#psyker-class
1 messages · Page 645 of 1
what do you even put on this
flak/carapace?
And Warp Flurry, obviously, instead of Terrifying Barrage
i'd go flak maniac but you can go whatever you want, there are no bad picks on that except the obvious ones (stamina, block, sprint, infested, ranged etc etc)
You can just toss on crit
You don't even really need Flak tbh
5% base + 20% Warp Nexus + 20~% from Crit Bonus + another 5% is a nice beefy 50% crit chance
And crit is substantial damage
Specifically on enemies it sucks against
eh, crits are mostly for the LMB
Surge is both
and idk the way i play surge i dont take it out at all if im not up against shooters or a crusher wave
never left clicking it really
or just use this one 
pls
i need an outside opinon
yeah. . . i really need to grind up some gold 
You leave the second one unmodified until after the october patch
too late
we're all in on the first one
and here it is
the funniest dump stat staff around
nope
I am the proud owner of a 1% charge rate voidstrike
October 4th will make it the strongest staff in the game
just you wait
I fixed my purgatus
It seems the trick is to buy a blue from brunt that already has some dogshit tier of terrifying barrage
so they physically cannot roll that blessing
Whats the best staff to teach yourself how to be good psycher with. The most idiot proof one ? So I can go for just one thing at a time upgrade wise till I get it done
purgatus
surge
hold m2 press m1
it’s super easy
repeat
don't listen to this crackhead
you’ll kill and stagger so many things
worth
I havent played psycher in so long lol All my staves are like 315 and lower base rating so im looking to upgrade.
Alright what about Curios ? Whats priority ?
full tough
Ogryn main, Then Preacher, Very agressive Vet
or tough tough health
yeah kinda preference imo. Starting out with all HP can’t go wrong
so im used to being agressive
tough tough HP
you'd make a good melee psyker then
don’t listen to dawn he’s really bad at the game (he’s a million times better than i am)
go tough tough health
HP gives you a breakpoint with bursters and your wound or something
I’ve never run toughness in psyker, you guys like that?
yea toughness OP
figured KD woulda made it not as important
you can get toughness DR, and your level 5 feat scales off your max toughness
the only class I don't stack toughness on is ogryn, but that's cause HP funny
I prefer to run tough on psyker because I play him as backline specialist killer
or I run purgatus and melt anything that's close range
Avoids chip dmg
ehh, i think vet and psyker can't be like zealot, and run pure toughness, at least not in auric damn
1 hp 2 toughness is what i run on both vet and psyker and it works great
I run 2tough1health on psyker with
+tough +health +sniper
on zealot 2hp1tough
on ogryn 3tough, vet 3tough
plus you (if you do your curios) I do minor perks being tough health, 2 gunner, 1 sniper
ehh zealot i all in on toughness
it works extremely well with your F and Enemies within
full tough zealot is for bitches
cause EWEW tooltip lies, it's 8% of your max toughness every second
What should I do to make this even serviceable (I have no blessings learned on psycher yet so ill just be upgrading out of it asap. )
damn call me bitches then
stam to flak
and you're set
stamina to maniac
warp nexus 3 to 4 if you have it
you could change crit chance to maniac or carapace but it's not the worst weapon to have crit chance on
no blessings
I have no blessings yet learned 😦
pretty sure flak hits breakpoints on your chains to scab shooters
which is pretty important to handle on surge staff
With that warp nexus im going to keep the crit chance and only change one . If flac pops Shooters faster ill grab that
also like, surge doesnt do that much damage to any maniac besides, scabs, which are flak anyways
it's more for the stun vs them
giving you time to BB, melee, let someone else kill it, or just stunlock it to death
So , My guess is the way to do things (im running a high peril build right now) Is position at the back of the team and stun and headpop specials ?
yep
Melee, melee melee.
basically, surge build isn't a surge build, it's an illisi build
it’s all an illisi build
Hmmm using....I forget the name of the sword but its the one that has the thrust charge attack
the force sword that is
Deimos thats it
yee deimos ain't bad either
whats special about Illsi that you would put its name on a build
it's special is the cleaving special
Oh hmm id probably like that one better since Im used to Ogryn
yee it's just,
activate, h1 activate h1
in a horde with warp absorption and your in build battle meditation you can just spam it
executor is bad
weakspot for maniac
executor for deflector
or unstable power
and it’d be a workable weapon
Ah, I already have the funee psyker sword
Its just nice to have multiples of things lying around
fair
I decided to eat it for the sticker book
executor is really weak though
nomnomnom
It also stacks multiple times in one swing
true
horde is a scenario where you'll probably hit a head in a horde
but most things will probably be dead without it
the main downside to executor on illisi is the fact that you drop stacks on special activation
slaughterer would kill everything with or without exec stacks
I don't really understand whats so kekw about deflector
Its a great blessing
idk
Unless you're just being a bait fish to rile up a chat
weirdos
they pop up occasionally
Pretty sure its gonna get nerfed oct4
except the force swords are way better at offense than the slab shield?
and the competing blessings with deflector are pretty mediocre
hopefully
oh, yea sure, but still whats the point
more ranged safety
and murder them
ive never been in a situation where i was like "man i really wish i had deflector rn"
i have
skill issue perhaps
The other one is also, what the fuck else are you gonna put there, Unstable Power?
