#psyker-class
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i already annoyed josho by calling shovel horde clear

true
gotta be fair
🍆 show us
Woot, it looks like my break from Darktide won't be much longer. I'm digging how Psyker is being handled here. Everyone's default grenades (I'm not calling them Blitzes) are getting an upgrade, and the new ones are conceptually solid
Imagine psykers actually killing people with abilities 
I'll probably still use the old ult, now known as Venting Shriek.
burst of extra damage
for Assail 😳
Lmao hell id take it
what should i prioritise? perks or blessings
For the one you have Currently Equipped? Yeah it's solid
Oh... besides the blessings i kinda like the old one though
I'd change Infested to Flak
yeah right? thats why i haven't switched
running this rn
warp flurry on purgatus seems weird
its base damage is kinda ass so I dont think crit really does anything either?
Unless crits affect the burn?
Crit double stacks burn
thats good at least
For purg blessings are higher prio than perks
and what blessings should i use again?
Knowing how crit works with it, 100% go for warp nexus
Nexus flurry
Lemme look at my Purgatus to show you what I'm running. I haven't played this game since the crafting update that gives you two free swaps instead of one and one
aight i will wait
don't even have a lvl 4 blessing💀
Oh cool we have a shared wallet now
yeah shared wallet is an absolute blessing
also all the craft prices went down from what I can tell
Neat
What does it take, 399 Plasteel and 99 Diamantine to max out the diminishing costs on rerolls?
SWAG
Here's muh Purgatus
I don't remember why I went with Unyielding. But it's better for bosses...?
welp looks like i gotta get those lvl 4 blessings
Yoooo
lol i never used that perk
I prefer flak for burning down those damned shotgunners
Also I suppose Infested is good for taking out Poxwalkers since they're more dangerous than regular hoodlums
Also both flurry and nexus 4 natural rolls 
Yessir. Sire Melk pulls through once in a while.
mostly using it for mobility
Oh yeah, that Crit Chance tho
but tbh force sword is the way to go
And the precision buff from the marked keystone
Yeh, pick Deimos or Illisi and don't look back
When i ran precog i just didn't see the buff up a lot even when i was in the thick of things
Sword could be better, but it's still pretty good
Deimos I take unstable power for easier mutie 1shots
But come oct4 all that is going to be moot
I was never much of a fan of Unstable Power since Battle Meditation works against it
Especially on Illisi where you're just a weedwhacker
It mainly for after I finish purging and have some elites left
Or mutie 1shots as mentioned
You can stroke your Illisi quickly, yes, but I typically don't use that during hordes except as an opener
For deimos
battle meditation will only really be a consistent quell against groaners
Not illisi
Fair, for Deimos
just pulled this outta my ass
what build are you running btw
Damn
always a good idea to spam your illisi against hordes of sufficient density if you can afford the peril
The normie build.
special spam is twice better than the heavy combo
results for a grey illisi w/o feats
Stacked though
mhm
but there's quite a lot of leeway even if you don't use up all 20 of the cleave
and you can often get a lot of surface area if you go into hordes
trust in the stagger of illisi's special and you'll be fine unless you're surrounded by more than 180 degrees
and you can always swipe your camera around
Definitely special spam for those chokepoints
Or be a total memelord and use Blazing Spirit + Bloodthirsty with Wildfire as your perk
Hold up, can I also swap two perks on Curios?
ye
If you ask me it's either going to be 3x sprint efficiency or 3x revive speed 
i'd personally put toughness as in one of the others
though you're going all-in into toughness regen speed it seems
It was the meta when I picked them
Health, Toughness Regen Speed, and Gunner/Sniper resists, because every other type of resist was pointless
Gunner is kind of pointless imo
Cause either way if you are caught out you die
And if you cover you don't have to worry about gunner damage
So maybe cut out Gunners and one of the Snipers and replace with Toughness?
Some people believe in the toughness breakpoint of around ~160
Which is shotgunner full close range blast
On oct4 we can tune our health and toughness values so maybe wait till then and see how things turn out? 
I find Gunner resistance useful
Not for outright tanking them but it's just barely saved my Toughness from fully breaking and stunning me while I'm going for cover
Gunner only affects elites and reapers
i like my gunner res for diving ranged patrols for when I haven't bothered with killing them all
And that's still more than worth it
i would only ever take 1x gunner res at most because of the multiplicative stacking though
Perhaps I should wait until the patch, yeh. I'll hold off on Auric missions too
Auric's are fine because the team in general is much better
Let the level 500s carry 
Sprint efficiency and revive speed goated
Excuse me highly intelligent sir or ma'am, do you know if HP like, rounds up or down when taking decimal damage
iirc it rounds to the nearest integer
If I have 123 HP and a Sniper does 122.5 damage, do I die or live on 1 HP
since unless they special-cased it, rounding down would result in a funny situation where your UI might say that you have 0 hp
Isn't that what happens with Curios already?
