#psyker-class
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i had thought this was patched and forgot about it, what makes the infinite bubbles work?
this game really needs a mission in the top of the spyre
Does surge staff automatically hit weakspot? And also what perks should I put on it?
There'll probably be one in a futuare.. i hope
Surge staff can't hit weakspot at all afaik
It automatically targets centre of mass
Nono the perk
I got a weakspot perk
I need to replace both perks but idk what with
What are the blessings for voidstrike?
surge / nexus
Or Flurry/Transfer
Surge/nexus if you're crit build, Flurry/transfer for general use
Surge staff secondary dmg count as ranged dmg right?
prob cause fs made the cdr time for bubble lower than 40s? I have 4% on all curios 7.5% cdr for a singular warp stack. So a total of 34.5% grants instant ult on bubbles
thanks homeslice
hi people
yo
is the infinite smite a bug?
ye
oh dang
been abusing it by just sliding across the whole level with it charged then
i havent been playing for long so i have no idea how long it'll take to be patched but in the meantime yea it's easymode button
the cops are on their way
imagine if it stunlocked bosses π
Can smite even crit?
They're having difficulty navigating through the smoke clouds at 5FPS though, so it'll take them a while
No
Smite is king shit. Simple as.
New perk for void strike?
?
hello could anyone help me out with the private server penance?
Its Warp Charges
Any amount of warp charges changes shield CD to 0
hi, new to this class and channel. I need some help deciding which staff to use on my pskyer surge build. which one is best? And is there anything else I can do to improve the perks and blessings?
It only doesn't work if you have double walls
ty i knew it was due to having a singular warp charge. Do you know whats causing it?
No clue 
It doesn't do that on anything other than shield so I presume its something specific with shield coding
the warp charges give 0 cd shields?
Yeah
maybe they misplaced a decimal point or something. Im not surprised with fs releasing broken builds since gk and sot release on vt2
:0
Everything as long as you don't have dual shields
That node somehow breaks the CDR
I think it actually gives you no CDR at all instead
ooh
Probably something to do with how stack CDR works 
Hey I have a question about bleed knife
sorry to repeat myself but could anyone help me out with the private server penance?
Reported.
Isnβt there an lfg channel
Wtf 
whats that again?
is soulfire good? want to try it out
Purgatus or Trauma works pretty well with it
Or just assail with the soulblaze on kill
nvm thx
where to go from here?
Precog to Uncanny, Groaner to Maniac
great! thank you
how do I bleed knife this @still hearth
my final question, what can I do with this?
any suggestions for what to bring if i'm using brainburst?
probably leave the blessings as they are and change both perks
BB only works well with Enhanced Psionics atm#
Surge or void staff
Those have the most benefit from warp charges/venting on ability
what perks would be most useful?
probably flak/maniac or flak/unarmoured
so if i'm using BB i should only use enhance psionic keystone?
yes
No take the left keystone
then that's what I'll do, thank you again
should i still go for soulblaze stuff if i'm using surge/void staff?
you lose your damage boost when you ult, which neuters your kinetic barrage
do critical hit 'dodge' from the perk tree proc finesse?
Which is why you don't ult
?
Brain burst is pretty weak so you likely will only use it to kill things outside your staff range
I guess its a playstyle thing, if you're only going to BB a few times per mission, and mostly camp in staff, then Warp Syphon will be better, but if you're using it alot then Kinetic Resonance + EP is definitely better
only use it if you hate yourself

Disrupt Destiny is the best rp node at least
Just play malice
Big E just says "kill this guy right the fuck now"
Play it yourself peasant
I mean, "buff everything" is equivalent to "play lower difficult"
Buff everything - enemies too π
go the MMO route and scale damage till it reaches millions
and then scale it back
And add more crazy modes - in addition to current malstorm modes that mission can get
They were.
This is the problem
The more you buff players, the more you have to re-scale all the enemies
Instead of just reducing player power, which has the same effect, for much less hassle
its just crazy to me that people don't understand that buffing yourself 10% while buffing enemies 20% is exactly the same functionally as nerfing yourself 10%
"but nerfs feel bad"
Psychology
chinese playerbase 
How does it work
I dont think people actually want balance, they want a power fantasy
In which case, like.. Doom is a thing?
You say chinese playerbase when WoW literally did the same thing
Dude if Darktide was Doom but with my friends

WoW is barely a game
Why can't we 4-man squad murder demons from hell
Also Doom isn't necessarily a power fantasy. It can be hard as hell
I thought Doom had multiplayer now?
I think its only PvP
wait it does?
