#psyker-class
1 messages · Page 738 of 1
I legit can never remember the combos and rely entirely on positioning, blocking, push attacks and dodges to not get cucked in melee 😂
I feel like “don’t stand in the obvious suicide spots” gets you really far in this game
Along with “prioritize that which can fuck you hardest”
Nice 👑
Combo this combo that too hard. Just left click 
hey hey, sometimes its right click and THEN left click
⚡
What's a good monster-killing build?
voidstrike with warp flurry and surge
true aim on that with perfect timing and you are good to go
apart from that and uncanny strike deimos / mk 4 duelling sword there is none
and melee is always risky and not always available (like nurgle)
true aim?
Guys, I’m opening a class on psykernomics
Purgatus is also pretty decent against monstrosities. 15 stacks of soulblaze will eventually get it done.
what kind of stats are good for purgatus staff?
Damage is the dump stat
The rest are great
I swear assail shards try their damned hardest to curve in the worst possible direction and smack straight into a wall
Burn is priority 1. Want 15 max stacks.
i
no internal cooldown
if you are fighting a horde and shoot heads you can do back to back double balls with void
Is this any good?
That passive rendered my T4 infernus headhunter recon VId obsolete 😫
Yup. Now you want the crit perk, warp nexus and warp flurry.
Wh you can never have too many crits
crit strike chance or damage?
It will be good when they fix the bug making warp charge CDR not affect gaze.
I wanna love it but it feels goofy
The alternatives seem much better
yeah scrier's gaze is eh
I use it for my crit laspistol/saber build and it's amazing along with destiny for absolutely ludicrous speed and ranged immunity by way of crits
Chance.
it's the only ult that comes with a straight up detriment that just adds in downtime for a buff that's eh
For whatever reason people keep putting down health packs right before a health station with most of the party not super low on health. We aren't entering a challenging area and a lot of the time we have a fair bit of corruption. No, no one takes the heal corruption with a med pack thing.
Yea it feels like a gunpsyker ability
I tend to agree and I'm ok with that
Havent really tried gunpsyker, it feels viable now
Though I'm curious about a purgatus build using it
I think the power of gaze comes from the ramping damage and finesse buff and not the ability buff itself. Since it lasts for 10 seconds after the ability ends if you can achieve high enough CDR you could in theory have the buff active all the time.
Only thing really holding gunker back before this patch was terrible toughness Regen but we are spoiled for choice now and the whole crit tree fits them super well
But unfortunately warp siphon is bugged so you can’t.
Yea, it just requires an odd amount of active buff management
Cloud radius sort of sucks on this, should i get it?
Can't sleep on that 20% speed either especially when you can stack it with the other stuff for 160% movement speed
I still like og pskyer with push and bb
Feels like you can play all the old psykers in one build now
Reddit loves assail, idk it seems fine but not game breaking
is overtuned
the 100 base damage that you see in the patch notes is a lie btw
it has 250 base damage
lmao, it is game breaking
so I tried few times and got this I dont have warp nexus so I gotta try getting that one
Its just not breaking the game for me
aim assist weapon with literally no falloff in effectiveness in range (up to a certain extent of course, but most of your engagements are happening within 50m)
and you have 10 max charges to burst through
and each shard comes back every 1.4s with Quick Shards
try assails with empower and then use only that for the round
Ill try and see
make sure you have scoreboard installed
I dont use scoreboard
I'm not worried about any nerfs it might get. It will still serve the roll I use it for regardless
Yea it fills a role for me
also @simple scaffold bonus points for revolver with hand cannon perk, it also applies to assails
Kills loose gunners
yeah as a quickswap weapon it'll be fine
even with 3 charges and slower regen, it'd be a great weapon even as just a weapon for synergizing with Soulstealer
My biggest problem with assail is that every time I get a teammate that uses it they suck ass
Lol
i am genuinely impressed at people who spam assail and just suck at it with it
literally one of the most skillless and mechanically dead weapons, even among psyker's arsenal
Going down to singular mauler or just BB’ing themselves
just hold W, spam LMB, gesture your crosshair over the enemy, and you've just solved the game
or do it while sliding
WHAT
what kind of weapon should I get for purgatus?
as in melee?
yeah
prob mk4 duelly
get some of that single-target
Deimos works too
dab on those crushers https://streamable.com/77q3s6
Dueling swords are just fun
tfw the thunderhammer special only deals ~1.7k to crushers on a headshot
Not to further shit on assail because I don’t personally think it’s totally broken, just overtuned
i cheated a little bit and this duelling sword has both +carapace and +elite
On plogryn
But from my testing the Point Blank blessing also effects Assail
Ok
Im with ya
o no unyielding
w/o +elite or high enough stats on your DS (nearly 80 on all offensive stats), you need warp rider to two-shot crushers with fully uncanny strike stacks and at least one crit
I havent tested boss damage too much
a non-unyielding DS with riposte/uncanny will kill a plogryn in 50 seconds
I have never actually seen anyone recommend axes are they bad?
so prob like 40 seconds with +unyielding
It could be toned down and still be just as good for how I use it
Does headshot vs weakspot make a huge difference on crushers
Axes used to be big meta back when passive quell was a thing, haven’t heard much hype since
Axes are good, but psyker has dueling sword which is better
they're fine but they're kind of a generalist melee and psyker just has more specialized options at this point in time
The good old days of kinetic deflection combat axe Mk5 push attack spam.
back when no one knew that caxe push-attacks were peepee poopoo
whats the best dueling swrod and perk/blessings?
