#psyker-class
1 messages · Page 686 of 1
yeah that would help lol
Assail needs less ammo/longer recharge. Smite needs its bug fixed and like 30% less peril gen
I mean.. Brainburst and Smite both are pretty low skill
Ive used the left click exactly once in my last 6 or so missions and it was a pure misclick
The difference is low skill / high reward vs low skill / medium reward
psyker in general is very low skill lets be honest
Brainburst locks onto targets in exactly the same way and Smite denies a huge number of enemies the ability to move
Hey guys, do you know if its possible to find people here to help me with a penance? I need to complete the one where I have to single-handedly kill a boss. Is this the place to look for help or no?
BB is more like choosing when to use it correctly. It's more of a tactical skillset because you're pretty much afk for 5 secs to use it
i would disagree but with access to infinite dodges + new void and stuff id agree lol
Idk about that, given Kinetic Barrage is basically still in the game i would argue otherwise
although i dont find the classes very hard in general
difficulty is in knowing how to play situations
Though i would say buffing Brainburst a little more would even out the odds a little bit
Lowkey kinda dislike scrier's gaze
You’ll need a private lobby, and #vox-lfg-lexicanum (i would be willing to help btw)
After like 9 and a half months using Void i can tell you straight up when you know how to leverage it, its fucking absurd
Particularly now with the ability nuke Crushers like they're nothing
yeah it just does what surge was meant to do but better
this is something i'm interested in...teach me the ways of psyker
thank you very much, theres only 1 issue: I do not have a mic at the moment (my family is asleep). Is there any chance to find people cool about it or is it an absolute must?
i found them harder till illisi dropped
granted i was new to the game before then
so i was also just bad at melee
Illisi is another thing that is actually absurd
I’m sure people would be fine with it, find a group and run a heresy game and you should get it in no time, be sure to have brain burst equipped too, don’t wanna get caught soloing a monster with smite 
yes of course, join strike team 16, I will ask for more people
Real pros solo with claw and shredder
he’s doing the penance
But no REAL men solo with smite 
I’ll kill em…eventually…
maybe when they add force greatsword he’ll be dead
Doesn't it stagger monstrosities now?
I haven’t had it stagger a monstrosity
You can use it to contersnipe, spam it at close range to get yourself out of shit situations, both Surge an Blazing are epic blessings, the prior for damage, the second for DoT application (only surpassed by Purgatus), Aim at heads all the time an it'll cut a line through groups. Try to hold chokepoints where you can properly funnel targets through a tight gap to maximise how many you're killing with every shot/stopping as little getting by as possible. Oh yeah, an it kills Bulwarks through the shield now
voidstrike can
Christ i hope they add that
I hope the voidstrike nerfs include reducing its stagger, and damage
Take 15% off the damage i'd say for sure
yeah it needs to have worse damage than surge
Not so much so that it can’t kill a horde or basic elite
Stagger monsters should probs go, but it should stagger everything else
otherwise theres no reason to run surge
My dream additions are force greatsword and soulblaze pillar staff
i need to make a speed build with psyker to rival the zealot speed build but im not sure if its possible
as well as giving staffs unique left clicks
zealot fast now
Surge does actually stop stuff in its tracks tho, so its still got a place
Two things rather than just one unless you're spamming void balls, in which case that ends up being a DPS loss
Unless ofc, you're running Blazing
blazing feels kinda redunant on void now, 'cos everything just gets insta-nuked
Nah, you can still burn everything around what you hit
3 stacks applied on hit, 3 from the explosion
Its good DoT output
Voidstrike
is there a new meta for combat axe blessings?
Doubt it
BM is still cracked, just not as ridiculous as it was
HT was toned down a bit, but is still super strong
Is there something considered OP on psyker?
voidstrike
Voidstrike seems strong and the shards too
Was voidstrike buffed? Because it was never not strong, tbh
limited cleave is an issue on void though, theres a lot of situations where i wish i had brought my trauma instead because void just cant handle a massive group of crushers and maulers the way trauma can
I agree, but its fucking stupid now
What changed?
Cutting and oneshotting crushers LOL
Damage, cleave values
1300 damage headshot
Played a game with voidstrike crit build and I got surge blessing thing melted everything. Also the shield is very nice. Don’t know what to do with blitz tho
It doesnt need to cleave Crushers, it kills them in two hits
why doesn't scrier's gaze quell your peril at the end, why is this amazing ability rendered into dogshit
If you were expecting something that cleaves Crushers, the only option is Purga
yeah but only like 1 at a time, if you have a group of like 8 crushers and 8 maulers plus other random trash that can be pretty iffy
trauma will kill the group faster even if it's slower doing one at a time
just summat you have to work around
and at least it knocks them on their ass
fellow trauma enjoyer 
Void also knocks them on their ass with a fully charged shot
If you need more output to kill them faster, try the Surge blessing on Void
void can stagger a monstrosity, trauma cannot afaik
Abilities yeah
I Play void with surge and warp nexus. With all the crit buffs in the skill tree it’s quite impressive
actually when it comes to your damage buffs in the skill tree, the non warp and warp, staffs are included in that warp catgeory iirc
What is finesse doing?