I beleive there is some arena survival mod you can coop in
Could be wrong, its something to that effect
Literally
huge if true
or use assail
Yeah but then the 15 crushers puts you down real quick
assail + void it is then
https://www.pcgamesn.com/doom-eternal/mod-horde-mode ah no im mistaken, its solo, but still a horde mode
you got my hopes up, now you will have to deliver
I'll wait for that mod, now DO IT
Yeah, see you never 

I dont have the patience to make mods, i wish i did, but too much computer stuff hurts my brain
from what i remember of the game there was a little battleground u could test weapons in on the hub area
so i guess the modded version adds diff map? seems cool
I really hope they fix the infinite smite bug soon. Theres so many shitty Psykers that use it but have no idea how to play the game
ngl i was one a few days ago 
saw my empowered psonic stack gp up and boom im a electric socket with a fork in it
Classic Brainburst feels like it lacking "oomph!" compared to other options. Build in suppression radius, or more boss damage, or simply build in soulfire spread regardless of elite target or not.
is a lil faster now with some good modifier but i feel ya
the other blitzes feel like they got alot more oomph
or.. You brainburst all targets that are soulfired when you use a brainburst on an elite. or have it do flat 100 dmg or something (like crystals)
BB should have a stacking damage bonus on using it on the same target
Infinitely
Get +10% damage each hit
that way spreading fire does DoT and if u can get a nelite you can dump enemies
huh that would make the penace to do 90% of a monstrosities hp with BB mad possible to speedrun
That's not a thing anymore.
And please no
No more BB specific targets
It should be just 1 target to keep the theme of power, just some collateral stuff happening around it would be cool.
tbh, BB is fine, it just looks bad by comparison atm because Smite and Assail are both broken
well then reverse its functionality or something, make BB a peril dump and scale with dmg
build charge on your other weapons and dump with BB for a big hit
idk.. just make it less shite
Smite feels balanced when youre not abusing the bug

that'd be nice too
What i do wish was that quickening wasnt baked into warp stacks
smite needs more actual dmg
Then people wouldn't take it so that's silly

Smite with Warp Charges is basically Empowered Smite but better
That's and it's almost the same BB we had since early early access.
Because you don't get locked into using the silly unlimited Smite
not really, with Kinetic Resonance and EP it's much stronger than before
Keep in mind that enemies also got more HP
So it's not necessarily that much stronger
it hits breakpoints on dogs and flamers much easier now
Hmmm. I definitely need to try BB some more again tbh
Exactly that - just stronger - but withoiout something extra going on. And wil losst debuffing target for extra damage after BB
I just wish they made the RMB use
The same as LMB
Instead of making it a longer charge
That was really only good for two things though
Bosses and two-shotting crushers iirc.
Maybe two-shotting muties? I don't remember
brain burst rmb seems to just fizzle out sometimes
RMB costs more and is less efficient on targeting
with psionics there's no cost to holding rmb but you can use it preemptively for mutants
BB needs to one-shot mutants
just when I actually lmb to pop it, it sometimes doesn't even do anything
In fact BB should one-shot anything but bosses
I usually don't use it by itself anyway
That would be great.. though with peril going to 100% instantly with some lockout time
You just blow up without Shriek lets go
I mean it would make EMpowered really good
staggering reaper or bulwark with trauma and then brain bursting while they recover is nice
Since you can have no peril
But yeah RMB BB being like an AoE pop around the target instead of a single target
Would be pretty cool
it makes up for the lack of oneshot
But do I really want to give up 24% damage and 36% peril cost reduction just to do faster BBs?
Idk
so even if it doesn't kil la mutie it'll cause it to stop
multiple targeting for BB, then you go over 100% peril because of a bug and as long as you don't drop below it you can just ignore it as a mechanic
can see it happening literally tomorrow
hell, today even
depends if you're aggressively using your Ult, because you're gonna lose that regardless if you're Ult'ing
Thursday is when they release patches usually tho
Yeah but assail exists
So I can just ult and get 6 stacks with my eyes closed 
for now at least
Though I actually run mostly not using my ult with that build
I just have shriek in case
Idk what its in case of
Why couldnt we get this version
I'm going to forcefully play Scrier's Gaze with some non-warp build
To begin the ritual, the psyker must spend at least thirty minutes using assorted psychic foci to concentrate his vision
Witness me
imagine if this was in th game
I legit made that joke for Disrupt Destiny: make it infinite stacking but each stack is like 0.01% buff
Then the Psyker will sit in spawn and beg you not to go
Theyre gonna nerf the bubble shield arent they π’

Probably not. Aside from the bug its not that strong
because they didn't mean scriers when they added it, it works a lot more like uhhh perfect timing/prescience
I hope assail doesn't get hit too hard with nerfs, it's cathartic as hell to fling them into an oncoming tidal wave of hounds in hunting grounds and watch them all skid to a stop
tbh, even without the bug, it's still by far the strongest ult
just make dd prioritize the closest enemy or be able to mark more than one enemy
Well that's because the other ults are shit tho

Has anyone ever used shriek dealing direct damage
Scrier's is fun but ultimately unimpactful, Shriek is safe but is usually just compensating for peril-management, but Dome hard-carries
Like what does 200 damage even mean outside of Malice or below
Even with maxed out damage stuff that's still only like 260 damage at best
I guess you set up hordes to be killed but
Soulblaze does that and also kills it???

Soulblaze .... kill ...? Lol ....
is it like Assail, where it says 200 on the tooltip, but its actually way more?
I don't understand what you're trying to say
That's possible. But Assail is mostly because it can hit weakspots which is like 4x damage or something
soulblaze kills it just needs high stacks to actually do anything
6 stacks is enough to kill almost all non-elites and non-specialists
I think with increased HP now it doesn't kill bruisers anymore
Only 6 stacks to kill poxwalkers ? Wtf !
I call this Jackpot^^
What a worthwhile talent sink
Nice (but blast radius is dump stat)
To kill a near infinite amount of horde enemies and shooters in a massive cone?
