#psyker-class
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most of the old penances got moved to their own group
If I can get a nice dense horde and get openings to charge up the sword, then I do make use of special heavies, but light spam to me feels like it gives light enemies fewer openings, and with maximum slaughterer stacks it's still doing a lot of damage.
and some really annyoying ones even got limited to private matches
like doing a boss basically by yourself as psyker only using BB
first they nerfed it so it was "only" 90% damage
now its in the redacted section and private only
they nerfed the "push enemies off a cliff" penance too
used to be like 20?
psyker specifically was quite bad for cosmetic unlock penances on release
every class has one or two really bad ones but psyker had like
4
My general approach, with Kinetic Barrage, is that if I'm starting from 0% Peril (as I often will be as a gunpsyker), I do one BB vs a monstrosity to get me to 45% peril, use my ult to reset peril and give me the recharge/resistance from KB, and can then spam I think another five BBs before I have to quell, giving me a fairly formidable alpha strike that'll take a lot of health off most of the monsters.
Using the ult after triggering Perils... might still get six I guess? But they're going to be slower.
(And although Warp Unleashed does mean they'll be slightly higher damage because of the higher average peril, it won't make up for the slower speed).
I mean if youre gonna do against a monstrosity you can just do bb until 97+, one more, F mash out your other BBs, not like you dont have the time for it
Now that it is only just one, it's rather less intrusive. More of a "ah poop, I screwed up my Peril management, let's throw myself at the closest elite".
yeah
its not terrible anymore, but still not something that should be rewarded
its very in line with the penance we're talking about
its something that happens but you shouldnt really do intentionally
neither should unlock anything or be prerequisite to anything imo
but oh well, I guess we can be happy the new penances are tremendously less dogshit than before
Deliberately blowing yourself up to get the penance is bad practice, but the time I got it I had just plain screwed up my peril anyway, and at that point taking out a (somewhat weakened) Crusher was more useful to the team than not.
yeah as I said its a lot better now because you can get it from a mistake, unlike before
blowing up 3 elites at once requires massive luck or deliberate "sabotage"
Indeed.
no I dont think so
it has to be elites
I wanna say when I got that one (with friends) I tried with specials multiple times
and it didnt work
Yes, it used to be 20 (and I did actually complete the harder version, yeeting a load of poxwalkers off a pipe at the end of Hab Dreyko).
Well, the game says a lot of shit wrong
its generally pretty deliberate about enemy classifications at least
It doesn't help that the fragging game doesn't actually tell you what counts as what.
fatshark moment
I had to look it up on line what counted as what.
for feats i'm pretty sure that "elites" also includes specials, even though they aren't technically elites
yeah the game likes to use elites to refer to both elites and specials, but for psyker's aura, it actually does only refer to elites
And I'm still not entirely sure how to summarise "this is an elite, this is a special".
for weapons too, for the one other psyker talent that mentiones elites on their own too, where else does it use it for both?
literally never stumbled over it I think
my working explanation is that elites pre-spawn on the map and stay in a passive state until you aggro them; and specials spawn on a timer and are always aggroed onto you (except fucking snipers who like to sit on their asses)
i believe vet's feats also use them interchangeably
wrack and ruin and psykinetics aura are the only two that mention elites and WaR uses "elite or specialist"
specials spawn out of doors, elites spawn out of thin air. doors are very special things
See this is what i mean
Fatsharked LOl
But thats an interesting implication
Cuz you can hit 1 shot breakpoint against bombers
With a revolver hmm
?
With just flak you do 790ish dmg, which is slightly short
man revolver sucks huh
Its alright
Its just getting overshadowed by overpowered blessings
Like pinning fire
That's one way to look at it. In terms of their actual mechanics, I guess it's kind of "if they're just thumping you really hard, they're elites; if they're disabling you or forcing you out of a zone of death, they're specials".
(Snipers don't entirely fit into that, but they tend to force you into cover more than gunners do).
Revolver isnt that bad
Its very usable now so long as your at least hitting body shots
Revo psyker might be my fav build in the game and it performs very well
Annoyingly you can get higher DPS out of the laspistol, higher crit chance, higher crit damage larger magazine
Laspistol is also good
I love lastpistol but I also want to like revolver but it's still overshadowed
I am a big revolver fan
Would be nice if revolver got the laspistol treatment and got the push instead of the terrible bash
The crit damage on the laspistol is nasty
Rev could also use a better reload
For the love of God give it a speedloader
Yeah reload isnt great
I always keep myself at 5 shots so i dont need to reload when i really need it
L1 H2 does more DPS against most of the enemies than the special especially if you hit weakspots. H2 will not stun lock you and has enough damage to one shot a mutant head (with some reliable buffs) so it's the superior way of dealing with them. Especially in STG you can deal with multiple mutants that are all charging you, which is not possible with the special.
Yeah i just use the special to build peril
I might give the deimos a try at some point honestly, i special my illisis to big chop specials
special's good against dogs that are running around you, it's wierdly "sticky" and will latch to dogs that normal swings would miss
Here is a teaser for what you can do with it.
You always want +maniac as perk and unstable power as a blessing. The second blessing should be Slaughterer or Deflector and the second perk is whatever you get as that doesn't matter.
This is the story of a Force Sword which was rejected even before arriving. However, this shiny blade proved us all wrong with the mighty speed of warp and a jab that hits like a truck.
I think i use flak to help the horde clear
But yeah it could be anything
Even carapace is valid since h2 does good damage to crushers
I would likely just special h1 crushers knowing myself
That works too but looping L1 H1 is very strong vs them
I originally played a lot of the OG THammer before i switched to vet, psyker is my newest
And a bit safer if theres stuff around you
people don't like Deimos?
also holy shit the Ao Kuang voice line, I approve already
takes too much brainpower for me to use
i feel that i need to distance myself properly with the deimos against groups of ragers
whereas I can just hold W and spam special-lights with the illisi
WHAT DO YOU MEAN BY THIS
Maybe he IS in the right for "accidently" hitting a barrel your next to here and there
Also i dont find myself doing this
Although might be because i h2'd them in the head and they died
specials dont always spawn out of doors
the silent ones are usually not broken audio, they just spawned 5 feet from your ass
dogs and trappers do this loads
but the director tries to do shit when you're not looking
having one person just looking behind pre-empts a lot of goofy shit from happening
How is this guy so tall?!
eating his rations
Man is 7 foot tall gigachad.
and also high heels ig
is he big or are you just really smol
the answer may surprise you

Mmmmm that doesn't sound scientifically possible. He must have misspelled "wrong"
Or it could it be...
