#psyker-class
1 messages · Page 646 of 1
yeah
its a lock on, with an absolutely astonishing amount of range too
and it does the same for unarmored
i quite often just zap and it gets a dude i didnt even know was there
whatever trauma doesnt kill its ccs anyway
and 2 blasts can kill elite gunners
scab gunners and dreg
I mean trauma is just a better choice than surge, but surge is way lower skill cap which is nice.
maybe im just used to trauma
way lower
With surge I point my face at a wall and shoot 8 mobs on the other side of the wall.
With trauma I at least have to stand in the room with the nobs I’m fighting.
And dodge a bit and whatnot
with the surge ive quite literally held W and shot uncharged zaps into a hallway of 30+ scab shooters and they fell like dominoes and i was in no danger whatsoever from the cc
that was last game
one of the issues with the traumas is that it can send some enemies flying
someone blasting away with 0 thought can easily send some of the horde behind your teammates
Yeah the trauma has a ton more cc that the surge and the trauma does more dmg and it helps the group do way more damage against hard targets. It’s just a playstyle thing
more damage against unarmored you mean
Against the stuff in the circle, lol
more damage in general, because it has a faster charge and no damage falloff within the epicentre
I can always fit more stuff in that circle than 8 mobs
1.3s charge compared to the ~2s charge of the surge
stuff in the center is what gets most of the damage honestly
stuff on the outer rim of the center loses a decent chunk of damage
anything in the circle
though the epicentre is fairly sized
If I can’t fit 9 mobs in that circle it’s because they are all crushers that I just applied 8 stacks of brittleness to
it's a 2.3m radius circle at 80% blast radius
infinite cleave is just silly
Voidstrike
and yet they throw it around on everything lol
How do you even count mobs, lol. it’s just like okay that area is gone, okay now that area is gone…
kill tracker
i have a kill counter slapped onto the corner of my screen for when i'm reviewing footage
big number make dopamine go up
Thats why i use voidstrike
also another difference between the two ive noticed is that surge offers more mobility
not in the sense of playstyle, but like quite literally sprinting when charging/charged and stuff
Makes good sense to me!
you can also do that with trauma
Voidstrike is just big boom spam
voidstrike was the only staff that you couldn't do it with before they fixed it
and arguably trauma is more mobile because it has a shorter cast animation
not to the extent of the surge
huge diffence in speed
Yeah but i gotta aim harder with trauma
i'm not sure about their sprinting speeds, but sprint-sliding will equalize them anyways
and trauma offering more reliable CC means that you can be more aggressive into certain positions
because I am not a fan of the non-deterministic targeting of the surge
I slide while charging all staves since it’s almost sprint speed for free while charging. If I do it right it costs about 1% stamina per slide.
Is voidstrike good in any category i mostly hear its “meh” or get yelled at for using it
I don’t have any problems with it
hordeclear, suppression, and range
purge and trauma are just kinda busted
only problem is that it's a finite cleave hordeclear weapon in a world where the illisi exists
its kinda like the reason obsurcus is considered meh
its just not illisi and deimos
suppression and range doesn't matter as much once you're comfortable with the movement
voidstrike is probably fine to newcomers but the differences between it and the other staffs start showing once the advantage of its range and suppression is less
If you get good with void it’s fine but you’re working harder for less dmg than everybody else. I mean you could use trauma for infinite magical grenades.
Im pretty good with it
i used to love it on enclavum baross though cause once you got to the final part you could just blast everything from the back
I need to rebless it a bit tbh
that
voidstrike having basically no capability to deal with elites/specials is what really puts the nail in its coffin
could have been phrased better
since trauma at least has the stagger
Same, but I found that the trauma was less work once I dialed in my lateral movement in close quarters.
dodge sliding my beloved
I want one with higher dmg and equal or close stats but for some reason i just cant get best of both worlds
It’s either like 80% dmg with 50 in everything else or vice versa
So i just keep the one i have
you can dump blast radius and quell speed
Yeah the voidstaff just needs a 380 base score. It is what it is.
blast radius only affects the explostion at the end which is low cleave anyway
and quell speed is negated by transfer
so if you get like 60s on those its fine
I wouldn’t run a sub 377 void myself.
Is quell dump stat on voidstrike
I don’t think so
Fair enough
I still do quell when it hits the fan sometimes
I find myself spam firing the bomb blast alot so sometimes i need to quell cuz im at 98%
Alright
That’s not the time I want to rely on a dump stat.
1st, or fix second ?
So 80 dmg 80 warp 60 blast 80 resistance and 60 quell would be the minimum best stats
first
First for this patch, second for next patch
Next patch ?
