#psyker-class
1 messages · Page 639 of 1
Does it have low maniac damage or something it never deleted maniacs like i want it to
Its better than it used to be when a trapper would move its arm in front of its body and screw the damage over
bolter takes 1 shot to open a bulwark shield in 99% of cases
it is painful how much more efficient it is than plasma
the unusual thing is that the LMB is more damage efficient per ammo than the RMB
the chaos spawn is the one exception I've found
yeah, at a distance, you can't two-shot crushers with TBTA volley so the RMB is nice for that
and trying to two-shot bulwarks with tbta volley can be unreliable, whereas an RMB generally does one-shot them (maybe not without sniper)
and they take the same ammo per charged shot (which is even worse since hb3 has WAY more ammo)
i suppose fatshark puts a lot of weight into being able to shoot through bulwark shields
which is fair
but eh
Las guns are balanced very weirdly
I get they shoot more than one bullet per laser
But they have infinite ammo on vet and still a shitton on everyone else
Even the mk4 i never run out of ammo on despite shooting multiple shots per kill
I love For the Emperor. Specifically using the "No!" keybind after certain voicelines.
lag, disconnects, so much input latency after rejoining after a server boot
yeah....ive got hardlin internet and i usually have no issues
but sometimes the severs are just the worst
Yeah i really wish this games servers were better
Like i cant complain that much cause hitreg is the worst issue i deal with (minus the game aborting that came with this patch)
But when the gameplay is so good you really feel the random lack of hitreg
Hrm, me realize I can just use the Surge Staff as a taser to get in close with melee and not actually kill with it
thats like its only purpose lil homie
Still can't find a staff I like, only really used the Surge when I was levelling and to get Keep Your Distance. Tried Trauma Staff, don't like it. Tried Voidstrike, it's just the M1 but a bigger hitbox and goes boom, would rather use a gun. Haven't tried Purgatus, I don't want a ranged weapon that fills the same role as my melee weapon.
Revolver and Mk1 Inf are really the only ranged weapons I like using.
Deimos/purg can fix the melee horde clear issue (although it horde clears well anyway tbh)
Am using an Illisi mainly for my horde clear, mainly wanting a single target ranged weapon that activates more quickly than Brain Burst (Which is why I primarily use guns)
I STILL use Brain Burst even though I use a gun, but mainly on Ogryn and Monstrosities. Gunners that are suppressing me too hard as well.
If I ever want a quick single target DPS ranged weapon on Psyker I use the Laspistol. Has a 10% peril push attack for the special so you can keep Warp Unleashed up too. You need to be able to hit headshots though.

May need to try the las pistol then
The push is outstandingly good at clowning on poxbursters too. Unfortunately you cannot quell with the laspistol out so you need to manage it while juggling it.
Eeeeh, whenever I use my Illisi I don't even quell
Main time I quell is to repeatedly use brain burst
Would probably not actually use the Laspistol push AS a push unless it comes out way faster than force sword push and just use it as a damage primer
The laspistol push is kind of stumpy and slow from the 2 times I've used it, does it have some special utility? Like being able to knock down bulwarks or smth
Mainly didn't realize there was already a gun with baked in psyker synergy
My game crashed the first mission I went in with it, I am being told not to use it

Are you talking about the peril push or the normal push Vet and Zealot get? The peril push does alright stagger against targets up to a medium range.
Ignore the threats
Need to try it again
It doesn't stagger bulwarks sadly. It launches normal Rager off their feet though.
It's one of the few ranged weapons that can be used near shooters without needing to dance around with dodges since you can stun them repeatedly.
Seems to have a much bigger effect on ragers more than anything
Well actually. Surge staff has a shitload of kill power, it's just all tied up in the m1. If you can get quell canceling down pat (r after every cast, letting you spam the m1 extremely fast) you can melt shit like butter. If youve got max crit and damage stat, nexus and 5% crit chance you've got almost 50% crit chance and your crits are doing 500 a pop
Do you get toughness back for regular melee kills as Psyker? I'm trying to figure out what is making my toughness regen so fast when I'm NOT using the warp attack on Illisi
Are you using fire?
No
Are you using warp absorb or quietude
Warp Absorption
On regular melee kills, psykers only get 5% toughness back
Vet is the only special one that gets 7.5%
Ah, didn't know you got toughness back at all just for getting melee kills
Don't think my Ogryn ever did
Illi kills a lot of things really really fast that 5% adds up
Even the basic attack with max damage and first target kills hordes fairly quickly
WA and Quietitude both work with illi
but i know zealot just runs EWEW no matter what basically
every other toughness perk just kinda blows in comparison iirc
Mainly use WA because every time I cleave into a horde with a warp attack I get all of my toughness back

