#psyker-class

1 messages · Page 729 of 1

obtuse moth
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i would take unyielding perk and then anything else is fine for the most part besides crit damage

brave fiber
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bro wtf that voidstrike is nasty

azure karma
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why unyielding

brave fiber
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only need to replace the perks

obtuse moth
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because everything else either dies to flame or doesn't, and bosses actually take good damage from flame staff but will still take time

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25% more boss damage is highly significant

dapper flax
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The vstrike wouldn't be terrible if you replaced sprint with flak , and transfer peril with warp nexus

though that is just what I have and I think it's pretty sexy after running through a couple damnations

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I do not use surge staff enough to know if it's worth using

obtuse moth
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buy the second one not for the staff but for the warp nexus perk if you don't already have it

dapper flax
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or what perks would be good for it tbh

obtuse moth
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warp nexus + surge blessing combo is meta rn

dapper flax
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huh , good to know

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what's the surge blessing ?? I've been a vstrike / purgatus player for a while

clear heath
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the only reason i'd consider getting that surge staff is to unlock warp nexus for it. damage looks pretty low on that one

obtuse moth
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otherwise don't buy things from melk unless its god tier base weapon or has a t4 blessing you want

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when you crit you shoot twice instead of once

lyric burrow
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One taps crushers that way

viscid matrix
dapper flax
viscid matrix
teal needle
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Arco may or may not be lying but there's also no way assail has 100 or even 150 base damage. There just aren't enough warp damage multipliers in the game to get it to the damage numbers it puts out just testing in the psykanium

dapper flax
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Might try it out though to expand my psyker horizons

obtuse moth
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so it makes it basically so when you crit you do 4x damage, 2x cleave (idk if cleave is affected by crit?) and 4x stagger, between the rough doubling of damage and the doubling of projectiles

teal needle
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250 honestly feels about right

clear heath
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surge staff is a good staff if you pretend voidstrike just doesn't exist

viscid matrix
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def do, its a good staff, Trauma is also balanced ,purga is a little undertuned but also viable

lyric burrow
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Surge is good just worse than void atm

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Probably worse than trauma too

viscid matrix
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Surge and Trauma are both pretty balanced, trauma has more damage, but surge has nicer aiming of secondary

obtuse moth
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@near wyvern does critting affect cleave/hit mass?

spice veldt
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no

obtuse moth
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thanks, good to know

spice veldt
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is very sad

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at least we got some proper crit stuff nowadays

dapper flax
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Trauma and surge are more fun to use imo
though headshotting a bunch of normal enemies with the vstrike feels so good

obtuse moth
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i still really like surge. it could do more damage but its a v balanced staff atm

viscid matrix
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i hate trauma, cause looking into a sky to target enemies further away annoys me

obtuse moth
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dont look into sky to target them, sprint slide into them instead :D

teal needle
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I love trauma because it turns navelgazing into a powerful defensive tool

lament sonnet
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swap sprint for 25% to boss and barrage for nexus ?

obtuse moth
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i dont like how you have zero awareness when using trauma defensively like that

dapper flax
clear heath
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I like telling myself that my surge staff is doing good 3 shotting crushers and bulwarks while pretending i don't see that voidstrike staff one shotting them instead

obtuse moth
lament sonnet
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maybe carapace

obtuse moth
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no

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purge is terrible against carapace

tender terrace
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anyone got a video of real pwner using scrier? looking for motivation lol

obtuse moth
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25% more of almost zero damage is still almost zero damage

teal needle
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Yeah going from .00001 to .00002 damage on carapace not worth a perk

lament sonnet
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well damn

obtuse moth
tender terrace
ornate hamlet
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the gains from scrier arent really that noticeable

viscid matrix
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i had jsut found that video 😄

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was about to paste it into the chat

proud lynx
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What tier can Focused Channeling go ?

lyric burrow
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I does do some good stuff with Vraks mk3 thats all ive seen of it

lyric burrow
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So tier 4 iirc

viscid matrix
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Scriers is better for melee psyker than gunker

teal needle
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Is vraks 7 the vraks everyone likes

viscid matrix
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Vraks 3

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its the battle rifle

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triple burst

lyric burrow
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7 is the single shot

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I actually like vraks 7 a lot maniac damage is a little sad tho

obtuse moth
lyric burrow
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Ok my b

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But yeah there is no t3 and 4 if its t2

obtuse moth
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when you crit on mk3 you get 3 crits, synergises well with crit blessings

lyric burrow
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Is that the only burst fire gun

obtuse moth
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makes deadly accurate much stronger too (100% more crit damage)

lyric burrow
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I swear theres another one

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Agripinna mk 9?

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Might just be going crazy

obtuse moth
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theres are more burst guns i think but thats what makes mk3 better than mk7

lyric burrow
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Oh yeah the burst is nutty

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Weve all seen the angrycrab video

sacred pier
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how much damage does soulblaze do and is it worth taking on a brain rupture build?

feral verge
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alot

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worth

sacred pier
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also, does kinetic flayer have a 15 sec cooldown per enemy, or 15 sec cooldown before it can proc again period.

feral verge
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15 sec cooldown before it can proc again period

sacred pier
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ok, ty

feral verge
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yw

elder rain
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One message removed from a suspended account.

feral verge
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voidstrike can struggle against fast moving enemies, unless you have god aim/prediction abilities

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so, brain burst/rupture

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would be my pick

obtuse moth
pearl cove
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Are there any good psyker leveling builds? that don't require many weapon talents?

obtuse moth
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spam assail and profit

kind jay
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it's very good

obtuse moth
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wildfire isn't great or even very good but the other two soulblaze applying talents are

spice veldt
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soulblaze doesn't do much single-target damage, but most soulblaze application methods spread it in an AoE

ripe yacht
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How do we feel about manifest disrupt destiny?

kind jay
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the concept is great but the execution is dogshit

spice veldt
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it's bugged in a way that defeats the purpose of the blessing, since marked enemies occasionally do not glow

obtuse moth
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oh lmao

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i also havent been able to get it to work at all in the meat grinder

pearl cove
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What are the best ways to apply soulblaze?

spice veldt
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it doesn't mark enemies for whatever reason if invisibility is on

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it also only marks human-sized non-specialist enemies that aren't groaners/poxwalkers

kind jay
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perilous combustion is great

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i think that was the name

pearl cove
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Are they talents?

kind jay
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purge is a staff

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perilous is a talent node

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shriek is too

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both on the left side

pearl cove
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Ohh I'm using that staff, is it left click or right click to apply soulblaze really good?

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I swear my smite does barely any aoe dmg

kind jay
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don't have an exact answer to that. probably right click with a crit build

pearl cove
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ahh i need crit I guess

tender osprey
spice veldt
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right-click has faster soulblaze application than LMB

kind jay
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crit applies two dots so you want it

spice veldt
kind jay
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or 2 stacks rather

tender osprey
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i gotchu big homie

proven stirrup
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Feeling needlessly overpowered being the only way to have one's fun is sus

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Fun is subjective but using that reasoning to justify your feedback being so obviously shortsighted is hilarious to me

fierce crest
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but i dont think thats why darktide is fun

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but like, Warframe? i live to be overpowered

proven stirrup
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Warframe is a husk of a game, I'd not really use that as an example

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Its just one massive timegate chain that gets very annoying very fast.

