#psyker-class

1 messages Β· Page 630 of 1

fresh reef
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You could still run that. Warp res doesn't effect peril blocking does it?

plucky flax
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No it's just from 0 peril I can only do 4 specials.

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My current sword can do 8.

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So special spam is a lot weaker.

fresh reef
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Real talk, what are you trying to murk that takes 8 consecutive Illisi specials?

spice veldt
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a horde or a group of ragers/maulers

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special spam is the best for both of those situations

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the former, because of sheer hordeclear DPS, and the latter, because of the stagger

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or when you're diving a ranged patrol and need to spam specials to regen more toughness than you lose, esp with warp absorption

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or killing reapers, since illisi's special deals 1.75x to Unyielding

fresh reef
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Maybe I spam special more than I think I do, idk

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Swap between Illisi and Mk5 Dueling Sword pretty regularly

spice veldt
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and assuming no battle meditation procs and 80% quell speed on your staff (and quelling from 100% peril), every 12.31% peril is 0.25 seconds of downtime

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it's why I think that low warp res illisis are a bit of meme beyond peril generation for Quietitude, but you could also just use a Deimos with 0% warp res or some shit, since the Illisi has basically the same normals as the Obscurus

plucky flax
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Don't worry I made it into my light spam sword.

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πŸ™‚

spice veldt
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i can't believe they let people like you roam free in society

plucky flax
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Tru dat

plucky flax
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Top frags top plasteels sword is confirmed OP. staregryn

spice veldt
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98.7k melee dmg and 236.4k ranged

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0/10

plucky flax
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Not my fault blaze trauma is op.

lyric burrow
plucky flax
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No light spam is really good.

lyric burrow
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Also yeah illisi High res or low res is preference

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Max horde clear would be low res whereas i like low warp res to get a lot out of quiettude and unstable

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/just staying high peril generally

spice veldt
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being able to spam the special is going to be more worth it than the peril generation in terms of hordeclear DPS

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here are some numbers on poxwalkers that are stacked on top of each other without any buffs

lyric burrow
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Tbf ive never had issue with horde clear even with low warp res

spice veldt
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light spam is good

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but special spam is gooder

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and even with an 80% warp res sword, battle meditation won't proc that much except against a groaner horde where you're just going to one-shot 26 of their asses (w/ unstable)

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and beyond the hordeclear, being able to continuously chain them to repeatedly stagger ragers/maulers is very nice

lyric burrow
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Like i cant spam the special as much but i find l1 h1 fills its place fine till i can special again

spice veldt
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yeah it's fine

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but it can be better

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i'm not saying that normal spam doesn't work

lyric burrow
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But for raw horde clear ill admit that low warp res is better

spice veldt
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but special spam is markedly better

lyric burrow
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Im just a degenerate

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Yeah ill special spam as often as i can

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It is very broken

spice veldt
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and you can do that even more with a higher warp res

lyric burrow
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I also dont trust my luck to get a good high warp res illisi

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Had to dump all my resources to get my low warp res one

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So you think high res is just better

spice veldt
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and it should be noted that if you have max slaughterer stacks and 4 warp charges, the ratio between 0% peril and 100% peril with Warp Unleashed and Unstable Power is roughly 1.25x damage

spice veldt
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it's why I remark that you really only want low warp res for quietitude

lyric burrow
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Well i do run quietitude

spice veldt
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and that's fine

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but in terms of hordeclear and being able to repeatedly stagger maulers/ragers

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high warp res is just desirable

lyric burrow
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Hm

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Guess i can look for a high warp res one

spice veldt
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it's why i ran a 60% warp res illisi until i swapped to warp absorption

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where i'm currently running a 75% warp res illisi

lyric burrow
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Although for ragers i usually do one light one heavy

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And there dead

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Special that is

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Yeah i run like a 35% warp res lol

spice veldt
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if I have some slaughterer stacks and they're the last rager alive, I can afford to special and normal heavy them

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with quietitude and depending on how many specials you need to reach 100% peril, this is how much toughness that you're going to regen from quietitude per second (on average)

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e.g., it takes 2.25 seconds to quell from 100% peril to 0%
and an illisi special takes ~0.7 seconds to activate until you are actionable again

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so doing some loose math,
if you need 5 specials (between 51% to 63% warp res), you'll take 11.5 seconds to regen back to 100%

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if you need 4 specials (between 30% to 50% peril), you'll take 10.1 seconds
if you need 3 specials (between 0% to 29% peril), you'll take 8.7 seconds

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and it'll be a 1.4 second difference each time you need one more or less special to reach 100% toughness

lunar hollow
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without the special active

spice veldt
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probably

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i think i've done that with the pre-nerf bloodthirsty obscurus

lunar hollow
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i did some manual testing in the psykh instead of looking at the calc

spice veldt
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maybe not

lunar hollow
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since WU/charges dont show up

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guess i should also mention i had flak/maniac for perks

spice veldt
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i think it's fairly close but not doable

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ragers having 1350 hp

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oh wait the +10% elite damage

boreal wave
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Since we're talking about the illisi: I usually spam special heavy attacks. Is special light more efficient?

spice veldt
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i haven't really compared special-lights and special-heavies, but I assume that they're similar

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with the downside of special-lights having less damage compared to the peril generated

lyric burrow
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I think special heavy is slightly better

spice veldt
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I only special-light against ragers to keep them continuously staggered

boreal wave
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I use the heavy because I figured the straight horizontal cut gets more in a single slash

spice veldt
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since special-heavies just take a little bit too long and they'll be able to do a swipe at you, which can also knock you out of your heavy since force swords heavies are Interruptible

lunar hollow
# spice veldt

since i cant remember the numbers for the different modifiers off the top of my head are you factoring in the extra finesse modifier from the finesse stat (since it applies to normals)

boreal wave
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But I DO have problems with ragers so I'll try special light against them

lunar hollow
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dummy

spice veldt
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oh you can definitely do it

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alright, I'm not gaslighting myself then

lunar hollow
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lol

spice veldt
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i think i did have a video of my one-shotting a rager with a crit obscurus

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lez see

plucky flax
spice veldt
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nvm my demonstration was with the special-light of the obscurus

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i think crit normals (with +power%) also have the advantage of staggering dreg ragers (if they're not doing their stupid ass combo that has stagger res)

plucky flax
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Bit more melee kills here on this one.

spice veldt
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0.1/10

plucky flax
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I'll keep the low warp res sword to pair with trauma. When I play surge though I use melee way more so I'll use my old sword for that load out.

spice veldt
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i wish i didn't delete all of my old videos

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with bloodthirsty obscurus

plucky flax
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That guy Root was using surge. He got 333 range kills. staregryn

lyric burrow
plucky flax
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Guy must have a really strong surge. whatthefuck_heresy

spice veldt
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op

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104 melee kills and 314 melee lessers killed πŸ€”

plucky flax
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DarthBlueSocks was using purga.

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Melee kills = kill made with sword.

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Lesser melees = melee non elites enemies.

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Like bruisers.

spice veldt
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so purgatus has less hordeclear than the surge

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:)

plucky flax
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Yeah surge is confirmed super op.

spice veldt
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i wonder how well the surge does on the Only Scab maelstroms

plucky flax
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Really really well.

spice veldt
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that's nice to know

plucky flax
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You can spam surge and win.

