#psyker-class
1 messages · Page 636 of 1
i already don't like having my camera sway set to >0 and i would hate it even more of it was my camera swaying instead of just my weapon model
since camera sway means that my weapon model is fixed while everything else is moving around, which means less environmental awareness and generally being annoying
whereas the current system is only generally annoying without the loss in clarity of your surroundings
Meh, even so a lot of these veterans are wearing horse blinders
i bet they're actual 10 year olds or 80 year olds
The MG12 recoils a fair bit, but isn't too bad on sway.
People say the MG1a is better on recoil, but I think a lot of that is a visual effect rather than an actual one. I tested both in the psykanium, and the 1a didn't actually seem easier to chain headshots with.
And the 1a also comes with the bizarre combination of being less powerful, but also getting fewer shots - you give up bodyshot kills (with high enough stats and the right feats, anyway) on a lot of enemies vs the 12, but don't get much back.
As far as sway, the headache (which is definitely worse with the HH) is that sights often don't match up with the actual point of aim. There's a couple of mods that can both fix the crosshair so it's in its true 3D position, and add it on ADS so you can see where you're actually aiming. I'd need to look up the names, but they can help a lot if you're interested.
So wait, when my iron sights are pointing to the left, they're not ACTUALLY aiming at the left?

They... kind of are, but the point of aim isn't actually behind the sight post.
the weapon model approximately follows where the bullet will actually go, but it does deviate sometimes
the Crosshair Remap mod is good for giving you a dot when ADSing
Eugh, I'm always trying to put the front sight on enemies because that's where it technically SHOULD be going
May not work the same as a holographic though, doesn't matter which angle you look at it, bullet is supposed to go approximately where the dot is
Dynamic Crosshair is the other one I'm thinking of. This fixes it so the dot is actually in the right place in 3D space, although that's less important if you're not using the 3rd person mod.
https://www.nexusmods.com/warhammer40kdarktide/mods/110
Should in real life, but game designers often don't get that part right. I think if you inspect, the dot isn't actually projected at any great distance.
Oof, you can see the reticle from any angle even if you're at an extreme angle?
Not any angle, but it's only projected slightly in front of the sight (a few inches maybe?), not out at a hundred metres or so like it should be.
They've tried to go for this fancy and not very accurate (in both senses) thing where the two elements of the holo sight are projected at different, but close, distances.
So mods adding an ADS crosshair that's actually where it should be is helpful.
One other thing to be said for the MG12 is that although it doesn't have the great flak modifier of the Vraks VII (it's not terrible, but it ends up needing +Flak to hit certain breakpoints as a result), it's way better against Maniacs.
It's reasonably feasible to bring down a charging mutie in five or six shots.
yeah u need a crosshair when using some of the highest skill psyker weaponry
Watch IM POWERING UP AHHHHHHH and millions of other Warhammer 40,000: Darktide videos on Medal, the largest Game Clip Platform.
like the force sword
🙂
Reminds me of WHC and the rapier gameplay I'm so used to.
truly mechanically engaging
tbh actually a good idea to just move my wrist around to warm it up and so that i can get better at looking at the environment while my camera is moving
I was gonna say that "i can't wait for a weapon to be released where waving it like a fucking psychopath is an unironically appropriate way of using it", but then i remembered that the flamethrower weapons exist
a make-your-own-adventure sort of thing
this is unironically optimal for obscurus
Watch obscurus poxwalker mindset 2 and millions of other Warhammer 40,000: Darktide videos on Medal, the largest Game Clip Platform.
look at this S T R A T E G E RY
i think it's a bit too hinged coming from you

6 Views. Watch burst fire bog and millions of other Warhammer 40,000: Darktide videos on Medal, the #1 Game Clip Platform.
das full auto
That’s one mean bog
if im doing the max warp charges penance then its better to have less warp charges right?
Don't know, just did it with 6 charges, if you're using Quicken it doesn't matter as long as you don't over-Peril
warp charges decay at the same rate regardless of your max charges, though it's easier to go to 4 charges from 0 than to 6 charges
keep in mind that it's for maintaining your max warp charges continuously
I use wuicken and i did it but i let it drop to 5 in a lull period and for got it was worded max warp charges so now i gotta do it again
i prob wouldn't use quicken or ascendant blaze since you basically can't ult
Yeah i didnt read the thing right before trying it out
Quicken is the one with the fast brain bursts right?
Nope
quicken is the top one
Ah i use the brain burst plus one then
kinetic barrage is the bottom one, the one you're thinking of
Quicken gives more charges and uses them if you use your ult
Yep thats it
For cooldown on ur ult right?
Ye
Luckily I got Warp Battery on my second mission, did a Smelter Complex which has a LONG walk before you ever get to an elevator
And a holdout before the elevator
Only penances I have left on Psyker for the cosmetics are the 7 push kills and doing a Heresy Repair
Warp Battery SUCKS as a melee Psyker
I do a Heresy Repair, get Witchshroud and complete my fit, swapped to the Warp Battery pants because they're plain and personally it's a harder penance than killing four elites with brainburst in twelve seconds
Got the four elites killed without necessarily trying, just had Kinetic Barrage on to make it easier to get Shoot Fast
Decided to put on the backpack since I'm a gunker and the color matches the penance cosmetics
Have decided if I'm going to use a gun to fight shooters, it might as well be VIIa Recon
Vraks VII isn't THAT great for shooters, and revolver is better for precision
VII is probably the best anti shooter gun in the game imo. Too bad it's maniac damage makes it unplayable at Maelstrom
Probs not the meta but I'm looking for a fun weapon. Using this on Psyker as an anti-shooter weapon primarily, but it kinda deals with everything pretty well. Any recommendations for improvements with the perks? Thinking +Maniac instead of +Elites.
This gun is unironically a very good gun
Ghost level 4 is sick
Special is amazing. Movespeed is amazing
I would change infernus to dumdum
And elites to Flak or UA
Maniacs you can probably kill faster with your sword
Idk I kill ragers in like 3 shots with this one, might be faster than the animation on a Fsword lol.
Mutants though are slow as always.
I mean they just get Deimos'd
Light thrust into heavy thrust with 25% Vs maniac and good damage/FT roll will kill them at some level of warp charge
Hilariously my only Deimos is also crit based.
Deflector 3 yeah.
No slaughterer though, haven't had good luck with it.
Alright guess this is my meme crit build lmao
It does good damage but my main issue is the sway is so bad after a few shots
if you're smashing LMB it does get bad sway yeah
Can't you ADS refresh to reset the sway on it?
I have opening salvo on mine and i let that reset every time which also conincides with recoil reset
it has an incredibly fast recoil reset
If I'm trying to kill multiple shooters rapidly I am smashing LMB 
pop heads 😄
I am, that's what I'm meaning
It's not resetting fast enough for how many I'm trying to kill
i would probs just put deflector and Unstable Power on this and call it a day. Slaughterer as and when u get it
You're about to get the nuttiest 4 penance notification ever.
The name of that emote is too long. Angry.
Bruh moment 7 deaths 30+ mins hab dreyko 💀
Rocky Balboa - Musica: "Theme Song" HD