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Assail is good at what it does. But it's so good at that one thing it sort of steps on many other classes toes in the process.

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All they have to do is solve that problem with it. However they manage to

ornate hamlet
ripe yacht
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I feel like just… hitting the damage takes care of it.

ornate hamlet
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oh nvm thats pc tlk

ripe yacht
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I don't know if this has scaling like League does, but if this were league I'd say hit the base damage and keep the scaling. So if you want to go hard into damage amps, it's still really good.

proven stirrup
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It has a lot of stagger potential on fodder

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And it can just take them out

rich pike
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Anyone willing to help me get my “malleus monstronum” penance done? I don’t have a squad to play a private game

proven stirrup
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The stagger is what I'd say needs toning down, not the damage

proven stirrup
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Smite is the CC tool we've been given and it's VERY good at it

frank moat
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Honestly I’ve been having a lot more luck with Smite than Assail lately, any class can horde clear but if I’m running my space knives and a pack of crushers ganks me there’s only so much I can do

spice veldt
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as a quickswap weapon, I'm fine with it retaining its damage/stagger
I'd just nerf the ammo

rich pike
fierce crest
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PEENS

crisp yacht
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just rolled this bad boy up from green. What are ideal blessing and perks on mk 5 blaze swords? or what would you change to it?

rich pike
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DONT MAKE FUN OF MY SAUSAGE FINGERS

fierce crest
proven stirrup
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But assail being able to clear well isn't the issue, it's being able to stop a hoard of trash in its tracks while it does so

ripe yacht
spice veldt
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yeah, the 30s node is essentially mandatory

kind jay
spice veldt
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and you're never always going to have your marked targets consistently line up in a way that you can just continuously get stacks

fierce crest
spice veldt
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i think marked targets glowing properly would alleviate it

fierce crest
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i love radiation

spice veldt
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but as somebody whose part-time job is being a loot goblin, DD is also kind of bad for me

spice veldt
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cuz my stacks will decay as I'm going for plasteel

kind jay
spice veldt
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dropped like hot potatoes

proven stirrup
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I do need to go hard and farm up some mats

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But it's such a crapshoot anywhere past malice it's hard to commit to it lmao

rich pike
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Plz halp?

fierce crest
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:)

ripe yacht
brazen warren
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Players are always going to gravitate towards the strongest option, regardless of what you do. Assail generally is the strongest option currently between blitz choices, which is to say it is easy to use and effective in a wider range of cases than "nonlethal hard CC or monstrosity/sniper burst". After using all three, I prefer smite but admit assail would be better at hoard management, and brain burst is weaker than every staff option and gun due to opportunity cost associated with its use (charge time and being interrupted by taking damage). Buff smite and BB, but leave assail as is for now.

proven stirrup
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Yeah screw micromanaging buffs

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That shit's exhausting

spice veldt
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i would like DD if I were not a loot goblin even if it worked properly

proven stirrup
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Did you even fucking read what he said?

spice veldt
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it shouldn't have 2.0s regen by default (1.4s with Ethereal Shards)

fierce crest
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half ammo, double cooldown

spice veldt
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or 10 max ammo to burst through

fierce crest
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nope

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kill the ammo

spice veldt
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the very nature of its ammo economy does not encourage you to swap off to your other weapon

fierce crest
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maybe buff the armor damage a bit

spice veldt
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because the optimal way of using Assail is quite literally to just spam it

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you need to create an incentive to use other weapons, and nerfing the ammo is the straight way of doing that

crisp yacht
ripe yacht
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What if you tied ammo recovery to Peril quelling?

spice veldt
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it'd be interesting, but it's on the gunker tree so I don't want any interplay with peril in that regard

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I think peril + ammo is enough management for it

fierce crest
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forced to block things to get enough peril to get more assail

spice veldt
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and with the bonuses that you get at high peril

rich pike
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Please help? 🙃

ripe yacht
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I mean you could cut the Peril generation entirely and just generate ammo when you quell (which would then encourage you to use other parts of your kit).

shrewd comet
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i'd rather assail cast two at a time

fierce crest
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that penes is lame, i want no part of it

rich pike
ripe yacht
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If you're playing gunker you're probably taking Scrier's Gaze anyway (Btw, how do we feel about Scrier's Gaze?), which means you're generating Peril passively.

spice veldt
fierce crest
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or sword

spice veldt
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it does provide a net benefit, but that's at the opportunity cost of the other ults

brazen warren
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I found that using the ammo regen perk actively hurt my gameplay because it limited my flexibility, so I dont take the perk and limit my use of it to 3 shots at a time

ripe yacht
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Hmm… That lines up with my experience.

spice veldt
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it's the only ult in the game with a straight up detriment to you

ripe yacht
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It seems like it should be good, but also it just feels so risky.

spice veldt
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yeah

proven stirrup
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Gaze could stand to be buffed a bit

spice veldt
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even on Gunker builds, you're probably taking Assail which also uses peril

ripe yacht
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"Do you want to be better by stabbing yourself?"

Absolutely.

spice veldt
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so with Scrier's Gaze, it's not like you can just focus on shooting

slate oasis
spice veldt
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you have to focus on shooting + managing your peril with the added difficulty of Scrier's

rich pike
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I’m trying to figure out how to use it now lol thank you

proven stirrup
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Using it as a buff cooldown is more how it's supposed to work

gray swift
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anyone have a smite build they really like that doesn't utilize the empowered exploit?

ripe yacht
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It seems like it should just be amazing… if you can manage your Peril.

But also. Uh.

proven stirrup
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You don't have to quell to make a point to extend it, you just use the time you get from killing/passive quelling extention

ripe yacht
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It's so easy to just die.

shrewd comet
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@gray swift i dooo

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wait smite...nvm

proven stirrup
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The issue is that the "soft duration" it has isn't really doing enough in that time frame

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The bonus it gives you should be a bit higher imo. Make it feel like that duration is impactful

brazen warren
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it goes: SG>Assail/quell until 30 stacks>pull out your gun for 10 seconds to not generate peril

spice veldt
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yeah it leads to the funny situation where you want to use Scrier's Gaze before engagements and not during

shrewd comet
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i feel that other builds just do it more effectively without as much effort

brazen warren
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gunker does not have a good option for dealing with crushers because getting and keeping warp charges is a massive pain in the ass now and BB is harder to utilize because of this too

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feels like they wanted us to use DD, but that only seems to work on shooters, and not elites or trash mobs so throw that up time out the window

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I guess you could compensate by using deimos force sword but I do not prefer it personally

sharp shoal
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Rupture is much stronger than assail for aurics

spice veldt
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depends on the auric

sharp shoal
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i did a melee auric work scab

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and in general i don't like assail

spice veldt
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I still run Assail on melee maelstrom because I'd just run Trauma + MK4 Duelling Sword for it

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because Assail frees up my ranged and melee slot to be the anti-armour options

