#psyker-class
1 messages · Page 664 of 1
and I don't think it's baller to play upfront
cool
Not particularly. Same as if you said it was baller to walk around. It's pretty normal to play aggressive.
I'm not being serous incase ya'll coundn't tell
i take things at face values if I don't know you
fair enough
and if you're coming from vet, it should be noted that the illisi has a slightly faster activation and attack speed
so it's not as unsafe as the psword despite the similarity of the two weapons
my vet is level 5 
illini has infinitely more mobility than psword it's kinda insane
u should get that killstreak mod
o wtf why is it there
cuz i only care about it after the game is done and I'm looking through the footage
otherwise it's just a distraction mid-game
Wait hold up I just read that voidstrike has a 50m suppressiom radius?
Maybe I should use it more 
Perhaps
Mk3 and illisi feel similar in timing to me
Although you did say slight
I prefer mk6 but it does take an eternity
yeah just slightly, since you can't repeatedly stagger ragers with psword special-lights before they get off their 1-hits off sometimes
whereas you can do that consistently with illisi special lights
If you already have a slaughterer stick, maybe you can go full blazing spirit
Swap superiority for slaughterer perks are both mid imo
Yeah I'm not happy with the rolls
i may or may not leave it for the oct 4 patch so see if shred/superiority become any good
if that's not your only high stat illisi
Its my best Illisi so I think I’ll wait for the patch to do anything with it
@spice veldt @cyan notch it’s 1 AM
My brain can’t no process wtf it’s saying
I’ve been staring at it for like 5 min
no i'm not getting baited

Also I genuinely didn’t get wtf the guy was trying to analyze
2500 games
(but only 2439 psykers)
(but only 478 purg/291 surge)
(but only 78 unique purg/58 unique surge)
and then u still use that data to concluse that "The Surge staff has a significantly higher win rate (+2% vs -9%) win rate over the Purge staff."
hello???
u good bro???
🤔 lmao
also no raw data immediately worthless
Was this what the guy was arguing about last time?
Cuz I thought it was something else
The one with like the tier list n all that
yea its the guys previous post linked in this one too
too bad i dont care what reddit opinons have to say
But I thought the surge was great at killing hordes 🤔
what happens when the redditors end up in your game
How even psyker should be used? I have a lvl30 vet and ogryn, decided to try "the freak" (quoting aforementioned vet and zealot) - but how should he be played? Vet and ogryn are intuitive in that matter (and I got used to something nice happening when F is pressed).
its fine they dont affect me in games
inb4 3 surge staff users surging the pox walker horde
"When you spec for peril resistance you can basically keep casting forever. It isn't uncommon for me to chain 15 heavy attacks from my lighting staff without needing to quell, and I'm yet to meet a horde that can take that, even on Damnation."
ehhh hard to explain
Shop around some youtube vids to get an idea of the different play styles.
conceptually a backline support class but most people here have turned it into a glass cannon zerker so
yeah
hard to remark on any specific playstyles, but you could just be a hordeclear stick, melee gremlin, or whatever
stun stick
Never had problem winning with wildfire ab.
Mf takes KB
and then takes fucking wrack and ruin to supplement his ranged damage
instead of idk... just using AB
and then you got the 1 stack wonder over here
tickling the damnation hordes with his AB surge build kekw
God I love reddit takes
wait no
hes saying he doesn't use extra soulblaze talents
don't tell me he's a quicken user

is ilissi not poggers op?
Pls no illisi nerf 
You can molest Illisi all you want as long as you leave my boi Deimos alone
A heretic complaining about how AB is not good and Kinetic Flayer is the only good pick from the 5th column and then saying they want a bit more ranged pressure... I guess they haven't heard of the CTRL+A DEL combo (full battery AB).
btw @near wyvern before I go to bed
how do you feel about AB surge
because according to this post top 4/5 psykers use it
lmao
I doubt they will leave illis/deimos alone in the balance changes tuesday. But we'll see.
i'm semi-expecting the enemy hp buff to be a way to nerf weapons without pissing people off
Also you fucking abandoners
Just you wait when obscures becomes meta again
You’ll come crawling back
Yay arcotash is still on
How do you feel about em reddit takes
i didn't read them and it's whatever
i don't play any builds similar to that to care about it
i mean, if you're taking Wildfire and not Battery, then AB isn't necessarily the right pick. difference between 4 and 6 stack AB is real
and if you're taking Purg, stacking lots of burning feats isn't necessary, everything within purg range will quickly reach lethal stacks anyway
exactly, purg or not-purg is irrelevant to whether or not to take AB
if gun-psyker takes AB, no reason surge shouldn't
What does that even mean
Player Skill: Defined as the overall success of an individual player across multiple games. Measured the success of the best and worst unique users of a particular weapon, and across both weapons if data was available. Expressed as the delta between the average win rate of all games, and the win rate of the selected players.
ur gonna get nerfed

I meant how the fuck do that have that data
it obviously isn't top-5 across the entire playerbase, just of those within the results collected
Ah yes its another one of those
it just seems weak to say "how can he possibly know X" when what he actually claimed was Y, not X
I have no idea what you're trying to say
you asked here how he has that data, but he never claimed to have that data, so your argument makes no sense
Well that's because Derpy tricked me.