The brutal momentum nerf also is real
I was always a force sword babby
I genuinely miss how good mk5 caxe push attack was
For the tasty revives
Yeah caxe is all single target now
Fatshark nerfed brutal momentum and limbsplitter
mk4; has the best heavies among them
And you have better options
brumo has better hordeclear than it did before, though you'll need to actually push to stagger instead of spamming LMB
swish swoosh swish
I thought they changed bm entirely for some reason
what 4 primary targets does to a mf
tbf the description doesn't explain what new BM does at all lol
such a terrible description*
Fatshark moment
For perks, go with +Carapace/Maniac/Unyielding/Crit Chance (crit chance is more of a nicher pick and gambling addicts)
For blessings, go with Uncanny Strike (most important) and then pick among Riposte/Shred/Precognition (I prefer Riposte for all mission types except melee maelstrom and monstrosity maelstroms)
is this a good gun for gun psyker?
is this good?
I thought eviscerator got a huge cleave buff or something
Idk not a fanatic
Ah okay
Caxe is still real real good
base stats are good nuff; You only care about Damage and Finesse on the MK4; the other stats are whatever (still nice to have them high, but it ultimately doesn't matter because of Uncanny Strike and because Cleave Damage is bugged)
Heavy sword 9 is yhe best
you can choose to replace both perks or upgrade uncanny strike to t4 and whatnot; pick your poison
Devils claw is good for defense
Not clear
It keeps you very safe
I use it when I wanna be defensive
dclaw's sweep heavy seemed to have been considerably buffed
Its clear is good enough
creeping flames vs warp rupture for venting shriek
Creeping Flames
figured
more damage, and it has actual synergy with your talents
which agripinaa is the strong one
what should I change?
which agrip im asking
dclaw 1 with savage/rampage was 80 poxwalkers in 15 seconds which seems fine
though you prob won't be running savage on psyker
I’d change perks to be maniac and flak
I dig your obsession with detailed testing
So often people give best guess answers but this man out here with the real 📠
Is smite (bio lightning) even worth using compared to assial and brain burst?
arco, did you test new psy aura, is it still scaled based off your scaled down cdr?
so it's 5% of your final cooldown after all reductions?
I meant does it's crowd control ability comparable to assial or it's damage to brainburst
psykinetic's aura is the one talent that actually got properly adjusted to fit within the same skill tree
imagine +15% CDR with zealot's relic
not that +15% teamwide CDR was balanced in the first place
you don't need knife crit lol
swap both perks for Crit and one of these Unyielding/carapace/flak/maniac
you can just use any weapon and build it crit and it'll be better
cuz cleave crits give the cdr on every enemy
fuck me, I was poopoo'ing the mk4 dueling sword
just did some damage tests in the psykward
it's my go-to for single target now
with Uncanny Strike at full stacks, I was one-shotting mutants
straight nuts
if you swap carpace for maniac, you dont need uncanny max stacks for it
but then I won't be as good against carapace
surge staff
this is for my smite build
carapace isnt really a issue ever 😄 even without carapace on the weapon
monstrocities and muties are more dangerous
yeah, double checking the damage table
carapace isn't worth a perk slot
gonna switch it to maniac
I think solid build needs 1 way to hurt monsters and 1 way to deal with gigahorde (occasionally u get team where nobody can handle gigahorde and thats a big problem)
unyielding is better for monstrocities if you wanna wreck them instead
I'd rather have surge staff for hurting monstrosities at range
yea I was thinking of putting unyeilding on this
tbh I think I'm going to just swap to thammer zealot whenever I play monstrosity maelstrom
though there is the chainsword
chainsword is very good
I switched from a near perfect power sword to a decent chainsword on my vet
happy so far with the change
darcy was pulling some big numbers on monstrosity maelstrom with it
I don't know who "darcy" is
o just a vet player
type "vet OP" in vet channel and find out
TRUE
no thanks, trolling isn't really my forte
I've been using the illisi for ever and not much else
the dueling sword is pretty good
i didnt even realize it
Illisi still reigns as horde weapon of my choice
illisi got boring for me
i like deimos for horde. i spam heavies and shake my mouse like a shakeweight to hit all the enemeis at once
I still use the illisi for my palpatine build
Illisi does that better, and gets bonuses to do it
All other things being equal, would you choose Blast Radius or Warp Resistance as a dump stat on a Voidstrike?
