#psyker-class

1 messages · Page 686 of 1

tall mango
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idk

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actually make the left click high damage??????

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like it says?????????????

lyric burrow
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yeah that would help lol

sullen bobcat
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Assail needs less ammo/longer recharge. Smite needs its bug fixed and like 30% less peril gen

tall mango
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instead of being the EXACT same as the right click

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like ffs

fluid knot
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I mean.. Brainburst and Smite both are pretty low skill

tall mango
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Ive used the left click exactly once in my last 6 or so missions and it was a pure misclick

sullen bobcat
tall mango
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psyker in general is very low skill lets be honest

fluid knot
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Brainburst locks onto targets in exactly the same way and Smite denies a huge number of enemies the ability to move

pale dome
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Hey guys, do you know if its possible to find people here to help me with a penance? I need to complete the one where I have to single-handedly kill a boss. Is this the place to look for help or no?

sullen bobcat
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BB is more like choosing when to use it correctly. It's more of a tactical skillset because you're pretty much afk for 5 secs to use it

lyric burrow
fluid knot
lyric burrow
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although i dont find the classes very hard in general

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difficulty is in knowing how to play situations

fluid knot
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Though i would say buffing Brainburst a little more would even out the odds a little bit

sage geode
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Lowkey kinda dislike scrier's gaze

tall mango
fluid knot
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Particularly now with the ability nuke Crushers like they're nothing

tall mango
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Old psyker was still very easy to play imo

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he’s just, FAR more effective now

lyric burrow
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yeah it just does what surge was meant to do but better

naive imp
pale dome
lyric burrow
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i found them harder till illisi dropped

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granted i was new to the game before then

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so i was also just bad at melee

fluid knot
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Illisi is another thing that is actually absurd

tall mango
pale dome
lapis bay
tall mango
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he’s doing the penance

lapis bay
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Oh yeah, def spec into brainburst

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That +10% damage is KEY

tall mango
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But no REAL men solo with smite KEKW_ogryn

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I’ll kill em…eventually…

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maybe when they add force greatsword he’ll be dead

lapis bay
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Doesn't it stagger monstrosities now?

tall mango
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I haven’t had it stagger a monstrosity

fluid knot
# naive imp this is something i'm interested in...teach me the ways of psyker

You can use it to contersnipe, spam it at close range to get yourself out of shit situations, both Surge an Blazing are epic blessings, the prior for damage, the second for DoT application (only surpassed by Purgatus), Aim at heads all the time an it'll cut a line through groups. Try to hold chokepoints where you can properly funnel targets through a tight gap to maximise how many you're killing with every shot/stopping as little getting by as possible. Oh yeah, an it kills Bulwarks through the shield now

tall mango
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voidstrike can

fluid knot
tall mango
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I hope the voidstrike nerfs include reducing its stagger, and damage

fluid knot
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Take 15% off the damage i'd say for sure

lyric burrow
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yeah it needs to have worse damage than surge

tall mango
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Not so much so that it can’t kill a horde or basic elite

fluid knot
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Stagger monsters should probs go, but it should stagger everything else

lyric burrow
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otherwise theres no reason to run surge

tall mango
spice oar
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i need to make a speed build with psyker to rival the zealot speed build but im not sure if its possible

tall mango
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as well as giving staffs unique left clicks

lyric burrow
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zealot fast now

fluid knot
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Surge does actually stop stuff in its tracks tho, so its still got a place

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Two things rather than just one unless you're spamming void balls, in which case that ends up being a DPS loss

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Unless ofc, you're running Blazing

whole oxide
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blazing feels kinda redunant on void now, 'cos everything just gets insta-nuked

harsh urchin
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ye

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i'm having fun with flurry transfer

naive imp
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wtf is void

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halp

fluid knot
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3 stacks applied on hit, 3 from the explosion

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Its good DoT output

fluid knot
nocturne badge
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is there a new meta for combat axe blessings?

fluid knot
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Doubt it

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BM is still cracked, just not as ridiculous as it was

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HT was toned down a bit, but is still super strong

drowsy slate
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Is there something considered OP on psyker?

nocturne badge
drowsy slate
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Voidstrike seems strong and the shards too

gleaming hornet
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Was voidstrike buffed? Because it was never not strong, tbh

slow raven
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limited cleave is an issue on void though, theres a lot of situations where i wish i had brought my trauma instead because void just cant handle a massive group of crushers and maulers the way trauma can

fluid knot
gleaming hornet
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What changed?

lapis bay
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Cutting and oneshotting crushers LOL

fluid knot
nocturne badge
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1300 damage headshot

drowsy slate
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Played a game with voidstrike crit build and I got surge blessing thing melted everything. Also the shield is very nice. Don’t know what to do with blitz tho

fluid knot
rustic falcon
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why doesn't scrier's gaze quell your peril at the end, why is this amazing ability rendered into dogshit

fluid knot
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If you were expecting something that cleaves Crushers, the only option is Purga

slow raven
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trauma will kill the group faster even if it's slower doing one at a time

fluid knot
slow raven
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and at least it knocks them on their ass

tall mango
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fellow trauma enjoyer thumbsup_ogryn

fluid knot
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Void also knocks them on their ass with a fully charged shot

slow raven
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while void just kinda staggers them for a half sec

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not a massive group

fluid knot
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If you need more output to kill them faster, try the Surge blessing on Void

tall mango
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void can stagger a monstrosity, trauma cannot afaik

naive imp
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are warp attacks all staff stuff?

