#psyker-class
1 messages · Page 672 of 1
Otherwise it’s pretty standard
Do we know of any changes to the voidstrike staff?
extra poxbursters tho
meh, ppl will go down to random things in maelstroms, getting +1 life is kinda huge
Corruption healing even more reason to take no wounds
since most dont run extra wounds, getting even a 5% healed after a down is pretty nice
Or simply let it heal your corrupted wounds
You can also get +2 wounds from a node as zealot
Since wounds just need to not have HP in them to count for martydom
10 wounds zealot incoming
only +2 and not +4? sadge
Yea i hope wound curios are getting changed at least
That is 5 wounds on 3 down and 4 on 4 and 5
Cause martydom caps at 9 but in damnation you can only get 5 extra
3 from curios 2 from the talent
yeah and 4 + 3 isn't 9
so, sad times
... okay vet
"10% chance to throw extra grenade"
"50% damage to any nade, 50% radius to smokes instead"
Heheh im going to go every nad talent
Vet also regains toughness on ranged kill
1% ammo for coherency on elite or specialist kill
Apparently kraks kill bulwarks even if you stick it to their shield
Which I think also buffs Plasma to regen more than it shoots
vet be chugging those grenade potions from VT2...
"You can carry 1 extra grenade"
And self grenade replenishment still exists
And you can get grenades from ammo crates
makes sense kraks in lore are plasma tank busters melts through even 40k super tank metal, even a slab shield wouldnt block it
its essentialy the same
And make medipacks CLEANSE CORRUPTION
It kills damn crushers with the 50% nade damage talent to
Because you know
Teamwide
Vet needed some love too
So you don’t even need to drop it
think void strikes gonna get a nerd?
new zealot can do that for free without medpacks
nerf?
Im going to love vet
Yea but so can vet
Sure you cant shooty rambo tank as well
Void is buffed
i'm the void staff nerd what u want 
And eat sniper shots
New damage based on peril sounds interesting, but 200 damage doesn't hit any particular breakpoints I don't think
(imagine if it's affected by armor kek)
i have no idea why vet can do it aswell however
just lol
Why would void strike, the worst staff be nerfed
ok, lol 
Smoke bomb vet honestly sounds fun. Although redundant with psyker shields, will need to be ready to swap
Voidstrike is literally being buffed
Yea i hope it is
I think you could go a voidstrike transfer peril build
With scriers gaze
no no not mocking, you made me laugh, i learned thenew buffed void strike when fully charged can two shot a crusher, i was wondering if that would get nerfed
If you played really well
I don't think it will he redundant. Soft cover ≠ hard cover
With what I've seen new Voidstrike do it might get nerfed between preview build and the live patch.
Might though. It's possible it becomes a standard.
ok 
Counter fire still exists, but the duration of the ability cannot be extended
change the two shot break point veruses crushers into 3, and veruses high health eleites from one to two?
Voice Of Command modifiers are NOT mutually exclusive
then again i think the buffed void strikle still has about a two and a half second charge time
You can now revive people and give them toughness
at slowest
i hope illis gets a free swing or two for its special
Yea literally no vet ability modifiers are exclusive, something only vet has
oh nice
thats good the volley fire extension was dumb as hell
Thought there was a 5 second extender
whenever i played vet i would stay in counterfire for over a minute several times a match lol
unwavering focus is gone as well?
Option on ES (new VF)
UF is gone
But vet gets some base DR options and DR above 75% toughness option
Let me read this for you
"Critical hits with las-weapons consume no ammo"
i thought i clicked on psyker chat... back to oggy chat i flee!
Still las weapons xd
You did, we are just oggling all of the skill trees
it looks like bleed DoT got a bit of a change
looking at JTC's video, 6 stacks from the shredder grenade causes maniacs to bleed for 69 damage when 12 stacks now only causes them to bleed for 38 per tick
so vet shredder nades might be actually really good, same with bleed knives
im just bein a gremlin
Also vet can have suppression immunity
Good for em but i dont use las
bleed is buffed yes
This talent will single handedly double the fast firing recon ammo capacity.
Very cool.
Yep
Double ammo capacity
Oh and +25% ammo, at the very bottom of a tree, so vets no longer have approximately 600 shots
Twice as many shots to kill everything with 
from what i understand about dificulty spikes presented in the new patch damnation is still the highest i will ever go, DEFINITELY not touching auric or mealstrom
It feels great to use i must be dealing a ton of damage
Twice as many shots to miss 
It is like they are idiot proofing recon las gun builds
Why are you missing with a Recon. 
Oh free rending, free ammo, and extra crit chance
Pub vets
Or. Those are very far down on trees. They aren't literally exclusive, but they may as well be
I wouldnt be shocked if they buffed fire like they buffed bleed so infernus is good too
is vets ammo passive still 40%+?
I think i could stretch and grab both
They aren't hard coded exclusive, but the points needed to get many of them needs some hard choices
Like not grabbing all grenade perks
Making multiple builds viable is less idiot proofing and more making a good game 
Gonna be hard but it didnt look impossible
Grenade talents tho look easy to all get
It's a skill you need to grab. I think it was split up to multiple skills, haven't thoroughly looked through the trees yet though.
