtle
spice veldt
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another advantage of Assail is that it has good synergy with the rest of your talents

half turtle
thorn cedar
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Assail synergizes great with a Psyker using Assail

half turtle
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assail definitely outdpses bb at every level by a huge margin

spice veldt
thorn cedar
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you can throw out enough shards that you're able to kill your own teammates as they redacted themselves from boredom

spice veldt
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in melee maelstrom, I'd just run the duelling sword instead of BB

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brain rupture's DPS is just depressing

half turtle
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yes it's shit

orchid shadow
digital narwhal
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In Melee Maelstrom, I just run Surge Staff + Chainsword.
That suites me fine, and then I use Smite since I've got most areas covered with Surge n' Chainsword.

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Might not be the most ideal, but-

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it's fun and it works.

half turtle
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hmm i've run trauma most of the time in melee maelstrom

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it's pretty fun

spice veldt
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I love my trauma

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imagine needing to have to care about "good positioning" and "looking past 5 meters ahead of you"

half turtle
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trauma/DS/BB is my go-to for everything now actually

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it's just fun

spice veldt
half turtle
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DS has illegal amounts of mobility and carapace damage

digital narwhal
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Imagine needing to care about hordes.
Just Trauma at your feet.
Boom, you're immune to melee enemies.

limber heath
half turtle
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tbh i think even if they nerfed the carapace i'd still use it

ornate hamlet
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Hello, are these 2 blessings good? They sound useful. And are the damage and charge speed stats acceptable?

digital narwhal
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Duelling Swords will survive a little longer

formal acorn
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what is the ability that makes everyones heads read for crits?

spice veldt
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sounds like ogryn's taunt

half turtle
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if they're taunted

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yeah

limber heath
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i don't know how FS rolls out balance changes so idk if they're capable of focusing on more than 2 things at once

formal acorn
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ya ok

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thanks

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its so good

spice veldt
half turtle
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that's bis

ornate hamlet
normal radish
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Finally a Voidstrike shows up in Melk, but with 62% in both damage and blast radius

spice veldt
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it's a bit of a joke setup, but rampage is currently giving a ~2x damage bonus instead of the listed 1.36x

half turtle
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are you running rampage + weakspot rending?

spice veldt
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I don't personally run it, but rampage with uncanny has the potential for very funny crusher one-shots

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(good luck rolling a crit tho)

ornate hamlet
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@half turtle Damage against Flak armour and Carapace armour is the best choice or?

spice veldt
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I had to repeat that process like 7 times to roll a crit

half turtle
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crit fishing at its finest

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i love crit headshotting mutants

spice veldt
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god bless

half turtle
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i take unnecessary risks to do it

half turtle
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not entirely sure

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i haven't used void too much this patch

ornate hamlet
half turtle
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yeah so i think the 2 best ones on most weapons are +25% vs flak and +25% vs maniac, because every special+elite in the game other than dogs and ogryns are flak or maniac

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i haven't played with void enough to know what the carapace bps are sadly, so i'm not sure what carapace would get you vs those things

ornate hamlet
half turtle
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and trappers (?) i think; dogs are infested and ogryns are unyielding except when they're carapace like crushers and reaper hands and bulwark sleeves

clear heath
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yeah for some reason both flamers are maniac even though one looks like it's in armor

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idk why they made 2 flamers identical

spice veldt
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ctrl + c

dim perch
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lmao

clear heath
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they could've just made the scab flamer flak and it would've been fine

strong gulch
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Someone was asking for god rolls. I was thinking that I'd never seen one, then I remembered my sword that I use. 🙃

half turtle
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is this capable of the legendary uncharged stab mutant 1shot

strong gulch
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I don't remember. 😭

Probably no with no buff.

spice veldt
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i think unstable power is required if you don't have any uncanny strike stacks

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well actually if you have warp rider

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hmm

ornate hamlet
strong gulch
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If I crit I can one shot with the heavy 2.

half turtle
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so like if it makes it take 2 instead of 3 hits or whatever, then it's better to take it (i don't know what the voidstrike breakpoints are though bc i haven't used it enough)

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i think you also unavoidably end up shooting specials with void from time to time so it's never bad to have specials damage

upper galleon
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mk4 duelling the best one rn right?

upper galleon
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the 2 shots that both count as crits to the head

spice veldt
ornate hamlet
spice veldt
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it seems that the mk2 h1 has the correct finesse value but wrong base damage value for whatever reason

upper galleon
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it's the best way to play void rn cause double shot is that strong

upper galleon
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i can only trade off one i'm stuck with groaners poxies

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flak?

ornate hamlet
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At best.

upper galleon
unkempt juniper
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r8 my sword

upper galleon
#

but rn from experience

upper galleon
spice veldt
# upper galleon ok what perks

here are the perks that I've figured out so far. There may be other useful breakpoints on something like +elite especially if running some extra damage bonuses like warp siphon but idk

For perks, you can pick among +Carapace/+Crit Chance/+Maniac/+Unyielding. For the below results, assume that you have Warp Rider taken (which gives +10% damage at 0% peril).