precognition buffs hopium
precog is just weird
what the game counts as a successful dodge seems odd
maybe cause you do it 100 times a second with psyker
Im side stepping every 2 seconds while i play payker
infinite dodges go a little insane
Insane is an apt word for Psyker players
I doubt we get blessing changed on next patch, the feat tree change will be immeasurably complex and arrive with a horde of bugs
yeah im not expecting anything other than the trees
like new weapons would be cool as would blessing reworks but those are prob seperate patches
FatShark loves to edge us
They’re saving new weapons to extend the hype 
psykers BBing dogs that I'm about to melee will always be a pet peeve of mines
always sucks to play on east coast because I don't have psykers blocked on there
Never cared enough to do so
i basically block anyone that I find annoying, which is pretty much GG/rumbler ogryns, ogryns who bullrush into hordes, and trauma/surge/voidstrike psykers
well, voidstrike psykers are fine except for two players that I've blocked, though their population is very rare at least in NA west
most trauma players i get wont knock stuff behind me at least but they will do it on top of me sometimes
those who do it on top of me are also annoying because I always use hordeclear melee
mid damage, low stagger, limited cleave
just all around worse
smh not a based deimos user
arco doesnt play darktide to think
pretty much
maybe thats why I suffer
it's so easy to be annoying with psyker when 2 of your force staffs are the annoying ones
because all the elitists block everyone and only match with players that meet there stupid standards
so I get stuck with the idiots in random matchmaking
i also block players who do good if they're annoying
ive never blocked someone in nearly 600 hours if it makes you feel better lol
in fact, high levels are probably the largest portion of players i've blocked
smh
although lately i feel like if i blocked people id stop getting full teams
damn
its basically "maybe I'll have fun"
queue into match
-> loses because garbage teammates -> hard tilt and rage quit
-> wins because passable teammates -> quits because I don't want to lose and tilt
i kinda learned to deal with that by either blaming myself or just accepting some people are not ready for maelstrom
i'm dealing with that by playing bolter vet
but its person to person
I wish I could blame myself, but when I'm single handedly dealing with the entire specialist wave behind me and then my teammates are just dying to poxwalker hordes it gets hard
You block good players because they are annoying
I block good players because I don't want to get carried
oh yeah I also stopped leveling alts
because holy shit
I can't carry with that
especially since I play off meta on alts
well sorta off meta
if I wanted to strictly win, then i'd be playing premades anyways
well yeah but
it's what I get for pubbing
half the time we barely make it to mid objective
and it just feels like a waste of time
the secret technique is to play bolter vet
I'd get more from grinding random FOMO currency for MMO
Honestly maybe I will
(i'm joking I hate the bolter)
it is like cheating
man I wish the recon lasgun was actually decent
recon is one of the few guns so bad i actually wont use
Thats like the only gun I rly like on vet
it
idk why
i dont even mind off meta
its the only gun I like and its so bad
They even fucked over the one blessing that was decent on it
to kill it
cuz infernus sucks now
and theres 45 other elites to kill
its only good against mag dumping ogryns
it used to be supplementary damage but then they nerfed it because fucking zealot flamer
cuz you know, instead of getting rid of the jank as shit ability to armor strip as a part of the ult, lets just nerf a global burn dot
yeah it was an interesting choice
tbf the flamer dot needed a nerf
that shit melted everything
but only the flamer
idek why they decided to make all the dot damage values global
like they had to specifically change soulblaze dot to be a separate thing and re-buff it, because for wte fucking reason before that soulblaze and regular burn dot used the same values DESPITE the fact that soulblaze is inherently weaker because the dot ticks slower than normal burn (burn dot ticks every 0.5s, soulblaze every 0.75s)
similarily why the fuck is infernus the same as a flamer dot, the whole point of infernus is that its good against fucking tankier targets that aren't carapace (flak, maniac, unyielding), since a lasgun will typically kill anything weaker (even recon las)
Whats wrong with surge psykers? I get the knock down ones
if i had to guess using surge in ways where its not doing anything (unarmored, hordes) or stunning things out of position ( a dog that was about to be melee'd, forcing you to run to it, same with mutants)
Ah, I see. Yeah. I mostly just use it while running at shooters, or when I see large lads
Otherwise illisi joy
its gonna take years for surge to kill those enemies so your either just standing there stunning them forever or they get away cause you needed to deal with something in melee
surge can also prevent stragglers or even a small horde from clumping up
so unlike trauma where they're just replacing melee DPS, surge psykers can be straight up negative value for hordes
The difference between a good Surge Psyker and a Heresy Quickplay Surge Psyker
Surge is cool because I don't have to deal with super armor bs
the amount of times a rager just ignores the trauma explosion annoys the fuck out of me
I mean you say that but a trauma spreading out the horde is also a pretty big negative
its like when the ogryns think they are doing something when they slap a horde around with a club or wte
the problem with surge psykers is that most of them have no clue how to use surge staff
it doesn't help that every other staff you can basically use 90% of the time and be fine
but the amount of times I've seen a surge staff user trying to use their staff when they shouldn't be is just
a pain
basically surge staff lacks the versatility every other staff has I guess besides like voidstrike
but even voidstrike can be more generalist
and its apparent when it isn't working like when it plinks off of maulers or crushers
What is correct surging?
special or elite spam basically, sometimes to help open up shields
I use it to close the distance so I can melee shit too
Realising that Surge doesn't do much damage to most targets, and that its main effect is stunning.
Or if I'm getting annoyed in the loading box while someone runs down the last 3 poxies...
Oh yes bulwarks too!
I mean I hate the dps mindset but yeah if you want to think about it like that whenever you pull out the surge staff you are at a dps loss
except against maybe mauler and crusher packs
I mostly just want a staff that isn't blinding my allies, and I can just keep using the Illisi more.
Helps closing the gap with shooters even if they spread a lil, and I don't blow barrels to hell, profit
But I main Zealot, so I just really love the melee and moving
Surge is an extremely useful utility option to have on your team if the player recognises that its main value is in being able to stun a handful of high threat enemies for a brief moment...
... but if you get a player who's trying to electrocute a horde rather than pull their melee weapon out, then it's a bad thing.