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or the psyker abilities?

tall mango
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your G

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the abilities

fluid knot
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Abilities yeah

naive imp
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kk

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so i feel like voidstrike+smite. you have aoe and single target

drowsy slate
tall mango
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actually when it comes to your damage buffs in the skill tree, the non warp and warp, staffs are included in that warp catgeory iirc

drowsy slate
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What is finesse doing?

fluid knot
still hearth
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Okay so Surge staff

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Isn't that bad

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But I still don't like it very much

shy fiber
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Is precognition + riposte a meme or is it good with the buffs lmao

still hearth
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It's pretty good now I think

shy fiber
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does that require the dodge on crit chance thing

still hearth
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Dodging ranged stuff on crit is really nice

shy fiber
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no wait not even we got that massive dodge duration perk

spice oar
still hearth
still hearth
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I'd rather have Assail with Surge tbh

spice oar
still hearth
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The only time I used Smite was to help ress someon

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Yeah but I'm refusing that

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It's so boring

spice oar
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could say the same about the shards tbh

upper galleon
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pretty sure void is better than surge for assail right now

still hearth
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I play Psyker to use 100% of my brain

upper galleon
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but sruge is probably better once void gets hit in the hotfix

still hearth
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Assail does what I want Smite to do but actually kills the stuff

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And Surge already kills things now so its fine

spice oar
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eh its still just left click, not exactly 100% brain power when you can just spam it the whole match

still hearth
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Sure but I mean

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None of the blitzes use brain power

spice oar
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yeah

still hearth
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But Assail kills gunners and I don't have to keep it out all the time

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And it horde clears

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So I guess I just like it because it seems to work with Surge better

orchid nest
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when void gets nerfed it would be nice if they brought up surge dmg some against monstrosities. nice having a staff for once that can chunk them a bit but it should belong to surge anyways with the current design

spice oar
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right now we are in the state where everything is op

still hearth
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Ehhh

spice oar
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righjt

still hearth
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Smite is bugged.

burnt tapir
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surge fells pretty meh

still hearth
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BB isn't that great

spice oar
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ik not "everything" but most things

still hearth
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Voidstrike, Assail, Dome spam, infite Smite (I guess)

lofty temple
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Use Shriek with flames, Smite, Warp Charges with Inner Tranquility + Surge staff for a Palpatine build that won't get nerfed into the ground next patch

still hearth
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Aside from the bug on Smite I doubt they'll do anything to it

spice oar
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its perfectly allright apart from the infinte duration yeah

tall mango
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i hope they buff it

still hearth
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I'd say it needs to cost less peril for sure

spice oar
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expect shards to get some kinda ammo regen decrease tho

still hearth
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Without warp charges you can't even use it for like 5 seconds

spice oar
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or a hefty peril gen increase

orchid nest
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they should keep the peril cost removal but just make it a duration instead for empowered

still hearth
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I hope BB gets a buff

lapis bay
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I love how the real hero is the stubby buff, with crucian and handcannon can kill 3 crushers and severely hurt a 4th in one reload

lofty temple
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I'm still not entirely sure what benefit there is to charging up Smite

lapis bay
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LMB is 1-2 mobs, RMB is like...20

lofty temple
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LMB keeps adding more targets as you channel

orchid nest
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yeah whatever single target thing it mentions in the tooltip feels like a bug that it isn't even existing or something lmao

lapis bay
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Oh makes sense, everytime I've tried it it's felt like LMB caps around 5 mobs but when I RMB it, it spreads to dozens. Maybe confirmation bias

still hearth
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It's hard to tell because the jump distance is pretty short

spice oar
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ive been kinda feeling good with BB, empowered psionics is defo the way to go with it tho

still hearth
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Probably, yeah.

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I don't think I've tried that one yet, but it locks you into only killing Elites

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Which is kinda sucky for BB

indigo thunder
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What's the talent build for massive voidstrikes?

still hearth
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Anything

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Warp Charges is probably best for Voidstrike spam though

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Then whatever you want tbh

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The one that gives confirmed crits on 5 weakspot hits is dope

spice oar
still hearth
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Combined with Surge blessing.

ornate hamlet
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Which is the power sword thats better for ad clear?

still hearth
ornate hamlet
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Illis?

still hearth
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Yeah

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Illisi

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I mean BB does decent boss damage but its not extreme

spice oar
ornate sedge
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just coming into the game after stopping for a while, the psyker changes make it so much more fun. i feel like i can actually play as a caster now rather than just using a staff. assail is awesome

still hearth
spice oar
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maybe im lucky idk

still hearth
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I mean there's not a lot of sharpshooters that's true

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But I see a few

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Barely any invis men though

spice oar
fluid knot
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Ive had a few Vets complain about Assail killing thier Ult uptime an its really fuckin funny KEKW_ogryn

still hearth
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Yeah but

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Their CDR is super conditional

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I think they only get CDR on Specialist kills

fluid knot
ornate hamlet
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I haven't used a surge staff in a long time but using assail, bubble shield and surge staff has got me carrying these Auric Maelstroms

still hearth
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Another reason to use assail with Warp Charges, to quickly steal those kills laughing

potent grail
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Is smite suppose to be able to be psuedo-infinite?

still hearth
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It can go full infinite

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And no its not intended

potent grail
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F

fluid knot
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The general concensus is that there isnt massive benifit for doing that either

midnight kiln
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Wdym smite is bugged? What's wrong with it?

lofty temple
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Empowered Psionics is bugged

elder rain
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One message removed from a suspended account.

true lake
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granted its damage still sucks, but its literally infinite

midnight kiln
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Yeah but Smite is really weak imo

still hearth
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You do have to suffer to crab walk around the map too

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Which is fun

proven stirrup
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Not everything is about damage

still hearth
proven stirrup
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keep that in mind

lofty temple
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Smite is awesome

still hearth
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Everything is about damage

true lake
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the main issue is you can stun just about everything with smite

fluid knot
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Not a whole lot of point in it either, it auto stops casting at max peril, an then cools 20% off your peril, the points are better spent elsewhere

still hearth
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Unless you can't do enough damage

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Then its not about damage

true lake
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so you would be able to just infinitely hold entire hordes or specials

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no downside or anything

shy fiber
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Is it just me or does it feel like even on hi-intensity that disrupt destiny is difficult to get full stacks for 💀

true lake
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at least with assail you have to quell very often

still hearth
shy fiber
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Making me want to run 30s instead of 30 stacks

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. . . I might actually do that now for consistency sake

proven stirrup
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Yeah doesn't feel like some of the procs are properly firing off for sure.

lofty temple
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Is it even worth getting that one talent to add an extra target to smite?

fluid knot
still hearth
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Making stuff based on

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GETTING KILLS

still hearth
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ON SPECIFIC TARGETS

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IS REALLY BAD FATSHARK

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CAN WE NOT??