And I hadn't read the reddit post yet
At least this time they show some more info even if they're still not showing everything they found for some reason
||Just tried trauma staff. Same as Sienna's flame pillar staff, not my thing. Better off with void, surge or a gun.||
out of interest, at what level are you playing and with what rating of staff?
well, it's on reddit, it has to be wrong, clearly skill has no correlation with success
30th.
412.
i mean, what level of mission
That's true. I do win a lot despite being shit at the game tbh
Oh. Malice.
unsurprising if your trauma isn't statted out
Ah, right.
it's probably the weapon with the largest stat scaling in the game, though I don't know anything about ogryn weapons
In Malice even Surge can horde clear
okay, makes sense, in general trauma is bad at lower tier missions, while void is great at lower tier, but it changes at higher tier
e.g., charge rate scales from 2.5 seconds to 1 second on the trauma
compared to the 1.9-1.6 seconds on vstrike
Ogryn knife
it changes into void becoming amazing because of blue fire 
wtf
it really isn't
best weapon fight me
The sprint speed of the Ogryn Knives are hilarious
That's less of a "how this weapn good at stats and utility" and more of "me don't like circle blast".
In my case.
don't need to fight, have recorded myself clearing 100 poxwalkers in psykanium, invisibility off, void only beats surge at this
that's fair enough, void is alot of fun
r canceling?
yes, tried both QC and full-charge
r canceling is high apm so fun for monke brain
That's true
and yeah we're talking about blaze spam
best weapon 
which dualing sword is the best?
mk5
Probably based on preference
Not that you should bring any based on performance
You bring them to run fast
ah
Mk4 is slightly better for horde-clear, but its still shit at it
dis my duel sword
Hopefully the next week update helps with weak spot damage
i'd swap unarmoured to maniac, as the only thing DS is good for is popping mutants
man I wish
It's been the most fucked thing since release
really ? i see the damage is the same between unarm vs maniac
is something i missed here ?
what you're missing is the volume of enemies and the cleave limit
eh I'd say servers are more fucked up than weak spot damage calc
DS does high single-target damage, which is useful against mutants, but low-value against horde
I mean at least the servers work occasionally
do they? 
cause I get at least a couple ghost hits per game, missed shoves and dropped inputs
That's just the warp

I'm so used to playing on decent ping servers that when I play on the US servers the ghost hits don't even register in my mind and I'm constantly confused that enemies just don't get hurt
lmao I wish they wouldn't register in mine as well
The standard Darktide experience tbh
I would love to use Revolver more, but the damn hitreg is a royal pain in the arse some days
What's best is when your staff won't let you unleash the charge you got going or you cant use your F
furiously mashes F key
Blows up because the wrath you thought you let off to reduce peril lagged back
worst thing is when you hear an incoming attack, swap to melee and hold block, and then you're magically charging BB and get hit
agripinaa shotty and th build feels unrunnable so often it makes me wonder why those weapons are in the game even
Oh yeah nah i concurr with Ragnar actually, that is fucking aids when it occurs. I pressed Q, give me my goddamn sword >:C
It's even better when you're trying to parry a burster
I developed the habit of spamming either 1 or 2 before trying to use any mouse button and still blow up to dropped swaps
or a dog
Just dropped inputs/hitreg as a whole due to low tick rate servers is awful
Dogs are whatever but maybe that's just because I play purg so the fire knocks them away usually
My favorite is when the ping causes me to knock the dog off of myself because it didn't register the stagger in time
Dont get that one much, usually, get the sound cue telling me ive pushed the dog an get pounced anyway, but yeah, even that one is super common thankfully
Probably would happen less if I played on APAC more tbh but I want to be on with the boys back home in the US
surge/purgatus staff blessings/perks?
nexus/flurry, +flak
this is actually the single worst thing in the game
The game not letting me switch weapons when I want is horrid
I switch weapons
and for a split second the weapon comes out
and then out comes the weapon I had before

try to push poxwalker
game doubleswitches you back to staff/gun
m1 instead of push
backdodge into 1 pixel of staircase
c o r r u p t i o n
gun psyker takes AB specifically because of pinning fire interaction
not really, it helps, but isn't the only reason to take it
Pinning fire without warp battery is enough to kill shooters
So if you want to kill shooters with surge you need warp battery
For AB that is
That’s literally why
They also take double warp generation perks
Communion and kinetic flayer
I'd take AB on guns without pinning fire
Clearing a horde with one angry shout is still good.
And I see no reason not to run Warp Battery on guns. Flayer is just not a lot of damage and mostly just saves you a 2s of BBing sometimes
Force greatsword… I’m so hungry for it…
where comm link 
is there supposed to be one
The 'something' turned out to be the vox.
Lol, reddit. Lmao.
"less than 2 working days before launch of said update" redditors are not well known for their scheduling skills
Look maybe the update is 9/31 now okay?
They don't know how to count or don't consider Fridays and Mondays work days
I lose brain cells whenever I visit that subreddit
yo am i stupid or did illisi just get stealth nerfed? i was just warming up in the psychanium and i couldnt get it to one shot ragers
Warp charges?
had 6
Wel no stealth nerf or any of that though.
Now I have to decide between brain burst or a long range homing projectile?