Yes
I'd say that's a pretty good talent

what you're not considering is how it plays with the other soulblaze traits, once they all start combining, even elites are melting
Ehh
is 6 stack soulblaze damage literally 1+2+3+4+5+6 before damage reduction
6 stacks is something like 100 damage per second
I think the first 10 stacks are exponential
i dont' remember exactly
which one should I keep
from pyskanium it definitely wasn't exponential
it definitely is
and fell off massively vs armour
The second one looks best to me.
2nd or third
6 stacks is worth far far more than just 6 x 1 stack
But I'd swap Flurry to Nexus
542, replace flurry with nexus
Pretty sure it's +1 per stack from a base damage of 2 at 1 stack
This was the old calculation
no, that's just wrong
as @golden frigate told, 2nd with flurry to nexus, and that thing will be a lawnmower...
so 1 stack is 2 damage
2 stack is 5 damage
6 stack is 27 damage
but it's reduced by different amounts depending on enemy
2nd with flurry to nexus is pretty ideal for a crit build - make sure you take crit perks in your build if you do
ty time to roll tier4 nexus
It's possible they did something to soublaze I haven't checked it
But it did use to burn poxwalkers at 6 stacks
And I think poxwalkers got a HP buff too
So 
But it should still one-shot the shooters which are pretty annoying
Dots will simply never compete with direct damage -- why bother investing 4, 5? Talent points into soulblaze when scabs and poxers will just die to 1 hit from a staff attack anyway
because most of the DOT attacks can be applied in a wider AoE than direct damage can
what's better, doing 200 damage to 1 enemy, or doing 100 damage to 50 enemies?
So question guys. I'm lvl 17 currently and am running a force sword, surge staff and assault as my blitz. So far I'm doing great but I really want to break into some of the higher tiers of difficulty. I haven't tried them, and I've been trying to find data on the new way weapons work and such since 1.3 was apparently a big change. Is surge still good to run, or should I change to void?
At least with ogryn bleed u can passivly apply it with heavies at all times
because then they will outclass single target damage; consider time to kill as a factor, and 50 enemies in front of you
Surge is still decent , but Void in comparison will feel like you cheesing the game
in all fairness these aren't really the 2 options
Dots don't feel good because the game isn't tanky enough for dots to be effective. I want soul blaze to work. I want to do a soul blaze build more than any other build but it just doesn't work
Why soulblaze when I could just kill em
looks good, time to kill some heretics
they kinda are
Usually because you can't kill 300+ targets at the same time
the most effective ways of pumping soulblaze are either with Shriek, with the AoE-On-Elite-Kill, or with Blazing Spirit on staff, or with Purgatus, all of which are large AoE
Assail would disagree
Time to kill on a void staff is obviously going to be quicker then waiting for dots to tick, not sure what ur arguing for here
Assail can do a lot
what did you sacrifice to the gods for this? A Kidney?
I wastetd nearly 10000 Plasteel and didn't got Surge one time...
So void staff, force sword, assault and the bubble shield should work to keep myself and the group safe?
5k plateel for me lol
FS did not fixed Disruption mission (with rusty antennae) cheese in end. Probably because almost no one uses it it or reports it. You can climb on control pannel and break the encouter spawns - 90% of trash will not spawn or will spawn and run away from the room back to the stairs.
I will report this to my local Inquisitor!
get the testing mods if you dont have them, and go have fun
it's not as if voidstrike is purely a single target option
Also I don't know what your doing to make soulblaze kill anything lol π must be built different cuz my soul blaze tickles
it is on a single target, but not on a ball of 100 enemies
Approach it like - this use whatever you feel you like to use, whatever you fell might be useful.
also, consider the fact that you will be able to give your full attention to specials and elites that will spawn in the meantime, instead of being also focused on other things
you are aware voidstrike pierces infinitely and you can base your positioning around that
it does not pierce infinitely
I also hate that soulblaze is an after thought of original psyker and not its own thing. Like it should have a blitz
it's like vt2 bolt staff but with a fat ball
lmao infinite void pierce
Replace Smite with Flames? I'm down.
that would be fun
it categorically does not pierce infinitely, it has an 11 hitmass limit
Yes i have the testing mods, yes i play auric etc. There is no situation where having a 24 dmg ticking dot is better then just 1 shotting the scab/gunner/poxer
it sure isn't solely single target π
Think more like a fire ball or flame. Nado
They need to double or triple the damage for it to even come close
assail shouldnt be nerfed if bb isnt getting buffed imo
you're still thinking in terms of single target
how are you going to kill an entire room in 1 shot?
With void / trauma
yeah, no.
there are, say, 20 gunners shooting at you while you got crushers/maulers/ragers/whatever zoning you further away from them, and got the start of an horde incoming; you are clutching/with bad teammates/without anybody else who can gunner clear. I'd be happy to have that specific talent right then and there, idk about you
yeh but soulblaze doesnt kill an entire room either lol
Counterpoint, yes
i look forward to seeing the video
and this is a fairy common occurence im my games, idk if you play with a static but with randoms you cant really trust them clearing gunners 3 games out of 5
Bro I love yall siblings but I promise you. Soulblaze isn't worth it
Look forward to seeing the vid where a 24 dmg dot somehow 1 shots a room
it absolutely can do, provided enough stacks
there are plenty about
(Sedition difficulty doesnt count)
The duration of soulblaze doesn't even allow for a ton of stacks
just trauma + blaze 
If the stacks refreshed duration I'd agree
then you're not doing it right. you can easily get over 10 stacks, which kills anything non-ogryn
Bro you gotta jump through hoops and bounds for that to work. I could just throw one void strike ?