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and BB doesn't do that much DPS

sharp shoal
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Actually wrong

spice veldt
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actually true

proven stirrup
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Here we go

spice veldt
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BB never did that much DPS before this patch, and it doesn't do that much DPS in this patch

sharp shoal
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lol

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Its better than assail

spice veldt
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in terms of the build options that the blitzes open up, Assail is better in that regard

sharp shoal
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Assail will be nerfed soon anyways

spice veldt
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sure

sharp shoal
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which makes me happy

spice veldt
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but at this current moment, Assail is what I would consider better

sharp shoal
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Blaze rupture is much stronger

proven stirrup
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I'll admit I have been hard avoiding assail to not get comfortable with it

sharp shoal
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More cc to

proven stirrup
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Can't stand playing stuff that isn't operating where it's supposed to. I'd rather adjust to something new I choose to adopt, not be forced to by the devs

sharp shoal
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And people don't hate me cause I don't use assail

brazen warren
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you can make BB work, it just feels a bit more restricted now because there are comparisons in the same slot

lethal lagoon
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Meh, BB is too slow for today's pace, maybe when they release t6 or something.

sharp shoal
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Bb has much better range than assail

lethal lagoon
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This is coming as a guy who ran builds where I spent 90% of the time BBin pre-patch

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I've never not be able to hit a sniper except on the train mission with assial

ripe yacht
spice veldt
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yeah BB has range, but you're never going to use the full extent of BB's range in 90% of the map sections

runic hornet
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how do I play Empowered Smite without wanting to fall asleep

spice veldt
ripe yacht
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Ah.

runic hornet
sharp shoal
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Psionics is bugged atm

sharp shoal
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With smite

runic hornet
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it's not about the most common use case, but the use cases that fucking kill people

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yeah that's medium distance

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try from one end of the trainyard to the other

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not the narrow way but the lengthwise way

spice veldt
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i think 50m is a reasonable distance

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true

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BB beats assail on the largest map section

runic hornet
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50m is "a good veteran can lasgun that without even thinking twice"

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some other rooms where assail can't reach are

spice veldt
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but we're remarking on "can it fill that role"

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and "yes it can" is the answer

runic hornet
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big double decker platform on sewer assassiation

spice veldt
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it doesn't need to be exceptional about it

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but if it can dink a sniper at 50m, then its job is done

runic hornet
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the approach before the... L bend that leads to the drop?

sharp shoal
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I don't like the smite bug

runic hornet
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snipers can spawn on the upper-UPPER platform

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and will be untouchable by assails

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and most pubs won't even think to look up before they die

lethal lagoon
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@runic hornet Run Smite-Surge, since smite bonuses hit surge.

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I hope that's not a bug, but it sounds like one.

brazen warren
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I agree that BB has a much greater range advantage than assail, and in that regard it is superior. The problem is that in practice I am consistently mobbed by hordes when snipers show up and cant target them reliably and safely to make use of BB's advantage in that engagement.

spice veldt
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and unless I'm playing vent snipers, I don't care about needing to dink snipers because that situation is rare in both occurrence and whether assail's range will fail me

runic hornet
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also, the powercell mid-point event in the desert commshack level

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actually, the desert wide-open rooms in general

spice veldt
runic hornet
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if they spawn snipers you can be in a fuckton of trouble if you went assail/purgatus

spice veldt
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also, Shield ult

runic hornet
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the thing is most psyker staffs can just LMB though

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which is good enough

proven stirrup
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Telekine Dome is the goat

spice veldt
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ranged enemies (alone) straight up just are not a threat

runic hornet
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just don't go assail/autopistol or assail/purgatus, sniper stand perfectly still to shoot and you can just throw staff LMB orbeez at them

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at that point

brazen warren
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purg cannot infinite channel anymore, correct? I was messing with it in the psykainium and it was only able to channel for 4 seconds or so

runic hornet
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they'll die in one hit because of the reverse falloff snipers take

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so again the range issue of assail isn't particularly pronounced unless you memed yourself on the loadout phase or have your head stuck up your ass and forget about LMB orbeez on your staff

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which are so useful you should be throwing them period

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even with assails

brazen warren
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void strike staff is the goat this patch imo

kind jay
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just tag stuff and let your team kill it

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zzzz

runic hornet
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even with assails, throwing a single LMB orb causes MASSIVE suppression and is the difference between losing half your HP to a shooter squad before the assails kill them all, or effectively stunning them at range

brazen warren
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yep

sharp obsidian
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Voidstrike is just broken

runic hornet
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voidstrike should not have the absurd single target they gave it lul

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that should be smite's role

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but for some reason they decided to make it a nuclear bomb anyway

sacred pier
runic hornet
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modzzzzzzzzzzz

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also I need 1K + 1K melee kills on psyker

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what loadout should I take for this Thonk

sharp obsidian
runic hornet
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maybe I hsould try scier's gaze dueling sword

spice veldt
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illisi + whatever

runic hornet
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do wildfire kills with your melee weapon out count as melee?

brazen warren
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illisi for horde management for sure. it does not rip and tear like before, but is still amazing at managing big groups of trash

runic hornet
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let's find out

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well, hrm

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never mind, because the things I'm going to be killing with wildfire will just be poxwalkers, not dreg/scabs for quests

spice veldt
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relevant info for assail

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a particularly fun thing to note is that Empowered Psionics doubles the target limit of Assail

odd siren
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can the purg staff crit?

tough lake
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Yay or nay for psyker?

proven stirrup
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Smite has too much CC potential for it to have good damage

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It sure can have BETTER damage than it has now but if it excels at single target then it's just gonna be busted for no real reason.

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Staves are just weird right now

sharp shoal
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Charge speed trait with void is nice

spice veldt
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prob make its LMB the damage portion

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make it a targeted blast

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and not whatever shitty ass single-target stun it is

proven stirrup
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Yeah that's what the ability says it should be

spice veldt
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I do not like how it's a continuous fire option mode

proven stirrup
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But the lmb as of now is just a smaller, non-fps-hungry CC tool

spice veldt
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should just be a short-ranged blast that you can quick-swap to

proven stirrup
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I mean I don't think they're going to give us a pocket surge staff

spice veldt
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limit the range of the LMB to something like 5m

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or less

proven stirrup
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Yeah nah, I'd rather it actually have range

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I don't care about it needing to be channeled, it just isn't worth doing unless you need to pin down a horde of specials or something

spice veldt
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though it's never going to have that much damage if it has range

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i prefer it to be a high-damage short-ranged option that you can just pull out for whatever reason

proven stirrup
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I don't care, I don't want it to have "that much damage" it just needs more than it has right now

spice veldt
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it needs to have enough damage to incentivize you to use it in the first place

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and enough damage to compete with the use case of its RMB

proven stirrup
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I mean the use case of it's RMB is trading frames for hard mass CC

spice veldt
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if it's longer-ranged but has mediocre damage, then I'm not really going to pull it out for much

livid maple
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yo the dueling sabre is awesome

spice veldt
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yes

livid maple
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and i thought the force sword was good

spice veldt
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but what about the LMB?

sharp shoal
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Mark 4 is one of the best

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I sometimes use mark 2 tho

tough agate
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Can anyone help me do Malleus Monstonum for the chest armor?

proven stirrup
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The LMB just needs more damage than it has. If it could oneshot unarmored primary targets, I'd be ok with it.

spice veldt
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yeah, that's the type of damage I'm talking about

proven stirrup
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It doesn't need to be melee range for it to do that

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But I don't often need the sheer breadth of control the RMB has MOST of the time

spice veldt
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well it's a tradeoff

proven stirrup
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The LMB can hold down smaller groups just fine on its own

spice veldt
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and I'd rather a 5m attack with more damage than 25m-10m with less damage

proven stirrup
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I'd rather it be a 10m attack with more damage.

