#psyker-class

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empty onyx
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Apparently Surge doesn't work on the right-click.

grand raven
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oooh poop

acoustic osprey
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i like the burn on crit and also i misread. i like the one where it charges faster

grand raven
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I have one with that roll^

empty onyx
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Blazing Spirit you want to combine with Warp Nexus.

acoustic osprey
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for the non-burn one, i think it's rending shockwave and warp flurry

grand raven
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wouldn't Blazing Spirit > Rending since I can run it with AB?

empty onyx
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Blazing Trauma/Void is pretty dope.

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Rending is for when you want to run e.g. Kinetic Barrage.

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Also we need something Psyker-y for the back slot.

analog solstice
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3 wounds staregryn

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Warp peril explosion build? chadogryn

hollow current
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I was wondering the same thing lol

acoustic osprey
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nah, it's just for fun

hidden crystal
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Ah, the "I expect to go down four times and I'm sure my team won't find that annoying" build.

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The problem with wounds vs. HP is that wounds inherently rely on hoping that you going down doesn't start a whole chain reaction... any of the times it happens.

empty onyx
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Maybe the new skill tree gets a "when overheating you get possessed by a daemon for a few seconds and can take a few swipes at the enemies before exploding" passive.

hidden crystal
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Very often, you're forced to leave a downed teammate because trying to rush to get them up just makes the situation worse.

empty onyx
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On a sidenote; I find that killing Ogryns with the Trauma staff is strangely satisfying. Because of their mass they don't go flying, they just kinda...fall apart, like a broken doll.

rugged fiber
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some people got this penance ?

blazing echo
#

Get an Orgyn a shield. Get it to aggro DH and tank it while Psyker pops its twisted fkn head apart?

lunar hollow
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at which point... you can mitigate that in 99% of situations by just not going down

rugged fiber
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Yeah but first you need a private strike team XD

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don't have enough friend for that

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and simpler you just need to do maelstrom with weaker monstruosities

blazing echo
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Ill be around tomorrow and wouldnt mind cracking those achievements. Ping me and Ill give u a hand

spice veldt
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i hate pub trauma psykers

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brainbursting a dog that's coming for me, so that it stuns it 20 meters away and makes it change aggro instead of just letting me kill it with melee

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blasting a horde on a psword vet and hsword zealot

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so fucking annoying

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if only it weren't so easy to be annoying as a psyker

rugged fiber
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it's hard to be a good psyker x)

spice veldt
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not when the illisi exists

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or when the purg exists

blazing echo
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I hate it when playing Psyker and trying to build stacks and the vets always see the blue glow and brrrrt

spice veldt
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i'd rather they kill my blue glow

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brainburst is so slow and it's going to cost 25% peril on cast

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you're going to get a warp charge as long as it's charged to >50% anyways

blazing echo
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I have no doubt you are 100% right, i shall try not to seethe with frustration when it happens

thorn cedar
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i dont care if my BBs get taken, but when i see a blue aura, I'ma leave it

hidden crystal
blazing echo
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Thinking tactically I normally prioritise the bigger threats for BB, goal should be their immediate deletion in most cases. I shouldnt care others see the same threat

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But I do ;,,;

acoustic osprey
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people can hate, but 3 wounds vs 3 health don't make a big difference. don't get hit a lot, hit as much as you can, watch for specials

orchid verge
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there a particular reason you stacked toughness regen? Does it scale up the Tier 1 Feats?

steel flame
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i have 30% regen on every psyker curio i have

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its great

abstract kestrel
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speak of the devil

orchid verge
abstract kestrel
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toughness regen drops the timer for regening

spice veldt
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the existence of medpacks does mean that I value health over wounds

abstract kestrel
#

it's pretty dapper

spice veldt
abstract kestrel
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ah

thorn cedar
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medpacks aren't real

  • love, zealot
steel flame
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it doesnt affect the t1 perks since those are locked regen, but when in coherency you regen toughness insanely fast,

spice veldt
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for reference, you regen 7.5 toughness/s when in coherency with 3 other teammates, so +90% bumps that up to 14.25 or something around that number

gusty furnace
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And then you have Ogryn with 20/s pogryn

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~25ish with Die Hard

hidden crystal
# steel flame it doesnt affect the t1 perks since those are locked regen, but when in coherenc...

While it doesn't affect the T1 perks, that's not quite the right reason. The L5 perks are percentage based (Warp Absorption gives back 15% of your toughness, so if you have 120 toughness rather than 100 it'll give you back 18 rather than 15).

It's more that coherency regen is the thing not affected by your total toughness (it gives back a fixed amount, not a percentage), but is affected by the regeneration speed perk (which only affects this).

acoustic osprey
hidden crystal
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While it's good, I don't end up running it on all my curios (just two of them) - partly because there's some level of diminishing returns (as it's additive, the third one only adds 18.75% boost compared to just having two), partly because it's not always active - when your toughness is full, or your team have karked off, it does nothing, so committing three curio perks to any one thing is kind of an "all your eggs in one basket" situation.

blazing echo
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Conversely Id argue mission success at higher levels requires coherency. Those eggs seem to require being IN the basket to win

gusty furnace
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Ogryn's the only class who actually, truly benefits from toughness regen.

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Everyone else its just a "Nice to have" kinda thing.

Veteran: Gets toughness back from killing Elites(And specials?)

Zealot: Gets toughness back from their F and killing things in melee

Psyker: Gets toughness back. . . somehow. I'm sure the spark'eads'll be willing to say how.

Ogryn: Gets toughness back from standing next to a buddy - and holy shit does he get a lot of fucking toughness back from standing next to a buddy. You get +100% from Lynchpin, 90% from curios, and 100% from Die Hard. You're practically unkillable as long as you just stay next to someone.

acoustic osprey
willow escarp
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Sparky gets toughness a few ways

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Easiest way is killing stuff with staffs, where you can just get infinite toughness when using fire staff

acoustic osprey
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ooooohhh noooo running 3 wounds on sniper gauntlet is dangerous so scarrryyy KEKW_ogryn

hidden crystal
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And exactly how many times did the wounds actually prove useful?

acoustic osprey
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oh you missed the point. i know health is better. i just do wounds for fun

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i just play the game casually

late musk
jovial oak
hollow current
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It means the heretics are having their almonds activated.

spice veldt
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rumbler ogryns spamming during a mutant wave πŸ₯²

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why must the rumbler create so much smoke

hidden crystal
charred urchin
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What blessings are people looking for on staves? My friend just hit 30 on Psyker and doesn't know what to look for. I am a dirty vet main and don't know

sudden isle
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Does the psyker's flame get overriden by other sources from flame? i.e. another psyker or zealot?

gilded radish
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no

gilded radish
sudden isle
gilded radish
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sounds like a skill issue to me

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since i have played, with zealots who only used flamers and it didnt cancel my flame

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or maybe i canceled their flame

charred urchin
sudden isle
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I am asking if it does, so I ran a three psyker purge staff group and I was wondering if the DOTS would be cancelled

plain turret
sudden isle
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damage over time, I am wondering if the flame debuff on an enemy gets over ridden or cancelled by other flame psykers or by themm stacking soulfire with their ult

plain turret
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they just stack i'm sure

gilded radish
plain turret
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dual wield the staffs is the meta

gilded radish
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indeed indeed

plucky flax
sudden isle
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damn

gilded radish
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i have played with 4 purge psykers and it didnt do anything

plucky flax
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It does. So what I mean is 2 guys burning a reaper, the reaper will in fact take double the amount of burn stack up to the max stack, but only 1 guy will deal the damage.

plain turret
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i imagine soulblaze stacks overwrite each other, but different dots would stack no?

plucky flax
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There is no 2 separate instances of soulblaze.

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Yeah flamer fire and soulblaze stack.

autumn smelt
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lets see how this goes lmao

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i thought you had to be lvl 30 to play auric but ok

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they rushed ahead, leaving all of the elites, specialists, etc for me and the other lvl 30

upper galleon
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You do

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It's a duo thing

autumn smelt
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and then proceeded to be toxic when i asked "why did we split up"

upper galleon
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Or group thing

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Yee probably a 3 man premade

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Level 30 started the que

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Should probably be fixed

plucky flax
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Some level 30 are as useful as bots so idc either way. whatthefuck_heresy

autumn smelt
magic hull
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I had two level 25 and one 27 and they still do better jobs than some 30s in damnation.