The problem with the surge staff is its flexibility
A trauma can do what a surge staff does
but also be used to clear a horde
the only stand out thing a surge staff really has is its ability to stun mutants, I have to try its new targeting n all that out
before it was also really bad against mixed hordes because you couldn't actually stun the priority targets
i bet even if they changed it to always prio specialists its still gonna be worse just because it can't all in one
Building a trauma as late, I'll give it a try I suppoe, I just hate knocking things down
theres been times where theres hordes, elites in the hordes, mutants/dogs/flamers coming at me
i run trauma but I don't use it much
and the surge just kinda
suck
where ass both the purge and trauma can melt the hordes, and the elites, and sometimes CC the specials
Yeah, it is a misery to see a crusher in a horde
I just stick to melee except to engage with ranged patrols safely or for melee elite packs that are too much for the illisi or there isn't an anti-armor teammate
I play around the staff more, I melee until mixed hordes or elite spam show up and then I start using the staff to CC
but yeah in terms of dps illisi is probably up there with purge staff, trauma and surge are utility sticks, voidstrike exists
if we could get a funny single target staff I would prob use that, like something to let me delete mutants or crushers at range would be cool
and ideally be good against bosses
So, how does the trauma fair then? I just dislike using the staff as much as the purge really suggests, and I don't love the deimos which feels so good with the purge too. So I'm pretty interested in the best utility stick xD
in terms of effectiveness its basically an all rounder
it can delete hordes pretty well, especially one with the correct blessings
but it also provides CC that the purge doesn't have
More in it's usage and goals. And I gues sI have no idea what blessings to get
it can basically knock everything down except for mutants and bosses
blessings you have two paths depending on how much you want to use the staff
the standard path is warp flurry + rending shockwave/focused channeling
which you want to basically spam the staff as much as possible to utilize warp flurry
not you Arcotash you are a different player
trauma provides a lot of safety against melee elites even if they're mixed with hordes
fuck wrong video
lmao
you can be pretty stupid with positioning https://streamable.com/ystp72
Oh I've gotten rendings so thats nice
the other path is blazing crit, which is blazing spirit + warp nexus
that path is more about burst DPS, so you pull it out when you need, and if you get lucky you can get some fire procs
rending shockwave is not something i'd bring to a pub unless you're communicating with your team or you trust them
ehhh i prefer it for pubs
exactly because idk what garbage they are bringing
I might end up with claw vets and that rending shock is actually useful
though psyker themselves is the generalist, and i doubt teammates are going to break their habit of not shooting the crusher with their non-antiarmor weapon
and ultimately, it only stacks up to 40% rending
which is pretty nothingburgers unless the weapon their using has such horrible anti-carapace
and unless the weapon is a high DPS weapon like the rippers and whatnot, it's not going to be that much anyways
but nowadays I run blazing crit which basically uses a typical purge build (3/1/2/1/1/2 is what I run), which gives me burst horde clear when I need it because I can generate charges via staff or from what I've accumulated
basically if you want to use the staff alot run flurry + your choice of utility blessing (rending shockwave and focused channeling being the meta picks), but if you don't imo you should run blazing crit because its better burst dps when combined with an AB build
The only one I've gotten so far though I've... the second to mess with at some point
That first one is actually rly good
swap terrifying barrage for flurry and swap weakspot damage for unarmoured
and yeah
Sadly, I''ve only unlocked warp nexus 4 on traumas
2nd one stat spread is better but rip to the perks and blessings
and rending 4
Ah yeah thats going to be an rng grindfest
Zap stick and illisi til then anyhow!
trauma is particularly painful because how wide the stats scale on it
yeah unlike surge staff which you can basically use any surge staff you get
trauma stat spread is pretty important
I just check the shop a lot, and grab decent things over time.
gotta love the check while not in game thing
tho tbh you already have two good stat spread traums
so rly what you are stuck with is resource grinding
Is this a trap on surge staff?
and then you are just waiting for hadron to give you the right blessing
nope
you should be running warp unleashed on pretty much every build besides warp flurry trauma
the tradeoff is basically max flurry vs more damage
but idk in what situation you need to use your surge staff that much that you need to upkeep max flurry stacks
tranquility USED TO be meta on pretty much everything, but then they made quelling like super fast, and they also made warp unleashed a global damage buff, so now its almost always better to run warp unleashed because that global damage buff is just super useful
it helps with a bunch of BB breakpoints, and increased damage means its easier to get oneshots on illisi as well as just a general damage increase for ranged attacks. It also increases soulblaze dot damage which is useful when you are applying a limited amount of stacks (AB, blazing spirit, fucking wildfire if you use that)
The only exception I can think of is basically just a build using trauma staff with warp flurry, because that build utilizes warp flurry but also generates a bunch of peril, so running tranquility + warp battery on it is rly nice for that extra +36% peril res
weapon customization mod
Yeah it's big op deimos.
No it's a default pick got getting many good Brain Burst break points
The only time you should not pick it if you play Warp Flurry Trauma, in that case you need Inner Tranquility with Warp Battery
How Bloodthirsty perk works on Force swords? (+100% crit chance on special kill)
it’s as it says
if you get a kill with a special attack, your next attack will be a critical
Only one?
Eh, too bad I don't have any shiny 4 rank blessings like Slaughterer or Unstable power
What is Blazing spirit memesword I'm hearing about?
it's the perfect communion of fire and steel
goes best with a blazing trauma, for maximum meme
basically, blazing spirit + shred on an illisi (or deimos if you want to meme even harder), and with a +crit perk even
put wildfire on, light attack spam and burn everything for a less efficient but decently fun experience
Void + Blazing is super fun too, 3 ticks from the ball, another 3 from the boom, so Blazing actually starts killing things pretty quickly
Surge Blessing is useless?
got it on trauma...
Yeah its not ideal, the LMB is fairly decent, but yeah its not amazing to have taking up a blessing slot
Its really, really, really bad
25% critical chance from Shred
5% From perk
5% From Psyker
35% Critical Hit Chance
1/3 attacks will proc 2 stacks of soulblaze
1 in 3 attacks will do an extra 25 damage

blazing spirit + warp nexus on trauma is actually considered a side grade to the normal flurry trauma setup (which is to say, both are meta)
blazing spirit + shred illisi is just a fucking meme
classic psyker shenanigans
love you too, auric mission board
Blaze trauma is better. 
Why? And what a skills do you use with it to make it better?
More spread damage. I personally use 311122. But it's hard to build because you want 3 modifiers at 80% and exact perks/blessings combo.
Rending doesn't actually increase trauma's damage cos it always does full damage. It only helps teammates.
I mean
well depends on the playstyle I suppose
What about bloodthirsty blazing spirit illisi?
I've tried it in meat grinder and it is weird. I see no point in it
illisi kills everything
I have a shred one, it is funny but doesn’t feel like it matters much either way since illisi is so cracked
like, nothing to stack blazing spirit with
no perk no blessing illisi is still ez in auric
blazing trauma good, blazing illisi meme
blazing trauma i do like
I'm not sure if I need Deflector on Illisi or not. Too bad I can't sprint while blocking.
How do you people use Deflector? I mean when it is useful?
