#psyker-class
1 messages · Page 695 of 1
the fire already staggers, why would you need to stagger again with barrage?
also not 100% sure what is a close range kill, but im pretty sure its melee range kill to activate it
any kill within 15m
Fire DoT kills activate it
so it only applies stagger to enemies within half the distace of close range, and you already stagger then if you light them on fire
Perilous Combustion is another extremely powerful pick (one node away from Soulstealer)
you have Psychic Leeching, why would you need soulstealer?
it's +15% toughness per warp kill
Tanks
what 2 perks should i have on my surge staff for damnation?
assail's peril generation is not that much anyways
oh wait psychic leeching
that's the EP one right

yep
it's fairly unreliable
I don't like probablistic toughness regen
I want to know that I'll get toughness back if I throw out X amount of shards
and Soulstealer has better value than Psychic Leeching anyways
its safety for when not everyone around me is necessarily on fire
those clusterfuck 360 degree hordes
Soul stealer = 15% toughness per kill
Psychic Leeching = 60% toughness per 8 kills on average (if running 12.5% chance)
and i'm doing an assail build, where the overwhelming majority of my kills are warp kills
I've really liked combustion too, just that extra bit of aoe for crowd clearing
and killing entire packs of elites
easily one of the best nodes
god bless fatshark for putting it right next to Soulstealer
Where is Psychic leeching in the tree
directly below Empowered Psionics
oh its an Empowered thing
Yeah I run 6x Warp Stacks
didnt even think of looking at the empowered part of the tree
I stopped using leeching on my EP assail build, just didn't feel that useful
its so good for smite and assail builds
I want to melee psyker, what's a good weapon for going all in on melee?
got a few choices
Perilous Combustion + Wildfire + Creeping Flames + Purgatus Staff + Smite
The other 3 people are there for the actual damage, I'm here to roleplay a mad witch
is psyker a ranged class?
Illisi for cleave force sword
Deimos for single target force sword
Maccabian or Catachan dagger for single target and mobility non force sword
ranged focus but there's also some melee stuff
is it just like pew pew ranged or weird ranged
Psyker has low base toughness but 0.5s stamina regen delay and the same dodge stats as zealot
Casual Smite superiority over Assail user
Anything can be a melee class if you understand how melee works
a bit of weird ranged; no gun analogy in our current staffs right now
there's Assail, which is an autoaim weapon
scoreboard is unreliable, its never accurate, and different people will see different numbers on it
if you're looking for mechanical engagement with ranged weapons, Psyker is not the class for it
No, it is reliable
Voidstrike closest to gun
we can just use a gun, Gunker is still good
yeah, I just mean that there's no fast firing hitscan force staff
Psyker is mechanically the furthest removed from all classes in regards to melee or ranged
i.e. if you disconnect and then reconnect, all stats will start counting as if 0
They're just too different to be put into on or the other
crafted this staff today
not the best, but high burn/radius was too appealing to pass up
I'll probably roll off the infested for flak or unyielding
it's a mage
after they beefed up enemies, melee is kinda hard
only funny thing is that guns will be our best source of boss DPS currently
Enemies don't die from 1-2 hits anymore
BB still exists
herecy
Nah it can be what ever you make your build around
all gun psykers should be banned from this channel
yes
You can't really build him around melee
I don't personally
Gunker is fun as hell to play when you want to play somthig different but dont want to actualy play veteran or zealot
13 Views. Watch plonglebongle vraks and millions of other Warhammer 40,000: Darktide videos on Medal, the #1 Game Clip Platform.
I wish I could directly upgrade my current blessing on my Voidstrike staff
This is absolutely unrealistic headshot rate of someone who played way too much KF 2
is that the columnus? or accatran?
well it's the plague ogryn
vraks 3 headhunter with Headhunter + Deadly Accurate
is this scryer?
it has scriers, thats the red skull icon
spamming Voidstrike into a horde at headlevel with this staff looked really funny in my peril gauge 
fyi, the entire burst of the Vraks will crit
oof my current vrak is garbage 😄
and each individual shot from the vraks count as an individual hit for its blessings and True Aim
so Vraks 3 will consistently crit
they also buffed Headhunter to be +20% crit chance per stack
fuckn normies, only now discovering glory of void stuff, smh
Gun psyker seems funny
Sorry I'm just usually a Purgatus enjoyer, Voidstrike is what I run when I run with randos
Vraks with headhunter and what else?
And true aim
im a Surge enjoyer, but swap to gunker when playing with multiple other psykers
Deadly Accurate (+100% critical weakspot damage)
Might need to build that
what do you guys think about the early nodes? I've ended up with this on most of my builds
warp expenditure hasn't felt needed with all the other toughness regen available
and battle med just seems mediocre
tier 3 is 90%
i usualy go for all 3 of the middle ones, and only go left if i want fire, and right if i want crit
looking good
warp expenditure is pretty meh yeah
I would not take it unless you have spare nodes and are like "whatever idgaf you get a point I guess)
I'm guessing for vraks build you go elite damage over crit rate aura?