i really want to do uncanny shred obscurus w/ hand-cannont bug but shred is just so finicky and i already have t4 slaught and unstable power sitting RIGHT there but its just so hard in this moment to stay ethical and live the shred life

life is hard
🙂

I want to like the Vraks VII, but it gets left behind by the MG12, as boring as the MG12 is often considered.
guise is this good
Yes, gonna need a lot of luck at the forge though
You can possibly keep the flak perk
Yes
nice
It's okay
Usually relegated to oneshotting muties, and otherwise one of Psyker's worst melee options
dockets will be spent on smthn else then thx
Actually using it feels vaguely like an Obscurus, but without any synergy with Psyker's peril based feats.
Does Gloryhunter on a pistol trigger when using brain burst?
no
Shouldn't because you don't have the pistol equipped. A more interesting question, does it trigger on a random brainburst while using said pistol.

I hope the two revolver variants I saw aren't both just higher damage, less ammo variants
Damage is the dump stat, right?
pretty much yea
Isnt damage tick rate and damage. Its not like Zealots flamer.
wot
Thought dump on purg was warp/quell
oh yeah my friend drew me multiple versions
your friend is a good friend
yeah i had a selfie before but people got weird about it so he drew some art versions of them
and now people are less weird
Didn't realize I had gotten a pretty good MG12 skin from one of the outfit bundles
Ah I see, it's from everyone's favorite Vet bundle
Redscar Thaw?
Need more gunmetal black skins for guns
both pretty good
What do you guys think is the strongest staff in general currently?
@spice veldt after a very long time, i've made two staves to replace my og staff (i destroyed it for warp nexus)
which one is better in your opinion
(dont you dare say 'neither, because they arent trauma')
can we ban this guy
tsk tsk
you are the same
as a quell speed addict, I'd say the right one
perks are whatever as long as you have crit and damage doesn't scale that much
don't drag me down to his level
people never got weird with my selfies 

i posted a selfy on instagram
and my friend asked me that i take him out into the cold wilderness and murder him
i used to have one as avatar but the number of weird DMs i got went up exponentially lol
It's partially my fault, but I had to kinda stop using real people as a profile picture because one time some dude I was playing Insurgency with started DMing me wacky shit
And I was like "brother, I'm a dude, I shave my beard and trim my pubes" and he was like "no dont say that ur beautiful"
Not a surge staff
Therefore
Trash
And then I was like 
Now I think using the anime girl is good because every person with an anime-looking girl is a guy
Sometimes they're incredibly charismatic and handsome, of course
no you're not
Isn’t it standard that you always assume everyone is a 40 yr old middle aged man
I used to say that I’m 21
It do be like that it do
I am Ted Kasomething until proven otherwise
I assume everyone's around mid twenties, early thirties
kascynski
I have just mailed you an improvised surprise device
SMH clearly you haven’t realized that millennials are like 40-50
Please open your mailbox
start your car and experience the best in irish culture
Irish millenials rigging someone's car to not only a mindblowing surprise, but also an earrape meme of the Black and Tans song
"come out ye black and tans and fight me like a man"
IRA loses every straight up fight thats not an ambush catastrophically
what did the IRA mean by this
"Millennial, also called Generation Y or Gen Y, term used to describe a person born between 1981 and 1996"
Can you believe I'm a zoomer by one fucking year
I am in the Fortnite generation by the divine machinations of time
Maybe the Irish were calling out the black and tans to fight them because they were losing against the white and browns
Pick your opponents and never lose a fight 
though some of them clearly were challenged marksmen
I'm glad I don't own a car, so I can poke fun at them
After using the MG12 Las I actually like it more than the Revolver, has enough ammo to make gunning down shooters not wasteful and I can shoot it faster without the Vrak7's sway even though it does more damage
well thats a combo ive never seen before
MG12 at least FEELS like it controls massively better than the Vrak7
enhanced blitz gaming
I wonder if it's possible to get a combo that will give 100k for a mission
I wonder if maelstrom can spawn with grims or scrips
But never seen 83k too
though I think the increase might be additive instead of multiplicative
Okay, hear me out on this one
What if
The IRA had more cars to blow up

Could the loss be directly correlated to the lack of availability of private vehicles per capita?
This is the Sterling theory of "why having more cars makes it easier to blow up more cars"
For more, tune in for my Ted Talk
beware the fate of the unfaithful
The MG12 is pretty slick. With good stats and the right feats and perks, a psyker can get bodyshot kills on most non-elites, and the only thing it's utterly useless against is carapace. It's not great against hordes (it won't mow them down like some things), but it has at least got enough ammo that it doesn't feel too wasteful to shoot into a horde if you've got to hold back.
Does warp battery buff kinetic shield up to a higher % value than 33?
Lets gooooo!
Surprised I don't see more people with this
Then again the easiest way to get it is play health curio Ogryn