That would be more true if recon las vets werent the butt of jokes in discord
was asking cause still slightly salty gun lugger gets only 25%
Gun Lugger doesn't really need more than 25%.
Hahah funny recon vet shooting a crusher for 2 damage a shot
Gunluggers can get can opener
does gunker get any ammo buffs? or is assail ment to help make up for this?
Or shattering impact
Shiny flashlight raves though. i haven't used a lasgun besides mk12 in 6 months
You already shit out damage. Constantly. Ogryn has some absurd damage values and Gun Lugger gets some crazy buffs for those weapons. 25% is nuts to top it off with.
Flashlight gunker might be funny though, id try it
Yea ogryn guns have lots of ammo to start with
You run scriers but i didnt see any ammo buffs
Might just have to hope for a vet with 1% ammo aura or yoink some packs
Pskyer has unlimited usage blitz abilities, I think that's supposed to make up for the lack of bonus ammo.
im aware they dont NEED more especialy combined with their 5-8%no bullet consumption keystone.... but i still feel stiffed as some one who trys to prioritize ammo to vets and zealotus EVEN when they usualy suck with thier guns
yeah thats what i figured but was askin
they do from me, their guns handle non clumped shooter patrols better then my point blank ripper
That might change with more range talents but rn no
Support Zealot is a ranged weapon user
We just go along with vet ammo regen
i do yoink their ammo when theyre the type of zealout poink blank firing into groups of 2 groaners though
With the update ammo priority is gonna be based on build. Vets don't need a shitload of ammo if they're running stealth, they do big burst damage and have melee stuff tied in for example.
If you have 3 non-ammo reliant builds and a Glugger, Glugger is glugging the ammo.
Ammo prio was always vet (who prints ammo for the team) then ogryn with their power weapons, then zealot and gunker at the bottom
Gluggers and gunkers
Gunlots
but yeah i tedn to play suport minded exsclusively and only ever pulled out my gun to melt eleites already ontop of or about to be ontop of a allie
and while i want o MAIN glugger, i suspect i wiill CTUALY feel guilty yoinking ammo
I am going to run support psyker likely
I’m gonna make domes
Bio lightning and double shield
Not because I think domes are good
I think I've decided on stagger walls
But because random dome lmao
i wanna like the biolightning i realy do, but the game play i saw for it took 5 seconds to pop a single chaff head
Gunlets.
“I see you are fighting a pox walker, here is a dome for you”
Zeaguns
It's more of a CC tool. It's not a horde clear tool.
oooh revolvers super good on zealout gunker and vet IF they got the skill
It's cc. Just for turning baddies off
Use it to stun some elites and pop them with the primary attack.
Aim assist game skill 🤔
Charged elite explosion and horde tickle
nah ive seen good ones its some what obvious when theyre usuing controler
orr... does mouse and keyboard have head based aim assist too??
From what I’ve seen yes
Otherwise these vets would be hitting dick all lmao
Also i headshot way more here than in squad
I honestly might go into this patch with voidstrike assail walls and empower
Just to see if it works
Assail is cool though, definitely would use it on a second build
so the new Smite power kinda seems like, perpetual shock staff? did shock staff get a rework, or is it just like, a different way to get the same CC power?
Surge / smite actually seems fun now too
Surge is more damage focused now
Two targets, high dps for surge now
surge is a single target delete
ooooooo very good...
er two target delete
It’s good that they’ve added palpatine mode
I do have a question
I'd love to get my hands on those patch notes...
I wish we could rename our characters
How far away can you target with assail right click
Because I’d definitely rename to palpatine and go full zap
Like could i use it vs a sniper
You can
Yes.
Yea that's definitely the main use
Surge and smite are different enough
I not pay money for that 😂
Use your 5th character slot
Reee
Make palpatine
The grind is real
I thought the main use was horde thinning and shooter clearing
For assail
For yhe secondary fire
Ahh i see
Maybe with some I will finally be able to save my suicidal teammates
Secondary fire locks onto a specific targets head
Primary fire is just launching projectiles with a sort of "smart lock"
So i dont have to worry about them being juked especially if i right click target
wait hol on... in this vid their psyker has 230ish health, 134 toughness. I didn't realize that changes were that extensive, my mans beefed up
Aka LUMBERFOOTS
Vets are the elves of dt2, you can't change my mind
No it isn't quite as precise or strong as Waystalker ult
you gotta specifically beef up though, psyker by default starts with less than 100 toughness now
at least, every bit of psyker gameplay ive seen has been sub 100 toughness
Doesnt need to be
LUMBAAAAAAARRRFUUUUUUTTTTTZZZZZ
Think they know how to aim
Can't aim
Talk about how they miss their home
Are cocky assholes
Confirmed
For the Weave!