Also, yeah, Carnaby is a bait fish
ez block
There will be no intelligent discussion had with a sea-based creature
fly like an eagle, strike like a hawk (secret OP technique) https://streamable.com/kvwj4k
i barely even heard of that blessing
wtf does it do
OH it's the quelling one
5% quelling on weakspot hit
ehh
ye
i mean blessings are also what you make of them
deflector is one of those things that allow you to do different things
don't need it, maybe after the class update
hopefully they'll buff exorcist
peril scales your damage most of the time so you don't want to lose more than what battle mediation exists
exorcist has been so fucked throughout the game lmao
like, i used to really like deflector, ngl
i just want every blessing to be equally viable
a fellow potato graphics enjoyer
isn’t it’s only noticeable use on voidstrike?
like, why run exorcist, when unstable power? Simply becoming the edge master
but as said if you get yourself into a position where you need to tank ranked units, i feel like thats mostly mispositioning
early on, passive quelling for non-force weapons was so good and only the obscurus existed
tfw precognition
then they buffed quelling in general
works well with the t4 perk ofc
yeah, though it's arguably better on the voidstrike because it doesn't have the repeated condition
I think both transfer peril and exorcist have the problem of being unable to proc multiple times in a single attack
not my screenshot but i saw a scoreboard of a player who had precog riposte knife with crit dam and crit chance perks
or if you intentionally do this to make use of it
dodge and lay down the hate
Whats funny is that you can't buff crit damage that is the same as regular damage 
(and if the percentages were calculated properly)
he was bottom fragging 
again, why do that with the glass cannon class
psyker isn't a glass cannon
in what world is psyker a glass cannon
i feel like you just answered your own question though
You can't buff critical hit damage on carapace
more like a saint ruperts drop cannon
its the most glass cannon there is in the game so yes, it is
because its the same as regular damage
alright, where's the cannon part
its durable still but the squishiest one
if you fuck up, you will go down the fastest, but you have a ton of room for error with your block
also, infinite dodges provide a lot of survivability
I'll have you know, I do 350k damage and 350k overkill damage by BBing everything
low health doesn’t equal glass cannon
psyker has a lot of active defense
psyker still has a lot of survival options
ddoge tanking is also a term
BB, and the options for crowd control, i.e purgatus/vs
at the end of the day, high level psyker play is about keeping your peril high for bonuses (OR AT LEAST HOW I PLAY)
BB has horrible single-target DPS
have you ever played another class
Yeah, gotta edge that balance between 80% and 100% peril
yea i have all of them at 30
alright then go into the meatgrinder and compare the DPS of BB to a gun
its nice to pick off the ragers/shotgunners at range
all i use it for
BB is for safe target pick off, not a single target dps tool except maybe monsters if you don't have anything better to do
brainburst is a nice utility weapon, but it is no cannon
works okay on crushers
and bulwarks/reapers
Great? Negative batman
ackchyually its not a cannon
But tis okie
don't call it a cannon then

Yeah I just blocked him.
I have no idea what you guys are actually talking about.
but you want more peril on psyker, not less
semantics
or well, you don't want to remove too much peril
500iq puri over here spreading life advice
eh, it's nice to not have your peril capped
I just know I sit way behind everyone else on my team with BB for the vast majority of matches
its a figure of speech man
killing one random shooter at a time
because my sword isn't ranged and my staff shoots fire
I know it's a figure of speech; I'm not disputing the fact that it's not literally a cannon
so its a pointless argument that wasted both of our time
philosophically psyker isn't a cannon
based
but for reference, a BB takes 2 seconds to channel, and a bolter vet will kill 4 crushers in 1.95 seconds
doesn't do enough damage for that
and psyker is not "glass" either because of the force swords and whatnot
psyker is just stupidly squishy
wouldnt use it for crushers unless theyre basically cross-map
and you have nothing else to target/fight
i think it's nurgle actually puri
no it’s nurgle
rot and decay is one of the whispers
“death and decay”
or that
is definitely nurgly
as said i like it to pick off ragers/shotgunners and approaching trappers, also full flame build so anything i pop spreads soulblaze
seems like good utility to me
you take the increased damage at high peril
its either life and decay or death and decay, could be either due to lore but a bit more stereotypically it’s probably death and decay
It could be chicks with male parts riding a pus module with horns for ears for all I fucking care
cause wildfire already spreads your fire fine
you can turn it off
I can WAHT
yeah
somewhere in settings
more fire always good
having a little bit of stacks on enemies far away does basically nothing to the build over the boost psykinetic's wrath
it doesn’t bother me too much so i never did
it counts as a warp attack so effectively all your perks benefit from it
I LITERALLY PLAY PURGE 99% of my psyker time i'm a zealot main ffs
I don't see it
zealotfollows you everywhere
also also, its effectively a meat tenderiser
2 stacks of soulblaze when you do a long channel<<< 5% more baseline damage that applies to your dot, up to 15% at high peril
if you're not running an infinite cleave staff, then I see the use of wrack & ruin
more than enough ogryns running krourk, and them using less ammo to blast is a plus in my book
it’s in interface
but if I'm running purg/trauma, I would not run it
the peril FX intensity option
I just see peril FX
purge staff you don't go wrack and ruin psykinetic wrath hits more breakpoints i'm 99% sure
why the fuck does that control the volume of the voice
peril FX controls both the sound and visuals
and not just the visuals
I'm fine with the visuals
shrug
its just the GOD DAMNED VOICE
you mean bullbutcher?