Almost there

Must attain drip
surge staff is good until you fall asleep because of how insanely boring it is
The closer I get to completing all psyker penances the emptier I feel.
Basically what the 100 missions is like right now
Redacted hood is cool but I still want to wear Witchshroud
Funny that I got Vet to 30, went back to Ogryn (lvl 30 before Vet) and did all of the Penances, swapped to Psyker and got it to 30, about to have all of the penances, still haven't finished penances on Vet
Probably NOT going to finish penances on Vet

Mostly because I may not play Vet that much, I like Gunker more 
Tried it out because I wondered, you don't have to knock the enemies off the cliff with ult to get Cliffhanger, when I got it I fucked up and only pushed two off with ult and then started spam-pushing poxwalkers off with force sword
No, even if the description keeps getting "fixed", it's based on peril, not warp charges. (In the code, peril is refered to as warp charge, and warp charges as souls, and that mistake often slips into the descriptions).
Coders moment
melk, why
Because the implementation is arse.
I went back to Malice for a while to try to get it, but:
- If you crash, the mission cannot add to your progress.
- If you disconnect, the mission cannot add to your progress.
- If you're not there from the landing cutscene, the mission cannot add to your progress.
- Basically, anything but being connected all the way from the start to the end cutscene cannot count for progress. Even if the matchmaking puts you into a game five milliseconds after deployment.
- If, at any point any of the above happen, and the mission cannot add to your progress, being downed will still reset your progress, meaning that you can require many more than 15 flawless missions to complete the penance.
- If you reconnect and the bot has taken a wound while you were disconnected, it resets your progress.
- If you connect to a mission where the bot has already taken a wound, it resets your progress.
- Progress is not added across all characters (each has their own streak), but being downed on any character resets all your characters' progress.
Add to it that sometimes stuff just happens like a barrel launching you into oblivion or a sniper that doesn't give you any warning, and even the best players can't infinitely sustain a flawless streak, so it can be extremely unfulfilling to try to achieve if you have even minor stability issues.
i got it but i remember getting barrelled off a ledge on an 8 streak and was very sad,
im still only around 70/100 for missions completed without anyone going down
at 78 actully, not too far
Given how buggy Flawless Execution is, it's not surprising it's the least completed achievement in the game.
Its really not that bad
I think the fact that Out with a Bang is still such a rare achievement even after it was made easier is something of an indication of just how many of the early players have left the game.
especially given that its malice or above
malice is literally braindead
You could grind it out in a few hours with 100% repeatability due to the difficulty requirements
And that's part of the problem, you need to play with complete muppets.
Though
given what my penances look like
maybe I'm on a high horse
¯_(ツ)_/¯
All I have left is:
Psyker penances both old and new
All of the time-gated ones like Adapt to the Environment. Not hard. Just a lot of time required.
I actually did Flawless Execution on Damnation
I wish it had multiple tiers just for that reason
One for Malice, one for Heresy, one for Damnation
with three different portrait borders
Even though I'm currently playing at Damnation level (I've not yet tried to graduate to hi-int Damn), the game is unreliable enough for me that even if I could chain together fifteen Malice missions with 100% reliability and I always connected in at the start of a mission so that it counts, the odds of the game crashing/disconnecting in that time and the bot that replaces me getting downed are definitely not zero.
as an aside, this was still the dumbest change Fatshark has made so far.
And I don't really want to get involved in the kind of toxic behaviour that refusing to reconnect to missions would be.
Redacting penances into a new, "hard" to find section of the penance is one thing
locking them to private matches only is incredibly annoying though.
Long dead horse, though, I'll admit.
I'm not sure why that one got made Private only when "Veteran brings low ammo gun and only takes the easiest shots" remained public.
Is crit blessing any good on purg staff?
Because Fatshark actually changed make every shot count.
90% means Veteran doesn't have to troll teammates.
MM and The Don't Die Zealot penance didn't get changed at all
so into private matches they went
this one
They didn't bother to change either one of these at all. Unlike MESC, which was made marginally easier.
Slightly, yes. But I've still had some games since where it's painfully obvious that the vet is trying for that penance.
speaking of veteran, I wish to bless you with Graia Braced Autogun
I am become scab
fear me
I see you've got your emergency skull.
I got Veteran to 30 and I don't think I've ever seen THAT braced autogun 
Thing is just a giant Mac10 with an extended barrel and a bayonet
Hey, the flashlights function
So you can bring nearly every weapon to lights out
(Teammates cannot see your flashlight)
What about teammates with the mod?
Cursed Bolter

Unfortunately not. It doesn't interact like FOR THE EMPEROR
cursed shredder
If that's the one that adds more callouts I need to get that
Yeah, it adds FOR ATOMA!
FOR THE EMPEROR OF MANKIND!
and other voiceline shouts
cursed shredder up close
I really like this mod.
I'm a sucker for pointless weapon customization
But I doubt Fatshark will ever actually add it.
There's a couple premium skins included with the mod.
That alone means something like this will never happen because Fatshark will just opt to sell re-skins for cash
is there a way to do a sprinting H2 with deimos consistently?
i noticed that like half the time it will cancel into a sprinting H1 instead
i do L1, then start sprinting and holding the LMB at the same time
Can you put a flashlight on a sword?
sometimes it will allow me to sprint while holding H2, other times it will cancel the H2 and go into a H1 instead
Actually, on a similar note... is it possible to actually change the sights on a weapon and have those function? (e.g. putting the infantry lasgun holosight on a headhunter or the like)
(And, if so, which mod is it?)
Because damn do some guns have terrible sights.
no 
No.
Only the laspistol and mg12 have the holosight as of yet
They get this extra one
laspistol gets the MG12 holosight
and mg12 gets the laspistol holosight
for three total on those two weapons
watch for this player. just aggros dh and leaves
jeez, I just ask nicely if I need a monstrosity kill and 10/10 times my team will help me
we prep around DH and everything
yeah, they were only +13, kept going down a lot, never dodged mutants. it wasn't really the best group to even attempt even if we all agreed