If I get called a mayfly one more time, heads may fly
Mayfly
Bow before your queen!!1
Yes, I am throwing Shade
Idk i like kerillian
So do I but she is fun to bash
But you could be throwing dome
Also kruber nailing saltz with a rock
Good plan, gets you in close for the shank
Made me laugh in the short story they released
Because elf gods are about as kind as Gork or Mork
Any psyker mains mind copy and pasting me your mod order lists? 🙏
You can draw a straight line from kerillian to the end of the world
Literally all her fault
ok smite does more damage then i thought, the video i saw it in was just a bit deceptive as the same problem with current surge exists a stun locked enemy is an insta kill for any ally XD
She kills rats
Rats ended the world
World ending is jer fault
Only the vermintide in that one specific area
That's the whole point of it sadly, right now it's just a CC layup
But that is cause elven prophecies are cocks
Smite is a replacement for BB right, so it should be pretty strong to be worth changing.
It is very strong
Yeah, but BB gets a damage boost with a cast time reduction too
Naw she inadvertantly caused nuln to fall, a pretty big turning point in the fight v chaos
But smite can pop enemies like baloons
was saying i killed a bit more effeicnelt then i MYSELF thought. im aware its main use is setting up enemies for easy kills i was under the assumption it was useless for kills
Smite sacrifices damage for CC
I guess it depends on your team comp, but I'm struggling to see a better alternative to BB focus, esp since Vets seems to be getting nerfed.
So it’s just a better version of what surge staff used to be
Also I’m pretty sure even if Kerillian didnt kill 2 regiments, the vermintide would still happen, it would just take a few more days
Smite has two modes, a charge and release damage mode, and a channeled CC mode, we’re mostly seeing the CC mode in videos
Vets are NOT getting nerfed
Vets are getting nerfed but being buffed in other areas and new ways
nah vets are getting idiot proofed
Because they were the strongest class in the game
That to
The charged damage isn't that high.
Its good but not horribly bad
Yea don't listen to what Darcy says, she is a troll
You can watch videos that show off all of the trees
And the vet tree is both extensive and full of passives
Darcy is doomer posting cause they non stopped rambo vet with shredder pistol
And don’t even know how to melee anymore
i was just miffed that the smite i looked forward to the most was aparently one note and usless outside of that note unlike bb witch will heavy cc a target for a moment or two for the few it DOESNT insta kill
Surge staff ate the damage
It just isn't a damager
now i know i can pop low health heads reliably in addition to focusing on group cc
This patch isn't gonna stop me from nobraining shredder pistol because i can't read
Smite doesn't kill well, but it does massive stagger
Homing shards doing way more damage than I thought they would though, the bounce is so nice, the killfeeds with like 5 gunners dead all at once, man, that makes me feel things
You know the plague tree mission? A single psyker can stop an entire horde with one continuous zap
I expect shards to be nerfed for the live version
Exactly this
I think if you have a pinning / blazing shredder it’ll still be good, it just won’t be 150% as good as other auto guns
Shards aren't that bad, from what I could tell
The CD is crazy quick, it feels like it'll get nerfed hour 1
They have a 2 second cooldown unless you take the cooldown perk
I want to know as well
Bro wtf is apple airplay
And there is good reason to take the non cooldown perk
i thought it was a one second cool down?
Milk and cookies murdered like 10 gunners + other enemies with them off screen and he didn’t even go down in ammo of them
Smite just feels like... there's something more useful you could be doing instead of using Smite.
God emprah please let voidstrike be op tomorrow. Let it have 15 minutes of glory
That pop up scared me i was reading twitter
But you also get charges back for kills, and they score so many kills
That’s why I want to pair them with guns rather than staves
M&C blew themselves up in that video
Lucky i was looking at memes
So you definitely have to manage peril
Like a good revolver will pick up the slack and take care of carapace enemies
Do people really airdrop and airplay shit
Go vent and just dump 20 assails at once
on the other hand, empowered psionics with a charge per elite kill
So will surge
Surge costs peril, revolvers don’t, and have longer range
Empowered assail has no cost
Surge is probably better due to its damage against carapace
Crushers when they see me with the rectangle staff
It does have the added utility of venting fast and it’s good vs bulwark too
So many options now
(they are being turned to Ogryn sized popcorn by my staff)
Ironically, irl a crusher would be immune to electricity, because the metal grounds them
Surge will probably pair best with dome, pop down the shield to protect the team and stunlock anything that tries to enter while your team mates murder everything
The electricity would go through the metal and not touch the crusher
Just the old build of Brain Burst with Shriek will do so much more now, BB has like 50% more damage built in, Shriek can clear hordes now
Shriek could always clear hordes
Not with like 4 stacks of burn or whatever, that’s not a lot of burn
Damage now would be far better than burn later
Pretty sure you can get bb to like 2-3x what you could before with all the whacky talents we're getting
Fun fact! Psyker is the only one with upgradable blitzes
Not with wildfire
Which still exists
And you can still get warp charges from soulblaze if you go down the warp charge keystone route
10%? Meh, warp charges seem skippable now with how tasty the rest of the tree looks
That is how AB was before
‘dem keystones
And its still strong
I think the disrupt destiny one is probably the weakest, and it’s still not bad
You still get more damage, AND Warp Battery is no longer exclusive on the warp charge keystone buffs
I lvled in beta basically doing pure BB, being able to potentially run an actual BB build is hnng.
