#psyker-class
1 messages · Page 731 of 1
O dont remember the origin of toon usage. World of warcraft? Besides who framed roger rabit
I've heard its MMO related but idk
Is that toontown? Hah
There tons of guides out or should i just click through the talent tree... or skill tree..?
Void and trauma were 90% of my time spent. Are illisi and diamos(sp) sill best melee?
Surge still like double projectile on crits?
ye
Does canceling still fuck up the stacking mechanics for blessings?
Do you quickspam still or full chqrge
I had no clue toon was used otherwise, I just used to play toontown, and characters were called toons is all 
Never heard of toontown. I thought that might have been the actual place in roger rabit.
I saw the pinned builds. Assume thats for current. Will go check
I have void with surge and warp nexus…. It’s redicoluse you one shot crushers in a 1/4 chance 😂
it's pretty overtuned xD
It is based on that ya, it was turned into its own thing, and I think is still a place at disneyland
It isnt brain pop anymore?
Ah. So its more like vermintide 2 careers with the skill trees?
No, not at all 
Also, Assail is Sienna's Flaming Skull
but x10
and has a 3 second cooldown per "skull", or in this case, psychic dagger
Do you need to use assail for harder content or can I get by with using lightning?
you don't need any of them for harder content and still be effective
you can get by with brainburst lol. and when you have brainburst equipped you're probably not using it most of the time, so you can get by with just a sword and staff
So brain rupture is OG brain burst? They all have viability?
No.
Its a crutch ability for low player skill.
Not something that's mandatory to succeed.
Correct.
yes, bb is viable even if its weaker than the other options. still holds its niche of picking out specials.
Smite is the worst at the moment.
It has no damage.
Its just a worse version of old Surge staff.
Assail >> Smite >> BB
BB is 
At least Smite you don't get tricked into wasting time with it (unless you're bad)
smite is definitely not worse than bb
smite's effectiveness is directly proportional to how good your teammates are (in other words its not a gamble you should be willing to take in pubs). But i see a lot of psykers hwho are slow as fuck beceause they're trying to maintain their EP bug on smite which is cringe and usually gets them disabled
"Wow this is a good time for me to use BB"
My entire party:
"No"
BB is great for melee only maelstrom if you have a team that can competently hold crushers and maulers off without dying 
Or you
But then why not just voidstrike
Bring something
Actually good for it
Yeah

Empowered BB needs to be instant
At least
if you are running trauma, bb is ok for snipers
Or do like 10x damage
"good against carapace"
"850 damage"
"Voidstrike on a critical hit w/ 25% carapace damage: 3400 damage"
BB charge time is actually quite fast after casting combat ability
Or you press LMB twice at the sniper and its faster
BB needs a massive damage buff
So its not "good against carapace" but still gets completely outclassed by voidstrike
That's also fine.
yeah well that's not feasible all the time
Its the same thing at the end of the day.
but as puri just said, the damge is peepeepoopoo compared to voidstrike and probably even trauma
More damage.
I find it much less feasible to use BB most of the time personally.
Any time I pull it out its like enemies immediately get faster
BB is great in rooms full of shooters.
Its boring, but you're completely safe.
That's like. . . its one use-case.
Counter argument: Assail 
That's because assail is hilariously overpowered
Ye
I just want BB to also be buffed
wouldnt really call that a use case, incredibly inefficient
Being dead is also inefficient
and when there's 20 elite machinegunners in a room
I'd rather just wall peek with BB
even if it takes awhile
The real answer is for one person to aggro
Then hide behind a wall
While the rest walks up
when there's 20 elite machinegunners in a room you can bubble and kill them all with assail within 5 seconds
does "Brain rupture" not count towards the brain burst a pox hound while jumping?
Because ranged enemies are idiots
I accidentally ran trauma+bb without the modifier nodes and no EP on auric maelstorm and still used it a few times
inb4 one sniper cracks all of shields HP
and the elite machinegunners just delete everyone who forgot to keep dodging
More than once I've seen that happen

just brainburst the sniper 4head
Sniper Bug 
Sometimes they don't have a laser, nor make the audio cue when firing.
Its extremely noticeable on sniper gauntlet because there's so god damn many of them.
i've been hit by snipers who's laser is like 30 degrees off my position lol
and yea the soundless sniper is always a classic
although i haven't seen it that often
Yeah, its mostly something you run into on sniper gauntlet because there's approximately 1 billion snipers in those missions.
The whole population of Atoma has been turned into Moebian Snipers
lately i've been fuckin incapable of hearing mutants and bursters when they get close tho, but i think thats ear issue not the game
Mine is dogs.
They don't make the audio cue until they're already mid-air
Like its on a 2 second delay
So if I don't physically see them, whoops doggo time
I find bursters lately have this ability to just not make noises
And it's annoying, just let me push you
i always get confused by dogs because sometimes they stop before pouncing and then other times they move at mach 12, no hesitation.