BR
the difference between 0 and 100 blast radius is 2
the range is [2..4]
well, was [2..4]
kk, I kinda figured. Just wanted someone to tell me lol
my psyker gun slinger is a wip but i used the revolver and dueling sword and go on the right side of the tree
Finally got a Voidstrike with Surge
Been gunkin with the recon
Best perks/blessings for the chainsword specifically for monstrosities?
oof
why?
the only reason to use recon lasgun is on a vet
you'll enjoy the recon lasgun on the vet more
far better ammo economy
and rending
plus more
+unyielding and bloodletter I guess
but you can't use bloodletter if the boss is on you
def blast radius
Pog?
that one thing makes all guns good on vet, they have so much rending on their tree
pog
what staff?
yep, but recon lasgun VId makes the best use of it
Voidstrike
due to sheer firerate
Well, when I find it I will
which you get a lot of when you hit headshots of crowds
Oh and any particularly good perks for the Trauma staff? I already have blessings I quite like but am not sure if putting any particular perks might help hit breakpoints on heavier targets like maulers 
Searching for certain blessing is pain in the ass
first time playing since this talent ovehaul thing, smite is insane
psyker is so fun
who needs a purgatus staff when you can be emporer palpatine
Vets have mad copium about psyker's new abilities
there are 2 ways
buy mass whites, upgrade to blue then get blessings or barter, costs about 500ish platsteel per weapon, less likely to get rare blessings
buy mass whites, upgrade to orange, more likely to get rare blessings, costs about 1500 platsteel per weapon
do u need blessings to do good in this game
the best way to get t4 blessings is to only upgrade 360+ whites
Depends, but mostly yes
he spittin rn
damn im just a casual
It's a bug, obviously
will be fixed
if you are playing the first 3 dificulties no, heresy or higher yes
how do I make my screen look like this
I used to use this
Mostly depends on the difficulty and class, some classes have blessings that make them work much stronger than usual. For psyker, I'd say you have quite a bit of leniency if you're running things like Assail
now i use this
literally only been using assail
they lowered the scaling on blessings so having a t1 blessing compared to its t4 version isn't as bad as before
In that case, you really dont need super strong blessings to carry t4 with little issues; what staff are you using?
of course, it still depends on a per-blessing basis
I'd say for psyker, blessings on his staffs are more important than perks
To the point where perks are your personal choice over efficiency
Warp Nexus is BIS on all staves
the secondary blessing is preference
When you were ready to dump all of your plasteel into the garbage but you forgot that you already dumped it all into the garbage.
Perks are pretty much just QoL on psyker. They let you 1-2 shot things instead of 2-3 shotting 
cause honestly smite is better
Lmao yep, it's kinda silly how overtuned it is currently. But after suffering with brain burst for over a year; its about time we had some fun 
especially with gaze
how do I kill stuff with it
eh smite is good at stunlocking everything, assail is good at horde killing, brain rupture is good at targeting specific enemies from safety of cover
smite with gaze seems to shread hoards
what’s the difference between charging smite and not
ladies and gentlemen, I present to you... the worst trauma staff ever 
Vrak III, Kantreal XII and Void are all just as good or better
Any of yall recommend a weapon against ragers? Last team I played with got mopped by there being a freakish amount of them
I personally really like my MK4 for ragers
duelling sword and dclaw are the two melees I can think of
1 taps them in the head with a heavy*
I think I just smite or assail ragers depending on what build I'm running, both handle groups of ragers ok
Anyone have recommendations on what to change with this deimos?
true, assail is a guaranteed stagger on ragers
dab on ragers with the mk4 https://streamable.com/ne9i5s
hm
if you dont mind it, riposte is pretty good, but swap slaugterer for uncanny strike
swap groaners/poxwalkers for flak or carapace
Not kidding when I say just throw on maniac damage + uncanny and everything else is just a bonus 
DS is insane currently
Idk, I dont ever use the word "need" when a weapon is very very strong. Sure it helps you 1 shot a few more things, but 2 tapping with a fast weapon with insane mobility never really "needs" anything
I'm just saying because I know a lot of people see things like "need/required" and get the impression that the weapon in question will not be worth using without said things when thats far from the case for weapons like the DS
Now if someone were to say you need power cycler on the power sword, by all means. It feels god awful without it 
i never say need, i say things like BIS 😄
Agreed
Heavy what?
Uncanny Strike instead of rampage, and maniac/carapace/unyielding instead of weak spot
For the Dueling swords, is the best Blessings Rampage and Uncanny Strike 4?
Trying it you proc rampage off hordes where you dont really care
i use Shred and Uncanny
Irc weak spot has some funny maths that make it not great.
Swap rampage for uncanny strike and weak spot for crit chance/manic/unyeilding
sure, but higher crit gives you way more damage with that 2.2x crit and 2.2x weakspot damage
Rampage is very conditional, especially for a weapon that is gears towards single pokes with blessings that support that.
Needing a group with no armor in it is annoying.
But if you like it, keep it.
i dunno why everyone dismisses rampage on DS
can reach 1-shot lights on poxwalkers with it
the one BP I know of is precog consistently letting you two-shot crushers but with only +carapace
maybe +elite will be enough
an effect that procs when hitting multiple enemies where the weapon's whole point is to hit single enemies
why do you think
I haven't seen with +elite yet
I'd bring precog to melee maelstrom and monstrosity maelstroms
because the only way to hit multiple enemies at once is the push
better off hitting weakspots and getting crit chance to make the big pokes hit harder
like i said, rampage allows reaching 1-hit with lights on poxwalkers, that's not a small thing to dismiss
hmm, should it only be melee maelstrom and monstrosity maelstroms
precog is a bit harder to sustain though
i should prob bring precog more
yeah only 2 seconds compared to the 6 seconds of riposte
rampage still might be a better secondary
yeah, riposte and precog are quite balanced to each other numerically speaking
to round out your horde clear
throwing a push-attack in every few seconds isn't difficult
though I usually have hordeclear elsewhere
you don't even need to push attack after it's up afaik
cuz they changed it to power
What’s the best way to complete warp battery?