Playing the game the first time and leveling Psyker atm, currenlty 13. What are some pointers, like solid leveling stuff?
Because crit should be high enough already right
crit rate is better
Ah okay
Currently using Assail
Warp charges for peril resist?
the auras are whatever imo
pick whichever aura is convenient for the build path you want
Makes sense
or unless you're hitting some breakpoints
Pick loner aura for free toughness regen. 
considering you will yo yo your warp charges every time you use your ability, probably better off going for essence harvest
I guess with a gun, maintaining destiny stacks might be less annoying
I think warp charges is bugged
doesnt seem to me so far, what about it is bugged?
If I get just 1 warp charge my bubble shield gets an instant cooldown
Dunno but it's instantly cooling down my ability instead
Oh weird
Honestly the only aura that's worth it is the ability reduction, especially now that abilities are stronger than ever before
DD has a issue with mark atm, it is never consistant, and will bounce between multiple targets a second sometimes, and tends to pick an enemy ages away
i take the crit aura since i want to avoid mind in motion and go for malefic instead
it definitely is, psyker as a whole just seems to have a lot of buggy abilities
warp charges giving 1 free cd per charge
psionics giving infinite smite per charge
disrupt destiny not really... doing much?
I'm sure we'll see some bug fixes for the really broken stuff soon
The heck is essence harvest then
Quick question, what should I be doing for damage on bosses?
Never sure what I should be using for best output
gift from the emperor; worth using?
I've been bringing my purga for this, works pretty well
Voidstrike also does decent damage on bosses
it stunlocks them
assail feels like it doesn't do its job as well as voidstrike
it doesnt
assail's single-target certainly isn't there
is it just me or are there way more funny ragdolls than usual?
That's actually really good wth
It's the ultimate boss kiting blade
what's the point of assail?
Now it's been mentioned, I've been using Voidstrike and should I be full charging as often as possible, sometimes I haven't noticed much difference in damage
kill a lot of enemies really quickly
Just got this babe from a mission drop
voidstrike does that better too

lmao i have a team of only psykers
Voidstrike requires at least a little aim tho
Assail is looking in their general direction
Voidstrike - Line obliteration
Assail - Spread enemies obliteration
can someone dm me a starter build please before i figure my own stuff out?
my dm's should be open
Does peril resist affect scriers?
Yes
been playing a bit of every class and i dont feel like making up my own build rn
what type of build do you want? damage support ?? what ability and blitz do you want to use
maybe the flying bullet things or brain pop
lightning seems ehh 😄
but anything works for starters
this any good for a deimos
Smite is a CC skill, its very good when you are playing support and using dome shield
assail seems like it might be better if you're tryna make gunker work
speaking of which, anyone tried gunker with the talent system?
Assail is best for any build that doesn't excel at group clear/control
voidstrike feels like the best staff rn and assail is a lil redundant with that
yeah
still good tho
that's how i feel
Assail doesn't make Void redundant
gunker is great, when DD gets its mark system fixed so it doesnt bounce the mark around the room, it may end up being amazing, right now its okay, but you will want the 30s duration instead of 30 stacks because of this
nor vice versa
assail is nice for clearing things that are spread about perpendicularly
wave your mouse and you'll lock onto them
Assail doesn't kill hardened targets
I still run lightning staff to double up on the shock theme lol
Void does
i really like assail visually though
Assails job is not to kill armoured enemies, that is what void staff si for
Yup
Assail is the mob killing tool
shit is literally missing
Assail is the "kill everything that isn't hardened armor"
I run bb with it for the nodes underneath, and to gib dogs and trappers running at a weird angle or around a corner, cuz any situation you'd be using assail, voidstrike and bb does better
That's the point
or empathic evasion + true aim
What stats should I focus on with the Void strike staff? It's cool, but I feel like I'm doing barely any damage compared to anyone else in the groups with it.
nah, warp siphon + true aim
you get better consistent damage with warp siphon / warp charges
as well as less peril gained
empathic evasion is ranged dodge on crit
i guess ill go brainpop and try figure something out 😄
oh that, yeah you want that
Dump stat is warp resist
You want as much crit as possible, so blessings are nexus so you can use surge for constant double shots
damage, charge rate primarily
warp resistance and quell speed are up to preference which you want higher
the diference of 9% is almost nothing
yep
i run peril refund on weakspot and chained charges are faster blessings, your quell speed can be your dump stat sort of, and then you just charge every shot
Cool, I've been swapping between head pops and Assail, but Assail seems to be much better generally, and the BB damage isn't very great even on bosses, unless I'm dumb.
voidstrike being this effective against carapace feels like a bug
Voidstrike does the same damage to everything
it's crazy

its overtuned, it ignores armour
Yeah its silly
It's not a bug
they gave it single-target damaeg and this is what happens
voidstrike is just vermintide fireballs
It's literally in the damage chart though
It ignores all armor types
vstrike had the same armour damage modifiers against carapace pre-patch
Damn
just that they buffed the base damage
it ignores armour
Just like the plasma gun
and weakspot multipliers
we're sure?
yes
Did it do that last patch?