  • +Carapace ensures a deterministic two-shot (both weakspots) on Maulers with max Uncanny Strike stacks. If you have a nearly perfect 80/80/80 dmg/finesse/pen Duelling Sword (or you have a little bit of peril for Warp Rider), then a weakspot & critical weakspot will two-shot a Crusher with max Uncanny Strike stacks.
  • +Crit Chance helps with crits for some one-shot breakpoints and the aforementioned Crusher two-shot. It is admittedly a small bonus, but it is generally applying. For gambling addicts.
  • +Maniac helps with reaching a Mutant one-shot with at least 2 Uncanny Strike stacks (or with a crit).
  • +Unyielding is for boss DPS and the like.
upper galleon
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void is best with surge nexus

unkempt juniper
upper galleon
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then you can do void transfer peril+ warp flurry

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but surge one tapping crushers is ridic

upper galleon
outer wren
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Voidstrike question: If I shoot one Bowling Ball towards enemies, is it the ball that has the chance to crit (meaning everything hit gets crit or doesnt get crit), or does each ENEMY have a chance to crit?

upper galleon
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first dueling sword craft

formal acorn
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just beat my forst level 5 mission

upper galleon
#

cause htat is how surge works, where you fire 2 crit balls

unkempt juniper
upper galleon
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you don't generate an extra ball each crit

unkempt juniper
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i could be wrong

upper galleon
spice veldt
unique mist
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that is very weird anyways because it doesnt work that way for melee right

spice veldt
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stuff like Haymaker (chance to instantly kill human-sized enemies) is per-enemy and whatnot

unkempt juniper
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so be sure to use it every 3 seconds lol

unique mist
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which is the push attack

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is it the actual push, or the followup

upper galleon
spice veldt
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followup

unique mist
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well

spice veldt
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the one that happens if you hold down LMB while blocking

unique mist
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that kinda sucks

upper galleon
unkempt juniper
cinder moon
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but it procs relevant abilities for hitting enemies

half turtle
harsh urchin
formal acorn
harsh urchin
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it's 36% power

formal acorn
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how do auric levels work?

half turtle
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hm i noticed on ds4 heavy stabs you can do the ol' saltzpyre rapier drag

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which is hilarious

unkempt juniper
half turtle
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it's less good on darktide than vt2 tho because i think headshot detection is more generous

spice veldt
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maybe on poxwalkers if they're staggered; i haven't tested that

half turtle
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so the easiest auric 5 is a hi-intensity 5

spice veldt
#

auric missions apparently got a hidden buff with the skill tree update that sets it apart from the normal board missions

formal acorn
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oh so kinda like a level 6 mission pretty much

spice veldt
#

good thing that there's no reward difference to imply this

half turtle
spice veldt
half turtle
#

(before if you wanted to play a 5+ sometimes there just wasn't a 5 at all on the board, or only a 5 low-intensity, or...)

half turtle
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i uh

spice veldt
#

simply intuit it

half turtle
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i haven't played a non-auric 5 since last year

half turtle
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hmm ok well that's another difference then

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it spawns twice as much stuff

formal acorn
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geez

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i feel like psyker is kinda weak on higher levels but i might just not be very good yet

half turtle
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i actually think psyker is the strongest or second-strongest class on 5+ rn

formal acorn
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i was playing with 2 ogryns and they were destroying everything

half turtle
#

gun lugger may be better

spice veldt
#

oh yeah gunlugger ogryns are on a different level

half turtle
#

but psyker feels noticeably stronger than zealot to me rn (stealth backstab boss 1shots notwithstanding)

spice veldt
unkempt juniper
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last time i beat auric mael with pubs was with an all psyker team funnily enough

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we had 3 shields, 2 smites and 2 assails

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i was gunker

half turtle
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i think 3 psykers and a gun-lugger or 2 psykers / 2 gunluggers is peak performance rn

formal acorn
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maybe because i donty know how to take advantage of all the really good stuff as psyker yet

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i just use my staff and assail mostly, try to sit back a tiny bit so i idnt die

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so squishy

half turtle
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or just generally, like, understanding the risks of chasing a disabler to finish it

spice veldt
#

getting used to dodges will also help

half turtle
spice veldt
#

if it's the same as pre-patch, then we have roughly the same dodge stats as zealot

half turtle
#

ever since vet got nerfed

formal acorn
#

veteren seems pretty bad to me

half turtle
#

i think psyker has better stam regen delay than zealot

unkempt juniper
#

ammo is for everyone

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that includes psykers

formal acorn
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does anyone actually use a gun instead of a staff?

spice veldt
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I run guns sometimes

half turtle
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it's fun

half turtle
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i don't know if it's good lol

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i've done a bunch of lasgun flatshield smite

shy fiber
spice veldt
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I enjoy gunker since it's actually mechanically engaging

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and I don't feel like playing vet

formal acorn
#

does anyone know if i play on my pc will my xbox stuff transfer over?

half turtle
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uhh no idea

formal acorn
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it would be through gamepass on my pc

half turtle
#

i'm not actually sure how the fatshark account system works

formal acorn
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i want to play in my pc but all my stuff is on my console. when i first started playing i didnt know this game was out on pc lol

spice veldt
#

it unfortunately doesn't transfer over

formal acorn
#

dangggggg

spice veldt
#

well, actually I don't know how gamepass works

half turtle
formal acorn
#

guess i can try

unkempt juniper
# half turtle i've done a bunch of lasgun flatshield smite

yeah thats what i run when im gunker, with the cd reduction abilities to spam shields for the team
basically a support/utility psyker throwing shields everywhere
there's also a bug or smth with my build where i can put shields down and not get a cd or charge use from it. no idea how and it only happens when i have 2 charges on the flat shield

clear heath
#

what the fuck

spice veldt
half turtle
#

kek

spice veldt
#

I usually have it hidden with hudtweaker but that's been broken for me currently

formal acorn
#

geeez

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how do you get all the extra hud stuff?

clear heath
#

do you play other classes much or is it just psyker?

half turtle
formal acorn
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mods and all that?