if DS is a good portion of your hordeclear, then yeah bring rampage
sure, but a crit weakspot hit is vastly more damage than the small increase from rampage max stacks
yeah but everything already dies
i wouldn't choose to use a DS to horderclear, but, if you find yourself surrounded and having to pull out the melee to block
to crit non-weakspot or non-crit weakspot
i like to be able to actually kill stuff fast in that situation
crit weakspot is pretty much only relevant against boss
i'm using the DS to push/run away to get space to shard all over the heretics
or using it to proc malefic momentum or for when my bad assail management makes me somehow run out of shards
depends on how much time your DS spends doing damage and how much hordeclear it's doing during that time
which is eh
if only the mk2 was properly buffed
rampage damage is not as good as a higher chance to crit on a weakspot when you are hitting a crusher or mauler
rampage damage increase pales in comparison to a crit weakspot hit
i find being able to clear poxwalkers twice as fast more useful than memeing mutants with 1-shot, when 2 shots is pretty fast
staves and blitzs can take care of the trash, dueling sword is to deal with the armoured targets
I don't take maniac or shred/riposte/precog for mutants
yeah but we're not bringing rampage
for crushers and maulers lol
I take them and other perks for crushers/maulers/bosses
we're bringing rampage to improve our game against horde/mixed
i'd just bring riposte or precog
in an ideal situation, yeah, but when you're surrounded, you can't be staying safe with assail
if i wanted to have even more single target
if you quickswap then yes you can be safe with Assail
especially with soulstealer
Assail has uninterruptible throws, and you can throw shards 0.19s after swapping
Assail can easily deal with any horde that doesnt have armour in the middle of it
I have my blitz key bound to [X]
if you're never finding yourself surrounded, you can't be pushing yourself hard enough
i'm saying that you can be surrounded and still have space to throw out shards
or you are playing with pugs who cant handle playing higher tier content
pushes will stagger enemies for longer than 0.19 seconds
how to get frienzied enemies achievement?
and the second shard comes out after 0.33 seconds
yeah, the point is, it can happen
fuckit I guess we're doing this thanks hadron
planning your build for ideal circumstances where enemy line up in a nice row for you, isn't really optimal
id rather a single target dueling sword that is built for wrecking crushers and maulers, while my ranged weapon and blitz are for dealing with everything else
planning your build for ideal circumstances ||where enemy line up in a nice row for you,|| isn't really optimal
assail doesnt need enemies lined up in a row
smite doesnt either
purge staff doesnt
purge doesn't really handle being surrounded
if i have a surge staff, then ill bring illisi for the horde
it staggers everything, of course it does
no, it doesn't
unless you're only fighting groaners
It can kill mixed if you abuse hand Cannon keke
You can also still direct shards to hit if you swap right after tossing them so it's super easy to use them to set enemies up for a combo
if you swap weapon, assail shards are less likely to target weakspots
So
still good, but less so
They will still stagger or chip most of the things I would need to do that for
enemies behind you and around you are staggered when using secondary for purga
onlythings that arent are ogryns, maulers and armoured ragers
not sure about ragers tho
What should i change with this staff?
Do a fire trauma
you have 2 options, keep the blazing and swap flurry to nexus for blazing-trauma, or, swap blazing to rending for flurry-trauma
both valid options, personally blazing-trauma is better
swap out flurry for warp nexus, swap out specialists for maniac/unyielding/flak
hmmm, why isnt flurry considered to be that good?
it limits your damage output to the inner-blast area of the trauma blast, blazing can damage a wider area
its good, but nexus gives crit chance which means way more damage
flurry is just charge time on secondary
secondary is the aoe for trauma staff right?
isnt that like super important?
its not about the direct damage output
crit does nothing for trauma direct damage
Flurry did get buffed so stacks don't drop on quell
isnt it as essential as onslaught on helbore lasguns?
you dont get soulburn unless you crit
so yes it does matter
But with the skill changes blaze trauma with a crit or fire build is better
exactly
crit is needed for burning
which = damage
but if you're just looking at the direct damage, flurry is superior to nexus
so it all depends on if you want a burning build or direct damage build
Is voidstrike good?
isnt it like 40% faster charge time on max stacks for flurry? so maybe half a second faster charge?
