#psyker-class

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spice veldt
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darcy moment

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something like a shredder autopistol would be preferred over a surge in my ideal team comp

wintry quail
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Arco we may have met previously and I wouldn't be surprised if I've been blocked I can be a shitter sometimes

spice veldt
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me too

wintry quail
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True zealot with that pistol can get fucking dumb

spice veldt
#

i can play recklessly as well

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i block other people and I get blocked

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it is what it is

wintry quail
#

I think I run mine with the crit and the power over mag dump

cyan notch
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anybody with shredder goes crazy tbh

spice veldt
#

completely balanced weapon

wintry quail
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Yea im surprised it's lasted so long

cyan notch
#

just mag dump until u have no ammo then u have to use ur brain

wintry quail
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They nerf the other things

spice veldt
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the theory put forth by other people is that it's because of the psword nerf

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which caused a bunch of vets to just review bomb

wintry quail
spice veldt
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(and the psword is still way too good)

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so they're probably not going to do any balance updates except in one comprehensive update is my guess

cyan notch
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well they did come up with illisi after the psword nerf

wintry quail
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Yea I think we're done with passes until they do a big balance like rat game

spice veldt
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they snorted a line of coke and decided to make psword but for psyker

wintry quail
#

Took em long enough

tired estuary
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I'd heard pinning fire nerfs were on test build but idk if its confirmed

wintry quail
#

Do you think the devs play anything harder than uprising? I might give them malice

spice veldt
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i think they have some good balance changes coming up

cyan notch
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they played malice in their whatever speedrun gauntlet

wintry quail
#

I just remember watching their gameplay on the stream and just feeling upset LOL

spice veldt
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it seems to be more or less a matter of time rather than convincing

tired estuary
#

And also slaughterer nerfs lol

spice veldt
#

god bless

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i'll be sad to see my op ass melee go

tired estuary
#

Which I'm sure will def open up other blessing choices like uhhhhhhhh

spice veldt
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i hope force swords have their armour modifiers nerfed as well

zealous sierra
#

@spice veldt I always see u

spice veldt
#

woohoo one person that's confirmed to not have blocked me

zealous sierra
#

?

spice veldt
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oh do you mean on discord

cyan notch
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yea idk about balance changes ill keep my expectations low

zealous sierra
#

Yea

spice veldt
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yeah i'm in summer break of my college so i have nothing else to do

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except leave discord open on another monitor

zealous sierra
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What's this about block

spice veldt
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i like to block other players who annoy me in-game (surge/trauma/voidstrike psykers and GG/rumbler ogryns), and i also tend to play stupidly in-game so I expect to be blocked by others

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i'm probably going to start playing better now that the game has a promising future (in terms of balance) though

wintry quail
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Arco what's your psyker called

spice veldt
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Mussat

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it's a default name

wintry quail
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Maybe not

spice veldt
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i'm also on NA west

wintry quail
#

I play Maia also a default name

spice veldt
#

and it seems that a good portion of players are on NA east

wintry quail
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Might be right

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I will switch over, find you for one game, and get blocked for playing surge in pub

spice veldt
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๐Ÿ™‚

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the cardinal sin of playing surge on NA west

wintry quail
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Auric maelstroms all night long

zealous sierra
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Asia is full of surge users

hidden crystal
zealous sierra
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Surge, void

cyan notch
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i just assume any default name person is a noob

zealous sierra
#

Don't see much trauma

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Only I use it

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Lmao

spice veldt
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the asia community needs more trauma propaganda sent its way

lunar hollow
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i thought my zealot had a default name for a long time but nobody has ever used it

wintry quail
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My past like 6 games have been surge psykers and plasgun vets

zealous sierra
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I will never get plas gun and helbore

wintry quail
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I went a long time without seeing any maias or drabbas

spice veldt
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there's the occasional plasmagun in my lobbies, but helbores are insanely rare

wintry quail
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Plasgun go brap thing go die in cover or not

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I like hellbore 2

zealous sierra
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Might try plas gun

spice veldt
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recon lasguns are surprisingly common here

wintry quail
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But I use mg xii or bolter

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Like a psycho

zealous sierra
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Revolver

wintry quail
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Meh

spice veldt
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i had a nice revolver vet who basically just used it like a voidstrike

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they had like 400k ranged damage and 50k melee

zealous sierra
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Imagine playing a revolver vet and then being the last alive half the time

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Sad

wintry quail
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Wow

cyan notch
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lmao

zealous sierra
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I love revolver's piercing

cyan notch
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fuckin dickots man

zealous sierra
#

Shooting specials through a hoard

spice veldt
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the cleave is quite surprisingly good

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i actually do legimately wonder if the revolver is better than the voidstrike lol

lyric burrow
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Honestly

wintry quail
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I think it is

zealous sierra
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I know it hits through 5 infested at least

lyric burrow
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I think it is

spice veldt
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revolver has 6 cleave iirc

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so the exact same as a fully charged voidstrike

lunar hollow
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it has the same cleave as void and better single target

cyan notch
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it has to reload and doesnt aoe stun

lunar hollow
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you have to reload you low t bitch

zealous sierra
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Just spam volley fire every 15s

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Heh

lunar hollow
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sustained fire time

lyric burrow
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Revo also has the clear advantage in single target by miles

spice veldt
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and being easier to hit with

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by virtue of being hitscan

lunar hollow
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we're probably getting gunpsyker stuff

wintry quail
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Sustained fire bolter go brap man

lunar hollow
zealous sierra
wintry quail
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Gyker

spice veldt
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gunker

lunar hollow
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did u see the clip where a revolver bullet is in 2 places at once

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because of headshot magnetism

lyric burrow
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What

wintry quail
spice veldt
hidden crystal
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For my part, I've only actually blocked players for being an active hindrance or outright rude.

crude cape
lunar hollow
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fucking hilarious

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actually the craziest shit ive seen someone do

spice veldt
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i don't mind players that are bad or make mistakes

spice veldt
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i basically just block anything that interfers with my playstyle (melee)

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the worst thing that you can do is be annoying

zealous sierra
wintry quail
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I larp ogryn

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If you've ever met drabba that sounds just like the voice that's me

spice veldt
crude cape
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you are the melee psyker god
you main illy not deimos tho, right?

spice veldt
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i'm totally not discriminatory

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i main illisi yeah

lunar hollow
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ive only got 2 people blocked

crude cape
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i go back and forth, deimos is so fun

lunar hollow
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i dont remember why

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WAIT i remember one

spice veldt
lunar hollow
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it was this zealot who stole my kill when holy rev triggered on a single gunner and then left me to fight 2 reapers at a bad angle and i went down

wintry quail
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;-;

crude cape
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LMAO 45

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wow

lunar hollow
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and he refused to come get me up

spice veldt
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get on my level

spice veldt
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i was looting plasteel during that

lunar hollow
crude cape
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the only person i blocked was this toxic dude who was yelling about stuff like who cares i just insta blocked him

lunar hollow
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it was the most ridiculous shit ever

granite mauve
spice veldt
lunar hollow
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i genuinely cannot believe he did that to me

olive ember
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Wait what horrible things did you do to josho

spice veldt
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didn't want cooties from you

lunar hollow
crude cape
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is that why you also play on roblox graphics? Just turn brain off, smash some minecraft creepers for the emperor

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hahaha

spice veldt
granite mauve
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very funny

crude cape
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first time i saw a clip of your roblox settings i didn't even realize it was darktide

crude cape
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im just teasing also

spice veldt
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that is my real setup

crude cape
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if that came across as mean haha

spice veldt
crude cape
#

thats awesome

zealous sierra
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This setup again

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Pain

spice veldt
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it's a good laptop and I actually don't think my laptop is heat-constrained

zealous sierra
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Suffering

hidden crystal
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One of the recent ones was a player who got kicked (although I had no part in that, I was disconnected at the time) for being rude, then matchmaking put them straight back in, and they just went AFK to try to screw us over.

