#psyker-class

1 messages · Page 641 of 1

gusty furnace
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EVEN IF YOU'RE GOING TO KILL IT IMMEDIATELY

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So I know its dead immediately

spice veldt
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I also have the skulls and noise from pinged enemies turned off, so I value pings a lot less

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since I got annoyed my teammates who had ping on their m1

gusty furnace
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I've run into that once in 1000 hours

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once

spice veldt
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I've run into it a few times on NA west

mellow gorge
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i can see the argument of not tagging if you know yuo are going to kill it fun to see someone hate it though

hidden crystal
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That explains the incoherent rambling.

spice veldt
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7/10

gusty furnace
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Like, I'm out of coherency a pretty good chunk of each match

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and I ping literally every single special and elite I can

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Regardless of if they're near my team or not

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Its just information

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for free

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for literally everyone. Why the actual FUCK you'd take that away from your teammates is an absolutely insane debacle

hidden crystal
# spice veldt 7/10

Eh, I told the "a bear goes into a bar" joke on another server earlier. There were many groans.

spice veldt
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I don't because I can have the weirdest teammates who decide to just break coherency from the 3-1 group split (me being the one that's alone)

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I do not trust my teammates at all to use the information properly

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maybe if I can see that they're all high levels

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but I don't bother looking at levels anyways and just assume that they're all shit

gusty furnace
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Well I'm gonna stop you right there.

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Levels don't mean anything.

spice veldt
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yeah

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that's what i followed up with

gusty furnace
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But all you need is 5 minutes.

spice veldt
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people can have bad days or suck at dealing with certain situations, so I don't judge them based on the gameplay that I see most of the time

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unless they're straight up dying to minor things consistently

thorn cedar
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all the tasty piss covered enemies are for me alone

hidden crystal
spice veldt
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actually true because they do tend to go for me because I'm the plasteel goblin that's running around alone

gusty furnace
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@sinful bridge And I ran into each other and butted heads for the first, I dunno, 5 or 6 minutes of the match and then we just clicked KEKW_ogryn

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That's really all the time you need in a match to understand your teammates.

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But not pinging targets because they may or may not chase is so fucking insane that it kills me

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literally, in most cases.

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Because now there's an invisible dog in a horde

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because some fuckwit refused to ping it

spice veldt
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i mean if i see that they're going for a teammate, then I'm pinging them

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but if I'm forward and the dog is almost certainly coming for me because they're coming from the front

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i'm not fucking pinging them

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just so that some dipshit takes the aggro and then gets pounced

gusty furnace
spice veldt
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or if i'm behind and they're coming from the back

gusty furnace
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just throw a grenade at them

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or BB them

spice veldt
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because the dog gets to live

gusty furnace
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or literally anything

hidden crystal
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That trapper that just got you?

FRAGGING. PING. IT.

That's a big threat that significantly affects your chances of rescue.

spice veldt
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i also don't trust the rest of my teammates to gank the dog immediately

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maybe they'll knock the dog off and but keep it alive

gusty furnace
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So you're just an incredibly selfish player

spice veldt
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yup

gusty furnace
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who refuses to play the game in a team oriented fashion

spice veldt
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I don't trust my teammates at all

gusty furnace
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and then bitches and moans about randoms

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I think you're the problem

spice veldt
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I mean i think some of my complaints are valid

gusty furnace
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not your teammates

spice veldt
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but I do like to complain about them

gusty furnace
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"Everywhere I go it smells like shit"

You should probably check the bottom of your shoes bud.

spice veldt
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i didn't say all of them are shit

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and I didn't say all of my games are shit

mellow gorge
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idk, puri taking this kinda personal man

spice veldt
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I only particularly complain about certain teammates who do certain things

thorn cedar
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thats cause puri doesnt actually ever tag, he just wants you to really think he's the kind of guy who does

gusty furnace
spice veldt
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e.g., I don't complain about vets or purg psykers because the playstyles that those classes and weapons don't incentivize being annoying

gusty furnace
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I'll tag a dog as I'm shoving it out of the way

thorn cedar
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i know i am lol

spice veldt
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whereas it is extremely easy to be annoying with trauma/surge

gusty furnace
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And then murderize it into paste

thorn cedar
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it's only in lights out where i start to REALLY fucking hate how little people tag

gusty furnace
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In which case, the tag was mostly pointless

thorn cedar
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we're in lights out specialist monstrous maelstrom and you DON'T want to tag? interesting choice

spice veldt
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and psyker is easily the class that is most annoying to me

gusty furnace
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But I'd rather take the 0.05 microseconds to tag an enemy every single time than have the one time I ignore it bite someone in the ass, literally.

fresh reef
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the game has given me my 6th +3 stamina curio. Guess I might as well run one

thorn cedar
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it's not even about my teamamtes anyway

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i tag because i can now see the guy

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if you tag, i can also now see that guy

spice veldt
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it's the balance between my teammates getting screwed or them screwing me over by taking the aggro

thorn cedar
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whether you actually react to my tags is irrelevant

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cause most dont lol

spice veldt
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and the decision I made is to not tag them if the dog is coming from the same direction that I'm at

thorn cedar
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how many times have you tagged a hound in a horde and watched it beeline straight to an ally who basically does nothing

hidden crystal
gusty furnace
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0

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he's seen that 0 times

thorn cedar
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definitely not 0

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cause that's partially why he said he doesnt bother

spice veldt
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I do tag enemies?

mellow gorge
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i've seen it a ton

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trappers too

spice veldt
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just not dogs in particular because of how their aggro is easily stolen

thorn cedar
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they're so noisy too

fresh reef
gusty furnace
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I straight up don't care if my teammates react to tags or not, I just want them tagging so I can fucking see the god damn enemies through the 1200 poxwalkers, 92 scab stalkers, 500 dreg stalkers, and 4000 groaners

thorn cedar
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defined soundcue on when to dodge

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or push, or swing

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not that you can rely on anything with those ffffuckerrssss

gusty furnace
spice veldt
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I do tag trappers and mutants because the former is quite good at running away and the latter is tanky

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but not dogs, who I can just knock off of a teammate if they're within 30m of me

thorn cedar
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love hearing them giggle as they waddle off

spice veldt
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like the teammates i get genuinely can not be trusted

fresh reef
spice veldt
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and I'm not going to spend a good portion of the match paying attention to them

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true

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those green fuckers always get pinged

naive sedge
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god I hope there is a Veteran Sergeant class with Saltzpyre style pinging abijlities

fresh reef
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had the misfortune of a blessed hound spawning literally right on top of me while I was kiting a plagueryn away from the team

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100-0 in 4 seconds

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not even downed, just instadead

thorn cedar
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man

fresh reef
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(I wasn't going to get rezzed anyway but like, fuck)

thorn cedar
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yesterday i was repositioning to push a burster, a grenade lands basically on my face, i have to sprint and slide out, land the push on the burster, fire staggers me, i eat the edge of the burster which throws me back into a hound, and then three ragers drop down from a catwalk above a second later and maul me to death