lofty temple
still hearth
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We've literally had to suffer through this with Warp Charges V1 already

true lake
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elites and specials are pretty easy to get kills on, they are very frequent

still hearth
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Yeah but Destiny

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Is just a random target

gray kelp
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how do people like bio-lightning/new surge staff? assails seem too strong to not use right now tbh lol

true lake
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disrupt destiny randomly selects enemies within a radius of you yeah

still hearth
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The new Warp Charges are fine though

still hearth
hollow jolt
true lake
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disrupt destiny i feel just doesnt work with the current loadout choices psykers have

toxic crown
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so I have really been enjoying the Dueling swords, and was wondering which of those was best?

true lake
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just not enough weapons to really make it any good for most loadouts

lofty temple
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IIRC

half jacinth
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Scrier Gaze, been awhile but once it hits 100%, you are still fine and not locked into the self explode right? Been awhile and testing in the grinder and has me wonder if I will just pop myself for using it lol

lofty temple
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I tried both

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I prefer 5

shy fiber
toxic crown
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thanks, been using a Mk V for a bit, might get a Mk IV to try out

true lake
gray kelp
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surge seems like it has pretty strong single target damage now from testing it in grinder

still hearth
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It is probably the second most single target DPS you can do to any target (behind Voidstrike)

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For your staves at least

fluid knot
half jacinth
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Alright, so cease fire once max. Got it

true lake
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yeah

still hearth
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More like cease fire

fluid knot
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Ideally a bit before

still hearth
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AT 20%

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Once it hits the fast peril gen speed

true lake
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you dont want to use much of anything warp during the effect

rustic falcon
still hearth
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It's like 100% peril in a second

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And its just

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Not very good tbh

spice oar
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Scriers gaze with staffs is brave

fluid knot
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You can get some really good damage with warp related stuff with Scriers, but its very dangerous

true lake
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i tried it out and it didnt feel very powerful as i thought it would be

rustic falcon
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yeah looks great on paper but uhhhhhh in practice not good at all

still hearth
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The buff is too weak for it to be that useful and you got to manage it so aggressively to even get 30 stacks

fluid knot
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Ive been running Assail + Scriers and oh boi do you have to be careful

half jacinth
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More so using it with the projectiles over staff. Seems nice so far but just now testing

spice oar
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Edging the slaaneshi demons on the other side

true lake
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assail is better with the force push thing, assail quickly chews through peril

fluid knot
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Idk about better, but safer for sure

spice oar
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Btw can i just say that being able to rapid fire the regular staff left click is so much fun

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Especially with exorcist

snow scaffold
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What's the best DPS for bosses if you don't have brain burst, I just lost bc I'm running from the slug and all my teammates died

true lake
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i felt like the massive peril per assail shot just doesnt pair well with scrier at all

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too much risk

snow scaffold
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It was 3 psykers as well lol

naive imp
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are there particular unlocks along the way i should use?

spice oar
true lake
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pretty much

fluid knot
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The damage is very good, but after the third quell cycle you're properly in the danger zone

naive imp
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almost 5....lol

spice oar
fluid knot
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If you take Scriers an then go down the warp charge tree you can slow the peril generation rate to make it managable for the first three cycles, but on the fourth you'er just better letting it hit max an then cool off

fluid knot
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It spools up the speed that its generating at different thresholds, so the lower you keep it, the longer you can stay in it

lapis bay
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Quell animation cancel and then BB, rinse and repeat

spice oar
autumn smelt
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i wanna hear your guys thoughts
im running an assail build with surge as the method of dealing with the bigger guys, and im running empowered psyonics, venting shriek, and multiple crit related stuff due to the free headshot crit node being just so free with assail.
my question is, i currently dont have the ascendant blaze node unlocked, but i feel like that is just free damage im missing out on (and can be amplified by the free soulblaze on elite kill), so i kinda wanna put it on, but id have to sacrifice a node for it, but i dont know which of these is worth actually giving up to do that, these would be the two i think i could live without, but i wanna hear what yall say

wet belfry
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Would any of the dueling swords 1 shot mutants in any scenario?

true lake
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between the two i would probably drop empathic evasion

runic hornet
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dueling sword's special now does massive headshot damage right

wet belfry
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Which one and how?

true lake
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the time is so short that it is completely useless unless you are almost constantly critting

runic hornet
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so if the mutie is facing you you could probably poke it to death

spice oar
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Forgot which mk but the one with only stab heavies, if you land a weak spot hit it deals 20x dmg

spice oar
runic hornet
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which is it darn it

spice veldt
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the special has stagger but not danage

fluid knot
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Stupid niche tho

true lake
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yeah just sadly very niche

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its not a bad talent at all just you need to crit a lot of stuff very often

runic hornet
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can assails crit

fluid knot
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Ye

naive imp
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this good?

fluid knot
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They can

naive imp
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or should i go straight to assail?

autumn smelt
fluid knot
runic hornet
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yeah if assail can crit that node seems

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very strong to me

true lake
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well what other talents do you have that give toughness percentage?

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might not need the other one if you already have a lot of toughness talents in other places

runic hornet
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because you can have multiple assails floating around while you focus on attacking and then you get free dodges against random shooters

fluid knot
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The top bit of the tree is your survivability

cerulean cave
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suggested final adjustment?

runic hornet
# naive imp this good?

psyker trees are very condensed, you generally have free points after reaching the good stuff at the bottom, you take bonus points at the top when you want to be tankier

true lake
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that purgatus is good as is tbh

runic hornet
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Over warp flurry

true lake
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maybe just upgrade the 20% to flak to 25% and thats it

autumn smelt
runic hornet
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I don't think flurry is very useful on purgatus

naive imp
cerulean cave
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leave maniac, really? That's the one that's kinda irking me

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ngl

true lake
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flurry lets you spam the purgatus very quickly

naive imp
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on kill i get rid of periland doing so gives toughness?

autumn smelt
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but maybe 6 stacks of soulblaze is probably just a little better

autumn smelt
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its only a 10% chance

cerulean cave
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was thinking Unyielding or something, instead of Maniac

autumn smelt
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it would only give 5% toughness though

runic hornet
# true lake flurry lets you spam the purgatus very quickly

"purgatus quickly" has always been an oxymoron to me in its use case
If you have a good position and are flaming an angle of horde, that horde is fucking dead