Last I checked no ?
you throw one void strike and kill 3-4 enemies
you throw one burning-shriek and kill 100
Last you checked was wrong then lmao
π
let's say 6, it good now
Anyone knows if warp battery has to be done in a single stack or just 5 minutes of max stacks overall throughout 1 mission?
Or losing a stack resets it?
I wish I was home to personally record a video of this being wrong
Oh dear oh dear
Watch ???? and millions of other Warhammer 40,000: Darktide videos on Medal, the largest Game Clip Platform.
Idk how someone can be so wrong about soulblaze
"it can't kill a room of enemies"
max stacks for 5min, no falloff
I mean good for you this isn't impressive tho because it's all groaners
Those are poxwalkers
Wow it took only 8 whole ticks of damage in perfect testing conditions to kill poxwalkers
I kneel
It won't take less ticks in non-perfect conditions
it killed an entire horde of them, not just 1
what even started this argument
Wow, that's total bs
"Man you were right but it doesn't matter QQ"
you literally asked for a video of it clearing an entire room, and there it is, there's the video
A trauma staff could clear that horde in literally half the time with two heavy charges
does surge apply blazing spirit twice
No it couldn't lmao
Sadly 6 charges isn't enough to kill bruisers
It does leave them at like 10 hp
Soulblaze has some nice synergy, but I prefer to keep assail for clearing hordes and specials + voidstrike for 2-tapping bulwarks
why not just blazing spirit trauma staff
You can have both though
I mean at 30% crit chance
Odds are you wont get two crits
Warp Rupture could use a buff to make it competitive with Creeping Flames
And that's assuming you're at 90%+ peril
There is no goal shifting, your video has only proven me correct infact
it should be easy if you use assail. do it while it's still good
correct when you said soulblaze couldn't clear a room?
fascinating to see people not know what ascendant blaze can do
its only been what a year
Eventually there is just a too long of a break between meeting enemies, even on threat lvl4 high intensity gauntlets
Yes, there are more then just poxers in a room usually
I love trauma, but this is just like those idiots who say "I could fistfight a gorilla and win"
does surge apply the other blessing's affects in general though
like rending shockwave
So showing how slow it is to kill poxers in the testing room is just proving my point
This doesn't apply since surge doesn't work on trauma RMB afaik
Killing an infinite amount of poxwalkers in 8s is slow
heartbreaking honestly
1 + 1 = 1
there is no way we are not being hard trolled rn
amazing
You can also clear a room of poxers standing still with a laspistol but it doesnt prove much
LMAO
not in anywhere NEAR the same time
And people say I cope when I'm wrong
Most weapons can't even kill 20 poxwalkers in 8s
What is this insane cope
An infinite amount of poxers can be killed by 1 single voidstrike / trauma
In1 second
Trauma technically yes
Ok but a grenade can do that as well, without a cooldown and removing warp charges
Void, no
But at very extreme ideal conditions only
and for Trauma they'd have to be stacked perfectly
i could
Barely and not even close to the same AoE
And also cooldown?
?
yeah true. maybe try in hab dreyko. that might be a good constant flow of enemies.
The ideal condition in question: holding right click for half a second
And them being within hugging distance of each other
Instead of you know
up to 30m away
Across the hall
Behind a wall
Will try, thanks
Yes poxwalkers are generally very close together
I'm still on what grenade has a CD ?
Yeah so you kill maybe 10 of them and then there's 200 more either being tossed around or running towards someone
grenades have very limited ammo, and a much smaller AoE, it's not a like for like comparison
Debatable
Grenades are actually far closer to trauma AoE than shriek but

I guess we just discount the 30m cone
i also want to know which grenade you can fire through walls
And pretend trauma is like 10m wide or something
The simple fact is throwing void balls to 1 shot things has a far greater impact then a dot -- there are also 3 other people on your team cleaving hordes as well
Imma just head out with I disagree. And also. Cope mald seethe , whats a bleed knife @ you
How often do the dots even tick before the mobs are dead by direct damage
Its simply a pretty particle effect
And now those 3 don't have to cleave hordes and can focus on the other things.
It's quite clear that under the right conditions, soulblaze can do decent damage - but in game, the odds that you're going to be able to keep rolling stacks, and spread them consistently while teammates are also attacking the same horde as you, it really doesn't pan out that well in game.
if you're fighting a small number of guys, yeah, but the point is you can soulblaze hundreds of guys at once
Idk what the problem here is
Only usecase to is light up mobs in a lights out condition
You're not trading away your voidstrike
You're still using it??
