#psyker-class

1 messages · Page 662 of 1

fierce crest
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ears

upper galleon
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I don't think his specific conclusion is wrong, but it's the wrong conclusion to make

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he made the right answer to the wrong question

hybrid canopy
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it wasn't a controlled study. random team comp and map/modifiers play a larger part than what weapon they were holding.

teal needle
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FOV adjustment whatthefuck_heresy

indigo portal
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Do not kiss the dogs. Hope that helps. thumbsup_ogryn

harsh salmon
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holy crap whats the range on force push

upper galleon
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surround sound headset and trauma staff

olive ember
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Spam lmb smh

cyan notch
upper galleon
indigo portal
teal needle
upper galleon
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game is too variable. Only fatshark has the big final data

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but since fatshark won't release it, it would be good to at least see the numbers of multiple players

hybrid canopy
upper galleon
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like, 20 players x 2,500 different hi stg games. And we could see playrates and winrates? ok now we are cooking

indigo portal
harsh salmon
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the range on AB seems wild

fierce crest
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having too much fun with this and i wanna branch out

upper galleon
cyan notch
upper galleon
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no idea for recon lasguns they all kinda suck

cyan notch
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i thought u meant force sword push

harsh salmon
fierce crest
shy prairie
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hey psyker chat, remind me how to play psyker

upper galleon
fierce crest
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lame

upper galleon
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it's an autopistol, autopistols are autoguns thumbsup_ogryn

fierce crest
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they are in fact not

shy prairie
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and autoguns are autopistols

whole oxide
cyan notch
teal needle
upper galleon
#

vraks 7 HH is great, tho if you don't like clicking you are gonna need to get the full auto mod

indigo portal
whole oxide
shy prairie
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hate that winrates have entered the spectrum of statistics

fierce crest
upper galleon
#

agri infantry autogun

teal needle
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A low sample size means its more likely that a similar test would produce different results if done a second time

upper galleon
shy prairie
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forgot i had this on my psyker

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peculiar

whole oxide
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its not really a "tier list" thogh, its a banding by winrate

upper galleon
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well then it should shown as that

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and not a tier list

indigo portal
whole oxide
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it is shown as that

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S: The weapon has a ~10% higher win rate than average.

A: The weapon has a ~5% higher win rate than average.

B: The weapon has an average win rate.

C: The weapon has ~5% lower win rate than average.

D: The weapon has ~10% lower win rate than average.

U: The weapon has insufficient data from low use rate.

cyan notch
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with no data

teal needle
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Ragnars doing a bit at this point right

upper galleon
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both vraks headhunters. mk3 is burst fire, mk7 is singleshot, but you can get a full auto mod that will click for you

indigo portal
whole oxide
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i don't disagree

hybrid canopy
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i want a tier list for the different psyker personalities. one of them has to have a higher win rate... (loner)

whole oxide
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the tiering is meaningless and arbitrary

upper galleon
shy prairie
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I'm about five seconds off posting the nerd-emoji on the radar screen image

teal needle
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People would also be mislead if they looked at the list and thought "oh revolver has a higher than average win rate on psyker" too

whole oxide
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again, i don't disagree

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but there's a difference between saying "this has to be interpreted correctly" vs "this is 100% meaningless"

olive ember
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I need to talk to you about the surge staff

cyan notch
olive ember
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And how surge staff will save us all and redeem us

cyan notch
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its called an opinion

olive ember
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Mine are facts

ivory heath
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how does crit work on the voidstrike staff?

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i didnt think it could crit butr it has perrks for it?

olive ember
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It sucks

cyan notch
olive ember
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Serious answer is that you can stack up to 30% crit chance

ivory heath
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yaaaa

olive ember
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Psyker has 5% base, warp nexus gives 20% and there’s the crit chance perk

ivory heath
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i thought it might suck but i was hoping there was a way to make it not suck

olive ember
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Idr how good crit damage of voidstrike is but psure it’s not good (damage ain’t that good in general tbh)

ivory heath
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ya the dmg is pretty trash

indigo portal
# whole oxide the tiering is meaningless and arbitrary

The point of a research post like this is to seamlessly provide information to the viewer. It's the translation between the raw data and the consumer. It's intention doesn't matter if the viewers aren't understanding that intention, it's a failure of the research post. Because of this 'mistranslation', it's a net negative. The neat parts are also creating misinformation. I wouldn't say the post "meaningless", but rather "worthless". It doesn't provide anything beneficial if it's also being detrimental.

olive ember
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The only reason you would stack crit chance is for blazing spirit, but blazing spirit void is kinda mid iirc

ivory heath
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it feels like it hits only slightly harder than the surge tbh outside of like hordes

olive ember
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That’s because it does

ivory heath
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OOF

olive ember
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Surge does more damage against armor and has a target cap limit instead of cleave limit

teal needle
olive ember
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Voidstrike had a cleave limit

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Of 6

ivory heath
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ew wtf??

olive ember
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For example a single mauler has like 20 cleave or wte the fuck

teal needle
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Like im someone arguing you could use the post to contribute to a larger corpus of evidence

olive ember
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So if you shoot a voidstrike ball into a horde and there’s a mauler

shy prairie
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what's the 4-1-1 on current psyker talents

olive ember
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The ball will just explode on the mauler

olive ember
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I don’t understand code

hybrid canopy
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i feel old

ivory heath
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so only surge and purg are my saviors then

olive ember
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Trauma is considered meta in this discord

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But it’s a bit finicky

shy prairie
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information on current talents for the funny psykerman

olive ember
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Hardest one to use, needs good base stats, needs good blessings

olive ember
shy prairie
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it's always trauma

olive ember
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Nothing too drastic has changed tho

ivory heath
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i could see it in theory being bis but it feels like it just causes a few too many messes

indigo portal
shy prairie
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fs/trauma until i go insane from pubbies getting downed to groaners

plucky flax
ivory heath
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whats the good juice to put on trauma

plucky flax
olive ember
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There’s two ways to build it and both are considered meta

languid tusk
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ppl start using s tier weapons

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s tier weapons become c tier

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and the cycle begins anew

olive ember
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Revolver psyker is like off meta Option maybe B tier is I’m generous

languid tusk
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after playing with trauma staff a little bit I have to agree that it's solid A tier. It takes care of the main weakness of illisi namely crusher/bulwark patrol

olive ember
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C tier would be like

teal needle
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No its top because only pro psykers run it awesome

olive ember
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Random autoguns

harsh salmon
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does AB need LOS to apply soul burn?

cyan notch
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no

olive ember
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Anything your push affects it affects

languid tusk
harsh salmon
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huh cool got fucked by a bug then

olive ember
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Verticality fucks it up tho

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If there’s an enemy above or below you roll the fucking dice for if your F hits em

olive ember
teal needle
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Recon rules. For 0.2 seconds out of every 15 seconds