also lately a lot of dogs have been dying after missing their jump, i have no idea if that's intended and i assume its a bug
They die out of embarrassment
Have you seen those dogs, they are obviously sick and not well
had a dog jump right over my head and then bounce off a trashpile at mach speed, was very funny
dog might have been psyker'd in the middle
I'm bored someone pick my melee weapon for me.
Catachan Mk IV, Mk V Blaze, Chainsword, or Mk IV Dueling
Catachan 
nodnod
Dueling sword is funny now
Er catachan i mean
Murders hordes, parry does a billion damage
Raw single target isnt even that bad with dmg buffs from peril or scriers
A saber isn't inherently better than any other sword for fighting irl
I guess duelling doesn't have to inerently mean parrying
if I'm gonna be a fantzee schmantzee fukkar with a saber it best be able to reposte
Even just the strikedown of the MkIV and MkVII does pretty great damage
Basically 4, but inverted moveset
I prefer 4 because it opens with the overhead
Oh, no, not saying that, I'm just saying when I think of a weapon that would rely on that stuff, esp in sumn as tropy as 40k, the sabre comes to mind is all.
Although customization mod makes that irrelevant
Ill take catachan having it mostly cause the special would probably be very boring otherwise
Man, why does the Flamer kick do one morbillion damage?
It's damage than the Mauler's side swing iirc
Also fun fact, I don't know if it's with blessings or something
The kicks with the toughness nerfs are actually threatening now lol
But Devil's Claw parry can one shot crushers on headshot
you win the duel if the opponent is dead thats why it has no parry. best defence yada yada
Yeah parry should probably get toned down a little lol
i'm fine with there just being 1 parry weapon in the game, especially ince the duellies are already so strong that if they could also just oneshot parry there'd be no stopping them
I mean
I don't feel so
The parry window for one shotting is tight
On ragers? no
But on stuff like crushers it's fairly tight
and if you ess it up you lose all your stamina lol
Ah if its tight then im more ok with it
you also need to use a dclaw which is arguably a bit worse for horde clear and general single target than your other options like illisi/duelling.
I thought it was a decently open window
yeah, it's the difference between losing all stamina and killing something
Dclaw is very good for horde clear now imo
And losing stamina is always bad lol
Dclaw has pretty good horde clear yeah
Not as good as some of the force swords
but pretty good
yea not saying it isn't good.
Although i might prefer full hit for missing but maybe im a masochist
worse != bad
but like, you are sacrificing a bit. source: i used dclaw for like 3s but haven't rolled a good one yet so it was just to try parrying 
Yeah it is a bit worse horde clear wise than illisi Although it probably should be
If parry is so strong
And illisi is top tier horde clear
Well if it's a low stat oone then obviously you'll feel it 
NUH UH
Hard to compare
That was before i knew parry windows could be tight
Maybe a slightly harder punishment for missing the parry but id need to play with it more
if oyu lsoe all your stamina you get stunlocked for am oment in the lost stamina animation
So that's already pretty punishing to me
With crusher parry it's also that the penalty for fucking up is death
Give me parry or turn me into paste
Yeah thats fair, i might prefer just taking the full hit for missing but losing all stamina is fine enough probs
I think taking the full hit for missing the timing is a bit too punishing lol
it's still a parry timer thing
If that was the cost I think parry against crusher wouldn't be worth it
I do want a good dclaw though although I think I'd want it on my zealot instead of psyk
Making it slightly forgiving means that it's worth using to me
Yeah it might just be me hating myself and wanting the game to kill me for every mistake
It is probably a little too much lol
That's me
i run knife and laspistol veteran with Voice of Command
And I play auric missions
I am that person

I also only run 2 wounds lol
Yeah ive run 2 wounds forever
Wounds not worth to me
POINT AT HIM
Vets ok now imo now that its not point and click adventure where your invincible
I didn't play vet before the update
So I'm not someone who abused the broken stuff lol
i specifically paly vet to use the revive shout because it's fun
It was hard not to abuse
It was
Youd have to never press F
But I didn't care for it
Was my least played class
I played only enough missions to hit 30
and then dropped vet
Was a psyker main before
But I'm not as much of a fan of the psyker changes nowadays
I enjoyed plasma gun a lot
wdym, running Assail-Shield was the first time during this patch I overperilla'd myself
shards and maybe amount, aside from that I think it would be fine
I just want more of my teammates to be able to play the game lol
I appreciate seeing smite psykers more, i like supportp laystyles
Too bad they murder my PC 
Vet: Regenerates a grenade once every 60 seconds
Ogryn: Regenerates a rock once every 60 seconds
Zealot: Knives regenerate on special/elite kill but they only hit and kill one enemy per knife
Psyker: Gets 10 knives and regenerates one every 3 seconds
HMMMMMMM
Rockgryn 
That regeneration timer for knives could be bumped to 10 seconds per
weird bug happened
Talking about old vet
I had talents from one loadout, but weapons from another
And the total amount of knives peskeeker gets lowered
yes
lower regen rate and knife count and then it'll be golden, still strong, but not as spammy
don't need to nerf both
Right, well I basically never use F on current Vet either, cause I only run the oh-shit buttons of voice or stealth 
I havent had smite melt my pc yet
Maybe they dont hold it long enough
So I thought you were talking about peril vent f and not needing to do it with Assail
my PC is doodoo water
It can run darktide mostly ok
But smite makes me hit 4 fps lol
Yeah
oh yeah, had a newbie psyker that had apparently just gotten smite with me in a mission while I was levelling Ogryn
And someone woke the Daemonhost
They started smiting it
somehow didnt aggro
You have a pretty big grace period to stop hitting a DH
Pretty new at the game, are these Blessings any good?