However, we managed to get through the mid event as a three, and then had time to kick and block them properly.

crude cape
#

how much did the fans actually help

spice veldt
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but it does get very hot

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i have some fans sitting around from a desktop i don't use anymore, so I just bought an AC to fan adapter and put them there

lyric burrow
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Arcos set up is the best set up ive ever seen

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Truly beautiful

crude cape
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pretty smart tbh

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i bet it lowered your temps by a solid few degrees, which can mean a lot in the long run

lunar hollow
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a shame

spice veldt
spice veldt
lyric burrow
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Name one issue with that set up

lunar hollow
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i've had more people compliment me in game than be toxic to me

granite mauve
lunar hollow
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i had this one psyker tell the pub zealot "you're questionable" and then told me "you're alright"

spice veldt
crude cape
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im guessing you play on a separate kb and mouse? do you use a separate monitor as well?

lyric burrow
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All im saying is arco doesnt get abandoned by zealots and hes on that set up

zealous sierra
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I met a player that started calling the team bad cause we can't do the hacks due to teammates not covering and going off somewhere like monkey

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I love random lobbies

lyric burrow
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What does that say

lunar hollow
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he has to play with me

granite mauve
spice veldt
lyric burrow
spice veldt
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50% chance of me getting barreled whenever we play together

lunar hollow
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the last time i solo clutched when playing with arco i insulted him the whole time

lyric burrow
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I mostly play in pubs

crude cape
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i just had 3 guys (start of the mission) say their 4th got on and ask me to leave.
what would you do

lyric burrow
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Friends do not care about this game as much as me lol

crude cape
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i figured if i didnt they would kick me anyway

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so i just left

spice veldt
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yeah that's what i'd do

lunar hollow
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be spiteful

crude cape
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i thought about it lol

granite mauve
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friends do not care about this game at all

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their brains shut down whenver they ear warhammer

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so

zealous sierra
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Make new fiends

spice veldt
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i had a nice bolter vet in my last monstrosity maelstrom

lunar hollow
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i "befriended" people here and coerce them into tolerating me

granite mauve
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no they're very nice

lunar hollow
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my tolerance for shit pub players plummeted

zealous sierra
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I go on pub to try out new builds

granite mauve
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i live for pub maelstrom

zealous sierra
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Usually ends up with me dead

hidden crystal
zealous sierra
wintry quail
spice veldt
crude cape
# lyric burrow Friends do not care about this game as much as me lol

same lol im the last one playing.
Besides my cousin whos a great guy and a blast to play with, but he's an ultra casual gamer who only plays with me once a week maybe, and struggles even with coaching to stay up in normal damnation. So I can't really queue into high intensity+ with him

lyric burrow
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They play sometimes

lunar hollow
granite mauve
lyric burrow
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But they don't like it enough to play marlstorm

lunar hollow
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if u can get smth that is worth holding aggro on

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like multiple flamers/gunners

spice veldt
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shieldgryns step aside

granite mauve
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have you ever met the legendary woundmaxxed ogryn

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a fine sight to behold

lunar hollow
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yes

spice veldt
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i vaguely remember players who have +3 wounds

lunar hollow
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he didnt go down once

spice veldt
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send one player as the sacrifice

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baneling splits

granite mauve
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and that's when the woundmaxxed ogryn comes into play

crude cape
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speaking of my cousin.
I have suggested to him surge staff, and he likes it. But i suggested it Bc he struggles with being impulsive in games and not being great mechanically. So its easy for him just to stun the armored units and specials and call it a day and get value
I wonder if just convincing him to build a gun psyker tho, would be better

hidden crystal
spice veldt
crude cape
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right?

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point, click, things die

spice veldt
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whatever is fun for him

granite mauve
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point and click

crude cape
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only thing to "learn" is to spray around a little first to trigger the stagger on pinning fire, then focus

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but its really easy and natural to do once you understand the blessing stacking

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and evne if you dont do that, it'll work anyway

lunar hollow
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why not purg lol

crude cape
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bc you can easily die to things running through it, and being blind

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and it builds bad habits

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and pisses people off bc they can't see

granite mauve
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i play purgaturs to make sure everyone lowers their brightness to the intended levels

crude cape
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haha

spice veldt
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blind people who have bloom turned on

crude cape
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i love purg tbh, i use trauma more but it was my main for a while

lunar hollow
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if you cant see because of purg that's you being an idiot with the settings

crude cape
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ya i dont find it as bad as people say

granite mauve
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well it's a flamethrower so it is by definition awesome

crude cape
#

i think bloom being on is a big factor

crude cape
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but i judge any gamer who doesn't immediately go to settings in any game and turn off bloom + motion blur, even on a high end PC with ultra settings those things always being turned off lol

lunar hollow
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bloom makes the game feel like you're in the pits of hell when 3 flamers come from different angles

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i love bloom

lyric burrow
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I will never understand motion blur

wintry quail
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Motion blur yes, never, bloom sometimes.

lunar hollow
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motion blur can eat a dick its awful

crude cape
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they can be cinematic

wintry quail
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So bad

lunar hollow
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makes me sick

spice veldt
granite mauve
crude cape
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in a single player game i dont care about performance i could see leaving bloom on

wintry quail
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Is that what it's for

granite mauve
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yeah

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because when it's blurry you notice it less

wintry quail
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Huh. I thought it was for inducing nausea on my fucking Person

crude cape
#

i still find myself always turning it off tho tbh lol

thorn cedar
#

It's also meant to emulate a literal camera but my eyeballs are not a camera.

fresh reef
#

Thankfully, auric maelstrom has the neat trend of wiping in the first 3 minutes if a team isn't up to snuff thumbsup_ogryn

spice veldt
#

and just moving your camera around is enough of a reduction in visual clarity

wintry quail
lunar hollow
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i always find it funny arco can commit so many graphical and UI sins and yet is perplexed i play with all screen effects off

spice veldt
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you have literally no feedback for getting hit except for the directional markers

thorn cedar
#

Clarity is no sin

lunar hollow
spice veldt
#

my graphical sins are for performance and my UI sins are to faciliate even more brainless play

fresh reef
#

I play with 100% peril visual/audio Sitgryn

lunar hollow
#

my autism does not agree with it

lunar hollow
#

ive played 1k hours with it off

spice veldt
#

100% peril was always quite loud, I've gotten screwed by dogs because of it

lunar hollow
#

evidently u dont need it

wintry quail
#

It took me 15 minutes to get to the first airlock on my first Auric maelstrom, this was my situation

spice veldt
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so i have it toned down to 33%

wintry quail
#

My first time playing it I tried five times na east at midday and nobody joined once

fresh reef
spice veldt
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TRUE

spice veldt
#

that is an actual risk with toning your peril down

cyan notch
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no theres not a risk