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took like two seconds

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sometimes the game just fucking hates your shit lmao

fresh reef
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Might just be confirmation bias, but I swear that shit only happens when I play Psyker

thorn cedar
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my teammates even got the dog off me but im dead before my dumbass character can even stand back up

spice veldt
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at least on psyker, I have to be a lot more wildly out of positioning to deal damage

gusty furnace
fresh reef
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I have a slot to change on a +3 stam curio, should I go for corruption resist or toughness regen? (currently have +60% regen from my other two, and +12% on one of them)

gusty furnace
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I also watched a psyker get dive-bombed by 9 bursters in a row because he thought he could push all of them back-to-back

thorn cedar
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i honestly do not value toughness regen curio so i am not the guy to ask due to my immense bias

gusty furnace
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instead of just letting me, ogryn, and a veteran mag dump the bursters from safety

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Toughness Regen only good on Ogryn

fresh reef
thorn cedar
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corruption is meh but not awful, i only find it nice on zealot since repeated Holy Revenant procs means only corruption really sticks

gusty furnace
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because he can get 290% toughness regen

naive sedge
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And it is so good on Ogryn

thorn cedar
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i am a 3x sprint and block efficiency kind of guy

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ie. institutionally insane

spice veldt
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smh

naive sedge
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(block efficiency actually gets good at 60%+ tho)

plucky flax
fresh reef
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the current setup

thorn cedar
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this aint vermintide tho

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you can never get it to 60% i dont believe

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oh wait, with deflector perhaps

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arco do mafs for me

naive sedge
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68% with deflector?

spice veldt
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though the BCR from deflector only applies to ranged attacks (thanks fatshark)

thorn cedar
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WHAT

spice veldt
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and block efficiency stacks multiplicatively

thorn cedar
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i have been fkn bamboozled there

spice veldt
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(owned)

thorn cedar
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w/e ill still use it

naive sedge
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ok 68% is completely wrong if its multiplcative

spice veldt
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block eff stacks up to +15% on curios rights

thorn cedar
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yea

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20% on weapon

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another 12% from deflector

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it's still good imo it's just definitely not 60% or VT2 levels of good

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where youre just tossing off Chaos Warrior overheads

naive sedge
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Good times.

thorn cedar
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different game forsho

spice veldt
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so 56.8% block eff with 3x +15%, 20%, and 12% (against ranged)

naive sedge
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I've managed to block a crusher oiverhead with peril blocking and only lose all my toughness

thorn cedar
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That's at least four pox walker attacks, up from three!

spice veldt
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50.9% block eff against melee

spice veldt
naive sedge
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haha thats why it went straight to 97% peril i guess

spice veldt
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and they made an update so that they also go through your toughness even if you have 100% toughness now, with the damage that was not absorbed by your toughness spilling over into your hp

thorn cedar
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yea they always hurt

spice veldt
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so if you don't have enough base stats and/or don't have enough toughness DR

thorn cedar
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250 iirc

spice veldt
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they can one-shot you from full toughness and full hp

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yeah around that numbre

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I know that they can one-shot a 100 tough 150 hp psyker

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which is extremely humourous to me

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at least we have infinite dodges so whatever

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I also believe that if the crusher overhead breaks your toughness, it doesn't factor in the toughness DR when calculating the amount of damage that spills over into your hp

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might've fixed that though

thorn cedar
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it's breakthrough so i assume not

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tbh only the Crusher backhand ever really hits me nowadays

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always surprises me for some reason

spice veldt
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yeah the swings that come out pretty fast

thorn cedar
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legit leaves me stunned

spice veldt
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esp with ping

gusty furnace
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I get chunked by overheads occassionally on ogryn

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or even veteran

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Fuckin 9 crushers in a deathball

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Though that's a problem that got ported over from Vermintide 2

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With the deathball chaos warriors all overheading at once

thorn cedar
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'Problem'?

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That's half the fun

naive sedge
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with their skates on

thorn cedar
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Yea lmao

gusty furnace
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The tracking on Crusher/CW overheads reminds me of Dark Souls 1

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Where the bosses will track you through 90% of their attack animation KEKW_ogryn

naive sedge
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the chaos ice hockey team must be incredible

thorn cedar
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They defeated America in the 82 olympics. Disqualified for all the murder tho

fresh reef
spice veldt
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mkv duelling sword moment

gusty furnace
# fresh reef lul

Yeah, bosses could stand to have a pretty staggering buff to block damage

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We're fucking regular humans

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why can I block a chaos spawn

thorn cedar
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what 15% dodge distance does to a mfer

gusty furnace
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but why can veteran sit there and tank with a funny weapon held in the air

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or zealot

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or psyker

spice veldt
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tbf veterans would just get annihilated if they couldnt even block chaos spawns

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zealots at least have until death and psykers have their infinite dodges

gusty furnace
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That'll teach the veteran not to try and face tank the spawn then

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With enough distance, teammates can redraw aggro from the veteran mag dumping a funny bolter into it

spice veldt
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chaos spawn aggro is such a fickle thing

thorn cedar
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ill parry a chaos spawn with my dclaw whenever i want

spice veldt
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i can be doing literally nothing to it and get targeted by it

gusty furnace
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I mean, that tracks.

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It IS a mindless beast

naive sedge
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I wish people wouldn't kite the spawn backwards

gusty furnace
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They uh

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don't really get a choice

fresh reef
gusty furnace
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Chaos Spawn pushes you backwards

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whether you want it to or not

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Its not like Plogryn

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where you can just side dodge forever

spice veldt
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though they can always dodge diagonally/sideways

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since the attacks besides the first hit of their 3/4-hit combos can be reliably spot-dodged

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but I understand why people dodge straight away from the chaos spawn cuz it's the natural thing to do

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and the dodge mechanics in this game are one of the more unintuitive things with respect to melee attacks

naive sedge
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people just need to remember its as scared of you as you are of it

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It just has a different fear response

thorn cedar
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im not afraid of it. just overly aroused.

spice veldt
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blast radius on the trauma staff, esp if you're on the lower difficulties where you'll hit the breakpoints anyways

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if it's on the voidstrike, then blast radius is not too important though it does matter

lyric burrow
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damage past 60% does not matter for trauma

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but you want ideally 80 blast radius

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and yeah what arco said about void

flint pawn
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I don't think the Voidstrike was the problem so much as me not trying super hard, practicing quellcanceling randomly, being left behind looking for materials, and using a Combat Knife as my favorite melee on Psyker

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Voidstrike felt awesome

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And mine is only decent

spice veldt
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voidstrike is one of those weapons where the stat scaling is whatever

flint pawn
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I have 20% Flak and only level 2 Warp Nexus

spice veldt
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so there's not much of a difference between a good enough voidstrike and one with perfect stats

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blazing spirit voidstrike?

flint pawn
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Double Shot

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Whatever is called

spice veldt
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surge

flint pawn
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That

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It worked phenomenally when I actually paid attention

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Defo using it more

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No more being quickplay Surge Psyker for now

spice veldt
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i forget if the doubled shot is a crit as well, but with +5% base crit and +12% from nexus, that's 130% * 17% = 22.1% damage on average over time with surge

flint pawn
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It's the only Voidstrike I have

spice veldt
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yeah, i'm not criticizing your build decisions

flint pawn
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Idk if surge is better than spirit

spice veldt
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just that it doesn't scale that much compared to weapons that get +75% damage and cleave from a single blessing

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all the force staffs have this problem blessing-wise

flint pawn
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I just like shooting balls

spice veldt
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and neither do the stats on the voidstrike scale that much compared to the trauma

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so you're not losing on out that much even if your voidstrike isn't perfect

flint pawn
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Is there any breakpoint I can reach that I should try for? Something that 20% Flak might not help with