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The other 14.8 seconds we don't talk about

plucky flax
hybrid canopy
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if i'm running illisi for horde clear. what perks/blessings should i get on a trauma? every trauma staff i try to make ends up booty.

cyan notch
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my tierlist is such that there are only 2 tiers

D/S/2/7/B/E/A/G/84
and
F++

indigo portal
plucky flax
teal needle
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Fine is how I'd put it as well DH_Cackle

cyan notch
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is aight

hybrid canopy
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lol but illisi is okayer

plucky flax
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Hmmm

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If you feel that way. whatthefuck_heresy

whole oxide
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if you're saving trauma mostly for crushers/maulers, then a flurry/rending with flak/unarmoured and Inner Tranq is probably best. The other option is blazing/nexus with some of the soulfire traits, but, that's a bit more horde-clear-y

teal needle
languid tusk
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lets all bring recons

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then we can have a recon-off whatthefuck_heresy

plucky flax
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Rending actually doesn't increase your own staff damage fyi.

whole oxide
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yeah, rending is just a nice bonus for your team, can swap it for Focused Channeling if you prefer

olive ember
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What if it’s on my recon tho

teal needle
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That reminds me i still need to get rid of backstab rending on my vet knife

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If only literally any knives appeared in the stores to harvest perks off of

fierce crest
indigo portal
fierce crest
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ahhh

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neat

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well its not a lasgun or autogun but maybe thats the gunker build i need to pull me away from axe purge

indigo portal
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My favorite build for my meme psyker is a BM axe with Laspistol. No peril gen outside of BB and the shove yet I can edge my perils.

olive ember
teal needle
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When I'm running gunker sometimes i just rev my force sword to get to high peril so i can feel like a real psyker

fierce crest
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real psykers make ppls heads explodes from 80m out

indigo portal
# olive ember It’s… not that good ngl

The Laspistol itself is pretty good with some aim. Has an anti-shooter profile. The shove is just the little added thing, I mostly use it for edging perils but it has a surprising use case for poxbursters. Otherwise the special is just a minor CC tool, not much but the range on it is nice.

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I wouldn't say it's the best option, but it's enough to be good with an actual build.

fierce crest
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i mean

teal needle
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Laspistol is nice if you are scoring a lot of headshots and can count on your teammates to clear specials at the middle distance

fierce crest
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compared to the special of the full size lasguns

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force push not bad

teal needle
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... which is why I don't run it

olive ember
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Idk I’d rather just use a mk 12 if I hated shooters that much

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Also flashlight

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Mk 12 has flashlight

fierce crest
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clickclickclick

indigo portal
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Ah yeah. I used to be competitive with shooters and I've kept my sens the same so Laspistol just clicks for me. I wouldn't recommend it if you're only going for body shots for sure.

cyan notch
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laspistol fake ammo weapon

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F+ tier

fierce crest
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thats why i used the mk8 infantry autogun

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blink blink blink

plucky flax
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I use blaze trauma to clear shooters.

teal needle
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I run up and stab em whatthefuck_heresy

fierce crest
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deimos my beloved

teal needle
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Unless they're being annoying and i got other stuff on my plate and need the to instantly dissapear. Hello shredder

languid tusk
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really fun how monstrosity maelstrom is all about restarting the run until you get a team that gets through the first room

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like pulling the lever at a gacha machine KEKW_ogryn

teal needle
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Makes me miss vt2, where the cata queuers are bonkers

still hearth
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Would you rather get meta slaves that have no game sense. Or great players but they use the worst weapons.

fluid knot
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The latter

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No contest

teal needle
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Yeah latter is easy pick

fluid knot
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A great or even good player can use a bad weapon, someone with no gamesense is always deadweight

still hearth
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Yeah I'm feeling that too. I've had so many goofballs using S tier stuff

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And then...

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Just no sense of anything

plucky flax
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I only use meta weapons like surge staff + my incredibly bad game sense. whatthefuck_heresy

still hearth
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Wasting ammo all the time, not moving into good positions, not helping team-mates in need.

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So many Veterans with the XII just

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Standing next to someone with a dog on them

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Shooting at something else

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Do you not have sound??

shy prairie
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the shredder vet not shooting the crusher i just full charged with trauma (he doesn't know i have rending on the staff)

still hearth
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Not playing with debuff mod is kinda bad

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But if you play with XII or laspistol Vet they'll shoot crushers before you've even used trauma on it

still hearth
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At least I am psyched for when we get the patch.

languid tusk
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honestly if its monstrosity maelstrom just give me a bad player with a bolter

still hearth
shy prairie
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im going to try purgatus for the first time since beta..

languid tusk
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as long as he can hit the chaos spawn with it, its all good KEKW_ogryn

shy prairie
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what do..

still hearth
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Just spam RMB into hordes and anything that isn't close

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Use LMB sometimes to stagger things

shy prairie
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like.. for the staff

still hearth
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Ah

shy prairie
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in unrelated news:

still hearth
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Probably flak and unyielding perks.
Warp Flurry and the one that gives crit.

shy prairie
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first roll..

still hearth
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That's pretty much perfect tbh. I don't feel like Warp Flurry 4 is worth it over Warp Flurry 3 but its up to you. Warp Flurry isn't even necessary imo its just the best of the options.

plucky flax
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Unarmoured to flak. Flurry 3 to 4.

fluid knot
shy prairie
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i forgot staves do not have shared pools

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i'm going to implode

fierce crest
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whats better the big inantry autogun or the big recon lasgun

still hearth
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It's hard to pick between two bad options tbh

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Probably the autogun

fierce crest
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Las has bigger clip and better damage to armor
autogun has higher rof and better weakspot damage

lyric burrow
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Which recon vs which autogun

fierce crest
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the high damage of both

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infantry autogun

lyric burrow
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Almost definitely the autogun

broken quail
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headhunter mk3 and nothing else, I love that gun so much

lyric burrow
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Recon might be the worst gun in the game across the board

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Any mk

broken quail
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Mk7 headhunter is usable but it sacrifices like a third of the ammo you get on mk3 for very little extra damage

lyric burrow
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I think the mk7 is quite good but the maniac damage is bad which sucks

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Vet can make up for it but you can still feel it

fierce crest
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the mk7 recon gets the double shot thing which it makes it similar to the inf autoguns in terms of ammo and damage

plucky flax
teal needle
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(And then ragequits the second time they die blessedly letting a more competent player join so we can complete the a5 mission no I'm not relating what happened to me yesterday why do you ask)

digital narwhal
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Got 3 God Rolls just today iirc

fierce crest
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heavy recon vs light infantry loregryn

olive ember
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why are you using heavy recon

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tf?

fierce crest
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feels nice

olive ember
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smh

digital narwhal
fierce crest
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chunka chunka

olive ember
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everyone knows if you are going to use the recon

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you use the VId

plucky flax
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100k diamante whatthefuck_heresy

digital narwhal
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These 3 just in one day.