Yer, it is gonna be dialed back though because its obscene at the moment
Is precognition + riposte a meme or is it good with the buffs lmao
It's pretty good now I think
does that require the dodge on crit chance thing
Dodging ranged stuff on crit is really nice
no wait not even we got that massive dodge duration perk
run it with smite to low tier god
Ehh Smite felt pretty bad
I'd rather have Assail with Surge tbh
its got infinite duration with empowered psionics, no peril
The only time I used Smite was to help ress someon
Yeah but I'm refusing that
It's so boring
could say the same about the shards tbh
pretty sure void is better than surge for assail right now
I play Psyker to use 100% of my brain
but sruge is probably better once void gets hit in the hotfix
pretty sure void is better* fify
Assail does what I want Smite to do but actually kills the stuff
And Surge already kills things now so its fine
eh its still just left click, not exactly 100% brain power when you can just spam it the whole match
yeah
But Assail kills gunners and I don't have to keep it out all the time
And it horde clears
So I guess I just like it because it seems to work with Surge better
when void gets nerfed it would be nice if they brought up surge dmg some against monstrosities. nice having a staff for once that can chunk them a bit but it should belong to surge anyways with the current design
right now we are in the state where everything is op
Ehhh
righjt
Smite is bugged.
surge fells pretty meh
BB isn't that great
ik not "everything" but most things
Voidstrike, Assail, Dome spam, infite Smite (I guess)
Use Shriek with flames, Smite, Warp Charges with Inner Tranquility + Surge staff for a Palpatine build that won't get nerfed into the ground next patch
Aside from the bug on Smite I doubt they'll do anything to it
its perfectly allright apart from the infinte duration yeah
i hope they buff it
I'd say it needs to cost less peril for sure
expect shards to get some kinda ammo regen decrease tho
Without warp charges you can't even use it for like 5 seconds
or a hefty peril gen increase
they should keep the peril cost removal but just make it a duration instead for empowered
I hope BB gets a buff
I like to pretend my assail shards are similar to throwing knives, so RMB toss at a distant sniper and duck behind cover for that death instead of spamming LMB to clear rooms
I love how the real hero is the stubby buff, with crucian and handcannon can kill 3 crushers and severely hurt a 4th in one reload
I'm still not entirely sure what benefit there is to charging up Smite
LMB is 1-2 mobs, RMB is like...20
LMB keeps adding more targets as you channel
yeah whatever single target thing it mentions in the tooltip feels like a bug that it isn't even existing or something lmao
Oh makes sense, everytime I've tried it it's felt like LMB caps around 5 mobs but when I RMB it, it spreads to dozens. Maybe confirmation bias
It's hard to tell because the jump distance is pretty short
ive been kinda feeling good with BB, empowered psionics is defo the way to go with it tho
Probably, yeah.
I don't think I've tried that one yet, but it locks you into only killing Elites
Which is kinda sucky for BB
What's the talent build for massive voidstrikes?
Anything
Warp Charges is probably best for Voidstrike spam though
Then whatever you want tbh
The one that gives confirmed crits on 5 weakspot hits is dope
and monstrosities (plus nothings stopping you from BBing a bomber)
Combined with Surge blessing.
Which is the power sword thats better for ad clear?
Yeah the Veterans that teleport in to kill it.
Illis?
oh please they are too busy crying cause of the 75% DR removal from their ult
just coming into the game after stopping for a while, the psyker changes make it so much more fun. i feel like i can actually play as a caster now rather than just using a staff. assail is awesome
Yet I see so many Veterans in game 
i actually only tend to see commisars
maybe im lucky idk
I mean there's not a lot of sharpshooters that's true
But I see a few
Barely any invis men though
which is silly cause i thought there would be more, more aggressive playstyle for those who still want to be shooting
Ive had a few Vets complain about Assail killing thier Ult uptime an its really fuckin funny 
Yeah but
Their CDR is super conditional
I think they only get CDR on Specialist kills
they know how it feels now
Yep, be like that it indeed do
I haven't used a surge staff in a long time but using assail, bubble shield and surge staff has got me carrying these Auric Maelstroms
Another reason to use assail with Warp Charges, to quickly steal those kills 
Is smite suppose to be able to be psuedo-infinite?
F
The general concensus is that there isnt massive benifit for doing that either
Wdym smite is bugged? What's wrong with it?
Empowered Psionics is bugged
One message removed from a suspended account.
if you have a stack of empowered psionics and use the charged RMB of smite, you can hold it forever with no downside or peril gen
granted its damage still sucks, but its literally infinite
Yeah but Smite is really weak imo
Not everything is about damage
Wrong
keep that in mind
Smite is awesome
Everything is about damage
the main issue is you can stun just about everything with smite
Not a whole lot of point in it either, it auto stops casting at max peril, an then cools 20% off your peril, the points are better spent elsewhere
so you would be able to just infinitely hold entire hordes or specials
no downside or anything
Is it just me or does it feel like even on hi-intensity that disrupt destiny is difficult to get full stacks for 💀
at least with assail you have to quell very often
It's pretty ass right now it seems
Making me want to run 30s instead of 30 stacks
. . . I might actually do that now for consistency sake
Yeah doesn't feel like some of the procs are properly firing off for sure.
Is it even worth getting that one talent to add an extra target to smite?