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313133 is the build I ran with

spice veldt
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you're prob going to one-shot scab bruisers with the help of warp unleashed anyways
there's a one-shot breakpoint on scab shotgunners with the help of +flak iirc

flint pawn
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I just brainburst them

spice veldt
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yeah that's the usual thing to do

flint pawn
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Unless I need to stun them

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Then I just quellcancel

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I'll have you know I've only woken ONE Daemonhost that way so far

lyric burrow
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its true

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i forget the scaling but arco has it

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its like a very small increase

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from 60 to 70 or 80

spice veldt
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yeah 1 damage per 1%

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getting more damage past 60% does mean that you need less damage buffs to one-shot dreg bruisers so that you don't need to take +unarmoured

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but I value quell speed more than damage/another damage perk

lyric burrow
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yeah i just take flak and unarmored

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find it makes it more consistent for mixed hordes anyway and you can always take out shooter patrols

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maniac might be nice although i can just melee or BB that a lot of the time

flint pawn
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But- but 1 extra damage is 1 less damage the bots have to do with their Catachans and Axes vs Crushers*!

lyric burrow
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i hate the bots so much

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watching somebody leave to give us a bot so i can watch them attempt to pick someone up 100 times in a row while standing in 14 bomber flames 47 flamer flames 100 poxwalkers and is oblivous to the trapper right in front of them

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makes me sad

tacit flume
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What are the opinions on the lvl 30 feats?

lyric burrow
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generally take what you like although AB is good for stuff like auto pistol build or blazing trauma/purg

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when using something like flurry trauma or void etc up to you but i prefer kinectic barrage

spice veldt
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i like my kinetic barrage since it's a strict upgrade, and I'm often using my ult for defensive purposes so I don't want to have to go and get my warp charges back up again

thorn cedar
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yea it sucks to press F and go from 49% bonus damage to 15%

fresh reef
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go fas go kwik

exotic tulip
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Didn't think it continued, but last match we killed at least 14, cerebral lacerations plus a veteran with "The strongest plasma I had" works wonders on waves of monstorus specialists

viral solstice
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it is two balls

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when u balls

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it rules

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all true Gamers know more balls is good balls

exotic tulip
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What to do with this staff, cause the top blessing was I think weakspot and the top blessing was sustained fire

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Just cludged the only blessing I had onto it, but what should I be looking for blessing wise. Don't need perfect stuff here

viral solstice
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go warp flurry flak

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and ur gooch

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peril / flurry is the standard normie loadout, 5% crit 25% maniacs is ok

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or 5% crit 25% flak

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perks on voidstrike are w/e just live ur troof

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flak is like the compromise "i guess im killin a lotta trash but sometimes im gonna shoot a mauler and pretend im doin something" perk

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i respect it

near wyvern
# viral solstice it is better than blazing spirit

It's really not:

  • You can cancel the surge proc with quell cancel
  • unless it's a horde on a long corridor, you are going to hit the wall already with the first ball which means the surge proc will achieve very little
  • blazing spirit does more damage per proc than surge, even on a single target
viral solstice
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i mean if u unironically think blazing spirit is better more speed to u live ur truth

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both are hot dogshit

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blazing spirit on staff being capped at 6 is just the beginning of it

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but no blazing spirit is not "better" than surge even in that rubric because its delayed and also borderline nothing, surge is at least comedy

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and sometimes gibs things

near wyvern
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At least blazing spirit procs when you quell cancel KEKW_ogryn

viral solstice
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very true

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u can fuck up ur own surges if ur based enough

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but this is of course academic

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i will show u the true path

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but u have to type

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"im prepared to witness the Future of Voidstrike"

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gimme a sec i have to fine which one of these 60 fucking voidstrikes this one is

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hol up

near wyvern
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Nothing will impress me with Surge until they buff it

viral solstice
near wyvern
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Or give it to Surge (the staff)

viral solstice
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now THIS

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is the staff

near wyvern
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Lmao

viral solstice
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its the 10% of the time i do something every time

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the reverse dirty harry

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"am i feeling lucky, punk?"

near wyvern
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That charge rate is ass

viral solstice
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i do not think

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charge rate is the main issue that staff has

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its main issue is being too advanced

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(from the future)

near wyvern
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It's not as vital on void but I would trade that warp resist to charge rate any time

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The sad part is the surge proc itself will not be a guaranteed crit

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So you can't get double fire balls

fresh reef
gaunt wagon
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what should i change the perks to

blazing echo
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Flak n maniac seem the most common

humble bolt
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whats the best staff

regal jasper
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Voidstrike

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Don’t believe anyone else

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No just go through all the staffs and use the one you enjoy the most

humble bolt
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is that the balls one

regal jasper
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?

humble bolt
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its gots balls

regal jasper
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No?

humble bolt
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shoot balls

regal jasper
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Oh

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Uh

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It shoots bombs

humble bolt
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balls

regal jasper
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Sure

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Anyways

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Everyone is different

humble bolt
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i like fire

regal jasper
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Choose the staff you like the most

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Then use fire

lucid terrace
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The one with balls

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I like that one

spice veldt
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trauma is the best generalist

regal jasper
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Why is voidstrike know as ball staff

lucid terrace
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Because it shoots balls

regal jasper
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Does it?

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I don’t look at my projectiles

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Just the hoard im taking out

flint pawn
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It shoots balls

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It does bonus damage if the balls hit enemies in the face

regal jasper
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I just aim good

safe crystal
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Its the bowling ball staff Peepo_SipSpin

hidden crystal
#

Isn't shooting balls what you do in Sniper Elite?

cyan notch
#

surge is not comedy

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nobody even knows when it procs

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u just have to pretend yea uh i think i got a surge yea thats uh 10% yea

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it didnt really do anything and i cant even tell when it procs but uh i just imagine in my head it works

steel egret
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Same.

inland juniper
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Is psyker still a huge chore to level up?

hidden crystal
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Everything's tedious to level up.

steel egret
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Under level 30 psykers atleast give me headache.

hidden crystal
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Particularly if you need to grind class specific gear.

flint turtle
potent echo
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Brain burst bad re

flint turtle
#

And that's in part because the psyker in dark tide is mostly using telekinetic discipline. In theory any ways

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Like they said in the one article psyker and ogryn are in this weird little spot where they are as fleshed out as they wanted

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Ogryn is different enough and focused enough on identity that you don't really feel it unless you don't vibe with the play style

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Psyker is trying to cover all kinds of ideas but it all only kinda gets one or two mostly baked ideas tossed in that don't match the telekinetic discipline

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BB is smite which is a biomancy

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You have a few talents and a staff for pryomancy

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Ect

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The October updates seems like it will be fixing it but until then were stuck being spread a but thin

plucky flax
#

When October come soulblaze enhancement feats give me whatthefuck_heresy

flint turtle
#

Pryomancy can do some very cool shirt beyond lighting people on fire

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Like. Looking at someone a d causing the blood in their veins to turn into steam, which basically causes an explosion within the person

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Or producing a small light equal to that of a star

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Because warp fuckery

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I love psykers, just not playing them in dark tide they a naturally just limited

plucky flax
#

Tbh I want warp lightening based class/subclass.