I been wanting to build another for flurry/focused channeling, the rending on my main one is almost always useless since I almost never don’t have a bolter on the team
i treat it as a panic button, got caught in shooter arnge? m2
Do you need to stack block efficiency bonuses for Deflector? I mean, how important it is? Would stacking bonuses make your blocks to last 20x longer when maxed due to increasing gains or it just minor boost even when maxed?
Block efficiency is just a dead stat in general in this game
Block efficiency with deflector is aight for like tanking daemonhosts and rly bad panic situations but yeah for like 90% of gameplay block efficiency is worthless
the only situations where blocking is important is pretty much just reviving, daemonhosts, and chaos spawns
block efficiency (as well as the majority of other reductive effects) stacks multiplicatively, so 2x +15% block eff translates into 1 - (1 - 0.15)^2 = 27.75% block eff
Which staff is best?
if you're not running any stamina or kinetic deflection, then I'd probably take at least one block eff for chaos spawns
Trauma or purg
For clutch
https://youtu.be/CYoalxaVzKA
Nice clutch
a lot on open spaces
like bridges or this mission
Peak Hadron Performance
I don't stack block efficiency, but I do take a +3 Stamina curio (also good for an extra burst of sprint when needed, as well as being able to completely spam pushes) and the Kinetic Deflection feat.
This totals to "about enough to block a full gunner/Reaper barrage at Damn".
For a brain burst focused gun psyker build what gun should I use
I dont really wanna use autopistol bc I feel like thats every gun psyker build
Im ngl every other gun is mid
All the autoguns are just worse autopistols basically and all the lasguns are basically just anti-shooter but you don’t have the toughness to trade like vet does
rn I'm using the agripinaa infantry autogun
how is that?
Rampage isnt good on the dueling sword is it?
Quick question on playing a blazing spirit trauma staff. Am I supposed to fully/half charge shots? Or spam shots and attempt (I suck at it) quell cancel quickly?
The infantry lasguns have the Ghost and Between the Eyes blessings, and when those two are combined you can trade shots very well with shooters and gunners.
I've had to use my MG12 to play the knock-off vet role quite often when no-one else on the team's brought decent mid-long range.
A man just tryna get surge in his voidstrike smh
I had Surge on a void. I replaced it with Warp Flurry.
Yeah like I'm sure the autopistol is good, but it doesnt have the range
I usually play gunpsyker, but I decided I needed to have a staff for the no ammo Maelstroms, and got quite lucky consecrating up a grey 379 I'd bought a while back when I'd seen it in the armoury. I had to buy some Brunts and fish for the T4 Flurry, but it ended up as quite a nice Void:
https://cdn.discordapp.com/attachments/1046914150363844779/1143357397948178472/image.png
Although the standard gunpsyker is the pinning fire autopistol build, a good MG XII can have its place too.
Don't expect to mow down hordes, but you can drop shooters way faster than brain burst can, while getting to retain other pros of the psyker class.
I will continue to shill the Laspistol for Gunker. Can easily keep up Warp Unleashed w/ a CC shove, and has some respectable damage with weakspot hits.
It's weird that it's only laspistol that has it. Seems like maybe it was an unfinished Psyker mechanic or something.
Like Darktide was an unfinished game or something too haha
figuring out what warp thingy to give to non-force weapons would require quite some thinky time
at least if they had given it to the revolver as well, then the pattern would be that it'd be for the handguns only and whatnot
Is it weird to hope that Psyker could become telepath instead of Vet in next update?
bleed, burn build?
There's not a world in which the knife is good
Unfortunately, the knife requires headshots
so lacerate is dead in the water
yeah, but meme build
For chonky targets, sure, for fun.
Knife really wants to go for headshots to get meaningful damage out of it, so really you're just bleeding unyielding with that.
damn
Knife has odd ways to do damage though. Mercy Killer, Uncanny strike.
Don't know why you'd say that. Lacerate is the reliable way to apply bleed for mercy killer.
The tough part of bleed and burn is when you're going to bother applying bleed, and to what.
damn the dude left
Soo, which is the best maps to do the cliffhangar penance?
i got mines at the finale of vigil station oblivium
idk why im blanking
hab dreyko
I got mine at the start of Chasm Logistratum
What are best psyker curios stats? Pinned guide is up to date?
i like going for
1 stam - toughness regen, gunner resist, ability cooldown
1 health - toughness regen, gunner resist, ability cooldown
1 wound - toughness regen, gunner resist, ability cooldown
the reason i go for to many gunner resist is because i use the purg staff the most
and if you get caught out in the open by a gunner you take little damage from them
the toughness regen is needed on all of them
and the ability cooldown isnt needed but recommended for higher difficulties so you can spam out your push more
i go for a stam curio (main stat is stam) because i like to use deflector, which is very good for blocking ranged enemies shots
and with force sword which has unlimited dodges you can travel very far
while blocking
deflector is goated
i love deflector
I stack all toughness since ranged enemies are the more annoying parts of this game and I always run trauma which is guaranteed safety against melee enemies in 99.99% of scenarios (barring bosses)
but I also have enough experience to not get ganked by snipers/bursters too frequently to need hp
if I'm playing safely (such as on the sniper/burster gauntlets), I will always take at least one hp curio
It's whatever you want. Personally I do max hp stacking. 
Anything as long as you aren’t bringing more than 1 stam curio and 1 wound curio max
I do one stam curio one toughness one health
stamina is fine if you don't run kinetic deflection or block eff
gives you more leeway against the chaos spawn
why u need to block or push when u have infinite dodge?
i'd rather not dodge the chaos spawn too far
because my team also needs to deal damage to it
and not all of his attacks are easily spot dodgeable
mainly the first hits of his 3/4-hit combos
you can work with just 3 bars and no block eff/kinetic deflection, but unless you're particularly good or there's no other mob around, it can be difficult to block the chaos spawn and stay in place for your team to magdump it
oh... i just sideways dodge around it and move it around a lot
that seems better, but harder
I tend to run a high peril build on my psyker, heres my staffs (I know some are gimped). Am I aiming for Flurry and Nexus on them all? Doesnt seem to be much else
Hadron you fucking donkey
That is so sad, Hadron did you wrong!
are you gonna push it further? Pinning fire would still make it kinda useable
yup 😦
On that note, is this thing any good?