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u just look a the BIG RED NUMBER IN THE MIDDLE OF THE SCREEN

spice veldt
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i've modded my game to put my peril meter closer to my crosshair, so that certainly compensates for it

fresh reef
#

Keep that shit at 100 to remind me who the biggest risk to my health is: myself chadogryn

wintry quail
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Yea the risk is not being at high peril constantly and not having good damage

cyan notch
#

so u can actually use your ears to listen for other stuff other than generic creepy guy constantly yelling in your ear

granite mauve
#

need it on to hear the voices

spice veldt
#

i rely on a surprising amount of muscle memory to keep myself from blowing up sometimes

fresh reef
#

He reminds me if I'm going to explode

#

He's nice

granite mauve
#

tequila joseph boobie pad

hidden crystal
spice veldt
#

same

wintry quail
spice veldt
#

i came from l4d2 and veteran into psyker, so i was very sad when i realized we had no single-target force staff

fresh reef
cyan notch
#

theyre remaking recon lasgun into a sniper staff trust me im a playtester

spice veldt
#

i only stuck with psyker because I really liked the obscurus over every other melee weapon since its animations and mobility felt nice to me

cyan notch
#

what the hell

fresh reef
#

I stayed for Trauma staff

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Always been satisfying as hell for me

cyan notch
#

obsucrus moveset suggs

granite mauve
#

trauma one shot bursters p cool

spice veldt
#

i went from void -> surge -> purg -> trauma

spice veldt
cyan notch
#

even the 0 damage L2 upswing looked like swinging a strand of spaghetti

granite mauve
#

last time i played surge was on that maelstrom with mutants waves because it's actually nice to be able to save ur bot teammates all at once

spice veldt
#

but every other attack on the obscurus is nice

hidden crystal
#

I ran this (with Sprint swapped out for Unarmoured and Surge for T2 Warp Flurry, which is the best I currently have stored) in a Malice-level Maelstrom the other day - one of the "No ammo pickups" ones where it'd be hard for anyone to complain too hard about having a staff psyker around to do some range... but even with pretty good stats, it didn't really impress me even at Malice:
https://cdn.discordapp.com/attachments/1046914150363844779/1138857324069527644/image.png

fresh reef
#

80 Defense 80 Mobility Mk5 Sabre goes brrrrr

spice veldt
#

mfing uppercut on a weapon with low base dmg and high weakspot

neon steppe
cyan notch
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it doesnt even look cool

spice veldt
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nice against dogs but useless against basically anything else

spice veldt
#

but i do tend to like the plainer stuff

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illisi is too spindly and deimos is too whacky for me

fresh reef
cyan notch
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LOL

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maybe if we had different skins id like it better

wintry quail
#

Kruber?

spice veldt
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i use the illisi with its sweeping attacks, so i'm biased into liking the model that has a broader blade (e.g., the obscurus model)

cyan notch
#

dude says he likes his shafts with more girth

spice veldt
#

๐Ÿ™‚

fresh reef
cyan notch
fresh reef
wintry quail
#

I can't hit the bottom of a tuna can but I can split the sides

fresh reef
#

That's why I basically only whip out the dueling sword when I want to dodge

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Wouldnt be surprised if I get through a mission with no melee kills

wintry quail
#

Dueling gamer omg

fresh reef
#

so hyped that this Biomancer torso cosmetic can finally be applied to a biomancer, assuming the skill tree follows the leaked classes

obsidian girder
#

is it just me or does warp flurry not work right on surge staff

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feels like i cant get it above one stack

fresh reef
#

if so that wipes your stacks

obsidian girder
#

i grabbed a clip hold on

primal radish
#

i think you have to hold right mouse button the whole time

lunar hollow
#

hold down rmb yeah

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when you let go it cancels the stacks

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you have to continuously be charging or shooting

spice veldt
#

looks like your charge goes back down at the 5 second mark, presumably because you let go of rmb yeah

obsidian girder
#

oh

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thats weird

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fair enough then

spice veldt
#

the condition is overly strict i do think

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esp since it's easy to cap out your peril and end up not making much use of flurry

lunar hollow
#

<20 ammo per mag and you get 1 stack per shot iirc

spice veldt
#

whew

lunar hollow
#

god bless

plucky flax
zealous sierra
#

I did

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Still can't find t4

fresh reef
#

quite like how this setup looks

steel egret
#

there was guy earlier saying he would like to see said stuff

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but maybe its somewhere there somehow.

plucky flax
#

You only want it for the range block.

hidden crystal
# plucky flax Deflector tier don't really matter.

Yeah, my current Illisi is running Deflector T1, because I was so fed up of trying to get Hadron to craft one I actually liked, so when I found one in the Armoury with a Deflector blessing and an acceptable +Elites perk, it was more or less unbrickable. It wasn't going to be perfect, but it had two acceptable traits already - if Hadron gave me what I wanted, then I could buff its existing traits, but if not I could definitely get the other things I wanted.

#

Anyway, I'm not entirely sure where to ask this, but when it comes to the armoury exchange browser plugin, it lists blessing Tiers for curios that aren't visible in game. Do these tiers actually mean anything (as here they're clearly not linked to rating, the T2 blessing is higher rated than the T4 one), like affecting the likelihood of Hadron applying T4 perks, or is the plugin making up nonsense?

wintry ivy
#

So what do we think of the news about new Psyker abilities with the Skill tree update

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Shield and mind shards sound interesting

ebon nymph
#

sounds rad

regal jasper
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I want the shard thing

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I hope they make glass shattering sounds

ebon nymph
#

fr

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im more happy i get to use more different kinds of psyker magic 2013

celest hedge
#

i'm not sure what they mean by shards, do they mean like a shotgun blast similar to the secondary fire on Sienna's beam staff?

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because that does sounds like an interesting option to have for your grenade, treating it more like a gun than BB

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i assume the shield will only block gunfire but that'll still be incredible for safely killing squads of shooters which are normally a pain, assuming teammates can shoot through it

lyric burrow
#

Incoming vets running ghost+camo expert so they can hide behind the shield all day anyway

digital loom
#

i always use camo expert on vet

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if i want to help with aggro all i have to do is move around a little bit

brazen warren
#

after using the 75% shooter DR I cant go back, shooters are public enemy no 1

indigo portal
steel egret
#

as there has been discussion of psyker throwing knives before.

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and back then someone came in to point out they are psykic focusing knives.

indigo portal
#

I think Zealot's right tree is getting the throwing knives as of now.

steel egret
#

and I dont personally want them to be anything like guardians of the galaxy.

brazen warren
#

new mechanics and more levers to control how my class functions is a plus for me

steel egret
#

I think that applies to most of people.

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In general more variation is welcome.

hidden crystal
#

I'm hoping that the changes leave all current playstyles as options, rather than splitting the existing options so they have to have prerequisites or are buried down different paths.

lunar hollow
#

so like, zealot for example

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you still get all the same talent options essentially

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and they're all in the same "tree"

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though what i cannot guarantee is that the talents will do the same things, since its fairly likely this is going to include some wide-sweeping balance changes

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another interesting thing is that there's a lack of restrictions on stuff that previously had it. like you can run all the toughness regeneration feats from psyker's t1, or at least you can on zealot, and presumably could here as well

hidden crystal
lunar hollow
#

i don't think that's very likely in the slightest, since again, for the most part it seems like the existing class and its talents will still be there

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stuff like unwavering focus and the other general crazy strong outliers are likely going to be toned down, which is good, but a lot of talents aren't going to require reinventing the wheel

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psyker in particularly doesn't have any crazy abilities, warp absorption with an illisi is a bit excessive in terms of toughness regen but i hardly see anyone use that anyways

hidden crystal
indigo portal
#

If you only get 30, anything that costs more than 1 point would restrict how much you could multiclass. Also if more than 2 of those kinds of abilities exist, you wouldn't be able to complete the left skill tree for Zealot.