I think they literally just overtuned it
it's not a code bug?
Without adjusting it
it didn't obliterate carapace like this last time i played
its always done respectable damage to carapace
it would be unusual for it to be a bug
should have its cleave limit reinstated if the damage is this nutty
Hmm
just a balance issue
Voidstrike can now do what the plasmagun does and damage bulwarks through their shield due to both ignoring armor types
you say "unusual", but I think on the Fatshark code I've seen before
It was in the patch notes
exactly - I don't think Void should be ignoring bulwark shields
the damage increase was in the patch notes
anyone got brain burst build they could shrae real quick with screenshot?
it ignores all armour, and phases thru it all
going through bulwark shields was not
just like how shotgun shots would go through level geometry
Fatshark hasn't magically become competent in the past 6 months
I mean regardless
Brain Rupture with Purgatus staff and burn build
keep in mind at all times - it's all Lua
tyvm, do you use force swrod with this?
i actually dont play this one very often, but its using Deimos for single target damage against carapace enemies
fair enough
i suppose using force sword wouldnt be horrible?
i enjoy being able to quell while being ready to block
so jw, is anyone else experiencing issues with the deflector perc and talent? recently some ranged attacks are completely ignoring it
Surge build, focusing on surging everything and assailing hordes, I'm loving this build right now
Sniper is not a projectile, so it cant be blocked by deflector
huh, was blocking it before patch just fine.... was that a bug?
snipers were always unblockables
ive never had it block sniper fire, its always gone thru
how do u see stats like that?
mod
Scoreboard mod
oh okay, gotta look into those
some of the mods are broken right now because of update
https://discord.gg/rKYWtaDx4D
the modding discord will announce when mods are fixed
Staves do quell faster innately though
true i forgot
i'd set up some better weapon swap keybinds if you haven't to make it easier
I always swap to my sraff to quell more than 10% peril
tbh if you are quelling down past 75% you are doing it wrong
Ok, 3x Psykers and an Ogryn. One BB Psyker 2x Smite Psykers
Nothing can go wrong, right
not enough talent points for that :<
Micromanaging that is a pain, especially since you're back to high peril seconds into a fight anyway
if you are going thru Seers or Kinetic aura, grabbing it is worth it
even sacrificing some damage or defence is worth it
Oh this is cool, didn't know mod support existed
its just a single tap of quell, then cast again, as long as you are not at 100% when you start a blitz cast, or at 100% when you activate staff secondary, you wont go boom
It's less mod support, more like mod toleration
Most mods are just ui changes though
The few that aren't are stuff like enemy spawners for testing and stuff in the shooting range
They're getting adjusted down the line so i hear, but mate they're so solid 😄
Lol played an a5 with that comp on the brink of wiping the whole time because they other psykers got hit by every single dog/net/mutie that spawned. Eventually the other psykers left and we get a new vet and psyker who could actually cover lanes and got through
i'm amazed the revolver is still so mid

That's good to know, I just assumed this game wasn't mod friendly since it's online lol

I've been in a ton of all psyker groups of wildly being quality lately so we're definitely flavor of the month. Before long we'll be the new veterans 
If the class stays too good for too long psykers may become as unsufferable as vets though. They need to nerf us soon to keep this chat from turning into vet or general chat 
I think the regular psykers bring too much psyker energy to the chat for that to happen
They can't turn this channel into a misc channel cuz we're too busy talking about the most minute of breakpoints
Speaking of, how many breakpoints am i gonna miss out on going from 80% to 76% on voidstrike
Idfk
Also why does charge speed do so dammed little on that stick
Lmao
worth upgrading?
I have a question, Psykinetic Wrath is supposed to Quell 50% right? Because right now all it does is very slightly push/stagger people, as long as they lack armor.
Yes
Yes
It does if you have the upgraded version.
Ah, I see, so by default it just...pushes people a little?
You have the default ability at the moment which is a much weaker versiob
It will change if you select the actual one, or be replaced if you choose the shield or scriers gaze
Ouch. Pocwalkers sucks but I would still change the blessings and use it
Are those both bad? I thought run n gun was helpful?
yes it is i have fuck all for blessings
It isn't.
Man
It only works on the LMB
Oh, nevermind
At least unless they changed it I haven't tried
Working on my assail psyker. How do we proceed down the tree?
Damn
Savage.
Welcome to my blocked list
imagine telling people to think for themselves just a little "gatekeeping"
they’re asking for help sibling, the least you can do is give a little advice
except for Brain Rupture
The patch IS new, so people are a little confused on what’s the best option and what not
People will always wonder what's best.