half turtle
#

they just stop disablers

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put it on the door and deal with them later

spice veldt
#

other than that, my zealot is lvl ~50 and my ogryn is lvl 29

half turtle
unkempt juniper
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yeah flat shields are underrated rn

clear heath
#

can relate to bolter vet abuse

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shit was funny

spice veldt
#

VRRRRROOOOOM SKILL ACTIVATED

half turtle
#

now my vet will be 24 forever

clear heath
#

press f and everything just dies

spice veldt
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it's a shame that we couldn't circumvent bolter's slow equip speed and reload time

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truly a shame

half turtle
clear heath
#

i miss the reload on F thing now

half turtle
#

you can find a bunch on nexus

clear heath
#

bolter is dead to me

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i refuse to manually reload

half turtle
#

imagine having to take 9 seconds to reload on plasma now

clear heath
#

also pinning fire nerf hurts pretty bad

spice veldt
half turtle
#

only to take 4 shots to kill anything after

clear heath
#

lol yeah

spice veldt
#

(not that I would know)

clear heath
#

never played plasma much

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if i wanted to use plasma, i would just use brain burst

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aiming is for chumps

half turtle
#

plasma makes a vwoomsh noise tho

spice veldt
#

i like the pinpoint hipfire

half turtle
#

by "pinpoint" you mean "the bullet is like 2 meters in diameter and goes through walls"

spice veldt
#

not caring about walls is occasionally funny

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i love my pinpoint bullet magnetism weapons

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they should make revolver go through walls like plasma 😔

half turtle
#

i know people say the revolver is good now but it still feels awful to me

spice veldt
#

plasma wass very funny for burster waves on consignment yard

half turtle
#

it's probably skill issue tho

stiff holly
#

if I want to play a psyker where my main source of damage is my ability, is smite or assail better?

spice veldt
#

the reload time on revolver is very painful

clear heath
#

assail

spice veldt
#

ass ail

stiff holly
#

so for pure caster psyker its assail spam, thanks

clear heath
#

if you want to do damage with your blitz ability, smite is literally the opposite of what you want

#

smite does no damage

half turtle
#

yeah smite deals like 0 damage but permastuns stuff

spice veldt
#

I really do not like that the revolver's reload has this startup time before you get to the reload part

half turtle
#

it also makes your allies do more damage to them

spice veldt
#

so if you have to swap off mid-reload for whatever reason, then you'll have to go through that startup again of opening the latch again

half turtle
olive ember
clear heath
half turtle
#

btw i have no idea what any of the blessings or talents are called any more

spice veldt
#

i wish they added an animation that skips the "dumping empty casings" animation

clear heath
#

sorry the empty casings teleported back into the revolver

strong gulch
spice veldt
#

kinetic resonance

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and uhh

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they namechanged some of the existing talents for whatever reason

half turtle
#

idk any talents i just click trauma staff on ground

unkempt juniper
#

based

clear heath
#

is anyone else still not used to how much damage surge does to bursters now?

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i instinctively surge bursters to push them away like i used to but now it just crits and one shots the burster in front of my teammates

half turtle
#

yes i've definitely wiped a run by doing this

olive ember
#

you used surge staff

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enough said

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I'm pretty sure i've seen someone surge staff a burster without killing it in one blow but

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honestly Idr kekw

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maybe I was half charging or something

clear heath
#

probably just didn't crit

olive ember
#

maybe idek I kinda just laugh when I see a surge psyker

upper galleon
#

i think crit surge now oneshots bursters yea

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LOL

cinder moon
#

actually jump-scared me

crude cape
#

so whats the trick that lets you infinite bubble?

cinder moon
#

use it with warp charges

olive ember
#

like even one warp charge will give you 100% CDR

crude cape
#

damn lol

cinder moon
#

he's just standing there, menacingly

crude cape
#

do you need to run the middle aura

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or doesnt matter

olive ember
#

don't think it matters iirc

mossy sundial
#

whats the best psyker build for auric?

clear heath
#

people generally go with voidstrike staff and assail

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We're all kinda expecting those two things to get nerfed though

half turtle
#

dueling sword seems objectively the best melee weapon though

mossy sundial
#

im using void assail rn but im thinking about trying smite

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smite dueling sword trauma

half turtle
#

i feel that trauma has enough control that smite is redundant unless you really need to be able to stop mutants

formal acorn
#

@clear heath is that the last staff you unlock?

clear heath
#

no idea what order you unlock stuff

spice veldt
#

it's either the 2nd or 3rd staff you unlock

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since trauma is the first and purg is the last (at lvl15)

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(deranged unlock order)

loud garnet
#

iirc it's trauma, surge, voidstrike, purgatus

eternal junco
#

surge staff feels radically different from when I last played

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It feels less like a crowd control weapon and more like a worse flame staff

loud garnet
#

agreed; it only chains to one other target now and is better for high damage instead of CC. it's like they made Smite the real chain lighting ability and instead made Surge staff a focused lightning bolt.

eternal junco
#

rip

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It also feels like it holds less charge in it

clear heath
#

I think it's pretty good now

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it's like a fast, short ranged brain burst

eternal junco
#

I miss the old version

loud garnet
#

honestly I'm down with it but I wish it had at least one more chained target and the extra targets took a bigger percentage of the damage the main target takes