no like, It was already fully floating when the psyker did it
Yes
had been awake for atleast 20-30secs
when smite does negative damage 
So for void surge youre aiming for mostly crit everything ya? Full charging staff shits, peril refund on crit....?
Oh I thought it was just any dmg cause I've accidentally woken one up with just Soulblaze before
Carapace and crit on staff with crit crit crit?
flak not cara
crit is nice yeah, don't have to fully charge shots unless you're shooting a fatty
Is there a way to stack soulblaze like crazy like pre talent tree rework?
take all the spulblaze things?
it's still good
and even more accessible
Crits apply 2 stacks, that's your best bet I think
unless you mean something specific
Never take Wildfire
Mostly with the scream, was used to stacking x6 then screaming and everything melting lol
well it's still 6 on max peril
But easier
The Warp Siphon modifier that has 10% chance to give you stacks if you kill soulblazed enemy is somehow broken with battle meditation
I spent over 30minutes one night in Psykhanium putting people on fire with shout and then killing them with surge staff, and battle meditation didnt proc even once
Just don't run battle meditation ez
it was easier to run the 4% chance for allies in coherency instead
It might be kill an enemy WITH soul blaze not kill an enemy that has soul blaze
I’ve been using it with purge staff and it’s been working well for me, so idk
psyk isn't a perfect representation of the game, some things don't work there and vice versa
No but, Thats the part that works. I get the Warp Charges, but dont get the quell from Battle Meditation
especially this interaction has been odd in the past
super weird
Most of the soulblaze stuff is pretty wonky in mission too, besides combustion and purg staff and the blaze blessing
This is incorrect. It totally triggers from killing an enemy with soulblaze, don't have to last hit it with the blaze.
DD seems to have the same mechanic or something close to it
‘twas just a theory, a lot of stuff in the game is confusing
Oh BTW I confirmed, empowered Assail doubles the amount of enemies it can potentially hit
Should just add it to Atheneum
My best guess is that they somehow use the same RNG-chance generator, and because both are 10%, the game has rolling numbers for it in the background(something like generating it from server time/session total tick-count, but they cant use the same rng result.
As an example, say game says "10% thing procs when running number from 1-10 is checked and the result is 10"
The Soulblaze Warp Charge talent gets checked first (for whatever reason) and it rolls a 10, so it procs.
Battle Meditation procs at the same time, but it gets the next number in line, which would be 1, so it doesnt proc.
That doesnt fully explain how Battle meditation never managed to proc in my testing, but something akin to that might be going on
it wasn't consistently double for me, maybe something to do with stagger lowering the mass
And still check if it does that without the +1 target increase
or it just runs out of flight time
Hitting carapace destroys the projectile and the targeting is a bit weird, you need to paint those targets approximately with your crosshair for it to work and also you must hold Assail hands active for the homing to activate
There used to be issues with some talents occupying other talents/auras so it could be that 
Just holding your aim still in a pack doesn't always result in many hits, you gotta wiggle wiggle wiggle it
Good thing my view is always shaking like a withdrawal patient
on permanent withdrawals, never deposits
thats why we poor
Can venting shriek save you from self-downing if you went over 100% peril
yes
Nice
there is pennances for doing it
do it 50 times
idk what blessings should i put on the illisi other than deflector
Slaughterer
k thx
Battle Meditation can as well but you better believe you are blessed by Emperor if you count on that.
Uncanny Strike + Slaughterer is the new BiS
works ok with purg since you can full charge at 100 and then use the whole charge to fish for the proc
witch dueling sword is better?
atm
The stabby one
All of them have been buffed, but mk IV has gone over the top with the heavies.
SO mk IV
Realistically would assail + voidstrike be a super optimal coverage due to assail just having great general ad clear/special/elites and then void for long range elites and absolutely melting carapaces?
Plus running shriek you can use assail to get to max peril super fast as well for max damage
kk gotcha, been trying to make purge work as it was my main weapon the entirity pre rework but now it just seems like a no brainer to have complete control over all pros without the weaknesses prior
I still run Purgatus as my main choice but I do often pair it with assail anyway
And just deal with crushers using my melee
Yeah I just found myself when running assail that I rarely go to utilize purg with hordes seemingly to be alot smaller now
but more consistently spawning? if that makes sense
Still debating between empowered psionics vs warp siphon though, like I get the appeal to empowered for the free assail but you have 10 anyways and the empowered damage versus shriek back significantly faster along with more void damage... idk
the way my builds work out, if i'm going with voidstrike, i go empowered psyionics so i have enough points leftover for crit nodes like true aim
for my surge staff build, i have warp siphon instead cause true aim barely even works on it. can't headshot with lightning lol
That's op pls nerf
how much do you guys think they will end up nerfing assail?
this shit recharges so fast
i have never taken then 30% faster charging because i've never needed it
Honestly recharge rate should be about all that realistically needs to be touched. It'd get rid of alot of the complaints of people just nonstop using it on lower difficulties while still being useful for higher
i didn't think to make a build for it, this was a modified version of a scrier build i was using for void. I'm actually thinking of grabbing all the cdr stuff on the left and seeing how long i can just unga bunga stabby.