Never used dueling swords before, but they've got drip
there was a bit of a convo in preacher or general about an hour ago about it. tldr, fun but deimos better and illisi better again. If I'm remembering right
still want one in my armoury tho
been sitting doing nothing for weeks, mainly focussed on the other classes or the force swords
I'm just trying to make as many things as I can while its cheap
I figure they'll fix that with the patch
Probably overlooking it while they crunch to finish
Ive also wondered why theyve left a certain bug untouched and I figure part of it is creating a base of players capable of carrying new consolees
wrong sword type for blazing
rip
It's even meme-ier to do it as badly as possible
A new marvel is awoken!
Probably not if your melkbux are that low
man barely has anything anyway and my main staff is 545 rated
dont need much from him besides blessings i dont have
grabbed it already, shame i cant put it on VS since its on trauma
still nice to have
got a 545 trauma now and the only 5 points missing are from a perk
yeah shame, wanna turn my VS into a surge exorcist combo so i can just shoot void blasts like a mf
havnt found it yet
so like
those handle bars on their shoulders'
is that just for air lifting/dropping psykers?
like a psyker strapped to the underside of a chinook?
Would not be surprised if the shoulders and cuirass are one piece
so it's probably for putting it on
And for storage
One day Fatshark will give me Surge
Today is not that day
spent around 40k plasteel some days ago, still haven't managed to get either blazing spirit or surge myself.. one day 
My group is looking for a 4th to help with a fairly difficult penance. Its the one where a psyker needs to do 90 percent of a monstrosity’s health with brain burst, and then needs to kill it. It would be on a level 4 mission, and being level is 30 recommended.
Uh
you can do that with two people
grab an ogryn
have ogryn grab shield
have ogryn aggro demonhost
psyker deletes demonhost over the course of several minutes
leave match after penance is done
I’ll give that a shot
problem is there’s no guarantees that the npcs will leave the demon host alone
It's for the ogryn so they can grab it and take that fucking camper with them
Yeah, you can't really have bots around for that penance. You either need a full human team, or arrange that the bots are dead, otherwise they'll likely do enough damage to invalidate the penance.
Get them killed
Push into bad spots and run back into cover
the AI aren't particularly smart so they'll just face tank
instead of moving to catch back up to you
good for now?
Good enough that you could spend 500000 in brunts shop and not beat it
Good modifiers but rip 1 perk 
which one are you talking about?
Both with block efficiency. Maniac would be so much better.
Yee basically this isn't vermintide 2 block efficiency isn't that good
Nah, psyker bomb. You can’t change my mind
Hello, fellow psykers. Any advice on how I should proceed regarding the private game penance for psykers? Should I "spam" the mourningstar or...
What is the way?
Most people who need them ask for help in one of the Class channels or one of the "Vox channels lfg" channels for their region
Well that is somewhat useful advice, thank you. No idea in which region I am out of those, but we'll see
Idk how much success you'd get asking in mourningstar chat pic people on discord are generally happy to help
Which continent are you on?
Europe
I believe you're looking for this channel for Europe: https://discord.com/channels/727074276724965407/1042833778931929109
Thank you!
holy fuck, can the dog in the meat grinder shut up
is it really just flurry/nexus on all staffs if I run a high peril setup?
iirc Trauma w/ Blazing Spirit/Warp Nexus is good with that setup too.
thanks
I’m having the same issue. Buddy of mine blew my whole run last night after we told him like 4 times not to attack the monstrositys.
found this green from the shop and got spooned. unfortunate least likely to use on psyker
what even do you want on these swords
A "hidden" flag for the item menu so you don't have to look at it
The IV is the most reliable out of the DClaws. Wrath/Rampage isn't terrible actually, for non-Zealots you want Savage/Rampage. I think you want +Flak/+Maniac for BPs on the H1. L1 > H2 or Light spam are your horde clear combos.
It's a bad weapon but you have a good roll for it.
Yea flak maniac
Between the two i suppose id pick maniac
Or maybe not, i havent crunched its numbers with psyker buffs before
manic savage? or would manic flack with wrath be best
oh that is much worse
You can kinda make it work still if you wanna test out BPs
DClaw has pretty high cleave already, I'd value the perks more. In a horde you're gonna keep Wrath up unless you spam push attacks.
Yeah
instant ramp is always nice
Your L1 has enough cleave to get Rampage up in a horde without +cleave.
So long as there are no bruisers in the mix at least
H2 has enough for bruisers.
Light heavy light repeating is usually how you start off a dense fight anyway
Yeah
So you'll have it on the next swing
Gut feeling is flat 25% dmg on tanky armor types you are decent at is way better than 100% more cleave
it is actually pretty solid dmg wise. I don't think its fair to compare to force swords/heavy swords/power swords because those are all broken by power blessings
I'm not sure Wrath is chained hit
Chained hit decays as soon as you stop attacking
Wrath seems decay as soon as you whiff an attack
Yeah that's a chained hit. If you miss it no longer counts as a chain.
There's only a brief grace period before your attack anim cycles back to the first swing if you stop attacking
But if you right click to block or hit the parry button its gone instantly
question: which duelling sword is best?
I don't think a single person has ever used a duelling sword
fair
one of them is bugged and terrible
Extra terrible
But mostly they're just not the Illisi
Mk5
Highest dodge distance in the game with solid defence, and can oneshot a good few specials with a headshot
5 and 2 are pretty good
Is 2 actually decent? I remember being awful lol
is surge even a real blessing
holy shit fatshark, chill out on the RNG and let me make a fucking build ffs
beg and you shall recieve
I just ditched Surge IV on this for Blazing Spirit/Warp Nexus, did I do a bad?
fuck if i know
o7 at least I dont feel so alone for once
I'm just dabbling in Psyker
not really trying to "solve" it
hence farming for surge on the shittiest staff 
Ive been 'working' on staffs for weeks in the background, kinda like spending sofa change on it.