Yea it's great
I like warp absorb on my fire void and fire trauma. Once I get a good fire going my regen just outpaces all the damage
true true
I prefer quietude on most of my other builds minus gun builds that want siphon
Can't wait for some kind of unchained subclass melee powerhouse
Feel like Psykinetic with Illisi is already a melee powerhouse. Maybe not a single target oneshot powerhouse like Zealot with TH but still.
Imagine illisi with a 30% attack speed boost scaling with peril
If it also made the warp attack charge faster
Illisi Gunker is just a Psword Vet but with magic evil demon powers instead of raw ammo and munitions.
Except you can't press F and win
You can press F and use your cooler Psword more though. Also light enemies on fire if you use that.
As much as I like my gunker builds my fire void and surge builds still tend to beat them out on auric missions. on my pitching machine surge build, I can keep my peril pegged past 80 with m1 spam and the occasional lightning to stun stuff before I melt it more m1 spam and sometimes some melee and the Regen is at the point where I've gone a few auric maelstrom missions having only taken 65-100 don my pitching machine surge build, I can keep my peril pegged past 80 with m1 spam and the occasional lightning to stun stuff before I melt it more m1 spam and sometimes some melee and the Regen is at the point where I've gone a few auric maelstrom missions having only taken 65-100 damage in a match amage in a match
Wait, nuhuh, me powers come from da Emprah, not no stinky demons 
Sure thing little stinky demon power user.
If Emprah becomes Chaos God and kills the other Chaos Gods, this statement is inherently true
ascendant blaze tho
Cool but you need to get in close and 6 charges for maximum effect, v fun
But playing as vet I just go out into the open press F and start shooting anything yellow
it’s got pretty long range? and hilariously the fire can regen the stacks for you. and with communion you just get fed stacks
Having 6 charges is so easy and I'm pretty sure it covers like 20 meters minimum.
I'm glad some people can stand to play vet. It puts me to sleep with only needing to manage ammo
but yeah volley fire is definitely strong
It's so boring playing vet Zzzzz
yeah it’s so weird vet is so popular
Yea, even when I'm not using Brain Burst I easily get 6 charges from Communion + Quicken
Mindless shooting is fun for many people
hopefully they clean up some of the boring and no effort blessings like slaughterer/pinning fire etc and bolter/psword vet spam can chill
My ADHD brain likes having 40 things to manage at once so I'm incompatible with vet
Pinning fire is so egregious
Me prefer mindful shooting. When my friend refuses to NOT constantly shoot into hordes with an autogun (unless we're at the end of a mission) I feel pain.
Is this like. . . a joke
or do you seriously believe that
almost all of the meta blessings just need to be removed from the game and replaced lol
-
Good at everything
-
Infinite Usefulness
-
Gun go bopbopbop
the context is that vet is boring to play in a game with actually fun characters
yes he’s good at shooting things
Its a perfect storm of being overpowered, having a few different builds, and his best guns being so overpoweringly good
Oh, he's not just good at shooting things 
He can melee too 
Power Sword and Combat Axes see to that.
yeah he can melee but so can everyone
Or before we remove the only decent things in the game...hear me out....Fix the useless stuff first
Atlas is correct.
Wouldn't mind Vets running Boltgun if they actually used it properly. They have an Ogryn deletion machine that has the added effect of accurately killing almost every enemy in the game and they use it to mag dump a horde, primary spam shotgunners, and to overkill standalone shooters that were in melee range of other people.
Problem weapons need to be nerfed, pronto.
And you're also right.
Problem weapons need to be buffed, pronto.
Those problems are just on opposite ends of the spectrum.
Not everyone gets so much toughness to help melee though
Ideally, Fatshark would do a complete weapon overhaul all at once.
Instead of just nerfing things, then in another patch buffing them.
meh, I don’t think they’re decent. The blessings are literally just “use weapon, they get OP”. there’s not even any mechanics behind them
add more guns without fixing anything
but yea that’s what I mean, an overhaul
Seeing as to how I melee hordes when I use bolter or ag shotgun, Vet is good enough at melee. You just have to not get hit, toss a nade when you're getting overwhelmed, etc etc
they have some blessings that are interesting and can actually have some mechanics and implications in a build. but then there’s these ones that are just massive buffs with literally no downside nor and mechanic needed to enable them
yeah bleed and crit and stuff
But fatshark has made bleed literally pointless.
change power sword to be a bunch of stabs instead and watch as vets die to a single poxwalker
Power sword is weirdly good at killing mutants, maulers, and every special when its already so overpowered for horde clear. Heck it can even kill crushers pretty easy thanks to the powered hits stunning em on headshots, giving plenty of time for more hits
Yeah, and the way crit damage is mathed under the hood kills all but one crit build in the game, and that's the Laspistol of all things.
Things like blazing spirit are the sort of direction that would be cool. Taking some cues from like DRG overclocks
100 something unarmored damage
500 crit damage
Blessings rn are either, Here have free damage, or they are, here complete a dance on one leg on a Tuesday under a full moon while it is snowing in Texas for 5% more crit chance
Being good enough to survive in melee as Vet (even when not using a PC4 Power Sword) brings you a step closer to getting this 
So 5% of 400 is 20 more damage, and that's STILL not good.
Force Swords get some good crit stuff too but sadly it has [+100% POWER SLAUGHTERER] so it can't do much with it lol.
You wanna focus on buffing the amount of crits you do get, not buffing the damage of them.
Which is fucking stupid.
this was one of the more stressful things to do early one imo
when there was a lot more jank in game
I got that with heavy sword on zealot
during the hacking section of Chasm Logistratum
Got it playing Ogryn 
I just jumped into a horde of poxwalkers in the foyer
in front of hadron's minigame console
and whoops I got it

OH
Flawless Execution
So easy to solo survive as Ogryn if you use gorgon stubber
I was thinking the dodge one

I got Flawless Execution on damnation between all three characters
Zealot, Veteran and Ogryn
In an ideal world +power blessings get eradicated and weapons that rely on it get buffs to their power to compensate so it's got some strength to it. 90% of them reward you for just using the weapon as a weapon, and all 100% of them make balancing weapons braindead because you have to balance a weapon for a blessing that not everyone is gonna get, or you balance weapons together while ignoring the fact that it gets the +power stuff (or a mix of both teehee).
Could technically swap Def4 for Unstable4 on my new Illisi that has Slaught4 but deflector is just more valuable personally than 5% more power
It's +% per 20% of peril.
On my old one I would've had to swap Def4 for Slaught4 which would've been an easier but still difficult choice personally
So that blessing can give you +25% power while at max peril.
yeah exactly. the fact that stuff like headtaker, slaughter, even confident strike are just “use weapon” and have very strong effects basically means you have to intentionally decide you want a dramatically weaker weapon to do anything else
Wha- huh? It says up to +5% though? That wording is terrible, up to means maximum.
It's a Fatshark description. It lies 