The humanity!
ok
i mean it sounds like bb is getting buffed lol
assuming there is a skill in the talent tree that allows you to expunge peril in some way
melee psyker is very real
always has been considering one of the passive gives u quelled peril chance on kill
This with Battle Meditation (if it survives) will be nice.
I think the bb damage increase is counteracted by these warp charges not giving damage% anymore if I understand this right. and not sure if warp unleashed will be there or not still
yeah and you can empower it, those ones will be really strong
yea thats +100% damage out the box
LOL
then again it might not kill stuff easier than now with hp changes
hmmm yeah. I'm kind of curious how much dmg smite will do too because they describe it as cc but then it has an alternate single target function
we gotta re-evaluate everything on its own basis now, since it's replacing the existing mechanics entirely
Disrupt destiny + scrier gaze looking like good for gunpsyker
i am very excited about the combinations of abilities we can use to match any playstyle. no longer stuck with a surge staff for CC. flame staff won't mean you're screwed on mid/long range non-specialists. as to the efficacy of any particular skill, will have to wait for the numbers and testing
where are the brautos and shotguns and bolters
Except unlike vet psykers goals will be beyond our understanding shooting at a random poxwalker with +40% damage buff
We'll probably get +damage on Warp Charges as a Keystone node.
We see nodes near the bottom, one of which looks like Warp Charges, with nodes attached to them.
Yeah true
So we'll probably get ways to augment Keystones.
Like with Class Abilities, which also have nodes attached to them.
The hand outstretched, which is selected in the tree in the Dev Blog, looks just like Psykinetic's wrath
renamed to Venting Shriek
Safe to assume we'll be able to almost 1:1 copy existing builds from the looks of things
but better
I do like how they've replaced existing abilities but just removed limits on them
on paper yea
the change to stacking them is interesting. only elite and specials but with anything. hopefully with however it shakes up with the full tree it feels less like babysitting them
i wonder if theres some fatshark hidden caveats
Maybe we'll get the "4% chance to build a Warp Charge on any kill by you or allies in coherency" as a node
the caveat is that respeccing will cost premium currency
the sudden panic of "wait, fatshark wouldnt do that.... would they?" nah they wouldnt. they already said it's tinker friendly so im assuming it stays free like it is now
@olive ember wake up babe now theres a surge blitz
hah... gunpsykers going to like scrier's gaze.
Combined with disrupt destiny it looks incredibly fun
Also the idea of marking a heretic and then changing his fate sounds badass flavour wise
oh yea. just i got no idea what their ideal blitz is going to be though. brain burst comes to mind but that seem to be on the other side of the tree.
Smite will give cc + burst damage potential which can make up for the weaknesses of whatever gun you choose
i'm confused a little at Assail, and how it works as a blitz. Is there a cooldown?
cause with the empowered reducing peril by 100%, what are we spending to cast it?
Well, nothing?
figured I’d get some second opinions on this sword
Either nothing, or half of what the base value is
it has its own ammo
ah, that's cool
like moonbow or something
oh I see, that Keystone is only a chance to empower the next blitz
Disrupt Destiny seems to be the best, maybe Warp Siphon and Empowered Psionics might still be good
im thinking a Scriers, Smite, Disrupt Destiny build for my surge staff
Disrupt destiny def best for gun psykers
Empowered psionics for smite maxxers, warp siphon for shield and psychic wrath spam
maybe surge will be good for it too, boosts damage 15% and crit damage 30% plus add Scriers for that 40% damage and 20% crit chance
i dont think you want to use a staff at all with scrier's gaze.... scrier's gaze builds up peril. staffs also... bit counterproductive and you wont get as much value out of it.
Could use scriers with staves but just go melee mode when you activate it
no
Atm no
scrier with staff should let you quell and prolong the buff though, right?
u can quell with force sword
you still have 10% chance to quell on kill if Battle Meditation is still around
at this point, Scrier's or shield are my goto ability, alas only venting will give 50% quell
i'm pretty sure the passives we have now are going to be talent choices.... but where they'll be we'll wait and see.
so many telekine/scrier psykers are going to explode until we get it figured out 🥲
Scriers seems the best, it lasts 10 seconds after it ends
time to polish up a +wound curio lol
getting up to 100% with scriers, then quelling for a second between staff secondaries, still seems the best
10second after 100% still works
just gotta keep it below 100% until it caps out
Smite seems to take the surge staff role, hmm, maybe dont have to take surge anymore because Smite
mf says "augmented" when they mean "nerfed"
the new blitzes definitely fill in gaps left by your choice of staff
the class will be way more versatile than it already was
what about single target staff
i hope we get some new actual game content
probably not tho
Void Staff might be the best now
Purge got nerfed, cant generate warp charges with fire anymore
Smite does Surge job
Holy wat where?