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Feels good.

olive ember
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for the funny bullet hose

digital narwhal
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I'm ready for October 4th

queen fog
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as am i

fierce crest
plucky flax
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Not god rolled considering you have t3 blessing on the trauma.

teal needle
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Honestly I'm probably just speccing harder into gunker on 10/4 lol

digital narwhal
plucky flax
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Also not 80% damage and blast radius but that's beside the point.

digital narwhal
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I mean, it doesn't impact any breakpoints iirc, so

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eh

upper galleon
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yea no

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i'm not taking WaW over WU

teal needle
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What about UWU

plucky flax
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Just saying bro it's not god roll at least on the trauma is all. I don't play void so no comment on that. The surge is eh, elite is debatable. Not my pick but you do you.

digital narwhal
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I hope we're able to use Warp Unleashed with Inner Tranquility on October 4th

digital narwhal
teal needle
plucky flax
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Even this I don't consider god roll. Need slightly higher quell and slightly lower warp resistance.

zinc phoenix
fierce crest
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i hope the tips of the teats arent so polarizing that weird hybrid builds arent viable

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hey guys, thoughts on my new sword

still hearth
teal needle
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God tier

fierce crest
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my goal in life is to get a perfect 321

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with 1 damage

light maple
viral solstice
potent echo
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When will we be in low damage meta udder

spice veldt
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PRECOOOOG

fierce crest
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im keeping it for sure

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meta or not

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its too funny

potent echo
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Does 10% finesse also increases attack speed?

queen fog
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finesse's thing is that it increases attack speed AND critical/weakpoint damage

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so ya

spice veldt
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prob asking about precog

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you know, it would be whack to have to distinguish between finesse on the weapon stat card and precog's description if they did two related but slightly related things

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god damnit

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we don't know yet, but I assume that "finesse" is the term that they've merged "crit/weakspot" into, in order to imply how they're related systems

thorn cedar
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they just do w/e they want tbh

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like some weapons have attack speed on finesse

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some dont

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some only have attack speed

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others have attack speed on crowd control

spice veldt
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wtf

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what on god's green earth

teal needle
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It's the weapon manufacturers fault, no industry standard for what you're supposed to put on your guns collateral slider smdh

spice veldt
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custom crosshair color
hudtweaker
numeric UI (for the dodge counter, but I made my own changes to it to represent it with angle brackets)
CrosshairHUD

  • Peril meter
  • Diamond ult indicator
  • Warp charge indicator
  • StaminaVis (I made my own edits to make it fade instead of becoming completely invisible)
queen fog
#

ngl i've been hesitant to add mods cuz of the big ol update happinin in a week

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but alot of them are real handy like the voicelines mod

spice veldt
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yeah, i hope none of my UI mods break

dull osprey
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i think the mod which disables the annoying block effect of the force sword is must tho

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you cant see shit without it

fierce crest
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wrack and ruin seems kinda lame

queen fog
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thats sick

fierce crest
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doesnt even work on bosses

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doesnt do enough to make running the other soulblaze talents without purg worth it

queen fog
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only elites n specials

fierce crest
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yeah

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im not saying its lying

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im saying its lame

queen fog
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i know how u feel tho

fierce crest
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it could be 10 meters and it might be nice

spice veldt
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WnW enjoyers eating good after the skill tree update

queen fog
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ive BBed a beast of nurgle a few times ans i was like "why is he not on fire?"

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remembering the fine print on some abilities has a sting sometimes

fierce crest
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and if that other stuff is good

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may as well run purg

spice veldt
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though not competing with warp unleashed is pretty good

queen fog
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speaking of toughness related talents i can't wait to see what they got in store for us new talent wise

spice veldt
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and taking it means that you don't need purg or blazing spirit

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i'm going to take quietitude + warp absorption the moment I can

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they better not nerf warp absorption too hard

queen fog
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omg, animal slinkie

spice veldt
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ferret jumpscare

shadow wigeon
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You can do a meme BB build with wrack, aura, wildfire/battery, kinetic barrage

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It's quite fun, but falls apart if there's a dedicated elite hunter around, bolter, plasma etc.

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The damage is competitive, but it's mostly just fun

fierce crest
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well obviously this wont matter on the the 4th

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but why not just use warp unleashed

shadow wigeon
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Also it's better on HISTG with lots of elites, lower difficulty can be underwhelming

fierce crest
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still feels like youre putting out such a small amount of soulblaze

whole oxide
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the amount of soulblaze just depends on number of available elites, lots of targets = lots of soulblaze

queen fog
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sure u can try building crit on the flame staff but that would only add 1 more stack of soulblaze when it crits

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so that dont wokr

shadow wigeon
queen fog
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HOLY SHIT HOW TF DID I NEVER KNOW BOUT THIS

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thank u

whole oxide
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honestly WnR is BIS for a blazing trauma/void build

queen fog
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i cant even put to words how flabbergasted i am seeing quell canceling in action

viral solstice
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but finesse the stat is a stat that scales finesse damaage as a category which is crit, weakspot and crit weakspot

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and crudely weapons have a finesse multi which is roughly how much u get for doin a weakspot or w/e

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but finesse damage is also the peepee poopoo

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much too thonk about

upper galleon
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nah

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WU post fix

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is better imo

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unless you skip out on wildfire for 6 charges

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having 4 charges and no other boosts make your BBs miss so many BPs,

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like I just used WnR and like, i just wished I had WU the whole time

fierce crest
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even if it wasnt competing with WU

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just feels very inconsequential

upper galleon
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I mean, there was a period of time where WU didn't affect soulblaze I believe

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now that it does... it's really nice

harsh salmon
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build does alot of damage

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but somthing about somthing isnt clicking

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im able to get missions done, but im going down alot

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know of any gameplay of this build?

potent echo
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What's your weapon loadout KEKW_ogryn

harsh salmon
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flame staff and force sword

potent echo
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I take 1st toughness talent, but people tell me it's poopoo

restive slate
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Are you using m1 on your staff?

potent echo
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2nd toughness talent doesnt help you in high shooter environments

spice veldt
#

depends

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warp absorption is fine with trauma + illisi

harsh salmon
harsh salmon
potent echo
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With purge you should have staff out 90% of the time

spice veldt
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run whatever is comfortable

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I stack 3 tough + kinetic shield so I have enough of a buffer to reach ranged patrols before they dink me

potent echo
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Yea I'll just say that 2nd talent only works when you are winning the encounter, by then you don't need toughness regen

spice veldt
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not necessarily

potent echo
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But use whatever you're comfortable with there's no clear winner

harsh salmon
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imma try again with 1st regenb talent

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i like the way it feels

spice veldt
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the burst toughness from warp absorption is quite nice for diving ranged patrols with the illisi

harsh salmon
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even with blocking

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i dont get how you are supposed to

potent echo
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You can do the scuffed purge charge move tech

spice veldt
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you get ranged i-frames on dodges, slides, and sprinting perpendicularly

potent echo
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As I charge my staff, I turn 90degrees to the side and start dodge sliding towards them

spice veldt
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it's easier against certain enemies like scab stalkers, whose damage falloff happens after a rather short distance (7m to 14m iirc)

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compared to dreg stalkers and scab shooters which have their falloff range at 15m and 30m

potent echo
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LMB puff is also invaluable for staggering most elites and specialists

spice veldt
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and dreg stalkers not doing that much hp damage

potent echo
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Like trapper net or bomber nade etc

spice veldt
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I play safer against scab shooters (green eyes) since they also like to stay in cover and not like to approach you

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and deal more hp damage

indigo portal
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Slamming shooters with a Trauma while schmoving around is good for toughness generation with WA.

harsh salmon
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im sure its good

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it just doesnt feel good to me

indigo portal
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It's very much a preference.