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Make the maulers and ragers dance and kill them so fast it's actually disgusting.

spice veldt
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note the sluggish quell speeds

lyric burrow
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Is bloodthirsty worth using on illisi at all

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I got it a while back and only used it for the meme build

lunar hollow
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you know shit be real when the video has the old blessing icons mod

plucky flax
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75% damage >>>>> crit.

lyric burrow
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I forgot you used to not be able to see blessings

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Well yeah ik its not worth over slaught lol

spice veldt
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when compared to unstable power, bloodthirsty is either equivalent or better

lyric burrow
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Nothing is

spice veldt
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though I don't like the kill condition on bloodthirsty

lyric burrow
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Unstable would be easier to set up wouldnt it

spice veldt
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but with how I'm running a high warp res illisi, I think i'm starting to come around to bloodthirsty

plucky flax
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If you wanna play a good meme play slaughterer shred and light spam.

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That's actually really good.

spice veldt
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the main problem is getting a good illisi and bloodthirsty on it

lunar hollow
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i am free to do as i please with it πŸ™‚

spice veldt
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here's a mathy comparison between unstable power and bloodthirsty on illisi's special attacks

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so if you can get a kill with each special, bloodthirsty is going to be straight up better

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but unstable power is a bit more generalist, so I like it for that

plucky flax
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High rolls with bloodthirsty.

lyric burrow
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Also what peril do you need to be at to 2 shot a mutant

spice veldt
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if you hit the weakspots both times, you shouldn't need that much peril i think

lyric burrow
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Normally id just do it at 90% and then 100% peril

spice veldt
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If you hit one weakspot and one bodyshot with special-heavies, then you need like 60%?

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lemme search it up

lyric burrow
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But if im swapping to hi res i wanna know if i need to hella spam specials for peril or not a huge deal

spice veldt
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damn i forgot if i had this discussion on reddit or discord

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i think it was on reddit actually

lyric burrow
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With unstable ofc

spice veldt
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oh yeah it's exactly 60% peril, assuming perfect stats, t4 unstable, 4 warp charges, and warp unleashed

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if you hit a weakspot and bodyshot on a mutant with special-heavies both times

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though you can finish off a mutant with a normal heavy if needed

lyric burrow
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Ok so 6 warp charges makes it a little more lenient

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If i dont get 80/80/80

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Slaughterer as well

plucky flax
spice veldt
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op

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time to nerf

boreal wave
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Not sure if I'd call that OP

spice veldt
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don't worry, it's just a bit that selfish likes to do

plucky flax
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It is in the scab only special modifier.

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Big damage against flak.

spice veldt
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not op but still pretty good, compared to its normal performance against other enemies

boreal wave
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Yeah, it does great against armored.

spice veldt
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i'd still prefer the trauma, but the damage is there at least against scabs

plucky flax
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Enemies are not that numourous in that modifier I don't like using trauma.

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Either purga or surge for the cc spam.

spice veldt
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i'm always paranoid of the 10 crusher patrol

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and the total lack of bolters on my team

plucky flax
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Tru lots of crushers there.

spice veldt
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trust no one

boreal wave
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Never been able to get trauma to work out for me.

plucky flax
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I recommend blaze trauma but it's really hard to make a good one.

spice veldt
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it's a staff that's finicky to use and has really hard stat scaling

plucky flax
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You need high modifiers + exact perks and blessings.

spice veldt
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like, charge rate alone scales from 2.5 seconds to 1 second

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so that's a 250% difference from a single stat alone

boreal wave
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I love it's theme. I like magic that just makes an explosion with no projectile.

plucky flax
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I make so many and my current one can be improved by a lot. 😦

spice veldt
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it's so silly that trauma is the first force staff that psykers unlock

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when it should be the final staff to unlock

boreal wave
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Especially considering that the promotional material mostly showed off the purge staff

spice veldt
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voidstrike -> surge -> purge -> trauma would be my personal ordering of the unlocks if I were in charge of it (or voidstrike -> purge)

plucky flax
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80% damage, charge rate, blast radius and bump quell speed to 73% would be cool. Also 25% flak damage. FeelsStrongMan

boreal wave
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Gee it's almost like the crafting system would be better with no locks.

spice veldt
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my current trauma πŸ₯²

lyric burrow
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Idk how fatshark expects you to use a 23% warp res and 20% blast radius trauma

plucky flax
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Yeah I got a really really good base trauma. If they let me reroll 3 stats would be more than fine already.

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Don't even have to fully remove locks.

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Just let us change 3...

spice veldt
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or let us pay a cost to unlock it (cough cough diamantine)

lyric burrow
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Yeah thats the ideal solution

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Imo

spice veldt
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like we're already getting the mats

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just that there is literally nowhere for the diamantine to go

lyric burrow
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Your still working for it that way too

boreal wave
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Imo we're already spending resources and that should be the control. Or make us able to change each aspect, but lock it after it's changed so we still need to roll more items as the meta changes.

plucky flax
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This is the one.. The modifiers are so nice but it's RIP for blaze trauma build. 3 stats change would make it perfect for me.

spice veldt
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ikr

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i have so many 60% damage trauma staffs that do not have the perks or blessings I want

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there's another one that rolled transfer peril AND surge

plucky flax
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Why do you want low damage. WeirdChamp

spice veldt
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cuz i want high warp res and quell speed

plucky flax
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Since you tried to make so many trauma staff check if you have any decent one you can make into blaze?

spice veldt
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i think i might

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lemme see

plucky flax
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It's way better than rending warp flurry.

inland sand
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I doubt that

boreal wave
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Arcotash explaining stats

spice veldt
spice veldt
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no wait, it's SKILLS and LOGIC

boreal wave
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Oh my word lol

spice veldt
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that was just a demonstration of how brainless spamming infinite dodges is

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and how stupid it is

spice veldt
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i like my focused channeling over rending shockwave specifically for that reason

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to spec my trauma into more of an anti-ranged weapon

lyric burrow
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Infinite dodges is really fun

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But its so dumb

spice veldt
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ikr

plucky flax
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I already anti range with my blaze trauma.

spice veldt
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they could've given it like 5 dodges

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and no one would bat an eye

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and it would still be really good

lyric burrow
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Even with 5 i dont really run out

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Unless im in a super shit spot

spice veldt
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i think the hsword has something like 5 dodges and it already feels fine

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but infinite dodges is just so brainless and stupi

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d

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zero penalty for dodge-sliding

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like actually

lyric burrow
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I press space bar more than mouse when horde clearing

spice veldt
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lmao

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actually true

lyric burrow
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And i can dodge slide forever

spice veldt
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ACTUALLY TRUE WITH SPECIAL SPAM

lyric burrow
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Yeah

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And again its not like i run out of dodges on other weapons

spice veldt
lyric burrow
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I do run out of dodge slides on bb sometimes

spice veldt
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and the general nature of not being knocked out of your sprint

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it's zealot's TWBS but at home

plucky flax
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I never needed twbs.

spice veldt
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not needed but it's very nice

plucky flax
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I think only noobs use that real pros like me use holy rev and face tank.

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2k+ damaga taken 0 heal station used.

spice veldt
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yeah i use holy rev, though i also use hsword for the most part

plucky flax
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I want illisi to have more cleave for easier light spam.