I dread the idea of new penances that are difficult when the class tree rework comes out
At least like, don't have some like, "Complete 100 Missions as a Gunlugger/Squad Leader/Biomancer"
PLEASE
Minimum of 33 hours per class 
i think this will be transferred to general archetypes penances
I had an interesting game earlier on where after I went down/died (needed more cover while I was dealing with the interrogator), it became rather clear that I was the only person who'd come equipped for sustained horde clear. Took the rest of the team ages to clear out the end of the mid-event and rescue me.
presumably, penances will be per-archetype rather than per-subclass
it would be weird to do it the other way, since you could have weird edge-cases like taking a single sharpshooter feat but otherwise being a squad leader
and not triggering penances
I swear people are worse at objectives than they used to be
like there was the whole learning era during beta and month 1 where it's understandable but I'll literally decide to just watch my team on hab dreyko and 3 of them just standing around waiting for a groaner i guess
good thing I'm a minigame addict and not above doing it myself I just like to stop and smell the roses
Sure, sometimes you do need to calm things down a bit before you do the objectives, but generally you want to get them dealt with as quickly as possible so you don't get any more enemies spawning in than necessary.
yes!
you can camp the stairs in the ammo retrieval mission
but when the interragotor malfuncitons FUCKING start pushing
If it's the middle of a special or elite wave, sure, I'll wait. If it's trash enemies and shooters, a competent team should be able to provide enough cover that it can be done right now.
In Consignment Yard, I'll often be up in the control room with a lasgun, because it's got a decent cover and good lines of sight that heavily reduce how much cover a couple of spawns get. And there's interrogators up there that need babysitting... but hey, if one breaks down elsewhere, I'm either jumping out to deal with it, or I'm providing cover for whoever is.
(In the playthrough I posted on Youtube a while back, every failure was the interrogator in the control room, but I was usually on it within a few seconds, so it was actually a surprisingly short mid event).
yeah this is the big thing
hold or hang out wherever you want before something breaks but as soon as it breaks we gotta push
I got tilted so hard by two teammates who didn't leave the overhang of consignment yard's midevent that I just straight up left that game
it was my first time encountering something like that in a hot while
next should be 1000
my favourite area, i usually just sit there staring at the screens and only react when i hear a elite or specialist appear
It's a decent defensive position, but sometimes you do have to push out.
with a purge staff and being able to kill the entire hord in 4 seconds its not a problem i worry about
ranged enemies can spread out if you don't merk them when the spawn from they left and front, so I always prefer to stay outside to deal with that
i use brain burst to deal with them while not taking any damage
though that can be quite slow
the front is easily controlled, but the two split spawns from the left are annoying
I prefer to hang out at around where you drop down at and deal with the door that is farthest from the overhang since the teammates that are usually hanging out in the overhang can deal with the closer spawns
I've got a lasgun, so them spreading out isn't a terrible thing. Means I can work the angles and deal with fewer of them at once if I need to.
if you dont attack them they will come for you, so they will try to run up the stairway and with a purge staff they get melted away
i find that any teammate that sits at the two data interrogators up top isn't going to do any great deal of anything so long as they're up there
the event gets out of hand the moment you have more than 1 spawn wave's worth of stuff sticking around
that's not happening in a pub match, so spawn camping guarantees that you can kill them quickly
so the most consistent (and fastest) way to kill them is to jump from spawnpoint to spawnpoint
if all 4 players move out of LoS, then sure, but I do not trust my teammates to do that or to coordinate
this strategy also gets really awkward - or really, gets dumb, when you have specials spawn in
i just carry my teammates through missions, iam a strong psyker
particularly snipers and whatnot
that just kinda hang out or decide theyll wait around instead of going where you want them to
or gunners that see you when you peak out and fire salvos into the walls and whatnot
and hit you while you are hiding behind a wall
LoSing enemies does not really work there in a safe manner because you're not actually able to back-up if something goes wrong, you're just walking forwards
I'm also paranoid of getting bogged down by infinite spawns
I had that happen a while back during the midevent, and I'm not sure if they fixed it
but ranged waves would just spawn one after another
its my favorite
the game has a stroke and decrees that u must advance under fire or perish
and it was only me and another Psyker, since the other two teammates were bots
had a couple matches where it would send 10-15 bruisers at a time behind you
from the end of the mid event to the end of the match
so stupid
i love it
true
i had a mission were a bot carried me and another player, it was in damnation
but now bots are so bad
but it's something that I'd like to know coming into the match so that I don't go to kill enemies behind before having to realize that they won't stop coming
ur a fuckin psyker bro just look into the future
nerd
🥲
like a defence mission, were you gotta defend a point
no i would just like alternate ways of encouraging you to actively move through a mission while fighting other than disabler spam
there needs to be more types of "this shit don't stop spawning" missions
anything that will teach players to move and fight at the same time
i would prefer monstrous specials being reworked into a condition that independently spawns weakened/regular monstrosities
instead of tying it to specials
and then allowing it to be a part of regular missions