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Ultra unlimited power.

grizzled iris
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I want ultra trauma where you explode the entire map and cause a mission failed screen just to show your distaste for your team

fresh reef
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pray for me and my sanity

bronze pelican
#

Anyone knows if the blessing Surge is in the game ?

fresh reef
bronze pelican
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Nah i'm making myself broke over this thing and it won't drop

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thank you tho

languid tusk
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i want to change the perks on this purgatus

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which one should i get ?

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on darktide bulds they have groaners/poxwalkers + maniacs

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im going to test it in the psykanium lets see what works best

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paired with decimator caxe for maximum burn power

mellow glen
#

Got lucky enough to roll a practically perfect Surge. Should I switch the +Crit perk with +Elites?

languid tusk
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criti works best imo

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like this you have 35 crit (10% base +20% at high peril +5% from perk)

mellow glen
languid tusk
#

maybe i will do infested + unarmored for gigacleave, not sure if worth

mellow glen
languid tusk
#

yeah im changing it to unarmored infested

#

damage to maniacs is too low anyways to clear mutant train

olive ember
#

Flak maniac or unarmoured maniac most of the time

#

Flak to capitalize on its strengths against flak armoured enemies like scab shooters, maulers, armoured maniac

#

Unarmoured to shore up its weaknesses and more specifically make it better against dreg shooters

#

Maniac just cuz every other special is a maniac (mutant, flamer, trapper, unarmoured ragers, etc.)

#

Infested is kinda mid ngl cuz it’s basically just poxwalkers and dogs

#

Crit chance +5% is also not bad since surge staff is technically a crit weapon

hidden crystal
mellow gorge
#

Vets when they are the best statistically while also being the easiest to play with the widest variety of weapons

regal jasper
#

I cant wait for shards

shrewd quarry
#

Newbie Psyker here can I block sniper shots with deflector perk?

boreal wave
#

Last I tried, no.

mellow gorge
#

Better to just dodge them

plucky flax
flint turtle
cyan notch
flint turtle
#

When you have known in universe talents like hammer fist which makes a psyker temporarily stronger then ogryn

hidden crystal
#

The "block ranged attacks" description leaves out a few details, and it took me a few holes in my chest to realise that, no, it doesn't work on snipers.

#

I think the Oggy shield does ignore block bypass and might even stop snipers, but I've never played Oggy to find out.

flint turtle
#

And fire

hidden crystal
#

Fair enough. I figured it was something like that, but I've not yet built up the patience to level up an ogryn. A completely unique weapon set that I don't have any blessings banked for sounds tedious.

#

Bearing in mind I haven't even finished levelling my vet.

flint turtle
#

If your really dependent on blessings and what the "best" blessings weapons and perks yeah

plucky flax
#

Pretty sure ogryn shield does in fact block snipers.

hidden crystal
#

I wouldn't say I'm really dependent but the equipment grind is still one of the most tedious parts of the game.

plucky flax
#

Ogryn shield is op.

languid tusk
hidden crystal
lyric burrow
magic burrow
#

My brain is smooth like a polished pebble. All your brainbursts simply slide right off like water off a raincoat.

slow raven
#

has anyone else noticed that if you're running ascendant blaze you seem to get free warp charges from your teammate's soulblaze?

#

like if im using my blazing spirit trauma staff and someone else is running purgatus, i seem to be getting way more warp charges than i normally would

#

well i guess me running the blazing spirit might not be relevant, but it's the only time i use ascendant blaze when im not running purgatus myself

olive ember
spice veldt
#

just looking at the pygex's guide

slow raven
spice veldt
#

don't worry it'd just be psyker rp otherwise

patent steeple
#

btw, which is better to have on purg: flak or unarmoured?

thorn cedar
#

flak

gaunt wagon
#

is using a +3 stam curio worth it with deflector the force sword ability

thorn cedar
#

do you mean the feat or the blessing

#

either way i say it's preference and also yes

gaunt wagon
#

my bad

#

misspelt

spice veldt
#

stamina would be a must-pick if not running Kinetic Deflection

#

otherwise, eh

#

probably don't need stamina with kinetic deflection

#

dodges and slides should take some of the heat off anyways

languid tusk
#

practice the shift + ctrl combo for sliding all over the place without consuming dodge counter

gusty furnace
#

is that. . . psyker specific? 🤔

#

Cause that eats 2 dodges on everyone else

#

Oh, dodge+slide eats 2 dodges

#

Not shift+control

languid tusk
#

also with this staff vigil station oblivium was a walk in the park KEKW_ogryn

languid tusk
#

alternate this and you are (mostly) untouchable

#

works best with high mobility weapon because regular slide distance depends on speed

gaunt wagon
#

terrifying on purgatus?

#

dont you already stagger almost every enemy

gusty furnace
#

works great for scab stalkers

#

You can ZOC the whole group

#

while only hitting a part of it

thorn cedar
#

you really dont need it tho

gusty furnace
#

ZOC=Zone of Control

thorn cedar
#

it already has built-in on-kill suppression

#

on top of all the other absurd suppression it offers

gusty furnace
#

But yeah, its more of a victim of RNG

#

Than it is a concious design choice I would imagine.

thorn cedar
#

if you're looking at suppressing like, a dozen stalkers alone in a room then i suppose it would be 'better'

#

but i can think of better approaches to that scenario

#

like left clicking

gusty furnace
#

Me being an ogryn main

#

that solution is "Move closer to the enemy"

gaunt wagon
#

plus if you have a ton of cloud radius you can just swipe left and right and stagger everything

#

and get burn

thorn cedar
#

"SMASH"

gusty furnace
#

EXACTLY

#

Exploits gets it

#

I have added this to my repertoire of ogryn weapons

#

Its astonishingly bad

#

but it is kinda fun to use.

#

As long as I turn off my meta brain and turn on my monkey brain, its great.

languid tusk
#

blessings are decent but i didn't pick them

gusty furnace
#

Yeah, the crafting in this game fucking sucks

#

I have no idea how fatshark plans to fix it, but it really needs some overhauling.

#

Rolling the same exact blessing three or four times in a row on four separate weapons is such a dogshit anti-fun mechanic

#

that serves to only arbitrarily increase gameplay hours through RNG

spice veldt
#

when blessings get nerfed, I suppose the emphasis on crafting will be lessened when some of that power is moved into our skill tree

#

still shitty rng, but the rng doesn't have as much of an impact anymore

gusty furnace
#

The only real impact to RNG so far has been the plasteel refund bug

#

I've spent ~15-20k plasteel

#

and still have 11k

spice veldt
#

weapons with hard stat scaling or breakpoints right on the edge will certainly get screwed though

gusty furnace
#

because I get 80% of it refunded KEKW_ogryn

languid tusk
#

honestly with brunt armory + rolling 2 perks or 2 blessings I don't find crafting that bad anymore

#

spend 2millions on 1 kind of weapon you like, then consacrate all of them

gusty furnace
#

Yeah. . . that really isn't a good gameplay loop

languid tusk
#

eventually you get good stat spreads + the belssing you want

gusty furnace
#

Grind for 6 hours to get gold and plasteel

dump all of it for zero rewards

rinse and repeat

spice veldt
#

it's fairly painful on the trauma staff

#

i have not gotten the ideal stat distribution with the perks/blessings that I want

#

with how the stats scale on trauma and whatnot

languid tusk
#

maybe I was just lucky lol

gaunt wagon
#

and if you get a perfect stat spread on a weapon but the perks and blessings can be trash and the weapon is automatically bad

spice veldt
#

yeah, the rng is for better or for worse

#

and on average, it is quite terrible

languid tusk
#

is trauma staff one of those weapons where you need 2 specific blessings at tier 4 ?