lunar hollow
#

to my understanding, each selected 'talent' (or whatever you wanna call it) is a singular point. however, these are sort of balanced by the fact you can require other talents to get to it

#

so the implicit cost of something can be higher than it is explicitly stated, because you have prerequisite options that are necessary to get the talent you want

hidden crystal
#

Similarly, perhaps Counterfire could only be reset as many times as you'd invested points in it, so you have to decide whether resetting it for a fourth time was more important than buffing some other feat.

lunar hollow
#

the article says if you rush to 'complete' a tree at the bottom you'll still be left with 10 points to spend horizontally

#

i don't think 75% DR is healthy in this game, ever, under really any circumstance, because it wildly distorts how you interact with the game in a way that just removes engagement and trivializes difficulty, so i hope they burn unwavering focus to the ground and maybe just make it do something else entirely

hidden crystal
#

Not that this is necessarily the way they're going to go about it, of course, but I've got a bit of a history with game design, so it's interesting to speculate.

lunar hollow
#

whatever it ends up being, it looks way more engaging than anything ive seen in a tide game in terms of character building

celest hedge
#

I'm picturing something like, you can shoot 3-4 bursts of shards before having to vent heat, and that'll probably chew through a horde very nicely

hidden crystal
#

One thing this may however do is make having any idea what your teammates' builds are like completely impossible.

At least now you can run mods to get told what gear and feats they've got, so you can see that, yes, that veteran does have Camo Expert, so be prepared to take extra aggro... but once you've got a complete tree to consider, it's going to be a nightmare.

celest hedge
#

unwavering focus I think is fine since it's only against range, which is granted probably one of the biggest threats in the game, but ranged fire doesn't have health bleed through anyway and it fits in with safely killing shooters which sharpshooters are good with

lunar hollow
#

it used to not say this in the tooltip, and then they fixed the tooltip

#

even then, 75% DR against ranged combined with confirmed kill means gunners and other elites are ALWAYS net toughness gains so long as you're in volley fire, which is just flat out fucking stupid for how easy it is to kill them

hidden crystal
#

I think the thing is that the game doesn't even distinguish between ranged and melee toughness damage reduction.

lunar hollow
#

ogryn's damage reduction passive says its 20% for health dr and 20% for toughness dr

hidden crystal
#

Which is kind of strange, because the game does distinguish between melee and ranged damage at other times (e.g. melee damage chips, ranged damage doesn't).

lunar hollow
#

health dr on its own does not exist in the code. it's toughness DR or full DR. this means ogryn actually gets effectively 36% toughness DR

celest hedge
#

damage resistance to melee kind of makes some sense in that when you're using volley fire, you're focusing on specials rather than grunts unless you're using an auto pistol or brace gun, so not having to worry about trash hurting you lets you better do your job of special killing, but both at once is a bit much, evne if it's limited by your ability to maintain volleyfire which is based on what's around you

lunar hollow
#

and the only price you have to pay is that you have to shoot yellow highlighted guys

#

the thematic idea of a sharpshooter definitely isn't facetanking 6 scab gunners while you stand still and shoot an autopistol

celest hedge
#

veteran always comes out on top in terms of all the stuff they get. I think the higher toughness is somewhat fine due to how melee bleed through works, it's meant to help them deal with ranged units more

lunar hollow
#

a lot of that stuff isn't really an issue on its own

#

but like, a lot of it isn't necessary. there's stuff here you wouldn't justify if it wasn't already implemented... like why do they get a base 10% crit chance for free? zealot has more crit support feats than they do...

hidden crystal
lunar hollow
celest hedge
#

they by far have one of the better passives in the game, and access to great gear, and alot of really nice feats

lunar hollow
#

not the guy who's supposed to be deadly accurate at a distance

lunar hollow
#

since they have both the passive ammo regen, the aoe grenade regen feat, and the survivability and damage output of a space marine

#

it's not as evident in pubs or whatever but when you run across a good vet its so incredibly hard to keep up

celest hedge
#

ammo regen is by far the best aura perk in the game, even if it usually benefits ogryns more with their low ammo guns like kickbacks and gauntlets

lunar hollow
#

it's real fucked in the higher difficulties, since the game is throwing so many enemies at you

#

you can REALLY notice how the flow of a game differs depending on if someone clicked the sharpshooter class or not

hidden crystal
lunar hollow
#

but, it's nice. it kinda encourages diversification even if that doesn't end up meaning much since most people play pubs

celest hedge
#

preacher's is probably the second best overall but mostly because I value toughness alot, even if melee bleedthrough kind of makes it pointless feeling to me

lunar hollow
#

2nd place for useful auras is definitely psykinetic aura

#

you will sometimes feel the CDR

#

which is more than u can say for the base psyker/ogryn/zealot passives

celest hedge
#

i do find other stuff of the classes to be more impactful, like I really feel games where we don't have an ogryn around, or a psyker to deal with carapace and bosses

#

I count aura as the base skill they start with, but that cooldown reduction skill at level 15 is really good to have

hidden crystal
# lunar hollow most of them don't even really need to be auras. 10% elites or 10% heavy damage ...

Well, I find +10% elites to be kind of useful for a gunpsyker, as Warp Unleashed, six Warp charges and Kinetic Presence adds up to +44% damage against elites even before you start building up peril, so you're pretty mean at base (even if Vets can theoretically really really stretch out their ults).

But most of the auras are only worthy of consideration for the player that's got them. I don't tend to think "Oh, I'd better hang near the Ogryn to get that +10% heavy attack damage", because most of my breakpoints already have to assume that I can't rely on that.
And I'm not sure any veteran has ever deliberately hung near my psyker to get +10% elites for himself.

But I do often think "I should stay near the Vet, it helps regenerate both of our ammo".

(Hell, it's only just occurred to me that "I should stay near the vet, it gives him +10% elite damage" is a thing).

#

There was one game recently where I mildly called out a vet who was complaining in chat about ammo problems by telling him that if he was in coherency more, he'd regenerate more.

#

(This is one thing that kind of bugs me about Psykinetic's Aura, that it only triggers on the Psyker's kills, because that creates a competition for the kills that doesn't exist with things like the Scavenger Aura. There, it doesn't matter who gets the kill, as long as they were in coherency).

#

Less cooldown recovery, but anyone's kills in coherency counting would be an improvement.

fast swan
#

post your drippiest psyker

#

i need to see if theyve added any new shop cosmetics that arent a dog collar

cold geode
autumn smelt
# cold geode

oh i didnt noticed that they dropped a similar style set to my favorite one

#

can you post what the commisary has for the docket options for that set?

autumn smelt
worldly iron
#

Goddamn I need a private game just to finish Malleus Penance

#

Ogryn with shields

#

along with Pick and Mix

hidden crystal
#

Yeah, they made a few of the more disruptive penances private game only. Not sure why Vet's "take the lowest ammo gun you can and then barely use it" penance didn't end up on that list, but apparently it didn't.

autumn smelt
hidden crystal
#

Yeah. I've never actually tried looking at that myself, but it doesn't intrinsically strike me as being as disruptive as the others.

#

It seems to be a one-and-done thing, not a "force the entire team to speed run a full mission".

worldly iron
#

Zealot Penances Speed Run galore

hidden crystal
#

Comparatively, "our sharpshooter is refusing to actually shoot" is the kind of thing that a team really should agree to before doing a run.

worldly iron
#

Thank god I did the disconnect bug

upper galleon
worldly iron
#

really need people

#

Penance is pain

hidden crystal
hidden crystal
worldly iron
#

God I remember Launch day

upper galleon
#

honestly i'm of the belief no penance should be private game locked

worldly iron
#

Imagine full squad of Us just Veterans doing the penance

upper galleon
#

and they should just nerf it until it's pub viable

worldly iron
#

NO ONE used the guns unless snipers and everyone used Revolvers

#

Only 2 of us got the achievement

upper galleon
#

y'all didn't know the shotgun tech

#

and trusted the revolver hit reg

worldly iron
#

yeah

#

is it true that people say the pellets were bugged?