same thing with elites and hordes. give 'infinite' hordes that are considerably more active/spawn more frequently, give a mode with guaranteed melee (maybe ranged) elites in a horde, etc
whenever i play those missions my team just gets hit with mainly normal bosses and then a few weakened
there's something very wrong with how that mode works
like 4 cspawn at the same time
the damage vs bosses on that shit gets real weird
you will have regular bosses that lose 10k from a single autopistol shot
the game is having a bit of a stroke in that game mode
indeed
the game actively does a bad job of this because the tutorial n stuff wants u to take cover to kill shooters
and its not like "oh also generally speaking u should stay mobile to fight enemies and complete objectives"
yeah the game generally rewards you for being aggressive
such a shame that the tutorial is dogwater
guys
yeah?
sec
what is a good staff build to be ultra aggressive and carry the goofy ah team? currently i am playing with purgatus
i run purge as well, and mostly carry teammates
i mean it's good but the range is killing me mostly
just dont get hit
pro tip
dont get hit XD
purge/trauma are most aggro imo
probably trauma if you think you're too vulnerable during purg's cast
you get ranged I-frames on dodges and slides, so make use of that
not rly fan of trauma
use teammates as bullet sponges and hide behind them
uh probably purge then
xd indeed man
it actually is pretty valid to wait for the aggro to switch to your teammates and then to use that window to run up to their asses
also i heard that there was some recent buffs on a auto pistol or something? also staffs getting bugged?
what i do, and i get the highest damage dealt and lowest damage taken
autopistol is the same for months
revolver got buffed
they changed blaze away a bit tho i think
but nothing major
i want the dome, so then i can be out in the open and not get hit
well lvling up my psyker atm cuz i had to buy the game on steam and lost all my progress (gamepass)
so yeah, also what is the max power on weapons again ? forgor
100%
380 on base modifier. 550 is maxed if u have all t4
if ur asking about stat-wise. It's 80% is max
although you can make a perfect weapon without being 550 cause theres dumpstats
what about max curio?
The witcher
Mishown compre!
we showing of psykers
(Finally finished all Psyker cosmetic penances)
Np
The curios are all skewed. Instead of looking at the number just look at the tiers for the perks and blessings
Example
78 + 75 = 198????
Fat shark math
it was mildly fucked the last patch and then they fucked it even more somehow
hot
truly impressive
It doesn't matter though, just get the perks u want. I am glad that FS gave us some agency on curios. A LOT easier to obtain what u want
idc about that math part as long as I can get what i want
it's nice for the reason that my recent curios are all at the top of my inventory
The bright side of life
Well since we can choose 2 perks on curios.... only a matter of time before we can choose for weapons??? maybe. copium.
I would like to at least have a function to roll the items back to "White Rarity" again. If they don't give us a way to unlock the locks
Like let us use Diamantine or something to break locks or roll the items back to white rarity so i can gamble again
you kinda can right now. Instead of needing to get lucky once on the perk and the blessing, you only need to be lucky twice in general and can change the other two whether they're both blessings or perks. But yeah hopefully they ease up on the shitty crafting/upgrading again.
too many items have been bricked and too many players have been fed up with it
nerfs to blessings might alleviate the emphasis on weapon strength and thus make crafting less of a pain point, which I will wait for in october
I am hoping there is more than just the talents. Don't get me wrong the talent trees is cool and I'm sure a lot of stuff will be op or broken. Given FS record. But I want a new difficulty, more maps, or something
New mode, New classes, vs mode.,... w/e it is. People will try out the talent trees and then like after a week or a month at most people will leave, because of the item acqusition in this game is atrocious
yeah, though some of our strength will get shifted over to our skill tree and away from the weapons
Didn't even realize you could change perks on curios until I read this
Instantly put +5% HP and +20% Grimoire Resist on all of my HP curios
Sadly they've backed themselves into a corner with balancing. If they start nerfing stuff, there will be mass outrage due to the time people have already had to spend on getting their stuffs. Whilst it'd be super good to get a full rebalance, it likely hinges on another full crafting rework. (Not including exceptions such as Pinning Fire definately needing a nerf sooner rather than later)
they might try their luck if it's done alongside the skill tree
to distract people from nerfs to their pswords and whatnot
and buffs to the lower end of things
some play testers have been alluding to some blessing nerfs coming along with the patch, so I am quite expectant
RIP slaughterer illisi.
Well Pinning Fire is definitely gonna be one
Is it Slaughterer in general or just on illisi
if it were my way, I'd nerf both
Everywhere I suppose. But it's too good of a blessing on illisi.
It's a good blessing on everytrhing
Horde clear speed would decrease by a lot.
On every weapon that can get Slaughterer that's the #1 wanted blessing
from 7 seconds to 15 seconds on 40 poxwalkers 😔
Even with if it does get nerfed it still the main go-to blessing anyways
just makes a bit longer to kill horde and other things if u have the max stack
Also on illisi it'll still be fine cuz you have a special attack, but other weapons like the MK3 Bull Butcher cleaver for Ogryns will kinda suck
Ah i hadn't heard that, but if thats to be believed thats very promising
time to go full toughness regen instead 
TBH instead of nerfing the blessings just give us a new mode ffs
Like i said before new difficulty
where the events are not boring af
they might buff the other blessings or nerf slaughterer to the extent where the other choices are very competitive
throw bosses and elites in the mix instead of just having trash mobs and occasional shooters
shred providing a less consistent bonus and being harder to maintain
that one where you get power on elite kill should get it's value and duration buffed