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I also wish that Smite did a little more damage though so ¯_(ツ)_/¯

eternal junco
viscid matrix
clear heath
#

voidstrike is also broken

#

if you compare anything to voidstrike, voidstrike will win

eternal junco
#

I felt like they could have kept surge staffs identity and made the ability the single target zap

eternal junco
loud garnet
#

I've heard voidstrike is amazing rn but I still haven't tried it. been enjoying surge and assail combo with a force sword. it feels like I have a tool for every job, at least in the low levels I'm still at on psyker

eternal junco
#

voidstrike is busted

#

Fast, large projectile with high damage and pierce

#

Useable primary fire

loud garnet
#

Honestly based; I'll have to snag one next time I play

eternal junco
#

I'd say a good buffed purgatus is better for crowds but assail exists now

loud garnet
#

I'm still like a level or two away from purgatus lol

formal acorn
#

The last staff is kinda booty

spice veldt
#

eh purg is still better crowds but assail being able to target down groups of priority targets makes it gr8

loud garnet
#

I'd heard a suggestion however that Purgatus plus Smite is good for being more of a full support Psyker

eternal junco
clear heath
#

surge has been doing well for me. I'm at the point where my surge/smite build is doing more damage than the average void/assail user in auric damn (although that's just soulblaze talents doing most of the work)

eternal junco
#

Trauma?

formal acorn
#

The fire one

eternal junco
#

stat issue

#

get a better one

formal acorn
#

Might be

spice veldt
#

purgatus is nice

formal acorn
#

Only used it as a lv 15

eternal junco
#

Purgatus with like <70-80% damage is a yikes

spice veldt
#

eh, damage is one of the stats that I don't particularly care for

eternal junco
#

It's damage

vivid merlin
#

does the direvt damage of the purgatus do much I thought it was all in soulburn

spice veldt
#

just swipe your mouse and let soulblaze do its thing

eternal junco
#

It's especially useful on a high firerate, low damage per shot weapon like purgatus

spice veldt
#

since the ICD For soulblaze application is per target

clear heath
#

yeah most of the damage from purg staff isn't from the staff itself

spice veldt
#

yeah they did buff it

#

but If I'm bringing the purg, then I'm going to do a playstyle where I flame something and run ahead

eternal junco
#

I usually use purg alongside dueling sword

vivid merlin
#

I feel like they buffed the range of the purg

eternal junco
#

Just rinse a crowd and run cleanup

vivid merlin
#

it seems huge now

eternal junco
vivid merlin
#

I run it with the single target force sword been treating me well

spice veldt
#

it's been the same, just that people underestimated it before for some reason

eternal junco
#

the blocking generating peril talent is so busted

loud garnet
#

/\

eternal junco
#

turn enemy hits into toughness

spice veldt
#

too bad it doesn't work with Warp Expenditure currently

eternal junco
#

still solid

loud garnet
#

And if you're like me you gain even more when you quell that peril

vivid merlin
#

Yeah I can never give that up

spice veldt
#

yup

vivid merlin
#

The peril block saves my ass

spice veldt
#

and I get it for free since I go for True Aim anyways

formal acorn
#

Maybe I'll try a purg staff tmw

eternal junco
#

Also lets you face tank daemonhosts for free

vivid merlin
#

main reason I run force sword is deflector to synerjizz there too

eternal junco
#

i refuse to take anything other than dueling sword

#

it's so nice

vivid merlin
#

I accidentally aggroed a daemon host and I tanked it for so long it got bored and left

loud garnet
#

Still cringing at the fact I accidentally poked a daemonhost with one of my assail shards without even realizing it was behind the crowd of poxwalkers I was mowing down, and then it immediately ran up and ate my bootyhole

eternal junco
#

I have a +damage on multiple targets hit, +damage on consecutive weak point hit 89% damage one

#

Actually MELTS through anything unarmored

eternal junco
#

ye

unkempt juniper
#

best sword

#

the emperor protects

jolly vale
#

Hey so I've been playing a bit and I found assail shards absolutely SHIT on everything
It feels too good to be true
I'm only on the second difficulty brick so does anything change dramatically with their performance 😅

eternal junco
#

actually tempts me to drop assail because I don't even need the crowd clear

eternal junco
jolly vale
#

Aww

eternal junco
#

They are currently fun but brainlessly overpowered

jolly vale
#

Dang it

#

I feel like "the tickle fingers" are hilariously weak
Like whenever I hear a fellow psycher turn it on I know I gotta go help

eternal junco
#

You mean brain burster?

#

Or the lightning

jolly vale
#

Lightning

vivid merlin
#

I assume he means smite which is a cc tool

eternal junco
#

^

#

Smite replaced surge staff

vivid merlin
#

you are in fact supposed to go help, he's locking them down

jolly vale
#

Ah

#

Lol

eternal junco
#

I feel like brain burster needs a buff of some kind

jolly vale
#

I feel like a fire build would be more helpful for that, but mine completely flopped so what do I know

vivid merlin
#

personal opinion assail is a win more pick that doesn't help you in rough spots and makes the game pointlessly clown mode when things are going well anyway

eternal junco
#

It's kinda outclassed by stuff like boltors

jolly vale
vivid merlin
#

also embeds bad habits for new/returning players in the new patch who think it's going to stay that way throughout the difficulty levels

eternal junco
#

Give it a mechanic where it slows the enemy down immediately upon starting the charge

#

Make it hybrid cc/damage

jolly vale
#

Like against flamers

vivid merlin
#

It used to make enemies have a stroke just before going off

#

I don't think that's there anymore

jolly vale
#

It staggers them a bit

eternal junco
loud garnet
# eternal junco It's kinda outclassed by stuff like boltors

trueeeee brain burst needs to be the single-target head popper it was always meant to be. I've seen people playing normal damnation still unable to single-tap different elites and specialists with the upgraded version and it honestly makes me sad.

jolly vale
spice veldt
eternal junco
#

assail helps period

jolly vale
#

Like I want to use it because it's the only real path to fire, but Holy shit

eternal junco
#

Crowd clear? Gotcha
Elite popping? Gotcha
Spamming? Gotcha

lunar hollow
spice veldt
#

people like to say that it's bad against armour, but its armour modifiers aren't really that bad

loud garnet
unreal burrow
#

wait what?