And either you tell them or just keep it to yourself, man.
and three days of experimenting isn't enough to suss out definitive "best" yet
another alternate path is malefic -> crit -> empathic, but that's more damage and perhaps not really worth it
Tried both crit variant and empowered psyonics variant. If you want to just assail as much as possible, empowered psionics and ignore crit stuff for the most part. I run it with a void staff and demos force sword, which helps with beefier elites and bosses. I'm sure a crit assail build with a gun is pretty good too, but I don't gave a well built gun to give it a go with yet.
not talking about One with Warp, talking about Warp Rider
Can show my skill tree I've been using later
its shitty tooltip, it increases all damage you deal by 20% while near 100% peril
but its worht the 2 points, cause above it is 10% extra hp
This is psyker chat, we don’t do that we just rant about unrelated shit
Yea I’m going empowered as well
Seems gross
ENFORCERS RAAAAAAAAH
I know what it does, but I'd have to sacrifice keynodes for it
I'd only need one more for it
Pretty sure you can ditch a couple purp nodes
They’re not gonna have the same impact
6 Warp Charges is like, my main survivability with Venting Shriek
Just knock everyone down every few seconds
Is there a good resource link that recommends weapons, perks, and blessing for classes? Hate to just ask a bunch of questions on common knowledge.
check the pins
the first one is getting updated
This is what I've ran with Assail since it works really well with whatever staff you want to bring and you can have 6 warp charges up whenever pretty much.
Empowered is nice but I didn't really feel it was that great outside of clearing easy stuff anyway.
I could sacrifice the Lightning Storm node from Smite for it but that doesnt feel worth it either
peeps like charges more or disrupt destiny more for voidstrike?
Thanks I'll check it out.
Disrupt Destiny is trash
Very much enjoying charges.
It doesn't proc often enough and team-mates can take the kills you need
if the marking system wasnt shit, it would be much much better
nice rolled rending shockwave t3 on a trauma staff finally
What’s a good brain burst build
"If it actually worked it would be better" you got that right sibling
The changes to warp charges in general are so insanely nice
Empowered probably. But Brain Burst isn't that great right now.
You can use it to chain elites but Assail does that better most of the time
And running it with Warp Charges means you'll use up your charges to get the brain burst spam out
It's honestly just too slow to keep up with Assail and Smite lets you just turn the game off
Seconded, but I do like chaining brain bursts very quickly on bosses with that one talent after dropping a dome shield. Not great boss dps, but it isn't bad either.
I kinda wanna do a soul blaze bb vent build for giggles just because i haven't even tried to run any of those this patch
The sad part is that Assail does this better still
Ok our 3x Psyker+Ogryn run just now was fun

I thought purg was meh before and I'm sure it's even more meh now
But gotta give it a shake
Purg was always strong but its kind of suffering from everything now cleaving
2x Smite, 1x BB, and 2x Purgatus 1x Surge staves
Even before the patch this combo felt real good the few times I got to run it
Purg has always been pretty good
And the other options being silly good
Not top tier, but just
Good
Purg was best staff before don't @ me
Purg was always agressively mid tier. Like, better than old void strike, i guess.
ive always liked VS tho
Even now I feel like a lot of games just die to not having enough horde clear
Did they nerf the Void Strike projectile size? Cause I remember it being an Ogryn sized ball
You can definitely feel how dumb Assail is
Yeah
Purg is definitely the best staff for new psykers
Easy to use and get familiar with the psyker kit, both before and after the patch
It's like half as big or something
that makes a lot of sense actually
They did, but the damage increase is idiotic.
Ok, that helps with the Headshot hitting
Yes, 0% charge fireball does less damage too
no need to aim 2m up in the air
VS lmb feels worthles tbh
The game is kind of horrible rn actually
At Auric level if you don't cover all bases
Games become a massive slog
Can't kill crushers? RIP.
So if you're a psyko like me used to old void strike cuz you actually used it that's new stuff to be aware of
I used all three Staves before the update
But its fun af
Surge, Purgatus, Void Strike
So its fine
found a neat interaction with empowered psionics
Is it smite
Trauma wasnt a staff back then 
You literally left out the best staff 
if you proc the auto-brainburst talent while having a charge, it'll apply the buffed damage without consuming the charge
Trauma feels so good now
Did it get a buff!?
Assail is the strongest rn
Before the update it wasnt really a great option IMO
They basically doubled the damage or something
before this update? yes it was
From launch
Trauma felt good before the patch, was super underappreciated honestly
That's Blitz
LEZZ GOO THAT SWEET
They buffed it some months ago
Yeah that's all you need.
Ya it's been a while
Like 3 or so months after launch they halved the peril cost and made charging better. It's been the best staff since then
TBH my only experience with Trauma Staff was from Beta/Release ":D"
I stopped playing before it got buffed
Shriek is a safe choice.