I mean the other go-to blessing is Brutal Momentum and Headtaker
and because of blessings like Deflector with a fairly strong effect, they might nerf the baseline strength and let some blessings remain strong
well, nerf brumo too
I don't think they will and if they did a lot of ppl will complain
because it will render a lot of weapons kinda crappy
to me Idc i just want more content lol
axes fulfill the niche of single-target by default
in addition to stagger (being one of the melee weapons that can deal damage to and stagger ragers at the same time)
Also a lot of weapons need some more re-work
Buff antax cleave targets.
Ogryn Shovel (hard capped at 3 targets) like why?, all the chain weapons, and more
this message was a journey from start to like edit #3
Antax with proper cleave targets would be stronger than rashad since you can double up on power blessings.
im still laughing at that one dude who heard unwavering focus was gonna get nerfed
blubbery?
and was fucking FREAKING out and was like "i hope all the zealots and psykers get shot to death by shooters"
yeah that guy
LMAO
damn it's such a shame that zealots and psykers have no anti-shooter tools
they are not going to broadly decrease the current power of players
it is specifically like a handful of too strong outliers and presumably a whole bunch of too bad outliers
that are gonna be adjusted
oh no they'll actually have to spec into defense
instead of picking a single feat and gaining 75% toughness dr
i am almost certain that for the majority of classes
you're going to be able to have better performance in different categories based on what u choose
maybe at the cost of other stuff but also
a lot of the shit you are stuck with on classes is functionally useless right now anyways
like vet weak spot passive
or ogryn's heavy damage passive
our defensive options will be a lot better by being able to pick >1 toughness feats
I'm going to start shitting (on) people who only take 1 defensive option and complain about getting merked
well i suppose
part of what we will have to see
is exactly what is stripped away and turned into player options
because obviously the iconics/auras/ults/blitz are definitely in that
but all the classes currently have different stat compositions n whatnot
the iconics will certainly mildly spec you into something
the iconics seem to lock you into mutually exclusive trees
same with blitz and whatnot
we have battle meditation for hordeclear, so I'm expectant on what else we'll get
since u can only go down the tree
ye
i am a little not looking forward to making a vet because of how simple the tree is
though the uniqueness will presumably come with a higher strength than the rest of the nodes
was it that simple?
smh
maybe
the problem is vet is probably still my favorite class after all these hours
and its the fuckin tutorial one
and u can clearly tell this shit's made for da toddlers cuz the skill tree looks the simplest
I'm always going to stick to Psyker because of my paranoia about ammo
im hoping psyker's more mechanically engaging
perfect 4 u
taegoh djsxfg;kmbnfds;vkndfb gsl;k
asdfgb jnm,.bfasdjn;ksfbanghbfledjnwhbfs;ljkmn gdf
wegrfk;sdvhnfgdhb;kj
I have hopium for the shard blitz
the force smight looks interesting
but it seems like it'll be another aim assist weapon
like if i point it at 4 people... and they die...
and i can do that repeatedly
im in
the force smite better have good damage
fuck brainburst
i love close range combat
i wanna feel like palpatine
and then im hoping theres more interesting options than warp charges and whatnot
because having ur entire gameplay loop be engage in shitty DPS to keep ur global damage buff or take feats with huge opportunity cost to ignore it
is lame as hell
and its not really rewarding u for anything like any of the other classes
on ogryn its like, cleave hordes, or play defensive and react to enemies (payback time), or save up for a big heavy
on zealot its like, be hurt glass cannon (still sucks), HIT SHIT, or shoot stuff at range
vet its just use gun
and psyker is identity crisis
I think the damage buff would feel better if we had a ranged single-target staff
but on the slow, clunky staffs that we have, it's breakpoints city
the thing is like
on other classes ur rewarded in kinda LARP-y ways
theres specific themed playstyles u commit to
and a sense of like, yea im a zealot makes sense i get invigorated by the pain
on psykers its like "i harvest their souls, but also the souls leave after like 30 seconds (???)"
and the gameplay it provides is fuckin weird. it just feels like im being incentivized to do stupid shit like brainburst poxwalkers
warp charges as they are make sense to me if you're hanging back but also a good portion of our current damage output is being up close
or the feat selection just lets u outright ignore that entire mechanic
which is no good either
p much
brainburst is supposed to be more central to the psykinetic
but you can't have it compete with guns otherwise psyker gets all that damage for free
and u cant have it be dogshit cuz then ur blitz sucks and that's no good
so it's in this weird spot where like, it's a 'utility weapon' with an overinflated importance
which is why i hope there's alternative offensive options in the skill tree
maybe the shard blitz has a cooldown but does something like give you a buff while it's on cooldown
and it has a quick use
instead of the fucking 2 second charge + 1 second downtime (uninterruptible anim btw lamayo) of the bb
i am interested to see how psyker blitzes behave
since we already know theyre adding other ways to limit how many u can use
it would be funny if the force smite was built-up by being at high peril
oooh
and u could release that peril energy into the enemies with it
faster CD based on your peril
that's kinda sorta how actual warp charges work
now that's good for thought
in imperium maledictum
'warp charges' are bad, in that its warp energy stored inside u from doing powers
and u can shit it out into the environment to get rid of it
and this has lasting negative effects u roll on a table for
the lasting negative effects here would be the death of whatever u hit it with
fuck u i like ttrpgs okay
hehe
perish
that's revenge, motherfucker
i cant believe this
opportunities like this don't come by often
i was merciful earlier
*food
From what I understand about the new things, Psyker gets new "grenades", right?
you have brought it upon yourself
I'm on my phone ok
yes
i was going to let it slide.
smh
One of them is a lightning SMITE, and the other...
Wait, how'd it work?
and then maybe one of the options for feats would be reducing the threshhold needed to activate it
a "shard" blitz that was described as "crowd controlling" in the pcgamer article
but I think it might've been a.misnomer and that it's more "crowd killing"
have to build peril by other means and then swap to use it
obviously this would restrict u to using some kind of force weapon in one of ur slots
Sooo...basically crowd control.
which may or may not be too restrictive in terms of how fatshark wants build requirements to be
might be too restrictive but benefits based on peril are always welcome
Is there a third Blitz?
killing is part of control, but cc has more implications than just killing
true
i guess another option
in the same way that I would not call piss water
and i think this would actually kill me if they did it
is give the force smite a bar
and u use it up by blasting enemies
and it has passive regen and the higher ur peril is the faster it is
hell yeah
this would be like the fucking millionth resource to manage on psyker
i would die irl if i saw that
but it would be funny
manage all of the resources
id love it
since it's basically just like ammo for your gun
gunkers manage fine
that would shatter my Psyker arms
i actually now do not want this specifically because of the fucked up things you'd do to the ui
🙂
the answer is left to the reader
I'm now imagining a literal Mosin Nagant in the game.
having to juggle a lot more resources on Psyker which all influence each other would be very funny indeed
peril + smite bar + sun other shit
u can't reasonably add much more
true
before its all just pointless
the game is too mechanically demanding for a bunch of different cooldowns n stuff
unless you center all of these resources
and put them in a place that is easy to identify
surge psykers need cooldowns and mechanics because surge doesnt use any of the actual game mechanics like... aiming