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Make it more like heavy sword.

spice veldt
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πŸ™‚

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i was in for a culture shock when i used the hsword

plucky flax
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Give it 4 cleaves. So with 75% power it's 7 cleaves.

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Seems fair.

spice veldt
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cuz I actually have to alternate between lights and heavies depending on the enemy density and armour type

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unlike force swords which have stupid good armour modifiers

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still brainless but there's still that modicum of brainpower needed

plucky flax
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If it's a dense mixed horde it's better to just light spam with heavy sword. If you can hit the elite first target then heavy mix is good.

spice veldt
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oh yeah there's already a way of nerfing weapons against certain enemy types in the form of armour types

plucky flax
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Speaking about mk9 cos it's just better in every way than the other 2.

spice veldt
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nerf armour mods on force swords pls

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ye

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when there was trash and some scab bruisers mixed in, light spam did all the work

lyric burrow
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Yeah i just light spam with hsword

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Works even on mk6

plucky flax
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Play antax on preacher with headtaker decimator.

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If you enjoy visceral no cleaves melee gaming.

lyric burrow
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Ive used it on vet

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Not zealot yet

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Although I like rashaad more

plucky flax
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I purely use antax because it mine has 79% cleave targets so it can cleave 2 with 75% power.

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Also antax has way stronger push attack so I can actually clear horde without bm.

lyric burrow
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Iirc the advantage to rashaad is finesse being better

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But antax has better attack pattern

spice veldt
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attack-wise, it's only the push-attack that differs right

plucky flax
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Yeah.

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Faster + more damage.

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And it has a tiny bit of cleave.

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But less headshot damage.

urban hearth
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which spicy stick do we reckon

plucky flax
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I'm just gonna block people who don't do objectives at end events from now on.

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πŸ™‚

echo sigil
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Had something happen like that in hab dreyko once. It took a whole 20 minutes to compleet it cause everyone kept fighting. I could have done it myself, but my team mates were just killing stuff in the first event and i had to do the scanning solo. So i did an expirement for the second event.

plucky flax
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Yeah it was hab dreyko just now for me.

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They scan at first event but always at end event they just camp near the door and let me do scanning solo.

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I flamed them and they have the gall to flame back. staregryn

spice veldt
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having to run from side to side just to do all the scans

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top 10 reasons to bring the trauma staff

plucky flax
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I was like bruh.. and that was it.

spice veldt
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I refuse to play Hab Dreyko without it

plucky flax
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I was playing gun psyker just now. whatthefuck_heresy

spice veldt
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ess emm ache

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you can get by with pushes and dodging while scanning to some extent

plucky flax
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With old high warp resis sword.

spice veldt
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i had a nice sequence of scans where I did that and didn't need trauma

plucky flax
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I did have a good clip though of why you might need to spam 10+ specials in a row for that guy earlier.

spice veldt
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hell yeah

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special spam propaganda

plucky flax
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But yeah ended up blocking 2 guys after that run. whatthefuck_heresy

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Soon there'll be no one left on EU for me to play with.

spice veldt
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tru

plucky flax
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Time to queue US east.

spice veldt
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I legitimately do not see that many psyker's on na west anymore

plucky flax
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I wouldn't mind multi server queuing.

spice veldt
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cuz I have a lot of them blocked

plucky flax
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US east give me 130 ping which is rough but playable.

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US west though it's rip.

spice veldt
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yeah, esp when player counts are low

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I suppose that I can stop blocking psyker's, since I plan on playing vet more

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and I can just pew pew

plucky flax
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I don't block class I block the player(s) due to their attitude.

spice veldt
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I basically block playstyles

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if you use explosive weapons/surge and don't melee often, then you're getting blocked

spice veldt
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shut up

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:(

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I can tolerate it, but they often just end up spamming it on me

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and I had a trauma Psyker who landed their circle on me when I was on my vet and meleeing

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which was so insanely tilting

olive ember
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instead of the optimal heavy-light

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smh

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I can't believe it

plucky flax
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No light spam is the best.

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Heavy light repeat is for chumps.

lyric burrow
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What's the special for then

plucky flax
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Anti thicc bois

digital loom
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i use deimos because i dont use my melee for hordes like a smooth brain on psyker

lyric burrow
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Tbf deimos can horde clear

digital loom
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tbf everything can horde clear

lyric burrow
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I mean like technically

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But deimos does it well

languid pasture
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deimos is cool because it's shaped like an arrow

near wyvern
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More like a you know what

languid pasture
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Not everyone’s is shaped like an arrow

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Some soldiers do not wear helmets

hidden crystal
zinc phoenix
plucky flax
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My question is why don't you do it too? End event at hab dreyko usually have scanning targets on both sides of the room. Even if you follow the person scanning you can still scan the nearby targets, or just go to the opposite side to get it done asap before the horde become too much.

autumn smelt
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is it just my skill issue or should enemies actually be bound by the laws of physics?

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i just had a dog physically phase directly through the center of a plague ogryns chest, and a horde, to pounce on me

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and i think thats kinda dumb

lyric burrow
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Dogs dont work

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Ill give you dog jank as non skill issue

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I once had one throw me off a ledge cause he jumped at someone else and was within my zip code so i got skated back

autumn smelt
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trappers nets also have the same issues

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ive been netted through solid wall many times

hidden crystal
slate sun
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Do you guys think I can leave it as is ? Any advice what to change ?
I'd appreciate any advice, I'm new to gun psyker

hidden crystal
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I don't personally play shredder gunpsyker, but I'm lead to believe that reload boosts are fairly unnecessary (it already reloads fast enough to maintain pinning fire) and its maniac damage is already fairly high.

kindred chasm
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i’d probably rr speed load to blaze away and groaners to flak

hidden crystal
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Unfortunately not an option, one of its modifications has already been used.

harsh urchin
kindred chasm
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oof seeing the symbol now. still not clocking that yet

harsh urchin
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oh

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you've already modded it

kindred chasm
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i’d probably swap the blessing then

harsh urchin
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in that case I would recommend just swapping perk

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and leaving blessing

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flak+maniac+PF is better than double blessing on autopistol.

slate sun
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sooo sub optimal anyway

kindred chasm
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blaze away will do more for the gun universally than 25% flak will specifically

slate sun
harsh urchin
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nah I think 25% flak will be better

harsh urchin
kindred chasm
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power% increase will increase damage of existing soul blaze stacks and getting to the max of 50% increased power on blaze away takes not long

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counter that to 25% only on flak i’m really not sure how that would go further comparatively

harsh urchin
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best in slot autopistol looks like this or this:

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I personally prefer inspiring barrage cuz blaze away is pretty bad after the nerfs

harsh urchin
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listen to me if you think i'm right

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listen to him if you think he's right

slate sun
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how about cavalcade ?

harsh urchin
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the weapon is overpowered anyways

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caval is shit

slate sun
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πŸ˜„

kindred chasm
harsh urchin
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the important things are PF

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and the 2 perks

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which lets you kill high prio targets

harsh urchin
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was because you could tap tap tap shooters

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since it was based on "time spent firing"

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you can easily tap tap tap up to the 50% power boost without spending a whole lot of ammo

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post-nerf, in order to get up to 50% power boost, you need to mag dump half your ammo