jolly vale
#

Lmao fr 😂

unreal burrow
#

that makes no sense

eternal junco
loud garnet
lunar hollow
#

dueling sword and voidstrike cant hurt u

eternal junco
#

true true

lunar hollow
#

they arent real

strong gulch
#

Alright @steel flame, this is the best I could do for now.

spice veldt
#

it's true, I ate the rest of psyker's kit

jolly vale
#

Yeah psycher is really nice for pretty much anything

spice veldt
#

(except boss DPS)

lunar hollow
#

although honestly

#

i have made it a little minigame

#

to play revolver/helbore vet

strong gulch
#

true

lunar hollow
#

and steal the kills of assail psykers

jolly vale
#

Just stick with an ogryn and you're good

spice veldt
#

i do the progamer move of Change Operative > Zealot whenever I decide to play monstrosity

lunar hollow
#

because my guns dont have travel time

eternal junco
spice veldt
#

and that's assuming that the boss is aggro'd onto you

#

boss DPS that doesn't rely on weakspot hits comes rarely

#

and voidstrike's sustained boss DPS is also peepee poopoo

jolly vale
#

😂

thorn cedar
#

most people dont survive 40-50s of a boss aggroed onto them anyway

loud garnet
#

Honestly all I've been doing on vet since unlocking the helbore is using it and a shovel in true Death Korps fashion. Easily my favorite Imperium army/faction.

eternal junco
spice veldt
#

I'm considering an Infernus laspistol + bloodletter chainsword for monstrosity maelstroms as psyker

jolly vale
#

I tried using the fire staff, but I was obviously doing something wrong

cinder moon
eternal junco
lunar hollow
#

u can probably get most of the value out of a bloodletter chainsword

#

and then just run whatever in the gun slot

jolly vale
eternal junco
jolly vale
#

I'm only like trust 16 💀

cinder moon
eternal junco
eternal junco
jolly vale
eternal junco
eternal junco
cinder moon
eternal junco
#

what

cinder moon
#

"just spam voidstrike" clueless

eternal junco
#

Yeah free dps

#

run n gun voidstrike on top

cinder moon
#

because 100% of psykers are running voidstrike 100% of the time

#

right?

spice veldt
cinder moon
#

oh you're using assail, ofc

spice veldt
#

cuz i'm braindead

eternal junco
spice veldt
#

laspistol should be good nuff for specials but you never know

jolly vale
#

Oh oh oh what tf is up with the psycher just casually talking to the God emperor

spice veldt
#

and when crushers show up, just be sad since laspistol/assail/chord isn't doing much against them 🥲

jolly vale
#

Like o_o

cinder moon
#

i've been trying BB/laspistol/DS4 with warp charges, it works alright but definitely lacks some sustained dps in certain scenarios, soulblaze is there to fill that gap but not perfect

jolly vale
#

(I have consumed no other Warhammer media but this)

spice veldt
#

my mechanics aren't up to par yet so I'm just gonna run assail 99.9% of the time

eternal junco
#

psyker is built to be a burst character it's kinda hard to get sustain out of it

eternal junco
#

I played back when BB was the only option and it helped my game sense a lot

spice veldt
#

I despise BB

eternal junco
#

biggest issue with BB was people killing your target before you finished charging

cinder moon
#

that's even worse now since kill steals don't award warp charges

spice veldt
#

it's a "ugh if I somehow railroad myself into a build with zero crusher/bulwark DPS, then I guess I'll have to take this thing"

cinder moon
#

bb is borderline useless for crushers now, basically a last resort

#

even with 6 wc it takes 3 hits

spice veldt
#

shame

eternal junco
#

imagine multilock bb with faster charge

cinder moon
#

it's always a 1 hit on dogs, trappers, snipers, and i think gunners though

spice veldt
#

6 seconds per crusher 😔

eternal junco
#

That'd be fun

eternal junco
#

hate snipers so much

spice veldt
#

my idea is to add some mechanical engagement by making BB charge faster if your cursor is over the locked-on enemy

cinder moon
#

BB is the best for dealing with snipers that your team can't handle

#

or a revolver

lunar hollow
#

brainburst just scales like shit with difficulty

spice veldt
#

tbf even the staff bolt is good for that

eternal junco
lunar hollow
#

on aurics now u get so many gigantic elite patrols

spice veldt
eternal junco
lunar hollow
#

so its not even really like a viable tool for picking elites off before a fight starts or if u get bogged down by a bunch of gunners

cinder moon
#

voidstrike has travel time

lunar hollow
#

because there's so goddamn many and the game spawns MORE

spice veldt
#

I do think that BB can be genuinely useful, but its design and lack of any complex elements prevents you from doing any more with it

tight birch
#

Voidstrike is just better BB now

eternal junco
cinder moon
spice veldt
cinder moon
#

BB is the only way to get full soulblaze build, paired with voidstrike you're killing everything

lunar hollow
spice veldt
#

you can dink them with a staff bolt

tight birch
#

There's no reason to ever BB if you're running Voidstrike

lunar hollow
#

it would be cooler

lunar hollow
#

like

#

ogryn gunlugger got custom sped up reload animations

#

for his ult

#

give us the supa fast BBs

eternal junco
#

Make BB a multilock stun/slow with decent dps

spice veldt
#

psykers are the most oppressed 😔

jolly vale
#

Can you imagine the anger in my heart when I found out psykers can't use bolters

#

Like

eternal junco
lunar hollow
#

bolter sucks rn so really ur not missing out on much

spice veldt
#

ARMS TOO WEAK

lunar hollow
#

unironically revolver better

jolly vale
#

WHY

limber heath
#

would be cool if your BB got fast enough if you started onehanding each target

eternal junco
#

boltors makes enemies evaporate

silent coral
jolly vale
dense bramble
#

I never liked bolter tbh

cinder moon
#

BB would be perfectly fine if its baseline casting time were buffed to be as fast as the reduced chargetime from venting shriek

spice veldt
#

i didn't like bolter on zealot

cinder moon
#

and if it still gave WC on kill steals

spice veldt
#

but on vet you could always just press F

eternal junco
#

boltors needs a faster draw time

limber heath
#

before bolter on zealot was fine you jsut used it for like one thing and the recoil and handling was obviously aids