Absolute unit

Been using force swords forever, what are some fun duelding sword builds?
Honestly i think its still the same build minus maybe quietude
But mk 5 and 2 are decent
5 has horde clear with heavies and 4 with lights
I remember liking the 5 a long time ago, what blessings do people like?
What melee weapon would be best for a horde killing pyromaniac build? The goal of said build is to use as much warp fire as possible to burn massive waves to crisps
Deimos force sword is pretty standard pick - for nuking muties and crushers as needed
Rampage/uncanny strike
Illi sword with Blazing Spirit and shred 4. And if you want as much fire as possible I prefer a blazing spirit 3 and Nexus 4 Trauma staff with 5% crit and flak for perks with the feats 311222
Get 6 stacks rolling on the entire horde with stave then press f to watch 100 enemies burn to death at once
That sounds perfect >:3
And if I remember correctly those are weapon blessings? By the omnissiah it's been so long since I last played this game that I almos forgot those were a mechanic 0_0
Rampage for the mk 5 dueling sword? Doesn't it struggle to hit the 3 minimum enemies to proc Rampage?
And that's why it sucks dear watson
Blazing spirit lights enemies on fire with crits, and the blessing that go with them increase crit chance
With the sword BS 4 will put 4 stacks of SB on anything it crits up to 12 stacks while shred boosts crit chance up to 25% with consecutive hits
DS push-attacks have 6 cleave for what it's worth
i forget which one it was and the exact number, but on the mk2 or mk4, I had to push-attack every 6-8 light attacks to maintain rampage continuously against a poxwalker cluster
What about the purgatus staff? What blessings work well on that for burning massive hordes?
Well not too bad. Good to know about the cleave on DS. I don't use them much anymore.
And I wasn't great with it to begin with.
DS push-attacks have the unfortunate attribute of having the cleave distribution of the lights, so the push-attacks themselves aren't as great as you would expect from 6 cleave; it is one of the few attacks in this game that maintains its full weakspot/crit for the first 3 targets hit in a cleave instead of just the 1st target (though even this isn't amazing)
Just itself tbh. It's strong enough without the soulblaze feats that you can invest in KB (lvl) 30 talent for more effective BB since range is going to be the weakest point on purg.
Though, cloud radius helps a lot.
I think bloodthirsty is a better pick than shred for blazing spirit
I find shred to be more consistent personally.
It depends. You can only bloodthirsty as long as you have peril to spare and you'll kill more things with the special rather than lighting them on fire
Killing them doesn't matter if you are using wildfire
If you kill them in one hit they won't catch on fire....
With shred you can chain heavy attacks and get the horde burning pretty quick
Why would you chain heavy attacks if your goal is to light as many things on fire as possible?
Why would you chain lights when they hit less enemies at once?
more importantly, why would you even try to make BS work on melee?
Because it's fun
BS would be intersting if you could get it on devilclaw, or if there was a pskyer equivalent of zealot crusher
something that smacks lots of targets but doesn't kill in 1-2 hits
hmm, interesting looks like the cleave limit does apply to the BS procs. i personally find bloodthirsty a lot more reliable since it doesnt drop the way shred does on pushes/stumbles/blocks/whiffs etc, can instantly get the fire going in two hits. (i wouldnt pump the special on every hit,)
yeah, i still dont like BS on force swords in general though even tho i use soulblaze everywhere else
aight. im curious, what weapon would you guess i used on my PSYKER during this Hi Shocktroop mission
bolter/psword obviously
Hmmmmmm well personally id put barrage or flurry on there instead of channeling and flak over ranged damage
Not a lot of melee kills. Hmm not an illisi.
if you press R after every M1 you can spam the m1 really fast and it can also kill stuff really fast
yeah, I was thinking of changing channeling, but counter point is
I don't have the blessings LOL
Purgatus or trauma, no?
a convincing arguement
DS + purg
Knife
god i wish
I like unarmored on surge for the unarmored shooters. Since lightening is already decent against metals.
Blazing voidstrike as ranged?
ding ding ding
Oh? That works well?
yessir it does
The crits threw me off :L
i knew they would
i was really surprised, that shit was doin more than my fire trauma build
It could be because whatever it hits gets double stacks, since the AoE and the direct hit both apply blazing
i was doin my quell cancel machine gun the whole game and that shit was kicken ass
fingers kinda hurt though
Dam son
^^ @spice veldt isn't good enough to do this
Always love me some good old propaganda
Wish I had 10 loadout slots so I could use all the normo builds for stuff without having to write over all my weird builds though
what are those two bars below the peril % in the center? the one with the >->->-> and the one directly below it with the bars
UGH WE ALL WENT DOWN BEFORE YOU, AND YOU'RE USING A PISTOL WITH A PSYKER?!!?!?
Revolver
its ok laspistol forgives you
lonely laspistol
lonely island
it's my very cool and fancy dodge counter https://streamable.com/pktcr6
Lol I love laspistol too, but I refound a love for the revolver.
Soon as the devs make the void strike staff not blow horses, I'll go back to it.
yeah a bit much, but i wanted it to look cool with my stamina bar and ult indicator
it certainly looks cool, cant deny that
where did you pick that one up at?
i thought about using the crosshair ui
but i dunno
its alot on the middle of the screen
it's smaller than the default ult indicator which i like for having it closer to the center of my screen
i have extremely bad attention management so i like having that stuff in the middle
I've had surprisingly few people who want to whine about my loadout, fortunately.