SHaving a few milliseconds off of its death by getting a slightly faster recharge makes effectively no difference

autumn smelt
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but quietude is still really good regardless

naive imp
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i'll get expenditure next

true lake
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depends on what the rest of your team is using

runic hornet
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On the other hand losing your purgatus charge because you're under shooter pressure and taking hits to HP will instantly kill you

naive imp
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so generating and dumping gives toughness restore

runic hornet
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when you drop your charge

autumn smelt
true lake
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with the new class stuff idk if purgatus is as immediately useful as it once was

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havent given it a try

naive imp
wet belfry
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Do ya’ll think warp flurry or warp nexus or transfer peril is the strongest on voidstrike rn? Assuming surge is already picked.

autumn smelt
runic hornet
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do you not drop smite if you get stunned/take HP damage

naive imp
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i think ijust unlocked trauma?

cerulean cave
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just stun em before

runic hornet
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oh

cerulean cave
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and get in close

runic hornet
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so same problem then

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the classic "death" situation is when you're doing an event or certain very large outdoor "rooms" on teh desert maps and suddenly you're stuck behind horde and there's like 80 shooters on balconies blowing you to hell

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getting interrupted constantly

cerulean cave
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as long as you have one enemy between you and the gunners, smite will spread to them

autumn smelt
runic hornet
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a few milliseconds' faster charge is worhtless

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compared to not losing a 0.5-0.8 second charge

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It's a case of building into strengths that are worthless and not shoring up weaknesses that are fatal

cerulean cave
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eh. I still think the blessings on it are perfect for my playstyle. I wouldn't purge a balcony of gunners, as said. My purgatus usage in general is rather low

runic hornet
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it feels better

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but it ultimately fails more

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higher highs but more frequent lows

cerulean cave
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I'm just not liking the Maniax perk on it and wanted to hear someone else say it, so I don't feel crazy

true lake
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it helps a lot in higher difficulties mainly

runic hornet
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I'm unironically on team +infested on purgatus

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unlike flurry

cerulean cave
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I was thinking unyielding, ngl

runic hornet
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+infested is Actually a noticeable cleartime increase

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for killing a horde

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it also makes the Wildfire spread kills much more consistent

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to the point where it gives you the option to stop flaming and just start sprinting away with your staff

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the entire horde will be dead

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Before it catches up to you

cerulean cave
# true lake it helps a lot in higher difficulties mainly

thing is, the purgatus is used, in my build, to compliment my otherwise very support/cc heavy approach, while also going right into melee quite a bit.
So...purgatus is used for something I'd rather clear BEFORE it gets to me. Any other case? Sword or Smite.

runic hornet
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Ultimately I don't think purgatus is "optimal" but if you're going to play it because it's fun, it's worth playing it right

naive imp
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should i get a trauma staff or just wait till 11 when i can buy a void?

runic hornet
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you don't have a choice

cerulean cave
runic hornet
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being able to kill an entire side of horde by yourself

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is a major advantage

autumn smelt
runic hornet
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Purgatus + brainburst is still good, it hits all range brackets without needing to beg your team to do something about distant specials

naive imp
runic hornet
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like as braindead powerful as assails are, there are some very fucked up situations where they fail at range and if you didn't take a consistent longrange option you'll wipe.

pallid glacier
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It seems like psyker homing daggers are extremely overpowered? Is this agreed upon?

cerulean cave
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I am very much not liking assail in auric

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ngl

runic hornet
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As long as you're throwing them, flamers, bombers, trappers, dogs in your vicinity basically don't exist

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they recharge so fast you can practically use them as a primary weapon

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and cost low enough peril that you can throw quite a few between vents

whole oxide
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and yet, an actual primary weapon will do more

runic hornet
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they do fail at very long range but that's a minor disadvantage you can remedy by simply picking any staff or hell, even an mg12 lasgun unironically

runic hornet
pallid glacier
runic hornet
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assails wipe a gunner patrol before an autopistol ever could

autumn smelt
# naive imp makes sense. i know i hate brain burst. channeling for 1 target seems horrid

they recently changed it, the one you have at the moment is worse than it was before, but you get an option later on to get one that is better than it was before
however, especially with buffs that increase your charge rate of it, having a massive "fuck you" button is much better than you would think, youre actually better at taking down snipers than the veterans are, and you dont even have to keep line of sight to kill them

runic hornet
#

unless you're talking about ambushing patrols while they're still in formation

whole oxide
runic hornet
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like sure you can instantly kill a shooter patrol when it's marching straight toward you with one voidstrike but that's... very subjective and not the istuation where you care

cerulean cave
#

yea idk about OP....it's fun to clear a room with them and they're ABSOLUTELY great against something like a hound horde, but like...a purgatus can do the same and the flames will interrupt the pounces too...smite can stunlock them. Sure Assail can snipe, kind of, but in Auric Damnation, it felt like throwing pebbles.

runic hornet
#

you care when the shooters are spread out in a semicircle around you and all in cover

#

that's why assails are so fucking strong

#

all these shooters ducked into cover and you can just

whole oxide
#

yeah, they're great for spread out stuff

runic hornet
#

sprint around and assail everything in a fraction of the time

#

it would take to clear them out with any other weapon

whole oxide
#

but when there's a ball of death of stuff, a good autogun or staff will go through that way faster

runic hornet
#

it is strongest in the most dangerous situation, on top of being well above the bar out of it

autumn smelt
naive imp
#

it seems like the right side of the tree sucks

ornate hamlet
#

Man the assail control is so weird. So they "gently" follow your mouse when they're near a hostile. And if you wait for after the impact you can then guide them to other people by turning your mouse onto a different hostile?

cerulean cave
autumn smelt
runic hornet
#

wait, do assails even have control

#

I was under the impression they just floated around

#

and did their own thing

cerulean cave
#

same

runic hornet
#

once they locked onto a target

pallid glacier
#

you can aim with assails using right click

spice veldt
runic hornet
#

Yeah there's the initial designation with RMB throw but that's it i thought

spice veldt
#

you aim Assail either way with the lmb or rmb

whole oxide
#

no, even after release, they will roughly follow where you're looking

cerulean cave
#

yea but fire and forget

#

no?