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which is 27-28 shots on a high quality weapon

olive ember
kindred chasm
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if we’re comparing perk stats though it’s only 20% of mag to approach matching a perk stat, and most people magdump auto pistol

olive ember
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Everyone's talking about it but might as well post it in psyker chat

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cuz

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idk in case someone here doesn't leave psyker chat lmao

kindred chasm
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that said that is kind of more beside the point for psykers i thought? i thought the intention with the auto pistol was to abuse power% increase

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i’m not psyker main by any stretch i just thought that was the tech to abuse

harsh urchin
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so you're effectively getting half value from power

slate sun
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do you know if raking fire works at all ?

kindred chasm
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how does power% work wrt being at 100? can it go past it or no?

harsh urchin
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you go up to 150

#

but you get less value out of it

#

due to how math works

#

also, just because bad players magdump the autopistol doesn't mean everyone should build it that way lol

#

at least in harder missions you often have to manage team ammo a bit

#

if you don't get lucky with ammo crate drops

harsh urchin
kindred chasm
#

i don’t really think there’s anything inherently wrong with magdumping assuming you’re not doing it all the time and hoovering ammo to the detriment of the team, but i see we’re getting a little condescending here for some reason so i’d be more than happy to leave the topic where it is πŸ‘

slate sun
#

so this one should be better right? If I change either blessing for pinning fire, then unarmored to fak?

harsh urchin
#

i would use the first one you showed

#

pinning fire + maniac + flak

slate sun
#

thx πŸ™‚ I'll give it a go

#

the gun feels ... awkward after playing with a stick for so long

manic halo
#

ON GOD

#

Fuck brain burts

hidden crystal
#

Melk was apparently feeling generous today. I mean, it'd be a little nicer if the "dump" was mobility rather than stopping power, but good stats and an ideal T4 in both blessings and perks.

(Also snagged T4 Brutal Momentum for Tactical Axes)

manic halo
#

Psykers powers always felt like a let down if im being real. They can do so mmuch in lore and all I can do is give people strokes?

#

Bubble shields gonna be dope

ornate hamlet
#

Granted they also need to still go in line with "man with gun", "man who shouts" and "man who can't read but wants to"

wheat wren
#

Wild fire still broken?

fossil breach
#

Cl

vestal stirrup
#

Did I hear that we were getting new abilities?

rocky cedar
#

Psychic shield and psychic shard both sound fun

vestal stirrup
#

Man I am

#

So upset execs rushed the game’s development

rocky cedar
#

Eh I've had fun playing the game with breaks in between

#

Last patch was fantastic

#

This upcoming patch looks great too

vestal stirrup
#

Yeah, but just image we got all of this stuff

#

But at launch

rocky cedar
#

The game still wouldn't have launched yet and FS would probably be having financial issues with no revenue for so long

#

I just don't think that's how reality works

vestal stirrup
#

Ah that is true

rocky cedar
#

Also everyone would be seething about delay after delay

#

Psyker bubble shield sounds so fun I'm hype for that

#

Also wondering if the flexibility of that skill tree will allow wonky stuff like getting all toughness feats at the cost of offence

#

If you haven't seen the tree:

upper galleon
#

that's zealot tree

rocky cedar
#

I'm aware

#

I've only seen one image of new trees

#

And I'm assuming the general structure is the same across characters

#

So it works as a general reference

viral solstice
#

vet tree is shaped like a gun

rocky cedar
#

So happy to see you're still extremely online crab

#

Been a while since I dropped into this server

viral solstice
#

i left and came back (like jesus except unlike him i aint a bitch so im not dead)

spice veldt
#

holy shit I took a nap and some new hot info dropped

rocky cedar
#

So this seems a lot like new subclasses for free all wrapped up in a giant skill trees

#

I mean we have alternate blitz and ults and everything

viral solstice
#

yes

#

its literally all the content of the subclasses

#

rolle into a single coherent container

#

instead of reinventing the wheel to have 9 different toughness regen feats on vet

rocky cedar
#

That's honestly incredibly cool of them

spice veldt
#

yeah that makes sense

viral solstice
#

u just fit all of it into one tree and spread out the flavours

rocky cedar
#

I never thought we'd be getting subclasses for free

spice veldt
#

man that is nice

viral solstice
#

also

#

and this is something HUGE

#

that people haven't thought about

#

in the game as it stands

#

all talents and feats have to be balanced against the others on their tier

#

because u can only pick one

#

in this u can pick as many of any as u like

#

except for blitz, skill, ult

spice veldt
#

HOO

rocky cedar
#

Yeah I was thinking about that too

viral solstice
#

so u can take... all of the toughness regen feats

#

or just 1

#

u can just take every single defensive passive and not even go to end of tree

#

be thicc as fuck

rocky cedar
#

Yeah give up the end of the tree for disgusting toughness gen

spice veldt
#

warp absorption + quietitude

viral solstice
#

also another thing

rocky cedar
#

Yeah actually gross possibilities

viral solstice
#

those nodes u path through

#

what kinds of thing might they be

#

lil passive bonuses right

#

like +1 stam, 20 toughness, say

#

so u actually can spec into ur base stats

rocky cedar
#

Yeah I'm wondering if there'll be crossover with perks

viral solstice
#

opposite

#

this is base stats

#

what the perks operate on

rocky cedar
#

Like +5-10% maniac damage or something

spice veldt
#

0 base stamina psyker

rocky cedar
viral solstice
#

what else could the connecting nodes be

#

they gotta be passives right

#

yeees

spice veldt
#

hmm, the fact that curios give a relative increase to your health and toughness will now be alot more interesting now that our base flat stats can vary a lot

tired estuary
#

can't wait to see even worse builds consistently in pubs

rocky cedar
#

Again they could be additional perks not base stats

#

We'll see

viral solstice
#

im running devil claw in monstrous maelstroms with no wounds and no hp on vet im going to inflict the most deranged shit

#

known to man

#

on u ppl

tired estuary
#

nah real talk at least stubbergryns can build into their garbage and such, its just a net positive

rocky cedar
#

That'll be a real time save

spice veldt
#

i can't wait to minmax into the most stupid shit ever

tired estuary
#

shieldgryn taunting 3 poxwalkers while I'm mobbed by crushers 20 ft away

#

camo vet going full glass cannon and being instagibbed when they're 10 ft away from a teammate

#

Its gonna be sick

rocky cedar
#

I hope Zealot has a full speed option

tired estuary
#

yes please

rocky cedar
#

So I can run away from my team even faster

viral solstice
#

i hope zealot has a way to be 100% useless

tired estuary
#

*so I can get ammo before shredderheads steal it again

viral solstice
#

ill do it

rocky cedar
#

Maybe we can truely be ninja with HS now crab

#

Go vroom

tired estuary
viral solstice
#

its too late

spice veldt
#

is ult cooldown part of the passives

viral solstice
#

im already changing my zealots name to naruto

spice veldt
#

ult cooldown better be so that I can just spam my ult to hell

obsidian girder
#

are there any notable surge staff builds?

#

i wanna use the palpatine zappy hands

rocky cedar
#

Can we make thunder sword sillier?