Smite
dev blog
well, we havent seen the whole tree yet. it's possible there is a keystone subnode that gives warp charges on coherency kill / fire kill etc
just look above
Yessss
Purge might still be fun, but people complain about it blocking view
Based and void pilled
I 100% recommend the mod that reduces fire effects in game
makes purge so much more acceptable
yeh but cant force others to get those mods, and they do the complaining
true, but save your own eyes
I'm hoping that Kinetic Barrage is still in the tree somewhere
cause the empowered BR is very RNG
hmm, reckon thats warp siphon keystone?
yea the bottom stuff is keystone
yeh but warpsiphon, empowered psionics or Disrupt destiny 😄
it is the same as existing iconic icon, I cant boot the game up to check rn but I'm guessing that's the warp siphon
it also seems to have one that is like the current 6 warp charge icon but with a hand
that one gives me "empowered blitz" vibes with magic coming outta the hands
middle looks to possibly be empowerd, if the left is destiny
ohh or maybe its the mark, a mark on the hand
not gonna lie, the shield sounds like it'll be insanely OP, although zealot's new group-invuln sounds even more OP
shield is good, if Zealot isnt using support 😄
but surge blitz Smite seems best choice for cc
possibly, right could be destiny, with the bonuses that improve killing marked
I think the keystones are in the same order in tree as listed in the post. siphon, psionics, destiny. I checked the other classes and it seems to line up like that
at least we know left is brain burst but better(or worse), middle is Smite, and right is the projectiles
so warp siphon has 6 different subnodes, presumably relating to generating charges / higher cap / more bonuses
any thoughts on what blessings I should take?
I’m probably getting rid of warp nexus
swap nexus for the stagger on close range kill maybe?
Check out my new revolver
??? nexus is, like, THE blessing for Purg
I heard that crit chance wasn’t that useful on purg
by the time you reach 15 stacks with crit or not, everything except monstrocities should be dead
or the damage isnt good anyway and should be brain bursting like Crushers
id be more concerned about that 59% burn 😦
Yeah def swap flurry not nexus. Also I probably wouldn't even use that staff because of the low burn stat. With purge damage is actually the dump stat
it applies double stacks
double stacks doesnt matter if they die before you reach cap anyway
yeah its bad
flurry is great to spend less time charging and more time burning
i would prefer stagger everything around you on close kill over nexus
Fire already staggers/suppresses so it's a redundant blessing
it does that to things you are hitting and the cone around the fire, not everything around you in like 10 meters
Yeah, and purge is literally the easiest staff to simply hit everything
you're basically saying that extra damage is redundant
Flurry nexus is meta on purge
Well nexus flurry
Stagger is a redundant feat that was only taken back when flurry didn’t work properly
So I shouldn’t change any of the blessings?
maybe the perks?
perks aren't bad either, maybe elites to flak
Wouldn’t be surprised if that +50%dmg brings it to its current spot with the enemy health buffs
also if warp-charge doesn't give +damage anymore, then thats just compensating
new icon looks like Inner Tranquility except its going down instead of up
outer tranquility
Psykinetic's Aura and Mind in Motion seem to still be there, but MiM looks like its running opposite way
guns and swords?
Did they release something new that shows the psyker trees?
Devoted Rejects! A promise is a promise here is our deep dive blog on the talent trees. We figured you might want to enjoy a studious weekend, dissecting each class and getting ready for the launch of Patch #13 and Xbox on October 4, 2023. Make sure to check out our previous dev blog on the design work of the class overhaul patch! Quick disclai...
Thank you, siblings.
Kintetic Shield is still there, just only blue
Swap infested imo
there are 6 subnodes to warp siphon, im willing to bet one of them gives bonus dmg on charges
Tho update in 6 days so who knows how meta changes
Can work with battery but I prefer Quicken if I am gonna surge.
ooo that is the same icon as Battle Meditation
So what I'm getting at with smite is that we can either charge a high damage lighting bolt or channel a low dmg but heavy stagger chain lightning
That's kinda badass
what do yall reckon the shield icons mean? peril resistance?
wait o shite, we dont have warp siphon by default anymore, how do we get warp charges if we dont get warp siphon keystone?
Uhhh
killing elites and specials it said
must be other ways to get warp charges then
Yooo what you guys think of the blog detailing some of the skills
Skriers gaze kinda sounds wild for maybe a shooter or melee psyker?
oh I see what you mean. yeah I don't think you have them at all if you don't have the keystone
@spice veldt what you think about Skriers gaze? I know you focus on a melee style seems like it could be good
The wall can be shot through, FUCK YAH
The ability to just deny ranged fire, sounds so beautiful
probably blitz or talent stuff like psychic communion/flayer idk
wall has some interesting boosts
Wait…why are they buffing brain burst by 50%?! That seems way OP
Would it 1 shot a mutie now?
no
not that bad then
we don't really know how it will shake out yet because of unknown stuff with warp charges, warp unleashed, and whatever other damage bonuses there might be
Psychic Communion is down after Warp Siphon, its locked on the right side
any familiar symbols on the tree? Warp Battery confirmed?
they can reuse pics
last icon
while it sounds the most mechanically interesting, it also sounds extremely underwhelming power-wise
lasts 10 seconds after 100% peril, could be active for 15-20 seconds or more out of 30
yeah, and all it does is grant +30% damage, which is, ehhhh, not bad, but not huge given all the requirements / opportunity cost to get it
skrier's is funny arrow right? If it basically keeps attacking the same enemy over and over it may have some decent use for boss killing
Hmmm gonna have a hard time picking between warp charges and warp ability enhancement
40% damage and 20% crit chance
consistency vs burst efficientcy is certainly a difficulty choice
Skriers is the damage buff for passive peril increase combat ability
if keep scriers up for 30 seconds, get 40% damage, guess best for gun build
will probably have buffs to increase speed of generating buff
Thinking warp charges will still have it for gunker, but will have to see how the new abilities are
Warp Charges might only be behind Warp Siphon keystone
every warp charge generating icon, seem to be behind warp siphon down the bottom
Honestly even as a gunker i'm still bringing drop shield. Can't pass up saving my team from snips
Remember, HP values are going up for enemies. Without a damage buff BB wouldn't kill shit.