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Use what you feel allows for the most fun. thumbsup_ogryn

harsh salmon
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you know what else it could be?

potent echo
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Yea it's based on playstyle udder

harsh salmon
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been playing alot of Veteren recently

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with 75% DR and no ranged damage

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with an autogun

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just running at shooters

potent echo
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I heard that is getting changed on Oct 4th, although I have no real source for that information

harsh salmon
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oh no it defiantly is

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nerfed

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it could also just be removed completly

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and i will complain be you me XD

spice veldt
#

my focus is unwavering

potent echo
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Horrors from the warp vs bastion 220 combat stance

viral solstice
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not that powerful imo

crude cape
#

does psykinetics aura have a cooldown?

thorn cedar
#

nope

crude cape
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like, will it pull peoples ult off cooldown very quickly with no limit say in a maelstrom mode with waves of elites?

compact bluff
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as long as youre the one killing the elites/specials, yup

crude cape
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i think the answer is yes but i haven't used it a TON

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ok gotcha

bold patrol
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Out of curiosity what do y'all think is the best staff

fierce crest
#

fire

blazing echo
#

I've tried em all, I like the Purgatus. It seems to be an intensely personal choice tho.

Omg it's 40k lightsabre rules

fierce crest
#

shock is cool for cc

#

but fire

#

i can stagger a crusher with one swing of my axe

#

what i need cc for

restive slate
#

What if Surge had Soulblaze blessing...

fierce crest
#

soulblaze on crit cursedsmile

#

but i like it for the cone spray, not necessarily the fire

harsh salmon
#

BRO

#

MY LUCK

restive slate
#

Surge could probably benefit from it since it has hughest crit chance

fierce crest
#

miniguns and acid hoses are fun too

harsh salmon
#

EVERY SINGLE STAFF I HAVE ROLLED HAS ROLLED WITH WARP FLURRY AND TERRIFYING BARRAGE

#

AND NOTHING ELSE \

fierce crest
#

i mean

restive slate
#

How terrifying

fierce crest
#

theres like 4 options

#

youre gonna get the same 2 sometimes

#

hot streaks and all that

harsh salmon
#

its been everytime

#

not just

#

like once or twice

restive slate
#

Imagine you get a good one on next Damnation Emperor Gift

potent echo
#

After rolling a bunch of weapons, I'm somehow convinced that the seed for the rolls is based on the time of day

dawn wolf
#

Veteran player here, thank you psykers for highlighting the enemies head for me. No, I won't let you finish. What's a warp charge?OmegaGuardsmanHype

harsh urchin
#

So it's not that surprising

#

Especially if by "every single staff i have rolled" you mean you rolled like 2

empty shuttle
#

I'm in danger

restive slate
shadow wigeon
plucky flax
serene edge
#

will there be some major wepon rebalancing with the perk rework?

#

or will they stay the same

grizzled jasper
#

It’s gonna be fs way of balancing things

indigo portal
grand arrow
burnt slate
#

Do staff attacks count as "ranged kills" to clear the missions?

plucky flax
#

Not if it's warp damage. Like the burn, or trauma blast.

#

But I think it's still better than melee since most people shoot rather than melee.

lucid horizon
potent echo
plucky flax
#

It's not the same. I think the direct damage from purg will count for contract.

#

But the burn won't.

onyx sentinel
#

since when were we able to rebless twice??

echo sigil
#

Since the last major patch in August.

modern hare
#

Hi, just returned to the game, decided to try the Illisi force sword, any advice on the blessings / perks that are solid on it ?

patent steeple
plucky flax
#

Maniac (most important) and flak.

patent steeple
#

I upgraded this Deimos to max, hoping I could be able to make it have both Slaughterer and Deflector, but the RNG was unkind in this case.

I already have a Deimos with better stats, but its got Unstable Power and Deflector (I want Slaughterer alongside Deflector).

Is this Deimos still decent in terms of the perks, or should I just consider this one worthless?

plucky flax
#

You can change unarmoured to maniac. First target and damage are a tad low though so it'll be harder to kill muties.

patent steeple
plucky flax
#

Change 1 of them to slaughterer but yeah it's not ideal.

patent steeple
plucky flax
#

Same bro I play with deflector when I use force sword.

still hearth
#

I play with Deflector and still die

#

Mostly because I forget to use it

whole oxide
#

i got too used to playing slaught/unstable, and now whenever i equip deflector i always forget to use it

plucky flax
patent steeple
#

wait a minute... am I wrong, or does the second heavy of Deimos have actually higher carapace dmg than the first heavy...? The damage numbers on the weapon inspecting menu says that...

still hearth
#

It does

plucky flax
#

With deimos and carapace damage, you can 2 special heavy 1 on the head to kill a crusher.

#

But be wary of self stun lock.

lucid terrace
#

Force greatsword is happening

#

Probably

languid tusk
#

second heavy on the deimos does crazy dmg to pretty much everything

#

i've seen a psyker oneshot a mutant with it

potent echo
#

Yea just 25% maniac and high peril is enough

digital narwhal
#

Going back and looking through the Imperial Edition cosmetics and-

#

Psyker 100% got the best of them.

lapis bay
#

psykers is cool but zealot is where its at

regal jasper
#

Psyker fashion is top fashion

olive ember
#

Psyker has some decent fashion but they also have funny toilet bowl

regal jasper
#

Lmao

#

I mean with some of the other hats a neck brace could probably help them

lapis bay
#

LMAO also Psykers are the only character models that run like they have neck braces. Not sure if clever animation or weird animation lock, but if you sprint, the character runs with their head down

dusk idol
#

which rifle is worth trying on psyker?

regal jasper
#

Voidstrike staff

potent echo
#

Purgatus staff

dusk idol
#

how about something thats a bir stronger?

regal jasper
regal jasper
#

Except my love for voidstrike

#

And my love for gale

potent echo
#

Can psykers use braced autoguns?

dusk idol
#

dont think i have seen a voidstrike ingame for ages

cyan notch
#

only infantry

potent echo
regal jasper
lapis bay
#

Is that the bowling one

potent echo
#

Oh you can use vraks III headhunter on psyker

cyan notch
#

o yea u can use headhunters

potent echo
#

The Vraks Mk III Headhunter Autogun is probably one of the best ranged weapons in the game. Not because it has crazy damage or is obscenely overpowered, but because its so easy to use while being a Damnation-worthy weapon! In the review, we uncover the things you need to know about this 3-shot burst rifle and how to build it to become a staple h...