#

I hope so

#

I want to do 0 damage but stagger crushers

#

With light attacks

spice veldt
#

terrifying

rocky cedar
spice veldt
rocky cedar
#

Full lightning build let's go

obsidian girder
#

how would one make a melee build though?

viral solstice
#

equip force sword

#

hit ppl with it

obsidian girder
#

oh

#

bet

spice veldt
#

basically that

obsidian girder
#

draws illisi with malicious intent

rocky cedar
#

Oh I thought y'all were talking about the new blitz skill lol

obsidian girder
#

no i was talking the staff lol

spice veldt
#

you're living in 2050 while we're still in the 1900s

#

slow down

rocky cedar
spice veldt
#

WOOOO

rocky cedar
#

Yeah two months is a while

#

Hope they feed us some more info along the way

obsidian girder
#

as soon as i started bitching at brunt in my head he gave me a good staff

viral solstice
obsidian girder
#

just psyker things

viral solstice
#

force sword is like bad devil claw tbh

#

i hope they buff it

spice veldt
#

please don't pull a darcy

viral solstice
#

u think i would joke

#

about devil claw

#

i use that shit religiously

spice veldt
#

no sry

viral solstice
rocky cedar
obsidian girder
#

yeah but why would i use normal metal stick if i could use glowing metal stick

viral solstice
#

ive been using devil claw since beta just because its got a parry and i love parries

#

pary

#

u can parry tentacle

rocky cedar
#

What do you reckon is the best MK Crab?

viral solstice
#

1 is literally useless - no strikedown heavy - 7 is jank but i use it cos its funny, IV has immediate strikedown heavy and is not jank

rocky cedar
#

Ok yeah my instinct was always that IV is clear best

#

But I often saw pictures of people's I's and VII's and wondered if I was missing something

#

IV is a little jank actually

#

If only for its third light attack really having strike down properties

#

Despite looking basically the same as the rest of the light combo

viral solstice
#

thats not jank

#

thats a key feature

#

because that l3 is the chain out of the riposte

#

doe sit make sense no

#

but hey

rocky cedar
#

It also makes the l3 heavy rotation feel more like it's actually killing shit occasionally

#

Which I appreciate

#

It's just bizarre is all

viral solstice
#

but dc7 has an optimal damage rotation involving a push attack

#

unusable jank i appreciate it

rocky cedar
#

Hey on Psyker you get to be as reckless with stamina as you like

#

That's like half the charm of the class for me

loud garnet
#

Beautiful..

spice veldt
#

on my way to build for +0 toughness and hp and rely purely on the shield

rocky cedar
loud garnet
#

@rocky cedar

#

There we go!

crude cape
#

how is this? its not 300 dmg in the heavy weakspot for most things, which i know is important for illisi but ok to not have for deimos bc its not a sweeping heavy right?

#

not sure what happened to the 2nd screenshot

tired estuary
#

no all its heavy dmg is tied to its 2nd heavy, you really want high finesse for it

#

also, maelstrom rewards are my passion

spice veldt
#

finesse is probably less important on the illisi though still important

#

and for the deimos where you're using the normal attacks, finesse is going to be important

slow raven
#

what does 300 damage on heavy weakspot do for the illisi?

hidden crystal
#

Scab shooters too, I think.

spice veldt
#

what the hell is with darktide giving me really nice dclaws

#

i swear to god that they are by far the weapon family with the best stat rolls from the requisition

#

well i suppose there will probably be some rebalancing in the future

#

hmmm

rocky cedar
lilac mirage
#

Surge or purgatus for High Intensity Hunting Ground

pearl crest
#

surge is what I'd pick

#

gives your teammates more breathing room

regal jasper
#

Voidstrike go boom

pearl crest
#

ogryn psyker

regal jasper
#

I take that as a compliment

near wyvern
rocky cedar
#

This is subclasses

#

All in one tree

#

You can bet a lot of the feats that get transferred over into the new system get a balance pass too

brazen warren
#

looks neat, ogryn rock go brrr

worldly iron
#

guys any tips on what map to use for Penances for Psyker?

#

Cliffhanger and Pick N Mix is annoying

plucky flax
#

Play shock troops or high int for pick n mix. Cliffhanger can be done at end event of vigil station when mobs cross the small bridge to the scan station.

magic hull
spice veldt
worldly iron
#

@plucky flax @spice veldt thanks guys

#

@magic hull that happened to me too. I somehow activated that bug with Surge staff when Mutants or Hounds would climb higher ledges

#

If you timed it right, they get stuck in that animation but its difficult to activate

fringe tangle
#

So Psyker turns into gunner from DRG pogryn

warm mica
autumn smelt
inland sand
#

trust me guys you'll very much enjoy this update

flint turtle
#

Oh the hate in my heart back when cliffhanger was getting like 20 at once

#

And the joy when I got it

idle aurora
#

They will probably also expand the max level cap, so like every 1-5 levels you will unlock all this new stuff

#

Most excited about shield, i always play medic/support the most amount of time when such role is available in the game

grizzled jasper
#

UNLIMITED STAGGER

flint turtle
#

I'm unfortunately in the lonely pool of being a Biomancy fan

#

I don't think will be getting any powers like hammer hand or the flesh is strong any time soon ( ttrpg stuff from dark Hersey)

#

For those extra curious but don't wanna spend a few hours reading rule books

Hammer hand basically let's a psyker hit harder then most ogryn in melee

And the flesh is strong let's the user bend their body to their will, basically allowing them to become a warp entity for a period of time

gilded radish
broken carbon
#

pick and mix, use kinetic barrage

#

i got it when i was using it with the regen ult on elite kill

worldly iron
#

now Pick and Mix

broken carbon
worldly iron
#

Issue is the other players

#

they always kill them before brainburst

#

most of my friends don't play anymore

broken carbon
#

i’d offer to help but i won’t be home for a while

#

playing with a vet with bio optic targeting would help

worldly iron
#

yeah

slate sun
#

Hi guys, can you offer any advice on how to do the warp battery penance reliably?
I'm getting stuck around 200-250 seconds of maintaining the max warp charge but then either the enemies run out or I have to ult...
I don't want to generate additional problems for the team ... does anyone know if this can be done in private games?

spice veldt
#

ye it can

slate sun
#

so probably the easiest way would be to run hi int heresy and just take it slow for 6 minutes?

spice veldt
#

i got my warp battery penance by playing on consignment yard since it's fairly linear and you can just push super aggressively

lunar hollow
#

communion + flayer helps

spice veldt
#

warp battery was one of those things I got naturally by being forward (though this was back when I played malice)

slate sun
#

can you get it on malice though ?

lunar hollow
#

yeah

spice veldt
#

ye

slate sun
#

thx, I'll try it out

#

hope I won't piss off too many people in the process πŸ˜„

spice veldt
#

won't be that bad probably

#

not many mats on malice to pick up anyways even if you weren't playing forward

hidden crystal
slate sun
#

I'm gonna try with barrage and lacerations, but that's definitely not a build of choice if I try to be useful

spice veldt
#

you're prob going to two-shot most things on malice anyways without lacerations

hidden crystal
#

My recommendation for that one is playing Enclavum Baross on hi int.
No elevators or airlocks there, so no unavoidable waits you can't possibly maintain charges over, or times you have to wait for the plasteel goblin.

slate sun
#

plasteel goblin πŸ˜„ good one

hidden crystal
#

Consignment Yard is probably also good (only one airlock near the end that people are well funneled into), and you might be able to make it work on Chasm Logistratum (one door right before the finale), but that one's a lot less linear in many parts of the tunnels, so the team are less likely to flow through it as fast.