#

it was just the biggun fucker

#

and carapace

eternal junco
#

But that's kinda thunder hammers job

cinder moon
#

flamer/eviscerator zealot 4 life

limber heath
#

yea, you'd use it in a non thammer build ofc

#

bringing it with thammer would be monke

eternal junco
#

to me the whole point of zealot is thunder hammer

limber heath
#

i think its still good for prio elite/special removal afaik

#

yes, likewise

eternal junco
#

and the immortality totem thing

cinder moon
void fable
#

Hi, I'm starting to try out Psyker more since the big patch. I was wondering if there were any general thoughts on Scrier's Gaze?

viscid matrix
#

its an axe, meh

#

dueling swords and force swords are where its at

void fable
#

I see. So it's better with non force weapons? I was going to try it out with a voidstrike staff. But maybe I should reconsider

viscid matrix
cinder moon
#

scrier's makes your peril go up while it's active, it's counterproductive to use it with weapons that also increase your peril

#

you'll end up quelling a lot or just hit 100% super fast

spice veldt
#

there's transfer peril though it's not as though the force staffs particularly benefit from +20% crit chance and whatnot

jolly vale
#

So
Kinetic flayer
Awesome as shit on paper, but I'm finding it barely ever hits anything but the ankle biters

#

Am I doing it wrong

spice veldt
#

you can make scrier's gaze work, but it can be more trouble than it's worth given that the shield ult gives a benefit without requiring any downsides or extra management on your part

spice oar
spice veldt
#

yeah, but if you're going on the right side you're prob taking assail anyways and going for True Aim

#

in which case you can just roll for deterministic crits

open crag
#

is slaughter bis on deimos?

viscid matrix
viscid matrix
open crag
#

whelp just bought a sword to strip of it of slaughter4 oh well lol

half turtle
#

i definitely have one shotted disablers with the edge of trauma staffs stagger aoe via kinetic flayer

#

no idea how much it actually adds but it's fun

spice veldt
#

also fun when it decides to target a daemonhost

ashen schooner
#

slaughter is still good, and can use on others

spice veldt
#

it truly was one of the events of all time when that happened

half turtle
idle bay
#

Melk had a stroke today.. and now selling me THIS

viscid matrix
idle bay
#

Aslo this auto-bricked on First Target Antax V

half turtle
#

what a guy

cobalt bone
#

is there any way to get around the 3 hit bb on bulwarks if you are going for the right capstone?

viscid matrix
#

not really, Voidstrike can 1tap them

#

but otherwise 3 tap bb and other things are the norm

cobalt bone
#

pain..

idle bay
# cobalt bone pain..

Well there is a 10% chance of 2 tapping them with BB with node... So 10% less pain

cobalt bone
#

and people wondering why psyker run assail

idle bay
cobalt bone
#

ye

viscid matrix
#

i can run any build with a Dueling sword and 2 tap them

#

i can use deimos and 2 tap them

cobalt bone
#

was not asking for weapons was asking for bb 😛

viscid matrix
#

it can kill all the non ogryns safely, it does more than enough damage

cobalt bone
#

so can assail

viscid matrix
#

assail is currently overtuned

#

it has 7 more ammo than it needs and double the ammo regen it should have

cobalt bone
#

by the time i nearly killed one non ogryn sharpshooter already killed 5 additional :/

viscid matrix
#

comparing somthing that is broken to somthing thats balanced, and wondering why the balanced one isnt as good.....

cobalt bone
#

some people do not already have 1kh in this game :x

idle bay
#

I wonder if fatshar will tune down MK iV dueling sword or will bring other dueling swords to it's power?

spice veldt
#

for now, prob bringing it up

#

cuz the numbers on the mk2 and mk5 don't match the patch notes

viscid matrix
#

i doubt its gonna be touched before 2024

spice veldt
#

they're lower than they should be

idle bay
cobalt bone
#

Zealot begins with Z cuz its in Z tier xD

spice veldt
#

mk2 has the correct finesse values but lower base damage, and mk5 has the correct base damage (i think) but lower finesse values

viscid matrix
cobalt bone
#

only because of assail

idle bay
#

What about vet rending builds that literaly melt everything?

jolly hawk
narrow crane
#

yeah everyone's a little juiced up rn

spice veldt
#

crit lasgun 😔

viscid matrix
idle bay
plucky flax
#

Psyker is most powerful in melee only modifier. Nerdge

narrow crane
#

tru

#

trauma staff gang rise up

jolly hawk
spice veldt
cobalt bone
#

or only weakspot hit

glad meadow
#

You can do that?

cobalt bone
#

lucky bullet and the other blessing forgor

spice veldt
narrow crane
#

ngl tho Darktide needs to be harder

idle bay
# cobalt bone doesnt crit also count?