The discussion isn't whether shriek > voidstrike
you're forgetting the opportunity cost - that's 5 talent points and locking yourself into venting shriek
"locking yourself"
ok sure
Wdym 5 talents
You literally pay at most 3 to get shriek
Yeah exactly so idk why u began jumping down my throat about it
Which is the same for any ult
perilous combustion, wildfire, vent shriek, becamlming and creeping flames
Because for some reason you said it doesn't matter that shriek does exactly what we said it does
Like some weird soulblaze nationalism
If you take wildfire you're doing it wrong
Is smite really that good? I find it extremely annoying and useless. All it does is lag everyone and melee classes already stunlock hordes? Not sure. I canβt stand the lag it causes
More like Assail >> Smite > BB
Unless you're specifically running Voidstrike or just enjoy stabbing Crushers with an anti-armor melee
yes
smid
Idk smite is really dogshit imo. The stun is worthless. Good players donβt get hit like that anyway
i said in my opinion
Depends, it can save the day when you stun problematic anmies in tough situations, best in combo with a melee teammate
hol up so youre dying on the hill of the literal 6 stack venting shriek soulblaze
Okay mr pro gamer
which you need like max peril for, and if you need to vent you actually waste the shriek unless youre in the right place at the right time
The only time smite is useful has been against crushers or soemthing
If you need to vent then why aren't you knee deep in a fight
Itβs so annoying when someone smites a bunch of weak enemies
Shriek with creeping flames is the strongest combat ability and it's not close
bb > smite because rule of cool
This is a player error not a blitz error
why? easy kills for you!
Also the frame drips of smite makes it unplayable
Smite should only be used in situations where it is required
Yeah but voidstrike and trauma does the same thing apparently
Itβs actually not easy kills. They stun worthless enemies that get 1 shot anyway while they are spread out where normally they would funnel in to die
I run Smite as a CC tool not as a Trash-Clear Method. And in this role it's amazing
ive literally never had an issue with smite and frames and my gpu aint even that good
@still hearth bleed knife?
I look forward to seeing that many kills done that quickly with Void
Also uh
@whole oxide the instant damage shout is even worse than we thought
It has some kind of falloff
And only does 200 at max
lol
warp charges buff it at least but yeah no reason to ever take it
We don't talk about that perk it was a mistake in development
Ogryn with Big Bomba; hold my beer rashuns
But also if it's too strong it will absolutely nullify the use of soul blaze
You also only need 80% peril to get 6 stacks with creeping flames, do you need higher than that to cap out the other one
I would consider taking it when it could kill trash... but with 200 dmg... pure waste
whats the best load out right now for psyker
There is no point of it lol they need to delete it and make a new perk cuz if it does more than 300 dammage that video you posted would be less than 2 seconds long π€£
Voidstrike and Melee of your choise
maybe make it increase shriek distance/cone and give it even more stagger, but hard to ever compete with creeping flames
The same situation you posted with that perk buffed would one shot the entire wave. Which would nullify the soul blaze perk
200-400 Dmg based on Peril + Warp Charges, then it would be kinda nice
This video. If they buff the scream dammage perk. If it goes over 300 it would one shot all the walkers standing here. So no. It would nullify the Blaze perk
yeah but that's dumb, basically the same thing as creeping flames
Nah it's not fair to the blaze
Poxwalkers have 375 HP on damnation
give it voidstrike level damage, but in a much smaller area
So they'd need to basically double the damage
no point having two modifiers that do the same thing in a slightly different way
Which is funny because on Malice it should 1-shot poxwalkers
Yeah why not make it like a confusion shout
Make enemies hit each other

Make it a Circle shout ?
They could change the range of both, small Damage Nuke and Huge DoT Area, the Perks should feel different
What like the zealot prayer ?
Or make it throw everything away much further and stagger bosses
Just being able to stagger bosses would be pretty neat
this any good for a gun psyker? never used a gun so not sure what blessings or perks to aim for
Zealot prayer does
everything should get thrown until they hit a wall
Or knockdown to all but monstrosities
thats what you said... was a long day ^^
I actually like the idea of a scream that can be held down. To continue banshee screaming dealing dammage every second based on peril
Throw my team off the map

that's a good way to balance it
I'm sorry, it's on a 21s timer so you just have to be careful and pay attention
Or a mega damage nuke but you get instant corruption
no, but, didn't you know, that if something isn't the top single-target damage dealer, it is functionally useless, regardless of being able to cleave infinitely?
Maybe. Like I said @still hearth had a good idea with the held scream/channeled scream
I thought we were past this rag
meanwhile i just want the ability to telekinetic grab enemies and use them as throwing weapons

Make the direct damage do massive knocback instead. I want to expand the dog space program with mauler and crusher space programs.
really? I didn't see anyone say anything
Or allow it to stagger mutants, monstrosities and bosses as well with the upgrade.
I think most people have silently agreed at this point
I have silently disagreed I just want to move the conversation to be more productive
balls
Wrong chat ogryn @cyan notch
blaze is only bad because randoms are shitters and i NEED the shield 
fact is, burning-shriek has been meta pretty much since launch, and is enormously powerful. whether it's still "best" is debatable and subjective, but the idea that its "useless" is just laughable
man you don't understand
never insult me like this again
Man Ragnar I really was hoping we could escape this conversation
Why two?
it's a quote for the intellectuals
You just need one
ball's in your court
THAT'S NOT WHAT THE FUNNY MAN TYPED
I don't want it in my court π«
βEgg head need pipeβ
- big think ogryn
it's very easy, I'll walk you through it
Best blessings and perks for a MK IV dueling sabre?