Oh I thought u meant
makes sense
Shield is shield
This update
Trauma
Trauma
Tempted to go Scriers for more deeps but feel like it'll prob get me killed with the peril increase
And yea I get that
Ah yeah
Scriers just isn't really worth it atm
Scrier is weird
Even if you're good with peril
This.
Its way too much effort
For way too little gain
Ah ok, will steer clear for the moment
Scrier feels like it's aimed at melee/gun psyker
So you don't even get rewarded for having it up
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It's way too annoying to use when you use peril for damage
We don't talk about the other one
Those are just the ones that changed the most
That when you're flaming a hallway
They don't also have to be in there trying to kill things
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Lord Emperor, I gather you here on this holy day.. To please give me a voidstrike staff with stats 370+
Amen
A gray one is better than the other staves rn.
But Surge + Warp Nexus is probably the strongest option.
Since you can get confirmed criticals from your talents
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What about that staff
No I meant the Surge blessing on Voidstrike.

Not to be confused with the Surge Staff
Thanks Fatshark
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Oh right lol
not transfer peril?
You really don't need it anymore
comedy
Everybody like "Voidstrike this, voidstrike that"
I'm just vibin with pre-patch psyker
with this thing
My condolences.
You really can't snub your nose at down and dirty reliable
It does everything psyker wants
¯_(ツ)_/¯
I can when Assail is just more dirty reliable 
God rolled
Comeuppance, finally
You don't gotta shit on the old stuff that's still good just because there's a goofy new crutch
just gotta remember to ADS and chuck your rock harder
It's not good though

Wat
BB is so bad right now
Plebian take
Naw, BB is fine
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Idk man the few times I had snipers aim at me with the assail build I just marked them and used assail right click then jumped behind cover.
Like, the problem is that the new stuff is just hilariously overtuned
You are a rare breed
as are most players in this discord
I was never big on using BB anyways, so Smite actually gives me an ability to use at times that doesnt feel like it leaves me defenseless
The enemies are also overtuned so undertuned stuff is pretty horrible.
but the majority of public players are fucking terrible
I saw an interesting comment yesterday saying a nice tweak to BB would be to make its charge speed scale with the target's remaining health
assail is overtuned both with the crit stuff and the psyonics
Isn't trauma the same?
It got a damage buff
Huh
Not a huge one
How does it compare to Void now
But it got one
Ah damn
yea it does a lot more at epicentre now
and palapine ability is a bit undertuned
Voidstrike still silly
Oh I misread, I thought you were saying assail builds in general got dumpstered by snipers, carry on 
Voidstrike is blatantly overpowered
All warp stuff got a big buff just from all the ways you can stack damage. So yeah trauma is a bit upgraded from before
Yeah Voidstrike is actually overpowered
Assail is definitely overtuned
That is straight up not true at all, Auric Maelstrom is properly hard for the first time since its release
Assail could be reasoned with but Voidstrike is just horrible.
Really, it just needs the cooldown on ammo gain extended
to like
I dunno, 10-30 seconds?
Somewhere in that bracket
psyker went from strongest in beta to weakest at launch back to probably the strongest again lmao
Ofc some stuff in undertuned, but the enemies are in a reallllly good place atm
Yeah if you run the proper builds sure
For being a G ability, it being infinite is monkawhat
30 seconds total you mean?
Ive been playing Combat Knife an Throwing Knives all day, hardly a meta-shaking build
30 seconds is nuts. Touch up empower so it's not usually just free to cast
I mean all of the psyker abilities are infinite.
Yeah
30 + whatever it is now yea
So you're being carried 
fellas
if they slowed down ammo count i agree itd be a lot more balanced
Assail isnt :X
Its like what, 8 ammo right now?
it is, it recharges
And you basically get one back every few seconds?
i may or may not been on crit perils for liek 10 minutes last run
Yeah that 3s per charge is crazy
3 seconds be default i think
every like 3 or 4 seconds, 10 max ammo count
Lol, no, i been playing these missions for long now, i just know how to use the loadout
I was actually carrying a mate who hasnt played in 6 months 
Besides, combat knife is actually good in this patch
Yeah, bump the ammo regen time to 5 seconds per
im pretty sure with the perk its 3? i could be wrong i havent been paying too much attentioon to it
Listen its okay to be carried. I get carried on my stupid builds too. 
Going through missions pure ability is pretty sweet
and see how it feels from there
like did they increase whats needed to overload?
Don't worry you don't gotta take their opinions seriously lol
and just keep working up from there
5 per sounds good, maybe lower the ammo count by 2 as well
Im sure you do 
so 8 max with 5 per
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Tbh I feel like I carry with the dumb invis Helbore build because I save us from wipes
still that "downtime" makes it feel bad to me
rightmost
Bottom right
it's okay to be carried ... as long as your team is okay with carrying you
No, this is godrolled 
DAMN
mm
weakspot damage though 
monstrous specialists is fucked
smite who?