not krourk but that's not biggy
maybe the krourk stubber
OHH
but still isn't gorgon and achlys more popular respectively but i'm not going to stick on that just wondering outloud
ye stubber
but achyls and gorgonum work justas well
well, or really any weapon
sadly wrack and ruin just, sucks
Yeah, I don't see very many krourk stubbers out in the wild
Either BRRRT achlys or dunkdunkdunk gorgo
it'd be better if our ranged/melee hordeclear was worse
also like, most things you are gonna BB in a proper game (assuming you have a competent vet) are going to be specials
that are by themselves
and maybe some elites?
but it's better to have PW buffing your dot damage from purge by 15% and it spreading via wildfire
than it is to put 2 measly stacks on a tiny amount of enemies
that probably will never spread
and i'd take on warp unleashed for the flamer one-shot BP
ye
as much as I don't like to brainburst, that flamer one-shot breakpoint is very nice to have in frantic situations
thats the one thing i miss the most when i do run W&R
living in history itself
25% more damage on everything if you are doing what you should be doing and peril edging
yea every wiki and stuff is outdated had ot go on games lantern
what global damage buffs does to a mf
hope they nerf some of it back since a straight damage boost like this is going to always be nice
make it force-only or back to 15%
nah leave it as is so I can tell more people to not take WaW
uWu?
well that's deflector into the sticker book at least
so close to slaughterer 4
I can taste it
Its uh
almost like pistols with a magazine forward of the grip aren't particularly special
and video games/fantasy franchises are going to take inspiration from the same things
Don't remember saying it looked familiar specifically because of just the forward magazine but ok
Auric Maelstrom random psyker squad
yeah but that's literally the only thing that makes it look like a laspistol
Definitely not that it's also a big green brick with brown on the grip and a large green piece on the barrel
Is Bloodthirsty on the Illisi like... feasible? Does it help? Is it worth running over Deflector or another blessing?
if you want to gear your illisi more offensively
I personally run unstable power over deflector, but bloodthirsty is another good offensive option
I just don't like bloodthirsty because of the on-kill condition whereas unstable power is slightly more general in exchange for marginally less damage
I only used the Illisi with Surge support, I'll have to make time to play with Illisi
For now I have a Combat Knife + Voidstrike addiction
deflector does offer a lot of utility, if you're willing to give that up
So you plan on being completely useless when anyone decides to get near you 
On paper
I'm not saying you have to use the illisi
but holy shit is the combat knife dogshit
combat knife is barely D tier on zealot
After messing around with it for a while, push attack spamming with an occasional dodge has let me handle hordes well
you are basically pigeon holed into executor+ uncanny
cause you can't make use of bleed crits like zealots
i really gotta see how you handle a horde with strikedown push attacks
Because I have an unnatural habit of being forced to solo Plague Ogryns for some reason
lacerate damage is ass, like even if you somehow have 6 warp charges and high peril
then go rashaad
or even antax
if you don't want to be 100% meta
like I'm sorry but as somoene who has played a lot of knife zealot and a bit of the other classes with knife
bleed damage is really only good vs bulwarks and reapers
I mean
It gives me a way to throw in decent chip damage on Plague Ogryn and Chaos Spawn when they're locked onto me
sure monsters are unyielding but, you'd get more dps from BB spam
Not that I'm saying it's good to be clear
you can technically solo a cspawn (and by extension plague ogryn) hitless with a rashaad
no bug/exploit abuse
it's just about timing dodges and knowing what attacks to block/slide under
I'm aware cspawn is soloable, I've done it with my knife
And promptly lost the run after to a barrel
I'm only running Knife + Voidstrike because I'm bored of Surge staff
ok I'm gonna guess you don't play damnation, or at least, not auric damn+
And also wanted to make myself learn how to handle shooters without Deflector
I don't play Auric no
ok
idk, there is so much offmeta things you can use instead of knife
I mean sure
mk4 taxe
But I'm enjoying what I'm playing
That reminds me, I've meant to ask abouthe Dueling Sword
Which one is arguably the best of the 3?