"I guess I hadn't thought about it enough"
Sibling your not gonna convince me. I was a soul blaze enjoyer for my entire pree level 30 adventure. But now ? Voidstrike, Assail and sheild have my heart.
Assail, creeping shriek and charges are the bomb.
you take it with assail and voidstrike
SIBLING PLEASE. it's not worth it π
cant you take two of these with blaze
Been running your build syllogism, and it rocks.
The point is all 3 just work
the shield is perfectly fine and useful, don't get me wrong
Creeping shriek or shrieking creep? π€
I wish we would got something else besides Scriers Trance
The trick is
To charge up to 100
Pop Scrier's
Then have a free 20% crit boost

For like 10s or whatever
Lmao
I just wanted a better ability πͺ something else cool not a Stim/buff
scriers seems like it was made for people who just got the game and want to use a gun on psyker over a staff
It's still nice as just a melee buff
It also works wonders on transfer peril surge void
You fan just pop it and go to town
Idk, personally im using it because its the only one likely to not get nerfed into the ground (though i expect to see the direct damage form of Shriek buffed). I'll wait to see the final form of the other abilities before i become invested in something thats subject to substantial changes
It's supposed to quell peril on hit/kill, maybe it's decent when it does
I could do this but meh sheild so good for keeping team alive
What blessings do you recommend on dueling sabres?
Uncanny, and then any of Shred, Rampage or Riposte
Ngl, i dont really often notice the impact a shield has on the game myself
Thanks!
I think the dome is a bit over tuned it really does calm the squad down. Players go from full panic to absolute focus when the dome comes out
a 40s cd no ranged attacks allowed button that also regens toughness is stupid nice
Cant say ive seen that myself either, usually the Psyker drops it on theirselves an it has borderline zero impact for the Ogg and Zealot, i guess its nice for Vet to have a safe shooting position, but yeah
I drop it wherever it's needed sometimes on myself but if I'm safe I drop on the Ogryn and zel
it's really the strongest Ult (for psyker) by quite a lot, only reason to take other 2 is for style
should be only ~28s with all the cdr you can get
Idk about that chief... Venting with the Soulblaze actually kills stuff
not this again
Bruh
yeah, but, that's the difference between "win more" and "don't lose"
the toughness regen alone is a good reason to drop it. plus it has the 50% tough reduce (idk if this procs if shield breaks tho)
ANYWAYS
Exactly, it kills stuff, less stuff being about to cause problems, or being softened up for easier killing is a "win more" effect
Its also free for playing how you usually would
As is the case with all the blaze talents
And blessings tbh
ehhh, I've definitely been in positions lots of times where a dome has saved a run, or allowed to more aggressively push
Oh man here we go again
i did say its the worst staff now π its good at horde clearing and soft cc
its just not as good as the other 3
You gotta dump it into mobs
far too much ranged garbage
inb4 someone claims "void can infinitely cleave"
and then slide left and right
void can infinitely cleave
The problem is simply this, melee mobs were never a problem
Void is overtuned as hell, everyone is aware of that at this point
Not being able to do shit to 09182302183 gunners and ranged isn't fun
guns can infinitely shoot (if u have ammo)
was the zero in front.. intentional?
it has 10 cleave or whatever
thats why you bring brain burst in a burn build
not that much more than before
Fuck me, i gotta use EP, BB and the Vent just to use a puragtus to be passable?
Fuck all that
10 is better than 6
pretty much
there is a reason why i use surge instead of purga
I mean, i really tried my best to min max both Purgatus and Scrier
They are so utter shit, they really do need a buff
and DD
the fact that you HAVE to use BB for purgatus to be even just viable is so fucky
DD is just shit
we don't talk about that
hopefully one day it'll be just straight up removed
Been using Scriers on a Recon Las crit build, kinda slaps tbh
The problem with guns and Scriers
DD is okay with 30s stacks
Tho ofc you become an ammo hog
is that you really don't have the buff up enough
you should make a build with BB, Scrier and DD, while weilding a purge staff and a knife
and takes fewer nodes to grab
Having a constant buff i dont think is the idea
Its an "Oh shit i need to kill all these dudes quickly" button
the functionality of it is fine, it could maybe use some numerical boosts
I tried recon on new psyker and it felt like it still took like 5 minutes to kill a normal dreg gunner
yeah, it's still sub-par for psyker, works v well on vet now tho
Too busy running around like a crackhead with a knife on my vet to shoot much lmao
i think las pistol is the best las weapon for pysker
With all the gunker damage stacking the new shredder autopistol feels as powerful as the old one, too. Haven't been gunking much this patch though
Vraks VII and Kantreal XII are really good too
Fireballs 2 stronk
Scrier's Gaze with Tac Axe goes kinda hard
Scriers with any melee goes hard π
its better for a melee build than anything else π
Scriers Gaze Mk IV duelist sword is fun
DD is "okay" with 30s duration ,30 stagkbis useless because it will never be reached
It's just nice to find all the day one psyker warp stack struggle but worse
errrrrr, worth 18,515 gold?
sprint eff is kinda ass
but its 379
which is kinda cool
riposte also kinda trash on a demios no? youe not relying on dodging i assume
You can always pray for another good perk and blessing and you just change those one 
yeah but the stat distribution is pretty bad no?
i assume mobility eneds to be giga dump right
its the worst mod
nah Warp resist is the dump stat on Deimos
It's not min max but you have high base so it's an okay one
REALLY
thats.. surprising
why?