I don't tend to use Purgatus much, but if you're planning on using it (rather than ripping Warp Nexus or something off it), Cloud Radius is a bad dump stat.
is warp nexus any good?
is it rare?
Warp Nexus is a popular pick on Purgatus, as it means you can stack your crit chance pretty high - and while I'm generally not impressed with crits, they work a lot better on something like a Purgatus that does fast small hits rather than slow big hits.
If your attack rate is high enough, and your crit chance high enough, then the crits become frequent enough to basically just be a straight damage boost (rather than randomly messing with your break points in an unreliable and unpredictable way).
hmm
as I said, I am a brand new psyker (lvl 28) and am considering if I should drop Melk bux on it
If I recall, for the Purgatus you want Cloud Radius as high as possible (it's your max range, and you don't want your range to be any less than it has to be), and Burn of at least 76%, as that hits a threshold for extra ticks of burn stacks
thanks!
However, I don't use the Purgatus enough to give really concrete advice.
You are completely right there
mmmm personally id wait
Wait till you are 30 and get a fresh shop reset
purgatus has a very small blessing pool
so your more likely to get blessings you want with purgatus and surge staffs since they only have a total of 4 blessings,
i wouldnt use your milk buks on it
game decided to drop me this, is this a sign to use it
i hope you roll mercy killer or lacerate
we'll see, currently testrunning it on dif3
yikes if they buff the void staff anymore its gonna start being broken, what they need to do is give it and all the other staves unique blessings or something
actually really nice to use
you can practically dash with it if you heavy attack while sprinting
real
yup
knife makes you the speediest of bois
my favorite psyker melee
lets you close the distance on shooters really fast forcing them into melee, and you can also retreat with it and dash around corners
the dodges are also really good and if you use the kinitic deflection feat your melee defense is really high with it too
taze backstab combo is really fucking over the big boys, I love it
also the push attack on the knife is super safe because it comes out so fast, and it does a shit ton of damage
if you think its good on the big boys now just wait till you get lacerate on it, 4 bleed stacks perk non headshot attack up to 16 bleed stacks, bleeds bulwarks, reapers and bosses for BIG damage
How good is Illisi Force Sword?
Very
I know it has an unique special attack compared to other ones, but how valuable it is compared to a deimos force sword?
Is it still worth charge and do the special attack in practical?
for hordeclear, the special is almost always the best option if you can afford the peril and there is sufficient density
the special is illisi's shining star
against maulers/ragers, you'll want to spam the special for the stagger even if the single-target DPS is mediocre
illisi's special has enough base cleave to hit two ragers/maulers
special-lights and special-heavies have the same amount of cleave, and I usually spam special-lights on ragers since that allows you to chain stagger them repeatedly
got tier 3
what should I replace haymaker with
illisi's special also has 1.75x damage against unyielding (0.75x to carapace, and 1.00x to everything else), so I like it for spamming it into reapers or bulwarks if I'm behind them and I have slaughterer stacks to two-shot them
so it's very good on horde clearing and staggering elites, right?
yeah that's a good summary
its peril generation during normal usage is also either a good or bad thing depending on your situation and feat selection
But for burst damage or enemies that are not that high intensity, Deimos performs better, so they both have their unique advantage under situation I guess?
ye
obscurus/deimos's special has that sweet 200% bonus on flak
and deimos has its l1/h2
If I was using a staff for example, Surge staff, surge staff is not very good against horde so it's better to pair with Illisi to help my horde management, but if I'm using something like a flame staff, horde will never be an issue so Deimos probably do the job better when I just need to quickly finish 1 or 2 enemies or encountered with an elite. 
i like my illisi more since it's a very brain-off weapon, and the toughness regen from melee kills is very well appreciated (if I'm not running warp absorption)
especially for diving ranged patrols
Dmg and burn 76%+ cloud as close to 80bas possible for reasons you stated.
What is the dump stat on illisi?
Peril Resistance -- unless you really want to stay at low peril or are trying for a Block Efficiency build >.>
ty
just rolled this, what are we thinking?
I just did some test and notice Illisi has crazily good horde clearing ability, very wide special heavy attack that one-shots most of hordes, but lacking the single target damage as the deimos stab and its special,
I've never been a big fan of Precognition. Otherwise it looks fine. Block Efficiency isn't going to do much for you unless you plan to slap on Deflector
what are the top blessings for illisi?
ty
Slaughterer+Whatever
Dum dum and infernus are the best
Mercy killer if you can find it
Illisi does what it was designed to do. ๐
Slaughterer + Unstable power
Slaughterer + Deflector
I think I will stick with deimos for now as I usually use flame staff, but I will pair a Illisi for my surge staff build.
ops, wrong reply
Much appreciated
ty. What about the perks?
Brunt recently gave me one that's nice apart from the fact it's just too much of a dump on Warp Resistance.
Damage is dump stat on purgatus
so far we have these 2. What are we thinking?
You actually have pretty decent horde clear on surge funny enough. If you can learn how to quell cancel the m1 and put terrifying barrage on there along with nexus 4 it one shots trash while suppressing them, with how fast you can get it to fire you can melt hordes decent enough absolutely murders specials and rangers with all the crits
Dmg increases how often the burn dmg ticks so think again
My current one is a bit weak on First Target (with about 60%, I think), and I'd like to be able to get the Flak/Maniac combo on it (it's currently Stamina/Flak), but the new one would generate twice as much Peril per charge than the old one... and as I'm not exactly great on Peril management I'd rather not have it as bad as the one I found is.
X doubt for that information
Damage only affects the direcr damage done by the staff
Then why is it stated in the tooltip?
Because it's lying to you
could be referring to the fire rate of the direct damage
Dump Stat is going to be Peril Resist or Quell Speed. If you're doing Purgatus right, you should be getting Battle Meditation
It means the direct damage tick rate
Or was it how often it applies the fire, maybe i got those mixed up
Warp resistance is good on purg
The surge does very low damage against infested and unarmored enemies, also it's only doing full damage for the first 2 targets that's chained, the rest will take half and quater of the main damage, when it comes to horde which mostly conbined with tons of infested and unarmored enemies, it's clearing ability can't compete with flame staff.