Surge just gives 2 shots for the primary attack from what I've heard of it. No clue how it works though, I'm seeing a shit load of contradictory information posted about it.
Probably works on the Voidstrike though, no clue.
surge won't do much on trauma since it only applies to the left click, so moving to blazing spirit was definitely a good choice!
you'll definitely wanna try and find one with a faster charge speed later if you enjoy it, and maybe flak/unarmoured instead of maniac, but that's a decent trauma with everything in place for blazing spirit shenanigans
Yeah from what I've seen the surge extra attack isn't a crit.
Thank you for all your comments on this!
Okay, I think I've cracked the code for surge on voidstrike.
Critical Attacks:
You'll hit the enemy once with an orb(if there's two, they're probably sharing all of the same pixels so good luck finding that one out)
Meat grinder reports two different numbers: Yellow Crit as usual on your attack, but on top of that, the surge orb is a normal damage attack depending on your total charge spent, and Meat Grinder gives you two separate numbers reported.
I was fat dumb and using the wrong staff for this one - ignore everything from here above 
So, my funny meme staff is done.
Now I can save up gold and plasteel for trauma
And the stacks for Warp Nexus are 70% Peril = 3, 80% = 4, 90% = 5 stacks
So it probably starts at 50%?
realistically
the best voidstrike is a warp nexus surge blazing spirit
(except you cant have 3 blessings at once)
One message removed from a suspended account.
mk5
catachan flak damage is really bad
like, I wouldn't even both upgrading it vs say, unarmored or infested
they need to give dueling sword saltzspyre special attack
but it's a finger gun
and you pew pew the enemy with a magic bolt
Duelling sword mk5 got crazy mobility and specialists damage so pairing it with purga staff is really chill.
ew not a deimos
opinion disregarded smh

that is the best trauma build
Ngl, not so fond of it but I trust your opinion
its instant 3 stack soulblaze on everything in circle and staggered outside of circle so just 1 crit on a hoard with wildfire is enough to run in and clean up with any melee
plus you can run power on your melee and get more burn dmg
Ill give it another try tomorrow, well. Ill 'try' to try to give it another go. Ill be Hadron dependant and Im pretty depleted
the rending blessing is also good.
blazing spirit + warp nexus on trauma is considered meta but more accurately its a side-grade to the normal warp flurry + rending shockwave trauma
takes some getting used to and you purge staff feats with it instead of normal trauma feats
Ended up dumping damage for more charge rate/warp resist and it seems worth it, voidstrike has enough penetration and AOE that two hit killing doesn't feel too bad, and headshots still 1 tap weaker things anyways
Yeah that's a good staff

why would you put blazing spirit on a trauma
I mean it is tho
rending shockwave is right there
It’s closer to the meta than dueling sword kek
It doesn't increase your damage you know..
psyker is a support class
not a main damage
thats just how it is
it increases your tms damage
and lets them pen armor way better
like when crushers
or bulwarks
I mean it’s a meta if you use staff a lot
Wut trauma and purga deal so much damage.
You are the main horde clear with those staves.
Its alright
plus trauma has wacky peril stuff
All the staffs are alright 🤔
No surge is the best by far.
depending on what you need
Trauma has more range than purg and faster ttk against shooters.
It's hard to build a good blaze trauma though I admit, but when you have one it's op.
purg deals with hordes faster and you are prob building deflector on force sword
I mean if you want to be a support, then you're a support class
Psyker is not necessarily just a support class
and pubs are rarely ever going to take advantage of brittleness
surge is good if you have a good team
Debateable with horde clear speed. When the horde is super thicc and clumped up 1 trauma blast kills 100 dudes.
and if I have a good team, I'd rather just use a better weapon
Like surge staff

I mean generally the ranking is purge = trauma > surge > voidstrike
Blaze trauma > rending trauma 
anything is better than rending if you're not in a premade and doing a specific build (e.g., inspiring barrage blaze away ripper + rending shockwave trauma)
such a terrible blessing for pubs
I mean no rending is pretty much the best option after warp flurry
Unless you like fucking focused channeling
And the amount of revolver zealots I’ve seen shooting crushers and maulers is
Depressing
As well as stubber ogryns
it's not good in pubs because no one is taking advantage of it
not you, because force swords and brainburst have good armour mods
not your teammates, because you're not going to be communicating with them or making them break their habit of not shooting crushers
You overestimate the brain capacity of randoms
high DPS weapons to use on crushers typically have their own methods of brittleness anyways (shattering impact/can opener)
I've only met two people dinking crushers with a lasgun over an entire month
I’ve met them constantly idk what else to tell ya
I'd rather just get something that gives me a personal and guaranteed benefit
rather than a benefit that has a probability of being useful
Stubber spraying crushers, revolver zealots, tac axe users, shovel vets
List goes on
And yeah I agree but rending shock is far from useless even in a rando setting is what I’m saying
I’d argue that rending shock becomes less useful with a good team because they normally bring good loadouts that delete armor anyways
Like you don’t need rending shock when a good bolter vet is around
on the other hand, psyker already has anti-armor in the form of trauma or brainburst
crushers won't be killing you or your team any time soon
I'd rather have focused channeling for more aggressive ranged engagements
I mean I run crit blaze for some extra horde clear and warp gen
Yeah I play for myself cos rando bois won't clutch to save the run. So believe me I'm not running rending to gib my own damage.
If it actually increases the trauma's damage then it'll come in consideration.
idk man i deal dmg
depends on how you use it
for dmg
but psyker on a lot of builds is the support class
surge is support
trauma with the rending shockwave is support
voidstrike is dmg, trauma with blazing is dmg, purg is dmg, gunker is dmg...