BB def doesn't outpace a knife doing full bleed stacks
not over the entire fight anyway
well i guess its really more the bleed stacks
than the knife
but yknow, chicken, egg, blood
when i have KB tho i def drop a full cycle of BBs
i request opinions
i just nabbed nexus 4 from melk
ive not changed anything on this yet out of laziness
do yall think i should upgrade warp nexus from 3 to 4, or swap elite ranged damage for something else?
that's pretty good already
hard to calculate the exact value of a variable crit chance
see thats the thing
i recall someone saying 2 things, i think it was arco
adding a flat 5% crit chance could be better
that crit chance has no bearing on the actual zap
which means that crits on it dont increase the stagger, like against mutants or something
it def does, or everything i know is a lie
i could be wrong, which is another reason that i havent changed anything yet
This is the first decent knife I got access to, are there any significant ways I can make it better? I'd like to keep Lacerate
like i know that everyone builds for crits on the surge staff
i assumed that was due to the zap, after all, one of its stats is "critical bonus" or whatever
but i was also told that it only actually affects the basic bolt, and its just that the surge staff doesnt really have much going for it in terms of blessings anyway so why not
crit bonus explicitly states it affects the secondary chance too
but i confess i have never explicitly tested outside of 'the feels'
rn i am returning to this vid
The Surge Staff is probably the strongest CC weapon in the game right now, being able to stop even the toughest of enemies dead in their tracks. What the Surge Staff lacks in lethality, it makes up for team utility, support, and ease of use!
In this video, we take a deep dive into understanding how this staff works. So brace yourself as you le...
dont recall if he even touches on it
but still good infoz
yeah i remember watching this guy as i was building my t hammer
switch to uncanny from mercy killer
knife has a lot of minor and major problems vs armor/body types
100% rending > 50% weak spot damage
especially with how poorly weak spot damage is calculated
an uncanny knife is also really fun to Heavy spam a crusher to death
ye mercy aint bad but uncanny is zany good
yee cause basically everything except unarmored and unyielding
its like 20ish extra damage on the lights and 70ish on the heavies iirc
reduces knife damage and/or bleed damage
infested is a minor one but it's pretty significant for poxwalkers and doggos
lol
the build that he recomments for playing into strengths, which is what i was already going for, was for flak and elite damage, for the exact same reason
most elites are flak, so thats 2 multipliers on top of each other
normal flak enemies already get buttfucked by the staff regardless, so the crit chance is less valuable there, and by using the surge staff as both a CC tool and flak annihilator, i can do both at the same time better with ranged elite damage, which is already what i have
100% rending also applies to your bleed from lacerate except you do need to maintain uncanny
range elite puny 10%
Thank you
bigger 25% number better
the alternative is 5% crit chance

@upper galleon
just go cara or even maniac
my personal take on the flak/Elite philosophy is that they are already stunned and in most cases already dead (assuming full charges) except for shotgunners and gunners
crit chance is cool but like.
but one more zap mops them up
i value consistency over rng
the 5% crit with warp flurry 4 means 50% crit chance when it's topped
@spice veldt see
good weapon
smh
which is yknow, a lot
when half your zaps have the potential to crit it can substantially reduce TTK on the things you suck at, and imo the one that hurts the most is dreg stalkers
yeah that was the other option
it was either change the perk to crit/% damage, or bump up that crit chance further, since i have nexus 4 ready to slap on there now
just don't look at his builds
fuck me he uses quicken
yeah his builds are
interesting
one uses quicken the other uses warp battery and CL
was this video made before or after warp unleashed became global dmg
cant recall
i don't trust any darktide youtubers
i only trust like four
the rest are dogshit capital Y Youtubers
especially Clay, easily the shittiest dude with the least to add or say
lmao clickbait clay
when it comes to like
information about a weapon
i think theyre fine, from what ive seen
but when it comes to builds
crit chance is eh but it does add consistency and applies to everything
still a thing that I'm on the fence about
ive seen what some people do with builds and i nearly gagged
this is why everyone should use my MetaPsykerTM build
yea a big if youre lucky always applies but being able to kill dreg stalkers in two zaps instead of four or five is kinda
idk, hard to pass up the possibility
man I remember when warp unleashed was a great meme skill
and then they buffed the ever living shit out of it
i liked it cuz i was an obscurus user
what would you do in my case then
for the staff above, lemme relink it again
ye same
.