Damage is absolutely dump stat. Congratulations you can do 2 more direct Damage.
damage tooltip
burn tooltip
presumably the damage over time application thingy on burn is what controls how fast soulblaze stacks are applied
Burning intensity
The m1 on surge past 50% peril with WU one shot body shots all trash enemies, infested or otherwise
The m1 on surge past 420% peril with WU one shot body shots all trash enemies, infested or otherwise
As @spice veldt said. And this is just the base value--before you start applying multipliers from additional stacks, Slaughterer, Unstable Power.....
-_-
Sorry, it just looked funny as you keept editing the % value xD
I did it once okay ๐

yeah soulblaze's tick occurs every 0.75 seconds regardless of the damage/burn stat
And the burn intensity? What does that mean
anyway, surge staff is a good staff, but it's not good at horde clearing, we all know that.
no idea, but my guess is that it's referring to how fast it inflicts the direct damage
Wut I'm taking about purgatus. Not sword
I was under the impression that direct damage and burn damage were seperate entirely?
Works fine for me. It's no void staff but at a distance it absolutely chews hordes to pieces
Surge is good, people just use it in stupid ways, stunning mutants 50m away from team, surging a poxburster without letting it initiate self destruct first. Spamming it into infested hordes xD
Rate of direct damage from secondary action.
You can always trust a flame staff to solo kill the horde from a direction, but you can't do the same with surge staff, at least not in danmination.
You do understand that the swords buffs apply when you swap weapons, right?
Thank you
So damage is dump stat
Always eager to refresh my memory
the damage stat on purg doesn't affect how much damage soulblaze does
Agreed
soulblaze is its own separate thing
Purgatus is a dump weapon anyways
Doesnt even seem to stun muties reliably in current patch since they changed the stagger values from last patch
Ive been watching em just run right though the lightning an ignore it
I haven't seen many bad surge staff players, but spamming it into infested hordes, lmao
It usually comes down to if there was something inbetween you and the mutant and what animation frame the mutant is currently at
better just pull the sword it's gonna kill infested quicker lol
You just gotta hold them in the lightning long enough
Ah fair, i dont use the thing myself, just what i've noticed when in games with others who are using it
99% of surge players sucks with the staff
Yeah so what's that gotta do with purgatus having damage as dump stat?
and the lightning VFX lying sometimes, since it'll jump around if you move the mouse around even though it really only picks a few targets at the start of the cast
The staff stun is kinda wonky ngl xD bad coding
When I tried the surge staff the first time, I thought it's gonna do just like the flame staff, and I found myself killed by horde over and over, I learnt it's not good against horde lol, pulling the sword will perform much better than spamming surge staff to hordes.
it used to apply that blue scorched effect to any enemy you hovered your mouse over which made me think that it was applying the lightning to everything
Use the staff more of an assassination tool, rush in CC kill in melee. If flak shows up you electrocute them
when there's only 5ish enemies, surge staff stun them all, but when there's 20, 30, or even 50, by the time I charge my second surge, they are all at my face, lol
Yeah that dont surprise me, bad coding just about sums up a good portion of stuff in DT currently
They learnt it from bethesta devs
ya, it's very powerful against armored enemies, even the carapace armors, great tool for shutting down or cc the high priority targets.
I still can't get over the fact that the m1 on surge just fuckin melts ragers and maulers. Thoss 500+ Crits are nasty
I dont even follow up a shock with melee anymore I just delete them with a couple m1s
It'd be nicer if it didnt have that weird delay issue with firing the bolts, that pisses me off accross the board on the staves
I think surge staff is the only weapon that actually does significantly higher damage to carapace armoured enemies than unarmoured, such an unique weapon lol
Hey at least we can animation cancel that with quell
That is m1?
Eh, using borderline glitches dont do it for me, not that i see much point in most cases anyway
oh no, not m1, it's charged action.
Yea, don't crop that out xD
Have it your way, mister quell canceling is a DPS downgrade
Only people its gonna hurt if its ever fixed is those who feel the need to use it habitually, much like many of the broken blessings ๐คทโโ๏ธ



I think the main reason I don't use any other staff except flame staff is because I don't need to aim carefully lol
which should I keep and what should I tweak about it?
mmmmm
well
#3 you might be acble to salvage with warp flurry over transfer peril
but its charge rage is pretty slow
and change th ranged to flak
4 would make a decent fire trauma if the warp resistance wasnt so bad
the first 2 i would shred for the rank 4 blessings
maybe one day those blessings might actually do something for the trauma staff
ty ty
motherfucking pub surge and trauma psykers
they are the most annoying pieces of shits to have ever existed
are u ok
i'm actually getting trolled by the trauma psyker blowing enemies that i'm directly meleeing
no
surge psyker is whatever, but the trauma psyker blowing up enemies that i'm meleeing is so annoying
the double whammy of two trolly ass psykers just annoyed me
have u considered killing them
yes
honestly i just leave games where i am actively being hindered by more than 1 player
i unfortunately picked up mats and i want my damn materials
especially infuriating when i can see other enemies that they can blow up
motherfucker has no depth perception or is a little jack shit
i think some of them think theyre helping
by ccing shit next to u
same logic as shieldgryns planting in hordes
they did good on specials killed, but god their trauma usage is so annoying
AUHGASHGIAS
the horrors of knowing how they could do better
so when dumb shit happens idk how it couldve been avoided
yea
that
shithead pub psykers are the worst. cuz their trolling outside of eating all the ammo on gunker is resource free
at least dipshit bolter vet spends ammo to det the burster on me
you
let the man speak from personal experience
i spent a long time having it happen to me before i started doing it to other people ok
gatekeep guyboss
yas quing slayyyyyyyyy
nerd
hate u
I'm gonna have to hover my trauma circle over you all game next time we play together I think
If someone is being intentionally disruptive, either vote kick or leave
Dont waste your time on people who behave like they have nothing but dead flies an bits of fluff between their ears
you're not real
Not the intentionally part just the dead flies bit
sorry but i deny your existence
He is an Ork psyker, if he believe you do not exist, then you don't exist plain n' simple Ork logic
What does yalls psykers look like
lady with glowy eyes and hood, like everyone else
f your leg
As much as i agree with your name i donโt agree with that
Not even a mod
yeah I know
I just saw pegleg pants went โhehโ and bought them
my point is more that most people dont seem to have bought drip
Ah yeah
me included (one very recent exception)
(People might not know the lore since most people here are call of duty players, hence why I didn't use lore names)
(checks out)
might pull the warhammer understander overton window more left hilariously
While we're on the topic.