It's 20% damage max
yeah that’s like fire frenzy I think that also doesn’t say “up to 5 stacks” or anything
Hnnnngh
It's 5 stacks at 90% peril, no? Or did they change it?
Ah ok.
i'm pro
That means with Unstable 4 and Slaught4 I MIGHT hit breakpoints on oneshotting ragers but then me no block boolit 
You can just check with this. https://dt.wartide.net/calc/
Darktide calculator for damage breakpoints against enemies. Developed by ManShanko.
Easy, just block them with your face instead
Deimos can 1shot ragers correct?
Why is this true 
such a satisfying animation and sfx
Don't even need the special
oh so without special?
l1 deals 2x damage, and h2 deals 2.5x damage
Don’t think I’ve ever tried lol, always special L1 them
I've 1 shot both ragers with H2, I think I've even 1 shot mutants with it.
I 1 shot everything in sedition.
I would hope so 
Got a really weird roll. Wanted to know if it's worth it to work with this
If you check its stats (V i think) and hover mouse over stat youll see more nfo
I'm more concerned if the low crit bonus is detrimental or not
Check where I told you then
Not sure what the dump stat is on force staffs
Sadly I suspect its warp res or quell speed
Hmm now Im not sure how reliant the warp staffs are for crit builds. You might have a good roll there.
Thats half the problem now you have to brave the consecrations and hope Hadron feels giving
IM SO EXCITED FOR SKILL TREES :D
Same
I'm going to be so ravenous
Only reason I am playing right meow is because I want to have levels ready to explore the tree, I wonder if respeccing will be a thing
Hi psykers
hello zealot
what the fuck
Likely since there are 3 different path ways per class
I main psyker but im a devout Nurgle follower
Give me my gravity psyker shit >:D
I just saw the dome in the update i want the dome
My first ever big experience with Warhammer is a Dark Heresy campaign I got to join as a Tech Priest and our Psyker fucking killed everyone by accidentally reversing gravity in a miles radius when trying to heal a gunshot I took
The dome? :0
Warp dome
Warp dome.. :0
Shards
Oh hi zealot
I cant wait for shards
I forgot about you
Hello again
):
L
:) it ok i rember you now
They need ricochet
I just hope they look cool ngl
I don’t care about stats
If its perty i like it
Thats why im a shieldgryn when i do use him
I love being in this server because I never really know what people are talking about, I just know I like head popping scab snipers
Rn im gonna kick my friends ass in smash
I like shield ogryns, feel extra protected
Used spirits and my dk can now kill at 20%
Exactly
My ogryn is very handsome and he needs to make sure his face is never harmed
But most of the time iam protecting them since bad players keep ending up in damnation
Im scared to touch anything higher cuz i don’t have friends
What difficulty you play?
Mainly malice
Fixed B3
I can play with you, if you want
Same here!
That sucks, get on
Later
We will make you a martyr :D
Im playing smash rn
Why at 2 am
Showing my friend spirit builds
Mind if i add you?
Oh go ahead
I did it
Bamn new friend group gg we won boys
Our fourth shall be the voices
Psyker gang Psyker gang
Psyker gang
Can i add you too?
YES!
Wow, I never realized just how big the range of Ascendant Blaze is.
is it BIG?
melk staff worth to buy?
the crit bonus primarily benefits the LMB bolt, which has fairly high crit damage multipliers
if you're not using the LMB that much, then it's fine
charge rate is one of the key stats on trauma
Just checked in the Psykhanium, the outermost range seems to be 30m.
Based on my tests Ascendant Blaze seems to burn everything within a 30m long 45° cone.
Plus everything affected by the normal push area.
the psykhanium makes every small
Hm?
Does anyone know what The loner is refferring to when he ults and says "BY THE FIVE"
The Ubersreik Five?
I genuinely want to know
They mention 5 Rusty Spires as well. Could be the Chaos Gods (including Malice OR the Emperor depending on what time Darktide is taking place as one of the things Guilliman is trying to do is stop the Emperor from becoming a warp entity/Chaos God).