#

like thunde rhammer ?

gusty furnace
#

When Flak/Maniac make up 95% of choices on weapons, the crafting is always going to be ass

spice veldt
gusty furnace
#

Either fatshark needs to remove flak/maniac as perks altogether

thorn cedar
#

I do get that it's very frustrating when you actually are searching for something you want. But the majority of players are crying their eyes out trying to build 380 base stat weapons for their Malice grind, and I don't get it lol

gusty furnace
#

or just buff weapons so they're no longer so reliant on them

#

and nerf flak/maniac at the same time

#

so that max is 10% at tier 4

thorn cedar
#

Either way I always have something to try out and play.

spice veldt
languid tusk
#

yeah perfect stat spread + perks + blessings can be hard to get

thorn cedar
#

I'll take the Darktide system over Vermintide's any goddamn day of the year.

spice veldt
#

trauma is probably the weapon with the widest stat scaling in the whole game

languid tusk
#

took me nearly 40k plasteel to roll the meta thunder hammer

gusty furnace
#

No, I much prefer Vermintides

#

Its tedious

spice veldt
#

though I don't play the other classes that much to observe the stats on their weapons

gusty furnace
#

but not mindbogglingly tedious

gaunt wagon
#

i think vermintide had better grind

#

at least you can change a lot more on the weapon

gusty furnace
#

Craft 300 gear

throw matts at it to get gold

reroll until you get both perks you want

dump red dust into them to upgrade them to red

gaunt wagon
#

and if you got a red it would just have the maxed stats

gusty furnace
#

With the 1% drop chance from an emperor's crate

#

it'll take 500 matches sure

thorn cedar
#

Vermintide was fucking tedious to interact with, and the result was building the exact same shit you already made a hundred times over and over.

#

There's a reason I have 1,500 unopened chests in that game.

gusty furnace
#

But that's at least a guaranteed process to get what you want

#

Whereas Darktide is like "Lol fuck you"

#

and there is no real upper limit

thorn cedar
#

Yes but I'd much rather have things to test and play with, even though there's no question that the system doesn't make that easy.

gusty furnace
#

its literally just unmitigateable rng

thorn cedar
#

Also fuck opening chests lol

#

fuck scrapping weapons

languid tusk
#

is this a good crafing base for trauma staff ?

thorn cedar
#

fuck downgrading dust

gusty furnace
#

Yeah. . . opening chest animation is cringe af

gaunt wagon
#

darktide's random number gen giving you the best weapon possible with the worst perks

thorn cedar
#

shit is so tedious

#

i have had way more fun with DT despite it all

gusty furnace
#

Emperor's Gifts are better thought out in Darktide for execution of how the gift is handed to you

#

but it should've never been downgraded from 3 to 1

#

That's actually painge

thorn cedar
#

i wouldnt even call it 3 to 1

#

was more like one and a half

spice veldt
#

charge rate > blast radius > warp res > damage/quell are my stat priorities on trauma

thorn cedar
#

lets not pretend anybody was excited to open five chests to earn their ten greens three blues and two oranges

gusty furnace
#

I mean, I don't like opening the chests because it just takes forever.

thorn cedar
#

and then into another menu you go to break them down

#

god i really

gusty furnace
#

And the weapons are actually pointless and are merely crafting materials

thorn cedar
#

cannot stress how much i fucking hated VT2's crafting

#

i played the game enough that i could just brute force it

languid tusk
#

how do I fix this

gusty furnace
#

but at least it was faster to "earn" what you wanted in VT2 KEKW_ogryn

thorn cedar
#

but not everybody put 2k hours into VT2

languid tusk
#

replace shockwave and elite damage ?

gusty furnace
#

Hell, if you don't play on Cata, breakpoints are functionally pointless in VT2

thorn cedar
#

and even today when i play and want to craft something, if i dont have the mats im more likely to just not bother or quit

gusty furnace
#

so you don't even need to do the crafting

#

just roll corruption resistance on your necklace or whatever

#

and farm books

#

While bashing things with your weapons

spice veldt
thorn cedar
#

because i do have the mats (1500 unopened chests) but i just CANNOT be fucked

languid tusk
spice veldt
#

trauma doesn't have any single-target DPS to remark on, so unyielding isn't useful

#

especially since they buffed the weakspot damage on the bonbon so BB deals more DPS than the trauma to it anyways

languid tusk
#

alright, into the trash it goes

spice veldt
#

even if the bonbon takes 2x explosive damage

gaunt wagon
#

whats the total cd of psykinetic wrath?

thorn cedar
#

20s? 25?

spice veldt
#

30 seconds

#

we aren't as cool as vets (who get a 25-second cd on their ult, or 20 seconds if you subtract off the duration of the ult)

hidden crystal
thorn cedar
#

so short

#

back in my day some of our ults had a 90s cooldown

#

and we had to jump to hit the heads of our enemies!

#

fighting raki on our way to some good ale, uphill in the snow, both ways!

spice veldt
#

vt2 ult cooldowns?

thorn cedar
#

yea lmao

spice veldt
#

god damn

willow escarp
#

yeah the fact that veterans ult recharges while it’s active is hilarious

thorn cedar
#

also i lied

#

it was 180s

#

not 90

willow escarp
#

with counterfire it’s pretty common to have it already fully charged by the time you come out of it

spice veldt
#

i wonder if they messed up on the ult CD

#

maybe it wasn't supposed to refresh while the ult was active

#

so it would've been 25 + 5 = 30

thorn cedar
#

nah they just toned down most of the ults (except for veteran it would seem)

willow escarp
#

wouldn’t be surprised

hidden crystal
#

Also, +Stamina and KD is just funny for tanking an entire horde while you rez someone.

willow escarp
#

typically in other games with similar abilities the CD wouldn’t start until it’s over

thorn cedar
#

i had a volley fire yesterday on revolver vet that lasted 3 minutes and 22 seconds

hidden crystal
#

Just bear in mind that deflector doesn't work while rezzing.

thorn cedar
#

very close to seeing a doctor because it lasted so long it was impairing blood flow

willow escarp
#

that’s a lot of reloads too

spice veldt
#

your volley was fired

thorn cedar
#

and it never stopped firing

#

it's real easy with revolver

#

just load in one or two rounds at time

#

it was uhhh whatever that manufactorum map is where it ends in the trainyard

willow escarp
#

oh right

thorn cedar
#

near the beginning when you go up the elevator stairs

#

legit lasted at the start of that room all the way to the medicae station before the next big hallway

#

it's dumb

#

and that whole time im basically a tank with 800 toughness, fair and balanced

hidden crystal
#

I am invincible!

proven nacelle
#

Who is psykers "beloved" that they talk about?

hidden crystal
#

Up for debate.