Give us Bionic force swords, Aether swords, telekinesis rods, force rod, and shockwave.
Thanks for coming to my ted talk.
back to topic I did get the latest psyker set because I like the hat, but nothing goes with it so why not
got a lot of hours out of this and I needed a look for trauma
Fun thing about an Ork psyker.. when he has too mucha that warp juice its his mates heads that go bang, not his
(please make a thing FS to we can rid ourselves of the shackles of tourists)
Poor boyz
That was one of the problems i found after buying a hat
Aye, of all the races in the 40k universe, Orks are the most morally decent imo
Which feels weird to have to say, but eh
Psyker hats are kinda shit
Salamanders too
I almost said i donโt see them as part of the imperium but it sounds racist so ill say that there morals put them above the imperium
i somehow have managed to fit the white reskin of the penance hood into most of my cosmetic sets
wierdly enough it fits the cap on the new penance set chest pieces
I was originally gonna get the chem safe mask
But it kept making me bald
No matter my face shape or hair
but i would agree outside of the hoods, not a fan of most of the paid hats
yeah i see potential in that one if it worked :v
That shirt makes me cry cuz i wanted it so bad but cant get the penance no matter how hard i try
I just took a liking to many of the old penance cosmetics (although I have recently augmented them with a backpack that I can pretend I keep my ammo in).
In my head, a simple uniform fits fairly well with the Savant voice, and all that idealistic talk of duty and service to the Imperium. Also, to be honest, while almost every psyker has these cosmetics in their inventory, most people use other stuff instead, so it's actually a fairly rare look to see at higher levels.
Also i think i was in a game with you a few days ago
this is my autopistol psyker set
ive got one for each loadout i use :)
yeah you dont see alot of full red sets these days
that coat was a big success
Everyone likes the coat it seems
My pants are one of a kind
And i refuse to take them off
No cuz the peg leg
big fan of the new chestpiece too
this is my surge psyker
alternative look
That explains the smell.
Its my head cannon my guy has a peg leg so normal pants donโt work anymore
Only peg leg pants
The mask is the coolest Iโve seen
yeah that mask is dope af
Four thousand diamantine, forty-four plasteel. The story of Darktide crafting materials...
it goes well with anything
ahaha yeah lol, it's better now that i don't have to spend thousands on illisis...
i have 3 illisis and i keep having ideas for them...
i have 30 illisis and...
im wanting to build a blazing spirit IV/bloodthirsty one but i cant ever get the darned thing to roll
What were yalls thoughts on the witch fingers attachment
mid, tbh
there is no blazing 4 on swords iirc
For a bonus, I'm slightly less likely to be mistaken for a Poxwalker in the middle of battle.
I've certainly had moments with some of the grey-brown cosmetics where I've taken a swing at other members of the team.
it's only for staves
no way, i cant get a crit to apply 4 stacks of soulblaze on illisi?
or is it the other way around?
im gonna be so sad if thats true lol
Blazing is on power swords
oh no it exist dw
Given this is straight out of my armoury: https://cdn.discordapp.com/attachments/1046914150363844779/1108825832148971630/image.png
yeah thats my next build
although idk if anything can replace slaughterer/executor for me
f
Dmg isnโt that good either
it's better to use shred than bloodthirsty for a fire sword
oh thats fair
special + bloodthirsty will kill anything and thus not proce SB
also just easier to manage
yeah, it's fun
I was very cross when it rolled, because what I want to do is improve my current Slaughterer/Deflector Illisi (which has a slightly duff first target stat, and I want to swap out the +Stamina for +Maniac).
(shred is my favorite blessing in game)
i do that already lol
i would keep stam
it's objectively more useful than your other perk
and will help in pushing / moving
i have chainsword on my zealot with shred/savage sweep and that thing lets me shoulder check hordes every 3s :)
On the sword I want to replace, not on this one.
you should try heavy sword with headtake + rampage
have it, love it
Executor is no good, first you need to hit 2 headshots in a row, and if you miss any headshot or hit any enemy in a body part that is not the head or miss altogether, you lose all stacks
hmm find it not really hard to proce tbh
This is the sword I want to replace, where +Stamina is less useful than +Maniac would be (given I'm already running a +3 Stamina Curio): https://cdn.discordapp.com/attachments/1046914150363844779/1100547014036562041/image.png
ahh yeah, 60 first target is sad
Unfortunately though, getting anything better from Brunt's is a small minority, and then Hadron seems to delight in ruining anything good I do get.
I'm not sure if she still has teeth I can knock out, but hearing "I trust you are pleased, varlet?" when she's just put +XP on a +17% Toughness curio is enough to make me want to find out.
gaming
Ah yes, the old chop chop stagger routine.
to get this sword i spend more than 2 million ordos and probably 20k plasteel
i only buy curios from armoury if its already blue and has 2 good stats
hey not bad
Except with me it often involves a lot more stagger. I have that +3 Stamina Curio for a reason.
ive been trying to get one of those, havnt seen a good roll yet
Note that, currently, they seem to be bugged if they have a Blessing Rating of 75.
Where they claim to be +3, but only provide +2 in mission.