naive imp
#

is soulblaze good? or no?

cerulean cave
#

huh

runic hornet
spice veldt
#

but the initial throw has a spread

cerulean cave
#

interesting

shy fiber
#

Assail RMB lets you throw it to deal extra damage

naive imp
#

is it basically just cc?

pallid glacier
#

So is smite good or is it trash? Or is the problem more that assails are just THAT good?

spice veldt
cerulean cave
runic hornet
#

smite is for purging everyone's FPS

ornate hamlet
autumn smelt
spice veldt
#

yeah it's not a fire-and-forget sort of deal

#

you can reliably get it to hit 3 targets (assuming they aren't carapace)

cerulean cave
#

damn

spice veldt
#

and the shards can meander about

cerulean cave
#

welp

#

still sticking to smite, ngl

spice veldt
#

so spamming them is not the most efficient if you have shards still floating in the air

#

on the other hand, waving your mouse wildly will also make it lock onto enemies reliably

cerulean cave
spice veldt
#

employ purgatus strats with it

ember horizon
#

what type of background you need for psyker to sound like a lunatic? Loner?

runic hornet
#

define lunatic

#

they're all crazy IMO KEKW_ogryn

cerulean cave
#

they're all nuts

#

PROTOCOL

ember horizon
#

stuff like "get out of my head" and etc

runic hornet
#

there's the one guy who's way too upright about THE LEX ATOMA and PROTOCOL

ember horizon
#

2nd type sounds more or less sane

ornate hamlet
#

Right now I'm using the assail for snipers and specials and my surge staff for literally everything else in Auric Maelstrom it's.. Working alright. But I need people to stop dying lmao

runic hornet
#

then there's the guy who thinks he's in a dream

#

then there's the guy who is super meta about the 40K setting and knows way too much stuff he shouldn't

runic hornet
#

"why is my team dead"

#

"how did you die to that"

cerulean cave
#

"it's been 10 seconds"

runic hornet
ornate hamlet
#

My favorite was the psyker hitting the daemonhost and saying "I got this"

pallid glacier
#

I main the zealot and my auric 5 games are always my entire team dying and me spending half the match clutch rezzing them over and over

ornate hamlet
#

He did in fact not have it

cerulean cave
#

XD

pallid glacier
#

Makes sense why zealot got the heal ability

#

I use the stealth tbh

#

For fun

kindred chasm
pallid glacier
#

It’s nice for Rez

#

But yeah knife grenade

cerulean cave
#

you should've seen what I've seen

#

one knife zealot carrying an entire horde in circles

#

for like 10 minutes XD

kindred chasm
#

maybe if you used a weapon with horde clear instead of focusing on mobility and survivability your team would have less problems living?

patent citrus
#

The game is good now guys

cerulean cave
#

and then clutching up

runic hornet
pallid glacier
autumn smelt
patent citrus
pallid glacier
#

I thought he meant knife grenades

cerulean cave
runic hornet
#

knife zealot clutches are a self fulfilling prophecy because they ditch the team because they can't hold up their side

#

imagine if they just

#

killed their side and then rescued

pallid glacier
#

Heavy sword is the way for zealot. You just slay everything and never die

kindred chasm
#

chainsword just took hsword's throne i fear

runic hornet
#

instead of having to ditch, force their horde onto their team while dodging away, and then everyone else dies and he complains "why are you so bad"

cerulean cave
#

the attrition game he played was the only way he'd ever clutch it.

Outside of that? Yes. He was a "lone wolf" and went down the most out of any of us

#

but still

pallid glacier
cerulean cave
#

he got us the win, can't blame him for that

#

yknow?

runic hornet
#

I still havne't tried scier's gaze, can someone explain to me why i can't just vent and remain in it permanently

kindred chasm
pallid glacier
cerulean cave
pallid glacier
#

I love the special attack on hsword holy FUCK it’s so nice

spice veldt
kindred chasm
runic hornet
#

because it makes you ramp up perils faster?

wet belfry
#

Was heavy sword in anyway buffed this patch?

burnt tapir
#

Voidstrike, crit or no crit?

spice veldt
cerulean cave
#

so the first part about weakspot kills doesnt mean that every weakspot kill will ramp your peril?

lethal folio
#

Don't worry about getting high stacks, just roll with it.

kindred chasm
#

but with bloodletter chainsword can also be used against monstrosities

dreamy fjord
#

is lightning any good? it feels like Assail is so much better and fun

runic hornet
#

evis is fine, but the problem is it's NOT the chainsword which is busted

kindred chasm
#

but chainsword does everything it does better arguably

pallid glacier
#

I realize this isn’t that great of a strat but I’ve been doing Invis and backstab with hsword and when I go Invis it’s INSANE how much damage it does to bosses

cerulean cave
wet belfry
#

Im pretty sure devils claw right now beats out the heavy sword that was before this patch in horde clear.

pallid glacier
#

Yeah

#

Devils claw

#

Just has a perfect moveset

runic hornet
wet belfry
#

But im unsure about current heavy sword in this patch.

dreamy fjord
runic hornet
#

assail cannot clutch a crusher patrol the way smite can

#

but on the other hand assails absolutely eviscerate shooters

cerulean cave
dreamy fjord
#

for Crushers I got Voidstrike Staff

cerulean cave
#

stopping mutants mid charge

runic hornet
#

so i'd say they're about equal in terms of "rescues the team from a crisis"

cerulean cave
#

stunlocking a crusher patrol

#

all of them

runic hornet
#

I think the two are about equal, you combine them with ranged weapons that are good at doing what the blitz is bad at

#

assails are just notable in that they become your primary weapon and your staff is support

#

rather than the other way around

radiant lance
runic hornet
cerulean cave
runic hornet
#

crusher windup attack takes longer

#

they can maybe sneak in the swipe and that's it

#

and if your team gets hit by those in bteween they deserve it

radiant lance
cerulean cave
#

also keep in mind that you can just tap left click with smite

runic hornet
cerulean cave
#

for an almost instant shock

#

compared to the wind up of charging it

runic hornet
#

it takes maybe ~2 seconds to quell, but enemies have a flinch animation when you stop channeling the smite