a quicky to show that you can be pretty safe with assail and a non-rampage duelling sword even without really push-attack and just spamming dodges (remember that psyker gets 50% toughness DR on dodges) https://streamable.com/bkuwye
I swear....Everytime somebody calls soulblaze soulburn a part of my soul dies
yeah, but, Assail
is soulburn something from anothe game? never seen people call it that
Do you prefer to play at high heat quelling a ton or do you prefer to blast from low heat to high heat
soulburn/soulblaze samething
uh, i just want the maximum amount of damage possible
Former playstyle is necessary for fire trauma, latter is more suited for traditional
My job is just to kill everything lol
its like .4 of a second
that is not double damage
who wants to be seen using Assail, instant revocation of swag-badge
if it takes you half the time to charge, it means you attack twice as often
me because I hate people who say that assail falls off on damnation
and I like to abuse shit
its not half the time to charge, and it still ends up being .8 of a second instead of 1.3 of a second
i am a proud pre-patch bolter vet player
I'm abusing handcannon bug until they fix it
fuck yeah'
Lolololol
i'm unconvinced anyone actually believes this, they're just trying to make assail seem less good so fatshark doesn't nuke it
okay? it's still a massive increase in how often your attacking
that's my conspiracy theory and i'm sticking with it because i refuse to believe people can be that stupid
unfortunately, people do have garbage takes like that
agree to disagree then
i think warp nexus on a blaze truma is way more important than warp flurry
i have some psykers that I just do double the damage of even though we're both spamming assail and it really just boggles the mind in how you can be so garbage at using a mechanically simple weapon
yeah, on blazing-trauma it is
i wasn't talking about blazing trauma
I actually do think it's significantly better on lower diff to the point where other people don't get too play the game
you have all the apm in the world to just focus on weapon switching
Like i can understand these malice players being sad hahaha
yeah it's certainly stomping the lower difficulties in particular
and I guess people expect the scaling to just kill off assail
too bad it doesn't and they would know this if they just play a damnation game with assail
the main problem for all the new players is that assail ruins a mission for them, cause it does way too much and so they just follow along and watch
all my psykers in lower difficulties are busy blowing themselves up, the shitty veteran i'm levelling can usually keep up with their damage 
They dont know that scaling doesnt exist for psyker
BB had the same issue last November
When the game came out
the problem with assail isn't the raw damage output, it's that it takes no effort
and that
i wonder what happens if i ctrl+f "the problem with assail"
I don't mind it taking no effort lol, it just needs to not have 10 ammo
If they increase the cooldown it should be fine, it's just climbs back so easily
the problem with assail, is that there is too much amunition, i shouldnt be able to use only assail for an entire mission and never run out of ammo
yeah, I'd keep the aim assist for quick-swapping purposes
but ammo/peril management is part of effort
though both are easily ingrained into your muscle memory
whereas the mechanical skill for aiming has a wider range
it is essentially just 0 effort to go through a rotation once you have the muscle memory for it
people post videos showing how "OP" assail is, showing it mowing down 10 enemies or whatever, and, you coudl make the exact same video with a brauto or recon
Honestly Lightning is probably better as it stops you from getting bumrushed in Auric Damn, but if anyone goes down for clutching Asail is way better
the difference is the brauto/recon have had to unstow their weapon, aim it, manage ammo
i wouldn't consider the weapon swap timers part of "effort" though
I'm down for a massive rebalance on the darts though
I mean Orgyn's nade can drop more than 10 random mobs
besides the mental effort for deciding when you can pull it out which is pushing the definition imo
ehhh, with a bolter, planning ahead and swapping in time i would consider to be part of how to play bolter well
(Rumbler not their grenade)
I honestly used to not even register the fact that weapon swapping takes time until I used a hellbore 
well, maybe on zealot
Like triple the damage, ammo down to 2, reload up to 10s
but not on vet (press F)
every single weapon i've used felt almost instant before I tried hellbore
Turn it into a blitz rather than a primary
I would not triple its damage
Hellbore is slow swap, Plasma is a slow swap, Bolter is slow swap, and Stubbers are slow.
and especially as long as it keeps its interaction with weapon blessings
point is, if assail had a 1s swap time, and more limited ammo, and required more careful aim, it wouldn't be OP, the damage isn't the issue
I would not use it if they reduced ammo to 2 and upped cd to 10 and did current damage
Lol
wtf 1 warp charge full refunds shield
yeah, and I don't think anyone argued that
I've made many statements that if you looked at its raw DPS output, it'd be fine
but if you evaluate the other factors, then that's where the overtuned shit is coming from
you can search through my discord messages if you wish
I never thought you said otherwise
I wasn't disagreeing with you, more the general populace
oh ok
yeah fucking dumbasses who just ignore the other aspects of assail
garbage players who should just shut the fuck up
I don't care if they exist or suck, but they should just shut their mouth when it comes to balance
I think most people who have actually used assail and think it should be nerfed have just said the cooldown should be increased
yeah, most people are in agreement now
but there were more people who somehow did not immediately realize the stupidity of assail early on
and kept on defending it for some reason
and there are still some people who believe this to this day
though they're fewer in number now
well voidstrike is also broken
true
what I was arguing against really, is this: https://www.reddit.com/r/DarkTide/comments/176aknw/playing_melee_with_your_assail_psyker_friend/
ok so I did a couple of runs with mk4 and you're right, rampage can go hard on this
I only don't talk about voidstrike because I don't use it
my apologies
where, someone kills 10 poxwalkers, and they use that as proof that assail OP
Void is silly
im kinda glad that BR still works the same as BB did before and still does the same job
Im having fun with laspitol/ BB
I think every staff is honestly great atm
void is super strong but I kind of get bored of it
Void is overtuned, purga is a little undertuned
Trauma and Surge are pretty balanced
purg is my favorite but i'd kinda agree
void and surge are kinda trying to occupy the same single-target space, which means one will always be sub-par
I've been enjoying surge staff, although it's super outclassed by voidstrike rn
surge cc
that's just voidstrike being broken tho
is much better than void
and this is why some dumbasses think surge is garbage
i havent tried the new surge staff
I used to not really like the old surge staff, but now i love it
Surge is great
surge staff is still really solid ngl.
as being a CC bot before the update turned me off
it doesn't stop mutants quite like it did before
its nice that the CC bot role got shifted to smite 
Surge is great, you can choose the target that gets the shock via aiming, and it does a decent amount of damage to the first target, secondary target has like 10% of the damage
anything that not point and hold button for 10 sec is a good update IMO
yeah it's just that you can just use void instead and kill everything in 1 hit
because its currently way overtuned
Idk i find void the most boring
who thought this was a good idea?