I cannot deny the power of the wall of go fuck yourself. ESPECIALLY if it can physically block chaff from entering via a node
better bring smite too, for that extra cc
Whatever build has warp charges and kinetic flayer will be the gunker build regardless of what fatshark says lol
Yeah probably will
i dont think its gonna physically block anything
that seems kinda op
Also what happens to the smite staff now with smite blitz?
maybe they are also balancing the weapons? and surge staff gets more damage and less stagger?
Psykinetic is the only one with Warp Charges iirc. The non-shield branch seems to be suited for Gunker.
Double Wall on far left, stagger might be left too, Dome is right, and then (maybe) Toughness generation on far right
What if we get a node that boosts the power of shots that go through the wall, but it's considerably smaller or shorter lasting as a result? That'd be cool
Looks like you can spec into dome or wall
that doesnt say anything about physically blocking things tho
Gunker wall
Multiple walls? Good heavens
its probably just a double charge thing
Double charge, to put up 2 walls
probably wont, but it will be usefull against those stupid sniper squads
Idk, it would be strange if you could have the shield stagger specials as they go through but do nothing to chaff
It literally says there are options to put up multiple shields
at least it might be worth getting the Coherency Cooldown on kill now, since its only 1 point on the left side
yea double charge
Psykinetic's Aura is one of my favorite abilities, I hope it stays
good ol reliable ability recharge
but cerebral lacerations was too good not to pass up
which i cant find the icon on new tree
Ehh, Psykinetic's let's me either spam push or a vet spam focused fire, but to each their own
it only worked if you got the kills before the Vet did 😄
"Is that a glowing head?" 
I know how the ability works, I really just didn't care what the vet does as long as they remain in cohernecy range
I gain warp charges on fire kills
I hope my purge can still stun/stagger lock after update 
Purgutus my beloved
I'd be shocked if they nerfed purg
It would be a sad day if they did
looks like the warp charge generation icon is down after warp siphon, may end up being subpar on non warp charge builds
Where’s the force greatsword line?
chainsword/gun icon
That implies 1handed, which means NOT force greatsword
Don't know
Actually it looks a bit like lightning chaining to different heads?
thats what the charged version already does tho, unless that node targets weakspots instead?
Hmmm
hmm does that look like a faster BB on the top?
God roll on auto pistol?
maybe more damage?
Same icon as kinetic flayer so don't know
isnt that what the bottom one is?
that is kinetic flayer yes, but mirrored
Bit it can't be related to it since it isn't branching off of it
Mobility dump stat, pinning fire makes it a mindless challenge eraser
Is the strat to do wrath for stagger then spray?
Just spray, with pinning fire it's like casting wrath anyway lol
i dont think theres specific names for them
Protectorate and idk
there isnt
did the Veterans take our icon?
yea i dunno considering u can mix and match stuff i dont think theres gonna be an official name for the pics
thats why i asked for ideas for names based on images
also that gun psyker on the right looks very angron with the pain spikes
john palpatine john psychic john wick
John witch*
Am I missing something? The psyker's "Assail" does only 100 damage and 150 if it's Augmented. Doesn't seem like it's worth it if the enemy HP pools are increasing
wat who says it does 100 damage
depends how many times it strikes
They did rather casually give brain burst a 50% damage increase
i think thats just +50% damage worded in fatshark
So does it secretly mean brain burst went from 100% damage to 50% damage or something?
they say +50% damage three lines up 😄
The CM clarified in that post it means 25% Damage.
It’s means that brain rupture increases the damage by 50% compared to basic brain burst
But is the implication that these homing magic missiles will hit multiple times, will scale with weapons, or some other modifiers
Probably unarmored, maniac and infested it will deal more damage than just 100/150 to
that is the new magic missile
That's cool
Plus that is per projectile and you fire off multiple
I'm excited to see the new Smite blitz in action.
gonna be Surge, just strait up surge
Hopefully it'll give us the freedom to have the utility of Surge in any build without having to use that staff.
Surge doesn’t have the single target damage capability
i dont know if that 100% is per projectile
true, but they are doign weapon balancing too, no?
Anyways looks like assail and scryer is for gun psykers
Most likely but if anything that means surge will likely be something entirely different
Or like, transfer peril void staff
I reckon Assail is going to be so cool looking
It would be weird to have a staff that has the exact same mechanics as a blitz ability
I cast magic missile at the darkness
that's what I'm saying
weapon and blessing change i guess
nah smite , for that cc when you get overwhelmed
Oh that block of text sounds like an implicit shredder nerf haha
gun psykers eating good
I like that Smite will be "tap to make a guy ride the lightning, charge to make a horde give him company"
So we can still have a panic "oh shit, warp dog" button if needed.