yeah curios randomly add 1 to your hp on the UI
which is another reason why I think it rounds up
If it sometimes does and sometimes doesn't when using different curios with the same listed blessing of different gear power, I think that's just rounding to the nearest integer
I ask because of figuring out anti Sniper stuff
Holy bajebus
If it's just the UI that displays rounded and it holds on to the actual number then it'd mean a 5% HP perk and 2 20% Sniper resist perks lets a Psyker live 2 Damnation Sniper shots from 100%
I still dont like warp flurry, cuz you can't really make good use of it without warp transfer
you at beast get only a handful of full charges shots before you have to break the chain
best*
it's amazing if you have warp transfer! but that's about it
yeah it's not like onslaught on the helbores where you have much more in your mag to work with
though there's not much competition anyways
for blessings on staffs, so it ends up being one of the best
Like imagine if the plasma had that kind of effect
it'd suck ass
cuz you have to vent every 2-3 shots anyways
If you press F while charging the staff, you don't lose flurry stacks
It's something 
True, that does let you chain it a bit more
if you run 4% charges, double charge gen, 6 charges, and the cooldown one
Also with flurry, I rather do full quells so I get more value
it's theoretically possible to keep it up a long time
tbf plasma does have a stacking blessing in the form of blaze away
the cooldown and double charge gen is the same one, actually
sort of yeah
but it's not quite the same
And when using trauma, I use the peril resist per warpcharge so I get a huge amount of casts
and it is ass, imo
blaze away is fine for hitting some bps
peril res per charge is basically the best talent in that slot
e.g., hitting more consistent tbta two-shots on crushers
Warp unleashed though
warp unleashed
I hardly ever notice the damage change
free 10%-25% damage
It's definitely there
hits flamer one-shots and two-shots bulwarks w/o requiring warp charge management
If you use illisi I guess it doesn't matter
matters for illisi if running unstable power + slaughterer against groaners and hitting a specific two-shot on mutants w/o slaught stacks
Well, I suppose it dont matter anymore anyways
Deimos gets mutie 1shot and ragers
in just a handful of days everything changes
Yea it's gonna be changed up alot
I'm just on the lookout for any attack speed nodes for psyker
Give me unchained 
with 2x 20% sniper res and +5% hp, taking two sniper shots makes you survive with 2 hp on your UI
so it seems that the raw value rounds up? since w/o any rounding, you should theoretically survive with 0.7 hp which can only round to 0 or 1
Unchained psyker would rule. My fav vt career
the gods have cursed me with this brick
think it's worth going 2/4 since I don't have another illisi on hand?
and if yes any recommendations on what to change
imo go for Slaughterer and Deflector (blessings)
if you have it on hand that is
pog roll. honestly would go for a second perk if there's a breakpoint you need, the differences with those t4 blessings is just QoL at that point
i don't have a single T4 blessing
not bad hey?
Nah that's pretty bad
i need more blessings
True
Yeah sadly your stuck with one bad perk or blessing
i havent rerolled anything on that yet obviously. i have deflector and slaughterer 3, precog and blaze 4. if only dodging blessings were more consistent
on a soulfire build?
If you wanna go for the soulblaze build you can but blazing spirit even with nexus doesn't do anything
Bloodthirsty i mean
Not nexus
If your going for the meme build then ignore me
But if your trying to make a normal meta illisi then slaughterer over blazing since it doesn't do anything
i was playing around with this a bit, kinda sets everything alight
Yeah basically
Ok that one might actually proc soulblaze more than normal cause of the damage modifier
exactly
If you do it with the one above though it wont work
wet flaming noodle
Youll just kill everything before blazing actually gets a chance to do something
If you just wanna play around go ahead
Im just saying if you want to make the best illisi its slaughterer and unstable with flak/maniac as perks
Deflector can be used over unstable
combo that with purg with the blessing that makes them suppressed and everything burns
whats your position on curios? do you use stam? toughness or hp?
i use one +3 stam one toughness one health
the spread. i like taking hp for the corruption breakpoints but ive been playing a bit more with toughness recently. i always run stam. cant live without it anymore
one +3 stam is pretty much infinite stam with psyker stam regen
hp is nice because of how squishy psyker is but i find 2 unnecassary with how good psyker is in melee and how well they can keep toughness up
2x toughness with sniper on both can be clutch
yeah i run sniper res
to get me over the 2 shot
other than that its toughness regen/gunner resist/health and toughness
Nearly perfect voidstrike. Gimme.
what build should i use for this staff
Id go with warp absorbtion, WU, aura/lacerations, kinetic shield. Flayer/battery, and kinetic barrage
But that's just me
Of course I only use blazing voidstaff anymore so dont take my word as law
Actually quietude in t1 is also good for that, but I prefer more burst regen
is terrifying barrage any good on a surge staff?
Also the suppression on kill only lasts like half a second 
I wonder if Surge Staff will be buffed or changed with the introduction of the Smite
It damned well better
cuz if the smite is weaker than the surge and the surge isn't buffed then smite will be hypergarbo
Smite as advertised fills the same niche as Surge
It's a CC blitz which leads me to believe it probably doesn't stagger elites and specials as easily. I imagine it's just chain lightning that spreads easily through groups of enemies, so free damage on patrols and CC/damage against hordes/shooter clumps.
Surge probably receives a buff of some kind too, mostly since enemy difficulty goes up and Surge already scales poorly with difficulty.
I wouldn't say it's the weakest. It does considerable Flak damage and has (multi) single target CC. The crit stuff is nice with the primary as well, good modifiers for it. It's competing with the Voidstrike, while not bad by any means it simply doesn't keep up with it's siblings.