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They probably level 30s on other character but they know how to position.

gilded radish
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I had a bot tank a chaos spawn for 30 seconds while me and this other guy, got screwed over by everything else the game had to throw at us

sudden isle
mild junco
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Is that normal that I constantly fail to get 1 shot out of elites/ specials for BB ? Maulers, pox hounds, this kind of stuff ?
It's especially frustrating considering the time you need to charge a bb, just to not OS stuff

hidden crystal
mild junco
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Well, that plains sucks.

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Guess I won't play psyker past Heresy then

hidden crystal
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It depends on exactly what perks you take, of course - Warp Unleashed and Warp Battery can get you to breakpoints for some things, and Cerberal Lacerations can help stop Ogryn elites being three-shots - but there are some specials and elites that do need to be weakened or given a coup de grace at Damnation.

mild junco
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I have both of them, but especially the hounds and maulers not being killable in 1 BB is.. Eh.

hidden crystal
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It's generally not too bad though, as BB tends to stagger most things enough to give you an opening to smack them with something else.

spice veldt
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for hounds, they take 3x melee damage anyways

indigo portal
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Most of the time it feels like I'm using BB to stagger more than I am using it to 1 shot enemies. Good utility option that also can safely chip away at big enemies.

spice veldt
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though the lack of ranged single-target burst DPS on psyker sucks absolute ass

plucky flax
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Don't bb I never do.

plucky flax
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Actually it's good for monsters.

spice veldt
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BB is a generalist weapon that has the unfortunate fate of existing on a class that has no burst DPS force staff option

hidden crystal
grizzled jasper
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Just let the dog pin your teammates so it becomes a stationary target whatthefuck_heresy

spice veldt
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dogs knocking you around if you're not their target is one the most annoying things ever

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i'll smack them but get sent 10 years away so I can't do a followup

mild junco
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Dogs is one of the most annoying things ever

spice veldt
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god bless the illisi for one-shotting them

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i would die if it did not hit that breakpoint

grizzled jasper
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I like how dogs step back every time they take damage and you end up chasing it with melee

hidden crystal
spice veldt
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hopefully balance changes make BB less overshadowed by the likes of a pinning fire bolter

hidden crystal
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(Less of a problem with Maulers, because at least there they have a lot of "not carapace" armour and you can plug them a few times in the body).

flint turtle
spice veldt
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yeah, though BB has the other problem of being a balanced generalist blitz in a world where pinning fire exists

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it's fine if more specialized weapons completely outperform it, but the difference is extremely vast with the bolter which fits a similarly generalist role (though it is a proper secondary)

flint turtle
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Personally I think BB is better for the team then a bolter for the ability to pick and mix your targets.

Meanwhile bolter kinda just, a hail of bullets that hopefully lands and eats up most of the ammo economy

spice veldt
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the bolter does not suffer much from the problem of ammo because you get 2 bullets back per elite killed as long as you have >100 reserve ammo, which isn't a problem if you're the vet

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and with pinning fire up and in VF, you'll one-shot enemies like flamers or 3-shot flamers if need be

flint turtle
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But I also don't engage with Meta so what I say is based purely off my feelings

spice veldt
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and if you do the ADS tricks, you can just tap-fire the bolter at a faster pace than usual to avoid wasting ammo

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and TBTA vets having that extra +75% damage against ogryns/monstrosities if you want to be particularly ammo efficient (compared to sustained fire)

flint turtle
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On top of all that, you gotta get a vet that knows what their doing

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Never engage with the meta it's for cowards!

lyric burrow
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Yeah i tried vet with pinning fire 4 bolter and it feels like cheating

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Esp on maelstrom

flint turtle
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Simply make your own build and loadout

spice veldt
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i always run the meta because I like doing big numbers

lyric burrow
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I like both

spice veldt
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and so that I always have footage so that people think that certain weapons suck can go get fucked

flint turtle
lyric burrow
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Although i almost always run illisi or deimos cause they are more fun

flint turtle
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Jokes aside it's good to know and have when you need a boost

spice veldt
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i'd still like the illisi if it were balanced (probably)

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well, depends on how they are going to balance it

lyric burrow
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Define balanced

hidden crystal
# spice veldt hopefully balance changes make BB less overshadowed by the likes of a pinning fi...

I think a general annoyance with the Blitz options is that unlike all of the rest of your gear improving as a natural part of levelling up, all the Blitzes only ever improve by spending feats on them.

At least with Psyker some of the feats that boost their Blitz are not only about their Blitz (Warp Unleashed and Warp Battery are universal damage boosts), but it's not like with a lasgun or something where if you get really good damage and stopping power rolls and the right damage perk you can hit the breakpoints - no, the Blitzes are basically stuck at the same power level and become progressively less able to reach damage thresholds as you level up and go through the difficulties.

spice veldt
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since it's always going to be better than the other options anyways because of feat syneries even when it's balanced

spice veldt
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hordeclear weapons have no right to have good mobility in particular

lyric burrow
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So long as they keep its horde id use it

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Ill agree it does not need to delete maulers and mutants and have infinite dodges

spice veldt
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in a reddit convo, it did make me realize that the new skill tree would make this feat selection less painful

plucky flax
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Give blazing spirit 4 on trauma. peepoAngryDistort

lyric burrow
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Does it really need it 🀨

spice veldt
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whereas BB's stagger was nerfed

plucky flax
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It doesn't need but it'll be even more op.

spice veldt
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it really will be quite interesting for psyker in particular once the skill tree drops

hidden crystal
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And yeah, to some extent, every weapon needs to work harder as you go up the difficulties, but jumping from needing one BB to kill an enemy to two BBs does a lot more to dent its utility than a laspistol needing four bodyshots rather than three.

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I guess another thing is that the damage of a lot of weapons goes up with player skill.

spice veldt
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breakpoint city πŸ˜”

hidden crystal
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If you're a good shot, then you can get more out of a weapon that might not reach bodyshot breakpoints by getting headshots.

Brain Burst? It hits the head. It's always hit the head, ever since you were a Lvl 1 scrub.

spice veldt
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brain burst being an aim assist weapon and having to be balanced around that will always make me sad

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i have extreme hopium that the shards will be different, even though it's been essentially acknowledged in the pcgamer article to have a similar shtick

plucky flax
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I mostly aim for bodyshot when playing vet. monkaHide

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My guns have breakpoint for bodyshot for that reason. whatthefuck_heresy

spice veldt
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sounds like you're running remotely balanced weapons to have to dedicate a shred of your attention towards breakpoints smh

plucky flax
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Helbore mk2 and mg12.

hidden crystal
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And while it is funny that the easiest way to get the "get 20 headshot kills in a row" penance is not with the sharpshooter class but psykers, it does mean that there's very little you as a player can do, skill-wise, to get more damage out of your BBs.

plucky flax
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Put unarmoured on it to 1 shot bodyshot outside of volley fire.

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Autopistol/bolter also bodyshot city.

spice veldt
hidden crystal
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"Skill" with BBs largely equates to knowing whether you've got enough time to use it before someone smacks you. And maybe being able to acquire a target quickly while jumping out of cover without accidentally locking a groaner instead.

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But no amount of masterful marksmanship can make BBs kill a reaper any faster than you could've done on your very first mission.

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(Although, to be honest, as I've got a Ghost/Between the Eyes MG12, most of the time with Reapers I just line up the sights on their head and keep squeezing the trigger until they're dead).

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(It doesn't deal much stagger, so you can just chain weakspot hits and be basically invulnerable to return fire).

hidden crystal
plucky flax
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163 vs 209 rating? Thinkingaboutit

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Some weird maths going on.

hidden crystal
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They did something at some point that buffed the overall rating of Curios (although only the God-Emperor knows why, the rating itself has no impact in DT, unlike in VT2), and the Curios affected by it seem to have retained those elevated stats.

grand fox
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what yall think

blazing echo
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I think your going to be happy with your new sword πŸ™‚

vestal fulcrum
naive sedge
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hmmmm

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under what circumstances does deimos hit a 2nd target?

rugged fiber
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charged attack

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iirc

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I'm still searching for my lvl4 deflector but still hasn't found it :^)

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nevermind just got it by crafting

plucky flax
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Deflector tiers don't affect the performance too much. The scaling is only from 3% to 12%.

rugged fiber
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welp almost perfect

plucky flax
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Playing without slaughterer. staregryn

rugged fiber
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with obscurus it's fine

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if it was Illisi that would be a crime x)

plucky flax
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That sword is too hard for me to play so I made my illisi into a cursed sword with the thicc obscurus blade.