#

Could be the Emperor, could be a daemon pretending to be him, could just be schizophrenia.

thorn cedar
#

its me

#

i am the beloved

hidden crystal
#

Given that Seers think they're dreaming, they've not got the strongest grasp on reality.

hollow current
#

their felinid abhuman oc

hidden crystal
#

Personally? I think it's option one or three. I can't recall any voice lines that make me think the Beloved is malevolent.

proven nacelle
#

I was wondering if it was Tzeench.

hidden crystal
#

As the Beloved actually seems to be benevolent, a fragment of the Emperor's or the psyker's psyche seems slightly more likely than a daemon.

proven nacelle
#

Got it.

hidden crystal
#

But then, a Tzeentchian daemon wouldn't be opposed to playing a long game.

#

But, ultimately, I don't think we as players are supposed to have a hard answer.

proven nacelle
#

Some question are better left unanswered to have that mystery.

blazing echo
#

Perhaps they guard a shard of their actual lovers soul?

glacial nest
#

I just made a psycher two or three days ago. Is it normal to blow yourself up a whole bunch in the beginning, or am I just extra bad?

blazing echo
#

Abaolutely normal imo. How can you tell your skulls limit if you dont test it a few times?

glacial nest
#

Right?

#

Anyway, I don't expload when I use a BB at 95% peril, so that's good

blazing echo
#

I think as long as u dont charge an ability when ur already at 100% peril u dont pop. But things get a bit purple

#

Pushing an enemy drains a chunk of peril too

glacial nest
#

That I did not know, thank you

#

just tested it out in meat grinder, keep forgetting I have that ability

spice veldt
#

97% is roughly the breakpoint

#

though decimals are hidden

#

i believe the peril meter uses rounding to the nearest (96.5 and 97.5 get rounded to 97 and so on), though you shouldn't quote me on this

spice veldt
blazing echo
#

Ty for that Arco!

spice veldt
#

the illisi force sword and trauma staff are probably the force weapons that will tend to kill you the most

#

for a mechanic where the consequence of failure is death, it sure is completely unexplained

hidden crystal
#

Anyway, I'm going to call three failed missions in a row time to take a break.

blazing echo
#

I ended up using my upt more often to AoE stun before reviving allies than clearing peril. Some people love to kiss the floor

hidden crystal
#

Most of those can be put down to poor team cohesion (and in one case that was slightly my fault, but being pinned in a corner by... corpses? Staggered groaners? Whatever they were, I couldn't actually see them until I looked down... and then grabbed by a mutie wasn't exactly deliberate).

blazing echo
#

Illisi light spam and aim high. Suddenly its raining heads and you can dodge again

hidden crystal
#

No, there wasn't actually anything in front of me, it was something on the floor that was holding me in place.

#

I think.

#

Possibly it was just that the corner had some bug.

blazing echo
#

I had something similar tonight i was stuck in mobs that had dropped from above. Only saw em when looking down

idle aurora
#

I am addicted to ability cooldown reductions, on high int spec gauntlet i can literally spam F several times in 1 minute

hidden crystal
#

The last of those missions, in the Archivum Sycorax tunnels, with a team that was split between not pushing through and pushing through too fast was probably the biggest mess.

idle aurora
#

If new skill tree has some perks that allow more peril control, that would be dope

olive ember
#

everyone knows that the voidstrike is the hardest staff to manage peril with

spice veldt
#

crit chance feats will be crack cocaine for the blazing spirit enjoyers

lunar hollow
#

i am excited to see what stuff we get for the subclass associated with the smite

#

im assuming the arrow shard things are gonna be with the shield ult in terms of 'intended' subclasses and thatll be the more support-focused psyker build

olive ember
#

???

#

blazing crit trauma is meta tho

hidden crystal
lunar hollow
idle aurora
olive ember
olive ember
#

smh

lunar hollow
#

im a quietude hater

idle aurora
#

Btw did verm 2 have a healer class? Or something like that

olive ember
#

I'm pretty sure any healing related thing is gonna be on zealot

#

ngl

idle aurora
#

I mean more like a tf2 medic

olive ember
#

at the very least there was a datamine rly far back and one of the zealot subclasses had some kinda regen or corruption wte

#

no

lunar hollow
olive ember
#

you had waystalker which applied a regen to anyone below 50% hp or wte it was iirc

#

and like some other rly niche healing options

broken carbon
olive ember
#

?? you use it

#

things die

#

tada?

cyan notch
#

waystalker had passive heal, stepsis boosted all heals, merc and unchained had teamwide temp hp ults

olive ember
#

well its a side grade to the normal warp flurry + rending shockwave

#

both work, one is better when you spam it the other works better for burst

willow escarp
#

finally got blazing nexus trauma staff. It’s nice

fathom adder
#

I'm still having difficulty wrapping my head around the idea that a weapon with a 30% crit chance (at best) is going to kill anything with a 3-stack of soulblaze

olive ember
#

its paired with AB so the burn stacks generate warp charges which you can use for AB

#

basically think your stereotypical purge build 3/1/2/1/1/2 or wte, but swap out the purge staff for a blazing crit trauma

#

you trade in some of the horde clear for alot more CC and better range

potent echo
#

For what I see the burn aoe is much larger than the circle you draw on the floor

#

But flurry and shattering feels more right to me, the burn stacks don't really do much by themselves

slow raven
#

you can apply up to 6 stacks with the blazing trauma which is pretty decent

#

and you can add another 6 stacks from AB

#

then switch to a slaughterer weapon and it's a lot of damage

#

i think most of the damage still comes from the regular trauma attack, but whenever i use a non-blazing trauma staff i definitely notice my horde clear being weaker

mellow gorge
#

I'm hoping one of the psyker specs is blaze

#

Let me set the world on fire

#

Inb4 we get warpfire grenades

broken quail
#

Warpfire aura, instead of a measly 10% elite damage put a single stack of warpfire onto any enemies within a meter of allies every second? Doesn't sound strong but it'd be amusing

broken quail
potent echo
#

I wonder if they will change wrack and ruin, maybe tie it to another blitz

upper galleon
#

but then again

shrewd quarry
#

Which talents do You use for Psyker?

#

I'm just lvl 10 kinda curious what to pick

#

Also I have seen other Psyker do some kind of meditating motion with their staves to lower peril how can I do that?

upper galleon
#

same as normal quelling

#

press R

#

wait have you been playing psyker without quelling yourself?

lunar hollow
indigo portal
# shrewd quarry Which talents do You use for Psyker?

Your toughness talent is dependent on your weapons. Typically the go is gonna be Quititude if you're running a staff. Warp Absolution requires you to kill stuff, which rn is only super good with an Illisi Force Sword. For your level 10 talent Warp Unleashed is good, free damage.

shrewd quarry
#

Yes I have I just shock them a Lil bit, get close and start swinging with My sword

lunar hollow
#

you can get tons of burst-toughness from trauma if you catch a patrol before its aggro'd

upper galleon
#

level 5 for toughness feats, quititude is a standard cause you can bank toughness or generate peril just to quell it for toughness, but warp absorption is great if you are going an aggressive illisi+ staff build

spice veldt
#

quietitude is the safer pick esp when you're not as comfortable with playing aggressively

upper galleon
#

essence harvest is just kinda meh compared to the other 2, I could see a blazing build run it since they can generate the most warp charges but ehh, not worth imo

#

level 10 wrack and ruin is just bad, inner tranq is ok, but I just take wrath cause more damage is good

indigo portal
hidden crystal
#

Quietitude is quite neat as far as being the one of the few toughness generation perks you can trigger while in cover.