#

But Baross does to me seem the mission with the best flow for keeping up warp charges.

hidden crystal
slate sun
#

... I'm usually the goblin myself

whole oxide
#

man, being trying out how fast to kill 100 poxwalkers with creature spawner, and where they can fight back not just stand still and take it

#

and void isn't even good at the one thing i thought it was okay at

#

just comparing staves, purgatus obviously best, blazing-trauma 2nd, then there's a big gap in capability, to flurry-trauma 3rd, blazing-void 4th, flurry-void 5th

neon steppe
#

Void is amazing, not sure what you’re talking about. Only staff that can deal with shooters well. Not as good at horde clear as purg(obviously) but still does it very well. You don’t need to use your melee weapon if you have void staff with flurry.

empty onyx
#

Huh. I just realized that Purgatus only has 5 Blessings available...

spice veldt
#

trauma can also deal with shooters without making significant tradeoffs to the ability to deal with specials/elites

#

and having infinite cleave instead of the finite cleave that voidstrike has (6 cleave when fully charged)

#

for reference, scab ragers have 6 hitmass

#

and will completely eat a fully charged voidstrike RMB

#

from a mathematical perspective, I think that voidstrike is balanced

#

but because of how its damage is distributed (low damage, no damage falloff when hitting multiple targets), it ends not being that great

neon steppe
#

Trauma is okay vs shooters but does have range limit. Void can hit and kill any enemy on screen. Trauma is much better at dealing with elite clumps though.

spice veldt
#

the range limit of trauma is only 20m (when aiming at enemies directly level from you), which is adequate for most map sections

#

and at that range, most enemies start having damage falloff (which begans at 15m for most) and in addition to their inaccuracy

#

the aiming system is finicky, and it does suck if you have to ever aim at elevation or on grate stairs

#

voidstrike just doesn't have any meaningful strengths beyond its range and suppression, and even those strengths aren't as valued if you're more comfortable with the movement system

#

i would legitimately put it below the surge staff because of its cleave limit and inability to deal with groups of elites/specials

empty onyx
#

What's the ideal perk combo for Trauma?

near wyvern
# empty onyx What's the ideal perk combo for Trauma?

Infested + unarmoured if you always want to one shot trash no matter what, other good choices are +flak, +maniac, +unyielding and +carapace

For nexus spirit you absolutely need +5% crit chance and the other perk doesn't really matter

spice veldt
#

though, for poxwalkers, you don't need that much of a damage boost to begin one-shotting them

#

with a damage roll of 58% or higher, 3 warp charges allows you to one-shot them with a full charge

#

with a damage roll of 71% or higher, 2 warp charges is sufficient

neon steppe
#

I just don’t agree. Void is the best staff for solo q as it offers something to any team. If I’m on a team without a vet void makes things much less stressful. It also has a major advantage in dealing damage and staggering all enemies in its path of travel. You can kill the poxburster in front of you and the shooter across the room in one blast. You can also cc while staggering, even killing specials. Warp flurry and transfer peril means it is the only staff which is entirely venting independent, with trauma you cannot fight enemies in melee range with your staff indefinitely, with void you only need to change to melee for things like mutants. It still has good damage, I am often highest damage in team with void.

#

Headshots and angles are very important with void effectiveness and damage output, unlike other stages which are all click and kill.

spice veldt
#

weakspots aren't that important because they're only a +30% damage boost

#

it matters, but I don't put much weight onto headshots for that reason

#

and also because my character is too short to get weakspots in a line consistently

#

and with trauma, you can absolutely fight enemies in melee range indefinitely if you do your quell inputs well

#

in fact, quelling at the right time will shorten the downtime after each cast

#

for reference, there is ~0.6 seconds of downtime after each trauma cast

#

you can interrupt this downtime with a quell ~0.3 seconds after your cast, so if you can do perfect inputs, you'll shave off that amount of time, reducing the downtime to ~0.3 seconds (or ~0.55 seconds if you get a single tick of quelling off)

#

so you can really just spam the trauma from 100% peril if you really have to

#

and the stagger/epicentre is significantly better than the void once enemies are near you

#

simply because of how enemies will group around you once they get close, and because it is so much easier to aim the trauma at that range

neon steppe
#

Weakspots are enough for 1 shot breakpoint on shooters

spice veldt
#

and trauma lets me avoid taking kinetic deflection/stamina which might otherwise be needed for revives

#

you should be able to oneshot all non-elite ranged enemies with void can't you with a bodyshot

#

unless it has a weird damage modifier on them like bruisers do

#

oh wait armour modifiers

#

hmm yeah without warp charges you're just short of one-shotting scab stalkers

neon steppe
#

I haven’t done the math, but I know in practice it is insufficient sometimes, maybe due to range drop off.

#

I will try the trauma quell trick you mention. Void is underrated though and I have to stand up for my baby lol

spice veldt
#

voidstrike doesn't have any falloff based on distance at leasts shooting across from the psykhanium

#

might be not shooting at a full charge, which does happen with me on the trauma because i'm impatient

#

yeah voidstrike works

#

it's just that i really do not value its strengths with my playstyle and experience

whole oxide
spice veldt
#

like with ranged patrols, it's easy enough for me to just run up to them (sometimes with the help of trauma) and kill them with melee (for most map sections)

whole oxide
#

its better than purg/trauma for shooters i guess, but thats a pretty low bar to cross

#

i thought it was good at horde clear, but, actually testing properly in a controlled environment, it isn't

spice veldt
#

and i'm usually forward on my team, so I get to take initial engagements on ranged patrols most times

#

and I think i prefer the trauma over the voidstrike when doing that

#

since ranged patrols are always grouped up when they're not aggroed

#

melee enemies are memed on nowadays since the meta options can trivially deal with them

#

but they're still threatening if you don't get any bolters on your team or any other anti-armor/delaying power

neon steppe
#

I was obsessed with fireball pyro before darktide came out and void is a straight upgrade from that. I like trauma too but void is just so satisfying. I especially appreciate it when trying to get through any of the open areas that are filled with shooters. Was just silly on the maelstrom mission the other day with all ranged enemies.

spice veldt
#

i stack 3 toughness + kinetic shield, so i'm usually pretty set against ranged enemies for most map sections

#

i wonder if i still have footage of my only ranged maelstroms

#

nope

#

at least on smelter complex, you can basically just run in with a warp absorption illisi and fuck ranged patrols up since you don't need to worry about random ass ragers and maulers coming up on your ass

#

or bruisers potshotting you and then downing you and making you sad

neon steppe
#

Sure you can but I love just blasting them to pieces pogryn . I also find it very fun to try and time my shots to hit moving enemies, just an awesome skill challenge. I always wonder how much of a difference character height makes for void as my psyker is on the taller side (like 70% of the height meter).

spice veldt
#

just spawning a bunch of poxwalkers, the center of my crosshair when looking directly straight lands on their chin

#

and you have to aim a bit above their head to consistently hit weakspots, so i can't really hit the weakspots of all the enemies in a line