So basically not +20%
It's more +28% (which is pretty good)
Pure blitz build, shards and smite look great too
Psykers eating good
Psykers getting 2 primaries and a melee
only problem is that quicken is the default behavior of warp charges
I am pretty sure psyker was designed to be able to go pure blitz
Dont all 3 lvl 30 feats eat warp charges now?
And either a horde clear, self buff, or massive group utility
Ah
which to me is the biggest benefit it has, not that the faster BBs are bad or anything
but i detest dumping all of my bonus damage in a high stress scenario
I think it is worthwhile with how fast AB + wildfire regained it (especially with Purgatus)
And it is now easier to get warp charges
It is any elite kill and they last 25 seconds
Although I would probably use the middle one because my psyker is not going to be built for damage, but support
And the other two are mostly damage
i havent seen any scrier's gaze vids yet
does anyone have a vid
i wanna see if its as crazy as it looks
also is there a "WITNESS YOUR DOOM" voiceline?
Destiny is obv melee/gunker oriented
Like how scriers is
Could see some sick horde clear with scrier destiny and battle meditation
disrupt destiny is not to be underestimated either
potentially +30% damage, +30% crit dmg, and +75% weakspot dmg
Like in hi auric and maelstroms you could probably maintain it infinitely
Or enough for 100% uptime effectiveness
do the stacks decay one-by-one or all at once, if anyone has seen gameplay with it?
Nuts with Assail.
Empowered Psionics would let you spam Assail more.
Disrupt Destiny would get you a lot more out of each cast.
Some people buy into the gunker bad meme way too earnestly lol

Hmm i figured empower would be better cause of just sending more out
yeah disrupt destiny for more of a hybrid quick-swap build
For free
EP for spamming assails
DD Assail for Gunkers imo
Quick swap spam
But I’m also planning to spam it yee i see what you mean
swap back to Gun
yeah i peg EP assail as probably the brainless build
Kinda bummed i dont remember seeing wildfire
coincidentally, i'll be going tor EP assail over DD assail
And no soulblaze talents outside the abilities we run already
wildfire is one of the nodes under the leftmost aura iirc
Same tbh
Huh
I'll be running EP Assail with Voidstrike and Duelling Sword 5
I remember wrack and ruin to be any elite or special kill i like that
i'm gonna run crab's build of MK IV duellies, assail, Ep, and gun
AB build is way stronger now I think
W&R Assail seems to be the go to combo. Still planning on running that busted BR build that I'm scouting.
Chaining back to back 1 shots with BR at 0 peril cost and fast charge speed sounds fun.
Also gonna try a scriers destiny vraks 7 HH
I might avoid W&R, and go for a full crit build for my Assail Psyker tbh
Cause the god emperor gifted me with a no respite opening salvo one for free
crit devil claw build as it is now is DEAD
CRUEL CRUEL FATSHARK
i'm blanking on what BR is
OH brain rupter
aosijoafnaf
Brain rup
god dmanit
can't believe we have to use BR instead of BB now
Inject Battle Royales into your enemies heads for 50% more damage.
fits surprisingly well
My biggest concern taking Assail is the presumably poor anti-Ogryn coverage. With current BB you can stagger a Bulwark open then just beat em up, can't do that with Assail.
hows the staff
Imagine the horror of someone streaming fortnite directly into your brain before offing you
not really sure what blessings/perks I should go for with the surge force
Death will come as a mercy
That's how they condition eversors for deployment. "You are heading in to get back at that player that fragged you and said gglol"
Warp Flurry/Warp Nexus. Not sure about perks, most likely +Maniac/Crit or +Crit/Flak.
It'll change tomorrow to a single target staff, and it'll have completely different damage modifiers so I would just keep that staff as is until tomorrow.
yeahhh I’d wait til tmrw on a surge staff
Yeah don't screw with blessings today, might as well wait
the charge rate is a shame on it
ah kk
Yeah i would scrap that one eventually lol. I doubt charge rate is going to be a dump stat on sparky staff even after the rework. But you can use it for a bit
I didnt know it was going to change tommorow
Honestly i am guessing a bad charge rate surge will be better tomorrow than today haha. At last tomorrow it will supposedly kill things in one charge
Everything changes tmrw
The fire nation is attacking, isn't it
I just thought you should know
bullbutcher wins the abbreviation war
AB scaling on peril is hot
but psyker is probs gonna be one of the last classes i mess around with
Does Psyker keep the damage passives that were buffed awhile ago? Or is oneshotting everything with the Deimos no longer going to be a thing.
im goin all in on squad leader bb
My vet is going commando
Haven't figured out what tree i want to pick with them though
Would it be an overreaction to say that new Voidstrike is on par with Bolter Vet?