are the rusty spires like an actual thing in lore or just a metaphor?
Aparently one of the other Psykers also talks about dreaming of a twisted fortress with spires.
I wish Auric Maelstrom was always that modifier.
One suggestion is that they may be of Necromundan descent, as there is a city there with five spires...
But given that Loner does occasionally fourth wall break (arguing with the subtitles about whether they said "foreshortened lifespans" or "four shortened lifespans"), "By the Five" could still just be a VT reference and the stuff about spires may or may not be playing off that.
seems like the most likely reason yeah
Wish I was home to try it
Still can't find blaze on trauma
I've had blaze trauma and void for ages but surge void still eludes me
fucking vet glances a burster with his plasma as it leaps and I couldn't knock it because of the stagger immunity it got
what is with it with people using weapons that they don't understand
Why is it people shoot them at all, unless you know you can kill it while it's staggered away from yhr group
i had a lobby today with 3 vets, got killed twice because of them shooting bursters when I was pushing them.. at least they didn't flame me, which is sadly not a given
When I have trauma staff I'll use it on them, usually it's a ohk from a really safe distance
yeah same, void gets them on their back with a low charge shot as well
opening them up for BB or just pewpews
Wouldn't most weapons trigger push immunity because of how stagger works
Depends on the weapon
A brauto is going to trigger stagger immunity way faster than say an MG12
How much stagger actually triggers it
I figured it was pretty much any amount
Cause flamer/purg messes with them so hard
iirc it was hard to test stagger, as it's tied to a variety of things and each enemy had different tiers of stagger and thresholds vary between them
I'm about 500% sure that fatshark removed that
Because it was unmitigated bullshit 
But my personal experience has been >accidentally dump a few rounds into the burster with bolter, swap to melee and push it away
I'm pretty sure the shove immunity is donezo on bursters
yeah, though the plasmagun has a larger hitbox so you'd have to be more careful if a burster is remotely near your reticle
last i tested, and this was maybe like, four+ months ago, bursters reset their stagger count when they leap, and you no longer need anything beyond a push -- not a push with X# of stamina bars, just a push -- to push them back
but if you hit them after they jump in that small window they can still pick up stagger stacks
peeps with flamethrowers seem to have the hardest time figuring it out from what ive seen, anecdotally
they'll hose them down during their entire run up and then try to left click at the last second and it doesnt work out cause their last projectiles are still hitting them
(also i have no idea how fire ticks work for staggering, i assume it does none by itself)
if they did then it was def a hidden change, what they said they did was that when bursters leap they automatically reset their stagger immunity, so you would need someone to do enough stagger to trigger its stagger immunity during its leap animation before you push
I found what seems to be a really good revolver base, so if I really wanted to put together the joke build of "hide behind deflector to line up a headshot, then quickdraw the revolver and nail enemies in the head", what are the preferred revolver perks/blessings?
(Alternatively, that may simply not work once suppression is a concern. I can't remember if you can get suppressed while deflector is active).
Well if you want to use it for strictly quickdraws then point blank+speedload would probably be your best bet
Flak Maniac
all of the blessings suck ass
they dont all suck but none of them are slaughterer or pinning fire levels of ridiculous
crucian/point blank/speedload are the only ones that get you semi-reliable mileage
but it doesnt matter since a revolver with two good perks is 90% of its output
The fact that it doesn't have ~425 unarmored damage at 80% makes the whole weapon dead on arrival for me
oh i guess trickshooter isnt completely meme-worthy now that it actually has a duration + can be max stacked
5 shots and you're telling me that I need two to kill a dreg stalker?
What the actual fuck fatshark 
are we looking at the same revolver
the one that says 420
which is a wonderful number i gotta say
you did used to have to run unarmored if you wanted to kill stalkers on top of having a max damage roll, and that sucked
what still sucks is that forearms are the strongest armor type in the game and these fuckers practically wrap their arms around their heads when they aim
sorry, its at 18.5 meters that the revolver loses the one-shot BP
am always shootin' the dick
And considering the maps just keep getting bigger and bigger 
okay but add even one warp charge and now it's fine. emperor's executioner also makes up a chunk of that. vet volley fire speaks for itself
Vet Volley fire is stupid
Not worth mentioning because it completely warps every gun's BPs 
lmao steam just recommended me Back 4 Blood. That game is still eighty fucking dollars
unbelievable
Yeah, Forearms are a simple ~50% damage reduction or something like that.
yeah full-on 50%, really goddamn annoying
The fact that bolter doesn't ignore arms actually pisses me off.
Plasma Gun does now, which is neat.
Though I was still around when that change happened.
But Bolter not is actually aggravating.
Along with Revolver.
anything with enough cleave to penetrate the target hit should just not be getting forearm blocked
that i can hit a dude in the forearm but he lives while five of his buddies behind him die just doesnt make sense
I'm pretty sure both mechanics are tied together, arms and bulwark shield
which is why plasma gun got the whole shebang
but bolter and revolver didn't
But that's just wild supposition
It's weird the extent to which warp charges and warp unleashed completely muck with the breakpoints on a lot of guns.
Sure, +34% isn't the +50% of volley fire, but it's never on cooldown and doesn't need you to get kills on specific enemy types to chain it.
it's what makes gunpsyker work
That's as I understand it. The Bulwark's shield is a hitbox with a x0 damage multiplier (essentially cancelling any attack that hits it), and they just changed the plasma gun to ignore all hit location multipliers. (So I think the plasma gun now gets no bonus from headshots, but the upside is no damage reduction from hitting arms).
(Still got to give credit to the zealot I was paired with a few days back who tagged a bulwark, waited for my brainburst to stagger it, then blasted the thing with their bolter while its shield was aside).
I'm really unsure if I'm going to end up using the other Psyker Blitz
Feel like I'm going to lose a LOT of boss damage if I do
Brain Burst is just so good for free ranged boss damage
Feel like the Shards MIGHT be good for a boss if they're basically a barrage of smart bullets but then I may lose damage on Crushers and Bulwark stunning
I feel like BB will remain the best option for blitzing a boss to death since we don't know whether or not the shards will just lock onto a closer enemy and use up damage before it even reaches the boss. Plus you can presumably get Cerebral Lacerations and Kinetic Barrage without crippling your build in other aspects.
Even at max peril and 6 warp charges, I'm fairly certain my Uns4 Slaught4 Illisi doesn't do damage to bosses as quickly as brain burst (and I have to put myself in melee range)
Slaught 4 wouldn't technically matter for a boss necessarilly because there may not be other enemies around
illisi is probably equivalent if you special-heavy weakspot the bosses constantly, but that's a hard task to do and quelling from 100% is too fast unless you use a lot of APM or block-cancel
Huh? 
Whatchu talkin' bout, Willis?
Oh, ew, that's a quick damage dropoff
lacerations would be a pretty cool side grade if shards had a lower cooldown and still applied it, not as much burst but debuff game on point
If shards IS actually multiple projectiles, if you could still take possibly take Flayer (if possible and Flayer isn't removed), you could possibly use Shards and still go for random brainbursts
Depending on how quickly you can hit an enemy with the shards that could actually be extremely good
Not as good as just brainbursting probably
But still
i assume that the shards will have less range and won't be as great at killing crushers/bulwarks, but it'll presumably be better at everything else
hopefully there's a mechanical component to it so that better aim rewards you
Was honestly assuming it was going to just be a target-locking Magic Missile even though the journalist called it similar to the funny Guardians arrow
i am on extreme hopium
depending on the team, lacerations shard could be my goto over BB honestly
i rarely BB monstrosities because there is stuff hanging around waiting to bonk me
Only if lacerations w/ the shards are possible. It might be an addon for the BB.
fair, but we can pray to the god emperor for deliverance
Also if you could take shards and lacerations you could take lacerations and the CC lightning, might be a bit strong.
Wonder what the deal is gonna be with the lightning . Do we know?
Assuming it’s gotta be distinct from surge staff
many different ways it could go
Hasn't been explained further than the journalist post from what I understand, which was basically zero explanation other than it's electricity
Well
I think that one image someone posted of someone USING the Blitz wasn't an official image either
Because I have no idea where they got it
Really hope we can use the shards and WnR
Hit specials with them, set everything on fire at a moments notice
It was on the website iirc
lightning with wrack and ruin, stun and flames all over the place
It's specifically on Warhammer Community, not the Darktide website
Had to scroll through the reddit comments to see
lol I like how the screenshot makes it look like a ps4 game
It's crazy to see that this ability was teased about with this (https://www.youtube.com/watch?v=ZNlkLDpODBA 1:27) trailer.
In this new cinematic trailer of Fatshark’s upcoming 4 player co-op game Warhammer: 40,000: Darktide we see the rising of the Inquisition’s new rag-tag squad of prisoners-turned Imperial agents sent to the planet of Atoma Prime to fight the forces of Chaos and Nurgle.
Darktide will launch September 13 on PC and Xbox Series X|S
#Warhammer40k #...
PLEASE may those abilities be truly incomparable
Tbh, if it's ACTUALLY a "smite" what is shown in the that trailer fits better
But tbf in that trailer they also show a Psyker with a power sword lol.
Would you even use a power sword on pysk with the 3 force swords we have access too
What would a smite be like?
By definition, a firm blow
Between illi and deimos I don't see a reason to take a psword over them
Like, instead of heating enemies with a STREAM of weak lightning, you hit them with one large explosive bolt
Just sounds like BB but in this context close ranged.
Dunno if I would take a BB replacement unless it wad really good at what it did
if it's better at killing specials, then i'm gonna take it
True
i always run the trauma, so crusher/bulwarks aren't as much of an issue
i also hope that it's faster than BB
yeah that’s what I’m thinking, can’t just be a nuke I feel like
so it allows for more reactive play
I adore traumas ability to knee cap enemies
It's so fun watching them fall to pieces
unless it has a cool down or something I guess. Could be more damage than a BB but you can’t spam it
I mainly don't want to take a Blitz that fills the role of another weapon slot I'm already using
maybe it has a resource attached to it like with warp charges
except that you consume it instead of generating it
i don't know anything about the lore to comment about that though
could be like AB, consume all warp charges and effect scales with quantity
i really would like it to be more of an explosive lightning thingy
Horde Clear Blitz with Horde Clear Staves sounds like a BAD idea to me
yeah it being AOE seems redundant
Might be risky balancing wise. If you have a blitz that's better than BB for example but it costs warp charges, people might end up only using that and whatever build compliments generating warp charges. Feel like it'd have too much coverage over what you'd pick for the rest of your build.
in the screenshot it really looks like surge, like they’re being CCed
well, “screenshot”
Interestingly that surge blitz isn't for the CC skill tree. It's whatever the other one is, people are thinking a gunker related one. Would make sense a bit having a tree focused around a single target ranged weapon having a CC blitz ability.
what if he’s blasting them with psychic powers of mind control. pet maulers plz
A big thing is that we know that Psyker has the least distinct branches of any of the skill trees
If you watch the video that showed the shape of all of the trees, Psyker's nodes are extremely connected in most places
It's got the big doohickeys though at the bottom for the iconic ability stuff.
we do have the most nodes locked behind our ults among the classes
Kinda looks like the coherency aura and the toughness sections are pretty intertwined with themselves but the rest are super dependent on what ability you pick.
yeah they're squarish
These are the blitz ability nodes. Lots of addons for each.
I can't wait for all the wizard science testing that must be done
But ya, it looks like, without going down multiple branches in parallel, you have two blitz options to pick off a path
all of the undocumented crap that there will be
Cannot wait for the Fatshark Descriptions™️ to single handedly gimp the meta for a bit.
Part of the experience
lol, played a ton of DRG and was the same with them
they have actually modified descriptions and/or abilities to match tho
M m m m, DRG, using Shield Battery Drak-25 and becoming a kill class as Scout