#

Because If a single shotgun pellet missed it doesnt count?

upper galleon
#

it isn't bugged?

#

as long as one pellet hits an enemy, you keep 100% accuracy

#

maybe it was? but i don't recall it happening when i went through it

worldly iron
#

Alright

fresh reef
#

the director after casually sending in 10 mutants, 25 poxburster, and 5 flamers at the exact same time

fallen lily
#

I love when Ascendant Blaze Psykinetic's Wrath doesn't work on a squad of shooters right in front of me. So cool it doesn't work for no reason

slow raven
#

what isn't working? kills from the soulfire arent giving you the 15% cdr?

fallen lily
#

It lights nothing on fire

#

sometimes. I don't even know why

slow raven
#

oh the wrath not the aura

fallen lily
#

Yeah, it just sometimes does nothing. I'll try to get the jump on a group of enemies, and it doesn't work. Worst was trying to do it to a bunch of shooters and just ending up getting filled with lead

compact bluff
#

there is a really abnormal bug with it where if you get staggered, the ult just doesnt function
it'll take your stacks, it'll go on cooldown, and it will just. do nothing...

ionic frost
#

that's happened to me with ogryn charge too

#

i wonder if it's working as intended

spice veldt
#

@zealous sierra oh yeah i didn't hear some of what you had to say cuz of my game audio, if you still had more to say

zealous sierra
#

I have no idea what I am doing

spice veldt
#

sounds about right

worldly iron
#

need help with penance

#

Pick and Mix and possibly Mallus

#

anyone party up?

hearty dagger
#

Hey psyker chat, what y'all think of the october update?

frosty heart
worldly iron
#

it might be good but will see

spice veldt
#

I'm very enthusiastic about being able to take >2 toughness feats

hearty dagger
#

Honestly the new pskyer things sound interesting

#

Like the psychic shards or lightning option instead of Brain Burst

#

As great as brain burst is (on occasion) ngl i would much rather have something else

spice veldt
#

I'll be happy if either the shard or lightning require you to aim it

#

and don't require a charge

#

Psyker could use some more reactionary tools

lunar hollow
#

presumably the shards r gonna be like what was it

#

waystalker ult?

spice veldt
#

wuzzat

lunar hollow
#

where u shoot the arrows out n they target enemies n stuff

spice veldt
#

ew

#

ok so my remaining hope is for the lightning one

lunar hollow
#

idk how the lightning smite is gonna work considering surge staff

hard breach
hidden crystal
#

I think a lot of people who swap away from brain burst are going to feel not having that anti-crusher/bulwark option in their back pocket.

However... a different question. Warp charges are currently primarily linked to brain burst, and crowd control options are a less natural fit for that mechanic (assuming we're expecting anything like the waystalker ult, that could be several kills per usage), so are the other blitz options going to come with a different mechanic there?

lunar hollow
#

like how zealot's current ult has an option you can only access by getting the ult in the first place (2x charges), since you can only choose 1 blitz it could be that warp charges (and perhaps by extend warp battery?) have the prerequisite of getting brainburst. i guess we'd have to know more about how the psyker blitz options work before being able to guess if they all can get access to warp charges or not

#

it could be that with the shards its simply "kill something with your usage and you get 1 warp charge, extra kills do not grant more" or something

spice veldt
#

looking at the tree, there are some options locked behind the ult selection

#

there's nothing locked behind a particular grenade, but I suppose there's nothing to really modify with those

#

so it'll prob look quite different with psyker's blitzes

lunar hollow
#

actually

#

you know what

#

i know this

#

ogryn has bombs away for boxes, which only works with 1 blitz type

#

the box

#

and i doubt theyre just going to randomly delete that

spice veldt
#

yeah and you can already see this with the green class line

#

at the very bottom

#

pretty neat

lunar hollow
#

true

#

im a little annoyed CTW gets to have its cake and eat it too with its multiple different features for no cost

#

but it aint that big of a deal

spice veldt
#

so I guess the new skill tree will kind of work backwards to what we currently have

#

oh wait nvm

#

ignore what I just said

lunar hollow
#

lol

spice veldt
#

I wonder what the passives of the other blitz's will be

lunar hollow
#

im gonna imagine at least 1 has a cooldown

spice veldt
#

perhaps the damage boost and warp charges will be an inherent passive of the brainburst node

lunar hollow
#

and maybe u can reduce it or smth

spice veldt
#

yeah, though it could also have no passive and have that be the tradeoff

#

since the damage boost from warp charges is not insignificant

feral inlet
#

if the skill tree is something like zealots then psyker could get all the dmg passives active and have the defensive ones on top of an entire branch

lunar hollow
#

24% flat at 6 charges is pretty significant

feral inlet
#

i.e. you go full down the dome shield path but can get 6 warp charges, warp charges on any kill by teammates/you, warp unleashed

grizzled jasper
#

I want a pull in ult

feral inlet
#

im looking forwards to the shield dome ability

lunar hollow
#

but again i guess it also depends what exactly the other blitzes actually do

spice veldt
#

hopefully the dome moves with you

lunar hollow
#

like the lightning smite could be a 1 shot kill

feral inlet
#

from what a playtester said the shield is a cooldown based ability that consumes no peril

grizzled jasper
#

Pull in group of shooters force them to melee while the ogryn hugs them all

lunar hollow
worldly iron
#

whats a good map again for Pick and Mix?

lunar hollow
#

i would assume so

spice veldt
#

true

feral inlet
#

with max brainburst dmg feats

worldly iron
spice veldt
#

wonder if the shield will have HP or be purely time-based

feral inlet
#

play any damnation

spice veldt
#

man just fucking running into melee with that shield

worldly iron
#

along with Randos

#

most of my friends don't play much

lunar hollow
#

blast u to bits

#

fatshark'dโ„ข๏ธ

feral inlet
#

theres the 2d shield

#

the fart cloud looking thing

#

it'd just be a better kinetic flayer

spice veldt
lunar hollow
#

i did it on a hi int heresy

#

for easier 1 shot breakpoints

spice veldt
#

mmm and being able to pick a different iconic besides +10% elite damage

#

that'll change breakpoints for BB

worldly iron
#

yeah

spice veldt
#

I think the +10% is what let's us one-shot dreg gunners currently

#

by default

lunar hollow
#

i would trade brainburst for like anything else

#

if anyone has a gun and uses it well ur just trollin urself

spice veldt
#

its still nice as the anti bulwark/crusher option

#

but yeah

lunar hollow
#

i kinda hope the smite is just a 1 shot kill on whatever u aim it at that aint a boss

spice veldt
#

if the other blitzs have more DPS against other enemies, I am running them

lunar hollow
#

on a cooldown

spice veldt
#

or nodes that alter how brainburst works

#

given the more modular approach, instead of being limited to 6 lines where each line followed a certain theme

lunar hollow
#

i hope they let you alter brainburst RMB to have an additional effect

#

like it would be cool if doing the longer charge had some sort of AoE stagger

#

so u could kinda use it as targeted crowd control

feral inlet
#

my guess is that like

#

the lightning smite is just a massively boosted surge

spice veldt
#

I want it to be a quake lightning gun

lunar hollow
#

i hope its like

plucky flax
#

Warp lightning main here.