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Thicc stubby illisi lul

naive sedge
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Slaughterer adn other stacking power blessings seem like a balance problem

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to the extent that you can have a balance problem in a coop pve game

feral inlet
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just look at veteran

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thats the most obvious balance problem in this game

blazing echo
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when you say balance issue. Do you mean in relation to the enemies your fighting or to your kill ratio wrt to rest of team? If former, raise difficulty, if latter consider the rest of your team need better weapons?

naive sedge
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I mean that it warps the entire game around it such as to make weapons only relevant if they have a stacking power blessing

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There are going to be good builds and bad builds always

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but if one thing makes 95% of everything else unimportant, thats poor design

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And it affects the game overall by making the difficulty levels screwy

blazing shale
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It's not good design but I'd rather see weaker blessings in general be better or bring something useful to the table. My personal gripe is how reliant you are on getting a good roll in combination with the right perks and blessings in order to reach certain breakpoints. Being able to kill e.g. a trash mob with one swing rather than two and such is a big deal, but some of the requirements are just bonkers tight.

naive sedge
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Nah

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The "never nerf, only buff" mentality just forces you to add new difficulty levels

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Then you end up like Diablo 3 where everyone is building for speed and damage that kills enemies before they even are visible on the screen

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and you have to add 5 new difficulty levels for people playing this hollow parody of your original game

blazing shale
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If it gets out of hand, sure, though I personally trust Fatshark way more in regards to doing a decent job in that regard than I do Blizzard.

naive sedge
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The Auric mission board and maelstrom missions were great additions

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But rebalancing the game to Pinning Fire levels of brokenness would be the next step on the bad cycle

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They need to stay difficut

steel flame
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Why does it need to be one extreme or the other with most people.

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Personally I want to see the bad stuff get buffs or overhauls before having the only good stuff get nerfed into the ground. It's not too much to ask is it? I don't believe fatshark is capable of doing both at the same time based on their balance history with VT2

naive sedge
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Because the smallest number of changes has the least likelihood of breaking everything

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So nerf one thing instead of buffing 20

steel flame
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Unfortunately this is not a pvp game and nerfing pinning fire is not suddenly going to make the other crap blessings better

blazing shale
plucky flax
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He doesn't mind me blowing my trauma in his face. FeelsGoodMan

desert vault
# rugged fiber welp almost perfect

I finally tested out some rending/brittleness weapons and I was shocked at how much of a difference they make. I've got a ripper gun with can opener. Stabbing crushers then firing point blank absolutely shreds them.

plucky flax
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Use trauma and it does big damage to crusher without needing rending.

naive sedge
steel flame
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.....

naive sedge
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It is tho!

golden frigate
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it really is not

naive sedge
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There is no objectively correct "goodness" that you can measure for a blessing to be at

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its just human perception

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And the human perceives Pinning Fire, and thinks thats how blessings "should" be

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Take pinning fire away, problem solved.

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Buff 20 blessings to be as good as Pinning Fire, suddenly the game is stupid and people walk through maelstroms W+M1

golden frigate
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weakspot damage (any %) vs second and third salvo shot on a weapon that doesnt trigger the blessing naturally (most ranged options)

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that's just one example of blessings being good vs crap by design

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and not by "human perception"

steel flame
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No amount of nerfing pinning is going to suddenly make cavalcade or powderburn or raking fire or speedload into good blessings

naive sedge
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Doesn't sound intended, so it sounds more like a bug.

golden frigate
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3/4 of the blessings are bugged then

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and yeah, it is intended

naive sedge
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I know its fatshark, and that early VT2 most Talents were in fact non-functional, but thats a big of an exaggeration

spice veldt
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they trigger properly don't they

golden frigate
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you'd need to pace your shots precisely to trigger the blessing, but that'd gimp you

spice veldt
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it's just the bonus that's absolute dogshit

golden frigate
spice veldt
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yeah the salvo condition is quite terrible in combination with the bonus

naive sedge
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My favorite example here is the Zealot's Eviscerator. Its a good base weapon. But it doesn't have a Stacking Power Blessing, unlike Heavy Sword, Axes etc

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So its automatically bad

spice veldt
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it wouldn't be able to take advantage of power/cleave blessings on its usual attacks anyways

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damage target cap and all

naive sedge
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Kind of makes one ask why some other weapons seem to evade this balancing mechanism, huh?

spice veldt
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eh, this is the one mechanic that I would not wish upon any weapon that isn't an explosive weapon or something

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I'd rather they just give it a nonzero min cleave damage, set a reasonable base cleave value, and tone down the power/cleave/hitmass blessings if need be

plucky flax
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Buff antax cleave targets. Angery

spice veldt
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op

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but I suppose it would make some arguments easier if some crackhead wants to take 2 cleave blessings

plucky flax
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Power* but yeah

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What's the point of the current cleave targets blob_sob

spice veldt
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oh I meant with respect to setting a damage target cap

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so that cleave becomes useless past a point besides for stagger

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god I am looking forward to the arguments next patch if there are any balance changes

plucky flax
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Idc pinning fire nerf if they don't touch helbore mk2.

naive sedge
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I'm sure there'll be something in 80+ new talents that is game breaking

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and just general power creep

spice veldt
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possibly

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I know that crab found some real broken combinatioms

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hopefully he didn't find all of them

plucky flax
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Red trauma staff 100% all modifiers Drool

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Boom boom boom

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I'm staying in damnation when they release cataclysm to abuse red trauma staff. kappD

gilded radish
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there is like no one playing auric missions

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played 10 missions in a row with only bots

plucky flax
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Dead game bro it has like 3k players.

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I heard asian servers are pretty much dead.

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I keep seeing asian names in EU now.

gilded radish
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i just gotta wait till heydan and Eumense comes online

gilded radish
plucky flax
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Oh yeah so many russians.

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I block most of them they are so shit.

gilded radish
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wow what the russians do to you, too deserve a block

plucky flax
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Play bad + flame.

gilded radish
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its hard to play darktide while being in the middle of a war

plucky flax
gilded radish
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fun to play with ogryns until they are somehow always in your way

blazing echo
#

U is not complain when I 'ave to pick u up

naive sedge
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Just shoot through them?

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If you've tagged yoru target then whats the problem?

ornate hamlet
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Been seeing a lot more plasma vets since I started playing my ogryn heh

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I try to keep my thickness to the side though, keep fire lanes open

blazing echo
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Same

hollow current
spice oar
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nice

hollow current
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Why couldn't warp rest dump over first target. The 380 grey dumped first target and damage too.

feral inlet
#

ignores the 380 deimos

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right below

spice oar
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i mean, its still a really good as sword

hollow current
#

green came with built in Maniac.

spice oar
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i doubt the change would make a noticable difference

plucky flax
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Does kills from trauma secondary attack count as 'range kill' for the weekly contract?

rugged fiber
#

I love sooooo much non loading missions

fresh reef
#

does anybody happen to have the Spectate hud mod? went to download it but nexus is down lul

rugged fiber
#

I have it

fresh reef
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pass me the zip in dms if ya wouldn't mind

rugged fiber
fresh reef
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or that works too

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thank ya

rugged fiber
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x)

#

np

fresh reef
#

lul thanks malwarebytes

#

very helpful

rugged fiber
#

well you never know dl from strangers

#

x)

fresh reef
#

nah it always marks my Discord downloads as sus

#

I should whitelist the domain but I'm lazy

rugged fiber
naive sedge
#

Certainly aurics don't feel good at the moment

#

in a continuous circle of loading into ragequitters slots on unwinnable missions

#

but maybe thats nothing to do with player pop

thorn cedar
#

yea that was most of yesterday as well, you just get unlucky sometimes but repeatedly

#

had a dummy who got yeeted off a bridge by a pogryn, then he bitched that im throwing because i didnt have a thammer. then just sat afk after we rezzed him up

#

which i am real fucking tired of hearing, tbh. if you want a certain weapon, bring it yourself lol

indigo portal
#

If you're intending to do any Damnation+ missions you should do whatever you can for a premade. Even a bunch of randoms that queue together back to back will be better than fresh randoms.

plucky flax
#

It's free meme clutch material when solo queuing.

fresh reef
#

I either get randoms who manage to die to a trash horde, or I get god tier players thrust into a full hp boss spawn, during a horde, during a special wave

lyric burrow
#

i generally run maelstroms solo with randoms and i either get a fine team and we go a decent ways or complete it or we just die instantly