The left click could also generate a tad more peril.
So while we're talking about how bullshit it is, what's the best Assail build looking like? Scriers worthwhile? Axe to keep up True Aim? Crit worth focusing for? 
Malefic Momentum worthwhile? I'm going back and forth on it
What would be the best sort of weapon combo with brain rupture to cover most bases? I would use assail but I've experienced how annoying it is to be on the other side and dont want to run it the entire time
*While still levelling to 30
if you're leveling, duel4/deimos + purg with BB might feel good
Sorry, could you expand those abbreviations 😅
Dueling sword 4 I think? But not sure what deimos is. purg Purgatus staff, got that one
deimos = deimos force sword
i think it's also mk4
but the force swords have unique names, so people usually just use the names instead of saying force sword mk2 or whatever
the main combo people use with it is L1H2 because it's a double poke with high damage
kills things fast
And when would you activate? just for healthier enemies?
Which build was inner tranq? What did that perk do?
I ask if it's dead because...
Your next Combat Ability spends all available Warp Charges
inner tranquility is still nice for trauma staff
it's not dead but it's clearly less cool
This is how I use it. https://darktide.gameslantern.com/builds/9a58a767-419c-460a-93b6-f97a1bb6a4ba/voidborne-pyrophobia
They really made quicken be built-in to the warp charges
ult burning all your charges doesnt really matter for that tbh
at high difficulties, you get all your charges back if you're in a horde
because of the mob density lol
also if it's for shriek, there's that talent under it that gives you peril reduction anyways
yeah
You dont even need it really. It's more of a preference.
so you'll have peril reduction basically all of the time
Yeah i haven't really found mandatory quicken to be much of a problem. I lose the damage buff for just a few seconds
You can go with peril reduction or nearly constant toughness regen.
Id like the option to not spend a talent point mostly
I use shield
I also am pretty addicted to shield, it's so stronk
There is. Just don't use talents.

i had a high int shocktroop game with a teammate who had the special stun shield
it was pretty good
i like that both shields are good
actual choice
i like having the dome panic button, but i could see wall being good if you have better positioning
to trivialise big specialist rushes
Yeah the special stun shield is really nice, but they need to:
- remove the shield visual as soon as the shield is destroyed
- give different specials different damage values to the shield
If you shield up during hunting grounds it's just two mini dawgs and it's gone
it has 15 hp and all specials do 8 damage to it when passing
the visual glitch is annoying yeah
"Better postioning" = throw it down right in front of me and stand in it to become immune to dogs and muties
i mean better positioning so you're less reliant on having dome as a panic button
lmao
dome is still nice for the toughness things
Oh yeah. I rarely find myself getting shot from more than one direction
Also you can use it as on demand mutant deny and free a player who got grabbed
the toughness regen really comes in clutch
So if you don't need to, don't place it in advance
i've still mainly been running shriek because i like screaming fire at enemies
Has anyone even given damage shriek a chance? I know i haven't
I mean assail says 100 damage and does 250 instead
There's warp damage multipliers?
I'm purely coping here
i have to assume the description is lying or fatshark is just delusional
lmao
I tested in psych and realized that:
- minimum mob HP is 300
- the direct damage is 200 at best when at high peril
- the direct damage has a dramatic fall off with respect to the distance
And never touched that shit ever again
does adding a small amount of damage to shriek add any sort of utility or anything?
Does it break corrupter balls?
its just terrible
For 1 talent point, you could have a 2000 damage over a few seconds or... 200 damage right now
Why not just blaze?
/s?
Which like kills things on its own...
soulblaze shriek is a horde killer. the other is waste of point
you know, I just realized something. I have no idea what Enhanced Blitz does for BB
Kinetic Barrage effect
Oh wait
You mean the modifier?
Jack shit, like before
rip
What should be changed on this staff?
does the modifier do anything to assail?
surge
i didn't notice a difference with that maelstrom modifier on
makes it even more annoying probably
Enhanced Blitz grants more grenades, it might give you a few more shards
no i was still capped at 10
and recharge felt the same, although i didn't time it
maybe it did more damage? i couldn't tell
Surge currently bugged on trauma. I say currently but i mean it always has been and always will be cuz the shark don't care
idk if its a bug
Check Atheneum, already tested and listed that
idk why they even put surge as a possible blessing for trauma if they weren't gonna bother making it work
they should put surge on surge staff
Feels like it doing a different thing on vs and trauma would be a bug
Would rending shockwave be a good swap for surge?