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I'm not concerned with balancing this shit that tightly

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Make shit good

spice veldt
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it generates a decent amount of peril, and the stunlock spreads rather slowly for the LMB

proven stirrup
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We have auric maelstroms, we're not going to be overpowering that shit anytime soon

spice veldt
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well, we kind of are

lyric burrow
#

idk theres been plenty of op stuff in this game

spice veldt
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ogryn has their gunlugger stuff

proven stirrup
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Maybe assail is

spice veldt
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zealot has their one-shotting full hp plogryn stuff

proven stirrup
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But this would not make Smite the new assail

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It's got much more of a reasonable target limit

lyric burrow
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you can not be assail and still be OP though

proven stirrup
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Nice joke

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We're talking about a hypothetical smite buff

lyric burrow
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i know

brazen warren
#

honestly if they made the lmb only hit one target with longer range and make it stun the target faster, I would be fine if it dealt the same damage. right now there is no reason to use the lmb at all over the rmb

proven stirrup
#

I think I may have skipped over some context I have in my head

lyric burrow
#

im saying i think it is important to balance things tighter than they usually are

proven stirrup
#

I propose that the buff to smite's LMB damage not extend past the primary target

#

or at least have steep falloff per chain

lyric burrow
#

wouldnt that just make it free surge?

#

unless its less damage

proven stirrup
#

We aren't sharing numbers here

spice veldt
#

i'd just make it targeted

proven stirrup
#

The numbers are Fatshark's job

spice veldt
#

add some mechanical requirement to a blitz for once

#

i mean, we can discuss vague breakpoints

lyric burrow
#

i mean my issue with that is its either worse surge or better surge at which point something is invalidated

spice veldt
#

i don't get why you are so adamant about not even approaching it vaguely

lyric burrow
#

it would be awkward to dance around

#

because things can only play so many roles

brazen warren
#

buff surge, make the aoe cc the default mode for smite

proven stirrup
#

I guess I'm not academic enough for this topic then. I'll bow out

lyric burrow
#

i didnt say that

#

i was just voicing my opinion on that change

proven stirrup
#

No, I did.

viscid matrix
#

smite seconday has a 90dps so it can kill trash in about 4seconds

proven stirrup
#

I'm not about to get hung up on the numbers, that's how I lose my love for the game rapidly

lyric burrow
#

arcos idea of less range for faster use would give it different use case

proven stirrup
#

So I'll just back off. No sweat.

lyric burrow
#

alright

spice veldt
#

and instant stun

#

it should at least be able to frame 1 guardbreak bulwarks or something along those lines

#

hmmm

lyric burrow
#

yeah that would be really neat actually

viscid matrix
#

people asking for smite to get a damage increase, when its hands down the best CC tool in the game

spice veldt
#

i suppose if we lean into the stagger more

lyric burrow
#

you just need to do a lot with CC in this game to make it good

spice veldt
#

that's why my first idea was to give the LMB more damage

lyric burrow
#

so are we keeping RMB the same then

#

in this example

spice veldt
#

proll

#

y

#

might as well just fix it to be the same for now

lyric burrow
#

i dont even mind RMB

potent echo
#

Best cc tool in the game is zealot pulse, smite needs to be close to that

lyric burrow
#

just LMB being dumb

spice veldt
viscid matrix
#

LMB smite does 200 damage when you go from 0 to 100

lyric burrow
#

yeah that is literally

#

one assail shard

#

to more than one target ofc

potent echo
#

1 shard does more on headshot

viscid matrix
#

smite can lock down a tonne of enemies at once, assail doesnt compare

lyric burrow
#

but even for its CC that not enough on LMB cause i can kill it even with bad weapons

#

sure but assail kills them instead

#

CC in this game has always had issues shining aside from particular use cases not guarenteed to show up in every game

potent echo
#

The only valuable thing on smite is stunning a strike team of specials but wall does pretty much the same thing kind of

lyric burrow
#

because everything else kills it

viscid matrix
#

damage may be shit, but its a cone of nothing can move, that also boosts everyone elses damage

spice veldt
#

and not being fun if you just straight up lock enemies down

lyric burrow
#

Unless you have no form of CC and your doing melee only maelstrom it comes in handy

#

smite also relies on teammates

#

which shouldnt be a flaw on paper but is in practice

potent echo
#

It's always about the opportunity cost though, like you can be doing anything else

#

Like trauma, purge, void

lyric burrow
#

yeah i agree generally

viscid matrix
potent echo
#

No.... You can contribute alot more yourself

spice veldt
#

if you're doing a setup, sure

#

and are in a premade with guaranteed boss damage

potent echo
#

And if you have a TH zealot, they don't need your help anyway

viscid matrix
#

10% increase base damage is actually a lot, especially with all the increases everyone adds to that

potent echo
#

Or a rumbler ogryn

spice veldt
#

though it's only while smite is active

lyric burrow
#

tbf with EP thats less of an issue atm

spice veldt
#

and it's even less than what Cerebral Lacerations used to be

potent echo
#

And if the boss is focusing you, good luck channeling smite

#

When the boss is focusing another person, your smite only helps 2 people

lyric burrow
#

like 10% damage is nice but you arent contributing damage and there has to be very little else goingon

potent echo
#

If at all

viscid matrix
#

Support Psyker, Dome Shield, Smite and Surge staff
locks down and kills a single target or everything in the room

potent echo
#

It's not a lab scenario where the boss doesn't move

viscid matrix
#

its not just 10% damage, its 10% base damage increase, that will add up to a lot

spice veldt
#

well yeah multiplicative +10% damage

#

but like I said

#

in pub games, whether you'll get teammates with good boss DPS is rather probablistic

#

and whether +10% multiplicative from your teammates will be worth the loss of your contribution

brazen warren
#

you know what is a cool tech with smite aoe? you can cancel the channel after about 1 sec to knock all the regular trash on their asses.

spice veldt
#

e.g., suppose that everyone does equal damage, outputting 400% to a boss
With smite, that drops down to 330%

runic hornet
#

it might be relevant on like... beast of nurgle when you don't have an angle

#

or are the one actively kiting

spice veldt
#

it's not very hard for other classes to overcome the boss DPS of psyker but I really am not going to bring Smite to a pub game for +10% damage to 3 teammates

runic hornet
#

but otherwise, nah

viscid matrix
#

usualy not everyone is focusing 100% on the boss, sometimes there is a mixed horde attacking at the same time

brazen warren
#

you see a sub optimal talent for pubs, I see a free talent point 🙂

runic hornet
#

yeah that's another downside

brazen warren
#

extra toughness go!

lyric burrow
#

id honestly argue thats a point against it

runic hornet
#

usually bosses go like 1-2 people on boss and the other 2-3 are clearing

#

until any horde/specials are dead and it's only the boss

brazen warren
#

cant even stun a boss with smite, big L

lyric burrow
#

if you have one guy focusing and you stunning youd be way better off just helping in DPS

#

on either side

#

its nice for the guy fighting the boss

runic hornet
#

well the thing is empowered smite actually kills decently fast if you can get a massive number of poxwalker targets

#

like

#

empowered smite is unironically a good mixed horde killer.