Smite is deffo useful, but relying on it for damage? Hell fuckin no 
You can lock down a room
It's one target
We've literally had to suffer through this with Warp Charges V1 already
elites and specials are pretty easy to get kills on, they are very frequent
how do people like bio-lightning/new surge staff? assails seem too strong to not use right now tbh lol
disrupt destiny randomly selects enemies within a radius of you yeah
The new Warp Charges are fine though
Surge is really good rn and complements Assail very well.
selects the Chaos Spawn
disrupt destiny i feel just doesnt work with the current loadout choices psykers have
so I have really been enjoying the Dueling swords, and was wondering which of those was best?
just not enough weapons to really make it any good for most loadouts
MK 5 for safety, MK 4 for damage
IIRC
Scrier Gaze, been awhile but once it hits 100%, you are still fine and not locked into the self explode right? Been awhile and testing in the grinder and has me wonder if I will just pop myself for using it lol
Voidstrike staff maybe?
As long as you cast before 100 you dont explode afaik
thanks, been using a Mk V for a bit, might get a Mk IV to try out
you only pop if you use a warp attack once it brings you to 100
surge seems like it has pretty strong single target damage now from testing it in grinder
It is probably the second most single target DPS you can do to any target (behind Voidstrike)
For your staves at least
You wont explode when it hits 100 no, but you do have to be careful if you're using something else tha generates peril, because if you mistime the use, you will explode
Alright, so cease fire once max. Got it
yeah
More like cease fire
Ideally a bit before
you dont want to use much of anything warp during the effect
if mistime quelling at 100% and take any action you'll explode, and it can be finicky on the timing
Scriers gaze with staffs is brave
You can get some really good damage with warp related stuff with Scriers, but its very dangerous
i tried it out and it didnt feel very powerful as i thought it would be
yeah looks great on paper but uhhhhhh in practice not good at all
The buff is too weak for it to be that useful and you got to manage it so aggressively to even get 30 stacks
Ive been running Assail + Scriers and oh boi do you have to be careful
More so using it with the projectiles over staff. Seems nice so far but just now testing
Edging the slaaneshi demons on the other side
assail is better with the force push thing, assail quickly chews through peril
Idk about better, but safer for sure
Btw can i just say that being able to rapid fire the regular staff left click is so much fun
Especially with exorcist
What's the best DPS for bosses if you don't have brain burst, I just lost bc I'm running from the slug and all my teammates died
i felt like the massive peril per assail shot just doesnt pair well with scrier at all
too much risk
It was 3 psykers as well lol
are there particular unlocks along the way i should use?
You'd throw 2 shards and then turn into a chaos spawn
pretty much
The damage is very good, but after the third quell cycle you're properly in the danger zone
almost 5....lol
I need to get into doing the quell cycle, do you quell fully to 0 or to a certain %
If you take Scriers an then go down the warp charge tree you can slow the peril generation rate to make it managable for the first three cycles, but on the fourth you'er just better letting it hit max an then cool off
Full to zero
It spools up the speed that its generating at different thresholds, so the lower you keep it, the longer you can stay in it
on BB I keep it at 99%
Quell animation cancel and then BB, rinse and repeat
I meant for gaze Ik the bb stuff
i wanna hear your guys thoughts
im running an assail build with surge as the method of dealing with the bigger guys, and im running empowered psyonics, venting shriek, and multiple crit related stuff due to the free headshot crit node being just so free with assail.
my question is, i currently dont have the ascendant blaze node unlocked, but i feel like that is just free damage im missing out on (and can be amplified by the free soulblaze on elite kill), so i kinda wanna put it on, but id have to sacrifice a node for it, but i dont know which of these is worth actually giving up to do that, these would be the two i think i could live without, but i wanna hear what yall say
Would any of the dueling swords 1 shot mutants in any scenario?
between the two i would probably drop empathic evasion
dueling sword's special now does massive headshot damage right
Which one and how?
the time is so short that it is completely useless unless you are almost constantly critting
so if the mutie is facing you you could probably poke it to death
Forgot which mk but the one with only stab heavies, if you land a weak spot hit it deals 20x dmg
Special and stab heavies
which is it darn it
the special has stagger but not danage
Bizzarely i would say its probbaly better when shooting a big horde in the head with Voidstrike 😂 Hit like 20 guys with a crit because they're pre-determined an be immune to shooters for a few seconds
Stupid niche tho
yeah just sadly very niche
its not a bad talent at all just you need to crit a lot of stuff very often
can assails crit
Ye
this good?
They can
or should i go straight to assail?
im constantly critting when im slinging shards, which is why i chose it in the first place, otherwise i wouldnt touch it with a 10 foot pole
You ideally wanna take a couple more of the toughness regen nodes
well what other talents do you have that give toughness percentage?
might not need the other one if you already have a lot of toughness talents in other places
because you can have multiple assails floating around while you focus on attacking and then you get free dodges against random shooters
The top bit of the tree is your survivability
suggested final adjustment?
psyker trees are very condensed, you generally have free points after reaching the good stuff at the bottom, you take bonus points at the top when you want to be tankier
that purgatus is good as is tbh
i'm partial to the immune to interruption on purgatus
Over warp flurry
maybe just upgrade the 20% to flak to 25% and thats it
yeah i guess
the other node however is a toughness one that would be proccing every now and again as im shard slinging, but it affects the team which is why i grabbed it no questions asked
I don't think flurry is very useful on purgatus
flurry lets you spam the purgatus very quickly
on kill i get rid of periland doing so gives toughness?
but maybe 6 stacks of soulblaze is probably just a little better
if it procs, yes
its only a 10% chance
was thinking Unyielding or something, instead of Maniac
it would only give 5% toughness though
"purgatus quickly" has always been an oxymoron to me in its use case
If you have a good position and are flaming an angle of horde, that horde is fucking dead
SHaving a few milliseconds off of its death by getting a slightly faster recharge makes effectively no difference
but quietude is still really good regardless
i'll get expenditure next
depends on what the rest of your team is using
On the other hand losing your purgatus charge because you're under shooter pressure and taking hits to HP will instantly kill you
so generating and dumping gives toughness restore
when you drop your charge
what staff are you using?
with the new class stuff idk if purgatus is as immediately useful as it once was
havent given it a try
that's what smite's for
i'm level 4.