Surge is also really fast charge time now to
yea i don't think anyone is arguing against void
. you can always just use void assail bubble empowered
and keeping the cleave that it has
that wasnt the problem, the problem was it does 100% damage to all targets and has like 10 cleave instead of 4
and then a mk4 ofc
actually
Didnt they buff it from 6 to 10 lul
hopefully theres so much broken stuff they dont touch the rest
yeah, they just scaled the cleave to the hitmass that groaners/poxwalkers have
They prob shouldve lowered it to 1 or 2
groaners have 1.25 hitmass now and poxwalkers have 1.5 hitmass
trauma also got buffed 70%, I'm more than happy for void to take the heat
MK4 is like 4 other weapons down from nerfs
The reason bolt staff is balanced in VT is cuz its pure single target
Boltstaff with 10 cleave
Is fucking diagusting
i don't know what they can do with void though, if they reduce the single-target and make it more AoE, then its competing with Trauma, if they reduce AoE and make it more single-target then its competing with surge
did they just multipyl everything by 1.5 😭
Nah they can make it single target stagger + long range
it is the one precision weapon psyker has, so I'd just tinker with its finesse stuff
this seems a bit unhinged too, did they make it just ignore all armor or am i reading this wrong?
i've seen it stagger pogryn, but only with fully charged crit headshot, never seen it on spawn/beast
And surge is short range, anti armor and fast
You can stag spawn
But its hard cuz he moves around alot
Beast is immune to displacement
Cuz hes a slug
They essentially made surge an all purpose anti short range single target now
basicly yes, armour doesnt impact the damage
Works great on the midrange specials
But void deal 2x damage to single target
We all know void is busted lol
I'm ok with it keeping its current damage but nerfing cleave to 1.5-2
So it basically still murders everything with headshots
actually the base damage is roughly the same, the prblem is it can hit more than 1 target, explode and damage everything around that target
and crit to hit twice in a single hit
But just stops being effective against hordes
it also doesn't one shot crushers in a crit
they should give us surge on surge staff
would be funny
that only happens because of the crit for hitting twice with surge blessing on a headshot
surge can 2shot crushers
i do wonder if people would feel the same about Void if surge-blessing didn't exist
it would be more balanced
I mean i dont even use surge
considering how long it takes to charge Void, it doing big damage is fine
Its insanely broken with flurry transfer peril
surge can't weakspot either, can it?
So is void
Yknow as much as I enjoy this game and the multiplayer, I do not like having to be constantly aware of everyone else's preferred way to play
I keep getting stuck in shitty situations because I'm just suddenly left behind
nope, that is also a reason why it does so much damage cause its like 1200 on a weakspot hit
How much is your surge staff doing? Mine can only 3 shot at best
Hope they won't nerf it to oblivion
pick a teammate and staple yourself to them. unless your teammates are just consistently shit (which is entirely possible) you'll not be left behind that way
What kind of situations? I think one hallmark of getting better is breaking yourself out and also making sure you dont get abandoned
You want to be able to handle those situations by yourself if possible
no harm in just leading enemies to your team
It's not about being good at the game it's about just not doing anything outside of what the rest of the team is doing
with a crit its like 1200 damage,but then all the buffs on the talent tree
i also edge my peril, so im always doing secondary, quell, secondary adn staying at 100% a lot of the time
I can jeep up just fine, but I need fucking materials
And I take slightly longer paths to look for them and whoops the team of ogryns are suddenly a room ahead of me
Well in hi5stg pretty much its a single player game with 4 players lol
Plenty of times u get cut off
And have to handle boss, horde, specials or some combination by urself
Well I don't play that high up. Too sweaty
Especially since I dont have a kit solid enough to even try yet
because I need materials
and no one will look for them :V
i wouldn't try to search every single corner for plasteel though, better to get to the end quick and go again
It also gives you nothing when you fail
like yea the occasional disabler might hit you if you get bodyblocked or something but if its anything else (horde/ ragers/shooters) you should be able to handle them alone
I'm pretty sure you get what u found if you fail no?
nah idts? not positive now that you say that though
There can be too much plasteel in a match I have been told you can hit the cap and more still be on the map
Having good perks and blessings helps
u get like 1/3 of what u collected if u fail
oh i guess that's a nice consolation prize at least 
Is Psyker able to block both bullets and melee?
better than nothing yea
Yeah I get more out of actually finishing a mission on malice instead of failing a heresy mission
I don't see how 2 shot crusher with surge staff is possible. 1200 damage isn't even half of it's hp
Especially when it fails before you get the chance to pick any up lmao
I'm not about to pretend I'm good at this game but me not being great isn't the main issue here.
which is why its better to just stick together and finish rather than splitting up to search every corner
I'm not searching every corner, I know that's not ideal
I'm just swinging around alternate paths on the way
The missions already take long enough to annoy me most of the time, I wanna make this time commitment count for more.