Crit staff feeds the least amount of dopamine that’s why it feels worse
Every other staff turns them into sludge or you here the kill sound
The surge staff feels nice when it does crit
Surge staff happens less
but it doesnt crit enough
That’s my theory
Voidstrike is the funny rocket launcher staff
A rocket launcher that cant hit more than a few enemies and doesnt kill stuff
It's audio design is pretty close to rocket
are the left and right click spells on the trauma force staff the only other spells in the game for psycker?
void needs an overhaul imo, it feels like it's just a gun but not good and with awkwardly slow projectiles
The only psyker "spells" you have access to at any point in time are your staff's right and left click, your grenade button, your ult, and your force sword's right click assuming it has the Deflection blessing
Slow projectiles are fine
They just need to not suck
Its so much worse than fireball staff in vt
They would be fine if they were worth it yeah
it is as you say
in auric damnation you need so much killing power for all the buff specials running around, i feel like (most of) the staves shortcomings are very overt at that level
Your melee/kb will be working overtime on specials
That's kinda the problem tbh
Voidstrike's biggest offering is the absurd suppression on kill, otherwise it's just a light CC attack with low cleave. It should probably cleave more so it can offer the utility of CCing stuff through hordes, while also damaging the horde. Otherwise I'd have to lab stuff for buff ideas.
If they made it do double dmg and generate triple heat maybe itd be good enough
Transfer peril goes hard on that staff
To be honest i have no idea what they even want the staff to be
It is undoubtable that it does have an offering, and that it's unlimited warp bullets that CC stuff, but it's just not super impactful.
either they need to make the explosion massive and stagger way harder or they need to make it hit harder, pierce better and fly a bit faster
Huge suppression vs shooters
Piercing CC staff. A longer range line CC counterpart to the slightly range restrictive AoE Trauma staff.
Thats how the fireball staff is in vt
And you fire it twice
And everything is dead
So you vent
Nothing dies in cata though 
Your teammates are also dead cuz of FF
You could spam Fireball staff quite fast, and often. It also applied stacks of burn on hit iirc.
Stormvermin die in 2-3 fb, I'm pretty sure it 1 shots all non armor specials as well
Fireball on unchained for me is mainly a way to quickly build up heat, but corusaction does that quite well too, I preferred that when I was still playing vt2
Well coruscation was pretty busted
But yeah that is the power of staves I'm used to
Not.. voidstrike lmfao
The problem is the piercing is not good and "line CC" has very limited use in a game where enemies are constantly trying to conglomerate into an amorphous blob around you
I was responding to "To be honest i have no idea what they even want the staff to be". I answered that question. I was not saying what the staff currently is.
right my bad i'll clarify, the reason i said that is because all of its qualities seem so half baked, so if what you stated is the "intent", it's hard to even tell if that is true
The only thing that's restricting it from being what I said is the low cleave. It was probably put low because they were concerned about how well it could scale it higher difficulties. Alternatively they intended it to be a weapon where you could pin point stagger an enemy and have some cleave to allow for freedom. If that's the case though it is overshadowed by BB and in many cases the Trauma.
yeah hopefully it gets some love soon, maybe that'll shed some light on what the heck is even supposed to be going on with it
New psyker talents buff weakspot damage
Voidstrike is the only staff now that can fully utilise that fact
I love voidstrike
Long trauma goes brr
do guns not count in regards to that feat?
Im sure you could use a voidstrike with that but to me, that combined with Scrier's Gaze sounds like predominantly gun psyker stuff
assuming its not tied to warp attacks id imagine
right yea
so assuming void doesnt get buffed with the release of the update, it seems like it'd be far better to just use a kantrael or something with that
Yea for sure it's gonna have much more value on guns
But void doesn't use ammo
And if you wanna go staff and maybe have some high peril synergy nodes 🤷♂️
well i hate to say it but ammo management and economy is so rarely an issue in this game
otherwise it'd be a neat bonus
Eh depends, I played in 4 SAP zealot lobbies before 
Sure yeah if everyone has simultaneously elected to use very ammo hungry weapons that's one thing
but just in general
Yea I never had a game where everyone has zero ammo
But I can argue the more ammo you have the more willing you will be in spending it = faster clears 🤷♂️
Well eh there are a good amount of weapons that are ammo efficient to the point where you can just unload regularly and you'll still have ammo to spare
I don't think I ever played a game where lack of ammo actively lead to losing condition so I am not really willing to argue that voidstrike not using ammo makes it a S-tier weapon
Yea currently ammo management is mostly fine as most pubs are willing to share
scrier's gaze also lasts longer if you rack up kills while it's up, so even ammo withstanding, rather than having to vent, it'd be optimal to just spend ammo to have better uptime
True, but now that you mention it, I haven't thought about actively venting while scrier is active
I wonder if you could just pre-scrier a horde/patrol and just actively vent while farming damage stacks
Sounds really funky
Wait you can do that with force sword then switch to gun 
not only venting but charging up shots as well since void blowing up heads demands it
10 seconds is a very very short time
and what you might ask yourself is
if you're venting in order to reduce active peril just to get 10 seconds of buff
how sure are you that you will get value from those 10 secondss
when u could be actually killing things right now instead of quelling

yeah it's definitely the gun psyker ability but i'm still interested to see if anyone comes up with cool ways to leverage the staves
Do it at the start of the horde before they show up perhaps, this is pure madman conjecture territory
purg is fine because of how it works
but scrier's is 2 abilities in one - a steroid (gain damage and crit chance) which you want to DO AS MUCH DAMAGE AS POSSIBLE to make use of
and a peril management mingame that gives you a buff - which demands you quell (not do as much damage as possible) to maximise
they conflict and the buff is, broadly, pretty garbage
The crit chance doesn't carry on to the 10second afterbuff?
because how much would you pay Right now to improve your buff by 2%? 5? every second spent in scrier's?
purge could work to a degree but it does lack range
we will see how people react to it but i think the other thing you might be surprised by
is just how used to going over peril and just venting to not die
now imagine a buff had a mounting peril cost. the amount of peril you gain accelerates. those normal peril percentages your brain thinks its safe to charge? woopsie...