lunar hollow
#

kinda similar to grail knight ult

plucky flax
#

You won't catch me using melee.

lunar hollow
#

but bigger area of effect

#

spend lots of peril for a fuck u button

spice veldt
#

blitz that generates 100% peril per use

#

and quelling itself is the cooldown

plucky flax
#

Surge horde surge monster surge everything.

spice veldt
#

die

lunar hollow
#

maybe not like 100%

feral inlet
#

even if its 100%

lunar hollow
#

since i think that would be implemented poorly

#

if it lets u explode if u have >0% peril when using

feral inlet
#

they should just have a feat be like

spice veldt
#

true

feral inlet
#

your explosion deals 10x

lunar hollow
#

or on the flip side if it doesn't you can quell to 99%

feral inlet
#

6k dmg explosion

lunar hollow
#

and do it again

spice veldt
#

10x radius, 10x dmg

feral inlet
#

24 warp charges 100% peril warp unleashed

#

9k explosion dmg

spice veldt
#

24k boss damage from explosions when running 3 wounds

lunar hollow
#

finally arco's most common strat vs cspawn will be useful

spice veldt
#

shut up

lunar hollow
#

โค๏ธ

feral inlet
#

pair it with the future corruption reducing shout that zealot will have

#

with 100% peril gen

#

you just suicide bomb through the map and end up at like 98 downed times

#

0 deaths

spice veldt
#

the strats

#

OHHH being able to reduce the corruption from going down

#

that's a fucking good point

feral inlet
#

"oh shit hordes incoming"

lunar hollow
#

thats if it reduces corruption

#

i dont necessarily think it will

feral inlet
#

the psyker:

spice veldt
#

would be a very funny interaction of it did

lunar hollow
#

the tea leaves tell me its more about general team support n stuff

spice veldt
#

prob

feral inlet
#

its gonna have corruption resistance

lunar hollow
#

im just hoping the vet with the shout ult

#

gets merc kruber's ability to revive people

#

by yelling at them

spice veldt
#

I think it'll be hard to make corruption. into a meaningful threat without significant changes or as a specific modifier anyways so yeah

#

rip dreams of Psyker remote IED strats

lunar hollow
#

the thing is that you're supposed to avoid damage from the enemies that give corruption

#

so if you're avoiding damage (you should always be) you're avoiding the corruption

#

and since in every case except bursters the corruption matters less than the damage anyways, there's very little way to make it meaningful

hearty dagger
#

Honestly the dome shield sounds very interesting

#

Since it's either going to be amazing or very useless depending on how it works

plucky flax
#

If teammates can shoot out of it then it's op.

spice veldt
#

I think I might not like it as much given my playstyle, but it does provide an anti-ranged defense that doesn't require you to spam dodges and slides

#

well, maybe they'll nerf the force sword dodges

hearty dagger
#

Yeah, teammates shooting out of it is a pretty big factor

#

But you do have some other questions as well

#

Can melee enemies come inside of it? If they can, does it do anything to them? (Maybe a slow like Warframe's snow globe. Maybe give them the good old soulfire for stepping into it?)
Does it stay in one place or move with the psyker?
How much damage can it take before dying, or does it do that?
How long does it last?

#

Maybe we'll even get a variant that keeps it as a simple flat one but you get a damage buff for shooting out of it like the A-Wall from Titanfall 2

spice veldt
#

it'll essentially let everyone play like an unwavering focus vet so long as the ranged enemies are outside the shield, so the duration would probably be short

#

I wonder what the cooldown for it will be

hearty dagger
#

How short though is the question

#

Since you could say 10 seconds is short but if it's anything at or below 5 imho it's gonna be completely ass

worldly iron
#

imagine people inside the shield buffs range attacks

spice veldt
#

depends on whether they'll allow ults to cool down while it's up, such as how vet's ult works

hearty dagger
#

Since at that point you might as well spare the skill points and not go for the dome

#

Yeah

spice veldt
#

if the shield moves with you, I'd be fine with aa short duration

hearty dagger
#

Imho a 5 second directional shield is better than a 5 second bubble one since it gives you less illusions of safety

spice veldt
#

though if it's stationary, it better have a longer duration

hearty dagger
#

Yeah

spice veldt
#

I'm privy to a bubble one since I like to melee all the time, but a directional one would be more interesting

#

and basically to support ranged play

hearty dagger
#

Honestly i feel the tankpsyker meta coming, and i for one welcome it

spice veldt
#

hell yeah

hearty dagger
#

Though what's the other ult gonna be?

#

It would be cool if it was something like a blink but could also be like a mini storm

spice veldt
#

yeah prob something more aggressive like the blink

#

given the support/defensive nature of the push/shield

hearty dagger
#

Yeah, and psykinetic's wrath being more offensive

spice veldt
#

psyk wrath is pretty nice as an offensive tool, but it does have that weird ass issue where it sometimes doesn't stagger when you yourself are staggered as you ult

lunar hollow
hidden crystal
#

Something that actually makes getting behind enemies to use the otherwise underwhelming backstab and raking fire blessings would be interesting.

spice veldt
#

and the range can be fairly short against gunners who can stay in their volley even when you ult into their direction fairly close because of the rather sharp stagger dropoff

lunar hollow
#

would be interesting, similar to vt2 outcast engineer

spice veldt
#

true, it doesn't have to be a simple cast and be done one

#

that would be super nice

lunar hollow
#

they've demonstrated a willingness to play around with how cooldowns function as a mechanic in previous titles

#

so it's a possibility

hearty dagger
#

Yeah, maybe as long as the psyker keeps it up it stays up, more bar is used while being damaged and recharging it costs peril, which without psy-wrath is far slower to vent

#

Could even go for a diminishing returns sort of deal and make it charge less and less the longer it stays up, or cost more peril

#

Honestly i think they might even go for 2 variations, one bubble that sits still and a flat directional shield that you can move with you

lunar hollow
#

well you can upgrade the flat shield to a bubble

#

according to the article

#

so i would assume any mechanics the two have are shared except that you can change the area it covers

ornate hamlet
#

ARE WE GETTING THE REINHART SHIELD

hearty dagger
#

Yeah, though maybe they have smth like mutually exclusive lines in the skill tree

#

I.E, if you take one from that, you can't go down the other one.

#

So you can have a bubble shield or a shield that moves

hidden crystal
#

One thing that strikes me as interesting is that they say that you only need 20 points to reach the bottom of a track, so levelling may be less painful than it was before, where you only unlocked some of the abilities that made the class viable really late on.