#

it's mechanically engaging compared to the other staffs, but it's also a charging projectile weapon

#

there's the delay from the charge, the delay after you let go of LMB before the projectile actually spawns, and the delay from ping

#

so any enjoyment that i typically get from aiming is ruined by these delays since i can't really hit moving enemies consistently given how much they can start and stop

restive slate
#

Is there any way to increase the cleave of Duelling Swords? Wish they had devastating strike or something

mental rock
#

The only way would be going all in to Crits, as they have more cleave

spice veldt
#

crits do not improve cleave

mental rock
#

Wait really? My mistake then

spice veldt
#

yeah it does give off that impression

#

with the swoosh sound and all that

#

but i tested it with a force sword and could only cleave 6 poxwalkers even with a crit on a normal heavy

thorn cedar
#

The damage distribution looks better too but yeah it's not going any further

hexed wedge
#

I've not really used the trauma staff for a while. Am I missing out on something?

thorn cedar
#

give it a whirl

#

i personally fucking hate how it aims, same way i hated coruscation on sienna in VT2

#

everyone's got their tastes lol

#

all the staves are good is the honest truth in the end

spice veldt
#

they cut the overall peril gen from ~47% to ~24% (at 80% warp res), and the quelling buffs benefitted the trauma in particular

fresh reef
#

anyone else worried that the new skill trees would limit build variety?

#

you only get a certain amount of points alotted and it seems like they're breaking up the previous feats into separate trees

feral inlet
#

no

#

quite the opposite

#

look at our current "tree"

#

you have 6 points

#

that are very limited

indigo portal
#

You get 30 points. iirc the zealot tree that we have seen takes 24 points to max out the middle tree.

feral inlet
#

compare it to an entire fully developed feat and skill tree

#

albeit they'll also increase the max level (eventually)

#

they stated that you will 100% be able to max the middle tree and still have spare points

#

but you could just offbranch and be a hybrid by dipping your points into all the trees at once

spice veldt
#

it apparently takes 20 points at minimum to reach the bottom node, so you'll have at most 10 points free

indigo portal
#

Also the Zealot tree I think is getting split into the more heavy weapon berserker style and the bleed/crit stuff. It's possible they only did this because of the lack of identity and viability the bleed/crit stuff had. It's also possible that this isn't going to happen on other archetypes.

whole oxide
#

if you consider each tree to be its own sub-class, then each sub-class is going to have less choice than the currently available "sub-class", since the trees appear to only have 2 choices at each tier, while we currently have 3

#

but ofc overall its still alot more than what we currently have

indigo portal
#

It'll restrict choices if isolated in only a single subclass yeah, but the whole point is you can now shift to a different tree and the talents along the path you choose are the choices you make. Might end up being too many options lol.

plucky flax
#

I hope they still intend to release more sub class and soon at that.

indigo portal
#

I don't think they're going to add more subclasses for a while after the update lol

tulip sage
#

what are th3e perks and blessing that i should be looking for

#

i did few crafting and got these, what should i be "earn blessing" and what should i keep and rebless+ another warp flurry 4 blue that i earned

plucky flax
#

Take warp nexus from the first purga put it on the one on the right. Change groaners damage to flak.

#

For surge put crit chance or a damage perk of your choice but I recommend crit chance instead of stamina and change terrifying barrage to warp flurry.

tulip sage
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ok and should i keep trying to get 380*

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or should i foucs on another weapon for now

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fdor secondery and all of that

plucky flax
#

It's serviceable but that purga staff has low warp resistance.

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Ideally you want damage to be the lowest stats and everything else high.

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With at least 76% burn though mind you.

tulip sage
#

what really? i watched a vod daying i need dmg the highest

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or that for other weapons not staffs

plucky flax
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Damage on flame staff only increase the direct damage, not the burn damage.

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And the scaling for that is between 1-2 damage difference.

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Flamethrower and purgatus staff don't rely on the damage modifier.

tulip sage
#

oh

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so i should keep rolling untill i get better modifers

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?

plucky flax
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It's good enough unless you are going to mainly use your purga staff then yeah I'd recommend so.

#

For perks it's flak + crit chance/another damage perk of your choice.

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My own staff I personally use flak maniac to clear ragers/maulers more effectively.

tulip sage
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does that mean even my surge staff is not great

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and i should just use them for the time being untill i get better staff

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and not waste blessing on them

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just change both perks and use as is

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for both surge and purg

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then later on i can earn blessing on all of these when i get an upgrade modifer

plucky flax
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Your surge is pretty okay.

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Also surge and purga don't have interchangeable blessings.

indigo portal
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The base modifiers aren't the end of the world, you're gonna get more use out of grinding for a good set of perks/blessings than a perfect four 80 one 60 roll.

tulip sage
tulip sage
plucky flax
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No between the 2 different types.

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If it's the same name/weapon type then they are interchangeable.

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But atm for psyker we only have 1 staff per type.

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Not like say a force sword where there are 3 of them.

tulip sage
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ok so i just keep surge

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change it like u said

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then just wait for a better purge

spice veldt
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basically, the latter part of a weapon's name indicates the weapon family that they belong to

plucky flax
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Purga is one of the easier weapon to make so you should find a replacement pretty fast.

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Basically ignore damage modifier, everything else 70+ with burn at least 76%. Warp nexus warp flurry, flak + your 2nd choice of perk between crit chance, unyielding, maniac.

tulip sage
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if i modify a weapon i can "earn blessing" later on if i wanted right?

wintry quail
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What do you psykos put on the surge

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I'm getting frustrated with mine on damnnation aurics

feral inlet
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warp flurry warp nexus

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flak maniac

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as perks

wintry quail
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Same as flame then

feral inlet
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i saw some people using +5% ranged crit chance but i feel like 5% chance to deal more dmg is worse than 25% constant dmg vs an enemy type

lyric burrow
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Yeah id just play into the better armor damage

mental mist
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Does sustained fire work with the lighting on the surge staff?

plucky flax
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I use crit chance flak on my surge cos its so shit against maniac anyway I'm just sliding in to melee them.

mental mist
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Ok I can't seem to find that great staff for my style

cyan notch
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why the hell u got a t1 perk on an autogun

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blessing

mental mist
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I didn't pick it it is in the store

wintry quail
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My problem with it is oh you're hi peril and they're next to you? Lol your team left you behind mid horde and you're stuck in this corner where you pass away now

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Because apparently you must rely on yourself because nobody else will help you in NA Auric lobbies, assuming you get a lobby at all

plucky flax
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What melee do you use?

wintry quail
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Illisi I just am complaining about extreme scenarios

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For the most part my build is solid just wondering what else I can eek out

wintry quail
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Deflector is the way

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It was lost to make way for a better weapon but now that the crafting redo is out I will simply slap it on my good one

plucky flax
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Aye unstable memers can never. whatthefuck_heresy

fresh reef
#

sweet fucking christ

lusty nymph
wintry quail
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That's a sexy purgatus

plucky flax
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Run and gun huh staregryn

wintry quail
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I can see it

thorn cedar
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It's cute. I liked it.