What perks for this badboy?
Low finesse kinda sucks tho
i'd assume you'd want as much attackspeed as possible
cause you dont really care about the special on deimos, and that is the only thing that the warp resist applies to
fuck me, i wouldn't consider 72 low
interesting
Warp resis just make you generate less peril which doesn't really matter.
Just Quell 
why is the special so bad?
swap transfer peril for Warp Nexus
its not bad but its not great either
its meh, your H2 does as much as your special does
Deimos special is great but it's rare that you'd be chaining it enough to pop your own skull
I mean, sure, if you have low of it really doesn't change
But really, that sword is fucking gigantic
tbh if you want good single target, you go for a MK IV dueling sword
it seems like dueling is just the best overall hands down no contest
has good cleave, good single target
Illisi is better at cleave
it seems to outshine everything
But yeah, Dueling is great now
but i do like force swords so it kinda sucks theyre not in a good place
in comparison
Is there a mod thatβs showing you info like that?
Is the deimos worth it over dueling swords
inspect the weapon then click display weapon details
Oh cool
The Duelling IV is just better now.
The MKIV is a monster if only for it's low stamina
But you H1 a mutie into a special action and boom ded
Deimos L1 is more damage than H1
mainly preference
What's the point of Mk1 or 2 over 4 tho ?
Illisi is decent, but its a horde clearer instead of good single taret
Better dodge ?
different modifiers
unfortunately though fatshark isnt known for shipping balancing patches too often if at all
when it comes to weapons
i hope its different when it comes to darktide
assail is 1,000,000% getting nerfed
it is unhealthy for the game
i'll sign the petition
i kinda agree
Same for voidstrike sadly
is this good to use for long? I just got this at level 28
its too poweful for how easy and low risk it is
what are you talking about, they have done loads of balance passes on darktide alone
1 assail psyker turns the game into walking simulator for the other 3 people
I'll have to check ,I've seen Jtc use mK2 instead of 4 and was wonderinf why
let alone if there are 2,3 or a full lobby
i know that you should only use stuff you get at level 30
on vermintide its been ages between patches and even then they barely touched balance
but this is my first legendary sword
3 assail psyker with 1 smite was a walk in the park 
One lock the swarm and the bee swarm chunk trough it , I think it was almost cruel
tbh the smite psyker didn't have to do dick all. lol
psyker will definitely be my full blown main when they balance force sword and combat knife to be more in-line with dueling, because i love all these weapons
but right now it kinda looks like youd be a fool to not use dueling
The MKV is just useless
as you can see, MK2 and 4 have Cleave Damage
MK5 has defences and Mobility
is this good to use?
its decent, shit damage tho
Yeah so MKV is useless 
I just got back into this again and wtf is up with new talent tree how tf
axe worth using? i was going to dismantle this for the t4 headtaker and slap it on a dueling sword but this axe doesnt look too bad if i reroll the perks.
i havent got any legendary sword yet
what this thing good at?
the hell is warp resistance
well it doesnt stack the mobility dodge limit
it can increase dodge distance a lot tho
for force swords, when you use the special it gives you a certain ammount of peril, the higher your warp resist the less peril you gain
I need toblearn to side dash >slide to use this
MKV duelling is the highest mobility weapon in the game
Rate my new Chainsword
do psycher get dagger?
yes, but it is only 10% dodge distance, MKV dueling gets 15%
i don't see anyone use it
Cuz Psykers don't get much out of daggers
its not bad, its not terrible either
Zealots do
i like the combat knife, wish it was better
wish it was good at literally anything
im going to try it out, what perks should i put on it?
you want Uncanny Strike if you can get it
this any good?
whats the diference between melee damage elites and melee damage specialists? i thought elites were specialists
specialists are the shooters
Specialists are disablers and debuffers like dogs and flamers
o nm
oh makes sense
i thought those were maniacs
Elites are like ragers
Elites:
- Crushers/Bulwarks/Reapers
- Scab/Dreg Gunners
- Scab/Dreg Shotgunners
- Scab/Dreg Ragers
- Scab Maulers
Specialists:
- Poxburster
- Scab/Dreg Flamers
- Scab Bomber
- Scab Sniper
- Scab Trapper
- Mutants
- Poxhounds
maniacs are a subtype of specialists
Can you roll surge on a blue or doe sit have to be on an orange? Never seen it before so want to ask before trying to roll it
its very rare π
Yeah I figured lol
Oh cool
its roughly 1500 platsteel per weapon to go from grey to orange
Yeah the amount of plasteel i spent before I learned that..
staggering..
if I could trade my diamantine i'd be happy
at least.. for about fifeen minutes
until I blow it all
Lmao true
somehow some people have over 100k
Those people have one set of weapons and thats all they use
or they have 2000 hrs and they'ved maxed all blessings
they run maelstrom auric all day and do flips through the level like ninjas while killing bosses by hiding under stairs and stuff..
wow the axe sucks compared to dueling sword
instant debless to put the t4 blessing on my dueling sword
Which axe
mk vi tactical i think, im in mission
what's good on knife? im guessing rending and one of the bleeds?