Do ya’ll think warp flurry or warp nexus or transfer peril is the strongest on voidstrike rn? Assuming surge is already picked.
ah ok
do you not drop smite if you get stunned/take HP damage
i think ijust unlocked trauma?
just stun em before
oh
and get in close
so same problem then
the classic "death" situation is when you're doing an event or certain very large outdoor "rooms" on teh desert maps and suddenly you're stuck behind horde and there's like 80 shooters on balconies blowing you to hell
getting interrupted constantly
as long as you have one enemy between you and the gunners, smite will spread to them
nvm i thought you were max level and just now starting with the new trees
those two are probably the better options earlier on with what youve got
a few milliseconds' faster charge is worhtless
compared to not losing a 0.5-0.8 second charge
It's a case of building into strengths that are worthless and not shoring up weaknesses that are fatal
eh. I still think the blessings on it are perfect for my playstyle. I wouldn't purge a balcony of gunners, as said. My purgatus usage in general is rather low
I'm just not liking the Maniax perk on it and wanted to hear someone else say it, so I don't feel crazy
it helps a lot in higher difficulties mainly
I was thinking unyielding, ngl
+infested is Actually a noticeable cleartime increase
for killing a horde
it also makes the Wildfire spread kills much more consistent
to the point where it gives you the option to stop flaming and just start sprinting away with your staff
the entire horde will be dead
Before it catches up to you
thing is, the purgatus is used, in my build, to compliment my otherwise very support/cc heavy approach, while also going right into melee quite a bit.
So...purgatus is used for something I'd rather clear BEFORE it gets to me. Any other case? Sword or Smite.
Ultimately I don't think purgatus is "optimal" but if you're going to play it because it's fun, it's worth playing it right
should i get a trauma staff or just wait till 11 when i can buy a void?
literally every "crescendo" involves enemy spawns like six feet away
you don't have a choice
I hate every staff but surge and purgatus and ngl? I feel like they killed surge. No reason to run it anymore, over other staffs, unless you REALLY dont wanna use smite.
as youre leveling, id recommend just trying each weapon
the stats will be low and you feel like youre doing very little damage, but just play around with it and see if you like how the weapon feels so you know what you might like when youre max level
Purgatus + brainburst is still good, it hits all range brackets without needing to beg your team to do something about distant specials
makes sense. i know i hate brain burst. channeling for 1 target seems horrid
like as braindead powerful as assails are, there are some very fucked up situations where they fail at range and if you didn't take a consistent longrange option you'll wipe.
It seems like psyker homing daggers are extremely overpowered? Is this agreed upon?
They do way too much damage with way too little effort
As long as you're throwing them, flamers, bombers, trappers, dogs in your vicinity basically don't exist
they recharge so fast you can practically use them as a primary weapon
and cost low enough peril that you can throw quite a few between vents
and yet, an actual primary weapon will do more
they do fail at very long range but that's a minor disadvantage you can remedy by simply picking any staff or hell, even an mg12 lasgun unironically
lmao no not even close
You can just throw them out then shoot
assails wipe a gunner patrol before an autopistol ever could
they recently changed it, the one you have at the moment is worse than it was before, but you get an option later on to get one that is better than it was before
however, especially with buffs that increase your charge rate of it, having a massive "fuck you" button is much better than you would think, youre actually better at taking down snipers than the veterans are, and you dont even have to keep line of sight to kill them
unless you're talking about ambushing patrols while they're still in formation
time spent throwing is time spent not shooting
like sure you can instantly kill a shooter patrol when it's marching straight toward you with one voidstrike but that's... very subjective and not the istuation where you care
that makes sense
yea idk about OP....it's fun to clear a room with them and they're ABSOLUTELY great against something like a hound horde, but like...a purgatus can do the same and the flames will interrupt the pounces too...smite can stunlock them. Sure Assail can snipe, kind of, but in Auric Damnation, it felt like throwing pebbles.
you care when the shooters are spread out in a semicircle around you and all in cover
that's why assails are so fucking strong
all these shooters ducked into cover and you can just
yeah, they're great for spread out stuff
sprint around and assail everything in a fraction of the time
it would take to clear them out with any other weapon
but when there's a ball of death of stuff, a good autogun or staff will go through that way faster
it is strongest in the most dangerous situation, on top of being well above the bar out of it
if it hits the head it one shots snipers
with the elite soulblaze perk 2 hound kills wipe the rest of them from a further range than purg
it seems like the right side of the tree sucks
Man the assail control is so weird. So they "gently" follow your mouse when they're near a hostile. And if you wait for after the impact you can then guide them to other people by turning your mouse onto a different hostile?
not saying purge is as good as assails are, just saying I wouldnt pick assails with that argument.
right side of the tree is heavily tailored toward psykers using guns
wait, do assails even have control
I was under the impression they just floated around
and did their own thing
same
once they locked onto a target
you can aim with assails using right click
as far as I can tell, there are two conditions for the shards to home into enemies
- they must be within a certain distance of the enemy
- your cursor over the enemy while the shards are near them
Yeah there's the initial designation with RMB throw but that's it i thought
you aim Assail either way with the lmb or rmb
no, even after release, they will roughly follow where you're looking
is soulblaze good? or no?
huh
that doesn't seem right because I can throw assails on one side, turn 180 degrees, and they will continue killing on that side
but the initial throw has a spread
interesting
Assail RMB lets you throw it to deal extra damage
is it basically just cc?