#

not that im perfect but since most of my time in this game is with randoms i dont think its too bad

#

but sometimes you just gonna get that team

rugged fiber
#

What I find stupid is that the death screen is sooooo long so it's just better to exit mission and launch a new one

ornate hamlet
#

But then you don't get your materials right?

thorn cedar
#

it's what i do

#

you do, if you leave on the correct screen

#

turns out doing this might be why the screen takes so long for everyone else, but it's too late

rugged fiber
#

booh I don't get mats

ornate hamlet
#

Ah. I always see people leave right after a wipe. Like why?

thorn cedar
#

pandora's box has been opened

rugged fiber
#

for people that have 100k of each they don't care

thorn cedar
#

and yea i dont even care

#

and on some losses we're talking maybe 40 plasteel

ornate hamlet
#

Fair enough I guess

rugged fiber
#

that's not the little mats you get on a loss that's gonna make the difference overall

thorn cedar
#

ill skip 40 plasteel to save myself two fkn minutes no question

rugged fiber
#

omg I almost missed that

thorn cedar
#

think of your retirement funds man

rugged fiber
#

yay not even 0.1% of my current funds

lyric burrow
#

ive been trying to make multiple perfect weapons so i actually need plasteel despite having 570 hours in the game

#

i might just have bad luck

#

although making a perfect weapon in this game is a little bit painful

ornate hamlet
#

Yeah that's the camp I'm in too. I always have something "perfect" to chase so I end up needing all the mats. (Besides Diamantene, stopped caring about that a long time ago) Dockets end up being the bottleneck

#

Just to find good bases

#

Y'know. Before clown_hadron gets em

smoky mulch
#

Quick sanity check. The blessings from one kind of staff do not apply to other kinds of staffs, correct? Or have they set it up so a staff is a staff is a staff?

indigo portal
smoky mulch
#

slick. thank you much

spice veldt
#

i made the 200iq decision of swapping to bolter vet in the meantime

olive ember
#

@spice veldt you disgust me

lyric burrow
#

ive been playing bolter vet too

#

its like entering a cheat code

#

i pull the trigger and the room dies and i get all my ammo back

#

the reload is faster than plasma reload even with animation cancelling the reload

#

it does plasmas job better than plasma 😭

spice veldt
#

plasma does have the hipfire accuracy

#

except until you ult and then bolter has an extremely small hipfire reticle

lyric burrow
#

yeah i was gonna say bolter feels very accurate hipfiring

#

esp when you need 2 bullets to kill something

#

also plasma better have better hipfire it cant ADS lol

pure olive
#

welp, funny thing I think while holding plasma you cannot be suppresed.

spice veldt
#

would be doubly sad if it did have inaccuracy

#

yeah, you can't get suppressed while hipfiring or braced

#

that's one benefit of stuff like brautos and the shredder

lyric burrow
#

oh huh i actually didnt notice that

#

probably why they arent the most accurate guns at range

olive ember
#

when you use vet ability you cant get surpressed

spice veldt
#

your hipfire/bracing reticle won't go all over the place like it will whenever you're ADSing and you're getting shot at

olive ember
#

oh well yeah

languid tusk
#

waht do i remove for slaughterer ?

ornate hamlet
#

Riposte imo

#

Idk they’re both bad

spice veldt
#

exorcist does let you quell with a followup attack after a special so i'd probably keep that

#

though your warp res is high anyways

languid tusk
#

I could also replace both

#

but then i'd lose damage to flak πŸ€”

ornate hamlet
#

Tbh I think two good blessings would be better than two good perks here but thats just me

#

Depends on what you were wanting your 2nd blessing to be maybe

languid tusk
#

I was thinking deflector

#

but im not sure if there are any other good options

blazing echo
#

Is there not a benefit for peril buffed damage to keep it high?

ornate hamlet
#

unstable power is usually the other 2nd pick behind deflector

blazing echo
#

I generally try to run round all purple tentacled

hidden crystal
# spice veldt yeah, you can't get suppressed while hipfiring or braced

That somewhat explains the silly experimentation I was doing the other day. I still don't think it's a particularly effective strategy, but I was wondering whether the "hide behind deflector to pull off quickdraw headshots" would be completely stymied by being suppressed before you even started. But no, as long as you've got enough toughness to soak the damage you take while the block is down, you can pull it off:

https://cdn.discordapp.com/attachments/1046914150363844779/1146960964147757219/2023-09-01_01-04-57.mp4

spice veldt
#

special-spam is ideal with the illisi

#

so if you're constantly getting capped, you won't be able to spam the special as much

#

the damage buff from warp unleashed and/or unstable power is generally not worth it over being able to spam the special

#

besides breakpoints and whatnot

spice veldt
#

gunslinger psyker

plucky flax
#

I run deflector in melee only modifier. whatthefuck_heresy

spice veldt
#

swapping out your weapons and curios for modifiers is cringe

#

and takes a few clicks of too much effort

#

my excuse is that a bunch of my loadouts have stuff that's for testing

#

and i'm too lazy to build them for specific stuff

languid tusk
hidden crystal
spice veldt
#

passive quelling does enforce a minimum limit of a special every 3 seconds

#

compared to the ~1.3 usual seconds if you had some free peril

#

and battle meditation is not the most reliable thing even if you get a ton of surface area unless it's a groaner horde and your sword is built to one-shot 26 of them

#

i do think that the toughness regen from melee kills themselves is underrated even with just quietitude

hidden crystal
# spice veldt that is an actually interesting use case

I think to work really well you'd need to stack more toughness than I've got here, but it could make for an interesting build based around Gloryhunter. (This revolver is actually still grey. Good base stats, but I've not yet built up the courage to have Hadron do something horrible to it).

spice veldt
#

though if you're not rambo-ing into ranged patrols, then low warp res will make it less painful for ranged engagements for quietitude

spice veldt
#

walk into some gunners, build up peril with deflector and get more DR from kinetic shield, and then blam blam

hidden crystal
# spice veldt though if you're not rambo-ing into ranged patrols, then low warp res will make ...

Yeah, my Illisi for a long time has been only 52% Warp Res, which is a bit limiting from the perspective of spamming specials, but the first few specials will get Slaughterer and Warp Unleashed up to speed at least, then any quelling you get helps keep your toughness topped through Quietitude.

I did get one recently with better base stats, but I need to decide how much losing the rapid peril charging and losing a tier of Slaughterer bugs me:
https://cdn.discordapp.com/attachments/1046914150363844779/1145467048902791188/image.png

#

I think I might keep running the 52% WR one on my gunpsyker builds (where I can often expect to be initiating melee at a low starting Peril), and put the higher WR one on my (infrequently used) staff builds.

hidden crystal
lyric burrow
#

i also have a low warp res sword and it is nice for unstable and quietitude

#

but not ideal just cause specials are so good

spice veldt
hidden crystal
#

I'm happy to take it over setting the re-roll mod to whatever perk I do want, then waiting two minutes for it to actually roll what I asked for.

#

Which was an ugly workaround to a frustrating system.

languid tusk
#

i made it like this in the end

#

exorcist is nice when hitting a horde, it autoquells almost all the peril i gain from special attack

#

also it activates quietitude

spice oar
fervent tiger
#

mood

fresh reef
#

what's the difference between the mk2 and mk4 dueling swords?

viral solstice
#

mk 2 has a bugged first heavy

#

that has 0.7 cleave but the damage of a cleave not a strikedown

#

so is basically just bad

compact bluff
#

yea but mk 4 also has a bugged heavy in that its 2nd heavy stab's damage frames just last for insanely long (probably like 800ms) so you can literally drag it around corners
or, a more comical but not useful example, stab a groaner in front of you and 180 to stab one behind you with the same attack

hidden crystal
# spice oar Oh damm didn't know that

With Quietitude, any quelling triggers it. Active, passive, battle meditation, your Ult, the Exorcist blessing... they all count. If your peril goes down, you get half of that back as toughness.