Until more people get their hands on it almost certainly
Very rough transcription of the tree previewed on youtube:
https://docs.google.com/spreadsheets/d/1StViPhNvVsY5r4tMuREiC2VTEnbQCc_3ABMyGJ-NRk4/edit?usp=sharing
Sheet1
Psyker
Soulstealer,Mettle
Replenish 15% Toughness on Warp Attack Kill, ,Critical Hits replenish 5% Toughness. Also grants +5% increased Movement Speed for 4s. Stacks 3 times.,
Quietude,Warp Expenditure
Replenish 5% Toughness for each 10% of Peril Quelled, ,Replenish 2.5% Toughness for ev...
that is indeed rough
At least someone did it, thanks mate
it'll probably be invalid in 24 hours, so, not going to put more effort in
but thank you
Can you confirm, blocking with peril is gone?
its still there
i think everything is still there in some form, although some have been split up or combined with other things
oh man
psyker staves seem like they're gonna be fun to play with
so glad i actually rolled decent ones
even if i didn't enjoy the current state of them
oh just spotted it, all good
Empathic evasion = a better ghost? Will suppression still build if you are counted as nonstop dodge though?
All the damage buffs aren't going to be taken at the same time like in the past though If I'm seeing this right
RIP Deimos oneshots
yeah you can still be suppressed when in a dodge state
I suppose it wont matter with high ROF guns that will really take advantage of the crits
im having to watch for small details in gameplay footage to notice changes arent directly tied with the new abilities (and since the people talking in the videos dont actually elaborate the changes that theyre referencing) and i noticed that the surge staff this guy was using was charging way faster than normal, and i looked at his buff list and realized that warp flurry has been changed
its no longer in succession, but rather a stacking buff with an expiring timer
similar to slaughterer
so you can actually take a sec to quell while warp flurry remains active
Warhammer 40k Darktide New Psyker Class gameplay with The Biomancer, the Protectorate, and the Exile using Palpatine Lightning Smite and Telekine Knives. New Psyker abilities and weapons are on display in this new Class Overhaul Darktide gameplay on Patch 13. This stuff is ridiculous fun!
Warhammer 40000 Darktide New Psyker Gameplay
Class Overh...
timestamped
actually now that i think about it, its a great change for every staff
except purgatus
youd likely expire the timer before you have a chance to start charging again if you fully charged it up
so either its not worth it on that staff anymore or youd just have to do shorter charges to make use of it
Or you could just still use it like you do on the live build.
anyone have any modpack recommendations?
As someone who thinks purg is already overshadowed i feel like it's gonna be even more so post patch 
Likely
I'm going to run it anyway because shooting blue fire out of your hands is fucking cool, and downright effective
Is it possible to quell during scriers gaze? I'm guessing not since otherwise it'd be too easy to maintain
Pretty sure you can
What blessings and perks do you think we should go for? I have never used a ds haha
Oh god, Psyker literally looking too good. Prepare for some 4 psyker pubs on patch release.
Maybe mind in motion will be useful then, it's right on the path to scriers gaze
quell anytime possible and swap to gun when enemies show up
well, pre-patch, it was Uncanny Strike, and then either Shred or Rampage, with +Maniac and then whatever
'cos DS was all about crits/weakspots
if it still works the same way, you'd probably want to take all the +crit traits
i think that quelling during scriers gaze balanced out by the fact that youd likely be using it in more tense situations to nuke something or clear out a lot of things, so in times where youd want to keep it up for longer youd have a more difficult time quelling
ofc if youre just really good at movement and positioning, you can make that way less of an issue
I just saw a brief view of J_sat and he was using precog on it. Interesting
unless they've changed how Precog and Reposte work, they're really not good
psykers are kinda getting a fuck ton of crit so im not surprised
they might have buffed precog too as well
I hope they made precog last like 2x as long
It's barely up even when you're dodging shit left and right
The idea is that you can and should in order to manage the buff. You need it for like 30s to get it to max buff anyways
Is there a picture of the whole psyker tree?
Sheet1
Psyker
Soulstealer,Mettle
Replenish 15% Toughness on Warp Attack Kill, ,Critical Hits replenish 5% Toughness. Also grants +5% increased Movement Speed for 4s. Stacks 3 times.,
Quietude,Warp Expenditure
Replenish 5% Toughness for each 10% of Peril Quelled, ,Replenish 2.5% Toughness for ev...
ty
are the upgrades coming off each blitz mutually exclusive?
like for Assail, you can only choose ethereal shards OR quick shards?
both are possible
Typical Psker-Slop uniform, thought he looked pretty cool in it at least
It is now +60% finesse dmg after dodge for 2 sec
https://i.imgur.com/IJCKLKe.jpg +240% bonus xp on a malice mission 
Bonus XP should really be something else for the lvl 30s
i want experience as a mission reward to still mean something
xp still does stuff, it gives you more emperors rewards
each time you get a full "level" worth of XP you get a free thingy
it's per-mission, not per level up
nuh uh
I thought for sure that was how it worke
cuz I would get stuff every time I leveled when I did initially, so just assumed that's how it worked
you get emperors reward for finishing a mission
when he hits 3 curios im gonna try and pull him through a damnation power core mission
Whatcha think? Swap barrage and maniac?