I never bothered to check. I'm split between Recon lasgun melter and Vraks MK III headhunter shredder 🙂 Both have no ammo issues if you are good shot.

plucky flax
spice veldt
#

needing ammo is pretty cringe i agree

plucky flax
#

I did like 600k+ damage after 17 mins. FeelsStrongMan

spice veldt
#

good thing I play the cringeless class

#

vet's ammo regen still seems pretty fine

clear heath
#

okay i burned through 1 million ordo dockets and 10k plasteel and got this
pretty much as good as i could hope for

#

i am now bankrupt

cobalt bone
#

i've found vets still pretty tanky too

lyric oracle
#

Quick question might've been answered before, if I wanna complete Pick n' Mix can i use the augmented brain blast?

#

or does it have to be default

plucky flax
#

Can you 1 shot flamer and trapper with that surge staff?

#

If not perhaps maniac is a better pick.

clear heath
#

No but i refuse to give up cara damage

#

crushers are too cringe without it

floral thorn
plucky flax
#

Fair.

lyric oracle
clear heath
#

it one shots on crits at least, which is pretty often

#

basically has ~40% crit

jolly vale
#

I'm so fuckin tired of daemonhosts
The psycker can't just leave them be, because their entire kit is crowd control, they are going to hit the host, and the team is going to get wiped

upbeat parcel
#

Siblings, any tips for survivability in damnation and auric? I can kill things fine but staying alive is a struggle

clear heath
#

kill things faster

spice veldt
#

hmm, what are you dying to

upbeat parcel
#

honestly getting attacked from behind when I'm dealing with something else is the worst offender

#

then gunners fuck me up

jolly vale
#

I look like the dumbass cause my assail shards b-lined into it

clear heath
#

reminder that you can block stuff behind you if youre getting melee'd from the back

spice veldt
#

getting some muscle memory to dodge sideways when that happens will help, though that'll take time to build up

#

at the very worst, cling to walls and whatnot

plucky flax
#

Turn on back stab notification sound. I think it's an option.

spice veldt
#

(or always be ahead of your team so that you don't need to care about the back)

clear heath
#

I think it should be on by default

upbeat parcel
#

I'm doing a psionics, smite, shield build so I'm usually next to teammates pretty often

#

infinite smite feels very good

clear heath
spice veldt
#

it is a bottomless pit

viscid matrix
#

every time you hear the sound cue, dodge to left or right reguardless of what you are doing

spice veldt
#

I think just sticking to walls will fairly immediately applicable

upbeat parcel
#

Psykers and vets get one shot pretty easily but vets have waaaay more move speed

spice veldt
#

once you figure out where enemies spawn and where they come from, it should be fine

#

mmm psykers can go pretty zoomies

viscid matrix
plucky flax
#

We have the crab walk and the attack slide. peepoFatRun

coarse sequoia
#

what would you guys say is the worst psyker ability path

upbeat parcel
#

bruh maulers hurt too

nocturne copper
#

Whats a good gun for psyker

spice veldt
#

I imagine that the slowness comes from your build involving smite

nocturne copper
#

surge

#

smite i mean

viscid matrix
spice veldt
viscid matrix
#

Smite is BIS in aurics, cause you can lock down enemies

upbeat parcel
spice veldt
#

can't CC maulers as easily but they're more easily dodged

viscid matrix
nocturne copper
#

hmm las pistol

#

not recon las gun

upbeat parcel
#

laspistol sucks ass without crits but with crits it can get pretty fun

#

also gives you pretty good movement speed

spice veldt
#

laspistol also has very neat weakspot multipliers

viscid matrix
#

vraks III and Kantreal XII are both really good for Gunkers

nocturne copper
#

hmmm

clear heath
#

I think the average person that brings smite uses it too much

nocturne copper
#

i have a 3 on my zealot

clear heath
#

it's a good emergency tool

upbeat parcel
#

but alright everyone I shall hug the walls and turn on the back attack noise

clear heath
#

but people should be doing damage more of the time

viscid matrix
signal rune
#

People use smite? How is it?

clear heath
#

I bring smite and use it like 0-3 times per run

#

not abusing the infinite smite bug tho

upbeat parcel
viscid matrix
#

great for locking down a bunch of enemeies so the others can murder them

clear heath
#

Killing elites/specials alleviates a lot of pressure as well

signal rune
#

I'm too busy enjoying a new dex build thanks to the flying daggers that looks like something out of anime

plucky flax
#

Unlimited power smite is funny when the team doesn't help and just die anyway whatthefuck_heresy

clear heath
#

there are some situations that call for it, but a lot of the time it's better just to take out threats

nocturne copper
#

I didnt realise psyker could use the hand cannon

spice veldt
viscid matrix
plucky flax
#

I usually give people a chance but since the patch so many below 30 in auric maelstrom just being clueless.

clear heath
#

You can use smite selfishly if you're using soulblaze

plucky flax
#

Smh expecting free exp boosting.

clear heath
#

just scream at the enemies for 6 soulblaze stacks and then smite

#

relying on teammates is too cringe

upbeat parcel
#

I can't believe auric doesn't have a lvl 30 requirement

vagrant frigate
#

boop

spice veldt
#

it does, but the lvl30 player of a squad can queue for it with lvl <30s

upbeat parcel
plucky flax
upbeat parcel
#

u can still kill things with surge staff

spice veldt
upbeat parcel
#

no crazy horde clear though

gilded viper
#

What does Enhanced Blitz do? Map modifier, not the keystone.