i hate you
i slammed my keyboard so hard it opened my user settings, opened the stickers tab, pasted my clipboard image, AND put random numbers and letters in the text box
because of u
u lil shit
What other pistols do you think can we get?
I have hopium that they'll rework surge into a damage-oriented staff and have the smite be the CC one
psykers are the most easy mode class, i know this because the harder i shake my mouse while shooting my uncanny shred obscurus into the poxwalker horde the harder i ownify them
since it gets crit bonus and for what
tbh
Besides, you know, a Bolt Pistol
surge really just needs 2 other variants
one that is a like charge up chain lightning bolt
and another one that is like idk a fork lightning projectile that splits on impact
3 different chaining archetypes
let surge be the cc bitch staff some people like it
but add other cool versions
true, depending on how they want to categorize each weapon
there are surge enjoyers somehow
since I assume that the nomanus prefix is going to be like some lightning something shit
when i open darktide i like playing it so i dont understand the mindset
and Surge would be idk tbh
thats cringe playing games is for kids, were adults we need plasteel
TRUE
back to the mines i go
talking of i need to make more obscuruses
im interested to see what the smite does functionally
to get t4 uncanny and shred
and what u can alter about it

since most blitz options seem to have at least some sort of changes u can make
terrifying
or at least i hope u can customize it somehow
tbh that obscurus one shots a mutant without maniacs proving its the most opest weapon of all time
what the economy does to a good hardworking man
much too thonk about
God pleaaaaaase
Make the Catachans great
imagine all the "get ridiculous amounts of power for playing the game normally" blessings are about to get shot
op
because they're the most obvious outliers
slaught, heavy sword headtaker, pinning, etc
and will prob receive the least backlash for it
both because of their absolute power and because they don't actually make u play the game differently
u just play the game
since people can immediately see the fuckin "+1000% power" that stuff gives
i mean the idea is probably just that if ur gonna nerf things do it at the same time as tripling the number of build options and archetypes and revampinmg evberything so people have a jillion new things to mess around with
that too yeah
Rampage on Heavy Sword needs to die, and its corpse needs to be glued to the Catachan Swords
since there were some valid remarks during the pswords nerfs
Bromentum could do with a swift kick int goolies too
unwavering focus is like superman holding back the train of shooters
dont u know
Most broken feat in the game
it's a slippery slope of course don't you know
Followed swiftly by Confirmed Kill
Third.. Camo Expert
Man.. Vet needs a bunch of nerfs huh
Whodafuckinthunkit
unwavering focus is just so depressingly designed
like ur not at least working for functional immortality
you press a single goddamn button

it will never not be funny to me that duck n dive and unwavering focus are on the same feat line
camo expert is underpowered
it takes more inputs to fucking log in and select a character than it does to make a vet functionally immortal
it literally doesnt even give u camouflage
cuz when I realized that you get stamina on getting hit (and this was when I was still playing vet), I was like wait wat

smoke more crack
Going to hab dreyko thinking it'll be a quick 20 mins plasteels run.
Hab Dreyko really highlights the inability of some players to melee
this is like
the dumb interaction
cuz like in melee
okay
i get that
Hab dreyko end events when people don't know how to scan objectives. 
lets u shove/push attack/etc to try and get out
but why the FUCK is this working on ranged fire
Anyhow my blaze trauma staff is so op.
Pls give blazing spirit 4 on it and I'll die happy.
I guess if you're caught out and to use the clearly-explained I-frames on sprintijg
but also you can just trade toughness for stamina
its just like
idk i think it working on getting shot is pretty stupid conceptually
Vets? Dodging? I-frames? You expect far too much sir
since being put in the position where you're exposed to gunfire is way more of a tactical error
than like getting hit in melee
which is more mechanical
though if you're fighting both ranged and melee, it's not as harsh
its not like this really matters since its such a niche mechanic
I like it
but i would way rather it be melee exclusive
duck n dive is pretty cool conceptually
its kinda dum u can get the same rewards as clever use of game mechanics by just
eating lead
At least you cant have Unwavering AND DnD
nom nom
right now, indeed you cant
but just wait i got the devs to buff unwavering to 90%
and duck n dive also makes u duck and dive when ppl shoot at u automatically
u dont even have toi press buttons urself
thatso k
deadshot doesnt cost stamina any more. vet base 5% crit is now 100%
and u also pick up all plasteel in a 50m radius passively

balance is coming lads
nooo they're taking my god damn job
my ideal obscurus buff
make obscurus special give u a warp charge on kill
and
this one is important
let u jerk it off like the illisi
my other buff would be to give the 2nd light higher base dmg and lower weakspot
cuz I hate it
I despise it
and making the special activation swappable
so you don't owned by dogs while activating your special
i will not forgive fatshark giving us weapon special attacks u cannot swap out of
no
more weakspot
MORE
unhinged
imagine if activations werent a boring af mechanic that encourage terrible gameplay and lock u into a "pls kill me" animation
that using vs a chaos spawn is borderline inting
couldnt be me
impossible
you know
chain weapons have a cool mechanic
where u can turn off the rev
and its like
surely we can expand upon this somehow
there has to be something more to this system
that's op, and that's why fatshark balanced them they way they are
plasmagun + pswords vet will be quite interesting if they add a battery mechanic to the psword
then, the auto-vent on LMB will be rather appreciated
i dont really like plasma gun heat
i think gets hot needs to be better
crits on plasma aint it
yeah if they did something more with it
plasma gun has a bunch of weakness and no real strengths as it stands
compared to other weapons
i mean
imagine pinning fire was nerfed
now plasma is more attractive
but in general all the vet special weapons need proper crit and weakspot scaling
plasma has crit blessings and no crit scaling. 
bolter has crit blessings and very little crit scaling
why
i fucking hate how shafted it gets from vet's regen passive. but that's a vet issue
it's one of my favorite vet guns and there's just some ???? shit goin on
funny thing about vet passive
you know it's bad when players of a class think that it needs to be tuned
it completely annihilates the ammo economy
i wonder if it will still be in the game
yesnt
if u leak ill kill u sonny
a magic 8ball answered for me
it has yet to be wrong
both of vet's ammo passives fuckin warp how the game works
or give it the battle meditation/demo team treatment
and be like "5% chance to get 1% ammo"
Legit tho, plasma would be infinitely better if it wasnt withheld to ammo
2 ammo regained on elite kill and takes 3 to fire
and then like 9% regained on small ammo tin vs the standard 14%-ish (idk if its true cuz that number was from vet chat)
Honestly like Arco pointed out.. give it a battery mechanic. The improvements to ammo economy it would need to be a competative choice with only one Vet in the lobby would be a ludicrous buff
It would need like 500% more overall ammo efficiency (box pickups, consumption, returns) to be able to deal with shooter mobs effectively in higher difficulties
just realised im still running warp absorp with a pure melee build and a gun... shocking... this is the damage seeing fatshark hitboxes does a man
Hab dreyko players when a few shooters appear 
https://www.youtube.com/watch?v=VcvKLevxy-M
Wait.. Hab still doesnt have the modfiers turning off after first area issue fixed.. HOW DID THIS HAPPEN
To be fair my last couple days pugging have been much the same
Aye I got a lvl 17 shouted at me while I was last one alive. 
The truest diss one can recieve in a DT lobby, being shouted at by a lowbie