ESPECIALLY after the Shield Battery buff, used it before it was buffed
I love the new-buildcrafting-player trap that is the minigun for Gunner. They'll run the numbers and be like "holy shit, highest DPS in the game paired with a better ammo econ than the other two when they're built for ammo?" and they'll run it thinking they're doing crazy but in all actuality the firerate and ammo are halved.
TEF is super cracked on DRAK as well
the leadstorm minigun is still the best option imo. hurricane has some OP builds but minigun usually meta at highest levels of play (esp modded)
usually agreed that damage mods always beat ammo mods on it tho
then like, what should it be single target again? or cc like the other blitz.
gotta fit some other kinda purpose
Gotta give Psyker some single-target specialized staves to compensate 
could be like a debuff
They can pry my Purgatus staff from my cold daemonhost claws
I kinda hope we get a gun psyker tree
Would like a psyker specific gun
Electric bullets
Maybe a blitz for gun psykers, like Unnatural Accuracy
I've never vibed with it, you can build if for absurd damage but it drains ammo quickly or you can build for ammo and it only has good single target. Always have used the Autocannon, usually either Carpet Bomber or NTP. It scales the best with enemy density without needing to have constant good positioning like with Bullet Hell on the Minigun. If I need single target I just run Elephant Rounds Revolver. I do have fun with the Burning Hell/Volatile Bullets combo for Minigun/Revolver but it still runs into ammo issues.
A blitz or an ult? All of these things taking the place of Brain Burst seems goofy
I
What would that even do.
Thought blitz was our ult
no
Nope, Blitz is the grenade slot
burning hell goes hard. I’ve never had ammo issues with it really outside bad situations like mining expeditions gone wrong. If I’m taking LSLS I have it paired with something good for mobbing too like electrominelets or magic bullets (or hellfire Coilgun but it trivializes the game too much lol)
Use ult, choose a location, a thing appears you can interact with to teleport between the location you’re at and the location you chose
In retrospect
That’s very stupid
Time to vanish now bye
I don't say this often as to keep an open mind but that sounds like shit.
Just a straight up blink would make more sense but I can’t see that happening
Tiny widdle warp jump but it gives MORE Peril instead of decreasing it

You thought you were about to use Psykinetic's Wrath to decrease your Peril out of habit? Sorry bud, time to explode
I kinda just want an ult that gives a period of unlimited peril use. It just stops it at 100% and allows you to keep going for a while.
ult while exploding to teleport yourself into a pack of enemies
"FOR ATOMAAAAA!"
Become the frag grenade
an ult that buffs your general usage of weapons would be pretty sweet
stuff like vet's ult
gib duration ult pls
i do love my "press F to do this thing better for x seconds" abilities
Wonder if the force shield ability will decrease peril, assumedly not
Mainly because I feel like the BIG reason to use Psykinetic's Wrath is just decreasing Peril if you aren't running a burn build
and kinetic barraging
Wouldn't be out of the question. The shout expels your peril into a shove, this dome ult could be something similar. I do think that for balancing it will be either peril neutral or positive.
Kinetic Barrage is probs gonna be an addon for our current Pskyer ult.
I mainly use Quicken because it makes Psychic Communion better and gives me extra layers of safety net
Getting overzealous and pressing M5 too rapidly when using Illisi

I hope the psyker at some point gets a gun that's unique to them
Though I have no idea what that could be
force lever action cowboy style
I would never use anything else
this hab bay aint big enough for the two of us, sibling
Assault cannon that can be used with a divination aimbot ult. Fifty headshots per second.
What to spend my stupid 2nd roll on to min max the crap outta this? I'm thinking flurry 4, or maybe adding a 25% damage onto something but dunno what
nexus 4 instead of transfer peril for more crit
Dont even have nexus for voidstrike, thanks fatshark for separating staff blessings.....
just spend 20/30k plasteel and you'll get it 
well im not even mad anymore, 2nd voidstrike I upgrade to blue it gives me nexus 4 
Still probably worse than all other staves 
the way of the cope abuser is a tough one, but it's walkable nonetheless
yk i really hope the psyker ult has something to do with divination but its more like casting a curse and going "End these ones!" and massively debuffing a group of enemies
im pretty intereted in the thunderdome we get
i just hope it's up for a duration, and a bubble with health
just came back after a long hiatus and also just learned we are getting skill trees what the fuck do you mean by thunderdome
one of the skills they teased was an ult that was just a bullet blocking bubble
also depends if its an actual wall or if enemies can walk through it
sadge
Just made my "Cliffhanger" Penance, by forcepushing a mob with the force sword guard, I take it 😄
oh yeah that's the push-attack
it has a weird bug where it occasionally doesn't generate peril if you use it unless you hit an enemy with it, as you've experienced
yeah the push-attack is quite different from most other weapons
Alas, it seems like there's kind of a limit to how much fire you can be under when you do it (your toughness has to be able to soak however much incoming damage you take while your block is down, otherwise you get staggered), but it's kind of funny when you can pull it off:
Gloryhunter might actually work quite well for this particularly stupid idea.
Alas, unfortunately you can't currently have both Kinetic Deflection and Kinetic Shield, but that combo could be impressive here, so maybe once the class overhaul hits?
running 3 wound curios has auric players losing their minds lol
Are you actually in an auric mission with 3 wound curios?
on ogryn