▶ Play video
empty onyx
#

Does Surge trigger on the charged voidstrike and is it worth it?

cyan notch
#

it does

#

probably not that worth it

#

30% (at best) chance to shoot an extra ball (which itself isnt a crit) or fast and unlimited spamming of balls (flurry + transfer peril)

#

one of them has way more balls per second

empty onyx
#

Wouldn't you normally voidstrike downwards though? Aiming at the heads means the ball quickly flies up and away.

lyric burrow
#

Nah you aim down a horde at head level

#

Unless the enemy is way above you the ball shouldnt be going above anyones head after the first target

still hearth
#

You want to jump and shoot straight

#

And just slightly over heads

#

Though a max charged ball is generally big enough to hit all the heads before blowing up anyway

lyric burrow
#

Yeah max charge never gives me issue

random summit
#

hit good

fluid knot
empty onyx
fluid knot
# empty onyx Already have a Trauma for that.

In terms of actually using the Blazing aspect, Void actually does it better than Trauma for two reasons. 1. It can put them out much faster and 2. it essentially can apply DoTs twice from one ball, 3 when it cleaves a target/s, and 3 from the orb exploding

#

Ofc you lose direct damage, and a fair amount of it as the tradeoff

empty onyx
#

Also Void only does it in the semi-narrow lane it hits, whereas Trauma can ignite enemies that are spread out over a significant area.

fluid knot
#

At a much lower chance to do so yes... Hence the quell cancelling, where you can spam out balls into eveything around you by simply, you know.. moving your mouse...

regal jasper
#

Psyker

#

I barely know her

lapis bay
#

What are the best stats to go for? Toughness and combat ability?

regal jasper
#

No one laughed at my joke

teal needle
#

I goof about all the dumb things that happen to psykers in tabletop but it actually would be cool if they made different stuff happen for perils of the warp

#

Spawn a plaguebearer or turn off the lights for a minute or something

still hearth
#

Sniper Resistance saves so many runs for me when snipers just hit you from nowhere, or mid dodges because the server decided so.

#

Revive Speed is probably the biggest saver too.

#

Toughness or HP maybe as a third option. Or Toughness Regen

teal needle
#

Combat ability might be good next week who knows

still hearth
#

I run Stamina Regen because I like sliding

#

Yeah but then you can reroll into it (hopefully)

teal needle
#

Fair

#

And almost certainly

still hearth
#

Though some people run Combat Ability (and with Quicken and 6 stacks you actually get it back way before you even get the third BB off)

#

Just for fun

#

I hope they make quicken even more fun

#

I really love it but its pretty awful

#

Even if you're perma stunning hordes

#

Let shout stun mutants too

olive ember
#

Fucking

#

Quicken users

teal needle
#

Quicken would be cool if it didn't exclude the other options in its tier. It would synergize so well with them

#

As it is you're just getting a bad knockdown and okay peril vent faster at the cost of ruining your damage buff

teal needle
#

Quicken with the faster bb talent would be... maybe not great as a build but still really fun

bold patrol
#

It's just not as strong as the other options

#

It's not a build friendly

teal needle
#

The real problem with it is that the F ability is shite on its own so why sacrifice anything at all to make it recharge faster. Maybe that will change next week who knows

bold patrol
#

I try to have the 5 percent cooldown reduction on my curios

#

a base of 15 percent faster cooldown is pretty useful if you're running a burn or burst build

digital narwhal
#

Just delete rooms over and over

bold patrol
#

Would be busted

digital narwhal
#

Good.

teal needle
#

Honestly the simple fact you'd have to build up stacks again means it's still not as fast as just killing stuff normally, but is a fun build that lives up to the psyker fantasy

cinder moon
teal needle
#

Yeah but I'd still take just about anything over a faster F cooldown. Saving idiot teammates maybe once every few games is not exactly the coolest nor best use of a class ability

cinder moon
#

maybe i just like being pushy KEKW_ogryn

spice veldt
#

I like the F for saving myself from dogs and trappers

#

or knocking a ranged patrol (when it works)

cinder moon
#

but yeah, i don't have the faster cooldown on pretty much any build

spice veldt
#

i don't run quicken but I do run psyk aura

#

since you get the benefits of CDR without the downsides

olive ember
teal needle
#

The aura is better for sure

digital narwhal
olive ember
#

Well it’s kinda rng and with the maths it’s kinda eh?

cinder moon
#

i like hitting a crowd with AB and getting back warp charges for my gunker build

olive ember
#

Idk we’ll have to see

cinder moon
#

then again i hate when i AB a crowd and get no warp charges because RNG

spice veldt
#

i like chance-based stuff as a way of nerfing things

#

hopefully we'll get more of that stuff in the feats

olive ember
#

Arcotash wants more layers of rng

#

At this point just go to a fucking casino

spice veldt
#

uh huh

olive ember
#

You’re west coast anyways

#

Should be fairly close

spice veldt
#

i'm right on the coast, not in vegas or whatever

olive ember
#

Meh close enough

lapis bay
#

is kinetic shield worth the point?

harsh urchin
#

And thats his point

spice veldt
#

i like it, but optimality-wise, I wouldn't run kinetic shield w/o trauma or +stam/block eff

olive ember
#

Yo I can run kinetic shield and deflection

#

So many possibilities

teal needle
#

I could still see running the current F on some builds (still w no quicken unless it has a much lesser opportunity cost) but will almost certainly be switching it out if the others are any good at all

still hearth
#

I just wish it was viable

#

It does let you just permanently use BB but since you lose your stacks its not that great bcaCry1

lunar hollow
spice veldt
#

such a stupidly wide range

#

i'm fine with psyker having low base stamina and a regen delay, but vet having a 1.25s delay is proper whack

olive ember
#

They’re the ranged class

spice veldt
#

crab remarked on this iirc so hopefully things change

olive ember
#

Stop coping you are already broken

#

Filthy bolter vet

lunar hollow
#

i hope if it isn't changed for the entire class u can get some sort of stat buff

#

that means ur not waiting half an hour to get stamina after a single push

lunar hollow
#

but this is also on the class with kinetic deflection

spice veldt
#

1 bar base

#

but at the same time, I'm kind of fine with it

#

since as long as you don't get caught in a situation where you need at stamina quickly, you can have a lot of sustain over time

#

e.g., a psyker w/o any stamina/kd/etc. being able to kite a chaos spawn with just the force swords, even if you don't spam the dodges

still hearth
#

Vet needs less stamina

#

The fact that they can even block at all

#

Absolutely ridiculous

#

Why are you even blocking? Just press F

spice veldt
#

and force swords being one of the worst weapons in terms of blocking by default with 3 stam bars and 1 block cost

indigo portal
teal needle
#

See this is why psyker needs a real murder F

still hearth
still hearth
teal needle
#

More like psychic sharts

indigo portal
#

The mind shards are a Blitz.