So is smite good or is it trash? Or is the problem more that assails are just THAT good?
Smite is CC
yeah i assume that there's a lock on of some sort
comparing apples to oranges here
smite is for purging everyone's FPS
I didn't know that they follow your mouse even after hitting someone. Like I'm in the meatgrinder right now hitting the carapace ogyrn and guiding it all the way over to the flamer.
soulblaze is just psykers fancy blue flames
it is quite literally just setting them on fire but its blue, so its dot
yeah it's not a fire-and-forget sort of deal
you can reliably get it to hit 3 targets (assuming they aren't carapace)
damn
and the shards can meander about
so spamming them is not the most efficient if you have shards still floating in the air
on the other hand, waving your mouse wildly will also make it lock onto enemies reliably
soulblaze on perks can be really good with a purgatus staff. Since the fire of a purgatus is also soulblaze.
employ purgatus strats with it
what type of background you need for psyker to sound like a lunatic? Loner?
stuff like "get out of my head" and etc
there's the one guy who's way too upright about THE LEX ATOMA and PROTOCOL
2nd type sounds more or less sane
Right now I'm using the assail for snipers and specials and my surge staff for literally everything else in Auric Maelstrom it's.. Working alright. But I need people to stop dying lmao
then there's the guy who thinks he's in a dream
then there's the guy who is super meta about the 40K setting and knows way too much stuff he shouldn't
the maelstrom experience
"why is my team dead"
"how did you die to that"
"it's been 10 seconds"
the "sane sounding guy" is more and more actually-insane the longer you listen to him
My favorite was the psyker hitting the daemonhost and saying "I got this"
I main the zealot and my auric 5 games are always my entire team dying and me spending half the match clutch rezzing them over and over
He did in fact not have it
XD
knife zealot?
real
you should've seen what I've seen
one knife zealot carrying an entire horde in circles
for like 10 minutes XD
maybe if you used a weapon with horde clear instead of focusing on mobility and survivability your team would have less problems living?
The game is good now guys
and then clutching up
Yeah and maybe if he had a real weapon he would have killed the horde in 1 minute
I use heavy sword and auto pistol
after i logged on for the update and started playing with assail
i was scared
my character is scaring me with his new dialogue
i need an adult
It’s very worth it the only thing lacking now is new maps
I thought he meant knife grenades
he wouldn't have had the mobility to survive it.
knife zealot clutches are a self fulfilling prophecy because they ditch the team because they can't hold up their side
imagine if they just
killed their side and then rescued
Heavy sword is the way for zealot. You just slay everything and never die
chainsword just took hsword's throne i fear
instead of having to ditch, force their horde onto their team while dodging away, and then everyone else dies and he complains "why are you so bad"
the attrition game he played was the only way he'd ever clutch it.
Outside of that? Yes. He was a "lone wolf" and went down the most out of any of us
but still
You think so?
I still havne't tried scier's gaze, can someone explain to me why i can't just vent and remain in it permanently
i used the mk9 hsword religiously for like two months, chainsword goes insane rn
Can it clear hordes at the same insane speeds as hsword?
it feels so good to use it, but it's such a pain to use as well
I love the special attack on hsword holy FUCK it’s so nice
the peril gen ramps up over time
id say comparable speeds with light spam
wait, so that means this perk is really bad, then, right
because it makes you ramp up perils faster?
Was heavy sword in anyway buffed this patch?
Voidstrike, crit or no crit?
nah it doesn't interact with the peril gen; just the buff that you get
so the first part about weakspot kills doesnt mean that every weakspot kill will ramp your peril?
Don't worry about getting high stacks, just roll with it.
id say hsword beats it if attacking fully trash mobs like walkers but chainsword does better against the things hsword isnt as good at
but with bloodletter chainsword can also be used against monstrosities
is evis still shit?
is lightning any good? it feels like Assail is so much better and fun
evis is fine, but the problem is it's NOT the chainsword which is busted
it's pretty solid now actually
but chainsword does everything it does better arguably
I realize this isn’t that great of a strat but I’ve been doing Invis and backstab with hsword and when I go Invis it’s INSANE how much damage it does to bosses
depends on what you want. Sniping, or CC
Im pretty sure devils claw right now beats out the heavy sword that was before this patch in horde clear.
lightning can do things like fully stop an elite patrol, with empowered psionics it doesn't cost perils (which is apparently a bug) meaning you can literally perma-freeze a crusher patrol
But im unsure about current heavy sword in this patch.