Where is blazing spirit for surge staff
Yes
Surge & Transfer Peril are ass on Trauma
or they just dont want it to do two explosions, it still works on the primary fire
youtube or something?
if they didn't want trauma to do a double explosion, they shouldn't have made it a possible blessing for it
On vs it works on secondary fire
yeah its dumb but im sure it wouldve been addressed by now if it was unintended
Agree. Also applies to barrage blessings on voidstrike
Pinned messages here, first one
its a very obvious thing
oh. I'd meant the mission modifier, but that's a pretty good resource nonetheless. thank you :)
AHH right
@thick carbon the mission modifier used to lower the peril cost before the update so probably it will do that still
Can i make multiple level 30 psykers for the requisitorium weapons?
yes
Dope, mind as well since I just wasted like 3mil and a bunch of resources to end up with nothing lol
and main has had nothing but guns/axes for the last few days since i came back
what did you get for the second blessing
not enough plasteel
lol
this is kinda salvageable if it rolls something good though
if i can change that pox damage to 25% unyielding it's good enough
id just upgrade in hopes for a good t4 to earn it
cause really youd want 80% ammo i feel like
mobility
Mobility is the dump stat like 80% of the time
most of the time with the vraks u bring it out to shoot while adsing and quickly go back to melee
What do with this one? Don't have anything better and I'm broke, so this will have to do for a while 
First one i crafted
does stability reduce recoil more than mobility does?
Yeah, but I gotta start with something :<
would assume so
yeah very good start even just to get surge
Dunno what I should change tho
i'm not sure how to interpret the moving recoil numbers when both stats have it lol
Didn't someone say blast radius doesn't do damage anyway
i assumed that mobility would reduce moving recoil more because the number is higher
upgrade warp nexus and change weakspot to crit chance
you barely need to move when you shoot
I think someone mentioned it's the worst stat on it but I'm clueless
That's good honestly. Replace weak spot damage with crit chance. You can replace the other perk with unyielding or honestly it's okay as is and upgrade warp nexus
I am on team blast radius is poopy
it doesnt affect damage but it does increase cc and allow more innacuracy when aiming
Is there any reason to save the last modification on this? should I just bump the crit chance to 5%? Seems so small for a mod
Doesn't affect the bowling ball size as far as I'm aware. All it might do is stagger slightly more
it does by a lot
damn, everybody talking about crit rate, i just stun them all with smite and light them on fire with purgatus...
not a fan of purgatus at all
i mean, its DOT
idk what you do for range with purgatus and smite
so i just keep them from moving with smite, and they cant do anything
brainburster
oh
that is smite slot
if im killing literally everything within a 25-30 meter radius, they better deal with the stuff outside of that, you know?
I don't have Warp 4, do i just plot unyielding on it or should I wait?
but its not that simple and your DOT doesnt kill that fast?
my staff does
very sad
so you really arent making it that easy for them like you think
Eh i say unyielding personally
very dumb question but fatshark's wording is fuckin weird
just wait and make weakspot damage crit chance
very high damage and very high burn
this makes me do more right? not take more?
do more, yeah
ok ty
even with your melee
What's the increase from warp 3 to warp 4
woohoo
thats what the "all sources" is about
20% max
yeah it just sounded like higher peril = more damage taken, that "from all" is really messing up the whole thing
poorly worded
fatshark special
they need a suggestion box
Yeah, its badly worded, but is it as badly worded as the base Psykintetic's Wrath description?
it could always be worse.
why does it feel like every time i play psyker i have one or two other psyker's on my team but when i play any other class, there are never any psykers to deal with hordes?
fire frenzy description goes crazy also
Smite needs a damage buff, either a buildup over time or on the release portion. BB is still way too clunky to feel fun, and Assail is.... Assail.
I’d argue smite doesn’t need damage but less peril generation
Feels like Blitz wise we're pidgeon holed into 'kill hordes', 'CC bot', or 'thanks for highlighting the specials head!'
It’s utility, not for DPS
yeah
Smite feels awful if you aren’t abusing Empower
Assail just isn't fun imo
Agreed, but the damage is awful damage wise too.
its the mass stun and knockdown thats useful, not the dps
It should do SOME damage (more than an entire peril bar to kill a normal enemy. maybe).
Assuming it feels like targeting the right thing
It's satisfying, but so damned brainless, yeah. After the novelty of hahaha heads go slice slice it's like oh boy
my only issue with smite is accidentally chaining to sleeping daemonhosts
Even when you're not the assail psyker everything's already dead
Where's the challenge?
Assail prioritizes your mouse cursor as far as I can tell. I haven't touched BB, thankfully my Psyker was already 10 before the update.
the challenge is level 5 high intensity shock troop gauntlet
At the very least it should be granting a tagging system or act as some sort of placeable temporary sentry
I'm hoping it gets a nerf. The only "challenge" with psyker now is managing your peril but as long as you have 5 functioning brain cells that's too easy for the sheer damage output the psyker gets now
Rupture seems to just target random things around the crosshair never directly in the middle
i just want Assail to be more thrown dagger and less randomness until it hits the first enemy
Assail is powerful, but it doesn't need to be NUKED. Smite and BB need to be brought up to par and it needs a slight tweak.