and then you're staring at your hands going "damn sure wish i had a way to not sudoku"
In my mind purg and scrier wouldn't work because you build up so much peril, but also near 50% crit chance (with nexus) and the damage buff after increasing burn dps sounds really good
oh actually yeah, scrier's builds peril while its even active. It will actually be over faster if you use a staff with it
Also will scrier + staff channeling force explosion at 100%? Questions questions
Basically it's up for as long as you have peril under 100%
and stays slow and slows down further per kill
no
it accelerates over time
no matter what
Which staves would accelerate even more
they stated as much killing reduces peril gain rate

killing slows it down but it will eventually hit 100% no matter what, is what he is saying i think
I need hands on game now
so a gun, which does not make that even faster, would be ideal
point is scriers is legit a very confused ability and it hink people will be surprised by what it ends up doing
though i suspect scriers gaze is ment for gunkers, i doubt they would give psyker a new ability thats useless with staffs
shame
I was already set on shieldburn but sudokuburn it is
guess im sticking with our push ult
why not, people have wanted a dedicated gun psyker playstyle for a while
it's not useless but there are some not good interactions
one of my large beefs is that there are very few deterministic triggered quells
you wouldn't want scrier speeding up anyway, that literally makes scrier worse
and the peril management side of it is a plate spinning minigame with a 10s buff as a reward which would be 80% as strong if you ignored it and just went apeshit like it was a normal steroid
So there are opportunistic triggered quells
lets wait till it launches before judging. and yeah outside of quell peril on weak spot hit its all rng based peril quelling

scrier is basically berserk mode, idk how else to describe it
stay in mode as long as you can, get more boost
Scrier seems very close ro veteran's combat stance
that's the intention, except the downside is instantly dying
if u fuck it up
so what kind of behaviour does that encourage
it gets to 100% no matter what you do but doesn't force explosion
the only way you'd instantly die is if you used more peril immediately after it ends
it stays active until you hit 100% then stops but doesn't explode you

sure, if you use nothing that generates any peril you will be fine
guns
why would they make a ability that locks you into constantly killing tons the entire game or die lol
right thatd be weird lol
lads I've played with it I'm not telling u it instantly kills u, im telling u why the skill encourages very low risk play
because u no longer have an out and an accelerating peril gain rate causes real issues in using things like staves
its definitely less risky to have a gun with it yeah, but is it really that hard to just quickly press R real quick or something

anyway broadly gun stuff is fun with assail
so it works

Using a staff could kill you if you are still building peril by firing it off when the skill ends, i imagine
then don't be dumb and immediately fire a staff after it
i dont actually know how safeguarded you are from building .1% peril the split second scrier's ends
no idea, got to wait to test that
yes, or because most people use peril thresholds to determine when its safe to do x... and what those peril thresholds are change depending on stage in scriers that ur in. if u have enhanced psionics sometimes things have free procs. small misjudgements will kill you and so you simply dont take the chance which is not very thematic
You just wait till im quell cancelling Void with it 😄

will you be though
will you
Explodes brains across room
This is where you combine it with things such as peril self buffs, since those are likely returning
Idk, if it works, i dont see why not 
I like scrier personally because it heavily plays into how I like playing psyker, high risk high reward
I don't like playing it too safe
High peril self buffs were popular enough that I would bet on their return
i dont think there is any risk as long as you're not spraying purgatus while it's active and not paying attention
you will find out the problem with the marginal return being zero
To be fair, Peril Transfer has a lot of potential with Scriers
Also use guns with it
sure I could choose enhanced psionics and just get a safe and easy buff, but that's boring
Scriers is definitely a gunker build
my bad lol
either way idk man, might run staff anyway, will have to see what all the specific talents are
other than the ones they said
i think a lot of people will be running staff
can you mix and match the blitz and combat ability or do they come in pairs
seems risky

you can mix and match
1st
at least with purg getting capped while casting won't do anything
Nice
you can take any 3 except if you look at the tree
you will note that you can't have venting shriek and assail
because that would require you to go backwards up the tree
OH SHIT

physics
fuck
you will also notice warp charges are longer than the other 2 trees
surely they will be worth the investment
surely
they're only worth the investment now so you can blow them on AB lel
anyway i must hold off on further trolling until the patch notes or i'll be arrested by da coppas
but assail is cool

doubt
curious to see how effective the shield ability is too
how many projectiles does it actually block and the such
sorry its just a fact, they go fweeeeeeeep and kil
sounds lame
to be honest having a dome shield seems like it could be a godsend unless it is dreadfully tiny
Give shards
I don't know why you wouldn't be able to go back on the tree
it's likely similar to the one the heretic boss has
psychic sharts
Yes, let me shart at everything
Hi crab
And preferably set it on fire too
well we dont know how it works yet
true, true..