Im not taking anything seriously DW, im not one of those people that gets bent out of shape over that shit, but i am gonna laugh at it 
i just had a chaos spawn and plague ogryn one after the other in a cramped ass room
id swap our transfer peril to rending or nexus personally, quell speed is rly fast already
So fun though, its just one of the hardest modifers
Love me some monsters
fun fact fellas
Uh
you can smite stun a muty
transfer peril means you literally don't gain peril
let alone quell speed
You just fuckin spam bolts out
Its really funny
Lol yeah no worries. Just laughing that their entire mo is rancid take + laughing anime girl emoji
i almost never bolt on trauma tbh
Yeah, it takes a while to build up to the stun though
i get more value from alt fire
Oh, I meant on voidstrike
ohhh
If I wasn't lifting I'd bust out the staff collection 
I mean I got carried by someone using smite because otherwise we would've definitely not been able to survive the end but at the same time if I wasn't running Helbore I feel like we would've probably not been killing things when the other two went down, twice.
oh mb i saw trauma for some reason
yea
i use smite and purge
thats a crazy void staff though
well, if you're meaningfully contributing, then you aren't being carried
so, good for you
We carried together
This is the void I usually use though
Yeah ik, but people all think they can be dicks on the internet because there aint no recompense for doing so, been like that since the internets inception
AS lame as it was
what's the highest boss dps setup

yall think purge is still viable? I havent used it since update
Zealot
It is but its overshadowed by the buffs to other things.
not a pycher that's for sure
And so many weapons that sucked at hordeclear now does well
Zeaot can 1-shot all bosses rn
So yeah

ive wiped to double bosses like 7 times the past 2 days
i havent used void yet but with the carapace change and dmg buff it looks really powerful
sick of it tbh
It is. And the talent support is stupid too
Yeah this is a good point tbh, you can carry struggling teams through the hardest settings with some builds an you'll still rank lowest in score with some of the new mechanics, Smite in particular
psyker util and aoe goes crazy though
That's literally my Helbore invis build tbf
It does mid damage but I focus on killing the things that wipe the party
And the invis lets you ress anywhere
im really loving the dome shield, doesnt matter if the vet has bad target prio anymore
with warp charges i constantly have shields up
I just focus on killing everything
Ive not tried it much yet, but for sure the stealth thing has mad clutch potential
flames don't hurt you in stealth
Team can't get hurt if nothing is alive
it's pretty funny
What build?
they dont? thats kinda dumb
I usually run this purge staff
what's the new max health % on a curio "blessing"?
and then BB Mk3 and Ripper Mk6
21%
same as always
I mean yes, but also no, because if everyone dies an you're alone your odds of clutching go down a lot, not always too much to save depending on the situation, but a lot nonetheless
so it wasn't raised? okay, thanks
what is the highest toughness on a curio
Ogryn be like
i Love me my flamethrower
is it 16?
17% toughness
I almost solo clutched the end event on Consignment yard earlier with me combat knife, solo killed a spawn during it, but eventually the shooter walls just got too much an i did a die 
Clutching and carrying certainly got harder this patch
Was a good attempt tho if imight says o
Are the developers aware of the psyker infinite ability bug?
Oh
Game's easier with a decent team though
I meant that as in a
Yeah they are
"The team can't get hurt if no enemies are alive"
IE: Just outdamage the enemies
and remove them from the screen before they can hurt lil uns
I hope it gets fixed soon
oh so it wasnt just me then
wtf did they do to this mask bro
Yeah, but Puri, its like 10% of occasions where thats viable consistently, particularly in new Maelstrom because the director can go absolutely awol
I am assuming games latern is not accurate it says 20%
0-80%
80% of 20 is 17
game is way easier with a good team. even auric maelstrom aint all that bad if everyone knows what theyre doing
Games Lantern is just dumb
and doesn't account for the fact that 80% is the max roll on items
Ur a genius
Here, have 15 gunners, 6 trappers, a mutant squad, a BoN and a Spawn all in one room, an you kill some, it just spawns more 
I don't think the curio blessings count as "max of 80%"
because otherwise 21% health doesn't line up
They actually do though
its uh
but then, neither does the item score for curio health
Now that it is a different time of day gamers. I will ask again health curios or toughness.
in some ways? stealth lets you clutch, vets commanding shout can pick, zealot turn undead thing is great for sticky situations, and dome shield is huge when you cant pick cuz of ranged fire
Wounds

every class has better options for clutches
i go all 3 personally
i have a problem. smite is awesome, it looks super cool, makes me feel epic and looks amazing. but it's not particularly fun...