#

because you deepfry literally everything

lyric burrow
#

but unless he can nuke it then the situation will get worse gradually

runic hornet
#

but yeah for actually burning the boss, hit it with literally anything

#

don't smite it for 10% debuff lol

spice veldt
#

smite does have a wide area coverage so if a teammate can't hold down a chokepoint to prevent adds during a boss fight

#

but without EP, this stun is very intermittent

#

and once again, relies on your teammates

#

why the fuck does deimos's l1 knock bursters to the forward-right

lyric burrow
#

im surprised it doesnt just kill them lol

viscid matrix
spice veldt
#

not op enough 😔

spice veldt
lyric burrow
#

wait why you L1ing the poxburster anyway

spice veldt
#

why should support builds be worse

novel ginkgo
#

Best weapons to use with scriers gaze?

runic hornet
#

light attacking bursters on their jump means you save stamina don't you

lyric burrow
spice veldt
#

only problem is that the deimos l1 deals like 1000 damage on a headshot

#

so if someone's dealt 400-ish damage (cough cough missed trauma staff cough), you're going to blow yourself up

lyric burrow
#

illisi/mk4 DS are generally good although id run illisi with vraks 3 to help with hordes

spice veldt
#

it is one of the worse lights to use on bursters because of how much damage it does lamayo

lyric burrow
#

Auto pistol is also prob fine

novel ginkgo
#

uhmmm, never really tried vraks

runic hornet
#

it's a gun

#

shoot people

lyric burrow
#

i dont trust hitting poxbursters every time i do i have 20000 damage stacks up and explode

spice veldt
#

slap Headhunter + Deadly Accurate on it

lyric burrow
#

aim at heads

#

click on heads

#

profit

#

its a 3 round burst

unique mist
#

Is this a DAMMIT?

spice veldt
#

at least with Duelling Sword's special, it deals like 150 damage to bursters so it's reliable with them

spice veldt
lyric burrow
#

if you swap blessings its servicable

spice veldt
#

unless you don't care about maniac

unique mist
spice veldt
#

ye

unique mist
#

fuck

spice veldt
#

t1 uncanny strike isn't terrible because rending% is additive now

viscid matrix
spice veldt
#

and you have an 80% penetration stat

runic hornet
#

maniac/flak perks are fine

#

maniacs are mutie dps and flak is flak

unique mist
#

blessings make most of the difference anyway

spice veldt
#

so, realistically, you're only losing ~15% damage (for all armour types, including carapace) from not having t4 uncanny strike

spice veldt
#

well 15% damage is a good amount actually

#

hmm

viscid matrix
# runic hornet maniacs are mutie dps and flak is flak

Elites:

  • Crushers - Carapace
  • Bulwarks - Carapace arms and boots and shield, Unyielding everywhere else
  • Reapers - Unyeilding, Flak Chest, carapace boots and glvoes
  • Scab Gunners - Flack everything except thighs
  • Dreg Armoured Gunners - Flak body and head, unarmoued arms and legs
  • Dreg Unarmoued gunners - Unarmoured
  • Dreg Shotgunners - Flak body, unarmoured head, arms and legs
  • Scab Ragers - Flak
  • Dreg Ragers - Maniac
  • Scab Maulers - Carapace head, flak everything else

Specialists:

  • Poxburster - Infested
  • Scab Flamer - Maniac
  • Dreg Flamer - Maniac
  • Scab Bomber - Flak
  • Scab Sniper - Unarmoured
  • Scab Trapper - Maniac
  • Mutants - Maniac
  • Poxhounds - Infested

its actually a lot of things that are maniac and flak

spice veldt
#

yeah Flak is a lot of enemies, but at the same time I don't really care about flak enemies

#

you two-shot ragers anyways; scab shotgunners are whatever and I don't care about one-shotting them if that has an opportunity cost

lyric burrow
#

some stuff is only flak in some spots

#

actually

spice veldt
#

you one-shot scab bruisers anyways

lyric burrow
#

you listed them all

#

wait is bomber head maniac

viscid matrix
lyric burrow
#

i forget

spice veldt
#

bomber's head is flak

#

for some reason

lyric burrow
#

ok nvm

#

that feels weird to me actually

#

i feel like that would be maniac

spice veldt
#

ikr

#

head made out of metal

unique mist
#

so what you are saying is

#

swap flak and rampage

spice veldt
#

maaaaaybe

lyric burrow
#

your pick

#

depends what you value

spice veldt
#

but t4 uncanny strike is also a global +15% damage onto t1 uncanny (except to unarmoured/infested)

unique mist
#

or just swap both blessings

spice veldt
#

it ees what it ees

unique mist
#

i'll just swap both blessings when i can

#

want should i swap rampage to

#

i'm running a crit assail build with the dodge on crits and +50% dodge duration/+1 dodge

spice veldt
#

riposte/shred/precognition; my opinion is that riposte is the best among them except for melee maelstrom and monstrosity maelstrom

#

oh if you're doing assail spam, precog might be better

#

i think precog affects assail if it's up

#

lemme see

unique mist
#

i'm just running assail

#

i'm only spamming when a horde is boutta wipe my team

lyric burrow
#

i also like riposte

spice veldt
#

o

#

then riposte if you're not assail gaming too hard

lyric burrow
#

destroys muties too

unique mist
#

otherwise voidstrike machine gunning with transfer peril or scriers gaze/melee memes

#

i am one of those rare few running scriers

spice veldt
#

deranged

unique mist
#

and guess what

#

i'm also running warp charges

#

absolutely unhinged

#

even though it's bugged with scriers

spice veldt
#

taking mind in motion 😔

#

no wait

#

you don't need that

#

i was thinking of venting shriek

lyric burrow
#

arco moment

#

idk what that means

spice veldt
#

very rude

lyric burrow
#

i tried scriers with melee and never ended up using it

unique mist
#

also what's the highest % max health roll for a curio blessing?

lyric burrow
#

might not be used to it

#

22?

spice veldt
#

age of drinking in the US (idk if it's the same in all states)

#

21%

unique mist
#

oh yeah well nyeahh i'm in australia and the age of drinking is 18 here

#

thanks

lyric burrow
#

21 is like

#

way higher than most states iirc

spice veldt
#

damn

silent bay
#

is this a decent sword to get me started?

spice veldt
#

ye

#

mobility, cleave damage, and penetration are dump stats so that's a fine sword

silent bay
#

mobility/cleave are dump stats on the mk iv right?