#

It's not like some other things where the definition is much narrower than it might suggest - with Quietitude, it's absolutely everything.

tired cobalt
#

Anyone have advice on curios at the highest level? I have a nearly perfect deimos and trauma staff, but I can't decide what to do for curios. I've bounced around between maxing health or toughness, but no one combination feels perfect. Additionally, what are the ideal perks? I usually stack toughness regen and a significant amount of block efficiency based upon my deimos roll/build. Any recommendations?

hollow current
#

I think Sniper Res is good. That way you only lose a third of your health on an unlucky shot rather than two thirds.

gaunt wagon
#

gunner resistance is nice because you cant really dodge all the bullets if your in a bad spot

#

i like having deflector on the force sword and a +3 stam curio so i can just block bullets to get in nice spots

#

but thats because i use purgatus

slate sun
#

Most guys here take gunner, but it's up to you who you have a problem with most.
Bomber res is pretty useless imo.
Otherwise take toughness and toughness regen, if you use kinetic shield it synergizes quite nicely

gaunt wagon
#

also uncanny strike on the deimos is interesting

#

can get 100% rending for hitting the enemy weakpoints 5 times

#

and you get 4 from using the special and hitting a weak point

#

i think

lyric burrow
#

I take toughness regen/gunner res/sniper res/health or toughness

slate sun
#

deimos cuts through everything warp charged anyway, so probably deflector + slaughterer is what you want most right ?

gaunt wagon
#

i cant get 5 kills with the deimos in time for it to be useful for me to use slaughterer

#

should i change the 20% damage to unarmored enemies for unyielding damage

#

on deimos

#

im not sure what i want to switch it to

#

i already have flak damage

#

on the other slot

gusty furnace
#

It only affects the bomber kick damage

#

Does absolutely nothing about his flame damage

spice veldt
#

they patched it so that it affects the ground fire now

gusty furnace
#

Oh

#

neat

spice veldt
#

though it doesn't do anything about the instant toughness break

slate sun
gusty furnace
#

So falls into >pretty useless

spice veldt
#

woohoo

gusty furnace
#

Whoops all your toughness is gone because you touched one pixel of fire

#

It should just tick HP/Toughness damage equally

#

instead of instantly deleting all of your toughness

spice veldt
gusty furnace
#

Flak/Maniac is the way to go on every melee weapon in the game except for a couple

spice veldt
#

it's certainly unusual how barrel and specialist fire works differently

slate sun
gusty furnace
#

Mk3B Club, Mk1 Bully Club, Thunder Hammer, and. . . Power Maul

slate sun
#

I prefer carapace flak because I go berserk when pinned down too hard, so I don't know what I'm hitting πŸ˜„

spice veldt
gusty furnace
#

this sums up how I feel about HP vs Toughness

#

HP just gives me more resources to spend pogryn

spice veldt
#

yeah, though toughness is similarly a resource that can be traded

gusty furnace
#

Yeah but it can't be traded as effectively because of chip damage

spice veldt
#

and benefits from DR such as from kinetic shield and dodges/slides

gusty furnace
#

and I'm always nuts deep in some kind of clusterfuck

spice veldt
#

same, and I can usually avoid chip damage as a psyker

#

though there are map sections that are significantly harder

gaunt wagon
#

wait what happens if you go full stam and stam regen curios with a reflector on the force sword

gusty furnace
#

Mostly though, for me, it comes down to everyone getting more HP than toughness per curio

gaunt wagon
#

just weaker ogryn?

spice veldt
#

and having toughness also prevents stagger from the likes of ranged enemies, which is always nice

gusty furnace
#

Can't get staggered if the enemies are dead

#

tappingtemple.gif

slate sun
spice veldt
#

though you won't always be able to kill them fast enough

gusty furnace
#

Now with all of this said, a Zealot going all in on the toughness build with Thy Wrath be Swift can be nuts

spice veldt
#

and since you do get toughness from melee kills/warp absorption, having more toughness can be the difference between losing toughness over time or balancing it out or even getting more toughness than you lose it

gusty furnace
#

Shooter group? More like melee practice.

gaunt wagon
#

with the shield

#

and be full sped

#

for the times where your not blocking

#

this is the worst build i have ever thought of

#

we doomed

spice veldt
#

if I were playing particularly safe, I'd only really take a single HP curio and 3x +HP side perks to get >200 hp

#

which does put you over the BP to avoid losing a wound to two poxbursters (inner radius) and potentially surviving two sniper shots with 1x sniper res

slate sun
#

@gaunt wagon
you can try it out I guess, the way I play purg and Deimos however is that I don't really block ...
I usually just switch to the other weapon and attack instead πŸ˜„

gaunt wagon
#

we doomed

slate sun
#

with BB build ?

#

it sounds so team dependent it's like chewing your foot off πŸ˜„

#

any lightining stick fans here at this hour?

#

I'm looking for motivation

#

it still didn't convince me so far, though I've seen some other siblings do extremely well in damnation

hollow current
#

I like how the surge staff can clear out flak shooters that are behind cover.

slate sun
#

that is true

#

pretty much anything behind cover

#

you can even shoot around corners

hollow current
#

I'm currently using the right and it's pretty great asides from the warp res. The left is one I had laying around I just noticed.

#

Do I upgrade Warp flurry or change/upgrade the crit perk?

dapper dove
#

Surge is the way

slate sun
#

Maniac to Flak I'd say

#

honestly guys ... but the damage drop from Purgatus hurts so bad
and yet... I've seen someone outdamage me a couple of times with surge, not sure if they were going melee much more often

#

or if it was just the matter of stick handling proficiency

#

for example - do you aim for full charge or low charge?

gaunt wagon
#

i use warp flurry on the purgatus so ill use low charge if im caught by a small/large horde for the stagger on the enemies

#

but if you have time to charge full without them being close to you or your team then go ahead

#

or get a better spot and charge while sliding

#

you can also stagger bulwarks with purgatus if they were already in the animation and it just ended

slate sun
#

oh with Purgtus I feel I know what's going on πŸ™‚ it's the Surge staff I don't get

#

specifically when compared to Purg - it just lacks the punch for me

potent echo
#

If you fully charge the staff you can kill (1-2) shooters behind cover

#

Just repeat until all are dead

slate sun
#

testing in the Psykhanium it seemed that it doesn't make a difference whether it was full or half
The crit tick was always in the end when finishing the attack and the numbers were roughly the same

#

but maybe it is misleading ...

potent echo
#

I depends on the number of targets, less targets = more damage per target

#

Also crit is good for the left click ball, can practice quell cancelling

#

Left click > tap reload > left click

slate sun
#

so basically zapping hordes is rather pointless altogether?

#

Did anyone do tests regarding the damage drop off ?

potent echo
#

They do very little to unarmored/infested

#

The shock at least

#

Yea you shouldn't zap hordes unless they are v sparse/scattered and you want to just control them

slate sun
#

so you need Illisi or someone else to do the cleanup ?

near wyvern
#

Yes you should run Illisi with surge

potent echo
#

Yea it's a tradeoff between illisi and deimos

#

Deimos has okay horde clear but very good elite/mutant killing

near wyvern
#

Otherwise you are just doing funny visuals during a horde

potent echo
#

Illisi has crazy horse clear but struggles with killing mutants

near wyvern
slate sun
potent echo
#

Surge/illisi you just shock and pray your team kills the mutant

upper galleon
#

you can do 2 charged illisi attacks in the time of 1 deimos attack

#

which when you pump up the difficulty of missions, becomes A lot better

#

pretty sure it 2 shots if you hit weakspot too (with 4 charges)

potent echo
#

I prefer the big stabby, I'm more comfortable with it

upper galleon
#

I was too, until i started going into auric maelstroms and hi stg

potent echo
#

Deimos H2 has headshot priority too so it's easier in a pinch

#

Or it's facing a wall

upper galleon
#

then the lock time really punishes and I don't like doing l1 H2

potent echo
#

Oh

near wyvern
# upper galleon you can do 2 charged illisi attacks in the time of 1 deimos attack

Are you absolutely sure about that answer?

https://youtu.be/zlUkBoKxY10?start=35

Nevertheless, Illisi with +25 maniac is fine against mutants as long as it's not a conga line.

This is the story of a Force Sword which was rejected even before arriving. However, this shiny blade proved us all wrong with the mighty speed of warp and a jab that hits like a truck.

β–Ά Play video
potent echo
#

I only use l1 h2

upper galleon
#

plus illisi+ warp absorption

upper galleon
#

not the H2, that is my bad

potent echo
#

You mean the special

upper galleon
#

yes. the weapon activation

near wyvern
upper galleon
#

Illisi warp absorption meme too good

near wyvern
upper galleon
#

warp absorption is only bad if you aren't using a staff/illisi

#

sure it's bad if you run deimos+shredder for example

near wyvern
#

Nah, even with a staff it's bad. Been many times nuked by a ranged squad with it and there is nothing you can do. Seen many times Psykers get nuked by ranged squads that are running it.