Voidstrike is damage like how recon lasgun is damage
Gun psyker is meta?
and suppression
It’s been meta for a while now
yeah
maybe you just cant use it
30% if you spec for it
Blaze crit trauma is just a rly burst setup for trauma
if it was just support, then trauma would be pretty ass (e.g., crusher)
Typically paired with WB + AB or wildfire
Mfw I do 500k damage over 1k range kills with blaze trauma in a 31 mins game.
I’ve been wanting to build another trauma with flurry+focus rather than rending specifically bc I mostly play premade and there’s almost always a bolter lol
psyker isnt really primarily anything imo, could even try a tank build if you feel like it
Vet is the real support
only pain point of psyker is not having any good ranged force single-target DPS
Free ammo free nades
god help us if ammo aura becomes optional in update
psyker W
presumably they'll buff ammo gain or ammo pickups
but i do hope it makes some people just use their melee more
i shouldn't be seeing a zealot with more ranged damage than melee
apparently theyll be a proper gunker tree
psyker W for sure, I do play a ton of ogryn as well tho
pinning fire nerf would help that
true
I tried it with focus on trauma and it came in useful very very rarely.
God I wish the voidstrike staff ignored arms
holy fuck it pains me to do a full charge and then not get the kill because of shitty damage reduction mechanics that I can do nothing about
if only it got the plasma treatment
another unusual thing is that it seems to do less damage to Bruisers specifically
Voidstrike should have infinite pen until it hits like a wall or a shield
not that it matters if you're using warp unleashed, but it's an unusual property
Then maybe it would atleast fulfill its role
or at least be able to guardbreak them
but ignoring the shield would be pristine
Yeah
The fact that they just tank it is super feelsbadman
or a system where it distributes its damage based on the cleave per target
for a relatively clunky weapon (charge-based weapon, noticeable projectile travel time), I would hope the impact of each shot would be good besides for just hordes
what the fuck fatshark
I spend 25,000 plasteel on voidstrike to find surge
and you give it to me first try on a trauma
why the actual fuck are you like this 😭
(owned)
Not that I want surge
since it apparently doesn't work on trauma, in any useful fashion
what blessings do you even want on this thing anyway
Warp Flurry and Rending Shockwave
or
Warp Nexus and Blazing Spirits?
Like uh
Thing its warp nexus blazin spirit
both are fine is the question
And I'll probably end up building out both anyway because why not
Both setups work depending on how you play
But yeah surge blessing on trauma only works with its lmb so it’s fucking useless
Well, I've got one half done
¯_(ツ)_/¯
Now I just need to work on Warp Nexus/Blaze
It’s two completely different feat builds btw
Yeah, blaze wants the warpfire feats right
Warp flurry rending shock runs tranquility and warp battery to max out on peril resist so you can actually utilize flurry to spam
whatever fatshark calls the blue flame
This is what I run with currently
WN/BS is pretty fun. WF/RS sounds cool on paper but RS doesn't feel like it gets any mileage in pubs, WF hard carries the whole staff in that combo ime.
I've put zero brainpower into it
This for flurry trauma?
Yeah to get value from rending in pubs is random and rare. I'll mention im running RS if there's a zealot, and no bolter, for instance.
These are what I've been using so far
Personally unless you are using ascendant blaze or quicken, I’d swap out communion for aura (3rd column 2nd option instead of 1st). I then use kinetic flayer instead of warp battery (5th column 3rd feat instead of 1st) to upkeep warp charges
Voidstrike I’m not too familiar with
But surge I’d def recommend running something like X/1/2/1/3/3
X is up to you if you want Quietitude for consistency or warp absorption for funny Illisi regen
Shield ogryns in auric missions are conducting some sort of experiment for sure. Something like - How fast can i get 3 other people go insane
well that's solved
never have to think about this loadout again

wait shit
Wrong one

I really hope shield gets mega value after the patch, I really do, but atm, holy shit does it make a run more miserable
there we go
I enjoy that build but ultimately have ended preferring 3-2-1-1-1-3 for lots of cc
🤔 that ain’t bad but the BB breakpoints from goin tranquility instead of warp unleashed hurt
That’s prob what I’d run for flurry trauma build tho
Warp flurry trauma rly benefits from that 36% warp resist
Yeah you give up BB breakpoints for just... constant lightning
Kinetic Flayer w/ Trauma or Purge is such a fun combo. Just randomly popping elites in mixed hordes for no peril cost is so goofy.
especially fun with it decides to target the daemonhost
Lmao
since I like to pop the trauma near daemonhosts since it won't aggro them immediately anyways
You’d have to hit the daemonhost first no?
I accidentally killed mankar and myself when it happened
Oh lmao trauma flayer procs are something
You can proc fucking flayer with force sword pushes
interesting
Total meme idea but I kinda want to try out a high firerate Recon or a Shredder w/ KF
That’s what you do with shredder
Isn’t it?
Well I personally don’t like AB on shredder so I run the standard surge staff setup
3/1/2/1/3/3 with it
I usually avoid the brainnumbingly broken weapons so I haven't looked into Gunker builds w/ Shredder.