upper galleon
#

especially since there is a blessing on force swords "unleashed power" that gives even more power at high peril

upper galleon
spice veldt
#

it certainly helps if you're stacking toughness perks to have more buffer and time to regen toughness with warp absorption

upper galleon
#

and not every build can run WA, but every build can run Q

spice veldt
#

warp absorption was a recent feat pick for me, and this was after 1000 hours of psyker

lunar hollow
#

i kept getting caught in situations where quietude was not providing the raw numbers i needed it to for the playstyle i wanted

upper galleon
#

it's always been my go to but I play like a maniac, feast or famine all the way

lunar hollow
#

quietude is more generalist, and more importantly, goes a long way when you choose to or are forced by the game into playing passively

shrewd quarry
#

Oh I got another question: I started using the Deimos force sword mk IV and I like it But I have no Idea what i'm supposed to "actívate special" for

hidden crystal
lunar hollow
#

but specifically if ur like me and cannot stand being anything more than a 5 foot distance away from another enemy it'll oftentimes just kinda leave u standing there like "ow god i have overextended and have no instant 100% toughness to bail me out"

shrewd quarry
#

The special for the force sword just look and feel weird

upper galleon
#

maniacs, heavier enemies

light maple
spice veldt
#

there are two reasons to use it: the stagger, and the 200% damage bonus against Flak armour

upper galleon
#

but there is a silly thing with deimos, your H2 does significantly more damage than your other attacks

spice veldt
#

on the Deimos in particular, the l1 deals 2x damage and the h2 deals 2.5x damage

thorn cedar
#

plus it's fun to molest your giant sword with a warp condom

upper galleon
#

so going l1-> h2 is sick

#

activated is still good for ragers and mutant drive bys tho imo

spice veldt
#

yeah it's nice for when you can't hit the head on mutants

#

i loved two-shotting mutants back when I used the obscurus

shrewd quarry
#

I heard that in a guide but i'm still getting used to that... I got too accostimed to use My mk III Cleaver with My ogryn and just spam light attacks

lunar hollow
shrewd quarry
#

Auch... But hey I'm admiting it

spice veldt
#

the illisi is the closer equivalent if you're into low brain activity playstyle

#

don't worry, we're all using those sorts of weapons

#

josho runs ripper + bb3 as ogryn

#

i'm an illisi psyker

lunar hollow
#

okay

spice veldt
lunar hollow
#

i have to look in the direction of enemies

#

dont u know

#

very hard

indigo portal
#

H1 QQ > M1 spam.

spice veldt
#

truly challenges the mind

hidden crystal
#

(The Illisi's charged attack is rather different to the other force swords, it's a horde clear rather than a "frag you in particular").

spice veldt
#

be warned that I will not look upon you kindly if you do not use the special as much as your peril and situation can afford it

lunar hollow
spice veldt
lunar hollow
#

i have been nice to you today

#

wtf...

upper galleon
#

i barely use illisi normal attacks but thats cause I run WA

lunar hollow
#

some ogryn weapons have this property where quick-swapping puts you into the 2nd heavy if you do the inputs fast enough

upper galleon
#

gotta get that value from cleaving through 2 random bruisers

lunar hollow
#

for the mk 4 knife, this bypasses the vertical heavy and gives you this super fat horizontal that can get up to 147-ish cleave with savage sweep and slaughterer

#

its like a BB that requires a lot more thinking

upper galleon
#

some ogryn weapons have a property where my guy forgets how to swing melee weapons and just kinda holds the thing in place

spice veldt
#

it does mess with me because I always expect the 1st heavy to usually be the strikedown

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like with the mk6/9 hswords

lunar hollow
#

the clubs have this deranged property where if you don't hold the heavy down long enough it converts into a light attack

upper galleon
#

usually if I try doing a push attack into heavies on my club

lunar hollow
#

in this really jarring way that doesnt happen with other weapons

upper galleon
#

or i push attack to lights on my BB

lunar hollow
upper galleon
lunar hollow
#

it's

#

fucking unintuitive

upper galleon
#

i have thrust 4 i just do both

lunar hollow
#

but i like it

upper galleon
#

BONK

lunar hollow
#

unless ur running something that isnt thrust + haymaker but like why

lunar hollow
#

and gets a pass

upper galleon
#

i use lights to bully individual heretics to death

shrewd quarry
#

So... With the lvl 10 perk that says increases dmg based on peril... I have the extra 10% Even if I have 0 peril?

shrewd quarry
#

Nice

spice veldt
#

the rest of the damage scales linearly with your peril

upper galleon
#

oh and get use to edging your peril

indigo portal
spice veldt
#

so warp unleashed gives +10% + 15% * peril% as a bonus to your damage

upper galleon
#

you can BB at like, 94% peril and not blow up

lunar hollow
#

you bring a gun for that

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or haymaker

#

its fucking insanity

shrewd quarry
upper galleon
#

and you can press F during the "struggling animation" if you do fail and peril yourself,

spice veldt
#

the threshold for not dying to a BB cast is 97%, though the decimals are hidden

#

it is possible to die by casting at 97%, so it's safer to do it at 96% if you're not in the business of gambling

upper galleon
#

infact, one of the psyker penances is to use your F while you are in your pre-explosion animation

lunar hollow
#

COUGH

upper galleon
#

i do 94% cause I don't trust my team not to kill the enemy I'm BB'ing and instantly locking on the one behind it

shrewd quarry
#

Too Many Hidden mechanics I Can't learn all of this is one go x.x My ogryn brain is struggling

spice veldt
#

it's actually safe to hold your BB even when the enemy dies

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so long as you do not accidentally release your LMB and initiate another BB again

upper galleon
#

that, hasn't been the case a few time

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idk how it works

spice veldt
#

i'd chalk it up to your body doing it subconsciously

upper galleon
#

exactly cause it's warpfuckery

lunar hollow
#

i installed the trueperil mod, so i see beyond the veil and know that the interp is a lie and i can consistently get the optimal timing on the BB -> quell -> BB chain

#

unless i ape something up and forget to press r

spice veldt
#

i've never blown up from locking onto another enemy after my initial target died

lunar hollow
#

(don't post it)

lunar hollow
lunar hollow
#

if you shoot a bolt from one of them with m1 there's an animation cooldown between the 1st shot and the 2nd

light maple
lunar hollow
#

but if you can get the timing on the inputs down you can press the quell key

#

and cancel that animation

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and shoot bolts like a machine gun

spice veldt
lunar hollow
#

(don't try this at home)

light maple
shrewd quarry
#

YOU CAN WHAT?

#

ok...

spice veldt
#

yeah, some of the animation delay after a cast can be interrupted by quelling

lunar hollow
spice veldt
#

for the trauma staff, it shaves ~0.3 seconds off of the 0.6 second downtime after a cast with the RMB

lunar hollow
#

here is an example

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god bless pygex

spice veldt
#

though warp flurry is one of the common blessings to take with the trauma, so quell-cancelling with that blessing on will be detrimental

lunar hollow
#

u can see how ridiculous it gets on the staff m1

#

but is also useful for stuff like trauma/void

shrewd quarry
#

I'm going to bed too much info i'm about to brain burst myself

lunar hollow
#

lmao

spice veldt
#

his peril is at 100%

lunar hollow
#

its a lot of stuff to take in. most people here who figure this shit out have hundreds of hours more than any normal human should

spice veldt
#

tfw a mechanic where the consequence for failure is death is completely unexplained by the game

mellow gorge
#

or we play too much of a specific class

lunar hollow
#

rather than "here's all the statistical breakdowns relevant to your class"

#

which is uh, weird

spice veldt
#

when the advanced tutorial is not advanced 😔

mellow gorge
#

mfw advanced tutorial is actually just beginner page 2

olive ember
#

what are we talkinga bout now

#

wait

#

pygex is pronounced with a j?

upper galleon
#

Where the fuck is the J?