But it's whatevs, I'm just venting
Shit's exhausting when you have no friends that play
And no, I'm not making new ones, I have plenty, thanks.
okay actually i can make it 2 shot a crusher, but with some setup and luck
with warp charges and damage increase on crit, i can hit for 1500 on crits
You can make it higher with the crit increase damage top right of tree
Sitting at 85% peril for 20% more damage
Ranged damage on the tree
10% against elites aura
i have the crit buff and peril buff already
How do headhunter AGs rank as a gun psyker choice
rn vraks 3 is probably one of the best ones
finesse 3.00 baby
deadly accurate 100% crit damage works on assail
Vraks III and Kantreal XII are the 2 better weapons for gunker
20% headhunter is stacked by assail
so u throw assail and it gives ur next shot 60% crit hcance of ur lucky
if u quickswap to the gun as assil is in midair u get the crit damage on ur assail to if it crits

can use hand cannon from revolver to give rend to assail
that works with everything and without swapping but this does require the swap
sadly
its a bit sad that blazing spirit doesnt work with assail but infernus does
Similar to the bounty hunter bug
blazing spirit knives woulda been funi
right now literally every single blessing that gives the correct stat will work
so uncanny works, etc
but that will be fixed
And laspistol
trickshooter doesnt tho, even tho trickshooter would be really thematic
laspistol is great because infernus and dumdum both work
Are perks functioning
x to doubt, i think all those will stay for a very long time
perks always function
Liar
Infernus darts sounds sick af
it's cool looking but only one application so it's purely for the vibes
O
its been a year, i wouldnt be suprised if blessing buffs applied to blitzs and has always been a thing, but because of the BB cast time we didnt notice
Only 1 application? Does laspistol apply 3?
It's crit chance and crit damage are also high as fuck
i made sure some of the interactions that are cool will stay
For non swap
right now literally any stat that could apply to assail will work
non swap manstopper would work
if psykers got shotguns

a lot of blessings, making assail weakspot while weilding a weapon is dificult tho
you can pull it off once, but multiple times is not as easy
i mean assail tracks ur crosshair whatever ur holding
it doesnt matter what ur holding unless what u swap to uses brainburst targeting
then it breaks
You just mouse over their head
idk where this idea started that it doesn't work, i assume because people using force weapons
Lol
but yeah obscurus and deimos both use brain burst targeting for the special so if u swap to them after assailing the auto-targeting breaks

i mean with multple hits on a single assail shard, the first will headshot, the rest not so much
hmm
Ya thats what I'm thinking theyre gonna do nerfwise
interesting
Make it more of a swap weapon
By reducing ammo
So you swap to it, use it then swap back
Beats me. Never have any issues with auto target while swapping
Rather than just stay in it
o y u gotta pray
it's only a very minor subset that will break
because the brain burst targeting thing was just used for a bunch of stuff it shouldn't be

so assail was set to use it and then woops it breaks if u hold ur force sword haha
You can't use bb and assail at the same time........???????
the way assail does its targeting every frame it just essentially brain burst targets everything in a cone
it does WHAT?
and prioritises the specials or whatever closest to crosshair
Huh
one sec ill show
man i'm glad i use the illisi then
Dunno why you would need to chain assail into a fs special
But sucks to be whoever you are
Huh
Tbf I'm not sure they can fix the issue of perks/blessings applying to it too easily
Sucks to be a fa user these days
Cuz thats just how the game mechanically works
oh they can it's not very hard, there's just some stats and checks they dont use
Esp with swaps
With what
rip those people switching to their sword to buff assail with unstable power
wait
i think it's happening to my illisi too
wtf
wait nvm i think that's just assail being jank
no wait i actully cannot get it to target if i swap to illisi
we are watching jsons live descent into madness
the fuck
Watch ASSAIL and swordies and millions of other Warhammer 40,000: Darktide videos on Medal, the largest Game Clip Platform.
theres a simple demo
this includes illisi
i cannot get it to target with illisi
i didnt test it with illisi because i dont have one but fuck it add it to the list
i can with staves and other non-force melees

Guess I never noticed because I use dueling sword now that it works like a dueling sword
but why
what the fuck is brain burst targeting doing on illisi?
it's not like it affects everything with a warp attack either, considering staves don't have this issue
Sir I'm gonna need you to stop asking questions

im not a knife guy but I assume those blessings arent dope
its just funny that I never get staves like this 
yeah I assumed its not good actually its more that it gave me a weapon with two tier 4 blessings
uncanny is bis
eating
swap smackdown to whatever u want keep 8% elites and swap melee crit to whatever shit u like
or not eating
Watch gottem coach and millions of other Warhammer 40,000: Darktide videos on Medal, the largest Game Clip Platform.
?