teal needle
#

I'll save that for if they're bad on launch

indigo portal
#

Grenade slot, same as BB.

lunar hollow
#

i just don't particularly see why psyker should have such weird stamina stats. it doesn't particularly make sense like how ogryn gets a million fuckin stamina bars, but maybe itll be different on the 4th

#

i dont really like the human classes having crazy different stamina beyond stuff like zealot's base sprint speed at 0% stamina being higher than other classes

indigo portal
#

I mean, you'll be able to edit base stamina with Patch 13. That means everyone will have weird stamina stats.

still hearth
#

You'll be able tow hat

lunar hollow
#

that has nothing to do with what im saying though

spice veldt
#

i consider psyker's stats to be fine and vet's stats to be an outlier

lunar hollow
#

unless it's changed which is not said at all

still hearth
#

Ogryn gets a million stamina and yet it costs 3 stamina to block

teal needle
still hearth
#

Vets don't work out they just sit in Camo.

indigo portal
# still hearth You'll be able tow hat

The skill trees have grey nodes. Those nodes let you edit your base Health, Toughness, Crit Chance, and Stamina. iirc Stamina isn't officially confirmed but a playtester talked about it.

still hearth
#

I mean no one should ever take Stamina but

spice veldt
#

depends on how many bars

still hearth
#

+10 bars bcaGuiltySweat

spice veldt
#

if it's just for the price of one point

still hearth
#

But stamina doens't scale % wise

#

Unlike Health and Toughness

#

From curios

spice veldt
#

though it regenerates on getting hit

still hearth
#

I'd rather not get hit tbh

spice veldt
#

basically my main strategy for regenning stamina on vet and ogryn anyways

golden frigate
spice veldt
#

it's very difficult to avoid getting hit by ranged attacks

lunar hollow
#

unfortunately getting hit is a pretty consistent part of the game

spice veldt
#

even with dodge-sliding

lunar hollow
#

regardless of what you're doing

still hearth
#

That's true

teal needle
#

Honestly every time im clenched in auric its because something did unmitigatable 100% toughness damage, there's just too much of that for me to like toughness much

lunar hollow
#

stamina has specific utility that health and toughness don't that instead scales with sources of +impact

teal needle
#

Its a nice cushion but i never feel like it saves my life

still hearth
lunar hollow
#

i would wager a stamina curio on zealot is way more valuable than ogryn because you can stack punishment and knock most things on their ass

spice veldt
#

i like toughness for playing aggressively into ranged enemies

still hearth
#

Idk what it is

#

But I just end up dying way less

spice veldt
#

and as long as you don't take a 3rd consecutive hit in melee, health and toughness are roughly equivalent against melee hits

lunar hollow
#

and that gives the pushes themselves more value

still hearth
#

Might be the HP buffer after I go down that makes it way more valuable

teal needle
spice veldt
#

i don't really get ganked by fire anymore, so I just stack 3 tough

still hearth
#

I swapped to toughness and I do feel like I'm just dying way more easily

spice veldt
#

i do take a single hp curio on burster/sniper maelstroms though

lunar hollow
#

on zealot in particular i will never run more than 1 hp curio because ive found that in most situations where i get stuck at 1 hp are the ones where damage doesn't really matter

#

like when u get forced to backtrack because of monstrous special spam/hordes

spice veldt
#

my logic is that being able to rush through a map faster = less opportunities to get worn down
and if my toughness is peeled, it's very likely that I'll be dead anyways (besides getting hit by bursters/snipers multiple times between medicaes)

lunar hollow
#

the only way to die to pure poxwalkers is mechanical error or being disconnected

lunar hollow
#

and if i hit 1 hp in the first place i was probably not going to recover before activating until death

spice veldt
#

toughness will probably be better in the next patch when you can take >2 toughness feats at a time for more consistent regen

still hearth
#

I don't work on logic

#

I win more with HP = HP is better

lunar hollow
#

hp to me is just an enabler for doing dumb shit, like on ogryn having 420-ish hp allows u to keep shooting ur gun at an elite patrol while a couple brusiers smack ur skull in and come out just fine

#

but zealot has the big safety net of not dying so it doesnt really do much for me

spice veldt
#

yeah on ogryn at least your base hp is so large and the preferred toughness feat pick is flat regen

lunar hollow
#

21 toughness/sec from coherency is comedy

#

if ck vet didn't exist ogryn would be the best for bogged down firefights

teal needle
#

HP matters when toughness gets stripped, which is usually when things are going to shit and its time to make clutch plays in my experience

dull saddle
#

Ogryn regen is so high right now that toughness is a waste

indigo portal
lunar hollow
#

toughness has plenty of value on ogryn if you don't play like a bitch vs shooter patrols

#

since your main melee regen with something like bull butcher is %-based

#

and coherency doesn't really matter if you're taking consistent chip damage

spice veldt
#

having enough of a buffer to reach ranged patrols before getting stunned by ranged damage to hp is also very nice

lunar hollow
#

1 toughness with 3 toughness perks + effective 36% toughness dr on ogryn is very nice

still hearth
#

What is being stunned by ranged damage

spice veldt
still hearth
lunar hollow
teal needle
#

On psyker at least i use deflector, on zealot i usually have an f for the purpose of charging range

lunar hollow
#

it makes me cry

teal needle
#

Although with shredder being what it is i usually just make range patrols disappear before they can do much

lunar hollow
#

thank god ogryn has the strongest distance-clearing ability in the game

olive ember
#

Extra health would be better

spice veldt
#

to play more aggressively

#

toughness gives stagger resistance so I like it

#

and more flat toughness will increase the amount that I regen from feats, even if my toughness is broken

#

also, there's a funny thing that you can do with quietitude and walking through bomber/flamer fire

plucky flax
lapis bay
#

So toughness curio on psyker is the way to go?

spice veldt
#

unless you're playing super aggro, i'd just go with health

olive ember
#

Dear god toughness on psyker

#

The “I like getting one shot by snipers” build

indigo portal
olive ember
#

Meh I was rusty

#

I still get trapped less than you

teal needle
#

I guess toughness if you're having trouble dying to scabs and dregs

#

Otherwise health

stable bear
#

hi im back from a break trying to get my hands back for the class overhaul. is there a loose guideline for psyker meta just to get back into things quickly?

golden frigate
#

blaze void staregryn

#

it's the only way staregryn

teal needle
golden frigate
#

for blaze trauma you want nexus, not flurry

spice veldt
#

purg > surge

golden frigate
#

also revolver gunker is actually decent enough to warrant a try if you like special and disabler sniping

teal needle
golden frigate
#

but the only sane way to play the game is by blaze voiding spamming R-cancels everywhere at all times