With Essence Harvest and Quietitude allow you to play peek a boo in a pinch. With Warp Absorption you are fucked if your toughness is gone against ranged and you gotta pray your team can save you.

upper galleon
#

or use your staff

#

unless you are running purge and they are far away

near wyvern
#

Even with void it's not killing ranged fast enough

upper galleon
#

no issue for me if I'm trauma or (the rare range scab only mission) surge

#

or simply slide spam angles to some trash and get your bar back up instantly with illisi

potent echo
#

If your team has an okay vet you don't need to worry about shooters, but in pubs staregryn

near wyvern
#

There are moments where there are no trash but only far away ranged. That's when you need the toughness and that's when warp absorption is the weakest.

upper galleon
#

then you BB and stick to cover if you dont have a ranged option

#

🀷

#

but there is very, very few areas in the game where you don't have the option of slide spamming between cover pieces

#

if they are so far away you can't reliably use the basic M1 or voidstrike, then you close the gap or BB, you don't want to take toughness damage standing in the open

potent echo
#

True but those are very low pressure scenarios

#

Usually there are mutants charging around with hounds and a chaos spawn in the mix while shooters are taking potshots from across the map

#

That's where you would love having the other two toughness Regen talents

#

I think that's what pygex means by warp absorption only works when you are winning/in control

#

When a horde comes you should be celebrating

upper galleon
#

it works on bruisers, any BB kills, any staff kills, any activated illisi kill

#

you aren't hopeless without a horde

potent echo
#

It works but essence harvest works better in worse situations

#

It doesn't work as good in calm scenarios

upper galleon
#

that could be my bias cause I play auric damnation minimum

#

so at least Hi+one other modifier, if not the auric maelstrom

#

very rarely is there "calm scenarios"

potent echo
#

Warp absorption I can see it being good as it lets you be more aggressive and you can argue it lets you keep things under control more

near wyvern
upper galleon
#

I'd rage quit auric damn if I was playing zealot/ogryn without a vet

#

but i don't need ammo and I don't RQ cause I guess I'm not as reliant as those psykers

still hearth
cyan notch
autumn smelt
#

is it just me or is ranged fire physically moving you just incredibly unfun

#

like i just had a single gunner taking a single potshot at me, and that pushback was enough to prevent me from fully dodging out of a tox flamers flame trail hitbox, which dealt the last tick to my health and killed me

slate sun
#

you have to treat it as a lit fart, chaos guys are quite gasy

potent echo
autumn smelt
#

i just cant stand having my movement and mobility altered at a moments notice
like mutants and dogs and such are fine cuz thats their thing right, just dodge them and youre fine
but being shoved and tossed and slowed at any given moment by someone whos 100 meters away is the mobility version of struggling to breath to me, it just fucking hurts

upper galleon
#

Have to get used to spamming slide

#

At an angle cause I think psyker only has 50% toughness DR while sliding

potent echo
#

I bind crouch to mouse button so I can dodge slide constantly

upper galleon
#

Sliding at an angle counts as a dodge and enemies will miss you

slate sun
#

it's still possible to get stuck, e.g when a bomber throws one under your feet

#

or if you get pushed by a flame ...

#

then you can crouch all you want

potent echo
#

Looking forward to the October psyker bubble shield thing

#

Reapers begone

mellow gorge
#

i more curious to know what the 3rd option is

gaunt wagon
#

whats a good amount of toughness on a curio for the base stat

autumn smelt
#

even with force swords, the dodge slide can just get completely thrown out of wack and it feels like im fighting the controls to actually do what i want my character to do

slate sun
#

ever since they made 2 stats modifiable curios are pretty straightforward to get

autumn smelt
still hearth
slate sun
#

and then you die

languid tusk
indigo portal
#

It's technically not even toughness DR either. It's Health DR scaled by current toughness * class coefficient based on current class (1 for Zealot, 0.5 for Psyker/Vet, 0 for Ogryn).

olive ember
#

Too many words

#

Make it simpler

#

Surge staff is meta and best staff yes?

#

Yes

north pike
#

What blessings for the illisi ? I feel like this boys gonna work out

#

Do also have this one

lyric burrow
#

slaughterer/unstable or slaughterer/deflector

north pike
#

Alrighty! Assume Maniac flak, as well

lyric burrow
#

yep

blazing echo
#

its a satisfying headlopper

north pike
#

And purgatus changes? Warp flurry over run... and flak over groaners and pox ?

jovial oak
#

yea

tacit flume
#

7 missions failed in a row

#

I cannot get my psyker up to 30

regal jasper
#

That was me til i got voidstrike staff my beloved

#

Now i lose half as much

languid tusk
#

after much consideration this is what i landed on for the illisi

tacit flume
#

I just need people to not be awful

#

Too mush to ask I guess

languid tusk
#

now i can block and dodge spam through the whole level

regal jasper
#

Yummy

regal jasper
#

I haven’t played as much recently

#

Get too sad at the thought of no friends

languid tusk
#

hey if anyone wants to try a 4 psyker team i'd be up for it XD

regal jasper
#

Id be down if it wasn’t 2 am and my work today wasn’t a rush from the second i walked in to the second i got home

lavish summit
haughty scarab
regal jasper
#

Big boom

#

Makes me go teehee

lavish summit
#

Fair enough, but counterpoint:
Trauma, my beloved

regal jasper
#

I hold M2 and then click M1 and, oop, uh oh that hoard is gone

languid tusk
lavish summit
#

I love stealing all the killing a lot of enemies voice lines

#

Very gratifying

regal jasper
#

I blow everything up so i can get words of encouragement from other characters

#

I need something in my life pushing me up

lavish summit
#

^

languid tusk
haughty scarab
regal jasper
#

Shit smells so good

#

Like genuinely

hidden crystal
# languid tusk hey if anyone wants to try a 4 psyker team i'd be up for it XD

I think everyone else as a psyker is one of the rarest team combos I've seen, probably roughly tied with the all-female team.

I've had quite a lot of teams that I've been on that are everyone else zealot, everyone else vet or everyone else ogryn, as well as a reasonable number of two psykers + someone else, but me and three other psykers is rare.

regal jasper
#

My second favorite candle i own

lavish summit
#

That sounds hella sus coming from zealot of nurgle

haughty scarab
hidden crystal
regal jasper
#

He hid little rocks in it so as it gets used i get rock gifts

regal jasper
#

So like there isn’t much difference

regal jasper
#

Like unironic

hidden crystal
#

My recollection is that I've been on maybe three or four all-psyker teams. Of which the first was a fairly rapid and miserable failure.

haughty scarab
#

@regal jasper

hidden crystal
#

I don't remember much about the others.

regal jasper
haughty scarab
regal jasper
haughty scarab
#

I've only seen that once

#

But then one dced before the run started

hidden crystal
regal jasper
#

I see it 9 times out of 10 every time i play ogryn

regal jasper
haughty scarab
#

Bro I've done like 50 runs this week, maybe 10 ogryns besides me

#

But that's fine, I get to take all the ogryn credit

#

Oh sorry psykers, we totally hijacked your chat

regal jasper
#

I once joined a game at extraction and it was all ogryn

#

I main psyker

#

Ogryn is my second character

haughty scarab
#

I just hit things and take alot of damage

#

So ogryn

regal jasper
#

Philosophy convos are always the best imo

#

Unless people are refusing to try to understand and just call you stupid

#

Otherwise they are amazing

haughty scarab
#

That's cool

hidden crystal
regal jasper
#

Haven’t tried

hidden crystal
#

Meaning of life? Hit stuff, get rations.

haughty scarab
#

We kill things with big bomb

#

πŸ‘

regal jasper
#

Talked about death and nothingness a bit ago with friends

#

Then I found a silly meme with a dancing crab

hidden crystal
languid tusk
regal jasper
#

):

haughty scarab
#

@regal jasper Do you normally do heresy or damnation? Once the update releases I'll be playing alot so we could get a team together

regal jasper
#

I do malice lol

#

I can do damnation

haughty scarab
#

I do alot of malice too

#

I never do damnation

regal jasper
#

I just have a fragile ego so i run malice to win

haughty scarab
#

Too much effort and my gear isn't good enough

regal jasper
#

Yeah

blazing echo
regal jasper
#

I need better curos or whatever the fuck they called

haughty scarab
#

Wait malice is the 3rd tier right

regal jasper
#

Yeah

flint pawn
#

Tried Voidstrike staff in Damnation for the first time

haughty scarab
#

It's another word for trinket or oddity

flint pawn
#

I love balling

regal jasper
#

Twas fun

#

I lost while extracting

flint pawn
#

The support surge Psyker got top damage because I was too busy quellcanceling barrels

hidden crystal
haughty scarab
#

Ogryn would trade his curios for churros if possible

regal jasper
#

But yeah i want one

haughty scarab
hidden crystal
regal jasper
#

Dayum

feral inlet
#

mutant wavers maelstorms are

#

1.5k hp mutants iirc

#

or 2k

#

an illisi can oneshot two of them at once

slate sun
#

though people had good results with blazing voidstrike

#

I don't know how ...

hidden crystal
#

Yeah, it was odd lining up lasgun sights and then the thing just dropping dead.