i go toughness
gameplay is soo simple
assail isnt exactly complex either
or gun if youre a psychopath
Smite needs to do more damage when you charge it up
its fun though
it just feels like there's no point in using staff when i have smite lol
pew pew pew
and it's really not a good idea to have both Smite and Surge staff
smite would be extremely broken if it did good dmg
Smite is supposed to be kept in the backpocket until you have to use it
staff is for dmg, smite ishella low dmg
smite into a trauma or void charge
I feel like smite + purgator or BB+purgator is a good balance
I use smite when there’s just too much for us to kill immediately and we don’t have an ogryn nade
i wouldnt take smite with purge personally, purge lacks the specialist cc but its already really good horde cc. overlaps with smite too much
like with the hunting grounds or mutant rush, very helpful
smth that can deal heavy damage to single targets too would be ideal i think
assail spam actually super good for hunting grounds
new ogryn nade is hella clutch
or maybe it only seemed that way cause we had 2 assail psyksers
oh, I use smite to cc elites, I don't use it on hordes
purge takes a long time to deal with elites though, might as well take void or trauma and take them out way faster after the cc
the aim assist countering dog's speed and being one-shottable by assail headshots/weakspots makes assail quite good
it does yea, deimos is a lil dangerous though
is there any reason to use obscurus at this point? deimos is better singl target and illos is better aoe
can solo a hound wave easily if they're coming from a particular direction
currently, I have settled on the classic purge + BB max soul flame build
has a better weapon model
nahh illsi weapon model is cool asf
deimos too
i like my simple flat wide blades
i like both of them more
illisi's blade is too spindly
There never was 
deimos is whatever
been rocking duelling sword/voidstrike mostly today; go back n forth between my smite and assail builds
had enough of brain burst for a long while
It isn't bad but I haven't found a reason to run it honestly. Usually I slot deimos or illsi to cover ST or horde clear in my kit.
Deimos fish hook tip looks goofy ngl
usually with bubble shield
bubble is great
assail feels so braindead. you just shoot them into the air, and they auto kill things for you
Yes they're awesome. Braindead hard counter to muties and dogs
flat shield is for memes
its faster than bb at killing elites, and the tree has the movespeed quell thing which is good for keeping up with quick teams
by faster i mean
you dont have to sit in an animation for 2 hours
am i missing something with smite?
Its also not flat, it's fairly curved
I just ran dome shield in damnation and couldnt convince the psyker in there why dome is nicer than flat for certain situations
sadge
bb is faster at the actual killing
it doesnt...do much
it needs the hook to hold into enemies while you channel your power into the blade to 1tap enemies with the special
i think dome is better than flat generally no?
with how easily we regen toughness from abilities should we skip out on toughness regeneration speed?
i agree
main advantage of dome I see is for bonbons and the toughness regen
ahh the slow right
smite locks down and buys space, not really much of a killer
Dome is nicer in certain situations yeah. Flat shield better for others
ah okay thanks
Not slow. Stop.
toughness regen and really wide protection coverage
i dont get the right click ability tho
Oh it stuns damn
i thought it was a slow i read it wrong
plomp down a flat shield in front of a dog or mutant, never gets old
Yeah muties just bounce off the thing
they did really well with the sound effects again, shots hitting the shield sound so good
dome has toughness regen, which is amazing. That and it's broken with warp empyrean thing
yea i almost never have dome on cd
Dome is the safer option, flat is really good at covering just you while you take out snipers and muties
The unfortunate part with dome spam... it blocks vision as much as smoke when you spam it
Dome usually runs out of duration before it runs out of health
tbh I don't either lmao
just put it down when the other expires
My dome has not once lasted it's duration
i honestly didnt know it had hp, i've had multiple gunners pumping into it before
oh actually maybe a couple times
The duality of man 
The amount of times my dome has given up at JUST the right time for a sniper to shoot someone is uncanny
doesnt block sniper anyway
oh does it not
I thought it did, but reduced?
thought it didnt
the flat one does it for sure
Wall blocks sniper I'm pretty sure doesn't it
It.. I've never had a sniper shoot someone through my bubble
ive used it against snipers before i thought
could be wrong
snipers usually die pretty fast
6 is crazy
That's auric maelstrom for you bby
We've been misinformationed 
i just really love the shield ability in general

brings so much utility
much more impactful than the original ult thats for certain
yeah, before it was get surrounded by gunners = take a long time to clear the room, or die
now: pop a shield
original ult's upgrade makes it a lot better offensively though
I'm already completely crutched on shield
My shield tends to only last about 9 seconds so warp build is sooooooo nice
the fast brain bursts were nice
fr
360 noscope blaze it
sniper revive camped me. get revived around the corner, get insta-downed
Sniper warmed up on CoD
My favorite is when you get a bugged sniper that can shoot through floors or ceilings
so many zealots runnin loner...
no time to react, because it shoots you in 10ms
Or a trapper
We were in a big open field taking on a bunch of specials while a sniper spawned underneath the ground and started going ham
They gave zealots so many incentives to play like idiots lol
Stack wounds run off on your own for max buffs
these guys hit harder than pd2
but almost the exact same aimbot and timings
kinda wild
Zealot just does things for people. I have to sit back in my chair whenever I two shot a boss in Auric damnation
o, been meaning to ask, wtf is auric difficulty
At least you didn't have a knife vet running off on his own and charging into elite patrols
fr get coherency even when alone
Found a way to infinitely cast Smite.
is it like warframe's steel path
Regular difficulty with modifiers
ah
just a mission board where every mission is guaranteed to be hi-intensity
Zealot kinda wants to run off on his own though
Do you like never getting ammo? Come on down to Auric!