You have illisi
And smite is single target
There was shotgun in the beta, I still find it odd they took it away
Smite spreads
Smite does indeed spread.
surge 2.0
Yes overtime
Smite is almost literally the surge staff
what do you mean almost, it is surge staff
Initially single target happy now nerds
Spreading slowly
That's not surge staff surge spreads instantly
can't technically hit people with a stick like with surge
with charge time
true
we may get lucky with the rework of weapons and blessings
they dont need one
Didn’t they describe smite as CC in the dev blog?
yah, I want a laspistol secondary
revolver is ebin
just make the poke faster ez
yes
the way they described it was high single-target damage, or AoE CC
but not AoE CC +Damage
a population of 6
SLOWLY SPREADS
im still confused how/why we’re gonna have smite and surge
it's cc but for gunpsyker why would i want to charge up a fucking lightning that keeps them in place
is slowly just bouuncing to all targets in a second?
ooo smart
using it with gunker makes sense
isntead of using illisi, or firing off assail which doesn't say it has any charge time
or hell, even our current active which knock stuff back
assail is single target damage sure, but you have gun for that
that psyker volley fire sounds good for gunker too
BB you have to charge, smite you have to charge
who knows how it actually works in practice too early to make conclusions
assail doesn't have a charge time iirc
cause I said scrier and assail gonna be great for gun psyker
Smite has Impact as well, so it'll stun, damage, and do knock-back/knockdown, too, according to the devblog.
you still have to weapon swap to it
ok and that makes it worse than... stuff with a full charge time?
swap speed is quick and easy
you can instant smite, for a slower chain, still does cc
yeah scrier is the volley fire one? sounds great for gunker
and assail doesn't say it has a charge up like BB or Smite
what?
esp if warp unleashed is on the table
instant smite
instead of just killing
no im sayinw hat to your logic
not the ability you fucking 🤓
just use your sword gunker
what is slowly, is it mutliple seconds, or just over 1 second reaches all targets, we dont know yet
despite popular belief
i can read
it's still a waste of time for gunpsyker. Scrier stops at 100% peril and assail costs no peril while empowered
Assail will have an ammo pool of its own, so no telling how "on demand" it will be like the other options.
and since swap firing is quick, it would be the best action economy
empowered makes it free and not cost a charge, which is what i'm figuring. Gunker is still gonna have to juggle but it's way more supported now
Thats true.
empower 7.5% chance tho
7.5 per stack.
Hunker was already super powerful just because of iffy weapon balancing 
literally drowning in free assails
Ohh, I was mixing it up with Warp Siphon
DD might be good, but they haven't said if they are fixing crit damage/weak spot damage calculations
and smite, too much of a time waster, better all in on a staff
I do say tho, transfer peril void staff might work with scrier
yee i saw that
doesn't mean the change could be that impactful
there is no numbers so if you could stop being a 🤓
and screenshotting paragraphs over and over
smh witches
I can't see myself running anything but dome shield on a5, unless they change balance a lot. Shutting down snipers saves runs
maybe on SG
well, way more likely on SG
but i've had A5+ games where little to no snipers spawned and all of them were handled easily
agreed, the far right node for shield looks to be toughness regen of some kind too
I don't think this update will massively change how aggressive focus this game is compared to vt2
but I'm happy to be proven wrong
anyways, for something truly important, no mention of soulblaze
the entire article
i did spy soulblaze feats we have on the tree
Probably because no interesting changes to 420soulblazeit
be kinda sad if 420psykers are forced to go ascendant blaze just like before patch
looks like nerf to soulblaze unless, that warp siphon node is still warp charge on burn kill
not even a nerf
just overshadowed
i see all the major feats we had before
but we'd basically be going the same loadout, BB+Venting shriek (gonna have to get used to the names)
with ascendant blaze shriek
hopefully there is a little love on the other parts of the tree so soulblaze isn't forced to stay left
Venting shriek is what i do in my office every time i get another unnecessary meeting added to my calendar
like, I had an idea where shield could ignite enemies that walk through it
but that doens't look like it got in
these are new, possible warp charge generation
they arnt blitz, combat ablity or keystone
Warp charge gen stuff i am very much assuming is down where the keystone stuff is
well we see brain burst kind of icon, and icon with a gun in their hand, and they lock each other out, could be toughness generation instead
RIP the loadout checking mod with these long ass talent tree.
Telekine Shield says it lasts for 15 seconds and has a cooldown of 40 seconds.
Reckon the cooldown starts when it ends, or when it's activated?
could be either, but we also have the second charge node too
What is going to happen to the Shocky Stick now that its entire effect is a freely usable blitz?
Surge rework it's op.
hopefully all the staves are worked on
Hoping it gets rebalanced
Maybe a rework
Also I like that the utterly garbo "primary" fire of all the staffs is also becoming a blitz except it has HOMING
It needed buffed before it was made redundant lol
which is an amazing QOL
why tf everyone thinking smite and surge is identical
afaik surge doesn't slowly spread
SLOWLY
can y'all psykers stop being nerds
if you can't even read the slowly spread
I guess, maybe it's just a super nerfed stick
Surge only spreads to 6 others. It might do more damage than blitz but it currently doesn't do much damage to begin with
Fatshark slowly could be 1 second, could be 3 seconds, could be 10 seconds
Tbf, sometimes FS describes things weirdly.
Can be a relatively decent pace of spreading, but described as "Slow" compared to the instant spread of Surge.