I mean I was an obscures user too
Still surprised WU never got nerfed (yet)
cuz theres the 10% elite damage i could replace, vs upgrading the t3 nexus to t4
10% global damage for clicking a button is kinda wild
i don't use the surge much so there are potentially some fringe breakpoints i don't know about
make obscures great again
ngl most people who use surge don't know a thing about it
had a guy who ranked surge as 2nd strongest staff not know you could stun mutants with it
and thats like
the biggest fucking upside the surge staff has
i studied it for thirty minutes six months ago, that's like a diploma
based on the video above
he said with a bunch of testing, its such a wide range of man-max damage against different profiles, growing wider based on the charge, that working toward breakpoints is nigh impossible
that is the major selling point of the surge over the trauma
dafuq
yeah he ranked trauma as worst staff lmao
:(
and his reasoning was that trauma was hard to roll
with like a 200ish difference in the range of damage at full charge from the lowest to the highest damage you could deal
it is the worst to gear and has the worst ease of use to beginners so I understand
but they shouldn't be making a tier list like that
void strike is the worst 100%
and I'm just like bruh according to you the autopistol should be D tier because it needs both dmg stopping power, blaze away, and pinning fire
its fun, but i cant actually find a use for it ngl
fire into hordes and hope it bugs out to give infinite cleave
like a situation where i know its better to do than just fully charging
then again
i dont really use voidstrike lol
I can think of like.... two times where it felt better to use it over fully charging it
And both times were to make up for teammates
since i only play auric maelstroms, the only time i actually use the voidstrike staff is when the only modifiers are shock and hunting grounds
every other set of modifiers is better dealt with by using a different staff
also i wanna ask
what are yalls thoughts on wildfire with the purgatus staff
ive always just used kinetic flayer
wildfire is
bugged as shit
some people like it tho
6 stack is typically better imo
I would give an opinion but I've used Purgatus maybe 3 times since I've started playing this game
And with no Soulblaze perks
thats
an E moment
wildfire is kinda just
it extends your burn
but it can only stack up to 4 burns
so you really aren't killing much
especially since with how buggy it is half the time it isn't even sustaining stacks
i just use flayer to keep mine maxxed at all times
i value that qol more than the 2 more stacks i could potentially have some of the time
on top of the occasional elite one shots from the random bb
flayer is eh imo if you really want more stacks bring communion
6 stack AB hits a bunch of breakpoints
i never use AB
mainly that you can kill every trash mob
i always use flayer
not flayer uhh the other one
the not shit one
not quicken
psykinetic wrath
Kinetic Barrage?
I can't play without it
I mean it works
Most of the reason I play Psyker is because I enjoy casting spells with hands
just that with how much flame spews out of purge staff typically you run AB to capitalize off of it
its literally just a "these guys are about to ruin the run, get em outta here now"
Of course I'm gonna stick with a perk that lets me sustain that longer
to me its not the peril resist
its the shortened cast
you can quite literally get 2 bb of before the stagger of the ult itself wears off
welp, now I get to waste my time looking for Surge
I did get slaughterer 4 though 
comfy sword is comfy
nice those stats
yeah I can't be assed to grind out another illisi
it is, for all intents and purposes, perfect for damnation and auric
Oh no, deflection 4 and maniac/unyielding damage? Sure, they'd be nice I guess
but blegh
fuck this RNG gacha gambling bullshit
me frfr
quickekw
i cant be the only one that is only mildly miffed by the system
like some of the better blessings ive gotten have just been pulled right off an emperors blessing
Everyone hates it
there's a very small minority who are rabidly married to it, but the current "crafting" system as-is is blatantly anti-player
It took me a little over 700 hours to find power cycler 4
and it took me maybe 10 to get slaughterer tier 4 on force swords
it also took me a little over 700 or 800 hours to get slaughterer 4 on bb mk3
"just use T3 lmao"
Its just not a good system at all. There's no targeted way to improve builds at all other than blatantly shitty RNG mechanics
DRG is the best example of how to time-gate upgrades
yeah most people here aren't playing the game until octobver
for the funny skill tree
When you get one, you get it forever
and place it freely
But you're pulling randomly from the full pool
BUT, because the pulled upgrade is removed from the pool, you will eventually get everything.
Now, one could argue that DRG's system takes too long to participate in, where I think if you clock 40 hours a week, it'll take you a little over 6 months to get everything - its a good idea base-line.
DRG = Deep Rock Galactic
don't worry tho after listening to player feedback and months of reflection they made it so that you can now pick 2 out of 4 things to change via crafting system
isn't that so much better lmao
I mean, it helps with some stuff
MG12 being the premier example.
It needs all of zero blessings
They're all mediocre to bad. So just slapping on Flak/Maniac on top of whatever blessings you rolled DOES help.
But its a sad state of affairs when there's a little over 100 weapons and the "new" crafting system really only works on one 
I guess three, if you want to include the MG1a and MGIV
tbh the shit system has kinda forced me to learn why things are good, so i can maximize the potential of a weapon that isnt the best of the best
which i do appreciate in hindsight
At this point I just check the Armory and hope a green or blue pops up that has almost perfect modifiers and a useful perk and or blessing.
well yeah, it lets you take a weapon like this and understand what you're actually sacrificing
instead of just "whats good" "these" "k thanks putting those on now"
In my case, a little bit of explosion on the actual ball
but since the voidstrike already doesn't really do explosions well, its fine 
Same with Grenadier Gauntlet.