Assail honestly just needs a rework
I guess it doesn't need a nerf as much as a tweak to make it so it takes a little more skill other than look in general direction and everything dies
Assail is fine, it just does too much too easily. If it was specifically horde clear
It already follows the mouse cursor, just make it more specific to that.
assail is fine, it just needs the cooldown perk removed, or less ammo cap, like 5
You can easily take down like any elite or specialist with it
yeah, I think that'd be good. 5 shards would be enough to still do it's job but not be your primary weapon
I do with dueling sword/revolver psyker
Eh, FS will do it all. 5 cap, double peril, double CD, etc. It's usually the way they roll. (j/k, mostly)
nice
I just hope they do more with the other options that fixing the Smite bug.
whats the smite bug?
Empowered Smite.
mechanically assail is fine imo (i.e. damage per shard, aside from maybe its anti flak performance, and the tracking) it just needs to not be possible to use it for the entire mission without swapping for more than 5s. like you should use it for a pack of elites and then have to wait a bit, not use it for 15 packs of elites in a row and then an entire horde
needs a cd
Smite generates no peril if you have a single stack of Empowered Psionics
oh.
If it had a CD it would need far more chaining.
REAL SHIT?
Yea
Pretty sure that’s a bug
Real
3 targers per Assail is NOT worth it with a CD
Indefinite duration
It slows you to a crawl. Dodge helps, but you're basically an escort NPC.
Yea absolutely a bug
thats fine
Could be good if you need a thing dead right that second
Its a bug. They included the -100% peril on it.
Speaking of, what’s the point of the standard left click on Smite btw
Without, I’d say it needs a peril gen decrease. Otherwise it’s still fantastic
No, with a CD Assail would be trash, unless the CD was so low it was irrelevant.
i don't think anyone's saying you should only get 1 assail, because 1 assail won't kill.... well anything except shooters/horde on damnation. they're saying the CD should actually be meaningful unlike what it is right now
focused channeling and warp flurry on this bad boy
Its only so good atm due to the stacking things. Damage, chaining, autoaim, and the Empowered talents.
It can already nuke an entire room as is
you do not need empowered for assail to be good either
Would it seriously stun a mutie? I thought even the full charged Smite takes a few ticks to stop them
I'm not saying it can't.
“Problem” with assail isn’t damage but uptime, I think increasing the cooldown on the blades by 50% would be fine
lmb, never rmb with smite
I'm saying a CD that is more than a second or so would basically neuter it entirely.
it works fine with warp charges. and well disrupt destiny i haven't used because its shit.
Takes a few ticks in my experience
Having it work as it is but less regularly would be fine.
cd of three or four seconds after expending all shards
I’ve tried quicksmite and it doesn’t stub mutants in damnation, charge or bust
Are we talking about how totally op assail is and how it should be nerfed into ground again
More CD. Add talents so Psykers have to swap off to regen them faster.
keep holding
Thankfully no
That seems like a 'well, I won't expend them all then'.
fuck it just make it so they only regen when you have something else out 
Could work.
make them not regenerate until all spent
Doesn't fix the problem. You'd clear a room, swap to another weapon, then repeat the process
So you're FORCED to spam them all. That is... Not good gameplay.
sure it is
Mechanically I agree, the solutions here just aren't good.
BB is still the special killer, Smite is for stunning specials or groups(+10% damage) and Assail exists.
Okay yea testing it out in Psykanium, even mashing the quick Smite zap doesn’t effect muties
Why would I use assail when I have a Purgatus
BB is good with the autocast talent. I think the CD is a bit too long though.
what about making assail a charged skill (needs to be charged like smite right click or brainburst), but removing the ammo limit, and allow it to chain more times based off the charge level
HOLD IT
Yea I know dog
keep a beam on them
IF YOU NEED TO HOLD IT WHY WOULDNT YOU JUST CHARGE
charging ends
It doesn't affect them during the start of their charge, they're stunned after that.
holding doesnt
the charge up of the smite, not the charge of the mutant
My b
It just needs more talents that aren't boring % increased to CD speed.
hold lmb the whole time
the rmb does
'Kills with none warp weapons increased cooldown' and an otpion for kills with other warp weapons do something else.
Are we playing the same game???
sometimes i wonder
idk at this point...
Purge feels bad that's why
force sword users when the when they
Wait you're telling me this isn't OSU??? /j
Mine goes full palpatine and just shocks until I hit 100% peril
thats the lmb
but my smite cannot overperil me
Buddha and Vishnu
lmb never ends
RMB doesn’t either
it do
You cut it by letting go
i dont
It could be balanced any way. Just nuking it numbers wise will be hard to find a good balance point, especially with all the rage from mains of other classes.