I wish a left 4 dead 2 style pvp mode came out
and it's not the one i use the most... because right after i hit 30 i bought this one and i can put whatever 2 blessing i want
I wanna kill everyone as a dreg gunner
i still need another good toughness curio too bc im not at 134+ toughness for shotgunners to not instantly break my toughness in 1 shot
recon lasgun?
if only it was good ๐
confirmed yeah... i had a few bad ones on my other characters
that's the breakpoint?
ah shit, on my deflector build i have 131
oh thats good
168 at point blank
ty
No like i want to be the dreg gunner in a game
The team does they own shit
But im a dreg gunner
though if you're moving around, usually not all of their pellets hit you
Rip not even 70+ finesse
69 though...
I could get a team wipe as a dreg gunner
rn using 2 hp and 1 toughness curio all with +toughness, +toughness regen, +hp
Milestones reached 
nice
you've done a good job
tbh, 70+ finess wouldn't give me more...
I like memes too but prefer actual damage.
with the others modifiers and unstable 4 / slaughterer 4, i dunno if i miss important bp with only 69
I'm envious. I recently found something similar stat wise, but the Warp Resistance is something like 47%... and I know a lot of people like running with as much Peril as possible for Warp Unleashed and Unstable Power and all that, but I'd rather it were better, because it's generating twice the peril my current one does, and I know I'm going to screw up, having been used to being able to charge it with impunity so far.
Unstable 
i use deflector more... especially in hi sg lmao
I've not bothered actually consecrating that one as a result.
the power of god and anime will protect me from ranged enemies
Partly because I'm, once again, low on plasteel, and I'd rather save it for something ideal.
i press f and all the ranged enemies burn to death :)
Rip finesse on this one
Story of my life
Im keeping my sword blue cuz im scared yall will say its bad and ill cry
It's low when your current one is 79%, and 47% generates twice the peril your old one did.
naaah it's ok
Ill cry
how much peril does that one generate?
Uh
around 40

25 I think, Iโve been busy doing stuff with my boyfriend the past few days
iirc 51% warp res is the breakpoint for getting 5 specials off continuously from 0% peril
so i usually like to have illisis with at least 51%
yeah, that teaches you to manage you peril lmao
My current 79% Resistance one is about 13% peril per charge, the one with 47% is about 26% peril.
At 13% Peril, I pretty much don't have to worry about blowing myself up with it - if I have the opening to keep charging it, then I can just keep going for the most part.
hmm i use warp absorption now so it's better if i can spam special
i see peril resist and quell speed as a dump stat on most things tbh
i love horde clearing things and using unpowered melee is how i like to quell anyways
battle meditation and passive quelling are usually my go to's
so i end up with triple 80's with peril dump stats
:3
RIP first target
My imperfect Illisi, gambling on getting one with flak instead of UA with similar stats 
Hi psykers
Hello stranger
Having fun blowing up today?
Unarmoured whyyy
haha its not missing too much
1.27x to probably like 1.35x multiplier
either way it still meets the breakpoints to one shot all not elites
I like my quell speed for my warp flurry trauma to get a blast off when I really need it
quell speed trauma makes sense tbh
Yโall ever beat single enemies to death with the melee part of the staff?
yes 
doesn't make a change to your DPS overall but that extra bit of peril quelled per tick can push you into the breakpoints for only quelling two ticks for a full blast from 100% instead of three ticks
I do it on the more boring finales like vigil station
so i can oneshot dreg stalkers
Glad im not alone in this
My goal is to kill a boss with it
on the plus side, the first target stat doesn't scale the damage of illisi's special
I can solo any boss beside deamonhost with staff melee and brain burst
tbh it meets all the breakpoints even with such a low first target
doesnt need to be higher, tbh
Stalkers tend to be in packs. You can build up slaughterer stacks fast
yup
Maniac is too important to me cos I hate muties
they split up alot tho
Pro nfl players
The one thing I've got at the moment that I don't want to replace because it's got a perk I'd rather was something else is my psyker's MG12:
https://media.discordapp.net/attachments/1046914150363844779/1125963715557212160/image.png
Im gonna do a solo deamonhost no hit staff melee speed run on damnation
sheesh
tell me
does it one shot all ranged trash
or does it need +unarmored for the dreg ones
Maybe with headshot
On vet you need unarmoured to 1 shot body shot dreg stalkers in volley fire.
Who thinged me
I'm noob I only aim center Mass.
haha fair
darktides sens settings arent very precise, tbh (ik theres a mod for that)
with the hit reg being fucked as it is and packets loss, i never plan for headshots... my weapons must be center mass viable
Oh, definitely with headshots. With headshots, if I've got my warp charges and Peril up, it can juuuuust one-shot gunners of either type at Damnation if I'm not too close (because of the weird reverse damage falloff).
It can do it on Heresy without needing any Peril.
do force weapon still have lower quell speed than normal weapons ?
according to the patch notes, they should
BB and force swords have a quell speed stat of 50% for reference
but the speed difference is not as drastic as it was in the past
so if i want faster quell speed i should not use a force weapon ?
active quelling was buffed quite a bit so having a staff is nice
and force swords being one of our best melee options
rashad and antax axes are good on psyker
can spam push attack
It'll drop most things with body shots, but with its accuracy and mobility stats (mobility somewhat affects moving spread) and two headshot based blessings though, I'm going for the headshots whenever I can anyway.
Its also not necessarily a good idea to quell to 0 nowadays
i used to only use mk VII tacaxe on psyker for a long time
active quelling used to increase in speed, with the first tick taking 500ms before you quelled; currently, quelling is constant throughout and each interval takes 250ms
Cos WU is very strong
It's really good at dealing with Reapers... as long as no-one else interferes, anyway.
click on head
reaper dies :)
i wish psyker could use a shotgun
i so badly want to use kantrael for an ascendant blaze build
but alas, that would be too powerful lol
The thing is that normally it doesn't much stagger Reapers, so it's really easy to do follow-up shots, and you're completely immune to their return fire (at least until your power pack runs dry) - but when someone else does something to stagger them, the follow-up shots can be a lot harder.
If I get into a good rhythm, I can clear out large packs of enemy gunners and shooters efficiently enough to do a good job of competing with vets.
Sometimes more so, depending on their loadout.
I've certainly had a good few missions where I've been the stand-in sharpshooter.