Surely he needs 6 wounds
Is the staff M1 affected by momentum? I can never hit anything when moving side to side even if my reticle is on the enemy
Would LIKE to run staff sometimes but the M1 just doesn't work killing shooters for me
the left click will always fly where your crosshair was when you click
there is a delay before the projectile comes out
it's hard to shake in your head but it is entirely accurate
This is probably it then
If there's a delay before the projectile comes out I am probably trying to time my click to where my cursor passes the enemy but my cursor is already off the enemy when it comes out
yeah there's the delay between pressing and the projectile spawning + ping + projectile travel time
all-in-all, it does not feel mechanically good to use it
It's funny when it desyncs and it looks as if it fired like 4 balls back-to-back instead of one.
I'm finding myself disappointed that there are no damage increasing blessings to put on my surge staff other than warp nexus. I've gotten it to one shot scab gunners with a full charged zap, but I could do so much more if there were more options
Which one is better?
I saw some people saying to dump on charge, but i was in doubt. I got nexus and flurry t4 for both
Unless theres something i was unaware of with charge rate scaling its important
Its pretty good so far
Zap stick go bzzzzt
first time? 
does rampage go up to t4
or is it only t3
This what the Psyker sees when he 'wakes up' from the dream.
4
anyone know if toughness regen on curios effects essence harvest?
The toughness regen perks on your curios only affect your coherency toughness regen. It affects the delay before your toughness starts regenerating, and also amplifies the regen. It has no affect on toughness talents, although Ogryn's Lynchpin talent does stack with it.
thanks
Cursed top rail.
its rain protection
Rain? On your local hiveworld? More likely then you think
It aint rain 😉 youve never seen a toilet
i played 10 rounds with trauma staff on regular damnation
it seems to do really well you are in an overwatch kind of role
mainly mopping up stragglers during a horde fight and keeping specials/elites off your team
playing around your team with trauma is very effective indeed
i tried to do solo plays which i tend to do with purgatus and had very poor results, it doesnt have the same instant shooter suppression or horde killing potential
eh, Purg is better for hordes because it doesn't knock them around
and using the trauma for stragglers that are left after a horde is one of the more annoying ways to use the trauma because you'll just knock them around
esp if there are teammates in melee and they have something like BB3/hsword/psword/illisi/brumo axe
better to just let such a low density of enemies to gather up around a player and let them whack them with such melee options
though I suppose that entails teammates being trustworthy in melee
"oh it's just a couple poxwalkers, I should let the vet handle that on his own"
Five seconds later he's on the floor because he was too focused on shooting the shotgunner across the room
use the primary fire for shooter suppression
Huh, I feel like the trauma is actually pretty good at taking care of shooter patrols though
Maybe it's just a difference in playstyle
Best is when they sprint and one poxwalker lunges at them and they take extra damage and down.
trauma works great if they still walking in formation
but if they are spread out all around the room oh man
In my experience Purg is best at dealing with shooters, assuming you can close the gap fast enough
Trauma works really good against shooters for me also.
I’d concede purge is easier for dealing with shooters. if it’s that bad of a spot then AB is usually getting used either way. can’t say I ever feel it’s enough of a difference that it’s something I struggle with on trauma… and obviously it’s better for distant shooters.
i love it more when they scream
More range lessers killed with trauma than an autopistol and bolter vet. 
they got some skill issue

vets that never discovered counter fire lmao
My trauma is just really op. Here's a pro vet with top dps but I still had more ranged lessers.

Why am I in this pic? 
still looks like skill issue to me
Just pro range only vet but I still had more shooters killed.
Trauma is just op at killing shooters. :v
Trauma is just op at killing
the greatest way to kill an enemy with a staff is smack it to death
Do you have a scoreboard from when I played as a vet? 
You said you would expose me :v
Latest one I can find with you on vet. I was also on vet, rare moment.
Pro vet veri op 
didnt get highest total damage, bad

I actually don't care damage as long as we win. Plasteels most important stat for me. 
Plasteels + time spent in mission to maximise farming.
Unless it's a meme-hour period 
Sometimes pugs take it too far with memeing. 😦

Me thicc sword
I need this mod so much 😍
Its a bit buggy but it's good. I made my illisi into a cursed sword using the obscures thicc blade.
whats the ideal perk/blessing combo for the illisi?
maniac&flak // slaughterer & unstable power iirc
Cheers majem
lol think Hadrons RNG is knackered, getting precognition 3 endlessly on farming. Think shes trying to tell me something
Wasn’t there something about a force arrow blitz for psyker? Imagine if it’s like bolt staff charged shot. That’d be sick as hell.
what primary thing do y'all go on curios?
for my side perks, I like +tough/+hp/+gunner/+cdr
sniper res is useful early on, but I don't find myself getting hit by snipers nowdays as a psyker (though they're still jank little shits)
main stat i go 2hp 1toughness, perks tough/gunner or sniper res
ty
i run those perks with every char but ogryn, fir which i go toughness regen, stamina regen and gunner res
i'm about to start trying corruption res just to feel it out however, will report back
since most of the times the amout of damage i receive, particularly as psyker, is just random bullshit like a pox burster not getting knocked back and dogs just being dogs
which leads to my hp bar to get stained purple, and I don't like it at all
Max hp stacking 
Go git 510+ hp 
I have 510hp on my ogryn.