You just have to let them do their thing lol
yeh empower reduces cost by 100% even tho it doesnt say it on the tooltip
On the map selection screen, there's a little box on the bottom left with arrow in it. Click the right arrow
often doesnt work out on auric
If they bring flamer back to it's former glory on zealot I'll go back to maining him. For now it's just a vibe.
Yeah, all you need is the one charge. And to make sure you can replace the charge if you take health damage or trop the charge ability.
We just memed all over an Auric 5 shock troop gauntlet
nothing could move
good thing we're a bunch of psykers. ammo is for nerds without mind powers
I cha-cha slid left and right and never dropped the charge, only to cast a shield
Gunker disagrees with you
zealot went from my favorite to 3rd fav with this update
gunker isnt real i refuse its existence
Psyker 1st Zealot 2nd
Haven't really felt like playing the other 2
just cause you refuse it exists doesnt stop it from existing
middle tree zealot is kinda fun, but I don't have a bleed knife for the right tree
if i dont acknowledge it it wont happen
ogryn my 2nd fav now
Ogryns are top tier right now
I don't like a single one of ogyrns weapons
Good for them honestly they got the short end of the stick for so long
Gunker was among the best builds pre patch. It's better now but everything else is so cracked it doesn't compete as well lol
i played with an ogryn with taunt a bit ago
ranged would cry against shield and melees just wailed on the brick wall thats an ogryn
easiest game ive had in a long time
shield was one of the weaker weapons, so it's good that it finally has a use
any time things got a dicey he just threw a nuke
yea it definitely was, but idt it was quite as bad as ppl made it out to be
less dps for sure but i used shieldgryns as portable cover basically
I liked the stagger on heavy attacks
People hated on a bunch of stuff pre-patch but it didn't stop me from using them and succeeding.
Nuke grenade is like in those old side scrolling games where you press space bar and everything on screen dies
although the melee used to just slosh around a lot, and make killing hoards take more time
i genuinely think everything was and still is viable
hordes are usually dealt with by psyker zealot though
idk i never tried anything that couldnt do damn
"viable" doesn't mean "you can get through with enough trudging"
evi didn't get any changes, I think?
Evi got good changes
viable as in you can get through damn without getting carried
There were incredibly few builds you could run before that you couldn't still carry a team with. Maybe no builds.
chain sword is really good now
Eviserator got a glow up wdym
whatd they change about it
I tried evi, and it felt even more jank than it did before
how are the TH changes btw? I loved using them pre patc even if they werent the best
chain sword, rev and light attack will one shot a damnation mutie
What's a good way to play psyker
all the psyker branches are good, except the bottom right
^
Ok
i havent tried disrupt destiny is it not great?
Fellow warp heads, do you think trying to go for a crit build with this would be worth it?
do you like gunning things? assail
do you like CC? middle
do you like DPS? left
So chain sword will 1 shot a mutie with a revved light attack, what about evi?
What's goin' on with that fella
they made it so smite does more single target right? probably worth it
i run assail with dome and trauma
yeah, smite targets way more stuff, but i dont want to throw away my favorite surge
I like cc and dps
So i am thinking if ican make a crit build so surge can be my horde clear
i meant surge sorry
it targets 2 now but does more dmg if i remembr right?
while i still keep smite and dome
i didnt pay too much attention to it tbh since i dont use surge
i dont know the specificts, but it felt that way
i think smite surge is redundant. what if you take bb and kinetic flayer with a crit build on surge? high single target dps
keep dome since it has utility unless you want smth else
yeah, surge is only two targets now
Classic: flame, brain burst, warp charges
I too like the Assail, Shield and voidstrike combo
one main and one jump
what is kinectic flayer? i am still not used to the new stuff
oh its a perk for the new bb
found it
That's the old thing, 10% chance to bb on hit
Been around since launch
yeah, i just didint remember it by name
and it sill does trigger with a wide spread attack, like surge?
Surge is single target now lol but yes
kinetic flayer, IMO, not as good as Assail
god dammint yeah, things are weird now
Haha yeah
i love new surge
Practically a new game
I'm not entirely sold on new surge staff
It feels like it needs a different selection of blessings
Only problem with new surge is that new voidstrike is so cracked
what perks are you running with it? i need some inspiration
Actually don't know, i forgot 😄
and i close the game
Hey I'm a new psyker player but I'm really enjoying Smite, does anybody have a talent tree setup thats good for it? I play Zealot usually so not very familiar with all of this
but i would guess carapace is needed now