#

Still janky tho

wintry quail
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Payday shotgun perk vibes

high mulch
#

Heya guys! Just wanted to quickly drop this here as I’m about to start chatting with the voice actor for the female Psyker Savant! Would love to have you guys join and ask questions! KEKW_ogryn https://www.twitch.tv/jamesalexanderva

Twitch

Hey there! I’m James Alexander, and I’m one of those Voice Actors you’ve heard so much about! You may have heard my voice in Warhammer 40K: Darktide,Horizon: Call of the Mountain, Company of Heroes 3 or something else! Welcome to my community focused streaming channel!

β–Ά Play video
spice veldt
#

in an ideal scenario, it'll take you ~7 seconds to clear out 40 poxwalkers

cyan notch
#

i can do it in 3s

spice veldt
#

why are you pulling a darcy

cyan notch
#

im not

lunar hollow
#

he's so annoying the poxwalkers just leave

plucky flax
#

Light spam can clear poxwalkers horde in 2.

lunar hollow
#

uninstalling can do it in 0

spice veldt
#

πŸ™‚

plucky flax
#

Tru. Bg3 better gaem

cyan notch
#

only cuz u can run around naked

crude cape
#

does the 61% finesse make it trash?

#

i'll link again so you dont have to go look

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i shoulda shown H2

spice veldt
#

people like pygex might know, but the lower finesse might make you require more peril to get the oneshot on mutants and whatnot

#

i don't know about the other relevant breakpoints unfortunately

#

with an 80/80/80 dmg/finesse/first target deimos, 4 warp charges, +25% maniac, and warp unleashed, it'll require 75% peril for the mutant one-shot, though the threshold will be lower given that you have unstable power

wintry quail
#

But if they're already gone when it happens it's kinda just curtains

crude cape
wintry quail
#

Sometimes I can get out

crude cape
#

but possible it took chip dmg

#

ill try in meat grinder

spice veldt
#

oh if it's a mixed horde then yeah

fresh reef
#

Yknow what'd be real neat? If Auric Maelstrom dropped red weapons

wintry quail
#

I never have problems with horde, illisi is juices

wintry quail
fresh reef
#

Nope

wintry quail
#

God I can't believe we don't have them yet

#

One day joj will get a red 100% all stat

#

But considering you can craft into one nowadays I guess they aren't as necessary

crude cape
#

arco whats your favorite staff for maelstrom modes? is trauma still good? i was using it on the "mostly melee, only scab" mode last night seemed strong there.
but it feels bad against the "wave of specialist/specialist can be bosses" mode

fresh reef
#

I'm thinking max stat bars (100% each) and no crafting locks, along with 0 cost to replace perks/blessings

wintry quail
#

Drop only from Auric maelstrom and it's worth

spice veldt
#

trauma is my preferred staff since it can still stagger the specialists that aren't muties

crude cape
#

ah true

spice veldt
#

surge is nice, but it's still too specialized for my tastes even on hishock/maelstrom

wintry quail
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I haven't even found a trauma in months, what do they use now

crude cape
#

when you're flooded wtih bosses, what do you do? Focus on other stuff let the boss classes kill. Or do you swap to BB boss?

wintry quail
spice veldt
#

warp flurry + rending shockwave or warp nexus + blazing spirit is the usual combo

crude cape
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bc that mode can spawn full hp bosses that aren't weakened, ive seen 3 at once plenty of times lol

wintry quail
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Blazing spirit that's what it is

spice veldt
wintry quail
#

Auric maelstrom is gnarly

spice veldt
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focusing on kiting is my priority because I don't trust my teammates to not spontaneously die while bosses are up

spice veldt
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if it's multiple chaos spawns, then it will be insanely rough

crude cape
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ya, they're the worst for sure

wintry quail
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I find that becomes the more useful option than cool down when you're with a solid yeam

spice veldt
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some situations are just straight up unwinnable sometimes

crude cape
#

usually if i see that mode up, i jump on my hammer zealot, bc its super fun for him. But i tried it with psyker the other day and was struggling

spice veldt
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i run psykinetic's aura (CDR) in pubs, since specials still have to be dealt with

crude cape
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ive noticed that too, maelstrom is NOT fair lol

spice veldt
#

if i'm in a premade, i'll run cerebral lacerations

crude cape
#

the combos can put you in impossible situations it feels like

crude cape
spice veldt
#

the variance in difficulty is just so high

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blessed chaos spawns are menaces

crude cape
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i play with randos like...70% of the time so, feels bad. but ya

spice veldt
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blessed trappers, blessed dogs, etc.

wintry quail
#

Maelstrom needs to pay more for how stacked it is, im upset that it's just hard

#

Pay more mats*

crude cape
#

blessed dogs

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the WORST

spice veldt
#

yeah, modifiers not scaling mat gain is quite criminal

wintry quail
#

I have 20 thousand diamantine and maybe 6 PLASTEEL

crude cape
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ive smacked them with a hammer heavy attack that was CHARGED. Did 80%+ of its life, but didn't kill it and it still jumped me THROUGH getting hit (burgled dogs)

wintry quail
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Shocky staff go no puppy

spice veldt
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and dogs being quite sketchy to dodge

wintry quail
#

That is why I run shock on maelstrom because it fucks specials

#

IF IT HITS THEM

spice veldt
#

dogs seem to be easier to dodge nowadays, though it's still very sketchy and i still have my lack of trust from the past

wintry quail
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one shock and one trauma psyker is ideal for maelstrom

crude cape
#

what about purg? not enough range?

spice veldt
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i have a DPS mentality, so I'd prefer a gun over a surge psyker

wintry quail
#

Purgatus feels so bad when it's special spam city

spice veldt
#

purg is nice for pushing the map and whatnot

#

you can probably compensate with BB and melee for specials and whatnot

wintry quail
#

Purg is great until something it can't stagger walks in

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Or runs in

spice veldt
#

not as generalist as trauma, but still works

wintry quail
#

Or jumps in

spice veldt
#

clearing a horde while bosses are around is quite nice

wintry quail
#

A solid illisi can make a purg work

hidden crystal
wintry quail
#

It is unparalleled CC to purg around a boss because the best control is to just fucking kill them

crude cape
spice veldt
#

not something i'd run in a pub

crude cape
#

super fun

wintry quail
#

Definitely not

spice veldt
#

pub surge psykers tilt me into eternity

#

surging everything outside of reach

wintry quail
#

I'm sorry, that's me

crude cape
#

lmao thats true

spice veldt
#

i already have to be wildly out of position to reach specials with my melee

#

and they make it worse

#

and if you can't DPS The specials down, they'll just accumulate

wintry quail
#

I do pretty much just hold down the shock

crude cape
#

i play with my cousin who....isn't very good, but he tries. He jsut surges everything and i try to explain to him but

#

it is what it is

#

not everyone is a gamer deep down

spice veldt
#

that's true

crude cape
#

i meant that sarcastically

#

but true

#

at the same time

wintry quail
#

My main mindset is that if the specials can't move someone will fucking kill it I hope to god

spice veldt
#

i just block them and rant about it in this discord

wintry quail
#

Then my peril runs hot and I can't do it no more

crude cape
#

lmao

wintry quail
#

I will never get over stunlocking muties though I find it so comical I cannot get enough of it

#

I love the surge staff I used to hate it and use purg exclusively but then I used it again and it's been my go to since

cyan notch
#

its ok theyre adding a sniper staff soon

#

for elite killing