Blast Radius just isn't super important on either one.
That and staffs just don't have good blessings 
terrifying barrage
terrifying barrage is literally baked into the voidstrike staff
fatshark pls
I’d bet crit on a void staff will be good next patch.
(Voidstrike has a suppression radius proc on kill)
(and unlike Terrifying Barrage, it isn't limited to 15 meters - "Close Range" in Darktide means 15 meters or less, because fatshark hates verbose explanations that actually tell you what they're doing so they chose the shortest and most obfuscated way to get information across on all of their tool tips)
lmao its great
I'm gonna run nexus and surge because funee crit meme
you could try blazing crit
@viral solstice you'd be proud of me
I had an illisi that was that
for like
a couple hours. before I dumpstered it.
Because blazing spirit is mad dogshit. It really should just be all 12 stacks at once
illisi is interesting because it kills most of what it touches
so the whole set things on fire on crit
is kinda mid
but stuff like trauma is where blazing spirit is actually good since the radius on that damn thing is so big
you can set like half the horde on fire if you get lucky
Or I could just set the whole horde on fire period 
lmao
pretty much
tho blazing crit trauma is considered meta
because it brings extra CC and range
its a side grade to the normal meta trauma staff which is warp flurry + rending shockwave
I am pretty confused about the balance between purgatus staff and flamer
flamer gets ~40% more range
I guess that's because it has ammunition?
Maybe?
Kinda weird that its 17 meters vs 21 though
Sorry, 20% more range.
Flamer does more damage and has more range but long pull out time and ammo and reload n all that
Like 20.5% ish
Psykers staff is more versatile and has better buffs from psykers kits like warp unleashed, warp charges, etc etc
But less damage outright and less range
Yeah, but the damage and range means that it just invalidates the purg staff 
Especially since you get infinite dodges in Darktide
they're not good dodges, beyond the dodge limit
But you still get i-frames from them, so you can just backpedal away from that lone bruiser or whatever while pulling out the flamer
Yeah but you see that requires you to have a zealot who brings flamer and knows how to use it
Idk how it’s possible I’ve had multiple runs with a flamer zealot where they couldn’t manage hordes
It’s genuinely depressing
Hell, i'll facetank with my faith as zealot to pull out the flamer
it really doesn't matter, especially if you're at 100 toughness
I should say 100%
But yeah purge staff is also good on psyker because it makes them an all rounder basically
Purge will take care of anything that isn’t an ogryn or mutant or boss, deimos for those, and BB for anything long range
I still don't think any of the staffs are particularly good. They're not bad, but they're all definitely mediocre.
It’s meh, trauma is probably the standout
They all have really wild drawbacks
Surge can’t kill shit, voidstrike is super mid, so that leaves trauma and purge
surge has the best flak damage profile out of all of them
and carapace
Yeah but it can only hit 5 at a time which is eeee
Also random targeting
So you cant do something like “oh there’s a mauler pack in the middle of the horde lemme just”
And melt them
Agreed
purge is rly strong tbh
people call it a discount flamer but
its still strong as fuck
one full blast can kill maulers (and everything squishier than maulers)
which given how versatile it is compared to flamer is yeah
they all fill a role REALLY well
all roles that they fill better than any other weapon
except voidstrike, that is just bad
trauma is basically CC on demand
it can knock over basically everything besides mutants
You can hit 7 enemies
I just did it in the meat grinder
8 enemies
So they must've changed the targeting
I just wish I could take a gun and put psyker magic in it instead of ammo.
It definitely favors elites/specials though
are you killing shit mid charge
with 100% reliablity
that might be it
No
I was able to hit 6 with no deaths
8 with deaths
i just stick with 5 enemies to be safe but its technically 5+
but yeah targeting with the surge staff is iffy
surge is CC overload
trauma is precise staggering king
purg is horde decimator
still doesn't compare with the infinite cleave and like 8m radius or wte the fuck of trauma staff
flamer vs purge, purge has unlimited ammo and has feats that synchronize with it
except against mutants
exactly
thats the one shining thing about surge staff is that its CC is ultra reliable
flamer doesn't have synergistic feats, a longer range, and better blessings (imo)
where as trauma they like superarmor through that shit half the time which is rly weird, especially ogryns and ragers
cause overpressure blaze away is fun
and there was a really cool purge staff blessing that would've applied rending but it was never added to the game, just in the data
Counterpoint
damn
you already mentioned BA/OP

nexus is only used cause it's the only other dps increase
Trauma camping the pox hound and poxburster spawns is great.
and double stacks is good, just not enough to waste a perk over
thats when the 1 year beta is going to be over
I think the psyker having to spend feats to make their flamer keep up with the normal flamer that runs on ammo is a drawback of the pskyer flamer gun.