#

awesome

#

what about desired perks and blessings?

unique mist
#

why is mob and pen dump stats?

spice veldt
#

Carapace/Unyielding/Maniac/+Crit Chance

#

crits do genuinely let you hit certain one-shot bps on all enemies

#

though the bonus is low in exchange for being generally applying

#

I'd prioritize Carapace because of the mauler/crusher patrols, unless you're running a voidstrike to kill them in which case it's whatever

#

Maniac is whatever since I don't find special waves to be challenging (assuming that you're running Assail)

atomic zephyr
#

is riposte or shred better for DSwords?

spice veldt
#

pick whatever suits your build

#

I'd say Riposte because it lasts 6 seconds nowadays

#

at least with shred, I do miss my attacks a fair bit

runic hornet
#

shred and dsimilar drop all the time because your teammates will kill enemies you're aiming for

silent bay
#

what are dump stats for the Mk VI surge force staff?

potent echo
#

Riposte is more useful for the use case of dodging mutants then striking them

silent bay
#

figured its a good idea to get at least one decent weapon of each type in my inventory

potent echo
#

Dodging mutants actually procs riposte and other dodge talents pogryn

potent echo
#

Damage, crit bonus, warp gen, quelling speed

#

I forgot the last one

spice veldt
#

tsk tsk tsk

#

charge rate

spice veldt
#

i remember it because I particularly remembered the pre-patch surge staff for its horrible charge rate scaling (2.7s to 1.8s)

silent bay
#

here you go

potent echo
#

I think warp resist is dump

#

Quell speed semi dump

silent bay
#

i assume dmg/crit are the best stats

potent echo
#

Im like a few hp off killing scab gunners 1 shot with fully charge 80% damage surge

#

Need some help from warp power on crit

silent bay
#

do you guys ever use guns on your psykers?

potent echo
#

Or warpcharges or dd etc

#

I don't really, if I wanted guns I'll just use a vet or an ogin

silent bay
#

i know there are a lot of guns that are op specific, but i imagine theres some decent ones in the general pool right?

potent echo
#

MGXII kantrael lasgun you can't go wrong

#

Vraks3 headhunteris a nice gun

molten schooner
#

Anyone got a good brain burst skill tree for reference? Building one for taking out single targets and using surge staff + Dclaw

potent echo
#

Revovler is actually a very good pick

silent bay
#

so that surge staff i linked is meh then?

potent echo
runic hornet
#

revolver applying its rending blessing to assails is apparently "meta" right now

#

in terms of making assails even stupider

potent echo
#

Preferably take a trauma/purge or use assail/surge

runic hornet
#

is it necessary? ...probably not

potent echo
#

If you have assail you probably don't need guns tho

spice veldt
#

yeeeee haaaaaaaaawwww

molten schooner
potent echo
#

No surge hits like

#

2 things

verbal bear
#

wait hand cannon perk works on assails too? KEKW_ogryn

runic hornet
#

surge hits 1 target for high damage and a second target for medium/low damage

potent echo
#

Like that's it

molten schooner
#

lmao

#

I see

unreal osprey
#

Does 2 of the same auras on a psyker stack? Like 2 psykers running crit chance?

potent echo
#

No

#

Unless?

silent bay
#

are either of these blessings good?

potent echo
spice veldt
#

both are fine

silent bay
#

yeah, its my old one

potent echo
#

And yes both are good

molten schooner
#

Thanks for the assistance, Gui. Will try it out

silent bay
#

i was gonna extract the blessing from it but wasnt sure which one to take

molten schooner
#

Any skill trees for reference on that regard?

unreal osprey
molten schooner
#

Let me show mine:

potent echo
#

I actually don't like 10% peril quelled on 10% of kills

#

It screws up venting shriek

#

Sometimes I want to cast and shriek but oops now peril is below 80%

spice veldt
#

not that because I think it's better or anything, but to make you make a choice since it is a hard choose between them

molten schooner
potent echo
#

I also don't pick either brainburst talents

#

But I'm a little troll

#

If you are going full EP you probably still want the discount KB

#

But not the random mind flayer is kinda bad

#

Esp now it doesn't give you warp charges anymore

molten schooner
potent echo
#

Empower psionics is bottom middle keystone

#

KB is top left brain burst talent

#

Faster brain burst after F

spice veldt
#

Kinetic Resonance nowadays 😔

molten schooner
#

I see, and the mind flayer one you mentioned is? I'm a bit lost with terminology because my game is in a different language

spice veldt
#

(why did they make these subtle name changes)

primal plume
#

Smite and Creeping flames feels like a nice combo

#

i like it

potent echo
#

That gives random chance to brainburst

#

Oh kinetic flayer now ok

molten schooner
#

Oh nice. Why is it bad? lol

spice veldt
#

nah it was always kinetic flayer

#

that one stayed

potent echo
#

It doesn't do anything

spice veldt
#

god bless kinetic flayer

#

so, the major problem is that it has a cooldown of 15 seconds

potent echo
#

Maybe if you get lucky it procs on a crusher

spice veldt
#

at least before the skill tree update, kinetic flayer used to help maintain warp charges back when Brain Rupture and Warp Charges were tied together as a mechanic

#

but since it's just for damage now, a 15 second cooldown turns out to be practically useless except for swag

molten schooner
#

Perfect. Thanks for the feedback guys

#

Will run it one more time to test it out

#

you're all based

near wyvern
near wyvern
spice veldt
#

and no AP crusher one-shot memes

near wyvern
#

Yup

viscid matrix
near wyvern
#

The text "effective against carapace armour" under BB is a fucking joke.

viscid matrix
viscid matrix
unique mist
hushed pike
#

Is this a bad laspistol?

#

for ordo dockets

near wyvern
viscid matrix
spark fractal
near wyvern
#

If a description doesn't match functionality I have a bullet point for it

viscid matrix
#

also should put 1 warp charge = 100% cooldown reduction instead of 7.5% bug for the shield

spark fractal
# hushed pike

go for it, the cost is low, the only thing ordo dockets are good for is cosmetics after a certain point, because your crafting is limited by plasteel, you'll end up having millions of extra dockets and thousands of extra diamantine

near wyvern
viscid matrix
# hushed pike

that pistol is a good holdover until you get a BIS one with mobility as a dump stat

kind wren
#

Im trying a Scrier build, but i dont know what weapons to use... any pointers?

hushed pike
near wyvern
spark fractal
unique mist
#

why is voidstrike just so good

viscid matrix
viscid matrix
spark fractal
spice veldt
# unique mist why is mob and pen dump stats?

mobility is sprint speed/dodge distance, which is whatever. It's nice to have, but not essential since you get straight up i-frames against ranged attacks and basically i-frames against melee attacks.