alright, build me feats with this staff
So I can solve that too without thinking about it
2/3 - 2 -1- 1/2 - 1 - 3
Tranquility and warp battery to maximize peril resist so you can spam trauma
Communion for charge gen
Deflector vs Kinetic shield is preference, KB is the only lvl 30 trait that doesn’t screw your charges over
so like this
P much
Tho this particular setup is to maximize staff spamming
And to utilize warp flurry on the trauma staff
You give up breakpoints you would get from warp unleashed and you need to supplement your warp charge gen with communion, which means you also give up faster ult CD
Seems like I should run the same thing with my warp flurry surge
I say surge, I mean voidstrike
the surge blessing has me mad salty and I can't get it out of my head 
Because voidstrike “meta” is technically flurry + transfer peril
So the transfer peril means you don’t need resist
Yeah, I have two voidstrikes
Warp Nexus+Surge
Warp Flurry+Transfer Peril
So that makes sense
Transfer Peril making warp resistance DOA
mostly
there's a few occassions where like, shooter plinking, the warp resistance would come in handy
I’m not too familiar with voidstrike tho, like iirc people ran warp battery with voidstrike to maximize its damage but I have no clue if two extra warp charges makes that much of a difference
Yeah, its something I'd have to math out
maybe it gives you something esoteric
like one shot less on maulers/crushers/reapers
Maybe tho ngl if you are voidstriking maulers crushers or reapers instead of BB’ing then I think there’s a bigger problem
BB doesn't seem to stagger reapers
So that's the only legitimate use-case of Void>BB
in those three enemies
but the other two its like, well, fuck this shit and BB please
Man it’s fucking weird thinking about a voidstrike build because communion on voidstrike feels like a waste but you need communion to regularly upkeep charges for warp battery
Because the like classic reason to run communion was because of tranquility + warp battery to go be fat peril resist to staff spam… then when quelling changes made peril less of an issue it became communion was used if you are using warp battery with ascendant blaze to help supplement the warp charge consumption
You can kill a crusher quite quickly with void... compared to regular speed BB
And you can sustain that
I am pretty sure voidstrike sucks against anything past a normal bruiser
No... it takes out crushers no problem
Meh I’ll open up darktide and see
I should have a spare voidstrike lying around somewhere
I definitely will not BB a crusher if void is at 5 flurry, that's not worth it
Void carapace damage is the same as flak
turns out I don't have a flurry voidstrike
welp
time to waste my money for testing purposes sigh
and I get fucking surge
I"VE GOTTEN SURGE TWICE BEFORE I"VE GOTTEN A SINGLE WARP FLURRY
lmao

I have to say, my luck with staffs has been pretty astonishing considering all variables
Mostly just farming out Surge on voidstrikes
Its nexus I have on all of them, think id prefer flurry tho
finally got flurry
only went through like
10k plasteel
😄
this better be fucking worth it @shadow wigeon
It still a void strike :0 I can’t help that part
But transfer/flurry is maybe the most fun staff to use
It’s just not very flexible
ITS NOT EVEN THAT MUCH FASTER
ITS LIKE A SECOND FASTER
ALSDIHASLDIHASFAOSDUGHASPDG
Refund that plasteel …
A second faster on a 2 second charge? Sounds good to me, you also dont need to full charge if you need the stuns for crowd control
OH
900ms of downtime after each cast, so theoretically 0.83 + 0.9 = 1.73s per fully-charged shot with max warp flurry stacks
i should probably see if that's correct though
i wonder if it's different from trauma in that flurry affects the downtime
its like a 2nd faster to kill a crusher than a BB
assuming A) you aren't running CL
and B) you aren't running kinetic barrage
the moment you can hit a 2 BB breakpoint on a crusher BB is faster
imo
from quickly testing for like 1 minute
it also requires you to actually maintain 5 stack flurry, which is alot more situational imo than BB which always works
No, you’re permanently at 5 stacks basically.
well that requires you to permanently have hte voidstrike out
which is
rly E moment
Yeah when I'm using void you never switch to aything else
If you're running well it generates no peril
so you just shoot forever
It does a lot of damage, but it is not tactically flexible, so if things go bad it wont help you out of a jam.
Or more accurately the more you get pushed in a corner, the worse void gets.
what staff do you guys think has the highest skill ceiling?
Trauma
Is dmg stat more of a dump stat on blazing trauma? I have been running the right on blaze and left on regular (wish I could get a focused channeling but I am making due with a dud blessing
Should change the left more to a blazing trauma build?
Has there been any preview of what psykers can expect next patch?
Trauma? Purg is very simple and very effective. Void is simple and sorta effective. Surge could be neat if it had elite/flak/specialist priority maybe but it doesn't. Trauma can easily be a very shit weapon or a very good one.
Left is primed to be a blazing trauma. I never used it but I don't think damage is important on the blazing trauma build.
A good portion of the other Trauma people say Damage is their dump stat anyways. But I like it high so I can left click shooter goons in the face when warp stacked.
Crits on Trauma are not a big damage boost, so the one on the left isn't getting much value from Nexus.
But there aren't many options, so nothing wrong with it.
Your right one is already a great blazing trauma, i would just keep using it.
When you brainburst one too many times
Psychic knives and palpatine
Do all staffs shoot that psyker ball? For their main attack?
purg shoots a burst of fire
Ah thank you, that's much better imo
I don't like the psyker balls tbh
On another note, will the changes to the class system be implemented with the Xbox release?
They make me gag
Staff special melee pointless too
Much prefer the psykers balls of fire instead of the warp one
Wait staff can melee?
Oh
Psyker should have a melee weapon like a flail mace attacks in a ark infront of the psyker that can be impued with holy fire so that when you attack it deals fire damage to heretics caught in its wake and drop small pools of fire that deal dot dmg to enemies caught in it- costs +40 peril
Sienna vibes
Yesiree
You can also hold mb2 to like charge the mace and when fired goes in a straight line, dmg and range depend on how long you charged it for
Once I see Force Greatsword or Force Axe then maybe I will dare to hope
The mace has no block feature
Kill or be killed
Force flame flail call that shit the FFF
That was funnier in my head nvl
Sounds fun... exactly what FatShark will never implement hahaha
The fat cats up on the totem poll at fat shark
I will personally go to Mr fatshark himself and demand this be added into the game
While you're there, demand for Chaos Wastes equivalent
Hive Wastes, Ashen Wastes, etc
So what should I pair with my Blazing Spirit Trauma staff, feat-wise?
I hear many use Ascendant Blaze, though I stick with Kinetic Barrage
Is there anyone out here running:
Wrack and Ruin, Cerebral Lacerations, and Kinetic Flayer?
The build in question seems. . . neat
But neat is all it seems. Not at all combat effective because its reliant on a really bad 10% BB pop chance.
Basically need a 0% damage, 0% penetration Shredder Autopistol to make any real use out of it 
Nope, for me