#

yeah

#

when you drop the smite they do a big flinch and that partially covers your quell time

cerulean cave
#

without paying attention to it, I roughly got to 60, quelling after a full charge, to stun again.

radiant lance
cerulean cave
#

didn't give em time for an attack

cerulean cave
runic hornet
#

charge does more damage doesn't it

cerulean cave
#

then you'll see the difference

runic hornet
#

at the cost of preloaded perils

untold vault
radiant lance
untold vault
#

Pretty much every single one of em

cerulean cave
#

asking cause it took me a moment that I could hold it. Thought it worked like the old Surge

kindred chasm
cerulean cave
radiant lance
#

Oh, the right click makes it spread the lightning?

lethal folio
#

Leftclick is just worse than rightclick smite

cerulean cave
#

rapid fire stuns

cerulean cave
#

the more you hold, the more it spreads

radiant lance
#

Yeah, I've been right clicking this whole timen don't worry

naive imp
#

i think smite sucks...

#

lol

#

just used it

kindred chasm
#

it's so good what lol

naive imp
#

going with asail till later on

untold vault
#

Also it's unreal how much harder the mission is when they dont take the shield and we cant even turn around the corner to shoot

kindred chasm
#

you can trivialize any melee encounter at any time

radiant lance
untold vault
#

You could be using assail instead of taking 20 seconds to kill em

cerulean cave
#

yea it's like old surge. But better.

radiant lance
#

I also hated old Surge lol

kindred chasm
#

it's not supposed to killt hem

cerulean cave
#

when people don't get the value of CC compared to Damage output...

#

sighs

kindred chasm
#

smite is to hold any amount of enemies in place so they aren't actively killing your entire team, the team can kill them while they're stunlocked

naive imp
#

i feel like i'm zapping stuff and my team isn't killing them

#

lol

runic hornet
#

which are plenty

silver sphinx
#

Why CC when you can just kill?

runic hornet
#

maulers, crushers, bulwarks, any elite pull

untold vault
#

That's when you have a wall lmao

cerulean cave
kindred chasm
runic hornet
#

smite holds them AND inevitably kills them

#

with empowered smite not costing perils (???)

untold vault
#

The CC is just delaying things when you could be killing them faster

#

That's the problem

cerulean cave
#

what difficulty do you play?

#

curious

untold vault
#

Auric Maelstrom

naive imp
#

asail is better early

runic hornet
#

oh early just try everything vOv

silver sphinx
#

Still not getting the empowered smite to work for me on damnation.

kindred chasm
#

"delaying things" is a weird way to say "guaranteeing the mixed horde of 4 crushers and 3 maulers doesn't have their way with you"

runic hornet
#

I have no context for the not-level-30 experience

untold vault
#

Crushers are not a problem

#

Why do people think they are

#

Especially when you have a wall

ornate sedge
#

the way the warp rider perk is worded sounds like it makes you take more damage, i assume it makes you do more damage

untold vault
#

Maulers are also extremely squishy

runic hornet
cerulean cave
runic hornet
#

or when your team doesn't realize there's a drop-spawn

runic hornet
#

and then 8 crushers drop down

untold vault
#

Press your wall ability

runic hornet
#

assails feel pretty lame then

untold vault
#

Please

still hearth
#

Crushers are a real problem

runic hornet
#

wall

#

You do realize wall doesn't... stop elites, right

#

it's what 10%

still hearth
#

Just wall

untold vault
#

It does

still hearth
#

Easy

#

Just press wall

#

Win game

willow escarp
#

10% for trash innit?

still hearth
#

10% for non-specials

runic hornet
#

i thought it was 10% except against specialists (NOT elites)

#

if it also works on elites 100% then that's tooltip fuckery

radiant lance
runic hornet
#

fatsharrrrrrrrrrrrrrrk

still hearth
#

Nothing new

untold vault
#

It even breaks their ai if you put it next to a wall

still hearth
#

Fatshark tooltips lmao

untold vault
#

They'll get infinitely staggered

still hearth
#

Zealots get +5% on melee

kindred chasm
still hearth
#

Just you know

#

+5%

kindred chasm
#

this doesn't even make sense

#

congrats you found out some redundancies exist in this game

runic hornet
#

wall is pretty based ngl

still hearth
#

So its actually OP in pubs

#

Because no one builds to kill the scary things

runic hornet
kindred chasm
#

i like dome

runic hornet
#

you should already kill shooters so why take wall

still hearth
#

Just run 4 Voidstrikes

#

And Assail

runic hornet
#

y'know that's fair, 4 voidstrike assail psykers sounds like a pretty fun time

untold vault
#

Yeah this

#

Everything is dead before they can even be a problem

ornate hamlet
#

But.. my surge staff 😦

naive imp
#

left click to send shard...hold right to aim it around?

#

asail does so much damage. holy shit

runic hornet
#

wait until you get empowered assails

spice veldt
#

you aim with both the LMB and rmb

spice oar
still hearth
#

The RMB is a single shot that does more damage

spice veldt
#

if your cursor is over an enemy and the shard is near the enemy, it'll go for them

still hearth
spice veldt
#

you can reliably hit 3 targets, provided that they aren't carapace

runic hornet
#

I'm just saying

still hearth
#

Yeah

runic hornet
#

the empowered assail is... y'know, obviously even stronger while using it

still hearth
#

I ran it with Warp Charges and

#

It's basically the same thing??

untold vault
#

I wonder if cleave weapons are worth taking for assail

runic hornet
#

Okay, I'm trying to build scier's gaze for fun

#

with assails, but what should I take as staff then

#

not sure if I should lean into the weakpoint damage or not

kindred chasm
#

brain says surge for keeping the ability to easily kill carapace

spice oar
#

or revolver

runic hornet
#

like this gives crit damage which might be the only thing I care about, the waeakspot is fine for melee

kindred chasm
#

heart says voidstrike because O R B

spice oar
#

or laspistol

runic hornet
#

but should I also take a ranged that benefits from weakspot

#

or just take trauma/surge

untold vault
#

Man-Stopper + Rending on ranged weapon would be top tier for assail

runic hornet
#

for long range+carapace

#

hmmmmm

spice oar
#

youll probably blow up bear that in mind

runic hornet
#

revolver...?