I think I consider myself Damnation capable. I generally don't feel I'm letting the team down, at least, although there's only so much I can shoulder things if I get put on a mediocre team or I have to clutch.

blazing echo
#

on Damn either I make a silly mistake or someone else does. 90% guaranteed

slate sun
#

I usually take my time at the start, then if the team is scattered already around 1 minute from first sighting the enemy ... I just leave

regal jasper
#

I only died at the end of the mission cuz i got distracted and squad all died

slate sun
# regal jasper Mine wasn’t

Well you can have very good teams and you can make it work in corridors, but the lack of one-headshot possiblity on harder enemies make it lackluster

regal jasper
#

I guess i see your point

slate sun
#

I miss the snapping sound so badly ...

hidden crystal
#

Or, rather, no-one helping me do the objective.

blazing echo
#

I accidentally charged as an orgyn down a corridor of gunners and triggered a chaos spawn

#

wrecked the team right at the end in 15 seconds

slate sun
#

the best way to ruin 4 people's day is to shoot a full charge Voidstrike ball and hit a demon host πŸ˜„

hidden crystal
#

I really need to add a "do the fragging objective" hotkey to my quickchat

languid tusk
#

need plasteel to upgrade curio, need upgraded curio to run damnation, need to run damnation to get plasteel

#

πŸ€”

slate sun
#

go heresy, heresy is great fun

plucky flax
#

Warp kills from staves don't count for 'range kill' weekly contract. staregryn

#

Psyker discrimination.

hard breach
plucky flax
naive sedge
#

I've been gunpsyking so long I forgot this

rugged fiber
#

Yeah I see more and more gunpsyker

plucky flax
#

225 smol shooters with trauma staregryn

spice veldt
#

so annoying when surge psykers surge hordes, and doubly annoying when they do it at the tail end when there are only a few left

#

especially in a world where >10 cleave melee weapons exist

thorn cedar
#

i keep telling my buddy to put the staff away but he cant seem to stop lol

#

its like an electric addiction

#

very embarrasing when you perils-plode yourself surging a horde of all things

spice veldt
#

i'd be tempted to make them go into the psykhanium and see the damage/target limit of the psykhanium for themselves

#

unless you've already done that and there's no hope left

lunar hollow
#

you can lead a surge user to the damage numbers...

thorn cedar
#

he's not stupid, just addicted

#

my favourite was watching him trying to surge a nurgle-blessed mauler several times to no CC effect, just to overheat himself, and then get overheaded before he exploded

#

it's funny since i do play Damnation Maelstroms with him and if he brings anything else he's very good at the game

#

it's just surge staff. something about it breaks people's brains the way that camo expert does for certain veterans

spice veldt
#

such a cruel world that we live in

spice veldt
#

if you stack toughness along with kinetic shield, you'll have quite the buffer against ranged enemies to get close and blast them with trauma or illisi

thorn cedar
#

i dont disagree though, it's generally strongest when you're already kicking ass, with the exception of illisi special

#

i keep waffling between Quietude and WA on my Purgatus

spice veldt
#

strongest when there's trash around yeah

#

I run it with trauma + illisi and it's fairly comfy for me

plucky flax
#

Nothing's wrong with surging horde don't listen to haters.

thorn cedar
#

based and lightning-pilled

plucky flax
#

I don't play surge that often but when I do it's surging time.

spice veldt
#

there are some uncomfortable areas like some parts of vigil station where diving with melee or fighting with trauma at a distance isn't as effective to proc warp absorption

#

but trauma + illisi with warp absorption on linear maps like silo cluster, magistrati, chasm assassination, etc. is fairly consistent

#

you don't get quietitude for boss spawns, which is fairly important nowadays, but otherwise you get to play a lot more aggressively

plucky flax
hoary badge
plucky flax
#

Tru dat. Biggest weakness.

spice veldt
#

the true enemy was bad infrastructure all along

magic sigil
#

I'm still stuck with the Malleus Monstronum Penance and it sucks that I have to rely on people to do it

steel flame
#

i swear the game is taunting me now

#

ive spent the last 4 months hunting for the surge blessing for voidsstaff

#

and now ive had a surge voidstrike in the melk store THREE DAYS IN A ROW

#

im gonna reach into my screen and strangle melk i swear to god

plucky flax
#

Melk hasn't given me anything good for months.

#

140k+ melk coins and I'm not even doing contracts on all characters. staregryn

steel flame
#

in other news surge sucks cause it doesnt work with quell canceling 0/10 i want my goddam machinegun staff fatshark

potent echo
cinder timber
cinder timber
potent echo
smoky mulch
#

does sustained fire on the trauma force staff apply to subsequent uses of the secondary, or just the primary shot?

magic sigil
#

Strike team 5

plucky flax
#

Also some area is way too big making looting everything take a while. FeelsStrongMan

naive sedge
#

obsessive looters are a problem when you got two of them. Can't babysit both of them

fallow dawn
#

from mission

smoky mulch
#

are there different situational uses for chargging surge staff all the way up, vs just blasting as quick as you can?

#

like, lots of quick secondary attacks being better bang for your buck against shitty goon hordes or anything?

#

I'm trying to figure this thing out. lol

plucky flax
#

Full charge does a lot more damage (still low) against maniac and unarmoured. If you want to take out those targets I'll say charge up.

For flak just quickly send lightning their way cos surge is op against flak.

smoky mulch
#

got it. little goons full charge, flak goons, whatever strikes my fancy.

#

so, with it being great against flak armor to start with, is it worth replacing this 20% bonus to flak armor, with a 25% bonus to carapace armor, and trying to be a well rounded weapon?

#

I've also got a level 4 warp flurry I can put on it.

mild junco
#

I was wondering, what perks do you use on a staff ? Flak because flak is omnipresent, then ?

smoky mulch
#

yea, I was just looking in the meat grinder, and I guess... one big ogryn guy and one dudfes helmet is carapace?

ornate hamlet
#

Yeah the maulers have a carapace helm on

hidden crystal
#

Yeah, carapace is basically only Crushers and Maulers' heads. Which for many weapons just means "smack them in the body instead".

#

I think some parts of Reapers and Bulwarks are carapace, but I forget which.

smoky mulch
#

yea, supposedly, but it just says "unyeilding" whe I hit their arms and legs.

ornate hamlet
#

If you hit their flesh it's unyielding. Most of their armor is flak

plucky flax
#

Nah keep flak. Also you need warp nexus as a blessing.

ornate hamlet
#

I think bulwarks have carapace pieces to their armor but they're mostly naked behind the shield

plucky flax
#

My own surge staff has flak and crit chance to maximise flak damage. It does little damage to non-flak anyway I don't feel like it's worth it to get unarmoured or maniac.

ionic oriole
#

Im working towards a blazing spirit trauma staff build because it looks fun should I use the crit chance blessing in the other slot or the charge speed one?

#

Charge speed seems more useful overall but then I’m stuck with 10% crit chance with the 5% perk and if blazing spirit crits it kinda just melts everything with wildfire

#

Idk kinda torn

#

I hope psyker gets some crit chance feats in the class overhaul

strong gulch
#

For blazing trauma you want Nexus instead of Flurry.

plucky flax
#

You want 80% or as high as possible charge rate and use nexus.

strong gulch
#

Crit change is really important to proc the flames.