#

Although, I guess one of the most painful things about leveling is gear rather than feats.

grizzled jasper
#

Shield that moves sounds pretty op especially against range trash

lunar hollow
#

my hope is that levelling as a whole is just more engaging. there were lots of 'dead levels' where the only thing you got was access to a shop that sold you stuff you optimally don't really want to buy, or like a curio slot or something, which didn't matter until you hit 30 and got to the 'endgame' stuff

spice veldt
#

though I personally would prefer our current ult because of the stagger against dogs/trappers

#

whereas the utility of the shield ult is strictly against ranged enemies as far as we know, though there are prob nodes to give it some more utility

lunar hollow
#

i think the shield would certainly have its place

#

i've ran into regular damnation games and even low ints where i alone am killing 40+ ranged elites

#

and it seems like it would significantly help speed up dealing with situations like that which means u dont have to worry as much vs disablers since any enemy type on its own is fairly trivial to deal with

spice veldt
#

true

#

makes certain map sections less painful

lunar hollow
#

dude

#

imagine bubble shield with release death favela

#

where enemies could shoot u through the floors above n shit

raw swift
#

they should add a pyshic shield ability for the pysker

grizzled jasper
#

I hope they make ogryn taunt a huge aoe thing so when the psyker uses his shield I just taunt everything in the other direction whatthefuck_heresy

#

#teamwork

spice veldt
#

own the Psyker by taking all of the ranged fire and dying

inner patrol
#

Does anyone know for sure what 'Critical Bonus' on Surge Staff does? The ingame description mentions melee crit chance only, which seems....pointless?

spice veldt
#

OOOH, reviving teammates under ranged fire

inner patrol
#

I've tried looking it up but all the info I find is conflicting and from months ago

spice veldt
lunar hollow
grizzled jasper
#

I can see the toxicity

spice veldt
#

there's a forum post where a dev remarks on it being a typo

lunar hollow
#

im excited for the gun lugger ult for ogryn

inner patrol
#

ah ok great. So it applies to the chain lightning properly then? Thanks

spice veldt
#

ye

lunar hollow
#

since it means i can flatten rooms with my ripper faster

#

but bull charge is ridiculously strong when used right vs patrols n stuff

plucky flax
#

Unbrickable obscurus in the shop.

hidden crystal
lost elk
#

are these blessings good or should i reroll one of them? what perks to roll?

hidden crystal
#

Flurry good, barrage bad.

lost elk
#

Keep flak damage and reroll stamina?

#

after swapping barrage

hidden crystal
#

Stamina is pretty useless on ranged weapons.

lost elk
#

+25% to unarmored seem good

hidden crystal
#

Arguably, stamina is a downgrade on ranged weapons.

#

Because only stamina percentage is preserved on swap, but recharge rate is per bar, so it means you've got more stamina bars and it thus refills more slowly while it's out.

#

With the main use of stamina with ranged weapons being sprinting, sprint efficiency would fulfill the same role of increasing your sprint distance, but also take less time to refill.

#

(Well, there's also the vet's Deadshot feat, but that's coded in a completely stupid way that means that if you have more stamina, it eats more stamina and therefore takes longer to recharge).

steel flame
#

here is a hot take. Since fatshark has refused to give us bots that acknowledge ground fire, the bots need to be immune to ground fire since they will just stand in it regardless and die

hearty dagger
#

Unless you get wombo-combo'd, in which case yeah that is useful

steel flame
#

ya know what, ill just be happy to have options now

spice veldt
#

I tend to put myself into positions where the only thing that can save me is the stagger from my ult, such as me trying to kill a trapper that's stuck inside a horde and me needing a few extra seconds to kill the horde before I can cleave the trapper

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I'm also greedy for special kills, and that lets me nab the kill for myself

celest hedge
#

outside of trash mobs I kind of forget that psyker ult has a knockback/stagger, I pretty much exclusively use it to vent heat

hearty dagger
#

To be fair i had that same situation

celest hedge
#

i just use it vent heat, reload my flamestaff in the middle of a horde, or using it without any heat just for the faster BB at level 30

hearty dagger
#

Just keep slide dodging and you'll be fine

thorn cedar
#

This has saved me whole minutes of my life after almost two thousand hours.

spice veldt
#

Im always afraid of getting disabled by a trapper that I let go or that they'll come back at an inopportune time, so I prioritize killing them above all else, and the on-the-spot stagger of the ult is nice

#

but that's also partially because I'm afraid to use my trauma staff

#

I've been using my staff more, so the stagger of the ult has been redundant lately

thorn cedar
#

What's the shit you want on trauma again, bars wise?

#

I wanna try it again

#

I figure after three days of chaxe face bashing I can handle some trauma jank lol

spice veldt
#

I personally dump damage, since it doesn't scale that much and you can hit the one-shot breakpoint on all non-elites/specials with 60% damage (and help from feats/warp charges/perks)

thorn cedar
#

Does that include warp unleashed

spice veldt
#

nah

thorn cedar
#

ok cause that bitch be hongry

#

so i was always using uhhh warp resist or we

spice veldt
#

dreg bruisers have the highest HP among the trash enemies at 450, and +25% unarmored is sufficient to one-shot them with a full charge with 360 base damage

thorn cedar
#

unarmored flak, i presume?

spice veldt
#

that's my goto

#

but I partially run unarmored to reduce the chaos of accidentally throwing dreg bruisers around

#

since you seem like you're going to be spamming the trauma staff anyways, you might not gaf about it

thorn cedar
#

ok, i see. Usually yeah i do like to BP the bruisers but if i can only achieve the shooter then I'll settle for that

#

so everything else, max out?

spice veldt
#

the BP on dreg stalkers can prob be achieved with 3 warp charges at 60% dmg

thorn cedar
#

other than quell

spice veldt
#

yeah, though that's just my personal preference

#

others prefer to dump quell instead

#

which is something that I disagree with, but I also don't use my trauma staff enough to proc battle meditation so it is what it is

#

and my info pertains to a warp flurry trauma staff being used as a support rather than the main weapon

thorn cedar
#

yea the thing i notice the more i psyker is that my staff? almost irrelevant

plucky flax
#

New sword. Time to scrap my illisi and deimos.

thorn cedar
#

BB and melee is 90% of my output

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so something that's utilitarian is fine

#

I still favour void just cause it feels the best when shooting through crowds of shit, and that headshot sound is mwuah, magic.

#

Psyker is just too stronk

#

I hadn't played all week and yesterday I go back to her and took 40 damage over the course of three hi5stgs lol

plucky flax
#

Thiccc sword

zealous sierra
#

Someone thinks deflector works while reviving

#

Send help

hidden crystal
#

Oh dear.

#

I mean, it'd be amazing if it still did, but also ludicrously OP.

zealous sierra
#

Man is like, oh I am reviving while getting shot and my toughness is working

hidden crystal
#

About the only two things that could actually trouble you at that point (with a sufficiently block heavy build) are fire and disablers.

#

I have had to pull off a couple of risky "I hope my toughness lasts" revives, I will admit.

thorn cedar
#

It used to work during revive.

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Long time ago now.

#

And in 360 degrees no less.

spice veldt
#

spam revive on a teammate for practically ranged invulnerability and to passively quell at the same time

hidden crystal
#

I mean, deflector is still fun enough on its own:

#

I have to say it's odd that despite facing off against chaos, the most warp shenanigans we actually see is plague goo.

#

We might not want an exact return of the VT2 sorcerers, but it feels like an entire unexplored angle.

fast swan
#

Would be a cool boss I agree

hidden crystal
#

(Well, I suppose there's the daemonhost, but what the daemonhost does is just hit you very hard, it doesn't really much of what we'd expect of daemons).

zealous sierra
#

What doesn't void penetrate again

thorn cedar
#

Depends on charge time.

#

iirc anything above 6 mass is a hard stop

#

yea 6 mass

zealous sierra
#

What's 6 mass again

#

Orgyn

thorn cedar
#

Scab Ragers are 10

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Dreg Ragers are 4

#

and then yea ogryns and monsters

#

mutants, ofc

zealous sierra
thorn cedar
#

full charge for sure

#

i havent bothered finessing the details of the charge levels

#

for me its pretty simple, if theyre about to hit me, i fire it off

#

not taking damage is way more important than doing maximum damage

lyric burrow
#

does anybody get weird audio issues during missions like mutant wave + hunting grounds+ poxburster waves and what not

#

i feel like not all the enemies get audio

thorn cedar
#

yea at some point there's just too much going on and it becomes a mess

#

usually when two or three of the waves overlap simultaneously

#

during those moments i wonder if, looking into my PC case, the soundchip on my MoBo would be red hot or not lmao

lyric burrow
#

yeah i am curious lol

#

i just wanted to make sure it wasnt just me

fresh reef
#

worth upgrading?

thorn cedar
#

if you wanna use it yea

queen trout
#

Isn't finesse pretty important on assassin weapons? If you could have swapped mobility and finesse it'd have been prefect

fast swan
#

Which warp sword is the best for hardest difficulty?

fresh reef
fast swan
#

Which one is that?