Assail seems cool but i hope it can measure up to Super Brainburst™ and spraying a horde with lightning
no idea how much of an area the dome will actually cover but I can probably assume it won't be as effective in dome form, might be less duration or something
the playtesters remarked that you can't
Ah
you can go up the tree
source is that it was revealed to me in a dream
play testers are only really there to test how everything works in gameplay and the such, not for information lol
You can take both, but not with the yellow node
ain't never trust a playtester
You cant trust them now
Because the patch isnt out an they're under NDA
After the patch drops, you can
Because they have more first hand experience than any of us currently
o ye thats what i meant, fuckin names, but yeah the pathing means that u are locked out of certain combinations of auras, skills etc
given what fs been saying, we will likely be allowed to choose just about whatever we want to some slight extent
no psyk aura if you take assail 🥲
and some of the little nodes are more important than the auras
likely to avoid super overpowered combinations they noticed in internal testing
who knows what fatshark thinks
there's lots of cool stuff there
shards are probably the single coolest ability in the game by quite a long way
Yeah fuckin doubt, theyve already mentioned they want to give us as much freedom as possible, hence why enemy HP values and spawns are also changing
What's the shards?
assail
Likely to compensate for the higher power level
basically magic missiles
the sus thing is that I need to take mind in motion if I want to get from Assail to Shriek
mind in motion lol
broni borst
well it's either bb, funny shards, or star wars lightning
and that feat with guns in the icon 🤔
that ones pretty JUICED
another interesting thing is that we'll get locks in some areas
no ascendant blaze + whatever the other is
mutually exclusive, likely counteract each other in a way
yeah maybe the left one is the new iteration of Quicken
like infinity and mending in minecraft
and i assume that the new version of AB will have the downsides of a higher cooldown in exchange
nah
Looking at the symbol there i'd wager the bigger node already has some quicken functionality
Arrows pointing down likely being related to cooldown
they probably have different functionalities so its not just a play connect all the dots simulator
it's our current ult and they didn't remark on it having any cooldown-related stuff in the post, so it doesn't seem to
Well KB has to be on there somewhere, unless thats been moved somewhere else
well KB is a brainburst thing
yeah wouldn't want to just choose whatever perks and get stuck with some weird build that don't work at all due to conflicting buffs
you don't channel or cast assail right
KB was morphed into the empowered psionics keystone
i dont think thats it
Hmm...
seems like a very neutered version
That would appear to be better on paper..
it's the same thing though?
cast 50% faster, uses 50% less peril
and the current version is -50% peril cost and -25% cast time
theres 2 upgrades coming off brainburst
I mean yeah it's triggered differently
who knows what those are... mysterious....
kinetic flayer and something else
See.. with that one in particular i can see it working really fuckin well with burny builds
only if said burny build uses blitz very often
7.5% is big enough that when everything is on fire from either WnR or Purge/Blazing etc an starts dropping dead you'll get a lot of boosted BBs
Idk, play Blazing Void an you need blitz functions because it dont kill specials
14 kills for a guaranteed empowered
Thats pretty fuckin ez
not how math would work out lol
ah right it's not additive
but wouldn't take long for a purgatus to wipe a horde just about and easily proc it anyway
theres upgrades to that node
expected value of 14 kills
you might wonder what those upgrades do
14 in a horde situation is nothing, even if there are a few extra needed on occasion, there will also be less needed on occasion, when a horde is on fire, thats very, very acheivable for good use
Even without what the other nodes do being brought into the equation
all of them are on-kill keystones hmmm
just only a useful thing if you are spamming your blitz
A fast burst, can also potentially equal more fire being pushed out, which generates more kills and so the loop continues
Not a rare occasion i wipe hordes with BB, WnR and Wildfire already
would be a lot of very quick switching if it's generally every 14 kills, give or take however many
Just burst the specials in the mixed horde an all the trash burns to death around them, ezpz
meanwhile me aiming at hordes and it always choosing to auto aim the groaners
I know you can pre charge with RMB but it's annoying to take time to aim the bb
and lack of reactivity
2 seconds for the LMB channel and 3 seconds for the RMB channel
I am one in a krillion
Brining the reticule down on specials/elites is a much more guaranteed way of grabbing them first time than just pointing straight at them if it helps 🙂
3 seconds or so of not doing anything to the horde while aiming at a special or elite
eh idk I want to at least try the other blitz abilities for a bit
maybe the surge blitz works well with the purgatus for super horde clear
just switch between burn then empowered stagger
It'll be interesting to see if it shares the Surge properties of only doing reasonable damage to flak
if it does then they need to make surge staff actually worth using
having a blitz that is just a staff but without most of the downsides
Well hopefully it doesnt because an Ult on a timer should always be more powerful in one way or another than something you have access to all the time yeah
Though it is mentioned it chains, and something about making it chain faster? So i wonder what the dynamic is there
blitz, not ult
Ohh ok my bad
my guess is deterministic targeting? at least for the initial enemy you aim at
document doesn't mention any cool down but you do have to charge it before channeling
so if you want good horde control it needs to be charged up
Kinda wondering if it needs to reach a threshold on one enemy before it chains to another, like making them into grotty, maggot riddled capacitors 😄
if you don't charge it much at all then use it on a horde it would probably fizzle out quickly and absolute melt some dudes
my assumption is less charge does more direct damage probably against one dude, with more charge doing less direct damage but more stun and bigger crowds
but that's just my assumption, would make it a fun ability though
Empowered Assail becomes free to use and stronger, huh
Magic missile go fwush
funny brain missile
stylin
They looked at Psyker and went "but what if brain missile 2: missile harder"
If it doesn't generate peril, it is probably the best to use with Scriers
Is it not gonna function like the Kerillian waystalker ult
I hope it has a crunch sound effect
well it uses a sort of ammo system, so it might be peril free
No the unempowered uses both
but not sure
You can tell because the empowered removes the cost of both peril and charges
empowered takes a bit to build to sometimes and they never guaranteed how long the "next blitz is empowered" thing lasts
is it endless until you use or is it a limited time stack?