For Penetration, the existence of Uncanny Strike makes it mostly "a nice to have thing" but ultimately not essential to your damage output. With full uncanny strike stacks up, an 80% Penetration mk4 duelling sword will only deal 6.8% more damage to Carapace than a 0% penetration DS

viscid matrix
viscid matrix
spice veldt
#

there is a rather stringent breakpoint on two-shotting crushers (with one crit) w/o any other damage buffs at nearly 80/80/80 dmg/finesse/pen, but that's not something I'd invest resources into unless you're deranged

spark fractal
# unique mist but not as effective as voidstrike lol

because it was the worst staff before, so they kind of over-corrected, still, it takes time to charge, and the aoe is small and not super damaging, so you can still lose using it, like it's not good when you're being attacked from 2-3 angles at once, and it's only okay vs shooter mobs

spice veldt
#

brain rupture 😔

viscid matrix
kind wren
spark fractal
viscid matrix
spice veldt
#

same

viscid matrix
spice veldt
#

back when it was the only aura, that fucking +10% threw my calculations off when I forgot about it

viscid matrix
spice veldt
#

prob have pygex write it into his guide or something

#

so many pins

#

and why are pins in this phone-sized menu god damn

viscid matrix
spice veldt
dim grotto
#

I can’t find a way to make a heavy las pistol feel good on tier 5 missions… even with full crit build it just feels so slow

viscid matrix
spark fractal
subtle flame
#

how does one do pick n mix?

keen harbor
#

pick what? skills? weapon blessings and perks?

spice veldt
#

with Kinetic Resonance, Empowered Psionics, and crack cocaine

#

Commsplex is a map with guaranteed Gunner/Shotgunner spawns at the midevent that come from the back area where you drop down into

subtle flame
spice veldt
#

oh wait

potent echo
spice veldt
#

can you use Brain Rupture for pick n' mix?

#

i've been hearing mixed news about that

vale creek
#

how u make big shield?

potent echo
#

Telekine shield > dome

molten schooner
#

It works

potent echo
#

Beek shield

molten schooner
#

Just completed my first auric maelstrom with the build

#

🙂

vale creek
#

o ok

potent echo
#

What build though exactly KEKW_ogryn

spark fractal
molten schooner
#

brain burst + trauma staff + psyker sword thingy whose name i forgot

potent echo
#

Force sword

molten schooner
#

force sword

subtle flame
#

are ragers elites?

steel flame
#

sure why not

potent echo
#

Yes they are

steel flame
molten schooner
#

me when the gamers are turning the channels into a tinder simulator or something

spice veldt
#

don't go into zealot chat

keen harbor
#

literally couldn't talk about builds or ask questions in zealot chat, because it was drowned out by all the zealots singing.

steel flame
#

I'm very addicted to scrier/destiny right now

keen harbor
#

oh, is it working now?

toxic forge
#

Whats that armory website everyone uses to look at the armory

spice veldt
#

it's a browser extension that you'll have to install first

steel flame
#

I dunno something about being able to run around at 155% speed with a sword running people through the face is just the best and I don't even have to play zealot

spice veldt
#

8 m/s with duelling swordwhatthefuck_heresy

#

literally double your walking speed (4 m/s)

#

god damn pedestrians

steel flame
#

It's ridiculous

#

And destiny and crit speed boost is basically permanent with how easy it is to get both

silent bay
#

what are dump stats on this?

steel flame
#

Answer is none of the above

#

Probably quell now

keen harbor
#

quell speed can be overcome with that +30% quell speed skill on the left

steel flame
#

Used to be you kinda needed all of them

silent bay
#

how big of a jump is it going from malice to heresy?

keen harbor
#

training wheels come off, and mistakes are punished severely

silent bay
#

i take it mastering melee combat is probably best before making the jump

#

well maybe not mastering but being able to use it correctly

spice veldt
#

mmm you can probably ignore melee combat especially as a psyker

keen harbor
#

if you take almost no damage in malice, you are ready for damnation

steel flame
#

Then in damnation you fuck up you immediately find out

spice veldt
#

knowing how dodges would probably be the most important thing in my head so far

#

so, for ranged attacks, you get straight up i-frames on dodges, sliding, and sprinting perpendicularly to enemies

#

that's the Ranged Dodge that's lso referenced in the description of Empathic Evasion

gilded radish
spice veldt
#

against melee, dodges have a similar effect to i-frames except the game checks for how close you are to the enemy

#

so you can think of dodges as shortening the range of the melee attack

keen harbor
#

It also helps to know how much reach melee hits have

spice veldt
#

the degree to which this shortening occurs is on a per-attack basis (have fun memorizing this)

keen harbor
#

like you'd be surprised at how long those arms are, because server lag or something

#

like 5m long arms on everything

spice veldt
#

but if it's not a running attack or a rager/sword captain's 4-hit combo, the rule of thumb is that you can usually dodge melee attacks with proper timing

silent bay
#

oh my slide was unbound

keen harbor
#

does slide even work? I tried it and couldn't slide

silent bay
#

i thought it was just hitting ctrl after sprinting

#

didnt know there was a button in the keybind

keen harbor
#

I had to do the bind crouch and dodge to spacebar to slide

spice veldt
#

you can outrange the sword captain with most melee weapons

fierce crest
wet belfry
#

I think with a good build rn heresy should still be pretty easy.

silent bay
#

oh you can have space bar be both crouch and dodge?

#

and then just no jump?

spice veldt
#

p much, though imo that's kind of sketch

keen harbor
#

no, I rebound jump to ctrl

spice veldt
#

try it and see how it is

keen harbor
#

because throwing items onto ledges is a thing

silent bay
#

id rather keep jump space

spice veldt
#

well i suppose you're not crouching alone in games anyways

silent bay
#

but c is unused so maybe i can have that be slide

spice veldt
#

hmm

#

and you know about dodge-slides right

keen harbor
#

c to slide? but then how are you going to slide right?

fierce crest
#

i have jump on V

#

cuz thats where my thumb rests anyway

silent bay
#

guess i dont know about dodge-slide

#

more i-frames i presume?

spice veldt
#

dodge-sliding is just entering a slide from a dodge

fierce crest
#

crouch right after dodging

silent bay
#

ahh okay

spice veldt
#

yeah, dodge-slides have the best uptime on ranged i-frames

keen harbor
#

that's how everyone did it before this patch

silent bay
#

yeah i can see why space bar is nice for that

spice veldt
#

however, they come at the cost of counting twice towards your dodge limit

fierce crest
#

if you do it too early youll crouch during the dodge, if too late youll crouch after the dodge

#

do it right and you dont crouch, just slide

silent bay
#

and the benefit is more iframes and you go further i presume?

keen harbor
#

game needs better control layout, for sure

floral cape
#

Surge + warp flurry
Surge + warp nexus

For VS which do yall prefer

limber heath
#

lowkey if you can dodge slide you're probably good for heresy KEKW_ogryn

fierce crest
silent bay
#

i can chill in malice while i try to get used to the controls

#

play around with the keybinds

#

i nuke everything with the voidstaff but i imagine offense isnt the issue in higher difficulty