dont do that actually
saw video of new gameplay for surge
it's turning into a high damage single-target stick
I'm aware
you basically lightning bolt someone and it blows em up
btw
So keep Maniac and it'll blow up muties
i had a nervous breakdown about how bad voidstrike was for 2 hours on a sunday morning and they had it reworked by the evening
really? That kinda... sucks, no?
im a soldier respect my sacrifice
Since BB can be swapped for other stuff, you'll need a new single target solution
i dont even main surge, im still annoyed
Surge is damage now, since Smite is CC
because current Surge is becoming a selectable swap for BB
its a buildup
you have to hold it, but it'll hold down entire hordes
saw a guy doing it on the extract faze
phase*
ooo, Riposte is 6s now, might actually be worth
would just hold a charge on the dreg horde while the allies ran
can dodge ranged attacks to trigger it

hope its true then
Soo, which damages do I think I want for a Surge?
all
shred, riposte, scriers, perk, traits, looking at around 80% crit chance, giving effective invulnerability to ranged with empathic evasion, is pretty wild
If you had to pick 2, above all else, which would you pick?
Does smite generate peril with both attacks? Is smite a warp attack?
yes, it'd be kinda odd if it wasn't
@spice veldt If you're on, I got a surge staff with +Carapace & +Maniac, I can only replace one. Which do you think I should change?
you are asking the surge staff hater for his opinion on surge staff
I can't believe it
honestly gotta see what its like tmrw
unfortunately 90% of my brain is filled with trauma & illisi
as long as you have flurry + nexus as your blessings, I'd say wait for the patch to drop
pro skill
what do?
i'm thinking either shred 4 or unstable power 4, and flak or maniac replacing groaner damage
Are the 4 starting toughness talents mutually exclusive? It'd be a tough choice between crit hit toughness and the path to battle meditation, but stacking toughness regen seems overpowered af
Can't go wrong with Flak
Afaik toughness talents aren't locked when 1 is chosen, course that means less damage nodes, and since it's at the bottom of the tree, potentially the loss of a keystone
keep blessings, replace both perks
Though maybe wait until the patch tomorrow and see what changes
yeah you can take all of the toughness feats
i've replaced the groaner with maniac, i'll see what i feel like after tomorrows update
might heeheehoohoo shred on there for crit
That great, crit gunpsyker build can take crit hit toughness regen without having to take warp damage bonus
Crit is kinda shit in current state
Would recommend waiting
And seeing if the numbers get changed
+20% crit per stack headhunter + true aim wink wink
Psyker can seem to get 9% passive crit chance and 20% from sciers gaze, equip a recon las with or without crit perk and you got insane regen. Not to mention all the finese damage psyker gets making it slightly more viable
The problem isnt crit chance lol
Its the numbers are just ass atm
Iirc recon and autopistol get like 14% more dmg
you can infer from crab's comment on the vrak 3 dealing 15k plogryn DPS that something funky is happening with the headhunter rifles, and it may pertain with a certain blessing combo
falter no respite?
in that build some weapons have finesse tweaks
but also things like hand-cannon: 80% rending on crit with the new rending calculation is a little deranged
on individual weapons yes
like headhunters
How does rending get calculated now
10% rending = 0.1 improvement vs that armour type up to 1.0, then 25% of that improvement
applies to maniac, unyielding, flak, carapace
Ah i see so are we seeing some interesting crit + weakspot multipliers
uncanny is 24% per stack 5 stacks
With the new hh
deadly accurate is 100%
crit weakspot damage
but who knows what the coming weeks may bring.,..
SHOUT! SHOUT! LET IT ALL OUT!
u can do either with purg really, scrier is more sketchtown with void but the stuff on the scrier side is very nazty
count as dodging to ranged for 1s on crit for example...
Shooters? More like
So > 1 total rending boosts over base dmg but only when hitting a relevant armor type?
Do you know if the magic missiles crit per hit or per throw
1 total rending just gives you 25% of the rending % as bonus damage
everything crits per instantiation
So if i throw a piercing one, can it crit and hit like 6 crits
so crit shards are a crit if u launch them with 5 stacks of weakspot node etc
So if Rending now also works on range fall off, range fall off will technically be more relevant into unarmored/infested?
Damn that 5% toughness on crit is fucking crazy then
it always did
So damn absuable LOL
hmmm, seeing the Telekine Shield getting broken in a few seconds by just 1 gunner...... seems kinda underwhelming
laughs in recon lasgun
rending has always affected ranged falloff because ranged falloff has always used the adm calculation

da armour calc
not much else to put on recon las, so I'll still run it 🤷♂️
dumdum is 30% damage now
could be worse
now what u might want to wonder is how blessings interact with assail...