psyker on ur team
brainbursting while staring at shooters
maybe oine day he will find his sprint key

Sorry I am vt2 player I don't sprint.
pls spront while hand flobbling
it very important for protect future of hand flobble
Watch pls spront when ur hand flobbling and millions of other Warhammer 40,000: Darktide videos on Medal, the largest Game Clip Platform.
can u share me your feats ?
there'
there's no feats that matter here
just the sprint button
but i'm using the fast bb tier 30 thing if you're wondering why it casts fast after and regen onquell
kinetic barrage
ye
but thats not really the point its just that if you press sprint while channelling brain burst and run sideways u get sprint immunity from ranged fire
thats an insane sentence
When can I get VR interface. I want to purge heretics in (virtual) reality
Tape monitor to head
staves such a weird word
yeah it should be staff'z
i wouldnt be surprised if there's a gambling addict in a management position at fatshark with how their design choices are rng
and most of the time its shitty rng for random things
for the feat that requires you to keep max warp charges for 300s, is that total during the match or 300s non-stop?
Continuous. No gaps.
If it was just in total, it'd be trivial.
You want to avoid missions with long elevator rides in the middle, as those are always too long to maintain charges over.
Airlocks are also bad, as players often dawdle getting in them.
I personally recommend Enclavum Baross, ideally on hi-intensity so there's no lulls.
feats are whatever for trauma, since it's not like there's any particular synergy of note besides warp flurry + inner tranq or Soulblaze stuff + blazing spirit
I run 212233 myself
But Consignment Yard and Chasm Logistratum probably aren't too bad (only one door near the end that people are generally well funneled into), as long as you shift after the mid-events.
(Baross nicely has a long line of sight after the mid event, which enemies often quickly charge down).
Do you have blaze trauma?
Run wildfire ascendant blaze if so.
Alright, I have leveled all other classes to 30. Never understood how or why the Psyker is fun. How do I play it? Only got him to like Lv4 so far
If you don't know how to play psyker is very squishy.
one notable difference from the other classes is that we have no single-target burst DPS unless you run a gun
I am the damage.
MAGIC 💯 💯 💯 💯
there are a few ways to play Psyker, but I play it with a melee focus, using the Illisi primarily (more mobile power sword)
Psyker ramps up slowly as a class. No feats to help you keep BBs charged until Lvl15, the staff you get access to first has horrible stat scaling, and the staff that probably should be the first one you get doesn't arrive until Lvl 11.
the best way to play psyker is like this

they didn't issue me a wizard hat as part of my uniform
Once levelled, psykers can be an extremely versatile class, but have quite a high skill requirement to make up for their default squishiness.
Although with the right feats and gear, they can be quite tanky. But it's mostly a case of stuff you have to actively do, rather than passive resilience.
You unlock the class properly at lvl 30. For more specific tips:
Steam Guide: https://steamcommunity.com/sharedfiles/filedetails/?id=2917274959
Abilities Video: https://youtu.be/QvpnHKW1ShQ
Feats Video: https://youtu.be/Ol6rO_yEC7Q
0:00 Intro & Overview
0:39 Weapons
1:04 Force Swords
1:33 Buying & Crafting
1:50 Feats
In short Psyker can be played many ways but your survivability requires active defense. Mastering melee combat, dodging and sprint sliding is essential for your survival. In return you get mass CC weapons with infinite ammo and good damage as well as multiple possible ways to build such that you are anti everything.
Including anti-success.
I run 311112. Others like wildifre instead. That's a great staff since near max charge rate and blast radius are essential. You should swap one of the perks to +crit chance.
Gameplay wise try to finish all your casts at 80-100 peril and abuse the fuck out of quell cancelling.
Wildfire is pretty shit imo so will avoid that
With 311112 you want to hold go 6 warp charges as much as you can and only ult when shit hits the fan and you need to clear the room right now
what are the best perks?
Yes it's bugged to hell
Weak minded players just can't handle wildfire.
it's just also the worst choice on that row by far
more like contrarians overhype how good it is because they like to feel special
Perks don't really matter as long as you have +crit chance 5%. I would keep the poxie groaner damage just so you can easily one shot trash if you are down on charges.
what's the objective here?
Use your melee with slaughterer to empower wildfire.
Maxing out crit chance (between Warp Nexus and a perk) to get as much soulblaze as possible.
or use your pinning fire auto pistol to break the game and kill everything with 4 warp stacks
degen mode
It's okay wildfire bad.
People just don't know how to use it. It was so op back then with free slaughterers stacking.
Literally just press f and get kills while holding your force sword.
haven’t used it in a while tbf, I do wanna try it again with a blazing illisi
Slaughterer is so much better.
Wildfire is 'meme' but blaze illisi is the real meme.
tbf some of these more meme builds actually have a chance to be good next patch
are you aiming for full charges of blue circle or just light ones to spam crit chance