Oh yeah crab did you end up using point blank or crucian
As second blessing on revolver
on revolver? i would use surgical
dont think it was me who was talking earlier tho
Doesnt fit my playstyle sadly
i would never use point blank tho
unless u were doing a hard quickswap melee setup
I dont like to ADS for like 3 seconds
crucian it up
I can't tell if that is just more crab propaganda or not
thats a little exaggerated
u get more value than point blank or crucian by adsing for half a second
and its deterministic
if you read the tooltip it barely takes any time to get a lot of surgical stacks
Its literally 1 stack per 0.35 on my gun
let me put it this way
the adm for maniac on knife heavies
is 0.5

no uncanny knife weakspot hit
uncanny weakspot hit
Fair enough
i mean the only reason people dont know this is that people who are very bad at the game run bleed blessings
23 Views. Watch bleed knife and millions of other Warhammer 40,000: Darktide videos on Medal, the #1 Game Clip Platform.
its got to beyond parody
but yes this short clip explains why bleed knife is always bad
I haven't messed with knife since rending got buffed
also if somebody says bleed knife for monstrosity damage
7 Views. Watch spoony noif and millions of other Warhammer 40,000: Darktide videos on Medal, the #1 Game Clip Platform.
benchmark it
and damage blessings beat it... always

anyway yes right now knife isn't in a great spot oddly zealots just like running fast and feeling like they're doing something
because u click a lot
its good for people who cant hit weakspots
Ya but i think this is only true if ur good
If ur just stabbing the mons with lacerate and letting it tick
Cuz u cant stab the head
Itll prob do more dmg
LOL
even just spamming the revolver with surgical t4 is at least 1 stack
if u cant hit weakspots u should not be touching a knife
on a more serious note, I assume precog as high as itll go and change unyielding for maniacs or crit?

Do I get multiple stacks for Perfect Timing if I crit multiple enemies with one shot?
but qq with knife looks cool
the knife is bad enough but bodyshot knife is cruel and unusual punishment
only have precog 3 
prefrog
🐸
the description is peepee poopoo;
Perfect Timing procs per critical attack, and it procs regardless of whether you hit an enemy or not
you always get one stack per critical attack
hah so I should just mash M1 during downtime to keep it stacked
that's dumb
maybe some quick implementation to make it not proc multiple times per attack
yeah you still get crits why dry humping
crits are rolled per attack not per hit so by default on crit procs work whether u hit something or not
this is how charmed reload has always worked
I mean they could still have stipulated that it actually hurt something
if u just shoot ur stubber into the air the crit string proccing will load in the extra ammo lol
does that apply to the lasgun talent on vet?
lfg doesn't help, so I'll have to ask here. Anyone up to help with "just a flesh wound" penance ?
but most crit procs are effects on a target so nothing gets checked absent a hit
yes
shoot into the air and most of the time u wont lose ammo
maybe ask zealot chat
Depending on weapon
So you can actually get pretty high crit uptime
Even with only moderate crit investment
Mettle is normal but not Perfect Timing 😔
I was testing
i wonder what will happen if I have True Aim active and blast a trauma staff near a horde
12% crit on a shredder autopistol is 30-35% of bullets per mag crit
ive been trying to get them to make all crit strings max 2
even thats kinda goofy but i mean theres no reason for crit strings to... exist
except to make people who like statistics angry
at first i assumed they were doing renormalisation of the distribution but nope
How do you calculate this
its not even an entropy system or anything
thats measured
u can sim it more easily than calcing it
but i cant be fucked opening R
Like how big is 30% crit
maybe they just want to do less rng rolls for performance reasons
but that shouldn't be a big issue
In terma of ur mag
Certain weapons also do 5
I think the recon7 does 5strings
agri mk 1 is 2, graia is 3, columnus is 4
but ye its just a stupid hidden scaling for crit value that makes no sense
and the defense was originally that these were low finesse weapons
except.. iags have bananas finesse
and can now get insane amounts of crit
5% crit perked on a columnus iag used to average 14% bodyshot dps on unyielding on a zealot

downside: crit muzzleflashes blind u if u ads
so u cripple urself doing it
all round; games. sometimes they are designed.
Their opinion is invalid because Psyker is not supposed to scale, while Veteran scales. You can increase the potential power of Psyker with empowered blitz, but you can't scale Psyker and quite frankly assail is already barely passable on t3 with empowered blitz.
Reddit has some funny posts
god bug abusers are SO cringe
The dueling sword is awesome, but it’s so akward to use because I’m so use to unlimited dodges with the force sword
i wonder what their t3 games look like
dueling sword is a little busted isnt it
I should just link the whole post
I’m destroying everything with it
Person complains about how bad malice players are while also thinking that assail falls off in heresy
Bro YOU are bad
I just use assail to fire off a volley real quick then rush to melee
Or to take out shooter blobs
see i'd like to do that but apparently switching to my melee fucking breaks the targeting
I notice the ai like spamming gunners on damnation a lot
they just need to nerf the mag size on assail and convert ep assail into a single big knife and force everybody to quickswap with it
its fun as fuck when quickswapped
like a qq cancel that kills things
And all the weapons that have access to cavalcade has shit finesse
So new players try to build crit in weapons that simply don't scale well
I can't even quickswap in genshin. 🥲
bad brains
ive been using that for months, my binds have been powerfully cursed
right click dodge
ctrl jump
x blitz
e reload
i can't really quell so I have quell on my mouse4 with a mod that lets me bind an action to multiple keys
wtf are these quake binds
q ranged f melee uhhhh thumb button weapon special
Lol i have jump unbound
toggle sprint on other thumb button probably
idk
its a mystery
oh yeah
SPACE BAR AS ADS

WHERE IS UR GOD NOW
actually pro gamer move
legitimately
jump should be bound so that you can run slightly faster
they added toggle ads so i could go back but it is what it is i started doing it and its funny so ill stick to it