#

even when you are walking

spice veldt
#

purg has infinite cleave and surge has a target limit

#

purg is mid in the context of other weapons, but in comparison to the other staffs, it's quite good

olive ember
#

Why are people recommending blaze void

teal needle
#

Purg somehow manages to kill even slower than surg on some targets. And illisi is amazing horde clear without giving anything up

spice veldt
#

yeah, if we're talking about a pure horde

golden frigate
#

purg is good when you get good enough at positioning, if you are not gunners will take your precious blue bar (on occasion, ofc)

spice veldt
#

without any melee elites mixed in

teal needle
#

Purg is only good compared to voidstrike lmao. It it's not at all good compared to any other staves

olive ember
#

Yeah surge is miles above purge

#

Surge is just best staff

golden frigate
#

COPEATUS USERS WHERE chadogryn

teal needle
#

Like you totally can use purg on any difficulty just it really doesnt bring the thunder

spice veldt
#

not visually

#

but in terms of DPS, it does its job

shadow wigeon
#

Purg is excellent on everything but maels that are special heavy.

teal needle
#

Yeah just not as well as trauma and only slightly better than melee awesome

spice veldt
golden frigate
spice veldt
#

and you're also only considering pure hordes without any melee elites mixed in with regards to comparing melee

olive ember
#

Surge is the best staff what the fuck

spice veldt
#

I like the illisi and all, but it is still beholden to a cleave limit

olive ember
#

How dare you even compare that trash to surge

golden frigate
olive ember
#

SMH

golden frigate
#

man you seriously need to rethink your whole psykering

#

if you are NOT spamming R you are NOT playing right smh my head

teal needle
#

I only use R when my autopistol runs out of ammo after wiping an entire berserker pack in one clip whatthefuck_heresy

golden frigate
#

how else are you gonna farm that sweet 500 apm

olive ember
# golden frigate man you seriously need to rethink your whole psykering

I've seen a lot of people saying that the surge staff isn't very strong, and oh boy are those people wrong. This thing SLAPS. Is it the highest damage staff? Probably not, but if you think it doesn't kill well at all then you're using it wrong or you aren't hitting breakpoints.

This staff wants to be charged up all the way before casting, which isn't fantastic, but that's why we pair it with the 10% faster charge time after each salvo perk, whatever tf it's called. After a few casts you're throwing out fully charged armor melting lightning bolts with basically zero charge time, and this thing is DEVASTATING. When you spec for peril resistance you can basically keep casting forever. It isn't uncommon for me to chain 15 heavy attacks from my lighting staff without needing to quell, and I'm yet to meet a horde that can take that, even on Damnation.

If you build your perks around this staff and commit to full charges you'll never need to put it away and you'll never stop casting, even at full peril.

Just saying, if you're the guy who refuses to play with Surge staff users on Damnation you don't know up from down. I am the anti-specialist and anti-elite psycher. I am battlefield control and overwatch combined. Surge staff is insanely powerful, and you might want to give it another try.

Surge staff is supreme, my beloved told me so, so fight me.

golden frigate
#

im atcually dead irl dont copypaste reddit threads ever again please

#

my sides

#

my poor sides

teal needle
#

Surge does actually kill dregs and scabs yes. It will generally kill up to its cleave limit a lot faster than purg, and it's not like you need a staff to clear hordes, mixed with elites or not

spice veldt
#

i never said that you needed it

#

but the illisi is not necessarily a replacement to the purg for mixed hordes

golden frigate
#

S T O P

olive ember
# spice veldt but the illisi is not necessarily a replacement to the purg for mixed hordes

I'm sorry amigo, if you can't hard carry with a staff that will make any five enemies in the game stop what they are doing and stand there for a few seconds and take damage on top of it in the time it takes you to right click, left click, and then then R. that's the definition of a player issue. The only staff that matches it in versatility is the purgatus staff. The purgatus staff just has different enemies and situations it's weak again

If i'm running surge staff I rarely get into a situation where my whole team is dead, because I have the tools that stops all the specials that suprise wipe teams. When i am in that situation pressing my F key to push/light everything around me on fire and some slash/push with my Illsi typically gives me the breathing room to go back the dogs/trappers etc under control.

What I'm getting from this is you aren't super great at melee crowd control, and that's fine a lot of people aren't, and it's a learned skill. But that's not an issue with a surge staff. It's jsut an issue that you can kind of get around with staffs like the purgatus.

spice veldt
#

also, the surge does 33% damage to unarmoured enemies, so it's not killing dreg enemies either (besides Dreg Gunners which count as flak)

olive ember
languid tusk
#

there are some situations where only purgatus prevents a whipe. Like when a giga horde spawns behind your team while everyone else is busy dealing with a mutant train. Happens regularly in water silo for example.

olive ember
#

Spittin straight facts here

teal needle
#

Purgatus kills at the speed of natural causes though

golden frigate
#

physically, really

#

im about to cry

spice veldt
#

yes, its single-target DPS is shit

#

I've never contested that its single-target DPS in particular was good

#

that's why I remarked about its infinite cleave

golden frigate
digital narwhal
#

I like Trauma for this reason.
It might not stop Muties like Surge, but it knocks anything else onto it's ass, does actually good damage, and it has builds for either spreading Soulblaze or Brittleness+Flurry spam.

spice veldt
golden frigate
#

again, if you are NOT spamming R you are NOT playing right

olive ember
#

Surge staff best staff

spice veldt
#

soulblaze/burn damage is approximately exponential for the first few stacks

olive ember
#

I gave you two comprehensive looks about why it’s the strongest

golden frigate
spice veldt
golden frigate
#

would test it but gotta wake up in like 5h

gusty furnace
#

I top frag without that

#

and I don't give myself RSI

spice veldt
#

why would you ever use purg on stragglers

golden frigate
gusty furnace
#

You really don't have to edge yourself THAT much

teal needle
#

Trauma does basically everything purg does but better

gusty furnace
#

60-100 peril is perfectly fine

golden frigate
spice veldt
olive ember
digital narwhal
#

Had someone try to tell me last night that Trauma is the worst Staff in the game.