I mean, Assail also staggers quite well
assail cannot clutch a crusher patrol the way smite can
but on the other hand assails absolutely eviscerate shooters
you should try smite and you'll know what I mean
for Crushers I got Voidstrike Staff
stopping mutants mid charge
so i'd say they're about equal in terms of "rescues the team from a crisis"
I think the two are about equal, you combine them with ranged weapons that are good at doing what the blitz is bad at
assails are just notable in that they become your primary weapon and your staff is support
rather than the other way around
Realisticially you can only do that with the peril bug. Otherwise you can do it for like 5 seconds or so then you have to quell.
good thing there's a quellspeed node and a recovery animation, you have maybe ~1.0 seconds of downtime realistically
yea but the time between stun and quelling, at least for me, doesnt allow them an attack, Maybe their small kick, but thats it
crusher windup attack takes longer
they can maybe sneak in the swipe and that's it
and if your team gets hit by those in bteween they deserve it
Feels a lot more than 1 second downtime for me but if it's working for you
also keep in mind that you can just tap left click with smite
I mean in terms of actual "danger time"
it takes maybe ~2 seconds to quell, but enemies have a flinch animation when you stop channeling the smite
yeah
when you drop the smite they do a big flinch and that partially covers your quell time
without paying attention to it, I roughly got to 60, quelling after a full charge, to stun again.
I honestly can't tell the difference between charging it and left-clicking, can you tell?
didn't give em time for an attack
are you...holding left click after charging?
charge does more damage doesn't it
then you'll see the difference
at the cost of preloaded perils
So many auric maelstrom psykers using assail and blowing themselves up 
Of course
Pretty much every single one of em
asking cause it took me a moment that I could hold it. Thought it worked like the old Surge
its a rite of passage it seems
try spamming LMB
Oh, the right click makes it spread the lightning?
Leftclick is just worse than rightclick smite
rapid fire stuns
mhm
the more you hold, the more it spreads
Yeah, I've been right clicking this whole timen don't worry
it's so good what lol
going with asail till later on
Also it's unreal how much harder the mission is when they dont take the shield and we cant even turn around the corner to shoot
you can trivialize any melee encounter at any time
I mean I think it's not great
You could be using assail instead of taking 20 seconds to kill em
yea it's like old surge. But better.
I also hated old Surge lol
it's not supposed to killt hem
smite is to hold any amount of enemies in place so they aren't actively killing your entire team, the team can kill them while they're stunlocked
the difference is when you're up against things assail doesn't instantly kill
which are plenty
Why CC when you can just kill?
maulers, crushers, bulwarks, any elite pull
That's when you have a wall lmao
then zap and go into melee lol
that's not smite's problem though is it, that's your team's problem
smite holds them AND inevitably kills them
with empowered smite not costing perils (???)
The CC is just delaying things when you could be killing them faster
That's the problem
Auric Maelstrom
i'm not that far down the tree. i'm just talking early game
asail is better early
oh early just try everything vOv
Still not getting the empowered smite to work for me on damnation.
"delaying things" is a weird way to say "guaranteeing the mixed horde of 4 crushers and 3 maulers doesn't have their way with you"
I have no context for the not-level-30 experience
Crushers are not a problem
Why do people think they are
Especially when you have a wall
the way the warp rider perk is worded sounds like it makes you take more damage, i assume it makes you do more damage
Maulers are also extremely squishy
tell that to every pub who dies to overheads
and also there are just some really bad rooms that if you get 8 crushers in them and a horde behind it can be very dicey
yea not even gonna try anymore lmao
or when your team doesn't realize there's a drop-spawn
trauma staff does work there
and then 8 crushers drop down
Press your wall ability
can anyone verify?
assails feel pretty lame then
Please
Crushers are a real problem
Just wall
It does
10% for trash innit?
10% for non-specials
i thought it was 10% except against specialists (NOT elites)
if it also works on elites 100% then that's tooltip fuckery
It stops specialists. Are Crushers specialists?
fatsharrrrrrrrrrrrrrrk
Nothing new
It even breaks their ai if you put it next to a wall
Fatshark tooltips lmao
They'll get infinitely staggered
Zealots get +5% on melee
cool so no one can ever use anything else, you have to use wall and only wall, that's why smite is useless?
this doesn't even make sense
congrats you found out some redundancies exist in this game
wall is pretty based ngl
Smite is useless because people should be building to win games not to lose games

So its actually OP in pubs
Because no one builds to kill the scary things
by that logic wall is worthless becuase everything should already be dead right
i like dome
Yeah
you should already kill shooters so why take wall
y'know that's fair, 4 voidstrike assail psykers sounds like a pretty fun time
But.. my surge staff 😦
left click to send shard...hold right to aim it around?
asail does so much damage. holy shit
wait until you get empowered assails
you aim with both the LMB and rmb
yeah will probably be nerfed next patch so enjoy while it lasts
It just goes for the cursor position
The RMB is a single shot that does more damage
if your cursor is over an enemy and the shard is near the enemy, it'll go for them
Empowered Assails are overrated
you can reliably hit 3 targets, provided that they aren't carapace
I agree, I think the opportunity cost is too high for empowered assails since they're already stupid strong
I'm just saying
Yeah
the empowered assail is... y'know, obviously even stronger while using it
I wonder if cleave weapons are worth taking for assail
Okay, I'm trying to build scier's gaze for fun
with assails, but what should I take as staff then
not sure if I should lean into the weakpoint damage or not
brain says surge for keeping the ability to easily kill carapace
like this gives crit damage which might be the only thing I care about, the waeakspot is fine for melee
heart says voidstrike because O R B
or laspistol
but should I also take a ranged that benefits from weakspot
or just take trauma/surge
Man-Stopper + Rending on ranged weapon would be top tier for assail
youll probably blow up bear that in mind
revolver...?