I had max hp on my Ogryn but changed to toughness when someone mentioned the medkit drain.. not gonna lie. I regret it a lot.
Toughness regen, gunner resist, sniper resist (tempted to replace w toughness %)
My playstyle fits a lot more with hp stacking (on all classes).
I also always have toughness regen.
50% hp left is still 250+, so compared to base hp not much is lost and can wait for med stations 
166 toughness helps a lot with shooters on ogryn ngl especially when they love to shoot me as im in their face beating them to death
Anyone willing to help me get my Malleus Monstronum penance for psyker? Its driving me crazy that I cant complete it unless I do a private game.
i'm in
yayyy how do you want to go about it? ogryn with slab shield and I just keep popping till it dies
need a third?
the more the marrier i suppose
sweet thanks guys
so who's adding?
what other guns besides autopistol would I use for a gun psyker
(autopistol is boring)
I like the Laspistol. It has a 10% peril shove that lets you keep Warp Unleashed up for free extra damage. Shove is also pretty good at staggering stuff. It also has respectable damage if you can hit headshots. Maybe not the most viable though, but I haven't see much argument against using it for Gunker.
Laspistol, Revolver, any of the headhunters.
revolver duh
Hell almost any gun at all tbh
Gunpsyker and BB build is almost a circle
IME I'm mostly just taking my time with BBs and using Illisi in melee, the gun is for high peril moments when I want something dead but I can't reach them
And during those high peril moments with six warp charges and Warp Unleashed you're 10%~ away in terms of ranged damage output from just being a Veteran in Volley Fire
Laspistol has a shove with 10% peril? Wat
Never heard of a gun using peril for anything I'll have to check it out lol
It's only on the Laspistol.
I gotta do the Malleus Monstronum penance and I want to SCREAM
That's crazy, does it do anything different than the force sword push2? Like is it more range or something
It's pretty decent range. It only launches Dreg Ragers and I think Scab Flamers on their feet. Not sure exact stagger values.
Shout out to @golden frigate and @mossy surge 2 missions 2 private penance done these guys are awesome
It has an 11m range, same force as a regular push and goes through walls. Only oddity is it has a slight cast time that you will need to compensate for
fuck it im gonna try and gun psyker with the rapid fire recon las
maybe abuse flayer
god why is every single build guide an autopistol do people have no sense of variety
AP is particularly cracked w psyker because the pinning fire stacks affected the DOT damage of your ascendant blaze soul fire
lmao nvm 395 dps on a mutie
oh that is kinda crazy
would gun psyker be viable with any gun? im thinking i wanna use a headhunter but i dont wanna kneecap myself too hard lol
AP also deletes muties
I mean if zealot can use a gun psyker can def use a gun as far as im concerned
fair enough
The recon lasgun has very poor Maniac damage. It's pretty ok for everything else though.
dont forget about your brainburst, also
it's still the strongest option in your kit 90% of the time, the gun is just a backup resource
Your gun is a bunch of tiny little BBs.
except it can miss D;
Anybody else use the recon MK VIIa with infernus and headhunter to burn down bosses as a psyker, or am I the only one doing this?
I find infantry las 12/revo to be good
If you arent running AP
Its a different playstyle and revo in particular is melee heavy but it does well
hrrmm i see
thanks
fuck it, revolver gaming
i like the illisi so ill happily take more excuses to use it lol
As gun Psyker, I use autopistol, revolver and laspistol.
Sidearms Psyker gaming
I made this after getting it from the Emps. never played a game with it tho
What else should I adjust on this zappy?
Thinking weak spot to flak, maniac... or carapace ?
I like putting flak on mine. helps with flak shooters
does crit on surge increase stagger or anything?
@hollow current I believe the mk viia has better unyielding dmg scaling than the Mk VId. Same deal when comparing Mg IV lasgun and the MG 12 lasgun. Off the top of my head, the Mk Viia can do 155 headshot dmg while the the Mk IVd only does 40ish dmg because of its reverse dmg falloff. Both are still fun to play with.
I don't know much about the recon guns so I'll take your word for it. That gun just happened to be the highest rated gift I ever got and it was six months ago I feel now lol.
would that make Mk viia also better for killing ranged enemies?
definitely seems like it'd have way better ammo economy/effeciency.
I think it's more damage, not like a longer stun if that's what you're wondering.
yeah, i was wondering utility wise like purgutus gets burn stacks faster
is this worth grabbing?
for stealing slaught off of at the very least
i still waiting to find t4 slaughterer
That push range is a lot larger than I thought
I live to spread the teachings of the Laspistol Psyker.
Slaught is nice if you Purgatus Staff. Keeps Wildfire rolling
Which ?
It is with a heavy heart that I must say... ... Damage is the dump stat for Purgatus. Its nice that you've got Burn above 76% minimum. But that low cloud radius on the 540 hurts my soul
So for now? Stick with the 515
one of my friends doesn't meet the minimum specs for darktide, but is running it anyway
as such I wanted to see what I looked like, just out of curiosity