I didn’t understand the empowered keystone at all
Isn't Empowered a keystone? Just a buff
Is that just a flat, random percent change it’s gonna be empowered
Oh I’m not too sure about the terms
Sorry
a buff but you have a 7.5% chance per kill
so every kill you specifically get has a 7.5% chance to do the empowered effect
With a soulblaze build, those are some good chances
but we don't know if it's just endless until you decide to finally use a blitz or not
Still excited to use mind missiles
or if it stacks empowered shots or anything
like amount of empowered effects
could be good, not sure
What does empowered even mean?
Just spam lock-on balls (until you run out of charges)
your blitz ability becomes better basically
bb gets the kb effect (modified), star wars lightning gets more spread and damage, magic missiles get no peril use more damage and consumes no charges
magic missiles get kind of shafted in terms of how empowered they are tbh, but the no peril use might be great with some builds
That seems dope ag
only issue is they go from dealing 100 damage to 150 damage
but not sure how many missiles are fired per use and they are confirmed single target
or at the very least not AoE and horde control
Im counting on WnR still being there in some form an being able to be be procc'd via shards 😄
If so, best of both worlds, all the burn an all the single target
Blazing spirit 4 on trauma. 
FS stated that they are specifically crowd control in function, so I am betting that they hit multiple targets
according to article they hit generally where you aim your cursor at
so you could theoretically aim it away in the middle of firing
but again no idea how many missiles are fired per shot
Nope, they are stated to be lock on
Based on what you are pointing at, similar to Kerrilians, I believe
unlimited power, though
They can't miss, if I am reading this correctly
Quicken is now a keystone btw
Basically from what I understand, the best use for Assail is sniping squishy elites and specialists
While Rupture deals with the less squishy elites and specialists
A question: If I run 3 stam trinkets with 12% Block eff and 12% stam regen each and Dueling sword with +2 stam and 20% block eff, do you think I'd be able to carry my boy for Maleus Monstrum (the brain burst one)?
yes
Maybe it goes through several targets?
given that it has such low damage, it surely has to hit multiple targets or hit multiple times
I'm pretty sure it's basically a true flight projectile and likely has some cleave
I'm picturing something like WS Ult from VT2 in how it operates
What do you think fury is?
should i keep it as is, or swap out the 5% crit chance for carapace or maniac?
You dont need to do all that, just be an ogryn and block with the slab shield
Well yes I could if I had an ogryn, but I don't have any interest in making one and leveling it. I play psyker exclusively
ah okay
Well then i would recommend just equipping kinetic deflection and your most block efficient weapon, perhaps a force sword with Deflection or something
mkv duelling sword has a block cost of 0.33 (with 80% defense)
force swords have a block cost of 1
oh okay
and the block cost reduction from Deflector only applies to ranged attacks
ah
Then kinetic deflection, a stam trinket or two and a mkv
would probably be good
I'm planning on taking these and only triggering the daemonhost once i've got 6 charges and quelled all peril
I figure if it's possible at all to do as a psyker this'd be the setup that does it
yeah you can comfortably tank daemonhosts even with just your stamina with full block eff
Hab dreyko with bots meme. Got the script and there were 2 chaos spawns slowing me down. 
i usually use the Illisi but i haven't been able to get a better one yet, is the Deimos worth using?
if so with what sort of build
I recently made the swap for my purg build, most of my CC needs were already met I just use it to silence the muties
But generally demios is good in any build where you already have a way to deal with horde clear enough
i use the Surge staff so i mostly play support
my matches are either pushovers or nail pulling depending on team with it
Do you find yourself often getting bullied by larger enemies or is it usually hordes you're worried about? Demios is the better elite killer while Ilisi is far better horde clear
Do Maelstrom missions with lower health ogryns, chaos spawn, beats of nurgle etc count toward Malleus Monstronum?
my issue is shooters mainly, the big enemies i chunk down with BB
that is if my team isn't pulling their weight
the hordes are easy enough with Illisi if my team isn't handling it properly
which happens
That tends to be the big struggle with surge, only good if your team is actually good. I'd say give the demios a shot and if you don't like it you can always go back
I'm not too well versed on the minmax for them but I'd say the +25% to flack or carapace would probably be your best value on a demios?
yes, but also assasination targets also count
Illisi pairs much better with surge staff.
testing it in maelstrom now
doing really well with a good team
dealing mainly with maulers and muties
@mossy canopy this was done without inner tranquility, you can actually have it easier now that weapons yield more stamina
+9 stamina curios with some added block cost reduction on a couple curios and using Kinetic Deflection as well.
Kinetic Deflection is so fucking strong
btw editing pings doesn't work
they won't get pinged
what talent in the last row is worthwhile
Kinetic barrage looks good
Quicken too for that matter
Kinetic Barrage is BiS for most builds iirc
there are some masochists here who enjoy self-harm who will tell you its amazing, but, it isn't
Trauma Staff Solos
although as Voidstrike staves go, that's about as good as it gets
Daumg, sorry for the ping
All three are worth it, depends on your build and what you are going for. In short:
- quicken is good for ult spam (surge) or making sure you stay at 6 stacks for some niche gunker builds that need it
- AB when paired with a full Battery deletes all non-elites and non-soecials from screen and deals like 1/2 mauler HP as well for a good nuke
- kinetic barrage is good for dealing with specials, crushers, bulwakrs and monstrosities
It would be if that blast radius and warp resist were swapped
what should i use in tier 2, warp unleashed or inner tranquillity
playing purgatus staff only
depends on your build, warp unleashed is the usual choice, but inner can be better for some things, particularly flurry-trauma
I do hope October 4th brings some choice buffs to our Staves
I'd use Warp Absorption or Quietude for your T1 option
Essence Harvest can be finnicky since it relies on Warp Charges, which are usually received from RNG if you're not Brain Bursting actively
Plus, Quietude works from any Quelling, even from Psykinetic's Wrath, Battle Meditation, Passive Quell, or Manual Quell.