Just gotta find a weapon that has both
I don't see why these things would specifically be good with Assails
for meme headshots
Revolver is good
headhunter autoguns have Deadly Accurate
cause he is going for scriers gaze, a staff will kill em
oh right
and revolver has Hand Cannon
so is transfer peril actually worth using on voidstrike or that mostly just a meme
yeah shit slaps
Oh yeah I was wondering if that interaction is even intentional
It's been in the game since the beta I think
people always just recommend warp nexus+flurry on voidstrike
you can reliably hit a row of weak points and refund your cost
Blessings and perks working on abilities
It's still decent but it's not required
cause thats the "meta"
You can quell without losing warp Flurry
aim slightly higher than the enemy head to get tons of headshots
Do blessings from melee also apply to abilities?
i just shoot crystals and win on the hardest difficulty, what is this update💀
Im not sure but I think so
wait, WHAT
hold on
are you saying
I can throw assails
Currently Man stopper ranged weapons apply to melee weapons for some god unknown reason
It's nice imo
ye
You can spam a lot with it
not deranged at all

It's only the weapon you have "out"
So either melee or ranged
this is what i have right now, in a perfect world what would i want here instead
So I need to switch to revolver then to assail to make it work?
yk you might actually be able to keep gaze up with a voidstrike that has transfer peril
which might actually be viable
Press grenade button
No you won't
Enjoy assail with rending

On crits tho
have you tried gang or are thou a coward
But yeah it's good
Wait, so I don't even need to swap back to revolver
No
it's just have revolver, then go assails
You can stay in assail the entire game
You can have guaranteed assail crits
because i shall, for i do not care, therefore i am immortal
wat. How?
Bottom right nodes
Assails don't consume the guaranteed crit?
Assail weak spots count toward the 5 weak spots right?
Every other assail is a crit
Handcannon yeah?
Yeah
which dueling sword is the one everyone been maining lately?
Handcannon for blessing and crit perk
was it mk iv?
I'm gonna min/max the shit out of an assail build before theynerf it
What would be the other blessing?
I run it since it has the best single-target
Mk IV for me
Im not sure actually
I played Auric High shock with only assail, no melee and no ranged weapon
alright, just trying to figure out which one because iw anted to give it a try
What's the good monsters killer build?
https://www.twitch.tv/videos/1942290342?t=00h39m54s
Top damage with literally only assail, no other weapon
lbjgoat went live on Twitch. Catch up on their Warhammer 40,000: Darktide VOD now.
No melee, no gun/staff lol
assail is all you need
i assume main stats you would want on your dueling sword would be damage, finesse, and penetration?
and cleave damage, which is a poorly-named stat that modifies your armour damage modifiers against unarmored, flak, and infested
What should I swap on this baby?
Point Blank is cool in theory but kinda weird.
ah, i assumed cleave would go towards cleaving through enemies like the name suggests lol
though it doesn't matter as much with uncanny
That's actually pretty good
any blessings you suggest?
Shouldn't I swap Unyielding to Flak?
Btw do you even use the Revolver itself?
revolver i would mainly use on things that charge at me or snipers
or maybe some specials like bombers
before they wipe my team
Yeah
just take their head with assail
Then probably unarmored or flak to oneshot certain enemimes
how does pointblank work
For the other blessing take crucian roulette
like, my melee weapon... is not hte one with the perk
new psyker is pretty good... and new scab maelstroms are insane (350 elites)
kill enemy with melee get high crit chance on your revolver
okay so it looks at my actual sword, then
Yeah
so you can cut through horde a little bit then just crit the hell out of the bomber running up across the room or something
or maybe the flamer that is trying to sneak up
unyielding to flak, point blank to surigcal imo (to force crits to proc hand cannon)(imo)
This is if I do want to use my Revolver?
Yes
what blitz?
extra nades
assail
Did a GM/CM confirm unlimited Smite with Empowered Psionics is a bug or intended?
assail is pretty powerful but i dont think it needs a huge nerf lol
Tbh without psyker, the new veteran, maelstrom is much harder
given its peril gen
The amount of shotgunner squads that spawn out of thin air
And other shooters in general
pretty sure smite with empowered psionics infinite thing is a bug, i dont think they intended for you to literally constantly fire smite and crab walk through an entire map
bruh #ogryn-class message
because you also get empowered psionics stacks with kills you get with smite
so you can just immediately do it again for the next horde
why i starting to smell nerf...
That's an interesting idea
assail is a valid thing to use as your only weapon but youre gonna have downtime
itll probably get nerfed a bit tho
I fix that by just using my revovler
storing 10x 5-600 dmg projectiles is crazy
And sometimes you just have to melee
I think theres a solid place for all things in a psykers kit
melee, a staff, and assail
I find myself commonly using all 3 quite a bit
Assail regens very fast
assail is powerful yes but it has an ammo system and generates a huge amount of peril
so you wont be using it constantly at all
Meanwhile zealot knifes only gain charges when he kills specials
you will at the very least have to constantly quell every so often
ya but also you get em from ammo crates
isn't there a workaround for peril gen (hold R before starting the spam)?