o7
he's on like, a 1060 on something like that
and gets a solid 60 fps
you can imagine how the rest of the game looks
yeah 1060 will probably struggle without graphics like that
esp if the cpu is in line with a 1060
yeah i think arco is in a similar spot and he edited the graphics through the files or something
to go lower than low puts them at
Arco edited his for power supply reasons though
iirc he has a powerful enough rig to run it at high
he plays on a laptop last i knew but i might not know the full story
this is correct though. for example, Low is a value of 2
But the lowest value is actually 8
i do feel bad for people who cant run some stuff
can be frustrating
seems like he got it running even if it doesnt look good
I mean honestly? it's not even the worst thing I've ever seen
here's the full screenshot he took earlier
so its more apparent when it doesnt
yeah cloud burn 2 key stats you want 76 burn
higher warp res good to
too
nexus/flurry for blessings
80% cloud, 76% Burn (it caps), and Damage as low as possible so Warp Resist and Quell Speed get efficient
For blessings you want Warp Nexus + Warp Flurry
And Perks should be Flak + Whatever (Crit Chance or Maniacs or your choice)
revolver psyker is strangely therapeutic
i really like the recon lasguns
i am now a melee psyker
can bloodthirsty w/ the blaze work on illisi for fun build?
Shred is going to be more consistent to be able to build crit stack and enable soulblaze.
Mmm, when everything comes together on Illisi and you have that tasty total damage bonus of +144%
Still hoping Hadron (like a fruit machine) is gonna pay out today
lets see what the Wheel of Hadron grants me this run
Well, we hope you had a good time and thanks for playing
If you get a good blessing or perk the right one will be fine.
ofc you were right. Still need that blessing for it tho, cant remember the name but still dont have it at any level
Yeah just swap both blessings and you're good. You're looking for Slaughterer + Deflector/Unstable Power/Bloodthirsty. Wouldn't use Blazing Spirit since you're not gonna get much killing power out of it during hordes with the Illisi.
Not perfect but reasonably good since the blessings (cough Slaughterer cough) carry the weapon.
only got slaughter at 3. I do have deflector but was hoping for unstable power though. Back to grinding dockets
I would say so too but the value of Slaughterer & Unstable Power is higher imo.
A possible 4/5 weapon isn't a bricked weapon lol.
should i bother switching ?
if it were a better set of perks I'd have held out for slaughterer 4 but I guess ive left myself a task for later
idk why i got some immense good luck when it comes to upgrading or buying weapons from brunts armory
i can get god tier weapons first try
I had a lot of luck early on. Now Hadron is all full of snark and stinge
i have this luck my entire time playing, but when i play other game i have extreme bad luck
i could spend weeks tryna get something that has a 60% drop chance
I love my custom staff 
best blessings for staffs? I finally got to level 30 and want to start getting some meta weapons going. I love the FS as well, slaughterer and deflector is what I want for that right?
depend what staff
new crab sword
Rip perk and blessing
(and modifiers)
testing something and this is the reward ¯_(ツ)_/¯
What's the trick to surge staff? How do you use it effectively? Charge or tap?
Not sure where it comes from but on crit kills using the charge it decreases peril. As long as your peril wasnt 100 when you charged you can normally chain them without issue
so aim high
It's just on kills. It's a Psyker passive.
and me hitting weak spots is just killing quicker, thanks!
Is AP the only gun people are using on psykers or what?, i tried using it but the playstyle does not fit me...
cant find anything with other guns like the..,uh, handcannon/revolver?
Shredder is a meme since it's strictly busted with Pinning Fire, and Psyker gets to double up on that meme by having Pinning Fire affect damage done by Soul Blaze. It's a flavour of the month thing (and it's been a long month).
Any gun can work on Psyker. The benefit is in having a ranged damage resource that doesn't use Peril so that you have minimal moments of downtime/quell.
My fire build sometimes has range issues so I cobbled this together. I wanna keep charges stack passively which works nicely with flayer. Is wrack&ruin good with ascendant blaze?
I rarely use my ult with this build because I never build much peril with it
Switch Quicken for Kinetic Barrage. Psychic Communion for Psykinetics Aura. Give that a try instead.
You'll find it much easier to keep your Warp Charges up and W&R will also see benefit when your Brainbursts are faster.
Plus the reduced ult cooldown from Quicken is kinda wasted on you if you are rarely capping out on peril to begin with.
And having an ult that doesn't dump all your Warp Charges is also nice.
question
since when does a talent give you 2 headburst stacks?
idk which talent does it
Quicken. Top of the level 30 column.
but i am consistently getting 2 stacks instead of one because of some talent
I forget when that got added.
oh shit 😄
yeah last time i played, that wasnt a thing
idk how to use it cause you wanna spam with it
but also
there i wanna make a sword psyker build
like a sword tank 😄
i wasnt here when the new force swords were added, which mark X force sword is better suited to deal with hordes?
mark V
works basically like the power sword
i might give it a try, im using the claw swords, but im getting tired of getting surprised peppered by shooter enemies
Ive got a deimos and an illisi that are decent. The deimos light attack is so damn quick it takes a little while to overwhelmed in a horde. Still trying to learn how to use the illisi effectively but charge/heavy is quick and bisects nearly everything
yeah special-heavies are generally ideal unless there aren't that many enemies or you can't afford the peril
If you're playing on any 5+ then Illisi is better
You won't get real opportunities to deimos special
But the Illisi special is so safe
Yee at like, basic 5 deimos is great but once you get into waves of mutants and or elites
It's better to just do 2 Illisi specials instead of 1 deimos special
though the h2 mitigates the need for the special for the most part
If your illisi has really high damage mods you can light spam too with slaughterer 4. 
Oh that changes then nice
How does ascendant blaze work? Does it have to die by the blaze or can it be killed woth a sword while affected by it
killed by you while on fire
Oh thats also great ok thank youuu 😄
lol fatshark
the description only says that the enemy needs to die from the DoT tho, but i assume that could be because fatshark is terrible at writing descriptions to include accurate info...
bro we went the eleavtor without the ogryn lol funny af
poor guy prob got stuck there forever
too bad we all died and he dced
Just has to die
I also had that happen yesterday
weird stuff didn't happen in like 150 hours
Currently trying to run my wildfire purgatus setup without Ascendant Blaze to cope for when I replace the ability with a shield, and honestly? Kinetic Barrage is kinda working really well
It feels like its better than the numbers it tells you
I thought I remember someone saying it was
definitely feels like a 50% charge rate increase rather than 25% but haven’t ever checked
do I bother or is this wrecked purely cos of the warp res stat?
no it sgood
peril gain on purgatus is like nonexistant
by the time you reach 99% peril you already killed everything in front of you
pray hadron doesnt brick it
Cheers!
yeah you can even cast at 100% and get a battle meditation proc often on hordes and keep going
Yeah ive been benefitting from that on my current staff but the blessings arent good. Warp flurry only
show us what you get when you upgrade it
Beam staff and coruscation stafff please
I just do'nt like any of the current staves!
i was never a huge fan of the beam staff tbh
Im just having some food and an ep of Ahsoke but for sure
not entirely useless but she didnt do me any favours really
ranged crit to flak, barrage to warp flurry?
actually if flames vs flak are getting nerfed may be worth maniac?
id do flak or crit chanc e
and yeah barrage to flurry
you can use maniac but i think its less important than flak or crit
Worth holding out for flurry 4 or should 3 be enough?
3 will be fine imo
I usually feel purg is pretty safe regardless… a couple primary shots to stagger, then a low charge blast and then you usually are good to keep blasting
Thanks for the tips everyone!
since it’s not like trauma where you need to full charge to reliably CC big boys and kill lil boys
Yeah ive been using it on next to no charge to stagger and by then they are all gonna cook
happened to me earlier today but with an elevator
can anyuone tell me what the current BEST perks are for purgatus staff?
I think unyielding for boss damage then flak or maniac on preference.
flak/maniac/ranged crit chance
from what i've seen
i personally use flak and maniac
yeah crit chance too is one
I finally found bloodthirsty
this fucker been evading my sights for far too long
ok, growing to like the illisi but need more practice. This is a really fun loadout
having a conga line of crushers coming to us, is probably the most scariest thing i have seen in the game
anti armor in the squad is always a good thing
love the shovel on my ogryn, 2 heavies and a light to kill a crusher
had a zealot with a bolter
and my axe does heavy damage against them, but is still scary to watch
and then we got stuck in that holding area for like 10 mins, no ammo, no nades with endless hords running in
ascendant blaze melt for thinning out the chaff 
when in doubt, sneeze at the horde and they'll die enventually
Stats looked good
Nevermind, I thought it was the AoE one.
shred sucks
Id die before i even spawn in
Oops! All Monsters!
What does Enhanced Blitz do exactly?
-50% peril on cast
so you'll generate 12.5% peril on cast instead of 25%
so 32.5% (20% + 12.5%) peril overall for an LMB
Well, this showed up in the armoury as a blue with +Maniac and T2 Slaughterer. Alas, the next consecrations weren't great, so I've already replaced the Shred it gave me with Deflector, and now I need to decide whether to swap out the +Stamina or upgrade the Slaughterer to T4:
update, 3 psykers and 1 ogryn beat the shit out of this maelstrom with zero deaths
I'm trying to figure out if Psychic Communion is worth it with AB vs Psykinetic's Aura (or Cerebral Hemmorage).
Based on my calculations it gives you an additional 3.2% chance of getting a stack when a burning enemy dies, plus it gives you a 0.4% chance of getting 2 stacks.
86.4% of 0
13.2% of 1 (4% if not burning)
00.4% of 2
vs
90% of 0
10% of 1
00% of 2
I feel like it may not be worth it vs the reduced cooldown to AB more often. Especially with Purg or Blazing.
the way i look at it is
the more warp charges i have on at the moment and the faster i can get them
the faster i can apply stacks of soulblaze through AB
damn just got 150k from that mission
Just had probably one of the smoothest rounds as Psyker ever. 24 Damage taken. 😄
Stinky or not stinky?
i can't fucking find t4 slaughtere, i found bloodthirsty 5 times! rng is killing me
i finally refined my curios for psyker
i'm leaning stinky since i would want to change everything and upgrade warp nexus to 4
)