untold vault
#

Just gotta find a weapon that has both

radiant lance
runic hornet
#

for meme headshots

untold vault
#

Revolver is good

spice veldt
spice oar
runic hornet
#

oh right

spice veldt
#

and revolver has Hand Cannon

kindred chasm
#

so is transfer peril actually worth using on voidstrike or that mostly just a meme

radiant lance
untold vault
#

It's been in the game since the beta I think

kindred chasm
#

people always just recommend warp nexus+flurry on voidstrike

spice oar
#

you can reliably hit a row of weak points and refund your cost

untold vault
#

Blessings and perks working on abilities

still hearth
spice oar
still hearth
#

You can quell without losing warp Flurry

runic hornet
#

aim slightly higher than the enemy head to get tons of headshots

radiant lance
boreal tartan
#

i just shoot crystals and win on the hardest difficulty, what is this update💀

untold vault
#

Im not sure but I think so

runic hornet
#

hold on

#

are you saying

#

I can throw assails

untold vault
#

Currently Man stopper ranged weapons apply to melee weapons for some god unknown reason

runic hornet
#

swap to revolver

#

and get rending assails

spice veldt
radiant lance
#

You can spam a lot with it

spice veldt
#

not deranged at all

runic hornet
untold vault
#

So either melee or ranged

kindred chasm
#

this is what i have right now, in a perfect world what would i want here instead

radiant lance
spice oar
untold vault
#

Yes

#

Have your revolver out

spice oar
#

which might actually be viable

untold vault
#

Press grenade button

untold vault
#

Enjoy assail with rending

still hearth
radiant lance
spice oar
radiant lance
#

But yeah it's good

runic hornet
untold vault
#

No

runic hornet
#

it's just have revolver, then go assails

untold vault
#

You can stay in assail the entire game

still hearth
spice oar
#

because i shall, for i do not care, therefore i am immortal

radiant lance
still hearth
untold vault
#

5 weakspots -> guaranteed crit

#

Build more crits

#

Put crit perk on your revovler

radiant lance
#

Assails don't consume the guaranteed crit?

untold vault
#

It does

#

But it guarantees more crits

primal radish
#

Assail weak spots count toward the 5 weak spots right?

still hearth
#

Every other assail is a crit

radiant lance
true lake
#

which dueling sword is the one everyone been maining lately?

untold vault
true lake
#

was it mk iv?

primal radish
#

I'm gonna min/max the shit out of an assail build before theynerf it

radiant lance
spice veldt
radiant lance
untold vault
#

Im not sure actually

primal radish
#

I played Auric High shock with only assail, no melee and no ranged weapon

true lake
#

alright, just trying to figure out which one because iw anted to give it a try

indigo thunder
#

What's the good monsters killer build?

primal radish
#

No melee, no gun/staff lol

boreal tartan
#

assail is all you need

true lake
#

i assume main stats you would want on your dueling sword would be damage, finesse, and penetration?

untold vault
#

Crucian roulette sadly doesnt work on Assail I think

#

The passive just drops

prisma condor
#

I like new psyker build

spice veldt
radiant lance
#

Point Blank is cool in theory but kinda weird.

true lake
#

ah, i assumed cleave would go towards cleaving through enemies like the name suggests lol

spice veldt
#

though it doesn't matter as much with uncanny

untold vault
true lake
#

any blessings you suggest?

radiant lance
#

Btw do you even use the Revolver itself?

untold vault
#

Do you want to use your revolver?

#

I do

#

If not you can leave it as is

true lake
#

revolver i would mainly use on things that charge at me or snipers

#

or maybe some specials like bombers

#

before they wipe my team

radiant lance
boreal tartan
#

just take their head with assail

untold vault
#

Then probably unarmored or flak to oneshot certain enemimes

runic hornet
#

how does pointblank work

untold vault
#

For the other blessing take crucian roulette

runic hornet
#

like, my melee weapon... is not hte one with the perk

full kestrel
#

new psyker is pretty good... and new scab maelstroms are insane (350 elites)

true lake
runic hornet
#

okay so it looks at my actual sword, then

untold vault
#

Yeah

true lake
#

so you can cut through horde a little bit then just crit the hell out of the bomber running up across the room or something

#

or maybe the flamer that is trying to sneak up

kindred chasm
radiant lance
untold vault
#

Yes

kindred chasm
#

extra nades

full kestrel
knotty sage
#

Did a GM/CM confirm unlimited Smite with Empowered Psionics is a bug or intended?

true lake
#

assail is pretty powerful but i dont think it needs a huge nerf lol

untold vault
#

Tbh without psyker, the new veteran, maelstrom is much harder

true lake
#

given its peril gen

untold vault
#

The amount of shotgunner squads that spawn out of thin air

#

And other shooters in general

true lake
#

pretty sure smite with empowered psionics infinite thing is a bug, i dont think they intended for you to literally constantly fire smite and crab walk through an entire map

lapis bay
true lake
#

because you also get empowered psionics stacks with kills you get with smite

#

so you can just immediately do it again for the next horde

spiral lion
full kestrel
#

assail is a valid thing to use as your only weapon but youre gonna have downtime

#

itll probably get nerfed a bit tho

untold vault
#

I fix that by just using my revovler

full kestrel
#

storing 10x 5-600 dmg projectiles is crazy

untold vault
#

And sometimes you just have to melee

full kestrel
#

I think theres a solid place for all things in a psykers kit

#

melee, a staff, and assail

#

I find myself commonly using all 3 quite a bit

untold vault
#

Assail regens very fast

true lake
#

assail is powerful yes but it has an ammo system and generates a huge amount of peril

#

so you wont be using it constantly at all

untold vault
#

Meanwhile zealot knifes only gain charges when he kills specials

true lake
#

you will at the very least have to constantly quell every so often

kindred chasm
golden frigate
untold vault
#

Quelling isnt even a problem tbh

true lake
#

i dont use the workaround tbh

full kestrel
#

quelling is not a problem but you definitely can't just ignore it

true lake
#

i dont like using actual exploits like that

kindred chasm
#

i gotta make an assail build

radiant lance
#

Wouldn't this shit also work on Assail. Sounds really good as well.