Quelling isnt even a problem tbh
i dont use the workaround tbh
quelling is not a problem but you definitely can't just ignore it
i dont like using actual exploits like that
i gotta make an assail build
Wouldn't this shit also work on Assail. Sounds really good as well.
i wanna be yondu
especially when you can take peril quell chance on kill + coherency
And 30% quell increase speed
I feel like I already have a lot of toughness regen on psyker
not taking every peril talent you can is a mistake
snubnose revolver has it too
with how many you can have it stacks so high that its insanely useful
Especially since psykers start with <100 toughness
Whip it out in a crowd and shoot the shooters, ez regen
I generate so much toughness on my psyker, but it still breaks in 2 hits lol
Yeah because you have very little toughness
toughness regen helps a lot considering you can still take health damage through it if you arent at 100% toughness
You can take toughness dmg reduction nodes but I think it's not worth it
If you stack all toughness you get something insane like 175, plus all the regen means you'll only die if you stand in fire
so the longer it stays up the better
it does but also its literally a case of just dont get hit
I take toughness on kill but
easier said than done with some scenarios lol
you cant rely on it at all
you're telling me lol :p
its a good thing to have but if you take toughness regen and expect to be a tank, you'll be dead
in the previous patch you could stand in the middle of a horde with flame staff and be fine but its trickier now with elites spawning n stuff
yeah a lot more elites
elites used to not spawn which made certain missions trivial
disrupt destiny feels super inconsistent and just really bad
is there anything im missing to its conditions?
From my tree alone I have +20% toughness DR, +45 toughness
gotta love how enemies can still hit you when eaten by a beast
i just went from full with no corruption to completely dead and i couldnt do anything about it
Then another +30% from curios
I can't play Psyker without Chainsword anymore
Perhaps it's just me but when I'm not taking a Staff with me I feel like I'm contributing a lot less to the team than I would have.
you could not get close to the beast in the first place 
I'm not enjoying it much either tbh.
if you approach it from the front it'll eat you
it was a last man standing situation with a beast, a chaos spawn, and a horde
Nah i think it’s kinda meh as well, maybe it’s good with gun psyker cuz that’s point and click? But besides that idk
then you were dead anyways so it's fine :p
gun psyker is just boring though why would i use gun when i have spacemagic
^
Eh some people like gun wizard
not entirely, there was 1 other person alive, and i was trying to kite everything away from him so he could deal with his stuff then start taking out some of my stuff
but i kinda meant i was avoiding all that stuff alone
ive survived similar, today in fact, but certain enemies are just not supposed to be taken on alone
beast of nurgle and chaos spawn are two
it was a really bad spot of the map for everything to spawn so being split was literally going to happen
but like
still
how can enemies hit you when theres 3 feet of flesh between you and them
oh im not saying it isnt bullshit I just think its probably intended bullshit
How does Transfer Peril work on Trauma Staff? How does hitting weak spots work with it?
left click
With the new dome shield it's actually pretty easy to solo a Beast of Nurgle as Psyker now, at least if there isn't other stuff harassing you at the same time
with left click. or with assail if you swap to it quickly which is pretty funny
so hitting weak spots isn't happening with the charge?
shrug, vet with krak grenades, ogryn with flame, etc
on psyker you'd need to have nothing else on the field and something that does big single target damage, or nothing on the field for 5 minutes
Chaos Spawn is.. not
its easier to not take damage from a chaos spawn on psyker than it is a beast
You can kite chaos spawn for days on psyker since force swords have infinite dodges
Especially since they made it even easier this patch
and also peril block
you can also just block them with normal weapons and peril block and vent inbetween animations
^
asail is...insane
The downside of using Chainsword, Chaos Spawn gives me problems when it's upset with me
Beast of Nurgle and Plague Ogryn are super easy to solo Chainsword though
yeah
i just am going through missions with assail and my melee weapon
so rampage on dueling sword mk. V is a no no i imagine correct? not sure if i can really hit 3 enemies at once with it
no need for staff or gun
saw a zealot with stealth hammer earlier today, 2 shotting daemonhosts
I run Surge with Assail just because why not
disagree
I think you can oneshot a BoN with stealth hammer
Running Scrier's Gaze w/ Assail and using a Chainsword for damage output at 100% is fun.
Surge has higher DPS, and it can stun things
what?
with a crit build maybe
voidstrike literally one shots crushers
I prefer Surge for maximum autoaim
but then you can't build properly
surge takes 4
if it crits and you have double hit blessing maybe it one shots
am i crazy in that...if you're using a staff you should probably not build around using warp skills?
otherwise youre not one shotting anything
if it doesn't crit it still two taps
you can with the push-attack, nothing else
Voidstrike does ~800-900 on a fully charged shot against Crushers.
and you can actually build for crit with voidstrike
surge vs voidstrike main problem isn't even so much the staff itself right now but the amount of synergy gained from the tree
and have infinite domes
Surge/Smite goes so hard, pressure taken off the team is immense, absolute S+
I mean I run it with infinite domes and It's still better imo
also, reallistically, it three shots
it does similar damage to surge if you don't crit
at least my voidstrike three shots crushers not two shot
and when you crit which is like 30% of the time
by default with nexus
you get funny oneshots
if youre making use of nexus you cant switch to assail
Was running that earlier. Smite's CC value is immense and Surge has some pretty solid range to get rid of elites.
And the damage is good on Surge too, actually super fun to play even if you're not doing all the killing
uhh
Battlefield controller
im ngl I use assail fine with high peril
Assail is 10% peril gen per use.
like how I use any other staff at high peril or how I would use BB
I find assail pretty easy to manage peril wise considering it can do damage while you are venting
you mean, to quell?
why switch to assail then 