I had one Consignment Yard mission not all that long ago where everyone else had brought short ranged stuff, so I ended up setting up on my own in the control booth in the mid-mission event to have someone to look after the Interrogators up there.
i did an excise vault with 1 purgatus, 1 surge and 1 flamer
i had a shredder
well, i'm glad 3 of us had bb
with which staff ?
that was fun tbh, as long as we stayed together nothing could come close
The one that shoots lasers
Yeah, that's part of the reason I've mostly stuck with the MG12 (or sometimes the Vraks VII) - I do seem to get dropped into a lot of missions like that.
Now I think about it, I had one mission I dropped into the middle of earlier where it did seem like the existing players were struggling until I turned up with more range.
gun
was refrencing the mg xii marco was talking about
polo
that's not bad
you have some bad perks...
I like keeping mutant
Stops them from breaking my armor
At least when it's full
the best way to stop mutants bullying you is to have your back against a wall
well go look at em then
No Deimos sword atm
I mean theyre also easier to dodge when you look at them
50-50
these are what my psyker uses currenty
hoping eventually to swap the 18% hp one with a +3 stam
I heard tooughness regen is pretty middle of the pack since it only affects toughness regen from coherence regen ๐ค
I try to roll 5% toughness 5% healt and 25% gunner resist
gunner resist is nice but on psyker its less nessecary cus bb
i hug walls and peek in and out alot
works with my playstyle
Its for those chaotic moments when you get attacked from all sides
generally id agree with gunner resist tho, i run it on zeal
woohoo, an actual good find in Melk's shop
hey thats nice
imo, you shouldnt ever find yourself in that situation unless you misplayed
and if you need out, you hit f and run
There are some hold your ground events where they spawn anywhere in a 360 degree. The place where you gotta interrogate in the middle of an arena for a while for example
fair
cant go wrong with hugging a piece of full cover nearest a wall
If you're actually sticking together, faster toughness regeneration is very valuable. Note that in addition to increasing the regeneration rate, it also reduces the delay before the regeneration starts.
They significantly increased the percentages on it.
Something like double or three times what they were.
Spark'eads, me thinks you's all look bettuh with a Rippah in yer 'ands.
Just f-foo... rashuns for thou- thinkin'

double
But yes, Toughness Regen is a good perk.
considering that like 90% of perks on curios are basically pointless its still up there and always kinda was
even though it was and probably still is kinda meh
shotgunner or stalker resist when
you have one slot on each curio thats either a relatively pointless resist or I guess toughness resist
You might not want to try to get it on all three curios, as it does indeed have the drawback that it only provides its benefits some of the time (when in coherency and when you actually have toughness to regenerate), and some things just bypass or obliterate toughness anyway, so having some diversity is a good idea, but it can still make a decent difference to your survivability.
cooldown reduction reduces your cooldown by like 2 and a half seconds max (20s - 12%)
which is.. something
but yknow
yeah most of the resistances on curios are so insignificant or allow you to resist a bit of damage from a failed skillcheck
Ability cooldown is underwhelming. Shame they wouldn't stretch to more than it taking off about a second.
i dont see the point of running anything other than hp, toughness, toughness regen, or gunner resist
Sniper resist.
skillcheck
Well, one could argue it's all a skill check.
sniper, burster and tox flamer are skill issue
dogs and mutants too
yeah
Don't need any HP or toughness if you don't get hit in the first place.
yeah but then you may as well not take anything
extra hp is nice bc of the chip damage that comes through every once in a while but its never from specialists, at least for me
toughness for the ranged trash
basically its always HP and Toughness as perks imo, third one really your choice, it barely matters
maybe if youre a deflector type you want stam regen or more block efficiency or youre crazy and run +3 stam as a main curio effect but generally the third perk is pretty minor in influence
Snipers do sometimes fire with an unreasonably short visual/sound cue, or even none at all, so it's not always skill. (And one way or another, everyone messes up occasionally).
just hit dodge when you hear it
the timing is the same, just assume youre in the crosshairs if nobody spotted it yet
get out of jail free
its alot easier to see sniper lasers in 3rd person ive found
stam regen
+Stamina and Stamina Regen are good for being able to spam pushes on force swords (particularly when players sprint everywhere and you need to regen your stamina going into every fight).
The fact that paired with Deflector and Kinetic Deflection that it gives you a hilarious amount of block is just icing on the cake.
stam regen is fair
is it better on high regen chars like psyker or low ones like vet?
In this case, I think it only affects the rate, not the delay.
unfortunate
And it's time per bar, not for your entire pool, so +Stamina doesn't improve the regen rate.
I think the first part of the block push is free isnt it
thats the one you wanna spam to interrupt attacks as you dodge out
I basically never full block push because its so slow
The light (AoE) push costs stamina. The heavy single target push costs peril.
One of my standard tricks these days is to make use of my huge block pool to rescue people out of the middle of a horde, then spam a heap of pushes to buy them more time to get their bearings (or change weapon if they need to)
well either way you dont need to have stamina to do the push and to dodge so its relatively pointless imo
But often I'm the only one holding the funny book.
you can still do it on 0
i do this. always have ppl going "whatd you do :o"
staff has good stam for what it is and people dont know about the stam bonus you get for picking up
I've gone a long way through missions making use of deflector and pushes to just control the horde, gunners, whatever really.
If you're not a scoreboard addict, it doesn't actually matter who gets the kills, and locking up a horde so that other people have more space can be a very valid tactic.
I run sniper resist because i get hit sometimes, but sometimes it just doesnt matter because i suck at this game 
Pushing Crushers over is still one of my favourite things to do.
What staff?
the staff you should be using c:
A BB can't interrupt a crusher's attack anywhere near as fast as the heavy push on a force sword, nor quickly stagger two while you deal with the third.
bb doesn't look as cool as pushing them over
sure but you ideally dont wanna be that close anyway and deal with them before you gotta push em, if you have trauma you'd just trauma, if you purg you just purg
Also, yes, it's just funny when a tiny French psyker pushes over a hulking mass of muscle and armour.
it's also super chad to do it mid horde. like yeah i got time to be a bully
puts the fear into them
you ideally dont wanna be that close anyway
Yes, but if you do find yourself that close (and it will often happen, even if you've not made any mistakes), it's a very useful tool in your arsenal.