We'll have to wait and see how quickly it spreads when the time comes.
Also, here's to hopeing the single-target use of Smite has some decent breakpoints.
i hope these are warp generators and we can base our builds entirely off these 🙂
Those are just Auras iirc
The really build defining upgrades are the Keystones iirc
A bunch of psykers aren't even gonna get access to warp charges it seems
^
i hope not 😄
Warp Charges belong to a Keystone now from the looks of it
Look at the bottom, and you'll see the Warp Charges icon on a Keystone
Didn't like leaving my buffs to basically RNG
Yeah that
and hated havin to manage it manually with BB
def looks like opt in, with similar soulblaze generator in the middle one, and last one is 6 warp charges
See, even got what looks like Warp Battery at the bottom.
Empowermemt sounds cooler than warp charge for ability spam psykers anyway
looks like toughness generation on warp charge
Warp charges being a keystone is super confirmed innit?
and peril resist
I'm probably gonna use Empowered Psionics, yeah
Telekine Shield + Empowered Psionics
Not confirmed, but it very much looks like it
the original warp charge generation is now a keystone, we might have another way, but its looking doubful
It's got the Warp Siphon icon, and one of the upgrade nodes has the Warp Battery icon.
if they are auras, what could they be?
One is probably the ol' "Class Ability cooldown reduction on Elite/Specialist kill"
Couldn't say what the others are
and toughness generation on warp charge gain, plus peril resist, and finaly the soulflame kill warp charges looks like is there too
I hope we get some cool fashion to go with the new abilities
I'm betting Warp Charges are a Keystone, yeah
Wait
I'm
fucking dumb
yeah
it's confirmed

i kinda want some of these
I entirely forgot that the Keystones were revealed, whilst talking about Empowered Psionics
I gotta get some food in me or something, man.
I'm barely keeping myself together.
Anyway, looks like Quicken is built into Warp Charges.
I bet that Kinetic Barrage might be one of the upgrades for "Venting Shriek" as it's called now; Quicken built into that seems pretty cool.
Of course that's just a guess though.
What i don't see anywhere is affirmation that warp charges are still damage buffs
Yeeaahh
Maybe it's one of the Keystone nodes?
If they aren't... well, guess no reason for gunkers to go that way

All these people crafting builds already even when 90% of the trees are not even revealed properly.
maybe defensive and offensive buff with warp charges?
It's fun to think about it.
What else we gonna do for the next week
the 2 with the warp charge going into shield and hand might be buffs towards having warp charges
u dont have to play the game
I’ve been playing Wrath of the Righteous, I have a cute dragon friend named Aivu who loves strawberry jam!
Sort of like if you close a box it's fun to think about if there is a cat in it or not. In the end, how can you ever be sure that there wasn't a cat when you open it?
Farm mats
so like the same thing for thr last 4 months
And upgrade all 370+ you find to orange due to the resource bug
Bug is fixed
Resource bug was fixed
Well then, farm mats and don't upgrade yet, wait for patch with the mats.
I knew you were a good Varlet
Patched
Pick all soulblaze node. Patch will give blazing spirit 4 for trauma. Profit. 
what soulblaze nodes? doesnt look there is any, except maybe the one in warp siphon
the possible aura icon might be a soulblaze
Pls don't remove wildfire.
i wouldnt conclude anything based on icons
that icon doesnt exist on the new tree
thry dont have to match or look like the thing u think they should look like

Haters will hate. 
By an icon not existing tells nothing about if the functionality has:
- been argumented
- changed their name
- changed their icon
pretty much all the warp charge icons from current feats, are in the warp siphon section now
doesnt really say much imo
Damn that Taunt tho
I believe what we have and what we have not when I get access to the whole tree. And still when I do, I will take nothing for granted but instead test each talent out.
would expect any soulfire icons to have fire tho
i'm much more excited about the support abilities than yet another 5% damage buff or whatever from warp charges
There will be a great deal of training room time after patch yeah
the wall / dome could be a real game changer, especailly if it stuns / debuffs guys who are already inside when you pop it
fairly sure they mentioned enemies moving thru the shield
Zealot peak class again lets go
swarmed by a gauntlet of specials? give the team a few seconds of breathing room
yeah but also there's something to debuff enemies moving through
this looks like the Dome node, and a toughness node
if that applies at the moment of casting, you're instantly debuffing a huge aoe, a couple of seconds of stagger might be all you need, could get mutants to drop people, for example
at this point, i think every shield icon = toughness
is that in the reddish, "gunpsyker" tree?
nah middle, its the shield
it has the double charges that they mentioned shield gets
I hope ascendant blaze affects all ultys in some way and not just force push. Assuming it survived
possibbly found soulfire nodes

Like enemies that walk through the walk get a few stacks of soulflame
I'm op again.