you know
assail balance, remove its ammo cap....you can throw it with left click and it targets a single enemy relentlessly, or if you charge it (with the right click), it can target additional enemies based off the charge
Mashallah my shoe shall meet your skull
ive noticed that my rmb seems a little broken in some other games
it could just be cutting out
That's why I'm saying it needs to be reworked altogether
im suddenly aware
You could easily fix it without a full rework though. The issue is less its effect and more how regularly you can use it.
imma be real, I highly doubt they are going to mechanically rework assail in terms of its targeting. feel like it'll just be numbers tuning because that's less work for the same result
I love the idea of assail but I don’t think it has a dedicated “role” other than throw and go
Then again, I personally think the power fantasy for a MAGE would be to use spells / magic staffs for the entire run.
That doesn't fit with DTs balance meta though.
I’d love to see them have associated perks like adding burn or something and getting rid of the CD node altogether
they actually introduced a mana cost so you cant do that, in basically every mage fantasy game ever made
Honestly I could see it being a deployable sentry that attacks whatever gets close to it
Nuh uh
like thats the POINT of a mage
Area denial, bam
Just let us craft mana potions in advance
Not most. Its there, but many of them either have ways to ignore it or spells that either don't cost mana or regen it.
massive single damage output with long cooldown between
You just explained brain burst
That is the point of SOME mage fantasies, sure.
With extra steps
^
yeah dude, i just explained ALL MAGE BUILDS EVER
You know what I haven’t seen anyone talk about buffing
thats true
looks at most mages in RPGs Okay. Sure. 😛
That useless tiny wall shield
but more of a zealot role, id say
Its all good. I get your point.
like a support cleric
corruption removal is great
veteran has an upgrade that lets medpacks remove corruption, too, which is also useful
Smite node to use it on friendlies to power them up when?
Seeing how psykers are more involved with the warp than the other classes
Imo it makes sense they don't really have a way to remove corruption
Brain Burst the Ogryn.
i wonder, if i jump over into the ogryn channel, will everything be in caveman grunts or speeled wrong?
Sah!
Maybe
ehh wall shield is fine it just serves a different purpose than bubble. problem is room temperature IQ on players means nobody will play around it so it seems shittier than the big obvious bubble. I'll agree it could use a buff provided bubble doesn't see a nerf.
Should we all just raid the Ogryn channel?
no brain, no pain
Thing is though, most classes are pretty powerful right now.
Yes
I'd prefer slight nerfs along with buffs to the lagging options.
so balance.
Yes. I say this because many suggestions are over nerfs compared to what would actally be needed.
yeah
Assail double regen and peril cost reduct pls
Better off giving only 2 shards of assail every 60secs like the ogryn rock
And FS has a habit of bringing stuff down rather than pulling up those that are behind.
,':\
make it taller so it catches bomber grenades easily and make my teammates better so they stop needing free toughness regen and a 360 degree gun negation bubble
or just buff everything else, so everything is powerful!
Meanwhile in #ogryn-class
MY GOD
At least this patch seems fine for the other classes
i was expecting that, but still
Because assail bad
because we arent neanderthals?
Assail bad
Assail balanced.
Tempted to go into #zealot-class just so I can see the smut
Assail is in the name
Nice joke
zealot support ult is making me consider levelling a zealot
Replace assail with rock
Don't give up your day job tho
Assail is just a pointy rock.
Pasive BB
assail kills should explode like frag bomb. every single kill
assail is fairly balanced, id say its my prefered pick, but i often dont use it because i dont want two assail psykers in one game, so i pick smite for the utility
Imagine swaping weapons a bit cringe
Assail should just stay active all the time and kill everything within 500 meters
I'd play Smite if it didn't slow you to a crawl and build peril about 2x too fast.
(without the bug at least)
That oughta fix the problem
I honestly only use it in emergencies
the game would be much easier without enemies, i think
The group stun is invaluable
assail redundancy is great though
like in sports, if they would stop preventing the other team from scoring, the game would be so much easier
I remember someone asking to remove mutants and anomalies from Stalker :p
Just steal all their balls.
we should be able to fall into chaos and become daemons
I’d also appreciate if there was an open world with NPCs we could talk to and complete side quests for
Assail shards should seek amo boxes and packs and remove them so they give you 1 shard back
become a new boss enemy
Thats the stuff
It’s 2023, Blizzard
sudden change, assassinate the psyker
make assail friendly fire
Like people wouldn't already do that if they could.
make everything friendly fire
John Darktide: Please collect 10 nurgling ears
Give them a QTE to stop it. Make it impossible.
Wow I feel so immersed in this universe
please collect the skulls of your enemies and pile them up into a throne
wait
assail should get there own podcast
hold on
Also, where nurgling :c
That's some ZEALOT stuff right there.
I want nurglings
Make assail trail with soul fire so it becomes more impactful
no, i would say its heresy, so its cool
allies are just potential future enemies
Maybe Assail could work with the Soulfire. The other talents for that effect kinda suck anyway.