#

its staying alive

keen harbor
#

I want like a foot pedal for slide and crouch, so I can jump with spacebar

fierce crest
#

i mean

#

best defense and all that

silent bay
#

well i just mean with increased hp pools for the enemies not absolutely everything is getting one shot

fierce crest
#

true but a lot of stuff will stagger what it doesnt kill

#

esp the void staff

spice veldt
fierce crest
#

oh yeah

limber heath
#

staying alive is the problem in higher difficulties but that's usually borne from sheer quantity rather than enemies not getting oneshot

fierce crest
#

poxbursters are the best thing to dodge slide

silent bay
#

sounds good, seems like just a general game sense skill to get comfortable doing

fierce crest
#

shove them and dodge slide back

keen harbor
#

The biggest issue in Heresy and Damnation is not being caught separated from team when something you can't deal with solo spawns

fierce crest
#

and you win

spice veldt
#

and bringing generalist loadouts

spice veldt
#

once you figure out the generalist loadouts, it should be smooth sailing for not dying to certain enemy compositions

keen harbor
#

4 muties and pack of hounds

limber heath
#

I've started just only bringing thammer on my zealot because I'm convinced any time I don't bring it I have 3 other people with no monster options.

fierce crest
#

multi muties are funny but i feel like they dont kill you as hard as other stuff

spice veldt
#

thammer hordeclear is fine nowadays right

#

(except against flak)

limber heath
#

yea, its entirely fine. cleave got buffed and i finally got slaughterer.

fierce crest
#

i mean

spice veldt
#

hell yeah

fierce crest
#

most melee arent bad vs monsters

keen harbor
#

rumbler ogryn makes most monsters trivial

fierce crest
#

feels like the average melee is much better than the average ranged

spice veldt
#

melee not being affected by suppression and not having as a high of a mechanical skill requirement also helps

#

as long as you can press button good, you're prob fine in melee

fierce crest
#

just get up in that slugs butt

spice veldt
#

hell yeah

fierce crest
#

slap its goo sack

keen harbor
#

You can stunlock slug with full charge voidstrike into its bum

fierce crest
#

youre under arrest

keen harbor
#

I wish the same could be said about voidstrike against chaos spawn or plague ogryn

fierce crest
#

thats what zealot yell is for

keen harbor
#

ogryn rumbler can do it too

#

vet...

#

there's also the ogryn shovel uppercut, but that only works against chaos spawn

night marten
#

what's up psykers, been a while. how's the class with the new update?

keen harbor
#

from dead last to 2nd strongest

spice veldt
#

we're the new autopistol vet

night marten
#

oh no kidding? hell yea, I thought we were solid before

spice veldt
#

only problem is that our boss DPS is very meh

keen harbor
#

voidstrike is cracked now
surge works differently

spice veldt
#

but it ees what it eees

river dawn
#

Guys which duelling sowrd is best paired with purgatus?

keen harbor
#

I got that in metal fab

spice veldt
#

the stagger strength of the ult scales on peril, and horde enemies in groups seem to have some stagger resistance

keen harbor
#

You can try a trauma staff

spice veldt
#

its heavies deal noticeable more damage, and the others have no significant advantage over the MK4

river dawn
lavish forge
#

has the curio meta changed? I used to run toughness on all of them and then Health,Toughness and Gunner resist.

near wyvern
limber heath
spark fractal
#

i take 2 toughness + 1 wound, and then toughness + health 5% on each, another 45%+ toughness, 50% more wounds on damnation, and 15% health, it's a good haul

spice veldt
#

trauma is probably the weapon with the widest stat scaling in the game

#

well, I don't know about ogryn weapons or the weapons that had their stats changed with this update

spark fractal
spice veldt
#

ye

spark fractal
#

that's really, really hard to notice

#

though the difference between 50% and 80% would be, that's almost half a second

spice veldt
#

though quite a bit more noticeable than the other staffs

chrome patrol
#

if youre sourrounded by a ton of crushers it feels alot to me

silent bay
#

im sorry to ask again, but i can do the actual slide button in the keybinds doesnt need to be bound right?

spice veldt
#

doesn't matter that much in the grand scheme of things though

silent bay
#

you do the dodge slide using dodge+crouch right?

spark fractal
cyan notch
#

150ms is pretty noticable

keen harbor
#

yeah, I have slide unbound. It's a new addition in this patch.

spice veldt
#

o there's a slide input now?

keen harbor
#

I couldn't get it to work

spice veldt
#

hmm yeah

keen harbor
#

I bound "slide" to space, and then I couldn't dodge anything, because it didn't slide

spice veldt
#

it's not working for me either

#

not implemented yet i suppose

#

i guess that keybind is made specifically for people who want crouch/dodge on the same keybind

keen harbor
#

maybe it's a controller bind? IDK

spice veldt
#

ooh that's true

spark fractal
# cyan notch 150ms is pretty noticable

it might be for hardcore fps players lagwise, but on a charge attack that already takes a minimum of 1.3 seconds, and you need to react on top of that? the vast majority of people would not notice

#

450 ms, yes, 150 ms, difficult

cyan notch
#

you can see the countdown every time and so ur reaction time will be quicker

near wyvern
kind wren
#

What weapons would yall recommend to maximize the use of Scriers Gaze?

limber heath
#

yea its not really influenced by reaction time in the conventional sense, its something you can percieve and train your muscle memory for not something happening abruptly that you can't react to.

near wyvern
#

Think of it this way, let mid charge be 0.75 seconds for one staff, 0.6 seconds for the other. The difference is 150ms. Add on top 0.3s after cast when quell cancelled.

For one staff you have 1.05s total, for the other you have 0.9s total. Not big right?

But when you do multiple back to back, you have 1/1.05s = 0.95Hz for first, 1/0.9 = 1.11Hz for second, that's a 16-17% increase in frequency and that you can notice.

small garden
#

my siblingz

#

just spam assail all other classes will be eternally jealous until it gets patched

#

ur welcome thumbsup_ogryn

wet belfry
#

They will be jealous however the psyker reaches top damage.

runic hornet
#

which dueling sword do people recommend, again? the mk4 for the overhead lights?

spice veldt
#

mk4 cuz best heavies

#

overhead lights are nice i guess

runic hornet
#

blessings? riposte/rampage seems good

cyan notch
#

uncanny and something else

runic hornet
#

uncanny is finesse damage, right

cyan notch
#

no its rending

runic hornet
#

oh snap

scarlet timber
#

There shouldn't be such a huge gap between them

slim ridge
#

haha hey guys anyone willing to help with pick n mix penance

scarlet timber
#

Thin is the numbers on mkv

#

I'm definitely sure are the same

#

I was doing the same overhead damage as pre patch

#

I have strong feeling they forgot to buff mkv and mk2

odd siren
#

purg staff + shield + Smite is busted

runic hornet
#

not at all

#

enjoy wiping to snipers

odd siren
#

thats what shield and teamates are for

runic hornet
#

shield won't save you from three dullard teammates

#

you absolutely do not need purgatus with smite

#

they completely overlap in role

odd siren
#

I disagree but thats ok

runic hornet
#

one empowered smite = you just hold smite for the entire encounter, why do you even need purgatus

odd siren
#

to actually do damage to the horde

#

smite for cc

runic hornet
#

empowered smite kills poxwalkers fast enough simply because of how many targets it hits

knotty river
#

Purg is CC