Warp Absorption will also give you Toughness for enemies that die to your Soulblaze from AB
Warp ab states "killing an enemy grants me 15% toughness" does that mean any type of enemy?
Warp Absorption gives you 15% Toughness when killing any enemy with a Warp Attack
So if you kill 5 enemies with a Warp Attack, you have 75% Toughness back
tbf i never used that skill
Quietude usually has people singing it's praises.
It's just a good Skill for manually generating Toughness.
gotta try it out at some point
I'd recommend either of the other options over Essence Harvest, unless you're running Gun Psyker.
Since it's harder to use the others on Gun Psyker.
But-
if you bring an Illisi, then Warp Absorption is still probably the way to go there.
God, I hope we get to use Quietude WITH Warp Absorption on Oct 4th
that would be a bit stong no?
I mean-
We've seen multiple Skills at the top which we can build into of them
and since the first Skills we often gain on Classes are Toughness based...
it'd be a fair assumption that we might be able to build into multiple Toughness generating Skills.
tbh currently my biggest issue is the poxburster and the scab trappers currently it seems
playing Damnation Maelstrom
true i haven't considered that
Stick with what I've got?
but i don't have any T4 blessings
yeah either that or 2 T4 blessings
anyone able to help me get the malleus monstronum penance?
Yk It mentions that the smite blitz gives us the ability to push them around at will
Hey guys can someone help me with the penance "Malleus Monstronum"?
I know that I would need a team who collaborates and let me do the 90% damage and kill for a monstrosity on heresy or above.
Probably helping me with an Shield Ogryn it is the easiest, but I don't know where I could "hire" such nice people who could help me in this in a private match.
Looking for the same thing, maybe we can group up, and hire an Ogryn with a shield and then go to a map where there are multiple monstrosities.
why is it private game only
im pretty sure i've done that on a weakened monster more than once
The penance states in bold yellow:
Private Game: Penance can only be completed in a private game
i get that
i just never looked at penances
what even is the point of them other than the cosmetics
while I was ok with people doing it in pubs, I was generally annoyed with encountering people attempting that penance every-so-often in my matches
main mistake is the fact that it's tied to cosmetics, not the fact that it's locked to private games
Private games only isn't an ideal solution, but it's whatever
do you guys still need help for that penance? @sick rivet @magic edge
from my side yes!
do you have DMs blocked? 
thanks for the offer majem, got to go to bed now unfortunately ill try again tomorrow
is this salvageable from melk?
I dont have many good force swords/weapons for psyker just yet
I wouldn't buy it
dont buy it
That attack speed/finesse would hurt.
both because of it being an obscurus, and because it's really not that good
speaking of which force sword is the one to look out for?
deimos or illisi
illisi for crowd clearing, deimos for oneshotting everything
ty for the info all!
What's the best stat for trauma force staffs? Surge isn't cutting it for me anymore
Best as in blessings? Perks? Or modifiers wise?
Sorry I meant the stats like charge radius / damage rtc
Although I'm not sure how it works tbqh
charge speed, damage and blast radius are all kind of important
warp resistance is nice to have since its alt fire has a pretty high cost per cast, and it's the main thing you want to use
quelling is a nonissue nowadays so warp res'd be the one true dump stat
Nein quell is more important than warp resist to constantly doing 80%+ full charge blast.
If your quell is higher than about 74% you can quell for 2 ticks from 100% peril to do another full charge.
Other wise it's 3 ticks.
oh I'm mistaken then mb
it depends if you're playing flurry or blazing
repeatedly quelling is really bad for flurry, it breaks your chain
Pray to RNGesus 
What I've been doing is just buying a million purge staffs until I get a good one
Oh yeah I only play blaze trauma.
Okay yeah ._.
The superior trauma.
I haven't even gotten any perks for it yet
yeah that's the stuff
I don't know about rending flurry meme.
rending flurry is for people with friends
With a well rolled blaze trauma you can do about 500k damage in 30 mins. That's close to veteran with bolter/autopistol level. 
https://www.youtube.com/watch?v=0WrRGbVgnZU
Idk it feels like all the staves have a weakness that inevitably fucks me
Every time I use purgatus I get 500 snipers
and then when I use voidsurge I get a million chaff
What perks are these
I use crit chance flak.
ive yet to get a good trauma, but i also dont like dropping circles 😄
ive mainly been on either Surge or Purga, depending on who im playing with
Are they adding the ‘For the Emperor!’ Button?
Just spam surge against everything. 
They are thinking about it from last I heard
I just don't want to feel like a useless squishy bastard as a psyker
Especially in pubs where people just abandon me at the link of an eye
honestly the thing I think that blaze blessing on the splodey stick is doing is handling the cleanup for you
Psyker flesh is sadly very squishy
It’s bound to happen and is noticed quickly when you’ve got a group that knows how to advance
at least as purgatus I felt like I could deal with guys in close range easily
every other staff I feel like I'm dead on the spot
Trauma will absolutely kill more chaffs than purg.
This game has a input device design flaw with psyker
Not with wildfire and Pergs high AOE
Surge staff for the CC, then focus on elites and flankers
I run wildfire ascendant blaze trauma.
Illisi is probably the best melee in the game rn too
Deimos is more fun tho
Perg is much more fun though, because I am a pyromaniac
Fair. Trauma for me deal with shooters much easier and also kill crushers too.