I for one am excited to take Smite and then use literally nothing but for an entire mission
found the surge player
surge is great, when there is already a purga psyker on the team
Who can blame them
No bring a gun
take surge staff so you can have some lightning with your lightning
be sure to scream unlimited powaaaah! every time
Don't perpetuate this lie that Surge is useful.
dont have a good gun yet
Surge is useful at high difficulties because there's just so many specials
and permastunning a clump of specials is extremely good
Kill the specials
I want to know if surge got a rework or not darnit!
perma stun a pack of muties or boosted dogs is great
imagine using a gun as a psyker
surge is actually very good and reliable damage (with no aim required) vs carpace and flak armor, it's not good vs hordes, but you have 3 other guys on the team (plus an illisi) if you need to kill hordes
no better gun than blaze void 
Surge can also shoot through walls
Surge is great and reliable, I just find it hella boring
so its extremely safe

I want tubes in my head
fake news
because you're not screaming "unlimited powaaah!" every time you cast it?
PROPAGANDA
The only isue I have with the surge stick is that charging it is sorta useless
No because I prefer the pretty blue flames of Purgatus
its not that reliable
it takes sooo long and does hardly anything extra
i want my psyker powers to boost a gun like that image 😄
Oh and its bad against actual hordes
cuz even if there are specials mixed in all the poxxers will eat your hits
it's aggravating
that is very pretty, pairs well with new enhanced brain burst too for anything too far away to set on fire
Smite with Trauma staff would be a cool cc combo
it's...already kind of like that? the lightning branches out in a sort of cone pattern (i guess more like a cylinder)
Psyker generate ammo? also Dual pistols?????
Yeah very helpful when you can't hit more than 6 targets
Symbols don’t mean anything unfortunately
shit, two shredders? everything dies
symbols always mean somthing
Psyker being a living resource generator is a fun concept
the first one is definitely something related to stagger, the second one is a psyker hand signal for retreat
Shadow wizard money gang!
nah thats at the magic missile ability
the blue ammo icon is down near DD
What if we all use magic missiles
psyker air traffic control signal for "this way please mr mutant"
Empower + psy shards + trauma = magic missile machine
RIP Warp Charges tho
It’s a keystone
Yeah and it doesn't do what it did before
iirc for that one you have a wrist bent forwards but you might be right actually
if our base damage is otherwise fine it's not a huge loss, but yeah it's in a good place now, pretty easy to maintain 6 stacks
all the good warp charge feats we currently have are basicly down here
Because that's the warp charge keystone
oh man, we're gonna need more than 5 preset builds with all the weapon + ability choices
yep
Real question is, can an empowered psy shard or bb itself proc empower
Modders gonna step up soon
Probably.
lol vets don't even get keystones, they have no idea what to do with them
already did
Vt2 pyromancer has entered the chat
FS deemed them too complex for Vet players simply.
Modders stepping up before fatshark even makes changes
Why does Warp Siphon feel like a worse Empower???
can finally RP as a grey knight
might need a little more durability than the frail nerd bodies we're given
time to stack tougness ;-;
i believe all the shield icons are toughness talents in some way
The "lets remove warp charges but then add a keystone that's like even worse warp charges" 
Yeah they were talking about stat increases, I wonder how big they'll be
sucks that some lvl 1 vet with a shovel has more toughness than a fully kitted out psyker ever will, we should be the toughness class, augmenting ourselves with psychic shields
Disrupt Destinity will be great when everyone steals your destined kills
it probaly still has the damage from warp charges, just need to take this node for it
make their heads light up to tell the team what to shoot, as is tradition
disrupt destiny is kind of a stupid name ngl
what if its a good way to buff the Vet tho? would be kinda awesome if it buffs whoever kills them
you know what would actually be awesome? if a kill by a teammmate counted as your kill and buffed you, like you're literally guiding the team on what to kill, playing into that seer fantasy
No
Don't give buffs to other people
Ew
they need the help 😄 they dont have a keystone
They don't need one.
I imagine there is a reason +damage got removed from warp charges
it probaly became its own node
vets already have like 5 keystones built into their base stats, since the devs wanted them to be the "strong easy class" for newer players
so thoughts on what the + on the hand icon could be? heal on mark kill or toughness regen on mark kill
railgun shot from the hand
It randomly selects 6 targets in a wide cone
Railgun shot through the hand, thats the missing piece from your hand!
Mans in serious pain shock after that
Rogue trader drip
he got that cowboycore rizz
with the coat it's more cowboy-esque
its a pity all the dcent skins are buy only, and we have mostly trash or recolours
The penance black witch skin with the goggles is still one of my favorite
Thats how it goes
Sustained development games need sustained income
can't live forever off just initial purchase
I don't care as long as I'm not forced to to play on the same field
yeh but you can get the white and green or the blue version of the exact same skin
The black and red look so good
I wonder if Scrier's gaze can be kept up indefinitely?
It doesnt list a duration and doesn't say we can't quell during it
so in theory we can have it forever?
well you want to reach 30 seconds for max buff, so maybe?
i think its cool you can mess with fate on an individual level, like kark this heretic's whole future in particular
If it works like VF on vet then its cooldown also runs while its active
so in theory even if you mess up and lose it, as long as you kept it awhile you can instantly reup it
Would be pretty cool if it was indefinitely and only ending when reaching 100% Peril or ending it manually.
it only ends when reaching 100% peril? and it lasts for 10 seconds after that
no more micro-quelling with BB
gotta actually manage peril
instead of abusing breakpoint
Could be fun with Transfer Peril Voidstrike
It gives extra crit chance too, so
maybe Transfer Peril + Blazing Spirit?
Eactly, so in theory if its cooldown runs while its up you could re-active it to keep your buff going forever