Walking corpse starch
just eat your allies for strength
that would be nice
I’d like to see assail for SOMETHING other than be visual clutter
imagine it fires like a crossbowbolt
and knocks them back into walls or off cliffs
Atm I just throw it into hordes and whatever happens happens
Also, it needs to make loud PINGING noises when it hits anything.
yeah
Like the TF2 frying pan, but LOUDER.
a ring or jingle
Overwatch headshot sound
a DONG
Assail just needs to be TF2 engineer sentry
Double Donk.
Thats a great idea every time u kill someone with assail the sniper sound goes off
But doesn't last forever
oh god
i have the brainburst head explosion sound effect as a text notification sound
There was a Berserk clang mod added to the Nexus a few days ago, that might work but it wouldn’t be assail exclusive
See above
But only for the other players
It only lasts as long as the enemy team doesn’t go direct hit
imagine if rmb assail just threw all of your shards at once
No. No, I don't think I will.
with no tracking
Oh good point
I feel we are getting into some changes that will make assail more impactfull
I reject your reality and substitute my own.
Ok
Might be cool tho
the buff it needs
Fatshark listen
just shotgun blast, without tracking
Impactful. Good word. When will it start to stun bosses?
I'd honestly be okay with that
smite does that, no redundancies
And crazy peril gen
Beast of Nurgle. Assail should stunlock it.
i was in a game with myself and three ogryns
they melee stunlocked a plague ogryns
Psykinetic’s Wrath but pointy
yes
Yeah. Ogryn really stronk right now.
and infinite range
And it pierces walls.
The warp sees all.
Damage falloff because shotgun blast?
YOU CAN'T CONTROL ME!
no, just no tracking. damage reduction for each enemy pierced, though
FS will only read my comments for their next patch.
Turn into a daemonhost already
voidstrike weakspot crits stun plague ogryns lol
maybe bleed over time for assail?
That .. Could honestly work
Bleed I don't agree with because nothing in psykers kit does bleed
Except for the knife
voidstrike can stun basically anything that exists
so we need something, i hear
The burn effect is right there.
the best cc is instant death, which it's also pretty good at..
Too good tbh
i mean, if you take a shard of crystal to the stomach and it goes through you, youre gonna bleed
Smite needs a decrease in peril gen, BB needs to charge faster, and assail needs something but I can’t nail what
especially condensed warp essence crystals
Its a warp crystal. Soul burning is a logical result.
Assail needs to be removed from the game
Or as the dream psyker describes them
Bam
yeah, but you cant just have every warp attack deal soulblaze, its broken
Problem solved
“Shards of hatred”
assail should be the "deal with 4 gunners behind cover, every 30s" skill imo
Oh. I didn't know you worked for FatShark.
But seriously.
i've been spamming high 5s using exclusively assail and the cooldown is honestly the only really broken part
Yeah I do, I'm the guy who removed weapon attachments from the game
It just needs some tweaks. Make it less consistently.
This isn't CoD after all
hey are loadouts broken? dont see any of the ones I created
Last patch killed all loadouts
group up with tarkov and make the game incredibly annoying to play. oh, but dont add weapon attachments
shit thanks
I'm just gonna get my Psyker to 30 before they nuke Assail to the point its unusable.
Wait until we add lasguns as part of the crossover promo
But they're lore accurate
you could go the borderlands route, have attachments but they are rolled randomly
Tarkov already has flashlights, right?
Same thing.
So after some consideration assail should eat ammo drops + nail down elites to the floor and ping enemies targeted? I feel that will bring the skill to the level it needs
shotgun blast rmb
That too
The current RMB version of assail is fine to be fair.
and turns into an infinite sentry turret
Slow fire rate, double the peril buildup.
why would i want that
fast fire rate, reduced peril
To snipe snipers?
hopefully that day will never come
fuck snipers
i beat the shit out of them with a stick
every time
staff beatings
The prophecy has been spoken. It cannot be unsaid.
Is a tanky melee Psyker possible right now?
Is true aim working with assail?
also, dont call it smite, and dont call it lightning. it is smitening.
To be fair Smite is a really weird name for a chain lightning spell, at least to me.
right
brainburst should be called smite
Leveling Psyker is making me miss Unchained Sienna, which is pretty much all I played in VT2
Assail should teleport me to extraction when I RMB
smite should be called assail
Just realised why assail is so strong lmao
Same, Unchained goated
i didnt say thats not the name, im giving it a better name.
Psyker be hiding bullets in these snowballs
Oh u figured out what the M2 does? Dope
Weaker BB
It depends if you want to cosplay Zeus
play necromancer
If yes, then it's fitting name
speaking of necromancy
Oh wait shit I just now see the bullets that’s pretty funny 
mind control when?
Psyker can't even control THEIR mind.
yeah but chaos dregs have like... nothing
telekinesis when?
I was hoping that there is a way to make Melee Psyker work, and not be a squish ball
its less mind control and more body control
I mean, Assail is right there. 😛
control the bodies of others
And the push.
imagine if we could use the force
shrek
Its just a LOUD force.
isnt there a voiceline where the psyker corrects the subtitles?
Yeah.
:)