Also, you can quell cancel the charge attack.

plucky flax
#

Good luck tho trying to craft a strong blaze trauma is a bitch.

magic sigil
#

Finally Maellus Monstronum done ❀️

ionic oriole
#

Thanks for the help

#

I should probably run + crit chance and + flak damage in the perk slots

#
  • flak to compensate for soulblaze not being as strong against flak
#

and + flak is kinda just the best perk 90% of the time

plucky flax
#

Supreme blaze trauma

hidden crystal
#

Seeing as you don't need to replace either blessing, you could bump that crit perk up to T4

#

Unless, I suppose, you're holding out in the hope T4 Blaze is ever added to staffs.

plucky flax
#

Ye that was my idea.

#

4% vs 5% not much improvement.

magic sigil
#

Done all Redacted penances before hitting 30 pogryn

languid tusk
#

how did you do malleum monstrum ? you need private game but you need friend for private game. it is the hardest challenge to overcome for me

magic sigil
#

the easiest one is having a shield ogryn aggro a Daemon host and standing in guard, while a psyker brain burst till it dies

#

while the 2 other players covers you for hordes and specials

#

Very difficult, but it was hella fun

spice veldt
smoky mulch
#

shucks

#

I've been going back and trying to branch out how I play psyker, and I keep coming up empty. lol. brain burst baddies and flamer hordes, seems to be all I'm good for. lol

#

I want to lighting bolt, but I'm just stunning things at best.

spice veldt
#

I play melee Psyker myself since that usually nets me the most elite and special kills

fresh reef
#

what should I change here?

smoky mulch
#

is that just a funsies thing, or is there extra value for actually being the one to kill eliets and specialists that the game doesn't tell you?

spice veldt
#

there are three reasons

sullen bobcat
#

Saves ammo for others since psyker doesn't have any

spice veldt
#

I'm a crack addict, I don't trust my team to kill elites/specials, and I run psykinetic's aura

sullen bobcat
#

Also things that run away, a BB doesn't care after you get the lock

#

Especially if they run through horde and are behind horde

spice veldt
#

and BB is quite nice for just taking a peek and going back to cover

#

and if your aim isn't the best, the aim assist will prove very useful in those scenarios

sullen bobcat
#

I try to BB dogs if I'm not in melee or targeted because their fucking space program is ridiculous

spice veldt
#

i don't like to BB dogs since that messes with their aggro

#

I'd rather let my teammate get pounced since I can save them if they're within 30m of me anyways

#

I fucking hate psyker's who BB dogs

sullen bobcat
#

To each their own. I don't exclusively BB dogs

spice veldt
#

because they'll turn what should've been an instant kill into something that takes longer

sullen bobcat
#

Depends on how easy it is to get a melee

#

Or push

spice veldt
#

I don't exclusively melee dogs either, but its sooooo fucking annoying when pub psykers don't trust me to melee dogs

#

like motherfucker my melee damage is more than your overall damage

sullen bobcat
#

Of course, I prechatge a BB and try to burst it as soon as it's spotted to kill it quicker

spice veldt
#

and it is extremely tilting in the case of dogs

#

where I want them to be dead as soon as possible

#

I usually just flame them in chat nowadays though so it is what it is

#

and it just reminds me of people who want BB to one-shot dogs

#

I wonder what the intended method to deal with an enemy who takes 3x melee damage is

#

or when they get pounced after taking their aggro because surprised Pikachu face

hidden crystal
spice veldt
#

yeah with respect to people in-game, I'm fine if they don't know that

#

but with respect to people who unironically argue the point that BB should one-shot them, then there's no hope for them

hidden crystal
#

If the game really does have the idea that you deal with each enemy type in a specific way, then "they can look up data mined info on Reddit, right?" is a failure of game design.

naive sedge
#

Soooooooo

#

Do parts of Trauma staff count as Melee attacks or "not ranged"?

sullen bobcat
#

I think at launch, people figured to melee captains because their shooting animations were a bitch to deal with

sullen bobcat
naive sedge
#

Because I notice trauma explosions do good damage to pox hounds

hidden crystal
#

Particularly when to my recollection (at least with my build - WU + WB, usually), BB only stops one-shotting hounds at Damnation.

thorn cedar
#

any information regarding things below damnation is just a void in my brain

#

probably in the same area as whatever it is i learned during civics class and social studies

spice veldt
#

trauma explosions shouldn't do good damage to hounds

#

at least testing in the meatgrinder, they do the damage that I expect them to do

#

and poxhounds being infested also means that the trauma deals 0.75x damage to them

sullen bobcat
#

brittle goes brrrrrr

spice veldt
#

at the very least, damage numbers should be a base part of the game

#

40% rending only adding +10% damage against infested πŸ₯²

#

fatshark making brittleness one of the better brittleness options on trauma but also making brainburst and force melees have good armour modifiers so there's no personal reason to ever take it

hidden crystal
#

Based on the information available in the extended tutorial and regular gameplay (and bearing in mind that the psykanium refuses to allow you access to many enemy types until higher levels or if you mod it), I can't blame players for assuming that the fast hard-to-hit enemy type should be dealt with effectively by an attack that's good at hitting fast hard-to-hit enemies.

spice veldt
#

but not when i'm right in front of the dog

thorn cedar
#

that's a lot of the game's issues tbh, is the way combat lessons scale (or don't) between difficulties

spice veldt
#

and they can visibily see the dog's aggro switching from me to them

thorn cedar
#

people have a lot of trouble adjusting, or they never do

spice veldt
#

like they'll see me in the animation holding my heavy and they'll just BB the dog

thorn cedar
#

ugh, when you just want to bonk the pooch to death but some dipshit apparently would rather spray an entire shredder mag into it from 30m out

spice veldt
#

or when i've previously also killed most of the dogs this way

thorn cedar
#

constantly pushing it out of hit

spice veldt
#

if I'm two-shotting dogs with a psword or one-shotting them with the illisi, I would hope that's a big hint

thorn cedar
#

with ammo economy being as dicked as it is, people really dont pick up on some of these lessons

#

they'll run their ammo dry when there's no vet and just conclude "welp we should have had a vet"

#

no my man you should maybe not magdump your bolter against every mutant

mellow gorge
#

melee is for chumps

spice veldt
#

i guess just people really do not have a good perception of a weapon's DPS or that brain burst will take aggro from dogs fairly easily

#

5 seconds to deal with a dog using brainburst (2 seconds cast + 1 second downtime + 2 seconds cast)

#

and 90% peril at most

#

i suppose i also started the game back when quelling was more shit

hidden crystal
thorn cedar
#

remember that brief period when passive quell was stronger than active lol

hidden crystal
# spice veldt if I'm two-shotting dogs with a psword or one-shotting them with the illisi, I w...

In all honesty, how often are you able to watch other players closely enough to know exactly what they're doing?

I had a realisation a while back that outside of things like "this guy's stealing all the ammo when others have very little", "this guy is good/bad at sticking with the others" or "this is the third time I've had to pick this guy up", I often can't really evaluate their performance until I actually see the scoreboard mod at the end of the game.

spice veldt
#

for me, I can tell if a dog has been dealt with quickly if I hear their pounce and then guess based on how long after it takes for the hound to die

#

I basically just tell from the sound

hidden crystal
#

(And even then, I'll still value "this guy stuck together well, and I think it was them tagging lots of people" over "OMG, they got how many kills?")

#

(Scoreboard mod should add stats for tagging enemies. Change my mind.)

(But only once per enemy, no tagging spam.)

#

I'd value that over getting score for opening doors and being a plasteel goblin.

gusty furnace
#

Jokes aside, the absolute lack of pinging that goes on infuriates me Sitgryn

spice veldt
#

i dont tag some enemies exactly because I don't trust them messings things up

#

e.g., I do not ping dogs at all

gusty furnace
#

Fuck you

spice veldt
#

unless I can't see them otherwise

gusty furnace
#

like unironically fuck you

#

Tagging enemies makes them IMMEDIATELY seeable

spice veldt
#

I don't trust them to take aggro from it

gusty furnace
#

and dogs and trappers are the most important enemies to SEE AT ALL TIMES

mellow gorge
#

tag them yourself

spice veldt
#

and because I'm usually the one out of coherency, they're usually going to be going for me

#

I tag other enemies though

gusty furnace
#

No that's an insane argument

mellow gorge
#

i actually had to buy a new mouse bc i proke my scrol wheel pining too much lmao

gusty furnace
#

please for the love of everything thats holy TAG THE FUCKING DOGS

spice veldt
#

I think it's an appropriate argument