#

The stab, the crowd one, or the original?

warm mica
fast swan
#

I like well rounded weapons that can handle a variety of situations, like the exe sword and brettonian longsword from VT2

upper galleon
#

You can just do 2 empowered swipes in a row

warm mica
short vessel
#

What perks/blessings do I want on a good purge staff?

warm mica
upper galleon
#

warp nexus 4 + warp flurry OR focused channeling

#

yes obscurus and deimos have the single target active

#

I'm just saying on higher damnation+ you can hit multiple big enemies with an illisi swing

#

and do more damage

#

and it's safer

upper galleon
# short vessel

as for perks you want critical chance + Unyielding, Maniac, or flak in that priority order

#

crit chance is really good on purge staff since crits apply double stacks

short vessel
#

So I gotta put crit on it; what else should I do?

upper galleon
#

change flak to crit chance and wait till you find a warp nexus 4

plucky flax
#

My staff has flak maniac.

upper galleon
#

i like crit chance maxxing cause you can apply max stacks and switch off more often

plucky flax
#

With warp nexus 4 already crit quite a lot. I like maniac to kill the naked ragers faster.

#

Those guys pretty tanky.

#

But yeah flak + your choice of unyielding/maniac/crit chance are all good.

short vessel
#

alright, thanks a lot

slow raven
#

do the perks affect the soulfire damage from purgatus or is it just the direct damage?

near wyvern
#

So the damage per tick will change if you swap to a melee with different perks

slow raven
#

oh nice, maybe thats why i saw a purg user today melting a horde way faster than expected

indigo portal
#

Flamers with a high burn and cloud radius just vanish hordes on their own.

marble locust
#

One lock to break

teal needle
#

When they give brain burst alternatives I wonder how many people are gonna stick with it ๐Ÿค”

silk flax
#

100% guaranteed when the talent tree comes out there will be an OP build then FS will nerf after 3 months

upper galleon
#

3 years

teal needle
#

Speaking of doing what the cool kids are doing I finally got a deimos with half decent base stats, what perks do folks go for on this one. Is slaughterer still good for it?

thorn cedar
#

why are there so many fkn blessings for trauma and why are they all kinda dog

silk flax
#

Depends on play style imo. But most go for Slaughterer / Deflection / Unstable Power

teal needle
#

Yeah I got slaughterer I'll probs get deflection with it juts 'cuz it's nice QOL

silk flax
teal needle
#

What damage mod? I got specialists and pox walkers, obvs gonna replace pox walkers lol

silk flax
#

That would be nice

hollow current
#

rending is good for supporting team but otherwise yeah not really neded on trauma

silk flax
whole oxide
#

Rending is kinda meh for team support though, because nobody's gonna shoot a crusher with a shredder on the basis that a psyker hit it with trauma

analog solstice
#

One zealot with a bolter on the team can mince a ton of crushers quickly, u dont pick shredders to kill crushers

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Gotta have a good mixture of weapons in a team, usually if u run autopistol you have a decent melee weapon vs crushers, power sword for example

whole oxide
#

huh?

#

that doesn't follow at all from what i said

analog solstice
#

You can help your team out by clearing shooters and specials out quickly with the shredder, it doesnt need to penetrate carapace

warm mica
#

Veteran Psyker ! ๐Ÿ˜

whole oxide
#

i wasn't suggesting that it did?

#

i was suggesting that rending shockwave doesn't change how people approach attacking stuff

analog solstice
#

You were saying it sucks for team support because it wont assist in killing crushers

whole oxide
#

are you sure you understand the discussion here?

#

we're talking about the blessing Rending Shockwave on Trauma staff

#

not Shredder

analog solstice
#

Oh my god i thought you were referring to the shredder sorry ๐Ÿ˜ญ

#

Jumped into the wrong channel

hidden crystal
fresh reef
#

I really wish I knew how to code in Lua. I need the closed beta peril meter back

warm mica
hidden crystal
#

At least I can claim my MG12 (which is now one with a 78% ammo stat) is fairly sparing on the ammo:

warm mica
#

My team-mates are still wondering why on earth a psyker ended up with a gun in his hands ! ๐Ÿคฃ

hidden crystal
#

For my part, I find purge and surge are a problem if your team doesn't clear out shooters, trauma is really difficult to aim, and void lacks single target damage. But I like psyker melee, and grinding up gear for a vet is painful.

unreal wasp
fresh reef
#

holy shit Wildfire is so much fun

#

just hit a fat 112 kill combo

unreal wasp
# unreal wasp

Kind of wish we could get the old Zealot voice to do a wizard voice for psyker

shadow wigeon
fresh reef
#

wildfire is a lil nutty

feral inlet
#

are soulblaze stacks capped overall

brazen warren
#

I think the cap is 16 iirc

#

but at that level everything melts

slow raven
#

what's up with the purgatus M1 sometimes not pushing back poxbursters?

#

works like 90% of the time but it's not great if it happens to fail on one of those massive trains in maelstrom

upper galleon
slow raven
#

can i use the regular melee push in that case?

fresh reef
#

might be capped depending on the source, but it doesn't seem to have one for Wrack and Ruin

thorn cedar
#

it's based on source yes

#

lmao at all of them dying

fresh reef
#

goodness gracious great ball of mutie

thorn cedar
#

like realistically wrack and ruin is never actually going to stack that up in a game

#

flame staff stops at 14 iirc

#

maybe it is 16 but, as we've all noted already, it's really not that important. most shit is going to die, or youre going to maintain that max stack until they do die

#

it's the same sort of logic that's applied to wildfire stopping at 4 stacks

#

i dont know if ascendant blaze has a hardcoded limit but since you can only max out at 6 warp charges it practically does not matter

#

but if you can hack to give yourself 12 warp charges, i'd be curious to see what happens lol

thorn cedar
#

you just explod and die

fresh reef
whole oxide
#

i mean, wildfire won't have done anything there, everything already at 4 or more stacks

novel mauve
#

Its a good light show either way

#

Which is the fun part of the psyker

hidden crystal
#

Well, Melk's been very generous over the last couple of days if I want to run gunpsyker cheese:

lyric burrow
#

All melk gives me is graias and devils claw

slate sun
#

All Melk gives me are rifles...

#

Oh and axes

gilded radish
#

Imagine that

hidden crystal
#

I'm currently working on the plan of, although the one on the right has a less than perfect Stopping Power, take Inspiring Barrage from the one on the left to replace Terrifying Barrage on the right, and swap in something like Unarmoured over Stamina.

#

Whether I then ever actually run it is another matter.

cold geode
#

lets see how badly hadron can fuck this u p

#

yep, its toast

spice veldt
#

f

fast swan
#

is illisi the best kinda force sword for high dificulty?

upper galleon
#

yes

#

deimos has the single target, but illisi can cleave through multiple single targets

#

so it just out performs

unreal wasp
#

Had to make Gandalf's hair whiter and give him a thicker beard

fathom adder
cyan notch
#

no

#

deimos is the best for high difficulty