olive ember
#

Accurate

golden frigate
olive ember
#

Some people do actually think that

digital narwhal
#

This was after I'd stopped him from eating several Crusher overheads because this dude has the awareness of a potato

olive ember
#

Tho trauma at one point was the worst staff in game

spice veldt
#

and there's the fact that soulblaze does 1.5x damage to flak

olive ember
#

So maybe they are just outdated

teal needle
spice veldt
olive ember
#

No it wasn’t lol

golden frigate
teal needle
#

The double cost was rough

spice veldt
#

it was still better than voidstrike

olive ember
#

Ehhhh

digital narwhal
#

45% Peril for one Secondary Fire was painful

olive ember
#

Here’s the thing The low peril of voidstrike was actually useful back then

golden frigate
teal needle
spice veldt
#

its weaknesses now still existed before

digital narwhal
#

Voidstrike users when Maniac

spice veldt
#

and the ridiculous peril gen of trauma was on the cast

#

not on the channel

golden frigate
spice veldt
#

so you could still get a cast off from 70%-ish peril

olive ember
teal needle
#

Voidstrike was better when level4 was still progression content lol

golden frigate
digital narwhal
#

Voidstrike users when Crusher Patrol

golden frigate
spice veldt
#

voidstrike when scab ragers (10 hitmass)

olive ember
teal needle
#

It isn't really until 5 when its weaknesses become glaring. And on launch psykers had shit force swords

golden frigate
spice veldt
#

because it still had slaughterer back then

indigo portal
golden frigate
olive ember
#

Fuck the deimos

spice veldt
#

derpy moment

cinder moon
#

which one has the glans instead of a legit sword point

teal needle
#

That's deimos lol

olive ember
cinder moon
#

i can't use it just because of how dumb it looks

spice veldt
olive ember
#

Because that’s just how BIASED and UNSCIENTIFIC

olive ember
spice veldt
#

and the difference will just be in seconds

#

and what are the numbers

olive ember
#

Idr

spice veldt
#

their normals are essentially the same

olive ember
#

But obscures was better

spice veldt
#

yeah that's what i expected from you

#

probably by a few seconds

olive ember
#

SMH

#

No

#

Obscures is super better

spice veldt
#

the heavy-light combo I tested on the illisi was marginally faster than its light combo

teal needle
#

Smh my head

indigo portal
spice veldt
#

so i wouldn't be surprised if obscurus' l1->h2 had an edge over the deimos

olive ember
#

Arcotash just assuming the obscures is only slightly better than deimos

spice veldt
#

but also that edge is going to be in the single seconds

olive ember
#

Unscientific and completely biased

#

Almost bordering on misinformation

cinder moon
spice veldt
#

uh huh

indigo portal
#

It's not like it's gonna get nuked in 2 days or anything lol.

olive ember
#

Mods break on game update no?

spice veldt
#

and if anything, they can just remove the functionality from the game

cinder moon
#

it's fatshark's system, so if they get to actually implementing it, the mod version will probably no longer work

indigo portal
#

Mod author asked FS about the mod when he swapped it from a "add flashlight" mod to a "weapon customization" mod. Shit was approved from the beginning.

teal needle
#

When the update drops if the mod breaks you will need to spend several minutes to update it, and in those several minutes you will know shame

olive ember
#

Anyways

teal needle
#

Also the rest of us still see the wiener sword

olive ember
#

Arco go test obscures vs deimos horde clear pls and thx

spice veldt
#

no

olive ember
#

Maybe we’ll discover something new kekw

#

Smh

indigo portal
warped perch
#

Wtf why are you all here

olive ember
#

Cuz psyker chat

spice veldt
#

to run away from you

olive ember
#

Talking about psyker stuff

warped perch
#

Arco PES_Cry

spice veldt
#

🏃‍♂️

indigo portal
#

Unless the mod for some reason gets nuked it doesn't break during updates.

olive ember
#

🤔

spice veldt
#

depends on the mod but usually only a few at most

olive ember
#

G2k then

#

Maybe I’ll download mods

#

One day

golden frigate
olive ember
#

Ew

indigo portal
#

I know some people say that updates break mods, but that's because they don't realize that the mods auto-disable after any update. So they reinstall the whole mod list instead of just running the mod toggle .bat again lol.

olive ember
#

Not happening especially after I spent 10k to get flurry for my voidstrike

#

That I don’t even use

indigo portal
#

Some mods have broke though, usually due to a content update bricking the mod. An example being the Auric missions breaking the mod that organized the mission board.

golden frigate
#

imagine enjoying low apm gaming KEKW_ogryn

teal needle
#

... 10k what

olive ember
#

Plasteel

teal needle
#

Madman

olive ember
#

10/10 crafting system

indigo portal
#

10k is minor in this economy.

golden frigate
#

10k is like 2k nowadays

cinder moon
#

at least besides the flashlight and bayonets

indigo portal
lyric burrow
#

I wouldnt mind just cosmetic/sights

cinder moon
#

you didn't say blessings or perks so what else is to be assumed by stats?

lyric burrow
#

Tbf i dont think sway is a stat

cinder moon
#

stability is on the helbore

lyric burrow
#

Do helbores have stability

#

I forget

#

Ok nvm

indigo portal
#

These stats. Changing stuff like the barrel or the main body of the gun to swap certain stats.

lyric burrow
#

I thought that was just recoil?

cinder moon
#

yeah there's a stability stat you know

indigo portal
#

Stuff like the weapon special, addons like the sight and whatnot, would just be that. So like, having a different sight wouldn't change stability.

cinder moon
#

that's a road this game doesn't need to go down

#

imagine the snub revolver actually having no range because the snub barrel = less velocity

lyric burrow
#

I do think there should be something to swap stats around but its more likely to be part of the crafting system

#

And the customization to essentially just be the mod

cinder moon
#

just being able to choose a dump stat would be A+ improvement

indigo portal
#

Like for example, with you could swap the Collateral stat for a Crit Bonus one. It would scale off of the same %.

lyric burrow
#

Would there be some stats you cant change

#

Cause like stability/ammo would be odd to change

#

Damage obv

indigo portal
#

Probably just damage and range. Some weapons lack an ammo stat.

#

Like, there would be a baseline for the stats obv. If you swap ammo it'd just be a fixed amount based on the gun.

lyric burrow
#

Yeah thats what i figured

#

What would be considered fair

#

65?

#

70

#

70 prob high

#

Id say 65 max

cinder moon
#

65 seems reasonable as a floor, since that gives a "fair" amount of RNG to chase the ceiling

#

probably be 60 though

lyric burrow
#

Maybe slightly gun dependent

#

60 on plasma is bad

#

Although maybe thats the sacrifice for putting another damage stat on it

indigo portal
#

"fixed amount based on the gun". I'm not really in the place to determine the balance of these theoretical weapons since I can't lab them but I imagine it would be low enough to allow for an improvement of the ammo if you swap the stat to ammo.

lyric burrow
#

Autoguns scale pretty hard in my exp

#

Jump from 65 to 75/80 is super noticeable

#

Its like a full mag or 2

harsh urchin
#

All they really need is a way to upgrade stats

#

Like currently, theres "dropping/rolling" for weapons, through brunts and there's limited crafting via changing blessings/perks

#

If they added a new currency that allowed you to push a stat 2-3 points each time

#

That would essentially give people something new to grind for

#

And an end goal that wasnt so heavily rng based

lyric burrow
#

Yeah i kind of hate brunts

#

Better than just shop camping for a good roll in melks or the regular shop

#

But i dont enjoy spending 1 mil on 4 good swords that all get bricked

#

Esp when half could be saved if i could swap mobility and FT or something

spice veldt
#

and no pity system or whatever