Dont u gotta pull out your hands
I havent watched the videos
I assume you gotta throw em and then weaponswap
And then you can benefit from the perks?
Yeah it was equiped like BB, but it also has a ammo count and quick shards mentions them replenishing
I assume they'd benefit from 25% dmg perks and warp nexus and stuff
If you pull out before they hit
warp nexus no because crit chance set on launch but... how about a quickswap to an uncanny duelling sword

much too consider
yo psykers you got your bingo card ready? 
Sheet1
Psyker
Soulstealer,Mettle
Replenish 15% Toughness on Warp Attack Kill, ,Critical Hits replenish 5% Toughness. Also grants +5% increased Movement Speed for 4s. Stacks 3 times.,
Quietude,Warp Expenditure
Replenish 5% Toughness for each 10% of Peril Quelled, ,Replenish 2.5% Toughness for ev...
Thx
i gave all my feedback just to make veterans suffer
and theyre not even suffering that much wtf
why would you break their kneecaps
isnt darcy raging
no that's just darcy
i wouldn't take her seriously, but i understand if she gets annoying
sadge kinetic flayer still has 15s cooldown
🥲

i'm probably gonna use BB still on my gunpsyker
will probably get to play around with magic missiles and smite on the staves
gunpsyker can't deal with carapace still unfortunately
if you use the volver, you might make great use of the lil blades
Melee psyker looking "worse" now? Part of the sacrifice for new toys I guess
I will probably also BB on my gunker. Thinking smite/surge and assail/trauma or assail/voidstrike if voidstrike is actually okay now
can't use kinetic flayer with the revolver, which is the whole point of playing gunpsyker
duelling sword heavies got bananas buffed
how much are the buffs?
well on the preview build the ds4 heavies do more than deimos h2
the patch tomorrow one imagines would be similar
what about Deimos oneshots? Those breakpoints should be gone now

force sword users in shambles, duelling sword meta
Woooo
dueling sword 
i got this , is this good ? 
untrue. vet will be deleted which is a major change
back to launch psyker, dueling swords everywhere
They're removing vets from the game and replacing each and every one of them with Kerillian
IDK, new Zealot assassin build screams "Shade" to me
tons of damage, tons of damage reduction, and the effects linger
albeit with a peril gen that speeds up over time
not quite as free as vet's ult i'd wager
assassin larpers got a new home outside Vermintide now
yeah, tonnes of backstab damage so obviously it will be used with the best weapon for high backstab damage
the thunder hammer

Gunkers don't need much peril. And peril gen now gives you toughness with the right talent sooooo... free toughness gen
not quite as free true, but you can get it pretty high uptime if you build around it i think
yeah the damage bonus is always nice
with 22% cdr, base cd goes to 23s
and i think i'm going to do a quietitude + toughness on peril gen meme with it
and considering it lingers for 10s
HMMMMMMM
it's disgusting
now that you calculate it like that
you need to quell
to keep it up that long
the peril gain goes up and up
basically theres a point where the benefit of further uptime is 100% not worth it so you just dump it and peace
nah, you take psykinetics and just reduce the cooldown
Quelling on a gunker? 🤮
lads
so u can get cooldown
hold my beer
bro im GAZING stop killing shit i need the battle meditation procs
That'll work 
gonna flame my teammates for being too good
perish
Give shovel punch funny sound effect pls
now we talkin
ur stacking 2 different "pls team dont kill my marked targets or elites" abilities at once

the "my teammates have no hands" strat i dig it
synergy
the real strat
people r gonna have no hands
just kinda walkin
like i dont expect to win many hi5stg
gonna play gunlugger ogryn and try to get into dis's games to run around shooting all the shit he wants to kill
ur marked targets are MINE

i hope the ogryn bomb auto-dets barrels in its radius
i wanna fucking execute teammates so they have to watch me play as the sentry from tf2
...
lmfao
AB from warp charges
AB looks based as hell now
it's purely based on heat
that's fucking disgusting
i'm definitely gonna take aura
and KS all the specials
to get cdr
warp charges having quicken built in as a mechanic is cool
since u dont have to sit there and just bb stuff to get them back
ehhhhhhhhhh
quicken as the default mechanic is one of the worst
and it's a nerfed version of quicken, since it's 7.5% CDR per warp charge
yeah but it's free
u gotta expand ur thinking
a lot of the problem with quicken n stuff is that like
psyker ult was meh
but it comes at the opportunity cost of the other keystones
and the opportunity cost since u cant pair it with other stuff
"free"
the overall opportunity cost of most things has gone down significantly and a lot more pairings are open than were previously
i'm mainly taking it for the damage boost
and the CDR is technically free
though the other keystones
are pretty competitive
being able to run a version of quicken w/ AB is a lot stronger than quicken ever got previously
on top of being competitive with kinetic barrage which it isnt anymore
the opportunity cost of this
the warp charge node forcing u to spend on activating ult is pretty terrible
because getting ur ult back faster is not always a trade worth making vs guaranteed losing 24% damage and 36% peril cost off
and ur forced to take it instead of it being an option
its one of the weirdest forced choices
it's not great, i think it's probably better for builds that don't go vent tbh
like let's say you're a purg + gaze + warp charges build that usually holds the ulti
you can just hold the ulti and get 24% dmg from WC
i don't particularly like how warp charges are setup in general (mechanic on current live feels like it forces u into doing stupid shit or completely ignoring it and getting the benefits anyways) but this at least makes u make decisions
i probably wouldn't hold gaze since it's not like shriek where you will save it for emergencies
no u just blow urself up then look at ur scriers sitting there off cooldown
and realising u cant even press it to blow up harder
the problem i had with quicken is always that like if u take it u cant make psyker ult do anything useful
and curse the fat shark for not letting u explode harder
So claw sword meta now after the patch? 