nah, purge well outperforms a flamer
it's meh
idk some people really like wildfire
just found an aimbotter
idk whenever I try wildfire it just feels like
the fact that wildfire cannot spread more than 4 stacks kills it
I don't have the 6 stack AB which helps with killing shooters, and I also don't have the extra BB breakpoints from 6 stacks either
imo
not even kills it
its worse than that, it can't spread to any enemy who have 4 stacks of burn
so its basically guaranteed diminishing returns
when stuff is dense you just softent up every enemy you are currently in combat with
and eventually, in my experience in maelstroms
have you tried blazing crit trauma?
the 2nd and later pass throughs
its basically that principle but with a trauma staff
of wildfire start killing
if it could spread 1 stack to enemies with 4+, THEN it would be amazing
So uh
yes, i like flamer
question before I sleep
how often do you guys spend on BB
cause I spend, I dunno, ~75% of the match with my hands out cupping Nurgle's balls
almost never, you should be doing staff
uhhh it rly depends tbh
but then i run AB
staff no reachy touchy the 9 million shooters everywhere
the psycho psykers play it like they are zealot
bb when the thing i need to kill cannot be hit with staff, or just faster with bb cuz armor
they run into the shooters
run in and purge suppress
@spice veldt over there
run in and kill them with illisi
trauma or surge to close the gap
is how I play
if things real bad get 6wc and AB
arcotash does something similar
basically never
it really depends on the team imo
Yeah. . . that works when you have literal invulnerability, holy revenant, 200 base HP, 100 base toughness, and zealot's cracked ultimate
unless I have to kill something wihtout maintaining line of sight
I've had complete dog teams
im quite literally playing with a vet on aimbot right now
where I'm literally forced to BB like entire squads of shooters
like its dead obvious
I find myself just getting chipped to death because nobody can kill shooters quickly 
using your ability can stagger shooters for a second to help closer the gap too
or to opne a bulwark
Prob ask @spice veldt tbh his entire playstyle is melee psyker
Remember! your ability scales with your current peril, both in knockback and distance
none of the vet F or zealot F shiz
I do the whole "w key to victory" on zealot and ogryn
But psyker too squashy for dat
cause I saw a lot of psykers in here a while ago complaining but they were using their ability at like 25% peril
Its basically abusing infinite dodges via illisi and good CC via staves
purge has like 16m range so you slip and slide when purging you should be fine
if you running melee psyker
I'm always at 100% peril when I proc it
psyker is also really hard to hit if you play them well lmao
to get closer to shooters while charging purge you turn to side and dodge slide
yeah it's what I do. open with trauma or purge and then slide in
oh sometimes you use the F as a good way to close the distance too
This looks like it has potential
so while zealot and ogryn have a charge, psyker just knock everything over
and then jogs to the enemy before they can get back up
kekw
dodge slide while using staff is everything you need to do
I use Warp absorb, warp unleashed, psykinetics aura, kinetic shield, wildfire, ascendant blaze
i think, while warp battery increases your flat damage
Considering the quality of randoms
I'll stick to fondling nurgle's balls
Seems to be working out so far 
the randoms in this game
leave much to be desired
I can't play normal damnation anymore
because holy shit those guys belong in heresy
I used it for a while but in the sheer density of some maps and especially maelstroms made me go to wildfire and I love it
yeah its annoying because with how dense the enemies stuff like purge and trauma are just
better
voidstrike immediately eats shit because its 6 cleave means it can't even kill hordes that well
less kills, but you do way more damage just cause your fire will spread ridic far, I remember seeing a sniper get lit up out in the distance cause of the chain of dreg shooters in cover
im so conflicted if i should report this aimbotter
like theyre cheating
buuuuut this match is going really well
and surge starts suffering from enemy spam too
and surge does m1 ball much better due to crits
maybe they are just rly good
Outside the occasional botched game I'm pretty satisfied with randos in both dam and auric
its the gamer chair trust
normal damnation is the new heresy
i have a clip that says otherwise lmao
idk man I failed 4 missions in a row where the randos died to poxwalker hordes
right before a boss spawned in
auric damnations ahve been great for me, and smoother than regular damnation
Did they say they’re using an aim bot?
as a psyker, how should i be damaging bosses? i've just been spamming brain burst
Honestly in a coop game Idrc if people are cheating
im def in the minority
but
eh
damnation players have no restraint and will aggro shooter patrols while hunting grounds is going down and also run forward and spawn a boss 
like I had a guy in remnant 2 instant level all my archetypes
no, but its damn obvious
I just remember one rando in dam that kept insulting every other member when we were all carrying him, the three of us were so confused
HAHAHAH
why even play 
look its that epic gamer chair and high sens competitive shooter mouse
nah that's just a cadian
reminds me of the recon las gun aimbotter i saw in malice way back in month 3
like, why?