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Jygex?

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Pyjex?

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Pygej?

olive ember
#

pyjex

hidden crystal
#

Hunting Grounds missions with two veterans have an "interesting" ammo economy. One might normally assume that not picking up any ammo meant I was using a staff:

mellow gorge
#

i love hunting grounds, probably the easiest modifier they've added

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next to no ammo

autumn smelt
#

man, i just cant get into vermintide 2

mellow gorge
#

i cant go back to it

#

the things they've improved on in melee combat feel too good in DT

hidden crystal
#

Admittedly, the MG XII is possibly the most ammo efficient weapon when ignoring ammo regen (at least given that psyker feats can push it into bodyshot kills on most light enemies), but still - I wasn't deliberately going for a no ammo run.

mellow gorge
#

pick your poison between the two

autumn smelt
mellow gorge
#

lmao

#

havent played d2 in forever

autumn smelt
#

plus i cant really tell whats going on majority of the time

#

theres too much visual and audio clutter

indigo portal
#

V2 is pretty much the same thing as DT but with less clutter. Only shooters are the beastmen ones.

mellow gorge
#

i am no longer the player D2 is intended for. which is fine, darktide has a better difficulty and feel good to combat

autumn smelt
#

and since im a psyker main, i chose sienna
and i feel like im being put in a strait jacket when playing her

mellow gorge
#

if i paly vt2

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i paly funny gun bardin

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only way i can enjoy it

indigo portal
#

I love Sienna in V2 more than Psyker in DT. Tbf I'm an Unchained main so it's a very different playstyle but even Battle Wizard feels sick.

autumn smelt
#

leveling takes too long in this tbh
id have to dedicate more than a day to find out whether id enjoy a class

#

same can be said in darktide tho, but stil

mellow gorge
#

curious to see how the class changes feel to long time vt2 players

#

especially with support options being added and enemy rebalance

indigo portal
#

It sounds like some of the new classes will have some parallels with V2 stuff. Like it sounds like Zealot is getting a Shade ult possibly, and at the very least Veteran is getting a Huntsman ult.

autumn smelt
mellow gorge
#

the recent interview on enemies being tweaked for our increase in power was neat

autumn smelt
#

i dont think im gonna play this subclass

hidden crystal
indigo portal
autumn smelt
#

where it would take 50% damage from health to overheat (assuming your overheat isnt full)

hidden crystal
#

The perils for psyker have a bit of an art to them, yes, but it feels more like you screwed up when you get it wrong rather than the system screwing you over.

indigo portal
#

It's any hit at all. I think there's a talent that causes you to vent overheat when you block attacks. That makes it way easier to deal with bosses if you aren't familar with them.

autumn smelt
#

it feels like "but i may need that potion later", the class

#

where in this case the potion is your staff

potent echo
#

You can quell really quickly once you get the block talent

indigo portal
#

You can quell the staff. It's pretty much unlimited usage, on both Battle Wizard and Unchained (I never play Pyro) you can really just spam the staff.

potent echo
#

Battle wizard has that much easier because of the massive passive quell

potent echo
#

Yea but temp hp mechanic exists in vt2

indigo portal
potent echo
#

And sienna can generate basically infinite

#

Get the one on cleave, use a dagger, press m1 repeatedly

autumn smelt
potent echo
#

Temp hp is such a crutch in later difficulties

autumn smelt
#

on top of the fact that im still like
lvl 12
so i am just quite literally having to brute force hours of miserable gameplay

potent echo
#

You basically take no chip damage at all essentially because you are almost always at max hp

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The toughness system makes it more punishing for tanking hits

#

Meanwhile vt2 is balanced around dying to a single blow lmao

indigo portal
#

idk if anything V2's THP is so much stronger than toughness, it kinda ruins it for me. On Unchained for example iirc you get the stagger THP talent, with the Fire Sword it's almost all of your health regened to full without any effort at all. Same with the Flail.

hidden crystal
autumn smelt
#

honestly i still prefer toughness overall

potent echo
#

An overhead from a SV or CW just ends any 120hp class

#

Toughness is better imo, it solves the temp hp issue and also gives you a shield against shooters

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Also in vt2 I think attacks go off much quicker, the windup for most melee attacks in darktide are probably twice that of in vt2

indigo portal
#

Toughness is better, but not stronger. If you had a source of THP it's a free heal, it's so strong that you can reliably have 1 hp on some careers. In DT it's far more balanced, and kinda needed for shooters.

autumn smelt
potent echo
#

Specials die really fast

indigo portal
#

Yeah V2 is pretty fast. Ranged weapons can be a bit clunkier but overall your weapons attack faster. I don't know about movespeed ig.

autumn smelt
#

theres no sprinting

potent echo
#

My memories from vt2 are mostly legend/cata max level builds with swift slaying on all the time

#

Early on I guess the game can be quite slow

autumn smelt
#

base walk speed may be slightly faster, but if it is, its not by much

potent echo
#

Dodge and block are separate resources as well so melees are much more frantic

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Especially once you get swift slaying blessing

indigo portal
#

Not really about to open both games to compare it. Feels fine. Another thing that's nice about the speed is that stamina isn't tied to dodges at all.

hoary badge
#

Toughness lets you do shenanigans like hittrading with crushers, which is ridiculous value

#

I find Verms more arcadey and faster paced, it just feels slower due to movement mechanics in DT

#

I've observed many one too many verm vets rushing ahead into terrible situations as they are used to playing hard and heavy instead of utilizing terrain and clearing ranged units

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Then they find the game too hard by the time they reach heresy and drop it

potent echo
#

At least their overheads do I think

#

Source: totally not me

hidden crystal
potent echo
#

Damn what a resource, thanks for the link

#

Also nice to confirm that chaos spawn doesn't have any block bypass besides grab

spice veldt
#

since it deals 260 damage, you can tank it with at least 130 toughness if hit while dodging/sliding because of the 50% toughness dr

potent echo
#

That's interesting

hidden crystal
hoary badge
#

You do need a slide to miltigate the overhead, as long as you have full toughness and it doesn't get destroyed in a single hit you get 0 bleedthrough

#

Hittrading is more of a thing with ogryn and I just straight up eat crusher overheads with plenty of toughness to spare

potent echo
#

Overhead does 260, how much toughness does your ogryn have staregryn

#

Also the 20% toughness DR makes it more like 208 damage

spice veldt
#

because of how toughness damage works, their health DR also applies to their toughness so they have 36% toughness DR in actuality

#

what are the toughness DR modifiers for Ogryn's movement states I wonder

hoary badge
#

I believe its just a 1x modifier

#

It's a feat to graze a big guy in melee up close

spice veldt
#

OH YEAH heavyweight

hoary badge
#

I forgot that was a thing

lunar hollow
spice veldt
lunar hollow
#

i cannot believe a fatshark feat would lie to me

hoary badge
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It's been a locked in feat for so long I forget the 50% resist was a factor