im not really gonna try to theorycraft on stuff i cant play with because i am prone to being wrong
yeah i need to try it
of course of course
did they add a "WITNESS YOUR DOOOM" voice line?
how does it feel to be able to unironically say this
a brief flourishing of devil claw memes before things even out
Counter attack time
now all we need to do is make the psword worse than launch dclaw
and the plan will be complete
who knows
idk if uncanny strikes is good, or unarmored
i would just sit on whatever u get until patch cuz stuff is about to change a LOT
uncannyt is 120% rending
its used mostly for horde clearing right
and rending is bonus damage over 100% and fucking bananas under 100%
ok what does rending do?
if u do 20% damage vs an armour type, 20% rending will take u up to 40%
it adds linearly up to 100%
hmm so straight up +25% damage if force swords retain their armour types on everything except carapace
at 100% damage effectiveness it still gets added, but at 1/4 value
depends on lights vs heavies
what's 120 divided by 4 again
alright now that's looking good
This waiting fucking sucks
Just turn off noggin until tomorrow 
21 hours now amiright or am I right?
i can not wait to turn my brain off as I play EP shards
also i'm going to cry at most of my mods breaking probably
Arco in shambles if his play-dough playground settings get reset
looks like numericui still works inshallah
will EP get triggered by blitz kills is my question
A thought for anyone who hasn't used the char height mod yet, I think max height psyker is going to be more a fair bit better after patch. No idea if patch will disable it.
cause if so you could just go crazy with brain burst on elites infinitely
assuming with the base damage buff + damage buff from EP you can onetap anything
sounds really fun
or if you just save up some EP stacks you could activate scriers and go bananas with it if you take the talent that buffs it on ability activation
guys
curious to see how fast it'll charge with both
kinda snooze imo
warp charges dont decay anymore i think
nvm they still do
im dumb
25secs per though
they do but they also charge your ability
plus this just meanst that flame psyker is still real
guess thats default if you take soulblaze build
yeah theres still uh
wrack and ruin
and wildfire
in the tree
so soulblaze build is still very real
wildfire is reaL?
yep
im sure that wrack and ruin is still like
how many stacks i mean
woo
what combat ability is that under
cant wait for that
like, the shout or whatever
very early in the tree as well
im still unsure how these new skill trees work
so i guess flame psyker is just buffed or something
they're kinda like diablo
except for the shout spreading fire
flame psyker is probably gigabuffed off of this
unless that's a thing
shout still spreads fire
what
stacks are based off peril instead of warp charges now
yes
incredible
and you can get uh
so my current build will remain unchanged i guess
damage from peril
damage from warp charges
im wondering if blitzes will be able to crit
cause scriers gives crit chance
probably not but idk
ooh creeping flames is based off your current peril instead of warp charges
hm
so, just get to 100% warp and then do the thing and then everything dies + wildfire + wrack and ruin.... i guess it's just a straight buff to the current flame kit, then
yes
https://i.imgur.com/9g9qFGt.jpg 34k bonus xp in 20 minutes 
imagine how fast you could level someone up on a auric maelstrom on the right maps.
strong. aura.
Apparently the new surge got a damage boost
Milk and cookies used the term "hits like a mack truck"
Also seeing the knives in action, they actually regen quite quickly
No idea how much perks are effecting the regen, so maybe milk has an upgrade making it so fast
Bio lightning making things explode is a fun feature
3s default, 2s with talent
no idea, i playtested it
Oh
So with 2 second regen and the keystone that gives free throws 7.5 percent of the time on kill thats some really solid uptime
lies
Oh
What's the attack combo on the Deimos again? light heavy?
Ive been lied too :(
it should be 2.1s

mathematically 😉
the question is... how is it implemented
Welp. Knives suck now
2.1? Unusable
if you have enhanced psionics every elite = a free knife that costs no ammo or peril
now if you assume that you can hit 3 enemies per knife with enhanced cleave, i wonder if you can just spam knives like a wizard into low tier elites...

So you really can just spam as long as the horde doesnt get too close
Wait knives cleave?
I think i saw an upgrade to their cleave
Mmm brain knives
they chase your cursor