storm legion gear, probably pretending to be a krieger
eating glue doesnt make you a better cadian
but being cadian does make you better at eating glue
Malice is hard for some people
and it's not the cadian voice
I am interested in the other zealot tree tbh
idk why but the zealot skill trees interest me more than the psykers
feelsbad
zealot: assassin, preacher, ??
honestly, I'd post this in the fatshark forums or something
banisher
some kind of tank healer/support class I think
the assassin isn't confirmed, could be death cult
Other zealot tree will have abilities that make hammer and combat axe better
I mean didn't they say it was some death cult assassin thing
but banisher was the name, or code name for the tanky zealot subclass
oh no
i dont know how to do that
i dont typically post on forums lmao
no that's the guessing
theres not an embed for video files is there
I’d post it along with the players home address and their Facebook page
post on youtube or maybe a warden will help
no I thought the devs said
that the zealot would have a deathcult assassin
and the social security number for good measure
idek what a deathcult assassin is
wrong reply
ctrl F brings nothing up about death cult or assassin
but no devs has said anything
I wonder if we can trade in warp siphon ability in the new trees, communion can fill out my 6 souls and I keep them with kinetic barrage anyways
I still saw it
we just know that likely, from the icons, and how we already have preacher and banisher "confirmed"
it was in the actual video itself
i was told the video didn't matter
its one of the videos on this site
no the video is like an actual interview
but yee death cults are as they say, death cults for the god emperor that form
and assassin would be anyone who works outside the Officio Assassinorum
2 different things
put together
damage from behind seems like a given for that subclass tree
would need stealth or something enemies turn fast asf in dt
Anyone think we'll see red weapons with the overhaul?
doubt it
I remember someone mentioning that one of the classes to get an invis for an ability
along with that foghorn sound effect?
next year for red weapons at the earliest
my bet is for 2nd year anniversary we get attachments
but thinking about it
if its just a damage increase from behind, its entirely possible that we could be doing drastically more damage from behind against monstrosities with the thammer with ease, since its damage almost entirely weapon based
poor hedge got used as a sacrificial lamb to use a bullshitting line from corporate when the reality the system just wasn't done and they had to release
that's, like, 1 enemy type
maybe 2 if you count bulwarks
monstrosities
oh i thought that was tied to your hedge message
damage to enemies behind is like, the reason you don't take raking fire on shredder
maybe we get red weapons with full customizability
ik
but like
beeg boss damage fun
and not this garbage lockout
enemies turn quickly and it's not wroth it on enemies that don't
but yee my hedge comment is separate
vet with hsword is not something we need
although they have psword and rashaad anyway
guess it wouldnt make a huge diff
If zealot doesn't get 2handed power sword at least I'm quitting
i wouldnt be shocked if they gave it to vet first even though they dont get 2 handed weapons
2 handed p sword would be really fun though
idk how theyd balance it since regular p sword already does everything
and a better version of p sword is illisi
i just had an ogryn calling me useless cuz i was using a surge staff lmao
solely on the basis that i was using the surge
I think the surge isn’t very useful, but it’s still a jerk thing to say.
it was in an auric maelstrom with mutie and dog waves
i think surge is fine but its a very particular use case and using it wrong is either your doing nothing or your actively hurting the team with out of place stuns
but if someone is using it right its actually very useful imo
still the worst staff most likely
It’s nice if there is never more than 8 enemies on your screen and not needing to aim it at all is nice
the stun limit is a little unfortunate
when you cant guarantee youll get 8 important enemies
it was the end of silo cluster, door to the ship just opened, and we were still swarmed with a horde cuz it was the last wave that had just reached us, and 2 poxwalkers next to each other ran from around the right wall side by side
i surged them back when they started to go off, and used my ult with high peril for good measure, but neither staggered them
so they triple killed us
huh
wonder if surge messed with stagger
although surge didnt even proc
tbf its awful vs infested
didnt think that affected stagger though
its been more consistent then pushing a burster though, thats for sure
also i hard disagree with this
that crown is easily taken by voidstrike
i think its tied with void
not even that those 2 are bad
but trauma and purg are kinda insane
surge just has to be used right
Yeah I mained a voidstrike for almost all of my 280+ level psyker gameplay. It’s way harder to use well, with doing less damage than everybody else as a reward.
most people look at the damage of it against unarmored and write it off as purely CC
unarmored and infested
but it is quite honestly the best weapon against groups of flak elites
infested matters less cause psyker melee
it not only is the best staff for them in terms of damage, but also CC
trauma is an easier haha that crusher is on the floor
its meant to be
Surge is the best staff if there are less than 9 enemies on my screen.
but surge keeps them in place, standing up making it easier for you team to hit them
on top of outright dealing more damage than trauma at less peril cost
At 9 though it’s pretty bad, at 12 I wonder why I didn’t vendor it for a couple thousand gold.