I usually just keep doing staff things to clean out everything around em instead of spending time pushing them around
trauma also knocks em over
yall dont just dodge 2 or 3 crushers while prepping a bb?
pzzt don't explain to them how to git gud. Let them dream
that all just sounds so basic. bullying is fun!
same with the captain. why kill him when you can push him off the bridge
or pushing a dog all the way to extraction cause you want to adopt
ideally I already BBed 2 ofthem down before I even get to that point tbh 
the light 1 is very potent too, you can os any mid trash ennemies with it
even thammer w/o slaughterer or evis cant do that
illisi disguised as deimos
i like the look of deimos but the move set of illisi
but its the stats that make this sword near perfect
4 stats are 80% which is the max they can be, but that last stat needs to be like 70 i think for it to be perfect
the quad 80s ๐ณ
nah warp res is ok dump stat thats a nice sword
unfortunate perks tho
yea, i'm happy with it
hoping your last blessing is decent
i used to hate surge but ive been enjoying it lately just to dick on ranged trash lol
also quicken is fun
thats a rly nice surge staff
would swap tb to the crit one an elites damage to flak
oh, so refine the +8% damage on elites?
yeah id say so
i got +20% ddamage (carapaced armoured enemies)
surge is good against crushers for sure but its not about damage with them id say
mostly stuns for your team to capitalize on
the best staff i've used is blaze trauma
well stagger is just as good as stunning
by far and away the best staff i've ever used
but shotgunners cant ignore the shock ๐
idk, i'll keep this staff around, but def gonna work on gettinfg a base 370+ purgutus staff
yeah keep that one for sure
so far this what i got on a purgatus staff
the stats are pretty well rounded, but not great in any one spot
kinda mid but workable yea
i was thinking about swapping out terrifying barrage, but i dont wanna lost it, sense i'm trying to stun/stagger. so i was gonna transcend it, and see what the next stat is, and iof i dont like it, imma replace it with the blessing that prevents my charge from being interrupted
purg is rally good at supression
imo tb is redundant on most if not all staffs
maybe trauma/voidstrike have an excuse
i could put run n gun, warp flurry, or focused channeling on it
but i kinda wanna wait till i see what the second blessing is
this is mine
i think +infested is redundant and would rather maniac or crit chance but its not bad
it looks prety good, sucks none of the stats are 80%
nah is gud
i dont need all 80s, id be waiting forever lol
only 4 stats can ever be 80%
5th one is always gonna suffer
thats what i read anyways
i havnt seen any quad 80s with a 5th stat above 70 but
statistically speaking i could understand why
Terrifying barrage is worse than it sounds. It only triggers IF your direct damage deals the killing blow, the flames do not count, and the AoE is centered on the player, not the kill. Purgatus also already has very strong suppression
not a fan of terrifying barrage on anything really
if it surpressed enemies around the target id like it
Most dangerous enemies are also immune to suppression
yeah
terrifying barrage can be useful
but you know whats more useful?
killing everything that moves
i have an auto with terrifying barrage, its nice for the situations it can be used, but i'd really rather have more damage
it works on groaners
yeah groaners will get suppressed
might have to check that out for my zealot
i have a brauto with terrifying and its sorta nice mid groaner hordes because they all stop and cower giving me time to shoot something dangerous
but it doesnt work on pox walkers so that strategy is niche
o rip
i dont think any of the range specific perks work with a trauma staff either
80 x 4 = 320
max rating 380
380-320=60
obviously you can't get quad 80s with 1 5th stat above 70
to be honest i was totally guessing what the 5th stat would be
a weapon with 76% in all stats is possible tho. highly improbable tho
if i was you i would try anyway to ding orange and proc a good bless
thoses stats are so juicy
and you have plenty of bless that work well on deimos
Me looking at my shield collection
me looking at my psykers gun collection
RIP
advice on perk reroll?
Elites to maniac
Guess you could do stam too but tbh id personally take more stam esp since i think the elites damage doesnt even calculate properly
Elites does calculate properly. Its just not as good as a specialized damage vs armour type. The ones that you should avoid are crit damage and weakspot damage
best staff GO
Is cake or pie better? Go
Probably Trauma, I like Void Strike tho, Purgatus is good too
My aunts pound cake>>>>any other confectionary
God rest her soul
I thought the Trauma was garbage? Did they buff it?
I'm a fan of fruit tarts myself. Also pies.
hes out of the loop boys
quick bombard him with false information
Trauma needs really good rolls. It's the best general staff.
I really am, last time I got big into DT the Trauma was the worst and the Voidstrike was the best
yeah trauma is the best staff right now
it didnt take much
they reduced how much peril it generated
and boom best staff
yeah I remember it used to be like, one blast is almost 50 peril. also the damage was so garbage it would be better to just use the headpop
Like, when you first unlock trauma, the staff you get feels so garbage.
The worst rolled surge feels better because it still performs it's main function without got tier base stats.
Trauma being the first staff you unlock is a crime
Theres no way you can make it good at low levels
Legit made me think it was bad. Especially after coming over from conflag in VT2.
man the weapons are so much easier to use and so much more fun than the VT2 weapons. Felt like a real grind to get something good, now it's not even half the grind and way more fun.
I'd say trauma is a better conflagration, and purg is a better flamestorm. I do agree on fireball > voidstrike though
anti-trauma propagandists within fatshark
'grats, unbrickable
How are you liking that crit / blazing spirit build for trauma?
It's the best overall build
When 2h force sword
But where are the crit bonuses coming from?
Unless it's just the warp nexus + blazing spirit
It's just to proc burn
I run wildfire and ascendant blaze.
In thicc horde I press f then go to melee for 5 stacks slaughterer
That sounds incredibly satisfying
Not as good horde clear as purgatus but more versitile.
I'm more of a surge enthusiast
I just need my funny 2h force sword and i'll be happy