I imagine bleed on crit would be good for monster killing
I have riposte on rn just because that's what rolled on the weapon
Rending is doing all the work for me damage wise lol
Also I figured out why Disrupt Destiny sometimes doesn't seem to work: While it says it marks "Enemies", it only ever marks specials or ranged enemies, essentially the same enemies that also would get marked by the "also mark shooters"-extended Volley Fire. Including the fact that Non-special scab shooters seem to get marked a lot more rarely than Dregs.
Still found it very useful, because it seems to prefer Special enemies (Specials, Elites, Gunners), which means you always get a 25m warning that one (and with that, likely more) are around, even through a crowd.
why does mk iv dueling sword poke one tap mutants but i cant replicate even half of that on other weapons heavy with perks
it just does 10x the damage of other weapon heavies
I like the Mk IV thrust because it's very easy to hit the head with it.
My disdain for low level void/assail players just keeps growing
With the way the Mutant is shaped and moves, overheads or other attacks tend to hit the body rather than the head.
or even with armoured damage perks and stuff on other weapons it takes 3x the amount of heavy weakspot hits to kill anything as dueling sword
i can just 2 poke a reaper which doesnt seem right
what is the go to psyker melee for cleave?
Illisi
I don't have the numbers because breakpoints in this game are a fucking nightmare but I can reliably one tap muties with my Mark V dueling sword w/ 25% Maniac damage
is that at 15?
yea and my dueling sword is really bad as well, bad stat distribution and bad perks, with a mediocre blessing
think so
still outperforms way better weapons
Welcome to fatshark balancing
The mobility w the DS truly is king right now
The closest you will get is probably the other dueling swords and the deimos
The trade off is that none of them have amazing horde clear
My Mark V has 80 damage and 76 finesse so that might be why
Compared to something like the illisi or even a BM caxe
what does finesse actually do?
does this node act as Ogryn's lynchpin where it increases your coherency radius? wording is a tad confusing
weapoint damage multiplier and attack speed i think
Donβt remember off the top of my head but there is a detailed stats button
it should work both ways
a single crit would have been nice...
*Towering Presence π€
This one one-taps mutans either with a crit or with sufficient Uncanny Stacks, Two-Taps Maulers with full stacks and almost ( π‘ ) Two-Taps Crushers with Full Stacks and one crit. It's infuriating. I'm like 39 damage off the two-tap.
mb. I always ran those two talents together so I get the names mixed lol
maulers really be walking like they all that 
time to get an 80/80 
weakspot/crit damage multiplier
inspect all your weapons, and mouse over the modifiers, it will tell you exactly what everything does
er- what wozzy and chialde said
I've already put too much money and Plasteel into trying. And I shan't give up!
that's the spirit
I'm not sure if the build I'm using it with is actually good, but I'm surviving Damnation Missions with it if I don't act stupid, so...eh.
can't wait until FS equalizes the base stat system and I have 17 of the same Mk IV Dueling Sword
I just sell all that I don't need.
If only we got fucking materials for breaking weapons down
god damn they still have so much to fix lmao
it probably wont happen any time soon
Probably won't happen for another year or two
Darktide 2 feature
they nearly completely sunk their own game dying on the hill of RNG crafting, RNG shop, and locks. for some reason this is a line in the sand for them
sad gamer hours
Is that even viable now when you cannot recharge your cooldown with headpop anymore?
yea i did it yesterday
just ran ahead of my team the entire mission on damnation to steal all the elite kills
is scrier's gaze gun build the only way to melt monstrosities? or will finding good staff blessings make killing monstrosities not a nightmare
pretty sure void staff destroys them
i feel like it would with crit blessings and stuff but i dont have that yet
is void staff better than surge most of the time?
i explode like frequently to kill 1-2 elites while i see other randoms using void just destroying them
that was before
yea even with a trash voidstaff i 2 hit bulwarks and crushrs
smite is the cc now
so what is surge role now?
Define better
smite 2
it's for killing specials, but the game balance is a bit out of whack right now
Surge does decent damage
I'm kinda new to the game, what's a good psyker build?
easier to use, higher damage vs most enemies type, etc
And you donβt need to aim
Surge is assassin staff. Kills everything in 1 to 3 hits.
basically it fit into more situation and better at its niche than surge is
And charges up super fast
then it can be called better
I would suggest taking a look in the guide in this channel's pins and taking a look-see for yourself through the tree to see what you like and want to try out
if surge had longer range it would be perfect for snipers due to no travel time
if it is so then i see void staff having an easier time killing things than i do
This a half decent staff? It's old but still
like one charge and boom its done
No
surge is 2 at most and a lot of peril
π€¨
269
@royal falcon thank you man, most people been hostile when I ask them
I said it was old
heh heh, 69
It could be brand new and it would still be bad
Honestly just buy something from in the 350 range and upgrade it and itβll probably be better
sadly no
Why the hell can a Voidstrike have Terrifying Barrage
You have been asking help at the wrong time then. There are lot of friendly folks here helping out.
how the hell do you "hip-fire" a staff lol
Primary fire
i know it is just a game term but it sounds funny
noob question.. does this perk on my sword also count towards damage on asail ?
mk4 cleaver ragdolling everything π this shit is so funny
Only if you have the sword out when the shards connect
ahh thx for the info:D