I often get top smol shooters kill with trauma unless if there's a really good veteran player.
Assail would really help in killing shooters
Assail is blitz?
I hope the other ults still remove peril.
Cos that's kinda clutch.
Yes
One removes, one builds, and one is neutral(?)
from the looks yeh
Ouch I'm definitely not good enough for peril building ult. D:
Seriously the mechanic of one is to buff you but you gain peril until the ult ends at 100% peril
Its best use is gunker
the buff lasts 10s after 100%
If you kill enough enemies, the ult may be able to be stacked infinitelu
Hrm the gaze is good as an intiator.
Linger for 10s, so you can just pop it and remove it instantly for the extra crit chance.
dual wield gun definitely
Then there are also the Keystones, which are pretty interesting
Empowered Psionics, which buffs your blitzes, with a 7.5% chance on kill, for example
Some very interesting mechanics
Give me dual bolters or give me death
I still think that Trauma should have a shotgun instead of a single projectile, more like Sienna's staff that makes a super wide explosion when charged
Yeh the "disrupt destiny" side of the tree appears to be a gunslinger psychic type deal, which is cool cuz psykers needed a reason to use the guns
Okay what the fuck does rending shockwave do
The game tooltip is still bugged for me
based on the image at the top, more than likely
it applies rending on hit
which is an armor debuff but it only works for you
IE anything with it kills crushers
It would be so nice if FS explained all of these varied status conditions
a compendium would be great yeah
Or a tooltip
Also sorry for the spam Qs but what's a good pairing of blessings on the Illisi
I've got unstable power 2 and exorcist 2 rn
Considering dropping one for deflector
Deflector is okay, and idk the Illisi blessings
same as other force swords i think
Idk why my fucking Illisi has 71% warp resistance
Which is why I was thinking of taking deflector + unstable
Also what do you guys do with a beast of nurgle
Just stand there and brain burst?
depends if theres a support horde with the beast, if not i hit rationed BB's
tryna time it to the debuff timing to keep it cycled
oh comeon the icons are just teasing us now
brace of lasguns i need my witch hunter back
Yea except not standing still
thats great yeah
gambling psyker is getting removed sad day
Gambling Psyker?
Does lacerate stack on shoves? I remember something like that going on
Kinetic flayer, y’know the one where any source of damage has a chance to brain burst on hit?
I haven't seen anyone say kinetic flayer is gone for good. It's probably under the warp charges keystone
Who says we're losing it?
It might be one of the nodes attached to Brain Rupture
Idk I just wanted to clarify what was gambling psyker for u
Fair
same icon different colours
Oh we might keep it after all
the brain burst one
The real question is do we still get a flat damage bonus w warp charges
im hoping one of these is damage and another is defence per charge
If so gunkers probably gonna want to try to swing into that tree after getting scrier
lol i love that the only thing they did visually for it was change its color and flip the fist
subtle but tells u what u need to know tree wise
if we dont want smite or the magic missiles sure
and a thing to keep in mind is we're gonna have 30 points to use
so builds might be more flexible than we think
Look at all the points in the psyker image used at the to0
it used 30
Not to mention you don't have to go to the very bottom of the tree
they went for that small node here, instead of taking a larger blue node anywhere else, wonder what it is
If you see a bonus elsewhere that you like, you are free to take it
Not to mention that the buffs to Blitzes are not mutually exclusive
i realy want to know what the new auras are
looks like they might be
Those are abilities, not blitzes
Blitzes are green
Red ones are abilities, and you can tell because shield in the middle has a bunch of the bonuses mentioned in the blog
hmm, its not consistant across all the images either
Shield.
To the lefy you can see the stagger and 2 shield bonuses, and to the right you can see the dome bonuses
on veteran
I imagine it depends on balancing
I am guessing that which are mutually exclusive are so because otherwise they would be too OP
hey guys what are the ideal trauma staff blessings and perks? It was rending shockwave and what else?
soulflame
then I am guessing for perks you want crit and?
flak
do you also want soul flame talent?
What traits and blessings am I looking for in a Purgatus staff nowadays to survive Damnation and above?
i have this, i dont use purga much anymore tho
Rip quell speed.
its not too bad 😄

dome shield looks pretty big
Semi-Confirmed that Assail seeks heads
So assume you'll deal more than 100 damage per knife
Wait, it's been a while but on that one it looks like youve been able to pick each trait and blessing no? @viscid matrix
Thought you could only change 2 things?
you can choose any 2
i chose 2 perks and kept the blessings as is
The Xbox release will include Darktide’s biggest update yet, overhauling the class & feat systems while introducing talent trees. These changes will allow you to create more unique builds and playstyles.
Patch #13 will release alongside Darktide's Xbox release on October 4.
Learn more about Darktide:
► http://bit.ly/3Uswpyh
Follow our Darkti...
See
Assail seeks heads
oh my bad
Also, Smite being able to one shot a Rager? Pog?
Single target Smite actually good? Let's go?

The Smite ability headpopped at the end, willing to bet it was Kinetic Flayer.
Nah, the hand moved
What mine looks like atm
I bet it's just an animation played in for Smite
Will prob have to keep the sprint efficiency
Hmmmm, do you think it's an alt attack for Smite?
reroll both perks to max perks, crit/flak/maniac
It's probably the single target version
They mentioned you can AOE stun or single target "fuck you"
Cant, used one to get warp flurry
Similar to the beam staff in V2 where it builds damage and you can right click to do a burst or something?
Could be an addon too.
oof
it looks really good tho
IT DOES