half turtle
idle bay
viscid matrix
#

running smite with warp charges feels better than runnign with empowered

half turtle
#

source: i have several hundred hours of experience sliding into corners

idle bay
spice veldt
clear heath
#

those 2 extra shards feels like fatshark trolling us

plucky flax
gilded viper
#

interesting

spice veldt
#

if it's anything like pre-patch, then yeah it's probably just peril stuff

#

since pre-patch, it reduced the peril generated by BB's cast by 50%

#

so instead of generating 20% + 25% = 45% peril, you generated 20% + 12.5% = 32.5% peril

clear heath
#

wow

spice veldt
#

i know right what a banger

upbeat parcel
#

warp charge smite probably does a fuck ton of aoe damage but I assume u need a staff to get the warpcharges in the first place?

upbeat parcel
#

surge probably

plucky flax
#

No you only need peril.

spice veldt
#

anything with single-target works

#

run up and stab shotgunners in the face and whatnot

plucky flax
#

Warp charges are for faster cd reduction on creeping flame.

viscid matrix
gilded viper
#

Warp Charges with dueling sword are insane too, right now I got a 3 shot on crusher without crit

half turtle
#

i feel like empowered smite is just better rn but idk if it's a bug the way it works

plucky flax
#

I hold on to my warp charges more frequently when playing blaze trauma tho.

half turtle
#

i think empowered adds 50% (base, so multiplicative) damage on top of the cost thing

viscid matrix
upbeat parcel
#

yeah psionics smite will probably get nerfed but it just seems better now

half turtle
viscid matrix
#

its supposed to go up to 100 and teminate automaticly

eternal junco
#

Y'all ever just instinctually try to block a crusher

half turtle
#

not usually

#

but sometimes

viscid matrix
#

always 😄 usualy with a dodge just as its about to hit cause i rememebr its gonna hit anyway

upbeat parcel
#

I usually scream irl when I turn around and there's a crusher/mauler behind me

half turtle
#

just take scream in-game too

half turtle
gilded viper
#

I do not enjoy the roving packs of 6-7 crushers

upbeat parcel
#

I live in brazil that's a given

brittle ferry
#

What’s the best melee rn?

gilded viper
#

if I knew any portuguese i'd say something funny

half turtle
brittle ferry
#

To go with surge or voidstrike

half turtle
#

you should try trauma

brittle ferry
#

Also what curio to run with this class

gilded viper
brittle ferry
#

Just classic toughness hp wound with gunner and sniper resist?

upbeat parcel
brittle ferry
#

And uhh more toughness substat?

half turtle
#

and also a lot of psyker stuff involves channeling shit while moving slowly

gilded viper
#

btw, did anyone notice they added patrols? and yah roaming enemies isn't new, but like they got marching sfx and everything like a vt2 patrol

upbeat parcel
half turtle
upbeat parcel
#

ya seeing like 6 crushes fairly often

half turtle
#

usually i run hp + toughness + stam as my three curio mainstats

upbeat parcel
#

the other classes usually throw all their grenades at it though so it's not that much of a issue

half turtle
#

and i get 2 each of gunner, bomber, and flamer resist

gilded viper
brittle ferry
#

Is shield + assail/smite + surge/void the way to go rn

half turtle
#

then i drop down and instantly die to 3 snipers i didn't see

gilded viper
#

I run some dog resist and sniper resist mainly

brittle ferry
upbeat parcel
#

go with the uh

half turtle
upbeat parcel
#

illisis? force sword

#

that's my go to

half turtle
#

but also dueling sword 4 is good

brittle ferry
#

Psyker has no business doing single target in melee anyways

upbeat parcel
#

u can spam the unique charge up for it to build up peril

#

for the memes

half turtle
#

ds4 is saltz's rapier, if you played vt2

brittle ferry
#

Cause single target damage is kinda what the staff is for

half turtle
#

same moveset except no the lights are all up-to-down

brittle ferry
#

Although void staff also pierces

upbeat parcel
#

voidstrike does amazing clear tbh

half turtle
#

voidstrike is just good at everything rn

#

it ignores bulwark shields, it clears hordes, it snipes specials, it kills armor

upbeat parcel
#

voidstrike was my favorite even back in launch

half turtle
#

ds4 ds4 ds4

spice veldt
#

oh wait wrong one

#

where's the unscuffed one

upbeat parcel
#

but the other staves got some decent buffs u can even go with the ground blast staff and do decently well

spice veldt
#

crusher two-shot babeeeee

brittle ferry
#

I plan to go melee hordeclear + void + dome shield + assail

upbeat parcel
#

I would use surge instead of void with assail but that's just preference

brittle ferry
gilded viper
brittle ferry
#

It’s just void has better aoe but has to aim

upbeat parcel
#

also make sure to get a staff that has 20% more damage against armored enemies

#

cause assail aint doing shit to them

coarse sequoia
#

what's the worst staff to use on psyker

brittle ferry
#

Ye thats what the staff is for

#

Also

#

Do you mean carapace damage

#

Or flak damage

upbeat parcel
#

ye carapace

#

or flak or maybe even both if ur lucky

half turtle
gilded viper
upbeat parcel
#

purgatus is not that good if you don't have the soulblaze passives

spice veldt
#

you don't need soulblaze passives for purg to be good

brittle ferry
#

Doesn’t base void staff destroy crushers anyways without carapace perk

coarse sequoia
#

What talents do I wanna run with surge? tried using rupture but it felt redundant

spice veldt
#

it's an infinite cleave weapon that applies soulblaze

#

can't really go wrong with purg unless you make terrible build decisions for your blitz/melee

upbeat parcel
#

btw brainburst with psionics is surpriginsgly fun

upbeat parcel
#

feels way better than BB with warpcharges

half turtle
#

i love it actually

upbeat parcel
#

quick cast too

half turtle
#

the one thing that's annoying is that specials don't give the guaranteed charge back, only elites