kindred chasm
#

i wanna be yondu

untold vault
#

especially when you can take peril quell chance on kill + coherency

#

And 30% quell increase speed

true lake
#

damn what weapon has that blessing

#

never seen that one before

untold vault
full kestrel
#

not taking every peril talent you can is a mistake

lapis bay
#

snubnose revolver has it too

full kestrel
#

with how many you can have it stacks so high that its insanely useful

untold vault
#

Especially since psykers start with <100 toughness

lapis bay
#

Whip it out in a crowd and shoot the shooters, ez regen

burnt tapir
#

I generate so much toughness on my psyker, but it still breaks in 2 hits lol

untold vault
#

Yeah because you have very little toughness

true lake
#

toughness regen helps a lot considering you can still take health damage through it if you arent at 100% toughness

untold vault
#

You can take toughness dmg reduction nodes but I think it's not worth it

lapis bay
true lake
#

so the longer it stays up the better

full kestrel
#

I take toughness on kill but

true lake
#

easier said than done with some scenarios lol

full kestrel
#

you cant rely on it at all

#

you're telling me lol :p

#

its a good thing to have but if you take toughness regen and expect to be a tank, you'll be dead

#

in the previous patch you could stand in the middle of a horde with flame staff and be fine but its trickier now with elites spawning n stuff

true lake
#

yeah a lot more elites

full kestrel
#

elites used to not spawn which made certain missions trivial

hasty skiff
#

disrupt destiny feels super inconsistent and just really bad

#

is there anything im missing to its conditions?

burnt tapir
autumn smelt
#

gotta love how enemies can still hit you when eaten by a beast
i just went from full with no corruption to completely dead and i couldnt do anything about it

burnt tapir
#

Then another +30% from curios

flint pawn
#

I can't play Psyker without Chainsword anymore

radiant lance
#

Perhaps it's just me but when I'm not taking a Staff with me I feel like I'm contributing a lot less to the team than I would have.

full kestrel
radiant lance
full kestrel
#

if you approach it from the front it'll eat you

autumn smelt
olive ember
full kestrel
hasty skiff
full kestrel
#

^

olive ember
#

Eh some people like gun wizard

autumn smelt
#

but i kinda meant i was avoiding all that stuff alone

full kestrel
#

ive survived similar, today in fact, but certain enemies are just not supposed to be taken on alone

#

beast of nurgle and chaos spawn are two

autumn smelt
#

it was a really bad spot of the map for everything to spawn so being split was literally going to happen

#

but like

#

still

#

how can enemies hit you when theres 3 feet of flesh between you and them

fresh panther
#

What are optimal perks for duelling sword?

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  • blessings
full kestrel
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oh im not saying it isnt bullshit I just think its probably intended bullshit

narrow crane
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How does Transfer Peril work on Trauma Staff? How does hitting weak spots work with it?

flint pawn
orchid nest
narrow crane
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so hitting weak spots isn't happening with the charge?

full kestrel
flint pawn
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Chaos Spawn is.. not

full kestrel
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its easier to not take damage from a chaos spawn on psyker than it is a beast

untold vault
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You can kite chaos spawn for days on psyker since force swords have infinite dodges

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Especially since they made it even easier this patch

full kestrel
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and also peril block

orchid nest
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you can also just block them with normal weapons and peril block and vent inbetween animations

full kestrel
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^

naive imp
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asail is...insane

flint pawn
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The downside of using Chainsword, Chaos Spawn gives me problems when it's upset with me

naive imp
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at least early game

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if you're not using asail you're missing out

untold vault
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Yeah I saw a zealot sawing the chaos spawn when he was aggrod

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Not a good decision

flint pawn
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Beast of Nurgle and Plague Ogryn are super easy to solo Chainsword though

untold vault
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yeah

naive imp
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i just am going through missions with assail and my melee weapon

warped kernel
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so rampage on dueling sword mk. V is a no no i imagine correct? not sure if i can really hit 3 enemies at once with it

naive imp
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no need for staff or gun

full kestrel
flint pawn
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I run Surge with Assail just because why not

olive ember
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voidstrike is stronker

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for now

full kestrel
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disagree

golden frigate
indigo portal
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Running Scrier's Gaze w/ Assail and using a Chainsword for damage output at 100% is fun.

full kestrel
olive ember
full kestrel
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with a crit build maybe

olive ember
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voidstrike literally one shots crushers

flint pawn
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I prefer Surge for maximum autoaim

full kestrel
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but then you can't build properly

olive ember
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surge takes 4

full kestrel
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if it crits and you have double hit blessing maybe it one shots

naive imp
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am i crazy in that...if you're using a staff you should probably not build around using warp skills?

full kestrel
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otherwise youre not one shotting anything

olive ember
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if it doesn't crit it still two taps

whole oxide
indigo portal
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Voidstrike does ~800-900 on a fully charged shot against Crushers.

olive ember
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and you can actually build for crit with voidstrike

full kestrel
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right

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but then you cant build warp charges

orchid nest
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surge vs voidstrike main problem isn't even so much the staff itself right now but the amount of synergy gained from the tree

full kestrel
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and have infinite domes

olive ember
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bruh

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mfw infinite domes

fluid knot
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Surge/Smite goes so hard, pressure taken off the team is immense, absolute S+

olive ember
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I mean I run it with infinite domes and It's still better imo

full kestrel
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also, reallistically, it three shots

olive ember
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it does similar damage to surge if you don't crit

full kestrel
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at least my voidstrike three shots crushers not two shot

olive ember
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and when you crit which is like 30% of the time

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by default with nexus

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you get funny oneshots

full kestrel
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if youre making use of nexus you cant switch to assail

indigo portal
olive ember
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what?

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yes you can

full kestrel
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assail requires you to be at low peril

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or youll burn yourself up

fluid knot
olive ember
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uhh

fluid knot
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Battlefield controller

olive ember
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im ngl I use assail fine with high peril

indigo portal
olive ember
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like how I use any other staff at high peril or how I would use BB

orchid nest
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I find assail pretty easy to manage peril wise considering it can do damage while you are venting

full kestrel
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why switch to assail then LUL